├── .gitignore
├── Assets
├── MotionFramework.meta
└── MotionFramework
│ ├── CHANGELOG.txt
│ ├── CHANGELOG.txt.meta
│ ├── Resources.meta
│ ├── Resources
│ ├── console_background.png
│ └── console_background.png.meta
│ ├── Scripts.meta
│ ├── Scripts
│ ├── Editor.meta
│ ├── Editor
│ │ ├── AssetSearch.meta
│ │ ├── AssetSearch
│ │ │ ├── AssetSearchWindow.cs
│ │ │ └── AssetSearchWindow.cs.meta
│ │ ├── EditorDefine.cs
│ │ ├── EditorDefine.cs.meta
│ │ ├── EditorTools.cs
│ │ ├── EditorTools.cs.meta
│ │ ├── MotionFramework.Editor.asmdef
│ │ ├── MotionFramework.Editor.asmdef.meta
│ │ ├── UIPanelSetting.meta
│ │ └── UIPanelSetting
│ │ │ ├── UIPanelModifier.cs
│ │ │ ├── UIPanelModifier.cs.meta
│ │ │ ├── UIPanelMonitor.cs
│ │ │ ├── UIPanelMonitor.cs.meta
│ │ │ ├── UIPanelSetting.cs
│ │ │ ├── UIPanelSetting.cs.meta
│ │ │ ├── UIPanelSettingData.cs
│ │ │ ├── UIPanelSettingData.cs.meta
│ │ │ ├── UIPanelSettingWindow.cs
│ │ │ └── UIPanelSettingWindow.cs.meta
│ ├── Runtime.meta
│ └── Runtime
│ │ ├── Engine.meta
│ │ ├── Engine
│ │ ├── Core.meta
│ │ ├── Core
│ │ │ ├── ELogLevel.cs
│ │ │ ├── ELogLevel.cs.meta
│ │ │ ├── IActivatorServices.cs
│ │ │ ├── IActivatorServices.cs.meta
│ │ │ ├── IModule.cs
│ │ │ ├── IModule.cs.meta
│ │ │ ├── MainThreadSyncContext.cs
│ │ │ ├── MainThreadSyncContext.cs.meta
│ │ │ ├── ModuleSingleton.cs
│ │ │ ├── ModuleSingleton.cs.meta
│ │ │ ├── MotionEngine.cs
│ │ │ ├── MotionEngine.cs.meta
│ │ │ ├── MotionLog.cs
│ │ │ └── MotionLog.cs.meta
│ │ ├── Engine.AI.meta
│ │ ├── Engine.AI
│ │ │ ├── ANN.meta
│ │ │ ├── ANN
│ │ │ │ ├── NeuralDefine.cs
│ │ │ │ ├── NeuralDefine.cs.meta
│ │ │ │ ├── NeuralLayer.cs
│ │ │ │ ├── NeuralLayer.cs.meta
│ │ │ │ ├── NeuralNetwork.cs
│ │ │ │ ├── NeuralNetwork.cs.meta
│ │ │ │ ├── Neuron.cs
│ │ │ │ └── Neuron.cs.meta
│ │ │ ├── AStar.meta
│ │ │ ├── AStar
│ │ │ │ ├── AStarHeuristic.cs
│ │ │ │ ├── AStarHeuristic.cs.meta
│ │ │ │ ├── AStarNode.cs
│ │ │ │ ├── AStarNode.cs.meta
│ │ │ │ ├── AStarPathFinding.cs
│ │ │ │ ├── AStarPathFinding.cs.meta
│ │ │ │ ├── AStarPatterns.cs
│ │ │ │ ├── AStarPatterns.cs.meta
│ │ │ │ ├── IAStarGraph.cs
│ │ │ │ └── IAStarGraph.cs.meta
│ │ │ ├── FSM.meta
│ │ │ └── FSM
│ │ │ │ ├── FiniteStateMachine.cs
│ │ │ │ ├── FiniteStateMachine.cs.meta
│ │ │ │ ├── FsmGraph.cs
│ │ │ │ ├── FsmGraph.cs.meta
│ │ │ │ ├── IFsmNode.cs
│ │ │ │ ├── IFsmNode.cs.meta
│ │ │ │ ├── ProcedureFsm.cs
│ │ │ │ └── ProcedureFsm.cs.meta
│ │ ├── Engine.Animation.meta
│ │ ├── Engine.Animation
│ │ │ ├── AnimBehaviour.cs
│ │ │ ├── AnimBehaviour.cs.meta
│ │ │ ├── AnimMixer.cs
│ │ │ ├── AnimMixer.cs.meta
│ │ │ ├── AnimNode.cs
│ │ │ ├── AnimNode.cs.meta
│ │ │ ├── AnimPlayable.cs
│ │ │ ├── AnimPlayable.cs.meta
│ │ │ ├── AnimState.cs
│ │ │ ├── AnimState.cs.meta
│ │ │ ├── EAnimStates.cs
│ │ │ └── EAnimStates.cs.meta
│ │ ├── Engine.Console.meta
│ │ ├── Engine.Console
│ │ │ ├── ConsoleAttribute.cs
│ │ │ ├── ConsoleAttribute.cs.meta
│ │ │ ├── ConsoleGUI.cs
│ │ │ ├── ConsoleGUI.cs.meta
│ │ │ ├── DeveloperConsole.cs
│ │ │ ├── DeveloperConsole.cs.meta
│ │ │ ├── FPSCounter.cs
│ │ │ ├── FPSCounter.cs.meta
│ │ │ ├── IConsoleWindow.cs
│ │ │ └── IConsoleWindow.cs.meta
│ │ ├── Engine.IO.meta
│ │ ├── Engine.IO
│ │ │ ├── ByteBuffer.cs
│ │ │ ├── ByteBuffer.cs.meta
│ │ │ ├── StringConvert.cs
│ │ │ ├── StringConvert.cs.meta
│ │ │ ├── StringFormat.cs
│ │ │ ├── StringFormat.cs.meta
│ │ │ ├── StringOperate.cs
│ │ │ └── StringOperate.cs.meta
│ │ ├── Engine.Network.meta
│ │ ├── Engine.Network
│ │ │ ├── Package.meta
│ │ │ ├── Package
│ │ │ │ ├── INetworkPackage.cs
│ │ │ │ ├── INetworkPackage.cs.meta
│ │ │ │ ├── NetworkPackageCoder.cs
│ │ │ │ └── NetworkPackageCoder.cs.meta
│ │ │ ├── Socket.meta
│ │ │ ├── Socket
│ │ │ │ ├── TcpChannel.cs
│ │ │ │ ├── TcpChannel.cs.meta
│ │ │ │ ├── TcpClient.cs
│ │ │ │ └── TcpClient.cs.meta
│ │ │ ├── WebRequest.meta
│ │ │ └── WebRequest
│ │ │ │ ├── WebFileRequest.cs
│ │ │ │ ├── WebFileRequest.cs.meta
│ │ │ │ ├── WebGetRequest.cs
│ │ │ │ ├── WebGetRequest.cs.meta
│ │ │ │ ├── WebHeaderRequest.cs
│ │ │ │ ├── WebHeaderRequest.cs.meta
│ │ │ │ ├── WebPostRequest.cs
│ │ │ │ ├── WebPostRequest.cs.meta
│ │ │ │ ├── WebRequestBase.cs
│ │ │ │ └── WebRequestBase.cs.meta
│ │ ├── Engine.Reference.meta
│ │ ├── Engine.Reference
│ │ │ ├── IReference.cs
│ │ │ ├── IReference.cs.meta
│ │ │ ├── ReferenceCollector.cs
│ │ │ ├── ReferenceCollector.cs.meta
│ │ │ ├── ReferencePool.cs
│ │ │ └── ReferencePool.cs.meta
│ │ ├── Engine.Utility.meta
│ │ └── Engine.Utility
│ │ │ ├── AssemblyUtility.cs
│ │ │ ├── AssemblyUtility.cs.meta
│ │ │ ├── FileUtility.cs
│ │ │ ├── FileUtility.cs.meta
│ │ │ ├── HashUtility.cs
│ │ │ ├── HashUtility.cs.meta
│ │ │ ├── Misc.meta
│ │ │ ├── Misc
│ │ │ ├── BitMask32.cs
│ │ │ ├── BitMask32.cs.meta
│ │ │ ├── BitMask64.cs
│ │ │ ├── BitMask64.cs.meta
│ │ │ ├── CRC32Algorithm.cs
│ │ │ ├── CRC32Algorithm.cs.meta
│ │ │ ├── ObfuscateDouble.cs
│ │ │ ├── ObfuscateDouble.cs.meta
│ │ │ ├── ObfuscateFloat.cs
│ │ │ ├── ObfuscateFloat.cs.meta
│ │ │ ├── ObfuscateInt.cs
│ │ │ ├── ObfuscateInt.cs.meta
│ │ │ ├── ObfuscateLong.cs
│ │ │ ├── ObfuscateLong.cs.meta
│ │ │ ├── Timer.cs
│ │ │ └── Timer.cs.meta
│ │ │ ├── ProfilerUtility.cs
│ │ │ └── ProfilerUtility.cs.meta
│ │ ├── Module.meta
│ │ ├── Module
│ │ ├── Extension.meta
│ │ ├── Extension
│ │ │ ├── System_String_Extension.cs
│ │ │ ├── System_String_Extension.cs.meta
│ │ │ ├── UnityEngine_Object_Extension.cs
│ │ │ ├── UnityEngine_Object_Extension.cs.meta
│ │ │ ├── UnityEngine_RectTransform_Extension.cs
│ │ │ ├── UnityEngine_RectTransform_Extension.cs.meta
│ │ │ ├── UnityEngine_Transform_Extension.cs
│ │ │ └── UnityEngine_Transform_Extension.cs.meta
│ │ ├── Module.Audio.meta
│ │ ├── Module.Audio
│ │ │ ├── AssetAudio.cs
│ │ │ ├── AssetAudio.cs.meta
│ │ │ ├── AudioManager.cs
│ │ │ ├── AudioManager.cs.meta
│ │ │ ├── EAudioLayer.cs
│ │ │ └── EAudioLayer.cs.meta
│ │ ├── Module.Config.meta
│ │ ├── Module.Config
│ │ │ ├── AssetConfig.cs
│ │ │ ├── AssetConfig.cs.meta
│ │ │ ├── ConfigAttribute.cs
│ │ │ ├── ConfigAttribute.cs.meta
│ │ │ ├── ConfigDefine.cs
│ │ │ ├── ConfigDefine.cs.meta
│ │ │ ├── ConfigManager.cs
│ │ │ └── ConfigManager.cs.meta
│ │ ├── Module.Console.meta
│ │ ├── Module.Console
│ │ │ ├── ApplicationWindow.cs
│ │ │ ├── ApplicationWindow.cs.meta
│ │ │ ├── GameLogWindow.cs
│ │ │ ├── GameLogWindow.cs.meta
│ │ │ ├── GameModuleWindow.cs
│ │ │ ├── GameModuleWindow.cs.meta
│ │ │ ├── GameObjectPoolWindow.cs
│ │ │ ├── GameObjectPoolWindow.cs.meta
│ │ │ ├── ReferencePoolWindow.cs
│ │ │ └── ReferencePoolWindow.cs.meta
│ │ ├── Module.Event.meta
│ │ ├── Module.Event
│ │ │ ├── EventGroup.cs
│ │ │ ├── EventGroup.cs.meta
│ │ │ ├── EventManager.cs
│ │ │ ├── EventManager.cs.meta
│ │ │ ├── IEventMessage.cs
│ │ │ └── IEventMessage.cs.meta
│ │ ├── Module.Network.meta
│ │ ├── Module.Network
│ │ │ ├── ENetworkStates.cs
│ │ │ ├── ENetworkStates.cs.meta
│ │ │ ├── NetworkEventDispatcher.cs
│ │ │ ├── NetworkEventDispatcher.cs.meta
│ │ │ ├── NetworkEventMessageDefine.cs
│ │ │ ├── NetworkEventMessageDefine.cs.meta
│ │ │ ├── NetworkManager.cs
│ │ │ ├── NetworkManager.cs.meta
│ │ │ ├── Package.meta
│ │ │ └── Package
│ │ │ │ ├── DefaultNetworkPackage.cs
│ │ │ │ ├── DefaultNetworkPackage.cs.meta
│ │ │ │ ├── DefaultNetworkPackageCoder.cs
│ │ │ │ └── DefaultNetworkPackageCoder.cs.meta
│ │ ├── Module.Pool.meta
│ │ ├── Module.Pool
│ │ │ ├── GameObjectCollector.cs
│ │ │ ├── GameObjectCollector.cs.meta
│ │ │ ├── GameObjectPoolManager.cs
│ │ │ ├── GameObjectPoolManager.cs.meta
│ │ │ ├── SpawnGameObject.cs
│ │ │ └── SpawnGameObject.cs.meta
│ │ ├── Module.Resource.meta
│ │ ├── Module.Resource
│ │ │ ├── ResourceManager.cs
│ │ │ └── ResourceManager.cs.meta
│ │ ├── Module.Scene.meta
│ │ ├── Module.Scene
│ │ │ ├── AssetScene.cs
│ │ │ ├── AssetScene.cs.meta
│ │ │ ├── SceneManager.cs
│ │ │ └── SceneManager.cs.meta
│ │ ├── Module.Tween.meta
│ │ ├── Module.Tween
│ │ │ ├── ETweenLoop.cs
│ │ │ ├── ETweenLoop.cs.meta
│ │ │ ├── ITweenChain.cs
│ │ │ ├── ITweenChain.cs.meta
│ │ │ ├── ITweenNode.cs
│ │ │ ├── ITweenNode.cs.meta
│ │ │ ├── TweenAllocate.cs
│ │ │ ├── TweenAllocate.cs.meta
│ │ │ ├── TweenChain.meta
│ │ │ ├── TweenChain
│ │ │ │ ├── TweenChainExtension.cs
│ │ │ │ └── TweenChainExtension.cs.meta
│ │ │ ├── TweenEase.cs
│ │ │ ├── TweenEase.cs.meta
│ │ │ ├── TweenExtension.meta
│ │ │ ├── TweenExtension
│ │ │ │ ├── UnityEngine_CanvasGroup_Tween_Extension.cs
│ │ │ │ ├── UnityEngine_CanvasGroup_Tween_Extension.cs.meta
│ │ │ │ ├── UnityEngine_GameObject_Tween_Extension.cs
│ │ │ │ ├── UnityEngine_GameObject_Tween_Extension.cs.meta
│ │ │ │ ├── UnityEngine_RectTransform_Tween_Extension.cs
│ │ │ │ ├── UnityEngine_RectTransform_Tween_Extension.cs.meta
│ │ │ │ ├── UnityEngine_Transform_Tween_Extension.cs
│ │ │ │ ├── UnityEngine_Transform_Tween_Extension.cs.meta
│ │ │ │ ├── UnityEngine_UI_Image_Tween_Extension.cs
│ │ │ │ ├── UnityEngine_UI_Image_Tween_Extension.cs.meta
│ │ │ │ ├── UnityEngine_UI_Text_Tween_Extension.cs
│ │ │ │ └── UnityEngine_UI_Text_Tween_Extension.cs.meta
│ │ │ ├── TweenManager.cs
│ │ │ ├── TweenManager.cs.meta
│ │ │ ├── TweenMath.cs
│ │ │ ├── TweenMath.cs.meta
│ │ │ ├── TweenNode.meta
│ │ │ └── TweenNode
│ │ │ │ ├── ChainNode.cs
│ │ │ │ ├── ChainNode.cs.meta
│ │ │ │ ├── ExecuteNode.cs
│ │ │ │ ├── ExecuteNode.cs.meta
│ │ │ │ ├── ParallelNode.cs
│ │ │ │ ├── ParallelNode.cs.meta
│ │ │ │ ├── SelectorNode.cs
│ │ │ │ ├── SelectorNode.cs.meta
│ │ │ │ ├── SequenceNode.cs
│ │ │ │ ├── SequenceNode.cs.meta
│ │ │ │ ├── TimerNode.cs
│ │ │ │ ├── TimerNode.cs.meta
│ │ │ │ ├── TweenNode.cs
│ │ │ │ ├── TweenNode.cs.meta
│ │ │ │ ├── UntilNode.cs
│ │ │ │ └── UntilNode.cs.meta
│ │ ├── Module.Window.meta
│ │ └── Module.Window
│ │ │ ├── UGUI.meta
│ │ │ ├── UGUI
│ │ │ ├── CanvasRoot.cs
│ │ │ ├── CanvasRoot.cs.meta
│ │ │ ├── CanvasWindow.cs
│ │ │ ├── CanvasWindow.cs.meta
│ │ │ ├── UIManifest.cs
│ │ │ ├── UIManifest.cs.meta
│ │ │ ├── UISprite.cs
│ │ │ └── UISprite.cs.meta
│ │ │ ├── UIRoot.cs
│ │ │ ├── UIRoot.cs.meta
│ │ │ ├── UIWindow.cs
│ │ │ ├── UIWindow.cs.meta
│ │ │ ├── WindowAttribute.cs
│ │ │ ├── WindowAttribute.cs.meta
│ │ │ ├── WindowManager.cs
│ │ │ └── WindowManager.cs.meta
│ │ ├── MotionFramework.asmdef
│ │ └── MotionFramework.asmdef.meta
│ ├── ThirdParty.meta
│ ├── ThirdParty
│ ├── Compatibility.meta
│ ├── Compatibility
│ │ ├── AssetBundleCollectorSetting.cs
│ │ └── AssetBundleCollectorSetting.cs.meta
│ ├── YooAsset.meta
│ └── YooAsset
│ │ ├── CHANGELOG.md
│ │ ├── CHANGELOG.md.meta
│ │ ├── Editor.meta
│ │ ├── Editor
│ │ ├── AssetBundleBuilder.meta
│ │ ├── AssetBundleBuilder
│ │ │ ├── AssetBundleBuilder.cs
│ │ │ ├── AssetBundleBuilder.cs.meta
│ │ │ ├── AssetBundleBuilderHelper.cs
│ │ │ ├── AssetBundleBuilderHelper.cs.meta
│ │ │ ├── AssetBundleBuilderSetting.cs
│ │ │ ├── AssetBundleBuilderSetting.cs.meta
│ │ │ ├── AssetBundleBuilderSettingData.cs
│ │ │ ├── AssetBundleBuilderSettingData.cs.meta
│ │ │ ├── AssetBundleBuilderTools.cs
│ │ │ ├── AssetBundleBuilderTools.cs.meta
│ │ │ ├── AssetBundleBuilderWindow.cs
│ │ │ ├── AssetBundleBuilderWindow.cs.meta
│ │ │ ├── AssetBundleBuilderWindow.uxml
│ │ │ ├── AssetBundleBuilderWindow.uxml.meta
│ │ │ ├── AssetBundleSimulateBuilder.cs
│ │ │ ├── AssetBundleSimulateBuilder.cs.meta
│ │ │ ├── BuildAssetInfo.cs
│ │ │ ├── BuildAssetInfo.cs.meta
│ │ │ ├── BuildBundleInfo.cs
│ │ │ ├── BuildBundleInfo.cs.meta
│ │ │ ├── BuildMapContext.cs
│ │ │ ├── BuildMapContext.cs.meta
│ │ │ ├── BuildParameters.cs
│ │ │ ├── BuildParameters.cs.meta
│ │ │ ├── BuildParametersContext.cs
│ │ │ ├── BuildParametersContext.cs.meta
│ │ │ ├── BuildReport.meta
│ │ │ ├── BuildReport
│ │ │ │ ├── BuildReport.cs
│ │ │ │ ├── BuildReport.cs.meta
│ │ │ │ ├── ReportAssetInfo.cs
│ │ │ │ ├── ReportAssetInfo.cs.meta
│ │ │ │ ├── ReportBundleInfo.cs
│ │ │ │ ├── ReportBundleInfo.cs.meta
│ │ │ │ ├── ReportSummary.cs
│ │ │ │ └── ReportSummary.cs.meta
│ │ │ ├── BuildSystem.meta
│ │ │ ├── BuildSystem
│ │ │ │ ├── BuildContext.cs
│ │ │ │ ├── BuildContext.cs.meta
│ │ │ │ ├── BuildLogger.cs
│ │ │ │ ├── BuildLogger.cs.meta
│ │ │ │ ├── BuildResult.cs
│ │ │ │ ├── BuildResult.cs.meta
│ │ │ │ ├── BuildRunner.cs
│ │ │ │ ├── BuildRunner.cs.meta
│ │ │ │ ├── IBuildTask.cs
│ │ │ │ ├── IBuildTask.cs.meta
│ │ │ │ ├── IContextObject.cs
│ │ │ │ ├── IContextObject.cs.meta
│ │ │ │ ├── TaskAttribute.cs
│ │ │ │ └── TaskAttribute.cs.meta
│ │ │ ├── BuildTasks.meta
│ │ │ ├── BuildTasks
│ │ │ │ ├── SBPBuildTasks.cs
│ │ │ │ ├── SBPBuildTasks.cs.meta
│ │ │ │ ├── TaskBuilding.cs
│ │ │ │ ├── TaskBuilding.cs.meta
│ │ │ │ ├── TaskBuilding_SBP.cs
│ │ │ │ ├── TaskBuilding_SBP.cs.meta
│ │ │ │ ├── TaskCopyBuildinFiles.cs
│ │ │ │ ├── TaskCopyBuildinFiles.cs.meta
│ │ │ │ ├── TaskCopyRawFile.cs
│ │ │ │ ├── TaskCopyRawFile.cs.meta
│ │ │ │ ├── TaskCreateManifest.cs
│ │ │ │ ├── TaskCreateManifest.cs.meta
│ │ │ │ ├── TaskCreatePackage.cs
│ │ │ │ ├── TaskCreatePackage.cs.meta
│ │ │ │ ├── TaskCreateReport.cs
│ │ │ │ ├── TaskCreateReport.cs.meta
│ │ │ │ ├── TaskEncryption.cs
│ │ │ │ ├── TaskEncryption.cs.meta
│ │ │ │ ├── TaskGetBuildMap.cs
│ │ │ │ ├── TaskGetBuildMap.cs.meta
│ │ │ │ ├── TaskPrepare.cs
│ │ │ │ ├── TaskPrepare.cs.meta
│ │ │ │ ├── TaskUpdateBundleInfo.cs
│ │ │ │ ├── TaskUpdateBundleInfo.cs.meta
│ │ │ │ ├── TaskVerifyBuildResult.cs
│ │ │ │ ├── TaskVerifyBuildResult.cs.meta
│ │ │ │ ├── TaskVerifyBuildResult_SBP.cs
│ │ │ │ └── TaskVerifyBuildResult_SBP.cs.meta
│ │ │ ├── DefaultEncryption.cs
│ │ │ ├── DefaultEncryption.cs.meta
│ │ │ ├── EBuildMode.cs
│ │ │ ├── EBuildMode.cs.meta
│ │ │ ├── EBuildPipeline.cs
│ │ │ ├── EBuildPipeline.cs.meta
│ │ │ ├── ECompressOption.cs
│ │ │ ├── ECompressOption.cs.meta
│ │ │ ├── ECopyBuildinFileOption.cs
│ │ │ ├── ECopyBuildinFileOption.cs.meta
│ │ │ ├── EOutputNameStyle.cs
│ │ │ └── EOutputNameStyle.cs.meta
│ │ ├── AssetBundleCollector.meta
│ │ ├── AssetBundleCollector
│ │ │ ├── AssetBundleCollector.cs
│ │ │ ├── AssetBundleCollector.cs.meta
│ │ │ ├── AssetBundleCollectorConfig.cs
│ │ │ ├── AssetBundleCollectorConfig.cs.meta
│ │ │ ├── AssetBundleCollectorGroup.cs
│ │ │ ├── AssetBundleCollectorGroup.cs.meta
│ │ │ ├── AssetBundleCollectorPackage.cs
│ │ │ ├── AssetBundleCollectorPackage.cs.meta
│ │ │ ├── AssetBundleCollectorSetting.cs
│ │ │ ├── AssetBundleCollectorSetting.cs.meta
│ │ │ ├── AssetBundleCollectorSettingData.cs
│ │ │ ├── AssetBundleCollectorSettingData.cs.meta
│ │ │ ├── AssetBundleCollectorWindow.cs
│ │ │ ├── AssetBundleCollectorWindow.cs.meta
│ │ │ ├── AssetBundleCollectorWindow.uxml
│ │ │ ├── AssetBundleCollectorWindow.uxml.meta
│ │ │ ├── CollectAssetInfo.cs
│ │ │ ├── CollectAssetInfo.cs.meta
│ │ │ ├── CollectCommand.cs
│ │ │ ├── CollectCommand.cs.meta
│ │ │ ├── CollectResult.cs
│ │ │ ├── CollectResult.cs.meta
│ │ │ ├── DefaultActiveRule.cs
│ │ │ ├── DefaultActiveRule.cs.meta
│ │ │ ├── DefaultAddressRule.cs
│ │ │ ├── DefaultAddressRule.cs.meta
│ │ │ ├── DefaultFilterRule.cs
│ │ │ ├── DefaultFilterRule.cs.meta
│ │ │ ├── DefaultPackRule.cs
│ │ │ ├── DefaultPackRule.cs.meta
│ │ │ ├── DefaultShareAssetPackRule.cs
│ │ │ ├── DefaultShareAssetPackRule.cs.meta
│ │ │ ├── DisplayNameAttribute.cs
│ │ │ ├── DisplayNameAttribute.cs.meta
│ │ │ ├── ECollectorType.cs
│ │ │ ├── ECollectorType.cs.meta
│ │ │ ├── IActiveRule.cs
│ │ │ ├── IActiveRule.cs.meta
│ │ │ ├── IAddressRule.cs
│ │ │ ├── IAddressRule.cs.meta
│ │ │ ├── IFilterRule.cs
│ │ │ ├── IFilterRule.cs.meta
│ │ │ ├── IPackRule.cs
│ │ │ ├── IPackRule.cs.meta
│ │ │ ├── IShareAssetPackRule.cs
│ │ │ ├── IShareAssetPackRule.cs.meta
│ │ │ ├── RuleDisplayName.cs
│ │ │ └── RuleDisplayName.cs.meta
│ │ ├── AssetBundleDebugger.meta
│ │ ├── AssetBundleDebugger
│ │ │ ├── AssetBundleDebuggerWindow.cs
│ │ │ ├── AssetBundleDebuggerWindow.cs.meta
│ │ │ ├── AssetBundleDebuggerWindow.uxml
│ │ │ ├── AssetBundleDebuggerWindow.uxml.meta
│ │ │ ├── RemotePlayerSession.cs
│ │ │ ├── RemotePlayerSession.cs.meta
│ │ │ ├── VisualViewers.meta
│ │ │ └── VisualViewers
│ │ │ │ ├── DebuggerAssetListViewer.cs
│ │ │ │ ├── DebuggerAssetListViewer.cs.meta
│ │ │ │ ├── DebuggerAssetListViewer.uxml
│ │ │ │ ├── DebuggerAssetListViewer.uxml.meta
│ │ │ │ ├── DebuggerBundleListViewer.cs
│ │ │ │ ├── DebuggerBundleListViewer.cs.meta
│ │ │ │ ├── DebuggerBundleListViewer.uxml
│ │ │ │ └── DebuggerBundleListViewer.uxml.meta
│ │ ├── AssetBundleReporter.meta
│ │ ├── AssetBundleReporter
│ │ │ ├── AssetBundleInspector.cs
│ │ │ ├── AssetBundleInspector.cs.meta
│ │ │ ├── AssetBundleRecorder.cs
│ │ │ ├── AssetBundleRecorder.cs.meta
│ │ │ ├── AssetBundleReporterWindow.cs
│ │ │ ├── AssetBundleReporterWindow.cs.meta
│ │ │ ├── AssetBundleReporterWindow.uxml
│ │ │ ├── AssetBundleReporterWindow.uxml.meta
│ │ │ ├── VisualViewers.meta
│ │ │ └── VisualViewers
│ │ │ │ ├── ReporterAssetListViewer.cs
│ │ │ │ ├── ReporterAssetListViewer.cs.meta
│ │ │ │ ├── ReporterAssetListViewer.uxml
│ │ │ │ ├── ReporterAssetListViewer.uxml.meta
│ │ │ │ ├── ReporterBundleListViewer.cs
│ │ │ │ ├── ReporterBundleListViewer.cs.meta
│ │ │ │ ├── ReporterBundleListViewer.uxml
│ │ │ │ ├── ReporterBundleListViewer.uxml.meta
│ │ │ │ ├── ReporterSummaryViewer.cs
│ │ │ │ ├── ReporterSummaryViewer.cs.meta
│ │ │ │ ├── ReporterSummaryViewer.uxml
│ │ │ │ └── ReporterSummaryViewer.uxml.meta
│ │ ├── EditorDefine.cs
│ │ ├── EditorDefine.cs.meta
│ │ ├── EditorTools.cs
│ │ ├── EditorTools.cs.meta
│ │ ├── HomePage.cs
│ │ ├── HomePage.cs.meta
│ │ ├── SettingLoader.cs
│ │ ├── SettingLoader.cs.meta
│ │ ├── ShaderVariantCollector.meta
│ │ ├── ShaderVariantCollector
│ │ │ ├── ShaderVariantCollectionHelper.cs
│ │ │ ├── ShaderVariantCollectionHelper.cs.meta
│ │ │ ├── ShaderVariantCollectionManifest.cs
│ │ │ ├── ShaderVariantCollectionManifest.cs.meta
│ │ │ ├── ShaderVariantCollector.cs
│ │ │ ├── ShaderVariantCollector.cs.meta
│ │ │ ├── ShaderVariantCollectorSetting.cs
│ │ │ ├── ShaderVariantCollectorSetting.cs.meta
│ │ │ ├── ShaderVariantCollectorSettingData.cs
│ │ │ ├── ShaderVariantCollectorSettingData.cs.meta
│ │ │ ├── ShaderVariantCollectorWindow.cs
│ │ │ ├── ShaderVariantCollectorWindow.cs.meta
│ │ │ ├── ShaderVariantCollectorWindow.uxml
│ │ │ └── ShaderVariantCollectorWindow.uxml.meta
│ │ ├── UxmlDefine.cs
│ │ ├── UxmlDefine.cs.meta
│ │ ├── UxmlExtension.cs
│ │ ├── UxmlExtension.cs.meta
│ │ ├── UxmlLoader.cs
│ │ ├── UxmlLoader.cs.meta
│ │ ├── YooAsset.Editor.asmdef
│ │ └── YooAsset.Editor.asmdef.meta
│ │ ├── LICENSE.md
│ │ ├── LICENSE.md.meta
│ │ ├── README.md
│ │ ├── README.md.meta
│ │ ├── Runtime.meta
│ │ ├── Runtime
│ │ ├── AssetReference.cs
│ │ ├── AssetReference.cs.meta
│ │ ├── AssetSystem.meta
│ │ ├── AssetSystem
│ │ │ ├── AssetSystem.cs
│ │ │ ├── AssetSystem.cs.meta
│ │ │ ├── Handles.meta
│ │ │ ├── Handles
│ │ │ │ ├── AssetOperationHandle.cs
│ │ │ │ ├── AssetOperationHandle.cs.meta
│ │ │ │ ├── OperationHandleBase.cs
│ │ │ │ ├── OperationHandleBase.cs.meta
│ │ │ │ ├── RawFileOperationHandle.cs
│ │ │ │ ├── RawFileOperationHandle.cs.meta
│ │ │ │ ├── SceneOperationHandle.cs
│ │ │ │ ├── SceneOperationHandle.cs.meta
│ │ │ │ ├── SubAssetsOperationHandle.cs
│ │ │ │ └── SubAssetsOperationHandle.cs.meta
│ │ │ ├── Loader.meta
│ │ │ ├── Loader
│ │ │ │ ├── AssetBundleFileLoader.cs
│ │ │ │ ├── AssetBundleFileLoader.cs.meta
│ │ │ │ ├── AssetBundleWebLoader.cs
│ │ │ │ ├── AssetBundleWebLoader.cs.meta
│ │ │ │ ├── BundleLoaderBase.cs
│ │ │ │ ├── BundleLoaderBase.cs.meta
│ │ │ │ ├── DependAssetBundleGrouper.cs
│ │ │ │ ├── DependAssetBundleGrouper.cs.meta
│ │ │ │ ├── EBundleLoadMethod.cs
│ │ │ │ ├── EBundleLoadMethod.cs.meta
│ │ │ │ ├── RawBundleFileLoader.cs
│ │ │ │ ├── RawBundleFileLoader.cs.meta
│ │ │ │ ├── RawBundleWebLoader.cs
│ │ │ │ ├── RawBundleWebLoader.cs.meta
│ │ │ │ ├── VirtualBundleFileLoader.cs
│ │ │ │ └── VirtualBundleFileLoader.cs.meta
│ │ │ ├── Operations.meta
│ │ │ ├── Operations
│ │ │ │ ├── InstantiateOperation.cs
│ │ │ │ ├── InstantiateOperation.cs.meta
│ │ │ │ ├── UnloadSceneOperation.cs
│ │ │ │ └── UnloadSceneOperation.cs.meta
│ │ │ ├── Provider.meta
│ │ │ └── Provider
│ │ │ │ ├── BundledAssetProvider.cs
│ │ │ │ ├── BundledAssetProvider.cs.meta
│ │ │ │ ├── BundledRawFileProvider.cs
│ │ │ │ ├── BundledRawFileProvider.cs.meta
│ │ │ │ ├── BundledSceneProvider.cs
│ │ │ │ ├── BundledSceneProvider.cs.meta
│ │ │ │ ├── BundledSubAssetsProvider.cs
│ │ │ │ ├── BundledSubAssetsProvider.cs.meta
│ │ │ │ ├── CompletedProvider.cs
│ │ │ │ ├── CompletedProvider.cs.meta
│ │ │ │ ├── DatabaseAssetProvider.cs
│ │ │ │ ├── DatabaseAssetProvider.cs.meta
│ │ │ │ ├── DatabaseRawFileProvider.cs
│ │ │ │ ├── DatabaseRawFileProvider.cs.meta
│ │ │ │ ├── DatabaseSceneProvider.cs
│ │ │ │ ├── DatabaseSceneProvider.cs.meta
│ │ │ │ ├── DatabaseSubAssetsProvider.cs
│ │ │ │ ├── DatabaseSubAssetsProvider.cs.meta
│ │ │ │ ├── ProviderBase.cs
│ │ │ │ └── ProviderBase.cs.meta
│ │ ├── CacheSystem.meta
│ │ ├── CacheSystem
│ │ │ ├── CacheFileInfo.cs
│ │ │ ├── CacheFileInfo.cs.meta
│ │ │ ├── CacheSystem.cs
│ │ │ ├── CacheSystem.cs.meta
│ │ │ ├── EVerifyLevel.cs
│ │ │ ├── EVerifyLevel.cs.meta
│ │ │ ├── EVerifyResult.cs
│ │ │ ├── EVerifyResult.cs.meta
│ │ │ ├── Operations.meta
│ │ │ ├── Operations
│ │ │ │ ├── ClearUnusedCacheFilesOperation.cs
│ │ │ │ ├── ClearUnusedCacheFilesOperation.cs.meta
│ │ │ │ ├── Internal.meta
│ │ │ │ ├── Internal
│ │ │ │ │ ├── FindCacheFilesOperation.cs
│ │ │ │ │ ├── FindCacheFilesOperation.cs.meta
│ │ │ │ │ ├── VerifyCacheFilesOperation.cs
│ │ │ │ │ ├── VerifyCacheFilesOperation.cs.meta
│ │ │ │ │ ├── VerifyTempFileOperation.cs
│ │ │ │ │ └── VerifyTempFileOperation.cs.meta
│ │ │ │ ├── PackageCachingOperation.cs
│ │ │ │ └── PackageCachingOperation.cs.meta
│ │ │ ├── PackageCache.cs
│ │ │ ├── PackageCache.cs.meta
│ │ │ ├── VerifyElement.cs
│ │ │ └── VerifyElement.cs.meta
│ │ ├── DiagnosticSystem.meta
│ │ ├── DiagnosticSystem
│ │ │ ├── DebugBundleInfo.cs
│ │ │ ├── DebugBundleInfo.cs.meta
│ │ │ ├── DebugPackageData.cs
│ │ │ ├── DebugPackageData.cs.meta
│ │ │ ├── DebugProviderInfo.cs
│ │ │ ├── DebugProviderInfo.cs.meta
│ │ │ ├── DebugReport.cs
│ │ │ ├── DebugReport.cs.meta
│ │ │ ├── RemoteCommand.cs
│ │ │ ├── RemoteCommand.cs.meta
│ │ │ ├── RemoteDebuggerDefine.cs
│ │ │ ├── RemoteDebuggerDefine.cs.meta
│ │ │ ├── RemoteDebuggerInRuntime.cs
│ │ │ └── RemoteDebuggerInRuntime.cs.meta
│ │ ├── DownloadSystem.meta
│ │ ├── DownloadSystem
│ │ │ ├── DownloadReport.cs
│ │ │ ├── DownloadReport.cs.meta
│ │ │ ├── DownloadSystem.cs
│ │ │ ├── DownloadSystem.cs.meta
│ │ │ ├── Downloader.meta
│ │ │ ├── Downloader
│ │ │ │ ├── DownloadHandlerFileRange.cs
│ │ │ │ ├── DownloadHandlerFileRange.cs.meta
│ │ │ │ ├── DownloaderBase.cs
│ │ │ │ ├── DownloaderBase.cs.meta
│ │ │ │ ├── FileDownloader.cs
│ │ │ │ ├── FileDownloader.cs.meta
│ │ │ │ ├── TempDownloader.cs
│ │ │ │ └── TempDownloader.cs.meta
│ │ │ ├── ThreadSyncContext.cs
│ │ │ ├── ThreadSyncContext.cs.meta
│ │ │ ├── UnityWebDataRequester.cs
│ │ │ ├── UnityWebDataRequester.cs.meta
│ │ │ ├── UnityWebFileRequester.cs
│ │ │ └── UnityWebFileRequester.cs.meta
│ │ ├── InitializeParameters.cs
│ │ ├── InitializeParameters.cs.meta
│ │ ├── OperationSystem.meta
│ │ ├── OperationSystem
│ │ │ ├── AsyncOperationBase.cs
│ │ │ ├── AsyncOperationBase.cs.meta
│ │ │ ├── EOperationStatus.cs
│ │ │ ├── EOperationStatus.cs.meta
│ │ │ ├── GameAsyncOperation.cs
│ │ │ ├── GameAsyncOperation.cs.meta
│ │ │ ├── OperationSystem.cs
│ │ │ └── OperationSystem.cs.meta
│ │ ├── PackageSystem.meta
│ │ ├── PackageSystem
│ │ │ ├── AssetInfo.cs
│ │ │ ├── AssetInfo.cs.meta
│ │ │ ├── BundleInfo.cs
│ │ │ ├── BundleInfo.cs.meta
│ │ │ ├── ManifestTools.cs
│ │ │ ├── ManifestTools.cs.meta
│ │ │ ├── Operations.meta
│ │ │ ├── Operations
│ │ │ │ ├── DownloaderOperation.cs
│ │ │ │ ├── DownloaderOperation.cs.meta
│ │ │ │ ├── InitializationOperation.cs
│ │ │ │ ├── InitializationOperation.cs.meta
│ │ │ │ ├── Internal.meta
│ │ │ │ ├── Internal
│ │ │ │ │ ├── DeserializeManifestOperation.cs
│ │ │ │ │ ├── DeserializeManifestOperation.cs.meta
│ │ │ │ │ ├── DownloadManifestOperation.cs
│ │ │ │ │ ├── DownloadManifestOperation.cs.meta
│ │ │ │ │ ├── LoadBuildinManifestOperation.cs
│ │ │ │ │ ├── LoadBuildinManifestOperation.cs.meta
│ │ │ │ │ ├── LoadCacheManifestOperation.cs
│ │ │ │ │ ├── LoadCacheManifestOperation.cs.meta
│ │ │ │ │ ├── LoadEditorManifestOperation.cs
│ │ │ │ │ ├── LoadEditorManifestOperation.cs.meta
│ │ │ │ │ ├── QueryBuildinPackageVersionOperation.cs
│ │ │ │ │ ├── QueryBuildinPackageVersionOperation.cs.meta
│ │ │ │ │ ├── QueryCachePackageHashOperation.cs
│ │ │ │ │ ├── QueryCachePackageHashOperation.cs.meta
│ │ │ │ │ ├── QueryCachePackageVersionOperation.cs
│ │ │ │ │ ├── QueryCachePackageVersionOperation.cs.meta
│ │ │ │ │ ├── QueryRemotePackageVersionOperation.cs
│ │ │ │ │ ├── QueryRemotePackageVersionOperation.cs.meta
│ │ │ │ │ ├── UnpackBuildinManifestOperation.cs
│ │ │ │ │ └── UnpackBuildinManifestOperation.cs.meta
│ │ │ │ ├── PreDownloadContentOperation.cs
│ │ │ │ ├── PreDownloadContentOperation.cs.meta
│ │ │ │ ├── UpdatePackageManifestOperation.cs
│ │ │ │ ├── UpdatePackageManifestOperation.cs.meta
│ │ │ │ ├── UpdatePackageVersionOperation.cs
│ │ │ │ └── UpdatePackageVersionOperation.cs.meta
│ │ │ ├── PackageAsset.cs
│ │ │ ├── PackageAsset.cs.meta
│ │ │ ├── PackageBundle.cs
│ │ │ ├── PackageBundle.cs.meta
│ │ │ ├── PackageManifest.cs
│ │ │ ├── PackageManifest.cs.meta
│ │ │ ├── PlayMode.meta
│ │ │ ├── PlayMode
│ │ │ │ ├── EditorSimulateModeHelper.cs
│ │ │ │ ├── EditorSimulateModeHelper.cs.meta
│ │ │ │ ├── EditorSimulateModeImpl.cs
│ │ │ │ ├── EditorSimulateModeImpl.cs.meta
│ │ │ │ ├── HostPlayModeImpl.cs
│ │ │ │ ├── HostPlayModeImpl.cs.meta
│ │ │ │ ├── OfflinePlayModeImpl.cs
│ │ │ │ └── OfflinePlayModeImpl.cs.meta
│ │ │ ├── ResourcePackage.cs
│ │ │ └── ResourcePackage.cs.meta
│ │ ├── Properties.meta
│ │ ├── Properties
│ │ │ ├── AssemblyInfo.cs
│ │ │ └── AssemblyInfo.cs.meta
│ │ ├── Services.meta
│ │ ├── Services
│ │ │ ├── IDecryptionServices.cs
│ │ │ ├── IDecryptionServices.cs.meta
│ │ │ ├── IEncryptionServices.cs
│ │ │ ├── IEncryptionServices.cs.meta
│ │ │ ├── IQueryServices.cs
│ │ │ ├── IQueryServices.cs.meta
│ │ │ ├── Internal.meta
│ │ │ └── Internal
│ │ │ │ ├── IBundleServices.cs
│ │ │ │ ├── IBundleServices.cs.meta
│ │ │ │ ├── IPlayModeServices.cs
│ │ │ │ ├── IPlayModeServices.cs.meta
│ │ │ │ ├── IRemoteServices.cs
│ │ │ │ └── IRemoteServices.cs.meta
│ │ ├── Settings.meta
│ │ ├── Settings
│ │ │ ├── YooAssetSettings.cs
│ │ │ ├── YooAssetSettings.cs.meta
│ │ │ ├── YooAssetSettingsData.cs
│ │ │ └── YooAssetSettingsData.cs.meta
│ │ ├── Utility.meta
│ │ ├── Utility
│ │ │ ├── BufferReader.cs
│ │ │ ├── BufferReader.cs.meta
│ │ │ ├── BufferWriter.cs
│ │ │ ├── BufferWriter.cs.meta
│ │ │ ├── CRC32Algorithm.cs
│ │ │ ├── CRC32Algorithm.cs.meta
│ │ │ ├── YooHelper.cs
│ │ │ ├── YooHelper.cs.meta
│ │ │ ├── YooLogger.cs
│ │ │ ├── YooLogger.cs.meta
│ │ │ ├── YooUtility.cs
│ │ │ └── YooUtility.cs.meta
│ │ ├── YooAsset.asmdef
│ │ ├── YooAsset.asmdef.meta
│ │ ├── YooAssets.cs
│ │ ├── YooAssets.cs.meta
│ │ ├── YooAssetsDriver.cs
│ │ ├── YooAssetsDriver.cs.meta
│ │ ├── YooAssetsExtension.cs
│ │ └── YooAssetsExtension.cs.meta
│ │ ├── Samples~
│ │ ├── Extension Sample.meta
│ │ ├── Extension Sample
│ │ │ ├── Scripts.meta
│ │ │ └── Scripts
│ │ │ │ ├── Editor.meta
│ │ │ │ ├── Editor
│ │ │ │ ├── CustomPackRule.cs
│ │ │ │ ├── CustomPackRule.cs.meta
│ │ │ │ ├── PackageCompareWindow.cs
│ │ │ │ ├── PackageCompareWindow.cs.meta
│ │ │ │ ├── PackageImportWindow.cs
│ │ │ │ └── PackageImportWindow.cs.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ ├── AssetOperationHandleExtension.cs
│ │ │ │ ├── AssetOperationHandleExtension.cs.meta
│ │ │ │ ├── LoadAssetsByTagOperation.cs
│ │ │ │ └── LoadAssetsByTagOperation.cs.meta
│ │ ├── Space Shooter.meta
│ │ ├── Space Shooter
│ │ │ ├── AssetSetting.meta
│ │ │ ├── AssetSetting
│ │ │ │ ├── AssetBundleBuilderSetting.asset
│ │ │ │ ├── AssetBundleBuilderSetting.asset.meta
│ │ │ │ ├── AssetBundleCollectorConfig.xml
│ │ │ │ ├── AssetBundleCollectorConfig.xml.meta
│ │ │ │ ├── AssetBundleCollectorSetting.asset
│ │ │ │ ├── AssetBundleCollectorSetting.asset.meta
│ │ │ │ ├── ShaderVariantCollectorSetting.asset
│ │ │ │ └── ShaderVariantCollectorSetting.asset.meta
│ │ │ ├── Boot.unity
│ │ │ ├── Boot.unity.meta
│ │ │ ├── GameArt.meta
│ │ │ ├── GameArt
│ │ │ │ ├── Effect.meta
│ │ │ │ ├── Effect
│ │ │ │ │ ├── fx_bolt_cyan_mat.mat
│ │ │ │ │ ├── fx_bolt_cyan_mat.mat.meta
│ │ │ │ │ ├── fx_bolt_orange_mat.mat
│ │ │ │ │ ├── fx_bolt_orange_mat.mat.meta
│ │ │ │ │ ├── fx_enemyShip_engines_mat.mat
│ │ │ │ │ ├── fx_enemyShip_engines_mat.mat.meta
│ │ │ │ │ ├── fx_lazer_cyan_dff.tif
│ │ │ │ │ ├── fx_lazer_cyan_dff.tif.meta
│ │ │ │ │ ├── fx_lazer_orange_dff.tif
│ │ │ │ │ ├── fx_lazer_orange_dff.tif.meta
│ │ │ │ │ ├── part_blast_mat.mat
│ │ │ │ │ ├── part_blast_mat.mat.meta
│ │ │ │ │ ├── part_enginePulse_dff.tif
│ │ │ │ │ ├── part_enginePulse_dff.tif.meta
│ │ │ │ │ ├── part_flash_dff.tif
│ │ │ │ │ ├── part_flash_dff.tif.meta
│ │ │ │ │ ├── part_glow_mat.mat
│ │ │ │ │ ├── part_glow_mat.mat.meta
│ │ │ │ │ ├── part_jet_core_dff.tif
│ │ │ │ │ ├── part_jet_core_dff.tif.meta
│ │ │ │ │ ├── part_jet_core_mat.mat
│ │ │ │ │ ├── part_jet_core_mat.mat.meta
│ │ │ │ │ ├── part_jet_flare_dff.tif
│ │ │ │ │ ├── part_jet_flare_dff.tif.meta
│ │ │ │ │ ├── part_jet_flare_mat.mat
│ │ │ │ │ ├── part_jet_flare_mat.mat.meta
│ │ │ │ │ ├── part_shockwave_dff.tif
│ │ │ │ │ ├── part_shockwave_dff.tif.meta
│ │ │ │ │ ├── part_shockwave_mat.mat
│ │ │ │ │ ├── part_shockwave_mat.mat.meta
│ │ │ │ │ ├── part_spark_blue_mat.mat
│ │ │ │ │ ├── part_spark_blue_mat.mat.meta
│ │ │ │ │ ├── part_spark_large_dff.tif
│ │ │ │ │ ├── part_spark_large_dff.tif.meta
│ │ │ │ │ ├── part_spark_large_mat.mat
│ │ │ │ │ ├── part_spark_large_mat.mat.meta
│ │ │ │ │ ├── part_spark_small_dff.tif
│ │ │ │ │ ├── part_spark_small_dff.tif.meta
│ │ │ │ │ ├── part_spark_white_mat.mat
│ │ │ │ │ ├── part_spark_white_mat.mat.meta
│ │ │ │ │ ├── part_spark_yellow_mat.mat
│ │ │ │ │ ├── part_spark_yellow_mat.mat.meta
│ │ │ │ │ ├── part_star_dff.tif
│ │ │ │ │ ├── part_star_dff.tif.meta
│ │ │ │ │ ├── part_star_mat.mat
│ │ │ │ │ └── part_star_mat.mat.meta
│ │ │ │ ├── Entity.meta
│ │ │ │ ├── Entity
│ │ │ │ │ ├── Asteroid.meta
│ │ │ │ │ ├── Asteroid
│ │ │ │ │ │ ├── prop_asteroid_01.meta
│ │ │ │ │ │ ├── prop_asteroid_01
│ │ │ │ │ │ │ ├── Materials.meta
│ │ │ │ │ │ │ ├── Materials
│ │ │ │ │ │ │ │ ├── prop_asteroid_01_mat.mat
│ │ │ │ │ │ │ │ └── prop_asteroid_01_mat.mat.meta
│ │ │ │ │ │ │ ├── prop_asteroid_01.FBX
│ │ │ │ │ │ │ ├── prop_asteroid_01.FBX.meta
│ │ │ │ │ │ │ ├── prop_asteroid_01_dff.tif
│ │ │ │ │ │ │ ├── prop_asteroid_01_dff.tif.meta
│ │ │ │ │ │ │ ├── prop_asteroid_01_mat.mat
│ │ │ │ │ │ │ ├── prop_asteroid_01_mat.mat.meta
│ │ │ │ │ │ │ ├── prop_asteroid_01_nrm.tif
│ │ │ │ │ │ │ └── prop_asteroid_01_nrm.tif.meta
│ │ │ │ │ │ ├── prop_asteroid_02.meta
│ │ │ │ │ │ ├── prop_asteroid_02
│ │ │ │ │ │ │ ├── Materials.meta
│ │ │ │ │ │ │ ├── Materials
│ │ │ │ │ │ │ │ ├── prop_asteroid_02_mat.mat
│ │ │ │ │ │ │ │ └── prop_asteroid_02_mat.mat.meta
│ │ │ │ │ │ │ ├── prop_asteroid_02.FBX
│ │ │ │ │ │ │ ├── prop_asteroid_02.FBX.meta
│ │ │ │ │ │ │ ├── prop_asteroid_02_dff.tif
│ │ │ │ │ │ │ ├── prop_asteroid_02_dff.tif.meta
│ │ │ │ │ │ │ ├── prop_asteroid_02_mat.mat
│ │ │ │ │ │ │ ├── prop_asteroid_02_mat.mat.meta
│ │ │ │ │ │ │ ├── prop_asteroid_02_nrm.tif
│ │ │ │ │ │ │ └── prop_asteroid_02_nrm.tif.meta
│ │ │ │ │ │ ├── prop_asteroid_03.meta
│ │ │ │ │ │ └── prop_asteroid_03
│ │ │ │ │ │ │ ├── Materials.meta
│ │ │ │ │ │ │ ├── Materials
│ │ │ │ │ │ │ ├── prop_asteroid_03_mat.mat
│ │ │ │ │ │ │ └── prop_asteroid_03_mat.mat.meta
│ │ │ │ │ │ │ ├── prop_asteroid_03.FBX
│ │ │ │ │ │ │ ├── prop_asteroid_03.FBX.meta
│ │ │ │ │ │ │ ├── prop_asteroid_03_dff.tif
│ │ │ │ │ │ │ ├── prop_asteroid_03_dff.tif.meta
│ │ │ │ │ │ │ ├── prop_asteroid_03_mat.mat
│ │ │ │ │ │ │ ├── prop_asteroid_03_mat.mat.meta
│ │ │ │ │ │ │ ├── prop_asteroid_03_nrm.tif
│ │ │ │ │ │ │ └── prop_asteroid_03_nrm.tif.meta
│ │ │ │ │ ├── Vehicle.meta
│ │ │ │ │ └── Vehicle
│ │ │ │ │ │ ├── vehicle_enemyShip.meta
│ │ │ │ │ │ ├── vehicle_enemyShip
│ │ │ │ │ │ ├── Materials.meta
│ │ │ │ │ │ ├── Materials
│ │ │ │ │ │ │ ├── vehicle_enemyShip_glow_mat.mat
│ │ │ │ │ │ │ ├── vehicle_enemyShip_glow_mat.mat.meta
│ │ │ │ │ │ │ ├── vehicle_enemyShip_metal_mat.mat
│ │ │ │ │ │ │ └── vehicle_enemyShip_metal_mat.mat.meta
│ │ │ │ │ │ ├── vehicle_enemyShip.FBX
│ │ │ │ │ │ ├── vehicle_enemyShip.FBX.meta
│ │ │ │ │ │ ├── vehicle_enemyShip_glow_mat.mat
│ │ │ │ │ │ ├── vehicle_enemyShip_glow_mat.mat.meta
│ │ │ │ │ │ ├── vehicle_enemyShip_metal_mat.mat
│ │ │ │ │ │ ├── vehicle_enemyShip_metal_mat.mat.meta
│ │ │ │ │ │ ├── vehicle_enemyShip_nrm.tif
│ │ │ │ │ │ ├── vehicle_enemyShip_nrm.tif.meta
│ │ │ │ │ │ ├── vehicle_enemyShip_purple_dff.tif
│ │ │ │ │ │ ├── vehicle_enemyShip_purple_dff.tif.meta
│ │ │ │ │ │ ├── vehicle_enemyShip_red_dff.tif
│ │ │ │ │ │ └── vehicle_enemyShip_red_dff.tif.meta
│ │ │ │ │ │ ├── vehicle_playerShip.meta
│ │ │ │ │ │ └── vehicle_playerShip
│ │ │ │ │ │ ├── Materials.meta
│ │ │ │ │ │ ├── Materials
│ │ │ │ │ │ ├── vehicle_playerShip_glass_mat.mat
│ │ │ │ │ │ ├── vehicle_playerShip_glass_mat.mat.meta
│ │ │ │ │ │ ├── vehicle_playerShip_metal_mat.mat
│ │ │ │ │ │ └── vehicle_playerShip_metal_mat.mat.meta
│ │ │ │ │ │ ├── vehicle_playerShip.FBX
│ │ │ │ │ │ ├── vehicle_playerShip.FBX.meta
│ │ │ │ │ │ ├── vehicle_playerShip_collider.FBX
│ │ │ │ │ │ ├── vehicle_playerShip_collider.FBX.meta
│ │ │ │ │ │ ├── vehicle_playerShip_glass_mat.mat
│ │ │ │ │ │ ├── vehicle_playerShip_glass_mat.mat.meta
│ │ │ │ │ │ ├── vehicle_playerShip_metal_mat.mat
│ │ │ │ │ │ ├── vehicle_playerShip_metal_mat.mat.meta
│ │ │ │ │ │ ├── vehicle_playerShip_orange_dff.tif
│ │ │ │ │ │ ├── vehicle_playerShip_orange_dff.tif.meta
│ │ │ │ │ │ ├── vehicle_playerShip_orange_nrm.tif
│ │ │ │ │ │ └── vehicle_playerShip_orange_nrm.tif.meta
│ │ │ │ ├── Scene.meta
│ │ │ │ ├── Scene
│ │ │ │ │ ├── cube_junkyard_sharp.cubemap
│ │ │ │ │ ├── cube_junkyard_sharp.cubemap.meta
│ │ │ │ │ ├── cube_junkyard_soft.cubemap
│ │ │ │ │ ├── cube_junkyard_soft.cubemap.meta
│ │ │ │ │ ├── tile_nebula_green_dff.mat
│ │ │ │ │ ├── tile_nebula_green_dff.mat.meta
│ │ │ │ │ ├── tile_nebula_green_dff.tif
│ │ │ │ │ └── tile_nebula_green_dff.tif.meta
│ │ │ │ ├── Shader.meta
│ │ │ │ ├── Shader
│ │ │ │ │ ├── MyUnlitShader.shader
│ │ │ │ │ ├── MyUnlitShader.shader.meta
│ │ │ │ │ ├── StandardMobile.cginc
│ │ │ │ │ ├── StandardMobile.cginc.meta
│ │ │ │ │ ├── StandardMobile.shader
│ │ │ │ │ └── StandardMobile.shader.meta
│ │ │ │ ├── ShaderVariants.meta
│ │ │ │ ├── ShaderVariants
│ │ │ │ │ ├── MyShaderVariants.json
│ │ │ │ │ ├── MyShaderVariants.json.meta
│ │ │ │ │ ├── MyShaderVariants.shadervariants
│ │ │ │ │ └── MyShaderVariants.shadervariants.meta
│ │ │ │ ├── UIAnim.meta
│ │ │ │ ├── UIAnim
│ │ │ │ │ ├── UIBgEffect.anim
│ │ │ │ │ ├── UIBgEffect.anim.meta
│ │ │ │ │ ├── UIBgEffect.controller
│ │ │ │ │ └── UIBgEffect.controller.meta
│ │ │ │ ├── UIAtlas.meta
│ │ │ │ ├── UIAtlas
│ │ │ │ │ ├── common.spriteatlas
│ │ │ │ │ └── common.spriteatlas.meta
│ │ │ │ ├── UIFont.meta
│ │ │ │ └── UIFont
│ │ │ │ │ ├── zekton free.ttf
│ │ │ │ │ └── zekton free.ttf.meta
│ │ │ ├── GameRes.meta
│ │ │ ├── GameRes
│ │ │ │ ├── Audio.meta
│ │ │ │ ├── Audio
│ │ │ │ │ ├── music_background.wav
│ │ │ │ │ ├── music_background.wav.meta
│ │ │ │ │ ├── sound_explosion_asteroid.wav
│ │ │ │ │ ├── sound_explosion_asteroid.wav.meta
│ │ │ │ │ ├── sound_explosion_enemy.wav
│ │ │ │ │ ├── sound_explosion_enemy.wav.meta
│ │ │ │ │ ├── sound_explosion_player.wav
│ │ │ │ │ ├── sound_explosion_player.wav.meta
│ │ │ │ │ ├── sound_weapon_enemy.wav
│ │ │ │ │ ├── sound_weapon_enemy.wav.meta
│ │ │ │ │ ├── sound_weapon_player.wav
│ │ │ │ │ └── sound_weapon_player.wav.meta
│ │ │ │ ├── Config.meta
│ │ │ │ ├── Config
│ │ │ │ │ ├── about.txt
│ │ │ │ │ └── about.txt.meta
│ │ │ │ ├── Effect.meta
│ │ │ │ ├── Effect
│ │ │ │ │ ├── Engines.meta
│ │ │ │ │ ├── Engines
│ │ │ │ │ │ ├── engines_enemy.prefab
│ │ │ │ │ │ ├── engines_enemy.prefab.meta
│ │ │ │ │ │ ├── engines_player.prefab
│ │ │ │ │ │ └── engines_player.prefab.meta
│ │ │ │ │ ├── Explosions.meta
│ │ │ │ │ └── Explosions
│ │ │ │ │ │ ├── explosion_asteroid.prefab
│ │ │ │ │ │ ├── explosion_asteroid.prefab.meta
│ │ │ │ │ │ ├── explosion_enemy.prefab
│ │ │ │ │ │ ├── explosion_enemy.prefab.meta
│ │ │ │ │ │ ├── explosion_player.prefab
│ │ │ │ │ │ └── explosion_player.prefab.meta
│ │ │ │ ├── Entity.meta
│ │ │ │ ├── Entity
│ │ │ │ │ ├── asteroid01.prefab
│ │ │ │ │ ├── asteroid01.prefab.meta
│ │ │ │ │ ├── asteroid02.prefab
│ │ │ │ │ ├── asteroid02.prefab.meta
│ │ │ │ │ ├── asteroid03.prefab
│ │ │ │ │ ├── asteroid03.prefab.meta
│ │ │ │ │ ├── enemy_bullet.prefab
│ │ │ │ │ ├── enemy_bullet.prefab.meta
│ │ │ │ │ ├── enemy_ship.prefab
│ │ │ │ │ ├── enemy_ship.prefab.meta
│ │ │ │ │ ├── player_bullet.prefab
│ │ │ │ │ ├── player_bullet.prefab.meta
│ │ │ │ │ ├── player_ship.prefab
│ │ │ │ │ └── player_ship.prefab.meta
│ │ │ │ ├── Scene.meta
│ │ │ │ ├── Scene
│ │ │ │ │ ├── scene_battle.unity
│ │ │ │ │ ├── scene_battle.unity.meta
│ │ │ │ │ ├── scene_home.unity
│ │ │ │ │ └── scene_home.unity.meta
│ │ │ │ ├── UIImage.meta
│ │ │ │ ├── UIImage
│ │ │ │ │ ├── Space.jpg
│ │ │ │ │ └── Space.jpg.meta
│ │ │ │ ├── UIPanel.meta
│ │ │ │ ├── UIPanel
│ │ │ │ │ ├── UIAbout.prefab
│ │ │ │ │ ├── UIAbout.prefab.meta
│ │ │ │ │ ├── UIBattle.prefab
│ │ │ │ │ ├── UIBattle.prefab.meta
│ │ │ │ │ ├── UICanvas.prefab
│ │ │ │ │ ├── UICanvas.prefab.meta
│ │ │ │ │ ├── UIHome.prefab
│ │ │ │ │ ├── UIHome.prefab.meta
│ │ │ │ │ ├── UILoading.prefab
│ │ │ │ │ └── UILoading.prefab.meta
│ │ │ │ ├── UISprite.meta
│ │ │ │ └── UISprite
│ │ │ │ │ ├── common.meta
│ │ │ │ │ └── common
│ │ │ │ │ ├── arrows.meta
│ │ │ │ │ ├── arrows
│ │ │ │ │ ├── arrow1_left.png
│ │ │ │ │ ├── arrow1_left.png.meta
│ │ │ │ │ ├── arrow1_right.png
│ │ │ │ │ ├── arrow1_right.png.meta
│ │ │ │ │ ├── arrow_left.png
│ │ │ │ │ ├── arrow_left.png.meta
│ │ │ │ │ ├── arrow_right.png
│ │ │ │ │ ├── arrow_right.png.meta
│ │ │ │ │ ├── back_arrow.png
│ │ │ │ │ ├── back_arrow.png.meta
│ │ │ │ │ ├── long_arrow_left.png
│ │ │ │ │ ├── long_arrow_left.png.meta
│ │ │ │ │ ├── long_arrow_right.png
│ │ │ │ │ ├── long_arrow_right.png.meta
│ │ │ │ │ ├── plus.png
│ │ │ │ │ └── plus.png.meta
│ │ │ │ │ ├── bars.meta
│ │ │ │ │ ├── bars
│ │ │ │ │ ├── bar_blue.png
│ │ │ │ │ ├── bar_blue.png.meta
│ │ │ │ │ ├── bar_blue1.png
│ │ │ │ │ ├── bar_blue1.png.meta
│ │ │ │ │ ├── progress_bar.png
│ │ │ │ │ ├── progress_bar.png.meta
│ │ │ │ │ ├── progress_bar_background.png
│ │ │ │ │ └── progress_bar_background.png.meta
│ │ │ │ │ ├── buttons.meta
│ │ │ │ │ ├── buttons
│ │ │ │ │ ├── bullets.png
│ │ │ │ │ ├── bullets.png.meta
│ │ │ │ │ ├── button1.png
│ │ │ │ │ ├── button1.png.meta
│ │ │ │ │ ├── button_active.png
│ │ │ │ │ ├── button_active.png.meta
│ │ │ │ │ ├── button_pushed.png
│ │ │ │ │ ├── button_pushed.png.meta
│ │ │ │ │ ├── pause.png
│ │ │ │ │ ├── pause.png.meta
│ │ │ │ │ ├── rocket.png
│ │ │ │ │ └── rocket.png.meta
│ │ │ │ │ ├── window.meta
│ │ │ │ │ └── window
│ │ │ │ │ ├── window_transparent.png
│ │ │ │ │ ├── window_transparent.png.meta
│ │ │ │ │ ├── window_transparent1.png
│ │ │ │ │ └── window_transparent1.png.meta
│ │ │ ├── GameScript.meta
│ │ │ ├── GameScript
│ │ │ │ ├── Editor.meta
│ │ │ │ ├── Editor
│ │ │ │ │ ├── Encryption.cs
│ │ │ │ │ └── Encryption.cs.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ │ ├── BattleLogic.meta
│ │ │ │ │ ├── BattleLogic
│ │ │ │ │ ├── BattleRoom.cs
│ │ │ │ │ ├── BattleRoom.cs.meta
│ │ │ │ │ ├── Entity.meta
│ │ │ │ │ └── Entity
│ │ │ │ │ │ ├── EntityAsteroid.cs
│ │ │ │ │ │ ├── EntityAsteroid.cs.meta
│ │ │ │ │ │ ├── EntityBullet.cs
│ │ │ │ │ │ ├── EntityBullet.cs.meta
│ │ │ │ │ │ ├── EntityEffect.cs
│ │ │ │ │ │ ├── EntityEffect.cs.meta
│ │ │ │ │ │ ├── EntityEnemy.cs
│ │ │ │ │ │ ├── EntityEnemy.cs.meta
│ │ │ │ │ │ ├── EntityPlayer.cs
│ │ │ │ │ │ └── EntityPlayer.cs.meta
│ │ │ │ │ ├── Behaviour.meta
│ │ │ │ │ ├── Behaviour
│ │ │ │ │ ├── BhvApplicationQuit.cs
│ │ │ │ │ ├── BhvApplicationQuit.cs.meta
│ │ │ │ │ ├── BhvBackgroundScroller.cs
│ │ │ │ │ └── BhvBackgroundScroller.cs.meta
│ │ │ │ │ ├── Boot.cs
│ │ │ │ │ ├── Boot.cs.meta
│ │ │ │ │ ├── EventDefine.meta
│ │ │ │ │ ├── EventDefine
│ │ │ │ │ ├── BattleEventDefine.cs
│ │ │ │ │ ├── BattleEventDefine.cs.meta
│ │ │ │ │ ├── PatchEventDefine.cs
│ │ │ │ │ ├── PatchEventDefine.cs.meta
│ │ │ │ │ ├── SceneEventDefine.cs
│ │ │ │ │ ├── SceneEventDefine.cs.meta
│ │ │ │ │ ├── UserEventDefine.cs
│ │ │ │ │ └── UserEventDefine.cs.meta
│ │ │ │ │ ├── GameLogic.meta
│ │ │ │ │ ├── GameLogic
│ │ │ │ │ ├── FsmNode.meta
│ │ │ │ │ ├── FsmNode
│ │ │ │ │ │ ├── FsmInitGame.cs
│ │ │ │ │ │ ├── FsmInitGame.cs.meta
│ │ │ │ │ │ ├── FsmSceneBattle.cs
│ │ │ │ │ │ ├── FsmSceneBattle.cs.meta
│ │ │ │ │ │ ├── FsmSceneHome.cs
│ │ │ │ │ │ └── FsmSceneHome.cs.meta
│ │ │ │ │ ├── GameManager.cs
│ │ │ │ │ └── GameManager.cs.meta
│ │ │ │ │ ├── PatchLogic.meta
│ │ │ │ │ ├── PatchLogic
│ │ │ │ │ ├── FileStream.cs
│ │ │ │ │ ├── FileStream.cs.meta
│ │ │ │ │ ├── FsmNode.meta
│ │ │ │ │ ├── FsmNode
│ │ │ │ │ │ ├── FsmClearCache.cs
│ │ │ │ │ │ ├── FsmClearCache.cs.meta
│ │ │ │ │ │ ├── FsmCreateDownloader.cs
│ │ │ │ │ │ ├── FsmCreateDownloader.cs.meta
│ │ │ │ │ │ ├── FsmDownloadFiles.cs
│ │ │ │ │ │ ├── FsmDownloadFiles.cs.meta
│ │ │ │ │ │ ├── FsmDownloadOver.cs
│ │ │ │ │ │ ├── FsmDownloadOver.cs.meta
│ │ │ │ │ │ ├── FsmInitialize.cs
│ │ │ │ │ │ ├── FsmInitialize.cs.meta
│ │ │ │ │ │ ├── FsmPatchDone.cs
│ │ │ │ │ │ ├── FsmPatchDone.cs.meta
│ │ │ │ │ │ ├── FsmPatchPrepare.cs
│ │ │ │ │ │ ├── FsmPatchPrepare.cs.meta
│ │ │ │ │ │ ├── FsmUpdateManifest.cs
│ │ │ │ │ │ ├── FsmUpdateManifest.cs.meta
│ │ │ │ │ │ ├── FsmUpdateVersion.cs
│ │ │ │ │ │ └── FsmUpdateVersion.cs.meta
│ │ │ │ │ ├── PatchManager.cs
│ │ │ │ │ ├── PatchManager.cs.meta
│ │ │ │ │ ├── PatchWindow.cs
│ │ │ │ │ └── PatchWindow.cs.meta
│ │ │ │ │ ├── UIWindow.meta
│ │ │ │ │ └── UIWindow
│ │ │ │ │ ├── UIAboutWindow.cs
│ │ │ │ │ ├── UIAboutWindow.cs.meta
│ │ │ │ │ ├── UIBattleWindow.cs
│ │ │ │ │ ├── UIBattleWindow.cs.meta
│ │ │ │ │ ├── UIHomeWindow.cs
│ │ │ │ │ ├── UIHomeWindow.cs.meta
│ │ │ │ │ ├── UILoadingWindow.cs
│ │ │ │ │ └── UILoadingWindow.cs.meta
│ │ │ ├── Resources.meta
│ │ │ ├── Resources
│ │ │ │ ├── PatchWindow.prefab
│ │ │ │ ├── PatchWindow.prefab.meta
│ │ │ │ ├── YooAssetSettings.asset
│ │ │ │ └── YooAssetSettings.asset.meta
│ │ │ ├── ThirdParty.meta
│ │ │ └── ThirdParty
│ │ │ │ ├── StreamingAssetsHelper.meta
│ │ │ │ ├── StreamingAssetsHelper
│ │ │ │ ├── Editor.meta
│ │ │ │ ├── Editor
│ │ │ │ │ ├── StreamingAssetsHelperEditor.cs
│ │ │ │ │ └── StreamingAssetsHelperEditor.cs.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ │ ├── StreamingAssetsHelper.cs
│ │ │ │ │ └── StreamingAssetsHelper.cs.meta
│ │ │ │ ├── UniFramework.meta
│ │ │ │ └── UniFramework
│ │ │ │ ├── UniEvent.meta
│ │ │ │ ├── UniEvent
│ │ │ │ ├── README.md
│ │ │ │ ├── README.md.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ │ ├── EventGroup.cs
│ │ │ │ │ ├── EventGroup.cs.meta
│ │ │ │ │ ├── IEventMessage.cs
│ │ │ │ │ ├── IEventMessage.cs.meta
│ │ │ │ │ ├── UniEvent.asmdef
│ │ │ │ │ ├── UniEvent.asmdef.meta
│ │ │ │ │ ├── UniEvent.cs
│ │ │ │ │ ├── UniEvent.cs.meta
│ │ │ │ │ ├── UniEventDriver.cs
│ │ │ │ │ ├── UniEventDriver.cs.meta
│ │ │ │ │ ├── UniLogger.cs
│ │ │ │ │ └── UniLogger.cs.meta
│ │ │ │ ├── UniMachine.meta
│ │ │ │ ├── UniMachine
│ │ │ │ ├── README.md
│ │ │ │ ├── README.md.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ │ ├── IStateNode.cs
│ │ │ │ │ ├── IStateNode.cs.meta
│ │ │ │ │ ├── StateMachine.cs
│ │ │ │ │ ├── StateMachine.cs.meta
│ │ │ │ │ ├── UniLogger.cs
│ │ │ │ │ ├── UniLogger.cs.meta
│ │ │ │ │ ├── UniMachine.asmdef
│ │ │ │ │ └── UniMachine.asmdef.meta
│ │ │ │ ├── UniPooling.meta
│ │ │ │ ├── UniPooling
│ │ │ │ ├── README.md
│ │ │ │ ├── README.md.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ │ ├── CreatePoolOperation.cs
│ │ │ │ │ ├── CreatePoolOperation.cs.meta
│ │ │ │ │ ├── GameObjectPool.cs
│ │ │ │ │ ├── GameObjectPool.cs.meta
│ │ │ │ │ ├── SpawnHandle.cs
│ │ │ │ │ ├── SpawnHandle.cs.meta
│ │ │ │ │ ├── Spawner.cs
│ │ │ │ │ ├── Spawner.cs.meta
│ │ │ │ │ ├── UniLogger.cs
│ │ │ │ │ ├── UniLogger.cs.meta
│ │ │ │ │ ├── UniPooling.asmdef
│ │ │ │ │ ├── UniPooling.asmdef.meta
│ │ │ │ │ ├── UniPooling.cs
│ │ │ │ │ ├── UniPooling.cs.meta
│ │ │ │ │ ├── UniPoolingDriver.cs
│ │ │ │ │ └── UniPoolingDriver.cs.meta
│ │ │ │ ├── UniSingleton.meta
│ │ │ │ ├── UniSingleton
│ │ │ │ ├── README.md
│ │ │ │ ├── README.md.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ │ ├── ISingleton.cs
│ │ │ │ │ ├── ISingleton.cs.meta
│ │ │ │ │ ├── SingletonInstance.cs
│ │ │ │ │ ├── SingletonInstance.cs.meta
│ │ │ │ │ ├── UniLogger.cs
│ │ │ │ │ ├── UniLogger.cs.meta
│ │ │ │ │ ├── UniSingleton.asmdef
│ │ │ │ │ ├── UniSingleton.asmdef.meta
│ │ │ │ │ ├── UniSingleton.cs
│ │ │ │ │ ├── UniSingleton.cs.meta
│ │ │ │ │ ├── UniSingletonDriver.cs
│ │ │ │ │ └── UniSingletonDriver.cs.meta
│ │ │ │ ├── UniUtility.meta
│ │ │ │ ├── UniUtility
│ │ │ │ ├── README.md
│ │ │ │ ├── README.md.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ │ ├── UniTimer.cs
│ │ │ │ │ ├── UniTimer.cs.meta
│ │ │ │ │ ├── UniUtility.asmdef
│ │ │ │ │ └── UniUtility.asmdef.meta
│ │ │ │ ├── UniWindow.meta
│ │ │ │ └── UniWindow
│ │ │ │ ├── README.md
│ │ │ │ ├── README.md.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── Runtime
│ │ │ │ ├── OpenWindowOperation.cs
│ │ │ │ ├── OpenWindowOperation.cs.meta
│ │ │ │ ├── UIWindow.cs
│ │ │ │ ├── UIWindow.cs.meta
│ │ │ │ ├── UniLogger.cs
│ │ │ │ ├── UniLogger.cs.meta
│ │ │ │ ├── UniWindow.asmdef
│ │ │ │ ├── UniWindow.asmdef.meta
│ │ │ │ ├── UniWindow.cs
│ │ │ │ ├── UniWindow.cs.meta
│ │ │ │ ├── UniWindowDriver.cs
│ │ │ │ ├── UniWindowDriver.cs.meta
│ │ │ │ ├── WindowAttribute.cs
│ │ │ │ └── WindowAttribute.cs.meta
│ │ ├── UniTask Sample.meta
│ │ └── UniTask Sample
│ │ │ ├── README.md
│ │ │ ├── README.md.meta
│ │ │ ├── UniTask.meta
│ │ │ └── UniTask
│ │ │ ├── Editor.meta
│ │ │ ├── Editor
│ │ │ ├── SplitterGUILayout.cs
│ │ │ ├── SplitterGUILayout.cs.meta
│ │ │ ├── UniTask.Editor.asmdef
│ │ │ ├── UniTask.Editor.asmdef.meta
│ │ │ ├── UniTaskTrackerTreeView.cs
│ │ │ ├── UniTaskTrackerTreeView.cs.meta
│ │ │ ├── UniTaskTrackerWindow.cs
│ │ │ └── UniTaskTrackerWindow.cs.meta
│ │ │ ├── Runtime.meta
│ │ │ ├── Runtime
│ │ │ ├── AsyncLazy.cs
│ │ │ ├── AsyncLazy.cs.meta
│ │ │ ├── AsyncReactiveProperty.cs
│ │ │ ├── AsyncReactiveProperty.cs.meta
│ │ │ ├── AsyncUnit.cs
│ │ │ ├── AsyncUnit.cs.meta
│ │ │ ├── CancellationTokenEqualityComparer.cs
│ │ │ ├── CancellationTokenEqualityComparer.cs.meta
│ │ │ ├── CancellationTokenExtensions.cs
│ │ │ ├── CancellationTokenExtensions.cs.meta
│ │ │ ├── CancellationTokenSourceExtensions.cs
│ │ │ ├── CancellationTokenSourceExtensions.cs.meta
│ │ │ ├── Channel.cs
│ │ │ ├── Channel.cs.meta
│ │ │ ├── CompilerServices.meta
│ │ │ ├── CompilerServices
│ │ │ │ ├── AsyncMethodBuilderAttribute.cs
│ │ │ │ ├── AsyncMethodBuilderAttribute.cs.meta
│ │ │ │ ├── AsyncUniTaskMethodBuilder.cs
│ │ │ │ ├── AsyncUniTaskMethodBuilder.cs.meta
│ │ │ │ ├── AsyncUniTaskVoidMethodBuilder.cs
│ │ │ │ ├── AsyncUniTaskVoidMethodBuilder.cs.meta
│ │ │ │ ├── StateMachineRunner.cs
│ │ │ │ └── StateMachineRunner.cs.meta
│ │ │ ├── EnumerableAsyncExtensions.cs
│ │ │ ├── EnumerableAsyncExtensions.cs.meta
│ │ │ ├── EnumeratorAsyncExtensions.cs
│ │ │ ├── EnumeratorAsyncExtensions.cs.meta
│ │ │ ├── ExceptionExtensions.cs
│ │ │ ├── ExceptionExtensions.cs.meta
│ │ │ ├── External.meta
│ │ │ ├── External
│ │ │ │ ├── Addressables.meta
│ │ │ │ ├── Addressables
│ │ │ │ │ ├── AddressablesAsyncExtensions.cs
│ │ │ │ │ ├── AddressablesAsyncExtensions.cs.meta
│ │ │ │ │ ├── UniTask.Addressables.asmdef
│ │ │ │ │ └── UniTask.Addressables.asmdef.meta
│ │ │ │ ├── DOTween.meta
│ │ │ │ ├── DOTween
│ │ │ │ │ ├── DOTweenAsyncExtensions.cs
│ │ │ │ │ ├── DOTweenAsyncExtensions.cs.meta
│ │ │ │ │ ├── UniTask.DOTween.asmdef
│ │ │ │ │ └── UniTask.DOTween.asmdef.meta
│ │ │ │ ├── TextMeshPro.meta
│ │ │ │ ├── TextMeshPro
│ │ │ │ │ ├── TextMeshProAsyncExtensions.InputField.cs
│ │ │ │ │ ├── TextMeshProAsyncExtensions.InputField.cs.meta
│ │ │ │ │ ├── TextMeshProAsyncExtensions.InputField.tt
│ │ │ │ │ ├── TextMeshProAsyncExtensions.InputField.tt.meta
│ │ │ │ │ ├── TextMeshProAsyncExtensions.cs
│ │ │ │ │ ├── TextMeshProAsyncExtensions.cs.meta
│ │ │ │ │ ├── UniTask.TextMeshPro.asmdef
│ │ │ │ │ └── UniTask.TextMeshPro.asmdef.meta
│ │ │ │ ├── YooAsset.meta
│ │ │ │ └── YooAsset
│ │ │ │ │ ├── AsyncOperationBaseExtensions.cs
│ │ │ │ │ ├── AsyncOperationBaseExtensions.cs.meta
│ │ │ │ │ ├── OperationHandleBaseExtensions.cs
│ │ │ │ │ └── OperationHandleBaseExtensions.cs.meta
│ │ │ ├── IUniTaskAsyncEnumerable.cs
│ │ │ ├── IUniTaskAsyncEnumerable.cs.meta
│ │ │ ├── IUniTaskSource.cs
│ │ │ ├── IUniTaskSource.cs.meta
│ │ │ ├── Internal.meta
│ │ │ ├── Internal
│ │ │ │ ├── ArrayPool.cs
│ │ │ │ ├── ArrayPool.cs.meta
│ │ │ │ ├── ArrayPoolUtil.cs
│ │ │ │ ├── ArrayPoolUtil.cs.meta
│ │ │ │ ├── ArrayUtil.cs
│ │ │ │ ├── ArrayUtil.cs.meta
│ │ │ │ ├── ContinuationQueue.cs
│ │ │ │ ├── ContinuationQueue.cs.meta
│ │ │ │ ├── DiagnosticsExtensions.cs
│ │ │ │ ├── DiagnosticsExtensions.cs.meta
│ │ │ │ ├── Error.cs
│ │ │ │ ├── Error.cs.meta
│ │ │ │ ├── MinimumQueue.cs
│ │ │ │ ├── MinimumQueue.cs.meta
│ │ │ │ ├── PlayerLoopRunner.cs
│ │ │ │ ├── PlayerLoopRunner.cs.meta
│ │ │ │ ├── PooledDelegate.cs
│ │ │ │ ├── PooledDelegate.cs.meta
│ │ │ │ ├── RuntimeHelpersAbstraction.cs
│ │ │ │ ├── RuntimeHelpersAbstraction.cs.meta
│ │ │ │ ├── StatePool.cs
│ │ │ │ ├── StatePool.cs.meta
│ │ │ │ ├── TaskTracker.cs
│ │ │ │ ├── TaskTracker.cs.meta
│ │ │ │ ├── UnityEqualityComparer.cs
│ │ │ │ ├── UnityEqualityComparer.cs.meta
│ │ │ │ ├── UnityWebRequestExtensions.cs
│ │ │ │ ├── UnityWebRequestExtensions.cs.meta
│ │ │ │ ├── ValueStopwatch.cs
│ │ │ │ ├── ValueStopwatch.cs.meta
│ │ │ │ ├── WeakDictionary.cs
│ │ │ │ └── WeakDictionary.cs.meta
│ │ │ ├── Linq.meta
│ │ │ ├── Linq
│ │ │ │ ├── Aggregate.cs
│ │ │ │ ├── Aggregate.cs.meta
│ │ │ │ ├── All.cs
│ │ │ │ ├── All.cs.meta
│ │ │ │ ├── Any.cs
│ │ │ │ ├── Any.cs.meta
│ │ │ │ ├── AppendPrepend.cs
│ │ │ │ ├── AppendPrepend.cs.meta
│ │ │ │ ├── AsUniTaskAsyncEnumerable.cs
│ │ │ │ ├── AsUniTaskAsyncEnumerable.cs.meta
│ │ │ │ ├── AsyncEnumeratorBase.cs
│ │ │ │ ├── AsyncEnumeratorBase.cs.meta
│ │ │ │ ├── Average.cs
│ │ │ │ ├── Average.cs.meta
│ │ │ │ ├── Average.tt
│ │ │ │ ├── Average.tt.meta
│ │ │ │ ├── Buffer.cs
│ │ │ │ ├── Buffer.cs.meta
│ │ │ │ ├── Cast.cs
│ │ │ │ ├── Cast.cs.meta
│ │ │ │ ├── CombineLatest.cs
│ │ │ │ ├── CombineLatest.cs.meta
│ │ │ │ ├── CombineLatest.tt
│ │ │ │ ├── CombineLatest.tt.meta
│ │ │ │ ├── Concat.cs
│ │ │ │ ├── Concat.cs.meta
│ │ │ │ ├── Contains.cs
│ │ │ │ ├── Contains.cs.meta
│ │ │ │ ├── Count.cs
│ │ │ │ ├── Count.cs.meta
│ │ │ │ ├── Create.cs
│ │ │ │ ├── Create.cs.meta
│ │ │ │ ├── DefaultIfEmpty.cs
│ │ │ │ ├── DefaultIfEmpty.cs.meta
│ │ │ │ ├── Distinct.cs
│ │ │ │ ├── Distinct.cs.meta
│ │ │ │ ├── DistinctUntilChanged.cs
│ │ │ │ ├── DistinctUntilChanged.cs.meta
│ │ │ │ ├── Do.cs
│ │ │ │ ├── Do.cs.meta
│ │ │ │ ├── ElementAt.cs
│ │ │ │ ├── ElementAt.cs.meta
│ │ │ │ ├── Empty.cs
│ │ │ │ ├── Empty.cs.meta
│ │ │ │ ├── Except.cs
│ │ │ │ ├── Except.cs.meta
│ │ │ │ ├── First.cs
│ │ │ │ ├── First.cs.meta
│ │ │ │ ├── ForEach.cs
│ │ │ │ ├── ForEach.cs.meta
│ │ │ │ ├── GroupBy.cs
│ │ │ │ ├── GroupBy.cs.meta
│ │ │ │ ├── GroupJoin.cs
│ │ │ │ ├── GroupJoin.cs.meta
│ │ │ │ ├── Intersect.cs
│ │ │ │ ├── Intersect.cs.meta
│ │ │ │ ├── Join.cs
│ │ │ │ ├── Join.cs.meta
│ │ │ │ ├── Last.cs
│ │ │ │ ├── Last.cs.meta
│ │ │ │ ├── LongCount.cs
│ │ │ │ ├── LongCount.cs.meta
│ │ │ │ ├── Max.cs
│ │ │ │ ├── Max.cs.meta
│ │ │ │ ├── Min.cs
│ │ │ │ ├── Min.cs.meta
│ │ │ │ ├── MinMax.cs
│ │ │ │ ├── MinMax.cs.meta
│ │ │ │ ├── MinMax.tt
│ │ │ │ ├── MinMax.tt.meta
│ │ │ │ ├── Never.cs
│ │ │ │ ├── Never.cs.meta
│ │ │ │ ├── OfType.cs
│ │ │ │ ├── OfType.cs.meta
│ │ │ │ ├── OrderBy.cs
│ │ │ │ ├── OrderBy.cs.meta
│ │ │ │ ├── Pairwise.cs
│ │ │ │ ├── Pairwise.cs.meta
│ │ │ │ ├── Publish.cs
│ │ │ │ ├── Publish.cs.meta
│ │ │ │ ├── Queue.cs
│ │ │ │ ├── Queue.cs.meta
│ │ │ │ ├── Range.cs
│ │ │ │ ├── Range.cs.meta
│ │ │ │ ├── Repeat.cs
│ │ │ │ ├── Repeat.cs.meta
│ │ │ │ ├── Return.cs
│ │ │ │ ├── Return.cs.meta
│ │ │ │ ├── Reverse.cs
│ │ │ │ ├── Reverse.cs.meta
│ │ │ │ ├── Select.cs
│ │ │ │ ├── Select.cs.meta
│ │ │ │ ├── SelectMany.cs
│ │ │ │ ├── SelectMany.cs.meta
│ │ │ │ ├── SequenceEqual.cs
│ │ │ │ ├── SequenceEqual.cs.meta
│ │ │ │ ├── Single.cs
│ │ │ │ ├── Single.cs.meta
│ │ │ │ ├── Skip.cs
│ │ │ │ ├── Skip.cs.meta
│ │ │ │ ├── SkipLast.cs
│ │ │ │ ├── SkipLast.cs.meta
│ │ │ │ ├── SkipUntil.cs
│ │ │ │ ├── SkipUntil.cs.meta
│ │ │ │ ├── SkipUntilCanceled.cs
│ │ │ │ ├── SkipUntilCanceled.cs.meta
│ │ │ │ ├── SkipWhile.cs
│ │ │ │ ├── SkipWhile.cs.meta
│ │ │ │ ├── Subscribe.cs
│ │ │ │ ├── Subscribe.cs.meta
│ │ │ │ ├── Sum.cs
│ │ │ │ ├── Sum.cs.meta
│ │ │ │ ├── Sum.tt
│ │ │ │ ├── Sum.tt.meta
│ │ │ │ ├── Take.cs
│ │ │ │ ├── Take.cs.meta
│ │ │ │ ├── TakeLast.cs
│ │ │ │ ├── TakeLast.cs.meta
│ │ │ │ ├── TakeUntil.cs
│ │ │ │ ├── TakeUntil.cs.meta
│ │ │ │ ├── TakeUntilCanceled.cs
│ │ │ │ ├── TakeUntilCanceled.cs.meta
│ │ │ │ ├── TakeWhile.cs
│ │ │ │ ├── TakeWhile.cs.meta
│ │ │ │ ├── Throw.cs
│ │ │ │ ├── Throw.cs.meta
│ │ │ │ ├── ToArray.cs
│ │ │ │ ├── ToArray.cs.meta
│ │ │ │ ├── ToDictionary.cs
│ │ │ │ ├── ToDictionary.cs.meta
│ │ │ │ ├── ToHashSet.cs
│ │ │ │ ├── ToHashSet.cs.meta
│ │ │ │ ├── ToList.cs
│ │ │ │ ├── ToList.cs.meta
│ │ │ │ ├── ToLookup.cs
│ │ │ │ ├── ToLookup.cs.meta
│ │ │ │ ├── ToObservable.cs
│ │ │ │ ├── ToObservable.cs.meta
│ │ │ │ ├── ToUniTaskAsyncEnumerable.cs
│ │ │ │ ├── ToUniTaskAsyncEnumerable.cs.meta
│ │ │ │ ├── UniTask.Linq.asmdef
│ │ │ │ ├── UniTask.Linq.asmdef.meta
│ │ │ │ ├── Union.cs
│ │ │ │ ├── Union.cs.meta
│ │ │ │ ├── UnityExtensions.meta
│ │ │ │ ├── UnityExtensions
│ │ │ │ │ ├── EveryUpdate.cs
│ │ │ │ │ ├── EveryUpdate.cs.meta
│ │ │ │ │ ├── EveryValueChanged.cs
│ │ │ │ │ ├── EveryValueChanged.cs.meta
│ │ │ │ │ ├── Timer.cs
│ │ │ │ │ └── Timer.cs.meta
│ │ │ │ ├── Where.cs
│ │ │ │ ├── Where.cs.meta
│ │ │ │ ├── Zip.cs
│ │ │ │ └── Zip.cs.meta
│ │ │ ├── MoveNextSource.cs
│ │ │ ├── MoveNextSource.cs.meta
│ │ │ ├── PlayerLoopHelper.cs
│ │ │ ├── PlayerLoopHelper.cs.meta
│ │ │ ├── PlayerLoopTimer.cs
│ │ │ ├── PlayerLoopTimer.cs.meta
│ │ │ ├── Progress.cs
│ │ │ ├── Progress.cs.meta
│ │ │ ├── TaskPool.cs
│ │ │ ├── TaskPool.cs.meta
│ │ │ ├── TimeoutController.cs
│ │ │ ├── TimeoutController.cs.meta
│ │ │ ├── TriggerEvent.cs
│ │ │ ├── TriggerEvent.cs.meta
│ │ │ ├── Triggers.meta
│ │ │ ├── Triggers
│ │ │ │ ├── AsyncAwakeTrigger.cs
│ │ │ │ ├── AsyncAwakeTrigger.cs.meta
│ │ │ │ ├── AsyncDestroyTrigger.cs
│ │ │ │ ├── AsyncDestroyTrigger.cs.meta
│ │ │ │ ├── AsyncStartTrigger.cs
│ │ │ │ ├── AsyncStartTrigger.cs.meta
│ │ │ │ ├── AsyncTriggerBase.cs
│ │ │ │ ├── AsyncTriggerBase.cs.meta
│ │ │ │ ├── AsyncTriggerExtensions.cs
│ │ │ │ ├── AsyncTriggerExtensions.cs.meta
│ │ │ │ ├── MonoBehaviourMessagesTriggers.cs
│ │ │ │ ├── MonoBehaviourMessagesTriggers.cs.meta
│ │ │ │ ├── MonoBehaviourMessagesTriggers.tt
│ │ │ │ └── MonoBehaviourMessagesTriggers.tt.meta
│ │ │ ├── UniTask.Bridge.cs
│ │ │ ├── UniTask.Bridge.cs.meta
│ │ │ ├── UniTask.Delay.cs
│ │ │ ├── UniTask.Delay.cs.meta
│ │ │ ├── UniTask.Factory.cs
│ │ │ ├── UniTask.Factory.cs.meta
│ │ │ ├── UniTask.Run.cs
│ │ │ ├── UniTask.Run.cs.meta
│ │ │ ├── UniTask.Threading.cs
│ │ │ ├── UniTask.Threading.cs.meta
│ │ │ ├── UniTask.WaitUntil.cs
│ │ │ ├── UniTask.WaitUntil.cs.meta
│ │ │ ├── UniTask.WhenAll.Generated.cs
│ │ │ ├── UniTask.WhenAll.Generated.cs.meta
│ │ │ ├── UniTask.WhenAll.Generated.tt
│ │ │ ├── UniTask.WhenAll.Generated.tt.meta
│ │ │ ├── UniTask.WhenAll.cs
│ │ │ ├── UniTask.WhenAll.cs.meta
│ │ │ ├── UniTask.WhenAny.Generated.cs
│ │ │ ├── UniTask.WhenAny.Generated.cs.meta
│ │ │ ├── UniTask.WhenAny.Generated.tt
│ │ │ ├── UniTask.WhenAny.Generated.tt.meta
│ │ │ ├── UniTask.WhenAny.cs
│ │ │ ├── UniTask.WhenAny.cs.meta
│ │ │ ├── UniTask.asmdef
│ │ │ ├── UniTask.asmdef.meta
│ │ │ ├── UniTask.cs
│ │ │ ├── UniTask.cs.meta
│ │ │ ├── UniTaskCompletionSource.cs
│ │ │ ├── UniTaskCompletionSource.cs.meta
│ │ │ ├── UniTaskExtensions.Shorthand.cs
│ │ │ ├── UniTaskExtensions.Shorthand.cs.meta
│ │ │ ├── UniTaskExtensions.Shorthand.tt
│ │ │ ├── UniTaskExtensions.Shorthand.tt.meta
│ │ │ ├── UniTaskExtensions.cs
│ │ │ ├── UniTaskExtensions.cs.meta
│ │ │ ├── UniTaskObservableExtensions.cs
│ │ │ ├── UniTaskObservableExtensions.cs.meta
│ │ │ ├── UniTaskScheduler.cs
│ │ │ ├── UniTaskScheduler.cs.meta
│ │ │ ├── UniTaskSynchronizationContext.cs
│ │ │ ├── UniTaskSynchronizationContext.cs.meta
│ │ │ ├── UniTaskVoid.cs
│ │ │ ├── UniTaskVoid.cs.meta
│ │ │ ├── UnityAsyncExtensions.AssetBundleRequestAllAssets.cs
│ │ │ ├── UnityAsyncExtensions.AssetBundleRequestAllAssets.cs.meta
│ │ │ ├── UnityAsyncExtensions.AsyncGPUReadback.cs
│ │ │ ├── UnityAsyncExtensions.AsyncGPUReadback.cs.meta
│ │ │ ├── UnityAsyncExtensions.Jobs.cs
│ │ │ ├── UnityAsyncExtensions.Jobs.cs.meta
│ │ │ ├── UnityAsyncExtensions.MonoBehaviour.cs
│ │ │ ├── UnityAsyncExtensions.MonoBehaviour.cs.meta
│ │ │ ├── UnityAsyncExtensions.cs
│ │ │ ├── UnityAsyncExtensions.cs.meta
│ │ │ ├── UnityAsyncExtensions.tt
│ │ │ ├── UnityAsyncExtensions.tt.meta
│ │ │ ├── UnityAsyncExtensions.uGUI.cs
│ │ │ ├── UnityAsyncExtensions.uGUI.cs.meta
│ │ │ ├── UnityBindingExtensions.cs
│ │ │ ├── UnityBindingExtensions.cs.meta
│ │ │ ├── UnityWebRequestException.cs
│ │ │ ├── UnityWebRequestException.cs.meta
│ │ │ ├── _InternalVisibleTo.cs
│ │ │ └── _InternalVisibleTo.cs.meta
│ │ │ ├── package.json
│ │ │ └── package.json.meta
│ │ ├── package.json
│ │ └── package.json.meta
│ ├── link.xml
│ └── link.xml.meta
├── Docs
├── CodeStyle.md
├── Engine.AI.FSM.md
├── Engine.Console.md
├── Engine.Network.md
├── Engine.Reference.md
├── GameLauncher.md
├── Image
│ ├── WindowModule1.png
│ ├── WindowModule2.png
│ ├── console.png
│ └── framework.png
├── Module.Audio.md
├── Module.Config.md
├── Module.Event.md
├── Module.Network.md
├── Module.Pool.md
├── Module.Resource.md
├── Module.Scene.md
├── Module.Tween.md
├── Module.Window.md
├── MotionEngine.md
└── MotionLog.md
├── LICENSE
├── Packages
└── manifest.json
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── NetworkManager.asset
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── TagManager.asset
├── TimeManager.asset
├── UnityConnectSettings.asset
└── VFXManager.asset
└── README.md
/.gitignore:
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1 | *.sln
2 | *.suo
3 | *.csproj
4 | .vs/
5 |
6 | Library/
7 | Temp/
8 | bin/
9 | obj/
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/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleBuilder/BuildSystem/IBuildTask.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace YooAsset.Editor
3 | {
4 | public interface IBuildTask
5 | {
6 | void Run(BuildContext context);
7 | }
8 | }
--------------------------------------------------------------------------------
/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleBuilder/BuildSystem/IContextObject.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace YooAsset.Editor
3 | {
4 | public interface IContextObject
5 | {
6 | }
7 | }
--------------------------------------------------------------------------------
/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleBuilder/BuildSystem/TaskAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace YooAsset.Editor
4 | {
5 | [AttributeUsage(AttributeTargets.Class)]
6 | public class TaskAttribute : Attribute
7 | {
8 | public string Desc;
9 | public TaskAttribute(string desc)
10 | {
11 | Desc = desc;
12 | }
13 | }
14 | }
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/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleBuilder/DefaultEncryption.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace YooAsset.Editor
3 | {
4 | public class EncryptionNone : IEncryptionServices
5 | {
6 | public EncryptResult Encrypt(EncryptFileInfo fileInfo)
7 | {
8 | throw new System.NotImplementedException();
9 | }
10 | }
11 | }
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/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleBuilder/ECompressOption.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace YooAsset.Editor
3 | {
4 | ///
5 | /// AssetBundle压缩选项
6 | ///
7 | public enum ECompressOption
8 | {
9 | Uncompressed = 0,
10 | LZMA,
11 | LZ4,
12 | }
13 | }
--------------------------------------------------------------------------------
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9 |
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/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleCollector/IActiveRule.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace YooAsset.Editor
3 | {
4 | ///
5 | /// 资源分组激活规则接口
6 | ///
7 | public interface IActiveRule
8 | {
9 | ///
10 | /// 是否激活分组
11 | ///
12 | bool IsActiveGroup();
13 | }
14 | }
--------------------------------------------------------------------------------
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/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleCollector/IShareAssetPackRule.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace YooAsset.Editor
3 | {
4 | ///
5 | /// 共享资源的打包规则
6 | ///
7 | public interface IShareAssetPackRule
8 | {
9 | ///
10 | /// 获取打包规则结果
11 | ///
12 | PackRuleResult GetPackRuleResult(string assetPath);
13 | }
14 | }
--------------------------------------------------------------------------------
/Assets/MotionFramework/ThirdParty/YooAsset/Editor/AssetBundleCollector/RuleDisplayName.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace YooAsset.Editor
3 | {
4 | public class RuleDisplayName
5 | {
6 | public string ClassName;
7 | public string DisplayName;
8 | }
9 | }
--------------------------------------------------------------------------------
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/Assets/MotionFramework/ThirdParty/YooAsset/README.md:
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1 | **YooAsset**是一套用于Unity3D的资源管理系统,用于帮助研发团队快速部署和交付游戏。
2 |
3 | 它可以满足商业化游戏的各类需求,并且经历多款百万DAU游戏产品的验证。
4 |
5 | 更多信息请了解官方主页:https://github.com/tuyoogame/YooAsset
6 |
7 |
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/Assets/MotionFramework/ThirdParty/YooAsset/Runtime/AssetReference.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | namespace YooAsset
4 | {
5 | public class AssetReference
6 | {
7 | }
8 | }
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1 |
2 | namespace YooAsset
3 | {
4 | public enum EOperationStatus
5 | {
6 | None,
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8 | Failed
9 | }
10 | }
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1 | using System.Runtime.CompilerServices;
2 |
3 | [assembly: InternalsVisibleTo("YooAsset.Editor")]
4 | [assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
5 | [assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")]
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1 |
2 | namespace YooAsset
3 | {
4 | public interface IQueryServices
5 | {
6 | ///
7 | /// 查询内置资源
8 | ///
9 | bool QueryStreamingAssets(string fileName);
10 | }
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1 |
2 | namespace YooAsset
3 | {
4 | internal interface IRemoteServices
5 | {
6 | string GetRemoteMainURL(string fileName);
7 | string GetRemoteFallbackURL(string fileName);
8 | }
9 | }
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1 | # UniFramework.Event
2 |
3 | 一个轻量级的事件系统。
4 |
5 |
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniEvent/Runtime/IEventMessage.cs:
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1 |
2 | namespace UniFramework.Event
3 | {
4 | public interface IEventMessage
5 | {
6 | }
7 | }
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniEvent/Runtime/UniEventDriver.cs:
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1 | using UnityEngine;
2 |
3 | namespace UniFramework.Event
4 | {
5 | internal class UniEventDriver : MonoBehaviour
6 | {
7 | void Update()
8 | {
9 | UniEvent.Update();
10 | }
11 | }
12 | }
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniMachine/README.md:
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1 | # UniFramework.Machine
2 |
3 | 一个轻量级的状态机。
4 |
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniMachine/Runtime/IStateNode.cs:
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1 |
2 | namespace UniFramework.Machine
3 | {
4 | public interface IStateNode
5 | {
6 | void OnCreate(StateMachine machine);
7 | void OnEnter();
8 | void OnUpdate();
9 | void OnExit();
10 | }
11 | }
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniPooling/Runtime/UniPoolingDriver.cs:
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1 | using UnityEngine;
2 |
3 | namespace UniFramework.Pooling
4 | {
5 | internal class UniPoolingDriver : MonoBehaviour
6 | {
7 | void Update()
8 | {
9 | UniPooling.Update();
10 | }
11 | }
12 | }
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1 | fileFormatVersion: 2
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3 | folderAsset: yes
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniSingleton/README.md:
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1 | # UniFramework.Singleton
2 |
3 | 一个轻量级的单例系统。
4 |
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1 | fileFormatVersion: 2
2 | guid: b35e33884f6755d43b7e0511e88956d0
3 | AssemblyDefinitionImporter:
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniSingleton/Runtime/UniSingletonDriver.cs:
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1 | using UnityEngine;
2 |
3 | namespace UniFramework.Singleton
4 | {
5 | internal class UniSingletonDriver : MonoBehaviour
6 | {
7 | void Update()
8 | {
9 | UniSingleton.Update();
10 | }
11 | }
12 | }
--------------------------------------------------------------------------------
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1 | fileFormatVersion: 2
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3 | folderAsset: yes
4 | DefaultImporter:
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniUtility/README.md:
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1 | # UniFramework.Utility
2 |
3 | 一些工具类。
4 |
--------------------------------------------------------------------------------
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1 | fileFormatVersion: 2
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3 | AssemblyDefinitionImporter:
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1 | fileFormatVersion: 2
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1 | # UniFramework.Window
2 |
3 | 一个轻量级的基于堆栈的界面系统。
4 |
5 |
--------------------------------------------------------------------------------
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3 | TextScriptImporter:
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3 | folderAsset: yes
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1 | fileFormatVersion: 2
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/Assets/MotionFramework/ThirdParty/YooAsset/Samples~/Space Shooter/ThirdParty/UniFramework/UniWindow/Runtime/UniWindowDriver.cs:
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1 | using UnityEngine;
2 |
3 | namespace UniFramework.Window
4 | {
5 | internal class UniWindowDriver : MonoBehaviour
6 | {
7 | void Update()
8 | {
9 | UniWindow.Update();
10 | }
11 | }
12 | }
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