├── .gitignore ├── 3D-2D-Interaction ├── Assets │ ├── Effect2D.prefab │ ├── Effect2D.prefab.meta │ ├── Effect3D.prefab │ ├── Effect3D.prefab.meta │ ├── Enemy.prefab │ ├── Enemy.prefab.meta │ ├── Hero.prefab │ ├── Hero.prefab.meta │ ├── Images.meta │ ├── Images │ │ ├── Atlas.spriteatlas │ │ ├── Atlas.spriteatlas.meta │ │ ├── battle_background_risingbeats.png │ │ ├── battle_background_risingbeats.png.meta │ │ ├── btm_chain_label.png │ │ ├── btm_chain_label.png.meta │ │ ├── btm_move_go_base_frame.png │ │ ├── btm_move_go_base_frame.png.meta │ │ ├── eff_chain_p.png │ │ ├── eff_chain_p.png.meta │ │ ├── eff_coin_p01.png │ │ ├── eff_coin_p01.png.meta │ │ ├── enemy.png │ │ ├── enemy.png.meta │ │ ├── hero.png │ │ ├── hero.png.meta │ │ ├── icon_booty.png │ │ └── icon_booty.png.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── Stage.mat │ ├── Stage.mat.meta │ ├── Stage_bg.fbx │ ├── Stage_bg.fbx.meta │ ├── Stage_bg.prefab │ └── Stage_bg.prefab.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── AFallingBlockPuzzle ├── Assets │ ├── Prototype.meta │ ├── Prototype │ │ ├── Cell.prefab │ │ ├── Cell.prefab.meta │ │ ├── IFallingBlockPuzzle.cs │ │ ├── IFallingBlockPuzzle.cs.meta │ │ ├── Macopay.cs │ │ ├── Macopay.cs.meta │ │ ├── MainScript.cs │ │ ├── MainScript.cs.meta │ │ ├── Prototype.prefab │ │ ├── Prototype.prefab.meta │ │ ├── Puzzle.meta │ │ └── Puzzle │ │ │ ├── AFallingBlockPuzzle.cs │ │ │ └── AFallingBlockPuzzle.cs.meta │ ├── Scenes.meta │ └── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset └── PuzzlePrototype.unitypackage ├── ActiveRagdoll ├── Assets │ ├── JointController.cs │ ├── JointController.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Packages │ │ └── com.unity.testtools.codecoverage │ │ │ └── Settings.json │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ ├── EditorUserSettings.asset │ ├── Layouts │ └── default-2022.dwlt │ ├── Search.index │ └── Search.settings ├── AfterEffectsToUnity ├── AeSample │ ├── Adobe After Effects 自動保存 │ │ ├── AfterEffectsToUnitySample自動保存 1.aep │ │ └── AfterEffectsToUnitySample自動保存 2.aep │ ├── AfterEffectsToUnitySample.aep │ ├── ヒット.png │ ├── 人.png │ ├── 背景.png │ └── 鳥.png ├── AeScripts │ ├── AfterEffectsToUnityCodeConverter.js │ └── AfterEffectsToUnityCodeConverter.jsx ├── Assets │ ├── AfterEffectsToUnity.meta │ ├── AfterEffectsToUnity │ │ ├── AfterEffectsAnimation.cs │ │ ├── AfterEffectsAnimation.cs.meta │ │ ├── AfterEffectsCurve.cs │ │ ├── AfterEffectsCurve.cs.meta │ │ ├── AfterEffectsCurveSet.cs │ │ ├── AfterEffectsCurveSet.cs.meta │ │ ├── AfterEffectsInstance.cs │ │ ├── AfterEffectsInstance.cs.meta │ │ ├── AfterEffectsResource.cs │ │ ├── AfterEffectsResource.cs.meta │ │ ├── AfterEffectsStateMachine.cs │ │ ├── AfterEffectsStateMachine.cs.meta │ │ ├── AfterEffectsUtil.cs │ │ ├── AfterEffectsUtil.cs.meta │ │ ├── CallbackTimeline.cs │ │ ├── CallbackTimeline.cs.meta │ │ ├── CallbackTimelinePlayer.cs │ │ ├── CallbackTimelinePlayer.cs.meta │ │ ├── EventTimeline.cs │ │ └── EventTimeline.cs.meta │ ├── Sample.meta │ └── Sample │ │ ├── Sample.cs │ │ ├── Sample.cs.meta │ │ ├── Sample.unity │ │ ├── Sample.unity.meta │ │ ├── ヒット.png │ │ ├── ヒット.png.meta │ │ ├── 人.png │ │ ├── 人.png.meta │ │ ├── 背景.png │ │ ├── 背景.png.meta │ │ ├── 鳥.png │ │ └── 鳥.png.meta ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── UnityPackageManager │ └── manifest.json ├── AiChallenge ├── Assets │ ├── Logic.meta │ ├── Logic │ │ ├── State.cs │ │ ├── State.cs.meta │ │ ├── Updator.cs │ │ └── Updator.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Pieces.meta │ ├── Pieces │ │ ├── chkck.png │ │ ├── chkck.png.meta │ │ ├── elephant.png │ │ ├── elephant.png.meta │ │ ├── giraffe.png │ │ ├── giraffe.png.meta │ │ ├── lion.png │ │ ├── lion.png.meta │ │ ├── rooster.png │ │ └── rooster.png.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── Ui.meta │ └── Ui │ │ ├── Cell.cs │ │ ├── Cell.cs.meta │ │ ├── Cell.prefab │ │ ├── Cell.prefab.meta │ │ ├── Row.cs │ │ ├── Row.cs.meta │ │ ├── Row.prefab │ │ └── Row.prefab.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset └── memo.txt ├── AntiAliasComparison ├── .gitignore ├── Assets │ ├── 1x1white.png │ ├── 1x1white.png.meta │ ├── Fill.mat │ ├── Fill.mat.meta │ ├── Fill.prefab │ ├── Fill.prefab.meta │ ├── Image.mat │ ├── Image.mat.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── PasteRt.mat │ ├── PasteRt.mat.meta │ ├── Red.mat │ ├── Red.mat.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── hi.png │ └── hi.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── AssetBundlePerformance ├── .gitignore ├── Assets │ ├── AssetBundleSource.meta │ ├── Editor.meta │ ├── Editor │ │ ├── TestDataGenerator.cs │ │ └── TestDataGenerator.cs.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── AssetBundleMetaData.cs │ │ ├── AssetBundleMetaData.cs.meta │ │ ├── DownloadHandlerFileWriter.cs │ │ ├── DownloadHandlerFileWriter.cs.meta │ │ ├── FileLogHandler.cs │ │ ├── FileLogHandler.cs.meta │ │ ├── FileWriter.cs │ │ ├── FileWriter.cs.meta │ │ ├── FrameTimeWatcher.cs │ │ ├── FrameTimeWatcher.cs.meta │ │ ├── Main.cs │ │ ├── Main.cs.meta │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── StreamingAssets.meta │ └── StreamingAssets │ │ ├── assetbundle_metadata.json │ │ └── assetbundle_metadata.json.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── AudioFilter ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── Audio.meta │ │ └── Audio │ │ │ ├── SpectrumViewer.cs │ │ │ └── SpectrumViewer.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── bgm_maintheme.wav │ ├── bgm_maintheme.wav.meta │ ├── se_splash_impact.wav │ └── se_splash_impact.wav.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── AutoTapTest ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ └── Debug │ │ │ ├── DebugTapper.cs │ │ │ ├── DefaultDebugTapper.cs │ │ │ └── debugTapMak.png │ ├── Main.cs │ ├── Main.cs.meta │ ├── Scenes.meta │ └── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── BakeSettings ├── Assets │ ├── Editor.meta │ ├── Editor │ │ ├── LightProbePlacer.cs │ │ └── LightProbePlacer.cs.meta │ ├── FrameTimeWatcher.cs │ ├── FrameTimeWatcher.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Black.mat │ │ ├── Black.mat.meta │ │ ├── BlackSky.mat │ │ ├── BlackSky.mat.meta │ │ ├── BlueLight.mat │ │ ├── BlueLight.mat.meta │ │ ├── GreenLight.mat │ │ ├── GreenLight.mat.meta │ │ ├── Ground.mat │ │ ├── Ground.mat.meta │ │ ├── LightingTerms.meta │ │ ├── LightingTerms │ │ │ ├── All.mat │ │ │ ├── All.mat.meta │ │ │ ├── Diffuse.mat │ │ │ ├── Diffuse.mat.meta │ │ │ ├── DirectSpecular.mat │ │ │ ├── DirectSpecular.mat.meta │ │ │ ├── IndirectSpecular.mat │ │ │ └── IndirectSpecular.mat.meta │ │ ├── RedLight.mat │ │ └── RedLight.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── MetalSphere.prefab │ │ ├── MetalSphere.prefab.meta │ │ ├── Part.prefab │ │ └── Part.prefab.meta │ ├── SampleScene.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── SampleScene │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── Lightmap-0_comp_dir.png │ │ ├── Lightmap-0_comp_dir.png.meta │ │ ├── Lightmap-0_comp_light.exr │ │ ├── Lightmap-0_comp_light.exr.meta │ │ ├── Lightmap-0_comp_shadowmask.png │ │ ├── Lightmap-0_comp_shadowmask.png.meta │ │ ├── ReflectionProbe-0.exr │ │ ├── ReflectionProbe-0.exr.meta │ │ ├── ReflectionProbe-0.png │ │ ├── ReflectionProbe-0.png.meta │ │ ├── ReflectionProbe-1.exr │ │ └── ReflectionProbe-1.exr.meta │ ├── Textures.meta │ └── Textures │ │ ├── perlin_normal.png │ │ └── perlin_normal.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── Billboard ├── Assets │ ├── Billboard.prefab │ ├── Billboard.prefab.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── base.png │ └── base.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── BipedalWalking ├── Assets │ ├── GoalSphereG.mat │ ├── GoalSphereG.mat.meta │ ├── GoalSphereGb.mat │ ├── GoalSphereGb.mat.meta │ ├── GoalSphereR.mat │ ├── GoalSphereR.mat.meta │ ├── GoalSphereRg.mat │ ├── GoalSphereRg.mat.meta │ ├── Ground.mat │ ├── Ground.mat.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── PidController.cs │ ├── PidController.cs.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── Sticky.physicMaterial │ ├── Sticky.physicMaterial.meta │ ├── Walker.cs │ ├── Walker.cs.meta │ ├── Walker.prefab │ ├── Walker.prefab.meta │ ├── WalkerLandDetector.cs │ ├── WalkerLandDetector.cs.meta │ ├── gridSharp256.png │ ├── gridSharp256.png.meta │ ├── gridSharp256N.png │ ├── gridSharp256N.png.meta │ ├── me.mat │ └── me.mat.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Packages │ │ └── com.unity.testtools.codecoverage │ │ │ └── Settings.json │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── TimelineSettings.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ ├── EditorUserSettings.asset │ ├── Layouts │ ├── CurrentMaximizeLayout.dwlt │ └── default-2022.dwlt │ ├── Search.index │ └── Search.settings ├── BodyRotationTest ├── Assets │ ├── Body.mat │ ├── Body.mat.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Robot_green_tex.png │ ├── Robot_green_tex.png.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset ├── Recordings │ ├── movie_001.mp4 │ └── movie_002.mp4 └── UserSettings │ └── EditorUserSettings.asset ├── BuildNestPrefabTest ├── Assets │ ├── Editor.meta │ ├── Editor │ │ ├── ReferenceGraphMaker.cs │ │ └── ReferenceGraphMaker.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── New Material.mat │ ├── New Material.mat.meta │ ├── Resources.meta │ ├── Resources │ │ ├── 0.prefab │ │ ├── 0.prefab.meta │ │ ├── 1.prefab │ │ ├── 1.prefab.meta │ │ ├── 10.prefab │ │ ├── 10.prefab.meta │ │ ├── 11.prefab │ │ ├── 11.prefab.meta │ │ ├── 12.prefab │ │ ├── 12.prefab.meta │ │ ├── 13.prefab │ │ ├── 13.prefab.meta │ │ ├── 2.prefab │ │ ├── 2.prefab.meta │ │ ├── 3.prefab │ │ ├── 3.prefab.meta │ │ ├── 4.prefab │ │ ├── 4.prefab.meta │ │ ├── 5.prefab │ │ ├── 5.prefab.meta │ │ ├── 6.prefab │ │ ├── 6.prefab.meta │ │ ├── 7.prefab │ │ ├── 7.prefab.meta │ │ ├── 8.prefab │ │ ├── 8.prefab.meta │ │ ├── 9.prefab │ │ └── 9.prefab.meta │ ├── Rotation.cs │ ├── Rotation.cs.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── CameraFocusing ├── AssetReferenceFinder.txt ├── Assets │ ├── CameraController.cs │ ├── CameraController.cs.meta │ ├── Ground.mat │ ├── Ground.mat.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Red.mat │ ├── Red.mat.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── Sphere.prefab │ ├── Sphere.prefab.meta │ ├── back.png │ └── back.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── Cannon ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── GuidedProjectile.meta │ │ ├── GuidedProjectile │ │ │ ├── ProjectileMath.cs │ │ │ └── ProjectileMath.cs.meta │ │ ├── Math.meta │ │ ├── Math │ │ │ ├── Equations.cs │ │ │ ├── Equations.cs.meta │ │ │ ├── Geometry.cs │ │ │ ├── Geometry.cs.meta │ │ │ ├── Matrix3x3.cs │ │ │ ├── Matrix3x3.cs.meta │ │ │ ├── Rand32.cs │ │ │ ├── Rand32.cs.meta │ │ │ ├── StandardNormalDistributionGenerator.cs │ │ │ ├── StandardNormalDistributionGenerator.cs.meta │ │ │ ├── SteepestDescentOptimizer.cs │ │ │ └── SteepestDescentOptimizer.cs.meta │ │ ├── PidController.cs │ │ └── PidController.cs.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Cannon.mat │ │ ├── Cannon.mat.meta │ │ ├── Ground.mat │ │ ├── Ground.mat.meta │ │ ├── Projectile.mat │ │ ├── Projectile.mat.meta │ │ ├── Target.mat │ │ └── Target.mat.meta │ ├── PhysicMaterials.meta │ ├── PhysicMaterials │ │ ├── Smooth.physicMaterial │ │ └── Smooth.physicMaterial.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Cannon.prefab │ │ ├── Cannon.prefab.meta │ │ ├── Projectile.prefab │ │ ├── Projectile.prefab.meta │ │ ├── Target.prefab │ │ └── Target.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Cannon.cs │ │ ├── Cannon.cs.meta │ │ ├── Main.cs │ │ ├── Main.cs.meta │ │ ├── Projectile.cs │ │ ├── Projectile.cs.meta │ │ ├── Target.cs │ │ └── Target.cs.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Packages │ │ └── com.unity.testtools.codecoverage │ │ │ └── Settings.json │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── TimelineSettings.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ ├── EditorUserSettings.asset │ ├── Layouts │ ├── CurrentMaximizeLayout.dwlt │ └── default-2022.dwlt │ ├── Search.index │ └── Search.settings ├── ClientDebugHttpServer ├── Assets │ ├── DebugService.meta │ ├── DebugService │ │ ├── index.html │ │ └── index.html.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── CoroutineReturnValue.cs │ │ ├── CoroutineReturnValue.cs.meta │ │ ├── DebugServer.meta │ │ └── DebugServer │ │ │ ├── DebugServer.cs │ │ │ ├── DebugServer.cs.meta │ │ │ ├── DebugServerUtil.cs │ │ │ └── DebugServerUtil.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Override.meta │ ├── Override │ │ ├── StageData:stage_1.json.webarchive │ │ ├── StageData:stage_1.json.webarchive.meta │ │ ├── image.png │ │ ├── image.png.meta │ │ ├── rotation_speed.json │ │ ├── rotation_speed.json.meta │ │ ├── sound.wav │ │ └── sound.wav.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── StreamingAssets.meta │ └── StreamingAssets │ │ ├── image.png │ │ ├── image.png.meta │ │ ├── rotation_speed.json │ │ ├── rotation_speed.json.meta │ │ ├── sound.wav │ │ └── sound.wav.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── ClientDebugHttpServer2 ├── Assets │ ├── DebugService.meta │ ├── DebugService │ │ ├── index.html │ │ └── index.html.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── CoroutineReturnValue.cs │ │ ├── CoroutineReturnValue.cs.meta │ │ ├── DebugServer.meta │ │ ├── DebugServer │ │ │ ├── DebugFileService.cs │ │ │ ├── DebugFileService.cs.meta │ │ │ ├── DebugServer.cs │ │ │ ├── DebugServer.cs.meta │ │ │ ├── DebugServerUtil.cs │ │ │ ├── DebugServerUtil.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── StreamingAssetsMap.cs │ │ │ │ └── StreamingAssetsMap.cs.meta │ │ │ ├── HtmlUtil.cs │ │ │ └── HtmlUtil.cs.meta │ │ ├── ManualCoroutine.cs │ │ └── ManualCoroutine.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Override.meta │ ├── Override │ │ ├── image.png │ │ ├── image.png.meta │ │ ├── rotation_speed.json │ │ ├── rotation_speed.json.meta │ │ ├── sound.wav │ │ └── sound.wav.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Kayac.meta │ │ └── Kayac │ │ │ ├── DebugServer.meta │ │ │ └── DebugServer │ │ │ ├── StreamingAssetsMap.json │ │ │ └── StreamingAssetsMap.json.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── StreamingAssets.meta │ └── StreamingAssets │ │ ├── Images.meta │ │ ├── Images │ │ ├── image.png │ │ └── image.png.meta │ │ ├── Jsons.meta │ │ ├── Jsons │ │ ├── DummyForTest.meta │ │ ├── rotation_speed.json │ │ ├── rotation_speed.json.meta │ │ ├── rotation_speedのコピー.json │ │ ├── rotation_speedのコピー.json.meta │ │ ├── rotation_speedのコピー2.json │ │ ├── rotation_speedのコピー2.json.meta │ │ ├── rotation_speedのコピー3.json │ │ ├── rotation_speedのコピー3.json.meta │ │ ├── rotation_speedのコピー4.json │ │ ├── rotation_speedのコピー4.json.meta │ │ ├── rotation_speedのコピー5.json │ │ ├── rotation_speedのコピー5.json.meta │ │ ├── rotation_speedのコピー6.json │ │ └── rotation_speedのコピー6.json.meta │ │ ├── Sounds.meta │ │ └── Sounds │ │ ├── sound.wav │ │ └── sound.wav.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── CompileTime ├── Assets │ ├── Editor.meta │ ├── Editor │ │ ├── CompileTimer.cs │ │ ├── CompileTimer.cs.meta │ │ ├── ScriptGenerator.cs │ │ └── ScriptGenerator.cs.meta │ ├── Generated.meta │ ├── Sample.unity │ └── Sample.unity.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset └── tokyoPrisonCodeAmount.txt ├── ComputeShaderTest ├── Assets │ ├── ComputeShader.compute │ ├── ComputeShader.compute.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── SimpleThreadPool.cs │ └── SimpleThreadPool.cs.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── Confetti ├── Assets │ ├── Confetti.meta │ ├── Confetti │ │ ├── 8colors.png │ │ ├── 8colors.png.meta │ │ ├── Confetti.cs │ │ ├── Confetti.cs.meta │ │ ├── Confetti.mat │ │ ├── Confetti.mat.meta │ │ ├── Confetti.prefab │ │ ├── Confetti.prefab.meta │ │ ├── ConfettiPiece.cs │ │ └── ConfettiPiece.cs.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── Graphics.meta │ │ └── Graphics │ │ │ ├── MeshGenerator.cs │ │ │ ├── MeshGenerator.cs.meta │ │ │ ├── SkinnedInstancingRenderer.cs │ │ │ └── SkinnedInstancingRenderer.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── SampleScene │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta │ ├── Sky.mat │ ├── Sky.mat.meta │ ├── Sky.shader │ └── Sky.shader.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset └── kayac_confetti_sample.unitypackage ├── CsvUtility ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── CsvUtility.cs │ │ ├── CsvUtility.cs.meta │ │ ├── FileSystemWatcher.cs │ │ └── FileSystemWatcher.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── CustomRenderPipeline ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── RenderPipeline.meta │ │ └── RenderPipeline │ │ │ ├── BasicRenderPipeline.cs │ │ │ ├── BasicRenderPipeline.cs.meta │ │ │ ├── BasicRenderPipelineAsset.asset │ │ │ ├── BasicRenderPipelineAsset.asset.meta │ │ │ ├── BasicRenderPipelineAsset.cs │ │ │ ├── BasicRenderPipelineAsset.cs.meta │ │ │ ├── Sample.meta │ │ │ └── Sample │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── UnlitOpaque.mat │ │ │ ├── UnlitOpaque.mat.meta │ │ │ ├── UnlitTransparent.mat │ │ │ ├── UnlitTransparent.mat.meta │ │ │ ├── VertexDiffuse.mat │ │ │ └── VertexDiffuse.mat.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ ├── Unlit.shader │ │ │ ├── Unlit.shader.meta │ │ │ ├── VertexDiffuse.shader │ │ │ └── VertexDiffuse.shader.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Scenes.meta │ └── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── CutoutImage ├── Assets │ ├── CutoutImage.cs │ ├── CutoutImage.cs.meta │ ├── Making.meta │ ├── Making │ │ ├── CutoutImageMaking_SetNativeSize.cs │ │ ├── CutoutImageMaking_SetNativeSize.cs.meta │ │ ├── CutoutImageMaking_rectTransformPivot.cs │ │ ├── CutoutImageMaking_rectTransformPivot.cs.meta │ │ ├── CutoutImageMaking_sizeDelta.cs │ │ ├── CutoutImageMaking_sizeDelta.cs.meta │ │ ├── MinimumCutoutImage.cs │ │ └── MinimumCutoutImage.cs.meta │ ├── New Sprite Atlas.spriteatlas │ ├── New Sprite Atlas.spriteatlas.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── character0.png │ ├── character0.png.meta │ ├── character1.png │ ├── character1.png.meta │ ├── character2.png │ ├── character2.png.meta │ ├── frame.jpg │ └── frame.jpg.meta ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── UnityPackageManager │ └── manifest.json ├── DebugLogStackDepth ├── Assets │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── DebugSlack ├── .gitignore ├── Assets │ ├── DebugSlack.cs │ ├── DebugSlack.cs.meta │ ├── MemoryLogHandler.cs │ ├── MemoryLogHandler.cs.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── Main.cs │ │ ├── Main.cs.meta │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── StreamingAssets.meta │ ├── StreamingAssets │ │ └── slackToken.txt.meta │ ├── stamp_6.png │ └── stamp_6.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── DebugUi ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── DebugUi.meta │ │ └── DebugUi │ │ │ ├── Controls.meta │ │ │ ├── Controls │ │ │ ├── DebugUiButton.cs │ │ │ ├── DebugUiButton.cs.meta │ │ │ ├── DebugUiContainer.cs │ │ │ ├── DebugUiContainer.cs.meta │ │ │ ├── DebugUiControl.cs │ │ │ ├── DebugUiControl.cs.meta │ │ │ ├── DebugUiDualGauge.cs │ │ │ ├── DebugUiDualGauge.cs.meta │ │ │ ├── DebugUiGauge.cs │ │ │ ├── DebugUiGauge.cs.meta │ │ │ ├── DebugUiGraph.cs │ │ │ ├── DebugUiGraph.cs.meta │ │ │ ├── DebugUiImage.cs │ │ │ ├── DebugUiImage.cs.meta │ │ │ ├── DebugUiLogWindow.cs │ │ │ ├── DebugUiLogWindow.cs.meta │ │ │ ├── DebugUiMenu.cs │ │ │ ├── DebugUiMenu.cs.meta │ │ │ ├── DebugUiNumberInput.cs │ │ │ ├── DebugUiNumberInput.cs.meta │ │ │ ├── DebugUiPanel.cs │ │ │ ├── DebugUiPanel.cs.meta │ │ │ ├── DebugUiSlider.cs │ │ │ ├── DebugUiSlider.cs.meta │ │ │ ├── DebugUiSubMenu.cs │ │ │ ├── DebugUiSubMenu.cs.meta │ │ │ ├── DebugUiTable.cs │ │ │ ├── DebugUiTable.cs.meta │ │ │ ├── DebugUiText.cs │ │ │ ├── DebugUiText.cs.meta │ │ │ ├── DebugUiToggle.cs │ │ │ ├── DebugUiToggle.cs.meta │ │ │ ├── DebugUiToggleGroup.cs │ │ │ ├── DebugUiToggleGroup.cs.meta │ │ │ ├── DebugUiWindow.cs │ │ │ ├── DebugUiWindow.cs.meta │ │ │ ├── FrameTimeGauge.cs │ │ │ ├── FrameTimeGauge.cs.meta │ │ │ ├── FrameTimeWatcher.cs │ │ │ └── FrameTimeWatcher.cs.meta │ │ │ ├── DebugPrimitiveRenderer.cs │ │ │ ├── DebugPrimitiveRenderer.cs.meta │ │ │ ├── DebugPrimitiveRenderer2D.cs │ │ │ ├── DebugPrimitiveRenderer2D.cs.meta │ │ │ ├── DebugPrimitiveRenderer3D.cs │ │ │ ├── DebugPrimitiveRenderer3D.cs.meta │ │ │ ├── DebugUi.cs │ │ │ ├── DebugUi.cs.meta │ │ │ ├── DebugUiManager.cs │ │ │ ├── DebugUiManager.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ ├── DebugPrimitiveText.shader │ │ │ ├── DebugPrimitiveText.shader.meta │ │ │ ├── DebugPrimitiveTextured.shader │ │ │ └── DebugPrimitiveTextured.shader.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── SampleWindow.cs │ └── SampleWindow.cs.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset └── kayac_debug_ui.unitypackage ├── DebugUi2 ├── Assets │ ├── Fonts.meta │ ├── Fonts │ │ ├── Mplus1-Medium.ttf │ │ └── Mplus1-Medium.ttf.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── DebugUi.meta │ │ └── DebugUi │ │ │ ├── Controls.meta │ │ │ ├── Controls │ │ │ ├── Button.cs │ │ │ ├── Button.cs.meta │ │ │ ├── Container.cs │ │ │ ├── Container.cs.meta │ │ │ ├── Control.cs │ │ │ ├── Control.cs.meta │ │ │ ├── DualGauge.cs │ │ │ ├── DualGauge.cs.meta │ │ │ ├── FrameTimeGauge.cs │ │ │ ├── FrameTimeGauge.cs.meta │ │ │ ├── Gauge.cs │ │ │ ├── Gauge.cs.meta │ │ │ ├── Graph.cs │ │ │ ├── Graph.cs.meta │ │ │ ├── Image.cs │ │ │ ├── Image.cs.meta │ │ │ ├── LogWindow.cs │ │ │ ├── LogWindow.cs.meta │ │ │ ├── Menu.cs │ │ │ ├── Menu.cs.meta │ │ │ ├── NumberInput.cs │ │ │ ├── NumberInput.cs.meta │ │ │ ├── Panel.cs │ │ │ ├── Panel.cs.meta │ │ │ ├── Slider.cs │ │ │ ├── Slider.cs.meta │ │ │ ├── SubMenu.cs │ │ │ ├── SubMenu.cs.meta │ │ │ ├── Table.cs │ │ │ ├── Table.cs.meta │ │ │ ├── Text.cs │ │ │ ├── Text.cs.meta │ │ │ ├── Toggle.cs │ │ │ ├── Toggle.cs.meta │ │ │ ├── ToggleGroup.cs │ │ │ ├── ToggleGroup.cs.meta │ │ │ ├── Window.cs │ │ │ └── Window.cs.meta │ │ │ ├── DebugUiManager.cs │ │ │ ├── DebugUiManager.cs.meta │ │ │ ├── DebugUiManagerDefault.prefab │ │ │ ├── DebugUiManagerDefault.prefab.meta │ │ │ ├── Enums.cs │ │ │ ├── Enums.cs.meta │ │ │ ├── FrameTimeWatcher.cs │ │ │ ├── FrameTimeWatcher.cs.meta │ │ │ ├── Renderer2D.cs │ │ │ ├── Renderer2D.cs.meta │ │ │ ├── RendererAsset.asset │ │ │ ├── RendererAsset.asset.meta │ │ │ ├── RendererAsset.cs │ │ │ ├── RendererAsset.cs.meta │ │ │ ├── RendererBase.cs │ │ │ ├── RendererBase.cs.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ ├── DebugText.shader │ │ │ ├── DebugText.shader.meta │ │ │ ├── DebugTextured.shader │ │ │ └── DebugTextured.shader.meta │ │ │ ├── TextMeshCache.cs │ │ │ └── TextMeshCache.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── SampleWindow.cs │ ├── SampleWindow.cs.meta │ ├── csc.rsp │ └── csc.rsp.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset ├── UserSettings │ └── EditorUserSettings.asset └── kayac_debug_ui.unitypackage ├── DirectViewer ├── Assets │ ├── DirectViewer.meta │ ├── DirectViewer │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── DirectViewerEditor.cs │ │ │ └── DirectViewerEditor.cs.meta │ │ ├── Sample.meta │ │ ├── Sample │ │ │ ├── DirectViewerSample.cs │ │ │ ├── DirectViewerSample.cs.meta │ │ │ ├── DirectViewerSample.meta │ │ │ ├── DirectViewerSample.prefab │ │ │ ├── DirectViewerSample.prefab.meta │ │ │ ├── DirectViewerSample.unity │ │ │ ├── DirectViewerSample.unity.meta │ │ │ ├── DirectViewerSample │ │ │ │ ├── LightingData.asset │ │ │ │ ├── LightingData.asset.meta │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ └── ReflectionProbe-0.exr.meta │ │ │ ├── DirectViewerSampleUi.cs │ │ │ └── DirectViewerSampleUi.cs.meta │ │ ├── index.html │ │ └── index.html.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── CoroutineReturnValue.cs │ │ ├── CoroutineReturnValue.cs.meta │ │ ├── Debug.meta │ │ ├── Debug │ │ │ ├── DebugCameraController.cs │ │ │ ├── DebugCameraController.cs.meta │ │ │ ├── DebugServer.meta │ │ │ ├── DebugServer │ │ │ │ ├── DebugFileService.cs │ │ │ │ ├── DebugFileService.cs.meta │ │ │ │ ├── DebugServer.cs │ │ │ │ ├── DebugServer.cs.meta │ │ │ │ ├── DebugServerUtil.cs │ │ │ │ ├── DebugServerUtil.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ └── Editor │ │ │ │ │ ├── StreamingAssetsMap.cs │ │ │ │ │ └── StreamingAssetsMap.cs.meta │ │ │ ├── Enums.cs │ │ │ ├── Enums.cs.meta │ │ │ ├── FrameTimeWatcher.cs │ │ │ ├── FrameTimeWatcher.cs.meta │ │ │ ├── Renderers.meta │ │ │ ├── Renderers │ │ │ │ ├── DebugRendererAsset.asset │ │ │ │ ├── DebugRendererAsset.asset.meta │ │ │ │ ├── DebugRendererAsset.cs │ │ │ │ ├── DebugRendererAsset.cs.meta │ │ │ │ ├── Renderer2D.cs │ │ │ │ ├── Renderer2D.cs.meta │ │ │ │ ├── Renderer3D.cs │ │ │ │ ├── Renderer3D.cs.meta │ │ │ │ ├── RendererBase.cs │ │ │ │ └── RendererBase.cs.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ │ ├── DebugText.shader │ │ │ │ ├── DebugText.shader.meta │ │ │ │ ├── DebugTextured.shader │ │ │ │ └── DebugTextured.shader.meta │ │ │ ├── Ui.meta │ │ │ └── Ui │ │ │ │ ├── Controls.meta │ │ │ │ ├── Controls │ │ │ │ ├── Button.cs │ │ │ │ ├── Button.cs.meta │ │ │ │ ├── Container.cs │ │ │ │ ├── Container.cs.meta │ │ │ │ ├── Control.cs │ │ │ │ ├── Control.cs.meta │ │ │ │ ├── DualGauge.cs │ │ │ │ ├── DualGauge.cs.meta │ │ │ │ ├── FrameTimeGauge.cs │ │ │ │ ├── FrameTimeGauge.cs.meta │ │ │ │ ├── Gauge.cs │ │ │ │ ├── Gauge.cs.meta │ │ │ │ ├── Graph.cs │ │ │ │ ├── Graph.cs.meta │ │ │ │ ├── Image.cs │ │ │ │ ├── Image.cs.meta │ │ │ │ ├── LogWindow.cs │ │ │ │ ├── LogWindow.cs.meta │ │ │ │ ├── Menu.cs │ │ │ │ ├── Menu.cs.meta │ │ │ │ ├── NumberInput.cs │ │ │ │ ├── NumberInput.cs.meta │ │ │ │ ├── Panel.cs │ │ │ │ ├── Panel.cs.meta │ │ │ │ ├── Slider.cs │ │ │ │ ├── Slider.cs.meta │ │ │ │ ├── SubMenu.cs │ │ │ │ ├── SubMenu.cs.meta │ │ │ │ ├── Table.cs │ │ │ │ ├── Table.cs.meta │ │ │ │ ├── Text.cs │ │ │ │ ├── Text.cs.meta │ │ │ │ ├── Toggle.cs │ │ │ │ ├── Toggle.cs.meta │ │ │ │ ├── ToggleGroup.cs │ │ │ │ ├── ToggleGroup.cs.meta │ │ │ │ ├── Window.cs │ │ │ │ └── Window.cs.meta │ │ │ │ ├── DebugUiManager.cs │ │ │ │ ├── DebugUiManager.cs.meta │ │ │ │ ├── DebugUiManagerDefault.prefab │ │ │ │ └── DebugUiManagerDefault.prefab.meta │ │ ├── ImcompatibleShaderReplacer.cs │ │ ├── ImcompatibleShaderReplacer.cs.meta │ │ ├── ManualCoroutine.cs │ │ └── ManualCoroutine.cs.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Kayac.meta │ │ └── Kayac │ │ │ ├── DebugServer.meta │ │ │ └── DebugServer │ │ │ ├── StreamingAssetsMap.json │ │ │ └── StreamingAssetsMap.json.meta │ ├── SampleData.meta │ └── SampleData │ │ ├── AnimatedCube.meta │ │ ├── AnimatedCube │ │ ├── Animation.anim │ │ ├── Animation.anim.meta │ │ ├── AnimatorController.controller │ │ ├── AnimatorController.controller.meta │ │ ├── Cube.prefab │ │ ├── Cube.prefab.meta │ │ ├── Material.mat │ │ ├── Material.mat.meta │ │ ├── Shader.shader │ │ ├── Shader.shader.meta │ │ ├── Texture.png │ │ └── Texture.png.meta │ │ ├── Dreamy.meta │ │ ├── Dreamy │ │ ├── Dreamy.fbx │ │ ├── Dreamy.fbx.meta │ │ ├── Dreamy.prefab │ │ ├── Dreamy.prefab.meta │ │ ├── Dreamy_Anime_Run.fbx │ │ ├── Dreamy_Anime_Run.fbx.meta │ │ ├── New Animator Controller.controller │ │ └── New Animator Controller.controller.meta │ │ ├── Konch.meta │ │ ├── Konch │ │ ├── FatGuy.fbx │ │ ├── FatGuy.fbx.meta │ │ ├── Konch.prefab │ │ ├── Konch.prefab.meta │ │ ├── Konchi.fbx │ │ ├── Konchi.fbx.meta │ │ ├── Konchi.mat │ │ ├── Konchi.mat.meta │ │ ├── Konchi.prefab │ │ ├── Konchi.prefab.meta │ │ ├── New Animator Controller.controller │ │ ├── New Animator Controller.controller.meta │ │ ├── konchitextue.png │ │ └── konchitextue.png.meta │ │ ├── Rotator.cs │ │ └── Rotator.cs.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── kayac_direct_viewer.unitypackage └── persistent-data │ └── override │ ├── AnimatedCube.unity3d.unity3d │ ├── Dreamy.unity3d.unity3d │ ├── FatGuy.fbx.unity3d.unity3d │ ├── FbxTest.unity3d.unity3d │ ├── Konch.prefab.unity3d.unity3d │ ├── Konch.unity3d.unity3d │ └── Konchi.fbx.unity3d.unity3d ├── Fog ├── Assets │ ├── Building.prefab │ ├── Building.prefab.meta │ ├── Editor.meta │ ├── Editor │ │ ├── BuildingPlacer.cs │ │ └── BuildingPlacer.cs.meta │ ├── Fog.mat │ ├── Fog.mat.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── Debug.meta │ │ └── Debug │ │ │ ├── FrameTimeWatcher.cs │ │ │ └── FrameTimeWatcher.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── RenderTexture.renderTexture │ ├── RenderTexture.renderTexture.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.meta │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ └── SampleScene │ │ │ ├── LightingData.asset │ │ │ ├── LightingData.asset.meta │ │ │ ├── Lightmap-0_comp_dir.png │ │ │ ├── Lightmap-0_comp_dir.png.meta │ │ │ ├── Lightmap-0_comp_light.exr │ │ │ ├── Lightmap-0_comp_light.exr.meta │ │ │ ├── Lightmap-1_comp_dir.png │ │ │ ├── Lightmap-1_comp_dir.png.meta │ │ │ ├── Lightmap-1_comp_light.exr │ │ │ ├── Lightmap-1_comp_light.exr.meta │ │ │ ├── Lightmap-2_comp_dir.png │ │ │ ├── Lightmap-2_comp_dir.png.meta │ │ │ ├── Lightmap-2_comp_light.exr │ │ │ ├── Lightmap-2_comp_light.exr.meta │ │ │ ├── ReflectionProbe-0.exr │ │ │ └── ReflectionProbe-0.exr.meta │ ├── Shaders.meta │ └── Shaders │ │ ├── Dev.meta │ │ ├── Dev │ │ ├── Sample1.shader │ │ ├── Sample1.shader.meta │ │ ├── Sample2.shader │ │ ├── Sample2.shader.meta │ │ ├── Sample3.shader │ │ └── Sample3.shader.meta │ │ ├── Fog.cginc │ │ ├── Fog.cginc.meta │ │ ├── FogFragmentExp.shader │ │ ├── FogFragmentExp.shader.meta │ │ ├── FogFragmentExpHeightExp.shader │ │ ├── FogFragmentExpHeightExp.shader.meta │ │ ├── FogFragmentExpHeightUniform.shader │ │ ├── FogFragmentExpHeightUniform.shader.meta │ │ ├── FogNone.shader │ │ ├── FogNone.shader.meta │ │ ├── FogVertexExp.shader │ │ ├── FogVertexExp.shader.meta │ │ ├── FogVertexExpHeightExp.shader │ │ ├── FogVertexExpHeightExp.shader.meta │ │ ├── FogVertexExpHeightUniform.shader │ │ └── FogVertexExpHeightUniform.shader.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── IndexedColor ├── Assets │ ├── DragDetector.cs │ ├── DragDetector.cs.meta │ ├── Editor.meta │ ├── Editor │ │ ├── IndexedColorImageImporter.cs │ │ └── IndexedColorImageImporter.cs.meta │ ├── IndexedRawImage.cs │ ├── IndexedRawImage.cs.meta │ ├── IndexedRawImageShaderHolder.cs │ ├── IndexedRawImageShaderHolder.cs.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Indexed16.prefab │ │ ├── Indexed16.prefab.meta │ │ ├── Indexed16Bilinear.prefab │ │ ├── Indexed16Bilinear.prefab.meta │ │ ├── Indexed256.prefab │ │ ├── Indexed256.prefab.meta │ │ ├── Indexed256Bilinear.prefab │ │ ├── Indexed256Bilinear.prefab.meta │ │ ├── NotIndexed.prefab │ │ ├── NotIndexed.prefab.meta │ │ ├── StandardImage.prefab │ │ └── StandardImage.prefab.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── UI_Indexed16.shader │ │ ├── UI_Indexed16.shader.meta │ │ ├── UI_Indexed16Bilinear.shader │ │ ├── UI_Indexed16Bilinear.shader.meta │ │ ├── UI_Indexed256.shader │ │ ├── UI_Indexed256.shader.meta │ │ ├── UI_Indexed256Bilinear.shader │ │ ├── UI_Indexed256Bilinear.shader.meta │ │ ├── UI_IndexedDummy.shader │ │ └── UI_IndexedDummy.shader.meta │ ├── Textures.meta │ └── Textures │ │ ├── CompressToIndex16.meta │ │ ├── CompressToIndex16 │ │ ├── frame.png │ │ ├── frame.png.meta │ │ ├── frame_index16.png │ │ ├── frame_index16.png.meta │ │ ├── frame_table16.png │ │ ├── frame_table16.png.meta │ │ ├── gray16.png │ │ ├── gray16.png.meta │ │ ├── gray16_index16.png │ │ ├── gray16_index16.png.meta │ │ ├── gray16_table16.png │ │ └── gray16_table16.png.meta │ │ ├── CompressToIndex256.meta │ │ ├── CompressToIndex256 │ │ ├── color255.png │ │ ├── color255.png.meta │ │ ├── color255_index256.png │ │ ├── color255_index256.png.meta │ │ ├── color255_table256.png │ │ ├── color255_table256.png.meta │ │ ├── frame.png │ │ ├── frame.png.meta │ │ ├── frame_index256.png │ │ ├── frame_index256.png.meta │ │ ├── frame_table256.png │ │ ├── frame_table256.png.meta │ │ ├── semiTransparent256ImageMagic.png │ │ ├── semiTransparent256ImageMagic.png.meta │ │ ├── semiTransparent256ImageMagic_index256.png │ │ ├── semiTransparent256ImageMagic_index256.png.meta │ │ ├── semiTransparent256ImageMagic_table256.png │ │ ├── semiTransparent256ImageMagic_table256.png.meta │ │ ├── semiTransparent256optpix.png │ │ ├── semiTransparent256optpix.png.meta │ │ ├── semiTransparent256optpix_index256.png │ │ ├── semiTransparent256optpix_index256.png.meta │ │ ├── semiTransparent256optpix_table256.png │ │ └── semiTransparent256optpix_table256.png.meta │ │ ├── original.png │ │ ├── original.png.meta │ │ ├── semiTransparent.png │ │ └── semiTransparent.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── InterpolationFunctions ├── Assets │ ├── Graph.cs │ ├── Graph.cs.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── SampleUI.meta │ ├── SampleUI │ │ ├── Button.prefab │ │ ├── Button.prefab.meta │ │ ├── ButtonAnimation.cs │ │ ├── ButtonAnimation.cs.meta │ │ ├── Popup.prefab │ │ ├── Popup.prefab.meta │ │ ├── PopupAnimation.cs │ │ ├── PopupAnimation.cs.meta │ │ ├── btn_base_pl.png │ │ ├── btn_base_pl.png.meta │ │ ├── btn_base_rl.png │ │ ├── btn_base_rl.png.meta │ │ ├── btn_base_ys.png │ │ ├── btn_base_ys.png.meta │ │ ├── btn_close.png │ │ ├── btn_close.png.meta │ │ ├── common_popup_bg.png │ │ └── common_popup_bg.png.meta │ ├── base.png │ ├── base.png.meta │ ├── battle_buchikire_text_916006.png │ ├── battle_buchikire_text_916006.png.meta │ ├── boss_kire_textbase.png │ └── boss_kire_textbase.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── JointControl ├── Assets │ ├── Cube.prefab │ ├── Cube.prefab.meta │ ├── JointFollower.meta │ ├── JointFollower │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── JointFollowerTool.cs │ │ │ └── JointFollowerTool.cs.meta │ │ ├── JointFollower.cs │ │ └── JointFollower.cs.meta │ ├── Models.meta │ ├── Models │ │ ├── Jog In Circle.fbx │ │ ├── Jog In Circle.fbx.meta │ │ ├── Joyful Jump.fbx │ │ ├── Joyful Jump.fbx.meta │ │ ├── New Animator Controller.controller │ │ └── New Animator Controller.controller.meta │ ├── RandomMover.cs │ ├── RandomMover.cs.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Packages │ │ └── com.unity.testtools.codecoverage │ │ │ └── Settings.json │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ ├── EditorUserSettings.asset │ ├── Layouts │ ├── CurrentMaximizeLayout.dwlt │ └── default-2022.dwlt │ ├── Search.index │ └── Search.settings ├── KonchiBench ├── Assets │ ├── FillTest.meta │ ├── FillTest │ │ ├── AlphaTestColor.mat │ │ ├── AlphaTestColor.mat.meta │ │ ├── AlphaTestColor.shader │ │ ├── AlphaTestColor.shader.meta │ │ ├── CoherentTexture.mat │ │ ├── CoherentTexture.mat.meta │ │ ├── CoherentTexture.shader │ │ ├── CoherentTexture.shader.meta │ │ ├── Color.mat │ │ ├── Color.mat.meta │ │ ├── Color.shader │ │ ├── Color.shader.meta │ │ ├── ColorZ.mat │ │ ├── ColorZ.mat.meta │ │ ├── ColorZ.shader │ │ ├── ColorZ.shader.meta │ │ ├── DependentTexture.mat │ │ ├── DependentTexture.mat.meta │ │ ├── DependentTexture.shader │ │ ├── DependentTexture.shader.meta │ │ ├── FillRenderer.cs │ │ ├── FillRenderer.cs.meta │ │ ├── HeavyCalc.mat │ │ ├── HeavyCalc.mat.meta │ │ ├── HeavyCalc.shader │ │ ├── HeavyCalc.shader.meta │ │ ├── IncoherentTexture.shader │ │ ├── IncoherentTexture.shader.meta │ │ ├── IncoherentTexure.mat │ │ ├── IncoherentTexure.mat.meta │ │ ├── New Render Texture.renderTexture │ │ ├── New Render Texture.renderTexture.meta │ │ ├── OpaqueColor.mat │ │ ├── OpaqueColor.mat.meta │ │ ├── OpaqueColor.shader │ │ ├── OpaqueColor.shader.meta │ │ ├── ShowRendered.mat │ │ ├── ShowRendered.mat.meta │ │ ├── ShowRendered.shader │ │ └── ShowRendered.shader.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Main.unity │ ├── Main.unity.meta │ ├── Title.meta │ └── Title │ │ ├── Emboss.mat │ │ ├── Emboss.mat.meta │ │ ├── Emboss.shader │ │ ├── Emboss.shader.meta │ │ ├── EmbossText.mat │ │ ├── EmbossText.mat.meta │ │ ├── RectTransformScaler.cs │ │ ├── RectTransformScaler.cs.meta │ │ ├── hokusai512.png │ │ ├── hokusai512.png.meta │ │ ├── konch1024.png │ │ ├── konch1024.png.meta │ │ ├── konchiLogo512.png │ │ └── konchiLogo512.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── LdrBloom ├── .gitignore ├── Assets │ ├── Benchmark.meta │ ├── Benchmark │ │ ├── Benchmark.mat │ │ ├── Benchmark.mat.meta │ │ ├── Benchmark.renderTexture │ │ ├── Benchmark.renderTexture.meta │ │ ├── CoherentTexture.shader │ │ ├── CoherentTexture.shader.meta │ │ ├── FillRenderer.cs │ │ ├── FillRenderer.cs.meta │ │ ├── FillRenderer.prefab │ │ ├── FillRenderer.prefab.meta │ │ └── stamp_1.png.meta │ ├── CutSample.meta │ ├── CutSample │ │ ├── Konch.mat │ │ ├── Konch.mat.meta │ │ ├── Konch.prefab │ │ ├── Konch.prefab.meta │ │ ├── Konchi.fbx │ │ ├── Konchi.fbx.meta │ │ ├── back.mat │ │ ├── back.mat.meta │ │ ├── back.png.meta │ │ ├── back.shader │ │ ├── back.shader.meta │ │ └── konchitextue.png.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── CoRetVal.cs │ │ ├── CoRetVal.cs.meta │ │ ├── DebugSlack.cs │ │ ├── DebugSlack.cs.meta │ │ ├── LightPostProcessor.meta │ │ ├── LightPostProcessor │ │ │ ├── Impl.meta │ │ │ ├── Impl │ │ │ │ ├── LightPostProcessorAsset.cs │ │ │ │ ├── LightPostProcessorAsset.cs.meta │ │ │ │ ├── Shaders.meta │ │ │ │ └── Shaders │ │ │ │ │ ├── LightPostProcessorBloomCombine.shader │ │ │ │ │ ├── LightPostProcessorBloomCombine.shader.meta │ │ │ │ │ ├── LightPostProcessorBrightnessExtraction.shader │ │ │ │ │ ├── LightPostProcessorBrightnessExtraction.shader.meta │ │ │ │ │ ├── LightPostProcessorComposition.shader │ │ │ │ │ ├── LightPostProcessorComposition.shader.meta │ │ │ │ │ ├── LightPostProcessorGaussianBlur.shader │ │ │ │ │ └── LightPostProcessorGaussianBlur.shader.meta │ │ │ ├── LightPostProcessor.cs │ │ │ ├── LightPostProcessor.cs.meta │ │ │ ├── LightPostProcessorAsset.asset │ │ │ └── LightPostProcessorAsset.asset.meta │ │ ├── MemoryLogHandler.cs │ │ ├── MemoryLogHandler.cs.meta │ │ ├── SecretData.cs │ │ ├── SecretData.cs.meta │ │ ├── TextureUtil.cs │ │ └── TextureUtil.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Cylinder.prefab │ │ ├── Cylinder.prefab.meta │ │ ├── Sphere.prefab │ │ └── Sphere.prefab.meta │ ├── SampleScene.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── SampleScene │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta │ ├── SampleScene_Profiles.meta │ ├── SampleScene_Profiles │ │ ├── GameObject Profile.asset │ │ ├── GameObject Profile.asset.meta │ │ ├── Main Camera Profile.asset │ │ ├── Main Camera Profile.asset.meta │ │ ├── PostProcessingStack_Bloom Profile.asset │ │ └── PostProcessingStack_Bloom Profile.asset.meta │ ├── StreamingAssets.meta │ ├── StreamingAssets │ │ └── Kayac.meta │ ├── Unlit.shader │ └── Unlit.shader.meta ├── LightPostProcessor.unitypackage ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── Loader ├── .gitignore ├── AssetBuild │ ├── stamp_1.png │ ├── stamp_1.png.meta │ ├── stamp_10.png │ ├── stamp_10.png.meta │ ├── stamp_11.png │ ├── stamp_11.png.meta │ ├── stamp_12.png │ ├── stamp_12.png.meta │ ├── stamp_13.png │ ├── stamp_13.png.meta │ ├── stamp_14.png │ ├── stamp_14.png.meta │ ├── stamp_15.png │ ├── stamp_15.png.meta │ ├── stamp_16.png │ ├── stamp_16.png.meta │ ├── stamp_17.png │ ├── stamp_17.png.meta │ ├── stamp_18.png │ ├── stamp_18.png.meta │ ├── stamp_19.png │ ├── stamp_19.png.meta │ ├── stamp_2.png │ ├── stamp_2.png.meta │ ├── stamp_3.png │ ├── stamp_3.png.meta │ ├── stamp_4.png │ ├── stamp_4.png.meta │ ├── stamp_5.png │ ├── stamp_5.png.meta │ ├── stamp_6.png │ ├── stamp_6.png.meta │ ├── stamp_7.png │ ├── stamp_7.png.meta │ ├── stamp_8.png │ ├── stamp_8.png.meta │ ├── stamp_9.png │ └── stamp_9.png.meta ├── Assets │ ├── FileLogHandler.cs │ ├── FileLogHandler.cs.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── Loader.meta │ │ └── Loader │ │ │ ├── FileHash.cs │ │ │ ├── FileHash.cs.meta │ │ │ ├── Impl.meta │ │ │ ├── Impl │ │ │ ├── AssetHandle.cs │ │ │ ├── AssetHandle.cs.meta │ │ │ ├── DownloadHandle.cs │ │ │ ├── DownloadHandle.cs.meta │ │ │ ├── DownloadHandlerFileWriter.cs │ │ │ ├── DownloadHandlerFileWriter.cs.meta │ │ │ ├── FileHandle.cs │ │ │ ├── FileHandle.cs.meta │ │ │ ├── FileUtility.cs │ │ │ ├── FileUtility.cs.meta │ │ │ ├── FileWriter.cs │ │ │ ├── FileWriter.cs.meta │ │ │ ├── LoadHandleHolder.cs │ │ │ ├── LoadHandleHolder.cs.meta │ │ │ ├── StorageCache.cs │ │ │ ├── StorageCache.cs.meta │ │ │ ├── StorageCacheScanner.cs │ │ │ └── StorageCacheScanner.cs.meta │ │ │ ├── LoadHandle.cs │ │ │ ├── LoadHandle.cs.meta │ │ │ ├── Loader.cs │ │ │ └── Loader.cs.meta │ ├── Resources.meta │ ├── Resources │ │ ├── BillingMode.json │ │ └── BillingMode.json.meta │ ├── Scenes.meta │ └── Scenes │ │ ├── Main.cs │ │ ├── Main.cs.meta │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset └── doc │ ├── Doxyfile │ └── html │ ├── _asset_handle_8cs.html │ ├── _download_handle_8cs.html │ ├── _download_handler_file_writer_8cs.html │ ├── _file_handle_8cs.html │ ├── _file_writer_8cs.html │ ├── _load_handle_8cs.html │ ├── _load_handle_holder_8cs.html │ ├── _loader_8cs.html │ ├── _storage_cache_8cs.html │ ├── annotated.html │ ├── annotated_dup.js │ ├── bc_s.png │ ├── bdwn.png │ ├── class_kayac_1_1_load_handle-members.html │ ├── class_kayac_1_1_load_handle.html │ ├── class_kayac_1_1_load_handle.js │ ├── class_kayac_1_1_load_handle.png │ ├── class_kayac_1_1_load_handle_holder-members.html │ ├── class_kayac_1_1_load_handle_holder.html │ ├── class_kayac_1_1_load_handle_holder.js │ ├── class_kayac_1_1_load_handle_holder.png │ ├── class_kayac_1_1_loader-members.html │ ├── class_kayac_1_1_loader.html │ ├── class_kayac_1_1_loader.js │ ├── class_kayac_1_1_loader_1_1_asset_bundle_handle-members.html │ ├── class_kayac_1_1_loader_1_1_asset_bundle_handle.html │ ├── class_kayac_1_1_loader_1_1_asset_bundle_handle.js │ ├── class_kayac_1_1_loader_1_1_asset_handle-members.html │ ├── class_kayac_1_1_loader_1_1_asset_handle.html │ ├── class_kayac_1_1_loader_1_1_asset_handle.js │ ├── class_kayac_1_1_loader_1_1_handle-members.html │ ├── class_kayac_1_1_loader_1_1_handle.html │ ├── class_kayac_1_1_loader_1_1_handle.js │ ├── class_kayac_1_1_loader_1_1_handle.png │ ├── class_kayac_1_1_loader_impl_1_1_asset_handle-members.html │ ├── class_kayac_1_1_loader_impl_1_1_asset_handle.html │ ├── class_kayac_1_1_loader_impl_1_1_asset_handle.js │ ├── class_kayac_1_1_loader_impl_1_1_download_handle-members.html │ ├── class_kayac_1_1_loader_impl_1_1_download_handle.html │ ├── class_kayac_1_1_loader_impl_1_1_download_handle.js │ ├── class_kayac_1_1_loader_impl_1_1_download_handler_file_writer-members.html │ ├── class_kayac_1_1_loader_impl_1_1_download_handler_file_writer.html │ ├── class_kayac_1_1_loader_impl_1_1_download_handler_file_writer.js │ ├── class_kayac_1_1_loader_impl_1_1_download_handler_file_writer.png │ ├── class_kayac_1_1_loader_impl_1_1_file_handle-members.html │ ├── class_kayac_1_1_loader_impl_1_1_file_handle.html │ ├── class_kayac_1_1_loader_impl_1_1_file_handle.js │ ├── class_kayac_1_1_loader_impl_1_1_file_writer-members.html │ ├── class_kayac_1_1_loader_impl_1_1_file_writer.html │ ├── class_kayac_1_1_loader_impl_1_1_file_writer.js │ ├── class_kayac_1_1_loader_impl_1_1_file_writer.png │ ├── class_kayac_1_1_loader_impl_1_1_file_writer_1_1_handle-members.html │ ├── class_kayac_1_1_loader_impl_1_1_file_writer_1_1_handle.html │ ├── class_kayac_1_1_loader_impl_1_1_file_writer_1_1_handle.js │ ├── class_kayac_1_1_loader_impl_1_1_load_handle_holder-members.html │ ├── class_kayac_1_1_loader_impl_1_1_load_handle_holder.html │ ├── class_kayac_1_1_loader_impl_1_1_load_handle_holder.js │ ├── class_kayac_1_1_loader_impl_1_1_load_handle_holder.png │ ├── class_kayac_1_1_loader_impl_1_1_storage_cache-members.html │ ├── class_kayac_1_1_loader_impl_1_1_storage_cache.html │ ├── class_kayac_1_1_loader_impl_1_1_storage_cache.js │ ├── classes.html │ ├── closed.png │ ├── dir_582abeddacfe47fa4866c9debba1178d.html │ ├── dir_582abeddacfe47fa4866c9debba1178d.js │ ├── dir_5cbde15212ecb30e08cb490398c4dccc.html │ ├── dir_5cbde15212ecb30e08cb490398c4dccc.js │ ├── dir_84bbf7b3c7f28a5a18725745e1505219.html │ ├── dir_84bbf7b3c7f28a5a18725745e1505219.js │ ├── dir_caf2628455a5601a556696678e597c5b.html │ ├── dir_caf2628455a5601a556696678e597c5b.js │ ├── doc.png │ ├── doxygen.css │ ├── doxygen.png │ ├── dynsections.js │ ├── files.html │ ├── files.js │ ├── folderclosed.png │ ├── folderopen.png │ ├── functions.html │ ├── functions_enum.html │ ├── functions_func.html │ ├── functions_prop.html │ ├── functions_vars.html │ ├── hierarchy.html │ ├── hierarchy.js │ ├── index.html │ ├── interface_kayac_1_1_loader_1_1_i_asset_file_database-members.html │ ├── interface_kayac_1_1_loader_1_1_i_asset_file_database.html │ ├── interface_kayac_1_1_loader_1_1_i_asset_file_database.js │ ├── jquery.js │ ├── menu.js │ ├── menudata.js │ ├── namespace_kayac.html │ ├── namespace_kayac.js │ ├── namespace_kayac_1_1_loader_impl.html │ ├── namespace_kayac_1_1_loader_impl.js │ ├── namespaces.html │ ├── namespaces.js │ ├── nav_f.png │ ├── nav_g.png │ ├── nav_h.png │ ├── navtree.css │ ├── navtree.js │ ├── navtreedata.js │ ├── navtreeindex0.js │ ├── open.png │ ├── resize.js │ ├── search │ ├── all_0.html │ ├── all_0.js │ ├── all_1.html │ ├── all_1.js │ ├── all_2.html │ ├── all_2.js │ ├── all_3.html │ ├── all_3.js │ ├── all_4.html │ ├── all_4.js │ ├── all_5.html │ ├── all_5.js │ ├── all_6.html │ ├── all_6.js │ ├── all_7.html │ ├── all_7.js │ ├── all_8.html │ ├── all_8.js │ ├── all_9.html │ ├── all_9.js │ ├── all_a.html │ ├── all_a.js │ ├── all_b.html │ ├── all_b.js │ ├── all_c.html │ ├── all_c.js │ ├── classes_0.html │ ├── classes_0.js │ ├── classes_1.html │ ├── classes_1.js │ ├── classes_2.html │ ├── classes_2.js │ ├── close.png │ ├── files_0.html │ ├── files_0.js │ ├── functions_0.html │ ├── functions_0.js │ ├── functions_1.html │ ├── functions_1.js │ ├── functions_2.html │ ├── functions_2.js │ ├── functions_3.html │ ├── functions_3.js │ ├── functions_4.html │ ├── functions_4.js │ ├── functions_5.html │ ├── functions_5.js │ ├── functions_6.html │ ├── functions_6.js │ ├── functions_7.html │ ├── functions_7.js │ ├── functions_8.html │ ├── functions_8.js │ ├── functions_9.html │ ├── functions_9.js │ ├── functions_a.html │ ├── functions_a.js │ ├── mag_sel.png │ ├── namespaces_0.html │ ├── namespaces_0.js │ ├── nomatches.html │ ├── properties_0.html │ ├── properties_0.js │ ├── properties_1.html │ ├── properties_1.js │ ├── properties_2.html │ ├── properties_2.js │ ├── properties_3.html │ ├── properties_3.js │ ├── properties_4.html │ ├── properties_4.js │ ├── properties_5.html │ ├── properties_5.js │ ├── search.css │ ├── search.js │ ├── search_l.png │ ├── search_m.png │ ├── search_r.png │ └── searchdata.js │ ├── splitbar.png │ ├── sync_off.png │ ├── sync_on.png │ ├── tab_a.png │ ├── tab_b.png │ ├── tab_h.png │ ├── tab_s.png │ └── tabs.css ├── LogNormalDistribution ├── Assets │ ├── Main.cs │ ├── Main.cs.meta │ ├── Scenes.meta │ └── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── MapProjection ├── Assets │ ├── Benchmark.meta │ ├── Benchmark │ │ ├── Benchmark.cs │ │ ├── Benchmark.cs.meta │ │ ├── Benchmark.mat │ │ ├── Benchmark.mat.meta │ │ ├── Benchmark.prefab │ │ ├── Benchmark.prefab.meta │ │ ├── Benchmark.renderTexture │ │ ├── Benchmark.renderTexture.meta │ │ ├── CoherentTexture.shader │ │ ├── CoherentTexture.shader.meta │ │ ├── FillRenderer.cs │ │ ├── FillRenderer.cs.meta │ │ ├── stamp_1.png │ │ └── stamp_1.png.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── AzimuthalEquidistantProjectionFragment.shader │ │ ├── AzimuthalEquidistantProjectionFragment.shader.meta │ │ ├── AzimuthalEquidistantProjectionVertex.shader │ │ ├── AzimuthalEquidistantProjectionVertex.shader.meta │ │ ├── AzimuthalEquidistantProjector.cs │ │ └── AzimuthalEquidistantProjector.cs.meta │ ├── Puzzle.meta │ ├── Puzzle │ │ ├── AFallingBlockPuzzle.cs │ │ ├── AFallingBlockPuzzle.cs.meta │ │ ├── IFallingBlockPuzzle.cs │ │ └── IFallingBlockPuzzle.cs.meta │ ├── Resources.meta │ ├── Resources │ │ ├── BillingMode.json │ │ └── BillingMode.json.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── Cube.prefab │ │ ├── Cube.prefab.meta │ │ ├── Main.cs │ │ ├── Main.cs.meta │ │ ├── MainScript.cs │ │ ├── MainScript.cs.meta │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── TouchDetector.cs │ └── TouchDetector.cs.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── VersionControlSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── MeshDestruction ├── Assets │ ├── GeneratedSphere.obj │ ├── GeneratedSphere.obj.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── Camera.meta │ │ ├── Graphics.meta │ │ └── Graphics │ │ │ ├── BallCameraController.cs │ │ │ ├── BallCameraController.cs.meta │ │ │ ├── MeshGenerator.cs │ │ │ ├── MeshGenerator.cs.meta │ │ │ ├── MeshModel.cs │ │ │ ├── MeshModel.cs.meta │ │ │ ├── ObjFileWriter.cs │ │ │ └── ObjFileWriter.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── sphere_0.obj │ └── sphere_0.obj.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset └── hoge.txt ├── Misc ├── AssetReferenceFinder.cs ├── B-SplineSample.html ├── IntrusiveLinkedList.cs ├── ReferenceGraphMaker.cs └── TextureListMaker.cs ├── NumericalIntegration ├── Assets │ ├── Graph.cs │ ├── Graph.cs.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ └── Sample.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── ObjectPartitoning2dIntersection ├── Assets │ ├── Agent.cs │ ├── Agent.cs.meta │ ├── Agent.prefab │ ├── Agent.prefab.meta │ ├── CollisionDetector.cs │ ├── CollisionDetector.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Main.unity │ ├── Main.unity.meta │ ├── Smooth.physicsMaterial2D │ └── Smooth.physicsMaterial2D.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── TimelineSettings.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── OptimizeChallenge ├── Assets │ ├── Konch.cs │ ├── Konch.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── ball.png │ ├── ball.png.meta │ ├── konch1024.png │ └── konch1024.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── ParticleBeams ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── CoRetVal.cs │ │ ├── CoRetVal.cs.meta │ │ ├── DebugSlack.cs │ │ ├── DebugSlack.cs.meta │ │ ├── DebugUi.meta │ │ ├── DebugUi │ │ │ ├── Controls.meta │ │ │ ├── Controls │ │ │ │ ├── DebugUiButton.cs │ │ │ │ ├── DebugUiButton.cs.meta │ │ │ │ ├── DebugUiContainer.cs │ │ │ │ ├── DebugUiContainer.cs.meta │ │ │ │ ├── DebugUiControl.cs │ │ │ │ ├── DebugUiControl.cs.meta │ │ │ │ ├── DebugUiDualGauge.cs │ │ │ │ ├── DebugUiDualGauge.cs.meta │ │ │ │ ├── DebugUiGauge.cs │ │ │ │ ├── DebugUiGauge.cs.meta │ │ │ │ ├── DebugUiGraph.cs │ │ │ │ ├── DebugUiGraph.cs.meta │ │ │ │ ├── DebugUiImage.cs │ │ │ │ ├── DebugUiImage.cs.meta │ │ │ │ ├── DebugUiLogWindow.cs │ │ │ │ ├── DebugUiLogWindow.cs.meta │ │ │ │ ├── DebugUiMenu.cs │ │ │ │ ├── DebugUiMenu.cs.meta │ │ │ │ ├── DebugUiNumberInput.cs │ │ │ │ ├── DebugUiNumberInput.cs.meta │ │ │ │ ├── DebugUiPanel.cs │ │ │ │ ├── DebugUiPanel.cs.meta │ │ │ │ ├── DebugUiSlider.cs │ │ │ │ ├── DebugUiSlider.cs.meta │ │ │ │ ├── DebugUiSubMenu.cs │ │ │ │ ├── DebugUiSubMenu.cs.meta │ │ │ │ ├── DebugUiTable.cs │ │ │ │ ├── DebugUiTable.cs.meta │ │ │ │ ├── DebugUiText.cs │ │ │ │ ├── DebugUiText.cs.meta │ │ │ │ ├── DebugUiToggle.cs │ │ │ │ ├── DebugUiToggle.cs.meta │ │ │ │ ├── DebugUiToggleGroup.cs │ │ │ │ ├── DebugUiToggleGroup.cs.meta │ │ │ │ ├── DebugUiWindow.cs │ │ │ │ ├── DebugUiWindow.cs.meta │ │ │ │ ├── FrameTimeGauge.cs │ │ │ │ ├── FrameTimeGauge.cs.meta │ │ │ │ ├── FrameTimeWatcher.cs │ │ │ │ └── FrameTimeWatcher.cs.meta │ │ │ ├── DebugPrimitiveRenderer.cs │ │ │ ├── DebugPrimitiveRenderer.cs.meta │ │ │ ├── DebugPrimitiveRenderer2D.cs │ │ │ ├── DebugPrimitiveRenderer2D.cs.meta │ │ │ ├── DebugPrimitiveRenderer3D.cs │ │ │ ├── DebugPrimitiveRenderer3D.cs.meta │ │ │ ├── DebugUi.cs │ │ │ ├── DebugUi.cs.meta │ │ │ ├── DebugUiManager.cs │ │ │ ├── DebugUiManager.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── DebugPrimitiveText.shader │ │ │ │ ├── DebugPrimitiveText.shader.meta │ │ │ │ ├── DebugPrimitiveTextured.shader │ │ │ │ └── DebugPrimitiveTextured.shader.meta │ │ ├── Graphics.meta │ │ ├── Graphics │ │ │ ├── DynamicMesh.cs │ │ │ ├── DynamicMesh.cs.meta │ │ │ ├── NewUnlitShader.shader │ │ │ ├── NewUnlitShader.shader.meta │ │ │ ├── ParticleAdd.shader │ │ │ ├── ParticleAdd.shader.meta │ │ │ ├── ParticleMesh.cs │ │ │ └── ParticleMesh.cs.meta │ │ ├── LightPostProcessor.meta │ │ ├── LightPostProcessor │ │ │ ├── LightPostProcessor.cs │ │ │ ├── LightPostProcessor.cs.meta │ │ │ ├── LightPostProcessorBloomCombine.shader │ │ │ ├── LightPostProcessorBloomCombine.shader.meta │ │ │ ├── LightPostProcessorBrightnessExtraction.shader │ │ │ ├── LightPostProcessorBrightnessExtraction.shader.meta │ │ │ ├── LightPostProcessorComposition.shader │ │ │ ├── LightPostProcessorComposition.shader.meta │ │ │ ├── LightPostProcessorGaussianBlur.shader │ │ │ └── LightPostProcessorGaussianBlur.shader.meta │ │ ├── Math.meta │ │ ├── Math │ │ │ ├── Math.cs │ │ │ ├── Math.cs.meta │ │ │ ├── Random.cs │ │ │ └── Random.cs.meta │ │ ├── MemoryLogHandler.cs │ │ ├── MemoryLogHandler.cs.meta │ │ ├── TextureUtil.cs │ │ ├── TextureUtil.cs.meta │ │ ├── ThreadPool.cs │ │ └── ThreadPool.cs.meta │ ├── Mateirals.meta │ ├── Mateirals │ │ ├── DarkGreen.mat │ │ ├── DarkGreen.mat.meta │ │ ├── Ground.mat │ │ ├── Ground.mat.meta │ │ ├── Red.mat │ │ └── Red.mat.meta │ ├── ParticleRenderer.prefab │ ├── ParticleRenderer.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.meta │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ └── SampleScene │ │ │ ├── LightingData.asset │ │ │ ├── LightingData.asset.meta │ │ │ ├── Lightmap-0_comp_dir.png │ │ │ ├── Lightmap-0_comp_dir.png.meta │ │ │ ├── Lightmap-0_comp_light.exr │ │ │ ├── Lightmap-0_comp_light.exr.meta │ │ │ ├── Lightmap-0_comp_shadowmask.png │ │ │ ├── Lightmap-0_comp_shadowmask.png.meta │ │ │ ├── ReflectionProbe-0.exr │ │ │ └── ReflectionProbe-0.exr.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── Beam.cs │ │ ├── Beam.cs.meta │ │ ├── CameraController.cs │ │ ├── CameraController.cs.meta │ │ ├── Main.cs │ │ ├── Main.cs.meta │ │ ├── Particle.cs │ │ ├── Particle.cs.meta │ │ ├── ParticleRenderer.cs │ │ └── ParticleRenderer.cs.meta │ ├── Textures.meta │ └── Textures │ │ ├── back.png │ │ ├── back.png.meta │ │ ├── particle.png │ │ └── particle.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── PhysicsOnPath ├── Assets │ ├── Blue.mat │ ├── Blue.mat.meta │ ├── Cube.prefab │ ├── Cube.prefab.meta │ ├── Gray.mat │ ├── Gray.mat.meta │ ├── Green.mat │ ├── Green.mat.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Red.mat │ ├── Red.mat.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Smooth.physicMaterial │ ├── Smooth.physicMaterial.meta │ ├── Sphere.cs │ └── Sphere.cs.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── ProceduralMesh ├── Assets │ ├── DefaultMaterial.mat │ ├── DefaultMaterial.mat.meta │ ├── GeneratedMeshes.meta │ ├── GeneratedMeshes │ │ ├── wall_8.obj │ │ └── wall_8.obj.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── Camera.meta │ │ ├── Camera │ │ │ ├── BallCameraController.cs │ │ │ └── BallCameraController.cs.meta │ │ ├── Graphics.meta │ │ ├── Graphics │ │ │ ├── LightOrienter.cs │ │ │ ├── LightOrienter.cs.meta │ │ │ ├── MeshGenerator.cs │ │ │ ├── MeshGenerator.cs.meta │ │ │ ├── ObjFileWriter.cs │ │ │ └── ObjFileWriter.cs.meta │ │ ├── Math.meta │ │ └── Math │ │ │ ├── BSpline.cs │ │ │ ├── BSpline.cs.meta │ │ │ ├── SoftFloat.cs │ │ │ └── SoftFloat.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── MainScene.meta │ ├── MainScene.unity │ ├── MainScene.unity.meta │ ├── MainScene │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── Lightmap-0_comp_dir.png │ │ ├── Lightmap-0_comp_dir.png.meta │ │ ├── Lightmap-0_comp_light.exr │ │ ├── Lightmap-0_comp_light.exr.meta │ │ ├── Lightmap-0_comp_shadowmask.png │ │ ├── Lightmap-0_comp_shadowmask.png.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta │ ├── Resources.meta │ ├── Resources │ │ ├── BillingMode.json │ │ └── BillingMode.json.meta │ ├── perlin_normal.png │ └── perlin_normal.png.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── ProceduralSound ├── Assets │ ├── Main.cs │ ├── Main.cs.meta │ ├── Resources.meta │ ├── Resources │ │ ├── BillingMode.json │ │ └── BillingMode.json.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── SpectrumViewer.cs │ └── SpectrumViewer.cs.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Packages │ │ └── com.unity.services.core │ │ │ └── Settings.json │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ ├── EditorUserSettings.asset │ ├── Layouts │ └── default-2022.dwlt │ └── Search.settings ├── PseudoYaml ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── PseudoYaml.cs │ │ └── PseudoYaml.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── Scenes.meta │ └── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── output.yaml └── output2.yaml ├── README.md ├── RandomComparison ├── Assets │ ├── RandomComparison.cs │ ├── RandomComparison.cs.meta │ ├── RandomComparison.unity │ ├── RandomComparison.unity.meta │ ├── ThreadPool.cs │ └── ThreadPool.cs.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── RectTransformScaler ├── Assets │ ├── Kayac.meta │ ├── Kayac │ │ ├── RectTransformScaler.cs │ │ └── RectTransformScaler.cs.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── back.png │ ├── back.png.meta │ ├── frame.png │ ├── frame.png.meta │ ├── tachie.png │ └── tachie.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── RichTextVertices ├── Assets │ ├── DegenerateQuadRemover.cs │ ├── DegenerateQuadRemover.cs.meta │ ├── Image.prefab │ ├── Image.prefab.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── Text.prefab │ ├── Text.prefab.meta │ ├── TokyoPrisonStamps.meta │ └── TokyoPrisonStamps │ │ ├── stamp_1.png │ │ ├── stamp_1.png.meta │ │ ├── stamp_10.png │ │ ├── stamp_10.png.meta │ │ ├── stamp_11.png │ │ ├── stamp_11.png.meta │ │ ├── stamp_12.png │ │ ├── stamp_12.png.meta │ │ ├── stamp_13.png │ │ ├── stamp_13.png.meta │ │ ├── stamp_14.png │ │ ├── stamp_14.png.meta │ │ ├── stamp_15.png │ │ ├── stamp_15.png.meta │ │ ├── stamp_16.png │ │ ├── stamp_16.png.meta │ │ ├── stamp_17.png │ │ ├── stamp_17.png.meta │ │ ├── stamp_18.png │ │ ├── stamp_18.png.meta │ │ ├── stamp_19.png │ │ ├── stamp_19.png.meta │ │ ├── stamp_2.png │ │ ├── stamp_2.png.meta │ │ ├── stamp_3.png │ │ ├── stamp_3.png.meta │ │ ├── stamp_4.png │ │ ├── stamp_4.png.meta │ │ ├── stamp_5.png │ │ ├── stamp_5.png.meta │ │ ├── stamp_6.png │ │ ├── stamp_6.png.meta │ │ ├── stamp_7.png │ │ ├── stamp_7.png.meta │ │ ├── stamp_8.png │ │ ├── stamp_8.png.meta │ │ ├── stamp_9.png │ │ └── stamp_9.png.meta ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── UnityPackageManager │ └── manifest.json ├── RotateVector ├── Assets │ ├── Beam.prefab │ ├── Beam.prefab.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── SamplePlatformer ├── Assets │ ├── ゲーム.unity │ ├── ゲーム.unity.meta │ ├── コード.meta │ ├── コード │ │ ├── ステージ.cs │ │ ├── ステージ.cs.meta │ │ ├── 世界.cs │ │ ├── 世界.cs.meta │ │ ├── 壁.cs │ │ ├── 壁.cs.meta │ │ ├── 敵.cs │ │ ├── 敵.cs.meta │ │ ├── 自分.cs │ │ ├── 自分.cs.meta │ │ ├── 設定.cs │ │ └── 設定.cs.meta │ ├── プレハブ.meta │ ├── プレハブ │ │ ├── ステージ.meta │ │ ├── ステージ │ │ │ ├── 1面.prefab │ │ │ └── 1面.prefab.meta │ │ ├── 部品.meta │ │ └── 部品 │ │ │ ├── ゴール階段.prefab │ │ │ ├── ゴール階段.prefab.meta │ │ │ ├── 壁.prefab │ │ │ ├── 壁.prefab.meta │ │ │ ├── 壁x16.prefab │ │ │ ├── 壁x16.prefab.meta │ │ │ ├── 壁x2.prefab │ │ │ ├── 壁x2.prefab.meta │ │ │ ├── 壁x4.prefab │ │ │ ├── 壁x4.prefab.meta │ │ │ ├── 壁x8.prefab │ │ │ ├── 壁x8.prefab.meta │ │ │ ├── 敵.prefab │ │ │ ├── 敵.prefab.meta │ │ │ ├── 自分.prefab │ │ │ └── 自分.prefab.meta │ ├── 壁.physicsMaterial2D │ ├── 壁.physicsMaterial2D.meta │ ├── 絵.meta │ └── 絵 │ │ ├── タイトル.png │ │ ├── タイトル.png.meta │ │ ├── 敵.png │ │ ├── 敵.png.meta │ │ ├── 自分.meta │ │ └── 自分 │ │ ├── 壁.meta │ │ ├── 壁 │ │ ├── 壁.png │ │ └── 壁.png.meta │ │ ├── 自分_とまる.png │ │ └── 自分_とまる.png.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ ├── EditorUserSettings.asset │ ├── Layouts │ └── default-2022.dwlt │ ├── Search.index │ └── Search.settings ├── ShaderVariablePrecision ├── Assets │ ├── Main.cs │ ├── Main.cs.meta │ ├── PrecisionEmulation.mat │ ├── PrecisionEmulation.mat.meta │ ├── PrecisionEmulation.shader │ ├── PrecisionEmulation.shader.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── konch1024.png │ └── konch1024.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── SixteenBitColor ├── Assets │ ├── DiffImage.cs │ ├── DiffImage.cs.meta │ ├── DragDetector.cs │ ├── DragDetector.cs.meta │ ├── Editor.meta │ ├── Editor │ │ ├── ColorReductionImporter.cs │ │ ├── ColorReductionImporter.cs.meta │ │ ├── ColorReductionUtil.cs │ │ ├── ColorReductionUtil.cs.meta │ │ ├── TestColorReductionImporter.cs │ │ └── TestColorReductionImporter.cs.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── UI_Diff.shader │ │ └── UI_Diff.shader.meta │ ├── Textures.meta │ └── Textures │ │ ├── CompressTo16Bit.meta │ │ ├── CompressTo16Bit │ │ ├── alpha.png │ │ ├── alpha.png.meta │ │ ├── chart.png │ │ ├── chart.png.meta │ │ ├── face.png │ │ ├── face.png.meta │ │ ├── gradation.png │ │ └── gradation.png.meta │ │ ├── CompressTo4444.meta │ │ ├── CompressTo4444 │ │ ├── chart.png │ │ ├── chart.png.meta │ │ ├── face.png │ │ ├── face.png.meta │ │ ├── gradation.png │ │ └── gradation.png.meta │ │ ├── CompressTo4444Dither.meta │ │ ├── CompressTo4444Dither │ │ ├── chart.png │ │ ├── chart.png.meta │ │ ├── face.png │ │ ├── face.png.meta │ │ ├── gradation.png │ │ └── gradation.png.meta │ │ ├── CompressTo4444Unity.meta │ │ ├── CompressTo4444Unity │ │ ├── chart.png │ │ ├── chart.png.meta │ │ ├── face.png │ │ ├── face.png.meta │ │ ├── gradation.png │ │ └── gradation.png.meta │ │ ├── CompressTo5650.meta │ │ ├── CompressTo5650 │ │ ├── chart.png │ │ ├── chart.png.meta │ │ ├── face.png │ │ ├── face.png.meta │ │ ├── gradation.png │ │ └── gradation.png.meta │ │ ├── CompressTo5650Dither.meta │ │ ├── CompressTo5650Dither │ │ ├── chart.png │ │ ├── chart.png.meta │ │ ├── face.png │ │ ├── face.png.meta │ │ ├── gradation.png │ │ └── gradation.png.meta │ │ ├── chart.png │ │ ├── chart.png.meta │ │ ├── face.png │ │ ├── face.png.meta │ │ ├── gradation.png │ │ └── gradation.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── SkinnedInstancing ├── Assets │ ├── Cube.mat │ ├── Cube.mat.meta │ ├── Cube.prefab │ ├── Cube.prefab.meta │ ├── Ground.mat │ ├── Ground.mat.meta │ ├── Kayac.meta │ ├── Kayac │ │ ├── Graphics.meta │ │ └── Graphics │ │ │ ├── ObjFileWriter.cs │ │ │ ├── ObjFileWriter.cs.meta │ │ │ ├── SkinnedInstancingRenderer.cs │ │ │ └── SkinnedInstancingRenderer.cs.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── generated.obj │ ├── generated.obj.meta │ ├── perlin_normal.png │ └── perlin_normal.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── SoundVolumeDb ├── Assets │ ├── AudioClips.meta │ ├── AudioClips │ │ ├── bgm_maintheme.wav │ │ ├── bgm_maintheme.wav.meta │ │ ├── se_splash_impact.wav │ │ └── se_splash_impact.wav.meta │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── SphericalDistribution ├── Assets │ ├── Main.cs │ ├── Main.cs.meta │ ├── Materials.meta │ ├── Materials │ │ ├── redA25.mat │ │ └── redA25.mat.meta │ ├── Point.prefab │ ├── Point.prefab.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── Unlit.mat │ ├── Unlit.mat.meta │ ├── UnlitRedA25.mat │ ├── UnlitRedA25.mat.meta │ ├── greenA50.png │ ├── greenA50.png.meta │ ├── redA25.png │ └── redA25.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── TextureResolutionEvaluation ├── Assets │ ├── Diff.mat │ ├── Diff.mat.meta │ ├── Diff.shader │ ├── Diff.shader.meta │ ├── Lanczos.mat │ ├── Lanczos.mat.meta │ ├── Lanczos.shader │ ├── Lanczos.shader.meta │ ├── Show.mat │ ├── Show.mat.meta │ ├── Show.shader │ ├── Show.shader.meta │ ├── Sum.mat │ ├── Sum.mat.meta │ ├── Sum.shader │ ├── Sum.shader.meta │ ├── TextureResolutionEvaluation.unity │ ├── TextureResolutionEvaluation.unity.meta │ ├── TextureResolutionEvaluator.cs │ ├── TextureResolutionEvaluator.cs.meta │ ├── adventure_background_college.png │ ├── adventure_background_college.png.meta │ ├── ingame_bg_1.png │ ├── ingame_bg_1.png.meta │ ├── ingame_bg_1_100x100.png │ └── ingame_bg_1_100x100.png.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── UnloadUnusedAssetsTest ├── Assets │ ├── Main.cs │ ├── Main.cs.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── TestTextureGenerator.cs │ └── TestTextureGenerator.cs.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset ├── Yuv ├── Assets │ ├── DiffImage.cs │ ├── DiffImage.cs.meta │ ├── DragDetector.cs │ ├── DragDetector.cs.meta │ ├── Editor.meta │ ├── Editor │ │ ├── GrbImageImporter.cs │ │ ├── GrbImageImporter.cs.meta │ │ ├── YuvImageImporter.cs │ │ └── YuvImageImporter.cs.meta │ ├── Experimental.meta │ ├── Experimental │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── PackedYuvImageImporter.cs │ │ │ └── PackedYuvImageImporter.cs.meta │ │ ├── PackedYuvImage.cs │ │ ├── PackedYuvImage.cs.meta │ │ ├── PackedYuvImageShaderHolder.cs │ │ ├── PackedYuvImageShaderHolder.cs.meta │ │ ├── Shader.meta │ │ └── Shader │ │ │ ├── UI_PackedYuvAlphaBilinear.shader │ │ │ ├── UI_PackedYuvAlphaBilinear.shader.meta │ │ │ ├── UI_PackedYuvAlphaPoint.shader │ │ │ ├── UI_PackedYuvAlphaPoint.shader.meta │ │ │ ├── UI_PackedYuvBilinear.shader │ │ │ ├── UI_PackedYuvBilinear.shader.meta │ │ │ ├── UI_PackedYuvDummy.shader │ │ │ ├── UI_PackedYuvDummy.shader.meta │ │ │ ├── UI_PackedYuvPoint.shader │ │ │ └── UI_PackedYuvPoint.shader.meta │ ├── GrbImage.cs │ ├── GrbImage.cs.meta │ ├── Sample.cs │ ├── Sample.cs.meta │ ├── Sample.unity │ ├── Sample.unity.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── UI_Grb.shader │ │ ├── UI_Grb.shader.meta │ │ ├── UI_Yuv.shader │ │ ├── UI_Yuv.shader.meta │ │ ├── UI_YuvDummy.shader │ │ └── UI_YuvDummy.shader.meta │ ├── Textures.meta │ ├── Textures │ │ ├── CompressToGrb.meta │ │ ├── CompressToGrb │ │ │ ├── opaque.png │ │ │ ├── opaque.png.meta │ │ │ ├── opaque_grb_g.png │ │ │ ├── opaque_grb_g.png.meta │ │ │ ├── opaque_grb_rb.png │ │ │ └── opaque_grb_rb.png.meta │ │ ├── CompressToYuv.meta │ │ ├── CompressToYuv │ │ │ ├── colors.png │ │ │ ├── colors.png.meta │ │ │ ├── colors_yuv_uv.png │ │ │ ├── colors_yuv_uv.png.meta │ │ │ ├── colors_yuv_y.png │ │ │ ├── colors_yuv_y.png.meta │ │ │ ├── opaque.png │ │ │ ├── opaque.png.meta │ │ │ ├── opaque_yuv_uv.png │ │ │ ├── opaque_yuv_uv.png.meta │ │ │ ├── opaque_yuv_y.png │ │ │ └── opaque_yuv_y.png.meta │ │ ├── CompressToYuvAlpha.meta │ │ ├── CompressToYuvAlpha │ │ │ ├── alpha.png │ │ │ ├── alpha.png.meta │ │ │ ├── alpha_yuv_a.png │ │ │ ├── alpha_yuv_a.png.meta │ │ │ ├── alpha_yuv_uv.png │ │ │ ├── alpha_yuv_uv.png.meta │ │ │ ├── alpha_yuv_y.png │ │ │ └── alpha_yuv_y.png.meta │ │ ├── alpha.png │ │ ├── alpha.png.meta │ │ ├── alpha_R4G4B4A4.png │ │ ├── alpha_R4G4B4A4.png.meta │ │ ├── opaqueHalf.png │ │ ├── opaqueHalf.png.meta │ │ ├── opaque_R5G6B5.png │ │ └── opaque_R5G6B5.png.meta │ ├── YuvImage.cs │ ├── YuvImage.cs.meta │ ├── YuvImageShaderHolder.cs │ └── 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