├── .gitignore ├── .vscode ├── launch.json ├── settings.json └── tasks.json ├── LICENSE ├── README.md ├── app ├── _gdnlib │ ├── bullet.gdnlib │ ├── color_palette.gdnlib │ ├── color_palette_slot.gdnlib │ ├── gun.gdnlib │ ├── health_ui.gdnlib │ ├── my_button.gdnlib │ ├── ref_holder.gdnlib │ ├── sprite_comp.gdnlib │ ├── test_comp.gdnlib │ └── watcher.gdnlib ├── _gdns │ ├── bullet.gdns │ ├── color_palette.gdns │ ├── color_palette_slot.gdns │ ├── gun.gdns │ ├── health_ui.gdns │ ├── my_button.gdns │ ├── ref_holder.gdns │ ├── sprite_comp.gdns │ ├── test_comp.gdns │ └── watcher.gdns ├── _tscn │ ├── bullet.tscn │ ├── color_palette.tscn │ ├── color_palette_slot.tscn │ ├── gun.tscn │ ├── health_ui.tscn │ ├── my_button.tscn │ ├── ref_holder.tscn │ ├── sprite_comp.tscn │ ├── test_comp.tscn │ ├── watcher.tscn │ └── watcher_lineedit.tscn ├── addons │ ├── custom_dock │ │ ├── custom_dock.gdnlib │ │ ├── custom_dock.gdns │ │ ├── custom_dock.tscn │ │ └── plugin.cfg │ └── main_screen │ │ ├── main_screen.gdnlib │ │ ├── main_screen.gdns │ │ ├── main_screen.tscn │ │ └── plugin.cfg ├── bullet.png ├── bullet.png.import ├── default_env.tres ├── gdscripts │ └── main_scene_button.gd ├── gun.png ├── gun.png.import ├── heart.png ├── heart.png.import ├── icon.png ├── icon.png.import ├── palette_arrow.png ├── palette_arrow.png.import ├── project.godot ├── resources │ ├── fonts │ │ ├── 04B_03__.TTF │ │ └── JetBrainsMono-Light.ttf │ └── styles │ │ ├── watcher_notification.theme │ │ └── watcher_notification_boxflat.tres └── scenes │ ├── color_test.tscn │ └── main.tscn ├── components ├── bullet.nim ├── color_palette.nim ├── color_palette_slot.nim ├── gun.nim ├── health_ui.nim ├── my_button.nim ├── ref_holder.nim ├── sprite_comp.nim ├── test_comp.nim └── tools │ ├── custom_dock.nim │ └── main_screen.nim ├── deps ├── anycase │ ├── LICENSE.txt │ ├── anycase.nim │ └── anycase │ │ ├── camel.nim │ │ ├── kebab.nim │ │ ├── pascal.nim │ │ ├── path.nim │ │ ├── plain.nim │ │ ├── snake.nim │ │ └── words.nim ├── app │ └── project.godot ├── gcc │ ├── README.md │ └── windows │ │ ├── libgcc_s_seh-1.dll │ │ └── libwinpthread-1.dll ├── genapi.nim ├── godot │ ├── LICENSE │ ├── core │ │ ├── aabb.nim │ │ ├── arrays.nim │ │ ├── basis.nim │ │ ├── colors.nim │ │ ├── dictionaries.nim │ │ ├── godotbase.nim │ │ ├── godotcoretypes.nim │ │ ├── nim.cfg │ │ ├── nodepaths.nim │ │ ├── planes.nim │ │ ├── poolarrays.nim │ │ ├── quats.nim │ │ ├── rect2.nim │ │ ├── rids.nim │ │ ├── transform2d.nim │ │ ├── transforms.nim │ │ ├── variants.nim │ │ ├── vector2.nim │ │ └── vector3.nim │ ├── gdnativeapi.nim │ ├── godot.nim │ ├── godot.nim.cfg │ ├── godot.nimble │ ├── godotapigen.nim │ ├── godotinternal.nim │ ├── internal │ │ ├── backwardcompat.inc.nim │ │ ├── godotarrays.nim │ │ ├── godotdictionaries.nim │ │ ├── godotinternaltypes.nim │ │ ├── godotnodepaths.nim │ │ ├── godotpoolarrays.nim │ │ ├── godotstrings.nim │ │ ├── godotvariants.nim │ │ └── nim.cfg │ ├── nim │ │ ├── godotmacros.nim │ │ ├── godotnim.nim 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