├── .gitignore ├── .gitmodules ├── FortnitePorting.Plugins ├── Blender │ └── fortnite_porting │ │ ├── __init__.py │ │ ├── blender_manifest.toml │ │ ├── data │ │ └── fortnite_porting_data.blend │ │ ├── logger.py │ │ ├── processing │ │ ├── __init__.py │ │ ├── enums.py │ │ ├── import_context.py │ │ ├── importer.py │ │ ├── mappings.py │ │ ├── material │ │ │ ├── __init__.py │ │ │ ├── enums.py │ │ │ ├── mappings.py │ │ │ ├── names.py │ │ │ └── utils.py │ │ ├── tasty.py │ │ └── utils.py │ │ ├── server.py │ │ ├── ueformat │ │ ├── __init__.py │ │ ├── blender_manifest.toml │ │ ├── importer │ │ │ ├── __init__.py │ │ │ ├── classes.py │ │ │ ├── logic.py │ │ │ ├── reader.py │ │ │ └── utils.py │ │ ├── logging.py │ │ ├── op │ │ │ ├── __init__.py │ │ │ ├── import_helpers.py │ │ │ ├── panels.py │ │ │ └── settings.py │ │ ├── options.py │ │ └── typing.py │ │ └── utils.py ├── FortnitePorting.Plugins.csproj └── Unreal │ ├── FortnitePorting │ ├── Binaries │ │ └── Win64 │ │ │ ├── UnrealEditor-FortnitePorting.dll │ │ │ └── UnrealEditor.modules │ ├── Config │ │ └── DefaultFortnitePorting.ini │ ├── Content │ │ ├── Materials │ │ │ ├── MF_Greater_Than.uasset │ │ │ ├── MF_Layer_Mix.uasset │ │ │ ├── M_FP_Default.uasset │ │ │ └── M_FP_Layer.uasset │ │ └── Textures │ │ │ ├── T_Diffuse.uasset │ │ │ ├── T_Mask.uasset │ │ │ ├── T_Normals.uasset │ │ │ ├── T_Specular.uasset │ │ │ └── T_White.uasset │ ├── FortnitePorting.uplugin │ ├── Resources │ │ └── Icon128.png │ └── Source │ │ └── FortnitePorting │ │ ├── FortnitePorting.Build.cs │ │ ├── Private │ │ ├── FortnitePorting.cpp │ │ ├── ListenServer.cpp │ │ ├── Processing │ │ │ ├── ImportContext.cpp │ │ │ └── MaterialMappings.cpp │ │ └── World │ │ │ └── FortPortActor.cpp │ │ └── Public │ │ ├── FortnitePorting.h │ │ ├── ListenServer.h │ │ ├── Processing │ │ ├── ImportContext.h │ │ ├── ImportUtils.h │ │ ├── Importer.h │ │ ├── MaterialMappings.h │ │ ├── Models │ │ │ ├── Data │ │ │ │ ├── ExportMaterial.h │ │ │ │ └── ExportObject.h │ │ │ ├── ExportData.h │ │ │ ├── Settings.h │ │ │ └── Types │ │ │ │ ├── BaseExport.h │ │ │ │ └── MeshExport.h │ │ └── Names.h │ │ ├── Utils.h │ │ └── World │ │ ├── BuildingTextureData.h │ │ └── FortPortActor.h │ └── UEFormat │ ├── Binaries │ └── Win64 │ │ ├── UnrealEditor-UEFormat.dll │ │ └── UnrealEditor.modules │ ├── Config │ ├── DefaultUEFormat.ini │ └── FilterPlugin.ini │ ├── README.md │ ├── Resources │ └── Icon128.png │ ├── Source │ └── UEFormat │ │ ├── Private │ │ ├── Factories │ │ │ ├── UEFAnimFactory.cpp │ │ │ └── UEFModelFactory.cpp │ │ ├── Readers │ │ │ ├── UEFAnimReader.cpp │ │ │ └── UEFModelReader.cpp │ │ ├── UEFormat.cpp │ │ └── Widgets │ │ │ └── Anim │ │ │ ├── UEFAnimImportOptions.cpp │ │ │ └── UEFAnimWidget.cpp │ │ ├── Public │ │ ├── Factories │ │ │ ├── UEFAnimFactory.h │ │ │ └── UEFModelFactory.h │ │ ├── Readers │ │ │ ├── UEFAnimReader.h │ │ │ └── UEFModelReader.h │ │ ├── UEFormat.h │ │ └── Widgets │ │ │ └── Anim │ │ │ ├── UEFAnimImportOptions.h │ │ │ └── UEFAnimWidget.h │ │ ├── ThirdParty │ │ └── zstd │ │ │ ├── common │ │ │ ├── bitstream.h │ │ │ ├── compiler.h │ │ │ ├── cpu.h │ │ │ ├── debug.c │ │ │ ├── debug.h │ │ │ ├── entropy_common.c │ │ │ ├── error_private.c │ │ │ ├── error_private.h │ │ │ ├── fse.h │ │ │ ├── fse_decompress.c │ │ │ ├── huf.h │ │ │ ├── mem.h │ │ │ ├── pool.c │ │ │ ├── pool.h │ │ │ ├── threading.c │ │ │ ├── threading.h │ │ │ ├── xxhash.c │ │ │ ├── xxhash.h │ │ │ ├── zstd_common.c │ │ │ ├── zstd_errors.h │ │ │ └── zstd_internal.h │ │ │ ├── compress │ │ │ ├── fse_compress.c │ │ │ ├── hist.c │ │ │ ├── hist.h │ │ │ ├── huf_compress.c │ │ │ ├── zstd_compress.c │ │ │ ├── zstd_compress_internal.h │ │ │ ├── zstd_compress_literals.c │ │ │ ├── zstd_compress_literals.h │ │ │ ├── zstd_compress_sequences.c │ │ │ ├── zstd_compress_sequences.h │ │ │ ├── zstd_cwksp.h │ │ │ ├── zstd_double_fast.c │ │ │ ├── zstd_double_fast.h │ │ │ ├── zstd_fast.c │ │ │ ├── zstd_fast.h │ │ │ ├── zstd_lazy.c │ │ │ ├── zstd_lazy.h │ │ │ ├── zstd_ldm.c │ │ │ ├── zstd_ldm.h │ │ │ ├── zstd_opt.c │ │ │ ├── zstd_opt.h │ │ │ ├── zstdmt_compress.c │ │ │ └── zstdmt_compress.h │ │ │ ├── decompress │ │ │ ├── huf_decompress.c │ │ │ ├── zstd_ddict.c │ │ │ ├── zstd_ddict.h │ │ │ ├── zstd_decompress.c │ │ │ ├── zstd_decompress_block.c │ │ │ ├── zstd_decompress_block.h │ │ │ └── zstd_decompress_internal.h │ │ │ ├── deprecated │ │ │ ├── zbuff.h │ │ │ ├── zbuff_common.c │ │ │ ├── zbuff_compress.c │ │ │ └── zbuff_decompress.c │ │ │ ├── dictBuilder │ │ │ ├── cover.c │ │ │ ├── cover.h │ │ │ ├── divsufsort.c │ │ │ ├── divsufsort.h │ │ │ ├── fastcover.c │ │ │ ├── zdict.c │ │ │ └── zdict.h │ │ │ ├── legacy │ │ │ ├── zstd_legacy.h │ │ │ ├── zstd_v01.c │ │ │ ├── zstd_v01.h │ │ │ ├── zstd_v02.c │ │ │ ├── zstd_v02.h │ │ │ ├── zstd_v03.c │ │ │ ├── zstd_v03.h │ │ │ ├── zstd_v04.c │ │ │ ├── zstd_v04.h │ │ │ ├── zstd_v05.c │ │ │ ├── zstd_v05.h │ │ │ ├── zstd_v06.c │ │ │ ├── zstd_v06.h │ │ │ ├── zstd_v07.c │ │ │ └── zstd_v07.h │ │ │ └── zstd.h │ │ └── UEFormat.Build.cs │ └── UEFormat.uplugin ├── FortnitePorting.Rendering ├── Assets │ ├── Shaders │ │ ├── grid.frag │ │ ├── grid.vert │ │ ├── shader.frag │ │ ├── shader.vert │ │ ├── skybox.frag │ │ └── skybox.vert │ └── Textures │ │ ├── nx.png │ │ ├── ny.png │ │ ├── nz.png │ │ ├── px.png │ │ ├── py.png │ │ └── pz.png ├── Buffers │ ├── Buffer.cs │ └── VertexArray.cs ├── Extensions │ └── CUE4ParseExtensions.cs ├── FortnitePorting.Rendering.csproj ├── ModelPreviewControl.cs ├── ModelViewerContext.cs ├── Models │ └── Fortnite │ │ └── UBuildingTextureData.cs └── Rendering │ ├── Camera.cs │ ├── IRenderable.cs │ ├── Levels │ ├── Level.cs │ └── TextureData.cs │ ├── Materials │ ├── Material.cs │ ├── Shader.cs │ ├── Texture2D.cs │ └── TextureCube.cs │ ├── Meshes │ ├── BaseMesh.cs │ ├── Mesh.cs │ ├── Section.cs │ ├── SkeletalMesh.cs │ └── StaticMesh.cs │ ├── RenderManager.cs │ └── Viewport │ ├── Grid.cs │ └── Skybox.cs ├── FortnitePorting.Shared ├── Extensions │ └── MiscExtensions.cs └── FortnitePorting.Shared.csproj ├── FortnitePorting.sln ├── FortnitePorting ├── Application │ ├── AppServices.cs │ ├── FortnitePortingApp.axaml │ ├── FortnitePortingApp.axaml.cs │ └── app.manifest ├── Assets │ ├── Custom │ │ └── Oshawott │ │ │ ├── MijumaruBodyNl.png │ │ │ ├── MijumaruEyeNl.png │ │ │ ├── MijumaruMouthNl.png │ │ │ ├── Oshawott.uemodel │ │ │ └── T_Oshawott-L.png │ ├── Dependencies │ │ ├── binkadec.exe │ │ └── radadec.exe │ ├── FN │ │ ├── Backpack.png │ │ ├── Banner.png │ │ ├── BronzeMedal.png │ │ ├── Cosmetics.png │ │ ├── Creative.png │ │ ├── DefaultPlaylistImage.png │ │ ├── Emote.png │ │ ├── Emoticon.png │ │ ├── FallGuys.png │ │ ├── FallGuysOutfit.png │ │ ├── Favorite.png │ │ ├── Festival.png │ │ ├── FestivalBass.png │ │ ├── FestivalDrum.png │ │ ├── FestivalGuitar.png │ │ ├── FestivalKeytar.png │ │ ├── FestivalMic.png │ │ ├── Fortnite.png │ │ ├── Gameplay.png │ │ ├── Glider.png │ │ ├── GoldMedal.png │ │ ├── Item.png │ │ ├── Lego.png │ │ ├── LegoEmote.png │ │ ├── LegoOutfit.png │ │ ├── LegoProp.png │ │ ├── LoadingScreen.png │ │ ├── Misc.png │ │ ├── Music.png │ │ ├── NormalMedal.png │ │ ├── Outfit.png │ │ ├── Pet.png │ │ ├── Pickaxe.png │ │ ├── Prefab.png │ │ ├── Prop.png │ │ ├── Resource.png │ │ ├── RocketRacing.png │ │ ├── RocketRacingVehicles.png │ │ ├── SideKick.png │ │ ├── SilverMedal.png │ │ ├── Spray.png │ │ ├── Toy.png │ │ ├── Trap.png │ │ ├── Vehicle.png │ │ ├── WeaponMod.png │ │ ├── Wildlife.png │ │ └── Wrap.png │ ├── Fonts │ │ ├── SF │ │ │ ├── SF-Pro-Display-Black.otf │ │ │ ├── SF-Pro-Display-Bold.otf │ │ │ ├── SF-Pro-Display-Heavy.otf │ │ │ ├── SF-Pro-Display-Light.otf │ │ │ ├── SF-Pro-Display-Medium.otf │ │ │ ├── SF-Pro-Display-Regular.otf │ │ │ ├── SF-Pro-Display-Semibold.otf │ │ │ ├── SF-Pro-Display-Thin.otf │ │ │ ├── SF-Pro-Display-Ultralight.otf │ │ │ ├── SF-Pro-Text-Bold.otf │ │ │ ├── SF-Pro-Text-Heavy.otf │ │ │ ├── SF-Pro-Text-Light.otf │ │ │ ├── SF-Pro-Text-Medium.otf │ │ │ ├── SF-Pro-Text-Regular.otf │ │ │ └── SF-Pro-Text-Semibold.otf │ │ └── Segoe Fluent Icons.ttf │ ├── Highlighters │ │ └── Json.xshd │ ├── Icons │ │ ├── Blender.png │ │ ├── Discord.png │ │ ├── KoFi.png │ │ ├── Unity.png │ │ └── Unreal.png │ ├── LogoRebrand.ico │ ├── LogoRebrand.png │ ├── TimeWaster │ │ ├── Event_Night_Night_Post_Loop.ogg │ │ ├── Event_Night_Night_Post_Start.ogg │ │ ├── FNBR_S11Launch_BlackHole1.png │ │ ├── Fonts │ │ │ └── BurbankBigRegular-Bold.ttf │ │ ├── Music │ │ │ ├── Ambient_Music.ogg │ │ │ ├── Game_Music.ogg │ │ │ └── PianoSnippets │ │ │ │ ├── NightNight_Music_PianoSnip_01.ogg │ │ │ │ ├── NightNight_Music_PianoSnip_02.ogg │ │ │ │ ├── NightNight_Music_PianoSnip_03.ogg │ │ │ │ ├── NightNight_Music_PianoSnip_04.ogg │ │ │ │ ├── NightNight_Music_PianoSnip_05.ogg │ │ │ │ ├── NightNight_Music_PianoSnip_06.ogg │ │ │ │ ├── NightNight_Music_PianoSnip_07.ogg │ │ │ │ └── NightNight_Music_PianoSnip_08.ogg │ │ ├── SFX │ │ │ ├── PMB_BossAppear_01.ogg │ │ │ ├── PMB_BossHit_01.ogg │ │ │ ├── PMB_Death_01.ogg │ │ │ ├── PMB_Explo_01.ogg │ │ │ ├── PMB_Music_01.ogg │ │ │ ├── PMB_Shoot_01.ogg │ │ │ ├── PMB_Spawn_01.ogg │ │ │ └── PMB_Win_01.ogg │ │ ├── Sprites │ │ │ ├── T_Explode.png │ │ │ ├── T_Glow_Mask.png │ │ │ ├── T_Ketchup.png │ │ │ ├── T_Mustard.png │ │ │ ├── T_Pineapple.png │ │ │ ├── T_Pizza.png │ │ │ ├── T_Projectile.png │ │ │ └── T_UI_Durrburger.png │ │ ├── T_Bars.png │ │ ├── T_Glow.png │ │ ├── T_Sky_Stars_Sharp.png │ │ └── T_Space_Glow.png │ ├── Transparent1x1.png │ ├── Unreal │ │ ├── AnimBlueprintGeneratedClass_64x.png │ │ ├── AnimMontage_64x.png │ │ ├── AnimSequence_64x.png │ │ ├── BlueprintGeneratedClass_64x.png │ │ ├── DataAsset_64x.png │ │ ├── DataTable_64x.png │ │ ├── MaterialFunction_64x.png │ │ ├── MaterialInstanceConstant_64x.png │ │ ├── Material_64x.png │ │ ├── PhysicalMaterial_64x.png │ │ ├── PhysicsAsset_64x.png │ │ ├── SkeletalMesh_64x.png │ │ ├── Skeleton_64x.png │ │ ├── SoundCue_64x.png │ │ ├── SoundCue_SpeakerIcon.png │ │ ├── SoundWave_64x.png │ │ ├── StaticMesh_64x.png │ │ ├── Texture2D_64x.png │ │ └── World_64x.png │ ├── UnrealLogo.png │ ├── YeahOff.png │ └── YeahOn.png ├── Controls │ ├── ContentCard.cs │ ├── IconText.axaml │ ├── IconText.axaml.cs │ ├── ImageText.axaml │ ├── ImageText.axaml.cs │ ├── Navigation │ │ └── Sidebar │ │ │ ├── ISidebarItem.cs │ │ │ ├── Sidebar.axaml │ │ │ ├── Sidebar.axaml.cs │ │ │ ├── SidebarItemButton.axaml │ │ │ ├── SidebarItemButton.axaml.cs │ │ │ ├── SidebarItemSeparator.axaml │ │ │ ├── SidebarItemSeparator.axaml.cs │ │ │ ├── SidebarItemText.axaml │ │ │ └── SidebarItemText.axaml.cs │ ├── ScrollingImageGallery.cs │ ├── Settings │ │ ├── SettingsItem.axaml │ │ └── SettingsItem.axaml.cs │ └── WrapPanel │ │ ├── ItemRealizedEventArgs.cs │ │ ├── RealizedWrappedElements.cs │ │ ├── UVSize.cs │ │ └── VirtualizingWrapPanel.cs ├── Converters │ ├── AvaloniaEditConverters.cs │ ├── EnumConverters.cs │ ├── GridConverters.cs │ └── StringConverters.cs ├── Enums.cs ├── Exporting │ ├── Context │ │ ├── ExportContext.Anim.cs │ │ ├── ExportContext.Fortnite.cs │ │ ├── ExportContext.Material.cs │ │ ├── ExportContext.Mesh.cs │ │ ├── ExportContext.Unreal.cs │ │ └── ExportContext.cs │ ├── Custom │ │ ├── MaterialDefinition.cs │ │ ├── MeshDefinition.cs │ │ └── TextureDefinition.cs │ ├── Exporter.cs │ ├── Models │ │ ├── ExportAnimation.cs │ │ ├── ExportCurveMappings.cs │ │ ├── ExportData.cs │ │ ├── ExportLight.cs │ │ ├── ExportMaterial.cs │ │ ├── ExportMeta.cs │ │ ├── ExportObject.cs │ │ └── ExportSound.cs │ └── Types │ │ ├── AnimExport.cs │ │ ├── BaseExport.cs │ │ ├── FontExport.cs │ │ ├── MaterialExport.cs │ │ ├── MeshExport.cs │ │ ├── PoseAssetExport.cs │ │ ├── SoundExport.cs │ │ └── TextureExport.cs ├── Extensions │ ├── CUE4ParseExtensions.cs │ ├── ComparisonExtensions.cs │ ├── EnumExtensions.cs │ ├── ImageExtensions.cs │ ├── ImageSharpExtensions.cs │ ├── MaterialExtensions.cs │ ├── MatrixExtensions.cs │ ├── SkiaExtensions.cs │ ├── SoundExtensions.cs │ ├── SpaceExtension.cs │ ├── StringExtensions.cs │ └── SupabaseExtensions.cs ├── FodyWeavers.xml ├── FortnitePorting.csproj ├── Framework │ ├── ObservableDictionary.cs │ ├── ViewBase.cs │ ├── ViewModelBase.cs │ ├── WindowBase.cs │ └── WindowModelBase.cs ├── Globals.cs ├── Models │ ├── API │ │ ├── Base │ │ │ └── APIBase.cs │ │ ├── EpicGamesAPI.cs │ │ ├── FortnitePortingAPI.cs │ │ ├── FortnitePortingServerAPI.cs │ │ └── Responses │ │ │ ├── AesResponse.cs │ │ │ ├── AuthResponse.cs │ │ │ ├── EpicAuthResponse.cs │ │ │ ├── FeaturedArtResponse.cs │ │ │ ├── MappingsResponse.cs │ │ │ ├── NewsResponse.cs │ │ │ ├── OnlineResponse.cs │ │ │ ├── RepositoryResponse.cs │ │ │ └── UserInfoResponse.cs │ ├── Article │ │ └── ArticleSection.cs │ ├── Assets │ │ ├── Asset │ │ │ ├── AssetInfo.cs │ │ │ ├── AssetItem.cs │ │ │ └── AssetItemCreationArgs.cs │ │ ├── AssetStyleData.cs │ │ ├── AssetStyleInfo.cs │ │ ├── Base │ │ │ ├── BaseAssetInfo.cs │ │ │ ├── BaseAssetItem.cs │ │ │ └── BaseAssetItemCreationArgs.cs │ │ ├── Custom │ │ │ ├── CustomAsset.cs │ │ │ ├── CustomAssetInfo.cs │ │ │ ├── CustomAssetItem.cs │ │ │ └── CustomAssetItemCreationArgs.cs │ │ ├── Filters │ │ │ ├── FilterCategory.cs │ │ │ └── FilterItem.cs │ │ └── Loading │ │ │ ├── AssetLoader.cs │ │ │ ├── AssetLoaderCategory.cs │ │ │ └── ManuallyDefinedAsset.cs │ ├── AvaloniaEdit │ │ ├── FilePathElementGenerator.cs │ │ ├── FilePathVisualLineText.cs │ │ ├── IndentGuideLinesRenderer.cs │ │ └── JsonFoldingStrategy.cs │ ├── CUE4Parse │ │ ├── FileEncryptionKey.cs │ │ ├── HybridFileProvider.cs │ │ └── LandscapeProcessor.cs │ ├── Canvas │ │ └── PixelMetadata.cs │ ├── Chat │ │ ├── ChatMessageV2.cs │ │ └── ChatUserV2.cs │ ├── Clipboard │ │ ├── AvaloniaClipboard.cs │ │ └── AvaloniaClipboardHandle.cs │ ├── ExportAttribute.cs │ ├── FPVersion.cs │ ├── Files │ │ ├── FlatItem.cs │ │ └── TreeItem.cs │ ├── Fortnite │ │ ├── Enums.cs │ │ ├── FRarityCollection.cs │ │ ├── FStyleParameter.cs │ │ ├── FVkExperienceData.cs │ │ ├── FVkMapExperienceData.cs │ │ ├── FortAnimNotifyState_EmoteSound.cs │ │ ├── FortAnimNotifyState_SpawnProp.cs │ │ ├── UBuildingTextureData.cs │ │ ├── UFortGameFeatureData.cs │ │ └── UFortItemSeriesDefinition.cs │ ├── Information │ │ ├── MessageData.cs │ │ └── TitleData.cs │ ├── Installation │ │ └── InstallationProfile.cs │ ├── Leaderboard │ │ ├── LeaderboardExport.cs │ │ ├── LeaderboardPersonalExport.cs │ │ ├── LeaderboardStreak.cs │ │ ├── LeaderboardUser.cs │ │ └── StatisticsModel.cs │ ├── Map │ │ ├── MapInfo.cs │ │ ├── WorldPartitionGrid.cs │ │ ├── WorldPartitionGridMap.cs │ │ └── WorldPartitionMap.cs │ ├── Nodes │ │ ├── BaseNode.cs │ │ ├── Material │ │ │ ├── MaterialNode.cs │ │ │ └── MaterialNodeTree.cs │ │ ├── NodeConnection.cs │ │ ├── NodeSocket.cs │ │ ├── NodeTree.cs │ │ └── SoundCue │ │ │ ├── SoundCueNode.cs │ │ │ └── SoundCueNodeTree.cs │ ├── Plugin │ │ ├── BlenderInstallation.cs │ │ └── UnrealProjectInfo.cs │ ├── Radio │ │ ├── MusicPackItem.cs │ │ └── RadioPlaylist.cs │ ├── Serilog │ │ └── FortnitePortingLogEvent.cs │ ├── Supabase │ │ ├── Tables │ │ │ ├── Article.cs │ │ │ ├── Error.cs │ │ │ ├── Export.cs │ │ │ ├── Login.cs │ │ │ ├── Message.cs │ │ │ └── Permissions.cs │ │ └── User │ │ │ ├── UserPermissions.cs │ │ │ └── UserSessionInfo.cs │ ├── TimeWaster │ │ ├── Actors │ │ │ ├── TWActor.cs │ │ │ ├── TWBoss.cs │ │ │ ├── TWObstacle.cs │ │ │ ├── TWObstacleExplosion.cs │ │ │ ├── TWPineapple.cs │ │ │ ├── TWPlayer.cs │ │ │ ├── TWPlayerExplosion.cs │ │ │ ├── TWProjectile.cs │ │ │ └── TWVictoryText.cs │ │ └── Audio │ │ │ ├── AudioSystem.cs │ │ │ ├── CachedSound.cs │ │ │ ├── CachedSoundSampleProvider.cs │ │ │ ├── DisposingSampleProvider.cs │ │ │ └── LoopStream.cs │ ├── Unreal │ │ ├── AActor.cs │ │ ├── Landscape │ │ │ ├── FLandscapeComponentDataInterface.cs │ │ │ ├── FLandscapeComponentDataInterfaceBase.cs │ │ │ ├── FWeightmapLayerAllocationInfo.cs │ │ │ ├── LandscapeDataAccess.cs │ │ │ ├── ULandscapeComponent.cs │ │ │ └── ULandscapeLayerInfoObject.cs │ │ ├── Lights │ │ │ ├── ULightComponent.cs │ │ │ ├── ULightComponentBase.cs │ │ │ ├── ULocalLightComponent.cs │ │ │ └── UPointLightComponent.cs │ │ ├── Material │ │ │ ├── UMaterialFunctionEditorOnlyData.cs │ │ │ └── UMaterialFunctionInterface.cs │ │ ├── ULevelStreamingAlwaysLoaded.cs │ │ └── UVirtualTextureBuilder.cs │ └── Viewers │ │ ├── PropertiesContainer.cs │ │ └── TextureContainer.cs ├── Program.cs ├── Services │ ├── APIService.cs │ ├── AppService.cs │ ├── AssetLoaderService.cs │ ├── BlackHoleService.cs │ ├── CUE4ParseService.cs │ ├── ChatService.cs │ ├── DependencyService.cs │ ├── DiscordService.cs │ ├── IService.cs │ ├── InfoService.cs │ ├── NavigationService.cs │ ├── SettingsService.cs │ ├── SupabaseService.cs │ └── TaskService.cs ├── Validators │ ├── ArchiveDirectoryAttribute.cs │ ├── DirectoryExistsAttribute.cs │ └── EncryptionKeyAttribute.cs ├── ViewModels │ ├── AssetsViewModel.cs │ ├── ChatViewModel.cs │ ├── ConsoleViewModel.cs │ ├── ExportSettingsViewModel.cs │ ├── FilesViewModel.cs │ ├── HelpViewModel.cs │ ├── HomeViewModel.cs │ ├── Leaderboard │ │ ├── LeaderboardExportsViewModel.cs │ │ ├── LeaderboardStreaksViewModel.cs │ │ └── LeaderboardUsersViewModel.cs │ ├── LeaderboardViewModel.cs │ ├── MapViewModel.cs │ ├── MusicViewModel.cs │ ├── Plugin │ │ ├── BlenderPluginViewModel.cs │ │ └── UnrealPluginViewModel.cs │ ├── PluginViewModel.cs │ ├── Settings │ │ ├── ApplicationSettingsViewModel.cs │ │ ├── BlenderSettingsViewModel.cs │ │ ├── DebugSettingsViewModel.cs │ │ ├── FolderSettingsViewModel.cs │ │ ├── InstallationSettingsViewModel.cs │ │ ├── OnlineSettingsViewModel.cs │ │ ├── SettingsViewModelBase.cs │ │ ├── ThemeSettingsViewModel.cs │ │ └── UnrealSettingsViewModel.cs │ ├── SettingsViewModel.cs │ ├── Setup │ │ ├── FinishedSetupViewModel.cs │ │ ├── InstallationSetupViewModel.cs │ │ ├── OnlineSetupViewModel.cs │ │ └── WelcomeSetupViewModel.cs │ ├── SetupViewModel.cs │ └── TimeWasterViewModel.cs ├── Views │ ├── AssetsView.axaml │ ├── AssetsView.axaml.cs │ ├── ChatView.axaml │ ├── ChatView.axaml.cs │ ├── ConsoleView.axaml │ ├── ConsoleView.axaml.cs │ ├── ExportSettingsView.axaml │ ├── ExportSettingsView.axaml.cs │ ├── FilesView.axaml │ ├── FilesView.axaml.cs │ ├── HelpView.axaml │ ├── HelpView.axaml.cs │ ├── HomeView.axaml │ ├── HomeView.axaml.cs │ ├── Leaderboard │ │ ├── LeaderboardExportsView.axaml │ │ ├── LeaderboardExportsView.axaml.cs │ │ ├── LeaderboardStreaksView.axaml │ │ ├── LeaderboardStreaksView.axaml.cs │ │ ├── LeaderboardUsersView.axaml │ │ └── LeaderboardUsersView.axaml.cs │ ├── LeaderboardView.axaml │ ├── LeaderboardView.axaml.cs │ ├── MapView.axaml │ ├── MapView.axaml.cs │ ├── MusicView.axaml │ ├── MusicView.axaml.cs │ ├── Plugin │ │ ├── BlenderPluginView.axaml │ │ ├── BlenderPluginView.axaml.cs │ │ ├── UnrealPluginView.axaml │ │ └── UnrealPluginView.axaml.cs │ ├── PluginView.axaml │ ├── PluginView.axaml.cs │ ├── Settings │ │ ├── ApplicationSettingsView.axaml │ │ ├── ApplicationSettingsView.axaml.cs │ │ ├── BlenderSettingsView.axaml │ │ ├── BlenderSettingsView.axaml.cs │ │ ├── DebugSettingsView.axaml │ │ ├── DebugSettingsView.axaml.cs │ │ ├── FolderSettingsView.axaml │ │ ├── FolderSettingsView.axaml.cs │ │ ├── InstallationSettingsView.axaml │ │ ├── InstallationSettingsView.axaml.cs │ │ ├── OnlineSettingsView.axaml │ │ ├── OnlineSettingsView.axaml.cs │ │ ├── ThemeSettingsView.axaml │ │ ├── ThemeSettingsView.axaml.cs │ │ ├── UnrealSettingsView.axaml │ │ └── UnrealSettingsView.axaml.cs │ ├── SettingsView.axaml │ ├── SettingsView.axaml.cs │ ├── Setup │ │ ├── FinishedSetupView.axaml │ │ ├── FinishedSetupView.axaml.cs │ │ ├── InstallationSetupView.axaml │ │ ├── InstallationSetupView.axaml.cs │ │ ├── OnlineSetupView.axaml │ │ ├── OnlineSetupView.axaml.cs │ │ ├── WelcomeSetupView.axaml │ │ └── WelcomeSetupView.axaml.cs │ ├── SetupView.axaml │ ├── SetupView.axaml.cs │ ├── TimeWasterView.axaml │ └── TimeWasterView.axaml.cs ├── WindowModels │ ├── AppWindowModel.cs │ ├── MaterialPreviewWindowModel.cs │ ├── ModelPreviewWindowModel.cs │ ├── PropertiesPreviewWindowModel.cs │ ├── SoundCuePreviewWindowModel.cs │ ├── SoundPreviewWindowModel.cs │ └── TexturePreviewWindowModel.cs └── Windows │ ├── AppWindow.axaml │ ├── AppWindow.axaml.cs │ ├── MaterialPreviewWindow.axaml │ ├── MaterialPreviewWindow.axaml.cs │ ├── ModelPreviewWindow.axaml │ ├── ModelPreviewWindow.axaml.cs │ ├── PropertiesPreviewWindow.axaml │ ├── PropertiesPreviewWindow.axaml.cs │ ├── SoundCuePreviewWindow.axaml │ ├── SoundCuePreviewWindow.axaml.cs │ ├── SoundPreviewWindow.axaml │ ├── SoundPreviewWindow.axaml.cs │ ├── TexturePreviewWindow.axaml │ └── TexturePreviewWindow.axaml.cs ├── LICENSE └── README.md /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/h4lfheart/FortnitePorting/HEAD/.gitignore -------------------------------------------------------------------------------- /.gitmodules: -------------------------------------------------------------------------------- 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