├── .github └── workflows │ ├── build_test.yml │ └── build_test_release.yml ├── .gitignore ├── LICENSE.md ├── README.md ├── cod2_lnxded ├── code ├── bsp.cpp ├── bsp.hpp ├── config.hpp ├── cracking.cpp ├── cracking.hpp ├── declarations.hpp ├── doit.sh ├── dvar.cpp ├── dvar.hpp ├── functions.hpp ├── gsc.cpp ├── gsc.hpp ├── gsc_bots.cpp ├── gsc_bots.hpp ├── gsc_entity.cpp ├── gsc_entity.hpp ├── gsc_exec.cpp ├── gsc_exec.hpp ├── gsc_extra.hpp ├── gsc_level.cpp ├── gsc_level.hpp ├── gsc_memory.cpp ├── gsc_memory.hpp ├── gsc_mysql.cpp ├── gsc_mysql.hpp ├── gsc_mysql_voron.cpp ├── gsc_mysql_voron.hpp ├── gsc_player.cpp ├── gsc_player.hpp ├── gsc_utils.cpp ├── gsc_utils.hpp ├── gsc_weapons.cpp ├── gsc_weapons.hpp ├── jump.cpp ├── jump.hpp ├── lib │ ├── qvsnprintf.c │ └── strcmp_constant_time.c ├── libcod.cpp ├── libcod.hpp ├── proxy │ ├── LICENSE.md │ ├── proxy.c │ └── proxy.h ├── ratelimiter.cpp ├── ratelimiter.hpp ├── utils.cpp └── utils.hpp └── doc ├── added_dvars.md ├── added_script_functions.md ├── building.md ├── changed_script_functions.md ├── convert_audio_files.md ├── debugging.md ├── history.md ├── install_speex.md ├── libcod.cfg ├── other_functional_adaptions.md ├── script_reference ├── index.html ├── libcod │ ├── animation │ │ ├── gettagangles.htm │ │ ├── gettagorigin.htm │ │ ├── playscriptanimation.htm │ │ └── setanimation.htm │ ├── bots │ │ ├── fireweapon.htm │ │ ├── meleeweapon.htm │ │ ├── reloadweapon.htm │ │ ├── resettestclientnaming.htm │ │ ├── setaim.htm │ │ ├── setbotstance.htm │ │ ├── setlean.htm │ │ ├── setnexttestclientname.htm │ │ ├── setwalkdir.htm │ │ ├── setwalkvalues.htm │ │ ├── switchtoweaponid.htm │ │ ├── throwgrenade.htm │ │ └── throwsmokegrenade.htm │ ├── callbacks │ │ ├── buttons │ │ │ ├── adsbutton.htm │ │ │ ├── attackbutton.htm │ │ │ ├── crouchbutton.htm │ │ │ ├── fragbutton.htm │ │ │ ├── holdbreathbutton.htm │ │ │ ├── leanleftbutton.htm │ │ │ ├── leanrightbutton.htm │ │ │ ├── meleebreathbutton.htm │ │ │ ├── meleebutton.htm │ │ │ ├── pronebutton.htm │ │ │ ├── reloadbutton.htm │ │ │ ├── smokebutton.htm │ │ │ ├── standbutton.htm │ │ │ └── usebutton.htm │ │ ├── clspam.htm │ │ ├── dprintf.htm │ │ ├── entityevent.htm │ │ ├── error.htm │ │ ├── firegrenade.htm │ │ ├── hitchwarning.htm │ │ ├── mapturretsload.htm │ │ ├── mapweaponsload.htm │ │ ├── moverblockage.htm │ │ ├── notify.htm │ │ ├── notifydebug.htm │ │ ├── pickup.htm │ │ ├── playercommand.htm │ │ ├── playerevent.htm │ │ ├── remotecommand.htm │ │ ├── suicide.htm │ │ ├── userinfochanged.htm │ │ ├── vid_restart.htm │ │ └── weaponchange.htm │ ├── damage │ │ └── finishplayerdamage.htm │ ├── debug │ │ └── getcallstack.htm │ ├── effects │ │ ├── playfxforplayer.htm │ │ ├── playfxontagforplayer.htm │ │ ├── setcullfogforplayer.htm │ │ └── setexpfogforplayer.htm │ ├── entity │ │ ├── addentityvelocity.htm │ │ ├── disablebounce.htm │ │ ├── disablegravity.htm │ │ ├── enablebounce.htm │ │ ├── enablegravity.htm │ │ ├── getclipmask.htm │ │ ├── getcontents.htm │ │ ├── getentityvelocity.htm │ │ ├── getmaxentityvelocity.htm │ │ ├── getvmax.htm │ │ ├── getvmin.htm │ │ ├── hastag.htm │ │ ├── hidefromplayer.htm │ │ ├── isgravityenabled.htm │ │ ├── islinkedto.htm │ │ ├── notsolidforplayer.htm │ │ ├── setalive.htm │ │ ├── setbounds.htm │ │ ├── setclipmask.htm │ │ ├── setentityvelocity.htm │ │ ├── sethintstring.htm │ │ ├── setlight.htm │ │ ├── setmaxentityvelocity.htm │ │ └── solidforplayer.htm │ ├── exec │ │ ├── execute.htm │ │ ├── execute_async_checkdone.htm │ │ ├── execute_async_create.htm │ │ └── execute_async_create_nosave.htm │ ├── hud │ │ ├── getclienthudelemcount.htm │ │ └── obituary.htm │ ├── level │ │ ├── getentitycount.htm │ │ ├── getmovers.htm │ │ ├── getnumberofstaticmodels.htm │ │ ├── getsavepersist.htm │ │ ├── getstaticmodelname.htm │ │ ├── getstaticmodelorigin.htm │ │ ├── setnorthyaw.htm │ │ └── setsavepersist.htm │ ├── math │ │ ├── float.htm │ │ ├── pow.htm │ │ ├── round.htm │ │ ├── roundto.htm │ │ ├── sqrt.htm │ │ ├── sqrtInv.htm │ │ └── vectorscale.htm │ ├── memory │ │ ├── memory_free.htm │ │ ├── memory_int_get.htm │ │ ├── memory_int_set.htm │ │ ├── memory_malloc.htm │ │ └── memory_memset.htm │ ├── mysql │ │ ├── mysql_affected_rows.htm │ │ ├── mysql_async_create_query.htm │ │ ├── mysql_async_create_query_nosave.htm │ │ ├── mysql_async_getdone_list.htm │ │ ├── mysql_async_getresult_and_free.htm │ │ ├── mysql_async_initializer.htm │ │ ├── mysql_close.htm │ │ ├── mysql_errno.htm │ │ ├── mysql_error.htm │ │ ├── mysql_fetch_field.htm │ │ ├── mysql_fetch_row.htm │ │ ├── mysql_field_seek.htm │ │ ├── mysql_free_result.htm │ │ ├── mysql_init.htm │ │ ├── mysql_num_fields.htm │ │ ├── mysql_num_rows.htm │ │ ├── mysql_query.htm │ │ ├── mysql_real_connect.htm │ │ ├── mysql_real_escape_string.htm │ │ ├── mysql_reuse_connection.htm │ │ └── mysql_store_result.htm │ ├── objective │ │ ├── objective_player_add.htm │ │ ├── objective_player_delete.htm │ │ ├── objective_player_icon.htm │ │ ├── objective_player_position.htm │ │ └── objective_player_state.htm │ ├── player │ │ ├── addenttosnapshots.htm │ │ ├── addvelocity.htm │ │ ├── aimbuttonpressed.htm │ │ ├── backbuttonpressed.htm │ │ ├── canmantle.htm │ │ ├── clearjumpstate.htm │ │ ├── connectionlesspackettoclient.htm │ │ ├── connectionlesspackettoserver.htm │ │ ├── disablebulletdrop.htm │ │ ├── disablebulletimpacts.htm │ │ ├── disableearthquakes.htm │ │ ├── disableitempickup.htm │ │ ├── disabletalkericon.htm │ │ ├── earthquakeforplayer.htm │ │ ├── enablebulletdrop.htm │ │ ├── enablebulletimpacts.htm │ │ ├── enableearthquakes.htm │ │ ├── enableitempickup.htm │ │ ├── enabletalkericon.htm │ │ ├── executeclientcommand.htm │ │ ├── forceshot.htm │ │ ├── forwardbuttonpressed.htm │ │ ├── fragbuttonpressed.htm │ │ ├── getaddresstype.htm │ │ ├── getbulletmask.htm │ │ ├── getclientconnectstate.htm │ │ ├── getcollisionteam.htm │ │ ├── getcooktime.htm │ │ ├── getcurrentweaponammo.htm │ │ ├── getcurrentweaponclipammo.htm │ │ ├── getcurrentweaponslot.htm │ │ ├── getentertime.htm │ │ ├── getfps.htm │ │ ├── getgravity.htm │ │ ├── getgroundentity.htm │ │ ├── getinactivitytime.htm │ │ ├── getip.htm │ │ ├── getjumpslowdowntimer.htm │ │ ├── getlastconnecttime.htm │ │ ├── getlastgamestatesize.htm │ │ ├── getlastmsg.htm │ │ ├── getnumberofentsinsnapshot.htm │ │ ├── getping.htm │ │ ├── getplayerstateflags.htm │ │ ├── getprotocol.htm │ │ ├── getprotocolstring.htm │ │ ├── getservercommandqueuesize.htm │ │ ├── getspectatorclient.htm │ │ ├── getspeed.htm │ │ ├── getstance.htm │ │ ├── getuserinfo.htm │ │ ├── getvelocity.htm │ │ ├── getvieworigin.htm │ │ ├── isallowingspectators.htm │ │ ├── isbot.htm │ │ ├── ischatting.htm │ │ ├── isfiring.htm │ │ ├── ishiddenfromscroreboard.htm │ │ ├── ismantling.htm │ │ ├── ismeleeing.htm │ │ ├── isonladder.htm │ │ ├── isrechambering.htm │ │ ├── isreloading.htm │ │ ├── isshellshocked.htm │ │ ├── isthrowinggrenade.htm │ │ ├── isusetouching.htm │ │ ├── isusingbinoculars.htm │ │ ├── jumpbuttonpressed.htm │ │ ├── leanleftbuttonpressed.htm │ │ ├── leanrightbuttonpressed.htm │ │ ├── leftbuttonpressed.htm │ │ ├── lookatkiller.htm │ │ ├── noclip.htm │ │ ├── overridecontents.htm │ │ ├── processclientcommand.htm │ │ ├── processclientuserinfochange.htm │ │ ├── processsuicide.htm │ │ ├── reloadbuttonpressed.htm │ │ ├── removeentfromsnapshots.htm │ │ ├── renameclient.htm │ │ ├── resetnextreliabletime.htm │ │ ├── rightbuttonpressed.htm │ │ ├── setactivateonusebuttonrelease.htm │ │ ├── setallowspectators.htm │ │ ├── setbulletdrag.htm │ │ ├── setbulletmask.htm │ │ ├── setbulletmodel.htm │ │ ├── setbulletvelocity.htm │ │ ├── setcollisionteam.htm │ │ ├── setconfigstringforplayer.htm │ │ ├── setcurrentweaponammo.htm │ │ ├── setcurrentweaponclipammo.htm │ │ ├── setfirerangescale.htm │ │ ├── setfirethroughwalls.htm │ │ ├── setgravity.htm │ │ ├── setguid.htm │ │ ├── sethiddenfromscroreboard.htm │ │ ├── setjumpheight.htm │ │ ├── setjumpslowdownenable.htm │ │ ├── setmeleeheightscale.htm │ │ ├── setmeleerangescale.htm │ │ ├── setmeleewidthscale.htm │ │ ├── setoriginandangles.htm │ │ ├── setping.htm │ │ ├── setpronestepsize.htm │ │ ├── setrechambering.htm │ │ ├── setspeed.htm │ │ ├── setstance.htm │ │ ├── setstepsize.htm │ │ ├── setturretspreadscale.htm │ │ ├── setuserinfo.htm │ │ ├── setvelocity.htm │ │ ├── setweaponspreadscale.htm │ │ ├── smokebuttonpressed.htm │ │ └── useentity.htm │ ├── sound │ │ ├── clienthasclientmuted.htm │ │ ├── disablesilent.htm │ │ ├── enablesilent.htm │ │ ├── getremainingsoundfileduration.htm │ │ ├── getsoundaliasesfromfile.htm │ │ ├── getsoundduration.htm │ │ ├── getsoundfileduration.htm │ │ ├── getsoundinfo.htm │ │ ├── isplayingsoundfile.htm │ │ ├── loadsoundfile.htm │ │ ├── loadspeexfile.htm │ │ ├── muteclient.htm │ │ ├── playsoundfile.htm │ │ ├── savespeexfile.htm │ │ ├── stopsoundfile.htm │ │ └── unmuteclient.htm │ ├── system │ │ ├── chr.htm │ │ ├── error.htm │ │ ├── executecommand.htm │ │ ├── file_exists.htm │ │ ├── file_link.htm │ │ ├── file_unlink.htm │ │ ├── findConfigStringIndex.htm │ │ ├── findConfigStringIndexOriginal.htm │ │ ├── fromhex.htm │ │ ├── getascii.htm │ │ ├── getconfigstring.htm │ │ ├── getcvarflags.htm │ │ ├── getlasttestclientnumber.htm │ │ ├── getlocaltime.htm │ │ ├── getmicroseconds.htm │ │ ├── getmilliseconds.htm │ │ ├── getserverstarttime.htm │ │ ├── getsurfacename.htm │ │ ├── getsystemtime.htm │ │ ├── gettype.htm │ │ ├── kick.htm │ │ ├── loaddir.htm │ │ ├── logprintconsole.htm │ │ ├── makeclientlocalizedstring.htm │ │ ├── makelocalizedstring.htm │ │ ├── makestring.htm │ │ ├── ord.htm │ │ ├── printf.htm │ │ ├── processremotecommand.htm │ │ ├── sendcommandtoclient.htm │ │ ├── sendpacket.htm │ │ ├── setconfigstring.htm │ │ ├── setconsoleprefix.htm │ │ ├── sprintf.htm │ │ ├── system.htm │ │ ├── tohex.htm │ │ └── toupper.htm │ ├── trace │ │ ├── bullettrace.htm │ │ ├── bullettracepassed.htm │ │ └── sighttracepassed.htm │ ├── turret │ │ ├── canuseturret.htm │ │ ├── getturretowner.htm │ │ ├── isturret.htm │ │ ├── isusingturret.htm │ │ ├── stopuseturret.htm │ │ └── useturret.htm │ └── weapons │ │ ├── addgrenadefusetime.htm │ │ ├── getgrenadefusetime.htm │ │ ├── getloadedweapons.htm │ │ ├── getweaponclipsize.htm │ │ ├── getweaponcookable.htm │ │ ├── getweapondamage.htm │ │ ├── getweapondamagemelee.htm │ │ ├── getweaponfiretime.htm │ │ ├── getweaponfusetime.htm │ │ ├── getweaponhitlocmultiplier.htm │ │ ├── getweaponitemammo.htm │ │ ├── getweaponmaxammo.htm │ │ ├── getweaponmeleetime.htm │ │ ├── getweaponraisetime.htm │ │ ├── getweaponreloademptytime.htm │ │ ├── getweaponreloadtime.htm │ │ ├── issemiautoweapon.htm │ │ ├── setweaponclipsize.htm │ │ ├── setweaponcookable.htm │ │ ├── setweapondamage.htm │ │ ├── setweapondamagemelee.htm │ │ ├── setweaponfiretime.htm │ │ ├── setweaponfusetime.htm │ │ ├── setweaponhitlocmultiplier.htm │ │ ├── setweaponitemammo.htm │ │ ├── setweaponmaxammo.htm │ │ ├── setweaponmeleetime.htm │ │ ├── setweaponraisetime.htm │ │ ├── setweaponreloademptytime.htm │ │ ├── setweaponreloadtime.htm │ │ └── spawngrenade.htm ├── logo.png ├── main.html ├── sidemenu.html └── stock │ ├── ai │ ├── aimatpos.htm │ ├── allowedstances.htm │ ├── animcustom.htm │ ├── animmode.htm │ ├── beginprediction.htm │ ├── canattackenemynode.htm │ ├── cansee.htm │ ├── canshoot.htm │ ├── canuseturret.htm │ ├── checkgrenadethrow.htm │ ├── checkgrenadethrowpos.htm │ ├── checkprone.htm │ ├── clearenemy.htm │ ├── clearpotentialthreat.htm │ ├── connectpaths.htm │ ├── disconnectpaths.htm │ ├── dropweapon.htm │ ├── dumphistory.htm │ ├── endprediction.htm │ ├── enterprone.htm │ ├── exitprone.htm │ ├── findbestcovernode.htm │ ├── findcovernode.htm │ ├── findreacquiredirectpath.htm │ ├── findreacquirenode.htm │ ├── findreacquireproximatepath.htm │ ├── flagenemyunattackable.htm │ ├── getcovernode.htm │ ├── getgoalvolume.htm │ ├── getgroundenttype.htm │ ├── gethitenttype.htm │ ├── gethityaw.htm │ ├── getmotionangle.htm │ ├── getnegotiationendnode.htm │ ├── getnegotiationstartnode.htm │ ├── getreacquirenode.htm │ ├── getturret.htm │ ├── isdeflected.htm │ ├── isingoal.htm │ ├── isnodeoccupied.htm │ ├── ispathdirect.htm │ ├── isstanceallowed.htm │ ├── issuppressed.htm │ ├── isturretactive.htm │ ├── lerpposition.htm │ ├── makefakeai.htm │ ├── maymovetopoint.htm │ ├── melee.htm │ ├── nearnode.htm │ ├── orientmode.htm │ ├── pickupgrenade.htm │ ├── predictoriginandangles.htm │ ├── pushplayer.htm │ ├── reacquiremove.htm │ ├── reacquirestep.htm │ ├── setaimanims.htm │ ├── setfriendlychain.htm │ ├── setgoalentity.htm │ ├── setgoalnode.htm │ ├── setgoalpos.htm │ ├── setgoalvolume.htm │ ├── setlookat.htm │ ├── setlookatanimnodes.htm │ ├── setlookatyawlimits.htm │ ├── setnodepriority.htm │ ├── setpotentialthreat.htm │ ├── setproneanimnodes.htm │ ├── setturretanim.htm │ ├── setturretnode.htm │ ├── shoot.htm │ ├── startscriptedanim.htm │ ├── stoplookat.htm │ ├── stopuseturret.htm │ ├── teleport.htm │ ├── throwgrenade.htm │ ├── trackscriptstate.htm │ ├── traversemode.htm │ ├── trimpathtoattack.htm │ ├── unsetturretnode.htm │ ├── updateprone.htm │ ├── usecovernode.htm │ ├── usereacquirenode.htm │ ├── useturret.htm │ └── withinapproxpathdist.htm │ ├── animation │ ├── animhasnotetrack.htm │ ├── animscripted.htm │ ├── clearanim.htm │ ├── dumpanims.htm │ ├── getangledelta.htm │ ├── getanimlength.htm │ ├── getanimtime.htm │ ├── getcycleoriginoffset.htm │ ├── getmovedelta.htm │ ├── getnumparts.htm │ ├── getpartname.htm │ ├── getstartangles.htm │ ├── getstartorigin.htm │ ├── setanim.htm │ ├── setanimknob.htm │ ├── setanimknoball.htm │ ├── setanimknoballrestart.htm │ ├── setanimknobrestart.htm │ ├── setanimrestart.htm │ ├── setflaggedanim.htm │ ├── setflaggedanimknob.htm │ ├── setflaggedanimknoball.htm │ ├── setflaggedanimknoballrestart.htm │ ├── setflaggedanimknobrestart.htm │ ├── setflaggedanimrestart.htm │ ├── stopanimscripted.htm │ ├── stopuseanimtree.htm │ └── useanimtree.htm │ ├── badplaces │ ├── badplace_arc.htm │ ├── badplace_cylinder.htm │ └── badplace_delete.htm │ ├── callbacks │ ├── createstruct.htm │ ├── delete.htm │ ├── initstructs.htm │ ├── levelscript.htm │ ├── main.htm │ ├── playerconnect.htm │ ├── playerdamage.htm │ ├── playerdisconnect.htm │ ├── playerkilled.htm │ └── startgametype.htm │ ├── clans │ ├── getclandescription.htm │ ├── getclanid.htm │ ├── getclanmotto.htm │ ├── getclanname.htm │ └── getclanurl.htm │ ├── client │ ├── allclientsprint.htm │ ├── allowspectateteam.htm │ ├── announcement.htm │ ├── ban.htm │ ├── clientannouncement.htm │ ├── clientprint.htm │ ├── cloneplayer.htm │ ├── disableweapon.htm │ ├── dropitem.htm │ ├── enableweapon.htm │ ├── getviewmodel.htm │ ├── isplayernumber.htm │ ├── istalking.htm │ ├── kick.htm │ ├── makecvarserverinfo.htm │ ├── sayall.htm │ ├── sayteam.htm │ ├── setspawnweapon.htm │ ├── setteamfortrigger.htm │ ├── showscoreboard.htm │ ├── suicide.htm │ └── updatescores.htm │ ├── control │ ├── getcommandfromkey.htm │ └── getkeybinding.htm │ ├── damage │ ├── finishplayerdamage.htm │ ├── radiusdamage.htm │ ├── setcandamage.htm │ └── setplayerignoreradiusdamage.htm │ ├── debug │ ├── addtestclient.htm │ ├── assert.htm │ ├── assertex.htm │ ├── assertmsg.htm │ ├── getdebugeye.htm │ ├── iprintln.htm │ ├── iprintlnbold.htm │ ├── line.htm │ ├── print.htm │ ├── print3d.htm │ ├── println.htm │ ├── setdebugangles.htm │ └── setdebugorigin.htm │ ├── dvars │ ├── getcvar.htm │ ├── getcvarfloat.htm │ ├── getcvarint.htm │ └── setcvar.htm │ ├── effects │ ├── getfxvisibility.htm │ ├── grenadeexplosioneffect.htm │ ├── loadfx.htm │ ├── playfx.htm │ ├── playfxontag.htm │ ├── playloopedfx.htm │ ├── setblur.htm │ ├── setcullfog.htm │ └── setexpfog.htm │ ├── entity │ ├── attach.htm │ ├── delete.htm │ ├── detach.htm │ ├── detachall.htm │ ├── disableaimassist.htm │ ├── dodamage.htm │ ├── dontinterpolate.htm │ ├── enableaimassist.htm │ ├── enablelinkto.htm │ ├── getattachignorecollision.htm │ ├── getattachmodelname.htm │ ├── getattachsize.htm │ ├── getattachtagname.htm │ ├── getent.htm │ ├── getentarray.htm │ ├── getentbynum.htm │ ├── getentitynumber.htm │ ├── getentnum.htm │ ├── getnormalhealth.htm │ ├── getorigin.htm │ ├── hide.htm │ ├── istouching.htm │ ├── launch.htm │ ├── linkto.htm │ ├── localtoworldcoords.htm │ ├── locklightvis.htm │ ├── setcontents.htm │ ├── setcursorhint.htm │ ├── sethintstring.htm │ ├── setlookattext.htm │ ├── setmodel.htm │ ├── setnormalhealth.htm │ ├── setshadowhint.htm │ ├── setstablemissile.htm │ ├── show.htm │ ├── showtoplayer.htm │ ├── unlink.htm │ ├── unlocklightvis.htm │ └── useby.htm │ ├── file │ ├── closefile.htm │ ├── fgetarg.htm │ ├── fprintln.htm │ ├── freadln.htm │ └── openfile.htm │ ├── hud │ ├── cleartargetent.htm │ ├── destroy.htm │ ├── fadeovertime.htm │ ├── moveovertime.htm │ ├── newclienthudelem.htm │ ├── newhudelem.htm │ ├── newteamhudelem.htm │ ├── obituary.htm │ ├── reset.htm │ ├── scaleovertime.htm │ ├── setclock.htm │ ├── setclockup.htm │ ├── setgametypestring.htm │ ├── setmapnamestring.htm │ ├── setplayernamestring.htm │ ├── setshader.htm │ ├── settargetent.htm │ ├── settenthstimer.htm │ ├── settenthstimerup.htm │ ├── settext.htm │ ├── settimer.htm │ ├── settimerup.htm │ ├── setvalue.htm │ └── setwaypoint.htm │ ├── level │ ├── changelevel.htm │ ├── cinematic.htm │ ├── drawcompassfriendlies.htm │ ├── earthquake.htm │ ├── exitlevel.htm │ ├── getallnodes.htm │ ├── getallvehiclenodes.htm │ ├── getarraykeys.htm │ ├── getbrushmodelcenter.htm │ ├── getnode.htm │ ├── getnodearray.htm │ ├── getnorthyaw.htm │ ├── getnumvehicles.htm │ ├── getstarttime.htm │ ├── gettime.htm │ ├── getvehiclenode.htm │ ├── getvehiclenodearray.htm │ ├── issplitscreen.htm │ ├── isvalidgametype.htm │ ├── map.htm │ ├── map_restart.htm │ ├── mapexists.htm │ ├── missionfailed.htm │ ├── missionsuccess.htm │ ├── setclientnamemode.htm │ ├── setculldist.htm │ ├── setvotenocount.htm │ ├── setvotestring.htm │ ├── setvotetime.htm │ ├── setvoteyescount.htm │ ├── setwinningplayer.htm │ ├── setwinningteam.htm │ ├── updateclientnames.htm │ └── worldentnumber.htm │ ├── math │ ├── acos.htm │ ├── asin.htm │ ├── atan.htm │ ├── cos.htm │ ├── int.htm │ ├── randomfloat.htm │ ├── randomfloatrange.htm │ ├── randomint.htm │ ├── randomintrange.htm │ ├── sin.htm │ └── tan.htm │ ├── menus │ ├── closeingamemenu.htm │ ├── closemenu.htm │ ├── openmenu.htm │ └── openmenunomouse.htm │ ├── motion │ ├── movegravity.htm │ ├── moveto.htm │ ├── movex.htm │ ├── movey.htm │ ├── movez.htm │ ├── notsolid.htm │ ├── rotatepitch.htm │ ├── rotateroll.htm │ ├── rotateto.htm │ ├── rotatevelocity.htm │ ├── rotateyaw.htm │ ├── solid.htm │ └── vibrate.htm │ ├── objective │ ├── objective_add.htm │ ├── objective_additionalcurrent.htm │ ├── objective_additionalposition.htm │ ├── objective_current.htm │ ├── objective_delete.htm │ ├── objective_icon.htm │ ├── objective_onentity.htm │ ├── objective_position.htm │ ├── objective_ring.htm │ ├── objective_state.htm │ ├── objective_string.htm │ ├── objective_string_nomessage.htm │ ├── objective_team.htm │ └── pingplayer.htm │ ├── player │ ├── attackbuttonpressed.htm │ ├── buttonpressed.htm │ ├── deactivatechannelvolumes.htm │ ├── deactivatereverb.htm │ ├── enablehealthshield.htm │ ├── freezecontrols.htm │ ├── getcurrentoffhand.htm │ ├── getcurrentweapon.htm │ ├── getfractionmaxammo.htm │ ├── getfractionstartammo.htm │ ├── getguid.htm │ ├── getnormalizedmovement.htm │ ├── getplayerangles.htm │ ├── getstance.htm │ ├── getvelocity.htm │ ├── getweaponslotammo.htm │ ├── getweaponslotclipammo.htm │ ├── getweaponslotweapon.htm │ ├── givemaxammo.htm │ ├── givestartammo.htm │ ├── giveweapon.htm │ ├── hasweapon.htm │ ├── isfiring.htm │ ├── islookingat.htm │ ├── ismeleeing.htm │ ├── isonground.htm │ ├── isthrowinggrenade.htm │ ├── meleebuttonpressed.htm │ ├── playerads.htm │ ├── playerlinkto.htm │ ├── playerlinktoabsolute.htm │ ├── playerlinktodelta.htm │ ├── playlocalsound.htm │ ├── setautopickup.htm │ ├── setchannelvolumes.htm │ ├── setclientcvar.htm │ ├── setentertime.htm │ ├── setorigin.htm │ ├── setplayerangles.htm │ ├── setreverb.htm │ ├── setstance.htm │ ├── setvelocity.htm │ ├── setviewmodel.htm │ ├── setweaponclipammo.htm │ ├── setweaponslotammo.htm │ ├── setweaponslotclipammo.htm │ ├── setweaponslotweapon.htm │ ├── shellshock.htm │ ├── stopshellshock.htm │ ├── switchtooffhand.htm │ ├── switchtoweapon.htm │ ├── takeallweapons.htm │ ├── takeweapon.htm │ ├── usebuttonpressed.htm │ └── viewkick.htm │ ├── precache │ ├── precacheheadicon.htm │ ├── precacheitem.htm │ ├── precachemenu.htm │ ├── precachemodel.htm │ ├── precacherumble.htm │ ├── precacheshader.htm │ ├── precacheshellshock.htm │ ├── precachestatusicon.htm │ ├── precachestring.htm │ ├── precacheturret.htm │ └── precachevehicle.htm │ ├── rumble │ ├── playlooprumble.htm │ ├── playlooprumbleonpos.htm │ ├── playrumble.htm │ ├── playrumbleonpos.htm │ ├── stopallrumbles.htm │ └── stoprumble.htm │ ├── save │ ├── commitsave.htm │ ├── issaverecentlyloaded.htm │ ├── issavesuccessful.htm │ ├── savegame.htm │ └── savegamenocommit.htm │ ├── sentient │ ├── getaiarray.htm │ ├── getclosestenemysqdist.htm │ ├── getenemysqdist.htm │ ├── geteye.htm │ ├── isai.htm │ ├── isalive.htm │ ├── isplayer.htm │ └── issentient.htm │ ├── sound │ ├── ambientplay.htm │ ├── ambientstop.htm │ ├── iswaitingonsound.htm │ ├── musicplay.htm │ ├── musicstop.htm │ ├── playloopsound.htm │ ├── playsound.htm │ ├── playsoundasmaster.htm │ ├── setsoundblend.htm │ ├── soundexists.htm │ ├── soundfade.htm │ └── stoploopsound.htm │ ├── spawn │ ├── dospawn.htm │ ├── getspawnerarray.htm │ ├── getspawnerteamarray.htm │ ├── placespawnpoint.htm │ ├── positionwouldtelefrag.htm │ ├── setspawnerteam.htm │ ├── spawn.htm │ ├── spawnplayer.htm │ ├── spawnstruct.htm │ ├── spawnturret.htm │ ├── spawnvehicle.htm │ └── stalingradspawn.htm │ ├── string │ ├── getsubstr.htm │ ├── issubstr.htm │ ├── strtok.htm │ └── tolower.htm │ ├── system │ ├── logprint.htm │ ├── resettimeout.htm │ └── setarchive.htm │ ├── teams │ ├── getteamplayersalive.htm │ ├── getteamscore.htm │ └── setteamscore.htm │ ├── trace │ ├── bullettrace.htm │ ├── bullettracepassed.htm │ ├── physicstrace.htm │ └── sighttracepassed.htm │ ├── triggers │ ├── clientclaimtrigger.htm │ ├── clientreleasetrigger.htm │ └── releaseclaimedtrigger.htm │ ├── turret │ ├── cleartargetentity.htm │ ├── getturretowner.htm │ ├── getturrettarget.htm │ ├── isfiringturret.htm │ ├── maketurretunusable.htm │ ├── maketurretusable.htm │ ├── restoredefaultdroppitch.htm │ ├── setaispread.htm │ ├── setbottomarc.htm │ ├── setconvergencetime.htm │ ├── setdefaultdroppitch.htm │ ├── setleftarc.htm │ ├── setmode.htm │ ├── setplayerspread.htm │ ├── setrightarc.htm │ ├── setsuppressiontime.htm │ ├── settargetentity.htm │ ├── settoparc.htm │ ├── setturretignoregoals.htm │ ├── setturretteam.htm │ ├── shootturret.htm │ ├── startfiring.htm │ └── stopfiring.htm │ ├── variables │ ├── isdefined.htm │ └── isstring.htm │ ├── vector │ ├── anglestoforward.htm │ ├── anglestoright.htm │ ├── anglestoup.htm │ ├── closer.htm │ ├── distance.htm │ ├── distancesquared.htm │ ├── length.htm │ ├── lengthsquared.htm │ ├── vectordot.htm │ ├── vectornormalize.htm │ └── vectortoangles.htm │ ├── vehicles │ ├── addvehicletocompass.htm │ ├── attachpath.htm │ ├── clearturrettarget.htm │ ├── fireturret.htm │ ├── freevehicle.htm │ ├── getspeed.htm │ ├── getspeedMPH.htm │ ├── getvehicleowner.htm │ ├── getwheelsurface.htm │ ├── isturretready.htm │ ├── joltbody.htm │ ├── makevehicleunusable.htm │ ├── makevehicleusable.htm │ ├── removevehiclefromcompass.htm │ ├── resumespeed.htm │ ├── setspeed.htm │ ├── setswitchnode.htm │ ├── setturrettargetent.htm │ ├── setturrettargetvec.htm │ ├── setvehiclelookattext.htm │ ├── setvehicleteam.htm │ ├── setwaitnode.htm │ ├── setwaitspeed.htm │ ├── startenginesound.htm │ ├── startpath.htm │ └── stopenginesound.htm │ └── weapons │ ├── disablegrenadebounce.htm │ ├── disablegrenadetouchdamage.htm │ ├── 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