├── STL
├── Knob.stl
├── Head Mount.stl
├── Reel Clamp.stl
├── EnclosureLid.stl
├── Enclosure Body.stl
├── Guide Topper 1.stl
├── Guide Topper 2.stl
├── Transport Mount.stl
├── Enclosure Bottom Plate.stl
├── Replacement Belt
│ ├── Belt.stl
│ └── README.txt
└── Premade Head Adapters
│ ├── Read and Write Heads
│ ├── TC62
│ │ └── TC62.stl
│ ├── 15RAA2
│ │ ├── 15RAA2.stl
│ │ └── README.txt
│ └── 25PBK8
│ │ └── 25PBK8.stl
│ ├── Erase Heads
│ └── LE17B
│ │ └── HeadAdatper_LE17B.stl
│ └── README.txt
├── Bill Of Materials.xlsx
├── PCB
├── MainBoard_Gerbers.zip
├── ControlBoard_Gerbers.zip
└── Board Specs.txt
├── Required Tape Machine.png
├── README.md
├── CODE
└── JankyTapeEcho
│ └── JankyTapeEcho.ino
├── LICENSE
└── CAD
└── Eagle
└── Control Board
└── ControlBoard.brd
/STL/Knob.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Knob.stl
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/STL/Head Mount.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Head Mount.stl
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/STL/Reel Clamp.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Reel Clamp.stl
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/STL/EnclosureLid.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/EnclosureLid.stl
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/Bill Of Materials.xlsx:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/Bill Of Materials.xlsx
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/STL/Enclosure Body.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Enclosure Body.stl
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/STL/Guide Topper 1.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Guide Topper 1.stl
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/STL/Guide Topper 2.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Guide Topper 2.stl
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/STL/Transport Mount.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Transport Mount.stl
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/PCB/MainBoard_Gerbers.zip:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/PCB/MainBoard_Gerbers.zip
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/Required Tape Machine.png:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/Required Tape Machine.png
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/PCB/ControlBoard_Gerbers.zip:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/PCB/ControlBoard_Gerbers.zip
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/STL/Enclosure Bottom Plate.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Enclosure Bottom Plate.stl
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/STL/Replacement Belt/Belt.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Replacement Belt/Belt.stl
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/STL/Replacement Belt/README.txt:
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1 | This is a replacement belt for the Janky tape transport.
2 |
3 | Print in flex filament (TPU or similar).
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/STL/Premade Head Adapters/Read and Write Heads/TC62/TC62.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Premade Head Adapters/Read and Write Heads/TC62/TC62.stl
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/STL/Premade Head Adapters/Erase Heads/LE17B/HeadAdatper_LE17B.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Premade Head Adapters/Erase Heads/LE17B/HeadAdatper_LE17B.stl
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/STL/Premade Head Adapters/Read and Write Heads/15RAA2/15RAA2.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Premade Head Adapters/Read and Write Heads/15RAA2/15RAA2.stl
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/STL/Premade Head Adapters/Read and Write Heads/25PBK8/25PBK8.stl:
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https://raw.githubusercontent.com/indifferentengine/JankyTapeEcho/HEAD/STL/Premade Head Adapters/Read and Write Heads/25PBK8/25PBK8.stl
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/PCB/Board Specs.txt:
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1 | Board Specs
2 |
3 | Mainboard:
4 | 100mm x 84mm
5 | 2 Layers
6 | Designed to 6/6mil minimum track spacing
7 |
8 | Control board:
9 | 126mm x 59mm
10 | 2 Layers
11 | Designed to 6/6mil minimum track spacing
12 |
13 |
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/STL/Premade Head Adapters/Read and Write Heads/15RAA2/README.txt:
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1 | This is for 15RAA2 cassette head.
2 |
3 | Print at highest detail possible to ensure dimensional accuracy. We print these on a Prusa Mini using the built-in Generic PLA filament profile at
4 | 0.05mm ULTRADETAIL, 15% infill in polyterra charcoal black PLA.
5 |
6 | Space is provided around the right mounting hole (looking from the front of the head) for a spring (5mm length, 0.2mm wire, 2.5mm OD to allow pass through of M2 screw).
7 | This allows for aziumth adjustment of the head, but is optional. If you are using the spring, place a M2 washer between the top of the spring and the underside of the head.
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/STL/Premade Head Adapters/README.txt:
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1 | These are pre-made head adapters to fit the Janky Tape Echo.
2 |
3 | A word of caution:
4 |
5 | Cassette heads are very sensitive to being aligned to the tape path correctly. 3D prints have wide tolerances
6 | that can be hard to get right at these small scales.
7 |
8 | Because of this, you will need to be very careful to have your 3D printer tuned up for best possible dimensional
9 | accuracy and to use a very high quality profile (lowest possible layer height and low speed printing) to ensure the head
10 | adapter has the tightest tolerances.
11 |
12 | 3D prints tend to shrink, some filaments more than others, and so it's impossible for us to say these head adapters will work for
13 | everybody - they are provided as an easy "try this first" route for people. It's quite possible you'll need to design your own
14 | head adapter to work with your setup. Check out our build guide on our website for step-by-step instructions on how to do this with free CAD software.
15 |
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/README.md:
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1 | # Indifferent Engine Janky Tape Echo
2 |
3 | An open-source, DIY tape echo effect pedal built from a cheap cassette player and 3D printed parts.
4 |
5 | # Demo Video
6 |
7 | This is kinda what this thing sounds like.
8 |
9 | [](https://www.youtube.com/watch?v=j26JLl0Hhg4)
10 |
11 |
12 | # License
13 |
14 | This device is licensed under GNU GPL v3. This means you are free to take this device and make any changes you like and then share those changes freely, **so long as you make the source for your changes publicly available**. This benefits everyone - because if you make some improvement, we can all benefit from it.
15 |
16 | However, you **cannot distribute compiled versions.** In this context (a hardware device with software components), this effectively means you
17 |
18 | a) **cannot sell any physically manufactured device of any kind - either as parts or assembled.**
19 |
20 | b) **cannot charge money for access to any source, CAD files or software components that you choose to distribute** that are based upon this project.
21 |
22 | If you **break these simple rules** we will force you to be front row at one of our floor shows, where we can **full-throat scream right in your sad little face.**
23 |
24 | Everything is copyright (c) 2023 Indifferent Engine Ltd. Everything. OK?
25 | Indifferent Engine and the Indifferent Engine glitch logo are trademarks of Indifferent Engine Ltd.
26 |
27 | # What You Get
28 |
29 | * STL files for 3D printed parts
30 | * Gerber files for PCBs
31 | * Source code for Arduino
32 | * Bill of Materials
33 | * CAD files in Step format.
34 | * Eagle schematic files.
35 | * Eagle board blanks (boards of correct dimensions with Jacks in correct locations).
36 | * Build instructions (via our website)
37 |
38 | # What You Don't Get
39 |
40 | * Full Eagle board files
41 | * Any support from us what-so-ever.
42 |
43 | # Build guide
44 |
45 | To show you how to put one of these together, there is a [build guide](https://www.indifferentengine.com/tapeechobuildguide) on our website.
46 |
47 | # PCB
48 |
49 | We sell PCBs for this project on our [merch store](https://www.indifferentengine.com/shop).
50 |
51 | # How can we support you?
52 |
53 | Indifferent Engine is a band, so go check out our music here:
54 | [spotify](https://open.spotify.com/artist/0dltTUV2N49r1UjUTsqe3h?si=cdwmojcwTOmE14S_XvX_6A)
55 |
56 | If you're having a crack at building an echo, maybe buy some parts from us on our [merch store](https://www.indifferentengine.com/shop).. All money goes back into the band for funding musical endeavours and more weird, open source pedal designs.
57 |
58 | You can also follow us in the usual places:
59 | [instagram](https://www.instagram.com/indifferentengine)
60 | [facebook](https://www.facebook.com/indifferentengine)
61 | [tiktok](https://www.tiktok.com/@indifferentengine)
62 | [youtube](https://www.youtube.com/@indifferentengine)
63 |
64 | And **buy a T-Shirt while you're at it**, you bunch of scallywags.
65 |
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/CODE/JankyTapeEcho/JankyTapeEcho.ino:
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1 | /*
2 | * Janky Tape Echo v2.00
3 | * Copyright (c) INDIFFERENT ENGINE Ltd. 2023
4 | *
5 | * https://www.indifferentengine.com
6 | *
7 | * Created by Adam Paul 27/12/2021
8 | */
9 |
10 | //Useful for LFO
11 | #define TWO_PI 6.283185307179586476925286766559
12 |
13 | enum JankType {
14 | SINE,
15 | SQUARE,
16 | RANDOM,
17 | SNAG
18 | };
19 |
20 | enum SwitchType {
21 | LATCHING,
22 | MOMENTARY
23 | };
24 |
25 | /* ===================================================================================================================
26 | * ===================================================================================================================
27 | * ===================================================================================================================
28 | * CONFIGURE MACHINE FEATURES
29 | * Here you can configure the machine features.
30 | *
31 | * CLEAN_DOWN_WHEN_DEACTIVATED
32 | * Enables "auto clean-down" mode for the echo effect. When a tape echo is deactivated, the tape
33 | * between the write head and read head will contain whatever audio data had already been written.
34 | * This means that when the effect is next engaged, that audio data will get played out. If using
35 | * loud, distorted high-gain sounds this can lead to a sudden loud feedback noise for a short time
36 | * when the effect is first engaged. All tape echos suffer from this problem. The "auto clear down" feature
37 | * looks to solve this issue; when enabled it will continue to run the motor for a few seconds after the effect
38 | * is disabled, thus passing any recorded audio past the read head and clearing it down with the erase head
39 | * so that you can be sure that, when the effect is next used, the tape will be blank.
40 | *
41 | * CLEAN_DOWN_TIME_MILLISECONDS
42 | * How long the clean down should run for after deactivating the effect.
43 | *
44 | * SWITCH_ON_MOTOR_KICK_TIME_MILLISECONDS
45 | * By running the motor at a high RPM for a few milliseconds whenever the effect is first engaged
46 | * it allows us to support long delay times (low RPM motor speeds) without stalling out the motor.
47 | *
48 | * MIN_PWM_MOTOR_SPEED
49 | * The minimum motor speed (expressed as an 8 bit value, so a range of 0 to 255).
50 | * If your motor fails to spin when the TIME control is set to the longest time value
51 | * try increasing the the MIN_PWM_MOTOR_SPEED.
52 | *
53 | * SWITCH_TYPE
54 | * What type of remote switch does this machine use? Defaults to MOMENTARY.
55 | * Momentary switching allows you to also use a "hold" mode :)
56 | */
57 |
58 | const bool CLEAN_DOWN_WHEN_DEACTIVATED = false;
59 | const int CLEAN_DOWN_TIME_MILLISECONDS = 1000;
60 | const bool SWITCH_ON_MOTOR_KICK_ENABLED = true;
61 | const int SWITCH_ON_MOTOR_KICK_TIME_MILLISECONDS = 50;
62 | const int MIN_PWM_MOTOR_SPEED = 4;
63 | const SwitchType SWITCH_TYPE = MOMENTARY;
64 | /* ===================================================================================================================
65 | * ===================================================================================================================
66 | * ===================================================================================================================
67 | * JANKYNESS SETTINGS
68 | * Play with these settings to get different jankyness effects
69 | *
70 | * SINE mode modulates the motor speed with a sine LFO.
71 | * SINE_JANK_MAX_HZ sets the maximum frequency of the LFO.
72 | * SINE_JANK_MAX_AMPLITUDE sets the LFOs max amplitude expressed as an 8-bit value.
73 | * The applied modulation increases both Hz and amplitude as the JANK control is turned up.
74 | *
75 | * SQUARE mode modulates the motor speed with a square-wave LFO.
76 | * SQUARE_JANK_MAX_HZ sets the maximum frequency of the LFO.
77 | * SQUARE_JANK_MAX_AMPLITUDE sets the LFOs max amplitude expressed as 8-bit value.
78 | * The applied modulation increases both Hz and amplitude as the JANK control is turned up.
79 | *
80 | * RANDOM mode modulates teh motor speed at random.
81 | * RANDOM_JANK_FREQUENCY sets the maximum frequency at which the speed is randomly changed.
82 | * RANDOM_JANK_MAX_AMPLITUDE sets the maximum speed offset from the speed determined by the TIME setting
83 | * The time between speed changes is random, but changes occur more frequently as the JANK control is turned up.
84 | *
85 | * SNAG mode simulates tape snagging (those nice sudden pitch drops)
86 | * SNAG_MOTOR_KILL_TIME is how long to shut the motor off when a "snag" occurs (how long the tape is stuck for)
87 | * SNAG_JANK_MIN_DELAY is the minimum time that must elapse before another snag can occur.
88 | * SNAG_JANK_MAX_DELAY is the maximum time that can pass before another snag is heard.
89 | * The time between snags is random, but snags occur more frequently as the JANK control is turned up.
90 | *
91 | */
92 | //The type of jankyness we want.
93 | const JankType jankType = RANDOM; //SINE, SQUARE, RANDOM, SNAG
94 |
95 | //SINE mode settings
96 | const float SINE_JANK_MAX_FREQUENCY = 10;
97 | const float SINE_JANK_MAX_AMPLITUDE = 100;
98 |
99 | //SQUARE mode settings
100 | const float SQUARE_JANK_MAX_FREQUENCY = 10;
101 | const float SQUARE_JANK_MAX_AMPLITUDE = 100;
102 |
103 | //RANDOM mode settings
104 | const float RANDOM_JANK_FREQUENCY = 4;
105 | const float RANDOM_JANK_MAX_AMPLITUDE = 30;
106 |
107 | //SNAG mode settings
108 | const float SNAG_MOTOR_KILL_TIME = 20;
109 | const float SNAG_JANK_MIN_DELAY = 300;
110 | const float SNAG_JANK_MAX_DELAY = 4000;
111 |
112 | /* ===================================================================================================================
113 | * ===================================================================================================================
114 | * ===================================================================================================================
115 | */
116 |
117 | //===================================================================================================================
118 | //These are configured against the PCB design.
119 | //Not a good idea to change them unless you've a custom PCB
120 | const int MOTOR_PIN = 5;
121 | const int SWITCH_PIN = 6;
122 | const int RELAY_PIN = 2;
123 | //BIAS_ENABLE_PIN allows us to turn on or off the bias oscillator that drives the erase/record function of the tape machine.
124 | //This is useful to reduce current draw, wear on the ferrous coating of the tape and noise levels whilst the pedal is bypassed.
125 | //It also allows us to implement the "HOLD" function, where the bypass switch is held down in order to loop the contents of the tape.
126 | const int BIAS_ENABLE_PIN = 8;
127 |
128 | //===================================================================================================================
129 | //Runtime switching vars
130 | int switchOnCounter = 0;
131 | int switchOffCounter = 0;
132 | bool switchOn = false;
133 | bool wasOn = false;
134 | bool previousSwitchState = true;
135 | unsigned long debounceTimeLast = 0;
136 | unsigned long debounceTime = 50;
137 | unsigned long holdTimeMin = 500;
138 | unsigned long holdTime = 0;
139 | bool switchHeld = false;
140 |
141 | //===================================================================================================================
142 | //runtime vars for jankyness
143 | float jankValue = 0;
144 | float pwm_Adjust = 0;
145 | int minPwm = MIN_PWM_MOTOR_SPEED; //this is so that we can raise the min PWM based on the jank control
146 | int maxPwm = 30; //The motor is not linear in it's response, there's little difference in RPM between a duty cycle of 255 and 128. Therefore we use a low max value for pwm to make best use of the linear potentiometer range.
147 | float nonLinearRange = 1000; //this is the pot value below which the motor response is considered non linear (to maximise resolution in low speed range)
148 | float angle = 0;
149 | int randomCount = 0;
150 | int snagTime = 0;
151 | bool snagged = false;
152 | int oneSecondCount = 0;
153 | bool builtInLEDToggle = true;
154 |
155 | /* ===================================================================================================================
156 | * ===================================================================================================================
157 | * ===================================================================================================================
158 | * SETUP
159 | * This runs once on machine start-up, and configures the PWM frequency for the motor, the fixed 1KHz update loop (timer 2)
160 | * and the configures our IO pins.
161 | */
162 | void setup()
163 | {
164 |
165 | /*
166 | * Set the motor PWM frequency
167 | *
168 | * We use 62.5Khz. This is out of the audible frequency range, and above our bias frequency,
169 | * which makes it easy for us to use low pass filters to target both bias and PWM noise.
170 | */
171 | TCCR0B = TCCR0B & B11111000 | B00000001; //62500 Hz
172 |
173 | // Setup Timer 2 for interrupt frequency 1Khz
174 | // Timer 2 forms our fixed-rate update function
175 | cli(); // stop interrupts
176 | TCCR2A = 0; // set entire TCCR2A register to 0
177 | TCCR2B = 0; // same for TCCR2B
178 | TCNT2 = 0; // initialize counter value to 0
179 | // set compare match register for 1Khz increments
180 | OCR2A = 249; // = 16000000 / (64 * 1000) - 1 (must be <256)
181 | // turn on CTC mode
182 | TCCR2B |= (1 << WGM21);
183 | // Set CS22, CS21 and CS20 bits for 64 prescaler
184 | TCCR2B |= (1 << CS22) | (0 << CS21) | (0 << CS20);
185 | // enable timer compare interrupt
186 | TIMSK2 |= (1 << OCIE2A);
187 | sei(); // allow interrupts
188 |
189 | //Configure the various input and output pins we need
190 | pinMode(SWITCH_PIN, INPUT_PULLUP);
191 | pinMode(RELAY_PIN, OUTPUT);
192 | pinMode(BIAS_ENABLE_PIN, OUTPUT);
193 | pinMode(LED_BUILTIN, OUTPUT);
194 | pinMode(MOTOR_PIN, OUTPUT);
195 |
196 |
197 | //Start up the serial port. This is useful for debugging.
198 | Serial.begin(115200);
199 | Serial.println("JANKY TAPE ECHO");
200 | Serial.println("Firmware version 2.00");
201 | Serial.println("(C) Indifferent Engine Ltd 2023");
202 | Serial.println("[the::compartment::is::flooded::with::radiation]");
203 | }
204 |
205 |
206 | /* ===================================================================================================================
207 | * ===================================================================================================================
208 | * ===================================================================================================================
209 | * LOOP
210 | * This runs every frame. In here we process IO and any non-time-dependent logic.
211 | */
212 | void loop() {
213 |
214 | //read switch state, we use this to turn the effect on/off.
215 | bool switchState = digitalRead(SWITCH_PIN) == HIGH ? true : false;
216 |
217 | //Switching logic, with debounce
218 | if ((jankyMillis() - debounceTimeLast) > debounceTime)
219 | {
220 | if (switchState != previousSwitchState)
221 | {
222 | if (SWITCH_TYPE == LATCHING)
223 | {
224 | switchOn = switchState;
225 | }
226 | else
227 | {
228 | if (!switchState &&
229 | previousSwitchState) {
230 | //switch was just depressed, so set the hold time
231 | //so that we can calculate how long the switch has been held down for
232 | holdTime = jankyMillis();
233 | }
234 | if (switchState
235 | && !previousSwitchState)
236 | {
237 | //switch was just released,
238 | //so perform the effect on/off toggle
239 | //Unless the switch was in the "held" mode, then we ignore the switch release
240 | if (!switchOn || !switchHeld) {
241 | switchOn = !switchOn;
242 | }
243 | }
244 | }
245 | previousSwitchState = switchState;
246 | debounceTimeLast = jankyMillis();
247 | }
248 | }
249 |
250 | //When using momentary switching, we can set a hold mode to do something interesting when the switch is held down.
251 | if (SWITCH_TYPE == MOMENTARY
252 | && switchOn
253 | && !switchState)
254 | {
255 | if (jankyMillis() - holdTime > holdTimeMin)
256 | {
257 | //Switch is being held, set the flag
258 | switchHeld = true;
259 | }
260 | }
261 | else {
262 | //Switch is not being held, clear the flag
263 | switchHeld = false;
264 | }
265 |
266 | //Some more switch logic
267 | if (wasOn && !switchOn)
268 | {
269 | //switch was just deactivated this frame
270 | switchOffCounter = 0;
271 | }
272 | else if (!wasOn && switchOn) {
273 | //switch was just activated this frame
274 | switchOnCounter = 0;
275 | }
276 |
277 | //read the digital rotary controls for TIME and JANK
278 | //ADC on the nano is 10bit, meaning a range of 0 to 1024
279 | int timePotValue = analogRead(A0); //0->1024
280 | int jankPotValue = analogRead(A1); //0->1024
281 |
282 |
283 | //Get a normalised jank value (meaning between 0 and 1)
284 | jankValue = (1.0f / 1024) * jankPotValue;
285 | int pwmValue = 0;
286 | /*
287 | * The TIME value is used to work out what pwm value to send to the motor
288 | * In the v2, the motor controller is very non-linear, so we hack in a
289 | * little non-linear response here to allow us to get more resolution
290 | * out of the potentiometer. It levels back out to linear at the top
291 | * of the range.
292 | *
293 | * [todo] make this not so... horrible. Maybe a function look up table?
294 | */
295 | if ((1024-timePotValue) < nonLinearRange) {
296 |
297 | //Map potentiometer ADC reading to PWM output value
298 | //we do this via an inverse parabola (x = y * y), resulting in y = sqrt(x)
299 | float minRad = TWO_PI/4.0f;
300 | float maxRad = TWO_PI/2.0f;
301 | float val = (((maxRad-minRad)/nonLinearRange) * (1024-timePotValue)) + minRad;
302 |
303 | float y = (sqrt((1024-timePotValue)/nonLinearRange));
304 | pwmValue = (int) (((maxPwm - minPwm) * y) + minPwm);
305 | }
306 | else {
307 | //A little bit of linear response at the top of the pot range
308 | pwmValue = ((255.0f - maxPwm) / (1024.0f - nonLinearRange)) * ((1024.0f-nonLinearRange)-timePotValue);
309 | pwmValue += maxPwm;
310 | }
311 |
312 | //Apply the pwm_Adjust calculated from the Jank settings
313 | pwmValue += pwm_Adjust;
314 | pwmValue = switchOn ? constrain(pwmValue, minPwm, 255) : 0;
315 |
316 | //if we're currently simulating a tape "snag", then turn off the motor
317 | pwmValue = snagged ? 0 : pwmValue;
318 |
319 | bool cleaningDown = false;
320 | //If tape auto-clean-down is activated, we handle that here.
321 | //If the effect is off but we're still cleaning down the tape then keep running the motor
322 | if (CLEAN_DOWN_WHEN_DEACTIVATED
323 | && !switchOn)
324 | {
325 | pwmValue = switchOffCounter < CLEAN_DOWN_TIME_MILLISECONDS ? 255 : 0;
326 | cleaningDown = switchOffCounter < CLEAN_DOWN_TIME_MILLISECONDS ? true : false;
327 | }
328 |
329 | //This kicks the motor at full power for the first few millis after the effect is switched on.
330 | //That way, if the TIME value is set long (i.e. low motor speed), the motor can get enough current
331 | //to actually start. This allows us to support much lower minimum PWM values than would otherwise
332 | //be possible
333 | if (switchOn
334 | && SWITCH_ON_MOTOR_KICK_ENABLED
335 | && switchOnCounter < SWITCH_ON_MOTOR_KICK_TIME_MILLISECONDS)
336 | {
337 | pwmValue = 255;
338 | }
339 |
340 | //write out pwm value to motor control pin
341 | analogWrite(MOTOR_PIN,pwmValue);
342 |
343 | //set pin values for switching relay, LEDs and what not.
344 | digitalWrite(LED_BUILTIN, builtInLEDToggle ? HIGH : LOW);
345 | //Set the true bypass switching to the correct position by controlling the relay
346 | digitalWrite(RELAY_PIN, switchOn ? HIGH : LOW);
347 | //Enable or disable the bias oscillator
348 | digitalWrite(BIAS_ENABLE_PIN, (switchOn && !switchHeld) || cleaningDown ? HIGH : LOW);
349 |
350 | //remember the previous state of the switch for comparison next frame
351 | wasOn = switchOn;
352 | }
353 |
354 | //Millis function that compensates for oscillator change
355 | unsigned long jankyMillis() {
356 | return millis()/64;
357 | }
358 |
359 | /* ===================================================================================================================
360 | * ===================================================================================================================
361 | * ===================================================================================================================
362 | * ISR TIMER2
363 | * This runs every 1 millisecond. We do time-dependent work in here, like processing LFOs and what not.
364 | * Essentially, any logic that benefits from being run at a fixed rate.
365 | */
366 | ISR(TIMER2_COMPA_vect){
367 |
368 | //
369 | //Handle our Jankyness calculations for various jankyness types.
370 | //
371 | if (jankType == SINE
372 | || jankType == SQUARE)
373 | {
374 | float hZ = jankValue * (jankType == SINE ? SINE_JANK_MAX_FREQUENCY : SQUARE_JANK_MAX_FREQUENCY);
375 | float amplitude = jankValue * (jankType == SINE ? SINE_JANK_MAX_AMPLITUDE : SQUARE_JANK_MAX_AMPLITUDE);
376 |
377 | //We have to lower the maximum speed of the motor
378 | //Otherwise if the TIME control is set to minimum (motor at it's fastest)
379 | //then the jank control won't function correctly, as it will be trying to set the
380 | //pwm to 255 + the jank value. So we reduce the pwm by the amplitude of the jank LFO
381 | maxPwm = (int)(255.0f - amplitude);
382 | minPwm = (int)(MIN_PWM_MOTOR_SPEED + amplitude);
383 |
384 | //A simple LFO that can easily be converted into a sine wave.
385 | if (hZ != 0) {
386 | angle += (TWO_PI * hZ ) / 1000.0f; // interrupt happens at 1Khz, so /1000
387 | if (angle >=TWO_PI)
388 | {
389 | angle -= TWO_PI;
390 | }
391 | }
392 | else
393 | {
394 | angle = 0;
395 | }
396 |
397 | if (jankType == SINE)
398 | {
399 | pwm_Adjust = sin(angle) * amplitude;
400 | }
401 | else
402 | {
403 | pwm_Adjust = amplitude * (angle < PI ? -1.0f : 1.0f);
404 | }
405 |
406 | }
407 | else if (jankType == RANDOM)
408 | {
409 | if (randomCount <= 0)
410 | {
411 | float amplitude = jankValue * RANDOM_JANK_MAX_AMPLITUDE;
412 | pwm_Adjust = random(-amplitude*0.5f, amplitude*0.5f);
413 | randomCount = random((1.0f - jankValue) * (1000.0f/ RANDOM_JANK_FREQUENCY));
414 | }
415 | else
416 | {
417 | randomCount -= 1;
418 | }
419 | }
420 | else if (jankType == SNAG)
421 | {
422 | if (snagTime > 0) {
423 | snagged = true;
424 | --snagTime;
425 | }
426 | else {
427 | snagged = false;
428 | if (randomCount <= 0)
429 | {
430 | float amplitude = jankValue * RANDOM_JANK_MAX_AMPLITUDE;
431 | pwm_Adjust = 0;
432 | randomCount = SNAG_JANK_MIN_DELAY + random((1.0f - jankValue) * SNAG_JANK_MAX_DELAY);
433 | snagTime = SNAG_MOTOR_KILL_TIME;
434 | }
435 | else
436 | {
437 | randomCount -= 1;
438 | }
439 | }
440 | }
441 | //incremement the time since switch was pressed
442 | if (switchOnCounter < SWITCH_ON_MOTOR_KICK_TIME_MILLISECONDS)
443 | {
444 | ++switchOnCounter;
445 | }
446 | if (switchOffCounter < CLEAN_DOWN_TIME_MILLISECONDS)
447 | {
448 | ++switchOffCounter;
449 | }
450 |
451 | //toggle the built in LED so we can see at a glance if our program is executing
452 | if (oneSecondCount >= 250) {
453 | builtInLEDToggle = !builtInLEDToggle;
454 | oneSecondCount = 0;
455 | }
456 | ++oneSecondCount;
457 | }
458 |
459 |
460 |
461 | //===================================================================================================================
462 | //===================================================================================================================
463 | //===================================================================================================================
464 | //And that's it. Go buy a T-Shirt or something, alright?
465 | //https://www.indifferentengine.com
466 |
--------------------------------------------------------------------------------
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501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
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/CAD/Eagle/Control Board/ControlBoard.brd:
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159 |
160 | <b>Potentiometers</b>
161 | <ul>
162 | <li>chassis-mount (e.g., Alpha 16mm) pots</li>
163 | <li>board-mount trim pots (1/4" and 3/8")</li>
164 | <li> all pot values have the same size package; you choose the value of resistance
165 | </ul>
166 |
167 |
168 | <b>Potentiometer</b><p>
169 | 3/8" on-board trim potentiometer
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224 | >NAME
225 | 3
226 | 1
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233 | <b>9mm / Right-Angle / PC Mount / Metal Shaft<b>
234 | <br>
235 | <a href="http://smallbear-electronics.mybigcommerce.com/alpha-single-gang-9mm-right-angle-pc-mount/">http://smallbear-electronics.mybigcommerce.com/alpha-single-gang-9mm-right-angle-pc-mount/</a>
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260 | >NAME
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262 | >NAME
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275 | <b>5mm spacing, 330n-680n caps</b>
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286 | >NAME
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289 | <b>5mm spacing</b>
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298 |
299 | >NAME
300 |
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302 |
303 |
304 | <b>J.S.T. Connectors XH Family</b>
305 | <p>Created by Michael Shimniok <a href="http://www.bot-thoughts.com/">www.bot-thoughts.com</a></b>
306 |
307 |
308 | <b>JST XH Connector</b>
309 |
310 | <p>JST 2.54mm connector. Folded beam contact, box-shaped shrouded header, header with a boss, interchangeability, conformance to the HA terminal</p>
311 |
312 | <p>Datasheet: <a href="http://www.jst-mfg.com/product/pdf/eng/eXH.pdf"> eXH.pdf</a></p>
313 |
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326 |
327 | >NAME
328 | >VALUE
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332 |
333 | <b>Solder Pads/Test Points</b><p>
334 | <author>Created by librarian@cadsoft.de</author>
335 |
336 |
337 | <b>SOLDER PAD</b><p>
338 | drill 1.4 mm
339 |
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350 | >NAME
351 | >VALUE
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356 | SOLDER PAD
357 | drill 1.4 mm
358 |
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360 |
361 |
362 |
363 |
364 |
365 | <b>Inductors and Filters</b><p>
366 | Based on the previous library ind-a.lbr<p>
367 | <author>Created by librarian@cadsoft.de</author>
368 |
369 |
370 | <B>INDUCTOR</B><p>
371 | manufacturer Siemens
372 |
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398 | >NAME
399 | >VALUE
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404 | INDUCTOR
405 | manufacturer Siemens
406 |
407 |
408 |
409 |
410 |
411 |
412 |
413 | <h3>SparkFun Connectors</h3>
414 | This library contains electrically-functional connectors.
415 | <br>
416 | <br>
417 | We've spent an enormous amount of time creating and checking these footprints and parts, but it is <b> the end user's responsibility</b> to ensure correctness and suitablity for a given componet or application.
418 | <br>
419 | <br>If you enjoy using this library, please buy one of our products at <a href=" www.sparkfun.com">SparkFun.com</a>.
420 | <br>
421 | <br>
422 | <b>Licensing:</b> Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/
423 | <br>
424 | <br>
425 | You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.
426 |
427 |
428 | <h3>Plated Through Hole - 2x13</h3>
429 | <p>Specifications:
430 | <ul><li>Pin count:26</li>
431 | <li>Pin pitch:0.1"</li>
432 | </ul></p>
433 | <p>Example device(s):
434 | <ul><li>CONN_13x2</li>
435 | </ul></p>
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603 | <b>Dual In Line Package</b>
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634 | <b>7.5mm spacing, 1/4W</b>
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653 | >NAME
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664 |
665 |
666 |
667 | <b>EAGLE Design Rules</b>
668 | <p>
669 | Die Standard-Design-Rules sind so gewählt, dass sie für
670 | die meisten Anwendungen passen. Sollte ihre Platine
671 | besondere Anforderungen haben, treffen Sie die erforderlichen
672 | Einstellungen hier und speichern die Design Rules unter
673 | einem neuen Namen ab.
674 | <b>EAGLE Design Rules</b>
675 | <p>
676 | The default Design Rules have been set to cover
677 | a wide range of applications. Your particular design
678 | may have different requirements, so please make the
679 | necessary adjustments and save your customized
680 | design rules under a new name.
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1101 |
1102 |
1103 |
1104 |
1105 |
1106 |
1107 |
1108 |
1109 |
1110 |
1111 |
1112 |
1113 |
1114 |
1115 |
1116 |
1117 |
1118 |
1119 |
1120 |
1121 |
1122 |
1123 |
1124 |
1125 |
1126 |
1127 |
1128 |
1129 |
1130 |
1131 |
1132 |
1133 |
1134 |
1135 |
1136 |
1137 |
1138 |
1139 |
1140 |
1141 |
1142 |
1143 |
1144 |
1145 |
1146 |
1147 |
1148 |
1149 |
1150 |
1151 |
1152 |
1153 |
1154 |
1155 |
1156 |
1157 |
1158 |
1159 |
1160 |
1161 |
1162 |
1163 |
1164 |
1165 |
1166 |
1167 |
1168 |
1169 |
1170 |
1171 |
1172 |
1173 |
1174 |
1175 |
1176 |
1177 |
1178 |
1179 |
1180 |
1181 |
1182 |
1183 |
1184 |
1185 |
1186 |
1187 |
1188 |
1189 |
1190 |
1191 |
1192 |
1193 |
1194 |
1195 |
1196 |
1197 |
1198 |
1199 |
1200 |
1201 |
1202 |
1203 |
1204 |
1205 |
1206 |
1207 |
1208 |
1209 |
1210 |
1211 |
1212 |
1213 |
1214 |
1215 |
1216 |
1217 |
1218 |
1219 |
1220 |
1221 |
1222 |
1223 |
1224 |
1225 |
1226 |
1227 |
1228 |
1229 |
1230 |
1231 |
1232 |
1233 |
1234 |
1235 |
1236 |
1237 |
1238 |
1239 |
1240 |
1241 |
1242 |
1243 |
1244 |
1245 |
1246 |
1247 |
1248 |
1249 |
1250 |
1251 |
1252 |
1253 |
1254 |
1255 |
1256 |
1257 |
1258 |
1259 |
1260 |
1261 |
1262 |
1263 |
1264 |
1265 |
1266 |
1267 |
1268 |
1269 |
1270 |
1271 |
1272 |
1273 |
1274 |
1275 |
1276 |
1277 |
1278 |
1279 |
1280 |
1281 |
1282 |
1283 |
1284 |
1285 |
1286 |
1287 |
1288 |
1289 |
1290 |
1291 |
1292 |
1293 |
1294 |
1295 |
1296 |
1297 |
1298 |
1299 |
1300 |
1301 |
1302 |
1303 |
1304 |
1305 |
1306 |
1307 |
1308 |
1309 |
1310 |
1311 |
1312 |
1313 |
1314 |
1315 |
1316 |
1317 |
1318 |
1319 |
1320 |
1321 |
1322 |
1323 |
1324 |
1325 |
1326 |
1327 |
1328 |
1329 |
1330 |
1331 |
1332 |
1333 |
1334 |
1335 |
1336 |
1337 |
1338 |
1339 |
1340 |
1341 |
1342 |
1343 |
1344 |
1345 |
1346 |
1347 |
1348 |
1349 |
1350 |
1351 |
1352 |
1353 |
1354 |
1355 |
1356 |
1357 |
1358 |
1359 | Since Version 8.2, EAGLE supports online libraries. The ids
1360 | of those online libraries will not be understood (or retained)
1361 | with this version.
1362 |
1363 |
1364 | Since Version 8.3, EAGLE supports URNs for individual library
1365 | assets (packages, symbols, and devices). The URNs of those assets
1366 | will not be understood (or retained) with this version.
1367 |
1368 |
1369 | Since Version 8.3, EAGLE supports the association of 3D packages
1370 | with devices in libraries, schematics, and board files. Those 3D
1371 | packages will not be understood (or retained) with this version.
1372 |
1373 |
1374 |
1375 |
--------------------------------------------------------------------------------