├── .clang-format ├── .gitignore ├── CMakeLists.txt ├── CONTRIBUTING.md ├── LICENSE ├── README.md ├── ROADMAP.md ├── THIRD_PARTY_LICENSES ├── bin ├── gamenetworkingsockets │ ├── linux64 │ │ ├── libGameNetworkingSockets.so │ │ └── libprotobuf.so.30 │ └── win64 │ │ ├── GameNetworkingSockets.dll │ │ └── GameNetworkingSockets.lib └── steam │ ├── linux64 │ └── libsteam_api.so │ ├── osx │ └── libsteam_api.dylib │ └── win64 │ ├── steam_api64.dll │ └── steam_api64.lib ├── cmake ├── CompileOptions.cmake ├── DefineModule.cmake ├── LinkBinaries.cmake ├── LinkRaylib.cmake └── ParseOptions.cmake ├── examples ├── README.md ├── demos │ ├── assetloading │ │ ├── CMakeLists.txt │ │ ├── res │ │ │ ├── MyPicture.png │ │ │ └── textFiles │ │ │ │ ├── MyTextFile.txt │ │ │ │ ├── MyTextFile2.txt │ │ │ │ └── nestedTextFiles │ │ │ │ └── MyNestedTextFile.txt │ │ └── src │ │ │ ├── AssetLoadingDemo.h │ │ │ └── main.cpp │ ├── localization │ │ ├── CMakeLists.txt │ │ ├── res │ │ │ ├── english.mtf │ │ │ └── german.mtf │ │ └── src │ │ │ ├── LocalizationDemo.h │ │ │ └── main.cpp │ └── persistence │ │ ├── CMakeLists.txt │ │ └── src │ │ ├── PersistenceDemo.h │ │ └── main.cpp ├── games │ ├── asteroids │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ ├── res │ │ │ ├── Automatav2.mp3 │ │ │ ├── README.md │ │ │ ├── SFX │ │ │ │ ├── BULLET_1.wav │ │ │ │ ├── BULLET_2.wav │ │ │ │ ├── BULLET_3.wav │ │ │ │ ├── DESTROY_1.wav │ │ │ │ ├── DESTROY_2.wav │ │ │ │ ├── DESTROY_3.wav │ │ │ │ ├── GAME_OVER_1.wav │ │ │ │ ├── GAME_OVER_2.wav │ │ │ │ ├── PICKUP_1.wav │ │ │ │ ├── POWER_OFF.wav │ │ │ │ ├── STARPOWER_1.wav │ │ │ │ ├── STARPOWER_2.wav │ │ │ │ ├── START_1.wav │ │ │ │ └── hit.wav │ │ │ └── SPRITES │ │ │ │ ├── BULLET.png │ │ │ │ ├── EXPLOSION GIF.gif │ │ │ │ ├── EXPLOSION SPRITE SHEET.png │ │ │ │ ├── EXTRA_LIFE.png │ │ │ │ ├── HOUSE.png │ │ │ │ ├── PLAYER.png │ │ │ │ ├── ROCK.png │ │ │ │ └── SHIELD.png │ │ └── src │ │ │ ├── Asteroids.cpp │ │ │ ├── Asteroids.h │ │ │ └── main.cpp │ ├── defuser │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ ├── res │ │ │ ├── city.tmx │ │ │ ├── robot.png │ │ │ ├── tilesets │ │ │ │ └── topdown │ │ │ │ │ └── topdown.png │ │ │ └── topdown.tsx │ │ └── src │ │ │ └── main.cpp │ ├── snake │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ └── src │ │ │ └── main.cpp │ └── wizardquest │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ ├── res │ │ ├── README.md │ │ ├── characters │ │ │ ├── basic │ │ │ │ ├── basic │ │ │ │ │ ├── basic.png │ │ │ │ │ ├── basic_climb_01.png │ │ │ │ │ ├── basic_climb_02.png │ │ │ │ │ ├── basic_idle_01.png │ │ │ │ │ ├── basic_idle_02.png │ │ │ │ │ ├── basic_idle_03.png │ │ │ │ │ ├── basic_idle_04.png │ │ │ │ │ ├── basic_jump_01.png │ │ │ │ │ ├── basic_jump_02.png │ │ │ │ │ ├── basic_jump_03.png │ │ │ │ │ ├── basic_jump_04.png │ │ │ │ │ ├── basic_jump_05.png │ │ │ │ │ ├── basic_jump_06.png │ │ │ │ │ ├── basic_jump_07.png │ │ │ │ │ ├── basic_jump_08.png │ │ │ │ │ ├── basic_run_01.png │ │ │ │ │ ├── basic_run_02.png │ │ │ │ │ ├── basic_run_03.png │ │ │ │ │ ├── basic_run_04.png │ │ │ │ │ ├── basic_run_05.png │ │ │ │ │ ├── basic_run_06.png │ │ │ │ │ ├── basic_run_07.png │ │ │ │ │ └── basic_run_08.png │ │ │ │ └── basic_sword │ │ │ │ │ ├── basic_sword.png │ │ │ │ │ ├── basic_sword_attack_01.png │ │ │ │ │ ├── basic_sword_attack_02.png │ │ │ │ │ ├── basic_sword_attack_03.png │ │ │ │ │ ├── basic_sword_attack_04.png │ │ │ │ │ ├── basic_sword_attack_05.png │ │ │ │ │ ├── basic_sword_attack_06.png │ │ │ │ │ ├── basic_sword_attack_07.png │ │ │ │ │ ├── basic_sword_attack_08.png │ │ │ │ │ ├── basic_sword_attack_09.png │ │ │ │ │ ├── basic_sword_attack_10.png │ │ │ │ │ ├── basic_sword_idle_01.png │ │ │ │ │ ├── basic_sword_idle_02.png │ │ │ │ │ ├── basic_sword_idle_03.png │ │ │ │ │ ├── basic_sword_idle_04.png │ │ │ │ │ ├── basic_sword_run_01.png │ │ │ │ │ ├── basic_sword_run_02.png │ │ │ │ │ ├── basic_sword_run_03.png │ │ │ │ │ ├── basic_sword_run_04.png │ │ │ │ │ ├── basic_sword_run_05.png │ │ │ │ │ ├── basic_sword_run_06.png │ │ │ │ │ ├── basic_sword_run_07.png │ │ │ │ │ └── basic_sword_run_08.png │ │ │ └── troll │ │ │ │ ├── troll.png │ │ │ │ ├── troll_attack1_01.png │ │ │ │ ├── troll_attack1_02.png │ │ │ │ ├── troll_attack1_03.png │ │ │ │ ├── troll_attack1_04.png │ │ │ │ ├── troll_attack2_01.png │ │ │ │ ├── troll_attack2_02.png │ │ │ │ ├── troll_attack2_03.png │ │ │ │ ├── troll_attack2_04.png │ │ │ │ ├── troll_idle_01.png │ │ │ │ ├── troll_idle_02.png │ │ │ │ ├── troll_idle_03.png │ │ │ │ ├── troll_idle_04.png │ │ │ │ ├── troll_run_01.png │ │ │ │ ├── troll_run_02.png │ │ │ │ ├── troll_run_03.png │ │ │ │ └── troll_run_04.png │ │ ├── items │ │ │ └── sword │ │ │ │ └── sword.png │ │ ├── tiled │ │ │ ├── Level1.tmx │ │ │ ├── Level2.tmx │ │ │ ├── Lobby.tmx │ │ │ └── topdown.tsx │ │ ├── tilesets │ │ │ └── topdown │ │ │ │ └── topdown.png │ │ └── ui │ │ │ ├── font.png │ │ │ └── heart.png │ │ └── src │ │ ├── WizardQuest.cpp │ │ ├── WizardQuest.h │ │ ├── ecs │ │ ├── Components.h │ │ ├── Scripts.cpp │ │ ├── Scripts.h │ │ ├── Systems.cpp │ │ └── Systems.h │ │ ├── loading │ │ ├── Loaders.cpp │ │ └── Loaders.h │ │ ├── main.cpp │ │ ├── multiplayer │ │ ├── Multiplayer.cpp │ │ └── Multiplayer.h │ │ └── ui │ │ ├── UIControls.cpp │ │ └── UIControls.h └── headers │ ├── CameraShake.h │ ├── Collision.h │ ├── Console.h │ ├── GlobalNetworking.h │ ├── Lighting.h │ ├── LocalNetworking.h │ ├── PathFinding.h │ ├── TextFormat.h │ ├── UserInterface.h │ └── WindowManager.h ├── include ├── ankerl │ └── unordered_dense.h ├── entt │ ├── config │ │ ├── config.h │ │ ├── macro.h │ │ └── version.h │ ├── container │ │ ├── dense_map.hpp │ │ ├── dense_set.hpp │ │ ├── fwd.hpp │ │ └── table.hpp │ ├── core │ │ ├── algorithm.hpp │ │ ├── any.hpp │ │ ├── attribute.h │ │ ├── bit.hpp │ │ ├── compressed_pair.hpp │ │ ├── enum.hpp │ │ ├── family.hpp │ │ ├── fwd.hpp │ │ ├── hashed_string.hpp │ │ ├── ident.hpp │ │ ├── iterator.hpp │ │ ├── memory.hpp │ │ ├── monostate.hpp │ │ ├── ranges.hpp │ │ ├── tuple.hpp │ │ ├── type_info.hpp │ │ ├── type_traits.hpp │ │ └── utility.hpp │ ├── entity │ │ ├── component.hpp │ │ ├── entity.hpp │ │ ├── fwd.hpp │ │ ├── group.hpp │ │ ├── handle.hpp │ │ ├── helper.hpp │ │ ├── mixin.hpp │ │ ├── organizer.hpp │ │ ├── ranges.hpp │ │ ├── registry.hpp │ │ ├── runtime_view.hpp │ │ ├── snapshot.hpp │ │ ├── sparse_set.hpp │ │ ├── storage.hpp │ │ └── view.hpp │ ├── entt.hpp │ ├── fwd.hpp │ ├── graph │ │ ├── adjacency_matrix.hpp │ │ ├── dot.hpp │ │ ├── flow.hpp │ │ └── fwd.hpp │ ├── locator │ │ └── locator.hpp │ ├── meta │ │ ├── adl_pointer.hpp │ │ ├── container.hpp │ │ ├── context.hpp │ │ ├── factory.hpp │ │ ├── fwd.hpp │ │ ├── meta.hpp │ │ ├── node.hpp │ │ ├── pointer.hpp │ │ ├── policy.hpp │ │ ├── range.hpp │ │ ├── resolve.hpp │ │ ├── template.hpp │ │ ├── type_traits.hpp │ │ └── utility.hpp │ ├── poly │ │ ├── fwd.hpp │ │ └── poly.hpp │ ├── process │ │ ├── fwd.hpp │ │ ├── process.hpp │ │ └── scheduler.hpp │ ├── resource │ │ ├── cache.hpp │ │ ├── fwd.hpp │ │ ├── loader.hpp │ │ └── resource.hpp │ └── signal │ │ ├── delegate.hpp │ │ ├── dispatcher.hpp │ │ ├── emitter.hpp │ │ ├── fwd.hpp │ │ └── sigh.hpp ├── glaze │ ├── api │ │ ├── api.hpp │ │ ├── hash.hpp │ │ ├── impl.hpp │ │ ├── lib.hpp │ │ ├── std │ │ │ ├── array.hpp │ │ │ ├── deque.hpp │ │ │ ├── functional.hpp │ │ │ ├── list.hpp │ │ │ ├── map.hpp │ │ │ ├── optional.hpp │ │ │ ├── set.hpp │ │ │ ├── shared_ptr.hpp │ │ │ ├── span.hpp │ │ │ ├── string.hpp │ │ │ ├── tuple.hpp │ │ │ ├── unique_ptr.hpp │ │ │ ├── unordered_map.hpp │ │ │ ├── unordered_set.hpp │ │ │ ├── variant.hpp │ │ │ └── vector.hpp │ │ ├── trait.hpp │ │ ├── tuplet.hpp │ │ ├── type_support.hpp │ │ └── xxh64.hpp │ ├── base64 │ │ └── base64.hpp │ ├── beve.hpp │ ├── beve │ │ ├── beve_to_json.hpp │ │ ├── header.hpp │ │ ├── key_traits.hpp │ │ ├── ptr.hpp │ │ ├── read.hpp │ │ ├── skip.hpp │ │ ├── wrappers.hpp │ │ └── write.hpp │ ├── concepts │ │ └── container_concepts.hpp │ ├── core │ │ ├── array_apply.hpp │ │ ├── as_array_wrapper.hpp │ │ ├── cast.hpp │ │ ├── common.hpp │ │ ├── constraint.hpp │ │ ├── context.hpp │ │ ├── convert_struct.hpp │ │ ├── custom.hpp │ │ ├── error_category.hpp │ │ ├── feature_test.hpp │ │ ├── manage.hpp │ │ ├── meta.hpp │ │ ├── opts.hpp │ │ ├── ptr.hpp │ │ ├── read.hpp │ │ ├── reflect.hpp │ │ ├── seek.hpp │ │ ├── to.hpp │ │ ├── wrapper_traits.hpp │ │ ├── wrappers.hpp │ │ ├── write.hpp │ │ └── write_chars.hpp │ ├── csv.hpp │ ├── csv │ │ ├── read.hpp │ │ ├── skip.hpp │ │ └── write.hpp │ ├── file │ │ ├── file_ops.hpp │ │ ├── file_watch.hpp │ │ ├── hostname_include.hpp │ │ ├── raw_or_file.hpp │ │ ├── read_directory.hpp │ │ └── write_directory.hpp │ ├── json.hpp │ ├── json │ │ ├── escape_unicode.hpp │ │ ├── generic.hpp │ │ ├── invoke.hpp │ │ ├── jmespath.hpp │ │ ├── json_concepts.hpp │ │ ├── json_format.hpp │ │ ├── json_ptr.hpp │ │ ├── max_write_precision.hpp │ │ ├── minify.hpp │ │ ├── ndjson.hpp │ │ ├── prettify.hpp │ │ ├── ptr.hpp │ │ ├── raw_string.hpp │ │ ├── read.hpp │ │ ├── schema.hpp │ │ ├── skip.hpp │ │ ├── study.hpp │ │ ├── wrappers.hpp │ │ └── write.hpp │ ├── reflection │ │ ├── get_name.hpp │ │ ├── requires_key.hpp │ │ └── to_tuple.hpp │ ├── tuplet │ │ └── tuple.hpp │ ├── util │ │ ├── atoi.hpp │ │ ├── bit_array.hpp │ │ ├── compare.hpp │ │ ├── convert.hpp │ │ ├── dragonbox.hpp │ │ ├── dtoa.hpp │ │ ├── dump.hpp │ │ ├── expected.hpp │ │ ├── fast_float.hpp │ │ ├── for_each.hpp │ │ ├── glaze_fast_float.hpp │ │ ├── hash_map.hpp │ │ ├── help.hpp │ │ ├── inline.hpp │ │ ├── itoa.hpp │ │ ├── key_transformers.hpp │ │ ├── memory_pool.hpp │ │ ├── murmur.hpp │ │ ├── parse.hpp │ │ ├── primes_64.hpp │ │ ├── progress_bar.hpp │ │ ├── string_literal.hpp │ │ ├── tuple.hpp │ │ ├── type_traits.hpp │ │ ├── utility.hpp │ │ ├── validate.hpp │ │ └── variant.hpp │ └── version.hpp ├── magique │ ├── assets │ │ ├── AssetImport.h │ │ ├── AssetLoader.h │ │ ├── AssetPacker.h │ │ ├── FileImports.h │ │ ├── container │ │ │ ├── AssetContainer.h │ │ │ └── CSVImport.h │ │ └── types │ │ │ ├── Asset.h │ │ │ ├── Playlist.h │ │ │ ├── TextLines.h │ │ │ ├── TileMap.h │ │ │ ├── TileSet.h │ │ │ └── TileSheet.h │ ├── config.h │ ├── core │ │ ├── Animations.h │ │ ├── Camera.h │ │ ├── CollisionDetection.h │ │ ├── Core.h │ │ ├── Debug.h │ │ ├── Draw.h │ │ ├── Game.h │ │ ├── GameConfig.h │ │ ├── Particles.h │ │ ├── Sound.h │ │ ├── StaticCollision.h │ │ └── Types.h │ ├── ecs │ │ ├── Components.h │ │ ├── ECS.h │ │ └── Scripting.h │ ├── fwd.hpp │ ├── gamedev │ │ ├── AIAgent.h │ │ ├── Achievements.h │ │ ├── ActionInput.h │ │ ├── Console.h │ │ ├── Localization.h │ │ ├── Minimap.h │ │ ├── PathFinding.h │ │ ├── Procedural.h │ │ ├── ShareCode.h │ │ ├── Tweens.h │ │ └── VirtualClock.h │ ├── internal │ │ ├── DataStructures.h │ │ ├── InternalTypes.h │ │ ├── Macros.h │ │ ├── PlatformIncludes.h │ │ └── TaskExecutor.h │ ├── magique.hpp │ ├── multiplayer │ │ ├── Lobby.h │ │ ├── LocalSockets.h │ │ └── Multiplayer.h │ ├── persistence │ │ ├── GameSaveData.h │ │ ├── TaskInterface.h │ │ └── types │ │ │ └── DataTable.h │ ├── steam │ │ ├── GlobalSockets.h │ │ ├── Matchmaking.h │ │ └── Steam.h │ ├── ui │ │ ├── LoadingScreen.h │ │ ├── Menu.h │ │ ├── SceneManager.h │ │ ├── TextFormat.h │ │ ├── UI.h │ │ ├── UIContainer.h │ │ ├── UIObject.h │ │ ├── WindowManager.h │ │ └── controls │ │ │ ├── Button.h │ │ │ ├── ScrollPane.h │ │ │ ├── Slider.h │ │ │ ├── TextField.h │ │ │ └── Window.h │ └── util │ │ ├── Compression.h │ │ ├── JobSystem.h │ │ ├── Logging.h │ │ ├── Math.h │ │ ├── RayUtils.h │ │ └── Strings.h └── raylib │ ├── config.h │ ├── raylib.h │ ├── raymath.h │ └── rlgl.h ├── logos ├── magique.png ├── magique_banner.png └── magique_github_banner.png ├── src ├── assets │ ├── Asset.cpp │ ├── AssetContainer.cpp │ ├── AssetImport.cpp │ ├── AssetLoader.cpp │ ├── AssetPacker.cpp │ ├── CMakeLists.txt │ ├── CSVImport.cpp │ ├── FileImports.cpp │ ├── Playlist.cpp │ ├── TextLines.cpp │ ├── TileMap.cpp │ ├── TileSet.cpp │ ├── TileSheet.cpp │ └── headers │ │ └── AssetUtil.h ├── core │ ├── Animations.cpp │ ├── CMakeLists.txt │ ├── Camera.cpp │ ├── CollisionDetection.cpp │ ├── Core.cpp │ ├── Debug.cpp │ ├── Draw.cpp │ ├── Game.cpp │ ├── GameConfig.cpp │ ├── Particles.cpp │ ├── Sound.cpp │ ├── StaticCollision.cpp │ ├── Types.cpp │ └── headers │ │ ├── MainThread.h │ │ ├── MainThreadUtil.h │ │ ├── RenderUtil.h │ │ ├── Renderer.h │ │ ├── UpdateUtil.h │ │ └── Updater.h ├── ecs │ ├── CMakeLists.txt │ ├── Components.cpp │ ├── ECS.cpp │ └── Scripting.cpp ├── external │ ├── cute_asprite.h │ ├── cute_tiled.h │ ├── cxstructs │ │ ├── README.md │ │ ├── cxallocator │ │ │ ├── BumpAllocator.h │ │ │ └── SlotAllocator.h │ │ ├── cxstructs │ │ │ ├── BitMask.h │ │ │ ├── Constraint.h │ │ │ ├── DeQueue.h │ │ │ ├── PriorityQueue.h │ │ │ └── SmallVector.h │ │ └── cxutil │ │ │ ├── cxstring.h │ │ │ └── cxtips.h │ ├── fastnoise │ │ └── FastNoiseLite.h │ ├── networkingsockets │ │ ├── isteamnetworkingmessages.h │ │ ├── isteamnetworkingsockets.h │ │ ├── isteamnetworkingutils.h │ │ ├── steam_api_common.h │ │ ├── steamclientpublic.h │ │ ├── steamnetworkingcustomsignaling.h │ │ ├── steamnetworkingsockets.h │ │ ├── steamnetworkingsockets_flat.h │ │ ├── steamnetworkingtypes.h │ │ ├── steamtypes.h │ │ └── steamuniverse.h │ ├── raylib-compat │ │ ├── REAMDE.md │ │ ├── rcore_compat.c │ │ ├── rcore_compat.h │ │ ├── rlgl_compat.c │ │ ├── rlgl_compat.h │ │ ├── rshapes_compat.c │ │ └── rshapes_compat.h │ └── raylib │ │ ├── CMakeLists.txt │ │ ├── LICENSE │ │ ├── README.md │ │ ├── cmake │ │ ├── AddIfFlagCompiles.cmake │ │ ├── CompileDefinitions.cmake │ │ ├── CompilerFlags.cmake │ │ ├── EnumOption.cmake │ │ ├── GlfwImport.cmake │ │ ├── JoinPaths.cmake │ │ ├── LibraryConfigurations.cmake │ │ ├── LibraryPathToLinkerFlags.cmake │ │ ├── PackConfigurations.cmake │ │ ├── PopulateConfigVariablesLocally.cmake │ │ ├── raylib-config-version.cmake │ │ └── raylib-config.cmake │ │ └── src │ │ ├── CMakeLists.txt │ │ ├── Makefile │ │ ├── external │ │ ├── RGFW.h │ │ ├── cgltf.h │ │ ├── dirent.h │ │ ├── dr_flac.h │ │ ├── dr_mp3.h │ │ ├── dr_wav.h │ │ ├── glad.h │ │ ├── glad_gles2.h │ │ ├── glfw │ │ │ ├── .mailmap │ │ │ ├── CMake │ │ │ │ ├── GenerateMappings.cmake │ │ │ │ ├── Info.plist.in │ │ │ │ ├── cmake_uninstall.cmake.in │ │ │ │ ├── glfw3.pc.in │ │ │ │ ├── glfw3Config.cmake.in │ │ │ │ ├── i686-w64-mingw32-clang.cmake │ │ │ │ ├── i686-w64-mingw32.cmake │ │ │ │ ├── modules │ │ │ │ │ ├── FindEpollShim.cmake │ │ │ │ │ └── FindOSMesa.cmake │ │ │ │ ├── x86_64-w64-mingw32-clang.cmake │ │ │ │ └── x86_64-w64-mingw32.cmake │ │ │ ├── CMakeLists.txt │ │ │ ├── CONTRIBUTORS.md │ │ │ ├── LICENSE.md │ │ │ ├── README.md │ │ │ ├── deps │ │ │ │ ├── getopt.c │ │ │ │ ├── getopt.h │ │ │ │ ├── glad │ │ │ │ │ ├── gl.h │ │ │ │ │ ├── gles2.h │ │ │ │ │ └── vulkan.h │ │ │ │ ├── mingw │ │ │ │ │ ├── _mingw_dxhelper.h │ │ │ │ │ ├── dinput.h │ │ │ │ │ └── xinput.h │ │ │ │ └── wayland │ │ │ │ │ ├── fractional-scale-v1.xml │ │ │ │ │ ├── idle-inhibit-unstable-v1.xml │ │ │ │ │ ├── pointer-constraints-unstable-v1.xml │ │ │ │ │ ├── relative-pointer-unstable-v1.xml │ │ │ │ │ ├── viewporter.xml │ │ │ │ │ ├── wayland.xml │ │ │ │ │ ├── xdg-activation-v1.xml │ │ │ │ │ ├── xdg-decoration-unstable-v1.xml │ │ │ │ │ └── xdg-shell.xml │ │ │ ├── include │ │ │ │ └── GLFW │ │ │ │ │ ├── glfw3.h │ │ │ │ │ └── glfw3native.h │ │ │ └── src │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── cocoa_init.m │ │ │ │ ├── cocoa_joystick.h │ │ │ │ ├── cocoa_joystick.m │ │ │ │ ├── cocoa_monitor.m │ │ │ │ ├── cocoa_platform.h │ │ │ │ ├── cocoa_time.c │ │ │ │ ├── cocoa_time.h │ │ │ │ ├── cocoa_window.m │ │ │ │ ├── context.c │ │ │ │ ├── egl_context.c │ │ │ │ ├── glfw.rc.in │ │ │ │ ├── glx_context.c │ │ │ │ ├── init.c │ │ │ │ ├── input.c │ │ │ │ ├── internal.h │ │ │ │ ├── linux_joystick.c │ │ │ │ ├── linux_joystick.h │ │ │ │ ├── mappings.h │ │ │ │ ├── mappings.h.in │ │ │ │ ├── monitor.c │ │ │ │ ├── nsgl_context.m │ │ │ │ ├── null_init.c │ │ │ │ ├── null_joystick.c │ │ │ │ ├── null_joystick.h │ │ │ │ ├── null_monitor.c │ │ │ │ ├── null_platform.h │ │ │ │ ├── null_window.c │ │ │ │ ├── osmesa_context.c │ │ │ │ ├── platform.c │ │ │ │ ├── platform.h │ │ │ │ ├── posix_module.c │ │ │ │ ├── posix_poll.c │ │ │ │ ├── posix_poll.h │ │ │ │ ├── posix_thread.c │ │ │ │ ├── posix_thread.h │ │ │ │ ├── posix_time.c │ │ │ │ ├── posix_time.h │ │ │ │ ├── vulkan.c │ │ │ │ ├── wgl_context.c │ │ │ │ ├── win32_init.c │ │ │ │ ├── win32_joystick.c │ │ │ │ ├── win32_joystick.h │ │ │ │ ├── win32_module.c │ │ │ │ ├── win32_monitor.c │ │ │ │ ├── win32_platform.h │ │ │ │ ├── win32_thread.c │ │ │ │ ├── win32_thread.h │ │ │ │ ├── win32_time.c │ │ │ │ ├── win32_time.h │ │ │ │ ├── win32_window.c │ │ │ │ ├── window.c │ │ │ │ ├── wl_init.c │ │ │ │ ├── wl_monitor.c │ │ │ │ ├── wl_platform.h │ │ │ │ ├── wl_window.c │ │ │ │ ├── x11_init.c │ │ │ │ ├── x11_monitor.c │ │ │ │ ├── x11_platform.h │ │ │ │ ├── x11_window.c │ │ │ │ ├── xkb_unicode.c │ │ │ │ └── xkb_unicode.h │ │ ├── jar_mod.h │ │ ├── jar_xm.h │ │ ├── m3d.h │ │ ├── miniaudio.h │ │ ├── msf_gif.h │ │ ├── par_shapes.h │ │ ├── qoa.h │ │ ├── qoaplay.c │ │ ├── qoi.h │ │ ├── rl_gputex.h │ │ ├── rprand.h │ │ ├── sdefl.h │ │ ├── sinfl.h │ │ ├── stb_image.h │ │ ├── stb_image_resize2.h │ │ ├── stb_image_write.h │ │ ├── stb_perlin.h │ │ ├── stb_rect_pack.h │ │ ├── stb_truetype.h │ │ ├── stb_vorbis.c │ │ ├── tinyobj_loader_c.h │ │ ├── vox_loader.h │ │ └── win32_clipboard.h │ │ ├── minshell.html │ │ ├── platforms │ │ ├── rcore_android.c │ │ ├── rcore_desktop_glfw.c │ │ ├── rcore_desktop_rgfw.c │ │ ├── rcore_desktop_sdl.c │ │ ├── rcore_drm.c │ │ ├── rcore_template.c │ │ └── rcore_web.c │ │ ├── raudio.c │ │ ├── raylib.ico │ │ ├── raylib.rc │ │ ├── raylib.rc.data │ │ ├── rcamera.h │ │ ├── rcore.c │ │ ├── rgestures.h │ │ ├── rglfw.c │ │ ├── rmodels.c │ │ ├── rshapes.c │ │ ├── rtext.c │ │ ├── rtextures.c │ │ ├── shell.html │ │ ├── utils.c │ │ └── utils.h ├── gamedev │ ├── Achievements.cpp │ ├── ActionInput.cpp │ ├── Behavior.cpp │ ├── CMakeLists.txt │ ├── Console.cpp │ ├── Localization.cpp │ ├── PathFinding.cpp │ ├── Procedural.cpp │ ├── ShareCode.cpp │ ├── Tweens.cpp │ └── VirtualClock.cpp ├── internal │ ├── CMakeLists.txt │ ├── InternalTypes.cpp │ ├── Macros.cpp │ ├── OSUtil.cpp │ ├── datastructures │ │ ├── HashTypes.h │ │ ├── MultiResolutionGrid.h │ │ ├── PathFindingStructs.h │ │ ├── StringHashMap.h │ │ ├── VectorType.h │ │ └── fast_vector.h │ ├── globals │ │ ├── AudioPlayer.h │ │ ├── ConsoleData.h │ │ ├── DynamicCollisionData.h │ │ ├── ECSData.h │ │ ├── EngineConfig.h │ │ ├── EngineData.h │ │ ├── HandleData.h │ │ ├── JobScheduler.h │ │ ├── LoadingData.h │ │ ├── LoggingData.h │ │ ├── MultiplayerData.h │ │ ├── ParticleData.h │ │ ├── PathFindingData.h │ │ ├── PerformanceData.h │ │ ├── ScriptData.h │ │ ├── ShaderData.h │ │ ├── StaticCollisionData.h │ │ ├── SteamData.h │ │ ├── TextureAtlas.h │ │ ├── TweenData.h │ │ └── UIData.h │ ├── misc │ │ ├── CascadiaCode.h │ │ └── Shaders.h │ ├── systems │ │ ├── DynamicCollisionSystem.h │ │ ├── InputSystem.h │ │ ├── LightingSystem.h │ │ ├── LogicSystem.h │ │ └── StaticCollisionSystem.h │ ├── types │ │ └── Spinlock.h │ └── utils │ │ ├── BitUtil.h │ │ ├── CollisionPrimitives.h │ │ ├── CollisionSystemUtil.h │ │ ├── EncryptionUtil.h │ │ ├── MessageBatcher.h │ │ ├── OSUtil.h │ │ ├── OpenGLUtil.h │ │ ├── STLUtil.h │ │ └── XMLUtil.h ├── multiplayer │ ├── CMakeLists.txt │ ├── Lobby.cpp │ ├── LocalSockets.cpp │ ├── Multiplayer.cpp │ └── headers │ │ ├── ConnectionMapping.h │ │ ├── LobbyData.h │ │ └── MultiplayerStatistics.h ├── persistence │ ├── CMakeLists.txt │ ├── GameSaveData.cpp │ └── TaskInterface.cpp ├── steam │ ├── CMakeLists.txt │ ├── GlobalSockets.cpp │ ├── Matchmaking.cpp │ └── Steam.cpp ├── ui │ ├── Button.cpp │ ├── CMakeLists.txt │ ├── LoadingScreen.cpp │ ├── SceneManager.cpp │ ├── ScrollPane.cpp │ ├── Slider.cpp │ ├── TextField.cpp │ ├── TextFormat.cpp │ ├── UI.cpp │ ├── UIContainer.cpp │ ├── UIObject.cpp │ ├── Window.cpp │ └── WindowManager.cpp └── util │ ├── CMakeLists.txt │ ├── Compression.cpp │ ├── CrashLog.h │ ├── Jobs.cpp │ ├── 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