├── .gitignore ├── Assets ├── Plugins.meta ├── Plugins │ └── Editor.meta ├── Sample.meta ├── Sample │ ├── Character.meta │ ├── Character │ │ ├── HandIK.cs │ │ ├── HandIK.cs.meta │ │ ├── SampleCharacter.unity │ │ └── SampleCharacter.unity.meta │ ├── Ethan.meta │ ├── Ethan │ │ ├── ArmIKAnim.anim │ │ ├── ArmIKAnim.anim.meta │ │ ├── Ethan.controller │ │ ├── Ethan.controller.meta │ │ ├── Ethan.prefab │ │ ├── Ethan.prefab.meta │ │ ├── HumanoidIdle.fbx │ │ ├── HumanoidIdle.fbx.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── EthanGrey.mat │ │ │ └── EthanGrey.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── Ethan.fbx │ │ │ └── Ethan.fbx.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── EthanNormals.png │ │ │ ├── EthanNormals.png.meta │ │ │ ├── EthanOcclusion.png │ │ │ └── EthanOcclusion.png.meta │ ├── Prototyping.meta │ ├── Prototyping │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── NavyGrid.mat │ │ │ └── NavyGrid.mat.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── GridEmissive.png │ │ │ ├── GridEmissive.png.meta │ │ │ ├── SwatchNavyAlbedo.png │ │ │ └── SwatchNavyAlbedo.png.meta │ ├── Timeline.meta │ └── Timeline │ │ ├── SampleTimeline.playable │ │ ├── SampleTimeline.playable.meta │ │ ├── SampleTimeline.unity │ │ └── SampleTimeline.unity.meta ├── Vox.meta └── Vox │ ├── Hands.meta │ └── Hands │ ├── Editor.meta │ ├── Editor │ ├── HandControllerEditor.cs │ ├── HandControllerEditor.cs.meta │ ├── HandPoseDataEditorUtility.cs │ ├── HandPoseDataEditorUtility.cs.meta │ ├── HandPosePresetsAssetEditor.cs │ ├── HandPosePresetsAssetEditor.cs.meta │ ├── Playables.meta │ ├── Playables │ │ ├── HandControllerPlayableDrawer.cs │ │ └── HandControllerPlayableDrawer.cs.meta │ ├── TextureUtility.cs │ └── TextureUtility.cs.meta │ ├── Presets.meta │ ├── Presets │ ├── HandPosePresets.asset │ └── HandPosePresets.asset.meta │ ├── Runtime.meta │ └── Runtime │ ├── HandController.cs │ ├── HandController.cs.meta │ ├── HandPosePreset.cs │ ├── HandPosePreset.cs.meta │ ├── HandPosePresetsAsset.cs │ ├── HandPosePresetsAsset.cs.meta │ ├── HandRuntimeControl.cs │ ├── HandRuntimeControl.cs.meta │ ├── InteractiveHandControllerAdapter.cs │ ├── InteractiveHandControllerAdapter.cs.meta │ ├── Playables.meta │ └── Playables │ ├── HandControllerPlayableBehaviour.cs │ ├── HandControllerPlayableBehaviour.cs.meta │ ├── HandControllerPlayableClip.cs │ ├── HandControllerPlayableClip.cs.meta │ ├── HandControllerPlayableMixerBehaviour.cs │ ├── HandControllerPlayableMixerBehaviour.cs.meta │ ├── HandControllerPlayableTrack.cs │ └── HandControllerPlayableTrack.cs.meta ├── Docs └── top.gif ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── 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