├── .flowconfig
├── .gitignore
├── LICENSE
├── README.md
├── android
├── build.gradle
└── src
│ └── main
│ ├── AndroidManifest.xml
│ └── java
│ └── fr
│ └── greweb
│ └── rnwebglviewshot
│ ├── RNWebGLTextureView.java
│ ├── RNWebGLTextureViewLoader.java
│ ├── RNWebGLTextureViewUIBlock.java
│ └── RNWebGLViewShotPackage.java
├── example
├── .babelrc
├── .flowconfig
├── .gitignore
├── .watchmanconfig
├── App.js
├── README.md
├── android
│ ├── app
│ │ ├── BUCK
│ │ ├── build.gradle
│ │ ├── proguard-rules.pro
│ │ └── src
│ │ │ └── main
│ │ │ ├── AndroidManifest.xml
│ │ │ ├── java
│ │ │ └── com
│ │ │ │ └── example
│ │ │ │ ├── MainActivity.java
│ │ │ │ └── MainApplication.java
│ │ │ └── res
│ │ │ ├── mipmap-hdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-mdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xhdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xxhdpi
│ │ │ └── ic_launcher.png
│ │ │ └── values
│ │ │ ├── strings.xml
│ │ │ └── styles.xml
│ ├── build.gradle
│ ├── gradle.properties
│ ├── gradle
│ │ └── wrapper
│ │ │ ├── gradle-wrapper.jar
│ │ │ └── gradle-wrapper.properties
│ ├── gradlew
│ ├── gradlew.bat
│ ├── keystores
│ │ ├── BUCK
│ │ └── debug.keystore.properties
│ └── settings.gradle
├── index.android.js
├── index.ios.js
├── ios
│ ├── example-tvOS
│ │ └── Info.plist
│ ├── example-tvOSTests
│ │ └── Info.plist
│ ├── example.xcodeproj
│ │ ├── project.pbxproj
│ │ └── xcshareddata
│ │ │ └── xcschemes
│ │ │ ├── example-tvOS.xcscheme
│ │ │ └── example.xcscheme
│ ├── example
│ │ ├── AppDelegate.h
│ │ ├── AppDelegate.m
│ │ ├── Base.lproj
│ │ │ └── LaunchScreen.xib
│ │ ├── Images.xcassets
│ │ │ └── AppIcon.appiconset
│ │ │ │ └── Contents.json
│ │ ├── Info.plist
│ │ └── main.m
│ └── exampleTests
│ │ ├── Info.plist
│ │ └── exampleTests.m
├── package.json
└── yarn.lock
├── ios
├── RNWebGLTextureView.h
├── RNWebGLTextureView.m
├── RNWebGLTextureViewLoader.h
├── RNWebGLTextureViewLoader.m
└── RNWebGLViewShot.xcodeproj
│ └── project.pbxproj
├── package.json
└── src
└── index.js
/.flowconfig:
--------------------------------------------------------------------------------
1 | [ignore]
2 |
3 | # We fork some components by platform.
4 | .*/*[.]android.js
5 |
6 | # Ignore templates with `@flow` in header
7 | .*/local-cli/generator.*
8 |
9 | # Ignore malformed json
10 | .*/node_modules/y18n/test/.*\.json
11 |
12 | # Ignore unexpected extra @providesModule
13 | .*/node_modules/commoner/test/source/widget/share.js
14 |
15 | # Ignore duplicate module providers
16 | # For RN Apps installed via npm, "Libraries" folder is inside node_modules/react-native but in the source repo it is in the root
17 | .*/Libraries/react-native/React.js
18 | .*/Libraries/react-native/ReactNative.js
19 | .*/node_modules/jest-runtime/build/__tests__/.*
20 |
21 | [include]
22 |
23 | [libs]
24 | node_modules/react-native/Libraries/react-native/react-native-interface.js
25 | node_modules/react-native/flow
26 | flow/
27 |
28 | [options]
29 | module.system=haste
30 |
31 | esproposal.class_static_fields=enable
32 | esproposal.class_instance_fields=enable
33 |
34 | experimental.strict_type_args=true
35 |
36 | munge_underscores=true
37 |
38 | module.name_mapper='^image![a-zA-Z0-9$_-]+$' -> 'GlobalImageStub'
39 | module.name_mapper='^[./a-zA-Z0-9$_-]+\.\(bmp\|gif\|jpg\|jpeg\|png\|psd\|svg\|webp\|m4v\|mov\|mp4\|mpeg\|mpg\|webm\|aac\|aiff\|caf\|m4a\|mp3\|wav\|html\|pdf\)$' -> 'RelativeImageStub'
40 |
41 | suppress_type=$FlowIssue
42 | suppress_type=$FlowFixMe
43 | suppress_type=$FixMe
44 |
45 | suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(3[0-2]\\|[1-2][0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
46 | suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(3[0-2]\\|1[0-9]\\|[1-2][0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)?:? #[0-9]+
47 | suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy
48 |
49 | unsafe.enable_getters_and_setters=true
50 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | # OSX
2 | #
3 | .DS_Store
4 |
5 | # Xcode
6 | #
7 | build/
8 | *.pbxuser
9 | !default.pbxuser
10 | *.mode1v3
11 | !default.mode1v3
12 | *.mode2v3
13 | !default.mode2v3
14 | *.perspectivev3
15 | !default.perspectivev3
16 | xcuserdata
17 | *.xccheckout
18 | *.moved-aside
19 | DerivedData
20 | *.hmap
21 | *.ipa
22 | *.xcuserstate
23 | project.xcworkspace
24 |
25 | # node.js
26 | #
27 | node_modules/
28 | npm-debug.log
29 |
30 | # android
31 | #
32 | android/build/
33 | android/.gradle/
34 | android/.idea/
35 | android/android.iml
36 | android/gradle/
37 | android/gradlew
38 | android/gradlew.bat
39 | android/local.properties
40 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | The MIT License (MIT)
2 |
3 | Copyright (c) 2017 Gaëtan Renaudeau
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 | # react-native-webgl-view-shot 
3 |
4 | React Native WebGL extension to rasterize a view as a GL Texture. The library extends the [Texture Config Formats of `react-native-webgl`](https://github.com/react-community/react-native-webgl#texture-config-formats) to add `{ view }` config.
5 |
6 | **[Example](example/App.js)**
7 |
8 | 
9 |
10 |
11 | ## Install
12 |
13 | ```bash
14 | yarn add react-native-webgl-view-shot
15 | react-native link react-native-webgl-view-shot
16 | ```
17 |
18 | ## Usage
19 |
20 | ```js
21 | import WebGLViewShot from "react-native-webgl-view-shot";
22 |
23 | // render this somewhere...
24 |
25 |
26 | ...something to rasterize
27 |
28 |
29 | // then you can give the ref to react-native-webgl's loadConfig:
30 |
31 | gl.getExtension("RN").loadConfig({
32 | view: this.refs.shotRef
33 | }).then(({ texture }) => {
34 | // texture hold the rasterize image of the view, shoot at the time you called loadConfig
35 | });
36 |
37 | // But you can also enable continuous rasterization:
38 |
39 | gl.getExtension("RN").loadConfig({
40 | view: this.refs.shotRef,
41 | continuous: true
42 | }).then(({ texture }) => {
43 | // the texture will continuously be in sync with the View content (NB beware of some delay)
44 | // ... use texture like a normal WebGLTexture
45 | });
46 | ```
47 |
48 | There are 3 cases the view continuous rasterization should stop:
49 |
50 | - the view was unmounted.
51 | - `unloadConfig(texture)` was called.
52 | - WebGLView was unmounted.
53 |
54 | ### Supported views
55 |
56 | The list of supported / rasterizable content is the same as listed in the library [react-native-view-shot](https://github.com/gre/react-native-view-shot#interoperability-table) (even though that library is not directly used at the moment, some native code was taken from it).
57 |
58 | ### Advanced notes
59 |
60 | It is technically possible to just pass-in a View ref without using the `WebGLViewShot` component. However be aware of two things: (1) you still need to `import "react-native-webgl-view-shot"` so the format is extended, (2) you might need to use a wrapping `` for the capture to work out.
61 |
--------------------------------------------------------------------------------
/android/build.gradle:
--------------------------------------------------------------------------------
1 | buildscript {
2 | repositories {
3 | jcenter()
4 | }
5 |
6 | dependencies {
7 | classpath 'com.android.tools.build:gradle:2.3.0'
8 | }
9 | }
10 |
11 | apply plugin: 'com.android.library'
12 |
13 | android {
14 | compileSdkVersion 26
15 | buildToolsVersion "26.0.1"
16 |
17 | defaultConfig {
18 | minSdkVersion 16
19 | targetSdkVersion 26
20 | versionCode 1
21 | versionName "1.0"
22 | }
23 | lintOptions {
24 | abortOnError false
25 | }
26 | }
27 |
28 | allprojects {
29 | repositories {
30 | mavenLocal()
31 | jcenter()
32 | maven {
33 | // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
34 | url "$rootDir/../node_modules/react-native/android"
35 | }
36 | }
37 | }
38 |
39 | dependencies {
40 | compile 'com.facebook.react:react-native:+'
41 | }
--------------------------------------------------------------------------------
/android/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/android/src/main/java/fr/greweb/rnwebglviewshot/RNWebGLTextureView.java:
--------------------------------------------------------------------------------
1 | package fr.greweb.rnwebglviewshot;
2 |
3 | import javax.annotation.Nullable;
4 |
5 | import android.app.Activity;
6 | import android.content.Intent;
7 | import android.graphics.Bitmap;
8 | import android.graphics.Canvas;
9 | import android.graphics.Matrix;
10 | import android.net.Uri;
11 | import android.opengl.GLUtils;
12 | import android.util.Base64;
13 | import android.view.TextureView;
14 | import android.view.View;
15 | import android.view.ViewGroup;
16 | import android.view.ViewTreeObserver;
17 | import android.widget.ScrollView;
18 |
19 | import com.facebook.react.bridge.Promise;
20 | import com.facebook.react.bridge.ReactApplicationContext;
21 | import com.facebook.react.bridge.ReadableMap;
22 | import com.facebook.react.uimanager.NativeViewHierarchyManager;
23 | import com.facebook.react.uimanager.UIBlock;
24 |
25 | import java.io.ByteArrayOutputStream;
26 | import java.io.File;
27 | import java.io.FileOutputStream;
28 | import java.io.IOException;
29 | import java.io.OutputStream;
30 | import java.util.ArrayList;
31 | import java.util.List;
32 |
33 | import fr.greweb.rnwebgl.RNWebGLTexture;
34 |
35 | import static android.opengl.GLES20.GL_LINEAR;
36 | import static android.opengl.GLES20.GL_TEXTURE_2D;
37 | import static android.opengl.GLES20.GL_TEXTURE_MAG_FILTER;
38 | import static android.opengl.GLES20.GL_TEXTURE_MIN_FILTER;
39 | import static android.opengl.GLES20.glBindTexture;
40 | import static android.opengl.GLES20.glGenTextures;
41 | import static android.opengl.GLES20.glTexParameteri;
42 |
43 | /**
44 | * Snapshot utility class allow to screenshot a view.
45 | */
46 | public class RNWebGLTextureView extends RNWebGLTexture implements Runnable, ViewTreeObserver.OnDrawListener {
47 |
48 | final View view;
49 | final ViewTreeObserver viewTreeObserver;
50 | final boolean yflip;
51 |
52 | public RNWebGLTextureView(ReadableMap config, View view) {
53 | super(config, view.getWidth(), view.getHeight());
54 | boolean continuous = config.hasKey("continuous") && config.getBoolean("continuous");
55 | yflip = config.hasKey("yflip") && config.getBoolean("yflip");
56 | this.view = view;
57 | if (continuous) {
58 | viewTreeObserver = view.getViewTreeObserver();
59 | viewTreeObserver.addOnDrawListener(this);
60 | }
61 | else {
62 | viewTreeObserver = null;
63 | }
64 | this.runOnGLThread(this);
65 | }
66 |
67 | @Override
68 | public void onDraw() {
69 | this.runOnGLThread(this);
70 | }
71 |
72 | @Override
73 | public void destroy() {
74 | if (viewTreeObserver != null) {
75 | viewTreeObserver.removeOnDrawListener(this);
76 | }
77 | super.destroy();
78 | }
79 |
80 | public void run() {
81 | Bitmap bitmap;
82 | try {
83 | bitmap = captureView(view);
84 | }
85 | catch (Exception e) {
86 | return;
87 | }
88 | if (yflip) {
89 | Matrix matrix = new Matrix();
90 | matrix.postScale(1, -1);
91 | boolean hasAlpha = bitmap.hasAlpha();
92 | bitmap = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, true);
93 | bitmap.setHasAlpha(hasAlpha);
94 | }
95 | int[] textures = new int[1];
96 | glGenTextures(1, textures, 0);
97 | glBindTexture(GL_TEXTURE_2D, textures[0]);
98 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
99 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
100 | GLUtils.texImage2D(GL_TEXTURE_2D, 0, bitmap, 0);
101 | this.attachTexture(textures[0]);
102 | }
103 |
104 | // Code from react-native-view-shot
105 |
106 | private List getAllChildren(View v) {
107 | if (!(v instanceof ViewGroup)) {
108 | ArrayList viewArrayList = new ArrayList();
109 | viewArrayList.add(v);
110 | return viewArrayList;
111 | }
112 | ArrayList result = new ArrayList();
113 | ViewGroup viewGroup = (ViewGroup) v;
114 | for (int i = 0; i < viewGroup.getChildCount(); i++) {
115 | View child = viewGroup.getChildAt(i);
116 | result.addAll(getAllChildren(child));
117 | }
118 | return result;
119 | }
120 |
121 | private Bitmap captureView (View view) {
122 | int w = view.getWidth();
123 | int h = view.getHeight();
124 | if (w <= 0 || h <= 0) {
125 | throw new RuntimeException("Impossible to snapshot the view: view is invalid");
126 | }
127 |
128 | Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
129 | Bitmap childBitmapBuffer;
130 | Canvas c = new Canvas(bitmap);
131 | view.draw(c);
132 | List childrenList = getAllChildren(view);
133 | for (View child : childrenList) {
134 | if(child instanceof TextureView) {
135 | ((TextureView) child).setOpaque(false);
136 | childBitmapBuffer = ((TextureView) child).getBitmap(child.getWidth(), child.getHeight());
137 | c.drawBitmap(childBitmapBuffer, child.getLeft() + ((ViewGroup)child.getParent()).getLeft() + child.getPaddingLeft(), child.getTop() + ((ViewGroup)child.getParent()).getTop() + child.getPaddingTop(), null);
138 | }
139 | }
140 | if (bitmap == null) {
141 | throw new RuntimeException("Impossible to snapshot the view");
142 | }
143 | return bitmap;
144 | }
145 | }
146 |
--------------------------------------------------------------------------------
/android/src/main/java/fr/greweb/rnwebglviewshot/RNWebGLTextureViewLoader.java:
--------------------------------------------------------------------------------
1 |
2 | package fr.greweb.rnwebglviewshot;
3 |
4 | import fr.greweb.rnwebgl.RNWebGLTextureCompletionBlock;
5 | import fr.greweb.rnwebgl.RNWebGLTextureConfigLoader;
6 | import com.facebook.react.bridge.ReactApplicationContext;
7 | import com.facebook.react.bridge.ReactContextBaseJavaModule;
8 | import com.facebook.react.bridge.ReadableMap;
9 | import com.facebook.react.uimanager.UIManagerModule;
10 |
11 | public class RNWebGLTextureViewLoader extends ReactContextBaseJavaModule implements RNWebGLTextureConfigLoader {
12 |
13 | private final ReactApplicationContext reactContext;
14 |
15 | public RNWebGLTextureViewLoader(ReactApplicationContext reactContext) {
16 | super(reactContext);
17 | this.reactContext = reactContext;
18 | }
19 |
20 | @Override
21 | public boolean canLoadConfig(ReadableMap config) {
22 | return config.hasKey("view");
23 | }
24 |
25 | @Override
26 | public void loadWithConfig(ReadableMap config, RNWebGLTextureCompletionBlock callback) {
27 | int tag = config.getInt("view");
28 | try {
29 | UIManagerModule uiManager = this.reactContext.getNativeModule(UIManagerModule.class);
30 | uiManager.addUIBlock(new RNWebGLTextureViewUIBlock(config, tag, callback));
31 | }
32 | catch (Exception e) {
33 | callback.call(e, null);
34 | }
35 | }
36 |
37 | @Override
38 | public String getName() {
39 | return "RNWebGLTextureViewLoader";
40 | }
41 | }
42 |
--------------------------------------------------------------------------------
/android/src/main/java/fr/greweb/rnwebglviewshot/RNWebGLTextureViewUIBlock.java:
--------------------------------------------------------------------------------
1 | package fr.greweb.rnwebglviewshot;
2 |
3 | import android.view.View;
4 |
5 | import com.facebook.react.bridge.ReactApplicationContext;
6 | import com.facebook.react.bridge.ReadableMap;
7 | import com.facebook.react.uimanager.NativeViewHierarchyManager;
8 | import com.facebook.react.uimanager.UIBlock;
9 | import fr.greweb.rnwebgl.RNWebGLTextureCompletionBlock;
10 |
11 | public class RNWebGLTextureViewUIBlock implements UIBlock {
12 | private int tag;
13 | private ReadableMap config;
14 | private RNWebGLTextureCompletionBlock callback;
15 |
16 | public RNWebGLTextureViewUIBlock(ReadableMap config, int tag, RNWebGLTextureCompletionBlock callback) {
17 | this.config = config;
18 | this.tag = tag;
19 | this.callback = callback;
20 | }
21 |
22 | @Override
23 | public void execute(NativeViewHierarchyManager nativeViewHierarchyManager) {
24 | View view = nativeViewHierarchyManager.resolveView(tag);
25 | if (view == null) {
26 | callback.call(new Exception("No view found with reactTag: " + tag), null);
27 | return;
28 | }
29 | callback.call(null, new RNWebGLTextureView(config, view));
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
/android/src/main/java/fr/greweb/rnwebglviewshot/RNWebGLViewShotPackage.java:
--------------------------------------------------------------------------------
1 |
2 | package fr.greweb.rnwebglviewshot;
3 |
4 | import java.util.Arrays;
5 | import java.util.Collections;
6 | import java.util.List;
7 |
8 | import com.facebook.react.ReactPackage;
9 | import com.facebook.react.bridge.NativeModule;
10 | import com.facebook.react.bridge.ReactApplicationContext;
11 | import com.facebook.react.uimanager.ViewManager;
12 | import com.facebook.react.bridge.JavaScriptModule;
13 | public class RNWebGLViewShotPackage implements ReactPackage {
14 | @Override
15 | public List createNativeModules(ReactApplicationContext reactContext) {
16 | return Arrays.asList(new RNWebGLTextureViewLoader(reactContext));
17 | }
18 |
19 | // Deprecated RN 0.47
20 | // @Override
21 | public List> createJSModules() {
22 | return Collections.emptyList();
23 | }
24 |
25 | @Override
26 | public List createViewManagers(ReactApplicationContext reactContext) {
27 | return Collections.emptyList();
28 | }
29 | }
--------------------------------------------------------------------------------
/example/.babelrc:
--------------------------------------------------------------------------------
1 | {
2 | "presets": [
3 | "babel-preset-react-native-stage-0/decorator-support"
4 | ],
5 | "env": {
6 | "development": {
7 | "plugins": [
8 | "transform-react-jsx-source"
9 | ]
10 | }
11 | }
12 | }
--------------------------------------------------------------------------------
/example/.flowconfig:
--------------------------------------------------------------------------------
1 | [ignore]
2 | ; We fork some components by platform
3 | .*/*[.]android.js
4 |
5 | ; Ignore "BUCK" generated dirs
6 | /\.buckd/
7 |
8 | ; Ignore unexpected extra "@providesModule"
9 | .*/node_modules/.*/node_modules/fbjs/.*
10 |
11 | ; Ignore duplicate module providers
12 | ; For RN Apps installed via npm, "Libraries" folder is inside
13 | ; "node_modules/react-native" but in the source repo it is in the root
14 | .*/Libraries/react-native/React.js
15 | .*/Libraries/react-native/ReactNative.js
16 |
17 | ; Additional create-react-native-app ignores
18 |
19 | ; Ignore duplicate module providers
20 | .*/node_modules/fbemitter/lib/*
21 |
22 | ; Ignore misbehaving dev-dependencies
23 | .*/node_modules/xdl/build/*
24 | .*/node_modules/reqwest/tests/*
25 |
26 | ; Ignore missing expo-sdk dependencies (temporarily)
27 | ; https://github.com/expo/expo/issues/162
28 | .*/node_modules/expo/src/*
29 |
30 | ; Ignore react-native-fbads dependency of the expo sdk
31 | .*/node_modules/react-native-fbads/*
32 |
33 | [include]
34 |
35 | [libs]
36 | node_modules/react-native/Libraries/react-native/react-native-interface.js
37 | node_modules/react-native/flow
38 | flow/
39 |
40 | [options]
41 | module.system=haste
42 |
43 | emoji=true
44 |
45 | experimental.strict_type_args=true
46 |
47 | munge_underscores=true
48 |
49 | module.name_mapper='^[./a-zA-Z0-9$_-]+\.\(bmp\|gif\|jpg\|jpeg\|png\|psd\|svg\|webp\|m4v\|mov\|mp4\|mpeg\|mpg\|webm\|aac\|aiff\|caf\|m4a\|mp3\|wav\|html\|pdf\)$' -> 'RelativeImageStub'
50 |
51 | suppress_type=$FlowIssue
52 | suppress_type=$FlowFixMe
53 | suppress_type=$FixMe
54 |
55 | suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(4[0-9]\\|[1-3][0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
56 | suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(4[0-9]\\|[1-3][0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)?:? #[0-9]+
57 | suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy
58 | suppress_comment=\\(.\\|\n\\)*\\$FlowExpectedError
59 |
60 | unsafe.enable_getters_and_setters=true
61 |
62 | [version]
63 | ^0.49.1
64 |
--------------------------------------------------------------------------------
/example/.gitignore:
--------------------------------------------------------------------------------
1 | # OSX
2 | #
3 | .DS_Store
4 |
5 | # Xcode
6 | #
7 | build/
8 | *.pbxuser
9 | !default.pbxuser
10 | *.mode1v3
11 | !default.mode1v3
12 | *.mode2v3
13 | !default.mode2v3
14 | *.perspectivev3
15 | !default.perspectivev3
16 | xcuserdata
17 | *.xccheckout
18 | *.moved-aside
19 | DerivedData
20 | *.hmap
21 | *.ipa
22 | *.xcuserstate
23 | project.xcworkspace
24 |
25 | # Android/IntelliJ
26 | #
27 | build/
28 | .idea
29 | .gradle
30 | local.properties
31 | *.iml
32 |
33 | # node.js
34 | #
35 | node_modules/
36 | npm-debug.log
37 |
38 | # BUCK
39 | buck-out/
40 | \.buckd/
41 | android/app/libs
42 | *.keystore
43 |
44 | # fastlane
45 | #
46 | # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
47 | # screenshots whenever they are needed.
48 | # For more information about the recommended setup visit:
49 | # https://github.com/fastlane/fastlane/blob/master/fastlane/docs/Gitignore.md
50 |
51 | fastlane/report.xml
52 | fastlane/Preview.html
53 | fastlane/screenshots
54 |
--------------------------------------------------------------------------------
/example/.watchmanconfig:
--------------------------------------------------------------------------------
1 | {}
2 |
--------------------------------------------------------------------------------
/example/App.js:
--------------------------------------------------------------------------------
1 | import React, { Component } from "react";
2 | import { StyleSheet, Text, ScrollView, TextInput } from "react-native";
3 | import { WebGLView } from "react-native-webgl";
4 | import WebGLViewShot from "react-native-webgl-view-shot";
5 |
6 | export default class App extends Component {
7 | state = {
8 | text: "Hello World"
9 | };
10 | _raf: *;
11 |
12 | onChangeText = text => this.setState({ text });
13 |
14 | onContextCreate = (gl: WebGLRenderingContext) => {
15 | const rngl = gl.getExtension("RN");
16 |
17 | gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
18 | const buffer = gl.createBuffer();
19 | gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
20 | gl.bufferData(
21 | gl.ARRAY_BUFFER,
22 | new Float32Array([-1, -1, -1, 4, 4, -1]),
23 | gl.STATIC_DRAW
24 | );
25 | const vertexShader = gl.createShader(gl.VERTEX_SHADER);
26 | gl.shaderSource(
27 | vertexShader,
28 | `\
29 | attribute vec2 p;
30 | varying vec2 uv;
31 | void main() {
32 | gl_Position = vec4(p,0.0,1.0);
33 | uv = 0.5 * (p+1.0);
34 | }`
35 | );
36 | gl.compileShader(vertexShader);
37 | const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
38 | gl.shaderSource(
39 | fragmentShader,
40 | `\
41 | precision highp float;
42 | varying vec2 uv;
43 | uniform sampler2D t;
44 | uniform float time;
45 | void main() {
46 | gl_FragColor = texture2D(t, uv + vec2(
47 | 0.03 * cos(0.5 * time + 20.0 * uv.x),
48 | 0.03 * sin(0.5 * time + 20.0 * uv.y)
49 | )) + vec4(
50 | sin(3.0 * time + uv.x),
51 | cos(time + 0.5 * uv.y),
52 | 0.2 * cos(2.0 * time - uv.x * uv.y),
53 | 0.0
54 | );
55 | }`
56 | );
57 |
58 | gl.compileShader(fragmentShader);
59 | var program = gl.createProgram();
60 | gl.attachShader(program, vertexShader);
61 | gl.attachShader(program, fragmentShader);
62 | gl.linkProgram(program);
63 | gl.useProgram(program);
64 | var p = gl.getAttribLocation(program, "p");
65 | gl.enableVertexAttribArray(p);
66 | gl.vertexAttribPointer(p, 2, gl.FLOAT, false, 0, 0);
67 | const tLocation = gl.getUniformLocation(program, "t");
68 | const timeLocation = gl.getUniformLocation(program, "time");
69 | rngl
70 | .loadTexture({
71 | view: this.refs.viewShot,
72 | continuous: true,
73 | yflip: true
74 | })
75 | .then(({ texture }) => {
76 | gl.activeTexture(gl.TEXTURE0);
77 | gl.bindTexture(gl.TEXTURE_2D, texture);
78 | gl.uniform1i(tLocation, 0);
79 |
80 | let startTime;
81 | const loop = (time: number) => {
82 | if (!startTime) startTime = time;
83 | this._raf = requestAnimationFrame(loop);
84 | gl.uniform1f(timeLocation, (time - startTime) / 1000);
85 | gl.drawArrays(gl.TRIANGLES, 0, 3);
86 | gl.flush();
87 | rngl.endFrame();
88 | };
89 | this._raf = requestAnimationFrame(loop);
90 | });
91 | };
92 |
93 | componentWillUnmount() {
94 | cancelAnimationFrame(this._raf);
95 | }
96 |
97 | render() {
98 | const { text } = this.state;
99 | return (
100 |
101 |
106 |
110 |
111 |
112 | {text}
113 |
114 |
115 |
116 | );
117 | }
118 | }
119 |
120 | const styles = StyleSheet.create({
121 | root: {
122 | flex: 1,
123 | backgroundColor: "#f6f6f6"
124 | },
125 | container: {
126 | paddingVertical: 20,
127 | backgroundColor: "#f6f6f6"
128 | },
129 | input: {
130 | height: 40,
131 | borderColor: "gray",
132 | borderWidth: 1
133 | },
134 | glView: {
135 | width: 300,
136 | height: 200
137 | },
138 | shot: {
139 | width: 300,
140 | height: 200,
141 | alignItems: "center",
142 | justifyContent: "center",
143 | backgroundColor: "black"
144 | },
145 | text: {
146 | fontWeight: "bold",
147 | fontSize: 40,
148 | color: "white"
149 | }
150 | });
151 |
--------------------------------------------------------------------------------
/example/README.md:
--------------------------------------------------------------------------------
1 | This project was bootstrapped with [Create React Native App](https://github.com/react-community/create-react-native-app).
2 |
3 | Below you'll find information about performing common tasks. The most recent version of this guide is available [here](https://github.com/react-community/create-react-native-app/blob/master/react-native-scripts/template/README.md).
4 |
5 | ## Table of Contents
6 |
7 | * [Updating to New Releases](#updating-to-new-releases)
8 | * [Available Scripts](#available-scripts)
9 | * [npm start](#npm-start)
10 | * [npm test](#npm-test)
11 | * [npm run ios](#npm-run-ios)
12 | * [npm run android](#npm-run-android)
13 | * [npm run eject](#npm-run-eject)
14 | * [Writing and Running Tests](#writing-and-running-tests)
15 | * [Environment Variables](#environment-variables)
16 | * [Configuring Packager IP Address](#configuring-packager-ip-address)
17 | * [Adding Flow](#adding-flow)
18 | * [Customizing App Display Name and Icon](#customizing-app-display-name-and-icon)
19 | * [Sharing and Deployment](#sharing-and-deployment)
20 | * [Publishing to Expo's React Native Community](#publishing-to-expos-react-native-community)
21 | * [Building an Expo "standalone" app](#building-an-expo-standalone-app)
22 | * [Ejecting from Create React Native App](#ejecting-from-create-react-native-app)
23 | * [Build Dependencies (Xcode & Android Studio)](#build-dependencies-xcode-android-studio)
24 | * [Should I Use ExpoKit?](#should-i-use-expokit)
25 | * [Troubleshooting](#troubleshooting)
26 | * [Networking](#networking)
27 | * [iOS Simulator won't open](#ios-simulator-wont-open)
28 | * [QR Code does not scan](#qr-code-does-not-scan)
29 |
30 | ## Updating to New Releases
31 |
32 | You should only need to update the global installation of `create-react-native-app` very rarely, ideally never.
33 |
34 | Updating the `react-native-scripts` dependency of your app should be as simple as bumping the version number in `package.json` and reinstalling your project's dependencies.
35 |
36 | Upgrading to a new version of React Native requires updating the `react-native`, `react`, and `expo` package versions, and setting the correct `sdkVersion` in `app.json`. See the [versioning guide](https://github.com/react-community/create-react-native-app/blob/master/VERSIONS.md) for up-to-date information about package version compatibility.
37 |
38 | ## Available Scripts
39 |
40 | If Yarn was installed when the project was initialized, then dependencies will have been installed via Yarn, and you should probably use it to run these commands as well. Unlike dependency installation, command running syntax is identical for Yarn and NPM at the time of this writing.
41 |
42 | ### `npm start`
43 |
44 | Runs your app in development mode.
45 |
46 | Open it in the [Expo app](https://expo.io) on your phone to view it. It will reload if you save edits to your files, and you will see build errors and logs in the terminal.
47 |
48 | Sometimes you may need to reset or clear the React Native packager's cache. To do so, you can pass the `--reset-cache` flag to the start script:
49 |
50 | ```
51 | npm start -- --reset-cache
52 | # or
53 | yarn start -- --reset-cache
54 | ```
55 |
56 | #### `npm test`
57 |
58 | Runs the [jest](https://github.com/facebook/jest) test runner on your tests.
59 |
60 | #### `npm run ios`
61 |
62 | Like `npm start`, but also attempts to open your app in the iOS Simulator if you're on a Mac and have it installed.
63 |
64 | #### `npm run android`
65 |
66 | Like `npm start`, but also attempts to open your app on a connected Android device or emulator. Requires an installation of Android build tools (see [React Native docs](https://facebook.github.io/react-native/docs/getting-started.html) for detailed setup). We also recommend installing Genymotion as your Android emulator. Once you've finished setting up the native build environment, there are two options for making the right copy of `adb` available to Create React Native App:
67 |
68 | ##### Using Android Studio's `adb`
69 |
70 | 1. Make sure that you can run adb from your terminal.
71 | 2. Open Genymotion and navigate to `Settings -> ADB`. Select “Use custom Android SDK tools” and update with your [Android SDK directory](https://stackoverflow.com/questions/25176594/android-sdk-location).
72 |
73 | ##### Using Genymotion's `adb`
74 |
75 | 1. Find Genymotion’s copy of adb. On macOS for example, this is normally `/Applications/Genymotion.app/Contents/MacOS/tools/`.
76 | 2. Add the Genymotion tools directory to your path (instructions for [Mac](http://osxdaily.com/2014/08/14/add-new-path-to-path-command-line/), [Linux](http://www.computerhope.com/issues/ch001647.htm), and [Windows](https://www.howtogeek.com/118594/how-to-edit-your-system-path-for-easy-command-line-access/)).
77 | 3. Make sure that you can run adb from your terminal.
78 |
79 | #### `npm run eject`
80 |
81 | This will start the process of "ejecting" from Create React Native App's build scripts. You'll be asked a couple of questions about how you'd like to build your project.
82 |
83 | **Warning:** Running eject is a permanent action (aside from whatever version control system you use). An ejected app will require you to have an [Xcode and/or Android Studio environment](https://facebook.github.io/react-native/docs/getting-started.html) set up.
84 |
85 | ## Customizing App Display Name and Icon
86 |
87 | You can edit `app.json` to include [configuration keys](https://docs.expo.io/versions/latest/guides/configuration.html) under the `expo` key.
88 |
89 | To change your app's display name, set the `expo.name` key in `app.json` to an appropriate string.
90 |
91 | To set an app icon, set the `expo.icon` key in `app.json` to be either a local path or a URL. It's recommended that you use a 512x512 png file with transparency.
92 |
93 | ## Writing and Running Tests
94 |
95 | This project is set up to use [jest](https://facebook.github.io/jest/) for tests. You can configure whatever testing strategy you like, but jest works out of the box. Create test files in directories called `__tests__` or with the `.test` extension to have the files loaded by jest. See the [the template project](https://github.com/react-community/create-react-native-app/blob/master/react-native-scripts/template/App.test.js) for an example test. The [jest documentation](https://facebook.github.io/jest/docs/getting-started.html) is also a wonderful resource, as is the [React Native testing tutorial](https://facebook.github.io/jest/docs/tutorial-react-native.html).
96 |
97 | ## Environment Variables
98 |
99 | You can configure some of Create React Native App's behavior using environment variables.
100 |
101 | ### Configuring Packager IP Address
102 |
103 | When starting your project, you'll see something like this for your project URL:
104 |
105 | ```
106 | exp://192.168.0.2:19000
107 | ```
108 |
109 | The "manifest" at that URL tells the Expo app how to retrieve and load your app's JavaScript bundle, so even if you load it in the app via a URL like `exp://localhost:19000`, the Expo client app will still try to retrieve your app at the IP address that the start script provides.
110 |
111 | In some cases, this is less than ideal. This might be the case if you need to run your project inside of a virtual machine and you have to access the packager via a different IP address than the one which prints by default. In order to override the IP address or hostname that is detected by Create React Native App, you can specify your own hostname via the `REACT_NATIVE_PACKAGER_HOSTNAME` environment variable:
112 |
113 | Mac and Linux:
114 |
115 | ```
116 | REACT_NATIVE_PACKAGER_HOSTNAME='my-custom-ip-address-or-hostname' npm start
117 | ```
118 |
119 | Windows:
120 | ```
121 | set REACT_NATIVE_PACKAGER_HOSTNAME='my-custom-ip-address-or-hostname'
122 | npm start
123 | ```
124 |
125 | The above example would cause the development server to listen on `exp://my-custom-ip-address-or-hostname:19000`.
126 |
127 | ## Adding Flow
128 |
129 | Flow is a static type checker that helps you write code with fewer bugs. Check out this [introduction to using static types in JavaScript](https://medium.com/@preethikasireddy/why-use-static-types-in-javascript-part-1-8382da1e0adb) if you are new to this concept.
130 |
131 | React Native works with [Flow](http://flowtype.org/) out of the box, as long as your Flow version matches the one used in the version of React Native.
132 |
133 | To add a local dependency to the correct Flow version to a Create React Native App project, follow these steps:
134 |
135 | 1. Find the Flow `[version]` at the bottom of the included [.flowconfig](.flowconfig)
136 | 2. Run `npm install --save-dev flow-bin@x.y.z` (or `yarn add --dev flow-bin@x.y.z`), where `x.y.z` is the .flowconfig version number.
137 | 3. Add `"flow": "flow"` to the `scripts` section of your `package.json`.
138 | 4. Add `// @flow` to any files you want to type check (for example, to `App.js`).
139 |
140 | Now you can run `npm run flow` (or `yarn flow`) to check the files for type errors.
141 | You can optionally use a [plugin for your IDE or editor](https://flow.org/en/docs/editors/) for a better integrated experience.
142 |
143 | To learn more about Flow, check out [its documentation](https://flow.org/).
144 |
145 | ## Sharing and Deployment
146 |
147 | Create React Native App does a lot of work to make app setup and development simple and straightforward, but it's very difficult to do the same for deploying to Apple's App Store or Google's Play Store without relying on a hosted service.
148 |
149 | ### Publishing to Expo's React Native Community
150 |
151 | Expo provides free hosting for the JS-only apps created by CRNA, allowing you to share your app through the Expo client app. This requires registration for an Expo account.
152 |
153 | Install the `exp` command-line tool, and run the publish command:
154 |
155 | ```
156 | $ npm i -g exp
157 | $ exp publish
158 | ```
159 |
160 | ### Building an Expo "standalone" app
161 |
162 | You can also use a service like [Expo's standalone builds](https://docs.expo.io/versions/latest/guides/building-standalone-apps.html) if you want to get an IPA/APK for distribution without having to build the native code yourself.
163 |
164 | ### Ejecting from Create React Native App
165 |
166 | If you want to build and deploy your app yourself, you'll need to eject from CRNA and use Xcode and Android Studio.
167 |
168 | This is usually as simple as running `npm run eject` in your project, which will walk you through the process. Make sure to install `react-native-cli` and follow the [native code getting started guide for React Native](https://facebook.github.io/react-native/docs/getting-started.html).
169 |
170 | #### Should I Use ExpoKit?
171 |
172 | If you have made use of Expo APIs while working on your project, then those API calls will stop working if you eject to a regular React Native project. If you want to continue using those APIs, you can eject to "React Native + ExpoKit" which will still allow you to build your own native code and continue using the Expo APIs. See the [ejecting guide](https://github.com/react-community/create-react-native-app/blob/master/EJECTING.md) for more details about this option.
173 |
174 | ## Troubleshooting
175 |
176 | ### Networking
177 |
178 | If you're unable to load your app on your phone due to a network timeout or a refused connection, a good first step is to verify that your phone and computer are on the same network and that they can reach each other. Create React Native App needs access to ports 19000 and 19001 so ensure that your network and firewall settings allow access from your device to your computer on both of these ports.
179 |
180 | Try opening a web browser on your phone and opening the URL that the packager script prints, replacing `exp://` with `http://`. So, for example, if underneath the QR code in your terminal you see:
181 |
182 | ```
183 | exp://192.168.0.1:19000
184 | ```
185 |
186 | Try opening Safari or Chrome on your phone and loading
187 |
188 | ```
189 | http://192.168.0.1:19000
190 | ```
191 |
192 | and
193 |
194 | ```
195 | http://192.168.0.1:19001
196 | ```
197 |
198 | If this works, but you're still unable to load your app by scanning the QR code, please open an issue on the [Create React Native App repository](https://github.com/react-community/create-react-native-app) with details about these steps and any other error messages you may have received.
199 |
200 | If you're not able to load the `http` URL in your phone's web browser, try using the tethering/mobile hotspot feature on your phone (beware of data usage, though), connecting your computer to that WiFi network, and restarting the packager.
201 |
202 | ### iOS Simulator won't open
203 |
204 | If you're on a Mac, there are a few errors that users sometimes see when attempting to `npm run ios`:
205 |
206 | * "non-zero exit code: 107"
207 | * "You may need to install Xcode" but it is already installed
208 | * and others
209 |
210 | There are a few steps you may want to take to troubleshoot these kinds of errors:
211 |
212 | 1. Make sure Xcode is installed and open it to accept the license agreement if it prompts you. You can install it from the Mac App Store.
213 | 2. Open Xcode's Preferences, the Locations tab, and make sure that the `Command Line Tools` menu option is set to something. Sometimes when the CLI tools are first installed by Homebrew this option is left blank, which can prevent Apple utilities from finding the simulator. Make sure to re-run `npm/yarn run ios` after doing so.
214 | 3. If that doesn't work, open the Simulator, and under the app menu select `Reset Contents and Settings...`. After that has finished, quit the Simulator, and re-run `npm/yarn run ios`.
215 |
216 | ### QR Code does not scan
217 |
218 | If you're not able to scan the QR code, make sure your phone's camera is focusing correctly, and also make sure that the contrast on the two colors in your terminal is high enough. For example, WebStorm's default themes may [not have enough contrast](https://github.com/react-community/create-react-native-app/issues/49) for terminal QR codes to be scannable with the system barcode scanners that the Expo app uses.
219 |
220 | If this causes problems for you, you may want to try changing your terminal's color theme to have more contrast, or running Create React Native App from a different terminal. You can also manually enter the URL printed by the packager script in the Expo app's search bar to load it manually.
221 |
--------------------------------------------------------------------------------
/example/android/app/BUCK:
--------------------------------------------------------------------------------
1 | # To learn about Buck see [Docs](https://buckbuild.com/).
2 | # To run your application with Buck:
3 | # - install Buck
4 | # - `npm start` - to start the packager
5 | # - `cd android`
6 | # - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"`
7 | # - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck
8 | # - `buck install -r android/app` - compile, install and run application
9 | #
10 |
11 | lib_deps = []
12 |
13 | for jarfile in glob(['libs/*.jar']):
14 | name = 'jars__' + jarfile[jarfile.rindex('/') + 1: jarfile.rindex('.jar')]
15 | lib_deps.append(':' + name)
16 | prebuilt_jar(
17 | name = name,
18 | binary_jar = jarfile,
19 | )
20 |
21 | for aarfile in glob(['libs/*.aar']):
22 | name = 'aars__' + aarfile[aarfile.rindex('/') + 1: aarfile.rindex('.aar')]
23 | lib_deps.append(':' + name)
24 | android_prebuilt_aar(
25 | name = name,
26 | aar = aarfile,
27 | )
28 |
29 | android_library(
30 | name = "all-libs",
31 | exported_deps = lib_deps,
32 | )
33 |
34 | android_library(
35 | name = "app-code",
36 | srcs = glob([
37 | "src/main/java/**/*.java",
38 | ]),
39 | deps = [
40 | ":all-libs",
41 | ":build_config",
42 | ":res",
43 | ],
44 | )
45 |
46 | android_build_config(
47 | name = "build_config",
48 | package = "com.example",
49 | )
50 |
51 | android_resource(
52 | name = "res",
53 | package = "com.example",
54 | res = "src/main/res",
55 | )
56 |
57 | android_binary(
58 | name = "app",
59 | keystore = "//android/keystores:debug",
60 | manifest = "src/main/AndroidManifest.xml",
61 | package_type = "debug",
62 | deps = [
63 | ":app-code",
64 | ],
65 | )
66 |
--------------------------------------------------------------------------------
/example/android/app/build.gradle:
--------------------------------------------------------------------------------
1 | apply plugin: "com.android.application"
2 |
3 | import com.android.build.OutputFile
4 |
5 | /**
6 | * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
7 | * and bundleReleaseJsAndAssets).
8 | * These basically call `react-native bundle` with the correct arguments during the Android build
9 | * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
10 | * bundle directly from the development server. Below you can see all the possible configurations
11 | * and their defaults. If you decide to add a configuration block, make sure to add it before the
12 | * `apply from: "../../node_modules/react-native/react.gradle"` line.
13 | *
14 | * project.ext.react = [
15 | * // the name of the generated asset file containing your JS bundle
16 | * bundleAssetName: "index.android.bundle",
17 | *
18 | * // the entry file for bundle generation
19 | * entryFile: "index.android.js",
20 | *
21 | * // whether to bundle JS and assets in debug mode
22 | * bundleInDebug: false,
23 | *
24 | * // whether to bundle JS and assets in release mode
25 | * bundleInRelease: true,
26 | *
27 | * // whether to bundle JS and assets in another build variant (if configured).
28 | * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
29 | * // The configuration property can be in the following formats
30 | * // 'bundleIn${productFlavor}${buildType}'
31 | * // 'bundleIn${buildType}'
32 | * // bundleInFreeDebug: true,
33 | * // bundleInPaidRelease: true,
34 | * // bundleInBeta: true,
35 | *
36 | * // whether to disable dev mode in custom build variants (by default only disabled in release)
37 | * // for example: to disable dev mode in the staging build type (if configured)
38 | * devDisabledInStaging: true,
39 | * // The configuration property can be in the following formats
40 | * // 'devDisabledIn${productFlavor}${buildType}'
41 | * // 'devDisabledIn${buildType}'
42 | *
43 | * // the root of your project, i.e. where "package.json" lives
44 | * root: "../../",
45 | *
46 | * // where to put the JS bundle asset in debug mode
47 | * jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
48 | *
49 | * // where to put the JS bundle asset in release mode
50 | * jsBundleDirRelease: "$buildDir/intermediates/assets/release",
51 | *
52 | * // where to put drawable resources / React Native assets, e.g. the ones you use via
53 | * // require('./image.png')), in debug mode
54 | * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
55 | *
56 | * // where to put drawable resources / React Native assets, e.g. the ones you use via
57 | * // require('./image.png')), in release mode
58 | * resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
59 | *
60 | * // by default the gradle tasks are skipped if none of the JS files or assets change; this means
61 | * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
62 | * // date; if you have any other folders that you want to ignore for performance reasons (gradle
63 | * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
64 | * // for example, you might want to remove it from here.
65 | * inputExcludes: ["android/**", "ios/**"],
66 | *
67 | * // override which node gets called and with what additional arguments
68 | * nodeExecutableAndArgs: ["node"],
69 | *
70 | * // supply additional arguments to the packager
71 | * extraPackagerArgs: []
72 | * ]
73 | */
74 |
75 | apply from: "../../node_modules/react-native/react.gradle"
76 |
77 | /**
78 | * Set this to true to create two separate APKs instead of one:
79 | * - An APK that only works on ARM devices
80 | * - An APK that only works on x86 devices
81 | * The advantage is the size of the APK is reduced by about 4MB.
82 | * Upload all the APKs to the Play Store and people will download
83 | * the correct one based on the CPU architecture of their device.
84 | */
85 | def enableSeparateBuildPerCPUArchitecture = false
86 |
87 | /**
88 | * Run Proguard to shrink the Java bytecode in release builds.
89 | */
90 | def enableProguardInReleaseBuilds = false
91 |
92 | android {
93 | compileSdkVersion 23
94 | buildToolsVersion '26.0.1'
95 |
96 | defaultConfig {
97 | applicationId "com.example"
98 | minSdkVersion 17
99 | targetSdkVersion 22
100 | versionCode 1
101 | versionName "1.0"
102 | ndk {
103 | abiFilters "armeabi-v7a", "x86"
104 | }
105 | }
106 | splits {
107 | abi {
108 | reset()
109 | enable enableSeparateBuildPerCPUArchitecture
110 | universalApk false // If true, also generate a universal APK
111 | include "armeabi-v7a", "x86"
112 | }
113 | }
114 | buildTypes {
115 | release {
116 | minifyEnabled enableProguardInReleaseBuilds
117 | proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
118 | }
119 | }
120 | // applicationVariants are e.g. debug, release
121 | applicationVariants.all { variant ->
122 | variant.outputs.each { output ->
123 | // For each separate APK per architecture, set a unique version code as described here:
124 | // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
125 | def versionCodes = ["armeabi-v7a":1, "x86":2]
126 | def abi = output.getFilter(OutputFile.ABI)
127 | if (abi != null) { // null for the universal-debug, universal-release variants
128 | output.versionCodeOverride =
129 | versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
130 | }
131 | }
132 | }
133 | }
134 |
135 | dependencies {
136 | compile project(':react-native-webgl')
137 | compile project(':react-native-webgl-view-shot')
138 | compile fileTree(dir: "libs", include: ["*.jar"])
139 | compile "com.android.support:appcompat-v7:23.0.1"
140 | compile "com.facebook.react:react-native:+" // From node_modules
141 | }
142 |
143 | // Run this once to be able to run the application with BUCK
144 | // puts all compile dependencies into folder libs for BUCK to use
145 | task copyDownloadableDepsToLibs(type: Copy) {
146 | from configurations.compile
147 | into 'libs'
148 | }
149 |
--------------------------------------------------------------------------------
/example/android/app/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # By default, the flags in this file are appended to flags specified
3 | # in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
4 | # You can edit the include path and order by changing the proguardFiles
5 | # directive in build.gradle.
6 | #
7 | # For more details, see
8 | # http://developer.android.com/guide/developing/tools/proguard.html
9 |
10 | # Add any project specific keep options here:
11 |
12 | # If your project uses WebView with JS, uncomment the following
13 | # and specify the fully qualified class name to the JavaScript interface
14 | # class:
15 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
16 | # public *;
17 | #}
18 |
19 | # Disabling obfuscation is useful if you collect stack traces from production crashes
20 | # (unless you are using a system that supports de-obfuscate the stack traces).
21 | -dontobfuscate
22 |
23 | # React Native
24 |
25 | # Keep our interfaces so they can be used by other ProGuard rules.
26 | # See http://sourceforge.net/p/proguard/bugs/466/
27 | -keep,allowobfuscation @interface com.facebook.proguard.annotations.DoNotStrip
28 | -keep,allowobfuscation @interface com.facebook.proguard.annotations.KeepGettersAndSetters
29 | -keep,allowobfuscation @interface com.facebook.common.internal.DoNotStrip
30 |
31 | # Do not strip any method/class that is annotated with @DoNotStrip
32 | -keep @com.facebook.proguard.annotations.DoNotStrip class *
33 | -keep @com.facebook.common.internal.DoNotStrip class *
34 | -keepclassmembers class * {
35 | @com.facebook.proguard.annotations.DoNotStrip *;
36 | @com.facebook.common.internal.DoNotStrip *;
37 | }
38 |
39 | -keepclassmembers @com.facebook.proguard.annotations.KeepGettersAndSetters class * {
40 | void set*(***);
41 | *** get*();
42 | }
43 |
44 | -keep class * extends com.facebook.react.bridge.JavaScriptModule { *; }
45 | -keep class * extends com.facebook.react.bridge.NativeModule { *; }
46 | -keepclassmembers,includedescriptorclasses class * { native ; }
47 | -keepclassmembers class * { @com.facebook.react.uimanager.UIProp ; }
48 | -keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactProp ; }
49 | -keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactPropGroup ; }
50 |
51 | -dontwarn com.facebook.react.**
52 |
53 | # TextLayoutBuilder uses a non-public Android constructor within StaticLayout.
54 | # See libs/proxy/src/main/java/com/facebook/fbui/textlayoutbuilder/proxy for details.
55 | -dontwarn android.text.StaticLayout
56 |
57 | # okhttp
58 |
59 | -keepattributes Signature
60 | -keepattributes *Annotation*
61 | -keep class okhttp3.** { *; }
62 | -keep interface okhttp3.** { *; }
63 | -dontwarn okhttp3.**
64 |
65 | # okio
66 |
67 | -keep class sun.misc.Unsafe { *; }
68 | -dontwarn java.nio.file.*
69 | -dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement
70 | -dontwarn okio.**
71 |
--------------------------------------------------------------------------------
/example/android/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
5 |
6 |
7 |
8 |
9 |
12 |
13 |
19 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
--------------------------------------------------------------------------------
/example/android/app/src/main/java/com/example/MainActivity.java:
--------------------------------------------------------------------------------
1 | package com.example;
2 |
3 | import com.facebook.react.ReactActivity;
4 |
5 | public class MainActivity extends ReactActivity {
6 |
7 | /**
8 | * Returns the name of the main component registered from JavaScript.
9 | * This is used to schedule rendering of the component.
10 | */
11 | @Override
12 | protected String getMainComponentName() {
13 | return "example";
14 | }
15 | }
16 |
--------------------------------------------------------------------------------
/example/android/app/src/main/java/com/example/MainApplication.java:
--------------------------------------------------------------------------------
1 | package com.example;
2 |
3 | import android.app.Application;
4 |
5 | import com.facebook.react.ReactApplication;
6 | import fr.greweb.rnwebgl.RNWebGLPackage;
7 | import fr.greweb.rnwebglviewshot.RNWebGLViewShotPackage;
8 | import com.facebook.react.ReactNativeHost;
9 | import com.facebook.react.ReactPackage;
10 | import com.facebook.react.shell.MainReactPackage;
11 | import com.facebook.soloader.SoLoader;
12 |
13 | import java.util.Arrays;
14 | import java.util.List;
15 |
16 | public class MainApplication extends Application implements ReactApplication {
17 |
18 | private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
19 | @Override
20 | public boolean getUseDeveloperSupport() {
21 | return BuildConfig.DEBUG;
22 | }
23 |
24 | @Override
25 | protected List getPackages() {
26 | return Arrays.asList(
27 | new MainReactPackage(),
28 | new RNWebGLPackage(),
29 | new RNWebGLViewShotPackage()
30 | );
31 | }
32 | };
33 |
34 | @Override
35 | public ReactNativeHost getReactNativeHost() {
36 | return mReactNativeHost;
37 | }
38 |
39 | @Override
40 | public void onCreate() {
41 | super.onCreate();
42 | SoLoader.init(this, /* native exopackage */ false);
43 | }
44 | }
45 |
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/example/android/app/src/main/res/mipmap-hdpi/ic_launcher.png:
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/example/android/app/src/main/res/mipmap-mdpi/ic_launcher.png:
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/example/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
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/example/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/gre/react-native-webgl-view-shot/6fea82c7b194c40e035d27007e7189896932dd0e/example/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
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/example/android/app/src/main/res/values/strings.xml:
--------------------------------------------------------------------------------
1 |
2 | example
3 |
4 |
--------------------------------------------------------------------------------
/example/android/app/src/main/res/values/styles.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/example/android/build.gradle:
--------------------------------------------------------------------------------
1 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
2 |
3 | buildscript {
4 | repositories {
5 | jcenter()
6 | }
7 | dependencies {
8 | classpath 'com.android.tools.build:gradle:2.3.3'
9 | classpath 'de.undercouch:gradle-download-task:3.1.2'
10 |
11 | // NOTE: Do not place your application dependencies here; they belong
12 | // in the individual module build.gradle files
13 | }
14 | }
15 |
16 | allprojects {
17 | repositories {
18 | mavenLocal()
19 | jcenter()
20 | maven {
21 | // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
22 | url "$rootDir/../node_modules/react-native/android"
23 | }
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/example/android/gradle.properties:
--------------------------------------------------------------------------------
1 | # Project-wide Gradle settings.
2 |
3 | # IDE (e.g. Android Studio) users:
4 | # Gradle settings configured through the IDE *will override*
5 | # any settings specified in this file.
6 |
7 | # For more details on how to configure your build environment visit
8 | # http://www.gradle.org/docs/current/userguide/build_environment.html
9 |
10 | # Specifies the JVM arguments used for the daemon process.
11 | # The setting is particularly useful for tweaking memory settings.
12 | # Default value: -Xmx10248m -XX:MaxPermSize=256m
13 | # org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
14 |
15 | # When configured, Gradle will run in incubating parallel mode.
16 | # This option should only be used with decoupled projects. More details, visit
17 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
18 | # org.gradle.parallel=true
19 |
20 | android.useDeprecatedNdk=true
21 |
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/example/android/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/gre/react-native-webgl-view-shot/6fea82c7b194c40e035d27007e7189896932dd0e/example/android/gradle/wrapper/gradle-wrapper.jar
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/example/android/gradle/wrapper/gradle-wrapper.properties:
--------------------------------------------------------------------------------
1 | #Sat Aug 26 19:24:01 CEST 2017
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-3.3-all.zip
7 |
--------------------------------------------------------------------------------
/example/android/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
10 | DEFAULT_JVM_OPTS=""
11 |
12 | APP_NAME="Gradle"
13 | APP_BASE_NAME=`basename "$0"`
14 |
15 | # Use the maximum available, or set MAX_FD != -1 to use that value.
16 | MAX_FD="maximum"
17 |
18 | warn ( ) {
19 | echo "$*"
20 | }
21 |
22 | die ( ) {
23 | echo
24 | echo "$*"
25 | echo
26 | exit 1
27 | }
28 |
29 | # OS specific support (must be 'true' or 'false').
30 | cygwin=false
31 | msys=false
32 | darwin=false
33 | case "`uname`" in
34 | CYGWIN* )
35 | cygwin=true
36 | ;;
37 | Darwin* )
38 | darwin=true
39 | ;;
40 | MINGW* )
41 | msys=true
42 | ;;
43 | esac
44 |
45 | # For Cygwin, ensure paths are in UNIX format before anything is touched.
46 | if $cygwin ; then
47 | [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
48 | fi
49 |
50 | # Attempt to set APP_HOME
51 | # Resolve links: $0 may be a link
52 | PRG="$0"
53 | # Need this for relative symlinks.
54 | while [ -h "$PRG" ] ; do
55 | ls=`ls -ld "$PRG"`
56 | link=`expr "$ls" : '.*-> \(.*\)$'`
57 | if expr "$link" : '/.*' > /dev/null; then
58 | PRG="$link"
59 | else
60 | PRG=`dirname "$PRG"`"/$link"
61 | fi
62 | done
63 | SAVED="`pwd`"
64 | cd "`dirname \"$PRG\"`/" >&-
65 | APP_HOME="`pwd -P`"
66 | cd "$SAVED" >&-
67 |
68 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
69 |
70 | # Determine the Java command to use to start the JVM.
71 | if [ -n "$JAVA_HOME" ] ; then
72 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
73 | # IBM's JDK on AIX uses strange locations for the executables
74 | JAVACMD="$JAVA_HOME/jre/sh/java"
75 | else
76 | JAVACMD="$JAVA_HOME/bin/java"
77 | fi
78 | if [ ! -x "$JAVACMD" ] ; then
79 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
80 |
81 | Please set the JAVA_HOME variable in your environment to match the
82 | location of your Java installation."
83 | fi
84 | else
85 | JAVACMD="java"
86 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
87 |
88 | Please set the JAVA_HOME variable in your environment to match the
89 | location of your Java installation."
90 | fi
91 |
92 | # Increase the maximum file descriptors if we can.
93 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
94 | MAX_FD_LIMIT=`ulimit -H -n`
95 | if [ $? -eq 0 ] ; then
96 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
97 | MAX_FD="$MAX_FD_LIMIT"
98 | fi
99 | ulimit -n $MAX_FD
100 | if [ $? -ne 0 ] ; then
101 | warn "Could not set maximum file descriptor limit: $MAX_FD"
102 | fi
103 | else
104 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
105 | fi
106 | fi
107 |
108 | # For Darwin, add options to specify how the application appears in the dock
109 | if $darwin; then
110 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
111 | fi
112 |
113 | # For Cygwin, switch paths to Windows format before running java
114 | if $cygwin ; then
115 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
116 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
158 | function splitJvmOpts() {
159 | JVM_OPTS=("$@")
160 | }
161 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
162 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
163 |
164 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
165 |
--------------------------------------------------------------------------------
/example/android/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
12 | set DEFAULT_JVM_OPTS=
13 |
14 | set DIRNAME=%~dp0
15 | if "%DIRNAME%" == "" set DIRNAME=.
16 | set APP_BASE_NAME=%~n0
17 | set APP_HOME=%DIRNAME%
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windowz variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 | if "%@eval[2+2]" == "4" goto 4NT_args
53 |
54 | :win9xME_args
55 | @rem Slurp the command line arguments.
56 | set CMD_LINE_ARGS=
57 | set _SKIP=2
58 |
59 | :win9xME_args_slurp
60 | if "x%~1" == "x" goto execute
61 |
62 | set CMD_LINE_ARGS=%*
63 | goto execute
64 |
65 | :4NT_args
66 | @rem Get arguments from the 4NT Shell from JP Software
67 | set CMD_LINE_ARGS=%$
68 |
69 | :execute
70 | @rem Setup the command line
71 |
72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
73 |
74 | @rem Execute Gradle
75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
76 |
77 | :end
78 | @rem End local scope for the variables with windows NT shell
79 | if "%ERRORLEVEL%"=="0" goto mainEnd
80 |
81 | :fail
82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
83 | rem the _cmd.exe /c_ return code!
84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
85 | exit /b 1
86 |
87 | :mainEnd
88 | if "%OS%"=="Windows_NT" endlocal
89 |
90 | :omega
91 |
--------------------------------------------------------------------------------
/example/android/keystores/BUCK:
--------------------------------------------------------------------------------
1 | keystore(
2 | name = "debug",
3 | properties = "debug.keystore.properties",
4 | store = "debug.keystore",
5 | visibility = [
6 | "PUBLIC",
7 | ],
8 | )
9 |
--------------------------------------------------------------------------------
/example/android/keystores/debug.keystore.properties:
--------------------------------------------------------------------------------
1 | key.store=debug.keystore
2 | key.alias=androiddebugkey
3 | key.store.password=android
4 | key.alias.password=android
5 |
--------------------------------------------------------------------------------
/example/android/settings.gradle:
--------------------------------------------------------------------------------
1 | rootProject.name = 'example'
2 | include ':react-native-webgl'
3 | project(':react-native-webgl').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-webgl/android')
4 | include ':react-native-webgl-view-shot'
5 | project(':react-native-webgl-view-shot').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-webgl-view-shot/android')
6 |
7 | include ':app'
8 |
--------------------------------------------------------------------------------
/example/index.android.js:
--------------------------------------------------------------------------------
1 | import { AppRegistry } from 'react-native';
2 | import App from './App';
3 | AppRegistry.registerComponent('example', () => App);
4 |
--------------------------------------------------------------------------------
/example/index.ios.js:
--------------------------------------------------------------------------------
1 | import { AppRegistry } from 'react-native';
2 | import App from './App';
3 | AppRegistry.registerComponent('example', () => App);
4 |
--------------------------------------------------------------------------------
/example/ios/example-tvOS/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | org.reactjs.native.example.$(PRODUCT_NAME:rfc1034identifier)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 | LSRequiresIPhoneOS
24 |
25 | UILaunchStoryboardName
26 | LaunchScreen
27 | UIRequiredDeviceCapabilities
28 |
29 | armv7
30 |
31 | UISupportedInterfaceOrientations
32 |
33 | UIInterfaceOrientationPortrait
34 | UIInterfaceOrientationLandscapeLeft
35 | UIInterfaceOrientationLandscapeRight
36 |
37 | UIViewControllerBasedStatusBarAppearance
38 |
39 | NSLocationWhenInUseUsageDescription
40 |
41 | NSAppTransportSecurity
42 |
43 |
44 | NSExceptionDomains
45 |
46 | localhost
47 |
48 | NSExceptionAllowsInsecureHTTPLoads
49 |
50 |
51 |
52 |
53 |
54 |
55 |
--------------------------------------------------------------------------------
/example/ios/example-tvOSTests/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | org.reactjs.native.example.$(PRODUCT_NAME:rfc1034identifier)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 |
24 |
25 |
--------------------------------------------------------------------------------
/example/ios/example.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
1 | // !$*UTF8*$!
2 | {
3 | archiveVersion = 1;
4 | classes = {
5 | };
6 | objectVersion = 46;
7 | objects = {
8 |
9 | /* Begin PBXBuildFile section */
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882 | "$(inherited)",
883 | "$(SRCROOT)/../node_modules/react-native-webgl-view-shot/ios/**",
884 | "$(SRCROOT)/../node_modules/react-native-webgl/cpp",
885 | "$(SRCROOT)/../node_modules/react-native-webgl/ios/**",
886 | );
887 | INFOPLIST_FILE = example/Info.plist;
888 | LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
889 | OTHER_LDFLAGS = (
890 | "$(inherited)",
891 | "-ObjC",
892 | "-lc++",
893 | );
894 | PRODUCT_NAME = example;
895 | VERSIONING_SYSTEM = "apple-generic";
896 | };
897 | name = Debug;
898 | };
899 | 13B07F951A680F5B00A75B9A /* Release */ = {
900 | isa = XCBuildConfiguration;
901 | buildSettings = {
902 | ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
903 | CURRENT_PROJECT_VERSION = 1;
904 | DEVELOPMENT_TEAM = LYJDLXDTQ5;
905 | HEADER_SEARCH_PATHS = (
906 | "$(inherited)",
907 | "$(SRCROOT)/../node_modules/react-native-webgl-view-shot/ios/**",
908 | "$(SRCROOT)/../node_modules/react-native-webgl/cpp",
909 | "$(SRCROOT)/../node_modules/react-native-webgl/ios/**",
910 | );
911 | INFOPLIST_FILE = example/Info.plist;
912 | LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
913 | OTHER_LDFLAGS = (
914 | "$(inherited)",
915 | "-ObjC",
916 | "-lc++",
917 | );
918 | PRODUCT_NAME = example;
919 | VERSIONING_SYSTEM = "apple-generic";
920 | };
921 | name = Release;
922 | };
923 | 83CBBA201A601CBA00E9B192 /* Debug */ = {
924 | isa = XCBuildConfiguration;
925 | buildSettings = {
926 | ALWAYS_SEARCH_USER_PATHS = NO;
927 | CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
928 | CLANG_CXX_LIBRARY = "libc++";
929 | CLANG_ENABLE_MODULES = YES;
930 | CLANG_ENABLE_OBJC_ARC = YES;
931 | CLANG_WARN_BOOL_CONVERSION = YES;
932 | CLANG_WARN_CONSTANT_CONVERSION = YES;
933 | CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
934 | CLANG_WARN_EMPTY_BODY = YES;
935 | CLANG_WARN_ENUM_CONVERSION = YES;
936 | CLANG_WARN_INT_CONVERSION = YES;
937 | CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
938 | CLANG_WARN_UNREACHABLE_CODE = YES;
939 | CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
940 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
941 | COPY_PHASE_STRIP = NO;
942 | ENABLE_STRICT_OBJC_MSGSEND = YES;
943 | GCC_C_LANGUAGE_STANDARD = gnu99;
944 | GCC_DYNAMIC_NO_PIC = NO;
945 | GCC_OPTIMIZATION_LEVEL = 0;
946 | GCC_PREPROCESSOR_DEFINITIONS = (
947 | "DEBUG=1",
948 | "$(inherited)",
949 | );
950 | GCC_SYMBOLS_PRIVATE_EXTERN = NO;
951 | GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
952 | GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
953 | GCC_WARN_UNDECLARED_SELECTOR = YES;
954 | GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
955 | GCC_WARN_UNUSED_FUNCTION = YES;
956 | GCC_WARN_UNUSED_VARIABLE = YES;
957 | IPHONEOS_DEPLOYMENT_TARGET = 8.0;
958 | MTL_ENABLE_DEBUG_INFO = YES;
959 | ONLY_ACTIVE_ARCH = YES;
960 | SDKROOT = iphoneos;
961 | };
962 | name = Debug;
963 | };
964 | 83CBBA211A601CBA00E9B192 /* Release */ = {
965 | isa = XCBuildConfiguration;
966 | buildSettings = {
967 | ALWAYS_SEARCH_USER_PATHS = NO;
968 | CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
969 | CLANG_CXX_LIBRARY = "libc++";
970 | CLANG_ENABLE_MODULES = YES;
971 | CLANG_ENABLE_OBJC_ARC = YES;
972 | CLANG_WARN_BOOL_CONVERSION = YES;
973 | CLANG_WARN_CONSTANT_CONVERSION = YES;
974 | CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
975 | CLANG_WARN_EMPTY_BODY = YES;
976 | CLANG_WARN_ENUM_CONVERSION = YES;
977 | CLANG_WARN_INT_CONVERSION = YES;
978 | CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
979 | CLANG_WARN_UNREACHABLE_CODE = YES;
980 | CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
981 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
982 | COPY_PHASE_STRIP = YES;
983 | ENABLE_NS_ASSERTIONS = NO;
984 | ENABLE_STRICT_OBJC_MSGSEND = YES;
985 | GCC_C_LANGUAGE_STANDARD = gnu99;
986 | GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
987 | GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
988 | GCC_WARN_UNDECLARED_SELECTOR = YES;
989 | GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
990 | GCC_WARN_UNUSED_FUNCTION = YES;
991 | GCC_WARN_UNUSED_VARIABLE = YES;
992 | IPHONEOS_DEPLOYMENT_TARGET = 8.0;
993 | MTL_ENABLE_DEBUG_INFO = NO;
994 | SDKROOT = iphoneos;
995 | VALIDATE_PRODUCT = YES;
996 | };
997 | name = Release;
998 | };
999 | /* End XCBuildConfiguration section */
1000 |
1001 | /* Begin XCConfigurationList section */
1002 | 13B07F931A680F5B00A75B9A /* Build configuration list for PBXNativeTarget "example" */ = {
1003 | isa = XCConfigurationList;
1004 | buildConfigurations = (
1005 | 13B07F941A680F5B00A75B9A /* Debug */,
1006 | 13B07F951A680F5B00A75B9A /* Release */,
1007 | );
1008 | defaultConfigurationIsVisible = 0;
1009 | defaultConfigurationName = Release;
1010 | };
1011 | 83CBB9FA1A601CBA00E9B192 /* Build configuration list for PBXProject "example" */ = {
1012 | isa = XCConfigurationList;
1013 | buildConfigurations = (
1014 | 83CBBA201A601CBA00E9B192 /* Debug */,
1015 | 83CBBA211A601CBA00E9B192 /* Release */,
1016 | );
1017 | defaultConfigurationIsVisible = 0;
1018 | defaultConfigurationName = Release;
1019 | };
1020 | /* End XCConfigurationList section */
1021 | };
1022 | rootObject = 83CBB9F71A601CBA00E9B192 /* Project object */;
1023 | }
1024 |
--------------------------------------------------------------------------------
/example/ios/example.xcodeproj/xcshareddata/xcschemes/example-tvOS.xcscheme:
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/example/ios/example/AppDelegate.h:
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1 | /**
2 | * Copyright (c) 2015-present, Facebook, Inc.
3 | * All rights reserved.
4 | *
5 | * This source code is licensed under the BSD-style license found in the
6 | * LICENSE file in the root directory of this source tree. An additional grant
7 | * of patent rights can be found in the PATENTS file in the same directory.
8 | */
9 |
10 | #import
11 |
12 | @interface AppDelegate : UIResponder
13 |
14 | @property (nonatomic, strong) UIWindow *window;
15 |
16 | @end
17 |
--------------------------------------------------------------------------------
/example/ios/example/AppDelegate.m:
--------------------------------------------------------------------------------
1 | /**
2 | * Copyright (c) 2015-present, Facebook, Inc.
3 | * All rights reserved.
4 | *
5 | * This source code is licensed under the BSD-style license found in the
6 | * LICENSE file in the root directory of this source tree. An additional grant
7 | * of patent rights can be found in the PATENTS file in the same directory.
8 | */
9 |
10 | #import "AppDelegate.h"
11 |
12 | #import
13 | #import
14 |
15 | @implementation AppDelegate
16 |
17 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
18 | {
19 | NSURL *jsCodeLocation;
20 |
21 | jsCodeLocation = [[RCTBundleURLProvider sharedSettings] jsBundleURLForBundleRoot:@"index.ios" fallbackResource:nil];
22 |
23 | RCTRootView *rootView = [[RCTRootView alloc] initWithBundleURL:jsCodeLocation
24 | moduleName:@"example"
25 | initialProperties:nil
26 | launchOptions:launchOptions];
27 | rootView.backgroundColor = [[UIColor alloc] initWithRed:1.0f green:1.0f blue:1.0f alpha:1];
28 |
29 | self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
30 | UIViewController *rootViewController = [UIViewController new];
31 | rootViewController.view = rootView;
32 | self.window.rootViewController = rootViewController;
33 | [self.window makeKeyAndVisible];
34 | return YES;
35 | }
36 |
37 | @end
38 |
--------------------------------------------------------------------------------
/example/ios/example/Base.lproj/LaunchScreen.xib:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
21 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
--------------------------------------------------------------------------------
/example/ios/example/Images.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "29x29",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "29x29",
11 | "scale" : "3x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "40x40",
16 | "scale" : "2x"
17 | },
18 | {
19 | "idiom" : "iphone",
20 | "size" : "40x40",
21 | "scale" : "3x"
22 | },
23 | {
24 | "idiom" : "iphone",
25 | "size" : "60x60",
26 | "scale" : "2x"
27 | },
28 | {
29 | "idiom" : "iphone",
30 | "size" : "60x60",
31 | "scale" : "3x"
32 | }
33 | ],
34 | "info" : {
35 | "version" : 1,
36 | "author" : "xcode"
37 | }
38 | }
--------------------------------------------------------------------------------
/example/ios/example/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleDisplayName
8 | example
9 | CFBundleExecutable
10 | $(EXECUTABLE_NAME)
11 | CFBundleIdentifier
12 | org.reactjs.native.example.$(PRODUCT_NAME:rfc1034identifier)
13 | CFBundleInfoDictionaryVersion
14 | 6.0
15 | CFBundleName
16 | $(PRODUCT_NAME)
17 | CFBundlePackageType
18 | APPL
19 | CFBundleShortVersionString
20 | 1.0
21 | CFBundleSignature
22 | ????
23 | CFBundleVersion
24 | 1
25 | LSRequiresIPhoneOS
26 |
27 | UILaunchStoryboardName
28 | LaunchScreen
29 | UIRequiredDeviceCapabilities
30 |
31 | armv7
32 |
33 | UISupportedInterfaceOrientations
34 |
35 | UIInterfaceOrientationPortrait
36 | UIInterfaceOrientationLandscapeLeft
37 | UIInterfaceOrientationLandscapeRight
38 |
39 | UIViewControllerBasedStatusBarAppearance
40 |
41 | NSLocationWhenInUseUsageDescription
42 |
43 | NSAppTransportSecurity
44 |
45 |
46 | NSExceptionDomains
47 |
48 | localhost
49 |
50 | NSExceptionAllowsInsecureHTTPLoads
51 |
52 |
53 |
54 |
55 |
56 |
57 |
--------------------------------------------------------------------------------
/example/ios/example/main.m:
--------------------------------------------------------------------------------
1 | /**
2 | * Copyright (c) 2015-present, Facebook, Inc.
3 | * All rights reserved.
4 | *
5 | * This source code is licensed under the BSD-style license found in the
6 | * LICENSE file in the root directory of this source tree. An additional grant
7 | * of patent rights can be found in the PATENTS file in the same directory.
8 | */
9 |
10 | #import
11 |
12 | #import "AppDelegate.h"
13 |
14 | int main(int argc, char * argv[]) {
15 | @autoreleasepool {
16 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/example/ios/exampleTests/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | org.reactjs.native.example.$(PRODUCT_NAME:rfc1034identifier)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 |
24 |
25 |
--------------------------------------------------------------------------------
/example/ios/exampleTests/exampleTests.m:
--------------------------------------------------------------------------------
1 | /**
2 | * Copyright (c) 2015-present, Facebook, Inc.
3 | * All rights reserved.
4 | *
5 | * This source code is licensed under the BSD-style license found in the
6 | * LICENSE file in the root directory of this source tree. An additional grant
7 | * of patent rights can be found in the PATENTS file in the same directory.
8 | */
9 |
10 | #import
11 | #import
12 |
13 | #import
14 | #import
15 |
16 | #define TIMEOUT_SECONDS 600
17 | #define TEXT_TO_LOOK_FOR @"Welcome to React Native!"
18 |
19 | @interface exampleTests : XCTestCase
20 |
21 | @end
22 |
23 | @implementation exampleTests
24 |
25 | - (BOOL)findSubviewInView:(UIView *)view matching:(BOOL(^)(UIView *view))test
26 | {
27 | if (test(view)) {
28 | return YES;
29 | }
30 | for (UIView *subview in [view subviews]) {
31 | if ([self findSubviewInView:subview matching:test]) {
32 | return YES;
33 | }
34 | }
35 | return NO;
36 | }
37 |
38 | - (void)testRendersWelcomeScreen
39 | {
40 | UIViewController *vc = [[[RCTSharedApplication() delegate] window] rootViewController];
41 | NSDate *date = [NSDate dateWithTimeIntervalSinceNow:TIMEOUT_SECONDS];
42 | BOOL foundElement = NO;
43 |
44 | __block NSString *redboxError = nil;
45 | RCTSetLogFunction(^(RCTLogLevel level, RCTLogSource source, NSString *fileName, NSNumber *lineNumber, NSString *message) {
46 | if (level >= RCTLogLevelError) {
47 | redboxError = message;
48 | }
49 | });
50 |
51 | while ([date timeIntervalSinceNow] > 0 && !foundElement && !redboxError) {
52 | [[NSRunLoop mainRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1]];
53 | [[NSRunLoop mainRunLoop] runMode:NSRunLoopCommonModes beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1]];
54 |
55 | foundElement = [self findSubviewInView:vc.view matching:^BOOL(UIView *view) {
56 | if ([view.accessibilityLabel isEqualToString:TEXT_TO_LOOK_FOR]) {
57 | return YES;
58 | }
59 | return NO;
60 | }];
61 | }
62 |
63 | RCTSetLogFunction(RCTDefaultLogFunction);
64 |
65 | XCTAssertNil(redboxError, @"RedBox error: %@", redboxError);
66 | XCTAssertTrue(foundElement, @"Couldn't find element with text '%@' in %d seconds", TEXT_TO_LOOK_FOR, TIMEOUT_SECONDS);
67 | }
68 |
69 |
70 | @end
71 |
--------------------------------------------------------------------------------
/example/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "example",
3 | "version": "0.1.0",
4 | "private": true,
5 | "devDependencies": {
6 | "babel-preset-react-native-stage-0": "^1.0.1",
7 | "jest-expo": "~19.0.0",
8 | "react-test-renderer": "16.0.0-alpha.12"
9 | },
10 | "scripts": {
11 | "start": "react-native start",
12 | "android": "react-native run-android",
13 | "ios": "react-native run-ios"
14 | },
15 | "dependencies": {
16 | "react": "16.0.0-alpha.12",
17 | "react-native": "^0.47.0",
18 | "react-native-webgl": "^0.3.2",
19 | "react-native-webgl-view-shot": "file:.."
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/ios/RNWebGLTextureView.h:
--------------------------------------------------------------------------------
1 | #import
2 | #import "RNWebGLTexture.h"
3 | #import "GPUImage.h"
4 |
5 | @interface RNWebGLTextureView: RNWebGLTexture
6 | - (instancetype)initWithConfig:(NSDictionary *)config withView:(UIView *)view;
7 | @end
8 |
--------------------------------------------------------------------------------
/ios/RNWebGLTextureView.m:
--------------------------------------------------------------------------------
1 | #import
2 | #import "RNWebGLTextureView.h"
3 | #import "GPUImage.h"
4 |
5 | @implementation RNWebGLTextureView {
6 | UIView *view;
7 | GPUImageFilter *filter;
8 | GPUImageTextureOutput *output;
9 | GPUImagePicture *source;
10 | BOOL continuous;
11 | BOOL yflip;
12 | NSTimer *animationTimer;
13 | }
14 |
15 | - (instancetype)initWithConfig:(NSDictionary *)config withView:(UIView *)v {
16 | if ((self = [super initWithConfig:config withWidth:v.bounds.size.width withHeight:v.bounds.size.height])) {
17 | view = v;
18 | continuous = [RCTConvert BOOL:[config objectForKey:@"continuous"]];
19 | yflip = [RCTConvert BOOL:[config objectForKey:@"yflip"]];
20 | output = [[GPUImageTextureOutput alloc] init];
21 | output.delegate = self;
22 | [self snapshot];
23 | if (continuous) {
24 | animationTimer =
25 | [NSTimer scheduledTimerWithTimeInterval:1.0/60.0
26 | target:self
27 | selector:@selector(snapshot)
28 | userInfo:nil
29 | repeats:YES];
30 | }
31 | }
32 | return self;
33 | }
34 |
35 |
36 | - (void)unload
37 | {
38 | if (animationTimer) {
39 | [animationTimer invalidate];
40 | animationTimer = nil;
41 | }
42 | }
43 |
44 | - (void)snapshot {
45 | BOOL success;
46 | CGSize size = view.bounds.size;
47 | UIGraphicsBeginImageContextWithOptions(size, NO, 0);
48 | if (yflip) {
49 | CGAffineTransform flipVertical = CGAffineTransformMake(1, 0, 0, -1, 0, size.height);
50 | CGContextConcatCTM(UIGraphicsGetCurrentContext(), flipVertical);
51 | }
52 | success = [view drawViewHierarchyInRect:(CGRect){CGPointZero, size} afterScreenUpdates:YES];
53 | UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
54 | UIGraphicsEndImageContext();
55 | if (success) {
56 | if (source) {
57 | [source removeAllTargets];
58 | }
59 | source = [[GPUImagePicture alloc] initWithImage:image];
60 | [source processImage];
61 | [source addTarget:output];
62 | }
63 | }
64 |
65 | - (void)newFrameReadyFromTextureOutput:(GPUImageTextureOutput *)callbackTextureOutput
66 | {
67 | dispatch_async(dispatch_get_main_queue(), ^{
68 | [self attachTexture:callbackTextureOutput.texture];
69 | [callbackTextureOutput doneWithTexture];
70 | });
71 | }
72 |
73 |
74 | @end
75 |
--------------------------------------------------------------------------------
/ios/RNWebGLTextureViewLoader.h:
--------------------------------------------------------------------------------
1 | #import "RNWebGLTextureLoader.h"
2 |
3 | @interface RNWebGLTextureViewLoader : NSObject
4 | @end
5 |
--------------------------------------------------------------------------------
/ios/RNWebGLTextureViewLoader.m:
--------------------------------------------------------------------------------
1 | #import
2 | #import
3 | #import
4 | #import
5 | #import "RNWebGLTextureViewLoader.h"
6 | #import "RNWebGLTextureView.h"
7 |
8 | @implementation RNWebGLTextureViewLoader
9 |
10 | RCT_EXPORT_MODULE()
11 |
12 | @synthesize bridge = _bridge;
13 |
14 | - (BOOL)canLoadConfig:(NSDictionary *)config {
15 | return [config objectForKey:@"view"] != nil;
16 | }
17 |
18 | - (void)loadWithConfig:(NSDictionary *)config
19 | withCompletionBlock:(RNWebGLTextureCompletionBlock)callback {
20 | dispatch_async(RCTGetUIManagerQueue(), ^{
21 | NSNumber *viewTag = [RCTConvert NSNumber:[config objectForKey:@"view"]];
22 | [self.bridge.uiManager addUIBlock:^(__unused RCTUIManager *uiManager, NSDictionary *viewRegistry) {
23 | UIView *view = viewRegistry[viewTag];
24 | if (!view) {
25 | callback([NSError errorWithDomain:@"RNWebGLViewShot" code:1 userInfo:@{ NSLocalizedDescriptionKey: [NSString stringWithFormat:@"No view found with reactTag: %@", viewTag] }], nil);
26 | }
27 | else {
28 | RNWebGLTextureView *obj = [[RNWebGLTextureView alloc] initWithConfig:config withView:view];
29 | callback(nil, obj);
30 | }
31 | }];
32 | });
33 | }
34 |
35 | @end
36 |
--------------------------------------------------------------------------------
/ios/RNWebGLViewShot.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
1 | // !$*UTF8*$!
2 | {
3 | archiveVersion = 1;
4 | classes = {
5 | };
6 | objectVersion = 46;
7 | objects = {
8 |
9 | /* Begin PBXBuildFile section */
10 | 34AE91F81F517EFE007C49C6 /* RNWebGLTextureViewLoader.m in Sources */ = {isa = PBXBuildFile; fileRef = 34AE91F71F517EFE007C49C6 /* RNWebGLTextureViewLoader.m */; };
11 | 34AE91FC1F51813D007C49C6 /* RNWebGLTextureView.m in Sources */ = {isa = PBXBuildFile; fileRef = 34AE91FB1F51813D007C49C6 /* RNWebGLTextureView.m */; };
12 | /* End PBXBuildFile section */
13 |
14 | /* Begin PBXCopyFilesBuildPhase section */
15 | 58B511D91A9E6C8500147676 /* CopyFiles */ = {
16 | isa = PBXCopyFilesBuildPhase;
17 | buildActionMask = 2147483647;
18 | dstPath = "include/$(PRODUCT_NAME)";
19 | dstSubfolderSpec = 16;
20 | files = (
21 | );
22 | runOnlyForDeploymentPostprocessing = 0;
23 | };
24 | /* End PBXCopyFilesBuildPhase section */
25 |
26 | /* Begin PBXFileReference section */
27 | 134814201AA4EA6300B7C361 /* libRNWebGLViewShot.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libRNWebGLViewShot.a; sourceTree = BUILT_PRODUCTS_DIR; };
28 | 34AE91F71F517EFE007C49C6 /* RNWebGLTextureViewLoader.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = RNWebGLTextureViewLoader.m; sourceTree = ""; };
29 | 34AE91F91F517F2D007C49C6 /* RNWebGLTextureViewLoader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RNWebGLTextureViewLoader.h; sourceTree = ""; };
30 | 34AE91FA1F51813D007C49C6 /* RNWebGLTextureView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RNWebGLTextureView.h; sourceTree = ""; };
31 | 34AE91FB1F51813D007C49C6 /* RNWebGLTextureView.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = RNWebGLTextureView.m; sourceTree = ""; };
32 | 34AE92061F5185CA007C49C6 /* libRNWebGL.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libRNWebGL.a; path = "../../../Library/Developer/Xcode/DerivedData/example-evpcihknbipggvaqanjmckojbzak/Build/Products/Debug-iphonesimulator/libRNWebGL.a"; sourceTree = ""; };
33 | /* End PBXFileReference section */
34 |
35 | /* Begin PBXFrameworksBuildPhase section */
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/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "react-native-webgl-view-shot",
3 | "version": "0.1.1",
4 | "description": "React Native WebGL extension to rasterize a view as a GL Texture",
5 | "main": "src/index.js",
6 | "keywords": [
7 | "react-native",
8 | "react-native-webgl",
9 | "view-shot",
10 | "rasterize"
11 | ],
12 | "author": "Gaëtan Renaudeau ",
13 | "license": "MIT",
14 | "repository": {
15 | "type": "git",
16 | "url": "https://github.com/gre/react-native-webgl-view-shot.git"
17 | },
18 | "peerDependencies": {
19 | "react": "*",
20 | "react-native": "*",
21 | "react-native-webgl": "*"
22 | }
23 | }
24 |
--------------------------------------------------------------------------------
/src/index.js:
--------------------------------------------------------------------------------
1 | //@flow
2 | import React, { Component } from "react";
3 | import { View, findNodeHandle } from "react-native";
4 | import { RNExtension } from "react-native-webgl";
5 |
6 | RNExtension.addMiddleware(ext => ({
7 | ...ext,
8 | loadTexture: arg => {
9 | if ("view" in arg && typeof arg.view !== "number") {
10 | let refPromise; // it's a promise because we likely need to wait onLayout is ready
11 | if (arg.view instanceof WebGLViewShot) {
12 | refPromise = arg.view.readyRefPromise;
13 | } else {
14 | // assuming another ref was passed, we'll attempt to resolve it
15 | refPromise = Promise.resolve(arg.view);
16 | }
17 | return refPromise.then(ref => {
18 | const view = findNodeHandle(ref);
19 | if (!view) {
20 | throw new Error(
21 | "findNodeHandle failed to resolve view=" + String(ref)
22 | );
23 | }
24 | return ext.loadTexture({ ...arg, view });
25 | });
26 | } else {
27 | // Pass-in the rest
28 | return ext.loadTexture(arg);
29 | }
30 | }
31 | }));
32 |
33 | export default class WebGLViewShot extends Component {
34 | _resolveRef: (ref: *) => void;
35 | readyRefPromise: Promise<*> = new Promise(resolve => {
36 | this._resolveRef = resolve;
37 | });
38 | onLayout = (e: *) => {
39 | const { onLayout } = this.props;
40 | if (onLayout) onLayout(e);
41 | this._resolveRef(this.refs._root);
42 | };
43 | render() {
44 | return (
45 |
51 | );
52 | }
53 | }
54 |
--------------------------------------------------------------------------------