├── README.md
└── en-US.pot
/README.md:
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1 | gdt-translations
2 | ================
3 |
4 | 2013 (c) Greenheart Games Pty. Ltd. - All rights reserved.
5 |
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/en-US.pot:
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1 | msgid ""
2 | msgstr ""
3 | "Project-Id-Version: \n"
4 | "POT-Creation-Date: \n"
5 | "PO-Revision-Date: \n"
6 | "Last-Translator: \n"
7 | "Language-Team: \n"
8 | "MIME-Version: 1.0\n"
9 | "Content-Type: text/plain; charset=iso-8859-1\n"
10 | "Content-Transfer-Encoding: 8bit\n"
11 | "X-Generator: Poedit 1.5.5\n"
12 |
13 | #. achievement title
14 | msgid "Good Judgement"
15 | msgstr ""
16 |
17 | #. achievement title
18 | msgid "Cult Status"
19 | msgstr ""
20 |
21 | #. achievement
22 | msgid "Set a new standard for the early gaming industry."
23 | msgstr ""
24 |
25 | #. achievement title
26 | msgid "100K Engine"
27 | msgstr ""
28 |
29 | #. achievement
30 | msgid "Invest over 100K in a new game engine."
31 | msgstr ""
32 |
33 | #. achievement title
34 | msgid "500K Engine"
35 | msgstr ""
36 |
37 | #. achievement
38 | msgid "Invest over 500K in a new game engine."
39 | msgstr ""
40 |
41 | #. achievement title
42 | msgid "1M Engine"
43 | msgstr ""
44 |
45 | #. achievement
46 | msgid "Invest over one million in a new game engine."
47 | msgstr ""
48 |
49 | #. achievement title
50 | msgid "Gold"
51 | msgstr ""
52 |
53 | #. achievement
54 | msgid "Sell half a million copies of a game without the help of a publisher."
55 | msgstr ""
56 |
57 | #. achievement title
58 | msgid "Platinum"
59 | msgstr ""
60 |
61 | #. achievement
62 | msgid "Sell one million copies of a game without the help of a publisher."
63 | msgstr ""
64 |
65 | #. achievement title
66 | msgid "Diamond"
67 | msgstr ""
68 |
69 | #. achievement
70 | msgid "Sell ten million copies of a game without the help of a publisher."
71 | msgstr ""
72 |
73 | #. achievement title, refers to unobtanium, mocks the name of the rare mineral in the movie Avatar
74 | msgid "Unobtainium (seriously?)"
75 | msgstr ""
76 |
77 | #. achievement
78 | msgid "Sell one hundred million copies of a game without the help of a publisher."
79 | msgstr ""
80 |
81 | #. achievement title
82 | msgid "Professional"
83 | msgstr ""
84 |
85 | #. achievement
86 | msgid "Reach level 5 with a character."
87 | msgstr ""
88 |
89 | #. achievement title
90 | msgid "Legend"
91 | msgstr ""
92 |
93 | #. achievement
94 | msgid "Reach level 10 with a character."
95 | msgstr ""
96 |
97 | #. achievement title
98 | msgid "Diversity"
99 | msgstr ""
100 |
101 | #. achievement
102 | msgid "Have male and female staff."
103 | msgstr ""
104 |
105 | #. achievement title
106 | msgid "Famous"
107 | msgstr ""
108 |
109 | #. achievement
110 | msgid "Hire someone famous."
111 | msgstr ""
112 |
113 | #. achievement title
114 | msgid "Full House"
115 | msgstr ""
116 |
117 | #. achievement
118 | msgid "Have the maximum number of employees."
119 | msgstr ""
120 |
121 | msgid "Game Dev Tycoon"
122 | msgstr ""
123 |
124 | #. achievement
125 | msgid "Finish Game Dev Tycoon."
126 | msgstr ""
127 |
128 | #. achievement title
129 | msgid "Perfect Game"
130 | msgstr ""
131 |
132 | #. achievement
133 | msgid "Release a game with a clean score of 10."
134 | msgstr ""
135 |
136 | #. achievement title
137 | msgid "Detective"
138 | msgstr ""
139 |
140 | #. achievement
141 | msgid "Find at least one of the easter eggs in the game."
142 | msgstr ""
143 |
144 | #. achievement title
145 | msgid "Treasure Hunter"
146 | msgstr ""
147 |
148 | #. achievement
149 | msgid "Activate the hidden treasure in the garage."
150 | msgstr ""
151 |
152 | #. achievement refers to Wing Commander, leave 'Bluehair'
153 | msgid "Bluehair reporting for space duty"
154 | msgstr ""
155 |
156 | #. achievement refers to Wing Commander
157 | msgid "Little known fact: Cats go all aggro in space."
158 | msgstr ""
159 |
160 | #. achievement title, refers to Doom
161 | msgid "Welcome to Mars"
162 | msgstr ""
163 |
164 | #. achievement refers to Doom
165 | msgid "How did I get here? Why is there a chainsaw? Who cares!"
166 | msgstr ""
167 |
168 | #. achievement title, referes to half life
169 | msgid "Best ride to work ever"
170 | msgstr ""
171 |
172 | #. achievement referes to half life
173 | msgid "Workplace safety anyone?"
174 | msgstr ""
175 |
176 | #. achievement title, refers to Theme Hospital
177 | msgid "Welcome to your hospital"
178 | msgstr ""
179 |
180 | #. achievement refers to Theme Hospital, use official translation for this.
181 | msgid "Patients are reminded not to die in the corridors."
182 | msgstr ""
183 |
184 | #. achievement title, refers to Halo
185 | msgid "Welcome Chief"
186 | msgstr ""
187 |
188 | #. achievement refers to Halo
189 | msgid "This world is round but different."
190 | msgstr ""
191 |
192 | #. achievement title, refers to Star Citizen
193 | msgid "The sky is not the limit."
194 | msgstr ""
195 |
196 | #. achievement refers to Chris Roberts
197 | msgid "Welcome back Chris. We've missed you."
198 | msgstr ""
199 |
200 | #. achievement title, refers to Okami
201 | msgid "Painting with nature."
202 | msgstr ""
203 |
204 | #. achievement refers to Okami
205 | msgid "Pay homage to a specific Japanese video game."
206 | msgstr ""
207 |
208 | #. achievement title
209 | msgid "Inception"
210 | msgstr ""
211 |
212 | #. achievement, inception
213 | msgid "Develop the game within the game."
214 | msgstr ""
215 |
216 | msgid "Fan"
217 | msgstr ""
218 |
219 | #. achievement
220 | msgid "Pick an inspired company name."
221 | msgstr ""
222 |
223 | #. achievement title
224 | msgid "Versatile"
225 | msgstr ""
226 |
227 | #. achievement
228 | msgid "Release a successful game in each of the five main genres."
229 | msgstr ""
230 |
231 | #. achievement title
232 | msgid "Eat Cake"
233 | msgstr ""
234 |
235 | #. achievement
236 | msgid "Show them red barrels some action."
237 | msgstr ""
238 |
239 | #. achievement title
240 | msgid "Supporter"
241 | msgstr ""
242 |
243 | #. achievement
244 | msgid "Support a young start-up. Buy the game."
245 | msgstr ""
246 |
247 | #. achievement
248 | msgid "Support Greenheart Games by buying an optional supporter pack."
249 | msgstr ""
250 |
251 | #. achievement title
252 | msgid "Admirer"
253 | msgstr ""
254 |
255 | #. achievement, leave 'Megaflop Productions'
256 | msgid "Fun fact: We almost named our company Megaflop Productions!"
257 | msgstr ""
258 |
259 | #. achievement title
260 | msgid "Writer's Block"
261 | msgstr ""
262 |
263 | #. achievement
264 | msgid "Naming games is sometimes difficult."
265 | msgstr ""
266 |
267 | #. heading
268 | msgid "Invitation"
269 | msgstr ""
270 |
271 | msgid ""
272 | "Hi, I'm Gordon Hench the host of the local hobby computer club. I just discovered that your company is close-by. I'm a huge fan of {0} and would love for you to join our meetup this week!\n"
273 | "Eagerly awaiting your reply.\n"
274 | "Gordon"
275 | msgstr ""
276 |
277 | #. decision action button
278 | msgid "Sure"
279 | msgstr ""
280 |
281 | #. decision action button
282 | msgid "No time"
283 | msgstr ""
284 |
285 | msgid ""
286 | "Thank you very much! I'm sure our members will love what you have to say.\n"
287 | "Gordon"
288 | msgstr ""
289 |
290 | #. heading
291 | msgid "Computer Club"
292 | msgstr ""
293 |
294 | msgid "Hi I'm Frank More. We met at the Hobby Computer Club a week ago. Just wanted to say thanks for talking about your projects. I love your games and have told all my friends about them."
295 | msgstr ""
296 |
297 | msgid ""
298 | "Sorry to hear that you are busy.\n"
299 | "Gordon"
300 | msgstr ""
301 |
302 | #. heading
303 | msgid "Local News"
304 | msgstr ""
305 |
306 | msgid "Hi, I'm Caroline Richards from the local news. I've heard rumours that you are already working on your next game and would love to do an interview about this. Do you have some time?"
307 | msgstr ""
308 |
309 | msgid ""
310 | "Great!\n"
311 | "\n"
312 | "\n"
313 | " ... Thank you for your time.{n}The interview should be published soon."
314 | msgstr ""
315 |
316 | #. localNewsPaperFragment
317 | msgid "not done"
318 | msgstr ""
319 |
320 | #. localNewsPaperFragment
321 | msgid "done"
322 | msgstr ""
323 |
324 | #. {0} is company name, {1} nr. of games, {2} player name, {3} topic name, {4} genre name, {5} either not done/done (localNewsPaperFragment)
325 | msgid "{0}, a local start-up, is trying to make it big in the gaming industry. The company has already published {1} games and is working hard on their next.{n}In an interview founder {2} said that the next game is going to be a {3}/{4} game, something the company has {5} before. It's great to see small local companies enter exciting new industries. All the best of luck to {0}."
326 | msgstr ""
327 |
328 | msgid "Sorry to bother you"
329 | msgstr ""
330 |
331 | #. heading
332 | msgid "Media Enquiry"
333 | msgstr ""
334 |
335 | msgid ""
336 | "Hi, I'm Steve O'Connell, a reporter for Planet GG.\n"
337 | "We've heard a rumour that your company is developing a game for mature audiences.\n"
338 | "Would you be willing to give an interview about this?"
339 | msgstr ""
340 |
341 | #. decision action button
342 | msgid "Give interview"
343 | msgstr ""
344 |
345 | #. decision action button
346 | msgid "No comment"
347 | msgstr ""
348 |
349 | msgid "Many industry experts say that sooner or later games with mature themes will become more common. We are curious to see how the market will react to these games."
350 | msgstr ""
351 |
352 | #. heading
353 | msgid "Industry News"
354 | msgstr ""
355 |
356 | #. {0} company name, {1} staff name
357 | msgid "Planet GG has recently published an interview with {0}. According to the interview the company is working on its first game targeted at mature players. {1}, owner and CEO of {0} said, 'We think that players are looking for more mature content in games and we are willing to take a risk to give it to them.'{n}"
358 | msgstr ""
359 |
360 | msgid ""
361 | "Great!\n"
362 | "\n"
363 | "\n"
364 | " ... Thank you for your time.{n}We will publish the interview next week."
365 | msgstr ""
366 |
367 | #. {0} company name
368 | msgid "There have been rumours circulating in the industry that {0} might be working on a game for mature audiences."
369 | msgstr ""
370 |
371 | msgid "Okay. Thank you for your time."
372 | msgstr ""
373 |
374 | #. heading
375 | msgid "Skip Tutorials"
376 | msgstr ""
377 |
378 | msgid "Hello there! It seems that you have already played before. You can get right into development and skip the tutorial messages. Note that you can always review tutorial messages (even the ones you have skipped) in the Help menu while you play a game."
379 | msgstr ""
380 |
381 | #. decision action button
382 | msgid "Skip tutorial!"
383 | msgstr ""
384 |
385 | #. decision action button
386 | msgid "Don't skip"
387 | msgstr ""
388 |
389 | #. {0} cash amount
390 | msgid ""
391 | "You have amassed over {0} in cash!\n"
392 | "Usually I would suggest that you should grow your company by moving into a larger office but unfortunately there don't seem to be any larger offices available in the lite version.{n}You can still continue your game until year 4 to see how much cash you will end up with and how many fans you will gain."
393 | msgstr ""
394 |
395 | msgid "Congratulations! You have made quite a name for yourself and have saved up a lot of capital. If you want to grow the company further then moving into a new office is the next step. I've found the perfect office, situated in a technology park. Would you like to move your company to the next level?"
396 | msgstr ""
397 |
398 | #. heading
399 | msgid "New Office?"
400 | msgstr ""
401 |
402 | #. decision action button; move as in move to new office
403 | msgid "Move (pay {0})"
404 | msgstr ""
405 |
406 | #. decision action button
407 | msgid "Not yet"
408 | msgstr ""
409 |
410 | msgid "New Office"
411 | msgstr ""
412 |
413 | #. decision action button
414 | msgid "Invest (pay {0})"
415 | msgstr ""
416 |
417 | msgid "New equipment"
418 | msgstr ""
419 |
420 | #. {0} company name
421 | msgid ""
422 | "Boss, {0} has grown well under your management. I think it is time to move the company out of this technology park and into a building worthy of our success.{n}I've seen the perfect building for our new headquarters.\n"
423 | "It's not cheap but will allow us to grow even further. The new office also has space for additional expansions.\n"
424 | "Do you want to move?"
425 | msgstr ""
426 |
427 | msgid "New office"
428 | msgstr ""
429 |
430 | #. heading
431 | msgid "Game Over"
432 | msgstr ""
433 |
434 | msgid ""
435 | "This is the end of your journey.\n"
436 | "\n"
437 | "You can either load a saved game, restart this level or start a new game."
438 | msgstr ""
439 |
440 | #. decision action button
441 | msgid "Restart level"
442 | msgstr ""
443 |
444 | #. decision action button
445 | msgid "Start over"
446 | msgstr ""
447 |
448 | msgid "We can open our own hardware lab now."
449 | msgstr ""
450 |
451 | #. decision action button
452 | msgid "Let's do it! (pay {0})"
453 | msgstr ""
454 |
455 | msgid "Hardware lab"
456 | msgstr ""
457 |
458 | msgid "Our hardware lab is ready."
459 | msgstr ""
460 |
461 | msgid "We can open our own research and development lab now."
462 | msgstr ""
463 |
464 | msgid "R&D lab"
465 | msgstr ""
466 |
467 | msgid "Our R&D lab is ready."
468 | msgstr ""
469 |
470 | #. heading
471 | msgid "Fire employee?"
472 | msgstr ""
473 |
474 | #. {0} staff name
475 | msgid "Are you sure you want to fire {0}?"
476 | msgstr ""
477 |
478 | msgid "Yes"
479 | msgstr ""
480 |
481 | msgid "No"
482 | msgstr ""
483 |
484 | #. {0} amount
485 | msgid ""
486 | "Hi Boss! I have a knack for security and I think we could really do with some security upgrades in our office.\n"
487 | "I have done some research and I think with an investment of {0} we would be a lot safer than we are now.\n"
488 | "What do you say?"
489 | msgstr ""
490 |
491 | #. decision action button
492 | msgid "Yes (invest {0})"
493 | msgstr ""
494 |
495 | msgid ""
496 | "Thanks Boss!\n"
497 | "I will get right to it."
498 | msgstr ""
499 |
500 | msgid "Okay, sorry that I bothered you."
501 | msgstr ""
502 |
503 | #. heading
504 | msgid "Investment"
505 | msgstr ""
506 |
507 | #. Note: this is a scam msg in game. immitate scammers language such as odd choice of words, typos etc. {0} investAmount, {1} company name, {2} payment amount
508 | msgid ""
509 | "Dear esteemed sir/madame.\n"
510 | "I'm financial advisor to CEO at WOMOBA OIL LIMITED in Nigeria. I'm writing because I know of your high repute and trustworthiness. Our CEO has authorzied me to invest {0} in {1}.{n}We have deposited the amount at a safe bank and will transfer this money to you but the bank requires confirmation from you. If you wish to receive the funds you must transfer a one-time verification payment of {2}. I trust in you."
511 | msgstr ""
512 |
513 | #. decision action button
514 | msgid "Pay ({0})"
515 | msgstr ""
516 |
517 | #. decision action button
518 | msgid "Decline"
519 | msgstr ""
520 |
521 | #. name of expense when player falls into the scam trap.
522 | msgid "Gullibility Tax"
523 | msgstr ""
524 |
525 | #. heading
526 | msgid "News"
527 | msgstr ""
528 |
529 | msgid ""
530 | "It appears that recently a few companies have fallen victim to Nigerian scammers.\n"
531 | "The scammers often claimed to invest large sums of money into companies but required a sizable up-front payment to make the deal.{n}Those who were unwise enough to pay will not see their money again.\n"
532 | "Police are investigating but seem helpless to stop these international scammers."
533 | msgstr ""
534 |
535 | msgid "OK"
536 | msgstr ""
537 |
538 | #. {0} game title, {1} company name
539 | msgid ""
540 | "The recent pleas for a patch for {0} seem to have been unanswered by {1}.\n"
541 | "Many fans have voiced their disappointment."
542 | msgstr ""
543 |
544 | #. heading
545 | msgid "Bugs!"
546 | msgstr ""
547 |
548 | #. {0} game title, {1} click/touch verb
549 | msgid ""
550 | "Oh no! It seems that {0} had quite a few undiscovered bugs when we released it.\n"
551 | "Some of our customers are having a bad time with this and they demand that we patch the game.{n}We could either spend the money and time to patch it or ignore their pleas. If you want to patch the game then {1} on a character and use the action menu to develop a patch but make sure that you don't wait for too long."
552 | msgstr ""
553 |
554 | #. label of expense for illegal activity
555 | msgid "Administrative Expenses"
556 | msgstr ""
557 |
558 | #. use writing style of secret agent msg (in game it was decrypted). keep words 'blowfish' and 'uplink' in the message.
559 | msgid ""
560 | "{n}This is a very special offer. Our agents have recently managed to 'borrow' some research information which might be of interest to you.\n"
561 | "If you are interested then transfer {0} to the enclosed uplink location.\n"
562 | "We'll contact you, Agent Blowfish"
563 | msgstr ""
564 |
565 | #. heading
566 | msgid "Proposition"
567 | msgstr ""
568 |
569 | #. decision action button
570 | msgid "Decrypt Message"
571 | msgstr ""
572 |
573 | #. decision action button; as in Transfer amount of money
574 | msgid "Transfer ({0})"
575 | msgstr ""
576 |
577 | msgid "Thank you for your business."
578 | msgstr ""
579 |
580 | #. {0} topic name
581 | msgid "You have successfully researched {0}."
582 | msgstr ""
583 |
584 | #. heading
585 | msgid "Transaction complete"
586 | msgstr ""
587 |
588 | #. use writing style of secret agent msg (in game it was decrypted). keep words 'war games' and 'blowfish' in the message.
589 | msgid ""
590 | "This is a very special offer. Our agents have recently managed to gain access to some critical systems of one of your competitors.\n"
591 | "If you want to play war games then transfer {0} to the enclosed location and we'll initiate sabotage.,\n"
592 | "Agent Blowfish"
593 | msgstr ""
594 |
595 | #. decision action button
596 | msgid "Sabotage ({0})"
597 | msgstr ""
598 |
599 | #. {0} is random company name
600 | msgid ""
601 | "In a statement the game development company {0} has said that they have been the victim of industrial sabotage. Unfortunately development on their current project has been severely affected.\n"
602 | "Police are investigating."
603 | msgstr ""
604 |
605 | msgid ""
606 | "Hi Boss! A friend of mine is greatly involved in an organization which aims to get more women into technology. They are looking for a sponsor and I thought that this would be a perfect opportunity for us.\n"
607 | "Would you like to help out?"
608 | msgstr ""
609 |
610 | #. decision action button
611 | msgid "Sponsor (pay {0})"
612 | msgstr ""
613 |
614 | #. heading
615 | msgid "Sponsorship"
616 | msgstr ""
617 |
618 | #. {0} company name, {1} staff name
619 | msgid ""
620 | "We have got word that {0} has recently sponsored a highly praised move to get more women into technology roles.\n"
621 | "{1}, the CEO at {0} said, 'We would love to see more women in the game industry.'"
622 | msgstr ""
623 |
624 | #. {0} game title
625 | msgid ""
626 | "Boss, it seems that quite a few players use illegal copies of {0}.\n"
627 | "I've managed to identify some of them.\n"
628 | "We could either sue them to defend our copyright or send them warnings to ask them to stop.\n"
629 | "What do you want to do?"
630 | msgstr ""
631 |
632 | #. decision action button
633 | msgid "Sue them"
634 | msgstr ""
635 |
636 | #. decision action button
637 | msgid "Warn them"
638 | msgstr ""
639 |
640 | msgid "Piracy is an increasingly big problem in the industry. Some companies invest a lot of money and effort to fight piracy while others argue that it's better to take a more relaxed approach and invest in better games instead."
641 | msgstr ""
642 |
643 | #. {0} nr of fans, {1} cash amount
644 | msgid "We have lost {0} fans but won {1} in legal claims."
645 | msgstr ""
646 |
647 | #. {0} company name, {1} game name
648 | msgid "In what some have called a drastic move, {0} has recently taken legal action against illegal players of their game {1}."
649 | msgstr ""
650 |
651 | #. expense label
652 | msgid "legal claims"
653 | msgstr ""
654 |
655 | msgid "We have gained {0} fans!"
656 | msgstr ""
657 |
658 | #. {0} company name, {1} game title
659 | msgid "{0} has recently sent warnings to several players using illegal copies of their game {1}."
660 | msgstr ""
661 |
662 | #. {0} game title
663 | msgid ""
664 | "Boss, I've discovered that some really dedicated fans of {0} have created a fan game using a lot of the material from our game.\n"
665 | "They don't make any money with it and just seem to do it for fellow fans. Our legal advisors strongly suggest that we shouldn't allow this to go on. What do you want to do?"
666 | msgstr ""
667 |
668 | #. decision action button
669 | msgid "Stop them"
670 | msgstr ""
671 |
672 | #. decision action button
673 | msgid "Let them be"
674 | msgstr ""
675 |
676 | #. heading
677 | msgid "Project disbanded"
678 | msgstr ""
679 |
680 | #. heading
681 | msgid "Thank you"
682 | msgstr ""
683 |
684 | #. {0} game name, {1} company name
685 | msgid "Hi, I'm Denise Ried the main developer of the {0} fan game. I've recently been informed that your legal department has advised you to stop us and I just wanted to say that I'm very grateful that you didn't.{n}{1} is the best company in the world and I'm glad I can be part of the fan community."
686 | msgstr ""
687 |
688 | #. heading
689 | msgid "Fans"
690 | msgstr ""
691 |
692 | msgid "We have lost {0} fans!"
693 | msgstr ""
694 |
695 | msgid "Boss, we would like to stage an internal coding contest! I think we could all learn a lot by doing this. As an incentive we would need a prize for the winner ({0}). We agreed that the prize will go to charity. Should we do it?"
696 | msgstr ""
697 |
698 | msgid "Great! We will start right away!"
699 | msgstr ""
700 |
701 | msgid "Okay, maybe another time..."
702 | msgstr ""
703 |
704 | #. heading
705 | msgid "Coding Contest"
706 | msgstr ""
707 |
708 | msgid "Thanks for agreeing to the coding contest. It was a big success! {0} won the contest and is lucky to distribute the prize of {1} to charity. We have also learned a lot in the process."
709 | msgstr ""
710 |
711 | msgid "Boss, someone seems to have stolen our credit card information and used it to buy a lot of things in the past three months. Unfortunately we have lost {0}!"
712 | msgstr ""
713 |
714 | #. heading for 'Environmental Protection Agency' story
715 | msgid "EPA"
716 | msgstr ""
717 |
718 | #. headings for this story need to use acronym consistent with the Environmental Protection Agency translation. look for 'heading for 'Environmental Protection Agency' story'
719 | msgid ""
720 | "I am an employee of the Environmental Protection Agency and have an offer for you. Your company has a high electrical footprint right now. If you would install solar panels you could decrease your footprint and save money in the long run. We would sponsor 50% of the costs which brings your investment to {0}!\n"
721 | "Would you like to install it?"
722 | msgstr ""
723 |
724 | #. decision action button
725 | msgid "Install (pay {0})"
726 | msgstr ""
727 |
728 | #. decision action button
729 | msgid "Ignore offer"
730 | msgstr ""
731 |
732 | #. heading
733 | msgid "solar panels"
734 | msgstr ""
735 |
736 | msgid "Great, it was a wise decision installing a solar collector!"
737 | msgstr ""
738 |
739 | #. {0} company name
740 | msgid "{0} has recently installed solar panels in their offices. While the video game and software industries are one of the cleanest industries on earth they do eat up a lot of electricity so installing solar panels can really make an impact."
741 | msgstr ""
742 |
743 | msgid "Sorry to hear that you are declining our offer"
744 | msgstr ""
745 |
746 | msgid ""
747 | "Boss, it's way too hot in our office and the heat is starting to impact on our work. I've researched and found an air conditioner which would be perfect for us. It costs {0}.\n"
748 | "Should we order it?"
749 | msgstr ""
750 |
751 | #. decision action button
752 | msgid "Yes (pay {0})"
753 | msgstr ""
754 |
755 | #. heading
756 | msgid "air conditioner"
757 | msgstr ""
758 |
759 | #. try to make the reason lightweight and fun
760 | msgid ""
761 | "Boss, the heat is becoming a serious problem. Just yesterday my mouse melted and my keyboard is covered in sweat. Not a good environment to work in. We really need an air conditioner.{n}Unfortunately the previous offer has expired and we would need to pay {0}.\n"
762 | "Should we order it?"
763 | msgstr ""
764 |
765 | msgid "Boss, We've had enough and ordered the air conditioner ourselves. Thanks for nothing."
766 | msgstr ""
767 |
768 | #. see Portal 2 reference hint
769 | msgid "Dave Johnson here, CEO of Departure Science. Some of our test subjects were recently exposed to some of your games and, surprisingly, they didn't go totally insane. They seemed to quite enjoy the experience in fact. Anyway, I have some products that need advertising and could do with some product placement.{n}My marketing boys tell me that making you this offer is a bad idea but that's exactly why I want it. I'll pay you {0} to place some of our fine red painted exploding barrels in one of your games. What'd ya say?"
770 | msgstr ""
771 |
772 | #. heading
773 | msgid "Product Placement"
774 | msgstr ""
775 |
776 | #. decision action button
777 | msgid "Sure!"
778 | msgstr ""
779 |
780 | #. see Portal 2 reference hint
781 | msgid "Departure Science"
782 | msgstr ""
783 |
784 | #. see Portal 2 reference hint
785 | msgid ""
786 | "Excellent! Good to hear you have some spirit in you. One more thing: Don't feel like you have to go and rush those barrels into your next game. I'd rather have you place them in a game where they fit well.\n"
787 | "Johnson out."
788 | msgstr ""
789 |
790 | #. see Portal 2 reference hint
791 | msgid "Dave Johnson here! Listen! You did well placing our beloved barrels in {0} - my marketing eggheads say profits are increasing which means more science for us. Well done. Here, have this cake."
792 | msgstr ""
793 |
794 | #. see Portal 2 reference hint
795 | msgid "Dave Johnson here! Listen! Those red exploding barrels I'd asked you to place in your game. Well, seems that folks didn't really enjoy them as much in {0}. Oh well, was worth a try."
796 | msgstr ""
797 |
798 | #. heading
799 | msgid "Message"
800 | msgstr ""
801 |
802 | msgid "It seems that you have some serious financial difficulties and your company is about to go bankrupt. After careful consideration we have decided to offer you a deal."
803 | msgstr ""
804 |
805 | msgid "We will give you {0} which should move you out of the danger zone but in return you have to commit to pay us {1} in a year's time."
806 | msgstr ""
807 |
808 | #. heading
809 | msgid "Bank offer"
810 | msgstr ""
811 |
812 | #. decision action button
813 | msgid "Agree (receive {0})"
814 | msgstr ""
815 |
816 | #. decision action button
817 | msgid "No (go bankrupt)"
818 | msgstr ""
819 |
820 | #. heading
821 | msgid "Bailout"
822 | msgstr ""
823 |
824 | #. heading
825 | msgid "Bank"
826 | msgstr ""
827 |
828 | msgid "This is a reminder that we require you to pay back the agreed amount of {0} in three months' time."
829 | msgstr ""
830 |
831 | msgid "The amount of {0} has been deducted from your account."
832 | msgstr ""
833 |
834 | #. heading
835 | msgid "Bailout payback"
836 | msgstr ""
837 |
838 | #. {0} custom console name
839 | msgid "Boss, I think it's time to announce the {0} to the world. Should we go ahead and make a press release?"
840 | msgstr ""
841 |
842 | #. decision action button
843 | msgid "Announce"
844 | msgstr ""
845 |
846 | #. decision action button
847 | msgid "Don't announce"
848 | msgstr ""
849 |
850 | msgid "In a surprise announcement {0}, a company known for games such as {1} has revealed that they have been working on their very own game console. The console which is called {2} is said to compete with the high end consoles from companies like Mirconoft and Vonny.{n}We are eager to see how much of an impact this new console will have."
851 | msgstr ""
852 |
853 | #. consoleAnnouncementPastSuccessFragment
854 | msgid " which had only limited commercial success."
855 | msgstr ""
856 |
857 | #. consoleAnnouncementPastSuccessFragment
858 | msgid "which had moderate commercial success."
859 | msgstr ""
860 |
861 | #. consoleAnnouncementPastSuccessFragment
862 | msgid "which had a sizeable following and really made an impact in the market."
863 | msgstr ""
864 |
865 | #. {2} is consoleAnnouncementPastSuccessFragment
866 | msgid "{0} has announced that they are working on a new game console. The console named {1} is planned as a successor to their earlier contender, the {2} "
867 | msgstr ""
868 |
869 | msgid "I will get right to it."
870 | msgstr ""
871 |
872 | msgid "Okay, you are the boss."
873 | msgstr ""
874 |
875 | #. gameFinishMsg, either stops with a . or continues with fragment
876 | msgid "Congratulations on finishing Game Dev Tycoon and thank you for playing! If you enjoyed our little game then please consider rating the game on the Store. You can also send us some feedback"
877 | msgstr ""
878 |
879 | #. fragment of gameFinishMsg
880 | msgid " and, if you really loved the game, you can (if you wish) vote with your wallet to support us even further."
881 | msgstr ""
882 |
883 | #. decision action button
884 | msgid "See options..."
885 | msgstr ""
886 |
887 | #. decision action button
888 | msgid "No, thanks"
889 | msgstr ""
890 |
891 | #. heading
892 | msgid "Continue game"
893 | msgstr ""
894 |
895 | msgid "If you wish you can continue playing but please note that there will be no more platform releases or other story elements."
896 | msgstr ""
897 |
898 | msgid "Audio Settings"
899 | msgstr ""
900 |
901 | msgid "Help"
902 | msgstr ""
903 |
904 | msgid "About"
905 | msgstr ""
906 |
907 | msgid "Feedback & Support"
908 | msgstr ""
909 |
910 | msgid "Privacy Policy (online)"
911 | msgstr ""
912 |
913 | msgid ">> Lite Version <<"
914 | msgstr ""
915 |
916 | msgid ">> Trial <<"
917 | msgstr ""
918 |
919 | msgid "Tap to start game ..."
920 | msgstr ""
921 |
922 | msgid "Click to start game ..."
923 | msgstr ""
924 |
925 | msgid "Starting game..."
926 | msgstr ""
927 |
928 | msgid "Click to continue ..."
929 | msgstr ""
930 |
931 | msgid "Starting ..."
932 | msgstr ""
933 |
934 | msgid "Finishing ..."
935 | msgstr ""
936 |
937 | #. research is completed, research name is added
938 | msgid "Completed: "
939 | msgstr ""
940 |
941 | #. heading
942 | msgid "Research complete"
943 | msgstr ""
944 |
945 | msgid "You have successfully researched a new topic: '{0}'."
946 | msgstr ""
947 |
948 | msgid "You have successfully researched '{0}'."
949 | msgstr ""
950 |
951 | #. heading
952 | msgid "Engine complete!"
953 | msgstr ""
954 |
955 | msgid "Your new game engine '{0}' is now complete!"
956 | msgstr ""
957 |
958 | msgid "If the issue persists please report this error to {0}"
959 | msgstr ""
960 |
961 | msgid ""
962 | "Your bank account is in the red.\n"
963 | "Thankfully your bank has enabled you to overdraw your account up to {0} but be careful, if your account balance is below -{0} you will go bankrupt."
964 | msgstr ""
965 |
966 | #. heading
967 | msgid "Warning"
968 | msgstr ""
969 |
970 | msgid "Unfortunately you are bankrupt."
971 | msgstr ""
972 |
973 | msgid ""
974 | "We have just got confirmation that {0}, which has been in financial trouble lately, has gone bankrupt.\n"
975 | "It appears that {1}, a behemoth in the gaming industry, has purchased the remains of the company."
976 | msgstr ""
977 |
978 | msgid ""
979 | "A spokesperson of {0} said, 'We are very excited to have acquired the rights to all of {1} previously released titles.'\n"
980 | "\n"
981 | "Hearing this news, many fans of {1} have expressed their disappointment."
982 | msgstr ""
983 |
984 | #. heading
985 | msgid "Breaking News"
986 | msgstr ""
987 |
988 | #. used as {platformname} dev. license
989 | msgid "dev. license"
990 | msgstr ""
991 |
992 | #. contractDescrFragment
993 | msgid "I love your work"
994 | msgstr ""
995 |
996 | #. contractDescrFragment
997 | msgid "I am impressed by your talent"
998 | msgstr ""
999 |
1000 | #. contractDescrFragment
1001 | msgid "I think you have potential"
1002 | msgstr ""
1003 |
1004 | #. {1} is contractDescrFragment
1005 | msgid ""
1006 | "Hi there,\n"
1007 | "I've just finished {0} and {1}.\n"
1008 | "I'm in the contracting business and we could use skills like yours. If you are ever short on cash just let me know and I will see if I have some work for you.\n"
1009 | "Jason"
1010 | msgstr ""
1011 |
1012 | #. heading
1013 | msgid "Contract Work"
1014 | msgstr ""
1015 |
1016 | msgid ""
1017 | "Hi again,\n"
1018 | "I heard that you've been very successful in the gaming business and are starting to grow your team.\n"
1019 | "I've updated our client list, so if you are looking for some contract work let me know.\n"
1020 | "Jason{n}Medium sized contracts have been unlocked."
1021 | msgstr ""
1022 |
1023 | msgid ""
1024 | "Wow, I have seen some pictures of your new office! Cutting edge stuff!\n"
1025 | "I'm sure you are doing very well but if you need to top up your budget I've a couple of big jobs that need to be taken care of.\n"
1026 | "Jason{n}Large contracts have been unlocked."
1027 | msgstr ""
1028 |
1029 | msgid ""
1030 | "Jason here.\n"
1031 | "I just got word from the client that the contract was completed successfully. Excellent work!"
1032 | msgstr ""
1033 |
1034 | msgid ""
1035 | "Jason here.\n"
1036 | "I see that the contract was not completed in time. Be careful what contracts you accept otherwise those penalties quickly add up.{n}Don't worry too much though, I don't hold grudges. If you want to try again let me know."
1037 | msgstr ""
1038 |
1039 | msgid "Usually I have new contracts every six months so check back some time."
1040 | msgstr ""
1041 |
1042 | #. heading
1043 | msgid "Up-front payment"
1044 | msgstr ""
1045 |
1046 | #. heading
1047 | msgid "Contract Refund"
1048 | msgstr ""
1049 |
1050 | msgid "Graphic"
1051 | msgstr ""
1052 |
1053 | msgid "Popular genre: "
1054 | msgstr ""
1055 |
1056 | msgid "Popular: New topics"
1057 | msgstr ""
1058 |
1059 | msgid "Strong audience: "
1060 | msgstr ""
1061 |
1062 | msgid "Trend: Strange combinations"
1063 | msgstr ""
1064 |
1065 | msgid "It seems that the market has normalized again with no particular strong trends at the moment."
1066 | msgstr ""
1067 |
1068 | msgid "It seems that {0} games are especially popular at the moment."
1069 | msgstr ""
1070 |
1071 | msgid "There is a clear trend towards {0} games recently."
1072 | msgstr ""
1073 |
1074 | msgid "It seems that the market responds particularly well to games with new topics at the moment."
1075 | msgstr ""
1076 |
1077 | #. heading
1078 | msgid "Market Analysis"
1079 | msgstr ""
1080 |
1081 | #. heading
1082 | msgid "Grid income"
1083 | msgstr ""
1084 |
1085 | msgid "Our own game convention is taking place in 4 weeks!"
1086 | msgstr ""
1087 |
1088 | msgid "In two months the {0} will be taken off the market!"
1089 | msgstr ""
1090 |
1091 | msgid ""
1092 | "{0} is no longer supported.\n"
1093 | "You've released {1} games for the platform and earned a total of {2}!"
1094 | msgstr ""
1095 |
1096 | msgid "{0} is no longer supported."
1097 | msgstr ""
1098 |
1099 | msgid "We had {0} people visiting our booth this year."
1100 | msgstr ""
1101 |
1102 | msgid "We didn't make it in the top 100 booths this year. Once we gain more fans I'm sure we will!"
1103 | msgstr ""
1104 |
1105 | msgid "We were voted the number one booth this year! Congratulations!"
1106 | msgstr ""
1107 |
1108 | msgid "We made it into the top 100 conference attractions this year at place {0}."
1109 | msgstr ""
1110 |
1111 | msgid "Our convention had {0} visitors this year!"
1112 | msgstr ""
1113 |
1114 | #. heading
1115 | msgid "Game Conference"
1116 | msgstr ""
1117 |
1118 | #. heading
1119 | msgid "monthly costs"
1120 | msgstr ""
1121 |
1122 | #. audience category
1123 | msgid "Young"
1124 | msgstr ""
1125 |
1126 | #. audience category
1127 | msgid "Mature"
1128 | msgstr ""
1129 |
1130 | #. audience category
1131 | msgid "Everyone"
1132 | msgstr ""
1133 |
1134 | #. date referral sentence fragment
1135 | msgid "in the coming years"
1136 | msgstr ""
1137 |
1138 | #. date referral sentence fragment
1139 | msgid "early next year"
1140 | msgstr ""
1141 |
1142 | #. date referral sentence fragment
1143 | msgid "late next year"
1144 | msgstr ""
1145 |
1146 | #. date referral sentence fragment
1147 | msgid "later next year"
1148 | msgstr ""
1149 |
1150 | #. date referral sentence fragment
1151 | msgid "later this month"
1152 | msgstr ""
1153 |
1154 | #. date referral sentence fragment
1155 | msgid "next month"
1156 | msgstr ""
1157 |
1158 | #. date referral sentence fragment
1159 | msgid "in two months"
1160 | msgstr ""
1161 |
1162 | #. date referral sentence fragment
1163 | msgid "in the coming months"
1164 | msgstr ""
1165 |
1166 | #. date referral sentence fragment
1167 | msgid "at the end of this year"
1168 | msgstr ""
1169 |
1170 | #. date referral sentence fragment
1171 | msgid "later this year"
1172 | msgstr ""
1173 |
1174 | msgid "Recent market studies suggest that the Govodore G64 is steadily outselling competitors in the PC sector. Consumers prefer the lower price, greater availability and the flexible hardware configuration over other home computers.{n}Experts say that this might spell the end of competing hardware manufacturers."
1175 | msgstr ""
1176 |
1177 | msgid "Recent market data shows that the Govodore G64 seems to be slowly losing market share against other PC manufacturers.{n}In an unofficial statement a G64 employee said that the company has been unsuccessful in introducing higher priced computers to compete against newer and more advanced PCs."
1178 | msgstr ""
1179 |
1180 | #. {0} is date referral sentence fragment
1181 | msgid "Hardware manufacturers around the world were surprised today as Govodore, the creator of the popular G64, has filed for bankruptcy.{n}Govodore failed to introduce a higher priced alternative and was forced to shut down production of the G64. The platform will retire from the market {0}."
1182 | msgstr ""
1183 |
1184 | msgid "According to rumours the Japanese company Ninvento is planning to launch its very own home gaming console. Ninvento is known for the widely successful arcade game 'Dinkey King'.{n}Many industry experts doubt that home gaming consoles will take off but we are eager to see what Ninvento will deliver."
1185 | msgstr ""
1186 |
1187 | #. {0} is date referral sentence fragment
1188 | msgid ""
1189 | "Today, Ninvento has confirmed recent rumours and announced their plans to release a new home gaming console called 'TES' {0}.\n"
1190 | "The console features cartridge based games and a uniquely designed controller."
1191 | msgstr ""
1192 |
1193 | msgid ""
1194 | "Recent studies suggest that the increasing variety of gaming devices also creates a market for more specialized games.\n"
1195 | "Some platforms become more popular with younger gamers while others cater for the more mature age groups.{n}As more and more developers enter the market we expect developers to focus their games on specific age groups to really make an impact."
1196 | msgstr ""
1197 |
1198 | msgid "The recently released TES home console by Ninvento has proven to be a massive success. Sales numbers have exceeded expectations by far.{n}As one customer says: 'I love the games that come with the TES and playing with a controller is so much more fun than on a keyboard.'"
1199 | msgstr ""
1200 |
1201 | msgid "Following the massive success of the TES console there are now rumours circulating that Vena, another Japanese company, is planning to release a home gaming console on their own."
1202 | msgstr ""
1203 |
1204 | #. {0} is date referral sentence fragment
1205 | msgid ""
1206 | "Today, Vena has confirmed recent rumours about a new gaming console and announced the Master V.\n"
1207 | "The company claims that the Master V is technically superior to the massively successful TES by Ninvento and plans to release it {0}."
1208 | msgstr ""
1209 |
1210 | msgid ""
1211 | "The recently released gaming console, Master V by Vena, has stirred up the market worldwide.\n"
1212 | "Industry experts say that the console is not very well marketed in North America but that it will flourish in other parts of the world."
1213 | msgstr ""
1214 |
1215 | msgid "With the growing interest in video games there is also a growing audience for video game magazines. These magazines offer a great new way for game developers to market their upcoming games."
1216 | msgstr ""
1217 |
1218 | #. {0} is date referral sentence fragment
1219 | msgid "Today, Ninvento has announced that they will introduce a portable gaming device called Gameling. The device comes with changeable game cartridges, a monochrome screen on a green background, built-in speakers and even multiplayer support via a connection cable.{n}Compared to PCs and other gaming consoles the Gameling is underpowered but given the lower cost and excellent portability it might find a huge following.{n}The Gameling is said to hit shelves {0}."
1220 | msgstr ""
1221 |
1222 | #. {0} is date referral sentence fragment
1223 | msgid "Vena, creator of the Master V console, has announced the Vena Gear, a portable console to directly compete against the Gameling from Ninvento.{n}A spokesperson for the company said, 'Unlike similar devices on the market which don't come close to gaming consoles the Vena Gear has basically the full power of the Master V, except that you can take it with you. The Vena Gear also has a full color screen'.{n}Will this device topple the Gameling? We will see. The Vena Gear will debut {0}."
1224 | msgstr ""
1225 |
1226 | #. {0} is date referral sentence fragment
1227 | msgid "Vena has announced that they will release a new gaming console {0}. The Vena Oasis comes with 16-bit graphics and sound which promises a new kind of gaming experience.{n}Vena said at the announcement, 'The Oasis is a new start, it will be the genesis of a new generation of gaming consoles and we believe it will do very well in the market'. Some of the games already announced for the console suggest that it will appeal to more mature audiences."
1228 | msgstr ""
1229 |
1230 | msgid "Today, Ninvento announced the much anticipated successor to the popular TES console. 'This is the greatest console we have ever built. It comes with state of the art 16-bit graphics and sound. It is simply super and that's why we decided to call it the Super TES!'.{n}Fans around the world have been waiting for this moment and it seems that they will not be disappointed."
1231 | msgstr ""
1232 |
1233 | msgid "The media is abuzz with the latest news from this year's Entertainment Conference. In a surprise announcement Vonny, a company known for general electronics has presented a prototype console called the Play System.{n}Apparently Vonny has collaborated with Ninvento, creators of the beloved and successful TES and Super TES consoles to develop what is basically a Super TES with a CD drive.{n}This would be the world's first console using a CD drive."
1234 | msgstr ""
1235 |
1236 | msgid "Journalists around the world are baffled as only one day after Vonny and Ninvento jointly announced the Play System at the Entertainment Conference things have turned sour.{n}Ninvento announced today that they will cancel the project and instead seek to develop a new console with a different partner.{n}Rumour has it that the distribution deal the companies had worked out was unfavorable to Ninvento handing over much of the control to Vonny.{n}This seems to be the end of the Play System."
1237 | msgstr ""
1238 |
1239 | #. {0} is date referral sentence fragment
1240 | msgid "Today, Vonny has announced their very own console called the Playsystem. Apparently the company has completely reworked their earlier Play System prototype after Ninvento cancelled the project.{n}The new Playsystem comes with a CD-ROM drive and 32-bit processors and is wholly owned by Vonny. Industry professionals say that this might be the beginning of a new generation of consoles. Ninvento declined to comment. The Playsystem will enter the market {0}."
1241 | msgstr ""
1242 |
1243 | #. {0} is date referral sentence fragment
1244 | msgid "Ninvento announced their next generation console called TES 64 today. Expected {0} it is the world's first gaming console to sport 64-bit processors for graphics and audio. Ninvento said this will allow never-before-seen 3D realism.{n}In recent years the Super TES has lost a lot of market share to more modern consoles. Market experts said that the hardware of the TES 64 is surely impressive, but expressed their surprise that it still uses ROM cartridges instead of the much cheaper and higher capacity CD-ROM format.{n}Nevertheless, the TES 64 seems like an impressive console and Ninvento has said that it plans to aggressively price it against Vonny's Playsystem."
1245 | msgstr ""
1246 |
1247 | #. {0} is date referral sentence fragment
1248 | msgid "The day Vena fans have waited a long time for has arrived, as Vena has announced their next generation console, the DreamVast. A company spokesperson said, 'The DreamVast is a dream come true. This console is the most advanced gaming console in history!'.{n}The new console sports powerful graphics hardware promising graphic quality rivaling those on high-end PCs. The DreamVast is also the first console to ship with a modem out-of-the-box, making it ready for online play. The console will be available {0}."
1249 | msgstr ""
1250 |
1251 | msgid "Today, Vonny has announced the much anticipated successor to their popular Playsystem console. The Playsystem 2 will have upgraded hardware to compete with newer generation consoles such as the DreamVast.{n}Unlike the DreamVast the Playsystem 2 does not focus much on online play but instead seems to focus on the strengths of the previous Playsystem. A solid upgraded controller including vibration function, upgraded graphics, support for DVD titles and even backwards compatibility with Playsystem 1 games."
1252 | msgstr ""
1253 |
1254 | msgid "Since release, the DreamVast from Vena has been one of the fastest selling consoles in history but lately it seems that the anticipation of the upcoming Playsystem 2 release is slowing down sales.{n}If the Playsystem 2 can hold up to the hype when it is released then Vena could be in deep trouble."
1255 | msgstr ""
1256 |
1257 | #. {0} is date referral sentence fragment
1258 | msgid "PC software juggernaut Mirconoft has announced today that they will enter the game console market with their very own gaming console called the mBox.{n}First demonstrations have been impressive, but we will have to wait and see how it fares against the popular DreamVast, as well as against the recently announced and much anticipated Playsystem 2. The new console is said to debut {0}."
1259 | msgstr ""
1260 |
1261 | #. {0} is date referral sentence fragment
1262 | msgid "Mirconoft has announced the delay of their new gaming console, mBox. The new release date is '{0}'. Rumour has it that the incredible success of the Playsystem 2 launch has prompted Mirconoft to delay their own debut."
1263 | msgstr ""
1264 |
1265 | msgid "The launch of the Playsystem 2 has been a phenomenal success. Stores everywhere are out of stock as manufacturing can barely keep up. Fans have resorted to buying the console on internet auction sites for as much as five times the normal price.{n}While Vonny has managed to have the most successful launch in history, sales of Vena's DreamVast have plummeted."
1266 | msgstr ""
1267 |
1268 | msgid "In a sobering announcement, Vena has today confirmed the discontinuation of the DreamVast. Vena's president said that while many companies will still deliver games for the platform, the company will no longer produce new units in the future.{n}Vena fans worldwide are disappointed, as a beloved part of gaming console history is coming to an end."
1269 | msgstr ""
1270 |
1271 | #. {0} is date referral sentence fragment
1272 | msgid "Today, Ninvento announced the new Ninvento Game Sphere, with which it will try to compete with Vonny's market leading Playsystem 2 and Mirconoft's strong alternative, the mBox. The curiously shaped console has similar hardware specifications as other consoles.{n}The Game Sphere is Ninvento's first console to have an optical disc drive instead of cartridges. However, instead of using full sized CD and DVDs, like its competitors, the console features a mini-DVD drive. Game Spheres will start rolling into stores {0}."
1273 | msgstr ""
1274 |
1275 | msgid "Rumours are spreading that Ninvento is working on a new game console. Most of the rumours state that it is not a successor to the somewhat disappointing Game Sphere but instead a new console in the mobile market.{n}Ninvento's Gameling has been leading the mobile market thanks to numerous updates and a large list of very popular games available on the platform, but the hardware is aging quickly and many players wonder what will be next."
1276 | msgstr ""
1277 |
1278 | #. {0} is date referral sentence fragment
1279 | msgid "Today, Vonny announced that they are launching a new mobile gaming console called Portable Playsystem, or PPS for short, {0}. Media analysts speculate that this announcement is meant to distract users from Ninvento's launch of the Ninvento GS.{n}While the Ninvento GS utilizes an innovative dual screen, the PPS instead makes use of a single screen and will focus on giving developers access to much more powerful hardware."
1280 | msgstr ""
1281 |
1282 | msgid "Industry experts predict that we will see the next generation of video game consoles as early as next year. 'The hardware advancements in the PC industry have not been reflected in gaming consoles yet and we can expect the next generation to be a truly exciting leap forward.'{n}According to rumours, both Mirconoft and Vonny are in a race to introduce the next-generation console, with Mirconoft apparently already collaborating with partners to prepare titles for what is called the 'mBox 360.'"
1283 | msgstr ""
1284 |
1285 | msgid "Today, Mirconoft presented their new console called the mBox 360. It is the first in the next generation of expected consoles, and features hardware rivaling mid-end PC counterparts. With a relatively cheap purchase price, Mirconoft will be selling the device at a loss as part of a long-term strategy to gain market share.{n}Gamers around the world are excited by the new console and it is predicted that the mBox 360 will have a massive impact on the console market."
1286 | msgstr ""
1287 |
1288 | msgid "Today, Ninvento has announced their bid in the next-generation console market by announcing the Nuu. Instead of trying to compete with Mirconoft and Vonny on hardware strength and graphical power, Ninvento has decided to deliver a truly unique gaming experience.{n}The Nuu features a controller with a built-in motion sensor, which allows players to stand front of their TV and use the controller as a counterpart to virtual objects such as a tennis racquet.{n}First playtesters were seen with huge grins on their faces. It seems to be a lot of fun."
1289 | msgstr ""
1290 |
1291 | #. {0} is date referral sentence fragment
1292 | msgid ""
1293 | "Today, Vonny has announced the successor to the massively successful Playsystem 2. The new console is predictably called 'Playsystem 3' and comes with an impressive hardware configuration, making it the most powerful console in gaming history.{n}The console also doubles as a player for BlueRay, which Vonny hopes will be the successor to the DVD format. All this power comes with a hefty price tag, also making the Playsystem 3 the most expensive console ever.{n}We will see how consumers will react to this given the lower-cost alternatives; however, considering the massive success of the Playsystem 2, Vonny can be hopeful.\n"
1294 | "The console is expected to ship {0}."
1295 | msgstr ""
1296 |
1297 | #. {0} is date referral sentence fragment
1298 | msgid "In what some call a bizarre show of arrogance Vonny representatives have been trash-talking Mirconoft's successful mBox 360 while praising their own upcoming Playsystem 3 in the lead-up to their launch {0}.{n}Asked about the unusually high price of the Playsystem 3, a high-ranking company official replied, 'People will work more hours to buy one. We want people to feel that they want it more than anything else.'.{n}We are not sure that players will really want it so badly, as, so far, no major game titles have been announced for the Playsystem 3. It might be a while before developers are able to take full advantage of the powerful new console."
1299 | msgstr ""
1300 |
1301 | #. {0} is date referral sentence fragment
1302 | msgid "Today, Grapple, a company well known for their role in the early PC industry and, more recently, for their portable music player, grPod, have announced that they will soon release a powerful new mobile phone. The phone has a touch screen and sports a surprisingly powerful CPU.{n}The integrated graphics chipset should also allow the phone to run games and, since the phone comes with its own application delivery platform, it could become a great device for mobile games. The grPhone will be available {0}."
1303 | msgstr ""
1304 |
1305 | msgid "Today, Grapple, the company responsible for the massively successful grPhone has announced their plans to release a tablet device called the grPad. Tablet devices are not a new idea in the computing industry but earlier attempts never seemed to take off. Many expect the grPad to do very well."
1306 | msgstr ""
1307 |
1308 | msgid "The mPad has received mixed reviews at launch, with many of them highlighting the fact that the mPad is indeed not the same as the grPad from Grapple. We will see what the future holds for this platform."
1309 | msgstr ""
1310 |
1311 | #. {0} is date referral sentence fragment
1312 | msgid "For fans of the mBox, the long wait for an update to the console will soon be over as Mirconoft has announced that the mBox Next will be available {0}."
1313 | msgstr ""
1314 |
1315 | msgid " Mirconoft has lost a substantial share of the market since {0} released their {1} console.{n}"
1316 | msgstr ""
1317 |
1318 | msgid "The new console seems to cleverly integrate Mirconoft's own motion sensor add-on for the mBox into one small package. The strength of the hardware seems to match expectations."
1319 | msgstr ""
1320 |
1321 | msgid " but we will see how well the new console competes with the popular {0} console."
1322 | msgstr ""
1323 |
1324 | msgid " but we will see how the new console will fare against its competitors."
1325 | msgstr ""
1326 |
1327 | msgid ""
1328 | "Dear {0}, we, the worldwide game developers guild, would like to invite you to a special award ceremony at our main meeting at the end of the year. Please come.\n"
1329 | "\n"
1330 | "(Hint: The game will end at the end of this year.)"
1331 | msgstr ""
1332 |
1333 | #. fragment, continue with firstGameStoryRatingFragments
1334 | msgid ""
1335 | "{0}, a newcomer in the game industry, has just released their first game '{1}'.\n"
1336 | "The game "
1337 | msgstr ""
1338 |
1339 | #. firstGameStoryRatingFragments
1340 | msgid "got generally low scores from reviewers but with a bit of experience we are sure that we will see better games from {0} in the future."
1341 | msgstr ""
1342 |
1343 | #. firstGameStoryRatingFragments
1344 | msgid "had a moderate response from reviewers. We are curious what {0} will deliver in the future."
1345 | msgstr ""
1346 |
1347 | #. firstGameStoryRatingFragments
1348 | msgid ""
1349 | "received favorable reviews. \n"
1350 | "With such a good start {0} are sure to gain fans quickly."
1351 | msgstr ""
1352 |
1353 | msgid "outstanding"
1354 | msgstr ""
1355 |
1356 | msgid "great"
1357 | msgstr ""
1358 |
1359 | msgid "moderate"
1360 | msgstr ""
1361 |
1362 | msgid "below average"
1363 | msgstr ""
1364 |
1365 | msgid "pretty bad"
1366 | msgstr ""
1367 |
1368 | msgid "{0} has recently released a sequel to their game {1}. The newest game in the series titled {2} was met with {3} responses."
1369 | msgstr ""
1370 |
1371 | msgid "Critics praised that {0} had a newer engine than the original, really driving technical innovation."
1372 | msgstr ""
1373 |
1374 | msgid "A major negative reaction came from fans who felt that with the original coming out just {0} weeks before, the company is trying to milk the franchise for more money without delivering much new for players to enjoy."
1375 | msgstr ""
1376 |
1377 | msgid "Sequel"
1378 | msgstr ""
1379 |
1380 | msgid "{0} has recently released an expansion pack to their game {1}. The expansion pack titled {2} was met with {3} responses."
1381 | msgstr ""
1382 |
1383 | msgid "{n}A major negative reaction came from fans who felt that with the main game coming out just {0} weeks before, the company is trying to milk the franchise for more money without delivering much new for players to enjoy."
1384 | msgstr ""
1385 |
1386 | msgid "Expansion Pack"
1387 | msgstr ""
1388 |
1389 | #. as in lite edition of the game
1390 | msgid "lite"
1391 | msgstr ""
1392 |
1393 | msgid "trial"
1394 | msgstr ""
1395 |
1396 | #. could either be lite version or trial version
1397 | msgid "{0} version"
1398 | msgstr ""
1399 |
1400 | #. {0} is either lite or trial
1401 | msgid "This is the {0} version of Game Dev Tycoon in which you can play until year five."
1402 | msgstr ""
1403 |
1404 | #. heading to greet the player
1405 | msgid "Welcome"
1406 | msgstr ""
1407 |
1408 | msgid "good"
1409 | msgstr ""
1410 |
1411 | #. {1} is adjective like good, moderate, outstanding
1412 | msgid "It seems that the initial sales for {0} have fallen way below expected numbers. The game received {1} reviews but it seems that the chosen platform isn't very popular with the target audience."
1413 | msgstr ""
1414 |
1415 | msgid "Sales Report"
1416 | msgstr ""
1417 |
1418 | msgid "The latest game by {0} has had reviewers scratching their heads. Rather than bringing a new and innovative game to market the company delivered another {1}/{2} game which is more or less the same setting as their previous game.{n}One reviewer commented:'I think {3} was simply developed too soon after the previous game with not enough innovations in technology and design.'"
1419 | msgstr ""
1420 |
1421 | msgid "Media Report"
1422 | msgstr ""
1423 |
1424 | msgid ""
1425 | "Welcome to your new office!\n"
1426 | "Now that you have a bigger office you can also hire staff and forge a world-class development team to make even better games."
1427 | msgstr ""
1428 |
1429 | msgid "and"
1430 | msgstr ""
1431 |
1432 | msgid ""
1433 | "Welcome to the new headquarters of {0}!\n"
1434 | "We now have more space so you can increase the team further. The new office is also close to some renowned universities which gives us great access to new talent."
1435 | msgstr ""
1436 |
1437 | msgid ""
1438 | "Wow, this new office is amazing and the location is perfect too. I took a walk around the building earlier and had this radical idea.\n"
1439 | "Why don't we open up our own research and development department?{n}This could really speed up our research and would allow us to attack bigger projects and innovations.\n"
1440 | "It wouldn't be cheap but I think it would allow us to be the leading innovator in the gaming industry.{n}Anyway, I have done some research and I think we should open a lab and hire a whole team of researchers. Before we can do this however, we should have at least one design specialist in our team."
1441 | msgstr ""
1442 |
1443 | msgid ""
1444 | "Hello {0},\n"
1445 | "We have just learned that you have opened your new headquarters not too far away from our university! We are just about to start a special course about game development and could really use your help.{n}Unfortunately we cannot offer any pay but I think you will find that teaching students about game development will be a great exercise to refine your own skills.\n"
1446 | "{1} University{n}New training options available."
1447 | msgstr ""
1448 |
1449 | msgid "Welcome to our very own research and development lab! At the moment it is empty but we have a number of skilled people eager to start working.{n}You don't have to hire them individually, instead you can simply decide on the budget for the R&D lab. The higher the budget, the more researchers will work and the higher the research progress will be.{n}Running your own R&D lab can be very expensive so be careful that you don't overspend. I suggest you start with smaller projects and don't be afraid to cut down the budget if necessary.{n}If there is no active project researchers will generate research points slowly, which you can use to train your main staff and unlock more game options."
1450 | msgstr ""
1451 |
1452 | msgid "Welcome to our very own hardware lab! This is the place where we will create our own game console. Before you start, make sure you have a lot of cash saved up. Building a console isn't cheap. When you are ready to start simply {0} on the screen to access the action menu."
1453 | msgstr ""
1454 |
1455 | msgid "We just got word that {0} is retiring its MMO game {1} from the market. The game has been on the market for {2} months and racked up over {3} in sales."
1456 | msgstr ""
1457 |
1458 | msgid "{1} was likely not profitable anymore as the maintenance costs were likely larger than the income."
1459 | msgstr ""
1460 |
1461 | msgid "We are not quite sure why {0} has decided to take {1} off the market as the game likely still generated income for the company."
1462 | msgstr ""
1463 |
1464 | msgid "While fans of {0} weren't happy about the news many of them also play {1} which is still on the market."
1465 | msgstr ""
1466 |
1467 | msgid "Fans of {1} have voiced complaints with one fan saying: 'I love {0} and played {1} a lot but now that they took it off the market I don't know what MMO I should play. If only {0} had released a new MMO I wouldn't be so upset.'"
1468 | msgstr ""
1469 |
1470 | msgid "{0} has released their game console {1} today."
1471 | msgstr ""
1472 |
1473 | msgid "The console seems to really push the limits of technology and is the most modern console ever to hit shelves."
1474 | msgstr ""
1475 |
1476 | msgid "The console does not seem quite on par with the high tech competitors but we will see what players think."
1477 | msgstr ""
1478 |
1479 | msgid " Looking at the features of {0}, it seems that the "
1480 | msgstr ""
1481 |
1482 | msgid "list is extensive which is a good sign and could lead to a wide variety of games becoming available."
1483 | msgstr ""
1484 |
1485 | msgid "list is a bit slim. Don't expect too many gadgets and controllers to be available for this console."
1486 | msgstr ""
1487 |
1488 | msgid "First tests indicate that {0}"
1489 | msgstr ""
1490 |
1491 | msgid "'s build quality is excellent and will likely run for decades without issues."
1492 | msgstr ""
1493 |
1494 | msgid "is of average build quality. Don't expect it to last forever but in general you should not see many issues."
1495 | msgstr ""
1496 |
1497 | msgid "is a bit fragile. We wouldn't be surprised if you need to make use of the warranty sooner or later."
1498 | msgstr ""
1499 |
1500 | #. fragment continues with 'we think that the console...'
1501 | msgid "All in all "
1502 | msgstr ""
1503 |
1504 | #. fragment, started with 'All in all'
1505 | msgid "we think that the console will stir up the market and prove to be very successful."
1506 | msgstr ""
1507 |
1508 | #. fragment, started with 'All in all'
1509 | msgid "we think that the console will do reasonably well in the market and it is a welcome addition."
1510 | msgstr ""
1511 |
1512 | #. fragment, started with 'All in all'
1513 | msgid "it's hard to say whether the console will do well as there are so many other good products on the market."
1514 | msgstr ""
1515 |
1516 | msgid "first"
1517 | msgstr ""
1518 |
1519 | msgid "second"
1520 | msgstr ""
1521 |
1522 | msgid "third"
1523 | msgstr ""
1524 |
1525 | msgid ""
1526 | "{0} has taken their game console {1} off the market.\n"
1527 | "{1} was the {2} console created by the company."
1528 | msgstr ""
1529 |
1530 | msgid "The worldwide game developers guild has awarded {0}, CEO of {1} the lifetime achievement award for contributions to the game industry. {0} has, during a stunning {3} year career at {1} delivered many ground breaking games.{n}The company is most recently known for {2}."
1531 | msgstr ""
1532 |
1533 | msgid " They are also known for their console {0} which has done very well on the market."
1534 | msgstr ""
1535 |
1536 | msgid "Game finished"
1537 | msgstr ""
1538 |
1539 | msgid "Congratulations. You have finished Game Dev Tycoon. We will now calculate your final score and show you some statistics. You may continue playing after that."
1540 | msgstr ""
1541 |
1542 | #. heading
1543 | msgid "Goal reached"
1544 | msgstr ""
1545 |
1546 | msgid "You now have more than {0} fans! With such a big fan base you should now be able to self-publish medium games."
1547 | msgstr ""
1548 |
1549 | msgid "You now have more than {0} fans! With such a big fan base you should now be able to self-publish large games."
1550 | msgstr ""
1551 |
1552 | msgid "Game Convention"
1553 | msgstr ""
1554 |
1555 | msgid ""
1556 | "Dear {0},\n"
1557 | "We have followed your progress in recent years and would like to extend this formal invitation to participate in the biggest game convention on the planet 'Games, Games, Games' also known as G3.{n}By having your own company booth at G3 you can gain a lot of fans and hype for your games and we think our audience would love to see you there.\n"
1558 | "We will contact you yearly with booth options. Hope to see you at G3.\n"
1559 | "The G3 committee."
1560 | msgstr ""
1561 |
1562 | #. heading
1563 | msgid "Goal Hint"
1564 | msgstr ""
1565 |
1566 | msgid "If you have more than 1M in cash you will be able to move to the next level. This might sound a lot but don't worry. Once you release a hit game you will get to this amount easily."
1567 | msgstr ""
1568 |
1569 | #. heading
1570 | msgid "Engine Reminder"
1571 | msgstr ""
1572 |
1573 | msgid "Don't forget creating custom game engines. This will improve your games a lot! You can create your custom engine through the action menu once you have researched the Custom Engine."
1574 | msgstr ""
1575 |
1576 | msgid ""
1577 | "Hi {0},\n"
1578 | "I have followed the progress of {1} for a while and it seems that with your recent expansion you have started developing larger games.\n"
1579 | "Larger games deserve to be seen by more people and this is where a publisher can come in handy.{n}A publisher will market and publish your game around the world. They will also help fund development. In return they keep most of the profits but since the game will sell a lot more it is usually still worth it.{n}I can put you in touch with some publishers so you can look at some of the available contracts. Just let me know.\n"
1580 | "Jasmine Droke{n}Find Publishing Contract has been unlocked. It is accessible in the action menu."
1581 | msgstr ""
1582 |
1583 | #. heading
1584 | msgid "Publishing Contracts"
1585 | msgstr ""
1586 |
1587 | msgid "Engine"
1588 | msgstr ""
1589 |
1590 | msgid "Gameplay"
1591 | msgstr ""
1592 |
1593 | msgid "Story/Quests"
1594 | msgstr ""
1595 |
1596 | msgid "Dialogues"
1597 | msgstr ""
1598 |
1599 | msgid "Level Design"
1600 | msgstr ""
1601 |
1602 | msgid "Artificial Intelligence"
1603 | msgstr ""
1604 |
1605 | msgid "World Design"
1606 | msgstr ""
1607 |
1608 | msgid "Sound"
1609 | msgstr ""
1610 |
1611 | msgid "Advertise in magazines"
1612 | msgstr ""
1613 |
1614 | #. short name
1615 | msgid "Magazines"
1616 | msgstr ""
1617 |
1618 | msgid "Advertise in gaming magazines to get the game well known before it hits the shelves."
1619 | msgstr ""
1620 |
1621 | msgid "Magazines & Demos"
1622 | msgstr ""
1623 |
1624 | #. short name
1625 | msgid "Magazines & Demos"
1626 | msgstr ""
1627 |
1628 | msgid "Advertise in gaming magazines and distribute demos of the game to give players an opportunity to try the game."
1629 | msgstr ""
1630 |
1631 | msgid "Small Marketing Campaign"
1632 | msgstr ""
1633 |
1634 | #. short name
1635 | msgid "Small Campaign"
1636 | msgstr ""
1637 |
1638 | msgid "Start a global marketing campaign including magazine ads, demos and interviews."
1639 | msgstr ""
1640 |
1641 | msgid "Large Marketing Campaign"
1642 | msgstr ""
1643 |
1644 | #. short name
1645 | msgid "Large Campaign"
1646 | msgstr ""
1647 |
1648 | msgid "Start a global marketing campaign to promote the game far and wide. Organize exclusive reviews, behind the scenes reports, TV trailers and more."
1649 | msgstr ""
1650 |
1651 | #. heading
1652 | msgid "Logo Animation"
1653 | msgstr ""
1654 |
1655 | msgid "Create an animation for an existing logo."
1656 | msgstr ""
1657 |
1658 | #. heading
1659 | msgid "Character Design"
1660 | msgstr ""
1661 |
1662 | msgid "Design some game characters."
1663 | msgstr ""
1664 |
1665 | #. heading
1666 | msgid "Playtest"
1667 | msgstr ""
1668 |
1669 | msgid "Help to playtest a game."
1670 | msgstr ""
1671 |
1672 | #. heading
1673 | msgid "Game Backdrops"
1674 | msgstr ""
1675 |
1676 | msgid "Design some simple background graphics for a game."
1677 | msgstr ""
1678 |
1679 | #. heading
1680 | msgid "Setup Computers"
1681 | msgstr ""
1682 |
1683 | msgid "Install Mirconoft BOSS on computers"
1684 | msgstr ""
1685 |
1686 | #. heading
1687 | msgid "Debug program"
1688 | msgstr ""
1689 |
1690 | #. heading
1691 | msgid "Spritesheet Software"
1692 | msgstr ""
1693 |
1694 | msgid "Our staff needs to be taught how to use these modern technologies."
1695 | msgstr ""
1696 |
1697 | #. heading
1698 | msgid "Library Software"
1699 | msgstr ""
1700 |
1701 | msgid "Develop a simple library management system"
1702 | msgstr ""
1703 |
1704 | #. heading
1705 | msgid "Usability Study"
1706 | msgstr ""
1707 |
1708 | msgid "Perform a detailed usability study."
1709 | msgstr ""
1710 |
1711 | #. heading
1712 | msgid "Review Game Concept"
1713 | msgstr ""
1714 |
1715 | msgid "Review a game concept using your expertise."
1716 | msgstr ""
1717 |
1718 | #. heading
1719 | msgid "Game Art"
1720 | msgstr ""
1721 |
1722 | msgid "Help out on a project with some game art"
1723 | msgstr ""
1724 |
1725 | #. heading
1726 | msgid "Clean up database"
1727 | msgstr ""
1728 |
1729 | msgid "Should one table really have 200 columns? Probably not."
1730 | msgstr ""
1731 |
1732 | #. heading
1733 | msgid "Accounting Software"
1734 | msgstr ""
1735 |
1736 | msgid "Develop a simple accounting software. Are those ever simple?"
1737 | msgstr ""
1738 |
1739 | #. heading
1740 | msgid "Time Tracking"
1741 | msgstr ""
1742 |
1743 | msgid "Design and develop a time tracking system."
1744 | msgstr ""
1745 |
1746 | #. heading
1747 | msgid "Design a board game"
1748 | msgstr ""
1749 |
1750 | msgid "Let's see how your skills translate to traditional games."
1751 | msgstr ""
1752 |
1753 | #. heading
1754 | msgid "Horoscope Generator"
1755 | msgstr ""
1756 |
1757 | msgid "Making up horoscopes is hard work. We want it automated."
1758 | msgstr ""
1759 |
1760 | #. heading
1761 | msgid "Character Dialogues"
1762 | msgstr ""
1763 |
1764 | msgid "Improve our character dialogues."
1765 | msgstr ""
1766 |
1767 | #. heading
1768 | msgid "Futuristic Application"
1769 | msgstr ""
1770 |
1771 | msgid "We need an application that looks futuristic for a movie."
1772 | msgstr ""
1773 |
1774 | #. heading
1775 | msgid "Vacuum Robot"
1776 | msgstr ""
1777 |
1778 | msgid "Create a revolutionary AI for a vacuum robot"
1779 | msgstr ""
1780 |
1781 | #. heading
1782 | msgid "Website"
1783 | msgstr ""
1784 |
1785 | msgid "We just heard of this thing called internet. We want to have one."
1786 | msgstr ""
1787 |
1788 | #. heading
1789 | msgid "Game Port"
1790 | msgstr ""
1791 |
1792 | msgid "Port a game to a different platform."
1793 | msgstr ""
1794 |
1795 | #. heading
1796 | msgid "Cut Scenes"
1797 | msgstr ""
1798 |
1799 | msgid "Deliver professional cut scenes for a game."
1800 | msgstr ""
1801 |
1802 | #. heading
1803 | msgid "Space Shuttle"
1804 | msgstr ""
1805 |
1806 | msgid "Deliver part of the space shuttle control software."
1807 | msgstr ""
1808 |
1809 | #. heading
1810 | msgid "Alien Search"
1811 | msgstr ""
1812 |
1813 | msgid "Optimize our search for alien life forms using advanced AI techniques."
1814 | msgstr ""
1815 |
1816 | #. heading
1817 | msgid "Movies"
1818 | msgstr ""
1819 |
1820 | msgid "We need your skills in our latest blockbuster production."
1821 | msgstr ""
1822 |
1823 | msgid "Thank you for taking care of this for us."
1824 | msgstr ""
1825 |
1826 | msgid "Well done."
1827 | msgstr ""
1828 |
1829 | msgid "Just what we wanted."
1830 | msgstr ""
1831 |
1832 | msgid "Excellent work."
1833 | msgstr ""
1834 |
1835 | msgid "Thank you for the quick work."
1836 | msgstr ""
1837 |
1838 | msgid "Would hire again."
1839 | msgstr ""
1840 |
1841 | msgid "Nice job."
1842 | msgstr ""
1843 |
1844 | msgid "Success!"
1845 | msgstr ""
1846 |
1847 | #. heading
1848 | msgid "Contract Successful"
1849 | msgstr ""
1850 |
1851 | msgid "We will transfer {0} to your account."
1852 | msgstr ""
1853 |
1854 | #. heading
1855 | msgid "contract payment"
1856 | msgstr ""
1857 |
1858 | msgid "This is very disappointing."
1859 | msgstr ""
1860 |
1861 | msgid "You didn't complete the contract on time"
1862 | msgstr ""
1863 |
1864 | msgid "Hope you can make it next time."
1865 | msgstr ""
1866 |
1867 | msgid "Seems like this was too big of a job for you."
1868 | msgstr ""
1869 |
1870 | msgid "Unfortunately the deadline is here."
1871 | msgstr ""
1872 |
1873 | #. heading
1874 | msgid "Contract Failed"
1875 | msgstr ""
1876 |
1877 | msgid "A penalty of {0} will be applied to your account."
1878 | msgstr ""
1879 |
1880 | #. heading
1881 | msgid "contract penalty"
1882 | msgstr ""
1883 |
1884 | msgid "The game meets the required ratings. We are looking forward to future business."
1885 | msgstr ""
1886 |
1887 | msgid ""
1888 | "The game doesn't live up to expectations.\n"
1889 | "As per contract a penalty will be applied to your account."
1890 | msgstr ""
1891 |
1892 | #. heading
1893 | msgid "Publisher"
1894 | msgstr ""
1895 |
1896 | msgid "Any Topic"
1897 | msgstr ""
1898 |
1899 | msgid "Any Genre"
1900 | msgstr ""
1901 |
1902 | msgid "Publisher: {0}"
1903 | msgstr ""
1904 |
1905 | msgid "General"
1906 | msgstr ""
1907 |
1908 | msgid "New research available:"
1909 | msgstr ""
1910 |
1911 | #. heading
1912 | msgid "New Research!"
1913 | msgstr ""
1914 |
1915 | msgid "Text based"
1916 | msgstr ""
1917 |
1918 | msgid "2D Graphics V{0}"
1919 | msgstr ""
1920 |
1921 | msgid "3D Graphics V{0}"
1922 | msgstr ""
1923 |
1924 | msgid "Basic sounds"
1925 | msgstr ""
1926 |
1927 | msgid "Mono sound"
1928 | msgstr ""
1929 |
1930 | msgid "Stereo sound"
1931 | msgstr ""
1932 |
1933 | msgid "Soundtrack"
1934 | msgstr ""
1935 |
1936 | msgid "Surround sound"
1937 | msgstr ""
1938 |
1939 | msgid "Orchestral soundtrack"
1940 | msgstr ""
1941 |
1942 | msgid "A.I."
1943 | msgstr ""
1944 |
1945 | msgid "Better A.I."
1946 | msgstr ""
1947 |
1948 | msgid "A.I. Companions"
1949 | msgstr ""
1950 |
1951 | msgid "Self-learning A.I."
1952 | msgstr ""
1953 |
1954 | msgid "Achievements"
1955 | msgstr ""
1956 |
1957 | msgid "Character progression"
1958 | msgstr ""
1959 |
1960 | msgid "Skill trees"
1961 | msgstr ""
1962 |
1963 | msgid "Savegame"
1964 | msgstr ""
1965 |
1966 | msgid "Multiplayer"
1967 | msgstr ""
1968 |
1969 | msgid "Video playback"
1970 | msgstr ""
1971 |
1972 | msgid "Basic physics"
1973 | msgstr ""
1974 |
1975 | msgid "Mod support"
1976 | msgstr ""
1977 |
1978 | msgid "Online play"
1979 | msgstr ""
1980 |
1981 | msgid "Save to cloud"
1982 | msgstr ""
1983 |
1984 | msgid "MMO Support"
1985 | msgstr ""
1986 |
1987 | msgid "Software Development Kit"
1988 | msgstr ""
1989 |
1990 | msgid "Linear story"
1991 | msgstr ""
1992 |
1993 | msgid "Simple cutscenes"
1994 | msgstr ""
1995 |
1996 | msgid "Branching story"
1997 | msgstr ""
1998 |
1999 | msgid "Advanced cutscenes"
2000 | msgstr ""
2001 |
2002 | msgid "Full motion video"
2003 | msgstr ""
2004 |
2005 | msgid "Interactive story"
2006 | msgstr ""
2007 |
2008 | msgid "Moral choices"
2009 | msgstr ""
2010 |
2011 | msgid "Immersive story telling"
2012 | msgstr ""
2013 |
2014 | msgid "Reactive quests"
2015 | msgstr ""
2016 |
2017 | msgid "Better dialogues"
2018 | msgstr ""
2019 |
2020 | msgid "Dialogue tree"
2021 | msgstr ""
2022 |
2023 | msgid "Voice over"
2024 | msgstr ""
2025 |
2026 | msgid "Simple body language"
2027 | msgstr ""
2028 |
2029 | msgid "Advanced body language"
2030 | msgstr ""
2031 |
2032 | msgid "Celebrity voice acting"
2033 | msgstr ""
2034 |
2035 | msgid "Realistic body language"
2036 | msgstr ""
2037 |
2038 | msgid "Open world"
2039 | msgstr ""
2040 |
2041 | msgid "Day & night cycle"
2042 | msgstr ""
2043 |
2044 | msgid "Rich backstory"
2045 | msgstr ""
2046 |
2047 | msgid "Virtual economy"
2048 | msgstr ""
2049 |
2050 | msgid "Realistic weather"
2051 | msgstr ""
2052 |
2053 | msgid "Dynamic world"
2054 | msgstr ""
2055 |
2056 | msgid "Level editor"
2057 | msgstr ""
2058 |
2059 | msgid "Easter eggs"
2060 | msgstr ""
2061 |
2062 | msgid "Mini games"
2063 | msgstr ""
2064 |
2065 | msgid "No loading screens"
2066 | msgstr ""
2067 |
2068 | msgid "Medium Games"
2069 | msgstr ""
2070 |
2071 | msgid "Project Management"
2072 | msgstr ""
2073 |
2074 | msgid "Large Games"
2075 | msgstr ""
2076 |
2077 | msgid "Game Design"
2078 | msgstr ""
2079 |
2080 | msgid "Target Audience"
2081 | msgstr ""
2082 |
2083 | msgid "Sequels"
2084 | msgstr ""
2085 |
2086 | msgid "Casual games"
2087 | msgstr ""
2088 |
2089 | msgid "Marketing"
2090 | msgstr ""
2091 |
2092 | msgid "Publishing"
2093 | msgstr ""
2094 |
2095 | msgid "Multi genre"
2096 | msgstr ""
2097 |
2098 | msgid "Expansion pack"
2099 | msgstr ""
2100 |
2101 | msgid "Red Exploding Barrels"
2102 | msgstr ""
2103 |
2104 | msgid "Special Items"
2105 | msgstr ""
2106 |
2107 | msgid "Lab report"
2108 | msgstr ""
2109 |
2110 | msgid "Internet Opportunities"
2111 | msgstr ""
2112 |
2113 | msgid "The internet will change our lives forever. This project will investigate how we can use the internet to make better games and deliver better experiences. Completing this project should unlock new options for research."
2114 | msgstr ""
2115 |
2116 | msgid "After careful examination we come to the conclusion that the internet is a huge opportunity in the gaming industry. We already see some small signs how successful multiplayer games can be but multiplayer is usually an additional feature to a game and not the main focus.{n}We think we could develop technologies to create a massively multiplayer online game (short MMO), a game where tens of thousands of players can play together. To create such an MMO more research is necessary.{n}The second discovery is that we could start developing an online distribution platform. Instead of players buying games in local stores they could download games directly from our servers. This would cut out the middle man and we could gain a large share of the market and additional income to fund our developments."
2117 | msgstr ""
2118 |
2119 | msgid "Codename: Grid"
2120 | msgstr ""
2121 |
2122 | msgid "A bold plan to develop an internet-based distribution platform for games. Rather than buying games through retailers players worldwide can simply download them. The platform features digital rights management to combat piracy and also enables a new market for smaller developers to show off their products."
2123 | msgstr ""
2124 |
2125 | msgid "Boss, it is done and it is live! Grid is the name of our very own internet-based distribution platform."
2126 | msgstr ""
2127 |
2128 | msgid "Since we already have our own console we have integrated this service into our console. This should boost our market share considerably."
2129 | msgstr ""
2130 |
2131 | msgid "This system should boost the market share of the PC considerably and if we ever have our own console it will also be of great benefit."
2132 | msgstr ""
2133 |
2134 | msgid "Grid will generate income every month which should boost our ability to create new games and develop new projects."
2135 | msgstr ""
2136 |
2137 | msgid "Own Convention"
2138 | msgstr ""
2139 |
2140 | msgid "It's all well and good to have a booth at the yearly game convention and show off our products but with our large fan base we should consider staging our very own convention instead!"
2141 | msgstr ""
2142 |
2143 | msgid "Boss, we have completed the organization of our own convention."
2144 | msgstr ""
2145 |
2146 | msgid "3D Graphics V6"
2147 | msgstr ""
2148 |
2149 | msgid "Pushing the boundaries of photorealism this revolutionary graphics engine will blow away everything that has come before. Near infinite draw distance, ultra-high polygon counts and realistic particle and volumetric effects."
2150 | msgstr ""
2151 |
2152 | msgid "We have successfully completed the research on our next generation graphics technology and we can now start building a game engine to make use of this research."
2153 | msgstr ""
2154 |
2155 | msgid "3D Graphics V7"
2156 | msgstr ""
2157 |
2158 | msgid "The ultimate in graphics technology. This will look better than reality. If anyone ever builds a holodeck then this is the graphics engine it would run on."
2159 | msgstr ""
2160 |
2161 | msgid "We have done it! Our research was successful and we should be able to support our concepts for the ultimate graphics technology in our next game engine. This will be a revolution for the gaming industry!"
2162 | msgstr ""
2163 |
2164 | msgid "License Game Engines"
2165 | msgstr ""
2166 |
2167 | msgid "We have a lot of experience in creating custom game engines. Why not sub-license our engines to other developers? Not only will this cement our market position as a technology leader but it will also help offset the growing costs of developing engines."
2168 | msgstr ""
2169 |
2170 | msgid "Software doesn't run without hardware. We are experts in creating software but why not also investigate whether we can create our own hardware?"
2171 | msgstr ""
2172 |
2173 | msgid "Our research is complete. There is definitely a big opportunity ahead of us. If we create our own hardware lab and have the appropriate technology specialists to run it then we could even create our very own gaming console!{n}It would not be cheap and it will probably take us a few years but maybe we could even trump the likes of an mBox or the Playsystem!"
2174 | msgstr ""
2175 |
2176 | msgid "Before we can think about creating this lab we need at least one technology specialist on our team so this should be our priority."
2177 | msgstr ""
2178 |
2179 | msgid "MMO"
2180 | msgstr ""
2181 |
2182 | msgid "Massively Multiplayer Online games! We know how much fun it is to play multiplayer games but imagine that instead of playing with a handful of players you could play with thousands! This project will unlock a brand new genre to allow you to create MMO games."
2183 | msgstr ""
2184 |
2185 | msgid "Boss, our research into massively multiplayer online (MMO) games is complete. The possibilities of MMOs are big but they are also risky. In our research we realized that before we can begin to develop an MMO we will need to create a special game engine for it.{n}You will need to complete the research for the MMO support feature with one of your staff. Once it is integrated into a game engine you can start building an MMO but be careful. It seems that MMOs only work with the best theme/genre combinations and you will also need to have specialists on your team to make an MMO successful."
2186 | msgstr ""
2187 |
2188 | msgid "AAA Games"
2189 | msgstr ""
2190 |
2191 | msgid "We have proven that we can make large games work. How about we see how we can make games that are so massive in scope and of such high quality that they will create an entire new label. To borrow a term from the finance sector they will be triple A rated games or to borrow from the movie industry, true blockbusters."
2192 | msgstr ""
2193 |
2194 | msgid "Boss, our research into AAA games is complete and we can now begin to create AAA games. A triple A game requires well-trained staff and it is best to have specialists in the different areas to make sure the team does their best work.{n}When creating a AAA game we can also use the R&D lab to develop a special marketing campaign which greatly enhances the hype around the game."
2195 | msgstr ""
2196 |
2197 | msgid "The hardware lab can also be used to develop special hardware products such as keyboard, mice and headsets that are sold with the game."
2198 | msgstr ""
2199 |
2200 | msgid "Marketing Campaign"
2201 | msgstr ""
2202 |
2203 | msgid "Let's use our in-house skills to design a special marketing campaign for our AAA title."
2204 | msgstr ""
2205 |
2206 | msgid "Custom Hardware"
2207 | msgstr ""
2208 |
2209 | msgid "Let's use our in-house hardware lab to design and develop special hardware products to coincide with the release of our AAA title."
2210 | msgstr ""
2211 |
2212 | msgid "The first reviews for our newly released game, {0}, came in!"
2213 | msgstr ""
2214 |
2215 | #. heading
2216 | msgid "Game review"
2217 | msgstr ""
2218 |
2219 | msgid "They achieved a great balance between technology and design."
2220 | msgstr ""
2221 |
2222 | msgid "They should focus more on design."
2223 | msgstr ""
2224 |
2225 | msgid "They should focus more on technology."
2226 | msgstr ""
2227 |
2228 | msgid "Their focus on {0} served this game very well."
2229 | msgstr ""
2230 |
2231 | msgid "Their focus on {0} is a bit odd."
2232 | msgstr ""
2233 |
2234 | msgid "They shouldn't forget about {0}."
2235 | msgstr ""
2236 |
2237 | msgid "{0} and {1} is a great combination."
2238 | msgstr ""
2239 |
2240 | msgid "Another {0}/{1} game?"
2241 | msgstr ""
2242 |
2243 | msgid "{0} games don't work well on {1}."
2244 | msgstr ""
2245 |
2246 | msgid "{0} games work well on {1}."
2247 | msgstr ""
2248 |
2249 | msgid "Already a expansion pack?"
2250 | msgstr ""
2251 |
2252 | msgid "Didn't we just play {0} recently?"
2253 | msgstr ""
2254 |
2255 | msgid "Riddled with bugs."
2256 | msgstr ""
2257 |
2258 | msgid "Too many bugs."
2259 | msgstr ""
2260 |
2261 | msgid "Technology is not state of the art."
2262 | msgstr ""
2263 |
2264 | msgid "What a horrible expansion pack!"
2265 | msgstr ""
2266 |
2267 | msgid "What a horrible sequel!"
2268 | msgstr ""
2269 |
2270 | msgid "Average expansion pack."
2271 | msgstr ""
2272 |
2273 | msgid "Average sequel."
2274 | msgstr ""
2275 |
2276 | msgid "Great expansion pack."
2277 | msgstr ""
2278 |
2279 | msgid "Great sequel!"
2280 | msgstr ""
2281 |
2282 | #. {0} adjective
2283 | msgid "As {0} as the name."
2284 | msgstr ""
2285 |
2286 | msgid "boring"
2287 | msgstr ""
2288 |
2289 | #. used as adjective
2290 | msgid "generic"
2291 | msgstr ""
2292 |
2293 | msgid "uninspired"
2294 | msgstr ""
2295 |
2296 | msgid "dull"
2297 | msgstr ""
2298 |
2299 | msgid "The name says it all."
2300 | msgstr ""
2301 |
2302 | msgid "Our review inspired by the game's name: bad review #{0}."
2303 | msgstr ""
2304 |
2305 | msgid "Good, despite the name."
2306 | msgstr ""
2307 |
2308 | msgid "It's better than the name."
2309 | msgstr ""
2310 |
2311 | msgid "N/A not worth a statement."
2312 | msgstr ""
2313 |
2314 | msgid "One of the worst!"
2315 | msgstr ""
2316 |
2317 | msgid "Makes you cry."
2318 | msgstr ""
2319 |
2320 | msgid "Don't buy!"
2321 | msgstr ""
2322 |
2323 | msgid "Horrible."
2324 | msgstr ""
2325 |
2326 | msgid "I still have nightmares!"
2327 | msgstr ""
2328 |
2329 | msgid "A disaster!"
2330 | msgstr ""
2331 |
2332 | msgid "Really bad."
2333 | msgstr ""
2334 |
2335 | msgid "Utterly uninspiring."
2336 | msgstr ""
2337 |
2338 | msgid "Not fun."
2339 | msgstr ""
2340 |
2341 | msgid "Boring."
2342 | msgstr ""
2343 |
2344 | msgid "Disappointing."
2345 | msgstr ""
2346 |
2347 | msgid "Bin material."
2348 | msgstr ""
2349 |
2350 | msgid "Bad."
2351 | msgstr ""
2352 |
2353 | msgid "Abysmal."
2354 | msgstr ""
2355 |
2356 | msgid "Waste of money."
2357 | msgstr ""
2358 |
2359 | msgid "Waste of time."
2360 | msgstr ""
2361 |
2362 | msgid "Not much fun."
2363 | msgstr ""
2364 |
2365 | msgid "Pretty bad."
2366 | msgstr ""
2367 |
2368 | msgid "Not bad. Not good."
2369 | msgstr ""
2370 |
2371 | msgid "Meh!"
2372 | msgstr ""
2373 |
2374 | msgid "OK."
2375 | msgstr ""
2376 |
2377 | msgid "Uninspiring."
2378 | msgstr ""
2379 |
2380 | msgid "Falls a bit short."
2381 | msgstr ""
2382 |
2383 | msgid "Fun at stages."
2384 | msgstr ""
2385 |
2386 | msgid "Has its moments."
2387 | msgstr ""
2388 |
2389 | msgid "Have seen better."
2390 | msgstr ""
2391 |
2392 | msgid "Shows potential."
2393 | msgstr ""
2394 |
2395 | msgid "Quirky but good."
2396 | msgstr ""
2397 |
2398 | msgid "I like it."
2399 | msgstr ""
2400 |
2401 | msgid "Good game."
2402 | msgstr ""
2403 |
2404 | msgid "Enjoyable."
2405 | msgstr ""
2406 |
2407 | msgid "Nice experience."
2408 | msgstr ""
2409 |
2410 | msgid "Beautiful."
2411 | msgstr ""
2412 |
2413 | msgid "Very good."
2414 | msgstr ""
2415 |
2416 | msgid "Very enjoyable."
2417 | msgstr ""
2418 |
2419 | msgid "Love it!"
2420 | msgstr ""
2421 |
2422 | msgid "Played it for days."
2423 | msgstr ""
2424 |
2425 | msgid "Great!"
2426 | msgstr ""
2427 |
2428 | msgid "Almost perfect."
2429 | msgstr ""
2430 |
2431 | msgid "One of the best."
2432 | msgstr ""
2433 |
2434 | msgid "More please."
2435 | msgstr ""
2436 |
2437 | msgid "Great game."
2438 | msgstr ""
2439 |
2440 | msgid "Outstanding game."
2441 | msgstr ""
2442 |
2443 | msgid "Can't wait for the sequel."
2444 | msgstr ""
2445 |
2446 | msgid "A masterpiece."
2447 | msgstr ""
2448 |
2449 | msgid "Best of its kind."
2450 | msgstr ""
2451 |
2452 | msgid "Truly great."
2453 | msgstr ""
2454 |
2455 | msgid "Everyone loves it!"
2456 | msgstr ""
2457 |
2458 | msgid "Must have!"
2459 | msgstr ""
2460 |
2461 | msgid "Outstanding achievement."
2462 | msgstr ""
2463 |
2464 | msgid "Awesome!"
2465 | msgstr ""
2466 |
2467 | msgid "My new favorite!"
2468 | msgstr ""
2469 |
2470 | msgid "{0} sales"
2471 | msgstr ""
2472 |
2473 | msgid "{0} maintenance"
2474 | msgstr ""
2475 |
2476 | msgid "{0} was so successful that we now have {1} fans!"
2477 | msgstr ""
2478 |
2479 | msgid "{0} sold {1} units in its first week on the market."
2480 | msgstr ""
2481 |
2482 | msgid "We made it in the charts at #{0}!"
2483 | msgstr ""
2484 |
2485 | msgid "First week of sales!"
2486 | msgstr ""
2487 |
2488 | msgid "{0} is now off the market. It sold {1} units generating {2} in sales."
2489 | msgstr ""
2490 |
2491 | #. heading
2492 | msgid "Game off the market."
2493 | msgstr ""
2494 |
2495 | #. short for Software Development Kit
2496 | msgid " SDK"
2497 | msgstr ""
2498 |
2499 | #. heading
2500 | msgid "Sales Record"
2501 | msgstr ""
2502 |
2503 | msgid ""
2504 | "{0} has achieved a company sales record with over {1} units sold!\n"
2505 | "This is an important milestone in the history of {2}!"
2506 | msgstr ""
2507 |
2508 | msgid "We just got word that {0} which was recently released by {1} has racked up over {2} in sales."
2509 | msgstr ""
2510 |
2511 | #. {0} gold, platinum etc.
2512 | msgid "If the game were a music record it would have {0} status.{n}"
2513 | msgstr ""
2514 |
2515 | msgid "An incredible achievement"
2516 | msgstr ""
2517 |
2518 | msgid "This is an unbelievably high number."
2519 | msgstr ""
2520 |
2521 | msgid "This game truly deserves to be called AAA."
2522 | msgstr ""
2523 |
2524 | msgid "Only a true master of the industry could achieve such a milestone. {0} will forever be remembered in gaming history for this."
2525 | msgstr ""
2526 |
2527 | msgid "The excitement around the game seems to have no end."
2528 | msgstr ""
2529 |
2530 | msgid "We wonder how many more it will sell."
2531 | msgstr ""
2532 |
2533 | msgid "Competitors have been observed muttering jealous remarks."
2534 | msgstr ""
2535 |
2536 | msgid "Go {0}! Well done!"
2537 | msgstr ""
2538 |
2539 | msgid "According to our market research the recently published game '{0}' is a surprise hit with players."
2540 | msgstr ""
2541 |
2542 | msgid "The developer {0} is fairly new to the gaming industry but we cannot wait for what they will develop next!"
2543 | msgstr ""
2544 |
2545 | msgid ""
2546 | "The latest game by {0} has received very positive reviews overall!\n"
2547 | "{1} gave it a '{2}' saying '{3}'."
2548 | msgstr ""
2549 |
2550 | msgid "If {0} continues to innovate like this they might become a new fan favorite!"
2551 | msgstr ""
2552 |
2553 | msgid "{0}, the newest game by {1} has caused a storm of good reviews and excited customers."
2554 | msgstr ""
2555 |
2556 | msgid "Industry professionals say that {0} is one of these rare games that will set a new quality standard for future games.{n}"
2557 | msgstr ""
2558 |
2559 | msgid ""
2560 | "It seems that {0} really has made gaming history with {1}!\n"
2561 | "Well done!"
2562 | msgstr ""
2563 |
2564 | msgid "If you are not a fan of {0} now then chances are you will be after playing their latest hit {1}."
2565 | msgstr ""
2566 |
2567 | msgid "Ladies and gentlemen, the surprise hit of the year is {1} by {0}."
2568 | msgstr ""
2569 |
2570 | msgid "When I started playing {1} I had no idea what I was in for."
2571 | msgstr ""
2572 |
2573 | msgid "There are a lot of good surprises waiting for you in {1}."
2574 | msgstr ""
2575 |
2576 | msgid "Another memorable game by {0} has been released."
2577 | msgstr ""
2578 |
2579 | msgid "I have been playing {1} and have tremendously enjoyed the experience."
2580 | msgstr ""
2581 |
2582 | msgid "{0} surprises us again with a very enjoyable game."
2583 | msgstr ""
2584 |
2585 | msgid "Rarely will a game captivate you as much as {1}."
2586 | msgstr ""
2587 |
2588 | msgid "{1} really deserves the top spots in the charts."
2589 | msgstr ""
2590 |
2591 | msgid "Simply one of the best games I've played."
2592 | msgstr ""
2593 |
2594 | msgid "Well, what can I say? Stop reading. Start playing."
2595 | msgstr ""
2596 |
2597 | msgid "A stellar effort by {0}."
2598 | msgstr ""
2599 |
2600 | msgid "To {0}: Keep the hits coming please :)"
2601 | msgstr ""
2602 |
2603 | msgid "Only a game with unicorns, rainbows, pirates and ninjas could possibly be better."
2604 | msgstr ""
2605 |
2606 | msgid "Summary: best. game. ever."
2607 | msgstr ""
2608 |
2609 | msgid "There is a rare technical polish in this game which really comes through in the overall experience."
2610 | msgstr ""
2611 |
2612 | msgid "The game shines of technical excellence. Clearly the developers know what they are doing."
2613 | msgstr ""
2614 |
2615 | msgid "I was positively surprised to see the level of polish that went into the underlying game engine. The effort really paid off."
2616 | msgstr ""
2617 |
2618 | msgid "In this type of game the core gameplay mechanics are really important and the developer has nailed it."
2619 | msgstr ""
2620 |
2621 | msgid "I have rarely seen such responsive game controls. A true joy to play."
2622 | msgstr ""
2623 |
2624 | msgid "The attention to detail to the core gameplay has really paid off."
2625 | msgstr ""
2626 |
2627 | msgid "This game doesn't just tell a story, no, it manages to draw you in so that you truly feel part of an adventure."
2628 | msgstr ""
2629 |
2630 | msgid "A true achievement in interactive story telling, the characters and the captivating scenarios just stick in your mind."
2631 | msgstr ""
2632 |
2633 | msgid "Whoever wrote the story of {1} will likely win a prize for it."
2634 | msgstr ""
2635 |
2636 | msgid "The character dialogues in this game are just oustanding. Rarely will you be so captivated in a conversation."
2637 | msgstr ""
2638 |
2639 | msgid "The term dialogue tree really doesn't do {1} justice. This game has a dialogue forest... in a good way."
2640 | msgstr ""
2641 |
2642 | msgid "A perfect example on how dialogues in a game can be so much more thrilling than in a movie or book. At every stage I felt like I really had choices and was driving the story."
2643 | msgstr ""
2644 |
2645 | msgid "The progression in this story is just perfect. Just when you start to think things settle down something surprising will happen."
2646 | msgstr ""
2647 |
2648 | msgid "The level design is both sophisticated and surprisingly intuitive. I never felt like I was guided through a level but I never ever got lost either. A true achievement."
2649 | msgstr ""
2650 |
2651 | msgid "Simply iconic level designs, from start to finish."
2652 | msgstr ""
2653 |
2654 | msgid "The computer-controlled entities in this game are so incredibly convincing that I caught myself talking at them at times."
2655 | msgstr ""
2656 |
2657 | msgid "Rarely manages a game to blend the A.I. so well into the game world that you just feel completely immersed."
2658 | msgstr ""
2659 |
2660 | msgid "The game responds to the player in such a realistic fashion that it makes you sometimes forget that this is just a game."
2661 | msgstr ""
2662 |
2663 | msgid "A wonderfully imaginative gameworld makes {1} a joy to discover. You will spend hours travelling through this world."
2664 | msgstr ""
2665 |
2666 | msgid "This is world design at its best. Brave, imaginative and unapologetically following its incredible artistic vision."
2667 | msgstr ""
2668 |
2669 | msgid "The attention to detail in the world design really sets this game apart from others in the genre."
2670 | msgstr ""
2671 |
2672 | msgid "Visually pleasing is an understatement. This game looks incredibly good."
2673 | msgstr ""
2674 |
2675 | msgid "The art style in {1} blends so well with the general feeling of the game. A perfect match."
2676 | msgstr ""
2677 |
2678 | msgid "Truly oustanding visual design is only one of the many reasons why {1} deserves your attention."
2679 | msgstr ""
2680 |
2681 | msgid "I rarely highlight the sound of a game instead of the many other noteworthy features but in {1} the sound design was truly awe-inspiring."
2682 | msgstr ""
2683 |
2684 | msgid "The sound in this game gives you goose bumps. Very well designed."
2685 | msgstr ""
2686 |
2687 | msgid "The game doesn't just look good it sounds incredibly good too. A true feast for players who appreciate high quality sound."
2688 | msgstr ""
2689 |
2690 | #. game topic
2691 | msgid "Sports"
2692 | msgstr ""
2693 |
2694 | #. game topic
2695 | msgid "Military"
2696 | msgstr ""
2697 |
2698 | #. game topic
2699 | msgid "Medieval"
2700 | msgstr ""
2701 |
2702 | #. game topic
2703 | msgid "Space"
2704 | msgstr ""
2705 |
2706 | #. game topic
2707 | msgid "Racing"
2708 | msgstr ""
2709 |
2710 | #. game topic
2711 | msgid "Fantasy"
2712 | msgstr ""
2713 |
2714 | #. game topic
2715 | msgid "Pirate"
2716 | msgstr ""
2717 |
2718 | #. game topic
2719 | msgid "Sci-Fi"
2720 | msgstr ""
2721 |
2722 | #. game topic
2723 | msgid "Airplane"
2724 | msgstr ""
2725 |
2726 | #. game topic
2727 | msgid "Dungeon"
2728 | msgstr ""
2729 |
2730 | #. game topic
2731 | msgid "Mystery"
2732 | msgstr ""
2733 |
2734 | #. game topic
2735 | msgid "Martial Arts"
2736 | msgstr ""
2737 |
2738 | #. game topic
2739 | msgid "History"
2740 | msgstr ""
2741 |
2742 | #. game topic
2743 | msgid "Horror"
2744 | msgstr ""
2745 |
2746 | #. game topic
2747 | msgid "Business"
2748 | msgstr ""
2749 |
2750 | #. game topic
2751 | msgid "Transport"
2752 | msgstr ""
2753 |
2754 | #. game topic
2755 | msgid "Comedy"
2756 | msgstr ""
2757 |
2758 | #. game topic
2759 | msgid "Ninja"
2760 | msgstr ""
2761 |
2762 | #. game topic
2763 | msgid "Romance"
2764 | msgstr ""
2765 |
2766 | #. game topic
2767 | msgid "Movies"
2768 | msgstr ""
2769 |
2770 | #. game topic
2771 | msgid "Spy"
2772 | msgstr ""
2773 |
2774 | #. game topic
2775 | msgid "Detective"
2776 | msgstr ""
2777 |
2778 | #. game topic
2779 | msgid "Cyberpunk"
2780 | msgstr ""
2781 |
2782 | #. game topic
2783 | msgid "UFO"
2784 | msgstr ""
2785 |
2786 | #. game topic
2787 | msgid "Hospital"
2788 | msgstr ""
2789 |
2790 | #. game topic
2791 | msgid "Evolution"
2792 | msgstr ""
2793 |
2794 | #. game topic
2795 | msgid "Time Travel"
2796 | msgstr ""
2797 |
2798 | #. game topic
2799 | msgid "Life"
2800 | msgstr ""
2801 |
2802 | #. game topic
2803 | msgid "Virtual Pet"
2804 | msgstr ""
2805 |
2806 | #. game topic
2807 | msgid "Vocabulary"
2808 | msgstr ""
2809 |
2810 | #. game topic
2811 | msgid "Hunting"
2812 | msgstr ""
2813 |
2814 | #. game topic
2815 | msgid "Law"
2816 | msgstr ""
2817 |
2818 | #. game topic
2819 | msgid "Game Dev"
2820 | msgstr ""
2821 |
2822 | #. game topic
2823 | msgid "City"
2824 | msgstr ""
2825 |
2826 | #. game topic
2827 | msgid "School"
2828 | msgstr ""
2829 |
2830 | #. game topic
2831 | msgid "Fashion"
2832 | msgstr ""
2833 |
2834 | #. game topic
2835 | msgid "Hacking"
2836 | msgstr ""
2837 |
2838 | #. game topic
2839 | msgid "Government"
2840 | msgstr ""
2841 |
2842 | #. game topic
2843 | msgid "Prison"
2844 | msgstr ""
2845 |
2846 | #. game topic
2847 | msgid "Surgery"
2848 | msgstr ""
2849 |
2850 | #. game topic
2851 | msgid "Music"
2852 | msgstr ""
2853 |
2854 | #. game topic
2855 | msgid "Rhythm"
2856 | msgstr ""
2857 |
2858 | #. game topic
2859 | msgid "Superheroes"
2860 | msgstr ""
2861 |
2862 | #. game topic
2863 | msgid "Post Apocalyptic"
2864 | msgstr ""
2865 |
2866 | #. game topic
2867 | msgid "Alternate History"
2868 | msgstr ""
2869 |
2870 | #. game topic
2871 | msgid "Vampire"
2872 | msgstr ""
2873 |
2874 | #. game topic
2875 | msgid "Werewolf"
2876 | msgstr ""
2877 |
2878 | #. game topic
2879 | msgid "Aliens"
2880 | msgstr ""
2881 |
2882 | #. game topic
2883 | msgid "Wild West"
2884 | msgstr ""
2885 |
2886 | #. game topic
2887 | msgid "Dance"
2888 | msgstr ""
2889 |
2890 | msgid "Management"
2891 | msgstr ""
2892 |
2893 | msgid "Staff Management"
2894 | msgstr ""
2895 |
2896 | msgid ""
2897 | "Well done!\n"
2898 | "You've successfully completed your management course and you are now able to hire your very first employee!\n"
2899 | " To get started close this message and then {0} the 'Fill Position...' button which is visible near the big desk."
2900 | msgstr ""
2901 |
2902 | msgid "Staff Welcome Training"
2903 | msgstr ""
2904 |
2905 | msgid "Special"
2906 | msgstr ""
2907 |
2908 | msgid "Develop patch"
2909 | msgstr ""
2910 |
2911 | msgid "It seems that {0} has finally released their patch for {1}. One fan said: 'I can't believe it took them so long to release a patch! I surely hope that they are more efficient next time!'"
2912 | msgstr ""
2913 |
2914 | msgid ""
2915 | "{0} has recently released a much needed patch for {1}.\n"
2916 | "One fan said: 'I love companies like {0}. They don't just milk their customers for more money but also understand our concerns and make sure that we can enjoy our games!'."
2917 | msgstr ""
2918 |
2919 | msgid "Specialists"
2920 | msgstr ""
2921 |
2922 | msgid "Design Specialist (Req. 700 D)"
2923 | msgstr ""
2924 |
2925 | msgid "Technology Specialist (Req. 700 T)"
2926 | msgstr ""
2927 |
2928 | msgid "Boost (Req. D:500 or T:500)"
2929 | msgstr ""
2930 |
2931 | msgid "Boost Max. Level 3 (Req. D:700 or T:700)"
2932 | msgstr ""
2933 |
2934 | msgid "Specialization"
2935 | msgstr ""
2936 |
2937 | msgid "{0} [Req. {1}D/{2}T]"
2938 | msgstr ""
2939 |
2940 | msgid "Coding contest"
2941 | msgstr ""
2942 |
2943 | msgid "Teach and learn"
2944 | msgstr ""
2945 |
2946 | msgid "Game Design Course"
2947 | msgstr ""
2948 |
2949 | msgid "Programming Course"
2950 | msgstr ""
2951 |
2952 | msgid "Product Management Course"
2953 | msgstr ""
2954 |
2955 | msgid "R&D Course"
2956 | msgstr ""
2957 |
2958 | msgid "Practice, Practice, Practice"
2959 | msgstr ""
2960 |
2961 | msgid "G3 Pixel Cup"
2962 | msgstr ""
2963 |
2964 | msgid "G3 Code Jam"
2965 | msgstr ""
2966 |
2967 | msgid "G3 Game Jam"
2968 | msgstr ""
2969 |
2970 | msgid "G3 Time Trials"
2971 | msgstr ""
2972 |
2973 | msgid "G3 Innovation Challenge"
2974 | msgstr ""
2975 |
2976 | msgid "Book studies"
2977 | msgstr ""
2978 |
2979 | msgid ""
2980 | "Congratulations!\n"
2981 | "You've successfully completed {0}."
2982 | msgstr ""
2983 |
2984 | msgid "Training Complete"
2985 | msgstr ""
2986 |
2987 | msgid "Tutorial"
2988 | msgstr ""
2989 |
2990 | #. verb
2991 | msgid "tap"
2992 | msgstr ""
2993 |
2994 | #. verb
2995 | msgid "click"
2996 | msgstr ""
2997 |
2998 | #. heading
2999 | msgid "Create a company"
3000 | msgstr ""
3001 |
3002 | #. {0} click/touch verb
3003 | msgid ""
3004 | "Congratulations!\n"
3005 | "You've just started your very own game development company!\n"
3006 | "At the moment your office is in a garage and you are the only employee but don't worry, many successful businesses have started out this way!{n}Let's start developing your first game.\n"
3007 | "Close this message and then {0} anywhere on the screen to bring up the action menu."
3008 | msgstr ""
3009 |
3010 | #. heading
3011 | msgid "Create a game"
3012 | msgstr ""
3013 |
3014 | msgid ""
3015 | "Before development can begin you have to decide what kind of game you want to create and give your game a name.\n"
3016 | "You can also select which graphic technology your game should use.{n}Your options are initially limited but once you have a bit of experience you will be able to unlock new options."
3017 | msgstr ""
3018 |
3019 | #. heading
3020 | msgid "Game points"
3021 | msgstr ""
3022 |
3023 | #. heading
3024 | msgid "First game finished"
3025 | msgstr ""
3026 |
3027 | #. appbar fragment
3028 | msgid "swipe from the edge of the screen to bring up the app bar"
3029 | msgstr ""
3030 |
3031 | #. appbar fragment
3032 | msgid "right click to bring up the app bar"
3033 | msgstr ""
3034 |
3035 | #. charmsbar fragment
3036 | msgid "swipe from the right edge of the screen"
3037 | msgstr ""
3038 |
3039 | #. charmsbar fragment
3040 | msgid "bring your cursor to the top right corner of the screen and then move down."
3041 | msgstr ""
3042 |
3043 | #. heading
3044 | msgid "Appbar and help menu"
3045 | msgstr ""
3046 |
3047 | #. {0} is appbar fragment, {1} is charmsbar fragment, {2} is click/tap verb
3048 | msgid "If you ever want to review the tutorial messages then you can do so in the Help menu. To access the Help menu and other features such as saving, loading and creating a game simply {0}.{n}You can also change game settings by using the Settings charm. To show the charms bar simply {1} You can then {2} on Settings."
3049 | msgstr ""
3050 |
3051 | #. heading
3052 | msgid "Contracts unlocked"
3053 | msgstr ""
3054 |
3055 | #. {0} click/touch verb
3056 | msgid ""
3057 | "Contracts have now been unlocked.\n"
3058 | "To see available contracts close this message and then {0} anywhere on the screen to bring up the action menu."
3059 | msgstr ""
3060 |
3061 | msgid "Contracts"
3062 | msgstr ""
3063 |
3064 | msgid ""
3065 | "Contracts are a useful tool to earn some extra cash when your balance is low and can also be useful to generate a small number of research points.\n"
3066 | "Contracts require you to generate a certain amount of design and technology points before the time runs out.{n}Decide carefully what contract you accept. If you miss the deadline for a contract you will have to pay a penalty so it's better to start out with smaller contracts and see how much you can handle."
3067 | msgstr ""
3068 |
3069 | #. heading
3070 | msgid "Game released"
3071 | msgstr ""
3072 |
3073 | msgid ""
3074 | "Your game is now complete and will be handed off to publishing.\n"
3075 | "We should see reviews and sales coming in for the game soon!"
3076 | msgstr ""
3077 |
3078 | #. heading
3079 | msgid "Game development completed"
3080 | msgstr ""
3081 |
3082 | msgid ""
3083 | "The development of your game has now finished. While developing games you gain experience and improve your skills.\n"
3084 | "When development is completed you will be presented with a summary of the experience gained."
3085 | msgstr ""
3086 |
3087 | #. heading
3088 | msgid "First sales"
3089 | msgstr ""
3090 |
3091 | msgid ""
3092 | "Now that your game is on sale you will receive the income from the game every week.\n"
3093 | "You can see how well your game is doing by looking at the sales graph in the top right of the screen."
3094 | msgstr ""
3095 |
3096 | #. heading
3097 | msgid "Research"
3098 | msgstr ""
3099 |
3100 | msgid ""
3101 | "Research is important to unlock new options and make better games.\n"
3102 | "You should try to save enough research points to be able to create your own game engine.\n"
3103 | "This will greatly improve your games.{n}Hint: Try to develop games with different topic and genre combinations for a slight research boost."
3104 | msgstr ""
3105 |
3106 | #. heading
3107 | msgid "Development phases"
3108 | msgstr ""
3109 |
3110 | msgid ""
3111 | "Game development runs through three stages. At the beginning of each stage you can decide what areas of the game you want to focus on.\n"
3112 | "Picking the right focus for your game greatly increases the points you generate.{n}Think about what areas are important for your game and decrease the focus on areas you think are less important. If you want to read a brief description of the different areas please refer to the Help menu."
3113 | msgstr ""
3114 |
3115 | #. heading
3116 | msgid "Research custom engine"
3117 | msgstr ""
3118 |
3119 | #. {0} click/touch verb
3120 | msgid ""
3121 | "Now you can create your own game engines.\n"
3122 | "To get started close this message and {0} anywhere to bring up the action menu."
3123 | msgstr ""
3124 |
3125 | #. heading
3126 | msgid "Research engine part"
3127 | msgstr ""
3128 |
3129 | msgid ""
3130 | "You have just researched your first engine part.\n"
3131 | "To be able to use this in your games you need to create a new engine which includes this part."
3132 | msgstr ""
3133 |
3134 | #. heading
3135 | msgid "Creating engine"
3136 | msgstr ""
3137 |
3138 | msgid ""
3139 | "You are now creating your own custom game engine.\n"
3140 | "\n"
3141 | "Once the engine is finished you will be able to use it when creating new games."
3142 | msgstr ""
3143 |
3144 | #. heading
3145 | msgid "Target audience"
3146 | msgstr ""
3147 |
3148 | msgid "You can now specify what your main target audience is for your game. Games can be targeted at young people, at everyone or at more mature audiences.{n}Picking the right target audience for your game is important. Your target platform can also play a role. Some platforms are especially popular with a specific audience."
3149 | msgstr ""
3150 |
3151 | #. heading
3152 | msgid "Marketing Unlocked"
3153 | msgstr ""
3154 |
3155 | msgid "You've successfully unlocked marketing. You can access marketing options in the action menu but only while a game is in development."
3156 | msgstr ""
3157 |
3158 | msgid "Marketing can be very effective to reach more potential customers but it can be very expensive too. It is best to experiment carefully with marketing to get a feel for what works best. Don't invest too much and remember that timing is important. Don't invest in your marketing efforts too early in development or too late.{n}It is also important to know that no matter how much money you pump into marketing, it will not make a bad game successful. To the contrary, it can even hurt to market bad games too much as it can upset your existing fans."
3159 | msgstr ""
3160 |
3161 | #. heading
3162 | msgid "Hype points"
3163 | msgstr ""
3164 |
3165 | msgid "Developing a great game is not the only recipe for success. It is essential to build hype to ensure that players are excited about your game.{n}In the beginning of your career, hype is mostly generated through random events but once you gain more experience you can use marketing and other strategies to generate hype."
3166 | msgstr ""
3167 |
3168 | #. heading
3169 | msgid "Level 2"
3170 | msgstr ""
3171 |
3172 | #. {0} click/touch verb
3173 | msgid ""
3174 | "You now may also train yourself and your staff to improve skills.\n"
3175 | "Let's try this by completing a management course which is required before you can hire your first employee.{n}To get started close this message and then {0} on your character to bring up the training menu."
3176 | msgstr ""
3177 |
3178 | #. heading
3179 | msgid "First engine"
3180 | msgstr ""
3181 |
3182 | msgid ""
3183 | "Congratulations! Your first custom game engine is now ready.\n"
3184 | "You should try using it in your next game."
3185 | msgstr ""
3186 |
3187 | #. heading
3188 | msgid "Finding staff"
3189 | msgstr ""
3190 |
3191 | msgid "Before you can hire someone you have to advertise the open position, set an advertising budget and decide how you want to test your applicants.{n}A high budget will increase the number of applicants and the different tests will help find people with the right balance of design and technology skills."
3192 | msgstr ""
3193 |
3194 | #. heading
3195 | msgid "Staff vacation"
3196 | msgstr ""
3197 |
3198 | #. {0} click/touch verb
3199 | msgid "From time to time your employees need to recharge their batteries and go on vacation. You can tell that an employee is in need of rest when their efficiency steadily decreases.{n}To give them a holiday just {0} on them and select Send on Vacation"
3200 | msgstr ""
3201 |
3202 | #. heading
3203 | msgid "Hiring staff"
3204 | msgstr ""
3205 |
3206 | msgid ""
3207 | "The search for the open position is complete!\n"
3208 | "You can now review the list of applicants and hire someone for this position.{n}Don't forget that you can always train your employees to improve their skills."
3209 | msgstr ""
3210 |
3211 | #. heading
3212 | msgid "Staff hired"
3213 | msgstr ""
3214 |
3215 | #. {0} click/touch verb
3216 | msgid ""
3217 | "Congratulations on your first hire!\n"
3218 | "New employees have to settle in before they become fully effective.\n"
3219 | "When a character is not fully efficient you can see an efficiency bar next to them. This bar will fill up slowly over time.{n}It is usually a good idea to give your new staff a Welcome training to get them up to speed quickly.\n"
3220 | "This will maximize their efficiency way faster than normally.\n"
3221 | "To do this close this message and then {0} on the character to bring up the action menu."
3222 | msgstr ""
3223 |
3224 | #. heading
3225 | msgid "Hiring more staff"
3226 | msgstr ""
3227 |
3228 | msgid ""
3229 | "You can hire up to four employees in this office. Don't try to hire everyone at once as staff are expensive.\n"
3230 | "Many rookies hire too early and go bankrupt.\n"
3231 | "It is best to take it slow."
3232 | msgstr ""
3233 |
3234 | #. heading
3235 | msgid "Boosts"
3236 | msgstr ""
3237 |
3238 | msgid ""
3239 | "Boosts are a powerful tool that allow you to temporarily increase the output of your staff.\n"
3240 | "They are most effective when timed strategically during the development of a game or during training.{n}Boosts need to recharge before you can use them. You can activate a boost as soon as the recharge progress is complete but you can also wait a little longer to further increase the effectiveness of the boost."
3241 | msgstr ""
3242 |
3243 | #. heading
3244 | msgid "Additional game features"
3245 | msgstr ""
3246 |
3247 | msgid "During development you can also select additional features for your game. Right now you can only pick 'Basic Sounds' but your options will increase quickly. Selecting additional features makes the game generally better but also increases its cost.{n}You will also see the graphic type you selected when you defined the game. This is just to remind you of your choice. You cannot change the type of graphics mid-game."
3248 | msgstr ""
3249 |
3250 | #. heading
3251 | msgid "Finishing phase"
3252 | msgstr ""
3253 |
3254 | msgid "The development of your first game is now complete. You can press the 'Finish' button to publish your game but you should only do that once you fix the majority of bugs.{n}Releasing a game without fixing bugs can severely affect your ratings so you should only ever consider that if you need the cash and you can't afford to wait."
3255 | msgstr ""
3256 |
3257 | #. heading
3258 | msgid "Training"
3259 | msgstr ""
3260 |
3261 | msgid ""
3262 | "If you want to create hit-games and have a world class team then training is important.\n"
3263 | " For best results train your staff regularly but don't overwhelm them with too many sessions at once.{n}There are different training options available.\n"
3264 | "Some options are better to increase certain skills than others. Experimenting is the best way to figure out which training options fit your plans.\n"
3265 | "It is useful to have a mix of 'specialists' and allrounders in your team but aim to have at least one design specialist and technology specialist."
3266 | msgstr ""
3267 |
3268 | #. heading
3269 | msgid "Level 5 unlocks"
3270 | msgstr ""
3271 |
3272 | msgid "Someone on your team has reached experience level 5! This unlocks a special training item called Boost. The training for it is expensive and you can only do it once the character has at least 500 design or technology points but the investment is well worth it.{n}Once trained, the boost allows you to temporarily increase the output of your staff and can really help you to make a hit-game."
3273 | msgstr ""
3274 |
3275 | #. heading
3276 | msgid "Publishers"
3277 | msgstr ""
3278 |
3279 | msgid ""
3280 | "Using a publisher is a great way to get your games in front of a large audience which in turns helps to grow your fan base.\n"
3281 | "Once your fan base is big enough you can self-publish your larger games without the need for a publisher.\n"
3282 | "For medium games you should aim to have at least 100K fans before you publish them yourself.{n}To use a publisher you need to sign a contract. The contract will dictate what game you need to create. Pay attention to all the details, most importantly the minimum score that the contract dictates. If the game you release does not meet the minimum score you will have to pay a penalty, which can be costly.{n}It is also important to pay attention to the royalty rate. The higher the rate the more money you will make from the contract."
3283 | msgstr ""
3284 |
3285 | #. heading
3286 | msgid "Design specialist"
3287 | msgstr ""
3288 |
3289 | #. heading
3290 | msgid "R&D lab is ready"
3291 | msgstr ""
3292 |
3293 | #. {0} click/touch verb
3294 | msgid ""
3295 | "To start a project simply {0} the screen to bring up the research menu.\n"
3296 | "Once you start a project you can also cancel it using the same menu."
3297 | msgstr ""
3298 |
3299 | #. heading
3300 | msgid "Hardware lab is ready"
3301 | msgstr ""
3302 |
3303 | #. heading
3304 | msgid "R&D project started"
3305 | msgstr ""
3306 |
3307 | msgid "The project is now started and as your researchers work on it you will see the progress in the status card. Don't forget to adjust the budget! If the budget is 0 the project will never progress."
3308 | msgstr ""
3309 |
3310 | msgid "Console Development"
3311 | msgstr ""
3312 |
3313 | msgid "Developing your own console is a very costly undertaking. Not only do you have to pay a big chunk of money up front for the project but you will also have to pay your hardware lab crew. Only attempt to create a console if you are confident that you have enough capital.{n}When developing a console you can decide on how your console will look like and decide on the technical features as well as the quality assurance budget. The more sophisticated your technology is the better the console will fare against competing products. The more budget you reserve for QA the better the quality of your console will be."
3314 | msgstr ""
3315 |
3316 | #. heading
3317 | msgid "Console released"
3318 | msgstr ""
3319 |
3320 | msgid "Your very own game console is now on the market. Game consoles are complex machines and when you sell a lot of them it is only natural that some of them need to be repaired.{n}While your console is on sale your hardware team will have to work off maintenance points. Depending on the quality of the console and how many you sell these points vary from week to week.{n}Try to give your hardware lab enough budget so that they stay on top of the maintenance, otherwise customers will become unhappy when they have to wait too long for their consoles to be repaired. You can see how well your team is doing in the console information card in the top left of the screen."
3321 | msgstr ""
3322 |
3323 | #. heading
3324 | msgid "MMO on sale"
3325 | msgstr ""
3326 |
3327 | msgid "Your MMO is on sale now. MMOs work slightly different than normal games. MMOs not only generate income but also cause maintenance costs as we need to run game servers and provide customer services. You will see the amount of maintenance paid in the sales card.{n}Unlike other games which have a limited sales duration MMOs sell indefinitely. You will have to decide yourself when you want to take an MMO off the market. To take an MMO off the market simply {0} on the sales card to bring up a menu.{n}Since MMOs are so expensive to create you might want to try to expand your current MMO rather than create a new one. To do this you will need to create a expansion pack, which you can start to research now."
3328 | msgstr ""
3329 |
3330 | #. heading
3331 | msgid "Additional Specialists"
3332 | msgstr ""
3333 |
3334 | msgid "While you only need one specialist to start running a lab you can train more than one. Additional specialists decrease the overall running cost of your lab."
3335 | msgstr ""
3336 |
3337 | #. button
3338 | msgid "Finish"
3339 | msgstr ""
3340 |
3341 | msgid "Fill Position"
3342 | msgstr ""
3343 |
3344 | msgid "Hint"
3345 | msgstr ""
3346 |
3347 | msgid "You have to complete the Staff Management training before you can hire someone. Simply {0} on your player character to access the training menu."
3348 | msgstr ""
3349 |
3350 | msgid "{0} per month"
3351 | msgstr ""
3352 |
3353 | #. heading
3354 | msgid "Small Booth"
3355 | msgstr ""
3356 |
3357 | msgid "This is a small pop up stand where we can show our marketing material. It isn't very impressive but a common setup at the G3."
3358 | msgstr ""
3359 |
3360 | #. heading
3361 | msgid "Medium Booth"
3362 | msgstr ""
3363 |
3364 | msgid "This is a larger booth in a better location. We should expect more visitors with this booth and have space to give away demos of our games."
3365 | msgstr ""
3366 |
3367 | #. heading
3368 | msgid "Large Booth"
3369 | msgstr ""
3370 |
3371 | msgid "With this package we get our own section in the main hall of the G3. We can expect a large number of visitors."
3372 | msgstr ""
3373 |
3374 | #. heading, as in Custom Booth
3375 | msgid "Custom"
3376 | msgstr ""
3377 |
3378 | #. followed by number
3379 | msgid "Game #"
3380 | msgstr ""
3381 |
3382 | #. genre
3383 | msgid "Action"
3384 | msgstr ""
3385 |
3386 | #. genre
3387 | msgid "Adventure"
3388 | msgstr ""
3389 |
3390 | #. genre
3391 | msgid "RPG"
3392 | msgstr ""
3393 |
3394 | #. genre
3395 | msgid "Simulation"
3396 | msgstr ""
3397 |
3398 | #. genre
3399 | msgid "Strategy"
3400 | msgstr ""
3401 |
3402 | #. genre
3403 | msgid "Casual"
3404 | msgstr ""
3405 |
3406 | #. menu item
3407 | msgid "Take off market"
3408 | msgstr ""
3409 |
3410 | #. menu item
3411 | msgid "Develop patch ({0})"
3412 | msgstr ""
3413 |
3414 | #. menu item
3415 | msgid "Research..."
3416 | msgstr ""
3417 |
3418 | #. menu item
3419 | msgid "Train..."
3420 | msgstr ""
3421 |
3422 | #. menu item
3423 | msgid "Send on Vacation"
3424 | msgstr ""
3425 |
3426 | #. menu item
3427 | msgid "Fire..."
3428 | msgstr ""
3429 |
3430 | #. menu item
3431 | msgid "Marketing..."
3432 | msgstr ""
3433 |
3434 | #. menu item
3435 | msgid "Develop New Game..."
3436 | msgstr ""
3437 |
3438 | #. menu item
3439 | msgid "Develop Sequel..."
3440 | msgstr ""
3441 |
3442 | #. menu item
3443 | msgid "Develop Expansion Pack..."
3444 | msgstr ""
3445 |
3446 | #. menu item
3447 | msgid "Create Custom Engine..."
3448 | msgstr ""
3449 |
3450 | #. menu item
3451 | msgid "Find Contract Work..."
3452 | msgstr ""
3453 |
3454 | #. menu item
3455 | msgid "Find Publishing Deal..."
3456 | msgstr ""
3457 |
3458 | #. menu item
3459 | msgid "Staff List..."
3460 | msgstr ""
3461 |
3462 | #. menu item
3463 | msgid "Game History..."
3464 | msgstr ""
3465 |
3466 | #. menu item
3467 | msgid "Cancel Project..."
3468 | msgstr ""
3469 |
3470 | #. menu item
3471 | msgid "Start Project..."
3472 | msgstr ""
3473 |
3474 | #. menu item
3475 | msgid "Develop Console..."
3476 | msgstr ""
3477 |
3478 | msgid "Previously shown tutorial messages for the active game are shown here. To see tutorial messages here, please continue an existing game or start a new one. You can start a new game via the app bar."
3479 | msgstr ""
3480 |
3481 | #. heading
3482 | msgid "Pick Topic"
3483 | msgstr ""
3484 |
3485 | #. heading
3486 | msgid "Pick Platform"
3487 | msgstr ""
3488 |
3489 | msgid "Dev. cost: "
3490 | msgstr ""
3491 |
3492 | msgid "License cost: "
3493 | msgstr ""
3494 |
3495 | msgid "Marketshare: "
3496 | msgstr ""
3497 |
3498 | #. heading
3499 | msgid "Pick Genre"
3500 | msgstr ""
3501 |
3502 | msgid "Pick Genre"
3503 | msgstr ""
3504 |
3505 | #. heading
3506 | msgid "Pick Engine"
3507 | msgstr ""
3508 |
3509 | msgid "The big game convention will take place in four weeks time. Do you want to participate?"
3510 | msgstr ""
3511 |
3512 | msgid "Costs: {0}"
3513 | msgstr ""
3514 |
3515 | #. heading
3516 | msgid "Game Convention: G3"
3517 | msgstr ""
3518 |
3519 | #. heading
3520 | msgid "{0} Convention"
3521 | msgstr ""
3522 |
3523 | msgid "Console Name"
3524 | msgstr ""
3525 |
3526 | msgid "Variation {0}"
3527 | msgstr ""
3528 |
3529 | msgid "{0} costs"
3530 | msgstr ""
3531 |
3532 | msgid "Backlog: {0}"
3533 | msgstr ""
3534 |
3535 | msgid "{0} not researched"
3536 | msgstr ""
3537 |
3538 | msgid "Min Score: {0}"
3539 | msgstr ""
3540 |
3541 | msgid "Game Size:"
3542 | msgstr ""
3543 |
3544 | msgid "Target Audience:"
3545 | msgstr ""
3546 |
3547 | msgid "Royalties: {0}%"
3548 | msgstr ""
3549 |
3550 | msgid "Up-front Pay: {0}"
3551 | msgstr ""
3552 |
3553 | msgid "Penalty: {0}"
3554 | msgstr ""
3555 |
3556 | msgid " (no license)"
3557 | msgstr ""
3558 |
3559 | msgid "Pay: {0}"
3560 | msgstr ""
3561 |
3562 | msgid "{0} weeks"
3563 | msgstr ""
3564 |
3565 | #. heading
3566 | msgid "Contracts"
3567 | msgstr ""
3568 |
3569 | msgid "There are no contracts currently available."
3570 | msgstr ""
3571 |
3572 | msgid "Development Stage {0}"
3573 | msgstr ""
3574 |
3575 | #. {0} feature name, {1} lvl number
3576 | msgid "{0} Lvl. {1}"
3577 | msgstr ""
3578 |
3579 | msgid "Cost: {0}"
3580 | msgstr ""
3581 |
3582 | msgid "Drag staff here"
3583 | msgstr ""
3584 |
3585 | msgid "Design: "
3586 | msgstr ""
3587 |
3588 | msgid "Tech.: "
3589 | msgstr ""
3590 |
3591 | msgid "Dev. stage {0}"
3592 | msgstr ""
3593 |
3594 | #. {0} is number
3595 | msgid "Game Engine #{0}"
3596 | msgstr ""
3597 |
3598 | msgid "Sequel to {0}"
3599 | msgstr ""
3600 |
3601 | msgid "Game Concept"
3602 | msgstr ""
3603 |
3604 | #. {0} platform, {1} game size
3605 | msgid "{0} does not support {1} games!"
3606 | msgstr ""
3607 |
3608 | msgid "MMO's cannot be small or medium."
3609 | msgstr ""
3610 |
3611 | msgid "Engine does not support MMO."
3612 | msgstr ""
3613 |
3614 | msgid "Most expensive ({0}): {1}"
3615 | msgstr ""
3616 |
3617 | msgid "Most profitable ({0}): {1}"
3618 | msgstr ""
3619 |
3620 | msgid "Least profitable ({0}): {1}"
3621 | msgstr ""
3622 |
3623 | msgid "Most used topic ({0}): {1}"
3624 | msgstr ""
3625 |
3626 | msgid "Most used genre ({0}): {1}"
3627 | msgstr ""
3628 |
3629 | msgid "Researched topics: {0}"
3630 | msgstr ""
3631 |
3632 | msgid "Total research completed: {0}"
3633 | msgstr ""
3634 |
3635 | msgid "Design points generated: {0}"
3636 | msgstr ""
3637 |
3638 | msgid "Technology points generated: {0}"
3639 | msgstr ""
3640 |
3641 | msgid "Small games: {0}"
3642 | msgstr ""
3643 |
3644 | msgid "Medium games: {0}"
3645 | msgstr ""
3646 |
3647 | msgid "Large games: {0}"
3648 | msgstr ""
3649 |
3650 | msgid "AAA games: {0}"
3651 | msgstr ""
3652 |
3653 | msgid "Good games: {0}"
3654 | msgstr ""
3655 |
3656 | msgid "Top hits: {0}"
3657 | msgstr ""
3658 |
3659 | msgid "Publishers used: {0}"
3660 | msgstr ""
3661 |
3662 | msgid "Self-published games: {0}"
3663 | msgstr ""
3664 |
3665 | msgid "Best seller: {0} ({1} units)"
3666 | msgstr ""
3667 |
3668 | msgid "Fans: {0}"
3669 | msgstr ""
3670 |
3671 | msgid "Cash: {0}"
3672 | msgstr ""
3673 |
3674 | msgid "Custom consoles: {0}"
3675 | msgstr ""
3676 |
3677 | msgid ""
3678 | "It seems that something went wrong when purchasing the app.\n"
3679 | "Please close the app and try again later.\n"
3680 | " If the issue persists please contact\n"
3681 | "\n"
3682 | "{0}"
3683 | msgstr ""
3684 |
3685 | #. heading
3686 | msgid "Store Confirmation Error"
3687 | msgstr ""
3688 |
3689 | msgid ""
3690 | "It seems that something went wrong when trying to purchase the app.\n"
3691 | "This usually indicates a problem with the Store. Please try again later and if the issue persists please contact\n"
3692 | "\n"
3693 | "{0}"
3694 | msgstr ""
3695 |
3696 | #. heading
3697 | msgid "Store Error"
3698 | msgstr ""
3699 |
3700 | msgid ""
3701 | "It seems that something went wrong when trying to go to the Store page for the full app.\n"
3702 | "Please try again and if the issue persists please contact {0} or search for Game Dev Tycoon manually on the Windows Store."
3703 | msgstr ""
3704 |
3705 | msgid ""
3706 | "You have reached the end of the {0} version.\n"
3707 | "If you like what you've seen so far then you should definitely check out the full game. You can find a brief description of what awaits you below."
3708 | msgstr ""
3709 |
3710 | msgid ""
3711 | "\n"
3712 | "\n"
3713 | "If you unlock the full game you can continue playing the game you've already started."
3714 | msgstr ""
3715 |
3716 | msgid "Go to full game ..."
3717 | msgstr ""
3718 |
3719 | msgid " Unlock full game ..."
3720 | msgstr ""
3721 |
3722 | msgid "Cash"
3723 | msgstr ""
3724 |
3725 | msgid "Total fans"
3726 | msgstr ""
3727 |
3728 | msgid "Total game releases"
3729 | msgstr ""
3730 |
3731 | msgid "Total unit sales"
3732 | msgstr ""
3733 |
3734 | msgid "Total design points generated"
3735 | msgstr ""
3736 |
3737 | msgid "Total technology points generated"
3738 | msgstr ""
3739 |
3740 | msgid "Total research completed"
3741 | msgstr ""
3742 |
3743 | msgid "Most sales ({0})"
3744 | msgstr ""
3745 |
3746 | msgid "Most fans ({0})"
3747 | msgstr ""
3748 |
3749 | msgid "Most expensive ({0})"
3750 | msgstr ""
3751 |
3752 | msgid "Most profitable ({0})"
3753 | msgstr ""
3754 |
3755 | msgid "Least profitable ({0})"
3756 | msgstr ""
3757 |
3758 | msgid "Most used topic ({0})"
3759 | msgstr ""
3760 |
3761 | msgid "Most used genre ({0})"
3762 | msgstr ""
3763 |
3764 | msgid ""
3765 | "Thank you for playing the {0} version.\n"
3766 | "If you like what you've seen so far then you should definitely check out the full game."
3767 | msgstr ""
3768 |
3769 | msgid "If you unlock the full game you can continue playing the game you've already started."
3770 | msgstr ""
3771 |
3772 | msgid "coming soon"
3773 | msgstr ""
3774 |
3775 | #. date display
3776 | msgid "Y{0} M{1} W{2}"
3777 | msgstr ""
3778 |
3779 | msgid "Loss:"
3780 | msgstr ""
3781 |
3782 | #. heading
3783 | msgid "Select Game"
3784 | msgstr ""
3785 |
3786 | msgid "Game History"
3787 | msgstr ""
3788 |
3789 | #. button
3790 | msgid "Select"
3791 | msgstr ""
3792 |
3793 | msgid "Company Name"
3794 | msgstr ""
3795 |
3796 | msgid "Player Name"
3797 | msgstr ""
3798 |
3799 | msgid "Auto"
3800 | msgstr ""
3801 |
3802 | msgid "Slot "
3803 | msgstr ""
3804 |
3805 | msgid "Rank: "
3806 | msgstr ""
3807 |
3808 | msgid "Units: "
3809 | msgstr ""
3810 |
3811 | msgid "No scores yet. Once you finish a game your high score will be listed here."
3812 | msgstr ""
3813 |
3814 | msgid "How do you want to market {0}?"
3815 | msgstr ""
3816 |
3817 | msgid "Today the new game platform {0} by {1} has been released."
3818 | msgstr ""
3819 |
3820 | msgid "Project Size: "
3821 | msgstr ""
3822 |
3823 | msgid "New Topic"
3824 | msgstr ""
3825 |
3826 | msgid "New Combo"
3827 | msgstr ""
3828 |
3829 | msgid "Good Management"
3830 | msgstr ""
3831 |
3832 | #. {0} bonusMultiplier, {1} label
3833 | msgid "(Bonus: x{0} - {1})"
3834 | msgstr ""
3835 |
3836 | msgid "Lvl. "
3837 | msgstr ""
3838 |
3839 | msgid "Due to increase in experience the following staff have earned a raise:"
3840 | msgstr ""
3841 |
3842 | #. heading
3843 | msgid "Salary increase"
3844 | msgstr ""
3845 |
3846 | msgid "Special training available for:"
3847 | msgstr ""
3848 |
3849 | #. heading
3850 | msgid "Special training"
3851 | msgstr ""
3852 |
3853 | msgid "What do you want to research?"
3854 | msgstr ""
3855 |
3856 | #. heading
3857 | msgid "Training Options"
3858 | msgstr ""
3859 |
3860 | #. button
3861 | msgid "Start Research"
3862 | msgstr ""
3863 |
3864 | #. button
3865 | msgid "Start Training"
3866 | msgstr ""
3867 |
3868 | #. RP short for research points
3869 | msgid "RP"
3870 | msgstr ""
3871 |
3872 | #. cr. short for credits
3873 | msgid "cr."
3874 | msgstr ""
3875 |
3876 | msgid "Reviews for {0}"
3877 | msgstr ""
3878 |
3879 | msgid "Complex Algorithms"
3880 | msgstr ""
3881 |
3882 | msgid "Game Demo"
3883 | msgstr ""
3884 |
3885 | msgid "Showreel"
3886 | msgstr ""
3887 |
3888 | #. button
3889 | msgid "Searching..."
3890 | msgstr ""
3891 |
3892 | #. heading
3893 | msgid "Find Staff"
3894 | msgstr ""
3895 |
3896 | msgid "Cost: "
3897 | msgstr ""
3898 |
3899 | msgid "Level: "
3900 | msgstr ""
3901 |
3902 | msgid "fans"
3903 | msgstr ""
3904 |
3905 | msgid "{0} Fans"
3906 | msgstr ""
3907 |
3908 | msgid " ({0}) - purchased!"
3909 | msgstr ""
3910 |
3911 | msgid "No project"
3912 | msgstr ""
3913 |
3914 | msgid "Design"
3915 | msgstr ""
3916 |
3917 | msgid "Technology"
3918 | msgstr ""
3919 |
3920 | msgid "Bugs"
3921 | msgstr ""
3922 |
3923 | #. label for visual which shows 'points remaining'
3924 | msgid "Remaining"
3925 | msgstr ""
3926 |
3927 | msgid "Custom Game Engine"
3928 | msgstr ""
3929 |
3930 | msgid "Contract"
3931 | msgstr ""
3932 |
3933 | #. label for progressbar
3934 | msgid "Time Left"
3935 | msgstr ""
3936 |
3937 | msgid "No Project"
3938 | msgstr ""
3939 |
3940 | #. hype {0} points
3941 | msgid "Hype {0}"
3942 | msgstr ""
3943 |
3944 | msgid "High score"
3945 | msgstr ""
3946 |
3947 | msgid "New"
3948 | msgstr ""
3949 |
3950 | msgid "Save"
3951 | msgstr ""
3952 |
3953 | msgid "Load"
3954 | msgstr ""
3955 |
3956 | msgid "High Score"
3957 | msgstr ""
3958 |
3959 | msgid "Paused"
3960 | msgstr ""
3961 |
3962 | msgid "Saving..."
3963 | msgstr ""
3964 |
3965 | msgid "Go full screen to play!"
3966 | msgstr ""
3967 |
3968 | msgid "Budget"
3969 | msgstr ""
3970 |
3971 | msgid "Choose"
3972 | msgstr ""
3973 |
3974 | msgid "Game is finished!"
3975 | msgstr ""
3976 |
3977 | #. game size
3978 | msgid "Small"
3979 | msgstr ""
3980 |
3981 | #. game size
3982 | msgid "Medium"
3983 | msgstr ""
3984 |
3985 | #. game size
3986 | msgid "Large"
3987 | msgstr ""
3988 |
3989 | #. game size
3990 | msgid "AAA"
3991 | msgstr ""
3992 |
3993 | #. target audience button content, Y as in young
3994 | msgid "Y"
3995 | msgstr ""
3996 |
3997 | #. target audience button content, E as in everyone
3998 | msgid "E"
3999 | msgstr ""
4000 |
4001 | #. target audience button content, M as in mature
4002 | msgid "M"
4003 | msgstr ""
4004 |
4005 | msgid "Pick Topic"
4006 | msgstr ""
4007 |
4008 | msgid "Pick Platform"
4009 | msgstr ""
4010 |
4011 | msgid "Pick Game Engine"
4012 | msgstr ""
4013 |
4014 | msgid "Next"
4015 | msgstr ""
4016 |
4017 | msgid "Feature Selection"
4018 | msgstr ""
4019 |
4020 | msgid "Start Development"
4021 | msgstr ""
4022 |
4023 | msgid "Company Details"
4024 | msgstr ""
4025 |
4026 | msgid "Continue"
4027 | msgstr ""
4028 |
4029 | msgid "Advanced Options"
4030 | msgstr ""
4031 |
4032 | msgid "Game Length"
4033 | msgstr ""
4034 |
4035 | msgid "Note: You can always continue playing after the main game is over. The game length simply specifies how fast new platforms come to market and when the high score is calculated."
4036 | msgstr ""
4037 |
4038 | msgid "Load Game"
4039 | msgstr ""
4040 |
4041 | msgid "Choose Save Slot"
4042 | msgstr ""
4043 |
4044 | msgid "Level:"
4045 | msgstr ""
4046 |
4047 | msgid "Design:"
4048 | msgstr ""
4049 |
4050 | msgid "Technology:"
4051 | msgstr ""
4052 |
4053 | msgid "Speed:"
4054 | msgstr ""
4055 |
4056 | msgid "Research:"
4057 | msgstr ""
4058 |
4059 | msgid "Start Research"
4060 | msgstr ""
4061 |
4062 | msgid "Create a new Engine"
4063 | msgstr ""
4064 |
4065 | msgid "Create Engine"
4066 | msgstr ""
4067 |
4068 | msgid "Quality Assurance Budget"
4069 | msgstr ""
4070 |
4071 | msgid "Special Project"
4072 | msgstr ""
4073 |
4074 | msgid "Start Project"
4075 | msgstr ""
4076 |
4077 | msgid "Time Allocation (Preview)"
4078 | msgstr ""
4079 |
4080 | msgid "Selected Features"
4081 | msgstr ""
4082 |
4083 | msgid "Staff"
4084 | msgstr ""
4085 |
4086 | msgid "New Record!"
4087 | msgstr ""
4088 |
4089 | msgid "Experience gained"
4090 | msgstr ""
4091 |
4092 | msgid "XP Bonus:"
4093 | msgstr ""
4094 |
4095 | msgid "Release Game"
4096 | msgstr ""
4097 |
4098 | msgid "Trash Game"
4099 | msgstr ""
4100 |
4101 | msgid "Level Up!"
4102 | msgstr ""
4103 |
4104 | msgid "Units Sold:"
4105 | msgstr ""
4106 |
4107 | msgid "Costs:"
4108 | msgstr ""
4109 |
4110 | msgid "Income:"
4111 | msgstr ""
4112 |
4113 | msgid "Profit:"
4114 | msgstr ""
4115 |
4116 | msgid "Released:"
4117 | msgstr ""
4118 |
4119 | msgid "Fans:"
4120 | msgstr ""
4121 |
4122 | msgid "Avg. Review Score:"
4123 | msgstr ""
4124 |
4125 | msgid "Top Sales Rank:"
4126 | msgstr ""
4127 |
4128 | msgid "Do you really want to throw away this game?"
4129 | msgstr ""
4130 |
4131 | msgid "Note:"
4132 | msgstr ""
4133 |
4134 | msgid "You do not lose the experience gained during development."
4135 | msgstr ""
4136 |
4137 | msgid "Do you really want to remove this from the market?"
4138 | msgstr ""
4139 |
4140 | msgid "You will no longer get any income from it."
4141 | msgstr ""
4142 |
4143 | msgid "Do you really want to cancel this project?"
4144 | msgstr ""
4145 |
4146 | msgid "All progress on the project will be"
4147 | msgstr ""
4148 |
4149 | msgid "lost!"
4150 | msgstr ""
4151 |
4152 | msgid "Do you really want to overwrite this game?"
4153 | msgstr ""
4154 |
4155 | msgid "Some of the features in the full game"
4156 | msgstr ""
4157 |
4158 | msgid "Move your company into bigger offices."
4159 | msgstr ""
4160 |
4161 | msgid "Hire and train staff."
4162 | msgstr ""
4163 |
4164 | msgid "Develop bigger/better games and unlock even more options."
4165 | msgstr ""
4166 |
4167 | msgid "Unlock secret labs and conduct industry-changing projects."
4168 | msgstr ""
4169 |
4170 | msgid "And much more!"
4171 | msgstr ""
4172 |
4173 | msgid "Unlock Full Game ..."
4174 | msgstr ""
4175 |
4176 | msgid "Final Score"
4177 | msgstr ""
4178 |
4179 | msgid "Close"
4180 | msgstr ""
4181 |
4182 | msgid "Send us feedback"
4183 | msgstr ""
4184 |
4185 | msgid "Want to provide some feedback or report some issues? Send us an email to support@greenheartgames.com - While we might not respond to every email we do read/consider everything that is sent to us."
4186 | msgstr ""
4187 |
4188 | msgid "Send feedback ..."
4189 | msgstr ""
4190 |
4191 | msgid "Rate and Review"
4192 | msgstr ""
4193 |
4194 | msgid "If you like the game please consider rating it on the Store. If you want to support an issue please do not do this via a Store rating as we will be unable to reply."
4195 | msgstr ""
4196 |
4197 | msgid "Rate and Review ..."
4198 | msgstr ""
4199 |
4200 | msgid "Vote with your wallet"
4201 | msgstr ""
4202 |
4203 | msgid "If you would've gladly paid a little more for the game or you just want to help make sure that we can continue bringing you games in the future then you can buy one of the supporter packs below. You will support a small independent start-up. This does not unlock any in-game perks and is entirely optional. You do get an achievement though :)"
4204 | msgstr ""
4205 |
4206 | msgid "Thank you for playing!"
4207 | msgstr ""
4208 |
4209 | msgid "Current Game Statistics"
4210 | msgstr ""
4211 |
4212 | msgid "Find Staff"
4213 | msgstr ""
4214 |
4215 | msgid "Pre-filter Applicants"
4216 | msgstr ""
4217 |
4218 | msgid "Start looking"
4219 | msgstr ""
4220 |
4221 | msgid "First Last"
4222 | msgstr ""
4223 |
4224 | msgid "Experience"
4225 | msgstr ""
4226 |
4227 | msgid "Speed"
4228 | msgstr ""
4229 |
4230 | msgid "Research"
4231 | msgstr ""
4232 |
4233 | msgid "Salary"
4234 | msgstr ""
4235 |
4236 | msgid "Hire Staff"
4237 | msgstr ""
4238 |
4239 | msgid "Hire"
4240 | msgstr ""
4241 |
4242 | msgid "Accept Contract"
4243 | msgstr ""
4244 |
4245 | msgid "Achievement Unlocked"
4246 | msgstr ""
4247 |
4248 | msgid "Sound Effects"
4249 | msgstr ""
4250 |
4251 | msgid "Game Music"
4252 | msgstr ""
4253 |
4254 | msgid "Volume"
4255 | msgstr ""
4256 |
4257 | msgid "Hint:"
4258 | msgstr ""
4259 |
4260 | msgid "We cannot respond to ratings & reviews on the Store."
4261 | msgstr ""
4262 |
4263 | msgid "If you want to get in contact with us please do not do this via a Store rating/review but use one of the options below."
4264 | msgstr ""
4265 |
4266 | msgid "Support"
4267 | msgstr ""
4268 |
4269 | msgid "Best for technical issues, detailed feedback or private messages."
4270 | msgstr ""
4271 |
4272 | msgid "Social Media"
4273 | msgstr ""
4274 |
4275 | msgid "Development stages"
4276 | msgstr ""
4277 |
4278 | msgid "Stage 1"
4279 | msgstr ""
4280 |
4281 | msgid "The game engine provides the basic building block of a game, the underlying technology. A good engine also enables things like multiplayer support, video playback and realistic physics."
4282 | msgstr ""
4283 |
4284 | msgid "Gameplay defines how a player interacts with the game and how the game mechanics, the rules that make a game tick, work."
4285 | msgstr ""
4286 |
4287 | msgid "Storytelling and giving players goals to complete have been the basics of games for a long time."
4288 | msgstr ""
4289 |
4290 | msgid "Stage 2"
4291 | msgstr ""
4292 |
4293 | msgid "Dialogues are part of storytelling as well but also provide interaction between NPC's (non-player characters) and the player."
4294 | msgstr ""
4295 |
4296 | msgid "Level design defines the structure a player takes through a game. This includes simple things like where objects are located but also the story arcs in a game."
4297 | msgstr ""
4298 |
4299 | msgid "A.I. is how computer controlled entities (enemies, companions or the world itself) reacts to the player."
4300 | msgstr ""
4301 |
4302 | msgid "Stage 3"
4303 | msgstr ""
4304 |
4305 | msgid "Some games invent an entire virtual world. World design delivers a back story to a game and makes the game world more sophisticated and believable."
4306 | msgstr ""
4307 |
4308 | msgid "Graphics"
4309 | msgstr ""
4310 |
4311 | msgid "The most obvious part of a game are its graphics but that doesn't mean it is always the most important part."
4312 | msgstr ""
4313 |
4314 | msgid "While sound is not as often noticed as the graphics of a game, sound design plays a vital part to making a game great."
4315 | msgstr ""
4316 |
4317 | msgid "Hints"
4318 | msgstr ""
4319 |
4320 | msgid "Think about what game you want to create, then decide what areas are really important for this game and focus on those. Don't hesitate to experiment and to change the values of the sliders around a lot."
4321 | msgstr ""
4322 |
4323 | msgid "Tutorial message history"
4324 | msgstr ""
4325 |
4326 | #. achievement
4327 | msgid "Create a game with a good topic/genre combination."
4328 | msgstr ""
4329 |
4330 | #. achievement title
4331 | msgid "Turn it up to 11"
4332 | msgstr ""
4333 |
4334 | #. achievement
4335 | msgid "Get a reviewer to give you a 11/10 rating."
4336 | msgstr ""
4337 |
4338 | msgid "Save failed"
4339 | msgstr ""
4340 |
4341 | msgid "Could not load settings from steam cloud"
4342 | msgstr ""
4343 |
4344 | msgid "Could not save to steam cloud"
4345 | msgstr ""
4346 |
4347 | msgid "Could not save settings"
4348 | msgstr ""
4349 |
4350 | msgid "Could not save game"
4351 | msgstr ""
4352 |
4353 | msgid "This is the end of your journey.\n\nYou can either load a saved game, restart this level or start a new game."
4354 | msgstr ""
4355 |
4356 | #. {0} game name
4357 | msgid "Hi, I'm Denise Ried the main developer of the {0} fan game. I just want to tell you that upon your recent 'request' from your legal department my project has shut down.{n}I poured a lot of effort into this and have always loved your company but I guarantee you that I shall not 'bother' nor support you ever again."
4358 | msgstr ""
4359 |
4360 | msgid "Congratulations on finishing Game Dev Tycoon and thank you for playing! If you enjoyed our little game then please consider telling your friends about it."
4361 | msgstr ""
4362 |
4363 | #. decision action button
4364 | msgid "Agree"
4365 | msgstr ""
4366 |
4367 | msgid "Given that their most recent game {0} enjoyed universal success we simply cannot wait for them to unveil their new project!"
4368 | msgstr ""
4369 |
4370 | msgid "Hopefully the company can do better than last time. We don't need another {0}."
4371 | msgstr ""
4372 |
4373 | msgid "Thank you for your time."
4374 | msgstr ""
4375 |
4376 | msgid "More on {0}"
4377 | msgstr ""
4378 |
4379 | #. sentence fragment
4380 | msgid "they are still experimenting what area"
4381 | msgstr ""
4382 |
4383 | #. sentence fragment
4384 | msgid "and it seems that other industry professionals agree with this. Every game development project has limited resources so it's very important to use the time most effectively."
4385 | msgstr ""
4386 |
4387 | #. sentence fragment
4388 | msgid "but it seems that other industry professionals disagree with that point of view saying that {0} is usually more important for this type of game."
4389 | msgstr ""
4390 |
4391 | msgid "give away"
4392 | msgstr ""
4393 |
4394 | msgid "sell"
4395 | msgstr ""
4396 |
4397 | msgid "negative"
4398 | msgstr ""
4399 |
4400 | msgid "Boss, it seems the fans who requested that we open source {0} were particularly upset with our decision and have caused quite a negative stirr. We've lost {1} fans."
4401 | msgstr ""
4402 |
4403 | msgid "gained"
4404 | msgstr ""
4405 |
4406 | msgid "it cost us {0}"
4407 | msgstr ""
4408 |
4409 | #. {0} is amount of money
4410 | msgid "we made {0}"
4411 | msgstr ""
4412 |
4413 | msgid "Legal Department"
4414 | msgstr ""
4415 |
4416 | msgid "Go to court. [~{0}% chance]"
4417 | msgstr ""
4418 |
4419 | msgid "The court dismissed the patent infringement claims made against us stating that the claim was ridiculous. All costs were paid by the suing party."
4420 | msgstr ""
4421 |
4422 | #. continues with fragment
4423 | msgid "We rallied our fans to publicly fight against All Your IP Belongs To US"
4424 | msgstr ""
4425 |
4426 | #. sentence fragment
4427 | msgid " and fight we did! We not only caused them to retract their claims but we also won {0} fans and the public's admiration. I doubt we will hear from those patent trolls again."
4428 | msgstr ""
4429 |
4430 | #. sentence fragment
4431 | msgid " but it seems that our efforts were fruitless. Seems we still have to pay {0} and the court costs of {1}. Maybe next time we'll have more luck."
4432 | msgstr ""
4433 |
4434 | msgid "Settings"
4435 | msgstr ""
4436 |
4437 | msgid "Verifying..."
4438 | msgstr ""
4439 |
4440 | msgid "Could not initialize loaded game"
4441 | msgstr ""
4442 |
4443 | msgid "okay"
4444 | msgstr ""
4445 |
4446 | msgid "terrible"
4447 | msgstr ""
4448 |
4449 | msgid "unknown"
4450 | msgstr ""
4451 |
4452 | msgid "not at all important"
4453 | msgstr ""
4454 |
4455 | msgid "not very important"
4456 | msgstr ""
4457 |
4458 | msgid "very important"
4459 | msgstr ""
4460 |
4461 | msgid "Error"
4462 | msgstr ""
4463 |
4464 | #. {0} is date referral sentence fragment
4465 | msgid "Today, Ninvento has announced a new mobile console called the Ninvento GS. It features two screens, one of them touch sensitive, and promises unique gameplay. While Ninvento has been struggling to regain their market lead ever since the TES 64 they still have a very strong position on the mobile market.{n}The Ninvento GS promises to strengthen this position and aims to breath life into a stagnating mobile market. The console will be in stores {0}."
4466 | msgstr ""
4467 |
4468 | #. {0} is date referral sentence fragment
4469 | msgid "Today, Mirconoft has announced their very own tablet device to combat the massive marketshare of Grapple's grPad device. The mPad features a sophisticated cover that comes with a integrated, ultra-thin keyboard. The tablet itself has a widescreen display and a integrated stand.{n}The mPad seems to be a combination of a traditional notebook and a tablet, and promises to shake up the market. The new product will be on the market {0}."
4470 | msgstr ""
4471 |
4472 | #. {0} is date referral sentence fragment
4473 | msgid "For fans of the mBox, the long wait for an update to the console will soon be over as Mirconoft has announced that the mBox One will be available {0}."
4474 | msgstr ""
4475 |
4476 | msgid "The new console is marketed as a unified entertainment platform and comes with voice control and a camera which is always watching to enable gesture control. A camera which is always on is not the only controversial feature as the new console also seems to require internet access at least once a day to function properly, does not support previous mBox games and seems to place restrictions on how games can be shared or resold.{n}Clearly, Mirconoft wants to push the current status quo and deliver a console for a new future of gaming but we are not sure if players will share Micronoft's vision."
4477 | msgstr ""
4478 |
4479 | #. {0} is date referral sentence fragment, sentence itself is a fragment and continues with 'but ...'
4480 | msgid "Just after Mirconoft have announced their new bet in the upcoming console generation, Vonny has announced that they will release their new, long-awaited console, the Playsystem 4, {0}. The console seems to do everything that the Playsystem 3 did, only better.{n}Unlike the mBox One, the Playsystem 4 doesn't have an always-online requirement and seems much more player friendly. We think that there is hardly a risk of Vonny fans being disappointed"
4481 | msgstr ""
4482 |
4483 | msgid "Vonny and {0}"
4484 | msgstr ""
4485 |
4486 | msgid "A company by the name of RiseVR has developed a virtual reality headset which promises to finally start the path towards true 3D immersion. The new headset called Visorius looks like a pair of giant ski-goggles and provides a large field of vision as well as near-perfect motion tracking."
4487 | msgstr ""
4488 |
4489 | #. {0} is date referral sentence fragment, sentence itself is a fragment and continues with 'but ...'
4490 | msgid "Mirconoft has announced their plans to release a completely revamped version of the mBox {0} called mBox Next. The new console seems to cleverly integrate Mirconoft's own motion sensor add-on for the mBox One into one small package.{n}Visually, the mBox Next is reminiscent of the earlier mBox 360 with a much lighter tone marking a departure from the bulky and dark style of the mBox One. The technology of the mBox Next seems promising "
4491 | msgstr ""
4492 |
4493 | #. {0} is date referral sentence fragment, sentence itself is a fragment and continues with 'but ...'
4494 | msgid "Many have expected that Vonny will announce a new platform before Mirconoft's mBox Next will hit the market and, today, Vonny did just that. Keeping with company tradition, and in contrast to competitor Mirconoft's naming practices, the newly announced console is aptly named Playsystem 5.{n}The Playsystem 5 seems an incremental update, coming out {0} with a form-factor that reminds of the early Playsystem 3. The new system promises to be a solid update"
4495 | msgstr ""
4496 |
4497 | msgid "Dear {0},\nWe have followed your progress in recent years and would like to extend this formal invitation to participate in the biggest game convention on the planet 'Games, Games, Games' also known as G3.{n}By having your own company booth at G3 you can gain a lot of fans and hype for your games and we think our audience would love to see you there.\nWe will contact you yearly with booth options. Hope to see you at G3.\nThe G3 committee."
4498 | msgstr ""
4499 |
4500 | msgid "Looking at our past multi-platform games it becomes clear that we should be able to drastically reduce the cost of developing a single game for multiple platforms if we could better optimize our game engines for multi-platform development."
4501 | msgstr ""
4502 |
4503 | #. heading
4504 | msgid "New Insight"
4505 | msgstr ""
4506 |
4507 | msgid "Help debugging a convoluted BASE program."
4508 | msgstr ""
4509 |
4510 | msgid "Advanced Stereoscopic 3D"
4511 | msgstr ""
4512 |
4513 | msgid "Simple A.I."
4514 | msgstr ""
4515 |
4516 | msgid "Game tutorials"
4517 | msgstr ""
4518 |
4519 | msgid "Cooperative play"
4520 | msgstr ""
4521 |
4522 | msgid "Advanced physics"
4523 | msgstr ""
4524 |
4525 | msgid "Multi-Platform optimized"
4526 | msgstr ""
4527 |
4528 | msgid "Dynamic environment"
4529 | msgstr ""
4530 |
4531 | msgid "Multi-Platform"
4532 | msgstr ""
4533 |
4534 | msgid "{0} and {1} is a terrible combination."
4535 | msgstr ""
4536 |
4537 | msgid "{0} is a horrible topic for {1} audiences."
4538 | msgstr ""
4539 |
4540 | msgid "blunt"
4541 | msgstr ""
4542 |
4543 | msgid "They put as much thought into the game as into the game's name."
4544 | msgstr ""
4545 |
4546 | msgid "Could have been better."
4547 | msgstr ""
4548 |
4549 | msgid "11 out of 10. Game of the year, any year!"
4550 | msgstr ""
4551 |
4552 | msgid "11 out of 10. A exceptional score for an exceptional game."
4553 | msgstr ""
4554 |
4555 | #. followed by sentence fragment (hypgfr1 or hypgfr2)
4556 | msgid "In an exclusive interview a while ago, {0} from {1}"
4557 | msgstr ""
4558 |
4559 | #. fragment: hypgfr1
4560 | msgid " made very bold remarks about their then-in-development game {0} predicting that it will be über successful."
4561 | msgstr ""
4562 |
4563 | #. fragment: hypgfr2
4564 | msgid " was holding back when discussing their expections for {0}."
4565 | msgstr ""
4566 |
4567 | #. fragment
4568 | msgid "was spot on as the game has received very positive reviews."
4569 | msgstr ""
4570 |
4571 | #. fragment
4572 | msgid "was just humble as the game received critical acclaim."
4573 | msgstr ""
4574 |
4575 | #. fragment
4576 | msgid "should've been more careful as the final product doesn't match the hyped expectations."
4577 | msgstr ""
4578 |
4579 | #. fragment
4580 | msgid "was right to stay realistic as the game is good but nothing too our of the ordinary."
4581 | msgstr ""
4582 |
4583 | #. fragment
4584 | msgid "needs a lesson in how to be humble as the game received mediocre reviews."
4585 | msgstr ""
4586 |
4587 | #. {0} is player name, {1} is description
4588 | msgid "Now, that the game is out on the market the consensus is that {0} {1}"
4589 | msgstr ""
4590 |
4591 | msgid "Overall, this had a negative effect on sales."
4592 | msgstr ""
4593 |
4594 | msgid "Steam initialization failed"
4595 | msgstr ""
4596 |
4597 | #. game topic
4598 | msgid "Zombies"
4599 | msgstr ""
4600 |
4601 | #. {0} click/touch verb
4602 | msgid "After publishing a game you can invest a little bit of time to analyze your creation and generate a game report. Game reports are a great way to gain research points as well as valuable insights into what works and what doesn't work when developing a game.{n}To generate a game report close this message and then {0} anywhere on the screen to bring up the action menu."
4603 | msgstr ""
4604 |
4605 | #. heading
4606 | msgid "Main Menu"
4607 | msgstr ""
4608 |
4609 | msgid "Game development runs through three stages. At the beginning of each stage you can decide what areas of the game you want to focus on.\nPicking the right focus for your game greatly increases the points you generate.{n}Think about what areas are important for your game and decrease the focus on areas you think are less important. If you want to read a brief description of the different areas please refer to the Help menu."
4610 | msgstr ""
4611 |
4612 | msgid "The search for the open position is complete!\nYou can now review the list of applicants and hire someone for this position.{n}Don't forget that you can always train your employees to improve their skills."
4613 | msgstr ""
4614 |
4615 | #. heading
4616 | msgid "Staff responsibilities"
4617 | msgstr ""
4618 |
4619 | msgid "You need a design specialist to open a research and development lab. You can train someone to become a specialist via the training menu but the option is only available once they have a certain design skill level.{n}You can also train technology specialists which come in handy for later options."
4620 | msgstr ""
4621 |
4622 | #. {0} click/touch verb
4623 | msgid "To visit the lab simply {0} the screen and drag to the left or use the arrow keys on the keyboard. Alternatively, you can also click on the little R&D Lab information card in the bottom right of the screen."
4624 | msgstr ""
4625 |
4626 | #. {0} click/touch verb
4627 | msgid "To visit the hardware lab simply {0} the screen and drag to the right or use the arrow keys on the keyboard. Alternatively, you can also click on the little Hardware Lab information card in the top left of the screen."
4628 | msgstr ""
4629 |
4630 | #. heading
4631 | msgid "Game Reports"
4632 | msgstr ""
4633 |
4634 | msgid "Get Steam Key"
4635 | msgstr ""
4636 |
4637 | msgid "Could not verify app receipt from Windows Store."
4638 | msgstr ""
4639 |
4640 | #. menu item
4641 | msgid "Generate game report..."
4642 | msgstr ""
4643 |
4644 | msgid "Remove Platform"
4645 | msgstr ""
4646 |
4647 | msgid "You require a developer license to be able to develop for this platform.
Do you want to pay {0} to acquire a license for the {1}?"
4648 | msgstr ""
4649 |
4650 | msgid "{0} combo"
4651 | msgstr ""
4652 |
4653 | msgid "Effect: "
4654 | msgstr ""
4655 |
4656 | msgid "Since you have played the game before you can choose to use all previously gained hints in this new game."
4657 | msgstr ""
4658 |
4659 | msgid "We have some additional insights:"
4660 | msgstr ""
4661 |
4662 | msgid "Game Report"
4663 | msgstr ""
4664 |
4665 | msgid "{0} and {1} is a {2} combination."
4666 | msgstr ""
4667 |
4668 | #. where {1} is something like --- or +++
4669 | msgid "Importance of {0} for this type of game: {1}"
4670 | msgstr ""
4671 |
4672 | msgid "The market really doesn't like when we publish very similar games too close to each other."
4673 | msgstr ""
4674 |
4675 | #. {0} is a single name
4676 | msgid "{0} is still new to the team."
4677 | msgstr ""
4678 |
4679 | #. {0} is a list of names
4680 | msgid "{0} are still new to the team."
4681 | msgstr ""
4682 |
4683 | msgid "We should try to focus our entire team on the development of a game."
4684 | msgstr ""
4685 |
4686 | msgid "Self-publishing {1} games will be most efficient when we have at least {0} fans. Publishing deals can give us great exposure and help us reach more players."
4687 | msgstr ""
4688 |
4689 | #. {0} game name
4690 | msgid "{0}"
4691 | msgstr ""
4692 |
4693 | msgid "Cash:"
4694 | msgstr ""
4695 |
4696 | msgid "30 years (fast-paced)"
4697 | msgstr ""
4698 |
4699 | msgid "42 years"
4700 | msgstr ""
4701 |
4702 | #. game title is mentioned the line before
4703 | msgid "is ready!"
4704 | msgstr ""
4705 |
4706 | msgid "Acquire license?"
4707 | msgstr ""
4708 |
4709 | msgid "Play the full 30 years of the game, all the way to modern day technology and beyond!"
4710 | msgstr ""
4711 |
4712 | msgid "Exit to Desktop"
4713 | msgstr ""
4714 |
4715 | msgid "On"
4716 | msgstr ""
4717 |
4718 | msgid "When on (default) then insights learned through generating game reports are shown in the UI. Turn this option off for a bigger challenge. (Note: This option does not affect Tutorials in any way.)"
4719 | msgstr ""
4720 |
4721 | msgid "Window"
4722 | msgstr ""
4723 |
4724 | msgid "Update Available"
4725 | msgstr ""
4726 |
4727 | msgid "Please update to the latest version."
4728 | msgstr ""
4729 |
4730 | msgid "End User License Agreement"
4731 | msgstr ""
4732 |
4733 | msgid "I Disagree"
4734 | msgstr ""
4735 |
4736 | msgid "Forum"
4737 | msgstr ""
4738 |
4739 | msgid "Best to stay in touch or for quick questions."
4740 | msgstr ""
4741 | msgid "Load failed"
4742 | msgstr ""
4743 |
4744 | msgid "Could not save settings to steam cloud"
4745 | msgstr ""
4746 |
4747 | msgid "Could not load from steam cloud"
4748 | msgstr ""
4749 |
4750 | msgid "Could not load remote settings"
4751 | msgstr ""
4752 |
4753 | msgid "{0} has declined a request for an interview about their current project.\n"
4754 | msgstr ""
4755 |
4756 | msgid "With {0} only receiving a lukewarm reception, fans are sure to be expecting better from them and we are curious about their next title."
4757 | msgstr ""
4758 |
4759 | msgid "I don't know"
4760 | msgstr ""
4761 |
4762 | msgid "positive"
4763 | msgstr ""
4764 |
4765 | msgid "mixed"
4766 | msgstr ""
4767 |
4768 | msgid "Old Engine"
4769 | msgstr ""
4770 |
4771 | msgid "Boss, our recent decision to {0} our engine {1} was met with {2} responses from fans. Overall we {3} fans and {4}."
4772 | msgstr ""
4773 |
4774 | msgid "lost"
4775 | msgstr ""
4776 |
4777 | msgid "Pay for license ({0})"
4778 | msgstr ""
4779 |
4780 | msgid "Rally fans! [~{0}% chance]"
4781 | msgstr ""
4782 |
4783 | msgid "Unfortunately, it seems that the patent infringement case was decided against us. We have to pay the full amount of {0} as well as the court costs of {1}. This is ridiculous."
4784 | msgstr ""
4785 |
4786 | msgid "All Your IP Belongs To US"
4787 | msgstr ""
4788 |
4789 | msgid "Could not load game"
4790 | msgstr ""
4791 |
4792 | msgid "bad"
4793 | msgstr ""
4794 |
4795 | msgid "Audience match:"
4796 | msgstr ""
4797 |
4798 | msgid "Genre match:"
4799 | msgstr ""
4800 |
4801 | msgid "not important"
4802 | msgstr ""
4803 |
4804 | msgid "quite important"
4805 | msgstr ""
4806 |
4807 | msgid "After a massive public backlash to the controversial features announced for the upcoming mBox One, Mirconoft has today published a letter outlining their change of plans. The mBox One will no longer require a constant internet connection and will not place restrictions on how games are sold or shared.{n}Clearly the different and much more popular strategies of companies like {0}, as well as vocal players themselves, have forced this change of direction."
4808 | msgstr ""
4809 |
4810 | msgid "A first test left some players feeling a little motion-sick but with the right game this technology can surely deliver a new level of immersion."
4811 | msgstr ""
4812 |
4813 | msgid "Better user experience"
4814 | msgstr ""
4815 |
4816 | msgid "Visorius Support"
4817 | msgstr ""
4818 |
4819 | msgid "11 out of 10. Nuff said."
4820 | msgstr ""
4821 |
4822 | msgid "11 out of 10. Rules don't apply to this outstanding game."
4823 | msgstr ""
4824 |
4825 | msgid "Overall, this had a positive effect on sales."
4826 | msgstr ""
4827 |
4828 | msgid "No response from server. Please try again later."
4829 | msgstr ""
4830 |
4831 | msgid "Could not get app receipt from Windows Store."
4832 | msgstr ""
4833 |
4834 | msgid "Would you like to import all previously gained hints into this game?"
4835 | msgstr ""
4836 |
4837 | msgid "No new insights"
4838 | msgstr ""
4839 |
4840 | msgid "Our post-release analysis of {0} is complete and we got the following results:"
4841 | msgstr ""
4842 |
4843 | msgid "{0} seems to be {1} for this type of game."
4844 | msgstr ""
4845 |
4846 | msgid "The optimal team size for a {0} game seems to be {1}."
4847 | msgstr ""
4848 |
4849 | msgid "A few more games and the team will have higher potential"
4850 | msgstr ""
4851 |
4852 | msgid "Our fan base is big enough to make self-publishing {0} games viable. Unless a publishing deal gives us a great royalty rate we are likely better off publishing {0} games ourselves"
4853 | msgstr ""
4854 |
4855 | msgid "35 years (recommended)"
4856 | msgstr ""
4857 |
4858 | msgid "Language"
4859 | msgstr ""
4860 |
4861 | msgid "Off"
4862 | msgstr ""
4863 |
4864 | msgid "Audio"
4865 | msgstr ""
4866 |
4867 | msgid "Toggle Fullscreen"
4868 | msgstr ""
4869 |
4870 | msgid "A newer version of this game is available."
4871 | msgstr ""
4872 |
4873 | msgid "Get Update"
4874 | msgstr ""
4875 |
4876 | msgid "I Agree"
4877 | msgstr ""
4878 |
4879 | msgid "Exit"
4880 | msgstr ""
4881 |
4882 | msgid "Best for discussions, tips and tricks and to communicate with other fans."
4883 | msgstr ""
4884 |
4885 | msgid "Changes to the language setting require a restart."
4886 | msgstr ""
4887 | msgid ""
4888 | "We see that you are in financial difficulties. Since you've just released your latest game {0}, we are willing to offer you a mini-credit to get you over this months' payments.\n"
4889 | "\n"
4890 | "We will give you {1} to cover your costs and expect to be paid back the full amount, plus a small adminstration fee of {2} in two months time."
4891 | msgstr ""
4892 |
4893 | msgid ""
4894 | "Boss, our office could really do with some renovation work and our computer systems are also out of date. Investing a little bit in a more modern office and upgraded computers would be a great.\n"
4895 | "Do you want to renovate the office?"
4896 | msgstr ""
4897 |
4898 | #. {0} company name
4899 | msgid ""
4900 | "Dear {0}!\n"
4901 | "Since G3 has become the biggest meetup of game developers every year we have decided to use our name for the greater good. Starting today we offer different game development challenges throughout the year where game devs from around the world can compete with each other.{n}This will be a great way for game developers to learn something new. You are welcome to join in at any time. There are no prizes but it should be a great way to increase everyone's skills.\n"
4902 | "The G3 committee."
4903 | msgstr ""
4904 |
4905 | msgid ""
4906 | "Hi, this is {0} from {1}. I got word that {2} is working on a new game.\n"
4907 | "Would you be willing to share some information on your current game project and do an interview about it?"
4908 | msgstr ""
4909 |
4910 | msgid ""
4911 | "{0}:\n"
4912 | "What is your expectation regarding the success of {1}? Do you think that the game will be well received?"
4913 | msgstr ""
4914 |
4915 | msgid ""
4916 | "{0}:\n"
4917 | "Many of our readers are curious about what decisions go into making a video game and how companies prioritize development areas.\n"
4918 | "Your new game is a {1}/{2} game, can you tell us whether such a game would usually receive more focus on {3} or on {4}?"
4919 | msgstr ""
4920 |
4921 | #. continues with fragment
4922 | msgid ""
4923 | "In a recent interview with {0} we discussed their upcoming {1} game and asked company founder {2} how different development areas are prioritized.\n"
4924 | "In the interview {2} said that {3} is of particular importance for such a game "
4925 | msgstr ""
4926 |
4927 | msgid ""
4928 | "Boss, a small number of dedicated fans have asked that we release the source code to one of our older game engines '{0}'. Doing so would surely satisfy these fans but given that we worked hard on the engine, we could also sell licenses for it and make some money. Alternatively, we could simply refuse their request completely.\n"
4929 | "What would you like to do?"
4930 | msgstr ""
4931 |
4932 | msgid ""
4933 | "We've just received a letter from a company called 'All Your IP Belongs To US' and they say that our engine {0} is infringing on one of their patents.{n}They 'graciously' offer a license to their patent for {1} and are willing to give us a 50% discount if we just pay them without fighting them in court. We could pay this and hope that they won't bother us again or we could refuse and try to resolve this in front of the courts. Alternatively we might be able to rally our fans and publicly fight them.\n"
4934 | "How would you like to proceed?"
4935 | msgstr ""
4936 |
4937 | msgid ""
4938 | "Analysts have observed a strange trend lately where players around the world seem to have developed a curious taste for unusual games.{n}As one player put it: 'Sometimes you just want to play something unique. A game based on an idea that's not the usual Military/Action game or Fantasy/RPG just to name two examples.\n"
4939 | "I really hope companies bring some unique games to market soon. I would definitely prefer them right now.'{n}This new trend promises to bring an interesting challenge to game developers as topic/genre combinations which used to work well will suddenly be less favorable while more outlandish ideas might flourish."
4940 | msgstr ""
4941 |
4942 | msgid ""
4943 | "{0} is no longer supported.\n"
4944 | "You've released {1} game for the platform and earned a total of {2}!"
4945 | msgstr ""
4946 |
4947 | #. {0} is date referral sentence fragment
4948 | msgid ""
4949 | "Ninvento has revealed that their bid in the next generation of consoles will be called the Wuu. The new console features a controller with a integrated display.{n}This is said to make local multiplayer games much more interesting by giving each player a unique screen. Ninvento has always been at the forefront of innovation and this console seems, once again, to be a brave move.\n"
4950 | "The Wuu is said to be available {0}."
4951 | msgstr ""
4952 |
4953 | msgid ""
4954 | "Just as the industry seems to have silently accepted the slow demise of PC gaming as more and more games are primarily developed for consoles, there seems to be a resurgence of the PC market.{n}New powerful and affordable hardware, a growing indie-developer scene and the rise of crowd-funded financing has meant a slew of new exciting projects hitting the PC market.\n"
4955 | "It seems that the PC market will only grow stronger in the coming years.{n}For console lovers, this isn't bad news either as many PC games are also ported to the most successful consoles."
4956 | msgstr ""
4957 |
4958 | msgid ""
4959 | "Welcome to Game Dev Tycoon!\n"
4960 | "In this business simulation you have been transported back in time to start your very own game development company right at the beginning of the PC revolution. In the next {0} years you can build your dream company, create best selling games, gain fans and become the leader of the market.{n}Before you can start your adventure you have to give your upcoming company a name."
4961 | msgstr ""
4962 |
4963 | msgid ""
4964 | "It seems that {0} has recently moved into an office in a well known technology park and is now searching for employees.{n}The company, which is known for games such as {1}, has reportedly operated out of a garage until now.{n}One of the many fans of {2} commented: 'I can't believe that they didn't even have a proper office until now and that those games were created by only one person!\n"
4965 | "I am really looking forward to their future games!"
4966 | msgstr ""
4967 |
4968 | msgid ""
4969 | "Uncaught error. Please report this to {0}: \n"
4970 | "{1}\n"
4971 | "({2}:{3})\n"
4972 | "\n"
4973 | "Please restart the game."
4974 | msgstr ""
4975 |
4976 | msgid ""
4977 | "Game development has now started.{n}While developing your game you will generate game points which you can see bubbling up.\n"
4978 | "Game points are divided into design points and technology points. The more points you generate the better the game will be.{n}From time to time there will also be bug points generated. These points become less likely once you gain experience. Bugs should be fixed before the game is released and increase development time and cost."
4979 | msgstr ""
4980 |
4981 | msgid ""
4982 | "Creating larger games is a significant task and, unlike in small games, one person cannot effectively be responsible for every aspect of a game.\n"
4983 | "To create a good game and to make best use of your team you will have to assign which of your team is responsible for which areas.{n}Pick team members whose skills match the area to get the best result.\n"
4984 | "When you assign a team member responsibilities you will see their workload. Try not to overload them too much."
4985 | msgstr ""
4986 |
4987 | msgid ""
4988 | "While generating game reports you start to gain insights into the development process and learn about what works well and what doesn't work so well.\n"
4989 | "These insights are shown as hints on the development screen (unless you have turned this option off in the settings).{n}The hints range from '+++' to '--' and indicate how important an area is for this type of game. When hints have a question mark at the end (e.g. '+++?') it means that you have insights from a game in the same genre but that you are not yet sure whether this holds true for this particular genre/topic combination."
4990 | msgstr ""
4991 |
4992 | #. {0} click/touch verb
4993 | msgid ""
4994 | "Game reports are a great way to gain more research points and new insights. It pays off to generate a report for each game you release.\n"
4995 | "Now that you've completed your first game report it's a good idea to look at the research menu.\n"
4996 | "To open the research menu close this message and then {0} anywhere on the screen to bring up the action menu."
4997 | msgstr ""
4998 |
4999 | msgid ""
5000 | "To: {0}\n"
5001 | "From: Patrick & Daniel Klug (Greenheart Games).\n"
5002 | "Hi {0}, we are the creators of Game Dev Tycoon and would like to thank you very much for purchasing the game and supporting us.{n}Game Dev Tycoon is our very first game and it means a lot to us that you are enjoying it. With your purchase you support our little start-up and this will hopefully make sure that we can bring you more games in the future.{n}Seriously, you rock! Thank you very much and have fun with Game Dev Tycoon."
5003 | msgstr ""
5004 |
5005 | msgid ""
5006 | "We see that you are, again, in serious financial difficulties. We are willing to offer you a mini-credit to tie you over until your current game is on the market.\n"
5007 | "\n"
5008 | "We will give you {1} to cover your costs and expect to be paid back the full amount, plus a fee of {2}, one month after the game is released."
5009 | msgstr ""
5010 |
5011 | msgid "Loading ..."
5012 | msgstr ""
5013 |
5014 | msgid "Unlock hints?"
5015 | msgstr ""
5016 |
5017 | msgid " fans"
5018 | msgstr ""
5019 |
5020 | msgid "Credits"
5021 | msgstr ""
5022 |
5023 | msgid "Hype game!"
5024 | msgstr ""
5025 |
5026 | msgid "Be modest."
5027 | msgstr ""
5028 |
5029 | msgid "Mods"
5030 | msgstr ""
5031 |
5032 | msgid "Industry Report"
5033 | msgstr ""
5034 |
5035 | msgid "Platform genre-match ({0}/{1}): {2}."
5036 | msgstr ""
5037 |
5038 | msgid "Platform audience-match ({0}/{1}): {2}."
5039 | msgstr ""
5040 |
5041 | msgid "Topic audience-match ({0}/{1}): {2}."
5042 | msgstr ""
5043 |
5044 | msgid "Enabling and disabling mods requires a restart."
5045 | msgstr ""
5046 |
5047 | msgid "Use mods at your own risk!"
5048 | msgstr ""
5049 |
5050 | msgid "Greenheart Games is not responsible for the contents of mods. Mods may corrupt your save files or do other harm. Use them at your own risk! Since mods can introduce severe bugs or data corruption we cannot offer user support when mods are in use."
5051 | msgstr ""
5052 |
5053 | msgid "Out of nowhere, a new company called KickIT has kicked up a media storm by successfully crowd-funding the development of a new gaming console in just under eight hours.{n}The console, dubbed 'OYA', uses similar technology as modern phones and tablets and delivers games exclusively via its own online store.\nThe OYA is a cubed-shape console and much smaller than most gamepads but the shape isn't the only thing that is small as the developer states that the price tag of the OYA will be under 100cr.{n} KickIT also stated that every game on the OYA will offer a free DEMO. The OYA will be available {0}."
5054 | msgstr ""
5055 |
5056 | msgid "Game dev gems"
5057 | msgstr ""
5058 |
5059 | msgid "Make me think!"
5060 | msgstr ""
5061 |
5062 | msgid "Game design for pirates"
5063 | msgstr ""
5064 |
5065 | msgid "Don't repeat yourself"
5066 | msgstr ""
5067 |
5068 | msgid "Code incomplete"
5069 | msgstr ""
5070 |
5071 | msgid "If you ever want to review the tutorial messages then you can do so in the Help menu. To access the Help menu and other features such as saving, loading and creating a game simply press ESC to access the main menu."
5072 | msgstr ""
5073 |
5074 | msgid "Your local save game seems to be different from the one stored in the Steam Cloud. Which one would you like to load?"
5075 | msgstr ""
5076 |
5077 | #. savegame
5078 | msgid "Cloud"
5079 | msgstr ""
5080 |
5081 | #. savegame
5082 | msgid "Local"
5083 | msgstr ""
5084 |
5085 | msgid "Note: Once you save the game, the new save file will be stored both locally and on the Cloud unless you disable the Steam Cloud through Steam."
5086 | msgstr ""
5087 |
5088 | #. localization
5089 | msgid "Moderators"
5090 | msgstr ""
5091 |
5092 | #. localization
5093 | msgid "Top Contributors"
5094 | msgstr ""
5095 |
5096 | #. localization
5097 | msgid "Quality Assurance"
5098 | msgstr ""
5099 |
5100 | msgid "Discuss translation"
5101 | msgstr ""
5102 |
5103 | msgid "Thanks to the many unnamed contributors who greatly helped translating the game!"
5104 | msgstr ""
5105 |
5106 | #. shown underneath the Any platform icon in publisher contracts
5107 | msgid "Any"
5108 | msgstr ""
5109 |
5110 | msgid "Right away!"
5111 | msgstr ""
5112 |
5113 | #. word appears on top of staff when they finish a coding contest
5114 | msgid "done"
5115 | msgstr ""
5116 |
5117 | msgid "{0}K"
5118 | msgstr ""
5119 |
5120 | msgid "{0}M"
5121 | msgstr ""
5122 |
5123 | msgid "{0} %"
5124 | msgstr ""
5125 |
5126 | msgid "Show only new tutorials (recommended)"
5127 | msgstr ""
5128 |
5129 | msgid "Show all tutorials"
5130 | msgstr ""
5131 |
5132 | msgid "Disable tutorials"
5133 | msgstr ""
5134 |
5135 | msgid "Quality"
5136 | msgstr ""
5137 |
5138 | msgid "Performance"
5139 | msgstr ""
5140 |
5141 | msgid "Animations"
5142 | msgstr ""
5143 |
5144 | msgid "Sign up to our newsletter"
5145 | msgstr ""
5146 |
5147 | msgid "Signing up..."
5148 | msgstr ""
5149 |
5150 | msgid "Signup successful!"
5151 | msgstr ""
5152 |
5153 | msgid "Like this game? Stay informed about new games coming from us by signing up to our newsletter."
5154 | msgstr ""
5155 |
5156 | msgid "email address"
5157 | msgstr ""
5158 |
5159 | msgid "Sign up"
5160 | msgstr ""
5161 |
5162 | msgid "Load Anyway"
5163 | msgstr ""
5164 |
5165 | msgid "Abort Loading"
5166 | msgstr ""
5167 |
5168 | msgid "How would you like to proceed?"
5169 | msgstr ""
5170 |
5171 | msgid "To correct this, activate the same mod(s) that have been used with the save game and deactive any extra mods. If this is intentional however you may wish to continue loading the game."
5172 | msgstr ""
5173 |
5174 | msgid "This mismatch may cause unwanted issues such as save game corruption making your save unplayable."
5175 | msgstr ""
5176 |
5177 | msgid "Additional Mod(s):"
5178 | msgstr ""
5179 |
5180 | msgid "Missing Mod(s):"
5181 | msgstr ""
5182 |
5183 | msgid "There is a mismatch between the mods used in this save game and the mods you currently have active:"
5184 | msgstr ""
5185 |
5186 | msgid "This save slot is corrupt, this could be due to a failed cloud sync. Please resync your game with the Steam cloud and try again."
5187 | msgstr ""
5188 |
5189 | msgid "This save slot is corrupt, this could be due to a failed cloud sync. Please report this issue to Microsoft Support this issue."
5190 | msgstr ""
5191 |
5192 | msgid "This save slot is corrupt, please try restarting your game."
5193 | msgstr ""
5194 |
5195 | msgid "Mods:"
5196 | msgstr ""
5197 |
5198 | msgid "Please wait..."
5199 | msgstr ""
5200 |
5201 | msgid "Greenworks requirements missing!"
5202 | msgstr ""
5203 |
5204 | msgid "Steam Workshop"
5205 | msgstr ""
5206 |
5207 | msgid "Publish Mod"
5208 | msgstr ""
5209 |
5210 | msgid "Update Mod"
5211 | msgstr ""
5212 |
5213 | msgid "Title*"
5214 | msgstr ""
5215 |
5216 | msgid "Description"
5217 | msgstr ""
5218 |
5219 | msgid "Mod Source Folder*"
5220 | msgstr ""
5221 |
5222 | msgid "Choose Image"
5223 | msgstr ""
5224 |
5225 | msgid "Image Preview"
5226 | msgstr ""
5227 |
5228 | msgid "Status"
5229 | msgstr ""
5230 |
5231 | msgid "Idle"
5232 | msgstr ""
5233 |
5234 | msgid "Publish"
5235 | msgstr ""
5236 |
5237 | msgid "Your Mods"
5238 | msgstr ""
5239 |
5240 | msgid "Loading data..."
5241 | msgstr ""
5242 |
5243 | msgid "Your Mod Folder"
5244 | msgstr ""
5245 |
5246 | msgid "Choose Folder"
5247 | msgstr ""
5248 |
5249 | msgid "Choose Image"
5250 | msgstr ""
5251 |
5252 | msgid "Update"
5253 | msgstr ""
5254 |
5255 | msgid "Reading package.json..."
5256 | msgstr ""
5257 |
5258 | msgid "Error. Invalid Game Dev Tycoon Mod!"
5259 | msgstr ""
5260 |
5261 | msgid "No Mods found."
5262 | msgstr ""
5263 |
5264 | msgid "Folder"
5265 | msgstr ""
5266 |
5267 | msgid "Title"
5268 | msgstr ""
5269 |
5270 | msgid "Updating..."
5271 | msgstr ""
5272 |
5273 | msgid "Publishing..."
5274 | msgstr ""
5275 |
5276 | msgid "Update done"
5277 | msgstr ""
5278 |
5279 | msgid "Publish done"
5280 | msgstr ""
5281 |
5282 | msgid "Error. Missing {0}"
5283 | msgstr ""
5284 |
5285 | msgid "By submitting this item to Steam, you agree to the"
5286 | msgstr ""
5287 |
5288 | msgid "Steam Workshop terms of service"
5289 | msgstr ""
5290 |
5291 | msgid "Tutorials"
5292 | msgstr ""
5293 |
5294 | msgid "Hardware"
5295 | msgstr ""
5296 |
5297 | msgid "Player"
5298 | msgstr ""
5299 |
5300 | msgid "you"
5301 | msgstr ""
5302 |
5303 | msgid "Special thanks to {0} for purchasing this game and supporting us!"
5304 | msgstr ""
5305 |
5306 | msgid "G3 Training"
5307 | msgstr ""
5308 |
5309 | #. heading used for configuring how in-game messages are displayed. term should
5310 | #. not conflict with Notifications on phones, ideally.
5311 | msgid "Messages"
5312 | msgstr ""
5313 |
5314 | #. description appearingn on the message settings panel
5315 | msgid "Customize which in-game messages will automatically open and which will be added to the message queue on the left-hand side of the screen."
5316 | msgstr ""
5317 |
5318 | #. Used on a toggle button to configure whether to automatically open messages.
5319 | #. This is the on state.
5320 | msgid "Auto-open: On"
5321 | msgstr ""
5322 |
5323 | #. Used on a toggle button to configure whether to automatically open messages.
5324 | #. This is the off state.
5325 | msgid "Auto-open: Off"
5326 | msgstr ""
5327 |
5328 | #. used as a category for messages
5329 | msgid "New Research Available"
5330 | msgstr ""
5331 |
5332 | #. used as a category for messages
5333 | msgid "Company Milestones"
5334 | msgstr ""
5335 |
5336 | #. used as a category for messages about gaming console releases
5337 | msgid "Platform News"
5338 | msgstr ""
5339 |
5340 | #. used as a category for messages, where players are asked to make a decision
5341 | msgid "Events"
5342 | msgstr ""
5343 |
5344 | msgid "New Best!"
5345 | msgstr ""
5346 |
5347 | msgid "Additional Features"
5348 | msgstr ""
5349 |
5350 | msgid "Bonus Hype"
5351 | msgstr ""
5352 |
5353 | msgid "New Fans"
5354 | msgstr ""
5355 |
5356 | msgid "Bonus Sales"
5357 | msgstr ""
5358 |
5359 | #. {0} is a number.
5360 | msgid "XP GAINED x {0}"
5361 | msgstr ""
5362 |
5363 | msgid "Tap to start game ..."
5364 | msgstr ""
5365 |
5366 | msgid "Tap to continue ..."
5367 | msgstr ""
5368 |
5369 | #. screen recording feature
5370 | msgid "Recording Controls"
5371 | msgstr ""
5372 |
5373 | #. screen recording feature
5374 | msgid "Start Stream"
5375 | msgstr ""
5376 |
5377 | #. screen recording feature
5378 | msgid "Stop Stream"
5379 | msgstr ""
5380 |
5381 | #. Report as in Game Report. It needs to be short in this case.
5382 | msgid "Report Complete"
5383 | msgstr ""
5384 |
5385 | msgid "Great Combo"
5386 | msgstr ""
5387 |
5388 | msgid "Good Combo"
5389 | msgstr ""
5390 |
5391 | msgid "Okay Combo"
5392 | msgstr ""
5393 |
5394 | msgid "Bad Combo"
5395 | msgstr ""
5396 |
5397 | msgid "Terrible Combo"
5398 | msgstr ""
5399 |
5400 | msgid "{0} and {1} is a great combination."
5401 | msgstr ""
5402 |
5403 | msgid "{0} and {1} is a good combination."
5404 | msgstr ""
5405 |
5406 | msgid "{0} and {1} is an okay combination."
5407 | msgstr ""
5408 |
5409 | msgid "{0} and {1} is a bad combination."
5410 | msgstr ""
5411 |
5412 | msgid "{0} and {1} is a terrible combination."
5413 | msgstr ""
5414 |
5415 | msgid "Industry reports indicate that player feedback is an important tool for developers to better understand how players are enjoying their games. With that in mind we hope it is okay to ask you: Are you enjoying Game Dev Tycoon so far?"
5416 | msgstr ""
5417 |
5418 | #. button
5419 | msgid "Yes, love it!"
5420 | msgstr ""
5421 |
5422 | #. button
5423 | msgid "Not really."
5424 | msgstr ""
5425 |
5426 | msgid "Thanks for letting us know! If you want to share some specific feedback with us or if you think we can assist you, please feel free to contact us at {0}"
5427 | msgstr ""
5428 |
5429 | #. {0} will be replaced by the player's ingame company name
5430 | msgid "That's amazing! We are really happy to hear that you enjoy our little game! If you have the willpower to let go of running {0} for a moment, we would really appreciate if you could rate the game."
5431 | msgstr ""
5432 |
5433 | #. button
5434 | msgid "Yes (rate now)"
5435 | msgstr ""
5436 |
5437 | #. button
5438 | msgid "No, thanks."
5439 | msgstr ""
5440 |
5441 | msgid "Thanks for taking the time to give our little game a rating.\nWe very much appreciate it!"
5442 | msgstr ""
5443 |
5444 | msgid "No worries! Happy gaming!"
5445 | msgstr ""
5446 |
5447 | msgid "Sorry, I'm busy"
5448 | msgstr ""
5449 |
5450 | msgid "Sorry, we are all busy"
5451 | msgstr ""
5452 |
5453 | #. button. Context: User confirms to subscribe to an e-mail newsletter
5454 | msgid "Subscribe"
5455 | msgstr ""
5456 |
5457 | msgid "Greenheart Games Newsletter"
5458 | msgstr ""
5459 |
5460 | msgid "To visit the lab simply touch the screen and drag to the left. Alternatively, you can also click on the little R&D Lab information card at the bottom of the screen."
5461 | msgstr ""
5462 |
5463 | msgid "Your very own game console is now on the market. Game consoles are complex machines and when you sell a lot of them it is only natural that some of them need to be repaired.{n}While your console is on sale your hardware team will have to work off maintenance points. Depending on the quality of the console and how many you sell these points vary from week to week.{n}Try to give your hardware lab enough budget so that they stay on top of the maintenance, otherwise customers will become unhappy when they have to wait too long for their consoles to be repaired. You can see how well your team is doing in the console sales graph at the right side of the screen."
5464 | msgstr ""
5465 |
5466 | msgid "Your local save game seems to be different from the one stored in the cloud. Which one would you like to load?"
5467 | msgstr ""
5468 |
5469 | msgid "Note: Once you save the game, the new save file will be stored both locally and on the cloud."
5470 | msgstr ""
5471 |
5472 | msgid "Now that your game is on sale you will receive the income from the game every week.\nYou can see how well your game is doing by looking at the sales graph at the right hand side of the screen."
5473 | msgstr ""
5474 |
5475 | msgid "To visit the hardware lab simply touch the screen and drag to the right. Alternatively, you can also click on the little Hardware Lab information card at the bottom of the screen."
5476 | msgstr ""
5477 |
5478 | #. heading
5479 | msgid "Contract Work"
5480 | msgstr ""
5481 |
5482 | #. heading
5483 | msgid "Sales Record"
5484 | msgstr ""
5485 |
5486 | #. heading
5487 | msgid "Lab report"
5488 | msgstr ""
5489 |
5490 | #. heading
5491 | msgid "Game Review"
5492 | msgstr ""
5493 |
5494 | #. heading
5495 | msgid "Sales Report"
5496 | msgstr ""
5497 |
5498 | #. heading
5499 | msgid "First Game Release"
5500 | msgstr ""
5501 |
5502 | #. heading
5503 | msgid "First Fans"
5504 | msgstr ""
5505 |
5506 | #. heading
5507 | msgid "Patch Release"
5508 | msgstr ""
5509 |
5510 | #. heading
5511 | msgid "Goal Hint"
5512 | msgstr ""
5513 |
5514 | #. heading
5515 | msgid "Engine Reminder"
5516 | msgstr ""
5517 |
5518 | #. heading
5519 | msgid "Bad Sales"
5520 | msgstr ""
5521 |
5522 | #. heading
5523 | msgid "New Opportunities"
5524 | msgstr ""
5525 |
5526 | #. heading
5527 | msgid "Industry News"
5528 | msgstr ""
5529 |
5530 | #. heading
5531 | msgid "Hardware lab"
5532 | msgstr ""
5533 |
5534 | #. heading
5535 | msgid "Coding Contest"
5536 | msgstr ""
5537 |
5538 | #. heading
5539 | msgid "Developer Meetup"
5540 | msgstr ""
5541 |
5542 | #. heading
5543 | msgid "Game Interview"
5544 | msgstr ""
5545 |
5546 | #. heading
5547 | msgid "Local News"
5548 | msgstr ""
5549 |
5550 | #. heading
5551 | msgid "Industry Rumours"
5552 | msgstr ""
5553 |
5554 | #. heading
5555 | msgid "Bailout"
5556 | msgstr ""
5557 |
5558 | #. heading
5559 | msgid "G3 training"
5560 | msgstr ""
5561 |
5562 | #. heading
5563 | msgid "R&D lab"
5564 | msgstr ""
5565 |
5566 | #. heading
5567 | msgid "Security Upgrade"
5568 | msgstr ""
5569 |
5570 | #. heading
5571 | msgid "Investment"
5572 | msgstr ""
5573 |
5574 | #. heading
5575 | msgid "Scam"
5576 | msgstr ""
5577 |
5578 | #. heading
5579 | msgid "Special Offer"
5580 | msgstr ""
5581 |
5582 | #. heading
5583 | msgid "Police Investigation"
5584 | msgstr ""
5585 |
5586 | #. heading
5587 | msgid "Sponsorship Request"
5588 | msgstr ""
5589 |
5590 | #. heading
5591 | msgid "News Report"
5592 | msgstr ""
5593 |
5594 | #. heading
5595 | msgid "Piracy Alert"
5596 | msgstr ""
5597 |
5598 | #. heading
5599 | msgid "Illegal Fan Game"
5600 | msgstr ""
5601 |
5602 | #. heading
5603 | msgid "Theft"
5604 | msgstr ""
5605 |
5606 | #. heading
5607 | msgid "Solar Panels"
5608 | msgstr ""
5609 |
5610 | #. heading
5611 | msgid "Office Upgrade"
5612 | msgstr ""
5613 |
5614 | #. heading
5615 | msgid "Departure Science"
5616 | msgstr ""
5617 |
5618 | #. heading
5619 | msgid "Console Announcement"
5620 | msgstr ""
5621 |
5622 | #. heading
5623 | msgid "Engine Source Code"
5624 | msgstr ""
5625 |
5626 | #. heading
5627 | msgid "Patent Troll"
5628 | msgstr ""
5629 |
5630 | #. heading
5631 | msgid "Share Offer"
5632 | msgstr ""
5633 |
5634 | #. heading
5635 | msgid "Dividends"
5636 | msgstr ""
5637 |
5638 | msgid "Off (recommended)"
5639 | msgstr ""
5640 |
5641 | msgid "Pirate Mode"
5642 | msgstr ""
5643 |
5644 | msgid "The pirate mode causes severely reduced sales on all of your games. Bankruptcy is likely. You can develop copy protection but using it will upset fans. 'Fan mail' inspired by true events will reach your inbox from time to time."
5645 | msgstr ""
5646 |
5647 | #. capitalized words should result in somethign similar to WE OWN YOU
5648 | msgid "WE believe in your business portfolio and would like to aquire shares in {0}.\nWILL you consider this opportunity?\nOWN {1} in cash immediately, if you sign over 20% of your business.\n\nYOU can also take {2} in cash for 30% of your business."
5649 | msgstr ""
5650 |
5651 | #. capitalized words should result in somethign similar to WE OWN YOU
5652 | msgid "WE believe in your business portfolio and would like to aquire shares in {0} of which we already own {1}%.\nWILL you consider this opportunity?\nOWN {2} in cash immediately, if you sign over 20% of your business.\n\nYOU can also take {3} in cash for 30% of your business."
5653 | msgstr ""
5654 |
5655 | #. heading
5656 | msgid "Share offer"
5657 | msgstr ""
5658 |
5659 | #. keep short
5660 | msgid "Sell 20% for {0}"
5661 | msgstr ""
5662 |
5663 | #. keep short
5664 | msgid "Sell 30% for {0}"
5665 | msgstr ""
5666 |
5667 | msgid "We are currently a {0}% share holder in {1}. We are willing to offer you a chance to buy back some shares."
5668 | msgstr ""
5669 |
5670 | #. keep short
5671 | msgid "Buy {0}% back for {1}"
5672 | msgstr ""
5673 |
5674 | #. keep short
5675 | msgid "Buy 30% back for {0}"
5676 | msgstr ""
5677 |
5678 | msgid "Decline"
5679 | msgstr ""
5680 |
5681 | #. keep short
5682 | msgid "Buy back {0}% for {1}"
5683 | msgstr ""
5684 |
5685 | #. keep short
5686 | msgid "Buy back 30% for {0}"
5687 | msgstr ""
5688 |
5689 | msgid "DRM"
5690 | msgstr ""
5691 |
5692 | msgid "Copy Protection V{0}"
5693 | msgstr ""
5694 |
5695 | msgid "Statistical Anomaly"
5696 | msgstr ""
5697 |
5698 | #. achievement
5699 | msgid "Reach level 2 in pirate mode."
5700 | msgstr ""
5701 |
5702 | #. achievement title
5703 | msgid "Against all odds"
5704 | msgstr ""
5705 |
5706 | #. achievement
5707 | msgid "Beat all odds and finish the game in pirate mode."
5708 | msgstr ""
5709 |
5710 | #. email greeting, where {0} is company name
5711 | msgid "Hey {0},"
5712 | msgstr ""
5713 |
5714 | #. email greeting
5715 | msgid "Hi there,"
5716 | msgstr ""
5717 |
5718 | #. email greeting
5719 | msgid "Greetings,"
5720 | msgstr ""
5721 |
5722 | #. email greeting
5723 | msgid "Dear developers,"
5724 | msgstr ""
5725 |
5726 | #. email greeting, where {0} is CEO name
5727 | msgid "Hello {0},"
5728 | msgstr ""
5729 |
5730 | #. {0} is game name, continues with piracy fragment 2
5731 | msgid "I quite liked {0}"
5732 | msgstr ""
5733 |
5734 | #. {0} is game name, continues with piracy fragment 2
5735 | msgid "I really enjoyed your game {0}"
5736 | msgstr ""
5737 |
5738 | #. {0} is game name, continues with piracy fragment 2
5739 | msgid "{0} is really interesting"
5740 | msgstr ""
5741 |
5742 | #. {0} is game name, continues with piracy fragment 2
5743 | msgid "{0} is awesome"
5744 | msgstr ""
5745 |
5746 | #. piracy fragment 2 - continue with piracy fragment 3, {0} is genre name
5747 | msgid "but I've played more interesting {0} games before"
5748 | msgstr ""
5749 |
5750 | #. piracy fragment 2 - continue with piracy fragment 3, {0} is genre name
5751 | msgid "but other {0} are more innovative"
5752 | msgstr ""
5753 |
5754 | #. piracy fragment 2 - continue with piracy fragment 3
5755 | msgid "but I think it's not really AAA quality"
5756 | msgstr ""
5757 |
5758 | #. piracy fragment 2 - continue with piracy fragment 3
5759 | msgid "but I've only played {0} hours of it"
5760 | msgstr ""
5761 |
5762 | #. piracy fragment 2 - continue with piracy fragment 3
5763 | msgid "but I hated the ending"
5764 | msgstr ""
5765 |
5766 | #. piracy fragment 2 - continue with piracy fragment 3
5767 | msgid "but it really needs more features"
5768 | msgstr ""
5769 |
5770 | #. piracy fragment 2 - continue with piracy fragment 3
5771 | msgid "but it needs more depth"
5772 | msgstr ""
5773 |
5774 | #. piracy fragment 2 - continue with piracy fragment 3
5775 | msgid "but it could use more polish"
5776 | msgstr ""
5777 |
5778 | #. piracy fragment 2 - continue with piracy fragment 3
5779 | msgid "but it isn't AAA quality"
5780 | msgstr ""
5781 |
5782 | #. piracy fragment 2 - continue with piracy fragment 3
5783 | msgid "but it's not as good as other games"
5784 | msgstr ""
5785 |
5786 | #. piracy fragment 2 - continue with piracy fragment 3
5787 | msgid "but other games are better"
5788 | msgstr ""
5789 |
5790 | #. piracy fragment 2 - continue with piracy fragment 3
5791 | msgid "but I think it's too expensive"
5792 | msgstr ""
5793 |
5794 | #. piracy fragment 2 - continue with piracy fragment 3
5795 | msgid "but I think it needs to be at least 30% cheaper"
5796 | msgstr ""
5797 |
5798 | #. piracy fragment 2 - continue with piracy fragment 3
5799 | msgid "but I'm saving up for this new graphics card"
5800 | msgstr ""
5801 |
5802 | #. piracy fragment 2 - continue with piracy fragment 3
5803 | msgid "but I don't like you"
5804 | msgstr ""
5805 |
5806 | #. piracy fragment 2 - continue with piracy fragment 3
5807 | msgid "but I don't like that {0} works for you"
5808 | msgstr ""
5809 |
5810 | #. piracy fragment 2 - continue with piracy fragment 3
5811 | msgid "but I think parts of it should work differently"
5812 | msgstr ""
5813 |
5814 | #. piracy fragment 3
5815 | msgid "so I stole it."
5816 | msgstr ""
5817 |
5818 | #. piracy fragment 3
5819 | msgid "so I pirated it."
5820 | msgstr ""
5821 |
5822 | #. piracy fragment 3
5823 | msgid "so I downloaded your game from a gamez website."
5824 | msgstr ""
5825 |
5826 | #. piracy fragment 3
5827 | msgid "so I used a torrent."
5828 | msgstr ""
5829 |
5830 | #. piracy fragment 3
5831 | msgid "so I didn't want to buy it."
5832 | msgstr ""
5833 |
5834 | #. piracy fragment 3
5835 | msgid "so I think you don't deserve my money."
5836 | msgstr ""
5837 |
5838 | msgid "Anyway, just make better games, okay?"
5839 | msgstr ""
5840 |
5841 | msgid "Anyway, you really should release more updates for it."
5842 | msgstr ""
5843 |
5844 | msgid "Looking forward to the sequel."
5845 | msgstr ""
5846 |
5847 | msgid "You should give the game away for free."
5848 | msgstr ""
5849 |
5850 | msgid "But hey, I've told my friends of the game so that's free publicity for you!"
5851 | msgstr ""
5852 |
5853 | msgid "- Sent from my grPhone."
5854 | msgstr ""
5855 |
5856 | msgid "PS: I want to work in the games industry. Do you have a job for me?"
5857 | msgstr ""
5858 |
5859 | #. header
5860 | msgid "Mail"
5861 | msgstr ""
5862 |
5863 | #. piracy fragment
5864 | msgid "but your use of copy protection makes the game really slow."
5865 | msgstr ""
5866 |
5867 | #. piracy fragment
5868 | msgid "but the included copy protection software is really inconvenient."
5869 | msgstr ""
5870 |
5871 | #. piracy fragment
5872 | msgid "but the game stopped working saying that it wasn't a genuine copy! I swear I bought it and I'm very unhappy about this."
5873 | msgstr ""
5874 |
5875 | #. piracy fragment
5876 | msgid "but the copy protection in that game constantly crashes my system."
5877 | msgstr ""
5878 |
5879 | #. piracy fragment
5880 | msgid "but I hate how inconvenient the copy protection is."
5881 | msgstr ""
5882 |
5883 | msgid "Can you please not use it in the future?"
5884 | msgstr ""
5885 |
5886 | msgid "A friend of mine pirated the game and he doesn't have any issues! This isn't fair!"
5887 | msgstr ""
5888 |
5889 | msgid "Thanks for your understanding."
5890 | msgstr ""
5891 |
5892 | msgid "Please don't punish your fans for piracy!"
5893 | msgstr ""
5894 |
5895 | msgid "I will never buy anything from your company again!"
5896 | msgstr ""
5897 |
5898 | msgid "I will make sure to warn all of my friends about this."
5899 | msgstr ""
5900 |
5901 | msgid "Others"
5902 | msgstr ""
5903 |
5904 | msgid "To stay afloat in pirate mode you can sell part of your company to a third party to receive a much needed cash boost. Be mindful, however, that shareholders will automatically receive small dividend payments any time you make a profit from game sales.{n}These dividends grow larger the more shares you have sold and while they may seem insignificant, they can add up to a lot of lost profit over time.{n}You will be given the option to buy back shares regularly but share holders only offer buy-back options for a hefty profit."
5905 | msgstr ""
5906 |
5907 | msgid "Your game sales are severely reduced in pirate mode and survival is unlikely. Once you are able to create your own engines you can counteract the effects of piracy by researching copy protection and integrating it in your games.{n}While copy protection decreases the effect of piracy on sales, it will also upset some of your fans. Making matters worse, copy protection is fast moving technology and if you don't stay up to date with new innovations, it will become less effective over time.{n}You can see the effects of piracy and the state of your copy protection through your game reports."
5908 | msgstr ""
5909 |
5910 | #. game topic
5911 | msgid "Cooking"
5912 | msgstr ""
5913 |
5914 | #. game topic
5915 | msgid "Farming"
5916 | msgstr ""
5917 |
5918 | #. game topic
5919 | msgid "Crime"
5920 | msgstr ""
5921 |
5922 | #. game topic
5923 | msgid "Disasters"
5924 | msgstr ""
5925 |
5926 | #. game topic
5927 | msgid "Assassin"
5928 | msgstr ""
5929 |
5930 | #. game topic
5931 | msgid "Thief"
5932 | msgstr ""
5933 |
5934 | #. game topic
5935 | msgid "Colonization"
5936 | msgstr ""
5937 |
5938 | #. game topic
5939 | msgid "Construction"
5940 | msgstr ""
5941 |
5942 | #. game topic
5943 | msgid "Mythology"
5944 | msgstr ""
5945 |
5946 | #. game topic
5947 | msgid "Abstract"
5948 | msgstr ""
5949 |
5950 | #. game topic
5951 | msgid "Mad Science"
5952 | msgstr ""
5953 |
5954 | #. game topic
5955 | msgid "Extreme Sports"
5956 | msgstr ""
5957 |
5958 | #. game topic
5959 | msgid "Dystopian"
5960 | msgstr ""
5961 |
5962 | #. game topic
5963 | msgid "Expedition"
5964 | msgstr ""
5965 |
5966 | #. game topic
5967 | msgid "Technology"
5968 | msgstr ""
5969 |
5970 | #. {0} is date referral sentence fragment
5971 | msgid "Ninvento has today revealed their upcoming game console: The Ninvento Swap. The device seems to function both as a portable console and as a home console. When the Swap is removed from its docking station, unique controller pads called 'Fun-Pads' are attached to the side of the screen and turn the console into a handheld device.{n}The reaction to the announcement was mixed as many voiced concerns that the device might not have a clear audience and might fail to appeal to both casual and core gamers. Others praised the unique nature of the device and pointed out that Ninvento has frequently managed to land successes with odd devices in the past. The Swap is said to hit markets {0}."
5972 | msgstr ""
5973 |
5974 | msgid "The recently released Ninvento Swap console has caused an unusual social media storm. It all started when a consumer licked one of the game cartridges and reported that it tasted extremely bad. Thousands of consumers then repeated the experiment, tasting their cartridges and reporting the result on social media, further encouraging others to do the same.{n}Ninvento has now published an official statement to confirm that game cartridges for the Swap are coated with denatonium benzoate, a non-toxic bittering agent. This was apparently done to discourage children from biting on and swallowing the fairly small cartridges.{n}Initial reactions to the console itself have been more positive than to the taste of its cartridges as the Swap is turning out to be quite popular with gamers around the globe."
5975 | msgstr ""
5976 |
5977 | #. {0} is a number, {1} is game title
5978 | msgid "Approximately {0}% of players pirated {1}."
5979 | msgstr ""
5980 |
5981 | msgid "The effectiveness of our copy protection technology was {0}."
5982 | msgstr ""
5983 |
5984 | msgid "acceptable"
5985 | msgstr ""
5986 |
5987 | msgid "excellent"
5988 | msgstr ""
5989 |
5990 | msgid "inadequate"
5991 | msgstr ""
5992 |
5993 | #. heading
5994 | msgid "Share Offers"
5995 | msgstr ""
5996 |
5997 | msgid "Sales Reports"
5998 | msgstr ""
5999 |
6000 | msgid "Auto-Popup"
6001 | msgstr ""
6002 |
6003 | msgid "Message Queue"
6004 | msgstr ""
6005 |
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