├── README.md └── realtime ├── c-realtime.lua ├── fxmanifest.lua └── s-realtime.lua /README.md: -------------------------------------------------------------------------------- 1 | 1. Put the resource realtime in resources folder. 2 | 2. Open server.cfg and add start realtime. 3 | 3. Save server.cfg. 4 | -------------------------------------------------------------------------------- /realtime/c-realtime.lua: -------------------------------------------------------------------------------- 1 | SetMillisecondsPerGameMinute(60000) 2 | RegisterNetEvent("realtime:event") 3 | AddEventHandler("realtime:event", function(h, m, s) 4 | NetworkOverrideClockTime(h, m, s) 5 | end) 6 | TriggerServerEvent("realtime:event") 7 | -------------------------------------------------------------------------------- /realtime/fxmanifest.lua: -------------------------------------------------------------------------------- 1 | fx_version "cerulean" 2 | game "gta5" 3 | author "idan" 4 | description "change the clock in game to real life clock" 5 | version "1.0.0" 6 | 7 | client_script "c-realtime.lua" 8 | server_script "s-realtime.lua" 9 | -------------------------------------------------------------------------------- /realtime/s-realtime.lua: -------------------------------------------------------------------------------- 1 | RegisterNetEvent("realtime:event") 2 | AddEventHandler("realtime:event", function() 3 | TriggerClientEvent("realtime:event", source, tonumber(os.date("%H")), tonumber(os.date("%M")), tonumber(os.date("%S"))) 4 | end) 5 | --------------------------------------------------------------------------------