├── .github
└── ISSUE_TEMPLATE
│ └── custom.md
├── .gitignore
├── CONTRIBUTING.md
├── LICENSE
├── README.md
├── app
├── build.gradle
├── proguard-rules.pro
└── src
│ └── main
│ ├── AndroidManifest.xml
│ ├── java
│ └── com
│ │ └── example
│ │ └── android
│ │ └── minipaint
│ │ ├── MainActivity.kt
│ │ └── MyCanvasView.kt
│ └── res
│ ├── mipmap-hdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-mdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ └── values
│ ├── colors.xml
│ ├── strings.xml
│ └── styles.xml
├── build.gradle
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
/.github/ISSUE_TEMPLATE/custom.md:
--------------------------------------------------------------------------------
1 | ---
2 | name: Advanced Android in Kotlin issue template
3 | about: Report problems with Advanced Android in Kotlin codelab
4 | title: " Advanced Android in Kotlin: Canvas Objects 2.2 [Step #][description]"
5 | labels: ''
6 | assignees: ''
7 |
8 | ---
9 |
10 | **Describe the problem**
11 | A clear and concise description of what the problem is.
12 |
13 | **In which lesson and step of the codelab can this issue be found?**
14 | Lesson number + step number. (e.g., Lesson 2.2, Step 1.3)
15 |
16 | **How to reproduce?**
17 | What are the exact steps to reproduce the problem?
18 |
19 | **Versions**
20 | 1. What version of Android Studio are you using?
21 | 2. What API level are you targeting?
22 |
23 | **Additional information**
24 | Add any other context about the problem here.
25 |
26 | **codelab:** advanced-android-kotlin
27 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 |
2 | */.gitignore
3 | .gradle
4 | .DS_Store
5 |
6 | # built application files
7 | *.apk
8 | *.ap_
9 |
10 | # files for the dex VM
11 | *.dex
12 |
13 | # Java class files
14 | *.class
15 |
16 | # generated files
17 | bin/
18 | out/
19 | gen/
20 |
21 | # Libraries used by the app
22 | # Can explicitly add if we want, but shouldn't do so blindly. Licenses, bloat, etc.
23 | /libs
24 |
25 |
26 | # Build stuff (auto-generated by android update project ...)
27 | build.xml
28 | ant.properties
29 | local.properties
30 | project.properties
31 |
32 | # Eclipse project files
33 | .classpath
34 | .project
35 |
36 | # idea project files
37 | .idea/
38 | .idea/.name
39 | *.iml
40 | *.ipr
41 | *.iws
42 |
43 | ##Gradle-based build
44 | .gradle
45 | build/
46 |
--------------------------------------------------------------------------------
/CONTRIBUTING.md:
--------------------------------------------------------------------------------
1 | # How to become a contributor and submit your own code
2 |
3 | ## Contributor License Agreements
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7 |
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10 |
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15 | then you'll need to sign a [corporate CLA]
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17 |
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20 | accept your pull requests.
21 |
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23 |
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25 | 1. The repo owner will respond to your issue promptly.
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28 | 1. Fork the desired repo, develop and test your code changes.
29 | 1. Ensure that your code adheres to the existing style in the sample to which
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36 |
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546 | For the avoidance of doubt, this Section 6(b) does not affect any
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/README.md:
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1 | Mini Paint - Solution code for Draw on Canvas objects codelab.
2 | ==============================================================
3 |
4 | Draw on your device screen using your finger.
5 |
6 | Introduction
7 | ------------
8 |
9 | This app uses a custom view to implement drawing on a canvas in response
10 | to touch events. All drawing happens on the UI thread by overriding the
11 | custom view's onDraw() method. You can use this technique when drawing
12 | always takes less time than a screen refresh cycle on all target devices.
13 |
14 | Pre-requisites
15 | --------------
16 |
17 | You need to know:
18 | - How to open, build, and run apps with Android Studio.
19 | - How to extract string resources and use string resources in the code.
20 | - How to create a custom view that handles touch or click events.
21 | - Basic understanding of the activity lifecycle.
22 |
23 | Getting Started
24 | ---------------
25 |
26 | 1. Download and run the app.
27 |
28 | License
29 | -------
30 |
31 | Copyright 2019 Google, Inc.
32 |
33 | Licensed to the Apache Software Foundation (ASF) under one or more contributor
34 | license agreements. See the NOTICE file distributed with this work for
35 | additional information regarding copyright ownership. The ASF licenses this
36 | file to you under the Apache License, Version 2.0 (the "License"); you may not
37 | use this file except in compliance with the License. You may obtain a copy of
38 | the License at
39 |
40 | http://www.apache.org/licenses/LICENSE-2.0
41 |
42 | Unless required by applicable law or agreed to in writing, software
43 | distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
44 | WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
45 | License for the specific language governing permissions and limitations under
46 | the License.
47 |
48 |
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/app/build.gradle:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2019 Google Inc.
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | apply plugin: 'com.android.application'
18 | apply plugin: 'kotlin-android'
19 | apply plugin: 'kotlin-android-extensions'
20 |
21 | android {
22 | compileSdkVersion 29
23 | defaultConfig {
24 | applicationId "com.example.android.minipaint"
25 | minSdkVersion 16
26 | targetSdkVersion 29
27 | versionCode 1
28 | versionName "1.0"
29 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
30 | }
31 | buildTypes {
32 | release {
33 | minifyEnabled false
34 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
35 | }
36 | }
37 | }
38 |
39 | dependencies {
40 | implementation 'androidx.appcompat:appcompat:1.0.2'
41 | implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
42 | }
43 | repositories {
44 | mavenCentral()
45 | }
46 |
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/app/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # By default, the flags in this file are appended to flags specified
3 | # in /Users/vhaecky/sdk/tools/proguard/proguard-android.txt
4 | # You can edit the include path and order by changing the proguardFiles
5 | # directive in build.gradle.
6 | #
7 | # For more details, see
8 | # http://developer.android.com/guide/developing/tools/proguard.html
9 |
10 | # Add any project specific keep options here:
11 |
12 | # If your project uses WebView with JS, uncomment the following
13 | # and specify the fully qualified class name to the JavaScript interface
14 | # class:
15 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
16 | # public *;
17 | #}
18 |
19 | # Uncomment this to preserve the line number information for
20 | # debugging stack traces.
21 | #-keepattributes SourceFile,LineNumberTable
22 |
23 | # If you keep the line number information, uncomment this to
24 | # hide the original source file name.
25 | #-renamesourcefileattribute SourceFile
26 |
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/app/src/main/AndroidManifest.xml:
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1 |
2 |
17 |
18 |
20 |
21 |
27 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
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/app/src/main/java/com/example/android/minipaint/MainActivity.kt:
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1 | /*
2 | * Copyright (C) 2019 Google Inc.
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.minipaint
18 |
19 | import android.os.Bundle
20 | import android.view.View.SYSTEM_UI_FLAG_FULLSCREEN
21 | import androidx.appcompat.app.AppCompatActivity
22 | import com.example.minipaint.R
23 |
24 | /**
25 | * Mini Paint shows how to create a custom view and draw on its canvas.
26 | */
27 | class MainActivity : AppCompatActivity() {
28 |
29 | override fun onCreate(savedInstanceState: Bundle?) {
30 | super.onCreate(savedInstanceState)
31 |
32 | val myCanvasView = MyCanvasView(this)
33 | // No XML file; just one custom view created programmatically.
34 | // Request the full available screen for layout.
35 | myCanvasView.systemUiVisibility = SYSTEM_UI_FLAG_FULLSCREEN
36 | myCanvasView.contentDescription = getString(R.string.canvasContentDescription)
37 | setContentView(myCanvasView)
38 | }
39 | }
40 |
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/app/src/main/java/com/example/android/minipaint/MyCanvasView.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2019 Google Inc.
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.minipaint
18 |
19 | import android.content.Context
20 | import android.graphics.Bitmap
21 | import android.graphics.Canvas
22 | import android.graphics.Paint
23 | import android.graphics.Path
24 | import android.graphics.Rect
25 | import android.view.MotionEvent
26 | import android.view.View
27 | import android.view.ViewConfiguration
28 | import androidx.core.content.res.ResourcesCompat
29 | import com.example.minipaint.R
30 |
31 | // Stroke width for the the paint.
32 | private const val STROKE_WIDTH = 12f
33 |
34 | /**
35 | * Custom view that follows touch events to draw on a canvas.
36 | */
37 | class MyCanvasView(context: Context) : View(context) {
38 |
39 | // Holds the path you are currently drawing.
40 | private var path = Path()
41 |
42 | private val drawColor = ResourcesCompat.getColor(resources, R.color.colorPaint, null)
43 | private val backgroundColor = ResourcesCompat.getColor(resources, R.color.colorBackground, null)
44 | private lateinit var extraCanvas: Canvas
45 | private lateinit var extraBitmap: Bitmap
46 | private lateinit var frame: Rect
47 |
48 | // Set up the paint with which to draw.
49 | private val paint = Paint().apply {
50 | color = drawColor
51 | // Smooths out edges of what is drawn without affecting shape.
52 | isAntiAlias = true
53 | // Dithering affects how colors with higher-precision than the device are down-sampled.
54 | isDither = true
55 | style = Paint.Style.STROKE // default: FILL
56 | strokeJoin = Paint.Join.ROUND // default: MITER
57 | strokeCap = Paint.Cap.ROUND // default: BUTT
58 | strokeWidth = STROKE_WIDTH // default: Hairline-width (really thin)
59 | }
60 |
61 | /**
62 | * Don't draw every single pixel.
63 | * If the finger has has moved less than this distance, don't draw. scaledTouchSlop, returns
64 | * the distance in pixels a touch can wander before we think the user is scrolling.
65 | */
66 | private val touchTolerance = ViewConfiguration.get(context).scaledTouchSlop
67 |
68 | private var currentX = 0f
69 | private var currentY = 0f
70 |
71 | private var motionTouchEventX = 0f
72 | private var motionTouchEventY = 0f
73 |
74 | /**
75 | * Called whenever the view changes size.
76 | * Since the view starts out with no size, this is also called after
77 | * the view has been inflated and has a valid size.
78 | */
79 | override fun onSizeChanged(width: Int, height: Int, oldWidth: Int, oldHeight: Int) {
80 | super.onSizeChanged(width, height, oldWidth, oldHeight)
81 |
82 | if (::extraBitmap.isInitialized) extraBitmap.recycle()
83 | extraBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
84 | extraCanvas = Canvas(extraBitmap)
85 | extraCanvas.drawColor(backgroundColor)
86 |
87 | // Calculate a rectangular frame around the picture.
88 | val inset = 40
89 | frame = Rect(inset, inset, width - inset, height - inset)
90 | }
91 |
92 | override fun onDraw(canvas: Canvas) {
93 | // Draw the bitmap that has the saved path.
94 | canvas.drawBitmap(extraBitmap, 0f, 0f, null)
95 | // Draw a frame around the canvas.
96 | extraCanvas.drawRect(frame, paint)
97 | }
98 |
99 | /**
100 | * No need to call and implement MyCanvasView#performClick, because MyCanvasView custom view
101 | * does not handle click actions.
102 | */
103 | override fun onTouchEvent(event: MotionEvent): Boolean {
104 | motionTouchEventX = event.x
105 | motionTouchEventY = event.y
106 |
107 | when (event.action) {
108 | MotionEvent.ACTION_DOWN -> touchStart()
109 | MotionEvent.ACTION_MOVE -> touchMove()
110 | MotionEvent.ACTION_UP -> touchUp()
111 | }
112 | return true
113 | }
114 |
115 | /**
116 | * The following methods factor out what happens for different touch events,
117 | * as determined by the onTouchEvent() when statement.
118 | * This keeps the when conditional block
119 | * concise and makes it easier to change what happens for each event.
120 | * No need to call invalidate because we are not drawing anything.
121 | */
122 | private fun touchStart() {
123 | path.reset()
124 | path.moveTo(motionTouchEventX, motionTouchEventY)
125 | currentX = motionTouchEventX
126 | currentY = motionTouchEventY
127 | }
128 |
129 | private fun touchMove() {
130 | val dx = Math.abs(motionTouchEventX - currentX)
131 | val dy = Math.abs(motionTouchEventY - currentY)
132 | if (dx >= touchTolerance || dy >= touchTolerance) {
133 | // QuadTo() adds a quadratic bezier from the last point,
134 | // approaching control point (x1,y1), and ending at (x2,y2).
135 | path.quadTo(currentX, currentY, (motionTouchEventX + currentX) / 2, (motionTouchEventY + currentY) / 2)
136 | currentX = motionTouchEventX
137 | currentY = motionTouchEventY
138 | // Draw the path in the extra bitmap to save it.
139 | extraCanvas.drawPath(path, paint)
140 | }
141 | // Invalidate() is inside the touchMove() under ACTION_MOVE because there are many other
142 | // types of motion events passed into this listener, and we don't want to invalidate the
143 | // view for those.
144 | invalidate()
145 | }
146 |
147 | private fun touchUp() {
148 | // Reset the path so it doesn't get drawn again.
149 | path.reset()
150 | }
151 | }
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/app/src/main/res/values/colors.xml:
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1 |
2 |
17 |
18 |
19 | #3F51B5
20 | #303F9F
21 | #FF4081
22 |
23 | #FFFF5500
24 | #FFFFEB3B
25 |
26 |
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/app/src/main/res/values/strings.xml:
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1 |
16 |
17 |
18 | Mini Paint
19 | You are drawing on the screen.
20 | Mini Paint is a simple line drawing app.
21 | Drag your fingers to draw. Rotate the phone to clear.
22 |
23 |
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/app/src/main/res/values/styles.xml:
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1 |
16 |
17 |
18 |
19 |
20 |
26 |
27 |
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/build.gradle:
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1 | /*
2 | * Copyright (C) 2019 Google Inc.
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
18 |
19 | buildscript {
20 | ext.kotlin_version = '1.3.41'
21 |
22 | repositories {
23 | jcenter()
24 | google()
25 | }
26 | dependencies {
27 | classpath 'com.android.tools.build:gradle:3.4.2'
28 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
29 | // NOTE: Do not place your application dependencies here; they belong
30 | // in the individual module build.gradle files
31 | }
32 | }
33 |
34 | allprojects {
35 | repositories {
36 | jcenter()
37 | google()
38 | }
39 | }
40 |
41 | task clean(type: Delete) {
42 | delete rootProject.buildDir
43 | }
44 |
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/gradle.properties:
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1 | #
2 | # Copyright (C) 2019 Google Inc.
3 | #
4 | # Licensed under the Apache License, Version 2.0 (the "License");
5 | # you may not use this file except in compliance with the License.
6 | # You may obtain a copy of the License at
7 | #
8 | # http://www.apache.org/licenses/LICENSE-2.0
9 | #
10 | # Unless required by applicable law or agreed to in writing, software
11 | # distributed under the License is distributed on an "AS IS" BASIS,
12 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | # See the License for the specific language governing permissions and
14 | # limitations under the License.
15 | #
16 |
17 | # Project-wide Gradle settings.
18 |
19 | # IDE (e.g. Android Studio) users:
20 | # Gradle settings configured through the IDE *will override*
21 | # any settings specified in this file.
22 |
23 | # For more details on how to configure your build environment visit
24 | # http://www.gradle.org/docs/current/userguide/build_environment.html
25 |
26 | # Specifies the JVM arguments used for the daemon process.
27 | # The setting is particularly useful for tweaking memory settings.
28 | org.gradle.jvmargs=-Xmx1536m
29 |
30 | # When configured, Gradle will run in incubating parallel mode.
31 | # This option should only be used with decoupled projects. More details, visit
32 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
33 | # org.gradle.parallel=true
34 |
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #
2 | # Copyright (C) 2019 Google Inc.
3 | #
4 | # Licensed under the Apache License, Version 2.0 (the "License");
5 | # you may not use this file except in compliance with the License.
6 | # You may obtain a copy of the License at
7 | #
8 | # http://www.apache.org/licenses/LICENSE-2.0
9 | #
10 | # Unless required by applicable law or agreed to in writing, software
11 | # distributed under the License is distributed on an "AS IS" BASIS,
12 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | # See the License for the specific language governing permissions and
14 | # limitations under the License.
15 | #
16 |
17 | #Thu Jun 06 12:20:50 PDT 2019
18 | distributionBase=GRADLE_USER_HOME
19 | distributionPath=wrapper/dists
20 | zipStoreBase=GRADLE_USER_HOME
21 | zipStorePath=wrapper/dists
22 | distributionUrl=https\://services.gradle.org/distributions/gradle-5.1.1-all.zip
23 |
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/gradlew:
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1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
10 | DEFAULT_JVM_OPTS=""
11 |
12 | APP_NAME="Gradle"
13 | APP_BASE_NAME=`basename "$0"`
14 |
15 | # Use the maximum available, or set MAX_FD != -1 to use that value.
16 | MAX_FD="maximum"
17 |
18 | warn ( ) {
19 | echo "$*"
20 | }
21 |
22 | die ( ) {
23 | echo
24 | echo "$*"
25 | echo
26 | exit 1
27 | }
28 |
29 | # OS specific support (must be 'true' or 'false').
30 | cygwin=false
31 | msys=false
32 | darwin=false
33 | case "`uname`" in
34 | CYGWIN* )
35 | cygwin=true
36 | ;;
37 | Darwin* )
38 | darwin=true
39 | ;;
40 | MINGW* )
41 | msys=true
42 | ;;
43 | esac
44 |
45 | # Attempt to set APP_HOME
46 | # Resolve links: $0 may be a link
47 | PRG="$0"
48 | # Need this for relative symlinks.
49 | while [ -h "$PRG" ] ; do
50 | ls=`ls -ld "$PRG"`
51 | link=`expr "$ls" : '.*-> \(.*\)$'`
52 | if expr "$link" : '/.*' > /dev/null; then
53 | PRG="$link"
54 | else
55 | PRG=`dirname "$PRG"`"/$link"
56 | fi
57 | done
58 | SAVED="`pwd`"
59 | cd "`dirname \"$PRG\"`/" >/dev/null
60 | APP_HOME="`pwd -P`"
61 | cd "$SAVED" >/dev/null
62 |
63 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
64 |
65 | # Determine the Java command to use to start the JVM.
66 | if [ -n "$JAVA_HOME" ] ; then
67 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
68 | # IBM's JDK on AIX uses strange locations for the executables
69 | JAVACMD="$JAVA_HOME/jre/sh/java"
70 | else
71 | JAVACMD="$JAVA_HOME/bin/java"
72 | fi
73 | if [ ! -x "$JAVACMD" ] ; then
74 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
75 |
76 | Please set the JAVA_HOME variable in your environment to match the
77 | location of your Java installation."
78 | fi
79 | else
80 | JAVACMD="java"
81 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
82 |
83 | Please set the JAVA_HOME variable in your environment to match the
84 | location of your Java installation."
85 | fi
86 |
87 | # Increase the maximum file descriptors if we can.
88 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
89 | MAX_FD_LIMIT=`ulimit -H -n`
90 | if [ $? -eq 0 ] ; then
91 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
92 | MAX_FD="$MAX_FD_LIMIT"
93 | fi
94 | ulimit -n $MAX_FD
95 | if [ $? -ne 0 ] ; then
96 | warn "Could not set maximum file descriptor limit: $MAX_FD"
97 | fi
98 | else
99 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
100 | fi
101 | fi
102 |
103 | # For Darwin, add options to specify how the application appears in the dock
104 | if $darwin; then
105 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
106 | fi
107 |
108 | # For Cygwin, switch paths to Windows format before running java
109 | if $cygwin ; then
110 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
111 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
112 | JAVACMD=`cygpath --unix "$JAVACMD"`
113 |
114 | # We build the pattern for arguments to be converted via cygpath
115 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
116 | SEP=""
117 | for dir in $ROOTDIRSRAW ; do
118 | ROOTDIRS="$ROOTDIRS$SEP$dir"
119 | SEP="|"
120 | done
121 | OURCYGPATTERN="(^($ROOTDIRS))"
122 | # Add a user-defined pattern to the cygpath arguments
123 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
124 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
125 | fi
126 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
127 | i=0
128 | for arg in "$@" ; do
129 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
130 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
131 |
132 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
133 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
134 | else
135 | eval `echo args$i`="\"$arg\""
136 | fi
137 | i=$((i+1))
138 | done
139 | case $i in
140 | (0) set -- ;;
141 | (1) set -- "$args0" ;;
142 | (2) set -- "$args0" "$args1" ;;
143 | (3) set -- "$args0" "$args1" "$args2" ;;
144 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
145 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
146 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
147 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
148 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
149 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
150 | esac
151 | fi
152 |
153 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
154 | function splitJvmOpts() {
155 | JVM_OPTS=("$@")
156 | }
157 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
158 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
159 |
160 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
161 |
--------------------------------------------------------------------------------
/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
12 | set DEFAULT_JVM_OPTS=
13 |
14 | set DIRNAME=%~dp0
15 | if "%DIRNAME%" == "" set DIRNAME=.
16 | set APP_BASE_NAME=%~n0
17 | set APP_HOME=%DIRNAME%
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windowz variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 | if "%@eval[2+2]" == "4" goto 4NT_args
53 |
54 | :win9xME_args
55 | @rem Slurp the command line arguments.
56 | set CMD_LINE_ARGS=
57 | set _SKIP=2
58 |
59 | :win9xME_args_slurp
60 | if "x%~1" == "x" goto execute
61 |
62 | set CMD_LINE_ARGS=%*
63 | goto execute
64 |
65 | :4NT_args
66 | @rem Get arguments from the 4NT Shell from JP Software
67 | set CMD_LINE_ARGS=%$
68 |
69 | :execute
70 | @rem Setup the command line
71 |
72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
73 |
74 | @rem Execute Gradle
75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
76 |
77 | :end
78 | @rem End local scope for the variables with windows NT shell
79 | if "%ERRORLEVEL%"=="0" goto mainEnd
80 |
81 | :fail
82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
83 | rem the _cmd.exe /c_ return code!
84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
85 | exit /b 1
86 |
87 | :mainEnd
88 | if "%OS%"=="Windows_NT" endlocal
89 |
90 | :omega
91 |
--------------------------------------------------------------------------------
/settings.gradle:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2019 Google Inc.
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | include ':app'
18 |
--------------------------------------------------------------------------------