├── .gitignore ├── .vscode └── settings.json ├── Assets ├── WebGLCopyAndPaste.meta └── WebGLCopyAndPaste │ ├── Plugins.meta │ ├── Plugins │ ├── WebGLCopyAndPaste.jslib │ └── WebGLCopyAndPaste.jslib.meta │ ├── Scenes.meta │ ├── Scenes │ ├── WebGLCopyAnPasteSampleScene.unity │ └── WebGLCopyAnPasteSampleScene.unity.meta │ ├── Scripts.meta │ └── Scripts │ ├── WebGLCopyAndPaste.cs │ └── WebGLCopyAndPaste.cs.meta ├── LICENSE.md ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── BurstAotSettings_WebGL.json ├── ClusterInputManager.asset ├── CommonBurstAotSettings.json ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Oo]ut/ 12 | /[Uu]ser[Ss]ettings/ 13 | 14 | .DS_Store 15 | 16 | # MemoryCaptures can get excessive in size. 17 | # They also could contain extremely sensitive data 18 | /[Mm]emoryCaptures/ 19 | 20 | # Asset meta data should only be ignored when the corresponding asset is also ignored 21 | !/[Aa]ssets/**/*.meta 22 | 23 | # Uncomment this line if you wish to ignore the asset store tools plugin 24 | # /[Aa]ssets/AssetStoreTools* 25 | 26 | # Autogenerated Jetbrains Rider plugin 27 | /[Aa]ssets/Plugins/Editor/JetBrains* 28 | 29 | # Visual Studio cache directory 30 | .vs/ 31 | 32 | # Gradle cache directory 33 | .gradle/ 34 | 35 | # Autogenerated VS/MD/Consulo solution and project files 36 | ExportedObj/ 37 | .consulo/ 38 | *.csproj 39 | *.unityproj 40 | *.sln 41 | *.suo 42 | *.tmp 43 | *.user 44 | *.userprefs 45 | *.pidb 46 | *.booproj 47 | *.svd 48 | *.pdb 49 | *.mdb 50 | *.opendb 51 | *.VC.db 52 | 53 | # Unity3D generated meta files 54 | *.pidb.meta 55 | *.pdb.meta 56 | *.mdb.meta 57 | 58 | # Unity3D generated file on crash reports 59 | sysinfo.txt 60 | 61 | # Builds 62 | *.apk 63 | *.unitypackage 64 | 65 | Assets/StreamingAssets/ 66 | 67 | # Crashlytics generated file 68 | crashlytics-build.properties 69 | 70 | -------------------------------------------------------------------------------- /.vscode/settings.json: -------------------------------------------------------------------------------- 1 | { 2 | "files.exclude": 3 | { 4 | "**/.DS_Store":true, 5 | "**/.git":true, 6 | "**/.gitignore":true, 7 | "**/.gitmodules":true, 8 | "**/*.booproj":true, 9 | "**/*.pidb":true, 10 | "**/*.suo":true, 11 | "**/*.user":true, 12 | "**/*.userprefs":true, 13 | "**/*.unityproj":true, 14 | "**/*.dll":true, 15 | "**/*.exe":true, 16 | "**/*.pdf":true, 17 | "**/*.mid":true, 18 | "**/*.midi":true, 19 | "**/*.wav":true, 20 | "**/*.gif":true, 21 | "**/*.ico":true, 22 | "**/*.jpg":true, 23 | "**/*.jpeg":true, 24 | "**/*.png":true, 25 | "**/*.psd":true, 26 | "**/*.tga":true, 27 | "**/*.tif":true, 28 | "**/*.tiff":true, 29 | "**/*.3ds":true, 30 | "**/*.3DS":true, 31 | "**/*.fbx":true, 32 | "**/*.FBX":true, 33 | "**/*.lxo":true, 34 | "**/*.LXO":true, 35 | "**/*.ma":true, 36 | "**/*.MA":true, 37 | "**/*.obj":true, 38 | "**/*.OBJ":true, 39 | "**/*.asset":true, 40 | "**/*.cubemap":true, 41 | "**/*.flare":true, 42 | "**/*.mat":true, 43 | "**/*.meta":true, 44 | "**/*.prefab":true, 45 | "**/*.unity":true, 46 | "build/":true, 47 | "Build/":true, 48 | "Library/":true, 49 | "library/":true, 50 | "obj/":true, 51 | "Obj/":true, 52 | "ProjectSettings/":true, 53 | "temp/":true, 54 | "Temp/":true 55 | } 56 | } -------------------------------------------------------------------------------- /Assets/WebGLCopyAndPaste.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1ecd8986aa00a5c4aa39f66642d81997 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/WebGLCopyAndPaste/Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e0b33e66342fb174c98b0645384186d4 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/WebGLCopyAndPaste/Plugins/WebGLCopyAndPaste.jslib: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright 2020, Gregg Tavares. 3 | * All rights reserved. 4 | * 5 | * Redistribution and use in source and binary forms, with or without 6 | * modification, are permitted provided that the following conditions are 7 | * met: 8 | * 9 | * * Redistributions of source code must retain the above copyright 10 | * notice, this list of conditions and the following disclaimer. 11 | * * Redistributions in binary form must reproduce the above 12 | * copyright notice, this list of conditions and the following disclaimer 13 | * in the documentation and/or other materials provided with the 14 | * distribution. 15 | * * Neither the name of Gregg Tavares. nor the names of its 16 | * contributors may be used to endorse or promote products derived from 17 | * this software without specific prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 23 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 24 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 25 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 26 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 27 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 28 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 29 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | var WebGLCopyAndPaste = { 32 | $WebGLCopyAndPaste: {}, 33 | 34 | initWebGLCopyAndPaste__postset: '_initWebGLCopyAndPaste();', 35 | 36 | initWebGLCopyAndPaste: function () { 37 | // for some reason only on Safari does Unity call 38 | // preventDefault so let's prevent preventDefault 39 | // so the browser will generate copy and paste events 40 | window.addEventListener = function (origFn) { 41 | function noop() { 42 | } 43 | 44 | // I hope c,x,v are universal 45 | const keys = {'c': true, 'x': true, 'v': true}; 46 | 47 | // Emscripten doesn't support the spread operator or at 48 | // least the one used by Unity 2019.4.1 49 | return function (name, fn) { 50 | const args = Array.prototype.slice.call(arguments); 51 | if (name !== 'keypress') { 52 | return origFn.apply(this, args); 53 | } 54 | args[1] = function (event) { 55 | const hArgs = Array.prototype.slice.call(arguments); 56 | if (keys[event.key.toLowerCase()] && 57 | ((event.metaKey ? 1 : 0) + (event.ctrlKey ? 1 : 0)) === 1) { 58 | event.preventDefault = noop; 59 | } 60 | return fn.apply(this, hArgs); 61 | }; 62 | return origFn.apply(this, args); 63 | }; 64 | }(window.addEventListener); 65 | 66 | _initWebGLCopyAndPaste = function (cutCopyFuncPtr, pasteFuncPtr) { 67 | 68 | function sendStringCallback (callback, str) { 69 | var bufferSize = lengthBytesUTF8(str) + 1; 70 | var buffer = _malloc(bufferSize); 71 | stringToUTF8(str, buffer, bufferSize); 72 | if (typeof Module !== undefined && Module.dynCall_vi) { 73 | Module.dynCall_vi(callback, buffer); 74 | } else { 75 | Runtime.dynCall('vi', callback, [buffer]); 76 | } 77 | } 78 | 79 | WebGLCopyAndPaste.data = 80 | WebGLCopyAndPaste.data || { 81 | initialized: false, 82 | cutCopyFunc: cutCopyFuncPtr, 83 | pasteFunc: pasteFuncPtr, 84 | }; 85 | const g = WebGLCopyAndPaste.data; 86 | 87 | if (!g.initialized) { 88 | window.addEventListener('cut', function (e) { 89 | e.preventDefault(); 90 | sendStringCallback(g.cutCopyFunc, 'x'); 91 | event.clipboardData.setData('text/plain', g.clipboardStr); 92 | }); 93 | window.addEventListener('copy', function (e) { 94 | e.preventDefault(); 95 | sendStringCallback(g.cutCopyFunc, 'c'); 96 | event.clipboardData.setData('text/plain', g.clipboardStr); 97 | }); 98 | window.addEventListener('paste', function (e) { 99 | const str = e.clipboardData.getData('text'); 100 | sendStringCallback(g.pasteFunc, str); 101 | }); 102 | } 103 | }; 104 | }, 105 | 106 | passCopyToBrowser: function (stringPtr) { 107 | var fn = typeof UTF8ToString === 'function' ? UTF8ToString : Pointer_stringify; 108 | WebGLCopyAndPaste.data.clipboardStr = fn(stringPtr); 109 | }, 110 | }; 111 | 112 | autoAddDeps(WebGLCopyAndPaste, '$WebGLCopyAndPaste'); 113 | mergeInto(LibraryManager.library, WebGLCopyAndPaste); 114 | -------------------------------------------------------------------------------- /Assets/WebGLCopyAndPaste/Plugins/WebGLCopyAndPaste.jslib.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0113e94147bc234418c262dd05d544cf 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 0 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | WebGL: 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-------------------------------------------------------------------------------- /Assets/WebGLCopyAndPaste/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 778b2fd8714c2cb4eade5a16d45a54ca 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/WebGLCopyAndPaste/Scripts/WebGLCopyAndPaste.cs: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright 2020, Gregg Tavares. 3 | * All rights reserved. 4 | * 5 | * Redistribution and use in source and binary forms, with or without 6 | * modification, are permitted provided that the following conditions are 7 | * met: 8 | * 9 | * * Redistributions of source code must retain the above copyright 10 | * notice, this list of conditions and the following disclaimer. 11 | * * Redistributions in binary form must reproduce the above 12 | * copyright notice, this list of conditions and the following disclaimer 13 | * in the documentation and/or other materials provided with the 14 | * distribution. 15 | * * Neither the name of Gregg Tavares. nor the names of its 16 | * contributors may be used to endorse or promote products derived from 17 | * this software without specific prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 23 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 24 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 25 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 26 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 27 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 28 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 29 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | using UnityEngine; 32 | using UnityEngine.EventSystems; 33 | using System.Runtime.InteropServices; 34 | 35 | // #define WEBGL_COPY_AND_PASTE_SUPPORT_TEXTMESH_PRO 36 | 37 | public class WebGLCopyAndPasteAPI 38 | { 39 | 40 | #if UNITY_WEBGL 41 | 42 | [DllImport("__Internal")] 43 | private static extern void initWebGLCopyAndPaste(StringCallback cutCopyCallback, StringCallback pasteCallback); 44 | [DllImport("__Internal")] 45 | private static extern void passCopyToBrowser(string str); 46 | 47 | delegate void StringCallback( string content ); 48 | 49 | 50 | [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)] 51 | private static void Init() 52 | { 53 | if ( !Application.isEditor ) 54 | { 55 | initWebGLCopyAndPaste(GetClipboard, ReceivePaste ); 56 | } 57 | } 58 | 59 | private static void SendKey(string baseKey) 60 | { 61 | string appleKey = "%" + baseKey; 62 | string naturalKey = "^" + baseKey; 63 | 64 | var currentObj = EventSystem.current.currentSelectedGameObject; 65 | if (currentObj == null) { 66 | return; 67 | } 68 | { 69 | var input = currentObj.GetComponent(); 70 | if (input != null) { 71 | // I don't know what's going on here. The code in InputField 72 | // is looking for ctrl-c but that fails on Mac Chrome/Firefox 73 | input.ProcessEvent(Event.KeyboardEvent(naturalKey)); 74 | input.ProcessEvent(Event.KeyboardEvent(appleKey)); 75 | // so let's hope one of these is basically a noop 76 | return; 77 | } 78 | } 79 | #if WEBGL_COPY_AND_PASTE_SUPPORT_TEXTMESH_PRO 80 | { 81 | var input = currentObj.GetComponent(); 82 | if (input != null) { 83 | // I don't know what's going on here. The code in InputField 84 | // is looking for ctrl-c but that fails on Mac Chrome/Firefox 85 | // so let's hope one of these is basically a noop 86 | input.ProcessEvent(Event.KeyboardEvent(naturalKey)); 87 | input.ProcessEvent(Event.KeyboardEvent(appleKey)); 88 | return; 89 | } 90 | } 91 | #endif 92 | } 93 | 94 | [AOT.MonoPInvokeCallback( typeof(StringCallback) )] 95 | private static void GetClipboard(string key) 96 | { 97 | SendKey(key); 98 | passCopyToBrowser(GUIUtility.systemCopyBuffer); 99 | } 100 | 101 | [AOT.MonoPInvokeCallback( typeof(StringCallback) )] 102 | private static void ReceivePaste(string str) 103 | { 104 | GUIUtility.systemCopyBuffer = str; 105 | } 106 | 107 | #endif 108 | 109 | } 110 | -------------------------------------------------------------------------------- /Assets/WebGLCopyAndPaste/Scripts/WebGLCopyAndPaste.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9e56c2066eff9f34c812865afcc473c9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | 2 | Copyright 2020, Gregg Tavares. 3 | All rights reserved. 4 | 5 | Redistribution and use in source and binary forms, with or without 6 | modification, are permitted provided that the following conditions are 7 | met: 8 | 9 | * Redistributions of source code must retain the above copyright 10 | notice, this list of conditions and the following disclaimer. 11 | 12 | * Redistributions in binary form must reproduce the above 13 | copyright notice, this list of conditions and the following 14 | disclaimer in the documentation and/or other materials provided 15 | with the distribution. 16 | 17 | * Neither the name of Gregg Tavares. nor the names of its 18 | contributors may be used to endorse or promote products derived 19 | from this software without specific prior written permission. 20 | 21 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 22 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 23 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 24 | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 25 | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 26 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 27 | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 28 | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 29 | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 30 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 31 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 32 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.animation": "7.0.2", 4 | "com.unity.2d.pixel-perfect": "5.0.1", 5 | "com.unity.2d.psdimporter": "6.0.1", 6 | "com.unity.2d.sprite": "1.0.0", 7 | "com.unity.2d.spriteshape": "7.0.3", 8 | "com.unity.2d.tilemap": 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/greggman/unity-webgl-copy-and-paste/e10b7d138f8d24716ebd8f36c7a8f4c7e31cb9a1/ProjectSettings/boot.config -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # This repo is now here: https://github.com/Trisibo/unity-webgl-copy-and-paste 2 | 3 | --------------------------------------------------------------------------------