├── .gitignore ├── AndroidProject ├── .gitignore ├── .idea │ ├── codeStyles │ │ └── Project.xml │ ├── misc.xml │ ├── modules.xml │ └── runConfigurations.xml ├── app │ ├── .gitignore │ ├── build.gradle │ ├── proguard-rules.pro │ └── src │ │ ├── androidTest │ │ └── java │ │ │ └── com │ │ │ └── hiyorin │ │ │ └── systemvolumeplugin │ │ │ └── ExampleInstrumentedTest.java │ │ ├── main │ │ ├── AndroidManifest.xml │ │ └── res │ │ │ ├── drawable-v24 │ │ │ └── ic_launcher_foreground.xml │ │ │ ├── drawable │ │ │ └── ic_launcher_background.xml │ │ │ ├── mipmap-anydpi-v26 │ │ │ ├── ic_launcher.xml │ │ │ └── ic_launcher_round.xml │ │ │ ├── mipmap-hdpi │ │ │ ├── ic_launcher.png │ │ │ └── ic_launcher_round.png │ │ │ ├── mipmap-mdpi │ │ │ ├── ic_launcher.png │ │ │ └── ic_launcher_round.png │ │ │ ├── mipmap-xhdpi │ │ │ ├── ic_launcher.png │ │ │ └── ic_launcher_round.png │ │ │ ├── mipmap-xxhdpi │ │ │ ├── ic_launcher.png │ │ │ └── ic_launcher_round.png │ │ │ ├── mipmap-xxxhdpi │ │ │ ├── ic_launcher.png │ │ │ └── ic_launcher_round.png │ │ │ └── values │ │ │ ├── colors.xml │ │ │ ├── strings.xml │ │ │ └── styles.xml │ │ └── test │ │ └── java │ │ └── com │ │ └── hiyorin │ │ └── systemvolumeplugin │ │ └── ExampleUnitTest.java ├── build.gradle ├── gradle.properties ├── gradle │ └── wrapper │ │ ├── gradle-wrapper.jar │ │ └── gradle-wrapper.properties ├── gradlew ├── gradlew.bat ├── settings.gradle └── systemvolumeplugin │ ├── .gitignore │ ├── build.gradle │ ├── proguard-rules.pro │ └── src │ ├── androidTest │ └── java │ │ └── com │ │ └── hiyorin │ │ └── systemvolumeplugin │ │ └── ExampleInstrumentedTest.java │ ├── main │ ├── AndroidManifest.xml │ └── java │ │ └── com │ │ └── hiyorin │ │ └── systemvolumeplugin │ │ └── SystemVolumeReceiver.java │ └── test │ └── java │ └── com │ └── hiyorin │ └── systemvolumeplugin │ └── ExampleUnitTest.java ├── Assets ├── Editor.meta ├── Editor │ ├── ExportPackage.cs │ └── ExportPackage.cs.meta ├── Plugins.meta └── Plugins │ ├── SystemVolumePlugin.meta │ └── SystemVolumePlugin │ ├── Examples.meta │ ├── Examples │ ├── Example.cs │ ├── Example.cs.meta │ ├── Example.unity │ └── Example.unity.meta │ ├── Plugins.meta │ ├── Plugins │ ├── Android.meta │ ├── Android │ │ ├── systemvolume-lib.aar │ │ └── systemvolume-lib.aar.meta │ ├── iOS.meta │ └── iOS │ │ ├── SystemVolumePlugin.mm │ │ ├── SystemVolumePlugin.mm.meta │ │ ├── SystemVolumeReceiver.h │ │ ├── SystemVolumeReceiver.h.meta │ │ ├── SystemVolumeReceiver.m │ │ └── SystemVolumeReceiver.m.meta │ ├── Scripts.meta │ └── Scripts │ ├── Internal.meta │ ├── Internal │ ├── IPlatform.cs │ ├── IPlatform.cs.meta │ ├── SystemVolumeForAndroid.cs │ ├── SystemVolumeForAndroid.cs.meta │ ├── SystemVolumeForEditor.cs │ ├── SystemVolumeForEditor.cs.meta │ ├── SystemVolumeForIOS.cs │ ├── SystemVolumeForIOS.cs.meta │ ├── SystemVolumePlugin.cs │ └── SystemVolumePlugin.cs.meta │ ├── SystemVolumeController.cs │ └── SystemVolumeController.cs.meta ├── LICENSE ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | .vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | *.opendb 26 | 27 | # Unity3D generated meta files 28 | *.pidb.meta 29 | *.pdb.meta 30 | 31 | # Unity3D Generated File On Crash Reports 32 | sysinfo.txt 33 | 34 | # Builds 35 | *.apk 36 | *.unitypackage 37 | -------------------------------------------------------------------------------- /AndroidProject/.gitignore: -------------------------------------------------------------------------------- 1 | # Built application files 2 | *.apk 3 | *.ap_ 4 | 5 | # Files for the ART/Dalvik VM 6 | *.dex 7 | 8 | # Java class files 9 | *.class 10 | 11 | # Generated files 12 | bin/ 13 | gen/ 14 | out/ 15 | 16 | # Gradle files 17 | .gradle/ 18 | build/ 19 | 20 | # Local configuration file (sdk path, etc) 21 | local.properties 22 | 23 | # Proguard folder generated by Eclipse 24 | proguard/ 25 | 26 | # Log Files 27 | *.log 28 | 29 | # Android Studio Navigation editor temp files 30 | .navigation/ 31 | 32 | # Android Studio captures folder 33 | captures/ 34 | 35 | # IntelliJ 36 | *.iml 37 | .idea/workspace.xml 38 | .idea/tasks.xml 39 | .idea/gradle.xml 40 | .idea/assetWizardSettings.xml 41 | .idea/dictionaries 42 | .idea/libraries 43 | .idea/caches 44 | 45 | # Keystore files 46 | # Uncomment the following line if you do not want to check your keystore files in. 47 | #*.jks 48 | 49 | # External native build folder generated in Android Studio 2.2 and later 50 | .externalNativeBuild 51 | 52 | # Google Services (e.g. APIs or Firebase) 53 | google-services.json 54 | 55 | # Freeline 56 | freeline.py 57 | freeline/ 58 | freeline_project_description.json 59 | 60 | # fastlane 61 | fastlane/report.xml 62 | fastlane/Preview.html 63 | fastlane/screenshots 64 | fastlane/test_output 65 | fastlane/readme.md 66 | -------------------------------------------------------------------------------- /AndroidProject/.idea/codeStyles/Project.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 15 | 16 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | -------------------------------------------------------------------------------- /AndroidProject/.idea/misc.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 17 | 27 | 28 | 29 | 30 | 31 | 32 | 34 | -------------------------------------------------------------------------------- /AndroidProject/.idea/modules.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /AndroidProject/.idea/runConfigurations.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 11 | 12 | -------------------------------------------------------------------------------- /AndroidProject/app/.gitignore: -------------------------------------------------------------------------------- 1 | /build 2 | -------------------------------------------------------------------------------- /AndroidProject/app/build.gradle: -------------------------------------------------------------------------------- 1 | apply plugin: 'com.android.application' 2 | 3 | android { 4 | compileSdkVersion 28 5 | defaultConfig { 6 | applicationId "com.hiyorin.systemvolumeplugin" 7 | minSdkVersion 14 8 | targetSdkVersion 28 9 | versionCode 1 10 | versionName "1.0" 11 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" 12 | } 13 | buildTypes { 14 | release { 15 | minifyEnabled false 16 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' 17 | } 18 | } 19 | } 20 | 21 | dependencies { 22 | implementation fileTree(dir: 'libs', include: ['*.jar']) 23 | implementation 'com.android.support:appcompat-v7:28.0.0-beta01' 24 | testImplementation 'junit:junit:4.12' 25 | androidTestImplementation 'com.android.support.test:runner:1.0.2' 26 | androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2' 27 | } 28 | -------------------------------------------------------------------------------- /AndroidProject/app/proguard-rules.pro: -------------------------------------------------------------------------------- 1 | # Add project specific ProGuard rules here. 2 | # You can control the set of applied configuration files using the 3 | # proguardFiles setting in build.gradle. 4 | # 5 | # For more details, see 6 | # http://developer.android.com/guide/developing/tools/proguard.html 7 | 8 | # If your project uses WebView with JS, uncomment the following 9 | # and specify the fully qualified class name to the JavaScript interface 10 | # class: 11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview { 12 | # public *; 13 | #} 14 | 15 | # Uncomment this to preserve the line number information for 16 | # debugging stack traces. 17 | #-keepattributes SourceFile,LineNumberTable 18 | 19 | # If you keep the line number information, uncomment this to 20 | # hide the original source file name. 21 | #-renamesourcefileattribute SourceFile 22 | -------------------------------------------------------------------------------- /AndroidProject/app/src/androidTest/java/com/hiyorin/systemvolumeplugin/ExampleInstrumentedTest.java: -------------------------------------------------------------------------------- 1 | package com.hiyorin.systemvolumeplugin; 2 | 3 | import android.content.Context; 4 | import android.support.test.InstrumentationRegistry; 5 | import android.support.test.runner.AndroidJUnit4; 6 | 7 | import org.junit.Test; 8 | import org.junit.runner.RunWith; 9 | 10 | import static org.junit.Assert.*; 11 | 12 | /** 13 | * Instrumented test, which will execute on an Android device. 14 | * 15 | * @see Testing documentation 16 | */ 17 | @RunWith(AndroidJUnit4.class) 18 | public class ExampleInstrumentedTest { 19 | @Test 20 | public void useAppContext() { 21 | // Context of the app under test. 22 | Context appContext = InstrumentationRegistry.getTargetContext(); 23 | 24 | assertEquals("com.hiyorin.systemvolumeplugin", appContext.getPackageName()); 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 3 | 4 | 11 | 12 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/drawable-v24/ic_launcher_foreground.xml: -------------------------------------------------------------------------------- 1 | 7 | 12 | 13 | 19 | 22 | 25 | 26 | 27 | 28 | 34 | 35 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/drawable/ic_launcher_background.xml: -------------------------------------------------------------------------------- 1 | 2 | 7 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 155 | 160 | 165 | 170 | 171 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/mipmap-hdpi/ic_launcher.png: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/mipmap-mdpi/ic_launcher_round.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hiyorin/SystemVolumePlugin-for-Unity/95d3a31ccf183a42526fb7d5e758fd91062a27f0/AndroidProject/app/src/main/res/mipmap-mdpi/ic_launcher_round.png -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/mipmap-xhdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hiyorin/SystemVolumePlugin-for-Unity/95d3a31ccf183a42526fb7d5e758fd91062a27f0/AndroidProject/app/src/main/res/mipmap-xhdpi/ic_launcher.png -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png: 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-------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/values/colors.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | #3F51B5 4 | #303F9F 5 | #FF4081 6 | 7 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/values/strings.xml: -------------------------------------------------------------------------------- 1 | 2 | SystemVolumePlugin 3 | 4 | -------------------------------------------------------------------------------- /AndroidProject/app/src/main/res/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /AndroidProject/app/src/test/java/com/hiyorin/systemvolumeplugin/ExampleUnitTest.java: -------------------------------------------------------------------------------- 1 | package com.hiyorin.systemvolumeplugin; 2 | 3 | import org.junit.Test; 4 | 5 | import static org.junit.Assert.*; 6 | 7 | /** 8 | * Example local unit test, which will execute on the development machine (host). 9 | * 10 | * @see Testing documentation 11 | */ 12 | public class ExampleUnitTest { 13 | @Test 14 | public void addition_isCorrect() { 15 | assertEquals(4, 2 + 2); 16 | } 17 | } -------------------------------------------------------------------------------- /AndroidProject/build.gradle: -------------------------------------------------------------------------------- 1 | // Top-level build file where you can add configuration options common to all sub-projects/modules. 2 | 3 | buildscript { 4 | 5 | repositories { 6 | google() 7 | jcenter() 8 | } 9 | dependencies { 10 | classpath 'com.android.tools.build:gradle:3.1.3' 11 | 12 | // NOTE: Do not place your application dependencies here; they belong 13 | // in the individual module build.gradle files 14 | } 15 | } 16 | 17 | allprojects { 18 | repositories { 19 | google() 20 | jcenter() 21 | } 22 | } 23 | 24 | task clean(type: Delete) { 25 | delete rootProject.buildDir 26 | } 27 | -------------------------------------------------------------------------------- /AndroidProject/gradle.properties: -------------------------------------------------------------------------------- 1 | # Project-wide Gradle settings. 2 | # IDE (e.g. Android Studio) users: 3 | # Gradle settings configured through the IDE *will override* 4 | # any settings specified in this file. 5 | # For more details on how to configure your build environment visit 6 | # http://www.gradle.org/docs/current/userguide/build_environment.html 7 | # Specifies the JVM arguments used for the daemon process. 8 | # The setting is particularly useful for tweaking memory settings. 9 | org.gradle.jvmargs=-Xmx1536m 10 | # When configured, Gradle will run in incubating parallel mode. 11 | # This option should only be used with decoupled projects. More details, visit 12 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects 13 | # org.gradle.parallel=true 14 | -------------------------------------------------------------------------------- /AndroidProject/gradle/wrapper/gradle-wrapper.jar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hiyorin/SystemVolumePlugin-for-Unity/95d3a31ccf183a42526fb7d5e758fd91062a27f0/AndroidProject/gradle/wrapper/gradle-wrapper.jar -------------------------------------------------------------------------------- /AndroidProject/gradle/wrapper/gradle-wrapper.properties: -------------------------------------------------------------------------------- 1 | #Mon Jul 30 01:06:37 JST 2018 2 | distributionBase=GRADLE_USER_HOME 3 | distributionPath=wrapper/dists 4 | zipStoreBase=GRADLE_USER_HOME 5 | zipStorePath=wrapper/dists 6 | distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip 7 | -------------------------------------------------------------------------------- /AndroidProject/gradlew: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env sh 2 | 3 | ############################################################################## 4 | ## 5 | ## Gradle start up script for UN*X 6 | ## 7 | ############################################################################## 8 | 9 | # Attempt to set APP_HOME 10 | # Resolve links: $0 may be a link 11 | PRG="$0" 12 | # Need this for relative symlinks. 13 | while [ -h "$PRG" ] ; do 14 | ls=`ls -ld "$PRG"` 15 | link=`expr "$ls" : '.*-> \(.*\)$'` 16 | if expr "$link" : '/.*' > /dev/null; then 17 | PRG="$link" 18 | else 19 | PRG=`dirname "$PRG"`"/$link" 20 | fi 21 | done 22 | SAVED="`pwd`" 23 | cd "`dirname \"$PRG\"`/" >/dev/null 24 | APP_HOME="`pwd -P`" 25 | cd "$SAVED" >/dev/null 26 | 27 | APP_NAME="Gradle" 28 | APP_BASE_NAME=`basename "$0"` 29 | 30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 31 | DEFAULT_JVM_OPTS="" 32 | 33 | # Use the maximum available, or set MAX_FD != -1 to use that value. 34 | MAX_FD="maximum" 35 | 36 | warn () { 37 | echo "$*" 38 | } 39 | 40 | die () { 41 | echo 42 | echo "$*" 43 | echo 44 | exit 1 45 | } 46 | 47 | # OS specific support (must be 'true' or 'false'). 48 | cygwin=false 49 | msys=false 50 | darwin=false 51 | nonstop=false 52 | case "`uname`" in 53 | CYGWIN* ) 54 | cygwin=true 55 | ;; 56 | Darwin* ) 57 | darwin=true 58 | ;; 59 | MINGW* ) 60 | msys=true 61 | ;; 62 | NONSTOP* ) 63 | nonstop=true 64 | ;; 65 | esac 66 | 67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar 68 | 69 | # Determine the Java command to use to start the JVM. 70 | if [ -n "$JAVA_HOME" ] ; then 71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then 72 | # IBM's JDK on AIX uses strange locations for the executables 73 | JAVACMD="$JAVA_HOME/jre/sh/java" 74 | else 75 | JAVACMD="$JAVA_HOME/bin/java" 76 | fi 77 | if [ ! -x "$JAVACMD" ] ; then 78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME 79 | 80 | Please set the JAVA_HOME variable in your environment to match the 81 | location of your Java installation." 82 | fi 83 | else 84 | JAVACMD="java" 85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 86 | 87 | Please set the JAVA_HOME variable in your environment to match the 88 | location of your Java installation." 89 | fi 90 | 91 | # Increase the maximum file descriptors if we can. 92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then 93 | MAX_FD_LIMIT=`ulimit -H -n` 94 | if [ $? -eq 0 ] ; then 95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then 96 | MAX_FD="$MAX_FD_LIMIT" 97 | fi 98 | ulimit -n $MAX_FD 99 | if [ $? -ne 0 ] ; then 100 | warn "Could not set maximum file descriptor limit: $MAX_FD" 101 | fi 102 | else 103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" 104 | fi 105 | fi 106 | 107 | # For Darwin, add options to specify how the application appears in the dock 108 | if $darwin; then 109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" 110 | fi 111 | 112 | # For Cygwin, switch paths to Windows format before running java 113 | if $cygwin ; then 114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"` 115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` 116 | JAVACMD=`cygpath --unix "$JAVACMD"` 117 | 118 | # We build the pattern for arguments to be converted via cygpath 119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` 120 | SEP="" 121 | for dir in $ROOTDIRSRAW ; do 122 | ROOTDIRS="$ROOTDIRS$SEP$dir" 123 | SEP="|" 124 | done 125 | OURCYGPATTERN="(^($ROOTDIRS))" 126 | # Add a user-defined pattern to the cygpath arguments 127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then 128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" 129 | fi 130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh 131 | i=0 132 | for arg in "$@" ; do 133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` 134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option 135 | 136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition 137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` 138 | else 139 | eval `echo args$i`="\"$arg\"" 140 | fi 141 | i=$((i+1)) 142 | done 143 | case $i in 144 | (0) set -- ;; 145 | (1) set -- "$args0" ;; 146 | (2) set -- "$args0" "$args1" ;; 147 | (3) set -- "$args0" "$args1" "$args2" ;; 148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;; 149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; 150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; 151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; 152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; 153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; 154 | esac 155 | fi 156 | 157 | # Escape application args 158 | save () { 159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done 160 | echo " " 161 | } 162 | APP_ARGS=$(save "$@") 163 | 164 | # Collect all arguments for the java command, following the shell quoting and substitution rules 165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" 166 | 167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong 168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then 169 | cd "$(dirname "$0")" 170 | fi 171 | 172 | exec "$JAVACMD" "$@" 173 | -------------------------------------------------------------------------------- /AndroidProject/gradlew.bat: -------------------------------------------------------------------------------- 1 | @if "%DEBUG%" == "" @echo off 2 | @rem ########################################################################## 3 | @rem 4 | @rem Gradle startup script for Windows 5 | @rem 6 | @rem ########################################################################## 7 | 8 | @rem Set local scope for the variables with windows NT shell 9 | if "%OS%"=="Windows_NT" setlocal 10 | 11 | set DIRNAME=%~dp0 12 | if "%DIRNAME%" == "" set DIRNAME=. 13 | set APP_BASE_NAME=%~n0 14 | set APP_HOME=%DIRNAME% 15 | 16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 17 | set DEFAULT_JVM_OPTS= 18 | 19 | @rem Find java.exe 20 | if defined JAVA_HOME goto findJavaFromJavaHome 21 | 22 | set JAVA_EXE=java.exe 23 | %JAVA_EXE% -version >NUL 2>&1 24 | if "%ERRORLEVEL%" == "0" goto init 25 | 26 | echo. 27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 28 | echo. 29 | echo Please set the JAVA_HOME variable in your environment to match the 30 | echo location of your Java installation. 31 | 32 | goto fail 33 | 34 | :findJavaFromJavaHome 35 | set JAVA_HOME=%JAVA_HOME:"=% 36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe 37 | 38 | if exist "%JAVA_EXE%" goto init 39 | 40 | echo. 41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 42 | echo. 43 | echo Please set the JAVA_HOME variable in your environment to match the 44 | echo location of your Java installation. 45 | 46 | goto fail 47 | 48 | :init 49 | @rem Get command-line arguments, handling Windows variants 50 | 51 | if not "%OS%" == "Windows_NT" goto win9xME_args 52 | 53 | :win9xME_args 54 | @rem Slurp the command line arguments. 55 | set CMD_LINE_ARGS= 56 | set _SKIP=2 57 | 58 | :win9xME_args_slurp 59 | if "x%~1" == "x" goto execute 60 | 61 | set CMD_LINE_ARGS=%* 62 | 63 | :execute 64 | @rem Setup the command line 65 | 66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar 67 | 68 | @rem Execute Gradle 69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% 70 | 71 | :end 72 | @rem End local scope for the variables with windows NT shell 73 | if "%ERRORLEVEL%"=="0" goto mainEnd 74 | 75 | :fail 76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of 77 | rem the _cmd.exe /c_ return code! 78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 79 | exit /b 1 80 | 81 | :mainEnd 82 | if "%OS%"=="Windows_NT" endlocal 83 | 84 | :omega 85 | -------------------------------------------------------------------------------- /AndroidProject/settings.gradle: -------------------------------------------------------------------------------- 1 | include ':app', ':systemvolumeplugin' 2 | -------------------------------------------------------------------------------- /AndroidProject/systemvolumeplugin/.gitignore: -------------------------------------------------------------------------------- 1 | /build 2 | -------------------------------------------------------------------------------- /AndroidProject/systemvolumeplugin/build.gradle: -------------------------------------------------------------------------------- 1 | apply plugin: 'com.android.library' 2 | 3 | android { 4 | compileSdkVersion 28 5 | 6 | defaultConfig { 7 | minSdkVersion 14 8 | targetSdkVersion 28 9 | versionCode 1 10 | versionName "1.0" 11 | 12 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" 13 | 14 | } 15 | 16 | buildTypes { 17 | release { 18 | minifyEnabled false 19 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' 20 | } 21 | } 22 | 23 | } 24 | 25 | dependencies { 26 | implementation fileTree(include: ['*.jar'], dir: 'libs') 27 | implementation 'com.android.support:appcompat-v7:28.0.0-beta01' 28 | testImplementation 'junit:junit:4.12' 29 | androidTestImplementation 'com.android.support.test:runner:1.0.2' 30 | androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2' 31 | compileOnly files('/Applications/Unity/PlaybackEngines/AndroidPlayer/Variations/mono/Development/Classes/classes.jar') 32 | } 33 | 34 | 35 | task exportAar(type: Copy) { 36 | from('build/outputs/aar/') 37 | into('../../Assets/Plugins/SystemVolume/Plugins/Android/') 38 | include('systemvolumeplugin-release.aar') 39 | rename('systemvolumeplugin-release.aar', 'systemvolume-lib.aar') 40 | } -------------------------------------------------------------------------------- /AndroidProject/systemvolumeplugin/proguard-rules.pro: -------------------------------------------------------------------------------- 1 | # Add project specific ProGuard rules here. 2 | # You can control the set of applied configuration files using the 3 | # proguardFiles setting in build.gradle. 4 | # 5 | # For more details, see 6 | # http://developer.android.com/guide/developing/tools/proguard.html 7 | 8 | # If your project uses WebView with JS, uncomment the following 9 | # and specify the fully qualified class name to the JavaScript interface 10 | # class: 11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview { 12 | # public *; 13 | #} 14 | 15 | # Uncomment this to preserve the line number information for 16 | # debugging stack traces. 17 | #-keepattributes SourceFile,LineNumberTable 18 | 19 | # If you keep the line number information, uncomment this to 20 | # hide the original source file name. 21 | #-renamesourcefileattribute SourceFile 22 | -------------------------------------------------------------------------------- /AndroidProject/systemvolumeplugin/src/androidTest/java/com/hiyorin/systemvolumeplugin/ExampleInstrumentedTest.java: -------------------------------------------------------------------------------- 1 | package com.hiyorin.systemvolumeplugin; 2 | 3 | import android.content.Context; 4 | import android.support.test.InstrumentationRegistry; 5 | import android.support.test.runner.AndroidJUnit4; 6 | 7 | import org.junit.Test; 8 | import org.junit.runner.RunWith; 9 | 10 | import static org.junit.Assert.*; 11 | 12 | /** 13 | * Instrumented test, which will execute on an Android device. 14 | * 15 | * @see Testing documentation 16 | */ 17 | @RunWith(AndroidJUnit4.class) 18 | public class ExampleInstrumentedTest { 19 | @Test 20 | public void useAppContext() { 21 | // Context of the app under test. 22 | Context appContext = InstrumentationRegistry.getTargetContext(); 23 | 24 | assertEquals("com.hiyorin.systemvolumeplugin.test", appContext.getPackageName()); 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /AndroidProject/systemvolumeplugin/src/main/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | -------------------------------------------------------------------------------- /AndroidProject/systemvolumeplugin/src/main/java/com/hiyorin/systemvolumeplugin/SystemVolumeReceiver.java: -------------------------------------------------------------------------------- 1 | package com.hiyorin.systemvolumeplugin; 2 | 3 | import android.content.BroadcastReceiver; 4 | import android.content.Context; 5 | import android.content.Intent; 6 | 7 | import android.media.AudioManager; 8 | 9 | import com.unity3d.player.UnityPlayer; 10 | 11 | public class SystemVolumeReceiver extends BroadcastReceiver { 12 | @Override 13 | public void onReceive(Context context, Intent intent) { 14 | if(intent.getAction().equals("android.media.VOLUME_CHANGED_ACTION")) { 15 | AudioManager am = (AudioManager)context.getSystemService(Context.AUDIO_SERVICE); 16 | float currentVolume = am.getStreamVolume(AudioManager.STREAM_MUSIC); 17 | float maxVolume = am.getStreamMaxVolume(AudioManager.STREAM_MUSIC); 18 | float volume = currentVolume / maxVolume; 19 | UnityPlayer.UnitySendMessage("SystemVolumePlugin","OnChangeSystemVolume", String.valueOf(volume)); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /AndroidProject/systemvolumeplugin/src/test/java/com/hiyorin/systemvolumeplugin/ExampleUnitTest.java: -------------------------------------------------------------------------------- 1 | package com.hiyorin.systemvolumeplugin; 2 | 3 | import org.junit.Test; 4 | 5 | import static org.junit.Assert.*; 6 | 7 | /** 8 | * Example local unit test, which will execute on the development machine (host). 9 | * 10 | * @see Testing documentation 11 | */ 12 | public class ExampleUnitTest { 13 | @Test 14 | public void addition_isCorrect() { 15 | assertEquals(4, 2 + 2); 16 | } 17 | } -------------------------------------------------------------------------------- /Assets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 307e72a2ec6c0422fb36d1123c616ac7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Editor/ExportPackage.cs: -------------------------------------------------------------------------------- 1 | using System.IO; 2 | using UnityEngine; 3 | using UnityEditor; 4 | 5 | public class ExportPackage 6 | { 7 | private readonly static string[] Paths = { 8 | "Assets/Plugins/SystemVolumePlugin", 9 | }; 10 | 11 | private const string ReadMe = "README.md"; 12 | private const string License = "LICENSE"; 13 | 14 | [MenuItem("Assets/Export SystemVolumePlugin")] 15 | private static void Export() 16 | { 17 | string readmePath = Path.Combine(Application.dataPath, "Plugins/SystemVolumePlugin", ReadMe); 18 | string licensePath = Path.Combine(Application.dataPath, "Plugins/SystemVolumePlugin", License); 19 | File.Copy(Path.Combine(Application.dataPath, "..", ReadMe), readmePath); 20 | File.Copy(Path.Combine(Application.dataPath, "..", License), licensePath); 21 | AssetDatabase.Refresh(); 22 | 23 | AssetDatabase.ExportPackage(Paths, "SystemVolumePlugin-for-Unity.unitypackage", ExportPackageOptions.Recurse); 24 | Debug.Log("Export complete!"); 25 | 26 | File.Delete(readmePath); 27 | File.Delete(licensePath); 28 | File.Delete(readmePath + ".meta"); 29 | File.Delete(licensePath + ".meta"); 30 | AssetDatabase.Refresh(); 31 | } 32 | } 33 | -------------------------------------------------------------------------------- /Assets/Editor/ExportPackage.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1ab8e9930834a4da0a4979fa4a4ac472 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f2240eaa7c96943c0902a25e5a6c41fe 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f377562fb13f641da9c4eaaec131a320 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Examples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd8b49994dd584f03b79e49c12459592 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Examples/Example.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.UI; 3 | 4 | namespace SystemVolume.Example 5 | { 6 | public sealed class Example : MonoBehaviour 7 | { 8 | [SerializeField] private Text _currentVoluemText = null; 9 | 10 | private SystemVolumeController _controller; 11 | 12 | private void Start() 13 | { 14 | _controller = new SystemVolumeController(); 15 | _controller.OnChangeVolume = volume => { 16 | _currentVoluemText.text = volume.ToString(); 17 | }; 18 | } 19 | 20 | public void OnClickDownButton() 21 | { 22 | _controller.Volume = Mathf.Clamp01(_controller.Volume - 0.1f); 23 | } 24 | 25 | public void OnClickUpButton() 26 | { 27 | _controller.Volume = Mathf.Clamp01(_controller.Volume + 0.1f); 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Examples/Example.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 00b8ca612f19c48a5880ac2d62726a15 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | 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-------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/Android/systemvolume-lib.aar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hiyorin/SystemVolumePlugin-for-Unity/95d3a31ccf183a42526fb7d5e758fd91062a27f0/Assets/Plugins/SystemVolumePlugin/Plugins/Android/systemvolume-lib.aar -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/Android/systemvolume-lib.aar.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f1ac8ae4a68c4440ae0fdf054dc56d6 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | isPreloaded: 0 9 | isOverridable: 0 10 | platformData: 11 | - first: 12 | '': Any 13 | second: 14 | enabled: 0 15 | settings: 16 | Exclude Android: 0 17 | Exclude Editor: 1 18 | Exclude Linux: 1 19 | Exclude Linux64: 1 20 | Exclude LinuxUniversal: 1 21 | Exclude OSXUniversal: 1 22 | Exclude Win: 1 23 | Exclude Win64: 1 24 | Exclude iOS: 1 25 | - first: 26 | Android: Android 27 | second: 28 | enabled: 1 29 | settings: 30 | CPU: ARMv7 31 | - first: 32 | Any: 33 | second: 34 | enabled: 0 35 | settings: {} 36 | - first: 37 | Editor: Editor 38 | second: 39 | enabled: 0 40 | settings: 41 | CPU: AnyCPU 42 | DefaultValueInitialized: true 43 | OS: AnyOS 44 | - first: 45 | Facebook: Win 46 | second: 47 | enabled: 0 48 | settings: 49 | CPU: AnyCPU 50 | - first: 51 | Facebook: Win64 52 | second: 53 | enabled: 0 54 | settings: 55 | CPU: AnyCPU 56 | - first: 57 | Standalone: Linux 58 | second: 59 | enabled: 0 60 | settings: 61 | CPU: x86 62 | - first: 63 | Standalone: Linux64 64 | second: 65 | enabled: 0 66 | settings: 67 | CPU: x86_64 68 | - first: 69 | Standalone: OSXUniversal 70 | second: 71 | enabled: 0 72 | settings: 73 | CPU: AnyCPU 74 | - first: 75 | Standalone: Win 76 | second: 77 | enabled: 0 78 | settings: 79 | CPU: AnyCPU 80 | - first: 81 | Standalone: Win64 82 | second: 83 | enabled: 0 84 | settings: 85 | CPU: AnyCPU 86 | - first: 87 | iPhone: iOS 88 | second: 89 | enabled: 0 90 | settings: 91 | AddToEmbeddedBinaries: false 92 | CompileFlags: 93 | FrameworkDependencies: 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/iOS.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a8780e40ed5a948758525f0e92a9a7b8 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/iOS/SystemVolumePlugin.mm: -------------------------------------------------------------------------------- 1 | #import 2 | #import 3 | #include "UnityInterface.h" 4 | #import "SystemVolumeReceiver.h" 5 | 6 | SystemVolumeReceiver* _receiver = nil; 7 | 8 | extern "C" void _InitializeSystemVolume() 9 | { 10 | _receiver = [[SystemVolumeReceiver alloc] init]; 11 | } 12 | 13 | extern "C" void _DisposeSystemVolume() 14 | { 15 | if (_receiver != nil) { 16 | [_receiver release]; 17 | _receiver = nil; 18 | } 19 | } 20 | 21 | extern "C" void _SetSystemVolume(float volume) 22 | { 23 | [[MPMusicPlayerController applicationMusicPlayer] setVolume:volume]; 24 | } 25 | 26 | extern "C" float _GetSystemVolume() 27 | { 28 | return [MPMusicPlayerController applicationMusicPlayer].volume; 29 | } 30 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/iOS/SystemVolumePlugin.mm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ceb5ccd91216a45c2991791c3b9faba2 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | isPreloaded: 0 9 | isOverridable: 0 10 | platformData: 11 | - first: 12 | '': Any 13 | second: 14 | enabled: 0 15 | settings: 16 | Exclude Android: 1 17 | Exclude Editor: 1 18 | Exclude Linux: 1 19 | Exclude Linux64: 1 20 | Exclude LinuxUniversal: 1 21 | Exclude OSXUniversal: 1 22 | Exclude Win: 1 23 | Exclude Win64: 1 24 | Exclude iOS: 0 25 | - first: 26 | Android: Android 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: ARMv7 31 | - first: 32 | Any: 33 | second: 34 | enabled: 0 35 | settings: {} 36 | - first: 37 | Editor: Editor 38 | second: 39 | enabled: 0 40 | settings: 41 | CPU: AnyCPU 42 | DefaultValueInitialized: true 43 | OS: AnyOS 44 | - first: 45 | Facebook: Win 46 | second: 47 | enabled: 0 48 | settings: 49 | CPU: AnyCPU 50 | - first: 51 | Facebook: Win64 52 | second: 53 | enabled: 0 54 | settings: 55 | CPU: AnyCPU 56 | - first: 57 | Standalone: Linux 58 | second: 59 | enabled: 0 60 | settings: 61 | CPU: x86 62 | - first: 63 | Standalone: Linux64 64 | second: 65 | enabled: 0 66 | settings: 67 | CPU: x86_64 68 | - first: 69 | Standalone: OSXUniversal 70 | second: 71 | enabled: 0 72 | settings: 73 | CPU: AnyCPU 74 | - first: 75 | Standalone: Win 76 | second: 77 | enabled: 0 78 | settings: 79 | CPU: AnyCPU 80 | - first: 81 | Standalone: Win64 82 | second: 83 | enabled: 0 84 | settings: 85 | CPU: AnyCPU 86 | - first: 87 | iPhone: iOS 88 | second: 89 | enabled: 1 90 | settings: 91 | AddToEmbeddedBinaries: false 92 | CompileFlags: -fno-objc-arc 93 | FrameworkDependencies: 94 | - first: 95 | tvOS: tvOS 96 | second: 97 | enabled: 1 98 | settings: {} 99 | userData: 100 | assetBundleName: 101 | assetBundleVariant: 102 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/iOS/SystemVolumeReceiver.h: -------------------------------------------------------------------------------- 1 | 2 | @interface SystemVolumeReceiver : NSObject 3 | @end 4 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/iOS/SystemVolumeReceiver.h.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 22878d7cced4f48908a5b4d0398901f7 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | isPreloaded: 0 9 | isOverridable: 0 10 | platformData: 11 | - first: 12 | '': Any 13 | second: 14 | enabled: 0 15 | settings: 16 | Exclude Android: 1 17 | Exclude Editor: 1 18 | Exclude Linux: 1 19 | Exclude Linux64: 1 20 | Exclude LinuxUniversal: 1 21 | Exclude OSXUniversal: 1 22 | Exclude Win: 1 23 | Exclude Win64: 1 24 | Exclude iOS: 0 25 | - first: 26 | Android: Android 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: ARMv7 31 | - first: 32 | Any: 33 | second: 34 | enabled: 0 35 | settings: {} 36 | - first: 37 | Editor: Editor 38 | second: 39 | enabled: 0 40 | settings: 41 | CPU: AnyCPU 42 | DefaultValueInitialized: true 43 | OS: AnyOS 44 | - first: 45 | Facebook: Win 46 | second: 47 | enabled: 0 48 | settings: 49 | CPU: AnyCPU 50 | - first: 51 | Facebook: Win64 52 | second: 53 | enabled: 0 54 | settings: 55 | CPU: AnyCPU 56 | - first: 57 | Standalone: Linux 58 | second: 59 | enabled: 0 60 | settings: 61 | CPU: x86 62 | - first: 63 | Standalone: Linux64 64 | second: 65 | enabled: 0 66 | settings: 67 | CPU: x86_64 68 | - first: 69 | Standalone: LinuxUniversal 70 | second: 71 | enabled: 0 72 | settings: 73 | CPU: None 74 | - first: 75 | Standalone: OSXUniversal 76 | second: 77 | enabled: 0 78 | settings: 79 | CPU: AnyCPU 80 | - first: 81 | Standalone: Win 82 | second: 83 | enabled: 0 84 | settings: 85 | CPU: AnyCPU 86 | - first: 87 | Standalone: Win64 88 | second: 89 | enabled: 0 90 | settings: 91 | CPU: AnyCPU 92 | - first: 93 | iPhone: iOS 94 | second: 95 | enabled: 1 96 | settings: 97 | AddToEmbeddedBinaries: false 98 | CompileFlags: 99 | FrameworkDependencies: 100 | userData: 101 | assetBundleName: 102 | assetBundleVariant: 103 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/iOS/SystemVolumeReceiver.m: -------------------------------------------------------------------------------- 1 | #import 2 | #import 3 | #import "SystemVolumeReceiver.h" 4 | #include "UnityInterface.h" 5 | 6 | @implementation SystemVolumeReceiver 7 | 8 | - (id)init 9 | { 10 | [self startTrackingVolumeChanges]; 11 | return [super init]; 12 | } 13 | 14 | - (void)dealloc 15 | { 16 | [self stopTrackingVolumeChanges]; 17 | } 18 | 19 | #pragma mark - Start Tracking Volume Changes 20 | 21 | - (void)startTrackingVolumeChanges 22 | { 23 | [self addObserver]; 24 | [self activateAudioSession]; 25 | } 26 | 27 | - (void)addObserver 28 | { 29 | [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(volumeChanged:) name:@"AVSystemController_SystemVolumeDidChangeNotification" object:nil]; 30 | } 31 | 32 | - (void)activateAudioSession 33 | { 34 | AVAudioSession *audioSession = [AVAudioSession sharedInstance]; 35 | [audioSession setCategory:AVAudioSessionCategoryPlayback withOptions:AVAudioSessionCategoryOptionMixWithOthers error:nil]; 36 | NSError *error; 37 | BOOL success = [audioSession setActive:YES error:&error]; 38 | if (!success) { 39 | NSLog(@"Error activating audiosession: %@", error); 40 | } 41 | } 42 | 43 | #pragma mark - Observing Volume Changes 44 | 45 | - (void)volumeChanged:(NSNotification *)notification 46 | { 47 | NSString* volumeChangeType = notification.userInfo[@"AVSystemController_AudioVolumeChangeReasonNotificationParameter"]; 48 | 49 | if ([volumeChangeType isEqualToString:@"ExplicitVolumeChange"]) { 50 | float volume = [notification.userInfo[@"AVSystemController_AudioVolumeNotificationParameter"] floatValue]; 51 | NSString* volumeStr = [NSString stringWithFormat:@"%f", volume]; 52 | UnitySendMessage("SystemVolumePlugin", "OnChangeSystemVolume", [volumeStr UTF8String]); 53 | } 54 | } 55 | 56 | #pragma mark - Stop Tracking Volume Changes 57 | 58 | - (void)stopTrackingVolumeChanges 59 | { 60 | [self removeObserver]; 61 | [self deactivateAudioSession]; 62 | } 63 | 64 | - (void)removeObserver 65 | { 66 | [[NSNotificationCenter defaultCenter] removeObserver:self name:@"AVSystemController_SystemVolumeDidChangeNotification" object:nil]; 67 | } 68 | 69 | - (void)deactivateAudioSession 70 | { 71 | dispatch_async(dispatch_get_main_queue(), ^{ 72 | NSError *error; 73 | BOOL success = [[AVAudioSession sharedInstance] setActive:NO error:&error]; 74 | if (!success) { 75 | NSLog(@"Error deactivating audiosession: %@", error); 76 | } 77 | }); 78 | } 79 | 80 | @end 81 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Plugins/iOS/SystemVolumeReceiver.m.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3b6fe730e41364fe8afacf6c48b09872 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | isPreloaded: 0 9 | isOverridable: 0 10 | platformData: 11 | - first: 12 | Any: 13 | second: 14 | enabled: 0 15 | settings: {} 16 | - first: 17 | Editor: Editor 18 | second: 19 | enabled: 0 20 | settings: 21 | DefaultValueInitialized: true 22 | - first: 23 | iPhone: iOS 24 | second: 25 | enabled: 1 26 | settings: {} 27 | - first: 28 | tvOS: tvOS 29 | second: 30 | enabled: 1 31 | settings: {} 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 399d9868e53784789a24461f102f38aa 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e39fd64ef7b3949e2bddddc22029b40b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/IPlatform.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace SystemVolume.Internal 4 | { 5 | internal interface IPlatform 6 | { 7 | float GetSystemVolume(); 8 | void SetSystemVolume(float volume); 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/IPlatform.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 17f766a8440f344148e8ca730e9fbd57 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumeForAndroid.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_ANDROID 2 | using System; 3 | using UnityEngine; 4 | 5 | namespace SystemVolume.Internal 6 | { 7 | internal sealed class SystemVolumeForAndroid : MonoBehaviour, IPlatform 8 | { 9 | float IPlatform.GetSystemVolume() 10 | { 11 | float volume = 1.0f; 12 | using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) 13 | using (AndroidJavaObject activity = unityPlayer.GetStatic("currentActivity")) 14 | using (AndroidJavaObject context = activity.Call("getApplicationContext")) 15 | using (AndroidJavaClass contextClass = new AndroidJavaClass("android.content.Context")) 16 | using (AndroidJavaClass audioManagerClass = new AndroidJavaClass("android.media.AudioManager")) 17 | using (AndroidJavaObject audioManager = context.Call("getSystemService", contextClass.GetStatic("AUDIO_SERVICE"))) 18 | { 19 | float maxVolume = audioManager.Call("getStreamMaxVolume", audioManagerClass.GetStatic("STREAM_MUSIC")); 20 | float currentVolume = audioManager.Call("getStreamVolume", audioManagerClass.GetStatic("STREAM_MUSIC")); 21 | volume = currentVolume / maxVolume; 22 | } 23 | return volume; 24 | } 25 | 26 | void IPlatform.SetSystemVolume(float volume) 27 | { 28 | using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) 29 | using (AndroidJavaObject activity = unityPlayer.GetStatic("currentActivity")) 30 | using (AndroidJavaObject context = activity.Call("getApplicationContext")) 31 | using (AndroidJavaClass contextClass = new AndroidJavaClass("android.content.Context")) 32 | using (AndroidJavaClass audioManagerClass = new AndroidJavaClass("android.media.AudioManager")) 33 | using (AndroidJavaObject audioManager = context.Call("getSystemService", contextClass.GetStatic("AUDIO_SERVICE"))) 34 | { 35 | float maxVolume = audioManager.Call("getStreamMaxVolume", audioManagerClass.GetStatic("STREAM_MUSIC")); 36 | int currentVolume = (int)Mathf.Lerp(0.0f, maxVolume, volume); 37 | audioManager.Call("setStreamVolume", audioManagerClass.GetStatic("STREAM_MUSIC"), currentVolume, 0); 38 | } 39 | } 40 | } 41 | } 42 | #endif 43 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumeForAndroid.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63f81487b17774905a0c34427abdf3ba 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumeForEditor.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using System; 3 | using UnityEngine; 4 | 5 | namespace SystemVolume.Internal 6 | { 7 | internal sealed class SystemVolumeForEditor : MonoBehaviour, IPlatform 8 | { 9 | float IPlatform.GetSystemVolume() 10 | { 11 | return 1.0f; 12 | } 13 | 14 | void IPlatform.SetSystemVolume(float volume) 15 | { 16 | 17 | } 18 | } 19 | } 20 | #endif 21 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumeForEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9a98f7abb9a9942d194c29c294a6381f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumeForIOS.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_IOS 2 | using System; 3 | using System.Runtime.InteropServices; 4 | using UnityEngine; 5 | 6 | 7 | namespace SystemVolume.Internal 8 | { 9 | internal sealed class SystemVolumeForIOS : MonoBehaviour, IPlatform 10 | { 11 | 12 | [DllImport("__Internal")] 13 | private static extern void _InitializeSystemVolume(); 14 | 15 | [DllImport("__Internal")] 16 | private static extern void _DisposeSystemVolume(); 17 | 18 | [DllImport("__Internal")] 19 | private static extern float _GetSystemVolume(); 20 | 21 | [DllImport("__Internal")] 22 | private static extern void _SetSystemVolume(float volume); 23 | 24 | private void Awake() 25 | { 26 | _InitializeSystemVolume(); 27 | } 28 | 29 | private void OnDestroy() 30 | { 31 | _DisposeSystemVolume(); 32 | } 33 | 34 | float IPlatform.GetSystemVolume() 35 | { 36 | return _GetSystemVolume(); 37 | } 38 | 39 | void IPlatform.SetSystemVolume(float volume) 40 | { 41 | _SetSystemVolume(volume); 42 | } 43 | } 44 | } 45 | #endif 46 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumeForIOS.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c2386e134e72643b39aa6010a077dd61 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumePlugin.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace SystemVolume.Internal 5 | { 6 | internal sealed class SystemVolumePlugin : MonoBehaviour 7 | { 8 | private const string GameObjectName = "SystemVolumePlugin"; 9 | 10 | private static SystemVolumePlugin _instance; 11 | 12 | private static bool _isDestroyed = false; 13 | 14 | public static SystemVolumePlugin Instance { 15 | get { 16 | if (!_isDestroyed && _instance == null) 17 | { 18 | _instance = FindObjectOfType(); 19 | if (_instance == null) 20 | { 21 | GameObject gameObject = new GameObject(typeof(SystemVolumePlugin).Name); 22 | _instance = gameObject.AddComponent(); 23 | _instance.Initialize(); 24 | } 25 | } 26 | return _instance; 27 | } 28 | } 29 | 30 | public ChangeSystemVolume OnChangeVolume; 31 | 32 | private IPlatform _platform = null; 33 | 34 | private bool _isInitialized = false; 35 | 36 | private void Awake() 37 | { 38 | if (_instance == null) 39 | _instance = gameObject.GetComponent(); 40 | else if (_instance != this) 41 | { 42 | _instance.OnDestroy(); 43 | _instance = gameObject.GetComponent(); 44 | } 45 | 46 | DontDestroyOnLoad(this); 47 | Initialize(); 48 | } 49 | 50 | private void OnDestroy() 51 | { 52 | if (this == _instance) 53 | { 54 | _instance = null; 55 | _isDestroyed = true; 56 | } 57 | Destroy(this); 58 | } 59 | 60 | private void Initialize() 61 | { 62 | if (_isInitialized) 63 | return; 64 | _isInitialized = true; 65 | gameObject.name = GameObjectName; 66 | 67 | _platform = 68 | #if UNITY_EDITOR 69 | gameObject.AddComponent(); 70 | #elif UNITY_ANDROID 71 | gameObject.AddComponent(); 72 | #elif UNITY_IOS 73 | gameObject.AddComponent(); 74 | #else 75 | Debug.unityLogger.LogError(GetType().Name, "This platform is not supported."); 76 | null; 77 | #endif 78 | } 79 | 80 | public float GetSystemVolume() 81 | { 82 | return _platform.GetSystemVolume(); 83 | } 84 | 85 | public void SetSystemVolume(float volume) 86 | { 87 | _platform.SetSystemVolume(volume); 88 | } 89 | 90 | /// 91 | /// call back from native 92 | /// 93 | private void OnChangeSystemVolume(string volumeString) 94 | { 95 | float volume = 1.0f; 96 | if (float.TryParse(volumeString, out volume)) 97 | { 98 | if (OnChangeVolume != null) 99 | OnChangeVolume.Invoke(volume); 100 | } 101 | } 102 | } 103 | } 104 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/Internal/SystemVolumePlugin.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 60ba19f4aebb64e6db29024538180d23 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/SystemVolumeController.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using SystemVolume.Internal; 3 | 4 | namespace SystemVolume 5 | { 6 | public delegate void ChangeSystemVolume(float volume); 7 | 8 | public sealed class SystemVolumeController : IDisposable 9 | { 10 | private readonly SystemVolumePlugin _plugin; 11 | 12 | public ChangeSystemVolume OnChangeVolume; 13 | 14 | private float _volume = 1.0f; 15 | 16 | public float Volume 17 | { 18 | get { 19 | return _volume; 20 | } 21 | set 22 | { 23 | if (_plugin != null) 24 | _plugin.SetSystemVolume(value); 25 | _volume = value; 26 | } 27 | } 28 | 29 | public SystemVolumeController() 30 | { 31 | _plugin = SystemVolumePlugin.Instance; 32 | if (_plugin != null) 33 | { 34 | _volume = _plugin.GetSystemVolume(); 35 | _plugin.OnChangeVolume += OnChangeSystemVolume; 36 | } 37 | } 38 | 39 | ~SystemVolumeController() 40 | { 41 | Dispose(); 42 | } 43 | 44 | public void Dispose() 45 | { 46 | if (_plugin != null) 47 | _plugin.OnChangeVolume -= OnChangeSystemVolume; 48 | OnChangeVolume = null; 49 | } 50 | 51 | private void OnChangeSystemVolume(float volume) 52 | { 53 | _volume = volume; 54 | if (OnChangeVolume != null) 55 | OnChangeVolume.Invoke(volume); 56 | } 57 | } 58 | } 59 | -------------------------------------------------------------------------------- /Assets/Plugins/SystemVolumePlugin/Scripts/SystemVolumeController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c6d7c66170194923a31480521f16c9b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2018 hiyorin 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.ads": "2.0.8", 4 | "com.unity.analytics": "2.0.16", 5 | "com.unity.package-manager-ui": "1.9.11", 6 | "com.unity.purchasing": "2.0.3", 7 | "com.unity.textmeshpro": "1.2.4", 8 | "com.unity.modules.ai": "1.0.0", 9 | "com.unity.modules.animation": "1.0.0", 10 | "com.unity.modules.assetbundle": "1.0.0", 11 | "com.unity.modules.audio": "1.0.0", 12 | "com.unity.modules.cloth": "1.0.0", 13 | "com.unity.modules.director": "1.0.0", 14 | "com.unity.modules.imageconversion": "1.0.0", 15 | 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-------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - PostProcessing 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 1 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 1 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # SystemVolumePlugin-for-Unity 2 | A set of tools for Unity to allow handling system volume for Android and iOS. 3 | 4 | # Install 5 | SystemVolumePlugin-for-Unity.unitypackage 6 | 7 | # Usage 8 | ```cs 9 | using SystemVolume; 10 | ``` 11 | 12 | #### Example: Get/Set 13 | ```cs 14 | public void Example() 15 | { 16 | var controller = new SystemVolumeController(); 17 | controller.Volume = 0.5f; 18 | Debug.Log(controller.Volume); 19 | } 20 | ``` 21 | 22 | #### Example: Callback when the volume buttons is pressed 23 | ```cs 24 | public void Example() 25 | { 26 | var controller = new SystemVolumeController(); 27 | controller.OnChangeVolume = volume => { 28 | Debug.Log(volume); 29 | }; 30 | } 31 | ``` 32 | --------------------------------------------------------------------------------