├── .gitignore
├── LICENSE
├── README.md
├── TableViewReloadAnimation.xcodeproj
├── project.pbxproj
└── project.xcworkspace
│ └── contents.xcworkspacedata
├── TableViewReloadAnimation
├── AppDelegate.swift
├── Assets.xcassets
│ ├── 1024x1024.imageset
│ │ ├── 1024x1024.jpg
│ │ └── Contents.json
│ ├── AppIcon.appiconset
│ │ └── Contents.json
│ └── Contents.json
├── Base.lproj
│ ├── LaunchScreen.storyboard
│ └── Main.storyboard
├── CustomCell.swift
├── Info.plist
├── UITableView+Extension.swift
└── ViewController.swift
├── TableViewReloadAnimationTests
├── Info.plist
└── TableViewReloadAnimationTests.swift
├── TableViewReloadAnimationUITests
├── Info.plist
└── TableViewReloadAnimationUITests.swift
└── gifs
├── bottom.gif
├── capitanMarvel.gif
├── daredevil.gif
├── deadpool.gif
├── doctorStrange.gif
├── headerFooter.gif
├── hulk.gif
├── ironMan.gif
├── left.gif
├── right.gif
├── rotate.gif
├── spiderMan.gif
├── thor.gif
└── top.gif
/.gitignore:
--------------------------------------------------------------------------------
1 | ## OS X files
2 | .DS_Store
3 | .DS_Store?
4 | .Trashes
5 | .Spotlight-V100
6 | *.swp
7 |
8 | ## Xcode build files
9 | DerivedData/
10 | build/
11 |
12 | ## Xcode private settings
13 | *.pbxuser
14 | !default.pbxuser
15 | *.mode1v3
16 | !default.mode1v3
17 | *.mode2v3
18 | !default.mode2v3
19 | *.perspectivev3
20 | !default.perspectivev3
21 |
22 | xcuserdata/
23 |
24 | ## Other
25 | *.xccheckout
26 | *.moved-aside
27 | *.xcuserstate
28 | *.xcscmblueprint
29 |
30 | ## Obj-C/Swift specific
31 | *.hmap
32 | *.ipa
33 | *.dSYM.zip
34 | *.dSYM
35 |
36 | ## Swift Package Manager
37 | .build/
38 |
39 | ## Carthage
40 | Carthage/Build
41 |
42 | # fastlane
43 | # https://github.com/fastlane/fastlane/blob/master/docs/Gitignore.md
44 |
45 | fastlane/report.xml
46 | fastlane/Preview.html
47 | fastlane/screenshots
48 | fastlane/test_output
49 |
50 | ## Playgrounds
51 | timeline.xctimeline
52 | playground.xcworkspace
53 |
54 | ## Cocoapods
55 | *.podspec
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2017 Shota Ioramashvili
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
Reload tableview with animation
2 |
3 |
4 |
5 | right to left |
6 | bottom to top |
7 | left to right |
8 | top to bottom |
9 |
10 |
11 |  |
12 |  |
13 |  |
14 |  |
15 |
16 |
17 | with header and footer |
18 | .rotation3D(type: .ironMan) |
19 | .rotation3D(type: .thor) |
20 | .rotation3D(type: .spiderMan) |
21 |
22 |
23 |  |
24 |  |
25 |  |
26 |  |
27 |
28 | .rotation3D(type: .captainMarvel) |
29 | .rotation3D(type: .doctorStrange) |
30 | .rotation3D(type: .daredevil) |
31 | .rotation3D(type: .deadpool) |
32 |
33 |
34 |  |
35 |  |
36 |  |
37 |  |
38 |
39 |
40 |
41 | ## Requirements
42 |
43 | - iOS 9.0+
44 |
45 | ## Installation
46 |
47 | ### CocoaPods
48 |
49 | [CocoaPods](http://cocoapods.org) is a dependency manager for Cocoa projects. You can install it with the following command:
50 |
51 | ```bash
52 | $ gem install cocoapods
53 | ```
54 |
55 | To integrate TableViewReloadAnimation into your Xcode project using CocoaPods, specify it in your `Podfile`:
56 |
57 | ```ruby
58 | source 'https://github.com/CocoaPods/Specs.git'
59 | platform :ios, '9.0'
60 | use_frameworks!
61 |
62 | target '' do
63 | pod 'TableViewReloadAnimation', '~> 0.0.5'
64 | end
65 | ```
66 |
67 | Then, run the following command:
68 |
69 | ```bash
70 | $ pod install
71 | ```
72 |
73 | ## Usage
74 |
75 | ```swift
76 | import TableViewReloadAnimation
77 |
78 | ```
79 | in viewDidAppear
80 |
81 | ```swift
82 | // left animation
83 | tableView.reloadData(
84 | with: .simple(duration: 0.45, direction: .left(useCellsFrame: true),
85 | constantDelay: 0))
86 |
87 | // right with spring
88 | tableView.reloadData(
89 | with: .spring(duration: 0.45, damping: 0.65, velocity: 1, direction: .right(useCellsFrame: false),
90 | constantDelay: 0))
91 |
92 | // rotation with spring
93 | tableView.reloadData(
94 | with: .spring(duration: 0.45, damping: 0.65, velocity: 1, direction: .rotation(angle: Double.pi / 2),
95 | constantDelay: 0))
96 |
97 | // rotation 3d
98 | tableView.reloadData(
99 | with: .simple(duration: 0.75, direction: .rotation3D(type: .ironMan),
100 | constantDelay: 0))
101 | ```
102 |
--------------------------------------------------------------------------------
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467 | TEST_HOST = "$(BUILT_PRODUCTS_DIR)/TableViewReloadAnimation.app/TableViewReloadAnimation";
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494 | PRODUCT_NAME = "$(TARGET_NAME)";
495 | SWIFT_VERSION = 3.0;
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510 | TEST_TARGET_NAME = TableViewReloadAnimation;
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512 | name = Release;
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/TableViewReloadAnimation.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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8 |
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/TableViewReloadAnimation/AppDelegate.swift:
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1 | //
2 | // AppDelegate.swift
3 | // TableViewReloadAnimation
4 | //
5 | // Created by Shota Ioramashvili on 4/14/17.
6 | // Copyright © 2017 Shota. All rights reserved.
7 | //
8 |
9 | import UIKit
10 |
11 | @UIApplicationMain
12 | class AppDelegate: UIResponder, UIApplicationDelegate {
13 |
14 | var window: UIWindow?
15 |
16 |
17 | func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
18 | // Override point for customization after application launch.
19 | return true
20 | }
21 |
22 | func applicationWillResignActive(_ application: UIApplication) {
23 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
24 | // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
25 | }
26 |
27 | func applicationDidEnterBackground(_ application: UIApplication) {
28 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
29 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
30 | }
31 |
32 | func applicationWillEnterForeground(_ application: UIApplication) {
33 | // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
34 | }
35 |
36 | func applicationDidBecomeActive(_ application: UIApplication) {
37 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
38 | }
39 |
40 | func applicationWillTerminate(_ application: UIApplication) {
41 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
42 | }
43 |
44 |
45 | }
46 |
47 |
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/TableViewReloadAnimation/Assets.xcassets/1024x1024.imageset/1024x1024.jpg:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/TableViewReloadAnimation/Assets.xcassets/1024x1024.imageset/1024x1024.jpg
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/TableViewReloadAnimation/Assets.xcassets/1024x1024.imageset/Contents.json:
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "filename" : "1024x1024.jpg",
6 | "scale" : "1x"
7 | }
8 | ],
9 | "info" : {
10 | "version" : 1,
11 | "author" : "xcode"
12 | }
13 | }
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/TableViewReloadAnimation/Assets.xcassets/AppIcon.appiconset/Contents.json:
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "20x20",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "20x20",
11 | "scale" : "3x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "29x29",
16 | "scale" : "2x"
17 | },
18 | {
19 | "idiom" : "iphone",
20 | "size" : "29x29",
21 | "scale" : "3x"
22 | },
23 | {
24 | "idiom" : "iphone",
25 | "size" : "40x40",
26 | "scale" : "2x"
27 | },
28 | {
29 | "idiom" : "iphone",
30 | "size" : "40x40",
31 | "scale" : "3x"
32 | },
33 | {
34 | "idiom" : "iphone",
35 | "size" : "60x60",
36 | "scale" : "2x"
37 | },
38 | {
39 | "idiom" : "iphone",
40 | "size" : "60x60",
41 | "scale" : "3x"
42 | }
43 | ],
44 | "info" : {
45 | "version" : 1,
46 | "author" : "xcode"
47 | }
48 | }
--------------------------------------------------------------------------------
/TableViewReloadAnimation/Assets.xcassets/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "info" : {
3 | "version" : 1,
4 | "author" : "xcode"
5 | }
6 | }
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/TableViewReloadAnimation/Base.lproj/LaunchScreen.storyboard:
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/TableViewReloadAnimation/Base.lproj/Main.storyboard:
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/TableViewReloadAnimation/CustomCell.swift:
--------------------------------------------------------------------------------
1 | import UIKit
2 |
3 | class CustomCell: UITableViewCell {
4 |
5 | }
6 |
--------------------------------------------------------------------------------
/TableViewReloadAnimation/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleVersion
20 | 1
21 | LSRequiresIPhoneOS
22 |
23 | UILaunchStoryboardName
24 | LaunchScreen
25 | UIMainStoryboardFile
26 | Main
27 | UIRequiredDeviceCapabilities
28 |
29 | armv7
30 |
31 | UISupportedInterfaceOrientations
32 |
33 | UIInterfaceOrientationPortrait
34 | UIInterfaceOrientationLandscapeLeft
35 | UIInterfaceOrientationLandscapeRight
36 |
37 |
38 |
39 |
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/TableViewReloadAnimation/UITableView+Extension.swift:
--------------------------------------------------------------------------------
1 | import Foundation
2 | import UIKit
3 |
4 | public extension UITableView {
5 |
6 | typealias Complition = (() -> Void)
7 | typealias HeaderFooterTuple = (header: UIView?, footer: UIView?)
8 | typealias VisibleHeaderFooter = [Int: HeaderFooterTuple]
9 |
10 | public enum AnimationType {
11 | case simple(duration: TimeInterval, direction: Direction, constantDelay: TimeInterval)
12 | case spring(duration: TimeInterval, damping: CGFloat, velocity: CGFloat, direction: Direction, constantDelay: TimeInterval)
13 |
14 | public func animate(tableView: UITableView, reversed: Bool = false, completion: Complition? = nil) {
15 | var duration: TimeInterval!
16 | var damping: CGFloat = 1
17 | var velocity: CGFloat = 0
18 | var constantDelay: TimeInterval!
19 | var direction: Direction!
20 |
21 | switch self {
22 | case .simple(let _duration, let _direction, let _constantDelay):
23 | duration = _duration
24 | direction = _direction
25 | constantDelay = _constantDelay
26 | case .spring(let _duration, let _damping, let _velocity, let _direction, let _constantDelay):
27 | duration = _duration
28 | damping = _damping
29 | velocity = _velocity
30 | direction = _direction
31 | constantDelay = _constantDelay
32 | }
33 |
34 | let _ = tableView.visibleCells
35 | let indexPathsForVisibleRows = tableView.indexPathsForVisibleRows
36 | let grouped = indexPathsForVisibleRows?.grouped(by: { (indexPath: IndexPath) -> Int in
37 | return indexPath.section
38 | }).sorted(by: { $0.key < $1.key })
39 |
40 | let visibleHeaderFooter = tableView.visibleSectionIndexes()
41 | var visibleViews = [UIView]()
42 |
43 | for items in grouped! {
44 | var currentViews: [UIView] = items.value.flatMap { tableView.cellForRow(at: $0) }
45 | if let header = visibleHeaderFooter[items.key]?.header {
46 | currentViews.insert(header, at: 0)
47 | }
48 |
49 | if let footer = visibleHeaderFooter[items.key]?.footer {
50 | currentViews.append(footer)
51 | }
52 |
53 | visibleViews += currentViews
54 | }
55 |
56 | let visibleCellsCount = Double(visibleViews.count)
57 | let cells = direction.reverse(for: reversed ? visibleViews.reversed() : visibleViews)
58 | cells.enumerated().forEach { item in
59 | let delay: TimeInterval = duration / visibleCellsCount * Double(item.offset) + Double(item.offset) * constantDelay
60 | direction.startValues(tableView: tableView, for: item.element)
61 | let anchor = item.element.layer.anchorPoint
62 |
63 | UIView.animate(
64 | withDuration: duration,
65 | delay: delay,
66 | usingSpringWithDamping: damping,
67 | initialSpringVelocity: velocity,
68 | options: .curveEaseInOut,
69 | animations: {
70 | direction.endValues(tableView: tableView, for: item.element)
71 | }, completion: { finished in
72 | item.element.layer.anchorPoint = anchor
73 | completion?()
74 | })
75 |
76 | // print(duration, delay)
77 | }
78 |
79 | }
80 | }
81 |
82 | public enum Direction {
83 | case left(useCellsFrame: Bool)
84 | case top(useCellsFrame: Bool)
85 | case right(useCellsFrame: Bool)
86 | case bottom(useCellsFrame: Bool)
87 | case rotation(angle: Double)
88 | case rotation3D(type: TransformType)
89 |
90 | // For testing only
91 | init?(rawValue: Int, useCellsFrame: Bool) {
92 | switch rawValue {
93 | case 0:
94 | self = Direction.left(useCellsFrame: useCellsFrame)
95 | case 1:
96 | self = Direction.top(useCellsFrame: useCellsFrame)
97 | case 2:
98 | self = Direction.right(useCellsFrame: useCellsFrame)
99 | case 3:
100 | self = Direction.bottom(useCellsFrame: useCellsFrame)
101 | case 4:
102 | self = Direction.rotation(angle: -Double.pi / 2)
103 | default:
104 | return nil
105 | }
106 | }
107 |
108 | func startValues(tableView: UITableView, for cell: UIView) {
109 | cell.alpha = 0
110 | switch self {
111 | case .left(let useCellsFrame):
112 | cell.frame.origin.x += useCellsFrame ? cell.frame.width : tableView.frame.width
113 | case .top(let useCellsFrame):
114 | cell.frame.origin.y += useCellsFrame ? cell.frame.height : tableView.frame.height
115 | case .right(let useCellsFrame):
116 | cell.frame.origin.x -= useCellsFrame ? cell.frame.width : tableView.frame.width
117 | case .bottom(let useCellsFrame):
118 | cell.frame.origin.y -= useCellsFrame ? cell.frame.height : tableView.frame.height
119 | case .rotation(let angle):
120 | cell.transform = CGAffineTransform(rotationAngle: CGFloat(angle))
121 | case .rotation3D(let type):
122 | type.set(for: cell)
123 | }
124 | }
125 |
126 | func endValues(tableView: UITableView, for cell: UIView) {
127 | cell.alpha = 1
128 | switch self {
129 | case .left(let useCellsFrame):
130 | cell.frame.origin.x -= useCellsFrame ? cell.frame.width : tableView.frame.width
131 | case .top(let useCellsFrame):
132 | cell.frame.origin.y -= useCellsFrame ? cell.frame.height : tableView.frame.height
133 | case .right(let useCellsFrame):
134 | cell.frame.origin.x += useCellsFrame ? cell.frame.width : tableView.frame.width
135 | case .bottom(let useCellsFrame):
136 | cell.frame.origin.y += useCellsFrame ? cell.frame.height : tableView.frame.height
137 | case .rotation(_):
138 | cell.transform = .identity
139 | case .rotation3D(_):
140 | cell.layer.transform = CATransform3DIdentity
141 | }
142 | }
143 |
144 | func reverse(for cells: [UIView]) -> [UIView] {
145 | switch self {
146 | case .bottom(_):
147 | return cells.reversed()
148 | default:
149 | return cells
150 | }
151 | }
152 |
153 | public enum TransformType {
154 | case ironMan
155 | case thor
156 | case spiderMan
157 | case captainMarvel
158 | case hulk
159 | case daredevil
160 | case deadpool
161 | case doctorStrange
162 |
163 | func set(for cell: UIView) {
164 | let oldFrame = cell.frame
165 | var transform = CATransform3DIdentity
166 | transform.m34 = 1.0 / -500
167 |
168 | switch self {
169 | case .ironMan:
170 | cell.layer.anchorPoint = CGPoint(x: 0, y: 0.5)
171 | transform = CATransform3DRotate(transform, CGFloat(Double.pi / 2), 0, 1, 0)
172 | case .thor:
173 | cell.layer.anchorPoint = CGPoint(x: 0, y: 0.5)
174 | transform = CATransform3DRotate(transform, -CGFloat(Double.pi / 2), 0, 1, 0)
175 | case .spiderMan:
176 | cell.layer.anchorPoint = .zero
177 | transform = CATransform3DRotate(transform, CGFloat(Double.pi / 2), 0, 1, 1)
178 | case .captainMarvel:
179 | cell.layer.anchorPoint = CGPoint(x: 1, y: 1)
180 | transform = CATransform3DRotate(transform, -CGFloat(Double.pi / 2), 1, 1, 1)
181 | case .hulk:
182 | cell.layer.anchorPoint = CGPoint(x: 1, y: 1)
183 | transform = CATransform3DRotate(transform, CGFloat(Double.pi / 2), 1, 1, 1)
184 | case .daredevil:
185 | cell.layer.anchorPoint = CGPoint(x: 1, y: 0.5)
186 | transform = CATransform3DRotate(transform, CGFloat(Double.pi / 2), 0, 1, 0)
187 | case .deadpool:
188 | cell.layer.anchorPoint = CGPoint(x: 1, y: 0.5)
189 | transform = CATransform3DRotate(transform, CGFloat(Double.pi / 2), 1, 0, 1)
190 | case .doctorStrange:
191 | cell.layer.anchorPoint = CGPoint(x: 0.5, y: 0)
192 | transform = CATransform3DRotate(transform, -CGFloat(Double.pi / 2), 1, 0, 0)
193 | }
194 |
195 | cell.frame = oldFrame
196 | cell.layer.transform = transform
197 | }
198 | }
199 | }
200 |
201 | public func reloadData(with animation: AnimationType, reversed: Bool = false, completion: Complition? = nil) {
202 | reloadData()
203 | animation.animate(tableView: self, reversed: reversed, completion: completion)
204 | }
205 | }
206 |
207 | extension UITableView {
208 | fileprivate func visibleSectionIndexes() -> VisibleHeaderFooter {
209 | let visibleTableViewRect = CGRect(x: contentOffset.x, y: contentOffset.y, width: bounds.size.width, height: bounds.size.height)
210 |
211 | var visibleHeaderFooter: VisibleHeaderFooter = [:]
212 | (0..(by criteria: (Element) -> T) -> [T: [Element]] {
229 | var groups = [T: [Element]]()
230 | for element in self {
231 | let key = criteria(element)
232 | if groups.keys.contains(key) == false {
233 | groups[key] = [Element]()
234 | }
235 | groups[key]?.append(element)
236 | }
237 | return groups
238 | }
239 | }
240 |
241 |
242 |
243 |
244 |
--------------------------------------------------------------------------------
/TableViewReloadAnimation/ViewController.swift:
--------------------------------------------------------------------------------
1 | import UIKit
2 |
3 | class ViewController: UIViewController {
4 |
5 | @IBOutlet var tableView: UITableView!
6 | @IBOutlet var directionStackView: UIStackView!
7 | @IBOutlet var cellsOrderSwitch: UISwitch!
8 | var selectedDirection1: UITableView.Direction!
9 | var selectedDirection2: UITableView.Direction!
10 |
11 | override func viewDidLoad() {
12 | super.viewDidLoad()
13 |
14 | tableView.delegate = self
15 | tableView.dataSource = self
16 | tableView.rowHeight = UITableViewAutomaticDimension
17 | tableView.sectionHeaderHeight = UITableViewAutomaticDimension
18 |
19 | selectedDirection1 = UITableView.Direction.left(useCellsFrame: true)
20 | selectedDirection2 = UITableView.Direction.left(useCellsFrame: false)
21 |
22 | tableView.reloadData()
23 | }
24 |
25 | override func viewDidAppear(_ animated: Bool) {
26 | super.viewDidAppear(animated)
27 | }
28 |
29 | @IBAction func selectDirection(_ sender: UIButton) {
30 | directionStackView.subviews.forEach {
31 | ($0 as? UIButton)?.backgroundColor = UIColor.white
32 | }
33 |
34 | sender.backgroundColor = UIColor.purple
35 | selectedDirection1 = UITableView.Direction(rawValue: sender.tag, useCellsFrame: true)!
36 | selectedDirection2 = UITableView.Direction(rawValue: sender.tag, useCellsFrame: false)!
37 |
38 | showHideDirectionStackView(sender)
39 | }
40 |
41 | @IBAction func showHideDirectionStackView(_ sender: Any) {
42 | UIView.animate(withDuration: 0.2) {
43 | self.directionStackView.isHidden = !self.directionStackView.isHidden
44 | }
45 | }
46 |
47 | @IBAction func switchChanged(_ sender: Any) {
48 | showHideDirectionStackView(sender)
49 | }
50 |
51 | @IBAction func anim1(_ sender: Any) {
52 | tableView.reloadData(with: .simple(duration: 0.45, direction: selectedDirection1, constantDelay: 0), reversed: !cellsOrderSwitch.isOn)
53 | }
54 |
55 | @IBAction func anim2(_ sender: Any) {
56 | tableView.reloadData(with: .simple(duration: 0.45, direction: selectedDirection2, constantDelay: 0), reversed: !cellsOrderSwitch.isOn)
57 | }
58 |
59 | @IBAction func spring1(_ sender: Any) {
60 | tableView.reloadData(with: .spring(duration: 0.45, damping: 0.75, velocity: 1, direction: selectedDirection1, constantDelay: 0), reversed: !cellsOrderSwitch.isOn)
61 | }
62 |
63 | @IBAction func spring2(_ sender: Any) {
64 | tableView.reloadData(with: .spring(duration: 0.45, damping: 0.75, velocity: 1, direction: selectedDirection2, constantDelay: 0), reversed: !cellsOrderSwitch.isOn)
65 | }
66 | }
67 |
68 | extension ViewController: UITableViewDelegate, UITableViewDataSource {
69 | func numberOfSections(in tableView: UITableView) -> Int {
70 | return 3
71 | }
72 |
73 | func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
74 | return 3
75 | }
76 |
77 | func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
78 | let v = UITableViewHeaderFooterView()
79 | v.contentView.backgroundColor = #colorLiteral(red: 0.2235294118, green: 0.6784313725, blue: 0.8196078431, alpha: 1)
80 | return v
81 | }
82 |
83 | func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
84 | return 30
85 | }
86 |
87 | func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
88 | let v = UITableViewHeaderFooterView()
89 | v.contentView.backgroundColor = #colorLiteral(red: 0.3254901961, green: 0.7333333333, blue: 0.7058823529, alpha: 1)
90 | return v
91 | }
92 |
93 | func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
94 | return 30
95 | }
96 |
97 | func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
98 | let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
99 | return cell
100 | }
101 |
102 | func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
103 | return 50
104 | }
105 | }
106 |
107 | extension Bool {
108 | static var random: Bool {
109 | return arc4random_uniform(2) == 0 ? true : false
110 | }
111 | }
112 |
--------------------------------------------------------------------------------
/TableViewReloadAnimationTests/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleVersion
20 | 1
21 |
22 |
23 |
--------------------------------------------------------------------------------
/TableViewReloadAnimationTests/TableViewReloadAnimationTests.swift:
--------------------------------------------------------------------------------
1 | //
2 | // TableViewReloadAnimationTests.swift
3 | // TableViewReloadAnimationTests
4 | //
5 | // Created by Shota Ioramashvili on 4/14/17.
6 | // Copyright © 2017 Shota. All rights reserved.
7 | //
8 |
9 | import XCTest
10 | @testable import TableViewReloadAnimation
11 |
12 | class TableViewReloadAnimationTests: XCTestCase {
13 |
14 | override func setUp() {
15 | super.setUp()
16 | // Put setup code here. This method is called before the invocation of each test method in the class.
17 | }
18 |
19 | override func tearDown() {
20 | // Put teardown code here. This method is called after the invocation of each test method in the class.
21 | super.tearDown()
22 | }
23 |
24 | func testExample() {
25 | // This is an example of a functional test case.
26 | // Use XCTAssert and related functions to verify your tests produce the correct results.
27 | }
28 |
29 | func testPerformanceExample() {
30 | // This is an example of a performance test case.
31 | self.measure {
32 | // Put the code you want to measure the time of here.
33 | }
34 | }
35 |
36 | }
37 |
--------------------------------------------------------------------------------
/TableViewReloadAnimationUITests/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleVersion
20 | 1
21 |
22 |
23 |
--------------------------------------------------------------------------------
/TableViewReloadAnimationUITests/TableViewReloadAnimationUITests.swift:
--------------------------------------------------------------------------------
1 | //
2 | // TableViewReloadAnimationUITests.swift
3 | // TableViewReloadAnimationUITests
4 | //
5 | // Created by Shota Ioramashvili on 4/14/17.
6 | // Copyright © 2017 Shota. All rights reserved.
7 | //
8 |
9 | import XCTest
10 |
11 | class TableViewReloadAnimationUITests: XCTestCase {
12 |
13 | override func setUp() {
14 | super.setUp()
15 |
16 | // Put setup code here. This method is called before the invocation of each test method in the class.
17 |
18 | // In UI tests it is usually best to stop immediately when a failure occurs.
19 | continueAfterFailure = false
20 | // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
21 | XCUIApplication().launch()
22 |
23 | // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
24 | }
25 |
26 | override func tearDown() {
27 | // Put teardown code here. This method is called after the invocation of each test method in the class.
28 | super.tearDown()
29 | }
30 |
31 | func testExample() {
32 | // Use recording to get started writing UI tests.
33 | // Use XCTAssert and related functions to verify your tests produce the correct results.
34 | }
35 |
36 | }
37 |
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/gifs/bottom.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/bottom.gif
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/gifs/capitanMarvel.gif:
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/gifs/daredevil.gif:
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/gifs/deadpool.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/deadpool.gif
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/gifs/doctorStrange.gif:
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/gifs/headerFooter.gif:
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/gifs/hulk.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/hulk.gif
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/gifs/ironMan.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/ironMan.gif
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/gifs/left.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/left.gif
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/gifs/right.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/right.gif
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/gifs/rotate.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/rotate.gif
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/gifs/spiderMan.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/spiderMan.gif
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/gifs/thor.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/thor.gif
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/gifs/top.gif:
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https://raw.githubusercontent.com/ioramashvili/TableViewReloadAnimation/11579f78bc21b856071aa4aaf178ebbf9bcdf670/gifs/top.gif
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