├── .gitignore ├── LICENSE ├── Makefile ├── README.md ├── go.mod ├── go.sum ├── maps ├── level1.map ├── level2.map ├── level3.map └── levelTest.map ├── res ├── shaders │ ├── basicFragment.fs │ ├── basicFragment120.fs │ ├── basicVertex.vs │ ├── basicVertex120.vs │ ├── phongFragment.fs │ └── phongVertex.vs └── textures │ ├── MEDIA0.png │ ├── PISFA0.png │ ├── PISGB0.png │ ├── SSWVA1.png │ ├── SSWVB1.png │ ├── SSWVC1.png │ ├── SSWVD1.png │ ├── SSWVE0.png │ ├── SSWVF0.png │ ├── SSWVG0.png │ ├── SSWVH0.png │ ├── SSWVI0.png │ ├── SSWVJ0.png │ ├── SSWVK0.png │ ├── SSWVL0.png │ ├── SSWVM0.png │ └── WolfCollection.png └── src ├── camera.go ├── door.go ├── game.go ├── gl ├── generate │ └── generate.go └── gl.go ├── level.go ├── main.go ├── map.go ├── material.go ├── matrix.go ├── medkit.go ├── mesh.go ├── monster.go ├── object.go ├── player.go ├── quaternion.go ├── shader.go ├── texture.go ├── transform.go ├── util.go └── vectors.go /.gitignore: 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