├── .gitignore ├── .vsconfig ├── Assets ├── ProceduralCable.cs ├── ProceduralCable.cs.meta ├── ProceduralCableInspector.cs ├── ProceduralCableInspector.cs.meta ├── Resources.meta ├── Resources │ ├── BillingMode.json │ └── BillingMode.json.meta ├── Rope.mat ├── Rope.mat.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── SampleSceneSettings.lighting │ └── SampleSceneSettings.lighting.meta ├── rope.png └── rope.png.meta ├── LICENSE ├── Logs ├── AssetImportWorker0.log ├── AssetImportWorker1.log ├── Packages-Update.log ├── shadercompiler-AssetImportWorker0.log ├── shadercompiler-UnityShaderCompiler.exe0.log ├── shadercompiler-UnityShaderCompiler.exe1.log ├── shadercompiler-UnityShaderCompiler.exe2.log ├── shadercompiler-UnityShaderCompiler.exe3.log ├── shadercompiler-UnityShaderCompiler.exe4.log ├── shadercompiler-UnityShaderCompiler.exe5.log ├── shadercompiler-UnityShaderCompiler.exe6.log ├── shadercompiler-UnityShaderCompiler.exe7.log ├── shadercompiler-UnityShaderCompiler.exe8.log └── shadercompiler-UnityShaderCompiler.exe9.log ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── boot.config ├── README.md ├── UserSettings ├── EditorUserSettings.asset └── Layouts │ └── default-2021.dwlt ├── screenshot.jpeg └── screenshot.jpeg~ /.gitignore: -------------------------------------------------------------------------------- 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