├── .github └── workflows │ └── haskell-ci.yml ├── .gitignore ├── .gitmodules ├── CHANGELOG.md ├── LICENSE ├── OpenGLRaw.cabal ├── README.md ├── RegistryProcessor ├── LICENSE ├── RegistryProcessor.cabal ├── Setup.hs └── src │ ├── DeclarationParser.hs │ ├── Main.hs │ ├── ManPages.hs │ ├── MangledRegistry.hs │ └── Registry.hs ├── Setup.hs ├── cbits └── HsOpenGLRaw.c └── src └── Graphics ├── GL.hs └── GL ├── AMD.hs ├── AMD ├── BlendMinmaxFactor.hs ├── DebugOutput.hs ├── DepthClampSeparate.hs ├── DrawBuffersBlend.hs ├── FramebufferMultisampleAdvanced.hs ├── FramebufferSamplePositions.hs ├── GPUShaderHalfFloat.hs ├── GPUShaderInt64.hs ├── InterleavedElements.hs ├── MultiDrawIndirect.hs ├── NameGenDelete.hs ├── OcclusionQueryEvent.hs ├── PerformanceMonitor.hs ├── PinnedMemory.hs ├── QueryBufferObject.hs ├── SamplePositions.hs ├── SeamlessCubemapPerTexture.hs ├── SparseTexture.hs ├── StencilOperationExtended.hs ├── TransformFeedback4.hs └── VertexShaderTessellator.hs ├── APPLE.hs ├── APPLE ├── AuxDepthStencil.hs ├── ClientStorage.hs ├── ElementArray.hs ├── Fence.hs ├── FloatPixels.hs ├── FlushBufferRange.hs ├── ObjectPurgeable.hs ├── RGB422.hs ├── RowBytes.hs ├── SpecularVector.hs ├── TextureRange.hs ├── TransformHint.hs ├── VertexArrayObject.hs ├── VertexArrayRange.hs ├── VertexProgramEvaluators.hs └── YCbCr422.hs ├── ARB.hs ├── ARB ├── BaseInstance.hs ├── BindlessTexture.hs ├── BlendFuncExtended.hs ├── BufferStorage.hs ├── CLEvent.hs ├── ClearBufferObject.hs ├── ClearTexture.hs ├── ClipControl.hs ├── ColorBufferFloat.hs ├── CompressedTexturePixelStorage.hs ├── ComputeShader.hs ├── ComputeVariableGroupSize.hs ├── ConditionalRenderInverted.hs ├── CopyBuffer.hs ├── CopyImage.hs ├── CullDistance.hs ├── DebugOutput.hs ├── DepthBufferFloat.hs ├── DepthClamp.hs ├── DepthTexture.hs ├── DirectStateAccess.hs ├── DrawBuffers.hs ├── DrawBuffersBlend.hs ├── DrawElementsBaseVertex.hs ├── DrawIndirect.hs ├── DrawInstanced.hs ├── ES2Compatibility.hs ├── ES31Compatibility.hs ├── ES32Compatibility.hs ├── ES3Compatibility.hs ├── EnhancedLayouts.hs ├── ExplicitUniformLocation.hs ├── FragmentProgram.hs ├── FragmentShader.hs ├── FramebufferNoAttachments.hs ├── FramebufferObjectCompatibility.hs ├── FramebufferObjectCore.hs ├── FramebufferSRGB.hs ├── GPUShader5.hs ├── GPUShaderFP64.hs ├── GPUShaderInt64.hs ├── GeometryShader4.hs ├── GetProgramBinary.hs ├── GetTextureSubImage.hs ├── GlSpirv.hs ├── HalfFloatPixel.hs ├── HalfFloatVertex.hs ├── ImagingCompatibility.hs ├── ImagingCore.hs ├── IndirectParameters.hs ├── InstancedArrays.hs ├── InternalformatQuery.hs ├── InternalformatQuery2.hs ├── InvalidateSubdata.hs ├── MapBufferAlignment.hs ├── MapBufferRange.hs ├── MatrixPalette.hs ├── MultiBind.hs ├── MultiDrawIndirect.hs ├── Multisample.hs ├── Multitexture.hs ├── OcclusionQuery.hs ├── OcclusionQuery2.hs ├── ParallelShaderCompile.hs ├── PipelineStatisticsQuery.hs ├── PixelBufferObject.hs ├── PointParameters.hs ├── PointSprite.hs ├── PolygonOffsetClamp.hs ├── ProgramInterfaceQuery.hs ├── ProvokingVertex.hs ├── QueryBufferObject.hs ├── RobustnessCompatibility.hs ├── RobustnessCore.hs ├── SampleLocations.hs ├── SampleShading.hs ├── SamplerObjects.hs ├── SeamlessCubeMap.hs ├── SeamlessCubemapPerTexture.hs ├── SeparateShaderObjects.hs ├── ShaderAtomicCounters.hs ├── ShaderImageLoadStore.hs ├── ShaderObjects.hs ├── ShaderStorageBufferObject.hs ├── ShaderSubroutine.hs ├── ShadingLanguage100.hs ├── ShadingLanguageInclude.hs ├── Shadow.hs ├── ShadowAmbient.hs ├── SparseBuffer.hs ├── SparseTexture.hs ├── SpirvExtensions.hs ├── StencilTexturing.hs ├── Sync.hs ├── TessellationShader.hs ├── TextureBarrier.hs ├── TextureBorderClamp.hs ├── TextureBufferObject.hs ├── TextureBufferObjectRGB32.hs ├── TextureBufferRange.hs ├── TextureCompression.hs ├── TextureCompressionBPTC.hs ├── TextureCompressionRGTC.hs ├── TextureCubeMap.hs ├── TextureCubeMapArray.hs ├── TextureEnvCombine.hs ├── TextureEnvDot3.hs ├── TextureFilterAnisotropic.hs ├── TextureFilterMinmax.hs ├── TextureFloat.hs ├── TextureGather.hs ├── TextureMirrorClampToEdge.hs ├── TextureMirroredRepeat.hs ├── TextureMultisample.hs ├── TextureRG.hs ├── TextureRGB10A2UI.hs ├── TextureRectangle.hs ├── TextureStencil8.hs ├── TextureStorage.hs ├── TextureStorageMultisample.hs ├── TextureSwizzle.hs ├── TextureView.hs ├── TimerQuery.hs ├── TransformFeedback2.hs ├── TransformFeedback3.hs ├── TransformFeedbackInstanced.hs ├── TransformFeedbackOverflowQuery.hs ├── TransposeMatrix.hs ├── UniformBufferObject.hs ├── VertexArrayBGRA.hs ├── VertexArrayObject.hs ├── VertexAttrib64Bit.hs ├── VertexAttribBinding.hs ├── VertexBlend.hs ├── VertexBufferObject.hs ├── VertexProgram.hs ├── VertexShader.hs ├── VertexType10f11f11fRev.hs ├── VertexType2101010RevCompatibility.hs ├── VertexType2101010RevCore.hs ├── ViewportArray.hs └── WindowPos.hs ├── ATI.hs ├── ATI ├── DrawBuffers.hs ├── ElementArray.hs ├── EnvmapBumpmap.hs ├── FragmentShader.hs ├── MapObjectBuffer.hs ├── Meminfo.hs ├── PNTriangles.hs ├── PixelFormatFloat.hs ├── SeparateStencil.hs ├── TextFragmentShader.hs ├── TextureEnvCombine3.hs ├── TextureFloat.hs ├── TextureMirrorOnce.hs ├── VertexArrayObject.hs ├── VertexAttribArrayObject.hs └── VertexStreams.hs ├── Compatibility30.hs ├── Compatibility31.hs ├── Compatibility32.hs ├── Compatibility33.hs ├── Compatibility40.hs ├── Compatibility41.hs ├── Compatibility42.hs ├── Compatibility43.hs ├── Compatibility44.hs ├── Compatibility45.hs ├── Compatibility46.hs ├── Core30.hs ├── Core31.hs ├── Core32.hs ├── Core33.hs ├── Core40.hs ├── Core41.hs ├── Core42.hs ├── Core43.hs ├── Core44.hs ├── Core45.hs ├── Core46.hs ├── EXT.hs ├── EXT ├── ABGR.hs ├── BGRA.hs ├── BindableUniform.hs ├── BlendColor.hs ├── BlendEquationSeparate.hs ├── BlendFuncSeparate.hs ├── BlendMinmax.hs ├── BlendSubtract.hs ├── CMYKA.hs ├── ClipVolumeHint.hs ├── ColorSubtable.hs ├── CompiledVertexArray.hs ├── Convolution.hs ├── CoordinateFrame.hs ├── CopyTexture.hs ├── CullVertex.hs ├── DebugLabel.hs ├── DebugMarker.hs ├── DepthBoundsTest.hs ├── DirectStateAccess.hs ├── DrawBuffers2.hs ├── DrawInstanced.hs ├── DrawRangeElements.hs ├── EglImageStorage.hs ├── ExternalBuffer.hs ├── FogCoord.hs ├── FourTwoTwoPixels.hs ├── FramebufferBlit.hs ├── FramebufferMultisample.hs ├── FramebufferMultisampleBlitScaled.hs ├── FramebufferObject.hs ├── FramebufferSRGB.hs ├── GPUProgramParameters.hs ├── GPUShader4.hs ├── GeometryShader4.hs ├── Histogram.hs ├── IndexArrayFormats.hs ├── IndexFunc.hs ├── IndexMaterial.hs ├── LightTexture.hs ├── MemoryObject.hs ├── MemoryObjectFd.hs ├── MemoryObjectWin32.hs ├── MultiDrawArrays.hs ├── Multisample.hs ├── PackedDepthStencil.hs ├── PackedFloat.hs ├── PackedPixels.hs ├── PalettedTexture.hs ├── PixelBufferObject.hs ├── PixelTransform.hs ├── PointParameters.hs ├── PolygonOffset.hs ├── PolygonOffsetClamp.hs ├── ProvokingVertex.hs ├── RasterMultisample.hs ├── RescaleNormal.hs ├── SecondaryColor.hs ├── Semaphore.hs ├── SemaphoreFd.hs ├── SemaphoreWin32.hs ├── SeparateShaderObjects.hs ├── SeparateSpecularColor.hs ├── ShaderFramebufferFetch.hs ├── ShaderFramebufferFetchNonCoherent.hs ├── ShaderImageLoadStore.hs ├── SharedTexturePalette.hs ├── StencilClearTag.hs ├── StencilTwoSide.hs ├── StencilWrap.hs ├── Subtexture.hs ├── Texture.hs ├── Texture3D.hs ├── TextureArray.hs ├── TextureBufferObject.hs ├── TextureCompressionLATC.hs ├── TextureCompressionRGTC.hs ├── TextureCompressionS3TC.hs ├── TextureCubeMap.hs ├── TextureEnvCombine.hs ├── TextureEnvDot3.hs ├── TextureFilterAnisotropic.hs ├── TextureFilterMinmax.hs ├── TextureInteger.hs ├── TextureLODBias.hs ├── TextureMirrorClamp.hs ├── TextureObject.hs ├── TexturePerturbNormal.hs ├── TextureSNorm.hs ├── TextureSRGB.hs ├── TextureSRGBDecode.hs ├── TextureSRGBR8.hs ├── TextureSharedExponent.hs ├── TextureSwizzle.hs ├── TimerQuery.hs ├── TransformFeedback.hs ├── VertexArray.hs ├── VertexArrayBGRA.hs ├── VertexAttrib64Bit.hs ├── VertexShader.hs ├── VertexWeighting.hs ├── Win32KeyedMutex.hs ├── WindowRectangles.hs └── X11SyncObject.hs ├── ExtensionPredicates.hs ├── Foreign.hs ├── Functions.hs ├── Functions ├── F01.hs ├── F02.hs ├── F03.hs ├── F04.hs ├── F05.hs ├── F06.hs ├── F07.hs ├── F08.hs ├── F09.hs ├── F10.hs ├── F11.hs ├── F12.hs ├── F13.hs ├── F14.hs ├── F15.hs ├── F16.hs ├── F17.hs ├── F18.hs ├── F19.hs ├── F20.hs ├── F21.hs ├── F22.hs ├── F23.hs ├── F24.hs ├── F25.hs ├── F26.hs ├── F27.hs ├── F28.hs ├── F29.hs ├── F30.hs ├── F31.hs ├── F32.hs └── F33.hs ├── GREMEDY.hs ├── GREMEDY ├── FrameTerminator.hs └── StringMarker.hs ├── GetProcAddress.hs ├── Groups.hs ├── HP.hs ├── HP ├── ConvolutionBorderModes.hs ├── ImageTransform.hs ├── OcclusionTest.hs └── TextureLighting.hs ├── IBM.hs ├── IBM ├── CullVertex.hs ├── MultimodeDrawArrays.hs ├── RasterposClip.hs ├── StaticData.hs ├── TextureMirroredRepeat.hs └── VertexArrayLists.hs ├── INGR.hs ├── INGR ├── BlendFuncSeparate.hs ├── ColorClamp.hs └── InterlaceRead.hs ├── INTEL.hs ├── INTEL ├── BlackholeRender.hs ├── ConservativeRasterization.hs ├── FramebufferCmaa.hs ├── MapTexture.hs ├── ParallelArrays.hs └── PerformanceQuery.hs ├── KHR.hs ├── KHR ├── BlendEquationAdvanced.hs ├── BlendEquationAdvancedCoherent.hs ├── ContextFlushControl.hs ├── DebugCompatibility.hs ├── DebugCore.hs ├── NoError.hs ├── ParallelShaderCompile.hs ├── Robustness.hs ├── ShaderSubgroup.hs ├── TextureCompressionASTCHDR.hs └── TextureCompressionASTCLDR.hs ├── MESA.hs ├── MESA ├── FramebufferFlipY.hs ├── PackInvert.hs ├── ProgramBinaryFormats.hs ├── ResizeBuffers.hs ├── TileRasterOrder.hs ├── WindowPos.hs └── YCbCrTexture.hs ├── MESAX.hs ├── MESAX └── TextureStack.hs ├── NV.hs ├── NV ├── AlphaToCoverageDitherControl.hs ├── BindlessMultiDrawIndirect.hs ├── BindlessMultiDrawIndirectCount.hs ├── BindlessTexture.hs ├── BlendEquationAdvanced.hs ├── BlendEquationAdvancedCoherent.hs ├── BlendMinmaxFactor.hs ├── ClipSpaceWScaling.hs ├── CommandList.hs ├── ComputeProgram5.hs ├── ConditionalRender.hs ├── ConservativeRaster.hs ├── ConservativeRasterDilate.hs ├── ConservativeRasterPreSnap.hs ├── ConservativeRasterPreSnapTriangles.hs ├── CopyDepthToColor.hs ├── CopyImage.hs ├── DeepTexture3D.hs ├── DepthBufferFloat.hs ├── DepthClamp.hs ├── DrawTexture.hs ├── DrawVulkanImage.hs ├── Evaluators.hs ├── ExplicitMultisample.hs ├── Fence.hs ├── FillRectangle.hs ├── FloatBuffer.hs ├── FogDistance.hs ├── FragmentCoverageToColor.hs ├── FragmentProgram.hs ├── FragmentProgram2.hs ├── FramebufferMixedSamples.hs ├── FramebufferMultisampleCoverage.hs ├── GPUMulticast.hs ├── GPUProgram4.hs ├── GPUProgram5.hs ├── GPUShader5.hs ├── GeometryProgram4.hs ├── HalfFloat.hs ├── InternalformatSampleQuery.hs ├── LightMaxExponent.hs ├── MemoryAttachment.hs ├── MeshShader.hs ├── MultisampleCoverage.hs ├── MultisampleFilterHint.hs ├── OcclusionQuery.hs ├── PackedDepthStencil.hs ├── ParameterBufferObject.hs ├── PathRenderingCompatibility.hs ├── PathRenderingCore.hs ├── PathRenderingSharedEdge.hs ├── PixelDataRange.hs ├── PointSprite.hs ├── PresentVideo.hs ├── PrimitiveRestart.hs ├── QueryResource.hs ├── QueryResourceTag.hs ├── RegisterCombiners.hs ├── RegisterCombiners2.hs ├── RepresentativeFragmentTest.hs ├── RobustnessVideoMemoryPurge.hs ├── SampleLocations.hs ├── ScissorExclusive.hs ├── ShaderBufferLoad.hs ├── ShaderBufferStore.hs ├── ShaderSubgroupPartitioned.hs ├── ShaderThreadGroup.hs ├── ShadingRateImage.hs ├── TessellationProgram5.hs ├── TexgenEmboss.hs ├── TexgenReflection.hs ├── TextureBarrier.hs ├── TextureEnvCombine4.hs ├── TextureExpandNormal.hs ├── TextureMultisample.hs ├── TextureRectangle.hs ├── TextureShader.hs ├── TextureShader2.hs ├── TextureShader3.hs ├── TransformFeedback.hs ├── TransformFeedback2.hs ├── UniformBufferUnifiedMemory.hs ├── VDPAUInterop.hs ├── VDPAUInterop2.hs ├── VertexArrayRange.hs ├── VertexArrayRange2.hs ├── VertexAttribInteger64Bit.hs ├── VertexBufferUnifiedMemory.hs ├── VertexProgram.hs ├── VertexProgram2Option.hs ├── VertexProgram3.hs ├── VertexProgram4.hs ├── VideoCapture.hs └── ViewportSwizzle.hs ├── NVX.hs ├── NVX ├── ConditionalRender.hs ├── GPUMemoryInfo.hs ├── GPUMulticast2.hs ├── LinkedGPUMulticast.hs └── ProgressFence.hs ├── OES.hs ├── OES ├── ByteCoordinates.hs ├── CompressedPalettedTexture.hs ├── FixedPoint.hs ├── QueryMatrix.hs ├── ReadFormat.hs └── SinglePrecision.hs ├── OML.hs ├── OML ├── Interlace.hs ├── Resample.hs └── Subsample.hs ├── OVR.hs ├── OVR └── Multiview.hs ├── PGI.hs ├── PGI ├── MiscHints.hs └── VertexHints.hs ├── REND.hs ├── REND └── ScreenCoordinates.hs ├── S3.hs ├── S3 └── S3TC.hs ├── SGI.hs ├── SGI ├── ColorMatrix.hs ├── ColorTable.hs └── TextureColorTable.hs ├── SGIS.hs ├── SGIS ├── DetailTexture.hs ├── FogFunction.hs ├── GenerateMipmap.hs ├── Multisample.hs ├── PixelTexture.hs ├── PointLineTexgen.hs ├── PointParameters.hs ├── SharpenTexture.hs ├── Texture4D.hs ├── TextureBorderClamp.hs ├── TextureColorMask.hs ├── TextureEdgeClamp.hs ├── TextureFilter4.hs ├── TextureLOD.hs └── TextureSelect.hs ├── SGIX.hs ├── SGIX ├── Async.hs ├── AsyncHistogram.hs ├── AsyncPixel.hs ├── BlendAlphaMinmax.hs ├── CalligraphicFragment.hs ├── Clipmap.hs ├── ConvolutionAccuracy.hs ├── DepthTexture.hs ├── FlushRaster.hs ├── FogOffset.hs ├── FragmentLighting.hs ├── Framezoom.hs ├── IglooInterface.hs ├── Instruments.hs ├── Interlace.hs ├── IrInstrument1.hs ├── ListPriority.hs ├── PixelTexture.hs ├── PixelTiles.hs ├── PolynomialFFD.hs ├── ReferencePlane.hs ├── Resample.hs ├── ScalebiasHint.hs ├── Shadow.hs ├── ShadowAmbient.hs ├── Sprite.hs ├── Subsample.hs ├── TagSampleBuffer.hs ├── TextureAddEnv.hs ├── TextureCoordinateClamp.hs ├── TextureLODBias.hs ├── TextureMultiBuffer.hs ├── TextureScaleBias.hs ├── VertexPreclip.hs ├── YCrCb.hs └── YCrCbA.hs ├── SUN.hs ├── SUN ├── ConvolutionBorderModes.hs ├── GlobalAlpha.hs ├── MeshArray.hs ├── SliceAccum.hs ├── TriangleList.hs └── Vertex.hs ├── SUNX.hs ├── SUNX └── ConstantData.hs ├── ThreeDFX.hs ├── ThreeDFX ├── Multisample.hs ├── Tbuffer.hs └── TextureCompressionFXT1.hs ├── Tokens.hs ├── Types.hs ├── Version10.hs ├── Version11.hs ├── Version12.hs ├── Version13.hs ├── Version14.hs ├── Version15.hs ├── Version20.hs ├── Version21.hs ├── WIN.hs └── WIN ├── PhongShading.hs └── SpecularFog.hs /.github/workflows/haskell-ci.yml: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/haskell-opengl/OpenGLRaw/HEAD/.github/workflows/haskell-ci.yml -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/haskell-opengl/OpenGLRaw/HEAD/.gitignore -------------------------------------------------------------------------------- /.gitmodules: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/haskell-opengl/OpenGLRaw/HEAD/.gitmodules -------------------------------------------------------------------------------- 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