├── .github
└── ISSUE_TEMPLATE
├── .gitignore
├── CONTRIBUTING.md
├── LICENSE
├── README.md
├── app
├── .gitignore
├── build.gradle
├── proguard-rules.pro
└── src
│ └── main
│ ├── AndroidManifest.xml
│ ├── ic_launcher-playstore.png
│ ├── java
│ └── com
│ │ └── example
│ │ └── android
│ │ └── unscramble
│ │ ├── MainActivity.kt
│ │ └── ui
│ │ └── game
│ │ ├── GameFragment.kt
│ │ ├── GameViewModel.kt
│ │ └── ListofWords.kt
│ └── res
│ ├── drawable
│ ├── ic_error.xml
│ ├── ic_launcher_background.xml
│ └── ic_launcher_foreground.xml
│ ├── layout
│ ├── game_fragment.xml
│ └── main_activity.xml
│ ├── mipmap-anydpi-v26
│ ├── ic_launcher.xml
│ └── ic_launcher_round.xml
│ ├── mipmap-hdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-mdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── values-night
│ ├── styles.xml
│ └── themes.xml
│ └── values
│ ├── colors.xml
│ ├── dimens.xml
│ ├── strings.xml
│ ├── styles.xml
│ └── themes.xml
├── build.gradle
├── code-of-conduct.md
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
/.github/ISSUE_TEMPLATE:
--------------------------------------------------------------------------------
1 | ---
2 | name: Android Basics Unit 3 issue
3 | about: Report problems with the Android Basics Unit 3 codelabs
4 | title: 'Android Basics Unit 3 issue:'
5 | labels: ''
6 | assignees: ''
7 |
8 | ---
9 |
10 | **URL of codelab**
11 |
12 |
13 | **In which task and step of the codelab can this issue be found?**
14 |
15 |
16 | **Describe the problem**
17 |
18 |
19 |
20 |
21 | **Steps to reproduce?**
22 | 1. Go to...
23 | 2. Click on...
24 | 3. See error...
25 |
26 | **Versions**
27 | _Android Studio version:_
28 | _API version of the emulator:_
29 |
30 |
31 | **Additional information**
32 | _Include screenshots if they would be useful in clarifying the problem._
33 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | */.gitignore
2 | .gradle
3 | .DS_Store
4 |
5 | # built application files
6 | *.apk
7 | *.ap_
8 |
9 | # files for the dex VM
10 | *.dex
11 |
12 | # Java class files
13 | *.class
14 |
15 | # generated files
16 | bin/
17 | out/
18 | gen/
19 |
20 | # Libraries used by the app
21 | /libs
22 |
23 | # Build stuff (auto-generated by android update project ...)
24 | build.xml
25 | ant.properties
26 | local.properties
27 | project.properties
28 |
29 | # Eclipse project files
30 | .classpath
31 | .project
32 |
33 | # idea project files
34 | .idea/
35 | .idea/.name
36 | *.iml
37 | *.ipr
38 | *.iws
39 |
40 | # Gradle-based build
41 | build/
42 |
--------------------------------------------------------------------------------
/CONTRIBUTING.md:
--------------------------------------------------------------------------------
1 | # How to become a contributor and submit your own code
2 |
3 | ## Contributor License Agreements
4 |
5 | We'd love to accept your sample apps and patches! Before we can take them, we
6 | have to jump a couple of legal hurdles.
7 |
8 | Please fill out either the individual or corporate Contributor License Agreement
9 | (CLA).
10 |
11 | * If you are an individual writing original source code and you're sure you
12 | own the intellectual property, then you'll need to sign an [individual CLA]
13 | (https://developers.google.com/open-source/cla/individual).
14 | * If you work for a company that wants to allow you to contribute your work,
15 | then you'll need to sign a [corporate CLA]
16 | (https://developers.google.com/open-source/cla/corporate).
17 |
18 | Follow either of the two links above to access the appropriate CLA and
19 | instructions for how to sign and return it. Once we receive it, we'll be able to
20 | accept your pull requests.
21 |
22 | ## Contributing A Patch
23 |
24 | 1. Submit an issue describing your proposed change to the repo in question.
25 | 1. The repo owner will respond to your issue promptly.
26 | 1. If your proposed change is accepted, and you haven't already done so, sign a
27 | Contributor License Agreement (see details above).
28 | 1. Fork the desired repo, develop and test your code changes.
29 | 1. Ensure that your code adheres to the existing style in the sample to which
30 | you are contributing. Refer to the
31 | [Google Cloud Platform Samples Style Guide]
32 | (https://github.com/GoogleCloudPlatform/Template/wiki/style.html) for the
33 | recommended coding standards for this organization.
34 | 1. Ensure that your code has an appropriate set of unit tests which all pass.
35 | 1. Submit a pull request.
36 |
37 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 |
2 | Apache License
3 | Version 2.0, January 2004
4 | http://www.apache.org/licenses/
5 |
6 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
7 |
8 | 1. Definitions.
9 |
10 | "License" shall mean the terms and conditions for use, reproduction,
11 | and distribution as defined by Sections 1 through 9 of this document.
12 |
13 | "Licensor" shall mean the copyright owner or entity authorized by
14 | the copyright owner that is granting the License.
15 |
16 | "Legal Entity" shall mean the union of the acting entity and all
17 | other entities that control, are controlled by, or are under common
18 | control with that entity. For the purposes of this definition,
19 | "control" means (i) the power, direct or indirect, to cause the
20 | direction or management of such entity, whether by contract or
21 | otherwise, or (ii) ownership of fifty percent (50%) or more of the
22 | outstanding shares, or (iii) beneficial ownership of such entity.
23 |
24 | "You" (or "Your") shall mean an individual or Legal Entity
25 | exercising permissions granted by this License.
26 |
27 | "Source" form shall mean the preferred form for making modifications,
28 | including but not limited to software source code, documentation
29 | source, and configuration files.
30 |
31 | "Object" form shall mean any form resulting from mechanical
32 | transformation or translation of a Source form, including but
33 | not limited to compiled object code, generated documentation,
34 | and conversions to other media types.
35 |
36 | "Work" shall mean the work of authorship, whether in Source or
37 | Object form, made available under the License, as indicated by a
38 | copyright notice that is included in or attached to the work
39 | (an example is provided in the Appendix below).
40 |
41 | "Derivative Works" shall mean any work, whether in Source or Object
42 | form, that is based on (or derived from) the Work and for which the
43 | editorial revisions, annotations, elaborations, or other modifications
44 | represent, as a whole, an original work of authorship. For the purposes
45 | of this License, Derivative Works shall not include works that remain
46 | separable from, or merely link (or bind by name) to the interfaces of,
47 | the Work and Derivative Works thereof.
48 |
49 | "Contribution" shall mean any work of authorship, including
50 | the original version of the Work and any modifications or additions
51 | to that Work or Derivative Works thereof, that is intentionally
52 | submitted to Licensor for inclusion in the Work by the copyright owner
53 | or by an individual or Legal Entity authorized to submit on behalf of
54 | the copyright owner. For the purposes of this definition, "submitted"
55 | means any form of electronic, verbal, or written communication sent
56 | to the Licensor or its representatives, including but not limited to
57 | communication on electronic mailing lists, source code control systems,
58 | and issue tracking systems that are managed by, or on behalf of, the
59 | Licensor for the purpose of discussing and improving the Work, but
60 | excluding communication that is conspicuously marked or otherwise
61 | designated in writing by the copyright owner as "Not a Contribution."
62 |
63 | "Contributor" shall mean Licensor and any individual or Legal Entity
64 | on behalf of whom a Contribution has been received by Licensor and
65 | subsequently incorporated within the Work.
66 |
67 | 2. Grant of Copyright License. Subject to the terms and conditions of
68 | this License, each Contributor hereby grants to You a perpetual,
69 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable
70 | copyright license to reproduce, prepare Derivative Works of,
71 | publicly display, publicly perform, sublicense, and distribute the
72 | Work and such Derivative Works in Source or Object form.
73 |
74 | 3. Grant of Patent License. Subject to the terms and conditions of
75 | this License, each Contributor hereby grants to You a perpetual,
76 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable
77 | (except as stated in this section) patent license to make, have made,
78 | use, offer to sell, sell, import, and otherwise transfer the Work,
79 | where such license applies only to those patent claims licensable
80 | by such Contributor that are necessarily infringed by their
81 | Contribution(s) alone or by combination of their Contribution(s)
82 | with the Work to which such Contribution(s) was submitted. If You
83 | institute patent litigation against any entity (including a
84 | cross-claim or counterclaim in a lawsuit) alleging that the Work
85 | or a Contribution incorporated within the Work constitutes direct
86 | or contributory patent infringement, then any patent licenses
87 | granted to You under this License for that Work shall terminate
88 | as of the date such litigation is filed.
89 |
90 | 4. Redistribution. You may reproduce and distribute copies of the
91 | Work or Derivative Works thereof in any medium, with or without
92 | modifications, and in Source or Object form, provided that You
93 | meet the following conditions:
94 |
95 | (a) You must give any other recipients of the Work or
96 | Derivative Works a copy of this License; and
97 |
98 | (b) You must cause any modified files to carry prominent notices
99 | stating that You changed the files; and
100 |
101 | (c) You must retain, in the Source form of any Derivative Works
102 | that You distribute, all copyright, patent, trademark, and
103 | attribution notices from the Source form of the Work,
104 | excluding those notices that do not pertain to any part of
105 | the Derivative Works; and
106 |
107 | (d) If the Work includes a "NOTICE" text file as part of its
108 | distribution, then any Derivative Works that You distribute must
109 | include a readable copy of the attribution notices contained
110 | within such NOTICE file, excluding those notices that do not
111 | pertain to any part of the Derivative Works, in at least one
112 | of the following places: within a NOTICE text file distributed
113 | as part of the Derivative Works; within the Source form or
114 | documentation, if provided along with the Derivative Works; or,
115 | within a display generated by the Derivative Works, if and
116 | wherever such third-party notices normally appear. The contents
117 | of the NOTICE file are for informational purposes only and
118 | do not modify the License. You may add Your own attribution
119 | notices within Derivative Works that You distribute, alongside
120 | or as an addendum to the NOTICE text from the Work, provided
121 | that such additional attribution notices cannot be construed
122 | as modifying the License.
123 |
124 | You may add Your own copyright statement to Your modifications and
125 | may provide additional or different license terms and conditions
126 | for use, reproduction, or distribution of Your modifications, or
127 | for any such Derivative Works as a whole, provided Your use,
128 | reproduction, and distribution of the Work otherwise complies with
129 | the conditions stated in this License.
130 |
131 | 5. Submission of Contributions. Unless You explicitly state otherwise,
132 | any Contribution intentionally submitted for inclusion in the Work
133 | by You to the Licensor shall be under the terms and conditions of
134 | this License, without any additional terms or conditions.
135 | Notwithstanding the above, nothing herein shall supersede or modify
136 | the terms of any separate license agreement you may have executed
137 | with Licensor regarding such Contributions.
138 |
139 | 6. Trademarks. This License does not grant permission to use the trade
140 | names, trademarks, service marks, or product names of the Licensor,
141 | except as required for reasonable and customary use in describing the
142 | origin of the Work and reproducing the content of the NOTICE file.
143 |
144 | 7. Disclaimer of Warranty. Unless required by applicable law or
145 | agreed to in writing, Licensor provides the Work (and each
146 | Contributor provides its Contributions) on an "AS IS" BASIS,
147 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
148 | implied, including, without limitation, any warranties or conditions
149 | of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
150 | PARTICULAR PURPOSE. You are solely responsible for determining the
151 | appropriateness of using or redistributing the Work and assume any
152 | risks associated with Your exercise of permissions under this License.
153 |
154 | 8. Limitation of Liability. In no event and under no legal theory,
155 | whether in tort (including negligence), contract, or otherwise,
156 | unless required by applicable law (such as deliberate and grossly
157 | negligent acts) or agreed to in writing, shall any Contributor be
158 | liable to You for damages, including any direct, indirect, special,
159 | incidental, or consequential damages of any character arising as a
160 | result of this License or out of the use or inability to use the
161 | Work (including but not limited to damages for loss of goodwill,
162 | work stoppage, computer failure or malfunction, or any and all
163 | other commercial damages or losses), even if such Contributor
164 | has been advised of the possibility of such damages.
165 |
166 | 9. Accepting Warranty or Additional Liability. While redistributing
167 | the Work or Derivative Works thereof, You may choose to offer,
168 | and charge a fee for, acceptance of support, warranty, indemnity,
169 | or other liability obligations and/or rights consistent with this
170 | License. However, in accepting such obligations, You may act only
171 | on Your own behalf and on Your sole responsibility, not on behalf
172 | of any other Contributor, and only if You agree to indemnify,
173 | defend, and hold each Contributor harmless for any liability
174 | incurred by, or claims asserted against, such Contributor by reason
175 | of your accepting any such warranty or additional liability.
176 |
177 | END OF TERMS AND CONDITIONS
178 |
179 | APPENDIX: How to apply the Apache License to your work.
180 |
181 | To apply the Apache License to your work, attach the following
182 | boilerplate notice, with the fields enclosed by brackets "[]"
183 | replaced with your own identifying information. (Don't include
184 | the brackets!) The text should be enclosed in the appropriate
185 | comment syntax for the file format. We also recommend that a
186 | file or class name and description of purpose be included on the
187 | same "printed page" as the copyright notice for easier
188 | identification within third-party archives.
189 |
190 | Copyright [yyyy] [name of copyright owner]
191 |
192 | Licensed under the Apache License, Version 2.0 (the "License");
193 | you may not use this file except in compliance with the License.
194 | You may obtain a copy of the License at
195 |
196 | http://www.apache.org/licenses/LICENSE-2.0
197 |
198 | Unless required by applicable law or agreed to in writing, software
199 | distributed under the License is distributed on an "AS IS" BASIS,
200 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
201 | See the License for the specific language governing permissions and
202 | limitations under the License.
203 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | Unscramble App
2 | ===================================
3 |
4 | Single player game app that displays scrambled words. To play the game, player has to make a
5 | word using all the letters in the displayed scrambled word.
6 | This code demonstrates the Android Architecture component- ViewModel and LiveData.
7 | This code sample also demonstrates how to implement Data Binding with LiveData.
8 |
9 | Used in the [Android Basics with Kotlin](https://developer.android.com/courses/android-basics-kotlin/course) course.
10 |
11 |
12 | Pre-requisites
13 | --------------
14 |
15 | You need to know:
16 | - How to use Fragments
17 | - How to design a layout in ConstraintLayout
18 | - How to write control flow statements (if / else, when statements)
19 | - How to update the UI of the app based on user input
20 | - How to add a click listener to a Button
21 |
22 | Getting Started
23 | ---------------
24 |
25 | 1. Download and run the app.
26 |
--------------------------------------------------------------------------------
/app/.gitignore:
--------------------------------------------------------------------------------
1 | /build
--------------------------------------------------------------------------------
/app/build.gradle:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2020 The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | plugins {
18 | id 'com.android.application'
19 | id 'kotlin-android'
20 | id 'kotlin-kapt'
21 | }
22 |
23 | android {
24 | compileSdkVersion 33
25 |
26 | defaultConfig {
27 | applicationId "com.example.android.unscramble"
28 | minSdkVersion 23
29 | targetSdkVersion 33
30 | versionCode 1
31 | versionName "1.0"
32 |
33 | testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
34 | }
35 |
36 | buildTypes {
37 | release {
38 | minifyEnabled false
39 | proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
40 | }
41 | }
42 | compileOptions {
43 | sourceCompatibility JavaVersion.VERSION_1_8
44 | targetCompatibility JavaVersion.VERSION_1_8
45 | }
46 | kotlinOptions {
47 | jvmTarget = '1.8'
48 | }
49 | buildFeatures {
50 | dataBinding = true
51 | }
52 | }
53 |
54 | dependencies {
55 |
56 | implementation 'androidx.core:core-ktx:1.9.0'
57 | implementation 'androidx.appcompat:appcompat:1.6.1'
58 | implementation 'com.google.android.material:material:1.8.0'
59 | implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
60 | // LiveData
61 | implementation 'androidx.lifecycle:lifecycle-livedata-ktx:2.5.1'
62 | // ViewModel
63 | implementation 'androidx.lifecycle:lifecycle-viewmodel-ktx:2.5.1'
64 | implementation 'androidx.fragment:fragment-ktx:1.5.5'
65 | }
--------------------------------------------------------------------------------
/app/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
--------------------------------------------------------------------------------
/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
20 |
21 |
28 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
--------------------------------------------------------------------------------
/app/src/main/ic_launcher-playstore.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/ic_launcher-playstore.png
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/unscramble/MainActivity.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2020 The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.unscramble
18 |
19 | import android.os.Bundle
20 | import androidx.appcompat.app.AppCompatActivity
21 |
22 | /**
23 | * Creates an Activity that hosts the Game fragment in the app
24 | */
25 | class MainActivity : AppCompatActivity() {
26 |
27 | override fun onCreate(savedInstanceState: Bundle?) {
28 | super.onCreate(savedInstanceState)
29 | setContentView(R.layout.main_activity)
30 | }
31 | }
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/unscramble/ui/game/GameFragment.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2020 The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.unscramble.ui.game
18 |
19 | import android.os.Bundle
20 | import android.view.LayoutInflater
21 | import android.view.View
22 | import android.view.ViewGroup
23 | import androidx.databinding.DataBindingUtil
24 | import androidx.fragment.app.Fragment
25 | import androidx.fragment.app.viewModels
26 | import com.example.android.unscramble.R
27 | import com.example.android.unscramble.databinding.GameFragmentBinding
28 | import com.google.android.material.dialog.MaterialAlertDialogBuilder
29 |
30 | /**
31 | * Fragment where the game is played, contains the game logic.
32 | */
33 | class GameFragment : Fragment() {
34 |
35 | // Binding object instance with access to the views in the game_fragment.xml layout
36 | private lateinit var binding: GameFragmentBinding
37 |
38 | // Create a ViewModel the first time the fragment is created.
39 | // If the fragment is re-created, it receives the same GameViewModel instance created by the
40 | // first fragment.
41 | private val viewModel: GameViewModel by viewModels()
42 |
43 | override fun onCreateView(
44 | inflater: LayoutInflater, container: ViewGroup?,
45 | savedInstanceState: Bundle?
46 | ): View {
47 | // Inflate the layout XML file and return a binding object instance
48 | binding = DataBindingUtil.inflate(inflater, R.layout.game_fragment, container, false)
49 | return binding.root
50 | }
51 |
52 | override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
53 | super.onViewCreated(view, savedInstanceState)
54 |
55 | // Set the viewModel for data binding - this allows the bound layout access
56 | // to all the data in the VieWModel
57 | binding.gameViewModel = viewModel
58 | binding.maxNoOfWords = MAX_NO_OF_WORDS
59 | // Specify the fragment view as the lifecycle owner of the binding.
60 | // This is used so that the binding can observe LiveData updates
61 | binding.lifecycleOwner = viewLifecycleOwner
62 |
63 | // Setup a click listener for the Submit and Skip buttons.
64 | binding.submit.setOnClickListener { onSubmitWord() }
65 | binding.skip.setOnClickListener { onSkipWord() }
66 | if (viewModel.isGameOver()) { showFinalScoreDialog() }
67 | }
68 |
69 | /*
70 | * Checks the user's word, and updates the score accordingly.
71 | * Displays the next scrambled word.
72 | * After the last word, the user is shown a Dialog with the final score.
73 | */
74 | private fun onSubmitWord() {
75 | val playerWord = binding.textInputEditText.text.toString()
76 |
77 | if (viewModel.isUserWordCorrect(playerWord)) {
78 | setErrorTextField(false)
79 | if (!viewModel.nextWord()) {
80 | showFinalScoreDialog()
81 | }
82 | } else {
83 | setErrorTextField(true)
84 | }
85 | }
86 |
87 | /*
88 | * Skips the current word without changing the score.
89 | * Increases the word count.
90 | * After the last word, the user is shown a Dialog with the final score.
91 | */
92 | private fun onSkipWord() {
93 | if (viewModel.nextWord()) {
94 | setErrorTextField(false)
95 | } else {
96 | showFinalScoreDialog()
97 | }
98 | }
99 |
100 | /*
101 | * Creates and shows an AlertDialog with final score.
102 | */
103 | private fun showFinalScoreDialog() {
104 | MaterialAlertDialogBuilder(requireContext())
105 | .setTitle(getString(R.string.congratulations))
106 | .setMessage(getString(R.string.you_scored, viewModel.score.value))
107 | .setCancelable(false)
108 | .setNegativeButton(getString(R.string.exit)) { _, _ ->
109 | exitGame()
110 | }
111 | .setPositiveButton(getString(R.string.play_again)) { _, _ ->
112 | restartGame()
113 | }
114 | .show()
115 | }
116 |
117 | /*
118 | * Re-initializes the data in the ViewModel and updates the views with the new data, to
119 | * restart the game.
120 | */
121 | private fun restartGame() {
122 | viewModel.reinitializeData()
123 | setErrorTextField(false)
124 | }
125 |
126 | /*
127 | * Exits the game.
128 | */
129 | private fun exitGame() {
130 | activity?.finish()
131 | }
132 |
133 | /*
134 | * Sets and resets the text field error status.
135 | */
136 | private fun setErrorTextField(error: Boolean) {
137 | if (error) {
138 | binding.textField.isErrorEnabled = true
139 | binding.textField.error = getString(R.string.try_again)
140 | } else {
141 | binding.textField.isErrorEnabled = false
142 | binding.textInputEditText.text = null
143 | }
144 | }
145 | }
146 |
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/unscramble/ui/game/GameViewModel.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2020 The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.unscramble.ui.game
18 |
19 | import android.text.Spannable
20 | import android.text.SpannableString
21 | import android.text.style.TtsSpan
22 | import android.util.Log
23 | import androidx.lifecycle.LiveData
24 | import androidx.lifecycle.MutableLiveData
25 | import androidx.lifecycle.Transformations
26 | import androidx.lifecycle.ViewModel
27 |
28 | /**
29 | * ViewModel containing the app data and methods to process the data
30 | */
31 | class GameViewModel : ViewModel() {
32 | private val _score = MutableLiveData(0)
33 | val score: LiveData
34 | get() = _score
35 |
36 | private val _currentWordCount = MutableLiveData(0)
37 | val currentWordCount: LiveData
38 | get() = _currentWordCount
39 |
40 | private val _currentScrambledWord = MutableLiveData()
41 | val currentScrambledWord: LiveData = Transformations.map(_currentScrambledWord) {
42 | if (it == null) {
43 | SpannableString("")
44 | } else {
45 | val scrambledWord = it.toString()
46 | val spannable: Spannable = SpannableString(scrambledWord)
47 | spannable.setSpan(
48 | TtsSpan.VerbatimBuilder(scrambledWord).build(),
49 | 0,
50 | scrambledWord.length,
51 | Spannable.SPAN_INCLUSIVE_INCLUSIVE
52 | )
53 | spannable
54 | }
55 | }
56 |
57 | // List of words used in the game
58 | private var wordsList: MutableList = mutableListOf()
59 | private lateinit var currentWord: String
60 |
61 | private var isGameOver: Boolean = false
62 |
63 |
64 | init {
65 | getNextWord()
66 | }
67 |
68 | /*
69 | * Updates currentWord and currentScrambledWord with the next word.
70 | */
71 | private fun getNextWord() {
72 | currentWord = allWordsList.random()
73 | val tempWord = currentWord.toCharArray()
74 | tempWord.shuffle()
75 |
76 | while (String(tempWord).equals(currentWord, false)) {
77 | tempWord.shuffle()
78 | }
79 | if (wordsList.contains(currentWord)) {
80 | getNextWord()
81 | } else {
82 | Log.d("Unscramble", "currentWord= $currentWord")
83 | _currentScrambledWord.value = String(tempWord)
84 | _currentWordCount.value = _currentWordCount.value?.inc()
85 | wordsList.add(currentWord)
86 | }
87 | }
88 |
89 | /*
90 | * Re-initializes the game data to restart the game.
91 | */
92 | fun reinitializeData() {
93 | _score.value = 0
94 | _currentWordCount.value = 0
95 | wordsList.clear()
96 | getNextWord()
97 | isGameOver = false
98 | }
99 |
100 | /*
101 | * Increases the game score if the player’s word is correct.
102 | */
103 | private fun increaseScore() {
104 | _score.value = _score.value?.plus(SCORE_INCREASE)
105 | }
106 |
107 | /*
108 | * Returns true if the player word is correct.
109 | * Increases the score accordingly.
110 | */
111 | fun isUserWordCorrect(playerWord: String): Boolean {
112 | if (playerWord.equals(currentWord, true)) {
113 | increaseScore()
114 | return true
115 | }
116 | return false
117 | }
118 |
119 | /*
120 | * Returns true if the current word count is less than MAX_NO_OF_WORDS
121 | */
122 | fun nextWord(): Boolean {
123 | return if (_currentWordCount.value!! < MAX_NO_OF_WORDS) {
124 | getNextWord()
125 | true
126 | } else {
127 | isGameOver = true
128 | false
129 | }
130 | }
131 |
132 | fun isGameOver() = isGameOver
133 | }
134 |
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/unscramble/ui/game/ListofWords.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2020 The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.unscramble.ui.game
18 |
19 |
20 | const val MAX_NO_OF_WORDS = 10
21 | const val SCORE_INCREASE = 20
22 |
23 | // List with all the words for the Game
24 | val allWordsList: List =
25 | listOf("animal",
26 | "auto",
27 | "anecdote",
28 | "alphabet",
29 | "all",
30 | "awesome",
31 | "arise",
32 | "balloon",
33 | "basket",
34 | "bench",
35 | "best",
36 | "birthday",
37 | "book",
38 | "briefcase",
39 | "camera",
40 | "camping",
41 | "candle",
42 | "cat",
43 | "cauliflower",
44 | "chat",
45 | "children",
46 | "class",
47 | "classic",
48 | "classroom",
49 | "coffee",
50 | "colorful",
51 | "cookie",
52 | "creative",
53 | "cruise",
54 | "dance",
55 | "daytime",
56 | "dinosaur",
57 | "doorknob",
58 | "dine",
59 | "dream",
60 | "dusk",
61 | "eating",
62 | "elephant",
63 | "emerald",
64 | "eerie",
65 | "electric",
66 | "finish",
67 | "flowers",
68 | "follow",
69 | "fox",
70 | "frame",
71 | "free",
72 | "frequent",
73 | "funnel",
74 | "green",
75 | "guitar",
76 | "grocery",
77 | "glass",
78 | "great",
79 | "giggle",
80 | "haircut",
81 | "half",
82 | "homemade",
83 | "happen",
84 | "honey",
85 | "hurry",
86 | "hundred",
87 | "ice",
88 | "igloo",
89 | "invest",
90 | "invite",
91 | "icon",
92 | "introduce",
93 | "joke",
94 | "jovial",
95 | "journal",
96 | "jump",
97 | "join",
98 | "kangaroo",
99 | "keyboard",
100 | "kitchen",
101 | "koala",
102 | "kind",
103 | "kaleidoscope",
104 | "landscape",
105 | "late",
106 | "laugh",
107 | "learning",
108 | "lemon",
109 | "letter",
110 | "lily",
111 | "magazine",
112 | "marine",
113 | "marshmallow",
114 | "maze",
115 | "meditate",
116 | "melody",
117 | "minute",
118 | "monument",
119 | "moon",
120 | "motorcycle",
121 | "mountain",
122 | "music",
123 | "north",
124 | "nose",
125 | "night",
126 | "name",
127 | "never",
128 | "negotiate",
129 | "number",
130 | "opposite",
131 | "octopus",
132 | "oak",
133 | "order",
134 | "open",
135 | "polar",
136 | "pack",
137 | "painting",
138 | "person",
139 | "picnic",
140 | "pillow",
141 | "pizza",
142 | "podcast",
143 | "presentation",
144 | "puppy",
145 | "puzzle",
146 | "recipe",
147 | "release",
148 | "restaurant",
149 | "revolve",
150 | "rewind",
151 | "room",
152 | "run",
153 | "secret",
154 | "seed",
155 | "ship",
156 | "shirt",
157 | "should",
158 | "small",
159 | "spaceship",
160 | "stargazing",
161 | "skill",
162 | "street",
163 | "style",
164 | "sunrise",
165 | "taxi",
166 | "tidy",
167 | "timer",
168 | "together",
169 | "tooth",
170 | "tourist",
171 | "travel",
172 | "truck",
173 | "under",
174 | "useful",
175 | "unicorn",
176 | "unique",
177 | "uplift",
178 | "uniform",
179 | "vase",
180 | "violin",
181 | "visitor",
182 | "vision",
183 | "volume",
184 | "view",
185 | "walrus",
186 | "wander",
187 | "world",
188 | "winter",
189 | "well",
190 | "whirlwind",
191 | "x-ray",
192 | "xylophone",
193 | "yoga",
194 | "yogurt",
195 | "yoyo",
196 | "you",
197 | "year",
198 | "yummy",
199 | "zebra",
200 | "zigzag",
201 | "zoology",
202 | "zone",
203 | "zeal")
--------------------------------------------------------------------------------
/app/src/main/res/drawable/ic_error.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
20 |
21 |
22 |
--------------------------------------------------------------------------------
/app/src/main/res/drawable/ic_launcher_background.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
22 |
26 |
29 |
30 |
31 |
--------------------------------------------------------------------------------
/app/src/main/res/drawable/ic_launcher_foreground.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
22 |
26 |
29 |
32 |
35 |
38 |
41 |
44 |
45 |
46 |
--------------------------------------------------------------------------------
/app/src/main/res/layout/game_fragment.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
20 |
21 |
22 |
25 |
28 |
29 |
30 |
33 |
34 |
39 |
40 |
51 |
52 |
61 |
62 |
72 |
73 |
86 |
87 |
97 |
98 |
108 |
109 |
122 |
123 |
129 |
130 |
131 |
132 |
133 |
--------------------------------------------------------------------------------
/app/src/main/res/layout/main_activity.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
23 |
24 |
33 |
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
19 |
20 |
21 |
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
19 |
20 |
21 |
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-hdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-hdpi/ic_launcher.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-hdpi/ic_launcher_round.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-mdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-mdpi/ic_launcher.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-mdpi/ic_launcher_round.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-xhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
--------------------------------------------------------------------------------
/app/src/main/res/values-night/styles.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
19 |
26 |
--------------------------------------------------------------------------------
/app/src/main/res/values-night/themes.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
18 |
19 |
33 |
--------------------------------------------------------------------------------
/app/src/main/res/values/colors.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
19 | #FF9FA8DA
20 | #FF3F51B5
21 | #FF283593
22 | #FF81D4FA
23 | #FF0288D1
24 | #FFD32F2F
25 | #FFEF5350
26 | #FF000000
27 | #FFFFFFFF
28 |
--------------------------------------------------------------------------------
/app/src/main/res/values/dimens.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
19 | 16dp
20 | 32dp
21 |
--------------------------------------------------------------------------------
/app/src/main/res/values/strings.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
18 | Unscramble
19 | Unscramble the word using all the letters.
20 | Skip
21 | Submit
22 | Score: %d
23 | %d of %d words
24 | Enter your word
25 | Congratulations!
26 | "You scored: %d"
27 | Exit
28 | Play Again
29 | Try again!
30 |
--------------------------------------------------------------------------------
/app/src/main/res/values/styles.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
19 |
26 |
--------------------------------------------------------------------------------
/app/src/main/res/values/themes.xml:
--------------------------------------------------------------------------------
1 |
16 |
17 |
18 |
19 |
33 |
--------------------------------------------------------------------------------
/build.gradle:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2020 The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
18 | buildscript {
19 | ext.kotlin_version = "1.8.0"
20 | repositories {
21 | google()
22 | mavenCentral()
23 | }
24 | dependencies {
25 | classpath 'com.android.tools.build:gradle:7.4.2'
26 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
27 |
28 | // NOTE: Do not place your application dependencies here; they belong
29 | // in the individual module build.gradle files
30 | }
31 | }
32 |
33 | allprojects {
34 | repositories {
35 | google()
36 | mavenCentral()
37 | }
38 | }
39 |
40 | task clean(type: Delete) {
41 | delete rootProject.buildDir
42 | }
--------------------------------------------------------------------------------
/code-of-conduct.md:
--------------------------------------------------------------------------------
1 | # Code of Conduct
2 |
3 | ## Our Pledge
4 |
5 | In the interest of fostering an open and welcoming environment, we as
6 | contributors and maintainers pledge to making participation in our project and
7 | our community a harassment-free experience for everyone, regardless of age, body
8 | size, disability, ethnicity, gender identity and expression, level of
9 | experience, education, socio-economic status, nationality, personal appearance,
10 | race, religion, or sexual identity and orientation.
11 |
12 | ## Our Standards
13 |
14 | Examples of behavior that contributes to creating a positive environment
15 | include:
16 |
17 | * Using welcoming and inclusive language
18 | * Being respectful of differing viewpoints and experiences
19 | * Gracefully accepting constructive criticism
20 | * Focusing on what is best for the community
21 | * Showing empathy towards other community members
22 |
23 | Examples of unacceptable behavior by participants include:
24 |
25 | * The use of sexualized language or imagery and unwelcome sexual attention or
26 | advances
27 | * Trolling, insulting/derogatory comments, and personal or political attacks
28 | * Public or private harassment
29 | * Publishing others' private information, such as a physical or electronic
30 | address, without explicit permission
31 | * Other conduct which could reasonably be considered inappropriate in a
32 | professional setting
33 |
34 | ## Our Responsibilities
35 |
36 | Project maintainers are responsible for clarifying the standards of acceptable
37 | behavior and are expected to take appropriate and fair corrective action in
38 | response to any instances of unacceptable behavior.
39 |
40 | Project maintainers have the right and responsibility to remove, edit, or reject
41 | comments, commits, code, wiki edits, issues, and other contributions that are
42 | not aligned to this Code of Conduct, or to ban temporarily or permanently any
43 | contributor for other behaviors that they deem inappropriate, threatening,
44 | offensive, or harmful.
45 |
46 | ## Scope
47 |
48 | This Code of Conduct applies both within project spaces and in public spaces
49 | when an individual is representing the project or its community. Examples of
50 | representing a project or community include using an official project e-mail
51 | address, posting via an official social media account, or acting as an appointed
52 | representative at an online or offline event. Representation of a project may be
53 | further defined and clarified by project maintainers.
54 |
55 | This Code of Conduct also applies outside the project spaces when the Project
56 | Steward has a reasonable belief that an individual's behavior may have a
57 | negative impact on the project or its community.
58 |
59 | ## Conflict Resolution
60 |
61 | We do not believe that all conflict is bad; healthy debate and disagreement
62 | often yield positive results. However, it is never okay to be disrespectful or
63 | to engage in behavior that violates the project’s code of conduct.
64 |
65 | If you see someone violating the code of conduct, you are encouraged to address
66 | the behavior directly with those involved. Many issues can be resolved quickly
67 | and easily, and this gives people more control over the outcome of their
68 | dispute. If you are unable to resolve the matter for any reason, or if the
69 | behavior is threatening or harassing, report it. We are dedicated to providing
70 | an environment where participants feel welcome and safe.
71 |
72 | Reports should be directed to *Jennie Eldon (jenniee@google.com)*, the
73 | Project Steward(s) for *Android Basics*. It is the Project Steward’s duty to
74 | receive and address reported violations of the code of conduct. They will then
75 | work with a committee consisting of representatives from the Open Source
76 | Programs Office and the Google Open Source Strategy team. If for any reason you
77 | are uncomfortable reaching out to the Project Steward, please email
78 | opensource@google.com.
79 |
80 | We will investigate every complaint, but you may not receive a direct response.
81 | We will use our discretion in determining when and how to follow up on reported
82 | incidents, which may range from not taking action to permanent expulsion from
83 | the project and project-sponsored spaces. We will notify the accused of the
84 | report and provide them an opportunity to discuss it before any action is taken.
85 | The identity of the reporter will be omitted from the details of the report
86 | supplied to the accused. In potentially harmful situations, such as ongoing
87 | harassment or threats to anyone's safety, we may take action without notice.
88 |
89 | ## Attribution
90 |
91 | This Code of Conduct is adapted from the Contributor Covenant, version 1.4,
92 | available at
93 | https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
94 |
--------------------------------------------------------------------------------
/gradle.properties:
--------------------------------------------------------------------------------
1 | #
2 | # Copyright (C) 2020 The Android Open Source Project
3 | #
4 | # Licensed under the Apache License, Version 2.0 (the "License");
5 | # you may not use this file except in compliance with the License.
6 | # You may obtain a copy of the License at
7 | #
8 | # http://www.apache.org/licenses/LICENSE-2.0
9 | #
10 | # Unless required by applicable law or agreed to in writing, software
11 | # distributed under the License is distributed on an "AS IS" BASIS,
12 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | # See the License for the specific language governing permissions and
14 | # limitations under the License.
15 | #
16 |
17 | # Project-wide Gradle settings.
18 | # IDE (e.g. Android Studio) users:
19 | # Gradle settings configured through the IDE *will override*
20 | # any settings specified in this file.
21 | # For more details on how to configure your build environment visit
22 | # http://www.gradle.org/docs/current/userguide/build_environment.html
23 | # Specifies the JVM arguments used for the daemon process.
24 | # The setting is particularly useful for tweaking memory settings.
25 | org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
26 | # When configured, Gradle will run in incubating parallel mode.
27 | # This option should only be used with decoupled projects. More details, visit
28 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
29 | # org.gradle.parallel=true
30 | # AndroidX package structure to make it clearer which packages are bundled with the
31 | # Android operating system, and which are packaged with your app"s APK
32 | # https://developer.android.com/topic/libraries/support-library/androidx-rn
33 | android.useAndroidX=true
34 | # Automatically convert third-party libraries to use AndroidX
35 | android.enableJetifier=true
36 | # Kotlin code style for this project: "official" or "obsolete":
37 | kotlin.code.style=official
38 | android.injected.testOnly = false
39 | org.gradle.unsafe.configuration-cache=true
--------------------------------------------------------------------------------
/gradle/wrapper/gradle-wrapper.jar:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/google-developer-training/android-basics-kotlin-unscramble-app/e900b6d1a23d53390998f834970ed91e14735d0b/gradle/wrapper/gradle-wrapper.jar
--------------------------------------------------------------------------------
/gradle/wrapper/gradle-wrapper.properties:
--------------------------------------------------------------------------------
1 | #
2 | # Copyright (C) 2020 The Android Open Source Project
3 | #
4 | # Licensed under the Apache License, Version 2.0 (the "License");
5 | # you may not use this file except in compliance with the License.
6 | # You may obtain a copy of the License at
7 | #
8 | # http://www.apache.org/licenses/LICENSE-2.0
9 | #
10 | # Unless required by applicable law or agreed to in writing, software
11 | # distributed under the License is distributed on an "AS IS" BASIS,
12 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | # See the License for the specific language governing permissions and
14 | # limitations under the License.
15 | #
16 |
17 | #Mon Sep 28 14:37:15 PDT 2020
18 | distributionBase=GRADLE_USER_HOME
19 | distributionPath=wrapper/dists
20 | zipStoreBase=GRADLE_USER_HOME
21 | zipStorePath=wrapper/dists
22 | distributionUrl=https\://services.gradle.org/distributions/gradle-7.6-all.zip
23 |
--------------------------------------------------------------------------------
/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env sh
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Attempt to set APP_HOME
10 | # Resolve links: $0 may be a link
11 | PRG="$0"
12 | # Need this for relative symlinks.
13 | while [ -h "$PRG" ] ; do
14 | ls=`ls -ld "$PRG"`
15 | link=`expr "$ls" : '.*-> \(.*\)$'`
16 | if expr "$link" : '/.*' > /dev/null; then
17 | PRG="$link"
18 | else
19 | PRG=`dirname "$PRG"`"/$link"
20 | fi
21 | done
22 | SAVED="`pwd`"
23 | cd "`dirname \"$PRG\"`/" >/dev/null
24 | APP_HOME="`pwd -P`"
25 | cd "$SAVED" >/dev/null
26 |
27 | APP_NAME="Gradle"
28 | APP_BASE_NAME=`basename "$0"`
29 |
30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
31 | DEFAULT_JVM_OPTS=""
32 |
33 | # Use the maximum available, or set MAX_FD != -1 to use that value.
34 | MAX_FD="maximum"
35 |
36 | warn () {
37 | echo "$*"
38 | }
39 |
40 | die () {
41 | echo
42 | echo "$*"
43 | echo
44 | exit 1
45 | }
46 |
47 | # OS specific support (must be 'true' or 'false').
48 | cygwin=false
49 | msys=false
50 | darwin=false
51 | nonstop=false
52 | case "`uname`" in
53 | CYGWIN* )
54 | cygwin=true
55 | ;;
56 | Darwin* )
57 | darwin=true
58 | ;;
59 | MINGW* )
60 | msys=true
61 | ;;
62 | NONSTOP* )
63 | nonstop=true
64 | ;;
65 | esac
66 |
67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
68 |
69 | # Determine the Java command to use to start the JVM.
70 | if [ -n "$JAVA_HOME" ] ; then
71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
72 | # IBM's JDK on AIX uses strange locations for the executables
73 | JAVACMD="$JAVA_HOME/jre/sh/java"
74 | else
75 | JAVACMD="$JAVA_HOME/bin/java"
76 | fi
77 | if [ ! -x "$JAVACMD" ] ; then
78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
79 |
80 | Please set the JAVA_HOME variable in your environment to match the
81 | location of your Java installation."
82 | fi
83 | else
84 | JAVACMD="java"
85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
86 |
87 | Please set the JAVA_HOME variable in your environment to match the
88 | location of your Java installation."
89 | fi
90 |
91 | # Increase the maximum file descriptors if we can.
92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
93 | MAX_FD_LIMIT=`ulimit -H -n`
94 | if [ $? -eq 0 ] ; then
95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
96 | MAX_FD="$MAX_FD_LIMIT"
97 | fi
98 | ulimit -n $MAX_FD
99 | if [ $? -ne 0 ] ; then
100 | warn "Could not set maximum file descriptor limit: $MAX_FD"
101 | fi
102 | else
103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
104 | fi
105 | fi
106 |
107 | # For Darwin, add options to specify how the application appears in the dock
108 | if $darwin; then
109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
110 | fi
111 |
112 | # For Cygwin, switch paths to Windows format before running java
113 | if $cygwin ; then
114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
116 | JAVACMD=`cygpath --unix "$JAVACMD"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Escape application args
158 | save () {
159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
160 | echo " "
161 | }
162 | APP_ARGS=$(save "$@")
163 |
164 | # Collect all arguments for the java command, following the shell quoting and substitution rules
165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
166 |
167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
169 | cd "$(dirname "$0")"
170 | fi
171 |
172 | exec "$JAVACMD" "$@"
173 |
--------------------------------------------------------------------------------
/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | set DIRNAME=%~dp0
12 | if "%DIRNAME%" == "" set DIRNAME=.
13 | set APP_BASE_NAME=%~n0
14 | set APP_HOME=%DIRNAME%
15 |
16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
17 | set DEFAULT_JVM_OPTS=
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windows variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 |
53 | :win9xME_args
54 | @rem Slurp the command line arguments.
55 | set CMD_LINE_ARGS=
56 | set _SKIP=2
57 |
58 | :win9xME_args_slurp
59 | if "x%~1" == "x" goto execute
60 |
61 | set CMD_LINE_ARGS=%*
62 |
63 | :execute
64 | @rem Setup the command line
65 |
66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
67 |
68 | @rem Execute Gradle
69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
70 |
71 | :end
72 | @rem End local scope for the variables with windows NT shell
73 | if "%ERRORLEVEL%"=="0" goto mainEnd
74 |
75 | :fail
76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
77 | rem the _cmd.exe /c_ return code!
78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
79 | exit /b 1
80 |
81 | :mainEnd
82 | if "%OS%"=="Windows_NT" endlocal
83 |
84 | :omega
85 |
--------------------------------------------------------------------------------
/settings.gradle:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (C) 2020 The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | include ':app'
18 | rootProject.name = "Unscramble"
--------------------------------------------------------------------------------