├── LXHeartFlyAnimation ├── LXHeartFlyAnimation │ ├── Assets.xcassets │ │ ├── Contents.json │ │ ├── applause.imageset │ │ │ ├── applause.png │ │ │ └── Contents.json │ │ ├── applause1.imageset │ │ │ ├── applause1.png │ │ │ └── Contents.json │ │ ├── applause2.imageset │ │ │ ├── applause2.png │ │ │ └── Contents.json │ │ ├── applause3.imageset │ │ │ ├── applause3.png │ │ │ └── Contents.json │ │ ├── applause4.imageset │ │ │ ├── applause4.png │ │ │ └── Contents.json │ │ ├── applause5.imageset │ │ │ ├── applause5.png │ │ │ └── Contents.json │ │ ├── applause6.imageset │ │ │ ├── applause6.png │ │ │ └── Contents.json │ │ ├── applause7.imageset │ │ │ ├── applause7.png │ │ │ └── Contents.json │ │ └── AppIcon.appiconset │ │ │ └── Contents.json │ ├── ViewController.h │ ├── AppDelegate.h │ ├── main.m │ ├── Base.lproj │ │ ├── Main.storyboard │ │ └── LaunchScreen.storyboard │ ├── Info.plist │ ├── AppDelegate.m │ └── ViewController.m ├── 9162970F12F5E88EC52733C25A2091B8.jpg ├── LXHeartFlyAnimation.xcodeproj │ ├── project.xcworkspace │ │ └── contents.xcworkspacedata │ └── project.pbxproj ├── LXHeartFlyAnimationTests │ ├── Info.plist │ └── LXHeartFlyAnimationTests.m └── LXHeartFlyAnimationUITests │ ├── Info.plist │ └── LXHeartFlyAnimationUITests.m ├── README.md └── .gitignore /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "info" : { 3 | "version" : 1, 4 | "author" : "xcode" 5 | } 6 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/9162970F12F5E88EC52733C25A2091B8.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/9162970F12F5E88EC52733C25A2091B8.jpg -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # LiXiHeartFlyAnimation1 2 | 直播点赞效果展示,第一次上传代码,新人驾到,小伙伴多多支持,给我点亮星星哦!!!! 3 | ![image](https://github.com/hurryup1994/LiXiHeartFlyAnimation1/blob/master/LXHeartFlyAnimation/9162970F12F5E88EC52733C25A2091B8.jpg) 4 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause.imageset/applause.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause.imageset/applause.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause1.imageset/applause1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause1.imageset/applause1.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause2.imageset/applause2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause2.imageset/applause2.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause3.imageset/applause3.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause3.imageset/applause3.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause4.imageset/applause4.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause4.imageset/applause4.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause5.imageset/applause5.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause5.imageset/applause5.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause6.imageset/applause6.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause6.imageset/applause6.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause7.imageset/applause7.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/hurryup1994/LiXiHeartFlyAnimation1/HEAD/LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause7.imageset/applause7.png -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation.xcodeproj/project.xcworkspace/contents.xcworkspacedata: -------------------------------------------------------------------------------- 1 | 2 | 4 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/ViewController.h: -------------------------------------------------------------------------------- 1 | // 2 | // ViewController.h 3 | // LXHeartFlyAnimation 4 | // 5 | // Created by wits on 16/9/21. 6 | // Copyright © 2016年 LiXi. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface ViewController : UIViewController 12 | 13 | 14 | @end 15 | 16 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/AppDelegate.h: -------------------------------------------------------------------------------- 1 | // 2 | // AppDelegate.h 3 | // LXHeartFlyAnimation 4 | // 5 | // Created by wits on 16/9/21. 6 | // Copyright © 2016年 LiXi. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface AppDelegate : UIResponder 12 | 13 | @property (strong, nonatomic) UIWindow *window; 14 | 15 | 16 | @end 17 | 18 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/main.m: -------------------------------------------------------------------------------- 1 | // 2 | // main.m 3 | // LXHeartFlyAnimation 4 | // 5 | // Created by wits on 16/9/21. 6 | // Copyright © 2016年 LiXi. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "AppDelegate.h" 11 | 12 | int main(int argc, char * argv[]) { 13 | @autoreleasepool { 14 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause1.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause1.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause2.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause2.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause3.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause3.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause4.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause4.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause5.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause5.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause6.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause6.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/applause7.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "applause7.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "version" : 1, 19 | "author" : "xcode" 20 | } 21 | } -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimationTests/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | BNDL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | 24 | 25 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimationUITests/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | BNDL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | 24 | 25 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimationTests/LXHeartFlyAnimationTests.m: -------------------------------------------------------------------------------- 1 | // 2 | // LXHeartFlyAnimationTests.m 3 | // LXHeartFlyAnimationTests 4 | // 5 | // Created by wits on 16/9/21. 6 | // Copyright © 2016年 LiXi. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface LXHeartFlyAnimationTests : XCTestCase 12 | 13 | @end 14 | 15 | @implementation LXHeartFlyAnimationTests 16 | 17 | - (void)setUp { 18 | [super setUp]; 19 | // Put setup code here. This method is called before the invocation of each test method in the class. 20 | } 21 | 22 | - (void)tearDown { 23 | // Put teardown code here. This method is called after the invocation of each test method in the class. 24 | [super tearDown]; 25 | } 26 | 27 | - (void)testExample { 28 | // This is an example of a functional test case. 29 | // Use XCTAssert and related functions to verify your tests produce the correct results. 30 | } 31 | 32 | - (void)testPerformanceExample { 33 | // This is an example of a performance test case. 34 | [self measureBlock:^{ 35 | // Put the code you want to measure the time of here. 36 | }]; 37 | } 38 | 39 | @end 40 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimationUITests/LXHeartFlyAnimationUITests.m: -------------------------------------------------------------------------------- 1 | // 2 | // LXHeartFlyAnimationUITests.m 3 | // LXHeartFlyAnimationUITests 4 | // 5 | // Created by wits on 16/9/21. 6 | // Copyright © 2016年 LiXi. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface LXHeartFlyAnimationUITests : XCTestCase 12 | 13 | @end 14 | 15 | @implementation LXHeartFlyAnimationUITests 16 | 17 | - (void)setUp { 18 | [super setUp]; 19 | 20 | // Put setup code here. This method is called before the invocation of each test method in the class. 21 | 22 | // In UI tests it is usually best to stop immediately when a failure occurs. 23 | self.continueAfterFailure = NO; 24 | // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method. 25 | [[[XCUIApplication alloc] init] launch]; 26 | 27 | // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this. 28 | } 29 | 30 | - (void)tearDown { 31 | // Put teardown code here. This method is called after the invocation of each test method in the class. 32 | [super tearDown]; 33 | } 34 | 35 | - (void)testExample { 36 | // Use recording to get started writing UI tests. 37 | // Use XCTAssert and related functions to verify your tests produce the correct results. 38 | } 39 | 40 | @end 41 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Assets.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "iphone", 5 | "size" : "29x29", 6 | "scale" : "2x" 7 | }, 8 | { 9 | "idiom" : "iphone", 10 | "size" : "29x29", 11 | "scale" : "3x" 12 | }, 13 | { 14 | "idiom" : "iphone", 15 | "size" : "40x40", 16 | "scale" : "2x" 17 | }, 18 | { 19 | "idiom" : "iphone", 20 | "size" : "40x40", 21 | "scale" : "3x" 22 | }, 23 | { 24 | "idiom" : "iphone", 25 | "size" : "60x60", 26 | "scale" : "2x" 27 | }, 28 | { 29 | "idiom" : "iphone", 30 | "size" : "60x60", 31 | "scale" : "3x" 32 | }, 33 | { 34 | "idiom" : "ipad", 35 | "size" : "29x29", 36 | "scale" : "1x" 37 | }, 38 | { 39 | "idiom" : "ipad", 40 | "size" : "29x29", 41 | "scale" : "2x" 42 | }, 43 | { 44 | "idiom" : "ipad", 45 | "size" : "40x40", 46 | "scale" : "1x" 47 | }, 48 | { 49 | "idiom" : "ipad", 50 | "size" : "40x40", 51 | "scale" : "2x" 52 | }, 53 | { 54 | "idiom" : "ipad", 55 | "size" : "76x76", 56 | "scale" : "1x" 57 | }, 58 | { 59 | "idiom" : "ipad", 60 | "size" : "76x76", 61 | "scale" : "2x" 62 | }, 63 | { 64 | "idiom" : "ipad", 65 | "size" : "83.5x83.5", 66 | "scale" : "2x" 67 | } 68 | ], 69 | "info" : { 70 | "version" : 1, 71 | "author" : "xcode" 72 | } 73 | } -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Xcode 2 | # 3 | # gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore 4 | 5 | ## Build generated 6 | build/ 7 | DerivedData/ 8 | 9 | ## Various settings 10 | *.pbxuser 11 | !default.pbxuser 12 | *.mode1v3 13 | !default.mode1v3 14 | *.mode2v3 15 | !default.mode2v3 16 | *.perspectivev3 17 | !default.perspectivev3 18 | xcuserdata/ 19 | 20 | ## Other 21 | *.moved-aside 22 | *.xcuserstate 23 | 24 | ## Obj-C/Swift specific 25 | *.hmap 26 | *.ipa 27 | *.dSYM.zip 28 | *.dSYM 29 | 30 | # CocoaPods 31 | # 32 | # We recommend against adding the Pods directory to your .gitignore. However 33 | # you should judge for yourself, the pros and cons are mentioned at: 34 | # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control 35 | # 36 | # Pods/ 37 | 38 | # Carthage 39 | # 40 | # Add this line if you want to avoid checking in source code from Carthage dependencies. 41 | # Carthage/Checkouts 42 | 43 | Carthage/Build 44 | 45 | # fastlane 46 | # 47 | # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the 48 | # screenshots whenever they are needed. 49 | # For more information about the recommended setup visit: 50 | # https://github.com/fastlane/fastlane/blob/master/fastlane/docs/Gitignore.md 51 | 52 | fastlane/report.xml 53 | fastlane/screenshots 54 | 55 | #Code Injection 56 | # 57 | # After new code Injection tools there's a generated folder /iOSInjectionProject 58 | # https://github.com/johnno1962/injectionforxcode 59 | 60 | iOSInjectionProject/ 61 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Base.lproj/Main.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | APPL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | LSRequiresIPhoneOS 24 | 25 | UILaunchStoryboardName 26 | LaunchScreen 27 | UIMainStoryboardFile 28 | Main 29 | UIRequiredDeviceCapabilities 30 | 31 | armv7 32 | 33 | UISupportedInterfaceOrientations 34 | 35 | UIInterfaceOrientationPortrait 36 | UIInterfaceOrientationLandscapeLeft 37 | UIInterfaceOrientationLandscapeRight 38 | 39 | UISupportedInterfaceOrientations~ipad 40 | 41 | UIInterfaceOrientationPortrait 42 | UIInterfaceOrientationPortraitUpsideDown 43 | UIInterfaceOrientationLandscapeLeft 44 | UIInterfaceOrientationLandscapeRight 45 | 46 | 47 | 48 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/Base.lproj/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/AppDelegate.m: -------------------------------------------------------------------------------- 1 | // 2 | // AppDelegate.m 3 | // LXHeartFlyAnimation 4 | // 5 | // Created by wits on 16/9/21. 6 | // Copyright © 2016年 LiXi. All rights reserved. 7 | // 8 | 9 | #import "AppDelegate.h" 10 | 11 | @interface AppDelegate () 12 | 13 | @end 14 | 15 | @implementation AppDelegate 16 | 17 | 18 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { 19 | // Override point for customization after application launch. 20 | return YES; 21 | } 22 | 23 | - (void)applicationWillResignActive:(UIApplication *)application { 24 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 25 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. 26 | } 27 | 28 | - (void)applicationDidEnterBackground:(UIApplication *)application { 29 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 30 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 31 | } 32 | 33 | - (void)applicationWillEnterForeground:(UIApplication *)application { 34 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. 35 | } 36 | 37 | - (void)applicationDidBecomeActive:(UIApplication *)application { 38 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 39 | } 40 | 41 | - (void)applicationWillTerminate:(UIApplication *)application { 42 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 43 | } 44 | 45 | @end 46 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation/ViewController.m: -------------------------------------------------------------------------------- 1 | // 2 | // ViewController.m 3 | // LXHeartFlyAnimation 4 | // 5 | // Created by wits on 16/9/21. 6 | // Copyright © 2016年 LiXi. All rights reserved. 7 | // 8 | 9 | #import "ViewController.h" 10 | 11 | @interface ViewController () 12 | @property (strong, nonatomic) UIButton *applauseBtn; 13 | @property (strong, nonatomic) UILabel *applauseNumLabel; 14 | @property (assign, nonatomic) NSInteger applauseNum; 15 | @property (strong, nonatomic) UILabel *WeChat; 16 | @end 17 | 18 | @implementation ViewController 19 | 20 | - (void)viewDidLoad { 21 | [super viewDidLoad]; 22 | [self setUI]; 23 | } 24 | 25 | - (void)setUI { 26 | 27 | UIImageView *image = [[UIImageView alloc] initWithFrame:[UIScreen mainScreen].bounds]; 28 | [image setImage:[UIImage imageNamed:@"applause5"]]; 29 | [self.view addSubview:image]; 30 | 31 | //微信号LIXI134 32 | self.WeChat = [[UILabel alloc] init]; 33 | self.WeChat.textColor = [UIColor colorWithRed:1.0 green:0.0 blue:0.0 alpha:1.0]; 34 | self.WeChat.font = [UIFont systemFontOfSize:24]; 35 | self.WeChat.text = @"微信:LIXI134"; 36 | self.WeChat.textAlignment = NSTextAlignmentCenter; 37 | self.WeChat.frame = CGRectMake(10, self.view.frame.size.height-80-60, 250, 60); 38 | [self.view addSubview:self.WeChat]; 39 | 40 | //鼓掌按钮 41 | self.applauseBtn = [[UIButton alloc] initWithFrame:CGRectMake(self.view.frame.size.width-15-60, self.view.frame.size.height-80-60, 60, 60)]; 42 | self.applauseBtn.contentMode = UIViewContentModeScaleToFill; 43 | [self.applauseBtn setImage:[UIImage imageNamed:@"applause5"] forState:UIControlStateNormal]; 44 | [self.applauseBtn setImage:[UIImage imageNamed:@"applause4"] forState:UIControlStateHighlighted]; 45 | [self.applauseBtn addTarget:self action:@selector(applauseBtnClick) forControlEvents:UIControlEventTouchUpInside]; 46 | self.applauseBtn.layer.cornerRadius = 30; 47 | self.applauseBtn.clipsToBounds = YES; 48 | [self.view addSubview:self.applauseBtn]; 49 | 50 | //鼓掌数 51 | self.applauseNumLabel = [[UILabel alloc] init]; 52 | self.applauseNumLabel.textColor = [UIColor whiteColor]; 53 | self.applauseNumLabel.font = [UIFont systemFontOfSize:12]; 54 | self.applauseNumLabel.text = @"0"; 55 | self.applauseNumLabel.textAlignment = NSTextAlignmentCenter; 56 | self.applauseNumLabel.frame = CGRectMake(6, 43, 60, 12); 57 | [self.applauseBtn addSubview:self.applauseNumLabel]; 58 | } 59 | 60 | 61 | #pragma mark 鼓掌按钮event 62 | - (void)applauseBtnClick { 63 | self.applauseNum++; 64 | self.applauseNumLabel.text = [NSString stringWithFormat:@"%zd", self.applauseNum]; 65 | [self showTheApplauseInView:self.view belowView:self.applauseBtn]; 66 | } 67 | 68 | 69 | #pragma mark 鼓掌动画 70 | - (void)showTheApplauseInView:(UIView *)view belowView:(UIButton *)v { 71 | //随机去图片 72 | NSInteger index = arc4random_uniform(8); 73 | NSString *image = [NSString stringWithFormat:@"applause%zd", index]; 74 | //增大Y值可隐藏弹出动画 75 | UIImageView *applauseImageView = [[UIImageView alloc] initWithFrame:CGRectMake(self.view.frame.size.width-15-50, self.view.frame.size.height-150, 40, 40)]; 76 | [view insertSubview:applauseImageView belowSubview:v]; 77 | applauseImageView.image = [UIImage imageNamed:image]; 78 | applauseImageView.layer.cornerRadius = 20; 79 | applauseImageView.clipsToBounds = YES; 80 | 81 | //动画路径高度 82 | CGFloat AnimH = 350; 83 | applauseImageView.transform = CGAffineTransformMakeScale(0, 0); 84 | applauseImageView.alpha = 0; 85 | 86 | //弹出动画 87 | //usingSpringWithDamping : 阻力 88 | //initialSpringVelocity : 动力 89 | [UIView animateWithDuration:0.2 delay:0.0 usingSpringWithDamping:0.6 initialSpringVelocity:0.8 options:UIViewAnimationOptionCurveEaseInOut animations:^{ 90 | applauseImageView.transform = CGAffineTransformIdentity; 91 | applauseImageView.alpha = 0.9; 92 | } completion:NULL]; 93 | 94 | //随机跑偏角度 95 | NSInteger i = arc4random_uniform(2); 96 | //-1 or 1, 随机方向 97 | NSInteger rotationDirection = 1 - (2*i); 98 | //随机角度 99 | NSInteger roatationFraction = arc4random_uniform(10); 100 | //图片在上升过程中旋转 101 | [UIView animateWithDuration:4 animations:^{ 102 | applauseImageView.transform = CGAffineTransformMakeRotation(rotationDirection * M_PI/(4 + roatationFraction*0.2)); 103 | } completion:NULL]; 104 | //动画路径 105 | UIBezierPath *heartTravelPath = [UIBezierPath bezierPath]; 106 | [heartTravelPath moveToPoint:applauseImageView.center]; 107 | 108 | //随机取点 109 | CGFloat ViewX = applauseImageView.center.x; 110 | CGFloat ViewY = applauseImageView.center.y; 111 | CGPoint endPoint = CGPointMake(ViewX + rotationDirection*10, ViewY - AnimH); 112 | 113 | //随机control点 114 | NSInteger j = arc4random_uniform(2); 115 | //随机方向 -1 or 1 116 | NSInteger travelDirection = 1 - (2*j); 117 | 118 | NSInteger m1 = ViewX + travelDirection*(arc4random_uniform(20) + 50); 119 | NSInteger n1 = ViewY - 60 + travelDirection*arc4random_uniform(20); 120 | NSInteger m2 = ViewX - travelDirection*(arc4random_uniform(20) + 50); 121 | NSInteger n2 = ViewY -90 + travelDirection*arc4random_uniform(20); 122 | CGPoint controlPoint1 = CGPointMake(m1, n1); 123 | CGPoint controlPoint2 = CGPointMake(m2, n2); 124 | 125 | //根据贝塞尔曲线添加动画 126 | [heartTravelPath addCurveToPoint:endPoint controlPoint1:controlPoint1 controlPoint2:controlPoint2]; 127 | 128 | //关键帧动画,实现整体图片位移 129 | CAKeyframeAnimation *keyframeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; 130 | keyframeAnimation.path = heartTravelPath.CGPath; 131 | keyframeAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault]; 132 | //往上飘动画时长,可控制速度 133 | keyframeAnimation.duration = 3; 134 | [applauseImageView.layer addAnimation:keyframeAnimation forKey:@"positionOnPath"]; 135 | 136 | //消失动画 137 | [UIView animateWithDuration:3 animations:^{ 138 | applauseImageView.alpha = 0.0; 139 | } completion:^(BOOL finished) { 140 | [applauseImageView removeFromSuperview]; 141 | }]; 142 | } 143 | 144 | @end 145 | -------------------------------------------------------------------------------- /LXHeartFlyAnimation/LXHeartFlyAnimation.xcodeproj/project.pbxproj: -------------------------------------------------------------------------------- 1 | // !$*UTF8*$! 2 | { 3 | archiveVersion = 1; 4 | classes = { 5 | }; 6 | objectVersion = 46; 7 | objects = { 8 | 9 | /* Begin PBXBuildFile section */ 10 | 52CD4B541D9289380075DFC8 /* main.m in Sources */ = {isa = PBXBuildFile; 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