├── LICENSE
├── README.md
├── assets
├── get-it-on-ego.png
└── screenshot.png
├── extension.js
├── metadata.json
├── prefs.js
├── schemas
├── gschemas.compiled
└── org.gnome.shell.extensions.com.github.hermes83.compiz-windows-effect.gschema.xml
├── settings_data.js
└── src
└── effects
├── resize.js
├── wobbly.js
└── wobbly_model.js
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575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
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1 | # Compiz windows effect for GNOME Shell
2 |
3 | Compiz wobbly windows effect with compiz plugin engine.
4 |
5 | [
](https://extensions.gnome.org/extension/3210/compiz-windows-effect)
6 |
7 | ## Prerequisite
8 |
9 | Does NOT requires any external library.
10 |
11 | ## Installation
12 |
13 | You can install this extension by visiting [the GNOME Shell Extensions page](https://extensions.gnome.org/extension/3210/compiz-windows-effect) for this extension.
14 |
15 | [
](https://extensions.gnome.org/extension/3210/compiz-windows-effect)
16 |
17 | ## Video
18 |
19 | You can see extension in action in this [video](https://youtu.be/G8bAVIB9A7A)
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/assets/get-it-on-ego.png:
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/assets/screenshot.png:
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/extension.js:
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1 | /*
2 | * Compiz-windows-effect for GNOME Shell
3 | *
4 | * Copyright (C) 2020
5 | * Mauro Pepe
6 | *
7 | * This file is part of the gnome-shell extension Compiz-windows-effect.
8 | *
9 | * gnome-shell extension Compiz-windows-effect is free software: you can
10 | * redistribute it and/or modify it under the terms of the GNU
11 | * General Public License as published by the Free Software
12 | * Foundation, either version 3 of the License, or (at your option)
13 | * any later version.
14 | *
15 | * gnome-shell extension Compiz-windows-effect is distributed in the hope that it
16 | * will be useful, but WITHOUT ANY WARRANTY; without even the
17 | * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
18 | * PURPOSE. See the GNU General Public License for more details.
19 | *
20 | * You should have received a copy of the GNU General Public License
21 | * along with gnome-shell extension Compiz-windows-effect. If not, see
22 | * .
23 | */
24 | 'use strict';
25 |
26 | import Meta from 'gi://Meta';
27 |
28 | import * as Main from 'resource:///org/gnome/shell/ui/main.js';
29 |
30 | import { Extension } from 'resource:///org/gnome/shell/extensions/extension.js';
31 |
32 | import { SettingsData } from './settings_data.js';
33 | import { WobblyEffect } from './src/effects/wobbly.js';
34 | import { ResizeEffect } from './src/effects/resize.js';
35 |
36 | const EFFECT_NAME = 'wobbly-compiz-effect';
37 |
38 | export default class CompizWindowsEffectExtension extends Extension {
39 |
40 | enable() {
41 | this.settingsData = new SettingsData(this.getSettings());
42 |
43 | this.allowedResizeOp = [Meta.GrabOp.RESIZING_W, Meta.GrabOp.RESIZING_E, Meta.GrabOp.RESIZING_S, Meta.GrabOp.RESIZING_N, Meta.GrabOp.RESIZING_NW, Meta.GrabOp.RESIZING_NE, Meta.GrabOp.RESIZING_SE, Meta.GrabOp.RESIZING_SW];
44 |
45 | this.grabOpBeginId = null;
46 | this.grabOpEndId = null;
47 | this.resizedActor = null;
48 | this.startResizeOpId = null;
49 | this.endResizeOpId = null;
50 | this.destroyId = null;
51 |
52 | this.grabOpBeginId = global.display.connect('grab-op-begin', (display, window, op) => {
53 | if (Meta.GrabOp.MOVING != op &&
54 | (!Meta.GrabOp.MOVING_UNCONSTRAINED || Meta.GrabOp.MOVING_UNCONSTRAINED != op) &&
55 | (!this.settingsData.RESIZE_EFFECT.get() || this.allowedResizeOp.indexOf(op) === -1)) {
56 | return;
57 | }
58 |
59 | let actor = window ? window.get_compositor_private() : null;
60 | if (!actor) {
61 | return;
62 | }
63 |
64 | this.destroyActorEffect(actor);
65 | actor.remove_effect_by_name(EFFECT_NAME);
66 |
67 | if (Meta.GrabOp.MOVING === op || Meta.GrabOp.MOVING_UNCONSTRAINED === op) {
68 | actor.add_effect_with_name(EFFECT_NAME, new WobblyEffect({settingsData: this.settingsData, op: 'move'}));
69 | } else {
70 | actor.add_effect_with_name(EFFECT_NAME, new ResizeEffect({settingsData: this.settingsData, op: op}));
71 | }
72 | });
73 |
74 | this.grabOpEndId = global.display.connect('grab-op-end', (display, window, op) => {
75 | let actor = window ? window.get_compositor_private() : null;
76 | if (!actor) {
77 | return;
78 | }
79 |
80 | let effect = actor.get_effect(EFFECT_NAME);
81 | if (effect) {
82 | effect.on_end_event(actor);
83 | }
84 | });
85 |
86 | this.startResizeOpId = global.window_manager.connect('size-change', (wm, actor, op, oldFrameRect, oldBufferRect) => {
87 | if (!actor) {
88 | return;
89 | }
90 |
91 | this.resizedActor = actor;
92 | this.resizedActor.sourceRect = actor.meta_window.get_frame_rect();
93 |
94 | if (!op || Meta.SizeChange.UNMAXIMIZE != op) {
95 | return;
96 | }
97 |
98 | let effect = actor.get_effect(EFFECT_NAME);
99 | if (!effect || effect.operationType != 'move') {
100 | this.destroyActorEffect(actor);
101 | actor.add_effect_with_name(EFFECT_NAME, new WobblyEffect({settingsData: this.settingsData, op: 'unmaximized'}));
102 | }
103 | });
104 |
105 | this.endResizeOpId = global.window_manager.connect('size-changed', (wm, actor) => {
106 | if (!actor || !this.resizedActor || actor != this.resizedActor || !this.resizedActor.sourceRect) {
107 | this.resizedActor = null;
108 | return;
109 | }
110 |
111 | let sourceRect = this.resizedActor.sourceRect;
112 | let targetRect = actor.meta_window.get_frame_rect();
113 |
114 | this.resizedActor = null;
115 |
116 | if (actor.metaWindow.get_maximized()) {
117 | this.destroyActorEffect(actor);
118 |
119 | if (!this.settingsData.MAXIMIZE_EFFECT.get()) {
120 | return;
121 | }
122 |
123 | let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
124 |
125 | if (actor.metaWindow.get_maximized() === Meta.MaximizeFlags.BOTH ||
126 | (
127 | actor.metaWindow.get_maximized() === Meta.MaximizeFlags.VERTICAL &&
128 | (
129 | (sourceRect.y != targetRect.y) ||
130 | (sourceRect.y + sourceRect.height != targetRect.y + targetRect.height) ||
131 | (sourceRect.x === monitor.x && targetRect.x != monitor.x) ||
132 | (sourceRect.x != monitor.x && targetRect.x === monitor.x) ||
133 | (sourceRect.x + sourceRect.width === monitor.x + monitor.width && targetRect.x + targetRect.width != monitor.x + monitor.width) ||
134 | (sourceRect.x + sourceRect.width != monitor.x + monitor.width && targetRect.x + targetRect.width === monitor.x + monitor.width)
135 | )
136 | )
137 | )
138 | {
139 | actor.add_effect_with_name(EFFECT_NAME, new WobblyEffect({settingsData: this.settingsData, op: 'maximized'}));
140 | }
141 | } else {
142 | let effect = actor.get_effect(EFFECT_NAME);
143 | if (effect && 'move' === effect.operationType) {
144 | this.destroyActorEffect(actor);
145 | actor.add_effect_with_name(EFFECT_NAME, new WobblyEffect({settingsData: this.settingsData, op: 'move'}));
146 | }
147 | }
148 | });
149 |
150 | this.destroyId = global.window_manager.connect("destroy", (wm, actor) => {
151 | this.destroyActorEffect(actor);
152 | });
153 | }
154 |
155 | disable() {
156 | if (this.settingsData) {
157 | this.settingsData = null;
158 | }
159 | if (this.resizedActor) {
160 | this.resizedActor = null;
161 | }
162 | if (this.allowedResizeOp) {
163 | this.allowedResizeOp = null;
164 | }
165 | if (this.grabOpBeginId) {
166 | global.display.disconnect(this.grabOpBeginId);
167 | this.grabOpBeginId = null;
168 | }
169 | if (this.grabOpEndId) {
170 | global.display.disconnect(this.grabOpEndId);
171 | this.grabOpEndId = null;
172 | }
173 | if (this.endResizeOpId) {
174 | global.window_manager.disconnect(this.endResizeOpId);
175 | this.endResizeOpId = null;
176 | }
177 | if (this.startResizeOpId) {
178 | global.window_manager.disconnect(this.startResizeOpId);
179 | this.startResizeOpId = null;
180 | }
181 | if (this.destroyId) {
182 | global.window_manager.disconnect(this.destroyId);
183 | this.destroyId = null;
184 | }
185 |
186 | global.get_window_actors().forEach((actor) => {
187 | this.destroyActorEffect(actor);
188 | });
189 | }
190 |
191 | destroyActorEffect(actor) {
192 | if (!actor) {
193 | return;
194 | }
195 |
196 | let effect = actor.get_effect(EFFECT_NAME);
197 | if (effect) {
198 | effect.destroy();
199 | }
200 | }
201 |
202 | }
--------------------------------------------------------------------------------
/metadata.json:
--------------------------------------------------------------------------------
1 | {
2 | "description": "Compiz wobbly windows effect thanks to compiz plugin engine.\n\nDoes NOT requires any external library\n\nNB:\nIn case of update error please restart Gnome Shell (on Xorg press ALT+F2 then write r and press enter, on Wayland end the session and log in again)\n\n-----------------------------------\n Video\n-----------------------------------\nhttps://youtu.be/G8bAVIB9A7A",
3 | "name": "Compiz windows effect",
4 | "shell-version": [
5 | "45",
6 | "46",
7 | "47",
8 | "48"
9 | ],
10 | "url": "https://github.com/hermes83/compiz-windows-effect",
11 | "uuid": "compiz-windows-effect@hermes83.github.com",
12 | "settings-schema": "org.gnome.shell.extensions.com.github.hermes83.compiz-windows-effect",
13 | "version": 26
14 | }
15 |
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/prefs.js:
--------------------------------------------------------------------------------
1 | /*
2 | * Compiz-windows-effect for GNOME Shell
3 | *
4 | * Copyright (C) 2020
5 | * Mauro Pepe
6 | *
7 | * This file is part of the gnome-shell extension Compiz-windows-effect.
8 | *
9 | * gnome-shell extension Compiz-windows-effect is free software: you can
10 | * redistribute it and/or modify it under the terms of the GNU
11 | * General Public License as published by the Free Software
12 | * Foundation, either version 3 of the License, or (at your option)
13 | * any later version.
14 | *
15 | * gnome-shell extension Compiz-windows-effect is distributed in the hope that it
16 | * will be useful, but WITHOUT ANY WARRANTY; without even the
17 | * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
18 | * PURPOSE. See the GNU General Public License for more details.
19 | *
20 | * You should have received a copy of the GNU General Public License
21 | * along with gnome-shell extension Compiz-windows-effect. If not, see
22 | * .
23 | */
24 | 'use strict';
25 |
26 | import Adw from 'gi://Adw';
27 | import Gtk from 'gi://Gtk';
28 |
29 | import { ExtensionPreferences } from 'resource:///org/gnome/Shell/Extensions/js/extensions/prefs.js';
30 |
31 | import { SettingsData } from './settings_data.js';
32 |
33 | export default class Prefs extends ExtensionPreferences {
34 |
35 | fillPreferencesWindow(window) {
36 | const settingsData = new SettingsData(this.getSettings());
37 |
38 | const width = 750;
39 | const height = 580;
40 | window.set_default_size(width, height);
41 |
42 | const page = Adw.PreferencesPage.new();
43 |
44 | const group1 = Adw.PreferencesGroup.new();
45 | this.frictionSlider = this.addSlider(group1, "Friction", settingsData.FRICTION, 1.0, 10.0, 1);
46 | this.springKSlider = this.addSlider(group1, "Spring", settingsData.SPRING_K, 1.0, 10.0, 1);
47 | this.speedupFactor = this.addSlider(group1, "Speedup Factor", settingsData.SPEEDUP_FACTOR, 2.0, 40.0, 1);
48 | this.massSlider = this.addSlider(group1, "Mass", settingsData.MASS, 20.0, 80.0, 0);
49 | page.add(group1);
50 |
51 | const group2 = Adw.PreferencesGroup.new();
52 | this.xTilesSlider = this.addSlider(group2, "X Tiles", settingsData.X_TILES, 3.0, 20.0, 0);
53 | this.yTilesSlider = this.addSlider(group2, "Y Tiles", settingsData.Y_TILES, 3.0, 20.0, 0);
54 | this.maximizeEffectSwitch = this.addBooleanSwitch(group2, "Maximize effect", settingsData.MAXIMIZE_EFFECT);
55 | this.resizeEffectSwitch = this.addBooleanSwitch(group2, "Resize effect", settingsData.RESIZE_EFFECT);
56 | page.add(group2);
57 |
58 | this.addResetButton(window, settingsData);
59 |
60 | window.add(page);
61 | }
62 |
63 | addResetButton(window, settingsData) {
64 | const button = new Gtk.Button({vexpand: true, valign: Gtk.Align.END});
65 | button.set_icon_name('edit-clear');
66 |
67 | button.connect('clicked', () => {
68 | settingsData.FRICTION.set(3.5);
69 | settingsData.SPRING_K.set(3.8);
70 | settingsData.SPEEDUP_FACTOR.set(12.0);
71 | settingsData.MASS.set(70.0);
72 | settingsData.X_TILES.set(6.0);
73 | settingsData.Y_TILES.set(6.0);
74 | settingsData.MAXIMIZE_EFFECT.set(true);
75 | settingsData.RESIZE_EFFECT.set(false);
76 |
77 | this.frictionSlider.set_value(settingsData.FRICTION.get());
78 | this.springKSlider.set_value(settingsData.SPRING_K.get());
79 | this.speedupFactor.set_value(settingsData.SPEEDUP_FACTOR.get());
80 | this.massSlider.set_value(settingsData.MASS.get());
81 | this.xTilesSlider.set_value(settingsData.X_TILES.get());
82 | this.yTilesSlider.set_value(settingsData.Y_TILES.get());
83 | this.maximizeEffectSwitch.set_active(settingsData.MAXIMIZE_EFFECT.get());
84 | this.resizeEffectSwitch.set_active(settingsData.RESIZE_EFFECT.get());
85 | });
86 |
87 | const header = this.findWidgetByType(window.get_content(), Adw.HeaderBar);
88 | if (header) {
89 | header.pack_start(button);
90 | }
91 |
92 | return button;
93 | }
94 |
95 | addSlider(group, labelText, settingsData, lower, upper, decimalDigits) {
96 | const scale = new Gtk.Scale({
97 | digits: decimalDigits,
98 | adjustment: new Gtk.Adjustment({lower: lower, upper: upper}),
99 | value_pos: Gtk.PositionType.RIGHT,
100 | hexpand: true,
101 | halign: Gtk.Align.END
102 | });
103 | scale.set_draw_value(true);
104 | scale.set_value(settingsData.get());
105 | scale.connect('value-changed', (sw) => {
106 | var newval = sw.get_value();
107 | if (newval != settingsData.get()) {
108 | settingsData.set(newval);
109 | }
110 | });
111 | scale.set_size_request(400, 15);
112 |
113 | const row = Adw.ActionRow.new();
114 | row.set_title(labelText);
115 | row.add_suffix(scale);
116 | group.add(row);
117 |
118 | return scale;
119 | }
120 |
121 | addBooleanSwitch(group, labelText, settingsData) {
122 | const gtkSwitch = new Gtk.Switch({hexpand: true, halign: Gtk.Align.END});
123 | gtkSwitch.set_active(settingsData.get());
124 | gtkSwitch.set_valign(Gtk.Align.CENTER);
125 | gtkSwitch.connect('state-set', (sw) => {
126 | var newval = sw.get_active();
127 | if (newval != settingsData.get()) {
128 | settingsData.set(newval);
129 | }
130 | });
131 |
132 | const row = Adw.ActionRow.new();
133 | row.set_title(labelText);
134 | row.add_suffix(gtkSwitch);
135 | group.add(row);
136 |
137 | return gtkSwitch;
138 | }
139 |
140 | findWidgetByType(parent, type) {
141 | for (const child of [...parent]) {
142 | if (child instanceof type) return child;
143 |
144 | const match = this.findWidgetByType(child, type);
145 | if (match) return match;
146 | }
147 | return null;
148 | }
149 | }
150 |
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/schemas/gschemas.compiled:
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https://raw.githubusercontent.com/hermes83/compiz-windows-effect/aa35f473cc38c17019b2071e571a39ee61adf6b2/schemas/gschemas.compiled
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/schemas/org.gnome.shell.extensions.com.github.hermes83.compiz-windows-effect.gschema.xml:
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1 |
2 |
3 |
4 |
5 |
6 | 3.5
7 | Friction
8 |
9 |
10 |
11 |
12 | 3.8
13 | Spring k
14 |
15 |
16 |
17 |
18 | 12.0
19 | Speedup Factor
20 |
21 |
22 |
23 |
24 | 70.0
25 | Mass
26 |
27 |
28 |
29 |
30 | 6.0
31 | X Tiles
32 |
33 |
34 |
35 |
36 | 6.0
37 | Y Tiles
38 |
39 |
40 |
41 |
42 | true
43 | Maximize effect
44 |
45 |
46 |
47 |
48 | false
49 | Resize effect
50 |
51 |
52 |
53 |
--------------------------------------------------------------------------------
/settings_data.js:
--------------------------------------------------------------------------------
1 | /*
2 | * Compiz-windows-effect for GNOME Shell
3 | *
4 | * Copyright (C) 2020
5 | * Mauro Pepe
6 | *
7 | * This file is part of the gnome-shell extension Compiz-windows-effect.
8 | *
9 | * gnome-shell extension Compiz-windows-effect is free software: you can
10 | * redistribute it and/or modify it under the terms of the GNU
11 | * General Public License as published by the Free Software
12 | * Foundation, either version 3 of the License, or (at your option)
13 | * any later version.
14 | *
15 | * gnome-shell extension Compiz-windows-effect is distributed in the hope that it
16 | * will be useful, but WITHOUT ANY WARRANTY; without even the
17 | * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
18 | * PURPOSE. See the GNU General Public License for more details.
19 | *
20 | * You should have received a copy of the GNU General Public License
21 | * along with gnome-shell extension Compiz-windows-effect. If not, see
22 | * .
23 | */
24 | 'use strict';
25 |
26 | export class SettingsData {
27 | constructor(settings) {
28 | this.FRICTION = {
29 | key: 'friction',
30 | get: function () { return settings.get_double(this.key); },
31 | set: function (v) { settings.set_double(this.key, v); }
32 | };
33 |
34 | this.SPRING_K = {
35 | key: 'spring-k',
36 | get: function () { return settings.get_double(this.key); },
37 | set: function (v) { settings.set_double(this.key, v); }
38 | };
39 |
40 | this.SPEEDUP_FACTOR = {
41 | key: 'speedup-factor-divider',
42 | get: function () { return settings.get_double(this.key); },
43 | set: function (v) { settings.set_double(this.key, v); }
44 | };
45 |
46 | this.MASS = {
47 | key: 'mass',
48 | get: function () { return settings.get_double(this.key); },
49 | set: function (v) { settings.set_double(this.key, v); }
50 | };
51 |
52 | this.X_TILES = {
53 | key: 'x-tiles',
54 | get: function () { return settings.get_double(this.key); },
55 | set: function (v) { settings.set_double(this.key, v); }
56 | };
57 |
58 | this.Y_TILES = {
59 | key: 'y-tiles',
60 | get: function () { return settings.get_double(this.key); },
61 | set: function (v) { settings.set_double(this.key, v); }
62 | };
63 |
64 | this.MAXIMIZE_EFFECT = {
65 | key: 'maximize-effect',
66 | get: function () { return settings.get_boolean(this.key); },
67 | set: function (v) { settings.set_boolean(this.key, v); }
68 | };
69 |
70 | this.RESIZE_EFFECT = {
71 | key: 'resize-effect',
72 | get: function () { return settings.get_boolean(this.key); },
73 | set: function (v) { settings.set_boolean(this.key, v); }
74 | };
75 | }
76 | }
77 |
--------------------------------------------------------------------------------
/src/effects/resize.js:
--------------------------------------------------------------------------------
1 | /*
2 | * Compiz-windows-effect for GNOME Shell
3 | *
4 | * Copyright (C) 2020
5 | * Mauro Pepe
6 | *
7 | * This file is part of the gnome-shell extension Compiz-windows-effect.
8 | *
9 | * gnome-shell extension Compiz-windows-effect is free software: you can
10 | * redistribute it and/or modify it under the terms of the GNU
11 | * General Public License as published by the Free Software
12 | * Foundation, either version 3 of the License, or (at your option)
13 | * any later version.
14 | *
15 | * gnome-shell extension Compiz-windows-effect is distributed in the hope that it
16 | * will be useful, but WITHOUT ANY WARRANTY; without even the
17 | * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
18 | * PURPOSE. See the GNU General Public License for more details.
19 | *
20 | * You should have received a copy of the GNU General Public License
21 | * along with gnome-shell extension Compiz-windows-effect. If not, see
22 | * .
23 | */
24 | 'use strict';
25 |
26 | import Clutter from 'gi://Clutter';
27 | import Meta from 'gi://Meta';
28 | import GObject from 'gi://GObject';
29 |
30 | export class ResizeEffect extends Clutter.DeformEffect {
31 | static {
32 | GObject.registerClass(this);
33 | }
34 |
35 | _init(params = {}) {
36 | super._init();
37 | this.operationType = params.op;
38 | this.settingsData = params.settingsData;
39 |
40 | this.CLUTTER_TIMELINE_END_RESIZE_EFFECT_DURATION = 1000;
41 |
42 | this.paintEvent = null;
43 | this.moveEvent = null;
44 | this.newFrameEvent = null;
45 | this.completedEvent = null;
46 |
47 | this.i = 0;
48 | this.j = 0;
49 | this.k = 0;
50 | this.xPickedUp = 0;
51 | this.yPickedUp = 0;
52 | this.xNew = 0;
53 | this.yNew = 0;
54 | this.xOld = 0;
55 | this.yOld = 0;
56 | this.xDelta = 0;
57 | this.yDelta = 0;
58 | this.msecOld = 0;
59 |
60 | this.xDeltaStop = 0;
61 | this.yDeltaStop = 0;
62 | this.xDeltaStopMoving = 0;
63 | this.yDeltaStopMoving = 0;
64 | this.timerId = null;
65 |
66 | //Init stettings
67 | this.END_EFFECT_MULTIPLIER = this.settingsData.FRICTION.get() * 10 + 10;
68 | this.END_EFFECT_DIVIDER = 4;
69 | this.X_MULTIPLIER = this.settingsData.SPRING_K.get() * 2 / 10;
70 | this.Y_MULTIPLIER = this.settingsData.SPRING_K.get() * 2 / 10;
71 | this.CORNER_RESIZING_DIVIDER = 6;
72 |
73 | this.X_TILES = 20;
74 | this.Y_TILES = 20;
75 |
76 | this.set_n_tiles(this.X_TILES, this.Y_TILES);
77 |
78 | this.initialized = false;
79 | }
80 |
81 | vfunc_set_actor(actor) {
82 | super.vfunc_set_actor(actor);
83 |
84 | if (actor && !this.initialized) {
85 | this.initialized = true;
86 |
87 | [this.xNew, this.yNew] = global.get_pointer();
88 |
89 | let [xWin, yWin] = actor.get_position();
90 |
91 | [this.xOld, this.yOld] = [this.xNew, this.yNew];
92 | [this.xPickedUp, this.yPickedUp] = [this.xNew - xWin, this.yNew - yWin];
93 |
94 | this.moveEvent = actor.connect('notify::allocation', this.on_move_event.bind(this));
95 | }
96 | }
97 |
98 | vfunc_modify_paint_volume(pv) {
99 | return false;
100 | }
101 |
102 | destroy() {
103 | if (this.timerId) {
104 | this.timerId.stop();
105 | if (this.completedEvent) {
106 | this.timerId.disconnect(this.completedEvent);
107 | this.completedEvent = null;
108 | }
109 | if (this.newFrameEvent) {
110 | this.timerId.disconnect(this.newFrameEvent);
111 | this.newFrameEvent = null;
112 | }
113 | this.timerId = null;
114 | }
115 |
116 | let actor = this.get_actor();
117 | if (actor) {
118 | if (this.paintEvent) {
119 | actor.disconnect(this.paintEvent);
120 | this.paintEvent = null;
121 | }
122 |
123 | if (this.moveEvent) {
124 | actor.disconnect(this.moveEvent);
125 | this.moveEvent = null;
126 | }
127 |
128 | actor.remove_effect(this);
129 | }
130 | }
131 |
132 | on_end_event(actor) {
133 | [this.xDeltaStop, this.yDeltaStop] = [this.xDelta * 1.5, this.yDelta * 1.5];
134 | [this.xDeltaStopMoving, this.yDeltaStopMoving] = [0, 0];
135 |
136 | this.timerId = new Clutter.Timeline({actor: actor, duration: this.CLUTTER_TIMELINE_END_RESIZE_EFFECT_DURATION});
137 | this.newFrameEvent = this.timerId.connect('new-frame', this.on_stop_effect_event.bind(this));
138 | this.completedEvent = this.timerId.connect('completed', this.destroy.bind(this));
139 | this.timerId.start();
140 | }
141 |
142 | on_stop_effect_event(timer, msec) {
143 | this.i = timer.get_progress() * this.END_EFFECT_MULTIPLIER;
144 | this.xDelta = Math.trunc(this.xDeltaStop * Math.sin(this.i) / Math.exp(this.i / this.END_EFFECT_DIVIDER, 2));
145 | this.yDelta = Math.trunc(this.yDeltaStop * Math.sin(this.i) / Math.exp(this.i / this.END_EFFECT_DIVIDER, 2));
146 |
147 | this.invalidate();
148 | }
149 |
150 | on_move_event(actor, allocation, flags) {
151 | [this.xNew, this.yNew] = global.get_pointer();
152 |
153 | this.xDelta += (this.xOld - this.xNew) * this.X_MULTIPLIER;
154 | this.yDelta += (this.yOld - this.yNew) * this.Y_MULTIPLIER;
155 |
156 | [this.xOld, this.yOld] = [this.xNew, this.yNew];
157 | }
158 |
159 | vfunc_deform_vertex(w, h, v) {
160 | switch (this.operationType) {
161 | case Meta.GrabOp.RESIZING_W:
162 | v.x += this.xDelta * (w - v.x) * Math.pow(v.y - this.yPickedUp, 2) / (Math.pow(h, 2) * w);
163 | break;
164 |
165 | case Meta.GrabOp.RESIZING_E:
166 | v.x += this.xDelta * v.x * Math.pow(v.y - this.yPickedUp, 2) / (Math.pow(h, 2) * w);
167 | break;
168 |
169 | case Meta.GrabOp.RESIZING_S:
170 | v.y += this.yDelta * v.y * Math.pow(v.x - this.xPickedUp, 2) / (Math.pow(w, 2) * h);
171 | break;
172 |
173 | case Meta.GrabOp.RESIZING_N:
174 | v.y += this.yDelta * (h - v.y) * Math.pow(v.x - this.xPickedUp, 2) / (Math.pow(w, 2) * h);
175 | break;
176 |
177 | case Meta.GrabOp.RESIZING_NW:
178 | v.x += this.xDelta / this.CORNER_RESIZING_DIVIDER * (w - v.x) * Math.pow(v.y, 2) / (Math.pow(h, 2) * w);
179 | v.y += this.yDelta / this.CORNER_RESIZING_DIVIDER * (h - v.y) * Math.pow(v.x, 2) / (Math.pow(w, 2) * h);
180 | break;
181 |
182 | case Meta.GrabOp.RESIZING_NE:
183 | v.x += this.xDelta / this.CORNER_RESIZING_DIVIDER * v.x * Math.pow(v.y, 2) / (Math.pow(h, 2) * w);
184 | v.y += this.yDelta / this.CORNER_RESIZING_DIVIDER * (h - v.y) * Math.pow(w - v.x, 2) / (Math.pow(w, 2) * h);
185 | break;
186 |
187 | case Meta.GrabOp.RESIZING_SE:
188 | v.x += this.xDelta / this.CORNER_RESIZING_DIVIDER * v.x * Math.pow(h - v.y, 2) / (Math.pow(h, 2) * w);
189 | v.y += this.yDelta / this.CORNER_RESIZING_DIVIDER * v.y * Math.pow(w - v.x, 2) / (Math.pow(w, 2) * h);
190 | break;
191 |
192 | case Meta.GrabOp.RESIZING_SW:
193 | v.x += this.xDelta / this.CORNER_RESIZING_DIVIDER * (w - v.x) * Math.pow(v.y - h, 2) / (Math.pow(h, 2) * w);
194 | v.y += this.yDelta / this.CORNER_RESIZING_DIVIDER * v.y * Math.pow(v.x, 2) / (Math.pow(w, 2) * h);
195 | break;
196 | }
197 | }
198 | }
--------------------------------------------------------------------------------
/src/effects/wobbly.js:
--------------------------------------------------------------------------------
1 | /*
2 | * Compiz-windows-effect for GNOME Shell
3 | *
4 | * Copyright (C) 2020
5 | * Mauro Pepe
6 | *
7 | * This file is part of the gnome-shell extension Compiz-windows-effect.
8 | *
9 | * gnome-shell extension Compiz-windows-effect is free software: you can
10 | * redistribute it and/or modify it under the terms of the GNU
11 | * General Public License as published by the Free Software
12 | * Foundation, either version 3 of the License, or (at your option)
13 | * any later version.
14 | *
15 | * gnome-shell extension Compiz-windows-effect is distributed in the hope that it
16 | * will be useful, but WITHOUT ANY WARRANTY; without even the
17 | * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
18 | * PURPOSE. See the GNU General Public License for more details.
19 | *
20 | * You should have received a copy of the GNU General Public License
21 | * along with gnome-shell extension Compiz-windows-effect. If not, see
22 | * .
23 | */
24 | 'use strict';
25 |
26 | import Clutter from 'gi://Clutter';
27 | import GObject from 'gi://GObject';
28 |
29 | import * as Main from 'resource:///org/gnome/shell/ui/main.js';
30 |
31 | import { WobblyModel } from './wobbly_model.js';
32 |
33 | export class WobblyEffect extends Clutter.DeformEffect {
34 | static {
35 | GObject.registerClass(this);
36 | }
37 |
38 | _init(params = {}) {
39 | super._init();
40 | this.operationType = params.op;
41 | this.settingsData = params.settingsData;
42 |
43 | this.CLUTTER_TIMELINE_DURATION = 1000 * 1000;
44 |
45 | this.paintEvent = null;
46 | this.moveEvent = null;
47 | this.newFrameEvent = null;
48 | this.completedEvent = null;
49 | this.overviewShowingEvent = null;
50 |
51 | this.timerId = null;
52 | this.width = 0;
53 | this.height = 0;
54 | this.deltaX = 0;
55 | this.deltaY = 0;
56 | this.mouseX = 0;
57 | this.mouseY = 0;
58 | this.msecOld = 0;
59 |
60 | this.actorX = 0;
61 | this.actorY = 0;
62 |
63 | this.wobblyModel = null;
64 | this.coeff = null;
65 | this.deformedObjects = null;
66 | this.tilesX = 0;
67 | this.tilesY = 0;
68 |
69 | this.FRICTION = this.settingsData.FRICTION.get();
70 | this.SPRING_K = this.settingsData.SPRING_K.get();
71 | this.SPEEDUP_FACTOR = this.settingsData.SPEEDUP_FACTOR.get();
72 | this.MASS = this.settingsData.MASS.get();
73 | this.X_TILES = 'maximized' === this.operationType ? 10 : this.settingsData.X_TILES.get();
74 | this.Y_TILES = 'maximized' === this.operationType ? 10 : this.settingsData.Y_TILES.get();
75 |
76 | this.set_n_tiles(this.X_TILES, this.Y_TILES);
77 |
78 | this.initialized = false;
79 | this.ended = false;
80 | }
81 |
82 | vfunc_set_actor(actor) {
83 | super.vfunc_set_actor(actor);
84 |
85 | if (actor && !this.initialized) {
86 | this.initialized = true;
87 |
88 | [this.width, this.height] = actor.get_size();
89 | [this.newX, this.newY] = actor.get_position();
90 | [this.actorX, this.actorY] = [this.newX, this.newY];
91 | [this.oldX, this.oldY] = [this.newX, this.newY];
92 | [this.mouseX, this.mouseY] = global.get_pointer();
93 | [this.tilesX, this.tilesY] = [this.X_TILES + 0.1, this.Y_TILES + 0.1];
94 |
95 | this.coeff = new Array(this.Y_TILES + 1);
96 | this.deformedObjects = new Array(this.Y_TILES + 1);
97 |
98 | let x, y, tx, ty, tx1, tx2, tx3, tx4, ty1, ty2, ty3, ty4;
99 | for (y = this.Y_TILES; y >= 0; y--) {
100 | ty = y / this.Y_TILES;
101 |
102 | ty1 = (1 - ty) * (1 - ty) * (1 - ty);
103 | ty2 = ty * (1 - ty) * (1 - ty);
104 | ty3 = ty * ty * (1 - ty);
105 | ty4 = ty * ty * ty;
106 |
107 | this.coeff[y] = new Array(this.X_TILES + 1);
108 | this.deformedObjects[y] = new Array(this.X_TILES + 1);
109 |
110 | for (x = this.X_TILES; x >= 0; x--) {
111 | tx = x / this.X_TILES;
112 |
113 | tx1 = (1 - tx) * (1 - tx) * (1 - tx);
114 | tx2 = tx * (1 - tx) * (1 - tx);
115 | tx3 = tx * tx * (1 - tx);
116 | tx4 = tx * tx * tx;
117 |
118 | this.coeff[y][x] = [
119 | tx1 * ty1, 3 * tx2 * ty1, 3 * tx3 * ty1, tx4 * ty1,
120 | 3 * tx1 * ty2, 9 * tx2 * ty2, 9 * tx3 * ty2, 3 * tx4 * ty2,
121 | 3 * tx1 * ty3, 9 * tx2 * ty3, 9 * tx3 * ty3, 3 * tx4 * ty3,
122 | tx1 * ty4, 3 * tx2 * ty4, 3 * tx3 * ty4, tx4 * ty4
123 | ];
124 |
125 | this.deformedObjects[y][x] = [tx * this.width, ty * this.height];
126 | }
127 | }
128 |
129 | this.wobblyModel = new WobblyModel({friction: this.FRICTION, springK: this.SPRING_K, mass: this.MASS, sizeX: this.width, sizeY: this.height});
130 |
131 | if ('unmaximized' === this.operationType) {
132 | this.wobblyModel.unmaximize();
133 | this.ended = true;
134 | } else if ('maximized' === this.operationType) {
135 | this.wobblyModel.maximize();
136 | this.ended = true;
137 | } else {
138 | this.wobblyModel.grab(this.mouseX - this.newX, this.mouseY - this.newY);
139 | this.moveEvent = actor.connect('notify::allocation', this.on_move_event.bind(this));
140 | }
141 |
142 | this.overviewShowingEvent = Main.overview.connect('showing', this.destroy.bind(this));
143 |
144 | this.timerId = new Clutter.Timeline({actor: actor, duration: this.CLUTTER_TIMELINE_DURATION});
145 | this.newFrameEvent = this.timerId.connect('new-frame', this.on_new_frame_event.bind(this));
146 | this.completedEvent = this.timerId.connect('completed', this.destroy.bind(this));
147 | this.timerId.start();
148 | }
149 | }
150 |
151 | vfunc_modify_paint_volume(pv) {
152 | return false;
153 | }
154 |
155 | destroy() {
156 | if (this.overviewShowingEvent) {
157 | Main.overview.disconnect(this.overviewShowingEvent);
158 | }
159 |
160 | if (this.timerId) {
161 | this.timerId.stop();
162 | if (this.completedEvent) {
163 | this.timerId.disconnect(this.completedEvent);
164 | this.completedEvent = null;
165 | }
166 | if (this.newFrameEvent) {
167 | this.timerId.disconnect(this.newFrameEvent);
168 | this.newFrameEvent = null;
169 | }
170 | this.timerId = null;
171 | }
172 |
173 | if (this.wobblyModel) {
174 | this.wobblyModel.dispose();
175 | this.wobblyModel = null;
176 | }
177 |
178 | let actor = this.get_actor();
179 | if (actor) {
180 | if (this.paintEvent) {
181 | actor.disconnect(this.paintEvent);
182 | this.paintEvent = null;
183 | }
184 |
185 | if (this.moveEvent) {
186 | actor.disconnect(this.moveEvent);
187 | this.moveEvent = null;
188 | }
189 |
190 | actor.remove_effect(this);
191 | }
192 | }
193 |
194 | on_end_event(actor) {
195 | this.ended = true;
196 | }
197 |
198 | on_move_event(actor, allocation, flags) {
199 | this.oldX = this.newX;
200 | this.oldY = this.newY;
201 | [this.newX, this.newY] = actor.get_position();
202 |
203 | let deltaX = this.newX - this.oldX;
204 | let deltaY = this.newY - this.oldY;
205 | this.deltaX -= deltaX;
206 | this.deltaY -= deltaY;
207 |
208 | this.wobblyModel.move(deltaX, deltaY);
209 | }
210 |
211 | on_new_frame_event(timer, msec) {
212 | if (this.ended && (!this.timerId || !this.wobblyModel || !this.wobblyModel.movement)) {
213 | this.destroy();
214 | return;
215 | }
216 |
217 | this.wobblyModel.step((msec - this.msecOld) / this.SPEEDUP_FACTOR);
218 | this.msecOld = msec;
219 |
220 | let x, y;
221 | for (y = this.Y_TILES; y >= 0 ; y--) {
222 | for (x = this.X_TILES; x >= 0 ; x--) {
223 | this.deformedObjects[y][x][0] = this.coeff[y][x][0] * this.wobblyModel.objects[0].x
224 | + this.coeff[y][x][1] * this.wobblyModel.objects[1].x
225 | + this.coeff[y][x][2] * this.wobblyModel.objects[2].x
226 | + this.coeff[y][x][3] * this.wobblyModel.objects[3].x
227 | + this.coeff[y][x][4] * this.wobblyModel.objects[4].x
228 | + this.coeff[y][x][5] * this.wobblyModel.objects[5].x
229 | + this.coeff[y][x][6] * this.wobblyModel.objects[6].x
230 | + this.coeff[y][x][7] * this.wobblyModel.objects[7].x
231 | + this.coeff[y][x][8] * this.wobblyModel.objects[8].x
232 | + this.coeff[y][x][9] * this.wobblyModel.objects[9].x
233 | + this.coeff[y][x][10] * this.wobblyModel.objects[10].x
234 | + this.coeff[y][x][11] * this.wobblyModel.objects[11].x
235 | + this.coeff[y][x][12] * this.wobblyModel.objects[12].x
236 | + this.coeff[y][x][13] * this.wobblyModel.objects[13].x
237 | + this.coeff[y][x][14] * this.wobblyModel.objects[14].x
238 | + this.coeff[y][x][15] * this.wobblyModel.objects[15].x;
239 | this.deformedObjects[y][x][1] = this.coeff[y][x][0] * this.wobblyModel.objects[0].y
240 | + this.coeff[y][x][1] * this.wobblyModel.objects[1].y
241 | + this.coeff[y][x][2] * this.wobblyModel.objects[2].y
242 | + this.coeff[y][x][3] * this.wobblyModel.objects[3].y
243 | + this.coeff[y][x][4] * this.wobblyModel.objects[4].y
244 | + this.coeff[y][x][5] * this.wobblyModel.objects[5].y
245 | + this.coeff[y][x][6] * this.wobblyModel.objects[6].y
246 | + this.coeff[y][x][7] * this.wobblyModel.objects[7].y
247 | + this.coeff[y][x][8] * this.wobblyModel.objects[8].y
248 | + this.coeff[y][x][9] * this.wobblyModel.objects[9].y
249 | + this.coeff[y][x][10] * this.wobblyModel.objects[10].y
250 | + this.coeff[y][x][11] * this.wobblyModel.objects[11].y
251 | + this.coeff[y][x][12] * this.wobblyModel.objects[12].y
252 | + this.coeff[y][x][13] * this.wobblyModel.objects[13].y
253 | + this.coeff[y][x][14] * this.wobblyModel.objects[14].y
254 | + this.coeff[y][x][15] * this.wobblyModel.objects[15].y;
255 | }
256 | }
257 |
258 | [this.actorX, this.actorY] = this.actor.get_position();
259 | if ((this.newX === this.actorX && this.newY === this.actorY) || 'move' !== this.operationType) {
260 | this.invalidate();
261 | }
262 | }
263 |
264 | vfunc_deform_vertex(w, h, v) {
265 | [v.x, v.y] = this.deformedObjects[(v.ty * this.tilesY) >> 0][(v.tx * this.tilesX) >> 0];
266 | v.x += this.deltaX;
267 | v.y += this.deltaY;
268 | v.x *= w / this.width;
269 | v.y *= h / this.height;
270 | }
271 | }
--------------------------------------------------------------------------------
/src/effects/wobbly_model.js:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright © 2005 Novell, Inc.
3 | * Copyright © 2022 Mauro Pepe
4 | *
5 | * Permission to use, copy, modify, distribute, and sell this software
6 | * and its documentation for any purpose is hereby granted without
7 | * fee, provided that the above copyright notice appear in all copies
8 | * and that both that copyright notice and this permission notice
9 | * appear in supporting documentation, and that the name of
10 | * Novell, Inc. not be used in advertising or publicity pertaining to
11 | * distribution of the software without specific, written prior permission.
12 | * Novell, Inc. makes no representations about the suitability of this
13 | * software for any purpose. It is provided "as is" without express or
14 | * implied warranty.
15 | *
16 | * NOVELL, INC. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
17 | * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
18 | * NO EVENT SHALL NOVELL, INC. BE LIABLE FOR ANY SPECIAL, INDIRECT OR
19 | * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
20 | * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
21 | * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
22 | * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
23 | *
24 | * Author: David Reveman
25 | * Scott Moreau
26 | * Mauro Pepe
27 | *
28 | * Spring model implemented by Kristian Hogsberg.
29 | */
30 | 'use strict';
31 |
32 | export class WobblyModel {
33 | constructor(config) {
34 | this.GRID_WIDTH = 4;
35 | this.GRID_HEIGHT = 4;
36 | this.INTENSITY = 0.8;
37 |
38 | this.objects = new Array(this.GRID_WIDTH * this.GRID_HEIGHT);
39 | this.springs = new Array(this.GRID_WIDTH * this.GRID_HEIGHT);
40 | this.movement = false;
41 | this.immobileObject = null;
42 |
43 | this.width = config.sizeX;
44 | this.height = config.sizeY;
45 | this.friction = config.friction;
46 | this.springK = config.springK * 0.5;
47 | this.mass = 100 - config.mass;
48 |
49 | this.initObjects();
50 | this.initSprings();
51 | }
52 |
53 | dispose() {
54 | this.objects = null;
55 | this.springs = null;
56 | }
57 |
58 | initObjects() {
59 | let i = 0, gridY, gridX, gw = this.GRID_WIDTH - 1, gh = this.GRID_HEIGHT - 1;
60 |
61 | for (gridY = 0; gridY < this.GRID_HEIGHT; gridY++) {
62 | for (gridX = 0; gridX < this.GRID_WIDTH; gridX++) {
63 | this.objects[i++] = { forceX: 0, forceY: 0, x: gridX * this.width / gw, y: gridY * this.height / gh, velocityX: 0, velocityY: 0, immobile: false };
64 | }
65 | }
66 | }
67 |
68 | initSprings() {
69 | let i = 0, numSprings = 0, gridY, gridX, hpad = this.width / (this.GRID_WIDTH - 1), vpad = this.height / (this.GRID_HEIGHT - 1);
70 |
71 | for (gridY = 0; gridY < this.GRID_HEIGHT; gridY++) {
72 | for (gridX = 0; gridX < this.GRID_WIDTH; gridX++) {
73 | if (gridX > 0) {
74 | this.springs[numSprings++] = { a: this.objects[i - 1], b: this.objects[i], offsetX: hpad, offsetY: 0 };
75 | }
76 |
77 | if (gridY > 0) {
78 | this.springs[numSprings++] = { a: this.objects[i - this.GRID_WIDTH], b: this.objects[i], offsetX: 0, offsetY: vpad };
79 | }
80 |
81 | i++;
82 | }
83 | }
84 | }
85 |
86 | nearestObject(x, y) {
87 | let distance, minDistance = -1, result = null;
88 |
89 | for (let i = this.objects.length - 1, object; i >= 0, object = this.objects[i]; --i) {
90 | distance = (object.x - x < 0 ? x - object.x : object.x - x) + (object.y - y < 0 ? y - object.y : object.y - y);
91 |
92 | if (minDistance === -1 || distance < minDistance) {
93 | minDistance = distance;
94 | result = object;
95 | }
96 | }
97 |
98 | return result;
99 | }
100 |
101 | grab(x, y) {
102 | this.immobileObject = this.nearestObject(x, y);
103 | this.immobileObject.immobile = true;
104 | }
105 |
106 | maximize() {
107 | this.immobileObject = null;
108 |
109 | let topLeft = this.nearestObject(0, 0), topRight = this.nearestObject(this.width, 0), bottomLeft = this.nearestObject(0, this.height), bottomRight = this.nearestObject(this.width, this.height);
110 | topLeft.immobile = true;
111 | topRight.immobile = true;
112 | bottomLeft.immobile = true;
113 | bottomRight.immobile = true;
114 |
115 | this.friction *= 2;
116 | if (this.friction > 10) {
117 | this.friction = 10;
118 | }
119 |
120 | for (let i = this.springs.length - 1, spring; i >= 0, spring = this.springs[i]; --i) {
121 | if (spring.a === topLeft) {
122 | spring.b.velocityX -= spring.offsetX * this.INTENSITY;
123 | spring.b.velocityY -= spring.offsetY * this.INTENSITY;
124 | } else if (spring.b === topLeft) {
125 | spring.a.velocityX -= spring.offsetX * this.INTENSITY;
126 | spring.a.velocityY -= spring.offsetY * this.INTENSITY;
127 | } else if (spring.a === topRight) {
128 | spring.b.velocityX -= spring.offsetX * this.INTENSITY;
129 | spring.b.velocityY -= spring.offsetY * this.INTENSITY;
130 | } else if (spring.b === topRight) {
131 | spring.a.velocityX -= spring.offsetX * this.INTENSITY;
132 | spring.a.velocityY -= spring.offsetY * this.INTENSITY;
133 | } else if (spring.a === bottomLeft) {
134 | spring.b.velocityX -= spring.offsetX * this.INTENSITY;
135 | spring.b.velocityY -= spring.offsetY * this.INTENSITY;
136 | } else if (spring.b === bottomLeft) {
137 | spring.a.velocityX -= spring.offsetX * this.INTENSITY;
138 | spring.a.velocityY -= spring.offsetY * this.INTENSITY;
139 | } else if (spring.a === bottomRight) {
140 | spring.b.velocityX -= spring.offsetX * this.INTENSITY;
141 | spring.b.velocityY -= spring.offsetY * this.INTENSITY;
142 | } else if (spring.b === bottomRight) {
143 | spring.a.velocityX -= spring.offsetX * this.INTENSITY;
144 | spring.a.velocityY -= spring.offsetY * this.INTENSITY;
145 | }
146 | }
147 |
148 | this.step(0);
149 | }
150 |
151 | unmaximize() {
152 | this.immobileObject = this.nearestObject(this.width / 2, this.height / 2);
153 | this.immobileObject.immobile = true;
154 |
155 | this.friction *= 2;
156 | if (this.friction > 10) {
157 | this.friction = 10;
158 | }
159 |
160 | for (let i = this.springs.length - 1, spring; i >= 0, spring = this.springs[i]; --i) {
161 | if (spring.a === this.immobileObject) {
162 | spring.b.velocityX -= spring.offsetX * this.INTENSITY;
163 | spring.b.velocityY -= spring.offsetY * this.INTENSITY;
164 | } else if (spring.b === this.immobileObject) {
165 | spring.a.velocityX -= spring.offsetX * this.INTENSITY;
166 | spring.a.velocityY -= spring.offsetY * this.INTENSITY;
167 | }
168 | }
169 |
170 | this.step(0);
171 | }
172 |
173 | step(steps) {
174 | let i, j, spring, object, springForce, movementStep = false;
175 |
176 | for (j = steps; j >= 0; --j) {
177 | for (i = this.springs.length - 1; i >= 0, spring = this.springs[i]; --i) {
178 | springForce = this.springK * (spring.b.x - spring.a.x - spring.offsetX);
179 | spring.a.forceX += springForce;
180 | spring.b.forceX -= springForce;
181 |
182 | springForce = this.springK * (spring.b.y - spring.a.y - spring.offsetY);
183 | spring.a.forceY += springForce;
184 | spring.b.forceY -= springForce;
185 | }
186 |
187 | for (i = this.objects.length - 1; i >= 0, object = this.objects[i]; --i) {
188 | if (!object.immobile) {
189 | object.forceX -= this.friction * object.velocityX;
190 | object.forceY -= this.friction * object.velocityY;
191 | object.velocityX += object.forceX / this.mass;
192 | object.velocityY += object.forceY / this.mass;
193 | object.x += object.velocityX;
194 | object.y += object.velocityY;
195 |
196 | movementStep |= object.forceX > 1 || object.forceX < -1 || object.forceY > 1 || object.forceY < -1;
197 |
198 | object.forceX = 0;
199 | object.forceY = 0;
200 | }
201 | }
202 | }
203 |
204 | this.movement = movementStep;
205 | }
206 |
207 | move(deltaX, deltaY) {
208 | this.immobileObject.x += deltaX;
209 | this.immobileObject.y += deltaY;
210 | }
211 | }
212 |
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