├── .gitignore ├── DllCode ├── Photon3Unity3D │ ├── ExitGames.Client.Photon.EncryptorManaged │ │ ├── CryptoBase.cs │ │ ├── Decryptor.cs │ │ └── Encryptor.cs │ ├── ExitGames.Client.Photon │ │ ├── CmdLogItem.cs │ │ ├── CmdLogReceivedAck.cs │ │ ├── CmdLogReceivedReliable.cs │ │ ├── CmdLogSentReliable.cs │ │ ├── ConnectionProtocol.cs │ │ ├── CustomType.cs │ │ ├── DebugLevel.cs │ │ ├── DeserializeMethod.cs │ │ ├── DeserializeStreamMethod.cs │ │ ├── DictionaryEntryEnumerator.cs │ │ ├── EnetChannel.cs │ │ ├── EnetPeer.cs │ │ ├── EventData.cs │ │ ├── Hashtable.cs │ │ ├── IPhotonPeerListener.cs │ │ ├── IPhotonSocket.cs │ │ ├── InvocationCache.cs │ │ ├── NCommand.cs │ │ ├── NetworkSimulationSet.cs │ │ ├── OperationRequest.cs │ │ ├── OperationResponse.cs │ │ ├── PeerBase.cs │ │ ├── PeerStateValue.cs │ │ ├── PhotonCodes.cs │ │ ├── PhotonDisconnectCause.cs │ │ ├── PhotonPeer.cs │ │ ├── PhotonPing.cs │ │ ├── PhotonSocketError.cs │ │ ├── PhotonSocketState.cs │ │ ├── PingMono.cs │ │ ├── PingNativeDynamic.cs │ │ ├── PingNativeStatic.cs │ │ ├── PingWindowsStore.cs │ │ ├── Protocol.cs │ │ ├── Protocol16.cs │ │ ├── SerializeMethod.cs │ │ ├── SerializeStreamMethod.cs │ │ ├── SimulationItem.cs │ │ ├── SocketTcp.cs │ │ ├── SocketUdp.cs │ │ ├── SocketUdpNativeDynamic.cs │ │ ├── SocketUdpNativeStatic.cs │ │ ├── StatusCode.cs │ │ ├── StreamBuffer.cs │ │ ├── SupportClass.cs │ │ ├── TPeer.cs │ │ ├── TrafficStats.cs │ │ ├── TrafficStatsGameLevel.cs │ │ └── Version.cs │ ├── ExitGames.Client │ │ └── IProtocol.cs │ ├── Photon.SocketServer.Numeric │ │ └── BigInteger.cs │ ├── Photon.SocketServer.Security │ │ ├── DiffieHellmanCryptoProvider.cs │ │ ├── ICryptoProvider.cs │ │ └── OakleyGroups.cs │ ├── Photon3Unity3D.csproj │ └── Properties │ │ └── AssemblyInfo.cs └── TrueSyncDllCode │ ├── Drawing.cs │ ├── ICommunicator.cs │ ├── IPhysicsManagerBase.cs │ ├── OnEventReceived.cs │ ├── Properties │ └── AssemblyInfo.cs │ ├── TrueSync.csproj │ ├── TrueSync │ ├── AbstractLockstep.cs │ ├── AddTracking.cs │ ├── ArrayResourcePool.cs │ ├── ChecksumExtractor.cs │ ├── CompoundStats.cs │ ├── CountInfo.cs │ ├── DefaultLockstep.cs │ ├── GenericBufferWindow.cs │ ├── HashList.cs │ ├── IBody.cs │ ├── ICollider.cs │ ├── ITrueSyncBehaviour.cs │ ├── ITrueSyncBehaviourCallbacks.cs │ ├── ITrueSyncBehaviourGamePlay.cs │ ├── IWorld.cs │ ├── IWorldClone.cs │ ├── InputDataBase.cs │ ├── ReplayMode.cs │ ├── ReplayRecord.cs │ ├── ReplayRecordSave.cs │ ├── ResourcePool.cs │ ├── ResourcePoolItem.cs │ ├── ResourcePoolListSyncedData.cs │ ├── ResourcePoolStateTrackerState.cs │ ├── ResourcePoolSyncedData.cs │ ├── RollbackLockstep.cs │ ├── SerializableDictionary.cs │ ├── SerializableDictionaryByteByte.cs │ ├── SerializableDictionaryByteByteArray.cs │ ├── SerializableDictionaryByteInt.cs │ ├── SerializableDictionaryBytePlayer.cs │ ├── SerializableDictionaryByteString.cs │ ├── SerializableDictionaryIntSyncedData.cs │ ├── StateTracker.cs │ ├── Stats.cs │ ├── SyncedData.cs │ ├── SyncedInfo.cs │ ├── TSPlayer.cs │ ├── TSPlayerInfo.cs │ ├── TrueSyncEventCallback.cs │ ├── TrueSyncInputCallback.cs │ ├── TrueSyncInputDataProvider.cs │ ├── TrueSyncIsReady.cs │ ├── TrueSyncManagedBehaviour.cs │ ├── TrueSyncPlayerDisconnectionCallback.cs │ ├── TrueSyncStats.cs │ ├── TrueSyncUpdateCallback.cs │ ├── Utils.cs │ └── WorldChecksumExtractor.cs │ ├── TrueSyncExtensionsCore.cs │ └── obj │ └── Debug │ └── TrueSync.csproj.FileListAbsolute.txt ├── PhotonGame ├── Assets │ ├── Demo.meta │ ├── Demo │ │ ├── Boxes.meta │ │ ├── Boxes │ │ │ ├── Game.unity │ │ │ ├── Game.unity.meta │ │ │ ├── GameSyncManager.cs │ │ │ ├── GameSyncManager.cs.meta │ │ │ ├── SimpleControl.cs │ │ │ ├── SimpleControl.cs.meta │ │ │ ├── TrueSyncConfig.asset │ │ │ ├── TrueSyncConfig.asset.meta │ │ │ ├── material.meta │ │ │ ├── material │ │ │ │ ├── blue.mat │ │ │ │ ├── blue.mat.meta │ │ │ │ ├── green.mat │ │ │ │ ├── green.mat.meta │ │ │ │ ├── red.mat │ │ │ │ ├── red.mat.meta │ │ │ │ ├── yellow.mat │ │ │ │ └── yellow.mat.meta │ │ │ ├── prefabs.meta │ │ │ └── prefabs │ │ │ │ ├── Box.prefab │ │ │ │ ├── Box.prefab.meta │ │ │ │ ├── Sphere.prefab │ │ │ │ └── Sphere.prefab.meta │ │ ├── Kickingheads.meta │ │ ├── Kickingheads │ │ │ ├── Animations.meta │ │ │ ├── Animations │ │ │ │ ├── p1.meta │ │ │ │ ├── p1 │ │ │ │ │ ├── Player1Animator.controller │ │ │ │ │ ├── Player1Animator.controller.meta │ │ │ │ │ ├── idle.anim │ │ │ │ │ ├── idle.anim.meta │ │ │ │ │ ├── run.anim │ │ │ │ │ └── run.anim.meta │ │ │ │ ├── p2.meta │ │ │ │ └── p2 │ │ │ │ │ ├── Player2Animation.controller │ │ │ │ │ ├── Player2Animation.controller.meta │ │ │ │ │ ├── idle.anim │ │ │ │ │ ├── idle.anim.meta │ │ │ │ │ ├── run.anim │ │ │ │ │ └── run.anim.meta │ │ │ ├── Game.unity │ │ │ ├── Game.unity.meta │ │ │ ├── TrueSyncConfig.asset │ │ │ ├── TrueSyncConfig.asset.meta │ │ │ ├── images.meta │ │ │ ├── images │ │ │ │ ├── ball.png │ │ │ │ ├── ball.png.meta │ │ │ │ ├── bg.jpg │ │ │ │ ├── bg.jpg.meta │ │ │ │ ├── common.meta │ │ │ │ ├── common │ │ │ │ │ ├── 211.GIF │ │ │ │ │ ├── 211.GIF.meta │ │ │ │ │ ├── backBtn.png │ │ │ │ │ ├── backBtn.png.meta │ │ │ │ │ ├── coinsIco.png │ │ │ │ │ ├── coinsIco.png.meta │ │ │ │ │ ├── coinss.png │ │ │ │ │ ├── coinss.png.meta │ │ │ │ │ ├── keyboard.png │ │ │ │ │ ├── keyboard.png.meta │ │ │ │ │ ├── leftControle.png │ │ │ │ │ ├── leftControle.png.meta │ │ │ │ │ ├── rayes.png │ │ │ │ │ ├── rayes.png.meta │ │ │ │ │ ├── rightControle.png │ │ │ │ │ ├── rightControle.png.meta │ │ │ │ │ ├── skills.png │ │ │ │ │ ├── skills.png.meta │ │ │ │ │ ├── stadium.jpg │ │ │ │ │ ├── stadium.jpg.meta │ │ │ │ │ ├── tittle.svg │ │ │ │ │ └── tittle.svg.meta │ │ │ │ ├── crosshair.png │ │ │ │ ├── crosshair.png.meta │ │ │ │ ├── dummy.meta │ │ │ │ ├── dummy │ │ │ │ │ ├── user.png │ │ │ │ │ ├── user.png.meta │ │ │ │ │ ├── vel1.png │ │ │ │ │ ├── vel1.png.meta │ │ │ │ │ ├── vel2.png │ │ │ │ │ └── vel2.png.meta │ │ │ │ ├── gates-back-left-o.png │ │ │ │ ├── gates-back-left-o.png.meta │ │ │ │ ├── gates-back-right-o.png │ │ │ │ ├── gates-back-right-o.png.meta │ │ │ │ ├── gates-front-left-o.png │ │ │ │ ├── gates-front-left-o.png.meta │ │ │ │ ├── gates-front-right-o.png │ │ │ │ ├── gates-front-right-o.png.meta │ │ │ │ ├── loading.meta │ │ │ │ ├── loading │ │ │ │ │ ├── intro_screen.jpg │ │ │ │ │ ├── intro_screen.jpg.meta │ │ │ │ │ ├── logo.png │ │ │ │ │ ├── logo.png.meta │ │ │ │ │ ├── logo2.png │ │ │ │ │ └── logo2.png.meta │ │ │ │ ├── orientation.png │ │ │ │ ├── orientation.png.meta │ │ │ │ ├── player1.meta │ │ │ │ ├── player1 │ │ │ │ │ ├── headkick.png │ │ │ │ │ ├── headkick.png.meta │ │ │ │ │ ├── idle.png │ │ │ │ │ ├── idle.png.meta │ │ │ │ │ ├── kick.png │ │ │ │ │ ├── kick.png.meta │ │ │ │ │ ├── walk.png │ │ │ │ │ └── walk.png.meta │ │ │ │ ├── player2.meta │ │ │ │ ├── player2 │ │ │ │ │ ├── headkick.png │ │ │ │ │ ├── headkick.png.meta │ │ │ │ │ ├── idle.png │ │ │ │ │ ├── idle.png.meta │ │ │ │ │ ├── kick.png │ │ │ │ │ ├── kick.png.meta │ │ │ │ │ ├── walk.png │ │ │ │ │ └── walk.png.meta │ │ │ │ ├── selection.png │ │ │ │ └── selection.png.meta │ │ │ ├── player.prefab │ │ │ ├── player.prefab.meta │ │ │ ├── scripts.meta │ │ │ ├── scripts │ │ │ │ ├── BallBehavior.cs │ │ │ │ ├── BallBehavior.cs.meta │ │ │ │ ├── GameEndHandler.cs │ │ │ │ ├── GameEndHandler.cs.meta │ │ │ │ ├── GoalBehavior.cs │ │ │ │ ├── GoalBehavior.cs.meta │ │ │ │ ├── PlayerBehavior.cs │ │ │ │ └── PlayerBehavior.cs.meta │ │ │ ├── sounds.meta │ │ │ └── sounds │ │ │ │ ├── goal.mp3 │ │ │ │ ├── goal.mp3.meta │ │ │ │ ├── goal.ogg │ │ │ │ ├── goal.ogg.meta │ │ │ │ ├── kick.mp3 │ │ │ │ ├── kick.mp3.meta │ │ │ │ ├── kick.ogg │ │ │ │ ├── kick.ogg.meta │ │ │ │ ├── whistle.mp3 │ │ │ │ ├── whistle.mp3.meta │ │ │ │ ├── whistle.ogg │ │ │ │ └── whistle.ogg.meta │ │ ├── Lock.io.meta │ │ ├── Lock.io │ │ │ ├── FoodPrefab.prefab │ │ │ ├── FoodPrefab.prefab.meta │ │ │ ├── Lock.unity │ │ │ ├── Lock.unity.meta │ │ │ ├── LockPlayer.cs │ │ │ ├── LockPlayer.cs.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── FoodMaterial.mat │ │ │ │ ├── FoodMaterial.mat.meta │ │ │ │ ├── PlayerMaterial.mat │ │ │ │ ├── PlayerMaterial.mat.meta │ │ │ │ ├── orb-green.psd │ │ │ │ ├── orb-green.psd.meta │ │ │ │ ├── orb-orange.mat │ │ │ │ ├── orb-orange.mat.meta │ │ │ │ ├── orb-orange.psd │ │ │ │ ├── orb-orange.psd.meta │ │ │ │ ├── space1.jpg │ │ │ │ ├── space1.jpg.meta │ │ │ │ ├── space1.mat │ │ │ │ ├── space1.mat.meta │ │ │ │ ├── space2.mat │ │ │ │ ├── space2.mat.meta │ │ │ │ ├── space2.psd │ │ │ │ └── space2.psd.meta │ │ │ ├── NickLabel.prefab │ │ │ ├── NickLabel.prefab.meta │ │ │ ├── PlayerPrefab.prefab │ │ │ ├── PlayerPrefab.prefab.meta │ │ │ ├── Prefab2.prefab │ │ │ ├── Prefab2.prefab.meta │ │ │ ├── TopDownCamera.cs │ │ │ └── TopDownCamera.cs.meta │ │ ├── MatchBtn.prefab │ │ ├── MatchBtn.prefab.meta │ │ ├── MatchJoiner.cs │ │ ├── MatchJoiner.cs.meta │ │ ├── Menu.cs │ │ ├── Menu.cs.meta │ │ ├── Menu.unity │ │ ├── Menu.unity.meta │ │ ├── Pong.meta │ │ ├── Pong │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── BlackMaterial.mat │ │ │ │ ├── BlackMaterial.mat.meta │ │ │ │ ├── BlueMaterial.mat │ │ │ │ └── BlueMaterial.mat.meta │ │ │ ├── Pong.unity │ │ │ ├── Pong.unity.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── Ball.prefab │ │ │ │ ├── Ball.prefab.meta │ │ │ │ ├── Paddle.prefab │ │ │ │ ├── Paddle.prefab.meta │ │ │ │ ├── PaddleCount.prefab │ │ │ │ └── PaddleCount.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── BallController.cs │ │ │ │ ├── BallController.cs.meta │ │ │ │ ├── PaddleController.cs │ │ │ │ ├── PaddleController.cs.meta │ │ │ │ ├── PongSyncManager.cs │ │ │ │ └── PongSyncManager.cs.meta │ │ │ ├── TrueSyncConfig.asset │ │ │ └── TrueSyncConfig.asset.meta │ │ ├── ReplayBtn.prefab │ │ ├── ReplayBtn.prefab.meta │ │ ├── ReplayPicker.cs │ │ ├── ReplayPicker.cs.meta │ │ ├── ReplayUtils.cs │ │ ├── ReplayUtils.cs.meta │ │ ├── SceneLoader.cs │ │ ├── SceneLoader.cs.meta │ │ ├── SimulationPanel.prefab │ │ ├── SimulationPanel.prefab.meta │ │ ├── SimulationPanelScript.cs │ │ └── SimulationPanelScript.cs.meta │ ├── Docs.meta │ ├── Docs │ │ ├── API.meta │ │ └── API │ │ │ ├── index.chm │ │ │ └── index.chm.meta │ ├── Game.meta │ ├── Game │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── CC.meta │ │ │ └── CC │ │ │ ├── Editor.meta │ │ │ └── Editor │ │ │ ├── SceneViewEditor.cs │ │ │ ├── SceneViewEditor.cs.meta │ │ │ ├── SceneViewSettingData.cs │ │ │ └── SceneViewSettingData.cs.meta │ ├── Photon Unity Networking.meta │ ├── Photon Unity Networking │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── PhotonNetwork.meta │ │ │ └── PhotonNetwork │ │ │ │ ├── AccountService.cs │ │ │ │ ├── AccountService.cs.meta │ │ │ │ ├── CullAreaEditor.cs │ │ │ │ ├── CullAreaEditor.cs.meta │ │ │ │ ├── Newtonsoft.Json.dll.meta │ │ │ │ ├── PhotonConverter.cs │ │ │ │ ├── PhotonConverter.cs.meta │ │ │ │ ├── PhotonEditor.cs │ │ │ │ ├── PhotonEditor.cs.meta │ │ │ │ ├── PhotonEditorUtils.cs │ │ │ │ ├── PhotonEditorUtils.cs.meta │ │ │ │ ├── PhotonGUI.cs │ │ │ │ ├── PhotonGUI.cs.meta │ │ │ │ ├── PhotonViewHandler.cs │ │ │ │ ├── PhotonViewHandler.cs.meta │ │ │ │ ├── PhotonViewInspector.cs │ │ │ │ ├── PhotonViewInspector.cs.meta │ │ │ │ ├── PhotonViewPrefabApply.cs │ │ │ │ ├── PhotonViewPrefabApply.cs.meta │ │ │ │ ├── PunSceneSettings.cs │ │ │ │ ├── PunSceneSettings.cs.meta │ │ │ │ ├── PunSceneSettingsFile.asset │ │ │ │ ├── PunSceneSettingsFile.asset.meta │ │ │ │ ├── ReorderableListResources.cs │ │ │ │ ├── ReorderableListResources.cs.meta │ │ │ │ ├── ServerSettingsInspector.cs │ │ │ │ ├── ServerSettingsInspector.cs.meta │ │ │ │ ├── Views.meta │ │ │ │ ├── Views │ │ │ │ ├── PhotonAnimatorViewEditor.cs │ │ │ │ ├── PhotonAnimatorViewEditor.cs.meta │ │ │ │ ├── PhotonRigidbody2DViewEditor.cs │ │ │ │ ├── PhotonRigidbody2DViewEditor.cs.meta │ │ │ │ ├── PhotonRigidbodyViewEditor.cs │ │ │ │ ├── PhotonRigidbodyViewEditor.cs.meta │ │ │ │ ├── PhotonTransformViewEditor.cs │ │ │ │ └── PhotonTransformViewEditor.cs.meta │ │ │ │ ├── background.jpg │ │ │ │ ├── background.jpg.meta │ │ │ │ ├── help.png │ │ │ │ └── help.png.meta │ │ ├── PhotonCloud-icon.png │ │ ├── PhotonCloud-icon.png.meta │ │ ├── PhotonNetwork-Documentation.chm │ │ ├── PhotonNetwork-Documentation.chm.meta │ │ ├── PhotonNetwork-Documentation.pdf │ │ ├── PhotonNetwork-Documentation.pdf.meta │ │ ├── Plugins.meta │ │ ├── Plugins │ │ │ ├── PhotonNetwork.meta │ │ │ └── PhotonNetwork │ │ │ │ ├── CustomTypes.cs │ │ │ │ ├── CustomTypes.cs.meta │ │ │ │ ├── Enums.cs │ │ │ │ ├── Enums.cs.meta │ │ │ │ ├── Extensions.cs │ │ │ │ ├── Extensions.cs.meta │ │ │ │ ├── FriendInfo.cs │ │ │ │ ├── FriendInfo.cs.meta │ │ │ │ ├── GizmoType.cs │ │ │ │ ├── GizmoType.cs.meta │ │ │ │ ├── LoadbalancingPeer.cs │ │ │ │ ├── LoadbalancingPeer.cs.meta │ │ │ │ ├── NetworkingPeer.cs │ │ │ │ ├── NetworkingPeer.cs.meta │ │ │ │ ├── PhotonClasses.cs │ │ │ │ ├── PhotonClasses.cs.meta │ │ │ │ ├── PhotonHandler.cs │ │ │ │ ├── PhotonHandler.cs.meta │ │ │ │ ├── PhotonLagSimulationGui.cs │ │ │ │ ├── PhotonLagSimulationGui.cs.meta │ │ │ │ ├── PhotonNetwork.cs │ │ │ │ ├── PhotonNetwork.cs.meta │ │ │ │ ├── PhotonPlayer.cs │ │ │ │ ├── PhotonPlayer.cs.meta │ │ │ │ ├── PhotonStatsGui.cs │ │ │ │ ├── PhotonStatsGui.cs.meta │ │ │ │ ├── PhotonStreamQueue.cs │ │ │ │ ├── PhotonStreamQueue.cs.meta │ │ │ │ ├── PhotonView.cs │ │ │ │ ├── PhotonView.cs.meta │ │ │ │ ├── PingCloudRegions.cs │ │ │ │ ├── PingCloudRegions.cs.meta │ │ │ │ ├── RPC.cs │ │ │ │ ├── RPC.cs.meta │ │ │ │ ├── Room.cs │ │ │ │ ├── Room.cs.meta │ │ │ │ ├── RoomInfo.cs │ │ │ │ ├── RoomInfo.cs.meta │ │ │ │ ├── RpcIndexComponent.cs │ │ │ │ ├── RpcIndexComponent.cs.meta │ │ │ │ ├── ServerSettings.cs │ │ │ │ ├── ServerSettings.cs.meta │ │ │ │ ├── SocketUdp.cs │ │ │ │ ├── SocketUdp.cs.meta │ │ │ │ ├── SocketWebTcp.cs │ │ │ │ ├── SocketWebTcp.cs.meta │ │ │ │ ├── Views.meta │ │ │ │ └── Views │ │ │ │ ├── PhotonAnimatorView.cs │ │ │ │ ├── PhotonAnimatorView.cs.meta │ │ │ │ ├── PhotonRigidbody2DView.cs │ │ │ │ ├── PhotonRigidbody2DView.cs.meta │ │ │ │ ├── PhotonRigidbodyView.cs │ │ │ │ ├── PhotonRigidbodyView.cs.meta │ │ │ │ ├── PhotonTransformView.cs │ │ │ │ ├── PhotonTransformView.cs.meta │ │ │ │ ├── PhotonTransformViewPositionControl.cs │ │ │ │ ├── PhotonTransformViewPositionControl.cs.meta │ │ │ │ ├── PhotonTransformViewPositionModel.cs │ │ │ │ ├── PhotonTransformViewPositionModel.cs.meta │ │ │ │ ├── PhotonTransformViewRotationControl.cs │ │ │ │ ├── PhotonTransformViewRotationControl.cs.meta │ │ │ │ ├── PhotonTransformViewRotationModel.cs │ │ │ │ ├── PhotonTransformViewRotationModel.cs.meta │ │ │ │ ├── PhotonTransformViewScaleControl.cs │ │ │ │ ├── PhotonTransformViewScaleControl.cs.meta │ │ │ │ ├── PhotonTransformViewScaleModel.cs │ │ │ │ └── PhotonTransformViewScaleModel.cs.meta │ │ ├── PunIcon-White-128.png │ │ ├── PunIcon-White-128.png.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── PhotonServerSettings.asset │ │ │ └── PhotonServerSettings.asset.meta │ │ ├── UtilityScripts.meta │ │ ├── UtilityScripts │ │ │ ├── ConnectAndJoinRandom.cs │ │ │ ├── ConnectAndJoinRandom.cs.meta │ │ │ ├── CullArea.cs │ │ │ ├── CullArea.cs.meta │ │ │ ├── HighlightOwnedGameObj.cs │ │ │ ├── HighlightOwnedGameObj.cs.meta │ │ │ ├── InRoomChat.cs │ │ │ ├── InRoomChat.cs.meta │ │ │ ├── InRoomRoundTimer.cs │ │ │ ├── InRoomRoundTimer.cs.meta │ │ │ ├── InRoomTime.cs │ │ │ ├── InRoomTime.cs.meta │ │ │ ├── InputToEvent.cs │ │ │ ├── InputToEvent.cs.meta │ │ │ ├── ManualPhotonViewAllocator.cs │ │ │ ├── ManualPhotonViewAllocator.cs.meta │ │ │ ├── MoveByKeys.cs │ │ │ ├── MoveByKeys.cs.meta │ │ │ ├── NetworkCullingHandler.cs │ │ │ ├── NetworkCullingHandler.cs.meta │ │ │ ├── OnAwakeUsePhotonView.cs │ │ │ ├── OnAwakeUsePhotonView.cs.meta │ │ │ ├── OnClickDestroy.cs │ │ │ ├── OnClickDestroy.cs.meta │ │ │ ├── OnClickInstantiate.cs │ │ │ ├── OnClickInstantiate.cs.meta │ │ │ ├── OnClickLoadSomething.cs │ │ │ ├── OnClickLoadSomething.cs.meta │ │ │ ├── OnJoinedInstantiate.cs │ │ │ ├── OnJoinedInstantiate.cs.meta │ │ │ ├── OnStartDelete.cs │ │ │ ├── OnStartDelete.cs.meta │ │ │ ├── PhotonPlayer.meta │ │ │ ├── PhotonPlayer │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── PlayerRoomIndexingInspector.cs │ │ │ │ │ ├── PlayerRoomIndexingInspector.cs.meta │ │ │ │ │ ├── PunTeamsInspector.cs │ │ │ │ │ └── PunTeamsInspector.cs.meta │ │ │ │ ├── PlayerRoomIndexing.cs │ │ │ │ └── PlayerRoomIndexing.cs.meta │ │ │ ├── PickupItem.cs │ │ │ ├── PickupItem.cs.meta │ │ │ ├── PickupItemSimple.cs │ │ │ ├── PickupItemSimple.cs.meta │ │ │ ├── PickupItemSyncer.cs │ │ │ ├── PickupItemSyncer.cs.meta │ │ │ ├── PointedAtGameObjectInfo.cs │ │ │ ├── PointedAtGameObjectInfo.cs.meta │ │ │ ├── PunPlayerScores.cs │ │ │ ├── PunPlayerScores.cs.meta │ │ │ ├── PunTeams.cs │ │ │ ├── PunTeams.cs.meta │ │ │ ├── PunTurnManager.cs │ │ │ ├── PunTurnManager.cs.meta │ │ │ ├── QuitOnEscapeOrBack.cs │ │ │ ├── QuitOnEscapeOrBack.cs.meta │ │ │ ├── ServerTime.cs │ │ │ ├── ServerTime.cs.meta │ │ │ ├── ShowInfoOfPlayer.cs │ │ │ ├── ShowInfoOfPlayer.cs.meta │ │ │ ├── ShowStatusWhenConnecting.cs │ │ │ ├── ShowStatusWhenConnecting.cs.meta │ │ │ ├── SmoothSyncMovement.cs │ │ │ ├── SmoothSyncMovement.cs.meta │ │ │ ├── SupportLogger.cs │ │ │ ├── SupportLogger.cs.meta │ │ │ ├── TimeKeeper.cs │ │ │ ├── TimeKeeper.cs.meta │ │ │ ├── UI.meta │ │ │ └── UI │ │ │ │ ├── ButtonInsideScrollList.cs │ │ │ │ ├── ButtonInsideScrollList.cs.meta │ │ │ │ ├── TextButtonTransition.cs │ │ │ │ ├── TextButtonTransition.cs.meta │ │ │ │ ├── TextToggleIsOnTransition.cs │ │ │ │ └── TextToggleIsOnTransition.cs.meta │ │ ├── changelog.txt │ │ ├── changelog.txt.meta │ │ ├── link.xml │ │ ├── link.xml.meta │ │ ├── readme.txt │ │ └── readme.txt.meta │ ├── Plugins.meta │ ├── Plugins │ │ ├── Metro.meta │ │ ├── Metro │ │ │ ├── Photon3Unity3D.dll.meta │ │ │ ├── Photon3Unity3D.pdb.meta │ │ │ ├── Photon3Unity3D.pri │ │ │ └── Photon3Unity3D.pri.meta │ │ ├── Photon3Unity3D.dll.mdb │ │ ├── Photon3Unity3D.dll.mdb.meta │ │ ├── Photon3Unity3D.dll.meta │ │ ├── Photon3Unity3D.pdb.meta │ │ ├── Photon3Unity3D.xml │ │ ├── Photon3Unity3D.xml.meta │ │ ├── TrueSync.dll.meta │ │ ├── Uwp.meta │ │ ├── Uwp │ │ │ ├── Photon3Unity3D.dll.mdb │ │ │ ├── Photon3Unity3D.dll.mdb.meta │ │ │ ├── Photon3Unity3D.dll.meta │ │ │ ├── Photon3Unity3D.pdb.meta │ │ │ ├── Photon3Unity3D.pri │ │ │ └── Photon3Unity3D.pri.meta │ │ ├── WebSocket.meta │ │ ├── WebSocket │ │ │ ├── WebSocket.cs │ │ │ ├── WebSocket.cs.meta │ │ │ ├── WebSocket.jslib │ │ │ ├── WebSocket.jslib.meta │ │ │ ├── websocket-sharp.README │ │ │ ├── websocket-sharp.README.meta │ │ │ └── websocket-sharp.dll.meta │ │ ├── release_history.txt │ │ └── release_history.txt.meta │ ├── TrueSync.meta │ ├── TrueSync │ │ ├── Engine.meta │ │ ├── Engine │ │ │ ├── Coroutine.meta │ │ │ ├── Coroutine │ │ │ │ ├── CoroutineNode.cs │ │ │ │ ├── CoroutineNode.cs.meta │ │ │ │ ├── CoroutineScheduler.cs │ │ │ │ └── CoroutineScheduler.cs.meta │ │ │ ├── InputData.cs │ │ │ ├── InputData.cs.meta │ │ │ ├── Math.meta │ │ │ ├── Math │ │ │ │ ├── Fix64.cs │ │ │ │ ├── Fix64.cs.meta │ │ │ │ ├── Fix64AcosLut.cs │ │ │ │ ├── Fix64AcosLut.cs.meta │ │ │ │ ├── Fix64SinLut.cs │ │ │ │ ├── Fix64SinLut.cs.meta │ │ │ │ ├── Fix64TanLut.cs │ │ │ │ ├── Fix64TanLut.cs.meta │ │ │ │ ├── TSMath.cs │ │ │ │ ├── TSMath.cs.meta │ │ │ │ ├── TSMatrix.cs │ │ │ │ ├── TSMatrix.cs.meta │ │ │ │ ├── TSQuaternion.cs │ │ │ │ ├── TSQuaternion.cs.meta │ │ │ │ ├── TSRandom.cs │ │ │ │ ├── TSRandom.cs.meta │ │ │ │ ├── TSVector.cs │ │ │ │ ├── TSVector.cs.meta │ │ │ │ ├── TSVector2.cs │ │ │ │ └── TSVector2.cs.meta │ │ │ ├── TrueSyncExtensions.cs │ │ │ ├── TrueSyncExtensions.cs.meta │ │ │ ├── TrueSyncInput.cs │ │ │ └── TrueSyncInput.cs.meta │ │ ├── Physics.meta │ │ ├── Physics │ │ │ ├── Farseer.meta │ │ │ ├── Farseer │ │ │ │ ├── Collision.meta │ │ │ │ ├── Collision │ │ │ │ │ ├── Collision.cs │ │ │ │ │ ├── Collision.cs.meta │ │ │ │ │ ├── Distance.cs │ │ │ │ │ ├── Distance.cs.meta │ │ │ │ │ ├── DynamicTree.cs │ │ │ │ │ ├── DynamicTree.cs.meta │ │ │ │ │ ├── DynamicTreeBroadPhase.cs │ │ │ │ │ ├── DynamicTreeBroadPhase.cs.meta │ │ │ │ │ ├── IBroadPhase.cs │ │ │ │ │ ├── IBroadPhase.cs.meta │ │ │ │ │ ├── Shapes.meta │ │ │ │ │ ├── Shapes │ │ │ │ │ │ ├── ChainShape.cs │ │ │ │ │ │ ├── ChainShape.cs.meta │ │ │ │ │ │ ├── CircleShape.cs │ │ │ │ │ │ ├── CircleShape.cs.meta │ │ │ │ │ │ ├── EdgeShape.cs │ │ │ │ │ │ ├── EdgeShape.cs.meta │ │ │ │ │ │ ├── PolygonShape.cs │ │ │ │ │ │ ├── PolygonShape.cs.meta │ │ │ │ │ │ ├── Shape.cs │ │ │ │ │ │ └── Shape.cs.meta │ │ │ │ │ ├── TimeOfImpact.cs │ │ │ │ │ └── TimeOfImpact.cs.meta │ │ │ │ ├── Common.meta │ │ │ │ ├── Common │ │ │ │ │ ├── ConvexHull.meta │ │ │ │ │ ├── ConvexHull │ │ │ │ │ │ ├── ChainHull.cs │ │ │ │ │ │ ├── ChainHull.cs.meta │ │ │ │ │ │ ├── GiftWrap.cs │ │ │ │ │ │ ├── GiftWrap.cs.meta │ │ │ │ │ │ ├── Melkman.cs │ │ │ │ │ │ └── Melkman.cs.meta │ │ │ │ │ ├── Curve.cs │ │ │ │ │ ├── Curve.cs.meta │ │ │ │ │ ├── CurveKey.cs │ │ │ │ │ ├── CurveKey.cs.meta │ │ │ │ │ ├── CurveKeyCollection.cs │ │ │ │ │ ├── CurveKeyCollection.cs.meta │ │ │ │ │ ├── Decomposition.meta │ │ │ │ │ ├── Decomposition │ │ │ │ │ │ ├── BayazitDecomposer.cs │ │ │ │ │ │ ├── BayazitDecomposer.cs.meta │ │ │ │ │ │ ├── CDT.meta │ │ │ │ │ │ ├── CDT │ │ │ │ │ │ │ ├── Delaunay.meta │ │ │ │ │ │ │ ├── Delaunay │ │ │ │ │ │ │ │ ├── DelaunayTriangle.cs │ │ │ │ │ │ │ │ ├── DelaunayTriangle.cs.meta │ │ │ │ │ │ │ │ ├── Sweep.meta │ │ │ │ │ │ │ │ └── Sweep │ │ │ │ │ │ │ │ │ ├── AdvancingFront.cs │ │ │ │ │ │ │ │ │ ├── AdvancingFront.cs.meta │ │ │ │ │ │ │ │ │ ├── AdvancingFrontNode.cs │ │ │ │ │ │ │ │ │ ├── AdvancingFrontNode.cs.meta │ │ │ │ │ │ │ │ │ ├── DTSweep.cs │ │ │ │ │ │ │ │ │ ├── DTSweep.cs.meta │ │ │ │ │ │ │ │ │ ├── DTSweepConstraint.cs │ │ │ │ │ │ │ │ │ ├── DTSweepConstraint.cs.meta │ │ │ │ │ │ │ │ │ ├── DTSweepContext.cs │ │ │ │ │ │ │ │ │ ├── DTSweepContext.cs.meta │ │ │ │ │ │ │ │ │ ├── DTSweepPointComparator.cs │ │ │ │ │ │ │ │ │ ├── DTSweepPointComparator.cs.meta │ │ │ │ │ │ │ │ │ ├── PointOnEdgeException.cs │ │ │ │ │ │ │ │ │ └── PointOnEdgeException.cs.meta │ │ │ │ │ │ │ ├── ITriangulatable.cs │ │ │ │ │ │ │ ├── ITriangulatable.cs.meta │ │ │ │ │ │ │ ├── Orientation.cs │ │ │ │ │ │ │ ├── Orientation.cs.meta │ │ │ │ │ │ │ ├── Polygon.meta │ │ │ │ │ │ │ ├── Polygon │ │ │ │ │ │ │ │ ├── Polygon.cs │ │ │ │ │ │ │ │ ├── Polygon.cs.meta │ │ │ │ │ │ │ │ ├── PolygonPoint.cs │ │ │ │ │ │ │ │ ├── PolygonPoint.cs.meta │ │ │ │ │ │ │ │ ├── PolygonSet.cs │ │ │ │ │ │ │ │ └── PolygonSet.cs.meta │ │ │ │ │ │ │ ├── Sets.meta │ │ │ │ │ │ │ ├── Sets │ │ │ │ │ │ │ │ ├── ConstrainedPointSet.cs │ │ │ │ │ │ │ │ ├── ConstrainedPointSet.cs.meta │ │ │ │ │ │ │ │ ├── PointSet.cs │ │ │ │ │ │ │ │ └── PointSet.cs.meta │ │ │ │ │ │ │ ├── TriangulationConstraint.cs │ │ │ │ │ │ │ ├── TriangulationConstraint.cs.meta │ │ │ │ │ │ │ ├── TriangulationContext.cs │ │ │ │ │ │ │ ├── TriangulationContext.cs.meta │ │ │ │ │ │ │ ├── TriangulationMode.cs │ │ │ │ │ │ │ ├── TriangulationMode.cs.meta │ │ │ │ │ │ │ ├── TriangulationPoint.cs │ │ │ │ │ │ │ ├── TriangulationPoint.cs.meta │ │ │ │ │ │ │ ├── TriangulationUtil.cs │ │ │ │ │ │ │ ├── TriangulationUtil.cs.meta │ │ │ │ │ │ │ ├── Util.meta │ │ │ │ │ │ │ └── Util │ │ │ │ │ │ │ │ ├── FixedArray3.cs │ │ │ │ │ │ │ │ ├── FixedArray3.cs.meta │ │ │ │ │ │ │ │ ├── FixedBitArray3.cs │ │ │ │ │ │ │ │ ├── FixedBitArray3.cs.meta │ │ │ │ │ │ │ │ ├── PointGenerator.cs │ │ │ │ │ │ │ │ ├── PointGenerator.cs.meta │ │ │ │ │ │ │ │ ├── PolygonGenerator.cs │ │ │ │ │ │ │ │ └── PolygonGenerator.cs.meta │ │ │ │ │ │ ├── CDTDecomposer.cs │ │ │ │ │ │ ├── CDTDecomposer.cs.meta │ │ │ │ │ │ ├── EarclipDecomposer.cs │ │ │ │ │ │ ├── EarclipDecomposer.cs.meta │ │ │ │ │ │ ├── FlipcodeDecomposer.cs │ │ │ │ │ │ ├── FlipcodeDecomposer.cs.meta │ │ │ │ │ │ ├── Seidel.meta │ │ │ │ │ │ ├── Seidel │ │ │ │ │ │ │ ├── Edge.cs │ │ │ │ │ │ │ ├── Edge.cs.meta │ │ │ │ │ │ │ ├── MonotoneMountain.cs │ │ │ │ │ │ │ ├── MonotoneMountain.cs.meta │ │ │ │ │ │ │ ├── Node.cs │ │ │ │ │ │ │ ├── Node.cs.meta │ │ │ │ │ │ │ ├── Point.cs │ │ │ │ │ │ │ ├── Point.cs.meta │ │ │ │ │ │ │ ├── QueryGraph.cs │ │ │ │ │ │ │ ├── QueryGraph.cs.meta │ │ │ │ │ │ │ ├── Sink.cs │ │ │ │ │ │ │ ├── Sink.cs.meta │ │ │ │ │ │ │ ├── Trapezoid.cs │ │ │ │ │ │ │ ├── Trapezoid.cs.meta │ │ │ │ │ │ │ ├── TrapezoidalMap.cs │ │ │ │ │ │ │ ├── TrapezoidalMap.cs.meta │ │ │ │ │ │ │ ├── Triangulator.cs │ │ │ │ │ │ │ ├── Triangulator.cs.meta │ │ │ │ │ │ │ ├── XNode.cs │ │ │ │ │ │ │ ├── XNode.cs.meta │ │ │ │ │ │ │ ├── YNode.cs │ │ │ │ │ │ │ └── YNode.cs.meta │ │ │ │ │ │ ├── SeidelDecomposer.cs │ │ │ │ │ │ ├── SeidelDecomposer.cs.meta │ │ │ │ │ │ ├── Triangulate.cs │ │ │ │ │ │ └── Triangulate.cs.meta │ │ │ │ │ ├── FixedArray.cs │ │ │ │ │ ├── FixedArray.cs.meta │ │ │ │ │ ├── HashSet.cs │ │ │ │ │ ├── HashSet.cs.meta │ │ │ │ │ ├── LineTools.cs │ │ │ │ │ ├── LineTools.cs.meta │ │ │ │ │ ├── MathUtils.cs │ │ │ │ │ ├── MathUtils.cs.meta │ │ │ │ │ ├── Path.cs │ │ │ │ │ ├── Path.cs.meta │ │ │ │ │ ├── PathManager.cs │ │ │ │ │ ├── PathManager.cs.meta │ │ │ │ │ ├── PhysicsLogic.meta │ │ │ │ │ ├── PhysicsLogic │ │ │ │ │ │ ├── FilterData.cs │ │ │ │ │ │ ├── FilterData.cs.meta │ │ │ │ │ │ ├── PhysicsLogic.cs │ │ │ │ │ │ ├── PhysicsLogic.cs.meta │ │ │ │ │ │ ├── RealExplosion.cs │ │ │ │ │ │ ├── RealExplosion.cs.meta │ │ │ │ │ │ ├── SimpleExplosion.cs │ │ │ │ │ │ └── SimpleExplosion.cs.meta │ │ │ │ │ ├── PolygonManipulation.meta │ │ │ │ │ ├── PolygonManipulation │ │ │ │ │ │ ├── CuttingTools.cs │ │ │ │ │ │ ├── CuttingTools.cs.meta │ │ │ │ │ │ ├── SimpleCombiner.cs │ │ │ │ │ │ ├── SimpleCombiner.cs.meta │ │ │ │ │ │ ├── SimplifyTools.cs │ │ │ │ │ │ ├── SimplifyTools.cs.meta │ │ │ │ │ │ ├── YuPengClipper.cs │ │ │ │ │ │ └── YuPengClipper.cs.meta │ │ │ │ │ ├── PolygonTools.cs │ │ │ │ │ ├── PolygonTools.cs.meta │ │ │ │ │ ├── Serialization.cs │ │ │ │ │ ├── Serialization.cs.meta │ │ │ │ │ ├── Stopwatch.cs │ │ │ │ │ ├── Stopwatch.cs.meta │ │ │ │ │ ├── TextureTools.meta │ │ │ │ │ ├── TextureTools │ │ │ │ │ │ ├── MarchingSquares.cs │ │ │ │ │ │ ├── MarchingSquares.cs.meta │ │ │ │ │ │ ├── Terrain.cs │ │ │ │ │ │ └── Terrain.cs.meta │ │ │ │ │ ├── Vertices.cs │ │ │ │ │ └── Vertices.cs.meta │ │ │ │ ├── Controllers.meta │ │ │ │ ├── Controllers │ │ │ │ │ ├── AbstractForceController.cs │ │ │ │ │ ├── AbstractForceController.cs.meta │ │ │ │ │ ├── BuoyancyController.cs │ │ │ │ │ ├── BuoyancyController.cs.meta │ │ │ │ │ ├── Controller.cs │ │ │ │ │ ├── Controller.cs.meta │ │ │ │ │ ├── GravityController.cs │ │ │ │ │ ├── GravityController.cs.meta │ │ │ │ │ ├── SimpleWindForce.cs │ │ │ │ │ ├── SimpleWindForce.cs.meta │ │ │ │ │ ├── VelocityLimitController.cs │ │ │ │ │ └── VelocityLimitController.cs.meta │ │ │ │ ├── ConvertUnits.cs │ │ │ │ ├── ConvertUnits.cs.meta │ │ │ │ ├── DebugViewBase.cs │ │ │ │ ├── DebugViewBase.cs.meta │ │ │ │ ├── Dynamics.meta │ │ │ │ ├── Dynamics │ │ │ │ │ ├── Body.cs │ │ │ │ │ ├── Body.cs.meta │ │ │ │ │ ├── BreakableBody.cs │ │ │ │ │ ├── BreakableBody.cs.meta │ │ │ │ │ ├── ContactManager.cs │ │ │ │ │ ├── ContactManager.cs.meta │ │ │ │ │ ├── Contacts.meta │ │ │ │ │ ├── Contacts │ │ │ │ │ │ ├── Contact.cs │ │ │ │ │ │ ├── Contact.cs.meta │ │ │ │ │ │ ├── ContactSolver.cs │ │ │ │ │ │ └── ContactSolver.cs.meta │ │ │ │ │ ├── Fixture.cs │ │ │ │ │ ├── Fixture.cs.meta │ │ │ │ │ ├── Island.cs │ │ │ │ │ ├── Island.cs.meta │ │ │ │ │ ├── Joints.meta │ │ │ │ │ ├── Joints │ │ │ │ │ │ ├── AngleJoint.cs │ │ │ │ │ │ ├── AngleJoint.cs.meta │ │ │ │ │ │ ├── DistanceJoint.cs │ │ │ │ │ │ ├── DistanceJoint.cs.meta │ │ │ │ │ │ ├── FixedMouseJoint.cs │ │ │ │ │ │ ├── FixedMouseJoint.cs.meta │ │ │ │ │ │ ├── FrictionJoint.cs │ │ │ │ │ │ ├── FrictionJoint.cs.meta │ │ │ │ │ │ ├── GearJoint.cs │ │ │ │ │ │ ├── GearJoint.cs.meta │ │ │ │ │ │ ├── Joint.cs │ │ │ │ │ │ ├── Joint.cs.meta │ │ │ │ │ │ ├── MotorJoint.cs │ │ │ │ │ │ ├── MotorJoint.cs.meta │ │ │ │ │ │ ├── PrismaticJoint.cs │ │ │ │ │ │ ├── PrismaticJoint.cs.meta │ │ │ │ │ │ ├── PulleyJoint.cs │ │ │ │ │ │ ├── PulleyJoint.cs.meta │ │ │ │ │ │ ├── RevoluteJoint.cs │ │ │ │ │ │ ├── RevoluteJoint.cs.meta │ │ │ │ │ │ ├── RopeJoint.cs │ │ │ │ │ │ ├── RopeJoint.cs.meta │ │ │ │ │ │ ├── WeldJoint.cs │ │ │ │ │ │ ├── WeldJoint.cs.meta │ │ │ │ │ │ ├── WheelJoint.cs │ │ │ │ │ │ └── WheelJoint.cs.meta │ │ │ │ │ ├── TimeStep.cs │ │ │ │ │ ├── TimeStep.cs.meta │ │ │ │ │ ├── World.cs │ │ │ │ │ ├── World.cs.meta │ │ │ │ │ ├── WorldCallbacks.cs │ │ │ │ │ └── WorldCallbacks.cs.meta │ │ │ │ ├── Extra.meta │ │ │ │ ├── Extra │ │ │ │ │ ├── Clones.meta │ │ │ │ │ ├── Clones │ │ │ │ │ │ ├── BodyClone2D.cs │ │ │ │ │ │ ├── BodyClone2D.cs.meta │ │ │ │ │ │ ├── ContactClone2D.cs │ │ │ │ │ │ ├── ContactClone2D.cs.meta │ │ │ │ │ │ ├── ContactEdgeClone2D.cs │ │ │ │ │ │ ├── ContactEdgeClone2D.cs.meta │ │ │ │ │ │ ├── DynamicTreeBroadPhaseClone2D.cs │ │ │ │ │ │ ├── DynamicTreeBroadPhaseClone2D.cs.meta │ │ │ │ │ │ ├── DynamicTreeClone2D.cs │ │ │ │ │ │ ├── DynamicTreeClone2D.cs.meta │ │ │ │ │ │ ├── GenericShapeClone2D.cs │ │ │ │ │ │ ├── GenericShapeClone2D.cs.meta │ │ │ │ │ │ ├── IslandClone2D.cs │ │ │ │ │ │ ├── IslandClone2D.cs.meta │ │ │ │ │ │ ├── PoolClones2D.cs │ │ │ │ │ │ ├── PoolClones2D.cs.meta │ │ │ │ │ │ ├── TOIClone2D.cs │ │ │ │ │ │ ├── TOIClone2D.cs.meta │ │ │ │ │ │ ├── WorldClone2D.cs │ │ │ │ │ │ └── WorldClone2D.cs.meta │ │ │ │ │ ├── ConstraintHierarchy2D.cs │ │ │ │ │ └── ConstraintHierarchy2D.cs.meta │ │ │ │ ├── Factories.meta │ │ │ │ ├── Factories │ │ │ │ │ ├── BodyFactory.cs │ │ │ │ │ ├── BodyFactory.cs.meta │ │ │ │ │ ├── FixtureFactory.cs │ │ │ │ │ ├── FixtureFactory.cs.meta │ │ │ │ │ ├── JointFactory.cs │ │ │ │ │ ├── JointFactory.cs.meta │ │ │ │ │ ├── LinkFactory.cs │ │ │ │ │ └── LinkFactory.cs.meta │ │ │ │ ├── Settings.cs │ │ │ │ ├── Settings.cs.meta │ │ │ │ ├── license.txt │ │ │ │ └── license.txt.meta │ │ │ ├── IBody2D.cs │ │ │ ├── IBody2D.cs.meta │ │ │ ├── IBody3D.cs │ │ │ ├── IBody3D.cs.meta │ │ │ ├── IBodyConstraint.cs │ │ │ ├── IBodyConstraint.cs.meta │ │ │ ├── IPhysicsManager.cs │ │ │ ├── IPhysicsManager.cs.meta │ │ │ ├── Jitter.meta │ │ │ ├── Jitter │ │ │ │ ├── Collision.meta │ │ │ │ ├── Collision │ │ │ │ │ ├── CollisionIsland.cs │ │ │ │ │ ├── CollisionIsland.cs.meta │ │ │ │ │ ├── CollisionSystem.cs │ │ │ │ │ ├── CollisionSystem.cs.meta │ │ │ │ │ ├── CollisionSystemBrute.cs │ │ │ │ │ ├── CollisionSystemBrute.cs.meta │ │ │ │ │ ├── CollisionSystemPersistentSAP.cs │ │ │ │ │ ├── CollisionSystemPersistentSAP.cs.meta │ │ │ │ │ ├── CollisionSystemSAP.cs │ │ │ │ │ ├── CollisionSystemSAP.cs.meta │ │ │ │ │ ├── DynamicTree.cs │ │ │ │ │ ├── DynamicTree.cs.meta │ │ │ │ │ ├── GJKCollide.cs │ │ │ │ │ ├── GJKCollide.cs.meta │ │ │ │ │ ├── IslandManager.cs │ │ │ │ │ ├── IslandManager.cs.meta │ │ │ │ │ ├── Octree.cs │ │ │ │ │ ├── Octree.cs.meta │ │ │ │ │ ├── Shapes.meta │ │ │ │ │ ├── Shapes │ │ │ │ │ │ ├── BoxShape.cs │ │ │ │ │ │ ├── BoxShape.cs.meta │ │ │ │ │ │ ├── CapsuleShape.cs │ │ │ │ │ │ ├── CapsuleShape.cs.meta │ │ │ │ │ │ ├── CompoundShape.cs │ │ │ │ │ │ ├── CompoundShape.cs.meta │ │ │ │ │ │ ├── ConeShape.cs │ │ │ │ │ │ ├── ConeShape.cs.meta │ │ │ │ │ │ ├── ConvexHullShape.cs │ │ │ │ │ │ ├── ConvexHullShape.cs.meta │ │ │ │ │ │ ├── CylinderShape.cs │ │ │ │ │ │ ├── CylinderShape.cs.meta │ │ │ │ │ │ ├── MinkowskiSumShape.cs │ │ │ │ │ │ ├── MinkowskiSumShape.cs.meta │ │ │ │ │ │ ├── Multishape.cs │ │ │ │ │ │ ├── Multishape.cs.meta │ │ │ │ │ │ ├── Shape.cs │ │ │ │ │ │ ├── Shape.cs.meta │ │ │ │ │ │ ├── SphereShape.cs │ │ │ │ │ │ ├── SphereShape.cs.meta │ │ │ │ │ │ ├── TerrainShape.cs │ │ │ │ │ │ ├── TerrainShape.cs.meta │ │ │ │ │ │ ├── TriangleMeshShape.cs │ │ │ │ │ │ └── TriangleMeshShape.cs.meta │ │ │ │ │ ├── XenoCollide.cs │ │ │ │ │ └── XenoCollide.cs.meta │ │ │ │ ├── DataStructures.meta │ │ │ │ ├── DataStructures │ │ │ │ │ ├── ReadOnlyHashset.cs │ │ │ │ │ └── ReadOnlyHashset.cs.meta │ │ │ │ ├── Dynamics.meta │ │ │ │ ├── Dynamics │ │ │ │ │ ├── Arbiter.cs │ │ │ │ │ ├── Arbiter.cs.meta │ │ │ │ │ ├── ArbiterMap.cs │ │ │ │ │ ├── ArbiterMap.cs.meta │ │ │ │ │ ├── BodyMaterial.cs │ │ │ │ │ ├── BodyMaterial.cs.meta │ │ │ │ │ ├── Constraint.cs │ │ │ │ │ ├── Constraint.cs.meta │ │ │ │ │ ├── Constraints.meta │ │ │ │ │ ├── Constraints │ │ │ │ │ │ ├── Constraint2D.cs │ │ │ │ │ │ ├── Constraint2D.cs.meta │ │ │ │ │ │ ├── ConstraintHierarchy.cs │ │ │ │ │ │ ├── ConstraintHierarchy.cs.meta │ │ │ │ │ │ ├── FixedAngle.cs │ │ │ │ │ │ ├── FixedAngle.cs.meta │ │ │ │ │ │ ├── PointOnLine.cs │ │ │ │ │ │ ├── PointOnLine.cs.meta │ │ │ │ │ │ ├── PointOnPoint.cs │ │ │ │ │ │ ├── PointOnPoint.cs.meta │ │ │ │ │ │ ├── PointPointDistance.cs │ │ │ │ │ │ ├── PointPointDistance.cs.meta │ │ │ │ │ │ ├── TSRigidBodyConstraints.cs │ │ │ │ │ │ └── TSRigidBodyConstraints.cs.meta │ │ │ │ │ ├── Contact.cs │ │ │ │ │ ├── Contact.cs.meta │ │ │ │ │ ├── IConstraint.cs │ │ │ │ │ ├── IConstraint.cs.meta │ │ │ │ │ ├── Joints.meta │ │ │ │ │ ├── Joints │ │ │ │ │ │ ├── HingeJoint3D.cs │ │ │ │ │ │ ├── HingeJoint3D.cs.meta │ │ │ │ │ │ ├── Joint3D.cs │ │ │ │ │ │ ├── Joint3D.cs.meta │ │ │ │ │ │ ├── PrismaticJoint3D.cs │ │ │ │ │ │ └── PrismaticJoint3D.cs.meta │ │ │ │ │ ├── RigidBody.cs │ │ │ │ │ ├── RigidBody.cs.meta │ │ │ │ │ ├── SoftBody.cs │ │ │ │ │ └── SoftBody.cs.meta │ │ │ │ ├── Extra.meta │ │ │ │ ├── Extra │ │ │ │ │ ├── Clones.meta │ │ │ │ │ └── Clones │ │ │ │ │ │ ├── ArbiterClone.cs │ │ │ │ │ │ ├── ArbiterClone.cs.meta │ │ │ │ │ │ ├── CollisionIslandClone.cs │ │ │ │ │ │ ├── CollisionIslandClone.cs.meta │ │ │ │ │ │ ├── CollisionSystemPersistentSAPClone.cs │ │ │ │ │ │ ├── CollisionSystemPersistentSAPClone.cs.meta │ │ │ │ │ │ ├── ContactClone.cs │ │ │ │ │ │ ├── ContactClone.cs.meta │ │ │ │ │ │ ├── GenericShapeClone.cs │ │ │ │ │ │ ├── GenericShapeClone.cs.meta │ │ │ │ │ │ ├── PoolClones3D.cs │ │ │ │ │ │ ├── PoolClones3D.cs.meta │ │ │ │ │ │ ├── RigidBodyClone.cs │ │ │ │ │ │ ├── RigidBodyClone.cs.meta │ │ │ │ │ │ ├── SweetPointClone.cs │ │ │ │ │ │ ├── SweetPointClone.cs.meta │ │ │ │ │ │ ├── WorldClone.cs │ │ │ │ │ │ └── WorldClone.cs.meta │ │ │ │ ├── IDebugDraw.cs │ │ │ │ ├── IDebugDraw.cs.meta │ │ │ │ ├── LinearMath.meta │ │ │ │ ├── LinearMath │ │ │ │ │ ├── TSBBox.cs │ │ │ │ │ ├── TSBBox.cs.meta │ │ │ │ │ ├── TSConvexHull.cs │ │ │ │ │ └── TSConvexHull.cs.meta │ │ │ │ ├── World.cs │ │ │ │ ├── World.cs.meta │ │ │ │ ├── license.txt │ │ │ │ └── license.txt.meta │ │ │ ├── readme.txt │ │ │ └── readme.txt.meta │ │ ├── Unity.meta │ │ ├── Unity │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── MenuContext.cs │ │ │ │ ├── MenuContext.cs.meta │ │ │ │ ├── TSFPDrawer.cs │ │ │ │ ├── TSFPDrawer.cs.meta │ │ │ │ ├── TSRigidBodyEditor.cs │ │ │ │ ├── TSRigidBodyEditor.cs.meta │ │ │ │ ├── TSVector2Drawer.cs │ │ │ │ ├── TSVector2Drawer.cs.meta │ │ │ │ ├── TSVectorDrawer.cs │ │ │ │ ├── TSVectorDrawer.cs.meta │ │ │ │ ├── TrueSyncConfigEditor.cs │ │ │ │ └── TrueSyncConfigEditor.cs.meta │ │ │ ├── LayerCollisionMatrix.cs │ │ │ ├── LayerCollisionMatrix.cs.meta │ │ │ ├── PhotonTrueSyncCommunicator.cs │ │ │ ├── PhotonTrueSyncCommunicator.cs.meta │ │ │ ├── Physics2DWorldManager.cs │ │ │ ├── Physics2DWorldManager.cs.meta │ │ │ ├── PhysicsManagerFactory.cs │ │ │ ├── PhysicsManagerFactory.cs.meta │ │ │ ├── PhysicsWorldManager.cs │ │ │ ├── PhysicsWorldManager.cs.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── Basic.meta │ │ │ │ ├── Basic │ │ │ │ │ ├── Capsule.prefab │ │ │ │ │ ├── Capsule.prefab.meta │ │ │ │ │ ├── Cube.prefab │ │ │ │ │ ├── Cube.prefab.meta │ │ │ │ │ ├── Sphere.prefab │ │ │ │ │ └── Sphere.prefab.meta │ │ │ │ ├── TrueSyncManager.prefab │ │ │ │ └── TrueSyncManager.prefab.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ │ ├── TrueSyncGlobalConfig.asset │ │ │ │ └── TrueSyncGlobalConfig.asset.meta │ │ │ ├── TSBoxCollider.cs │ │ │ ├── TSBoxCollider.cs.meta │ │ │ ├── TSBoxCollider2D.cs │ │ │ ├── TSBoxCollider2D.cs.meta │ │ │ ├── TSCapsuleCollider.cs │ │ │ ├── TSCapsuleCollider.cs.meta │ │ │ ├── TSCircleCollider2D.cs │ │ │ ├── TSCircleCollider2D.cs.meta │ │ │ ├── TSCollider.cs │ │ │ ├── TSCollider.cs.meta │ │ │ ├── TSCollider2D.cs │ │ │ ├── TSCollider2D.cs.meta │ │ │ ├── TSCollision.cs │ │ │ ├── TSCollision.cs.meta │ │ │ ├── TSCollision2D.cs │ │ │ ├── TSCollision2D.cs.meta │ │ │ ├── TSMaterial.cs │ │ │ ├── TSMaterial.cs.meta │ │ │ ├── TSMeshCollider.cs │ │ │ ├── TSMeshCollider.cs.meta │ │ │ ├── TSPhysics2D.cs │ │ │ ├── TSPhysics2D.cs.meta │ │ │ ├── TSPolygonCollider2D.cs │ │ │ ├── TSPolygonCollider2D.cs.meta │ │ │ ├── TSRay.cs │ │ │ ├── TSRay.cs.meta │ │ │ ├── TSRaycastHit.cs │ │ │ ├── TSRaycastHit.cs.meta │ │ │ ├── TSRaycastHit2D.cs │ │ │ ├── TSRaycastHit2D.cs.meta │ │ │ ├── TSRigidBody.cs │ │ │ ├── TSRigidBody.cs.meta │ │ │ ├── TSRigidBody2D.cs │ │ │ ├── TSRigidBody2D.cs.meta │ │ │ ├── TSSphereCollider.cs │ │ │ ├── TSSphereCollider.cs.meta │ │ │ ├── TSTerrainCollider.cs │ │ │ ├── TSTerrainCollider.cs.meta │ │ │ ├── TSTransform.cs │ │ │ ├── TSTransform.cs.meta │ │ │ ├── TSTransform2D.cs │ │ │ ├── TSTransform2D.cs.meta │ │ │ ├── TrueSyncBehaviour.cs │ │ │ ├── TrueSyncBehaviour.cs.meta │ │ │ ├── TrueSyncConfig.cs │ │ │ ├── TrueSyncConfig.cs.meta │ │ │ ├── TrueSyncManager.cs │ │ │ ├── TrueSyncManager.cs.meta │ │ │ ├── UnityUtils.cs │ │ │ └── UnityUtils.cs.meta │ │ ├── link.xml │ │ └── link.xml.meta │ ├── _ZFChatClient │ │ ├── ZFChatClient.cs │ │ ├── ZFChatClient.cs.meta │ │ ├── ZFChatClient.unity │ │ └── ZFChatClient.unity.meta │ ├── _ZFPUN │ │ ├── TestPUNMenu.cs │ │ ├── TestPUNMenu.cs.meta │ │ ├── TestPUNMenu.unity │ │ └── TestPUNMenu.unity.meta │ ├── _ZFPUNTutoral │ │ ├── Beams.mat │ │ ├── Beams.mat.meta │ │ ├── CameraWork.cs │ │ ├── CameraWork.cs.meta │ │ ├── Game Manager.prefab │ │ ├── Game Manager.prefab.meta │ │ ├── GameManager.cs │ │ ├── GameManager.cs.meta │ │ ├── Launcher.cs │ │ ├── Launcher.cs.meta │ │ ├── Launcher.unity │ │ ├── Launcher.unity.meta │ │ ├── Main Camera.prefab │ │ ├── Main Camera.prefab.meta │ │ ├── PlayerManager.cs │ │ ├── PlayerManager.cs.meta │ │ ├── PlayerNameInputField.cs │ │ ├── PlayerNameInputField.cs.meta │ │ ├── PlayerUI.cs │ │ ├── PlayerUI.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Player.prefab │ │ │ ├── Player.prefab.meta │ │ │ ├── PlayerUI.prefab │ │ │ └── PlayerUI.prefab.meta │ │ ├── Room for 1.unity │ │ ├── Room for 1.unity.meta │ │ ├── Room for 2.unity │ │ ├── Room for 2.unity.meta │ │ ├── Room for 3.unity │ │ ├── Room for 3.unity.meta │ │ ├── Room for 4.unity │ │ ├── Room for 4.unity.meta │ │ ├── Room1-FloorMaterial.mat │ │ ├── Room1-FloorMaterial.mat.meta │ │ ├── Room1-WallMaterial.mat │ │ ├── Room1-WallMaterial.mat.meta │ │ ├── Room2-FloorMaterial.mat │ │ ├── Room2-FloorMaterial.mat.meta │ │ ├── Room2-WallMaterial.mat │ │ ├── Room2-WallMaterial.mat.meta │ │ ├── Room3-FloorMaterial.mat │ │ ├── Room3-FloorMaterial.mat.meta │ │ ├── Room3-WallMaterial.mat │ │ ├── Room3-WallMaterial.mat.meta │ │ ├── Room4-FloorMaterial.mat │ │ ├── Room4-FloorMaterial.mat.meta │ │ ├── Room4-WallMaterial.mat │ │ ├── Room4-WallMaterial.mat.meta │ │ ├── ZFPunCallbacks.cs │ │ └── ZFPunCallbacks.cs.meta │ ├── _ZFSync │ │ ├── IhaiuLog_unity.dll.meta │ │ ├── TutorialGame.unity │ │ ├── TutorialGame.unity.meta │ │ ├── TutorialMenu.cs │ │ ├── TutorialMenu.cs.meta │ │ ├── TutorialMenu.unity │ │ ├── TutorialMenu.unity.meta │ │ ├── TutorialPlayerBox.prefab │ │ ├── TutorialPlayerBox.prefab.meta │ │ ├── TutorialPlayerMovement.cs │ │ ├── TutorialPlayerMovement.cs.meta │ │ ├── TutorialPlayerWeapon.cs │ │ ├── TutorialPlayerWeapon.cs.meta │ │ ├── TutorialProjectile.cs │ │ ├── TutorialProjectile.cs.meta │ │ ├── TutorialProjectilePrefab.prefab │ │ └── TutorialProjectilePrefab.prefab.meta │ ├── changelog.txt │ └── changelog.txt.meta ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── Workspaces │ └── replays │ └── demo_pong │ ├── 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