├── Egorka ├── Properties │ ├── Resources.ru.Designer.cs │ ├── Settings.settings │ ├── Settings.Designer.cs │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ └── Resources.ru.resx ├── MainGameController.cs ├── packages.config ├── CharData.cs ├── App.config ├── IEgorkaSettings.cs ├── IMainGameView.cs ├── Program.cs ├── Resources │ ├── keys.ru.txt │ └── keys.txt ├── EgorkaSettings.cs ├── FullScreenForm.Designer.cs ├── FullScreenForm.resx ├── Egorka.csproj └── FullScreenForm.cs ├── .nuget ├── NuGet.exe ├── NuGet.Config └── NuGet.targets ├── BuildDictionary ├── App.config ├── Properties │ ├── Settings.settings │ ├── Settings.Designer.cs │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ └── Resources.resx ├── Program.cs ├── KeyLoggingForm.cs ├── BuildDictionary.csproj ├── KeyLoggingForm.Designer.cs └── KeyLoggingForm.resx ├── EgorkaTestProject ├── packages.config ├── app.config ├── Properties │ └── AssemblyInfo.cs ├── EgorkaTestProject.csproj └── EgorkaUnitTest.cs ├── README.md ├── LICENSE ├── EgorkaGame.sln ├── .gitignore └── EgorkaGame.sln.DotSettings /Egorka/Properties/Resources.ru.Designer.cs: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /.nuget/NuGet.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/igolets/EgorkaGame/HEAD/.nuget/NuGet.exe -------------------------------------------------------------------------------- /Egorka/MainGameController.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/igolets/EgorkaGame/HEAD/Egorka/MainGameController.cs -------------------------------------------------------------------------------- /Egorka/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /.nuget/NuGet.Config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /BuildDictionary/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /EgorkaTestProject/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /Egorka/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /BuildDictionary/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /EgorkaTestProject/app.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | -------------------------------------------------------------------------------- /Egorka/CharData.cs: -------------------------------------------------------------------------------- 1 | using System.Drawing; 2 | 3 | namespace EgorkaGame.Egorka 4 | { 5 | public struct CharData 6 | { 7 | #region Properties 8 | 9 | public int BeepFrequency 10 | { 11 | get; 12 | set; 13 | } 14 | 15 | public char Character 16 | { 17 | get; 18 | set; 19 | } 20 | 21 | public Color Color 22 | { 23 | get; 24 | set; 25 | } 26 | 27 | #endregion 28 | } 29 | } -------------------------------------------------------------------------------- /Egorka/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 |
5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /BuildDictionary/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace EgorkaGame.BuildDictionary 5 | { 6 | static class Program 7 | { 8 | /// 9 | /// The main entry point for the application. 10 | /// 11 | [STAThread] 12 | static void Main() 13 | { 14 | Application.EnableVisualStyles(); 15 | Application.SetCompatibleTextRenderingDefault(false); 16 | Application.Run(new KeyLoggingForm()); 17 | } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Egorka/IEgorkaSettings.cs: -------------------------------------------------------------------------------- 1 | using System.Globalization; 2 | 3 | namespace EgorkaGame.Egorka 4 | { 5 | public interface IEgorkaSettings 6 | { 7 | CultureInfo CultureInfo 8 | { 9 | get; 10 | } 11 | 12 | bool IsSpeechEnabled 13 | { 14 | get; 15 | } 16 | 17 | int SpeechVolume 18 | { 19 | get; 20 | } 21 | 22 | int SpeechRate 23 | { 24 | get; 25 | } 26 | 27 | string SpeechIntro 28 | { 29 | get; 30 | } 31 | } 32 | } -------------------------------------------------------------------------------- /Egorka/IMainGameView.cs: -------------------------------------------------------------------------------- 1 | using System.Drawing; 2 | 3 | namespace EgorkaGame.Egorka 4 | { 5 | /// 6 | /// View interface implementing MVC pattern 7 | /// 8 | public interface IMainGameView 9 | { 10 | Color ScreenColor 11 | { 12 | get; 13 | set; 14 | } 15 | 16 | string DisplayText 17 | { 18 | get; 19 | set; 20 | } 21 | 22 | void PlaySound(int beepFrequency, int beepDurationInMs); 23 | 24 | void ReadAloud(char character); 25 | 26 | void SubscribeGlobalEvents(); 27 | 28 | } 29 | } -------------------------------------------------------------------------------- /Egorka/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading; 3 | using System.Windows.Forms; 4 | 5 | namespace EgorkaGame.Egorka 6 | { 7 | static class Program 8 | { 9 | /// 10 | /// The main entry point for the application. 11 | /// 12 | [STAThread] 13 | static void Main() 14 | { 15 | Application.EnableVisualStyles(); 16 | Application.SetCompatibleTextRenderingDefault(false); 17 | Thread.CurrentThread.CurrentUICulture = Thread.CurrentThread.CurrentCulture = EgorkaSettings.Instance.CultureInfo; 18 | 19 | Application.Run(new FullScreenForm()); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # A simple game to entertain a baby of 0-1 year 2 | 3 | ## Features 4 | 5 | * Runs in full screen 6 | * Blocks mouse events 7 | * Blocks simple keys that can close game or switch task (Use Alt-F4 to exit) 8 | * Changes screen color on key down 9 | * Displays key char on key down (**Localizable!** EN and RU are supported) 10 | * Plays a tone (euivalents to piano keys #25 and higher) 11 | 12 | ## Requirements 13 | 14 | * .Net 4.5 or higher (could be re-compiled to lower versions if needed) 15 | * Keyboard 16 | * Monitor of any resolution 17 | * (Optional) speakers 18 | 19 | ## Uses third-party tools 20 | 21 | * [Moq](https://github.com/Moq/moq4) 22 | * [MouseKeyHook](https://github.com/gmamaladze/globalmousekeyhook) 23 | * [Shouldly](https://github.com/shouldly/shouldly) 24 | 25 | ## Author 26 | Ilya Golets (ilya@golets.ru) 27 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2015 Ilya Golets 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | 23 | -------------------------------------------------------------------------------- /Egorka/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace EgorkaGame.Egorka.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /BuildDictionary/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace EgorkaGame.BuildDictionary.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Egorka/Resources/keys.ru.txt: -------------------------------------------------------------------------------- 1 | Oemtilde`BlanchedAlmond 2 | D11Blue 3 | D22BlueViolet 4 | D33Brown 5 | D44BurlyWood 6 | D55CadetBlue 7 | D66Chartreuse 8 | D77Chocolate 9 | D88Coral 10 | D9(CornflowerBlue 11 | D0)LightSteelBlue 12 | OemMinus-Crimson 13 | Oemplus=Cyan 14 | Tab→DarkBlue 15 | QЙDarkCyan 16 | WЦDarkGoldenrod 17 | EУLime 18 | RКDarkGreen 19 | TЕDarkKhaki 20 | YНDarkMagenta 21 | UГDarkOliveGreen 22 | IШDarkOrange 23 | OЩDarkOrchid 24 | PЗDarkRed 25 | OemOpenBracketsХDarkSalmon 26 | Oem6ЪDarkSeaGreen 27 | Oem5\DarkSlateBlue 28 | AФDarkSlateGray 29 | SЫDarkTurquoise 30 | DВDarkViolet 31 | FАDeepPink 32 | GПDeepSkyBlue 33 | HРLimeGreen 34 | JОDodgerBlue 35 | KЛFirebrick 36 | LДLinen 37 | Oem1ЖForestGreen 38 | Oem7ЭFuchsia 39 | ZЯMagenta 40 | XЧGhostWhite 41 | CСGold 42 | VМGoldenrod 43 | BИMaroon 44 | NТGreen 45 | MЬGreenYellow 46 | OemcommaБMediumAquamarine 47 | OemPeriodЮHotPink 48 | OemQuestion/IndianRed 49 | Space҉Indigo 50 | Back←LightYellow 51 | Divide/Khaki 52 | Multiply*MediumBlue 53 | Subtract-MediumOrchid 54 | NumPad77LawnGreen 55 | NumPad88MediumPurple 56 | NumPad99LightBlue 57 | NumPad44LightCoral 58 | NumPad55MediumSeaGreen 59 | NumPad66LightGoldenrodYellow 60 | NumPad11MediumSlateBlue 61 | NumPad22LightGreen 62 | NumPad33LightPink 63 | NumPad00LightSalmon 64 | Decimal.LightSeaGreen 65 | Add+LightSkyBlue 66 | Return¶MediumSpringGreen -------------------------------------------------------------------------------- /Egorka/Resources/keys.txt: -------------------------------------------------------------------------------- 1 | Oemtilde`BlanchedAlmond 2 | D11Blue 3 | D22BlueViolet 4 | D33Brown 5 | D44BurlyWood 6 | D55CadetBlue 7 | D66Chartreuse 8 | D77Chocolate 9 | D88Coral 10 | D9(CornflowerBlue 11 | D0)LightSteelBlue 12 | OemMinus-Crimson 13 | Oemplus=Cyan 14 | Tab→DarkBlue 15 | QQDarkCyan 16 | WWDarkGoldenrod 17 | EELime 18 | RRDarkGreen 19 | TTDarkKhaki 20 | YYDarkMagenta 21 | UUDarkOliveGreen 22 | IIDarkOrange 23 | OODarkOrchid 24 | PPDarkRed 25 | OemOpenBrackets[DarkSalmon 26 | Oem6]DarkSeaGreen 27 | Oem5\DarkSlateBlue 28 | AADarkSlateGray 29 | SSDarkTurquoise 30 | DDDarkViolet 31 | FFDeepPink 32 | GGDeepSkyBlue 33 | HHLimeGreen 34 | JJDodgerBlue 35 | KKFirebrick 36 | LLLinen 37 | Oem1;ForestGreen 38 | Oem7'Fuchsia 39 | ZZMagenta 40 | XXGhostWhite 41 | CCGold 42 | VVGoldenrod 43 | BBMaroon 44 | NNGreen 45 | MMGreenYellow 46 | Oemcomma,MediumAquamarine 47 | OemPeriod.HotPink 48 | OemQuestion/IndianRed 49 | Space҉Indigo 50 | Back←LightYellow 51 | Divide/Khaki 52 | Multiply*MediumBlue 53 | Subtract-MediumOrchid 54 | NumPad77LawnGreen 55 | NumPad88MediumPurple 56 | NumPad99LightBlue 57 | NumPad44LightCoral 58 | NumPad55MediumSeaGreen 59 | NumPad66LightGoldenrodYellow 60 | NumPad11MediumSlateBlue 61 | NumPad22LightGreen 62 | NumPad33LightPink 63 | NumPad00LightSalmon 64 | Decimal.LightSeaGreen 65 | Add+LightSkyBlue 66 | Return¶MediumSpringGreen -------------------------------------------------------------------------------- /EgorkaTestProject/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("EgorkaTestProject")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("EgorkaTestProject")] 13 | [assembly: AssemblyCopyright("Copyright © 2015")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("72033bfe-7673-462d-b9e7-2d262854d8a8")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /Egorka/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | // General Information about an assembly is controlled through the following 5 | // set of attributes. Change these attribute values to modify the information 6 | // associated with an assembly. 7 | [assembly: AssemblyTitle("Egorka game")] 8 | [assembly: AssemblyDescription("Simple visual game for kids")] 9 | [assembly: AssemblyConfiguration("")] 10 | [assembly: AssemblyCompany("")] 11 | [assembly: AssemblyProduct("Egorka")] 12 | [assembly: AssemblyCopyright("Copyright © Ilya Golets 2015")] 13 | [assembly: AssemblyTrademark("")] 14 | [assembly: AssemblyCulture("")] 15 | 16 | // Setting ComVisible to false makes the types in this assembly not visible 17 | // to COM components. If you need to access a type in this assembly from 18 | // COM, set the ComVisible attribute to true on that type. 19 | [assembly: ComVisible(false)] 20 | 21 | // The following GUID is for the ID of the typelib if this project is exposed to COM 22 | [assembly: Guid("310a93df-2044-4ea8-9147-0a10a4fb3e00")] 23 | 24 | // Version information for an assembly consists of the following four values: 25 | // 26 | // Major Version 27 | // Minor Version 28 | // Build Number 29 | // Revision 30 | // 31 | // You can specify all the values or you can default the Build and Revision Numbers 32 | // by using the '*' as shown below: 33 | // [assembly: AssemblyVersion("1.0.*")] 34 | [assembly: AssemblyVersion("1.0.0.0")] 35 | [assembly: AssemblyFileVersion("1.0.0.0")] 36 | [assembly: System.Resources.NeutralResourcesLanguage("en-US")] -------------------------------------------------------------------------------- /BuildDictionary/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | // General Information about an assembly is controlled through the following 5 | // set of attributes. Change these attribute values to modify the information 6 | // associated with an assembly. 7 | [assembly: AssemblyTitle("Dictionary builder")] 8 | [assembly: AssemblyDescription("Build dictionary for Egorka game")] 9 | [assembly: AssemblyConfiguration("")] 10 | [assembly: AssemblyCompany("")] 11 | [assembly: AssemblyProduct("Egorka")] 12 | [assembly: AssemblyCopyright("Copyright © Ilya Golets 2015")] 13 | [assembly: AssemblyTrademark("")] 14 | [assembly: AssemblyCulture("")] 15 | 16 | // Setting ComVisible to false makes the types in this assembly not visible 17 | // to COM components. If you need to access a type in this assembly from 18 | // COM, set the ComVisible attribute to true on that type. 19 | [assembly: ComVisible(false)] 20 | 21 | // The following GUID is for the ID of the typelib if this project is exposed to COM 22 | [assembly: Guid("655c2c62-ccc5-42d9-9072-ec69916fb25c")] 23 | 24 | // Version information for an assembly consists of the following four values: 25 | // 26 | // Major Version 27 | // Minor Version 28 | // Build Number 29 | // Revision 30 | // 31 | // You can specify all the values or you can default the Build and Revision Numbers 32 | // by using the '*' as shown below: 33 | // [assembly: AssemblyVersion("1.0.*")] 34 | [assembly: AssemblyVersion("1.0.0.0")] 35 | [assembly: AssemblyFileVersion("1.0.0.0")] 36 | [assembly: System.Resources.NeutralResourcesLanguage("en-US")] -------------------------------------------------------------------------------- /Egorka/EgorkaSettings.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Configuration; 3 | using System.Globalization; 4 | 5 | namespace EgorkaGame.Egorka 6 | { 7 | public class EgorkaSettings : ConfigurationSection, IEgorkaSettings 8 | { 9 | #region Statics 10 | 11 | #region Properties 12 | 13 | public static EgorkaSettings Instance 14 | { 15 | get 16 | { 17 | // read http://csharpindepth.com/articles/general/singleton.aspx for more info 18 | return Lazy.Value; 19 | } 20 | } 21 | 22 | #endregion 23 | 24 | #region Fields 25 | 26 | private static readonly Lazy Lazy = new Lazy(() => (EgorkaSettings)ConfigurationManager.GetSection("egorkaSettings")); 27 | 28 | #endregion 29 | 30 | #endregion 31 | 32 | #region Constructors 33 | 34 | private EgorkaSettings() 35 | { 36 | } 37 | 38 | #endregion 39 | 40 | #region Public properties 41 | 42 | [ConfigurationProperty("culture")] 43 | public CultureInfo CultureInfo 44 | { 45 | get 46 | { 47 | return (CultureInfo)this["culture"]; 48 | } 49 | set 50 | { 51 | } 52 | } 53 | 54 | [ConfigurationProperty("IsSpeechEnabled")] 55 | public bool IsSpeechEnabled 56 | { 57 | get 58 | { 59 | return (bool)this["IsSpeechEnabled"]; 60 | } 61 | } 62 | 63 | [ConfigurationProperty("SpeechVolume")] 64 | public int SpeechVolume 65 | { 66 | get 67 | { 68 | return (int)this["SpeechVolume"]; 69 | } 70 | } 71 | 72 | [ConfigurationProperty("SpeechRate")] 73 | public int SpeechRate 74 | { 75 | get 76 | { 77 | return (int)this["SpeechRate"]; 78 | } 79 | } 80 | 81 | [ConfigurationProperty("SpeechIntro")] 82 | public string SpeechIntro 83 | { 84 | get 85 | { 86 | return (string)this["SpeechIntro"]; 87 | } 88 | } 89 | 90 | #endregion 91 | } 92 | } -------------------------------------------------------------------------------- /EgorkaGame.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 2012 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildDictionary", "BuildDictionary\BuildDictionary.csproj", "{D98607B6-B9DF-4B2D-8D6B-470FFEC332DC}" 5 | EndProject 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Egorka", "Egorka\Egorka.csproj", "{7B362EFC-21BE-4004-9EC0-8EE93EEA5624}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EgorkaTestProject", "EgorkaTestProject\EgorkaTestProject.csproj", "{366023F8-7687-4AE7-8EA0-ED7070A40CDF}" 9 | EndProject 10 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{5DD1441E-D7E8-4199-9752-99FE77E769CE}" 11 | ProjectSection(SolutionItems) = preProject 12 | .nuget\NuGet.Config = .nuget\NuGet.Config 13 | .nuget\NuGet.exe = .nuget\NuGet.exe 14 | .nuget\NuGet.targets = .nuget\NuGet.targets 15 | EndProjectSection 16 | EndProject 17 | Global 18 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 19 | Debug|Any CPU = Debug|Any CPU 20 | Release|Any CPU = Release|Any CPU 21 | EndGlobalSection 22 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 23 | {D98607B6-B9DF-4B2D-8D6B-470FFEC332DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 24 | {D98607B6-B9DF-4B2D-8D6B-470FFEC332DC}.Debug|Any CPU.Build.0 = Debug|Any CPU 25 | {D98607B6-B9DF-4B2D-8D6B-470FFEC332DC}.Release|Any CPU.ActiveCfg = Release|Any CPU 26 | {D98607B6-B9DF-4B2D-8D6B-470FFEC332DC}.Release|Any CPU.Build.0 = Release|Any CPU 27 | {7B362EFC-21BE-4004-9EC0-8EE93EEA5624}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 28 | {7B362EFC-21BE-4004-9EC0-8EE93EEA5624}.Debug|Any CPU.Build.0 = Debug|Any CPU 29 | {7B362EFC-21BE-4004-9EC0-8EE93EEA5624}.Release|Any CPU.ActiveCfg = Release|Any CPU 30 | {7B362EFC-21BE-4004-9EC0-8EE93EEA5624}.Release|Any CPU.Build.0 = Release|Any CPU 31 | {366023F8-7687-4AE7-8EA0-ED7070A40CDF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 32 | {366023F8-7687-4AE7-8EA0-ED7070A40CDF}.Debug|Any CPU.Build.0 = Debug|Any CPU 33 | {366023F8-7687-4AE7-8EA0-ED7070A40CDF}.Release|Any CPU.ActiveCfg = Release|Any CPU 34 | {366023F8-7687-4AE7-8EA0-ED7070A40CDF}.Release|Any CPU.Build.0 = Release|Any CPU 35 | EndGlobalSection 36 | GlobalSection(SolutionProperties) = preSolution 37 | HideSolutionNode = FALSE 38 | EndGlobalSection 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /Egorka/FullScreenForm.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace EgorkaGame.Egorka 2 | { 3 | partial class FullScreenForm 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.lblLetter = new System.Windows.Forms.Label(); 32 | this.SuspendLayout(); 33 | // 34 | // lblLetter 35 | // 36 | this.lblLetter.Dock = System.Windows.Forms.DockStyle.Fill; 37 | this.lblLetter.Font = new System.Drawing.Font("Arial", 120F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204))); 38 | this.lblLetter.Location = new System.Drawing.Point(0, 0); 39 | this.lblLetter.Name = "lblLetter"; 40 | this.lblLetter.Size = new System.Drawing.Size(963, 941); 41 | this.lblLetter.TabIndex = 0; 42 | this.lblLetter.Text = "A"; 43 | this.lblLetter.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; 44 | // 45 | // FullScreenForm 46 | // 47 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 48 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 49 | this.ClientSize = new System.Drawing.Size(963, 941); 50 | this.Controls.Add(this.lblLetter); 51 | this.Name = "FullScreenForm"; 52 | this.Text = "Form1"; 53 | this.Load += new System.EventHandler(this.Form1_Load); 54 | this.ResumeLayout(false); 55 | 56 | } 57 | 58 | #endregion 59 | 60 | private System.Windows.Forms.Label lblLetter; 61 | } 62 | } 63 | 64 | -------------------------------------------------------------------------------- /BuildDictionary/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace EgorkaGame.BuildDictionary.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EgorkaGame.BuildDictionary.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /BuildDictionary/KeyLoggingForm.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.IO; 5 | using System.Windows.Forms; 6 | 7 | namespace EgorkaGame.BuildDictionary 8 | { 9 | public partial class KeyLoggingForm : Form 10 | { 11 | #region Constructors 12 | 13 | public KeyLoggingForm() 14 | { 15 | InitializeComponent(); 16 | ActiveControl = null; 17 | } 18 | 19 | #endregion Constructors 20 | 21 | #region Private methods 22 | 23 | private void Form1_KeyDown(object sender, KeyEventArgs e) 24 | { 25 | _keyCode = e.KeyCode; 26 | } 27 | 28 | private void Form1_KeyPress(object sender, KeyPressEventArgs e) 29 | { 30 | var character = e.KeyChar.ToString().ToUpper()[0]; 31 | _chars[_keyCode] = character; 32 | lblDicSize.Text = _chars.Count.ToString(); 33 | lblLastPair.Text = String.Format("{0} - {1}", _keyCode, character); 34 | } 35 | 36 | private void btnReset_Click(object sender, EventArgs e) 37 | { 38 | _chars.Clear(); 39 | lblDicSize.Text = lblLastPair.Text = ""; 40 | ActiveControl = null; 41 | } 42 | 43 | private void btnSave_Click(object sender, EventArgs e) 44 | { 45 | SaveData(); 46 | ActiveControl = null; 47 | } 48 | 49 | private bool SaveData() 50 | { 51 | if (saveFileDialog1.ShowDialog() != DialogResult.OK) 52 | { 53 | return false; 54 | } 55 | 56 | var colorsArray = Enum.GetValues(typeof(KnownColor)); 57 | var allColors = new KnownColor[colorsArray.Length]; 58 | Array.Copy(colorsArray, allColors, colorsArray.Length); 59 | var startInd = Array.IndexOf(allColors, KnownColor.Black) + 1; 60 | 61 | using (var file = File.CreateText(saveFileDialog1.FileName)) 62 | { 63 | foreach (var pair in _chars) 64 | { 65 | file.WriteLine("{0}\0{1}\0{2}", pair.Key, pair.Value, allColors[startInd++]); 66 | } 67 | file.Close(); 68 | } 69 | return true; 70 | } 71 | 72 | private void Form1_FormClosing(object sender, FormClosingEventArgs e) 73 | { 74 | if (_chars.Count > 0) 75 | { 76 | if (MessageBox.Show( 77 | @"Сохранить введенные данные?", 78 | @"Подтвердите закрытие", 79 | MessageBoxButtons.YesNo, 80 | MessageBoxIcon.Question) == DialogResult.No) 81 | { 82 | return; 83 | } 84 | 85 | if (!SaveData()) 86 | { 87 | e.Cancel = true; 88 | } 89 | } 90 | } 91 | 92 | #endregion Private methods 93 | 94 | #region Fields 95 | 96 | private Keys _keyCode; 97 | private readonly Dictionary _chars = new Dictionary(); 98 | 99 | #endregion Fields 100 | } 101 | } -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | build/ 21 | bld/ 22 | [Bb]in/ 23 | [Oo]bj/ 24 | 25 | # Visual Studo 2015 cache/options directory 26 | .vs/ 27 | 28 | # MSTest test Results 29 | [Tt]est[Rr]esult*/ 30 | [Bb]uild[Ll]og.* 31 | 32 | # NUNIT 33 | *.VisualState.xml 34 | TestResult.xml 35 | 36 | # Build Results of an ATL Project 37 | [Dd]ebugPS/ 38 | [Rr]eleasePS/ 39 | dlldata.c 40 | 41 | *_i.c 42 | *_p.c 43 | *_i.h 44 | *.ilk 45 | *.meta 46 | *.obj 47 | *.pch 48 | *.pdb 49 | *.pgc 50 | *.pgd 51 | *.rsp 52 | *.sbr 53 | *.tlb 54 | *.tli 55 | *.tlh 56 | *.tmp 57 | *.tmp_proj 58 | *.log 59 | *.vspscc 60 | *.vssscc 61 | .builds 62 | *.pidb 63 | *.svclog 64 | *.scc 65 | 66 | # Chutzpah Test files 67 | _Chutzpah* 68 | 69 | # Visual C++ cache files 70 | ipch/ 71 | *.aps 72 | *.ncb 73 | *.opensdf 74 | *.sdf 75 | *.cachefile 76 | 77 | # Visual Studio profiler 78 | *.psess 79 | *.vsp 80 | *.vspx 81 | 82 | # TFS 2012 Local Workspace 83 | $tf/ 84 | 85 | # Guidance Automation Toolkit 86 | *.gpState 87 | 88 | # ReSharper is a .NET coding add-in 89 | _ReSharper*/ 90 | *.[Rr]e[Ss]harper 91 | *.DotSettings.user 92 | 93 | # JustCode is a .NET coding addin-in 94 | .JustCode 95 | 96 | # TeamCity is a build add-in 97 | _TeamCity* 98 | 99 | # DotCover is a Code Coverage Tool 100 | *.dotCover 101 | 102 | # NCrunch 103 | _NCrunch_* 104 | .*crunch*.local.xml 105 | 106 | # MightyMoose 107 | *.mm.* 108 | AutoTest.Net/ 109 | 110 | # Web workbench (sass) 111 | .sass-cache/ 112 | 113 | # Installshield output folder 114 | [Ee]xpress/ 115 | 116 | # DocProject is a documentation generator add-in 117 | DocProject/buildhelp/ 118 | DocProject/Help/*.HxT 119 | DocProject/Help/*.HxC 120 | DocProject/Help/*.hhc 121 | DocProject/Help/*.hhk 122 | DocProject/Help/*.hhp 123 | DocProject/Help/Html2 124 | DocProject/Help/html 125 | 126 | # Click-Once directory 127 | publish/ 128 | 129 | # Publish Web Output 130 | *.[Pp]ublish.xml 131 | *.azurePubxml 132 | # TODO: Comment the next line if you want to checkin your web deploy settings 133 | # but database connection strings (with potential passwords) will be unencrypted 134 | *.pubxml 135 | *.publishproj 136 | 137 | # NuGet Packages 138 | *.nupkg 139 | # The packages folder can be ignored because of Package Restore 140 | **/packages/* 141 | # except build/, which is used as an MSBuild target. 142 | !**/packages/build/ 143 | # Uncomment if necessary however generally it will be regenerated when needed 144 | #!**/packages/repositories.config 145 | 146 | # Windows Azure Build Output 147 | csx/ 148 | *.build.csdef 149 | 150 | # Windows Store app package directory 151 | AppPackages/ 152 | 153 | # Others 154 | *.[Cc]ache 155 | ClientBin/ 156 | [Ss]tyle[Cc]op.* 157 | ~$* 158 | *~ 159 | *.dbmdl 160 | *.dbproj.schemaview 161 | *.pfx 162 | *.publishsettings 163 | node_modules/ 164 | bower_components/ 165 | 166 | # RIA/Silverlight projects 167 | Generated_Code/ 168 | 169 | # Backup & report files from converting an old project file 170 | # to a newer Visual Studio version. Backup files are not needed, 171 | # because we have git ;-) 172 | _UpgradeReport_Files/ 173 | Backup*/ 174 | UpgradeLog*.XML 175 | UpgradeLog*.htm 176 | 177 | # SQL Server files 178 | *.mdf 179 | *.ldf 180 | 181 | # Business Intelligence projects 182 | *.rdl.data 183 | *.bim.layout 184 | *.bim_*.settings 185 | 186 | # Microsoft Fakes 187 | FakesAssemblies/ 188 | 189 | # Node.js Tools for Visual Studio 190 | .ntvs_analysis.dat 191 | 192 | # Visual Studio 6 build log 193 | *.plg 194 | 195 | # Visual Studio 6 workspace options file 196 | *.opt 197 | -------------------------------------------------------------------------------- /BuildDictionary/BuildDictionary.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {D98607B6-B9DF-4B2D-8D6B-470FFEC332DC} 8 | WinExe 9 | Properties 10 | EgorkaGame.BuildDictionary 11 | BuildDictionary 12 | v4.5 13 | 512 14 | 15 | 16 | AnyCPU 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | AnyCPU 27 | pdbonly 28 | true 29 | bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | Form 49 | 50 | 51 | KeyLoggingForm.cs 52 | 53 | 54 | 55 | 56 | KeyLoggingForm.cs 57 | 58 | 59 | ResXFileCodeGenerator 60 | Resources.Designer.cs 61 | Designer 62 | 63 | 64 | True 65 | Resources.resx 66 | True 67 | 68 | 69 | SettingsSingleFileGenerator 70 | Settings.Designer.cs 71 | 72 | 73 | True 74 | Settings.settings 75 | True 76 | 77 | 78 | 79 | 80 | 81 | 82 | 89 | -------------------------------------------------------------------------------- /Egorka/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace EgorkaGame.Egorka.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EgorkaGame.Egorka.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// Looks up a localized string similar to Oemtilde`BlanchedAlmond 65 | ///D11Blue 66 | ///D22BlueViolet 67 | ///D33Brown 68 | ///D44BurlyWood 69 | ///D55CadetBlue 70 | ///D66Chartreuse 71 | ///D77Chocolate 72 | ///D88Coral 73 | ///D9(CornflowerBlue 74 | ///D0)Cornsilk 75 | ///OemMinus-Crimson 76 | ///Oemplus=Cyan 77 | ///Tab→DarkBlue 78 | ///QQDarkCyan 79 | ///WWDarkGoldenrod 80 | ///EEDarkGray 81 | ///RRDarkGreen 82 | ///TTDarkKhaki 83 | ///YYDarkMagenta 84 | ///UUDarkOliveGreen 85 | ///IIDarkOrange 86 | ///OODarkOrchid 87 | ///PPDarkRed 88 | ///OemOpenBrackets[DarkSalmon 89 | ///Oem6]DarkSeaGreen 90 | ///Oem5\DarkSlateBlue 91 | ///AADarkSlateGray 92 | ///SSDarkTurquoise 93 | ///DDDarkVi [rest of string was truncated]";. 94 | /// 95 | internal static string keys { 96 | get { 97 | return ResourceManager.GetString("keys", resourceCulture); 98 | } 99 | } 100 | 101 | /// 102 | /// Looks up a localized string similar to test. 103 | /// 104 | internal static string String1 { 105 | get { 106 | return ResourceManager.GetString("String1", resourceCulture); 107 | } 108 | } 109 | } 110 | } 111 | -------------------------------------------------------------------------------- /BuildDictionary/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /BuildDictionary/KeyLoggingForm.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace EgorkaGame.BuildDictionary 2 | { 3 | partial class KeyLoggingForm 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.label1 = new System.Windows.Forms.Label(); 32 | this.label2 = new System.Windows.Forms.Label(); 33 | this.lblLastPair = new System.Windows.Forms.Label(); 34 | this.lblDicSize = new System.Windows.Forms.Label(); 35 | this.btnReset = new System.Windows.Forms.Button(); 36 | this.btnSave = new System.Windows.Forms.Button(); 37 | this.saveFileDialog1 = new System.Windows.Forms.SaveFileDialog(); 38 | this.SuspendLayout(); 39 | // 40 | // label1 41 | // 42 | this.label1.AutoSize = true; 43 | this.label1.Location = new System.Drawing.Point(18, 49); 44 | this.label1.Name = "label1"; 45 | this.label1.Size = new System.Drawing.Size(94, 13); 46 | this.label1.TabIndex = 0; 47 | this.label1.Text = "Размер словаря:"; 48 | // 49 | // label2 50 | // 51 | this.label2.AutoSize = true; 52 | this.label2.Location = new System.Drawing.Point(19, 77); 53 | this.label2.Name = "label2"; 54 | this.label2.Size = new System.Drawing.Size(93, 13); 55 | this.label2.TabIndex = 1; 56 | this.label2.Text = "Последняя пара:"; 57 | // 58 | // lblLastPair 59 | // 60 | this.lblLastPair.AutoSize = true; 61 | this.lblLastPair.Location = new System.Drawing.Point(119, 77); 62 | this.lblLastPair.Name = "lblLastPair"; 63 | this.lblLastPair.Size = new System.Drawing.Size(10, 13); 64 | this.lblLastPair.TabIndex = 2; 65 | this.lblLastPair.Text = " "; 66 | // 67 | // lblDicSize 68 | // 69 | this.lblDicSize.AutoSize = true; 70 | this.lblDicSize.Location = new System.Drawing.Point(122, 48); 71 | this.lblDicSize.Name = "lblDicSize"; 72 | this.lblDicSize.Size = new System.Drawing.Size(10, 13); 73 | this.lblDicSize.TabIndex = 3; 74 | this.lblDicSize.Text = " "; 75 | // 76 | // btnReset 77 | // 78 | this.btnReset.Location = new System.Drawing.Point(54, 151); 79 | this.btnReset.Name = "btnReset"; 80 | this.btnReset.Size = new System.Drawing.Size(75, 23); 81 | this.btnReset.TabIndex = 4; 82 | this.btnReset.TabStop = false; 83 | this.btnReset.Text = "Сброс"; 84 | this.btnReset.UseVisualStyleBackColor = true; 85 | this.btnReset.Click += new System.EventHandler(this.btnReset_Click); 86 | // 87 | // btnSave 88 | // 89 | this.btnSave.Location = new System.Drawing.Point(162, 151); 90 | this.btnSave.Name = "btnSave"; 91 | this.btnSave.Size = new System.Drawing.Size(75, 23); 92 | this.btnSave.TabIndex = 5; 93 | this.btnSave.TabStop = false; 94 | this.btnSave.Text = "Сохранить"; 95 | this.btnSave.UseVisualStyleBackColor = true; 96 | this.btnSave.Click += new System.EventHandler(this.btnSave_Click); 97 | // 98 | // Form1 99 | // 100 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 101 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 102 | this.ClientSize = new System.Drawing.Size(284, 193); 103 | this.Controls.Add(this.btnSave); 104 | this.Controls.Add(this.btnReset); 105 | this.Controls.Add(this.lblDicSize); 106 | this.Controls.Add(this.lblLastPair); 107 | this.Controls.Add(this.label2); 108 | this.Controls.Add(this.label1); 109 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; 110 | this.KeyPreview = true; 111 | this.MaximizeBox = false; 112 | this.MinimizeBox = false; 113 | this.Name = "Form1"; 114 | this.Text = "Ввод словаря"; 115 | this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Form1_FormClosing); 116 | this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyDown); 117 | this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.Form1_KeyPress); 118 | this.ResumeLayout(false); 119 | this.PerformLayout(); 120 | 121 | } 122 | 123 | #endregion 124 | 125 | private System.Windows.Forms.Label label1; 126 | private System.Windows.Forms.Label label2; 127 | private System.Windows.Forms.Label lblLastPair; 128 | private System.Windows.Forms.Label lblDicSize; 129 | private System.Windows.Forms.Button btnReset; 130 | private System.Windows.Forms.Button btnSave; 131 | private System.Windows.Forms.SaveFileDialog saveFileDialog1; 132 | } 133 | } 134 | 135 | -------------------------------------------------------------------------------- /Egorka/FullScreenForm.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /Egorka/Egorka.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {7B362EFC-21BE-4004-9EC0-8EE93EEA5624} 8 | WinExe 9 | Properties 10 | EgorkaGame.Egorka 11 | Egorka 12 | v4.5 13 | 512 14 | ..\ 15 | true 16 | 17 | 18 | AnyCPU 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | DEBUG;TRACE 24 | prompt 25 | 4 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | 36 | 37 | 38 | ..\packages\MouseKeyHook.5.3.0\lib\net40\Gma.System.MouseKeyHook.dll 39 | True 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | Form 59 | 60 | 61 | FullScreenForm.cs 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | FullScreenForm.cs 70 | 71 | 72 | ResXFileCodeGenerator 73 | Resources.Designer.cs 74 | Designer 75 | 76 | 77 | True 78 | Resources.resx 79 | True 80 | 81 | 82 | ResXFileCodeGenerator 83 | Resources.ru.Designer.cs 84 | 85 | 86 | 87 | SettingsSingleFileGenerator 88 | Settings.Designer.cs 89 | 90 | 91 | True 92 | True 93 | Resources.ru.resx 94 | 95 | 96 | True 97 | Settings.settings 98 | True 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. 115 | 116 | 117 | 118 | 125 | -------------------------------------------------------------------------------- /BuildDictionary/KeyLoggingForm.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | -------------------------------------------------------------------------------- /EgorkaTestProject/EgorkaTestProject.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | {366023F8-7687-4AE7-8EA0-ED7070A40CDF} 7 | Library 8 | Properties 9 | EgorkaGame.EgorkaTestProject 10 | EgorkaTestProject 11 | v4.5 12 | 512 13 | {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 14 | 10.0 15 | $(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion) 16 | $(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages 17 | False 18 | UnitTest 19 | ..\ 20 | true 21 | 22 | 23 | true 24 | full 25 | false 26 | bin\Debug\ 27 | DEBUG;TRACE 28 | prompt 29 | 4 30 | 31 | 32 | pdbonly 33 | true 34 | bin\Release\ 35 | TRACE 36 | prompt 37 | 4 38 | 39 | 40 | 41 | ..\packages\Moq.4.2.1507.0118\lib\net40\Moq.dll 42 | True 43 | 44 | 45 | ..\packages\Shouldly.2.5.0\lib\net40\Shouldly.dll 46 | True 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | {7B362EFC-21BE-4004-9EC0-8EE93EEA5624} 75 | Egorka 76 | 77 | 78 | 79 | 80 | 81 | 82 | False 83 | 84 | 85 | False 86 | 87 | 88 | False 89 | 90 | 91 | False 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. 102 | 103 | 104 | 105 | 112 | -------------------------------------------------------------------------------- /Egorka/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | ..\Resources\keys.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8 123 | 124 | 125 | test 126 | 127 | -------------------------------------------------------------------------------- /Egorka/Properties/Resources.ru.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | тест 122 | 123 | 124 | 125 | ..\Resources\keys.ru.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8 126 | 127 | -------------------------------------------------------------------------------- /EgorkaTestProject/EgorkaUnitTest.cs: -------------------------------------------------------------------------------- 1 | using System.Drawing; 2 | using System.Windows.Forms; 3 | using EgorkaGame.Egorka; 4 | using Microsoft.VisualStudio.TestTools.UnitTesting; 5 | using Moq; 6 | using Shouldly; 7 | 8 | namespace EgorkaGame.EgorkaTestProject 9 | { 10 | [TestClass] 11 | public class EgorkaUnitTest 12 | { 13 | #region Consts 14 | 15 | private const string TestKeyFileResource = 16 | "Q\0Й\0DarkCyan\n" + 17 | "W\0Ц\0DarkGoldenrod\n" + 18 | "E\0У\0DarkGray\n" + 19 | "R\0К\0DarkGreen\n" + 20 | "T\0Е\0DarkKhaki\n" + 21 | "Y\0Н\0DarkMagenta\n" + 22 | "U\0Г\0DarkOliveGreen\n" + 23 | "I\0Ш\0DarkOrange\n" + 24 | "O\0Щ\0DarkOrchid\n" + 25 | "P\0З\0DarkRed\n"; 26 | 27 | #endregion 28 | 29 | #region Public methods 30 | 31 | [TestMethod] 32 | public void SubscribeToEventsTest() 33 | { 34 | var view = new Mock(); 35 | view.Setup(x => x.SubscribeGlobalEvents()); 36 | var controller = new MainGameController(view.Object); 37 | view.VerifyAll(); 38 | } 39 | 40 | 41 | [TestMethod] 42 | public void LoadKeysEmptyFileTest() 43 | { 44 | var view = new Mock(); 45 | var controller = new MainGameController(view.Object); 46 | controller.LoadKeysResources(""); 47 | 48 | controller.Chars.Count.ShouldBe(0); 49 | } 50 | 51 | [TestMethod] 52 | public void LoadKeysFileTest() 53 | { 54 | var view = new Mock(); 55 | var controller = new MainGameController(view.Object); 56 | controller.LoadKeysResources(TestKeyFileResource); 57 | 58 | controller.Chars.Count.ShouldBe(10); 59 | var test = controller.Chars[Keys.Q]; 60 | test.Color.ShouldBe(Color.FromKnownColor(KnownColor.DarkCyan)); 61 | test.Character.ShouldBe('Й'); 62 | test = controller.Chars[Keys.P]; 63 | test.Color.ShouldBe(Color.FromKnownColor(KnownColor.DarkRed)); 64 | test.Character.ShouldBe('З'); 65 | } 66 | 67 | [TestMethod] 68 | public void ProcessKeyTest() 69 | { 70 | var view = new Mock(); 71 | view.Setup(x => x.PlaySound(It.IsAny(), 100)); 72 | 73 | var controller = new MainGameController(view.Object); 74 | controller.LoadKeysResources(TestKeyFileResource); 75 | 76 | controller.ProcessKey(Keys.R); 77 | view.VerifyAll(); 78 | } 79 | 80 | [TestMethod] 81 | public void CalculateFrequencyTest() 82 | { 83 | var view = new Mock(); 84 | 85 | var controller = new MainGameController(view.Object); 86 | controller.LoadKeysResources(TestKeyFileResource); 87 | 88 | view.Setup(x => x.PlaySound(It.Is(f => f == 110), 100)); 89 | controller.ProcessKey(Keys.Q); //key#0 90 | view.VerifyAll(); 91 | 92 | view.Reset(); 93 | view.Setup(x => x.PlaySound(It.Is(f => f == 117), 100)); 94 | controller.ProcessKey(Keys.W); //key#0 95 | view.VerifyAll(); 96 | 97 | view.Reset(); 98 | view.Setup(x => x.PlaySound(It.Is(f => f == 175), 100)); 99 | controller.ProcessKey(Keys.O); //key#8 100 | view.VerifyAll(); 101 | 102 | view.Reset(); 103 | view.Setup(x => x.PlaySound(It.Is(f => f == 185), 100)); 104 | controller.ProcessKey(Keys.P); //key#9 105 | view.VerifyAll(); 106 | } 107 | 108 | [TestMethod] 109 | public void SupressMouseWheelTest() 110 | { 111 | var view = new Mock(); 112 | var controller = new MainGameController(view.Object); 113 | 114 | controller.IsShouldSupressMouseWheel().ShouldBe(true); 115 | } 116 | 117 | [TestMethod] 118 | public void SupressRightMouseClickTest() 119 | { 120 | var view = new Mock(); 121 | var controller = new MainGameController(view.Object); 122 | 123 | controller.IsShouldSupressMouse(MouseButtons.Left).ShouldBe(false); 124 | controller.IsShouldSupressMouse(MouseButtons.Middle).ShouldBe(false); 125 | controller.IsShouldSupressMouse(MouseButtons.Right).ShouldBe(true); 126 | controller.IsShouldSupressMouse(MouseButtons.Middle).ShouldBe(false); 127 | controller.IsShouldSupressMouse(MouseButtons.None).ShouldBe(false); 128 | controller.IsShouldSupressMouse(MouseButtons.XButton1).ShouldBe(false); 129 | controller.IsShouldSupressMouse(MouseButtons.XButton2).ShouldBe(false); 130 | } 131 | 132 | [TestMethod] 133 | public void SupressTaskManagerTest() 134 | { 135 | var view = new Mock(); 136 | var controller = new MainGameController(view.Object); 137 | 138 | controller.IsShouldSupressKey(Keys.Escape, true, true).ShouldBe(true); 139 | controller.IsShouldSupressKey(Keys.Escape, false, true).ShouldBe(true); 140 | controller.IsShouldSupressKey(Keys.Escape, true, false).ShouldBe(true); 141 | controller.IsShouldSupressKey(Keys.Escape, false, false).ShouldBe(false); 142 | } 143 | 144 | [TestMethod] 145 | public void SupressTaskSwitchTest() 146 | { 147 | var view = new Mock(); 148 | var controller = new MainGameController(view.Object); 149 | 150 | controller.IsShouldSupressKey(Keys.Tab, true, true).ShouldBe(true); 151 | controller.IsShouldSupressKey(Keys.Tab, true, false).ShouldBe(true); 152 | controller.IsShouldSupressKey(Keys.Tab, false, true).ShouldBe(false); 153 | controller.IsShouldSupressKey(Keys.Tab, false, false).ShouldBe(false); 154 | } 155 | 156 | [TestMethod] 157 | public void SupressWindowsKeyTest() 158 | { 159 | var view = new Mock(); 160 | var controller = new MainGameController(view.Object); 161 | 162 | controller.IsShouldSupressKey(Keys.LWin, true, true).ShouldBe(true); 163 | controller.IsShouldSupressKey(Keys.LWin, true, false).ShouldBe(true); 164 | controller.IsShouldSupressKey(Keys.LWin, false, true).ShouldBe(true); 165 | controller.IsShouldSupressKey(Keys.LWin, false, false).ShouldBe(true); 166 | 167 | controller.IsShouldSupressKey(Keys.RWin, true, true).ShouldBe(true); 168 | controller.IsShouldSupressKey(Keys.RWin, true, false).ShouldBe(true); 169 | controller.IsShouldSupressKey(Keys.RWin, false, true).ShouldBe(true); 170 | controller.IsShouldSupressKey(Keys.RWin, false, false).ShouldBe(true); 171 | } 172 | 173 | #endregion 174 | } 175 | } -------------------------------------------------------------------------------- /.nuget/NuGet.targets: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | $(MSBuildProjectDirectory)\..\ 5 | 6 | 7 | false 8 | 9 | 10 | false 11 | 12 | 13 | true 14 | 15 | 16 | false 17 | 18 | 19 | 20 | 21 | 22 | 26 | 27 | 28 | 29 | 30 | $([System.IO.Path]::Combine($(SolutionDir), ".nuget")) 31 | 32 | 33 | 34 | 35 | $(SolutionDir).nuget 36 | 37 | 38 | 39 | $(MSBuildProjectDirectory)\packages.$(MSBuildProjectName.Replace(' ', '_')).config 40 | $(MSBuildProjectDirectory)\packages.$(MSBuildProjectName).config 41 | 42 | 43 | 44 | $(MSBuildProjectDirectory)\packages.config 45 | $(PackagesProjectConfig) 46 | 47 | 48 | 49 | 50 | $(NuGetToolsPath)\NuGet.exe 51 | @(PackageSource) 52 | 53 | "$(NuGetExePath)" 54 | mono --runtime=v4.0.30319 "$(NuGetExePath)" 55 | 56 | $(TargetDir.Trim('\\')) 57 | 58 | -RequireConsent 59 | -NonInteractive 60 | 61 | "$(SolutionDir) " 62 | "$(SolutionDir)" 63 | 64 | 65 | $(NuGetCommand) install "$(PackagesConfig)" -source "$(PackageSources)" $(NonInteractiveSwitch) $(RequireConsentSwitch) -solutionDir $(PaddedSolutionDir) 66 | $(NuGetCommand) pack "$(ProjectPath)" -Properties "Configuration=$(Configuration);Platform=$(Platform)" $(NonInteractiveSwitch) -OutputDirectory "$(PackageOutputDir)" -symbols 67 | 68 | 69 | 70 | RestorePackages; 71 | $(BuildDependsOn); 72 | 73 | 74 | 75 | 76 | $(BuildDependsOn); 77 | BuildPackage; 78 | 79 | 80 | 81 | 82 | 83 | 84 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 99 | 100 | 103 | 104 | 105 | 106 | 108 | 109 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 141 | 142 | 143 | 144 | 145 | -------------------------------------------------------------------------------- /Egorka/FullScreenForm.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Diagnostics; 3 | using System.Drawing; 4 | using System.Globalization; 5 | using System.Speech.Synthesis; 6 | using System.Threading; 7 | using System.Windows.Forms; 8 | using EgorkaGame.Egorka.Properties; 9 | using Gma.System.MouseKeyHook; 10 | 11 | namespace EgorkaGame.Egorka 12 | { 13 | /// 14 | /// Main fullscreen form, implements View 15 | /// 16 | public partial class FullScreenForm : Form, IMainGameView 17 | { 18 | #region Statics 19 | 20 | #region Fields 21 | 22 | private static readonly object Locker = new object(); 23 | 24 | #endregion Fields 25 | 26 | #endregion Statics 27 | 28 | #region Constructors 29 | 30 | public FullScreenForm() 31 | { 32 | InitializeComponent(); 33 | lblLetter.Text = string.Empty; 34 | 35 | _synthesizer = new SpeechSynthesizer(); 36 | _synthesizer.SelectVoiceByHints(VoiceGender.NotSet, VoiceAge.Adult, 0, EgorkaSettings.Instance.CultureInfo); 37 | _synthesizer.Volume = EgorkaSettings.Instance.SpeechVolume; // 0...100 38 | _synthesizer.Rate = EgorkaSettings.Instance.SpeechRate; // -10...10 39 | } 40 | 41 | #endregion Constructors 42 | 43 | #region Public properties 44 | 45 | #region IMainGameView implementation 46 | 47 | public Color ScreenColor 48 | { 49 | get 50 | { 51 | return BackColor; 52 | } 53 | set 54 | { 55 | BackColor = value; 56 | } 57 | } 58 | 59 | public string DisplayText 60 | { 61 | get 62 | { 63 | return lblLetter.Text; 64 | } 65 | set 66 | { 67 | lblLetter.Text = value; 68 | } 69 | } 70 | 71 | #endregion IMainGameView implementation 72 | 73 | #endregion 74 | 75 | #region Private methods 76 | 77 | private void Form1_Load(object sender, EventArgs e) 78 | { 79 | // set up full screen mode 80 | FormBorderStyle = FormBorderStyle.None; 81 | WindowState = FormWindowState.Maximized; 82 | var screen = Screen.PrimaryScreen; 83 | Bounds = screen.Bounds; 84 | 85 | // to remove flickering http://stackoverflow.com/questions/9408038/flickering-on-background-colour-change 86 | DoubleBuffered = true; 87 | 88 | _controller = new MainGameController(this); 89 | _controller.LoadKeysResources(Resources.keys); 90 | 91 | if (EgorkaSettings.Instance.IsSpeechEnabled && !string.IsNullOrEmpty(EgorkaSettings.Instance.SpeechIntro)) 92 | { 93 | _synthesizer.Speak(EgorkaSettings.Instance.SpeechIntro); 94 | } 95 | } 96 | 97 | /// 98 | /// Logs the specified text to debug log. 99 | /// 100 | /// The text. 101 | private void Log(string text) 102 | { 103 | if (!Debugger.IsAttached || IsDisposed) 104 | { 105 | return; 106 | } 107 | Debug.Write(text); 108 | } 109 | 110 | #region IMainGameView implementation 111 | 112 | void IMainGameView.PlaySound(int beepFrequency, int beepDurationInMs) 113 | { 114 | var soundTask = new Thread(() => 115 | { 116 | lock (Locker) 117 | { 118 | Console.Beep(beepFrequency, beepDurationInMs); 119 | } 120 | }); 121 | soundTask.Start(); 122 | } 123 | 124 | void IMainGameView.ReadAloud(char character) 125 | { 126 | _synthesizer.SpeakAsync(character.ToString()); 127 | } 128 | 129 | /// 130 | /// Re-Subscribes to all enevts. 131 | /// 132 | void IMainGameView.SubscribeGlobalEvents() 133 | { 134 | Unsubscribe(); 135 | Subscribe(Hook.GlobalEvents()); 136 | } 137 | 138 | #endregion IMainGameView implementation 139 | 140 | #region Handle input devices 141 | 142 | /// 143 | /// Subscribes the specified events. 144 | /// 145 | /// The events. 146 | private void Subscribe(IKeyboardMouseEvents events) 147 | { 148 | _events = events; 149 | _events.KeyDown += OnKeyDown; 150 | _events.KeyUp += OnKeyUp; 151 | _events.KeyPress += HookManager_KeyPress; 152 | 153 | _events.MouseUp += OnMouseUp; 154 | _events.MouseClick += OnMouseClick; 155 | _events.MouseDoubleClick += OnMouseDoubleClick; 156 | 157 | _events.MouseMove += HookManager_MouseMove; 158 | 159 | _events.MouseWheelExt += HookManager_MouseWheelExt; 160 | 161 | _events.MouseDownExt += HookManager_SupressMouse; 162 | } 163 | 164 | /// 165 | /// Unsubscribes events. 166 | /// 167 | private void Unsubscribe() 168 | { 169 | if (_events == null) 170 | { 171 | return; 172 | } 173 | _events.KeyDown -= OnKeyDown; 174 | _events.KeyUp -= OnKeyUp; 175 | _events.KeyPress -= HookManager_KeyPress; 176 | 177 | _events.MouseUp -= OnMouseUp; 178 | _events.MouseClick -= OnMouseClick; 179 | _events.MouseDoubleClick -= OnMouseDoubleClick; 180 | 181 | _events.MouseMove -= HookManager_MouseMove; 182 | 183 | _events.MouseWheelExt -= HookManager_MouseWheelExt; 184 | 185 | _events.MouseDownExt -= HookManager_SupressMouse; 186 | 187 | _events.Dispose(); 188 | _events = null; 189 | } 190 | 191 | /// 192 | /// Suppress mouse keys. 193 | /// 194 | /// The sender. 195 | /// The e. 196 | private void HookManager_SupressMouse(object sender, MouseEventExtArgs e) 197 | { 198 | if (_controller.IsShouldSupressMouse(e.Button)) 199 | { 200 | Log(string.Format("MouseDown \t\t {0} Suppressed\n", e.Button)); 201 | e.Handled = true; 202 | return; 203 | } 204 | 205 | Log(string.Format("MouseDown \t\t {0}\n", e.Button)); 206 | } 207 | 208 | /// 209 | /// Called when [key down]. 210 | /// 211 | /// The sender. 212 | /// The instance containing the event data. 213 | private void OnKeyDown(object sender, KeyEventArgs e) 214 | { 215 | Log(string.Format("KeyDown \t\t {0}\n", e.KeyCode)); 216 | 217 | if (_controller.IsShouldSupressKey(e.KeyCode, e.Alt, e.Control)) 218 | { 219 | e.Handled = true; 220 | return; 221 | } 222 | 223 | _controller.ProcessKey(e.KeyCode); 224 | } 225 | 226 | /// 227 | /// Called when [key up]. 228 | /// 229 | /// The sender. 230 | /// The instance containing the event data. 231 | private void OnKeyUp(object sender, KeyEventArgs e) 232 | { 233 | Log(string.Format("KeyUp \t\t {0}\n", e.KeyCode)); 234 | } 235 | 236 | /// 237 | /// Handles the KeyPress event of the HookManager control. 238 | /// 239 | /// The source of the event. 240 | /// The instance containing the event data. 241 | private void HookManager_KeyPress(object sender, KeyPressEventArgs e) 242 | { 243 | Log(string.Format("KeyPress \t\t {0}\n", e.KeyChar)); 244 | } 245 | 246 | /// 247 | /// Handles the MouseMove event of the HookManager control. 248 | /// 249 | /// The source of the event. 250 | /// The instance containing the event data. 251 | private void HookManager_MouseMove(object sender, MouseEventArgs e) 252 | { 253 | } 254 | 255 | /// 256 | /// Called when [mouse up]. 257 | /// 258 | /// The sender. 259 | /// The instance containing the event data. 260 | private void OnMouseUp(object sender, MouseEventArgs e) 261 | { 262 | Log(string.Format("MouseUp \t\t {0}\n", e.Button)); 263 | } 264 | 265 | /// 266 | /// Called when [mouse click]. 267 | /// 268 | /// The sender. 269 | /// The instance containing the event data. 270 | private void OnMouseClick(object sender, MouseEventArgs e) 271 | { 272 | Log(string.Format("MouseClick \t\t {0}\n", e.Button)); 273 | } 274 | 275 | /// 276 | /// Called when [mouse double click]. 277 | /// 278 | /// The sender. 279 | /// The instance containing the event data. 280 | private void OnMouseDoubleClick(object sender, MouseEventArgs e) 281 | { 282 | Log(string.Format("MouseDoubleClick \t\t {0}\n", e.Button)); 283 | } 284 | 285 | /// 286 | /// Hooks the manager_ mouse wheel ext. 287 | /// 288 | /// The sender. 289 | /// The e. 290 | private void HookManager_MouseWheelExt(object sender, MouseEventExtArgs e) 291 | { 292 | if (_controller.IsShouldSupressMouseWheel()) 293 | { 294 | Log("Mouse Wheel Move Suppressed.\n"); 295 | e.Handled = true; 296 | } 297 | } 298 | 299 | #endregion Handle input devices 300 | 301 | #endregion Private methods 302 | 303 | #region Fields 304 | 305 | private MainGameController _controller; 306 | private IKeyboardMouseEvents _events; 307 | private readonly SpeechSynthesizer _synthesizer; 308 | 309 | #endregion Fields 310 | } 311 | } -------------------------------------------------------------------------------- /EgorkaGame.sln.DotSettings: -------------------------------------------------------------------------------- 1 | 2 | True 3 | True 4 | True 5 | True 6 | True 7 | <?xml version="1.0" encoding="utf-16"?><Profile 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