├── .gitignore ├── LICENSE.md ├── LeafPhysics ├── .vsconfig ├── Assets │ ├── -Art.meta │ ├── -Art │ │ ├── Animations.meta │ │ ├── Animations │ │ │ ├── Aj@Idle.fbx │ │ │ ├── Aj@Idle.fbx.meta │ │ │ ├── Aj@Standard Walk.fbx │ │ │ └── Aj@Standard Walk.fbx.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── AjMaterials.meta │ │ │ ├── AjMaterials │ │ │ │ ├── Boy01_Body_MAT1.mat │ │ │ │ ├── Boy01_Body_MAT1.mat.meta │ │ │ │ ├── Boy01_Brows_MAT2.mat │ │ │ │ ├── Boy01_Brows_MAT2.mat.meta │ │ │ │ ├── Boy01_Eyes_MAT2.mat │ │ │ │ ├── Boy01_Eyes_MAT2.mat.meta │ │ │ │ ├── Boy01_FacialAnimMap.png │ │ │ │ ├── Boy01_FacialAnimMap.png.meta │ │ │ │ ├── Boy01_Mouth_MAT2.mat │ │ │ │ ├── Boy01_Mouth_MAT2.mat.meta │ │ │ │ ├── Boy01_diffuse.jpg │ │ │ │ ├── Boy01_diffuse.jpg.meta │ │ │ │ ├── Boy01_normal.jpg │ │ │ │ ├── Boy01_normal.jpg.meta │ │ │ │ ├── Boy01_spec.jpg │ │ │ │ └── Boy01_spec.jpg.meta │ │ │ ├── M_GroundGrid.mat │ │ │ ├── M_GroundGrid.mat.meta │ │ │ ├── M_LeafInstancing.mat │ │ │ └── M_LeafInstancing.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── Aj.fbx │ │ │ ├── Aj.fbx.meta │ │ │ ├── leaf.fbx │ │ │ └── leaf.fbx.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── T_GroundGrid.png │ │ │ └── T_GroundGrid.png.meta │ ├── -Game.meta │ ├── -Game │ │ ├── Code.meta │ │ ├── Code │ │ │ ├── AutoAnimator.cs │ │ │ ├── AutoAnimator.cs.meta │ │ │ ├── GPUInstancing.cs │ │ │ ├── GPUInstancing.cs.meta │ │ │ ├── Movement.cs │ │ │ ├── Movement.cs.meta │ │ │ ├── Utils.meta │ │ │ └── Utils │ │ │ │ ├── AutoRotation.cs │ │ │ │ ├── AutoRotation.cs.meta │ │ │ │ ├── Extensions.cs │ │ │ │ ├── Extensions.cs.meta │ │ │ │ ├── FPSCounter.cs │ │ │ │ ├── FPSCounter.cs.meta │ │ │ │ ├── MatrixHelper.cs │ │ │ │ ├── MatrixHelper.cs.meta │ │ │ │ ├── VelocityUtil.cs │ │ │ │ └── VelocityUtil.cs.meta │ │ ├── Other.meta │ │ ├── Other │ │ │ ├── AjCharacterACC.controller │ │ │ └── AjCharacterACC.controller.meta │ │ ├── Scenes.meta │ │ └── Scenes │ │ │ ├── Main.unity │ │ │ ├── Main.unity.meta │ │ │ ├── Main_Profiles.meta │ │ │ └── Main_Profiles │ │ │ ├── PP Profile.asset │ │ │ └── PP Profile.asset.meta │ ├── ThirdParty.meta │ └── ThirdParty │ │ ├── Joystick Pack.meta │ │ └── Joystick Pack │ │ ├── Documentaion.pdf │ │ ├── Documentaion.pdf.meta │ │ ├── Examples.meta │ │ ├── Examples │ │ ├── Example Scene.unity │ │ ├── Example Scene.unity.meta │ │ ├── Ground.mat │ │ ├── Ground.mat.meta │ │ ├── JoystickPlayerExample.cs │ │ ├── JoystickPlayerExample.cs.meta │ │ ├── JoystickSetterExample.cs │ │ ├── JoystickSetterExample.cs.meta │ │ ├── Player.mat │ │ └── Player.mat.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ ├── Dynamic Joystick.prefab │ │ ├── Dynamic Joystick.prefab.meta │ │ ├── Fixed Joystick.prefab │ │ ├── Fixed Joystick.prefab.meta │ │ ├── Floating Joystick.prefab │ │ ├── Floating Joystick.prefab.meta │ │ ├── Variable Joystick.prefab │ │ └── Variable Joystick.prefab.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ ├── Base.meta │ │ ├── Base │ │ │ ├── Joystick.cs │ │ │ └── Joystick.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── DynamicJoystickEditor.cs │ │ │ ├── DynamicJoystickEditor.cs.meta │ │ │ ├── FloatingJoystickEditor.cs │ │ │ ├── FloatingJoystickEditor.cs.meta │ │ │ ├── JoystickEditor.cs │ │ │ ├── JoystickEditor.cs.meta │ │ │ ├── VariableJoystickEditor.cs │ │ │ └── VariableJoystickEditor.cs.meta │ │ ├── Joysticks.meta │ │ └── Joysticks │ │ │ ├── DynamicJoystick.cs │ │ │ ├── DynamicJoystick.cs.meta │ │ │ ├── FixedJoystick.cs │ │ │ ├── FixedJoystick.cs.meta │ │ │ ├── FloatingJoystick.cs │ │ │ ├── FloatingJoystick.cs.meta │ │ │ ├── VariableJoystick.cs │ │ │ └── VariableJoystick.cs.meta │ │ ├── Sprites.meta │ │ └── Sprites │ │ ├── All Axis Backgrounds.meta │ │ ├── All Axis Backgrounds │ │ ├── AllAxis_Outline.png │ │ ├── AllAxis_Outline.png.meta │ │ ├── AllAxis_Outline_Arrows.png │ │ ├── AllAxis_Outline_Arrows.png.meta │ │ ├── AllAxis_Plain.png │ │ ├── AllAxis_Plain.png.meta │ │ ├── AllAxis_Plain_Arrows.png │ │ ├── AllAxis_Plain_Arrows.png.meta │ │ ├── AllAxis_Ridged.png │ │ ├── AllAxis_Ridged.png.meta │ │ ├── AllAxis_Ridged_Arrows.png │ │ └── AllAxis_Ridged_Arrows.png.meta │ │ ├── Handles.meta │ │ ├── Handles │ │ ├── Handle_Outline.png │ │ ├── Handle_Outline.png.meta │ │ ├── Handle_Outline_Arrows.png │ │ ├── Handle_Outline_Arrows.png.meta │ │ ├── Handle_Plain.png │ │ ├── Handle_Plain.png.meta │ │ ├── Handle_Plain_Arrows.png │ │ ├── Handle_Plain_Arrows.png.meta │ │ ├── Handle_Ridged.png │ │ ├── Handle_Ridged.png.meta │ │ ├── Handle_Ridged_Arrows.png │ │ └── Handle_Ridged_Arrows.png.meta │ │ ├── Horizontal Backgrounds.meta │ │ ├── Horizontal Backgrounds │ │ ├── Horizontal_Outline.png │ │ ├── Horizontal_Outline.png.meta │ │ ├── Horizontal_Outline_Arrows.png │ │ ├── Horizontal_Outline_Arrows.png.meta │ │ ├── Horizontal_Plain.png │ │ ├── Horizontal_Plain.png.meta │ │ ├── Horizontal_Plain_Arrows.png │ │ ├── Horizontal_Plain_Arrows.png.meta │ │ ├── Horizontal_Ridged.png │ │ ├── Horizontal_Ridged.png.meta │ │ ├── Horizontal_Ridged_Arrows.png │ │ └── Horizontal_Ridged_Arrows.png.meta │ │ ├── Vertical Backgrounds.meta │ │ └── Vertical Backgrounds │ │ ├── Vertical_Outline.png │ │ ├── Vertical_Outline.png.meta │ │ ├── Vertical_Outline_Arrows.png │ │ ├── Vertical_Outline_Arrows.png.meta │ │ ├── Vertical_Plain.png │ │ ├── Vertical_Plain.png.meta │ │ ├── Vertical_Plain_Arrows.png │ │ ├── Vertical_Plain_Arrows.png.meta │ │ ├── Vertical_Ridged.png │ │ ├── Vertical_Ridged.png.meta │ │ ├── Vertical_Ridged_Arrows.png │ │ └── Vertical_Ridged_Arrows.png.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── 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