├── .gitignore
├── .idea
├── codeStyles
│ └── Project.xml
├── gradle.xml
├── jarRepositories.xml
├── misc.xml
├── runConfigurations.xml
└── vcs.xml
├── LICENSE
├── README.md
├── app
├── .gitignore
├── build.gradle
├── proguard-rules.pro
└── src
│ ├── androidTest
│ └── java
│ │ └── com
│ │ └── bashan
│ │ └── godot
│ │ └── facebook
│ │ └── ExampleInstrumentedTest.java
│ ├── main
│ ├── AndroidManifest.xml
│ └── res
│ │ ├── drawable-v24
│ │ └── ic_launcher_foreground.xml
│ │ ├── drawable
│ │ └── ic_launcher_background.xml
│ │ ├── mipmap-anydpi-v26
│ │ ├── ic_launcher.xml
│ │ └── ic_launcher_round.xml
│ │ ├── mipmap-hdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ ├── mipmap-mdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ ├── mipmap-xhdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ ├── mipmap-xxhdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ ├── mipmap-xxxhdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ └── values
│ │ ├── colors.xml
│ │ ├── strings.xml
│ │ └── styles.xml
│ └── test
│ └── java
│ └── com
│ └── bashan
│ └── godot
│ └── facebook
│ └── ExampleUnitTest.java
├── build.gradle
├── facebook-plugin
├── .gitignore
├── build.gradle
├── consumer-rules.pro
├── proguard-rules.pro
└── src
│ ├── androidTest
│ └── java
│ │ └── com
│ │ └── bashan
│ │ └── godot
│ │ └── facebook
│ │ └── ExampleInstrumentedTest.java
│ ├── main
│ ├── AndroidManifest.xml
│ └── java
│ │ └── com
│ │ └── bashan
│ │ └── godot
│ │ └── facebook
│ │ ├── GodotFacebook.java
│ │ └── JsonHelper.java
│ └── test
│ └── java
│ └── com
│ └── bashan
│ └── godot
│ └── facebook
│ └── ExampleUnitTest.java
├── godot-lib.release
├── build.gradle
└── put-godot-lib.release.aar.here
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
/.gitignore:
--------------------------------------------------------------------------------
1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/caches
5 | /.idea/libraries
6 | /.idea/modules.xml
7 | /.idea/workspace.xml
8 | /.idea/navEditor.xml
9 | /.idea/assetWizardSettings.xml
10 | .DS_Store
11 | /build
12 | /captures
13 | .externalNativeBuild
14 | .cxx
15 | */build
16 | /godot-lib.release/godot-lib.release.aar
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/LICENSE:
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1 | MIT License
2 |
3 | Copyright (c) 2020 Guy Bashan
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Godot Android Facebook Plugin
2 | This is Android Facebook plugin for Godot 3.2.2 or higher.
3 |
4 | ## How to use
5 | * On your Godot project install android build template. You can follow the [official documentation](https://docs.godotengine.org/en/latest/getting_started/workflow/export/android_custom_build.html)
6 | * Go to Releases (on the right of this repository page) and download a released version. It is a ZIP file containing 2 files: "aar" of the plugin and "gdap" file describing it,
7 | * Extract the contents of the released ZIP file to res://android/plugins directory of your Godot project
8 | * Create "res/values" folder to your Godot project under the folder: res://android/build.
9 | * In the "res://android/build/res/values" folder create a new file named: strings.xml and make sure to properly set your facebook app id:
10 | ```
11 |
12 |
13 | 12345..
14 | fb12345..
15 |
16 | ```
17 | * On Godot platform choose: Project -> Export -> Options and make sure turn on the "Use Custom Build" and "Godot Facebook" on the "Plugins" section:
18 | 
19 |
20 | ## Basic Example in Godot (GDScript)
21 | ```
22 | const fb_app_id = "12345.."
23 | var fb
24 | if (Engine.has_singleton("GodotFacebook")):
25 | print("Facebook was detected")
26 | fb = Engine.get_singleton("GodotFacebook")
27 | fb.init(fb_app_id)
28 | fb.setFacebookCallbackId(get_instance_id())
29 |
30 | var permission = ["public_profile","email"]
31 | fb.login(permission)
32 | else:
33 | print("Facebook was not detected")
34 | ```
35 |
36 | ## Api Reference
37 |
38 | **Functions:**
39 | ```
40 | init(app_id)
41 | appInvite(app_link_url, preview_image_url)
42 | setFacebookCallbackId(get_instance_ID())
43 | getFacebookCallbackId()
44 | login()
45 | logout()
46 | isLoggedIn()
47 | ```
48 |
49 | **Callback functions:**
50 | ```
51 | login_success(token)
52 | login_cancelled()
53 | login_failed(error)
54 | ```
55 |
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/app/.gitignore:
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1 | /build
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/app/build.gradle:
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1 | apply plugin: 'com.android.application'
2 |
3 | android {
4 | compileSdkVersion 29
5 | buildToolsVersion "29.0.3"
6 |
7 | defaultConfig {
8 | applicationId "com.bashan.godot.godot_android_facebook_plugin"
9 | minSdkVersion 16
10 | targetSdkVersion 29
11 | versionCode 1
12 | versionName "1.0"
13 |
14 | testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
15 | }
16 |
17 | buildTypes {
18 | release {
19 | minifyEnabled false
20 | proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
21 | }
22 | }
23 | }
24 |
25 | dependencies {
26 | implementation fileTree(dir: "libs", include: ["*.jar"])
27 | implementation 'androidx.appcompat:appcompat:1.1.0'
28 | testImplementation 'junit:junit:4.12'
29 | androidTestImplementation 'androidx.test.ext:junit:1.1.1'
30 | androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
31 |
32 | }
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/app/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
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/app/src/androidTest/java/com/bashan/godot/facebook/ExampleInstrumentedTest.java:
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1 | package com.bashan.godot.facebook;
2 |
3 | import android.content.Context;
4 |
5 | import androidx.test.platform.app.InstrumentationRegistry;
6 | import androidx.test.ext.junit.runners.AndroidJUnit4;
7 |
8 | import org.junit.Test;
9 | import org.junit.runner.RunWith;
10 |
11 | import static org.junit.Assert.*;
12 |
13 | /**
14 | * Instrumented test, which will execute on an Android device.
15 | *
16 | * @see Testing documentation
17 | */
18 | @RunWith(AndroidJUnit4.class)
19 | public class ExampleInstrumentedTest {
20 | @Test
21 | public void useAppContext() {
22 | // Context of the app under test.
23 | Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
24 | assertEquals("com.bashan.godot.godot_android_facebook_plugin", appContext.getPackageName());
25 | }
26 | }
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4 | #3700B3
5 | #03DAC5
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/app/src/test/java/com/bashan/godot/facebook/ExampleUnitTest.java:
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1 | package com.bashan.godot.facebook;
2 |
3 | import org.junit.Test;
4 |
5 | import static org.junit.Assert.*;
6 |
7 | /**
8 | * Example local unit test, which will execute on the development machine (host).
9 | *
10 | * @see Testing documentation
11 | */
12 | public class ExampleUnitTest {
13 | @Test
14 | public void addition_isCorrect() {
15 | assertEquals(4, 2 + 2);
16 | }
17 | }
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/build.gradle:
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1 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
2 | buildscript {
3 | repositories {
4 | google()
5 | jcenter()
6 | }
7 | dependencies {
8 | classpath 'com.android.tools.build:gradle:4.0.1'
9 |
10 | // NOTE: Do not place your application dependencies here; they belong
11 | // in the individual module build.gradle files
12 | }
13 | }
14 |
15 | allprojects {
16 | repositories {
17 | google()
18 | jcenter()
19 | }
20 | }
21 |
22 | task clean(type: Delete) {
23 | delete rootProject.buildDir
24 | }
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/facebook-plugin/.gitignore:
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1 | /build
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/facebook-plugin/build.gradle:
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1 | apply plugin: 'com.android.library'
2 |
3 | android {
4 | compileSdkVersion 29
5 | buildToolsVersion "29.0.3"
6 |
7 | defaultConfig {
8 | minSdkVersion 16
9 | targetSdkVersion 29
10 | versionCode 1
11 | versionName "1.0"
12 |
13 | testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
14 | consumerProguardFiles "consumer-rules.pro"
15 | }
16 |
17 | buildTypes {
18 | release {
19 | minifyEnabled false
20 | proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
21 | }
22 | }
23 | }
24 |
25 | dependencies {
26 | implementation fileTree(dir: "libs", include: ["*.jar"])
27 |
28 | compileOnly project(':godot-lib.release')
29 |
30 | api ('com.facebook.android:facebook-android-sdk:6.3.0')
31 |
32 | implementation 'androidx.appcompat:appcompat:1.1.0'
33 | testImplementation 'junit:junit:4.12'
34 | androidTestImplementation 'androidx.test.ext:junit:1.1.1'
35 | androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
36 |
37 | }
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/facebook-plugin/consumer-rules.pro:
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/facebook-plugin/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
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/facebook-plugin/src/androidTest/java/com/bashan/godot/facebook/ExampleInstrumentedTest.java:
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1 | package com.bashan.godot.facebook;
2 |
3 | import android.content.Context;
4 |
5 | import androidx.test.platform.app.InstrumentationRegistry;
6 | import androidx.test.ext.junit.runners.AndroidJUnit4;
7 |
8 | import org.junit.Test;
9 | import org.junit.runner.RunWith;
10 |
11 | import static org.junit.Assert.*;
12 |
13 | /**
14 | * Instrumented test, which will execute on an Android device.
15 | *
16 | * @see Testing documentation
17 | */
18 | @RunWith(AndroidJUnit4.class)
19 | public class ExampleInstrumentedTest {
20 | @Test
21 | public void useAppContext() {
22 | // Context of the app under test.
23 | Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
24 | assertEquals("com.bashan.godot.facebook.test", appContext.getPackageName());
25 | }
26 | }
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/facebook-plugin/src/main/java/com/bashan/godot/facebook/GodotFacebook.java:
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1 | package com.bashan.godot.facebook;
2 |
3 | import android.content.Intent;
4 | import android.os.Bundle;
5 | import android.util.Log;
6 |
7 | import androidx.annotation.NonNull;
8 |
9 | import com.facebook.AccessToken;
10 | import com.facebook.CallbackManager;
11 | import com.facebook.FacebookCallback;
12 | import com.facebook.FacebookException;
13 | import com.facebook.FacebookSdk;
14 | import com.facebook.FacebookSdkNotInitializedException;
15 | import com.facebook.GraphRequest;
16 | import com.facebook.GraphResponse;
17 | import com.facebook.appevents.AppEventsLogger;
18 | import com.facebook.login.LoginManager;
19 | import com.facebook.login.LoginResult;
20 | import com.facebook.share.model.GameRequestContent;
21 | import com.facebook.share.widget.GameRequestDialog;
22 |
23 | import org.godotengine.godot.Dictionary;
24 | import org.godotengine.godot.Godot;
25 | import org.godotengine.godot.GodotLib;
26 | import org.godotengine.godot.plugin.GodotPlugin;
27 | import org.json.JSONArray;
28 | import org.json.JSONException;
29 | import org.json.JSONObject;
30 |
31 | import java.util.Arrays;
32 | import java.util.List;
33 |
34 | public class GodotFacebook extends GodotPlugin {
35 |
36 | private static final String TAG = "godot-facebook";
37 |
38 | private Godot activity = null;
39 | private Integer facebookCallbackId = 0;
40 | private GameRequestDialog requestDialog;
41 | private CallbackManager callbackManager;
42 | private AppEventsLogger fbLogger;
43 |
44 | public GodotFacebook(Godot godot) {
45 | super(godot);
46 | activity = godot;
47 | }
48 |
49 | public void init(final String key) {
50 | Log.e(TAG, "Initializing Facebook plugin with token: " + key);
51 | activity.runOnUiThread(new Runnable() {
52 | @Override
53 | public void run() {
54 | try {
55 | FacebookSdk.setApplicationId(key);
56 | FacebookSdk.sdkInitialize(activity.getApplicationContext());
57 |
58 | callbackManager = CallbackManager.Factory.create();
59 | fbLogger = AppEventsLogger.newLogger(activity.getApplicationContext(), key);
60 | requestDialog = new GameRequestDialog(activity);
61 | requestDialog.registerCallback(callbackManager, new FacebookCallback() {
62 | public void onSuccess(GameRequestDialog.Result result) {
63 | String id = result.getRequestId();
64 | //result.getRequestRecipients()
65 | Log.i(TAG, "Facebook game request finished: " + id);
66 | Dictionary map;
67 | try {
68 | JSONObject object = new JSONObject();
69 | object.put("requestId", result.getRequestId());
70 | object.put("recipientsIds", new JSONArray(result.getRequestRecipients()));
71 | map = JsonHelper.toMap(object);
72 | } catch (JSONException e) {
73 | map = new Dictionary();
74 | }
75 | GodotLib.calldeferred(facebookCallbackId, "request_success", new Object[]{map});
76 | }
77 |
78 | public void onCancel() {
79 | Log.w(TAG, "Facebook game request cancelled");
80 | GodotLib.calldeferred(facebookCallbackId, "request_cancelled", new Object[]{});
81 | }
82 |
83 | public void onError(FacebookException error) {
84 | Log.e(TAG, "Failed to send facebook game request: " + error.getMessage());
85 | GodotLib.calldeferred(facebookCallbackId, "request_failed", new Object[]{error.toString()});
86 | }
87 | });
88 |
89 | LoginManager.getInstance().registerCallback(callbackManager, new FacebookCallback() {
90 | @Override
91 | public void onSuccess(LoginResult loginResult) {
92 | AccessToken at = loginResult.getAccessToken();
93 | GodotLib.calldeferred(facebookCallbackId, "login_success", new Object[]{at.getToken()});
94 | }
95 |
96 | @Override
97 | public void onCancel() {
98 | GodotLib.calldeferred(facebookCallbackId, "login_cancelled", new Object[]{});
99 | }
100 |
101 | @Override
102 | public void onError(FacebookException exception) {
103 | GodotLib.calldeferred(facebookCallbackId, "login_failed", new Object[]{exception.toString()});
104 | }
105 | });
106 |
107 | } catch (FacebookSdkNotInitializedException e) {
108 | Log.e(TAG, "Failed to initialize FacebookSdk: " + e.getMessage());
109 | } catch (Exception e) {
110 | Log.e(TAG, "Exception: " + e.getMessage());
111 | }
112 | }
113 | });
114 | }
115 |
116 | public void setFacebookCallbackId(int facebookCallbackId) {
117 | this.facebookCallbackId = facebookCallbackId;
118 | }
119 |
120 | public int getFacebookCallbackId() {
121 | return facebookCallbackId;
122 | }
123 |
124 | public void gameRequest(final String message, final String recipient, final String objectId) {
125 | Log.i(TAG, "Facebook gameRequest");
126 | activity.runOnUiThread(new Runnable() {
127 | @Override
128 | public void run() {
129 | if (FacebookSdk.isInitialized()) {
130 | GameRequestContent.Builder builder = new GameRequestContent.Builder();
131 | builder.setMessage(message);
132 | if (recipient != null && recipient.length() > 0)
133 | builder.setTo(recipient);
134 | if (objectId != null && objectId.length() > 0) {
135 | builder.setActionType(GameRequestContent.ActionType.SEND);
136 | builder.setObjectId(objectId);
137 | }
138 | GameRequestContent content = builder.build();
139 | requestDialog.show(content);
140 | } else {
141 | Log.d(TAG, "Facebook sdk not initialized");
142 | }
143 | }
144 | });
145 | }
146 |
147 | public void login(String[] permissions) {
148 | Log.i(TAG, "Facebook login");
149 | AccessToken accessToken = AccessToken.getCurrentAccessToken();
150 | if (accessToken != null && !accessToken.isExpired()) {
151 | GodotLib.calldeferred(facebookCallbackId, "login_success", new Object[]{accessToken.getToken()});
152 | } else {
153 | List perm = Arrays.asList(permissions);
154 | LoginManager.getInstance().logInWithReadPermissions(activity, perm);
155 | }
156 | }
157 |
158 | public void logout() {
159 | Log.i(TAG, "Facebook logout");
160 | LoginManager.getInstance().logOut();
161 | }
162 |
163 | public boolean isLoggedIn() {
164 | Log.i(TAG, "Facebook isLoggedIn");
165 | AccessToken accessToken = AccessToken.getCurrentAccessToken();
166 | if (accessToken == null || accessToken.isExpired()) {
167 | //GodotLib.calldeferred(facebookCallbackId, "login_failed", new Object[]{"No token"});
168 | return false;
169 | } else {
170 | //GodotLib.calldeferred(facebookCallbackId, "login_success", new Object[]{accessToken.getToken()});
171 | return true;
172 | }
173 | }
174 |
175 | public void userProfile(final int callbackObject, final String callbackMethod) {
176 | Log.i(TAG, "Facebook userProfile");
177 | AccessToken accessToken = AccessToken.getCurrentAccessToken();
178 | if (accessToken != null && !accessToken.isExpired()) {
179 | GraphRequest gr = GraphRequest.newMeRequest(accessToken, new GraphRequest.GraphJSONObjectCallback() {
180 | @Override
181 | public void onCompleted(JSONObject object, GraphResponse response) {
182 | if (object == null) {
183 | Log.e(TAG, "Facebook graph request error: " + response.toString());
184 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{"Error"});
185 | } else {
186 | Log.i(TAG, "Facebook graph response: " + object.toString());
187 | try {
188 | Dictionary map = JsonHelper.toMap(object);
189 | //String res = object.toString();
190 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{map});
191 | } catch (JSONException e) {
192 | e.printStackTrace();
193 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{"JSON Error"});
194 | }
195 | }
196 | }
197 | });
198 | gr.executeAsync();
199 | } else {
200 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{"No token"});
201 | }
202 | }
203 |
204 | public void callApi(final String path, final Dictionary properties, final int callbackObject, final String callbackMethod) {
205 | Log.i(TAG, "Facebook callApi");
206 | AccessToken accessToken = AccessToken.getCurrentAccessToken();
207 | if (accessToken != null && !accessToken.isExpired()) {
208 | GraphRequest gr = GraphRequest.newGraphPathRequest(accessToken, path, new GraphRequest.Callback() {
209 | @Override
210 | public void onCompleted(GraphResponse response) {
211 | JSONObject object = response.getJSONObject();
212 | if (object == null || response.getError() != null) {
213 | String err = response.getError().toString();
214 | Log.e(TAG, "Facebook graph request error: " + response.toString());
215 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{err});
216 | } else {
217 | Log.i(TAG, "Facebook graph response: " + object.toString());
218 | try {
219 | Dictionary map = JsonHelper.toMap(object);
220 | Log.i(TAG, "Api result: " + map.toString());
221 | //String res = object.toString();
222 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{map});
223 | } catch (JSONException e) {
224 | e.printStackTrace();
225 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{e.toString()});
226 | }
227 | }
228 | }
229 | });
230 | Bundle params = gr.getParameters();
231 | for (String key : properties.get_keys()) {
232 | params.putString(key, properties.get(key).toString());
233 | }
234 | gr.setParameters(params);
235 | gr.executeAsync();
236 | } else {
237 | GodotLib.calldeferred(callbackObject, callbackMethod, new Object[]{"No token"});
238 | }
239 |
240 | }
241 |
242 | public void set_push_token(final String token) {
243 | Log.i(TAG, "Facebook set_push_token");
244 | if (fbLogger == null) {
245 | Log.w(TAG, "Facebook logger doesn't inited yet!");
246 | return;
247 | }
248 | fbLogger.setPushNotificationsRegistrationId(token);
249 | }
250 |
251 | public void log_event(final String event) {
252 | Log.i(TAG, "Facebook log_event");
253 | if (fbLogger == null) {
254 | Log.w(TAG, "Facebook logger doesn't inited yet!");
255 | return;
256 | }
257 | fbLogger.logEvent(event);
258 | }
259 |
260 | public void log_event_value(final String event, double value) {
261 | Log.i(TAG, "Facebook log_event_value");
262 | if (fbLogger == null) {
263 | Log.w(TAG, "Facebook logger doesn't inited yet!");
264 | return;
265 | }
266 | fbLogger.logEvent(event, value);
267 | }
268 |
269 | public void log_event_params(final String event, final Dictionary params) {
270 | Log.i(TAG, "Facebook log_event_params");
271 | if (fbLogger == null) {
272 | Log.w(TAG, "Facebook logger doesn't inited yet!");
273 | return;
274 | }
275 | Bundle parameters = new Bundle();
276 | for (String key : params.get_keys()) {
277 | parameters.putString(key, params.get(key).toString());
278 | }
279 | fbLogger.logEvent(event, parameters);
280 | }
281 |
282 | public void log_event_value_params(final String event, double value, final Dictionary params) {
283 | Log.i(TAG, "Facebook log_event_value_params");
284 | if (fbLogger == null) {
285 | Log.w(TAG, "Facebook logger doesn't inited yet!");
286 | return;
287 | }
288 | Bundle parameters = new Bundle();
289 | for (String key : params.get_keys()) {
290 | if (params.get(key) != null)
291 | parameters.putString(key, params.get(key).toString());
292 | }
293 | fbLogger.logEvent(event, value, parameters);
294 | }
295 |
296 | // Internal methods
297 |
298 | public void callbackSuccess(String ticket, String signature, String sku) {
299 | //GodotLib.callobject(facebookCallbackId, "purchase_success", new Object[]{ticket, signature, sku});
300 | //GodotLib.calldeferred(purchaseCallbackId, "consume_fail", new Object[]{});
301 | }
302 |
303 | @Override
304 | public void onMainActivityResult(int requestCode, int resultCode, Intent data) {
305 | callbackManager.onActivityResult(requestCode, resultCode, data);
306 | }
307 |
308 | @NonNull
309 | @Override
310 | public String getPluginName() {
311 | return "GodotFacebook";
312 | }
313 |
314 | @NonNull
315 | @Override
316 | public List getPluginMethods() {
317 | return Arrays.asList(
318 | "init",
319 | "setFacebookCallbackId",
320 | "getFacebookCallbackId",
321 | "gameRequest",
322 | "login",
323 | "logout",
324 | "isLoggedIn",
325 | "userProfile",
326 | "callApi",
327 | "set_push_token",
328 | "log_event",
329 | "log_event_value",
330 | "log_event_params",
331 | "log_event_value_params"
332 | );
333 | }
334 | }
335 |
--------------------------------------------------------------------------------
/facebook-plugin/src/main/java/com/bashan/godot/facebook/JsonHelper.java:
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1 | // Based on https://gist.github.com/codebutler/2339666
2 | // Copyright (c) 2014 VK.com
3 | //
4 | // Permission is hereby granted, free of charge, to any person obtaining a copy of
5 | // this software and associated documentation files (the "Software"), to deal in
6 | // the Software without restriction, including without limitation the rights to
7 | // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
8 | // the Software, and to permit persons to whom the Software is furnished to do so,
9 | // subject to the following conditions:
10 | //
11 | // The above copyright notice and this permission notice shall be included in all
12 | // copies or substantial portions of the Software.
13 | //
14 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
16 | // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
17 | // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
18 | // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 | // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 | //
21 |
22 | package com.bashan.godot.facebook;
23 |
24 | import org.godotengine.godot.Dictionary;
25 | import org.json.JSONArray;
26 | import org.json.JSONException;
27 | import org.json.JSONObject;
28 |
29 | import java.lang.reflect.Array;
30 | import java.util.ArrayList;
31 | import java.util.HashMap;
32 | import java.util.Iterator;
33 | import java.util.List;
34 | import java.util.Map;
35 |
36 | /**
37 | * Provide common functions for json processing
38 | */
39 | @SuppressWarnings("rawtypes")
40 | public class JsonHelper {
41 | /**
42 | * Converts object to JSON object, if possible
43 | *
44 | * @param object object to serialize to json
45 | * @return Completed json object
46 | * @throws JSONException
47 | */
48 |
49 | public static Object toJSON(Object object) throws JSONException {
50 | if (object instanceof Map) {
51 | JSONObject json = new JSONObject();
52 | Map map = (Map) object;
53 | for (Object key : map.keySet()) {
54 | json.put(key.toString(), toJSON(map.get(key)));
55 | }
56 | return json;
57 | } else if (object instanceof Iterable) {
58 | JSONArray json = new JSONArray();
59 | for (Object value : ((Iterable) object)) {
60 | json.put(value);
61 | }
62 | return json;
63 | } else {
64 | return object;
65 | }
66 | }
67 |
68 | /**
69 | * Check if json object is empty
70 | *
71 | * @param object object to check
72 | * @return true if object is empty
73 | */
74 | public static boolean isEmptyObject(JSONObject object) {
75 | return object.names() == null;
76 | }
77 |
78 | /**
79 | * Converts field in key to map
80 | *
81 | * @param object target object
82 | * @param key target key
83 | * @return Map of field by passed key
84 | * @throws JSONException
85 | */
86 | public static Map getMap(JSONObject object, String key) throws JSONException {
87 | return toMap(object.getJSONObject(key));
88 | }
89 |
90 | /**
91 | * Converts selected json-object to map
92 | *
93 | * @param object object to convert
94 | * @return Filled map
95 | * @throws JSONException
96 | */
97 | public static Dictionary toMap(JSONObject object) throws JSONException {
98 | Dictionary map = new Dictionary();
99 | Iterator keys = object.keys();
100 | while (keys.hasNext()) {
101 | String key = (String) keys.next();
102 | map.put(key, fromJson(object.get(key)));
103 | }
104 | return map;
105 | }
106 |
107 | /**
108 | * Converts json-array to list
109 | *
110 | * @param array json-array to convert
111 | * @return converted array
112 | * @throws JSONException
113 | */
114 | @SuppressWarnings("unchecked")
115 | public static List toList(JSONArray array) throws JSONException {
116 | List list = new ArrayList();
117 | for (int i = 0; i < array.length(); i++) {
118 | list.add(fromJson(array.get(i)));
119 | }
120 | return list;
121 | }
122 |
123 | public static Object toArray(JSONArray array, Class arrayClass)
124 | {
125 | Object ret = Array.newInstance(arrayClass.getComponentType(), array.length());
126 | Class> subType = arrayClass.getComponentType();
127 |
128 | for (int i = 0; i < array.length(); i++)
129 | {
130 | try
131 | {
132 | Object jsonItem = array.get(i);
133 | Object objItem = subType.newInstance();
134 | if (jsonItem instanceof JSONObject)
135 | {
136 | JSONObject jsonItem2 = (JSONObject) jsonItem;
137 | /* TODO fix
138 | if (objItem instanceof VKApiModel)
139 | {
140 | VKApiModel objItem2 = (VKApiModel) objItem;
141 | ((VKApiModel) objItem).parse(jsonItem2);
142 | Array.set(ret, i, objItem2);
143 | }
144 | */
145 | }
146 | }
147 | catch (JSONException e)
148 | {
149 | e.printStackTrace();
150 | }
151 | catch (InstantiationException e)
152 | {
153 | e.printStackTrace();
154 | }
155 | catch (IllegalAccessException e)
156 | {
157 | e.printStackTrace();
158 | }
159 | }
160 | return ret;
161 | }
162 |
163 | /**
164 | * Converts object from json to java object
165 | *
166 | * @param json object from jsonobject or jsonarray
167 | * @return converted object
168 | * @throws JSONException
169 | */
170 | private static Object fromJson(Object json) throws JSONException {
171 | if (json == JSONObject.NULL) {
172 | return null;
173 | } else if (json instanceof JSONObject) {
174 | return toMap((JSONObject) json);
175 | } else if (json instanceof JSONArray) {
176 | List list = toList((JSONArray) json);
177 | return list.toArray();
178 | } else {
179 | return json;
180 | }
181 | }
182 | }
183 |
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/facebook-plugin/src/test/java/com/bashan/godot/facebook/ExampleUnitTest.java:
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1 | package com.bashan.godot.facebook;
2 |
3 | import org.junit.Test;
4 |
5 | import static org.junit.Assert.*;
6 |
7 | /**
8 | * Example local unit test, which will execute on the development machine (host).
9 | *
10 | * @see Testing documentation
11 | */
12 | public class ExampleUnitTest {
13 | @Test
14 | public void addition_isCorrect() {
15 | assertEquals(4, 2 + 2);
16 | }
17 | }
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/godot-lib.release/build.gradle:
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1 |
2 | configurations.maybeCreate("default")
3 | artifacts.add("default", file('godot-lib.release.aar'))
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/godot-lib.release/put-godot-lib.release.aar.here:
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https://raw.githubusercontent.com/guybashan/godot-android-facebook-plugin/a7e21b540d3d380ff53c7593d0f2d7d312ea699a/godot-lib.release/put-godot-lib.release.aar.here
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/gradle.properties:
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1 | # Project-wide Gradle settings.
2 | # IDE (e.g. Android Studio) users:
3 | # Gradle settings configured through the IDE *will override*
4 | # any settings specified in this file.
5 | # For more details on how to configure your build environment visit
6 | # http://www.gradle.org/docs/current/userguide/build_environment.html
7 | # Specifies the JVM arguments used for the daemon process.
8 | # The setting is particularly useful for tweaking memory settings.
9 | org.gradle.jvmargs=-Xmx2048m
10 | # When configured, Gradle will run in incubating parallel mode.
11 | # This option should only be used with decoupled projects. More details, visit
12 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
13 | # org.gradle.parallel=true
14 | # AndroidX package structure to make it clearer which packages are bundled with the
15 | # Android operating system, and which are packaged with your app"s APK
16 | # https://developer.android.com/topic/libraries/support-library/androidx-rn
17 | android.useAndroidX=true
18 | # Automatically convert third-party libraries to use AndroidX
19 | android.enableJetifier=true
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/guybashan/godot-android-facebook-plugin/a7e21b540d3d380ff53c7593d0f2d7d312ea699a/gradle/wrapper/gradle-wrapper.jar
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #Sun Jul 12 01:19:09 IDT 2020
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip
7 |
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/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env sh
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Attempt to set APP_HOME
10 | # Resolve links: $0 may be a link
11 | PRG="$0"
12 | # Need this for relative symlinks.
13 | while [ -h "$PRG" ] ; do
14 | ls=`ls -ld "$PRG"`
15 | link=`expr "$ls" : '.*-> \(.*\)$'`
16 | if expr "$link" : '/.*' > /dev/null; then
17 | PRG="$link"
18 | else
19 | PRG=`dirname "$PRG"`"/$link"
20 | fi
21 | done
22 | SAVED="`pwd`"
23 | cd "`dirname \"$PRG\"`/" >/dev/null
24 | APP_HOME="`pwd -P`"
25 | cd "$SAVED" >/dev/null
26 |
27 | APP_NAME="Gradle"
28 | APP_BASE_NAME=`basename "$0"`
29 |
30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
31 | DEFAULT_JVM_OPTS=""
32 |
33 | # Use the maximum available, or set MAX_FD != -1 to use that value.
34 | MAX_FD="maximum"
35 |
36 | warn () {
37 | echo "$*"
38 | }
39 |
40 | die () {
41 | echo
42 | echo "$*"
43 | echo
44 | exit 1
45 | }
46 |
47 | # OS specific support (must be 'true' or 'false').
48 | cygwin=false
49 | msys=false
50 | darwin=false
51 | nonstop=false
52 | case "`uname`" in
53 | CYGWIN* )
54 | cygwin=true
55 | ;;
56 | Darwin* )
57 | darwin=true
58 | ;;
59 | MINGW* )
60 | msys=true
61 | ;;
62 | NONSTOP* )
63 | nonstop=true
64 | ;;
65 | esac
66 |
67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
68 |
69 | # Determine the Java command to use to start the JVM.
70 | if [ -n "$JAVA_HOME" ] ; then
71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
72 | # IBM's JDK on AIX uses strange locations for the executables
73 | JAVACMD="$JAVA_HOME/jre/sh/java"
74 | else
75 | JAVACMD="$JAVA_HOME/bin/java"
76 | fi
77 | if [ ! -x "$JAVACMD" ] ; then
78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
79 |
80 | Please set the JAVA_HOME variable in your environment to match the
81 | location of your Java installation."
82 | fi
83 | else
84 | JAVACMD="java"
85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
86 |
87 | Please set the JAVA_HOME variable in your environment to match the
88 | location of your Java installation."
89 | fi
90 |
91 | # Increase the maximum file descriptors if we can.
92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
93 | MAX_FD_LIMIT=`ulimit -H -n`
94 | if [ $? -eq 0 ] ; then
95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
96 | MAX_FD="$MAX_FD_LIMIT"
97 | fi
98 | ulimit -n $MAX_FD
99 | if [ $? -ne 0 ] ; then
100 | warn "Could not set maximum file descriptor limit: $MAX_FD"
101 | fi
102 | else
103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
104 | fi
105 | fi
106 |
107 | # For Darwin, add options to specify how the application appears in the dock
108 | if $darwin; then
109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
110 | fi
111 |
112 | # For Cygwin, switch paths to Windows format before running java
113 | if $cygwin ; then
114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
116 | JAVACMD=`cygpath --unix "$JAVACMD"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Escape application args
158 | save () {
159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
160 | echo " "
161 | }
162 | APP_ARGS=$(save "$@")
163 |
164 | # Collect all arguments for the java command, following the shell quoting and substitution rules
165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
166 |
167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
169 | cd "$(dirname "$0")"
170 | fi
171 |
172 | exec "$JAVACMD" "$@"
173 |
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/gradlew.bat:
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1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | set DIRNAME=%~dp0
12 | if "%DIRNAME%" == "" set DIRNAME=.
13 | set APP_BASE_NAME=%~n0
14 | set APP_HOME=%DIRNAME%
15 |
16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
17 | set DEFAULT_JVM_OPTS=
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windows variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 |
53 | :win9xME_args
54 | @rem Slurp the command line arguments.
55 | set CMD_LINE_ARGS=
56 | set _SKIP=2
57 |
58 | :win9xME_args_slurp
59 | if "x%~1" == "x" goto execute
60 |
61 | set CMD_LINE_ARGS=%*
62 |
63 | :execute
64 | @rem Setup the command line
65 |
66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
67 |
68 | @rem Execute Gradle
69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
70 |
71 | :end
72 | @rem End local scope for the variables with windows NT shell
73 | if "%ERRORLEVEL%"=="0" goto mainEnd
74 |
75 | :fail
76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
77 | rem the _cmd.exe /c_ return code!
78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
79 | exit /b 1
80 |
81 | :mainEnd
82 | if "%OS%"=="Windows_NT" endlocal
83 |
84 | :omega
85 |
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/settings.gradle:
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1 | include ':facebook-plugin'
2 | include ':app'
3 | include ':app', ':godot-lib.release'
4 | rootProject.name = "godot-android-facebook-plugin"
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