├── .gitignore ├── Assets ├── Breakdown.meta ├── Breakdown │ ├── GridCreator.meta │ └── GridCreator │ │ ├── Diagram.class.jet │ │ ├── Diagram.class.jet.meta │ │ ├── ExampleGridCreator.cs │ │ ├── ExampleGridCreator.cs.meta │ │ ├── Grid.cs │ │ ├── Grid.cs.meta │ │ ├── GridSquareCalculator.cs │ │ ├── GridSquareCalculator.cs.meta │ │ ├── RayCastHeight.cs │ │ ├── RayCastHeight.cs.meta │ │ ├── UnityTerrainHeight.cs │ │ └── UnityTerrainHeight.cs.meta ├── Scene.meta ├── Scene │ ├── Scene1.unity │ └── Scene1.unity.meta ├── Scripts.meta ├── Scripts │ ├── Analyzer.meta │ ├── Analyzer │ │ ├── Analyzer.cs │ │ ├── Analyzer.cs.meta │ │ ├── Enums.meta │ │ ├── Enums │ │ │ ├── Direction.cs │ │ │ └── Direction.cs.meta │ │ ├── Grid.meta │ │ ├── Grid │ │ │ ├── GridCoordinate.cs │ │ │ └── GridCoordinate.cs.meta │ │ ├── TerrainAnalysis.cs │ │ ├── TerrainAnalysis.cs.meta │ │ ├── TraversabilityMap.meta │ │ ├── TraversabilityMap │ │ │ ├── TraversableNode.cs │ │ │ └── TraversableNode.cs.meta │ │ ├── Voronoi.meta │ │ └── Voronoi │ │ │ ├── Comparer.meta │ │ │ ├── Comparer │ │ │ ├── nodeDegreeComparer.cs │ │ │ ├── nodeDegreeComparer.cs.meta │ │ │ ├── nodeRadiusComparer.cs │ │ │ └── nodeRadiusComparer.cs.meta │ │ │ ├── VEdge.cs │ │ │ ├── VEdge.cs.meta │ │ │ ├── VoronoiFinalizer.cs │ │ │ ├── VoronoiFinalizer.cs.meta │ │ │ ├── VoronoiNode.cs │ │ │ └── VoronoiNode.cs.meta │ ├── Output.meta │ ├── Output │ │ ├── AnalysisGraph.cs │ │ ├── AnalysisGraph.cs.meta │ │ ├── AnalysisNode.cs │ │ ├── AnalysisNode.cs.meta │ │ ├── Attributes.meta │ │ ├── Attributes │ │ │ ├── ChokeValue.cs │ │ │ ├── ChokeValue.cs.meta │ │ │ ├── HillCalculator.cs │ │ │ ├── HillCalculator.cs.meta │ │ │ ├── UpHill.cs │ │ │ └── UpHill.cs.meta │ │ ├── IAttribute.cs │ │ └── IAttribute.cs.meta │ ├── VoronoiGraph.meta │ └── VoronoiGraph │ │ ├── AssemblyInfo.cs │ │ ├── AssemblyInfo.cs.meta │ │ ├── FortuneVoronoi.cs │ │ ├── FortuneVoronoi.cs.meta │ │ ├── FortuneVoronoi.csproj.meta │ │ ├── HashSet.cs │ │ ├── HashSet.cs.meta │ │ ├── LICENCE │ │ ├── LICENCE.meta │ │ ├── PriorityQueue.cs │ │ ├── PriorityQueue.cs.meta │ │ ├── System.Drawing.dll │ │ ├── System.Drawing.dll.meta │ │ ├── ToolBox.cs │ │ ├── ToolBox.cs.meta │ │ ├── Vector.cs │ │ └── Vector.cs.meta ├── Terrain.meta └── Terrain │ ├── AlleyWay.asset │ ├── AlleyWay.asset.meta │ ├── CircleUp.asset │ ├── CircleUp.asset.meta │ ├── Crater.asset │ └── Crater.asset.meta ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset ├── README.md └── img ├── 01Analyze.png ├── 02TraversabilityGrid.png ├── 03BorderMap.PNG ├── 04Veronoi.PNG ├── 05Radius.PNG ├── 06Analysis.PNG └── 07Hill.PNG /.gitignore: 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