├── Processing ├── chp6_agents │ ├── flocking_sliders │ │ └── keyPressed.pde │ ├── FlowfieldImage │ │ └── data │ │ │ ├── face.jpg │ │ │ ├── sil.jpg │ │ │ └── sil.png │ └── NOC_6_04_Flow_Figures │ │ ├── ch6_15.png │ │ ├── ch6_16.png │ │ ├── ch6_17.png │ │ ├── ch6_exc6.png │ │ └── data │ │ ├── arrow.png │ │ └── arrow60.png ├── chp5_physicslibraries │ └── readme.txt ├── chp10_nn │ ├── xor │ │ └── code │ │ │ ├── nn.jar │ │ │ └── src │ │ │ └── OutputNeuron.java │ └── LayeredNetworkViz │ │ └── LayeredNetworkViz.pde ├── chp4_systems │ ├── CircleVsBlob │ │ ├── blob.tif │ │ ├── circle.tif │ │ └── data │ │ │ ├── texture.gif │ │ │ ├── texture.png │ │ │ └── texture.psd │ ├── Exercise_4_12_ArrayofImages │ │ └── data │ │ │ ├── corona.png │ │ │ ├── emitter.png │ │ │ ├── particle.png │ │ │ ├── texture.png │ │ │ ├── texture.psd │ │ │ └── reflection.png │ ├── NOC_4_09_AdditiveBlending │ │ └── data │ │ │ ├── texture.png │ │ │ └── texture.psd │ ├── NOC_4_08_ParticleSystemSmoke │ │ └── data │ │ │ ├── texture.png │ │ │ └── texture.psd │ ├── NOC_4_08_ParticleSystemSmoke_b │ │ └── data │ │ │ ├── texture.png │ │ │ └── texture.psd │ ├── flight404 │ │ ├── flight404_particles_1_simple │ │ │ └── data │ │ │ │ ├── emitter.png │ │ │ │ └── particle.png │ │ ├── flight404_particles_2_simple │ │ │ ├── data │ │ │ │ ├── corona.png │ │ │ │ ├── emitter.png │ │ │ │ ├── particle.png │ │ │ │ └── reflection.png │ │ │ └── images.pde │ │ └── flight404_particles_2_GLtexture │ │ │ ├── data │ │ │ ├── corona.png │ │ │ ├── emitter.png │ │ │ ├── particle.png │ │ │ └── reflection.png │ │ │ └── images.pde │ ├── NOC_4_03_ParticleSystemClass │ │ └── NOC_4_03_ParticleSystemClass.pde │ └── ParticleSystemInheritance_pushpop │ │ └── ParticleSystemInheritance_pushpop.pde ├── chp7_CA │ ├── Figure_7_17_cells │ │ ├── cells.png │ │ └── cells.tif │ └── NOC_7_01_WolframCA_figures │ │ ├── rule222.png │ │ ├── rule90_high.png │ │ └── rule90_low.png ├── chp8_fractals │ ├── Figure_8_14_Koch │ │ └── chapter08_14.png │ ├── Figure_8_CantorLine │ │ ├── chapter08_10.png │ │ └── chapter08_12.png │ ├── Exercise_8_06_Tree │ │ └── chapter08_exc06.png │ └── Figure_8_02_Mandelbrot │ │ └── chapter08_02.png ├── chp3_oscillation │ ├── ExtraOscillatingUpAndDown │ │ └── ExtraOscillatingUpAndDown.pde │ └── NOC_3_03_pointing_velocity │ │ └── NOC_3_03_pointing_velocity.pde ├── introduction │ ├── RandomWalkNoise │ │ └── RandomWalkNoise.pde │ ├── RandomWalkLevy │ │ └── RandomWalkLevy.pde │ ├── SelfAvoidingWalk │ │ └── SelfAvoidingWalk.pde │ ├── RandomWalkTraditional2 │ │ └── RandomWalkTraditional2.pde │ ├── RandomWalkTraditional3 │ │ └── RandomWalkTraditional3.pde │ ├── RandomWalkTrailCurve │ │ └── RandomWalkTrailCurve.pde │ ├── NoiseWalkAcceleration │ │ └── NoiseWalkAcceleration.pde │ ├── NOC_I_1_RandomWalkTraditional │ │ └── NOC_I_1_RandomWalkTraditional.pde │ ├── NOC_I_3_RandomWalkTendsToRight │ │ └── NOC_I_3_RandomWalkTendsToRight.pde │ └── RandomWalk │ │ └── RandomWalk.pde ├── chp1_vectors │ ├── NOC_1_7_motion101 │ │ └── NOC_1_7_motion101.pde │ ├── NOC_1_9_motion101_acceleration │ │ └── NOC_1_9_motion101_acceleration.pde │ └── NOC_1_8_motion101_acceleration │ │ └── NOC_1_8_motion101_acceleration.pde └── chp9_ga │ └── bruteforce │ └── bruteforce.pde ├── Cinder ├── chp10_nn │ ├── NOC_10_03_NetworkViz │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_10_02_SeekingNeural │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_10_04_NetworkAnimation │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ └── NOC_10_01_SimplePerceptron │ │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ │ └── include │ │ ├── Resources.h │ │ └── Trainer.h ├── chp6_agents │ ├── NOC_6_01_Seek │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ ├── include │ │ │ └── Resources.h │ │ └── xcode │ │ │ └── NOC_6_01_Seek_Prefix.pch │ ├── NOC_6_02_Arrive │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_6_09_Flocking │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Flock.h │ ├── NOC_6_04_Flowfield │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_6_06_PathFollowing │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_6_07_Separation │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_6_03_StayWithinWalls │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_6_08_SeparationAndSeek │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ └── NOC_6_05_PathFollowingSimple │ │ ├── vc11 │ │ └── Resources.rc │ │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ │ └── include │ │ └── Resources.h ├── chp8_fractals │ ├── NOC_8_05_Koch │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_06_Tree │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_01_Recursion │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_02_Recursion │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_03_Recursion │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_04_CantorSet │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_05_KochSimple │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_06_Tree_static │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_09_LSystem │ │ ├── src │ │ │ └── Rule.cpp │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ ├── Resources.h │ │ │ ├── Rule.h │ │ │ └── Turtle.h │ ├── NOC_8_07_TreeStochastic │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_8_08_SimpleLSystem │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ └── NOC_8_07_TreeStochastic_angleonly │ │ ├── vc11 │ │ └── Resources.rc │ │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ │ └── include │ │ └── Resources.h ├── chp9_ga │ ├── NOC_9_03_SmartRockets │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_9_01_GA_Shakespeare │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_9_05_EvolutionEcosystem │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ ├── Resources.h │ │ │ ├── DNA.h │ │ │ └── Food.h │ ├── NOC_9_01_GA_Shakespeare_simplified │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_9_02_SmartRockets_superbasic │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ └── NOC_9_04_Faces_interactiveselection │ │ ├── vc11 │ │ └── Resources.rc │ │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ │ └── include │ │ └── Resources.h ├── chp7_CA │ ├── NOC_7_01_WolframCA_figures │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_7_01_WolframCA_simple │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_7_02_GameOfLifeSimple │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ ├── Resources.h │ │ │ └── GOL.h │ └── NOC_7_03_GameOfLifeOOP │ │ ├── vc11 │ │ └── Resources.rc │ │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ │ └── include │ │ ├── Resources.h │ │ └── GOL.h ├── introduction │ ├── Gaussian2 │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Gaussian2_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── Noise1D │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Noise1D_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── Noise2D │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Noise2D_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── MonteCarlo │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── MonteCarlo_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── RandomWalk │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── RandomWalk_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Walker.h │ ├── RandomWalkLevy │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── RandomWalkLevy_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Walker.h │ ├── Exc_I_9_Noise3D │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Exc_I_9_Noise3D_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── MultipleProbability │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── MultipleProbability_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_I_4_Gaussian │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_I_4_Gaussian_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_I_5_NoiseWalk │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_I_5_NoiseWalk_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NoiseDistribution │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NoiseDistribution_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NoiseWalkVelocity │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NoiseWalkVelocity_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── RandomWalkNoise │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── RandomWalkNoise_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── RandomWalkTrail │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── RandomWalkTrail_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Walker.h │ ├── RandomWalkVector │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── RandomWalkVector_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Walker.h │ ├── SimpleProbability │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── SimpleProbability_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── Exc_I_10_NoiseLandscape │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Exc_I_10_NoiseLandscape_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── Figure_I_2_BellCurve │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Figure_I_2_BellCurve_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── Figure_I_5_Noise1DGraph │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Figure_I_5_Noise1DGraph_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── Figure_I_6_RandomGraph │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── Figure_I_6_RandomGraph_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NoiseWalkAcceleration │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NoiseWalkAcceleration_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── RandomWalkTraditional2 │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── RandomWalkTraditional2_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Walker.h │ ├── RandomWalkTraditional3 │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── RandomWalkTraditional3_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Walker.h │ ├── NOC_I_1_RandomWalkTraditional │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_I_1_RandomWalkTraditional_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Walker.h │ ├── NOC_I_2_RandomDistribution │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_I_2_RandomDistribution_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ └── NOC_I_3_RandomWalkTendsToRight │ │ ├── vc10 │ │ ├── Resources.rc │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ ├── CinderApp.icns │ │ └── NOC_I_3_RandomWalkTendsToRight_Prefix.pch │ │ └── include │ │ ├── Resources.h │ │ └── Walker.h ├── chp2_forces │ ├── NOC_2_1_forces │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_2_1_forces_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_2_2_forces_many │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_2_2_forces_many_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_2_6_attraction │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_2_6_attraction_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_02forces_attractrepel │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_02forces_attractrepel_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_2_4_forces_friction │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_2_4_forces_friction_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_2_5_fluidresistance │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_2_5_fluidresistance_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_2_7_attraction_many │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_2_7_attraction_many_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_2_8_mutual_attraction │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_2_8_mutual_attraction_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_02forces_many_attraction_3D │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_02forces_many_attraction_3D_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_02forces_many_mutual_boundaries │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_02forces_many_mutual_boundaries_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ └── NOC_2_3_forces_many_realgravity │ │ ├── vc10 │ │ ├── Resources.rc │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ ├── CinderApp.icns │ │ └── NOC_2_3_forces_many_realgravity_Prefix.pch │ │ └── include │ │ └── Resources.h ├── chp4_systems │ ├── NOC_4_01_SingleParticle │ │ ├── vc10 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_4_04_SystemofSystems │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_4_09_AdditiveBlending │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── assets │ │ │ └── texture.png │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_4_02_ArrayListParticles │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_4_03_ParticleSystemClass │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_4_06_ParticleSystemForces │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_4_08_ParticleSystemSmoke │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── assets │ │ │ └── texture.png │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_4_07_ParticleSystemForcesRepeller │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ └── NOC_4_05_ParticleSystemInheritancePolymorphism │ │ ├── vc11 │ │ └── Resources.rc │ │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ │ └── include │ │ ├── Resources.h │ │ └── Confetti.h ├── chp1_vectors │ ├── NOC_1_7_motion101 │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_7_motion101_Prefix.pch │ │ └── include │ │ │ ├── Resources.h │ │ │ └── Mover.h │ ├── NOC_1_5_vector_magnitude │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_5_vector_magnitude_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_6_vector_normalize │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_6_vector_normalize_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_2_bouncingball_vectors │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_2_bouncingball_vectors_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_3_vector_subtraction │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_3_vector_subtraction_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_4_vector_multiplication │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_4_vector_multiplication_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_10_motion101_acceleration │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_10_motion101_acceleration_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_1_bouncingball_novectors │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_1_bouncingball_novectors_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_8_motion101_acceleration │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_8_motion101_acceleration_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_1_9_motion101_acceleration │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_1_9_motion101_acceleration_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ └── NOC_1_11_motion101_acceleration_array │ │ ├── vc10 │ │ ├── Resources.rc │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ ├── CinderApp.icns │ │ └── NOC_1_11_motion101_acceleration_array_Prefix.pch │ │ └── include │ │ └── Resources.h ├── chp3_oscillation │ ├── NOC_3_09_wave │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_09_wave_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_01_angular_motion │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_01_angular_motion_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_04_PolarToCartesian │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_04_PolarToCartesian_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_10_PendulumExample │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_10_PendulumExample_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_02_forces_angular_motion │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_02_forces_angular_motion_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_03_pointing_velocity │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_03_pointing_velocity_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_05_simple_harmonic_mot │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_05_simple_harmonic_mot_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_06_simple_harmonic_mot_2 │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_06_simple_harmonic_mot_2_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_07_oscillating_objects │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_07_oscillating_objects_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ ├── NOC_3_08_static_wave_lines │ │ ├── vc10 │ │ │ ├── Resources.rc │ │ │ └── cinder_app_icon.ico │ │ ├── xcode │ │ │ ├── CinderApp.icns │ │ │ └── NOC_3_08_static_wave_lines_Prefix.pch │ │ └── include │ │ │ └── Resources.h │ └── NOC_3_11_spring │ │ ├── resources │ │ └── CinderApp.icns │ │ └── include │ │ └── Resources.h └── chp5_physicslibraries │ ├── box2d │ ├── NOC_5_02_Boxes │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_5_04_Polygons │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_5_05_MultiShapes │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_5_08_MouseJoint │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_5_01_box2d_exercise │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_5_03_ChainShape_Simple │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_5_06_DistanceJoint │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ ├── NOC_5_07_RevoluteJoint │ │ ├── vc11 │ │ │ └── Resources.rc │ │ ├── resources │ │ │ ├── CinderApp.icns │ │ │ └── cinder_app_icon.ico │ │ └── include │ │ │ └── Resources.h │ └── NOC_5_09_CollisionListening │ │ ├── vc11 │ │ └── Resources.rc │ │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ │ └── include │ │ └── Resources.h │ └── msa-physics │ ├── src │ ├── MSAPhysicsCallbacks.h │ ├── MSACoreGL.h │ └── MSACoreCommon.h │ ├── NOC_5_10_SimpleSpring │ ├── vc11 │ │ └── Resources.rc │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ └── include │ │ ├── Resources.h │ │ └── Particle.h │ ├── NOC_5_12_SimpleCluster │ ├── vc11 │ │ └── Resources.rc │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ └── include │ │ ├── Resources.h │ │ └── Node.h │ ├── NOC_5_13_AttractRepel │ ├── vc11 │ │ └── Resources.rc │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ └── include │ │ ├── Resources.h │ │ └── Particle.h │ └── NOC_5_11_SoftStringPendulum │ ├── vc11 │ └── Resources.rc │ ├── resources │ ├── CinderApp.icns │ └── cinder_app_icon.ico │ └── include │ ├── Resources.h │ └── Particle.h ├── LICENSE ├── README.md └── .gitignore /Processing/chp6_agents/flocking_sliders/keyPressed.pde: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /Processing/chp5_physicslibraries/readme.txt: -------------------------------------------------------------------------------- 1 | For the box2d examples you will need PBox2D! 2 | 3 | https://github.com/shiffman/PBox2D -------------------------------------------------------------------------------- /Cinder/chp10_nn/NOC_10_03_NetworkViz/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_01_Seek/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_02_Arrive/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_09_Flocking/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_05_Koch/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_06_Tree/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_03_SmartRockets/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Processing/chp10_nn/xor/code/nn.jar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp10_nn/xor/code/nn.jar -------------------------------------------------------------------------------- /Cinder/chp10_nn/NOC_10_02_SeekingNeural/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_04_Flowfield/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_06_PathFollowing/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_07_Separation/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_01_WolframCA_figures/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_01_WolframCA_simple/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_02_GameOfLifeSimple/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_03_GameOfLifeOOP/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_01_Recursion/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_02_Recursion/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_03_Recursion/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_04_CantorSet/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_05_KochSimple/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_06_Tree_static/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_09_LSystem/src/Rule.cpp: -------------------------------------------------------------------------------- 1 | // 2 | // Rule.cpp 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #include "Rule.h" 9 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_09_LSystem/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_01_GA_Shakespeare/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/introduction/Gaussian2/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Noise1D/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Noise2D/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp10_nn/NOC_10_04_NetworkAnimation/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_1_forces/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_01_SingleParticle/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_04_SystemofSystems/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_09_AdditiveBlending/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_03_StayWithinWalls/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_08_SeparationAndSeek/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_07_TreeStochastic/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_08_SimpleLSystem/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_05_EvolutionEcosystem/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/introduction/MonteCarlo/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalk/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkLevy/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_7_motion101/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_2_forces_many/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_6_attraction/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_09_wave/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_02_ArrayListParticles/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_03_ParticleSystemClass/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_06_ParticleSystemForces/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_08_ParticleSystemSmoke/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_02_Boxes/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_05_PathFollowingSimple/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_01_GA_Shakespeare_simplified/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_02_SmartRockets_superbasic/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_04_Faces_interactiveselection/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/introduction/Exc_I_9_Noise3D/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/MultipleProbability/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_4_Gaussian/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_5_NoiseWalk/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseDistribution/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseWalkVelocity/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkNoise/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTrail/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkVector/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/SimpleProbability/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_5_vector_magnitude/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_6_vector_normalize/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_attractrepel/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_4_forces_friction/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_5_fluidresistance/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_7_attraction_many/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_8_mutual_attraction/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_04_Polygons/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_05_MultiShapes/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_08_MouseJoint/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/src/MSAPhysicsCallbacks.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "MSAPhysicsParticleDrawer.h" 4 | #include "MSAPhysicsParticleUpdater.h" -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_07_TreeStochastic_angleonly/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/introduction/Exc_I_10_NoiseLandscape/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_2_BellCurve/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_5_Noise1DGraph/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_6_RandomGraph/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseWalkAcceleration/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional2/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional3/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Processing/chp4_systems/CircleVsBlob/blob.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/CircleVsBlob/blob.tif -------------------------------------------------------------------------------- /Processing/chp4_systems/CircleVsBlob/circle.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/CircleVsBlob/circle.tif -------------------------------------------------------------------------------- /Processing/chp7_CA/Figure_7_17_cells/cells.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp7_CA/Figure_7_17_cells/cells.png -------------------------------------------------------------------------------- /Processing/chp7_CA/Figure_7_17_cells/cells.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp7_CA/Figure_7_17_cells/cells.tif -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_2_bouncingball_vectors/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_3_vector_subtraction/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_4_vector_multiplication/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_01_angular_motion/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_04_PolarToCartesian/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_10_PendulumExample/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_07_ParticleSystemForcesRepeller/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_01_box2d_exercise/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_03_ChainShape_Simple/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_06_DistanceJoint/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_07_RevoluteJoint/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_1_RandomWalkTraditional/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_2_RandomDistribution/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Noise1D/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/Noise1D/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/Noise2D/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/Noise2D/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_10_motion101_acceleration/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_1_bouncingball_novectors/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_8_motion101_acceleration/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_9_motion101_acceleration/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_many_attraction_3D/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_many_mutual_boundaries/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_3_forces_many_realgravity/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_02_forces_angular_motion/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_03_pointing_velocity/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_05_simple_harmonic_mot/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_06_simple_harmonic_mot_2/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_07_oscillating_objects/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_08_static_wave_lines/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_05_ParticleSystemInheritancePolymorphism/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_09_CollisionListening/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_10_SimpleSpring/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_12_SimpleCluster/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_13_AttractRepel/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/introduction/Gaussian2/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/Gaussian2/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/MonteCarlo/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/MonteCarlo/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_3_RandomWalkTendsToRight/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Noise1D/vc10/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/Noise1D/vc10/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/introduction/Noise2D/vc10/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/Noise2D/vc10/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalk/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/RandomWalk/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Processing/chp6_agents/FlowfieldImage/data/face.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp6_agents/FlowfieldImage/data/face.jpg -------------------------------------------------------------------------------- /Processing/chp6_agents/FlowfieldImage/data/sil.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp6_agents/FlowfieldImage/data/sil.jpg -------------------------------------------------------------------------------- /Processing/chp6_agents/FlowfieldImage/data/sil.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp6_agents/FlowfieldImage/data/sil.png -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_11_motion101_acceleration_array/vc10/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "cinder/CinderResources.h" 2 | 3 | ID ICON "cinder_app_icon.ico" 4 | 5 | //RES_MY_RESOURCE 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_1_forces/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp2_forces/NOC_2_1_forces/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_11_SoftStringPendulum/vc11/Resources.rc: -------------------------------------------------------------------------------- 1 | #include "../include/Resources.h" 2 | 3 | 1 ICON "..\\resources\\cinder_app_icon.ico" 4 | -------------------------------------------------------------------------------- /Cinder/introduction/Gaussian2/vc10/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/Gaussian2/vc10/cinder_app_icon.ico -------------------------------------------------------------------------------- /Processing/chp4_systems/CircleVsBlob/data/texture.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/CircleVsBlob/data/texture.gif -------------------------------------------------------------------------------- /Processing/chp4_systems/CircleVsBlob/data/texture.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/CircleVsBlob/data/texture.png -------------------------------------------------------------------------------- /Processing/chp4_systems/CircleVsBlob/data/texture.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/CircleVsBlob/data/texture.psd -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_01_Seek/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp6_agents/NOC_6_01_Seek/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/Exc_I_9_Noise3D/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/Exc_I_9_Noise3D/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/MonteCarlo/vc10/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/MonteCarlo/vc10/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_4_Gaussian/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/NOC_I_4_Gaussian/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalk/vc10/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/RandomWalk/vc10/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkLevy/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/RandomWalkLevy/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkNoise/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/RandomWalkNoise/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTrail/xcode/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/introduction/RandomWalkTrail/xcode/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkVector/xcode/CinderApp.icns: 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1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/Noise2D/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Noise2D/xcode/Noise2D_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | 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-------------------------------------------------------------------------------- /Cinder/introduction/Exc_I_9_Noise3D/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Gaussian2/xcode/Gaussian2_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/MonteCarlo/xcode/MonteCarlo_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_4_Gaussian/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalk/xcode/RandomWalk_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkLevy/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkNoise/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTrail/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkVector/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_1_simple/data/emitter.png: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_6_attraction/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_09_wave/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_07_ParticleSystemForcesRepeller/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp4_systems/NOC_4_07_ParticleSystemForcesRepeller/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_04_Polygons/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_04_Polygons/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /Cinder/introduction/MultipleProbability/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_5_NoiseWalk/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseDistribution/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseWalkAcceleration/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseWalkVelocity/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/SimpleProbability/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_1_simple/data/particle.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/flight404/flight404_particles_1_simple/data/particle.png -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/corona.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/corona.png -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/emitter.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/emitter.png -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_simple/data/particle.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/flight404/flight404_particles_2_simple/data/particle.png -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_simple/data/reflection.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/flight404/flight404_particles_2_simple/data/reflection.png -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_3_vector_subtraction/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_5_vector_magnitude/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_6_vector_normalize/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_attractrepel/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_1_forces/xcode/NOC_2_1_forces_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_4_forces_friction/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_5_fluidresistance/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_7_attraction_many/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_8_mutual_attraction/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_09_wave/xcode/NOC_3_09_wave_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_01_box2d_exercise/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_01_box2d_exercise/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_08_MouseJoint/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_08_MouseJoint/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_01_Seek/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_02_Arrive/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_05_Koch/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_06_Tree/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_07_TreeStochastic_angleonly/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp8_fractals/NOC_8_07_TreeStochastic_angleonly/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/introduction/Exc_I_10_NoiseLandscape/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Exc_I_9_Noise3D/xcode/Exc_I_9_Noise3D_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_5_Noise1DGraph/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_6_RandomGraph/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_2_RandomDistribution/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkLevy/xcode/RandomWalkLevy_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkNoise/xcode/RandomWalkNoise_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional2/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional3/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTrail/xcode/RandomWalkTrail_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/particle.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/particle.png -------------------------------------------------------------------------------- /Cinder/chp10_nn/NOC_10_02_SeekingNeural/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp10_nn/NOC_10_03_NetworkViz/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_10_motion101_acceleration/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_1_bouncingball_novectors/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_2_bouncingball_vectors/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_4_vector_multiplication/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_7_motion101/xcode/NOC_1_7_motion101_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_8_motion101_acceleration/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_9_motion101_acceleration/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_many_attraction_3D/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_3_forces_many_realgravity/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_6_attraction/xcode/NOC_2_6_attraction_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_01_angular_motion/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_03_pointing_velocity/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_04_PolarToCartesian/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_08_static_wave_lines/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_10_PendulumExample/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_07_ParticleSystemForcesRepeller/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp4_systems/NOC_4_07_ParticleSystemForcesRepeller/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_03_ChainShape_Simple/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_03_ChainShape_Simple/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_05_MultiShapes/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_05_MultiShapes/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_06_DistanceJoint/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_06_DistanceJoint/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_07_RevoluteJoint/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_07_RevoluteJoint/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_09_CollisionListening/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_09_CollisionListening/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_10_SimpleSpring/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_10_SimpleSpring/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_13_AttractRepel/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_13_AttractRepel/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_04_Flowfield/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_07_Separation/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_09_Flocking/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_03_GameOfLifeOOP/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_01_Recursion/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_02_Recursion/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_03_Recursion/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_04_CantorSet/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_09_LSystem/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_01_GA_Shakespeare/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_03_SmartRockets/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_1_RandomWalkTraditional/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_3_RandomWalkTendsToRight/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_4_Gaussian/xcode/NOC_I_4_Gaussian_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_5_NoiseWalk/xcode/NOC_I_5_NoiseWalk_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseDistribution/xcode/NoiseDistribution_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseWalkVelocity/xcode/NoiseWalkVelocity_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkVector/xcode/RandomWalkVector_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/SimpleProbability/xcode/SimpleProbability_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/reflection.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/data/reflection.png -------------------------------------------------------------------------------- /Cinder/chp10_nn/NOC_10_04_NetworkAnimation/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_many_mutual_boundaries/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_2_forces_many/xcode/NOC_2_2_forces_many_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_02_forces_angular_motion/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_05_simple_harmonic_mot/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_06_simple_harmonic_mot_2/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_07_oscillating_objects/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_01_SingleParticle/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_04_SystemofSystems/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_01_box2d_exercise/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_01_box2d_exercise/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_12_SimpleCluster/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_12_SimpleCluster/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_03_StayWithinWalls/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_06_PathFollowing/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_01_WolframCA_figures/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_01_WolframCA_simple/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_02_GameOfLifeSimple/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_05_KochSimple/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_06_Tree_static/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_07_TreeStochastic/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_08_SimpleLSystem/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_05_EvolutionEcosystem/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_2_BellCurve/xcode/Figure_I_2_BellCurve_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/MultipleProbability/xcode/MultipleProbability_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_11_motion101_acceleration_array/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | #include "Resources.h" 4 | 5 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 6 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_4_forces_friction/xcode/NOC_2_4_forces_friction_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_5_fluidresistance/xcode/NOC_2_5_fluidresistance_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_7_attraction_many/xcode/NOC_2_7_attraction_many_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_02_ArrayListParticles/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_03_ParticleSystemClass/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_05_ParticleSystemInheritancePolymorphism/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp4_systems/NOC_4_05_ParticleSystemInheritancePolymorphism/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_06_ParticleSystemForces/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_08_ParticleSystemSmoke/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_09_AdditiveBlending/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_02_Boxes/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_03_ChainShape_Simple/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_03_ChainShape_Simple/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_09_CollisionListening/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/box2d/NOC_5_09_CollisionListening/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_10_SimpleSpring/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_10_SimpleSpring/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_13_AttractRepel/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_13_AttractRepel/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_05_PathFollowingSimple/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_08_SeparationAndSeek/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_01_GA_Shakespeare_simplified/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_02_SmartRockets_superbasic/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_6_RandomGraph/xcode/Figure_I_6_RandomGraph_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/NoiseWalkAcceleration/xcode/NoiseWalkAcceleration_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional2/xcode/RandomWalkTraditional2_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional3/xcode/RandomWalkTraditional3_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_5_vector_magnitude/xcode/NOC_1_5_vector_magnitude_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_6_vector_normalize/xcode/NOC_1_6_vector_normalize_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_attractrepel/xcode/NOC_02forces_attractrepel_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_8_mutual_attraction/xcode/NOC_2_8_mutual_attraction_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_01_angular_motion/xcode/NOC_3_01_angular_motion_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_04_Polygons/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_08_MouseJoint/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_11_SoftStringPendulum/resources/CinderApp.icns: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_11_SoftStringPendulum/resources/CinderApp.icns -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_12_SimpleCluster/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_12_SimpleCluster/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_07_TreeStochastic_angleonly/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_04_Faces_interactiveselection/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/introduction/Exc_I_10_NoiseLandscape/xcode/Exc_I_10_NoiseLandscape_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/Figure_I_5_Noise1DGraph/xcode/Figure_I_5_Noise1DGraph_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | All of the book's source code is licensed under the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. 2 | 3 | http://www.gnu.org/licenses/lgpl-2.1.html -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_3_vector_subtraction/xcode/NOC_1_3_vector_subtraction_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_04_PolarToCartesian/xcode/NOC_3_04_PolarToCartesian_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_10_PendulumExample/xcode/NOC_3_10_PendulumExample_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_05_ParticleSystemInheritancePolymorphism/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp4_systems/NOC_4_05_ParticleSystemInheritancePolymorphism/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_07_ParticleSystemForcesRepeller/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_01_box2d_exercise/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_05_MultiShapes/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_06_DistanceJoint/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_07_RevoluteJoint/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_2_RandomDistribution/xcode/NOC_I_2_RandomDistribution_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_1_bouncingball_novectors/xcode/NOC_1_1_bouncingball_novectors_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_2_bouncingball_vectors/xcode/NOC_1_2_bouncingball_vectors_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_4_vector_multiplication/xcode/NOC_1_4_vector_multiplication_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_8_motion101_acceleration/xcode/NOC_1_8_motion101_acceleration_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_9_motion101_acceleration/xcode/NOC_1_9_motion101_acceleration_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_03_pointing_velocity/xcode/NOC_3_03_pointing_velocity_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_05_simple_harmonic_mot/xcode/NOC_3_05_simple_harmonic_mot_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_07_oscillating_objects/xcode/NOC_3_07_oscillating_objects_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_08_static_wave_lines/xcode/NOC_3_08_static_wave_lines_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_03_ChainShape_Simple/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/box2d/NOC_5_09_CollisionListening/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_10_SimpleSpring/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_11_SoftStringPendulum/resources/cinder_app_icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gregkepler/The-Nature-of-Code-Examples/HEAD/Cinder/chp5_physicslibraries/msa-physics/NOC_5_11_SoftStringPendulum/resources/cinder_app_icon.ico -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_12_SimpleCluster/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_13_AttractRepel/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_1_RandomWalkTraditional/xcode/NOC_I_1_RandomWalkTraditional_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_3_RandomWalkTendsToRight/xcode/NOC_I_3_RandomWalkTendsToRight_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_10_motion101_acceleration/xcode/NOC_1_10_motion101_acceleration_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_many_attraction_3D/xcode/NOC_02forces_many_attraction_3D_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_2_3_forces_many_realgravity/xcode/NOC_2_3_forces_many_realgravity_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_02_forces_angular_motion/xcode/NOC_3_02_forces_angular_motion_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp3_oscillation/NOC_3_06_simple_harmonic_mot_2/xcode/NOC_3_06_simple_harmonic_mot_2_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_05_ParticleSystemInheritancePolymorphism/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_11_SoftStringPendulum/include/Resources.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "cinder/CinderResources.h" 3 | 4 | //#define RES_MY_RES CINDER_RESOURCE( ../resources/, image_name.png, 128, IMAGE ) 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/src/MSACoreGL.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | namespace msa { 4 | 5 | void drawQuadAtCorner(); 6 | void drawQuadAtCenter(); 7 | 8 | void drawTexture(GLuint texId, GLenum textureTarget = GL_TEXTURE_2D); 9 | } 10 | 11 | 12 | -------------------------------------------------------------------------------- /Cinder/chp2_forces/NOC_02forces_many_mutual_boundaries/xcode/NOC_02forces_many_mutual_boundaries_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_11_motion101_acceleration_array/xcode/NOC_1_11_motion101_acceleration_array_Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header for all source files of the 'basicApp' target in the 'basicApp' project 3 | // 4 | 5 | #ifdef __OBJC__ 6 | #import 7 | #endif 8 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | The-Nature-of-Code-Examples 2 | =========================== 3 | 4 | Repository for example code from The Nature of Code book (http://natureofcode.com/) 5 | 6 | The repo for book's raw content (text, illustrations, images, CSS, etc.): https://github.com/shiffman/The-Nature-of-Code -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | .DS_Store 2 | 3 | # Mac OS X cruft 4 | *.pbxuser 5 | *.mode1v3 6 | *.mode2v3 7 | *.user 8 | *.xcworkspace/ 9 | xcuserdata/ 10 | 11 | boost/ 12 | build/ 13 | lib/libcinder*.a 14 | lib/cinder*.lib 15 | 16 | # Windows cruft 17 | *.suo 18 | *.ncb 19 | *.sdf 20 | Debug/ 21 | Release/ 22 | ipch/ -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalk/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // Random Walk (No Vectors) 4 | // The Nature of Code 5 | // 6 | // Created by Greg Kepler 7 | // 8 | 9 | class Walker 10 | { 11 | public: 12 | Walker(); 13 | void render(); 14 | void walk(); 15 | 16 | private: 17 | float mX, mY; 18 | }; 19 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional2/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // The Nature of Code 4 | // 5 | // Created by Greg Kepler 6 | // 7 | // 8 | 9 | 10 | class Walker 11 | { 12 | public: 13 | Walker(); 14 | void render(); 15 | void step(); 16 | 17 | private: 18 | int mX, mY; 19 | bool mReady; 20 | }; 21 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTraditional3/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // The Nature of Code 4 | // 5 | // Created by Greg Kepler 6 | // 7 | // 8 | 9 | 10 | class Walker 11 | { 12 | public: 13 | Walker(); 14 | void render(); 15 | void step(); 16 | 17 | private: 18 | float mX, mY; 19 | bool mReady; 20 | }; 21 | -------------------------------------------------------------------------------- /Processing/chp10_nn/LayeredNetworkViz/LayeredNetworkViz.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Network network; 6 | 7 | void setup() { 8 | size(640, 360); 9 | network = new Network(4,3,1); 10 | } 11 | 12 | void draw() { 13 | background(255); 14 | network.display(); 15 | } 16 | 17 | -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_1_RandomWalkTraditional/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // I.1 Random Walker Traditional 4 | // The Nature of Code 5 | // 6 | // Created by Greg Kepler 7 | // 8 | 9 | class Walker 10 | { 11 | public: 12 | Walker(); 13 | void render(); 14 | void step(); 15 | 16 | private: 17 | float mX, mY; 18 | }; 19 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/src/MSACoreCommon.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "MSACoreMath.h" 4 | #include "MSACoreGL.h" 5 | 6 | namespace msa { 7 | #define DelPointer(p) if(p) { delete p; p = NULL; } 8 | #define DelArray(p) if(p) { delete []p; p = NULL; } 9 | } 10 | 11 | namespace MSA = msa; // for backwards compatibility 12 | 13 | -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_02_GameOfLifeSimple/include/GOL.h: -------------------------------------------------------------------------------- 1 | // 2 | // GOL.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | class GOL { 9 | std::vector> mBoard; 10 | int mColumns, mRows; 11 | int mWidth; 12 | 13 | 14 | public: 15 | GOL(); 16 | void init(); 17 | void display(); 18 | void generate(); 19 | }; -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_05_EvolutionEcosystem/include/DNA.h: -------------------------------------------------------------------------------- 1 | // 2 | // DNA.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #pragma once 9 | 10 | class DNA { 11 | public: 12 | DNA(); 13 | ~DNA(); 14 | DNA( std::vector genes ); 15 | void mutate( float m ); 16 | 17 | std::vector mGenes; // The genetic sequence 18 | }; -------------------------------------------------------------------------------- /Cinder/introduction/NOC_I_3_RandomWalkTendsToRight/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // I.3 Random Walker Tends to Right 4 | // The Nature of Code 5 | // 6 | // Created by Greg Kepler 7 | // 8 | 9 | class Walker 10 | { 11 | public: 12 | Walker(); 13 | void render(); 14 | void step(); 15 | 16 | private: 17 | float mX, mY; 18 | }; 19 | -------------------------------------------------------------------------------- /Processing/chp3_oscillation/ExtraOscillatingUpAndDown/ExtraOscillatingUpAndDown.pde: -------------------------------------------------------------------------------- 1 | float angle = 0; 2 | void setup() { 3 | size(400,400); 4 | } 5 | 6 | void draw() { 7 | background(255); 8 | float y = 100*sin(angle); 9 | angle += 0.02; 10 | 11 | fill(127); 12 | translate(width/2,height/2); 13 | line(0,0,0,y); 14 | ellipse(0,y,16,16); 15 | } 16 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_09_Flocking/include/Flock.h: -------------------------------------------------------------------------------- 1 | // 2 | // Flock.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // Does very little, simply manages the vector of all the boids 7 | // 8 | // 9 | 10 | #include "Boid.h" 11 | 12 | class Flock { 13 | std::vector mBoids; 14 | 15 | public: 16 | Flock(); 17 | void run(); 18 | void addBoid( Boid* const b ); 19 | }; -------------------------------------------------------------------------------- /Cinder/chp7_CA/NOC_7_03_GameOfLifeOOP/include/GOL.h: -------------------------------------------------------------------------------- 1 | // 2 | // GOL.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #include "Cell.h" 9 | 10 | class GOL { 11 | std::vector> mBoard; 12 | int mColumns, mRows; 13 | int mWidth; 14 | 15 | 16 | public: 17 | GOL(); 18 | void init(); 19 | void display(); 20 | void generate(); 21 | }; -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkVector/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // Random Walk Vectors 4 | // The Nature of Code 5 | // 6 | // Created by Greg Kepler 7 | // 8 | // 9 | 10 | #include "cinder/app/AppBasic.h" 11 | 12 | class Walker 13 | { 14 | public: 15 | Walker(); 16 | void render(); 17 | void walk(); 18 | 19 | private: 20 | cinder::Vec2f mLoc; 21 | }; 22 | -------------------------------------------------------------------------------- /Processing/introduction/RandomWalkNoise/RandomWalkNoise.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(640,360); 9 | w = new Walker(); 10 | background(0); 11 | } 12 | 13 | void draw() { 14 | // Run the walker object 15 | w.step(); 16 | w.render(); 17 | 18 | 19 | } 20 | 21 | 22 | -------------------------------------------------------------------------------- /Processing/chp1_vectors/NOC_1_7_motion101/NOC_1_7_motion101.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Mover mover; 6 | 7 | void setup() { 8 | size(800,200); 9 | mover = new Mover(); 10 | } 11 | 12 | void draw() { 13 | background(255); 14 | 15 | mover.update(); 16 | mover.checkEdges(); 17 | mover.display(); 18 | } 19 | 20 | -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkLevy/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // Random Walk 4 | // The Nature of Code 5 | // 6 | // Created by Greg Kepler 7 | // 8 | // 9 | 10 | class Walker 11 | { 12 | public: 13 | Walker(); 14 | void render(); 15 | void step(); 16 | 17 | private: 18 | float montecarlo(); 19 | float mX, mY; 20 | float mPrevX, mPrevY; 21 | bool mReady; 22 | }; 23 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_10_SimpleSpring/include/Particle.h: -------------------------------------------------------------------------------- 1 | // 2 | // Particle.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #include "cinder/app/AppNative.h" 9 | #include "MSAPhysics2D.h" 10 | 11 | class Particle : public msa::physics::Particle2D { 12 | 13 | public: 14 | Particle( ci::Vec2f pos); 15 | void display(); 16 | 17 | float mRadius; 18 | }; -------------------------------------------------------------------------------- /Processing/chp4_systems/NOC_4_03_ParticleSystemClass/NOC_4_03_ParticleSystemClass.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | ParticleSystem ps; 6 | 7 | void setup() { 8 | size(640,360); 9 | ps = new ParticleSystem(new PVector(width/2,50)); 10 | } 11 | 12 | void draw() { 13 | background(255); 14 | ps.addParticle(); 15 | ps.run(); 16 | } 17 | -------------------------------------------------------------------------------- /Processing/introduction/RandomWalkLevy/RandomWalkLevy.pde: -------------------------------------------------------------------------------- 1 | // Daniel Shiffman 2 | // The Nature of Code 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(640,480); 9 | // Create a walker object 10 | w = new Walker(); 11 | background(0); 12 | } 13 | 14 | void draw() { 15 | // Run the walker object 16 | w.step(); 17 | w.render(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Cinder/chp9_ga/NOC_9_05_EvolutionEcosystem/include/Food.h: -------------------------------------------------------------------------------- 1 | // 2 | // Food.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #pragma once 9 | 10 | #include "cinder/app/AppNative.h" 11 | 12 | class Food 13 | { 14 | std::vector mFood; 15 | 16 | public: 17 | Food( int num ); 18 | void add( ci::Vec2f l ); 19 | void run(); 20 | std::vector* getFood(); 21 | }; -------------------------------------------------------------------------------- /Processing/chp1_vectors/NOC_1_9_motion101_acceleration/NOC_1_9_motion101_acceleration.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Mover mover; 6 | 7 | void setup() { 8 | size(800,200); 9 | mover = new Mover(); 10 | } 11 | 12 | void draw() { 13 | background(255); 14 | mover.update(); 15 | mover.checkEdges(); 16 | mover.display(); 17 | } 18 | 19 | -------------------------------------------------------------------------------- /Processing/introduction/SelfAvoidingWalk/SelfAvoidingWalk.pde: -------------------------------------------------------------------------------- 1 | // Daniel Shiffman 2 | // The Nature of Code 3 | // http://www.shiffman.net/ 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(600,400); 9 | // Create a walker object 10 | w = new Walker(); 11 | background(255); 12 | } 13 | 14 | void draw() { 15 | // Run the walker object 16 | w.step(); 17 | w.render(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Cinder/chp1_vectors/NOC_1_7_motion101/include/Mover.h: -------------------------------------------------------------------------------- 1 | // 2 | // Mover.h 3 | // NOC_1_7_motion101 4 | // 5 | // Created by Greg Kepler on 11/11/12. 6 | // 7 | // 8 | 9 | #include "cinder/app/AppBasic.h" 10 | 11 | class Mover{ 12 | public: 13 | Mover(); 14 | void update(); 15 | void checkEdges(); 16 | void display(); 17 | 18 | private: 19 | ci::Vec2f mLocation; 20 | ci::Vec2f mVelocity; 21 | }; -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_12_SimpleCluster/include/Node.h: -------------------------------------------------------------------------------- 1 | // 2 | // Node.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #pragma once 9 | 10 | #include "cinder/app/AppNative.h" 11 | #include "MSAPhysics2D.h" 12 | 13 | class Node : public msa::physics::Particle2D { 14 | 15 | public: 16 | Node( ci::Vec2f pos); 17 | void display(); 18 | 19 | float mRadius; 20 | }; -------------------------------------------------------------------------------- /Processing/chp4_systems/ParticleSystemInheritance_pushpop/ParticleSystemInheritance_pushpop.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | ParticleSystem ps; 6 | 7 | void setup() { 8 | size(640,360); 9 | ps = new ParticleSystem(new PVector(width/2,50)); 10 | } 11 | 12 | void draw() { 13 | background(255); 14 | ps.addParticle(); 15 | ps.run(); 16 | } 17 | -------------------------------------------------------------------------------- /Cinder/chp10_nn/NOC_10_01_SimplePerceptron/include/Trainer.h: -------------------------------------------------------------------------------- 1 | // 2 | // Trainer.h 3 | // 4 | // A class to describe a training point 5 | // Has an x and y, a "bias" (1) and known output 6 | // Could also add a variable for "guess" but not required here 7 | // 8 | 9 | class Trainer { 10 | 11 | 12 | public: 13 | Trainer( float x, float y, int a ); 14 | std::vector mInputs; 15 | int mAnswer; 16 | }; -------------------------------------------------------------------------------- /Processing/chp3_oscillation/NOC_3_03_pointing_velocity/NOC_3_03_pointing_velocity.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Mover mover; 6 | 7 | void setup() { 8 | size(800,200); 9 | mover = new Mover(); 10 | } 11 | 12 | void draw() { 13 | background(255); 14 | 15 | mover.update(); 16 | mover.checkEdges(); 17 | mover.display(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Processing/chp9_ga/bruteforce/bruteforce.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | int now = millis(); 6 | 7 | int passedTime = millis() - now; 8 | int count = 0; 9 | while (passedTime < 1000) { 10 | for (int i = 0; i < 33; i++) { 11 | float r = random(27); 12 | } 13 | count++; 14 | passedTime = millis() - now; 15 | } 16 | println(count); 17 | 18 | 19 | -------------------------------------------------------------------------------- /Processing/introduction/RandomWalkTraditional2/RandomWalkTraditional2.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(200,200); 9 | // Create a walker object 10 | w = new Walker(); 11 | background(0); 12 | } 13 | 14 | void draw() { 15 | // Run the walker object 16 | w.step(); 17 | w.render(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Processing/introduction/RandomWalkTraditional3/RandomWalkTraditional3.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(200,200); 9 | // Create a walker object 10 | w = new Walker(); 11 | background(0); 12 | } 13 | 14 | void draw() { 15 | // Run the walker object 16 | w.step(); 17 | w.render(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Processing/introduction/RandomWalkTrailCurve/RandomWalkTrailCurve.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(400, 300); 9 | // Create a walker object 10 | w = new Walker(); 11 | } 12 | 13 | void draw() { 14 | background(255); 15 | 16 | // Run the walker object 17 | w.step(); 18 | w.render(); 19 | } 20 | 21 | -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_09_LSystem/include/Rule.h: -------------------------------------------------------------------------------- 1 | // 2 | // Rule.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // LSystem Rule class 7 | // 8 | 9 | #pragma once 10 | 11 | class Rule { 12 | char a; 13 | std::string b; 14 | 15 | public: 16 | Rule( char a_, std::string b_ ){ 17 | a = a_; 18 | b = b_; 19 | }; 20 | 21 | char getA(){ return a; } 22 | std::string getB(){ return b; } 23 | }; 24 | 25 | -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_simple/images.pde: -------------------------------------------------------------------------------- 1 | class Images{ 2 | PImage particle; 3 | PImage emitter; 4 | PImage corona; 5 | PImage reflection; 6 | 7 | Images(){ 8 | particle = loadImage( "particle.png" ); 9 | emitter = loadImage( "emitter.png" ); 10 | corona = loadImage( "corona.png" ); 11 | reflection = loadImage( "reflection.png" ); 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_13_AttractRepel/include/Particle.h: -------------------------------------------------------------------------------- 1 | // 2 | // Particle.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #pragma once 9 | 10 | #include "cinder/app/AppNative.h" 11 | #include "MSAPhysics2D.h" 12 | 13 | class Particle : public msa::physics::Particle2D { 14 | 15 | public: 16 | Particle( ci::Vec2f pos); 17 | void display(); 18 | 19 | float mRadius; 20 | }; -------------------------------------------------------------------------------- /Cinder/introduction/RandomWalkTrail/include/Walker.h: -------------------------------------------------------------------------------- 1 | // 2 | // Walker.h 3 | // Random Walk Trail 4 | // The Nature of Code 5 | // 6 | // Created by Greg Kepler 7 | // 8 | // 9 | 10 | #include "cinder/app/AppBasic.h" 11 | 12 | class Walker 13 | { 14 | public: 15 | Walker(); 16 | void display(); 17 | void walk(); 18 | 19 | private: 20 | cinder::Vec2f mLoc; 21 | std::list mHistory; 22 | }; 23 | -------------------------------------------------------------------------------- /Processing/chp1_vectors/NOC_1_8_motion101_acceleration/NOC_1_8_motion101_acceleration.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Mover mover; 6 | 7 | void setup() { 8 | size(800,200); 9 | mover = new Mover(); 10 | } 11 | 12 | void draw() { 13 | background(255); 14 | 15 | mover.update(); 16 | mover.checkEdges(); 17 | mover.display(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Processing/chp4_systems/flight404/flight404_particles_2_GLtexture/images.pde: -------------------------------------------------------------------------------- 1 | class Images{ 2 | PImage particle; 3 | PImage emitter; 4 | PImage corona; 5 | PImage reflection; 6 | 7 | Images(){ 8 | particle = loadImage( "particle.png" ); 9 | emitter = loadImage( "emitter.png" ); 10 | corona = loadImage( "corona.png" ); 11 | reflection = loadImage( "reflection.png" ); 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Processing/introduction/NoiseWalkAcceleration/NoiseWalkAcceleration.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(640,360); 9 | // Create a walker object 10 | w = new Walker(); 11 | 12 | } 13 | 14 | void draw() { 15 | background(255); 16 | // Run the walker object 17 | w.walk(); 18 | w.display(); 19 | } 20 | 21 | 22 | 23 | -------------------------------------------------------------------------------- /Cinder/chp4_systems/NOC_4_05_ParticleSystemInheritancePolymorphism/include/Confetti.h: -------------------------------------------------------------------------------- 1 | // 2 | // Confetti.h 3 | // NOC_4_05_ParticleSystemInheritancePolymorphism 4 | // 5 | // Created by Greg Kepler on 10/18/13. 6 | // 7 | // 8 | 9 | #include "Particle.h" 10 | 11 | class Confetti : public Particle { 12 | public: 13 | Confetti(); 14 | Confetti( ci::Vec2f location ); 15 | 16 | void run(); 17 | void display(); 18 | 19 | }; -------------------------------------------------------------------------------- /Cinder/chp5_physicslibraries/msa-physics/NOC_5_11_SoftStringPendulum/include/Particle.h: -------------------------------------------------------------------------------- 1 | // 2 | // Particle.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | #pragma once 9 | 10 | #include "cinder/app/AppNative.h" 11 | #include "MSAPhysics2D.h" 12 | 13 | class Particle : public msa::physics::Particle2D { 14 | 15 | public: 16 | Particle( ci::Vec2f pos); 17 | void display(); 18 | 19 | float mRadius; 20 | }; -------------------------------------------------------------------------------- /Cinder/chp8_fractals/NOC_8_09_LSystem/include/Turtle.h: -------------------------------------------------------------------------------- 1 | // 2 | // Turtle.h 3 | // 4 | // Created by Greg Kepler 5 | // 6 | // 7 | 8 | class Turtle { 9 | std::string mTodo; 10 | float mLen; 11 | float mTheta; 12 | 13 | 14 | public: 15 | Turtle( std::string s, float l, float t ); 16 | void render(); 17 | void setLen( float l ); 18 | void changeLen( float percent ); 19 | void setToDo( std::string s ); 20 | 21 | }; -------------------------------------------------------------------------------- /Processing/introduction/NOC_I_1_RandomWalkTraditional/NOC_I_1_RandomWalkTraditional.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(800,200); 9 | // Create a walker object 10 | w = new Walker(); 11 | background(255); 12 | } 13 | 14 | void draw() { 15 | // Run the walker object 16 | w.step(); 17 | w.render(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Processing/introduction/NOC_I_3_RandomWalkTendsToRight/NOC_I_3_RandomWalkTendsToRight.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(800,200); 9 | // Create a walker object 10 | w = new Walker(); 11 | background(255); 12 | } 13 | 14 | void draw() { 15 | // Run the walker object 16 | w.step(); 17 | w.render(); 18 | } 19 | 20 | 21 | -------------------------------------------------------------------------------- /Processing/introduction/RandomWalk/RandomWalk.pde: -------------------------------------------------------------------------------- 1 | // The Nature of Code 2 | // Daniel Shiffman 3 | // http://natureofcode.com 4 | 5 | Walker w; 6 | 7 | void setup() { 8 | size(400,400); 9 | frameRate(30); 10 | 11 | // Create a walker object 12 | w = new Walker(); 13 | 14 | } 15 | 16 | void draw() { 17 | background(255); 18 | // Run the walker object 19 | w.walk(); 20 | w.render(); 21 | } 22 | 23 | 24 | 25 | -------------------------------------------------------------------------------- /Cinder/chp6_agents/NOC_6_01_Seek/xcode/NOC_6_01_Seek_Prefix.pch: -------------------------------------------------------------------------------- 1 | #ifdef __OBJC__ 2 | #import 3 | #endif 4 | 5 | #if defined( __cplusplus ) 6 | #include "cinder/Cinder.h" 7 | 8 | #include "cinder/app/AppBasic.h" 9 | 10 | #include "cinder/gl/gl.h" 11 | 12 | #include "cinder/CinderMath.h" 13 | #include "cinder/Matrix.h" 14 | #include "cinder/Vector.h" 15 | #include "cinder/Quaternion.h" 16 | #endif 17 | --------------------------------------------------------------------------------