├── .clang-format ├── .editorconfig ├── .gitattributes ├── .gitignore ├── CMakeLists.txt ├── IdTech3merge ├── COPYING.txt ├── README.txt ├── code │ ├── Construct │ ├── Makefile │ ├── bspc │ │ ├── Conscript │ │ ├── Makefile │ │ ├── _files.c │ │ ├── aas_areamerging.c │ │ ├── aas_areamerging.h │ │ ├── aas_cfg.c │ │ ├── aas_cfg.h │ │ ├── aas_create.c │ │ ├── aas_create.h │ │ ├── aas_edgemelting.c │ │ ├── aas_edgemelting.h │ │ ├── aas_facemerging.c │ │ ├── aas_facemerging.h │ │ ├── aas_file.c │ │ ├── aas_file.h │ │ ├── aas_gsubdiv.c │ │ ├── aas_gsubdiv.h │ │ ├── aas_map.c │ │ ├── aas_map.h │ │ ├── aas_prunenodes.c │ │ ├── aas_prunenodes.h │ │ ├── aas_store.c │ │ ├── aas_store.h │ │ ├── aasfile.h │ │ ├── be_aas_bspc.c │ │ ├── be_aas_bspc.h │ │ ├── brushbsp.c │ │ ├── bspc.c │ │ ├── bspc.sln │ │ ├── bspc.vcproj │ │ ├── cfgq3.c │ │ ├── csg.c │ │ ├── faces.c │ │ ├── gldraw.c │ │ ├── glfile.c │ │ ├── l_bsp_ent.c │ │ ├── l_bsp_ent.h │ │ ├── l_bsp_hl.c │ │ ├── l_bsp_hl.h │ │ ├── l_bsp_q1.c │ │ ├── l_bsp_q1.h │ │ ├── l_bsp_q2.c │ │ ├── l_bsp_q2.h │ │ ├── l_bsp_q3.c │ │ ├── l_bsp_q3.h │ │ ├── l_bsp_sin.c │ │ ├── l_bsp_sin.h │ │ ├── l_cmd.c │ │ ├── l_cmd.h │ │ ├── l_log.c │ │ ├── l_log.h │ │ ├── l_math.c │ │ ├── l_math.h │ │ ├── l_mem.c │ │ ├── l_mem.h │ │ ├── l_poly.c │ │ ├── l_poly.h │ │ ├── l_qfiles.c │ │ ├── l_qfiles.h │ │ ├── l_threads.c │ │ ├── l_threads.h │ │ ├── l_utils.c │ │ ├── l_utils.h │ │ ├── lcc.mak │ │ ├── leakfile.c │ │ ├── linux-i386.mak │ │ ├── map.c │ │ ├── map_hl.c │ │ ├── map_q1.c │ │ ├── map_q2.c │ │ ├── map_q3.c │ │ ├── map_sin.c │ │ ├── nodraw.c │ │ ├── portals.c │ │ ├── prtfile.c │ │ ├── q2files.h │ │ ├── q3files.h │ │ ├── qbsp.h │ │ ├── qfiles.h │ │ ├── sinfiles.h │ │ ├── tetrahedron.c │ │ ├── tetrahedron.h │ │ ├── textures.c │ │ ├── tree.c │ │ └── writebsp.c │ ├── cgame.lnt │ ├── clean.bat │ ├── client │ │ ├── cl_cgame.c │ │ ├── cl_cin.c │ │ ├── cl_input.c │ │ ├── cl_main.c │ │ ├── cl_net_chan.c │ │ ├── cl_parse.c │ │ ├── cl_ui.c │ │ ├── client.h │ │ ├── cm_load.c │ │ ├── cm_local.h │ │ ├── cm_patch.c │ │ ├── cm_patch.h │ │ ├── cm_polylib.c │ │ ├── cm_polylib.h │ │ ├── cm_public.h │ │ ├── cm_test.c │ │ ├── cm_trace.c │ │ ├── cmd.c │ │ ├── cmd.c.save │ │ ├── common.c │ │ ├── console.c │ │ ├── cvar.c │ │ ├── files.c │ │ ├── huffman.c │ │ ├── keys.c │ │ ├── keys.h │ │ ├── macosx │ │ │ ├── BuildRelease │ │ │ ├── CGMouseDeltaFix.h │ │ │ ├── CGMouseDeltaFix.m │ │ │ ├── CGPrivateAPI.h │ │ │ ├── GenerateQGL.pl │ │ │ ├── Performance.rtf │ │ │ ├── Q3Controller.h │ │ │ ├── Q3Controller.m │ │ │ ├── Quake3.icns │ │ │ ├── Quake3.nib │ │ │ │ ├── classes.nib │ │ │ │ ├── info.nib │ │ │ │ └── objects.nib │ │ │ ├── Quake3.pbproj │ │ │ │ ├── apple.pbxuser │ │ │ │ └── project.pbxproj │ │ │ ├── RecordDemo.zsh │ │ │ ├── botlib.log │ │ │ ├── macosx_display.h │ │ │ ├── macosx_display.m │ │ │ ├── macosx_glimp.h │ │ │ ├── macosx_glimp.m │ │ │ ├── macosx_glsmp_mutex.m │ │ │ ├── macosx_glsmp_null.m │ │ │ ├── macosx_glsmp_ports.m │ │ │ ├── macosx_local.h │ │ │ ├── macosx_qgl.h │ │ │ ├── macosx_sndcore.m │ │ │ ├── macosx_snddma.m │ │ │ ├── macosx_sys.m │ │ │ ├── macosx_timers.h │ │ │ ├── macosx_timers.m │ │ │ └── timedemo.zsh │ │ ├── md4.c │ │ ├── msg.c │ │ ├── net_chan.c │ │ ├── null │ │ │ ├── mac_net.c │ │ │ ├── null_client.c │ │ │ ├── null_glimp.c │ │ │ ├── null_input.c │ │ │ ├── null_main.c │ │ │ ├── null_net.c │ │ │ └── null_snddma.c │ │ ├── qcommon.h │ │ ├── qfiles.h │ │ ├── screen.c │ │ ├── server.h │ │ ├── snd_adpcm.c │ │ ├── snd_dma.c │ │ ├── snd_local.h │ │ ├── snd_mem.c │ │ ├── snd_mix.c │ │ ├── snd_public.h │ │ ├── snd_wavelet.c │ │ ├── sv_bot.c │ │ ├── sv_ccmds.c │ │ ├── sv_client.c │ │ ├── sv_game.c │ │ ├── sv_init.c │ │ ├── sv_main.c │ │ ├── sv_net_chan.c │ │ ├── sv_rankings.c │ │ ├── sv_snapshot.c │ │ ├── sv_world.c │ │ ├── unix │ │ │ ├── ChangeLog │ │ │ ├── Cons_gcc.pm │ │ │ ├── Conscript-client │ │ │ ├── Conscript-dedicated │ │ │ ├── Conscript-pk3 │ │ │ ├── Conscript-sdk │ │ │ ├── Conscript-setup │ │ │ ├── LinuxSupport │ │ │ │ ├── CHANGES-1.32.txt │ │ │ │ ├── INSTALL │ │ │ │ ├── index.html │ │ │ │ ├── udp_wide_README.txt │ │ │ │ └── udp_wide_broadcast.patch │ │ │ ├── Makefile │ │ │ ├── Makefile.Game │ │ │ ├── Quake3.kdelnk │ │ │ ├── README.EULA │ │ │ ├── README.Linux │ │ │ ├── README.Q3Test │ │ │ ├── build_setup.sh │ │ │ ├── cons │ │ │ ├── extract_ver.pl │ │ │ ├── ftol.nasm │ │ │ ├── linux_common.c │ │ │ ├── linux_glimp.c │ │ │ ├── linux_local.h │ │ │ ├── linux_qgl.c │ │ │ ├── linux_signals.c │ │ │ ├── linux_snd.c │ │ │ ├── matha.s │ │ │ ├── pcons-2.3.1 │ │ │ ├── q3test.spec.sh │ │ │ ├── qasm.h │ │ │ ├── quake3.xpm │ │ │ ├── run-target.sh │ │ │ ├── snapvector.nasm │ │ │ ├── snd_mixa.s │ │ │ ├── sys_dosa.s │ │ │ ├── unix_glw.h │ │ │ ├── unix_main.c │ │ │ ├── unix_net.c │ │ │ ├── unix_shared.c │ │ │ └── vm_x86a.s │ │ ├── unzip.c │ │ ├── unzip.h │ │ ├── vm.c │ │ ├── vm_x86.c │ │ └── win32 │ │ │ ├── glw_win.h │ │ │ ├── icon2.ico │ │ │ ├── mod-sdk-setup │ │ │ ├── GameSource.VCT │ │ │ └── QIIIA Game Source License.doc │ │ │ ├── resource.h │ │ │ ├── win_gamma.c │ │ │ ├── win_glimp.c │ │ │ ├── win_input.c │ │ │ ├── win_local.h │ │ │ ├── win_main.c │ │ │ ├── win_net.c │ │ │ ├── win_qgl.c │ │ │ ├── win_shared.c │ │ │ ├── win_snd.c │ │ │ ├── win_syscon.c │ │ │ ├── win_wndproc.c │ │ │ └── winquake.rc │ ├── game.lnt │ ├── installdebug.bat │ ├── installrelease.bat │ ├── installvms.bat │ ├── jpeg-6 │ │ ├── README │ │ ├── jcapimin.c │ │ ├── jcapistd.c │ │ ├── jccoefct.c │ │ ├── jccolor.c │ │ ├── jcdctmgr.c │ │ ├── jchuff.c │ │ ├── jchuff.h │ │ ├── jcinit.c │ │ ├── jcmainct.c │ │ ├── jcmarker.c │ │ ├── jcmaster.c │ │ ├── jcomapi.c │ │ ├── jconfig.h │ │ ├── jcparam.c │ │ ├── jcphuff.c │ │ ├── jcprepct.c │ │ ├── jcsample.c │ │ ├── jctrans.c │ │ ├── jdapimin.c │ │ ├── jdapistd.c │ │ ├── jdatadst.c │ │ ├── jdatasrc.c │ │ ├── jdcoefct.c │ │ ├── jdcolor.c │ │ ├── jdct.h │ │ ├── jddctmgr.c │ │ ├── jdhuff.c │ │ ├── jdhuff.h │ │ ├── jdinput.c │ │ ├── jdmainct.c │ │ ├── jdmarker.c │ │ ├── jdmaster.c │ │ ├── jdmerge.c │ │ ├── jdphuff.c │ │ ├── jdpostct.c │ │ ├── jdsample.c │ │ ├── jdtrans.c │ │ ├── jerror.c │ │ ├── jerror.h │ │ ├── jfdctflt.c │ │ ├── jfdctfst.c │ │ ├── jfdctint.c │ │ ├── jidctflt.c │ │ ├── jidctfst.c │ │ ├── jidctint.c │ │ ├── jidctred.c │ │ ├── jinclude.h │ │ ├── jload.c │ │ ├── jmemansi.c │ │ ├── jmemdos.c │ │ ├── jmemmgr.c │ │ ├── jmemname.c │ │ ├── jmemnobs.c │ │ ├── jmemsys.h │ │ ├── jmorecfg.h │ │ ├── jpegint.h │ │ ├── jpeglib.h │ │ ├── jpegtran.c │ │ ├── jquant1.c │ │ ├── jquant2.c │ │ ├── jutils.c │ │ └── jversion.h │ ├── opts.lnt │ ├── q3_ui │ │ ├── Conscript │ │ ├── compile.bat │ │ ├── keycodes.h │ │ ├── q3_ui.bat │ │ ├── q3_ui.q3asm │ │ ├── q3_ui.sh │ │ ├── q3_ui.vcproj │ │ ├── ui.def │ │ ├── ui.q3asm │ │ ├── ui_addbots.c │ │ ├── ui_atoms.c │ │ ├── ui_cdkey.c │ │ ├── ui_cinematics.c │ │ ├── ui_confirm.c │ │ ├── ui_connect.c │ │ ├── ui_controls2.c │ │ ├── ui_credits.c │ │ ├── ui_demo2.c │ │ ├── ui_display.c │ │ ├── ui_gameinfo.c │ │ ├── ui_ingame.c │ │ ├── ui_loadconfig.c │ │ ├── ui_local.h │ │ ├── ui_login.c │ │ ├── ui_main.c │ │ ├── ui_menu.c │ │ ├── ui_mfield.c │ │ ├── ui_mods.c │ │ ├── ui_network.c │ │ ├── ui_options.c │ │ ├── ui_playermodel.c │ │ ├── ui_players.c │ │ ├── ui_playersettings.c │ │ ├── ui_preferences.c │ │ ├── ui_qmenu.c │ │ ├── ui_rankings.c │ │ ├── ui_rankstatus.c │ │ ├── ui_removebots.c │ │ ├── ui_saveconfig.c │ │ ├── ui_serverinfo.c │ │ ├── ui_servers2.c │ │ ├── ui_setup.c │ │ ├── ui_signup.c │ │ ├── ui_sound.c │ │ ├── ui_sparena.c │ │ ├── ui_specifyleague.c │ │ ├── ui_specifyserver.c │ │ ├── ui_splevel.c │ │ ├── ui_sppostgame.c │ │ ├── ui_spreset.c │ │ ├── ui_spskill.c │ │ ├── ui_startserver.c │ │ ├── ui_team.c │ │ ├── ui_teamorders.c │ │ └── ui_video.c │ ├── quake3.sln │ ├── quake3.vcproj │ ├── renderer.lnt │ ├── splines │ │ ├── Splines.vcproj │ │ ├── q_parse.cpp │ │ ├── q_shared.cpp │ │ ├── q_shared.h │ │ ├── q_shared.hpp │ │ ├── splines.cpp │ │ ├── splines.h │ │ ├── util_list.h │ │ ├── util_str.cpp │ │ └── util_str.h │ └── ui │ │ ├── Conscript │ │ ├── compile.bat │ │ ├── keycodes.h │ │ ├── ui.bat │ │ ├── ui.def │ │ ├── ui.q3asm │ │ ├── ui.vcproj │ │ ├── ui_atoms.c │ │ ├── ui_gameinfo.c │ │ ├── ui_local.h │ │ ├── ui_main.c │ │ ├── ui_players.c │ │ ├── ui_public.h │ │ ├── ui_shared.c │ │ ├── ui_shared.h │ │ ├── ui_syscalls.asm │ │ ├── ui_syscalls.c │ │ └── ui_util.c ├── common │ ├── aselib.c │ ├── aselib.h │ ├── bspfile.c │ ├── bspfile.h │ ├── cmdlib.c │ ├── cmdlib.h │ ├── imagelib.c │ ├── imagelib.h │ ├── l3dslib.c │ ├── l3dslib.h │ ├── md4.c │ ├── mutex.c │ ├── mutex.h │ ├── polylib.c │ ├── polylib.h │ ├── polyset.h │ ├── qfiles.h │ ├── scriplib.c │ ├── scriplib.h │ ├── surfaceflags.h │ ├── threads.c │ ├── threads.h │ ├── trilib.c │ └── trilib.h ├── lcc │ ├── COPYRIGHT │ ├── LOG │ ├── README │ ├── README.id │ ├── alpha │ │ └── osf │ │ │ └── tst │ │ │ ├── 8q.1bk │ │ │ ├── 8q.2bk │ │ │ ├── 8q.sbk │ │ │ ├── array.1bk │ │ │ ├── array.2bk │ │ │ ├── array.sbk │ │ │ ├── cf.1bk │ │ │ ├── cf.2bk │ │ │ ├── cf.sbk │ │ │ ├── cq.1bk │ │ │ ├── cq.2bk │ │ │ ├── cq.sbk │ │ │ ├── cvt.1bk │ │ │ ├── cvt.2bk │ │ │ ├── cvt.sbk │ │ │ ├── fields.1bk │ │ │ ├── fields.2bk │ │ │ ├── fields.sbk │ │ │ ├── front.2bk │ │ │ ├── front.sbk │ │ │ ├── incr.1bk │ │ │ ├── incr.2bk │ │ │ ├── incr.sbk │ │ │ ├── init.1bk │ │ │ ├── init.2bk │ │ │ ├── init.sbk │ │ │ ├── limits.1bk │ │ │ ├── limits.2bk │ │ │ ├── limits.sbk │ │ │ ├── paranoia.1bk │ │ │ ├── paranoia.2bk │ │ │ ├── paranoia.sbk │ │ │ ├── sort.1bk │ │ │ ├── sort.2bk │ │ │ ├── sort.sbk │ │ │ ├── spill.1bk │ │ │ ├── spill.2bk │ │ │ ├── spill.sbk │ │ │ ├── stdarg.1bk │ │ │ ├── stdarg.2bk │ │ │ ├── stdarg.sbk │ │ │ ├── struct.1bk │ │ │ ├── struct.2bk │ │ │ ├── struct.sbk │ │ │ ├── switch.1bk │ │ │ ├── switch.2bk │ │ │ ├── switch.sbk │ │ │ ├── wf1.1bk │ │ │ ├── wf1.2bk │ │ │ ├── wf1.sbk │ │ │ ├── yacc.1bk │ │ │ ├── yacc.2bk │ │ │ └── yacc.sbk │ ├── buildnt.bat │ ├── buildnt.sh │ ├── cpp │ │ ├── cpp.c │ │ ├── cpp.h │ │ ├── eval.c │ │ ├── getopt.c │ │ ├── hideset.c │ │ ├── include.c │ │ ├── lex.c │ │ ├── macro.c │ │ ├── nlist.c │ │ ├── tokens.c │ │ └── unix.c │ ├── custom.mk │ ├── doc │ │ ├── 4.html │ │ ├── bprint.1 │ │ ├── bprint.pdf │ │ ├── install.html │ │ ├── lcc.1 │ │ └── lcc.pdf │ ├── etc │ │ ├── bprint.c │ │ ├── gcc-solaris.c │ │ ├── irix.c │ │ ├── lcc.c │ │ ├── linux.c │ │ ├── ops.c │ │ ├── osf.c │ │ ├── solaris.c │ │ └── win32.c │ ├── include │ │ ├── alpha │ │ │ └── osf │ │ │ │ ├── assert.h │ │ │ │ ├── ctype.h │ │ │ │ ├── errno.h │ │ │ │ ├── float.h │ │ │ │ ├── limits.h │ │ │ │ ├── locale.h │ │ │ │ ├── math.h │ │ │ │ ├── setjmp.h │ │ │ │ ├── signal.h │ │ │ │ ├── stdarg.h │ │ │ │ ├── stddef.h │ │ │ │ ├── stdio.h │ │ │ │ ├── stdlib.h │ │ │ │ ├── string.h │ │ │ │ └── time.h │ │ ├── mips │ │ │ └── irix │ │ │ │ ├── assert.h │ │ │ │ ├── ctype.h │ │ │ │ ├── errno.h │ │ │ │ ├── float.h │ │ │ │ ├── limits.h │ │ │ │ ├── locale.h │ │ │ │ ├── math.h │ │ │ │ ├── setjmp.h │ │ │ │ ├── signal.h │ │ │ │ ├── stdarg.h │ │ │ │ ├── stddef.h │ │ │ │ ├── stdio.h │ │ │ │ ├── stdlib.h │ │ │ │ ├── string.h │ │ │ │ └── time.h │ │ ├── sparc │ │ │ └── solaris │ │ │ │ ├── assert.h │ │ │ │ ├── ctype.h │ │ │ │ ├── errno.h │ │ │ │ ├── float.h │ │ │ │ ├── limits.h │ │ │ │ ├── locale.h │ │ │ │ ├── math.h │ │ │ │ ├── setjmp.h │ │ │ │ ├── signal.h │ │ │ │ ├── stdarg.h │ │ │ │ ├── stddef.h │ │ │ │ ├── stdio.h │ │ │ │ ├── stdlib.h │ │ │ │ ├── string.h │ │ │ │ └── time.h │ │ └── x86 │ │ │ └── linux │ │ │ ├── assert.h │ │ │ ├── float.h │ │ │ └── stdarg.h │ ├── lburg │ │ ├── gram.c │ │ ├── gram.y │ │ ├── lburg.1 │ │ ├── lburg.c │ │ └── lburg.h │ ├── lib │ │ ├── assert.c │ │ ├── bbexit.c │ │ └── yynull.c │ ├── makefile │ ├── makefile.nt │ ├── mips │ │ └── irix │ │ │ └── tst │ │ │ ├── 8q.1bk │ │ │ ├── 8q.2bk │ │ │ ├── 8q.sbk │ │ │ ├── array.1bk │ │ │ ├── array.2bk │ │ │ ├── array.sbk │ │ │ ├── cf.1bk │ │ │ ├── cf.2bk │ │ │ ├── cf.sbk │ │ │ ├── cq.1bk │ │ │ ├── cq.2bk │ │ │ ├── cq.sbk │ │ │ ├── cvt.1bk │ │ │ ├── cvt.2bk │ │ │ ├── cvt.sbk │ │ │ ├── fields.1bk │ │ │ ├── fields.2bk │ │ │ ├── fields.sbk │ │ │ ├── front.2bk │ │ │ ├── front.sbk │ │ │ ├── incr.2bk │ │ │ ├── incr.sbk │ │ │ ├── init.1bk │ │ │ ├── init.2bk │ │ │ ├── init.sbk │ │ │ ├── limits.1bk │ │ │ ├── limits.2bk │ │ │ ├── limits.sbk │ │ │ ├── paranoia.1bk │ │ │ ├── paranoia.2bk │ │ │ ├── paranoia.sbk │ │ │ ├── sort.1bk │ │ │ ├── sort.2bk │ │ │ ├── sort.sbk │ │ │ ├── spill.2bk │ │ │ ├── spill.sbk │ │ │ ├── stdarg.1bk │ │ │ ├── stdarg.2bk │ │ │ ├── stdarg.sbk │ │ │ ├── struct.1bk │ │ │ ├── struct.2bk │ │ │ ├── struct.sbk │ │ │ ├── switch.1bk │ │ │ ├── switch.2bk │ │ │ ├── switch.sbk │ │ │ ├── wf1.1bk │ │ │ ├── wf1.2bk │ │ │ ├── wf1.sbk │ │ │ ├── yacc.1bk │ │ │ ├── yacc.2bk │ │ │ └── yacc.sbk │ ├── msdev │ │ ├── rcc.dsp │ │ └── rcc.dsw │ ├── packing.lst │ ├── sparc │ │ └── solaris │ │ │ └── tst │ │ │ ├── 8q.1bk │ │ │ ├── 8q.2bk │ │ │ ├── 8q.sbk │ │ │ ├── array.1bk │ │ │ ├── array.2bk │ │ │ ├── array.sbk │ │ │ ├── cf.1bk │ │ │ ├── cf.2bk │ │ │ ├── cf.sbk │ │ │ ├── cq.1bk │ │ │ ├── cq.2bk │ │ │ ├── cq.sbk │ │ │ ├── cvt.1bk │ │ │ ├── cvt.2bk │ │ │ ├── cvt.sbk │ │ │ ├── fields.1bk │ │ │ ├── fields.2bk │ │ │ ├── fields.sbk │ │ │ ├── front.2bk │ │ │ ├── front.sbk │ │ │ ├── incr.1bk │ │ │ ├── incr.2bk │ │ │ ├── incr.sbk │ │ │ ├── init.1bk │ │ │ ├── init.2bk │ │ │ ├── init.sbk │ │ │ ├── limits.1bk │ │ │ ├── limits.2bk │ │ │ ├── limits.sbk │ │ │ ├── paranoia.1bk │ │ │ ├── paranoia.2bk │ │ │ ├── paranoia.sbk │ │ │ ├── sort.1bk │ │ │ ├── sort.2bk │ │ │ ├── sort.sbk │ │ │ ├── spill.1bk │ │ │ ├── spill.2bk │ │ │ ├── spill.sbk │ │ │ ├── stdarg.1bk │ │ │ ├── stdarg.2bk │ │ │ ├── stdarg.sbk │ │ │ ├── struct.1bk │ │ │ ├── struct.2bk │ │ │ ├── struct.sbk │ │ │ ├── switch.1bk │ │ │ ├── switch.2bk │ │ │ ├── switch.sbk │ │ │ ├── wf1.1bk │ │ │ ├── wf1.2bk │ │ │ ├── wf1.sbk │ │ │ ├── yacc.1bk │ │ │ ├── yacc.2bk │ │ │ └── yacc.sbk │ ├── src │ │ ├── 2html.c │ │ ├── alloc.c │ │ ├── alpha.md │ │ ├── asdl.c │ │ ├── bind.c │ │ ├── bytecode.c │ │ ├── c.h │ │ ├── config.h │ │ ├── dag.c │ │ ├── dagcheck.md │ │ ├── decl.c │ │ ├── enode.c │ │ ├── error.c │ │ ├── event.c │ │ ├── expr.c │ │ ├── gen.c │ │ ├── init.c │ │ ├── inits.c │ │ ├── input.c │ │ ├── lex.c │ │ ├── list.c │ │ ├── main.c │ │ ├── mips.md │ │ ├── null.c │ │ ├── output.c │ │ ├── pass2.c │ │ ├── prof.c │ │ ├── profio.c │ │ ├── rcc.asdl │ │ ├── run.sh │ │ ├── simp.c │ │ ├── sparc.md │ │ ├── stab.c │ │ ├── stab.h │ │ ├── stmt.c │ │ ├── string.c │ │ ├── sym.c │ │ ├── symbolic.c │ │ ├── token.h │ │ ├── trace.c │ │ ├── tree.c │ │ ├── types.c │ │ ├── x86.md │ │ └── x86linux.md │ ├── tst │ │ ├── 8q.0 │ │ ├── 8q.c │ │ ├── array.0 │ │ ├── array.c │ │ ├── cf.0 │ │ ├── cf.c │ │ ├── cq.0 │ │ ├── cq.c │ │ ├── cvt.0 │ │ ├── cvt.c │ │ ├── fields.0 │ │ ├── fields.c │ │ ├── front.0 │ │ ├── front.c │ │ ├── incr.0 │ │ ├── incr.c │ │ ├── init.0 │ │ ├── init.c │ │ ├── limits.0 │ │ ├── limits.c │ │ ├── paranoia.0 │ │ ├── paranoia.c │ │ ├── sort.0 │ │ ├── sort.c │ │ ├── spill.0 │ │ ├── spill.c │ │ ├── stdarg.0 │ │ ├── stdarg.c │ │ ├── struct.0 │ │ ├── struct.c │ │ ├── switch.0 │ │ ├── switch.c │ │ ├── wf1.0 │ │ ├── wf1.c │ │ ├── yacc.0 │ │ └── yacc.c │ └── x86 │ │ ├── linux │ │ └── tst │ │ │ ├── 8q.1bk │ │ │ ├── 8q.2bk │ │ │ ├── 8q.sbk │ │ │ ├── array.1bk │ │ │ ├── array.2bk │ │ │ ├── array.sbk │ │ │ ├── cf.1bk │ │ │ ├── cf.2bk │ │ │ ├── cf.sbk │ │ │ ├── cq.1bk │ │ │ ├── cq.2bk │ │ │ ├── cq.sbk │ │ │ ├── cvt.1bk │ │ │ ├── cvt.2bk │ │ │ ├── cvt.sbk │ │ │ ├── fields.1bk │ │ │ ├── fields.2bk │ │ │ ├── fields.sbk │ │ │ ├── front.2bk │ │ │ ├── front.sbk │ │ │ ├── incr.1bk │ │ │ ├── incr.2bk │ │ │ ├── incr.sbk │ │ │ ├── init.1bk │ │ │ ├── init.2bk │ │ │ ├── init.sbk │ │ │ ├── limits.1bk │ │ │ ├── limits.2bk │ │ │ ├── limits.sbk │ │ │ ├── paranoia.1bk │ │ │ ├── paranoia.2bk │ │ │ ├── paranoia.sbk │ │ │ ├── sort.1bk │ │ │ ├── sort.2bk │ │ │ ├── sort.sbk │ │ │ ├── spill.1bk │ │ │ ├── spill.2bk │ │ │ ├── spill.sbk │ │ │ ├── stdarg.1bk │ │ │ ├── stdarg.2bk │ │ │ ├── stdarg.sbk │ │ │ ├── struct.1bk │ │ │ ├── struct.2bk │ │ │ ├── struct.sbk │ │ │ ├── switch.1bk │ │ │ ├── switch.2bk │ │ │ ├── switch.sbk │ │ │ ├── wf1.1bk │ │ │ ├── wf1.2bk │ │ │ ├── wf1.sbk │ │ │ ├── yacc.1bk │ │ │ ├── yacc.2bk │ │ │ └── yacc.sbk │ │ └── win32 │ │ └── tst │ │ ├── 8q.1bk │ │ ├── 8q.2bk │ │ ├── 8q.sbk │ │ ├── array.1bk │ │ ├── array.2bk │ │ ├── array.sbk │ │ ├── cf.1bk │ │ ├── cf.2bk │ │ ├── cf.sbk │ │ ├── cq.1bk │ │ ├── cq.2bk │ │ ├── cq.sbk │ │ ├── cvt.1bk │ │ ├── cvt.2bk │ │ ├── cvt.sbk │ │ ├── fields.1bk │ │ ├── fields.2bk │ │ ├── fields.sbk │ │ ├── front.2bk │ │ ├── front.sbk │ │ ├── incr.1bk │ │ ├── incr.2bk │ │ ├── incr.sbk │ │ ├── init.1bk │ │ ├── init.2bk │ │ ├── init.sbk │ │ ├── limits.1bk │ │ ├── limits.2bk │ │ ├── limits.sbk │ │ ├── paranoia.1bk │ │ ├── paranoia.2bk │ │ ├── paranoia.sbk │ │ ├── sort.1bk │ │ ├── sort.2bk │ │ ├── sort.sbk │ │ ├── spill.1bk │ │ ├── spill.2bk │ │ ├── spill.sbk │ │ ├── stdarg.1bk │ │ ├── stdarg.2bk │ │ ├── stdarg.sbk │ │ ├── struct.1bk │ │ ├── struct.2bk │ │ ├── struct.sbk │ │ ├── switch.1bk │ │ ├── switch.2bk │ │ ├── switch.sbk │ │ ├── wf1.1bk │ │ ├── wf1.2bk │ │ ├── wf1.sbk │ │ ├── yacc.1bk │ │ ├── yacc.2bk │ │ └── yacc.sbk ├── libs │ ├── cmdlib.h │ ├── cmdlib │ │ ├── cmdlib.cpp │ │ └── cmdlib.vcproj │ ├── jpeg6 │ │ ├── README │ │ ├── jchuff.h │ │ ├── jcomapi.cpp │ │ ├── jconfig.h │ │ ├── jdapimin.cpp │ │ ├── jdapistd.cpp │ │ ├── jdatasrc.cpp │ │ ├── jdcoefct.cpp │ │ ├── jdcolor.cpp │ │ ├── jdct.h │ │ ├── jddctmgr.cpp │ │ ├── jdhuff.cpp │ │ ├── jdhuff.h │ │ ├── jdinput.cpp │ │ ├── jdmainct.cpp │ │ ├── jdmarker.cpp │ │ ├── jdmaster.cpp │ │ ├── jdpostct.cpp │ │ ├── jdsample.cpp │ │ ├── jdtrans.cpp │ │ ├── jerror.cpp │ │ ├── jerror.h │ │ ├── jfdctflt.cpp │ │ ├── jidctflt.cpp │ │ ├── jinclude.h │ │ ├── jmemmgr.cpp │ │ ├── jmemnobs.cpp │ │ ├── jmemsys.h │ │ ├── jmorecfg.h │ │ ├── jpeg6.vcproj │ │ ├── jpegint.h │ │ ├── jpgload.cpp │ │ ├── jutils.cpp │ │ └── jversion.h │ ├── jpeglib.h │ ├── pak │ │ ├── pak.vcproj │ │ ├── pakstuff.cpp │ │ ├── unzip.cpp │ │ └── unzip.h │ ├── pakstuff.h │ └── str.h ├── q3asm │ ├── Makefile │ ├── README.Id │ ├── cmdlib.c │ ├── cmdlib.h │ ├── lib.txt │ ├── mathlib.h │ ├── notes.txt │ ├── ops.txt │ ├── opstrings.h │ ├── q3asm.c │ ├── q3asm.sln │ ├── q3asm.vcproj │ └── qfiles.h ├── q3map │ ├── brush.c │ ├── brush_primit.c │ ├── bsp.c │ ├── facebsp.c │ ├── fog.c │ ├── gldraw.c │ ├── glfile.c │ ├── leakfile.c │ ├── light.c │ ├── light.h │ ├── light_trace.c │ ├── lightmaps.c │ ├── lightv.c │ ├── makefile │ ├── map.c │ ├── mesh.c │ ├── mesh.h │ ├── misc_model.c │ ├── nodraw.c │ ├── patch.c │ ├── portals.c │ ├── prtfile.c │ ├── q3map.sln │ ├── q3map.vcproj │ ├── qbsp.h │ ├── shaders.c │ ├── shaders.h │ ├── soundv.c │ ├── surface.c │ ├── terrain.c │ ├── tjunction.c │ ├── tree.c │ ├── vis.c │ ├── vis.h │ ├── visflow.c │ └── writebsp.c ├── q3radiant │ ├── BMP.H │ ├── BRUSH.H │ ├── BSInput.cpp │ ├── BSInput.h │ ├── BSPFILE.H │ ├── Bmp.cpp │ ├── Brush.cpp │ ├── BrushScript.cpp │ ├── CAMERA.H │ ├── CSG.CPP │ ├── CamWnd.cpp │ ├── CamWnd.h │ ├── CapDialog.cpp │ ├── CapDialog.h │ ├── CharBuffer.h │ ├── ChildFrm.cpp │ ├── ChildFrm.h │ ├── CommandsDlg.cpp │ ├── CommandsDlg.h │ ├── DRAG.CPP │ ├── DialogInfo.cpp │ ├── DialogInfo.h │ ├── DialogTextures.cpp │ ├── DialogTextures.h │ ├── DialogThick.cpp │ ├── DialogThick.h │ ├── DlgEvent.cpp │ ├── DlgEvent.h │ ├── ECLASS.CPP │ ├── ENTITY.CPP │ ├── ENTITY.H │ ├── ENTITYW.H │ ├── EPAIRS.H │ ├── EditWnd.cpp │ ├── EditWnd.h │ ├── EntityListDlg.cpp │ ├── EntityListDlg.h │ ├── EpairsWrapper.h │ ├── FNMATCH.CPP │ ├── FNMATCH.H │ ├── FindTextureDlg.cpp │ ├── FindTextureDlg.h │ ├── GLINGR.H │ ├── GLInterface.cpp │ ├── GLW_WIN.H │ ├── GroupBar.cpp │ ├── GroupBar.h │ ├── GroupDlg.cpp │ ├── GroupDlg.h │ ├── IBSPFrontend.h │ ├── ICON1.ICO │ ├── IEpairs.cpp │ ├── IEpairs.h │ ├── IMessaging.h │ ├── IPluginEntities.h │ ├── ISelectedFace.h │ ├── IShaders.cpp │ ├── IShaders.h │ ├── LBMLIB.CPP │ ├── LBMLIB.H │ ├── LstToolBar.cpp │ ├── LstToolBar.h │ ├── MAP.CPP │ ├── MAP.H │ ├── MATHLIB.CPP │ ├── MATHLIB.H │ ├── MRU.CPP │ ├── MRU.H │ ├── MainFrm.cpp │ ├── MainFrm.h │ ├── MapInfo.cpp │ ├── MapInfo.h │ ├── Messaging.cpp │ ├── Messaging.h │ ├── NameDlg.cpp │ ├── NameDlg.h │ ├── NewProjDlg.cpp │ ├── NewProjDlg.h │ ├── PARSE.CPP │ ├── PARSE.H │ ├── PMESH.CPP │ ├── PMESH.H │ ├── POINTS.CPP │ ├── PatchDensityDlg.cpp │ ├── PatchDensityDlg.h │ ├── PatchDialog.cpp │ ├── PatchDialog.h │ ├── PlugIn.cpp │ ├── PlugIn.h │ ├── PlugInManager.cpp │ ├── PlugInManager.h │ ├── PluginEntities.cpp │ ├── PrefsDlg.cpp │ ├── PrefsDlg.h │ ├── QE3.CPP │ ├── QE3.H │ ├── QEDEFS.H │ ├── QERTYPES.H │ ├── QFILES.H │ ├── QGL.H │ ├── QGL_WIN.C │ ├── QGL_WIN.CPP │ ├── RADBSP.CPP │ ├── RADEditView.cpp │ ├── RADEditView.h │ ├── RADEditWnd.cpp │ ├── RADEditWnd.h │ ├── RADKEYS.INI │ ├── Radiant.clw │ ├── Radiant.cpp │ ├── Radiant.h │ ├── Radiant.rc │ ├── Radiant.sln │ ├── Radiant.vcproj │ ├── RadiantDoc.cpp │ ├── RadiantDoc.h │ ├── RadiantView.cpp │ ├── RadiantView.h │ ├── RotateDlg.cpp │ ├── RotateDlg.h │ ├── SELECT.CPP │ ├── SELECT.H │ ├── ScaleDialog.cpp │ ├── ScaleDialog.h │ ├── ScriptDlg.cpp │ ├── ScriptDlg.h │ ├── SelectedFace.cpp │ ├── ShaderEdit.cpp │ ├── ShaderEdit.h │ ├── ShaderInfo.cpp │ ├── ShaderInfo.h │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── SurfaceDlg.cpp │ ├── SurfaceDlg.h │ ├── SurfacePlugin.cpp │ ├── TexEdit.cpp │ ├── TexEdit.h │ ├── TexWnd.cpp │ ├── TexWnd.h │ ├── TextureBar.cpp │ ├── TextureBar.h │ ├── TextureLayout.cpp │ ├── TextureLayout.h │ ├── TextureLoad.cpp │ ├── TextureLoad.h │ ├── Textures.h │ ├── ToolWnd.cpp │ ├── ToolWnd.h │ ├── Undo.cpp │ ├── Undo.h │ ├── VERTSEL.CPP │ ├── VIEW.H │ ├── WIN_CAM.CPP │ ├── WIN_DLG.CPP │ ├── WIN_QE3.CPP │ ├── WIN_QE3.RC2 │ ├── WIN_XY.CPP │ ├── WIN_Z.CPP │ ├── WaveOpen.cpp │ ├── WaveOpen.h │ ├── Win_ent.cpp │ ├── Win_main.cpp │ ├── Winding.cpp │ ├── Winding.h │ ├── XY.H │ ├── XYWnd.cpp │ ├── XYWnd.h │ ├── Z.CPP │ ├── Z.H │ ├── ZView.cpp │ ├── ZView.h │ ├── ZWnd.cpp │ ├── ZWnd.h │ ├── brush_primit.cpp │ ├── cameratargetdlg.cpp │ ├── cameratargetdlg.h │ ├── cbrushstub.cpp │ ├── dlgcamera.cpp │ ├── dlgcamera.h │ ├── igl.h │ ├── iscriplib.h │ ├── isurfaceplugin.h │ ├── qerplugin.h │ ├── res │ │ ├── BEVEL.BMP │ │ ├── BITMAP2.BMP │ │ ├── BMP00001.BMP │ │ ├── BMP00002.BMP │ │ ├── BMP0002.BMP │ │ ├── DEFTEX.WAL │ │ ├── ENDCAP.BMP │ │ ├── IBEVEL.BMP │ │ ├── IENDCAP.BMP │ │ ├── Q.BMP │ │ ├── RADIANT3.GIF │ │ ├── Radiant.ico │ │ ├── Radiant.rc2 │ │ ├── RadiantDoc.ico │ │ ├── TOOLBAR1.BMP │ │ ├── TOOLBAR2.BMP │ │ ├── Toolbar.bmp │ │ ├── VIEWDEFA.BMP │ │ ├── VIEWOPPO.BMP │ │ ├── bmp00003.bmp │ │ ├── icon2.ico │ │ ├── logo_sm3dfx.bmp │ │ ├── shaderbar.bmp │ │ ├── shaderdoc.ico │ │ └── shaderframe.ico │ ├── resource.h │ ├── splines │ │ ├── Splines.vcproj │ │ ├── math_angles.cpp │ │ ├── math_angles.h │ │ ├── math_matrix.cpp │ │ ├── math_matrix.h │ │ ├── math_quaternion.cpp │ │ ├── math_quaternion.h │ │ ├── math_vector.cpp │ │ ├── math_vector.h │ │ ├── q_parse.cpp │ │ ├── q_shared.cpp │ │ ├── q_shared.h │ │ ├── splines.cpp │ │ ├── splines.h │ │ ├── util_list.h │ │ ├── util_str.cpp │ │ └── util_str.h │ ├── terrain.cpp │ └── terrain.h └── ui │ ├── hud.txt │ ├── hud2.txt │ ├── ingame.txt │ ├── menudef.h │ └── menus.txt ├── LICENSE ├── Quake-2-master ├── irix │ ├── cd_irix.cpp │ ├── q_shirix.c │ ├── snd_irix.c │ ├── sys_irix.c │ ├── vid_menu.c │ └── vid_so.c ├── rhapsody │ ├── in_next.m │ ├── makefile.bak │ ├── notes.txt │ ├── pb.project │ ├── quake2.iconheader │ ├── r_next.m │ ├── rhapqw.txt │ ├── snd_next.m │ ├── swimp_rhap.m │ ├── sys_rhap.m │ └── vid_next.m ├── solaris │ ├── Makefile.OLD │ ├── Makefile.Solaris │ ├── g_so.c │ ├── glob.c │ ├── glob.h │ ├── net_udp.c │ ├── q_shsolaris.c │ └── sys_solaris.c └── unix │ ├── makefile │ └── makefile_old ├── README.md ├── clang-format.sh ├── cmake └── FindImGui.cmake ├── mgt ├── CMakeLists.txt ├── README.md ├── common │ ├── ArchTypes.hpp │ ├── PlatformTypes.hpp │ ├── bspfile.h │ ├── common.h │ ├── dedicated │ │ └── IDedicatedExports.h │ ├── engine │ │ ├── ICmdArgs.hpp │ │ ├── ICmdLine.hpp │ │ ├── ICmdProcessor.hpp │ │ ├── ICmdRegistry.hpp │ │ ├── IConVarController.hpp │ │ ├── ICvarRegistry.hpp │ │ ├── IEngine.hpp │ │ ├── IEntity.hpp │ │ ├── IEntityEventListener.hpp │ │ ├── IEventManager.hpp │ │ ├── IGameClient.hpp │ │ ├── IGameClientEventListener.hpp │ │ ├── IGameServer.hpp │ │ ├── IGameWorld.hpp │ │ ├── IInfoBuffer.hpp │ │ ├── IMemory.hpp │ │ ├── IModelLoader.hpp │ │ ├── INetMsg.hpp │ │ ├── IResourceManager.hpp │ │ ├── IStringPool.hpp │ │ ├── ISystem.hpp │ │ ├── ISystemEventListener.hpp │ │ ├── IUtils.hpp │ │ └── progdefs.q2.h │ ├── engineclient │ │ └── IEngineClient.hpp │ ├── filesystem │ │ └── IFile.hpp │ ├── game │ │ └── server │ │ │ └── IGameEntity.hpp │ ├── gameui │ │ ├── IGameConsole.hpp │ │ └── IGameUI.hpp │ ├── inputsystem │ │ ├── IInputEventListener.hpp │ │ └── IInputSystem.hpp │ ├── mathlib │ │ ├── mathlib.h │ │ └── vec3.h │ ├── modelgen.h │ ├── msg.h │ ├── netadr.h │ ├── networksystem │ │ ├── INetChannel.hpp │ │ ├── INetMsg.hpp │ │ ├── INetworkSystem.hpp │ │ ├── IReadBuffer.hpp │ │ ├── IWriteBuffer.hpp │ │ └── NetMsg.hpp │ ├── physics │ │ ├── IPhysics.hpp │ │ ├── IPhysicsBody.hpp │ │ └── IPhysicsWorld.hpp │ ├── protocol.h │ ├── public │ │ └── IGameUIFuncs.h │ ├── qlibc │ │ └── qlibc.h │ ├── render │ │ └── RenderInterface.hpp │ ├── script │ │ └── IScript.hpp │ ├── sizebuf.h │ ├── soundsystem │ │ └── ISoundSystem.hpp │ ├── spritegn.h │ ├── tier1 │ │ ├── ByteBuffer.hpp │ │ ├── SizeBuffer.hpp │ │ ├── interface.h │ │ └── qcommon.h │ ├── vgui3 │ │ └── controls │ │ │ ├── Bitmap.hpp │ │ │ ├── Field.hpp │ │ │ ├── List.hpp │ │ │ ├── RadioButton.hpp │ │ │ ├── Slider.hpp │ │ │ └── Text.hpp │ └── voice │ │ └── IVoiceCodec.hpp ├── dedicated │ └── DedicatedExports.hpp ├── engine │ ├── CMakeLists.txt │ ├── Cache.cpp │ ├── Cache.hpp │ ├── Cmd.hpp │ ├── CmdArgs.cpp │ ├── CmdArgs.hpp │ ├── CmdProcessor.cpp │ ├── CmdProcessor.hpp │ ├── CmdRegistry.cpp │ ├── CmdRegistry.hpp │ ├── ConVarController.cpp │ ├── ConVarController.hpp │ ├── Console.hpp │ ├── Cvar.hpp │ ├── CvarRegistry.cpp │ ├── CvarRegistry.hpp │ ├── Engine.cpp │ ├── Engine.hpp │ ├── GameClient.cpp │ ├── GameClient.hpp │ ├── GameClientEventDispatcher.cpp │ ├── GameClientEventDispatcher.hpp │ ├── GameLoader.hpp │ ├── GameServer.cpp │ ├── GameServer.hpp │ ├── GameServerData.hpp │ ├── Host.hpp │ ├── Hunk.cpp │ ├── Hunk.hpp │ ├── IGameLoader.hpp │ ├── Info.hpp │ ├── InfoBuffer.cpp │ ├── InfoBuffer.hpp │ ├── Mem.hpp │ ├── Memory.cpp │ ├── Memory.hpp │ ├── Model.hpp │ ├── ModelLoaderAliasMDL.cpp │ ├── ModelLoaderAliasMDL.hpp │ ├── ModelLoaderBSP.cpp │ ├── ModelLoaderBSP.hpp │ ├── ModelLoaderHandler.cpp │ ├── ModelLoaderHandler.hpp │ ├── ModelLoaderSPR.cpp │ ├── ModelLoaderSPR.hpp │ ├── ModelLoaderStudioMDL.hpp │ ├── ModelManager.cpp │ ├── ModelManager.hpp │ ├── Net.hpp │ ├── NetChannel.cpp │ ├── Sequence.cpp │ ├── Server.hpp │ ├── ServerMain.cpp │ ├── ServerPhysics.cpp │ ├── ServerUser.cpp │ ├── Sys.hpp │ ├── System.cpp │ ├── System.hpp │ ├── SystemEventDispatcher.cpp │ ├── SystemEventDispatcher.hpp │ ├── World.hpp │ ├── Zone.hpp │ ├── block16.h │ ├── block8.h │ ├── buildnum.cpp │ ├── cmd.cpp │ ├── cmodel.h │ ├── common.cpp │ ├── console.cpp │ ├── crc.cpp │ ├── cvar.cpp │ ├── docs │ │ ├── 3dfx.txt │ │ ├── README.WinQuake │ │ └── glqnotes.txt │ ├── filesystem_internal.cpp │ ├── filesystem_internal.h │ ├── fixme │ │ ├── GameLoader.cpp │ │ ├── PluginHandle.cpp │ │ ├── PluginHandle.hpp │ │ ├── PluginManager.cpp │ │ ├── PluginManager.hpp │ │ ├── ScriptManager.cpp │ │ ├── ScriptManager.hpp │ │ ├── cmodel.cpp │ │ └── qfs.cpp │ ├── host.cpp │ ├── host_cmd.cpp │ ├── info.cpp │ ├── mathlib.cpp │ ├── mem.cpp │ ├── model.cpp │ ├── msg.cpp │ ├── net.cpp │ ├── null │ │ ├── NetworkNull.hpp │ │ └── SystemNull.cpp │ ├── pmove.cpp │ ├── pmove.h │ ├── pmovetst.cpp │ ├── pr_cmds.cpp │ ├── pr_edict.cpp │ ├── quakedef.h │ ├── sizebuf.cpp │ ├── sys_dll.cpp │ ├── sys_dll2.cpp │ ├── sysmerge │ │ ├── sys_linux.cpp │ │ ├── sys_null.cpp │ │ └── sys_win.cpp │ ├── unused │ │ ├── ClientInfo.hpp │ │ ├── EntityPool.cpp │ │ ├── EntityPool.hpp │ │ ├── Makefile.Solaris │ │ ├── Makefile.linuxi386 │ │ ├── README.Solaris │ │ ├── ServerInfo.hpp │ │ ├── WinQuake.dsp │ │ ├── WinQuake.mdp │ │ ├── math.S │ │ ├── math.asm │ │ ├── net-wq.h │ │ ├── qa.bat │ │ ├── qb.bat │ │ ├── quake-data.spec.sh │ │ ├── quake-hipnotic.spec.sh │ │ ├── quake-rogue.spec.sh │ │ ├── quake-shareware.spec.sh │ │ ├── quake.spec.sh │ │ ├── resource.h │ │ ├── sys_dosa.S │ │ ├── sys_wina.S │ │ ├── sys_wina.asm │ │ ├── winquake.aps │ │ ├── winquake.rc │ │ ├── worlda.S │ │ └── wq.bat │ ├── winquake.h │ ├── world.cpp │ └── zone.cpp ├── engineclient │ ├── BaseUI.cpp │ ├── BaseUI.h │ ├── CDAudio.cpp │ ├── CDAudio.hpp │ ├── CMakeLists.txt │ ├── Chase.cpp │ ├── Client.hpp │ ├── ClientDemo.cpp │ ├── ClientGame.cpp │ ├── ClientInput.cpp │ ├── ClientMain.cpp │ ├── ClientParse.cpp │ ├── ClientPrediction.cpp │ ├── Console.hpp │ ├── Draw.hpp │ ├── EngineClient.cpp │ ├── EngineClient.hpp │ ├── EngineSurface.cpp │ ├── EngineSurface.h │ ├── EventManager.hpp │ ├── GameUIFuncs.hpp │ ├── Input.hpp │ ├── Keys.hpp │ ├── Menu.cpp │ ├── Menu.hpp │ ├── MenuExportsTemp.cpp │ ├── MenuExportsTemp.hpp │ ├── Model.cpp │ ├── Render.hpp │ ├── Screen.hpp │ ├── Sound.cpp │ ├── Sound.hpp │ ├── StatusBar.cpp │ ├── StatusBar.hpp │ ├── Video.cpp │ ├── View.hpp │ ├── Voice.cpp │ ├── block16.h │ ├── block8.h │ ├── chase.h │ ├── cl_cam-null.cpp │ ├── cl_ents.cpp │ ├── cl_parsefn.cpp │ ├── cl_pred-null.cpp │ ├── cl_tent.cpp │ ├── cmd.cpp │ ├── cmd.h │ ├── console.cpp │ ├── cvar.cpp │ ├── cvar.h │ ├── d_iface.h │ ├── d_local.h │ ├── fixme │ │ ├── EventManager.cpp │ │ ├── GameUIFuncs.cpp │ │ ├── MenuExportsTemp.cpp │ │ ├── cd.cpp │ │ ├── r_studioint.cpp │ │ ├── sys_getmodes.cpp │ │ └── sys_sdlwind.cpp │ ├── gameconsolewrap.cpp │ ├── gameconsolewrap.h │ ├── gameuiwrap.cpp │ ├── gameuiwrap.h │ ├── gl_model.h │ ├── gl_warp_sin.h │ ├── glquake.h │ ├── glquake2.h │ ├── gui_int.cpp │ ├── gui_int.h │ ├── host_cmd.cpp │ ├── icdaudio.h │ ├── imgui │ │ ├── imgui_impl_qgl.cpp │ │ └── imgui_impl_qgl.h │ ├── imguiwrap.hpp │ ├── input.cpp │ ├── keys.cpp │ ├── linux │ │ └── cd_linux.cpp │ ├── null │ │ ├── CDAudioNull.hpp │ │ ├── InputNull.cpp │ │ ├── InputNull.hpp │ │ ├── SoundNull.hpp │ │ ├── draw_null.cpp │ │ ├── r_null.cpp │ │ └── vid_null.cpp │ ├── quakedef.h │ ├── r_local.h │ ├── r_part.cpp │ ├── r_shared.h │ ├── screen.cpp │ ├── sun │ │ ├── vid_sunx.cpp │ │ └── vid_sunxil.cpp │ ├── textmessage.cpp │ ├── textmessage.h │ ├── vguiwrap3.cpp │ ├── vguiwrap3.h │ ├── vid.cpp │ ├── vid.h │ ├── view.cpp │ ├── voice.hpp │ ├── voicetweak.h │ ├── vox.h │ ├── wad.cpp │ ├── wad.h │ ├── win │ │ └── cd_win.cpp │ └── winquake.h ├── filesystem │ ├── CMakeLists.txt │ └── stdio │ │ ├── CMakeLists.txt │ │ ├── FileSystem.cpp │ │ ├── FileSystem.hpp │ │ └── unused │ │ └── FileSystem.cpp ├── game │ ├── CMakeLists.txt │ ├── client │ │ ├── BaseEntity.cpp │ │ ├── BaseItem.cpp │ │ ├── BasePlayer.cpp │ │ ├── BaseWeapon.cpp │ │ ├── CMakeLists.txt │ │ ├── ClientGame.cpp │ │ ├── ClientGame.hpp │ │ ├── InputEventListener.cpp │ │ ├── InputEventListener.hpp │ │ ├── input.cpp │ │ └── view.cpp │ ├── server │ │ ├── AmmoType.hpp │ │ ├── BaseEntity.cpp │ │ ├── BaseEntity.hpp │ │ ├── BaseItem.cpp │ │ ├── BaseItem.hpp │ │ ├── BaseMonster.cpp │ │ ├── BaseMonster.hpp │ │ ├── BasePlayer.cpp │ │ ├── BasePlayer.hpp │ │ ├── BaseWeapon.cpp │ │ ├── BaseWeapon.hpp │ │ ├── CMakeLists.txt │ │ ├── EntityEventListener.cpp │ │ ├── EntityEventListener.hpp │ │ ├── Game.cpp │ │ ├── Game.hpp │ │ ├── GameClientEventListener.cpp │ │ ├── GameClientEventListener.hpp │ │ ├── GameWorld.cpp │ │ ├── GameWorld.hpp │ │ ├── IGameRules.hpp │ │ ├── Inventory.cpp │ │ ├── Inventory.hpp │ │ ├── Platform.cpp │ │ ├── Spectator.cpp │ │ ├── SystemEventListener.cpp │ │ ├── SystemEventListener.hpp │ │ ├── WeaponGrenade.cpp │ │ ├── WeaponGrenadeLauncher.cpp │ │ ├── WeaponHyperBlaster.cpp │ │ ├── WeaponLightning.cpp │ │ ├── WeaponMachinegun.cpp │ │ ├── WeaponNailgun.cpp │ │ ├── WeaponRocketLauncher.cpp │ │ ├── WeaponScripted.cpp │ │ ├── WeaponShotgun.cpp │ │ ├── WeaponSuperNailgun.cpp │ │ ├── WeaponSuperShotgun.cpp │ │ ├── ai.cpp │ │ ├── buttons.cpp │ │ ├── client.cpp │ │ ├── combat.cpp │ │ ├── defs.h │ │ ├── doors.cpp │ │ ├── item_armor.cpp │ │ ├── item_healthkit.cpp │ │ ├── items.cpp │ │ ├── lights.cpp │ │ ├── misc.cpp │ │ ├── models.cpp │ │ ├── moebius │ │ │ ├── Moebius-DesignDocument.md │ │ │ ├── MonsterBrute.cpp │ │ │ ├── MonsterDemon.cpp │ │ │ ├── MonsterDog.cpp │ │ │ ├── MonsterEnforcer.cpp │ │ │ ├── MonsterFast.cpp │ │ │ ├── MonsterFish.cpp │ │ │ ├── MonsterHeadJumper.cpp │ │ │ ├── MonsterHellKnight.cpp │ │ │ ├── MonsterHunter.cpp │ │ │ ├── MonsterKnight.cpp │ │ │ ├── MonsterMutant.cpp │ │ │ ├── MonsterOldone.cpp │ │ │ ├── MonsterRipper.cpp │ │ │ ├── MonsterShalrath.cpp │ │ │ ├── MonsterShaman.cpp │ │ │ ├── MonsterSoldier.cpp │ │ │ ├── MonsterTarbaby.cpp │ │ │ ├── MonsterZombie.cpp │ │ │ ├── WeaponAxe.cpp │ │ │ ├── WeaponBFG.cpp │ │ │ ├── WeaponBlaster.cpp │ │ │ ├── WeaponChaingun.cpp │ │ │ ├── WeaponChainsaw.cpp │ │ │ ├── WeaponFireGrenade.cpp │ │ │ ├── WeaponFists.cpp │ │ │ ├── WeaponFlameThrower.cpp │ │ │ ├── WeaponFragGrenade.cpp │ │ │ ├── WeaponFrostGrenade.cpp │ │ │ ├── WeaponGlock.cpp │ │ │ ├── WeaponGrenade.cpp │ │ │ ├── WeaponGrenadeLauncher.cpp │ │ │ ├── WeaponHyperBlaster.cpp │ │ │ ├── WeaponKnife.cpp │ │ │ ├── WeaponLightning.cpp │ │ │ ├── WeaponM16.cpp │ │ │ ├── WeaponM60.cpp │ │ │ ├── WeaponM79.cpp │ │ │ ├── WeaponMP5.cpp │ │ │ ├── WeaponMachete.cpp │ │ │ ├── WeaponMachinegun.cpp │ │ │ ├── WeaponOneShoter.cpp │ │ │ ├── WeaponP90.cpp │ │ │ ├── WeaponPoisonGun.cpp │ │ │ ├── WeaponRailgun.cpp │ │ │ ├── WeaponRemington.cpp │ │ │ ├── WeaponRocketLauncher.cpp │ │ │ ├── WeaponSPAS12.cpp │ │ │ ├── WeaponSensorMine.cpp │ │ │ ├── WeaponShotgun.cpp │ │ │ ├── WeaponSniperRifle.cpp │ │ │ ├── WeaponSuperShotgun.cpp │ │ │ ├── shotgun.cpp │ │ │ ├── soldier.cpp │ │ │ └── zombie.cpp │ │ ├── monsters.cpp │ │ ├── noclass.cpp │ │ ├── noisemaker.cpp │ │ ├── server.cpp │ │ ├── shotgun.cpp │ │ ├── sprites.cpp │ │ ├── subs.cpp │ │ ├── triggers.cpp │ │ ├── unused │ │ │ ├── WeaponPhysGun.cpp │ │ │ └── exports.cpp │ │ ├── weapons.cpp │ │ └── world.cpp │ ├── shared │ │ ├── BasePlayerShared.cpp │ │ └── cstrike │ │ │ ├── WeaponAK47.cpp │ │ │ ├── WeaponAUG.cpp │ │ │ ├── WeaponAWP.cpp │ │ │ ├── WeaponC4.cpp │ │ │ ├── WeaponDeagle.cpp │ │ │ ├── WeaponElite.cpp │ │ │ ├── WeaponFamas.cpp │ │ │ ├── WeaponFiveSeven.cpp │ │ │ ├── WeaponFlashbang.cpp │ │ │ ├── WeaponG3SG1.cpp │ │ │ ├── WeaponGalil.cpp │ │ │ ├── WeaponGlock18.cpp │ │ │ ├── WeaponHegrenade.cpp │ │ │ ├── WeaponKnife.cpp │ │ │ ├── WeaponM249.cpp │ │ │ ├── WeaponM3.cpp │ │ │ ├── WeaponM4A1.cpp │ │ │ ├── WeaponMP5Navy.cpp │ │ │ ├── WeaponMac10.cpp │ │ │ ├── WeaponP228.cpp │ │ │ ├── WeaponP90.cpp │ │ │ ├── WeaponSG550.cpp │ │ │ ├── WeaponSG552.cpp │ │ │ ├── WeaponScout.cpp │ │ │ ├── WeaponSmokegrenade.cpp │ │ │ ├── WeaponTMP.cpp │ │ │ ├── WeaponUMP45.cpp │ │ │ ├── WeaponUSP.cpp │ │ │ └── WeaponXM1014.cpp │ └── unused │ │ ├── ctf │ │ ├── 2do.txt │ │ ├── Makefile.Linux.i386 │ │ ├── ctf.001 │ │ ├── ctf.def │ │ ├── ctf.dsp │ │ ├── docs │ │ │ ├── admin.gif │ │ │ ├── adminset.gif │ │ │ ├── automac.gif │ │ │ ├── ghost.jpg │ │ │ ├── grapple.jpg │ │ │ ├── layout.jpg │ │ │ ├── mainctf_back.jpg │ │ │ ├── menu.gif │ │ │ ├── q2ctf.html │ │ │ ├── say_team.gif │ │ │ ├── stats.jpg │ │ │ ├── tech1.gif │ │ │ ├── tech2.gif │ │ │ ├── tech3.gif │ │ │ └── tech4.gif │ │ ├── g_ai.c │ │ ├── g_chase.c │ │ ├── g_cmds.c │ │ ├── g_combat.c │ │ ├── g_ctf.c │ │ ├── g_ctf.h │ │ ├── g_func.c │ │ ├── g_items.c │ │ ├── g_local.h │ │ ├── g_main.c │ │ ├── g_misc.c │ │ ├── g_monster.c │ │ ├── g_phys.c │ │ ├── g_save.c │ │ ├── g_spawn.c │ │ ├── g_svcmds.c │ │ ├── g_target.c │ │ ├── g_trigger.c │ │ ├── g_utils.c │ │ ├── g_weapon.c │ │ ├── game.h │ │ ├── layout.txt │ │ ├── m_move.c │ │ ├── m_player.h │ │ ├── p_client.c │ │ ├── p_hud.c │ │ ├── p_menu.c │ │ ├── p_menu.h │ │ ├── p_trail.c │ │ ├── p_view.c │ │ ├── p_weapon.c │ │ ├── q_shared.c │ │ └── q_shared.h │ │ ├── files.dat │ │ ├── game │ │ ├── g_ai.c │ │ ├── g_chase.c │ │ ├── g_cmds.c │ │ ├── g_combat.c │ │ ├── g_func.c │ │ ├── g_items.c │ │ ├── g_local.h │ │ ├── g_main.c │ │ ├── g_misc.c │ │ ├── g_monster.c │ │ ├── g_phys.c │ │ ├── g_save.c │ │ ├── g_spawn.c │ │ ├── g_svcmds.c │ │ ├── g_target.c │ │ ├── g_trigger.c │ │ ├── g_turret.c │ │ ├── g_utils.c │ │ ├── g_weapon.c │ │ ├── game.001 │ │ ├── game.def │ │ ├── game.dsp │ │ ├── game.h │ │ ├── m_actor.c │ │ ├── m_actor.h │ │ ├── m_berserk.c │ │ ├── m_berserk.h │ │ ├── m_boss2.c │ │ ├── m_boss2.h │ │ ├── m_boss3.c │ │ ├── m_boss31.c │ │ ├── m_boss31.h │ │ ├── m_boss32.c │ │ ├── m_boss32.h │ │ ├── m_brain.c │ │ ├── m_brain.h │ │ ├── m_chick.c │ │ ├── m_chick.h │ │ ├── m_flash.c │ │ ├── m_flipper.c │ │ ├── m_flipper.h │ │ ├── m_float.c │ │ ├── m_float.h │ │ ├── m_flyer.c │ │ ├── m_flyer.h │ │ ├── m_gladiator.c │ │ ├── m_gladiator.h │ │ ├── m_gunner.c │ │ ├── m_gunner.h │ │ ├── m_hover.c │ │ ├── m_hover.h │ │ ├── m_infantry.c │ │ ├── m_infantry.h │ │ ├── m_insane.c │ │ ├── m_insane.h │ │ ├── m_medic.c │ │ ├── m_medic.h │ │ ├── m_move.c │ │ ├── m_mutant.c │ │ ├── m_mutant.h │ │ ├── m_parasite.c │ │ ├── m_parasite.h │ │ ├── m_player.h │ │ ├── m_rider.h │ │ ├── m_soldier.c │ │ ├── m_soldier.h │ │ ├── m_supertank.c │ │ ├── m_supertank.h │ │ ├── m_tank.c │ │ ├── m_tank.h │ │ ├── p_client.c │ │ ├── p_hud.c │ │ ├── p_trail.c │ │ ├── p_view.c │ │ ├── p_weapon.c │ │ ├── q_shared.c │ │ └── q_shared.h │ │ ├── progdefs.h │ │ ├── q3 │ │ ├── botlib │ │ │ ├── aasfile.h │ │ │ ├── be_aas_bsp.h │ │ │ ├── be_aas_bspq3.c │ │ │ ├── be_aas_cluster.c │ │ │ ├── be_aas_cluster.h │ │ │ ├── be_aas_debug.c │ │ │ ├── be_aas_debug.h │ │ │ ├── be_aas_def.h │ │ │ ├── be_aas_entity.c │ │ │ ├── be_aas_entity.h │ │ │ ├── be_aas_file.c │ │ │ ├── be_aas_file.h │ │ │ ├── be_aas_funcs.h │ │ │ ├── be_aas_main.c │ │ │ ├── be_aas_main.h │ │ │ ├── be_aas_move.c │ │ │ ├── be_aas_move.h │ │ │ ├── be_aas_optimize.c │ │ │ ├── be_aas_optimize.h │ │ │ ├── be_aas_reach.c │ │ │ ├── be_aas_reach.h │ │ │ ├── be_aas_route.c │ │ │ ├── be_aas_route.h │ │ │ ├── be_aas_routealt.c │ │ │ ├── be_aas_routealt.h │ │ │ ├── be_aas_sample.c │ │ │ ├── be_aas_sample.h │ │ │ ├── be_ai_char.c │ │ │ ├── be_ai_chat.c │ │ │ ├── be_ai_gen.c │ │ │ ├── be_ai_goal.c │ │ │ ├── be_ai_move.c │ │ │ ├── be_ai_weap.c │ │ │ ├── be_ai_weight.c │ │ │ ├── be_ai_weight.h │ │ │ ├── be_ea.c │ │ │ ├── be_interface.c │ │ │ ├── be_interface.h │ │ │ ├── botlib.vcproj │ │ │ ├── l_crc.c │ │ │ ├── l_crc.h │ │ │ ├── l_libvar.c │ │ │ ├── l_libvar.h │ │ │ ├── l_log.c │ │ │ ├── l_log.h │ │ │ ├── l_memory.c │ │ │ ├── l_memory.h │ │ │ ├── l_precomp.c │ │ │ ├── l_precomp.h │ │ │ ├── l_script.c │ │ │ ├── l_script.h │ │ │ ├── l_struct.c │ │ │ ├── l_struct.h │ │ │ ├── l_utils.h │ │ │ ├── lcc.mak │ │ │ └── linux-i386.mak │ │ ├── cgame │ │ │ ├── Conscript │ │ │ ├── cg_consolecmds.c │ │ │ ├── cg_draw.c │ │ │ ├── cg_drawtools.c │ │ │ ├── cg_effects.c │ │ │ ├── cg_ents.c │ │ │ ├── cg_event.c │ │ │ ├── cg_info.c │ │ │ ├── cg_local.h │ │ │ ├── cg_localents.c │ │ │ ├── cg_main.c │ │ │ ├── cg_marks.c │ │ │ ├── cg_newdraw.c │ │ │ ├── cg_particles.c │ │ │ ├── cg_players.c │ │ │ ├── cg_playerstate.c │ │ │ ├── cg_predict.c │ │ │ ├── cg_public.h │ │ │ ├── cg_scoreboard.c │ │ │ ├── cg_servercmds.c │ │ │ ├── cg_snapshot.c │ │ │ ├── cg_syscalls.asm │ │ │ ├── cg_syscalls.c │ │ │ ├── cg_view.c │ │ │ ├── cg_weapons.c │ │ │ ├── cgame.bat │ │ │ ├── cgame.def │ │ │ ├── cgame.plg │ │ │ ├── cgame.q3asm │ │ │ ├── cgame.sh │ │ │ ├── cgame.vcproj │ │ │ ├── cgame_ta.bat │ │ │ ├── cgame_ta.q3asm │ │ │ ├── cgame_ta.sh │ │ │ └── tr_types.h │ │ └── game │ │ │ ├── Conscript │ │ │ ├── ai_chat.c │ │ │ ├── ai_chat.h │ │ │ ├── ai_cmd.c │ │ │ ├── ai_cmd.h │ │ │ ├── ai_dmnet.c │ │ │ ├── ai_dmnet.h │ │ │ ├── ai_dmq3.c │ │ │ ├── ai_dmq3.h │ │ │ ├── ai_main.c │ │ │ ├── ai_main.h │ │ │ ├── ai_team.c │ │ │ ├── ai_team.h │ │ │ ├── ai_vcmd.c │ │ │ ├── ai_vcmd.h │ │ │ ├── be_aas.h │ │ │ ├── be_ai_char.h │ │ │ ├── be_ai_chat.h │ │ │ ├── be_ai_gen.h │ │ │ ├── be_ai_goal.h │ │ │ ├── be_ai_move.h │ │ │ ├── be_ai_weap.h │ │ │ ├── be_ea.h │ │ │ ├── bg_lib.c │ │ │ ├── bg_lib.h │ │ │ ├── bg_local.h │ │ │ ├── bg_misc.c │ │ │ ├── bg_pmove.c │ │ │ ├── bg_public.h │ │ │ ├── bg_slidemove.c │ │ │ ├── botlib.h │ │ │ ├── chars.h │ │ │ ├── g_active.c │ │ │ ├── g_arenas.c │ │ │ ├── g_bot.c │ │ │ ├── g_client.c │ │ │ ├── g_cmds.c │ │ │ ├── g_combat.c │ │ │ ├── g_items.c │ │ │ ├── g_local.h │ │ │ ├── g_main.c │ │ │ ├── g_mem.c │ │ │ ├── g_misc.c │ │ │ ├── g_missile.c │ │ │ ├── g_mover.c │ │ │ ├── g_public.h │ │ │ ├── g_rankings.c │ │ │ ├── g_rankings.h │ │ │ ├── g_session.c │ │ │ ├── g_spawn.c │ │ │ ├── g_svcmds.c │ │ │ ├── g_syscalls.asm │ │ │ ├── g_syscalls.c │ │ │ ├── g_target.c │ │ │ ├── g_team.c │ │ │ ├── g_team.h │ │ │ ├── g_trigger.c │ │ │ ├── g_utils.c │ │ │ ├── g_weapon.c │ │ │ ├── game.bat │ │ │ ├── game.def │ │ │ ├── game.q3asm │ │ │ ├── game.sh │ │ │ ├── game.vcproj │ │ │ ├── game_ta.bat │ │ │ ├── game_ta.q3asm │ │ │ ├── game_ta.sh │ │ │ ├── inv.h │ │ │ ├── match.h │ │ │ ├── q_math.c │ │ │ ├── q_shared.c │ │ │ ├── q_shared.h │ │ │ ├── surfaceflags.h │ │ │ └── syn.h │ │ ├── qwprogs.dat │ │ ├── rtcw-mp │ │ ├── botai │ │ │ ├── ai_chat.c │ │ │ ├── ai_chat.h │ │ │ ├── ai_cmd.c │ │ │ ├── ai_cmd.h │ │ │ ├── ai_dmnet.c │ │ │ ├── ai_dmnet.h │ │ │ ├── ai_dmq3.c │ │ │ ├── ai_dmq3.h │ │ │ ├── ai_main.c │ │ │ ├── ai_main.h │ │ │ ├── ai_team.c │ │ │ ├── ai_team.h │ │ │ ├── botai.h │ │ │ ├── chars.h │ │ │ ├── inv.h │ │ │ ├── match.h │ │ │ └── syn.h │ │ ├── botlib │ │ │ ├── aasfile.h │ │ │ ├── be_aas_bsp.h │ │ │ ├── be_aas_bspq3.c │ │ │ ├── be_aas_cluster.c │ │ │ ├── be_aas_cluster.h │ │ │ ├── be_aas_debug.c │ │ │ ├── be_aas_debug.h │ │ │ ├── be_aas_def.h │ │ │ ├── be_aas_entity.c │ │ │ ├── be_aas_entity.h │ │ │ ├── be_aas_file.c │ │ │ ├── be_aas_file.h │ │ │ ├── be_aas_funcs.h │ │ │ ├── be_aas_main.c │ │ │ ├── be_aas_main.h │ │ │ ├── be_aas_move.c │ │ │ ├── be_aas_move.h │ │ │ ├── be_aas_optimize.c │ │ │ ├── be_aas_optimize.h │ │ │ ├── be_aas_reach.c │ │ │ ├── be_aas_reach.h │ │ │ ├── be_aas_route.c │ │ │ ├── be_aas_route.h │ │ │ ├── be_aas_routealt.c │ │ │ ├── be_aas_routealt.h │ │ │ ├── be_aas_routetable.c │ │ │ ├── be_aas_routetable.h │ │ │ ├── be_aas_sample.c │ │ │ ├── be_aas_sample.h │ │ │ ├── be_ai_char.c │ │ │ ├── be_ai_chat.c │ │ │ ├── be_ai_gen.c │ │ │ ├── be_ai_goal.c │ │ │ ├── be_ai_move.c │ │ │ ├── be_ai_weap.c │ │ │ ├── be_ai_weight.c │ │ │ ├── be_ai_weight.h │ │ │ ├── be_ea.c │ │ │ ├── be_interface.c │ │ │ ├── be_interface.h │ │ │ ├── botlib.vcproj │ │ │ ├── l_crc.c │ │ │ ├── l_crc.h │ │ │ ├── l_libvar.c │ │ │ ├── l_libvar.h │ │ │ ├── l_log.c │ │ │ ├── l_log.h │ │ │ ├── l_memory.c │ │ │ ├── l_memory.h │ │ │ ├── l_precomp.c │ │ │ ├── l_precomp.h │ │ │ ├── l_script.c │ │ │ ├── l_script.h │ │ │ ├── l_struct.c │ │ │ ├── l_struct.h │ │ │ └── l_utils.h │ │ ├── cgame │ │ │ ├── cg_consolecmds.c │ │ │ ├── cg_draw.c │ │ │ ├── cg_drawtools.c │ │ │ ├── cg_effects.c │ │ │ ├── cg_ents.c │ │ │ ├── cg_event.c │ │ │ ├── cg_flamethrower.c │ │ │ ├── cg_info.c │ │ │ ├── cg_local.h │ │ │ ├── cg_localents.c │ │ │ ├── cg_main.c │ │ │ ├── cg_marks.c │ │ │ ├── cg_newDraw.c │ │ │ ├── cg_particles.c │ │ │ ├── cg_players.c │ │ │ ├── cg_playerstate.c │ │ │ ├── cg_predict.c │ │ │ ├── cg_public.h │ │ │ ├── cg_scoreboard.c │ │ │ ├── cg_servercmds.c │ │ │ ├── cg_snapshot.c │ │ │ ├── cg_sound.c │ │ │ ├── cg_spawn.c │ │ │ ├── cg_syscalls.c │ │ │ ├── cg_trails.c │ │ │ ├── cg_view.c │ │ │ ├── cg_weapons.c │ │ │ ├── cgame.def │ │ │ ├── cgame.vcproj │ │ │ └── tr_types.h │ │ └── game │ │ │ ├── ai_cast.c │ │ │ ├── ai_cast.h │ │ │ ├── ai_cast_characters.c │ │ │ ├── ai_cast_debug.c │ │ │ ├── ai_cast_events.c │ │ │ ├── ai_cast_fight.c │ │ │ ├── ai_cast_fight.h │ │ │ ├── ai_cast_func_attack.c │ │ │ ├── ai_cast_func_boss1.c │ │ │ ├── ai_cast_funcs.c │ │ │ ├── ai_cast_global.h │ │ │ ├── ai_cast_script.c │ │ │ ├── ai_cast_script_actions.c │ │ │ ├── ai_cast_script_ents.c │ │ │ ├── ai_cast_sight.c │ │ │ ├── ai_cast_think.c │ │ │ ├── be_aas.h │ │ │ ├── be_ai_char.h │ │ │ ├── be_ai_chat.h │ │ │ ├── be_ai_gen.h │ │ │ ├── be_ai_goal.h │ │ │ ├── be_ai_move.h │ │ │ ├── be_ai_weap.h │ │ │ ├── be_ea.h │ │ │ ├── bg_animation.c │ │ │ ├── bg_local.h │ │ │ ├── bg_misc.c │ │ │ ├── bg_pmove.c │ │ │ ├── bg_public.h │ │ │ ├── bg_slidemove.c │ │ │ ├── botlib.h │ │ │ ├── g_active.c │ │ │ ├── g_alarm.c │ │ │ ├── g_antilag.c │ │ │ ├── g_bot.c │ │ │ ├── g_client.c │ │ │ ├── g_cmds.c │ │ │ ├── g_combat.c │ │ │ ├── g_items.c │ │ │ ├── g_local.h │ │ │ ├── g_main.c │ │ │ ├── g_mem.c │ │ │ ├── g_misc.c │ │ │ ├── g_missile.c │ │ │ ├── g_mover.c │ │ │ ├── g_props.c │ │ │ ├── g_public.h │ │ │ ├── g_save.c │ │ │ ├── g_script.c │ │ │ ├── g_script_actions.c │ │ │ ├── g_session.c │ │ │ ├── g_spawn.c │ │ │ ├── g_svcmds.c │ │ │ ├── g_syscalls.c │ │ │ ├── g_target.c │ │ │ ├── g_team.c │ │ │ ├── g_team.h │ │ │ ├── g_tramcar.c │ │ │ ├── g_trigger.c │ │ │ ├── g_utils.c │ │ │ ├── g_vehicles.c │ │ │ ├── g_weapon.c │ │ │ ├── game.vcproj │ │ │ ├── q_math.c │ │ │ ├── q_shared.c │ │ │ ├── q_shared.h │ │ │ └── surfaceflags.h │ │ ├── rtcw-sp │ │ ├── botai │ │ │ ├── ai_dmnet.c │ │ │ ├── ai_dmq3.c │ │ │ └── ai_main.c │ │ ├── botlib │ │ │ ├── be_aas.h │ │ │ ├── be_aas_bsp.h │ │ │ ├── be_aas_bspq3.c │ │ │ ├── be_aas_cluster.c │ │ │ ├── be_aas_cluster.h │ │ │ ├── be_aas_def.h │ │ │ ├── be_aas_entity.c │ │ │ ├── be_aas_file.c │ │ │ ├── be_aas_main.c │ │ │ ├── be_aas_move.c │ │ │ ├── be_aas_reach.c │ │ │ ├── be_aas_route.c │ │ │ ├── be_aas_route.h │ │ │ ├── be_aas_routetable.c │ │ │ ├── be_ai_chat.c │ │ │ ├── be_ai_goal.c │ │ │ ├── be_ai_move.c │ │ │ ├── be_interface.c │ │ │ ├── botlib.h │ │ │ ├── botlib.vcproj │ │ │ ├── l_crc.c │ │ │ ├── l_memory.c │ │ │ ├── l_memory.h │ │ │ ├── l_precomp.c │ │ │ ├── l_precomp.h │ │ │ ├── l_script.c │ │ │ └── l_script.h │ │ ├── cgame │ │ │ ├── cg_consolecmds.c │ │ │ ├── cg_draw.c │ │ │ ├── cg_drawtools.c │ │ │ ├── cg_effects.c │ │ │ ├── cg_ents.c │ │ │ ├── cg_event.c │ │ │ ├── cg_flamethrower.c │ │ │ ├── cg_info.c │ │ │ ├── cg_local.h │ │ │ ├── cg_localents.c │ │ │ ├── cg_main.c │ │ │ ├── cg_marks.c │ │ │ ├── cg_newDraw.c │ │ │ ├── cg_particles.c │ │ │ ├── cg_players.c │ │ │ ├── cg_playerstate.c │ │ │ ├── cg_predict.c │ │ │ ├── cg_public.h │ │ │ ├── cg_scoreboard.c │ │ │ ├── cg_servercmds.c │ │ │ ├── cg_snapshot.c │ │ │ ├── cg_sound.c │ │ │ ├── cg_syscalls.c │ │ │ ├── cg_trails.c │ │ │ ├── cg_view.c │ │ │ ├── cg_weapons.c │ │ │ ├── cgame.def │ │ │ ├── cgame.vcproj │ │ │ └── tr_types.h │ │ └── game │ │ │ ├── ai_cast.c │ │ │ ├── ai_cast.h │ │ │ ├── ai_cast_characters.c │ │ │ ├── ai_cast_debug.c │ │ │ ├── ai_cast_events.c │ │ │ ├── ai_cast_fight.c │ │ │ ├── ai_cast_fight.h │ │ │ ├── ai_cast_func_attack.c │ │ │ ├── ai_cast_func_boss1.c │ │ │ ├── ai_cast_funcs.c │ │ │ ├── ai_cast_global.h │ │ │ ├── ai_cast_script.c │ │ │ ├── ai_cast_script_actions.c │ │ │ ├── ai_cast_script_ents.c │ │ │ ├── ai_cast_sight.c │ │ │ ├── ai_cast_think.c │ │ │ ├── be_aas.h │ │ │ ├── be_ai_char.h │ │ │ ├── be_ai_chat.h │ │ │ ├── be_ai_gen.h │ │ │ ├── be_ai_goal.h │ │ │ ├── be_ai_move.h │ │ │ ├── be_ai_weap.h │ │ │ ├── be_ea.h │ │ │ ├── bg_animation.c │ │ │ ├── bg_lib.c │ │ │ ├── bg_local.h │ │ │ ├── bg_misc.c │ │ │ ├── bg_pmove.c │ │ │ ├── bg_public.h │ │ │ ├── bg_slidemove.c │ │ │ ├── botlib.h │ │ │ ├── g_active.c │ │ │ ├── g_alarm.c │ │ │ ├── g_bot.c │ │ │ ├── g_client.c │ │ │ ├── g_cmds.c │ │ │ ├── g_combat.c │ │ │ ├── g_func_decs.h │ │ │ ├── g_funcs.h │ │ │ ├── g_items.c │ │ │ ├── g_local.h │ │ │ ├── g_main.c │ │ │ ├── g_mem.c │ │ │ ├── g_misc.c │ │ │ ├── g_missile.c │ │ │ ├── g_mover.c │ │ │ ├── g_props.c │ │ │ ├── g_public.h │ │ │ ├── g_save.c │ │ │ ├── g_script.c │ │ │ ├── g_script_actions.c │ │ │ ├── g_session.c │ │ │ ├── g_spawn.c │ │ │ ├── g_svcmds.c │ │ │ ├── g_syscalls.c │ │ │ ├── g_target.c │ │ │ ├── g_team.c │ │ │ ├── g_team.h │ │ │ ├── g_tramcar.c │ │ │ ├── g_trigger.c │ │ │ ├── g_utils.c │ │ │ ├── g_weapon.c │ │ │ ├── game.def │ │ │ ├── game.vcproj │ │ │ ├── q_math.c │ │ │ ├── q_shared.c │ │ │ ├── q_shared.h │ │ │ └── surfaceflags.h │ │ └── v101qc │ │ ├── ai.qc │ │ ├── amtest.qc │ │ ├── boss.qc │ │ ├── buttons.qc │ │ ├── client.qc │ │ ├── combat.qc │ │ ├── defs.qc │ │ ├── demon.qc │ │ ├── dog.qc │ │ ├── doors.qc │ │ ├── enforcer.qc │ │ ├── fight.qc │ │ ├── fish.qc │ │ ├── hknight.qc │ │ ├── items.qc │ │ ├── jctest.qc │ │ ├── knight.qc │ │ ├── misc.qc │ │ ├── models.qc │ │ ├── monsters.qc │ │ ├── ogre.qc │ │ ├── oldone.qc │ │ ├── plats.qc │ │ ├── player.qc │ │ ├── progs.src │ │ ├── shalrath.qc │ │ ├── shambler.qc │ │ ├── soldier.qc │ │ ├── sprites.qc │ │ ├── subs.qc │ │ ├── tarbaby.qc │ │ ├── triggers.qc │ │ ├── weapons.qc │ │ ├── wizard.qc │ │ ├── world.qc │ │ └── zombie.qc ├── gameui │ ├── CMakeLists.txt │ └── genta │ │ ├── CMakeLists.txt │ │ ├── CareerUI.cpp │ │ ├── CareerUI.hpp │ │ ├── CreateMultiplayerGameBotPage.cpp │ │ ├── CreateMultiplayerGameBotPage.hpp │ │ ├── CreateMultiplayerGameDialog.cpp │ │ ├── CreateMultiplayerGameDialog.hpp │ │ ├── CreateMultiplayerGameGameplayPage.cpp │ │ ├── CreateMultiplayerGameGameplayPage.hpp │ │ ├── CreateMultiplayerGameServerPage.cpp │ │ ├── CreateMultiplayerGameServerPage.hpp │ │ ├── DefaultGameClientExports.cpp │ │ ├── DefaultGameClientExports.hpp │ │ ├── GameConsole.cpp │ │ ├── GameConsole.hpp │ │ ├── GameUI.cpp │ │ ├── GameUI.hpp │ │ ├── LoadingDialog.cpp │ │ ├── LoadingDialog.hpp │ │ ├── LoadingTipPanel.cpp │ │ ├── LoadingTipPanel.hpp │ │ ├── MultiplayerAdvancedDialog.cpp │ │ ├── MultiplayerAdvancedDialog.hpp │ │ ├── MusicManager.hpp │ │ ├── OptionsDialog.cpp │ │ ├── OptionsDialog.hpp │ │ ├── OptionsSubAudio.cpp │ │ ├── OptionsSubAudio.hpp │ │ ├── OptionsSubDifficulty.cpp │ │ ├── OptionsSubDifficulty.hpp │ │ ├── OptionsSubGame.cpp │ │ ├── OptionsSubGame.hpp │ │ ├── OptionsSubKeyboard.cpp │ │ ├── OptionsSubKeyboard.hpp │ │ ├── OptionsSubMouse.cpp │ │ ├── OptionsSubMouse.hpp │ │ ├── OptionsSubMultiplayer.cpp │ │ ├── OptionsSubMultiplayer.hpp │ │ ├── OptionsSubVideo.cpp │ │ ├── OptionsSubVideo.hpp │ │ ├── OptionsSubVoice.cpp │ │ ├── OptionsSubVoice.hpp │ │ ├── PlayerListDialog.cpp │ │ ├── PlayerListDialog.hpp │ │ ├── RunGameEngine.cpp │ │ ├── RunGameEngine.hpp │ │ ├── VGuiModuleLoader.cpp │ │ ├── VGuiModuleLoader.hpp │ │ └── fixme │ │ └── MusicManager.cpp ├── inputsystem │ ├── CMakeLists.txt │ ├── IInputSystemImpl.hpp │ ├── InputEventDispatcher.cpp │ ├── InputEventDispatcher.hpp │ ├── InputSystem.cpp │ ├── InputSystem.hpp │ ├── linux │ │ └── linux_joystick.c │ ├── macosx │ │ └── macosx_input.m │ ├── sun │ │ └── in_sun.cpp │ └── win │ │ ├── InputSystemWin.cpp │ │ ├── InputSystemWin.hpp │ │ ├── InputWin.cpp │ │ ├── InputWin.hpp │ │ ├── JoystickWin.cpp │ │ ├── JoystickWin.hpp │ │ ├── MouseWin.cpp │ │ ├── MouseWin.hpp │ │ └── in_win.cpp ├── networksystem │ ├── CMakeLists.txt │ ├── NetChannel.cpp │ ├── NetChannel.hpp │ ├── NetworkSystem.cpp │ ├── NetworkSystem.hpp │ └── winquake.h ├── optional │ ├── CMakeLists.txt │ ├── gsclutch │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ └── game │ │ │ ├── CMakeLists.txt │ │ │ ├── client │ │ │ ├── CMakeLists.txt │ │ │ ├── clengfuncs.cpp │ │ │ ├── demo_api.cpp │ │ │ ├── event_api.cpp │ │ │ ├── net_api.cpp │ │ │ ├── r_efx.cpp │ │ │ ├── triangleapi.cpp │ │ │ └── voicetweak.cpp │ │ │ └── server │ │ │ ├── CMakeLists.txt │ │ │ ├── Entity.cpp │ │ │ ├── Entity.hpp │ │ │ ├── EntityEventDispatcher.cpp │ │ │ ├── EntityEventDispatcher.hpp │ │ │ ├── Game.cpp │ │ │ ├── Game.hpp │ │ │ ├── Server.hpp │ │ │ ├── ServerMove.cpp │ │ │ ├── ServerPhysics.cpp │ │ │ ├── World.cpp │ │ │ ├── pr_cmds-old.cpp │ │ │ ├── pr_edict.cpp │ │ │ └── pr_exec.cpp │ └── subs_mod │ │ ├── sm_consts.h │ │ ├── sm_defines.h │ │ ├── sm_gamespec.h │ │ ├── sm_hook_snd.h │ │ ├── sm_hook_txt.h │ │ ├── sm_main.cpp │ │ ├── sm_main.h │ │ ├── sm_structs.h │ │ ├── sm_util_msg.cpp │ │ ├── sm_util_msg.h │ │ ├── sm_util_snd.cpp │ │ ├── sm_util_snd.h │ │ ├── sm_util_sp.cpp │ │ ├── sm_util_sp.h │ │ ├── sm_util_txt.cpp │ │ └── sm_util_txt.h ├── pm_shared │ ├── CMakeLists.txt │ ├── pm_debug.cpp │ └── pm_shared.cpp ├── qlibc │ ├── CMakeLists.txt │ └── qlibc.cpp ├── render-q2 │ ├── CMakeLists.txt │ ├── gl │ │ ├── anorms.h │ │ ├── anormtab.h │ │ ├── gl_draw.cpp │ │ ├── gl_image.cpp │ │ ├── gl_light.cpp │ │ ├── gl_local.h │ │ ├── gl_mesh.cpp │ │ ├── gl_model.cpp │ │ ├── gl_model.h │ │ ├── gl_rmain.cpp │ │ ├── gl_rmisc.cpp │ │ ├── gl_rsurf.cpp │ │ ├── gl_warp.cpp │ │ ├── qgl.h │ │ ├── ref_gl.001 │ │ ├── ref_gl.def │ │ ├── ref_gl.dsp │ │ └── warpsin.h │ └── soft │ │ ├── adivtab.h │ │ ├── anorms.h │ │ ├── asm_draw.h │ │ ├── block16.inc │ │ ├── block8.inc │ │ ├── d_if.inc │ │ ├── d_ifacea.h │ │ ├── qasm.inc │ │ ├── r_aclip.cpp │ │ ├── r_aclipa.asm │ │ ├── r_alias.cpp │ │ ├── r_bsp.cpp │ │ ├── r_draw.cpp │ │ ├── r_draw16.asm │ │ ├── r_drawa.asm │ │ ├── r_edge.cpp │ │ ├── r_edgea.asm │ │ ├── r_image.cpp │ │ ├── r_light.cpp │ │ ├── r_local.h │ │ ├── r_main.cpp │ │ ├── r_misc.cpp │ │ ├── r_model.cpp │ │ ├── r_model.h │ │ ├── r_part.cpp │ │ ├── r_poly.cpp │ │ ├── r_polysa.asm │ │ ├── r_polyse.cpp │ │ ├── r_rast.cpp │ │ ├── r_scan.cpp │ │ ├── r_scana.asm │ │ ├── r_spr8.asm │ │ ├── r_sprite.cpp │ │ ├── r_surf.cpp │ │ ├── r_surf8.asm │ │ ├── r_varsa.asm │ │ ├── rand1k.h │ │ ├── ref_soft.001 │ │ ├── ref_soft.def │ │ └── ref_soft.dsp ├── render-q3 │ ├── qgl.h │ ├── qgl_linked.h │ ├── ref_trin.def │ ├── renderer.vcproj │ ├── tr_animation.c │ ├── tr_backend.c │ ├── tr_bsp.c │ ├── tr_cmds.c │ ├── tr_curve.c │ ├── tr_flares.c │ ├── tr_font.c │ ├── tr_image.c │ ├── tr_init.c │ ├── tr_light.c │ ├── tr_local.h │ ├── tr_main.c │ ├── tr_marks.c │ ├── tr_mesh.c │ ├── tr_model.c │ ├── tr_noise.c │ ├── tr_public.h │ ├── tr_scene.c │ ├── tr_shade.c │ ├── tr_shade_calc.c │ ├── tr_shader.c │ ├── tr_shadows.c │ ├── tr_sky.c │ ├── tr_surface.c │ └── tr_world.c ├── render │ ├── CMakeLists.txt │ ├── gl │ │ ├── CMakeLists.txt │ │ ├── RenderInterfaceImpl.cpp │ │ ├── RenderInterfaceImpl.hpp │ │ ├── anorm_dots.h │ │ ├── gl_draw.cpp │ │ ├── gl_mesh.cpp │ │ ├── gl_model.cpp │ │ ├── gl_refrag.cpp │ │ ├── gl_rlight.cpp │ │ ├── gl_rmain.cpp │ │ ├── gl_rmisc.cpp │ │ ├── gl_rsurf.cpp │ │ ├── gl_screen.cpp │ │ ├── gl_test.cpp │ │ ├── gl_warp.cpp │ │ ├── linux │ │ │ ├── gl_vidlinux.cpp │ │ │ └── gl_vidlinuxglx.cpp │ │ ├── qgl.h │ │ └── win │ │ │ ├── gl_vidnt.cpp │ │ │ ├── glw_win.h │ │ │ └── qgl_win.cpp │ ├── gl3 │ │ ├── CMakeLists.txt │ │ ├── ImageManager.cpp │ │ ├── ImageManager.hpp │ │ ├── Model.cpp │ │ ├── Model.hpp │ │ ├── ModelManager.cpp │ │ ├── ModelManager.hpp │ │ ├── Model_ase.cpp │ │ ├── Model_ase.hpp │ │ ├── Model_beam.cpp │ │ ├── Model_bsp.cpp │ │ ├── Model_liquid.cpp │ │ ├── Model_local.hpp │ │ ├── Model_lwo.cpp │ │ ├── Model_lwo.hpp │ │ ├── Model_ma.cpp │ │ ├── Model_ma.hpp │ │ ├── Model_md3.cpp │ │ ├── Model_md3.h │ │ ├── Model_md5.cpp │ │ ├── Model_mdl.cpp │ │ ├── Model_prt.cpp │ │ ├── Model_sprite.cpp │ │ ├── RenderInterfaceImpl.cpp │ │ ├── RenderInterfaceImpl.hpp │ │ ├── RenderSystem.cpp │ │ └── RenderSystem.hpp │ ├── soft │ │ ├── CMakeLists.txt │ │ ├── RenderInterfaceImpl.cpp │ │ ├── RenderInterfaceImpl.hpp │ │ ├── adivtab.h │ │ ├── asm_draw.h │ │ ├── asm_i386.h │ │ ├── d_copy.s │ │ ├── d_draw.asm │ │ ├── d_draw.s │ │ ├── d_draw16.asm │ │ ├── d_draw16.s │ │ ├── d_edge.cpp │ │ ├── d_fill.cpp │ │ ├── d_ifacea.h │ │ ├── d_init.cpp │ │ ├── d_modech.cpp │ │ ├── d_part.cpp │ │ ├── d_parta.asm │ │ ├── d_parta.s │ │ ├── d_polysa.asm │ │ ├── d_polysa.s │ │ ├── d_polyse.cpp │ │ ├── d_scan.cpp │ │ ├── d_scana.asm │ │ ├── d_scana.s │ │ ├── d_sky.cpp │ │ ├── d_spr8.asm │ │ ├── d_spr8.s │ │ ├── d_sprite.cpp │ │ ├── d_surf.cpp │ │ ├── d_vars.cpp │ │ ├── d_varsa.asm │ │ ├── d_varsa.s │ │ ├── d_zpoint.cpp │ │ ├── draw.cpp │ │ ├── linux │ │ │ ├── vid_svgalib.cpp │ │ │ └── vid_x.cpp │ │ ├── nonintel.cpp │ │ ├── quakeasm.h │ │ ├── r_aclip.cpp │ │ ├── r_aclipa.asm │ │ ├── r_aclipa.s │ │ ├── r_alias.cpp │ │ ├── r_aliasa.asm │ │ ├── r_aliasa.s │ │ ├── r_bsp.cpp │ │ ├── r_draw.cpp │ │ ├── r_drawa.asm │ │ ├── r_drawa.s │ │ ├── r_edge.cpp │ │ ├── r_edgea.asm │ │ ├── r_edgea.s │ │ ├── r_efrag.cpp │ │ ├── r_light.cpp │ │ ├── r_main.cpp │ │ ├── r_misc.cpp │ │ ├── r_sky.cpp │ │ ├── r_sprite.cpp │ │ ├── r_surf.cpp │ │ ├── r_vars.cpp │ │ ├── r_varsa.asm │ │ ├── r_varsa.s │ │ ├── surf16.asm │ │ ├── surf16.s │ │ ├── surf8.asm │ │ ├── surf8.s │ │ └── win │ │ │ └── vid_win.cpp │ └── trinityidtech4 │ │ ├── AutoRender.cpp │ │ ├── AutoRender.h │ │ ├── AutoRenderBink.cpp │ │ ├── AutoRenderBink.h │ │ ├── BinaryImage.cpp │ │ ├── BinaryImage.h │ │ ├── BinaryImageData.h │ │ ├── BoundsTrack.cpp │ │ ├── BoundsTrack.h │ │ ├── BufferObject.cpp │ │ ├── BufferObject.h │ │ ├── Cinematic.cpp │ │ ├── Cinematic.h │ │ ├── Color │ │ ├── ColorSpace.cpp │ │ └── ColorSpace.h │ │ ├── DXT │ │ ├── DXTCodec.h │ │ ├── DXTCodec_local.h │ │ ├── DXTDecoder.cpp │ │ ├── DXTEncoder.cpp │ │ └── DXTEncoder_SSE2.cpp │ │ ├── Font.cpp │ │ ├── Font.h │ │ ├── GLMatrix.cpp │ │ ├── GLMatrix.h │ │ ├── GLState.h │ │ ├── GraphicsAPIWrapper.h │ │ ├── GuiModel.cpp │ │ ├── GuiModel.h │ │ ├── Image.h │ │ ├── ImageManager.cpp │ │ ├── ImageOpts.h │ │ ├── Image_files.cpp │ │ ├── Image_intrinsic.cpp │ │ ├── Image_load.cpp │ │ ├── Image_process.cpp │ │ ├── Image_program.cpp │ │ ├── Interaction.cpp │ │ ├── Interaction.h │ │ ├── Material.cpp │ │ ├── Material.h │ │ ├── Model.cpp │ │ ├── Model.h │ │ ├── ModelDecal.cpp │ │ ├── ModelDecal.h │ │ ├── ModelManager.cpp │ │ ├── ModelManager.h │ │ ├── ModelOverlay.cpp │ │ ├── ModelOverlay.h │ │ ├── Model_ase.cpp │ │ ├── Model_ase.h │ │ ├── Model_beam.cpp │ │ ├── Model_liquid.cpp │ │ ├── Model_local.h │ │ ├── Model_lwo.cpp │ │ ├── Model_lwo.h │ │ ├── Model_ma.cpp │ │ ├── Model_ma.h │ │ ├── Model_md3.cpp │ │ ├── Model_md3.h │ │ ├── Model_md5.cpp │ │ ├── Model_prt.cpp │ │ ├── Model_sprite.cpp │ │ ├── OpenGL │ │ ├── gl_GraphicsAPIWrapper.cpp │ │ ├── gl_Image.cpp │ │ ├── gl_backend.cpp │ │ ├── glext.h │ │ ├── qgl.h │ │ ├── qgl_linked.h │ │ └── wglext.h │ │ ├── RenderContext.h │ │ ├── RenderEntity.cpp │ │ ├── RenderLog.cpp │ │ ├── RenderLog.h │ │ ├── RenderProgs.cpp │ │ ├── RenderProgs.h │ │ ├── RenderProgs_GLSL.cpp │ │ ├── RenderSystem.cpp │ │ ├── RenderSystem.h │ │ ├── RenderSystem_init.cpp │ │ ├── RenderTexture.h │ │ ├── RenderWorld.cpp │ │ ├── RenderWorld.h │ │ ├── RenderWorld_defs.cpp │ │ ├── RenderWorld_demo.cpp │ │ ├── RenderWorld_load.cpp │ │ ├── RenderWorld_local.h │ │ ├── RenderWorld_portals.cpp │ │ ├── ResolutionScale.cpp │ │ ├── ResolutionScale.h │ │ ├── ScreenRect.cpp │ │ ├── ScreenRect.h │ │ ├── VertexCache.cpp │ │ ├── VertexCache.h │ │ ├── jobs │ │ ├── ShadowShared.cpp │ │ ├── ShadowShared.h │ │ ├── dynamicshadowvolume │ │ │ ├── DynamicShadowVolume.cpp │ │ │ ├── DynamicShadowVolume.h │ │ │ └── DynamicShadowVolume_local.h │ │ ├── prelightshadowvolume │ │ │ ├── PreLightShadowVolume.cpp │ │ │ ├── PreLightShadowVolume.h │ │ │ └── PreLightShadowVolume_local.h │ │ └── staticshadowvolume │ │ │ ├── StaticShadowVolume.cpp │ │ │ ├── StaticShadowVolume.h │ │ │ └── StaticShadowVolume_local.h │ │ ├── jpeg-6 │ │ ├── jcapimin.cpp │ │ ├── jcapistd.cpp │ │ ├── jccoefct.cpp │ │ ├── jccolor.cpp │ │ ├── jcdctmgr.cpp │ │ ├── jchuff.cpp │ │ ├── jchuff.h │ │ ├── jcinit.cpp │ │ ├── jcmainct.cpp │ │ ├── jcmarker.cpp │ │ ├── jcmaster.cpp │ │ ├── jcomapi.cpp │ │ ├── jconfig.h │ │ ├── jcparam.cpp │ │ ├── jcphuff.cpp │ │ ├── jcprepct.cpp │ │ ├── jcsample.cpp │ │ ├── jctrans.cpp │ │ ├── jdapimin.cpp │ │ ├── jdapistd.cpp │ │ ├── jdatadst.cpp │ │ ├── jdatasrc.cpp │ │ ├── jdcoefct.cpp │ │ ├── jdcolor.cpp │ │ ├── jdct.h │ │ ├── jddctmgr.cpp │ │ ├── jdhuff.cpp │ │ ├── jdhuff.h │ │ ├── jdinput.cpp │ │ ├── jdmainct.cpp │ │ ├── jdmarker.cpp │ │ ├── jdmaster.cpp │ │ ├── jdmerge.cpp │ │ ├── jdphuff.cpp │ │ ├── jdpostct.cpp │ │ ├── jdsample.cpp │ │ ├── jdtrans.cpp │ │ ├── jerror.cpp │ │ ├── jerror.h │ │ ├── jfdctflt.cpp │ │ ├── jfdctfst.cpp │ │ ├── jfdctint.cpp │ │ ├── jidctflt.cpp │ │ ├── jidctfst.cpp │ │ ├── jidctint.cpp │ │ ├── jidctred.cpp │ │ ├── jinclude.h │ │ ├── jload.cpp │ │ ├── jmemansi.cpp │ │ ├── jmemdos.cpp │ │ ├── jmemmgr.cpp │ │ ├── jmemname.cpp │ │ ├── jmemnobs.cpp │ │ ├── jmemsys.h │ │ ├── jmorecfg.h │ │ ├── jpegint.h │ │ ├── jpeglib.h │ │ ├── jpegtran.cpp │ │ ├── jquant1.cpp │ │ ├── jquant2.cpp │ │ ├── jutils.cpp │ │ └── jversion.h │ │ ├── simplex.h │ │ ├── tr_backend_draw.cpp │ │ ├── tr_backend_rendertools.cpp │ │ ├── tr_frontend_addlights.cpp │ │ ├── tr_frontend_addmodels.cpp │ │ ├── tr_frontend_deform.cpp │ │ ├── tr_frontend_guisurf.cpp │ │ ├── tr_frontend_main.cpp │ │ ├── tr_frontend_subview.cpp │ │ ├── tr_local.h │ │ ├── tr_trace.cpp │ │ └── tr_trisurf.cpp ├── script │ ├── CMakeLists.txt │ ├── SquirrelInstance.cpp │ ├── SquirrelInstance.hpp │ ├── SquirrelScript.cpp │ ├── SquirrelScript.hpp │ └── unused │ │ ├── IScriptImpl.hpp │ │ ├── Script.cpp │ │ └── Script.hpp ├── sound │ ├── adv │ │ ├── ISoundEmitter.hpp │ │ ├── ISoundSystem.hpp │ │ ├── ISoundWorld.hpp │ │ ├── Sound.cpp │ │ ├── Sound.hpp │ │ ├── SoundChannel.cpp │ │ ├── SoundChannel.hpp │ │ ├── SoundEmitter.cpp │ │ ├── SoundEmitter.hpp │ │ ├── SoundFade.cpp │ │ ├── SoundFade.hpp │ │ ├── SoundSystem.cpp │ │ ├── SoundSystem.hpp │ │ ├── SoundWorld.cpp │ │ ├── SoundWorld.hpp │ │ ├── snd_local.h │ │ └── sound.h │ ├── default │ │ └── unused │ │ │ ├── snd_gus.cpp │ │ │ └── snd_next.cpp │ └── unused │ │ ├── MusicHandler.cpp │ │ ├── MusicHandler.hpp │ │ ├── snd_gus.cpp │ │ ├── snd_mixa.S │ │ ├── snd_mixa.asm │ │ └── snd_next.cpp ├── soundsystem │ ├── CMakeLists.txt │ ├── SoundSystem.cpp │ ├── SoundSystem.hpp │ ├── linux │ │ ├── SoundLinux.hpp │ │ └── snd_linux.cpp │ ├── sdl2 │ │ └── snd_sdl2.cpp │ ├── snd_dma.cpp │ ├── snd_mem.cpp │ ├── snd_mix.cpp │ ├── sun │ │ └── snd_sun.cpp │ ├── vox.cpp │ ├── win │ │ ├── SoundWin.hpp │ │ └── snd_win.cpp │ └── winquake.h ├── tier1 │ ├── ByteBuffer.cpp │ ├── CMakeLists.txt │ ├── SizeBuffer.cpp │ ├── md5.cpp │ └── qcommon.cpp ├── utils │ ├── common │ │ ├── bspfile.c │ │ ├── bspfile.h │ │ ├── cmdlib.c │ │ ├── cmdlib.h │ │ ├── lbmlib.c │ │ ├── lbmlib.h │ │ ├── mathlib.c │ │ ├── mathlib.h │ │ ├── polylib.c │ │ ├── polylib.h │ │ ├── scriplib.c │ │ ├── scriplib.h │ │ ├── threads.c │ │ ├── threads.h │ │ ├── trilib.c │ │ ├── trilib.h │ │ ├── wadlib.c │ │ └── wadlib.h │ └── qcc │ │ ├── makefile │ │ ├── pr_comp.c │ │ ├── pr_comp.h │ │ ├── pr_lex.c │ │ ├── qcc │ │ ├── qcc.c │ │ ├── qcc.h │ │ ├── qcc.mak │ │ ├── qcc.mdp │ │ ├── qcc.pdb │ │ └── vc40.pdb └── vgui3 │ ├── CMakeLists.txt │ ├── controls │ ├── Bitmap.cpp │ ├── Field.cpp │ ├── List.cpp │ ├── RadioButton.cpp │ ├── Slider.cpp │ └── Text.cpp │ └── src │ ├── .gitignore │ └── unused │ ├── KeyValues.cpp │ ├── System.cpp │ └── System.hpp ├── src ├── CMakeLists.txt ├── engine │ ├── CMakeLists.txt │ ├── Cmd.cpp │ ├── Cmd.hpp │ ├── CmdArgs.cpp │ ├── CmdArgs.hpp │ ├── CmdBuffer.cpp │ ├── CmdBuffer.hpp │ ├── CmdProcessor.cpp │ ├── CmdProcessor.hpp │ ├── CmdRegistry.cpp │ ├── CmdRegistry.hpp │ ├── Cvar.cpp │ ├── Cvar.hpp │ ├── CvarRegistry.cpp │ ├── CvarRegistry.hpp │ ├── Engine.cpp │ ├── Engine.hpp │ ├── GameClient.cpp │ ├── GameClient.hpp │ ├── GameServer.cpp │ ├── GameServer.hpp │ ├── Host.cpp │ ├── Host.hpp │ ├── HostCmds.cpp │ ├── HostCmds.hpp │ ├── Info.cpp │ ├── Info.hpp │ ├── Model.cpp │ ├── Model.hpp │ ├── ModelCache.cpp │ ├── ModelCache.hpp │ ├── PlayerMove.cpp │ ├── PlayerMove.hpp │ ├── SizeBuffer.cpp │ ├── SizeBuffer.hpp │ ├── VoiceServer.cpp │ ├── VoiceServer.hpp │ ├── game │ │ ├── CMakeLists.txt │ │ ├── Edict.cpp │ │ ├── Edict.hpp │ │ ├── Game.cpp │ │ ├── Game.hpp │ │ ├── Progs.cpp │ │ └── Progs.hpp │ ├── network │ │ ├── CMakeLists.txt │ │ ├── Delta.cpp │ │ ├── Delta.hpp │ │ ├── Net.cpp │ │ ├── Net.hpp │ │ ├── NetChannel.cpp │ │ ├── NetChannel.hpp │ │ ├── NetMsg.cpp │ │ └── NetMsg.hpp │ ├── physics │ │ ├── CMakeLists.txt │ │ ├── Physics.cpp │ │ └── Physics.hpp │ ├── quakedef.h │ └── system │ │ ├── CMakeLists.txt │ │ ├── FileSystem.cpp │ │ ├── FileSystem.hpp │ │ ├── ISystemImpl.hpp │ │ ├── MemCache.cpp │ │ ├── MemCache.hpp │ │ ├── MemHunk.cpp │ │ ├── MemHunk.hpp │ │ ├── MemZone.cpp │ │ ├── MemZone.hpp │ │ ├── Memory.cpp │ │ ├── Memory.hpp │ │ ├── System.cpp │ │ ├── System.hpp │ │ ├── null │ │ ├── SystemNull.cpp │ │ └── SystemNull.hpp │ │ ├── unix │ │ ├── SystemUnix.cpp │ │ └── SystemUnix.hpp │ │ ├── unused │ │ └── sun │ │ │ └── SystemSun.cpp │ │ └── win │ │ ├── SystemWin.cpp │ │ └── SystemWin.hpp ├── engineclient │ ├── CDAudio.cpp │ ├── CDAudio.hpp │ ├── CMakeLists.txt │ ├── ClientGame.cpp │ ├── ClientGame.hpp │ ├── ClientState.cpp │ ├── ClientState.hpp │ ├── Console.cpp │ ├── Console.hpp │ ├── Draw.cpp │ ├── Draw.hpp │ ├── EngineClient.cpp │ ├── EngineClient.hpp │ ├── Input.cpp │ ├── Input.hpp │ ├── Keys.cpp │ ├── Keys.hpp │ ├── Renderer.cpp │ ├── Renderer.hpp │ ├── Screen.cpp │ ├── Screen.hpp │ ├── Sound.cpp │ ├── Sound.hpp │ ├── Video.cpp │ ├── Video.hpp │ ├── View.cpp │ ├── View.hpp │ ├── WADCache.cpp │ └── WADCache.hpp ├── filesystem │ ├── CMakeLists.txt │ └── stdio │ │ ├── CMakeLists.txt │ │ ├── File.cpp │ │ ├── File.hpp │ │ ├── FileSystem.cpp │ │ └── FileSystem.hpp ├── inputsystem │ ├── CMakeLists.txt │ └── win │ │ ├── CMakeLists.txt │ │ ├── InputSystem.cpp │ │ └── InputSystem.hpp ├── networksystem │ ├── CMakeLists.txt │ ├── NetworkSystem.cpp │ └── NetworkSystem.hpp ├── physics │ └── CMakeLists.txt ├── renderer │ ├── CMakeLists.txt │ └── gl │ │ ├── CMakeLists.txt │ │ ├── Renderer.cpp │ │ └── Renderer.hpp ├── scriptsystem │ └── CMakeLists.txt ├── soundsystem │ ├── CMakeLists.txt │ ├── SoundEmitter.cpp │ ├── SoundEmitter.hpp │ ├── SoundSystem.cpp │ ├── SoundSystem.hpp │ ├── SoundWorld.cpp │ └── SoundWorld.hpp └── voice │ ├── CMakeLists.txt │ └── opus │ ├── CMakeLists.txt │ ├── VoiceCodecOpus.cpp │ └── VoiceCodecOpus.hpp └── wiki ├── Architecture-Overview.md 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