├── .gitignore ├── DamagedHelmet ├── DamagedHelmet.bin ├── DamagedHelmet.gltf ├── Default_AO.jpg ├── Default_albedo.jpg ├── Default_emissive.jpg ├── Default_metalRoughness.jpg └── Default_normal.jpg ├── README.md ├── Shaders ├── BRDF.hlsli ├── DebugShader.hlsl ├── DepthGen.hlsl ├── GBufferPass.hlsl ├── HDRPostProcess.hlsl ├── PBRForward.hlsl ├── ShaderDefinitions.h ├── ShadowUtils.hlsli └── Skybox.hlsl ├── asset_loading └── src │ ├── AssetLoading.cpp │ ├── AssetLoading.h │ └── cgltf.h ├── ecs └── src │ ├── ecs.cpp │ └── ecs.h ├── external └── premake │ └── premake5.exe ├── foundation └── src │ ├── FoundationPlugin.cpp │ ├── Log.cpp │ ├── Log.h │ ├── Profiler.cpp │ ├── Profiler.h │ └── pch │ ├── Core.h │ ├── DynamicArray.h │ ├── HashTable.h │ ├── Keycode.h │ ├── math_matrix.h │ ├── math_util.h │ ├── math_vector.h │ ├── pch.cpp │ ├── pch.h │ ├── stb_image.h │ └── xxhash.h ├── imgui.ini ├── imgui └── src │ ├── LICENSE.txt │ ├── imconfig.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imgui_api.h │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_impl.cpp │ ├── imgui_internal.h │ ├── imgui_widgets.cpp │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ └── imstb_truetype.h ├── platform └── src │ ├── Allocator.cpp │ ├── Allocator.h │ ├── ApiRegistry.cpp │ ├── ApiRegistry.h │ ├── Platform.h │ └── PlatformWindows.cpp ├── premake5.lua ├── rhi └── src │ ├── RHI.h │ └── RHID3D11.cpp └── system └── src ├── System.cpp └── System.h /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/imgeself/imge/HEAD/.gitignore -------------------------------------------------------------------------------- /DamagedHelmet/DamagedHelmet.bin: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/imgeself/imge/HEAD/DamagedHelmet/DamagedHelmet.bin -------------------------------------------------------------------------------- /DamagedHelmet/DamagedHelmet.gltf: 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