├── .gitignore
├── LICENSE
├── README.md
├── app
├── build.gradle
└── src
│ └── main
│ ├── AndroidManifest.xml
│ ├── assets
│ └── big_buck_bunny.mp4
│ ├── java
│ └── si
│ │ └── virag
│ │ └── androidopenglvideodemo
│ │ ├── SurfaceActivity.java
│ │ └── gl
│ │ ├── TextureSurfaceRenderer.java
│ │ └── VideoTextureRenderer.java
│ └── res
│ ├── drawable-hdpi
│ └── ic_launcher.png
│ ├── drawable-ldpi
│ └── ic_launcher.png
│ ├── drawable-mdpi
│ └── ic_launcher.png
│ ├── drawable-nodpi
│ └── kitten.jpg
│ ├── drawable-xhdpi
│ └── ic_launcher.png
│ ├── layout
│ └── main.xml
│ └── values
│ └── strings.xml
├── build.gradle
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
/.gitignore:
--------------------------------------------------------------------------------
1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/caches
5 | /.idea/libraries
6 | /.idea/modules.xml
7 | /.idea/workspace.xml
8 | /.idea/navEditor.xml
9 | /.idea/assetWizardSettings.xml
10 | .DS_Store
11 | /build
12 | /captures
13 | .externalNativeBuild
14 | .cxx
15 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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/README.md:
--------------------------------------------------------------------------------
1 | TextureView Video playback demo
2 | ================================
3 |
4 | This is a demo for using OpenGL to render video to a TextureView.
5 |
6 | With this you can use OpenGL shaders for video effects during playback.
7 |
8 | Important files:
9 |
10 | `TextureSurfaceRenderer.java` - Similar to GLSurfaceView, it initialiazes OpenGL context on a TextureView surface and has an abstract `draw()` function where OpenGL drawing should be done.
11 |
12 | `VideoTextureRendrer.java` - Extension of TextureSurfaceRendrer that uses OpenGL shaders to render video with OpenGL.
13 |
14 |
--------------------------------------------------------------------------------
/app/build.gradle:
--------------------------------------------------------------------------------
1 | apply plugin: 'com.android.application'
2 |
3 | android {
4 | compileSdkVersion 29
5 | buildToolsVersion "29.0.2"
6 | defaultConfig {
7 | applicationId "si.virag.androidopenglvideodemo"
8 | minSdkVersion 15
9 | targetSdkVersion 29
10 | versionCode 1
11 | versionName "1.0"
12 | }
13 | compileOptions {
14 | sourceCompatibility = 1.8
15 | targetCompatibility = 1.8
16 | }
17 | }
18 |
19 | dependencies {}
20 |
--------------------------------------------------------------------------------
/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
4 |
7 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
--------------------------------------------------------------------------------
/app/src/main/assets/big_buck_bunny.mp4:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/izacus/AndroidOpenGLVideoDemo/a8e900df68beca29c06d2365b5d7b1d8eb1bed3c/app/src/main/assets/big_buck_bunny.mp4
--------------------------------------------------------------------------------
/app/src/main/java/si/virag/androidopenglvideodemo/SurfaceActivity.java:
--------------------------------------------------------------------------------
1 | package si.virag.androidopenglvideodemo;
2 |
3 | import android.app.Activity;
4 | import android.content.res.AssetFileDescriptor;
5 | import android.graphics.SurfaceTexture;
6 | import android.media.MediaPlayer;
7 | import android.os.Bundle;
8 | import android.view.Surface;
9 | import android.view.TextureView;
10 | import si.virag.androidopenglvideodemo.gl.VideoTextureRenderer;
11 |
12 | import java.io.IOException;
13 |
14 | public class SurfaceActivity extends Activity implements TextureView.SurfaceTextureListener
15 | {
16 | private TextureView surface;
17 | private MediaPlayer player;
18 | private VideoTextureRenderer renderer;
19 |
20 | private int surfaceWidth;
21 | private int surfaceHeight;
22 |
23 | @Override
24 | public void onCreate(Bundle savedInstanceState)
25 | {
26 | super.onCreate(savedInstanceState);
27 | setContentView(R.layout.main);
28 |
29 | surface = findViewById(R.id.surface);
30 | surface.setSurfaceTextureListener(this);
31 | }
32 |
33 | @Override
34 | protected void onResume()
35 | {
36 | super.onResume();
37 | if (surface.isAvailable()) {
38 | startPlaying(surface.getSurfaceTexture());
39 | }
40 | }
41 |
42 | @Override
43 | protected void onPause()
44 | {
45 | super.onPause();
46 | if (player != null)
47 | player.release();
48 | if (renderer != null)
49 | renderer.onPause();
50 | }
51 |
52 | private void startPlaying(SurfaceTexture surfaceTexture)
53 | {
54 | renderer = new VideoTextureRenderer(surfaceTexture, surfaceWidth, surfaceHeight, videoTexture -> {
55 | // This runs on background thread as well.
56 | player = new MediaPlayer();
57 | try
58 | {
59 | AssetFileDescriptor afd = getAssets().openFd("big_buck_bunny.mp4");
60 | player.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(), afd.getLength());
61 | player.setSurface(new Surface(videoTexture));
62 | player.setLooping(true);
63 | player.prepare();
64 | renderer.setVideoSize(player.getVideoWidth(), player.getVideoHeight());
65 | player.start();
66 |
67 | }
68 | catch (IOException e)
69 | {
70 | throw new RuntimeException("Could not open input video!");
71 | }
72 | });
73 | }
74 |
75 | @Override
76 | public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height)
77 | {
78 | surfaceWidth = width;
79 | surfaceHeight = height;
80 | startPlaying(surface);
81 | }
82 |
83 | @Override
84 | public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height)
85 | {}
86 |
87 | @Override
88 | public boolean onSurfaceTextureDestroyed(SurfaceTexture surface)
89 | {
90 | return false;
91 | }
92 |
93 | @Override
94 | public void onSurfaceTextureUpdated(SurfaceTexture surface)
95 | { }
96 | }
97 |
--------------------------------------------------------------------------------
/app/src/main/java/si/virag/androidopenglvideodemo/gl/TextureSurfaceRenderer.java:
--------------------------------------------------------------------------------
1 | package si.virag.androidopenglvideodemo.gl;
2 |
3 | import android.graphics.SurfaceTexture;
4 | import android.opengl.GLUtils;
5 | import android.util.Log;
6 |
7 | import javax.microedition.khronos.egl.*;
8 |
9 | /**
10 | * Renderer which initializes OpenGL 2.0 context on a passed surface and starts a rendering thread
11 | *
12 | * This class has to be subclassed to be used properly
13 | */
14 | public abstract class TextureSurfaceRenderer implements Runnable
15 | {
16 | private static final int EGL_OPENGL_ES2_BIT = 4;
17 | private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
18 | private static final String LOG_TAG = "SurfaceTest.GL";
19 |
20 | int width;
21 | int height;
22 |
23 | private final SurfaceTexture texture;
24 | private EGL10 egl;
25 | private EGLDisplay eglDisplay;
26 | private EGLContext eglContext;
27 | private EGLSurface eglSurface;
28 |
29 | private boolean running;
30 |
31 | /**
32 | * @param texture Surface texture on which to render. This has to be called AFTER the texture became available
33 | * @param width Width of the passed surface
34 | * @param height Height of the passed surface
35 | */
36 | TextureSurfaceRenderer(SurfaceTexture texture, int width, int height)
37 | {
38 | this.texture = texture;
39 | this.width = width;
40 | this.height = height;
41 | this.running = true;
42 | Thread thrd = new Thread(this);
43 | thrd.start();
44 | }
45 |
46 | @Override
47 | public void run()
48 | {
49 | initGL();
50 | initGLComponents();
51 | Log.d(LOG_TAG, "OpenGL init OK.");
52 |
53 | while (running)
54 | {
55 | long loopStart = System.currentTimeMillis();
56 | pingFps();
57 |
58 | if (draw())
59 | {
60 | egl.eglSwapBuffers(eglDisplay, eglSurface);
61 | }
62 |
63 | long waitDelta = 16 - (System.currentTimeMillis() - loopStart); // Targeting 60 fps, no need for faster
64 | if (waitDelta > 0)
65 | {
66 | try
67 | {
68 | Thread.sleep(waitDelta);
69 | }
70 | catch (InterruptedException e)
71 | {
72 | continue;
73 | }
74 | }
75 | }
76 |
77 | deinitGLComponents();
78 | deinitGL();
79 | }
80 |
81 | /**
82 | * Main draw function, subclass this and add custom drawing code here. The rendering thread will attempt to limit
83 | * FPS to 60 to keep CPU usage low.
84 | */
85 | protected abstract boolean draw();
86 |
87 | /**
88 | * OpenGL component initialization funcion. This is called after OpenGL context has been initialized on the rendering thread.
89 | * Subclass this and initialize shaders / textures / other GL related components here.
90 | */
91 | protected abstract void initGLComponents();
92 | protected abstract void deinitGLComponents();
93 |
94 | private long lastFpsOutput = 0;
95 | private int frames;
96 | private void pingFps()
97 | {
98 | if (lastFpsOutput == 0)
99 | lastFpsOutput = System.currentTimeMillis();
100 |
101 | frames ++;
102 |
103 | if (System.currentTimeMillis() - lastFpsOutput > 1000)
104 | {
105 | Log.d(LOG_TAG, "FPS: " + frames);
106 | lastFpsOutput = System.currentTimeMillis();
107 | frames = 0;
108 | }
109 | }
110 |
111 |
112 | /**
113 | * Call when activity pauses. This stops the rendering thread and deinitializes OpenGL.
114 | */
115 | public void onPause()
116 | {
117 | running = false;
118 | }
119 |
120 |
121 | private void initGL()
122 | {
123 | egl = (EGL10) EGLContext.getEGL();
124 | eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
125 |
126 | int[] version = new int[2];
127 | egl.eglInitialize(eglDisplay, version);
128 |
129 | EGLConfig eglConfig = chooseEglConfig();
130 | eglContext = createContext(egl, eglDisplay, eglConfig);
131 |
132 | eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, texture, null);
133 |
134 | if (eglSurface == null || eglSurface == EGL10.EGL_NO_SURFACE)
135 | {
136 | throw new RuntimeException("GL Error: " + GLUtils.getEGLErrorString(egl.eglGetError()));
137 | }
138 |
139 | if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext))
140 | {
141 | throw new RuntimeException("GL Make current error: " + GLUtils.getEGLErrorString(egl.eglGetError()));
142 | }
143 | }
144 |
145 | private void deinitGL()
146 | {
147 | egl.eglMakeCurrent(eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
148 | egl.eglDestroySurface(eglDisplay, eglSurface);
149 | egl.eglDestroyContext(eglDisplay, eglContext);
150 | egl.eglTerminate(eglDisplay);
151 | Log.d(LOG_TAG, "OpenGL deinit OK.");
152 | }
153 |
154 | private EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig)
155 | {
156 | int[] attribList = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
157 | return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attribList);
158 | }
159 |
160 | private EGLConfig chooseEglConfig()
161 | {
162 | int[] configsCount = new int[1];
163 | EGLConfig[] configs = new EGLConfig[1];
164 | int[] configSpec = getConfig();
165 |
166 | if (!egl.eglChooseConfig(eglDisplay, configSpec, configs, 1, configsCount))
167 | {
168 | throw new IllegalArgumentException("Failed to choose config: " + GLUtils.getEGLErrorString(egl.eglGetError()));
169 | }
170 | else if (configsCount[0] > 0)
171 | {
172 | return configs[0];
173 | }
174 |
175 | return null;
176 | }
177 |
178 | private int[] getConfig()
179 | {
180 | return new int[] {
181 | EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
182 | EGL10.EGL_RED_SIZE, 8,
183 | EGL10.EGL_GREEN_SIZE, 8,
184 | EGL10.EGL_BLUE_SIZE, 8,
185 | EGL10.EGL_ALPHA_SIZE, 8,
186 | EGL10.EGL_DEPTH_SIZE, 0,
187 | EGL10.EGL_STENCIL_SIZE, 0,
188 | EGL10.EGL_NONE
189 | };
190 | }
191 |
192 | @Override
193 | protected void finalize() throws Throwable
194 | {
195 | super.finalize();
196 | running = false;
197 | }
198 | }
--------------------------------------------------------------------------------
/app/src/main/java/si/virag/androidopenglvideodemo/gl/VideoTextureRenderer.java:
--------------------------------------------------------------------------------
1 | package si.virag.androidopenglvideodemo.gl;
2 |
3 |
4 | import android.graphics.SurfaceTexture;
5 | import android.opengl.GLES11Ext;
6 | import android.opengl.GLES20;
7 | import android.opengl.GLUtils;
8 | import android.util.Log;
9 |
10 | import java.nio.ByteBuffer;
11 | import java.nio.ByteOrder;
12 | import java.nio.FloatBuffer;
13 | import java.nio.ShortBuffer;
14 | import java.util.concurrent.CountDownLatch;
15 | import java.util.function.Consumer;
16 |
17 | public class VideoTextureRenderer extends TextureSurfaceRenderer implements SurfaceTexture.OnFrameAvailableListener
18 | {
19 | private static final String VERTEX_SHADER_CODE =
20 | "attribute vec4 vPosition;" +
21 | "attribute vec4 vTexCoordinate;" +
22 | "uniform mat4 textureTransform;" +
23 | "varying vec2 v_TexCoordinate;" +
24 | "void main() {" +
25 | " v_TexCoordinate = (textureTransform * vTexCoordinate).xy;" +
26 | " gl_Position = vPosition;" +
27 | "}";
28 |
29 | private static final String FRAGMENT_SHADER_CODE =
30 | "#extension GL_OES_EGL_image_external : require\n" +
31 | "precision mediump float;" +
32 | "uniform samplerExternalOES texture;" +
33 | "varying vec2 v_TexCoordinate;" +
34 | "void main () {" +
35 | " vec4 color = texture2D(texture, v_TexCoordinate);" +
36 | " gl_FragColor = color;" +
37 | "}";
38 |
39 |
40 | private static final float SQUARE_SIZE = 1.0f;
41 | private static final float[] SQUARE_COORDINATES = {-SQUARE_SIZE, SQUARE_SIZE, 0.0f, // top left
42 | -SQUARE_SIZE, -SQUARE_SIZE, 0.0f, // bottom left
43 | SQUARE_SIZE, -SQUARE_SIZE, 0.0f, // bottom right
44 | SQUARE_SIZE, SQUARE_SIZE, 0.0f}; // top right
45 |
46 | private static final short[] DRAW_ORDER = {0, 1, 2, 0, 2, 3};
47 |
48 | private static final float[] TEXTURE_COORDINATES = {0.0f, 1.0f, 0.0f, 1.0f,
49 | 0.0f, 0.0f, 0.0f, 1.0f,
50 | 1.0f, 0.0f, 0.0f, 1.0f,
51 | 1.0f, 1.0f, 0.0f, 1.0f};
52 |
53 | private final Consumer initCompleteRunnable;
54 |
55 | // Texture to be shown in backgrund
56 | private FloatBuffer textureBuffer;
57 |
58 | private int[] textures = new int[1];
59 |
60 | private int shaderProgram;
61 | private FloatBuffer vertexBuffer;
62 | private ShortBuffer drawListBuffer;
63 |
64 | private SurfaceTexture videoTexture;
65 | private float[] videoTextureTransform;
66 | private boolean frameAvailable = false;
67 |
68 | private int videoWidth;
69 | private int videoHeight;
70 | private boolean adjustViewport = false;
71 |
72 | public VideoTextureRenderer(SurfaceTexture texture, int width, int height, Consumer initComplete)
73 | {
74 | super(texture, width, height);
75 | videoTextureTransform = new float[16];
76 | initCompleteRunnable = initComplete;
77 | }
78 |
79 | private void loadShaders()
80 | {
81 | int vertexShaderHandle = GLES20.glCreateShader(GLES20.GL_VERTEX_SHADER);
82 | GLES20.glShaderSource(vertexShaderHandle, VERTEX_SHADER_CODE);
83 | GLES20.glCompileShader(vertexShaderHandle);
84 | checkGlError("Vertex shader compile");
85 |
86 | int fragmentShaderHandle = GLES20.glCreateShader(GLES20.GL_FRAGMENT_SHADER);
87 | GLES20.glShaderSource(fragmentShaderHandle, FRAGMENT_SHADER_CODE);
88 | GLES20.glCompileShader(fragmentShaderHandle);
89 | checkGlError("Pixel shader compile");
90 |
91 | shaderProgram = GLES20.glCreateProgram();
92 | GLES20.glAttachShader(shaderProgram, vertexShaderHandle);
93 | GLES20.glAttachShader(shaderProgram, fragmentShaderHandle);
94 | GLES20.glLinkProgram(shaderProgram);
95 | checkGlError("Shader program compile");
96 |
97 | int[] status = new int[1];
98 | GLES20.glGetProgramiv(shaderProgram, GLES20.GL_LINK_STATUS, status, 0);
99 | if (status[0] != GLES20.GL_TRUE) {
100 | String error = GLES20.glGetProgramInfoLog(shaderProgram);
101 | Log.e("SurfaceTest", "Error while linking program:\n" + error);
102 | }
103 |
104 | }
105 |
106 |
107 | private void setupVertexBuffer()
108 | {
109 | // Draw list buffer
110 | ByteBuffer dlb = ByteBuffer.allocateDirect(DRAW_ORDER. length * 2);
111 | dlb.order(ByteOrder.nativeOrder());
112 | drawListBuffer = dlb.asShortBuffer();
113 | drawListBuffer.put(DRAW_ORDER);
114 | drawListBuffer.position(0);
115 |
116 | // Initialize the texture holder
117 | ByteBuffer bb = ByteBuffer.allocateDirect(SQUARE_COORDINATES.length * 4);
118 | bb.order(ByteOrder.nativeOrder());
119 |
120 | vertexBuffer = bb.asFloatBuffer();
121 | vertexBuffer.put(SQUARE_COORDINATES);
122 | vertexBuffer.position(0);
123 | }
124 |
125 |
126 | private void setupTexture()
127 | {
128 | ByteBuffer texturebb = ByteBuffer.allocateDirect(TEXTURE_COORDINATES.length * 4);
129 | texturebb.order(ByteOrder.nativeOrder());
130 |
131 | textureBuffer = texturebb.asFloatBuffer();
132 | textureBuffer.put(TEXTURE_COORDINATES);
133 | textureBuffer.position(0);
134 |
135 | // Generate the actual texture
136 | GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
137 | GLES20.glGenTextures(1, textures, 0);
138 | checkGlError("Texture generate");
139 |
140 | GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textures[0]);
141 | checkGlError("Texture bind");
142 |
143 | videoTexture = new SurfaceTexture(textures[0]);
144 | videoTexture.setOnFrameAvailableListener(this);
145 | }
146 |
147 | @Override
148 | protected boolean draw()
149 | {
150 | synchronized (this)
151 | {
152 | if (frameAvailable)
153 | {
154 | videoTexture.updateTexImage();
155 | videoTexture.getTransformMatrix(videoTextureTransform);
156 | frameAvailable = false;
157 | }
158 | else
159 | {
160 | return false;
161 | }
162 |
163 | }
164 |
165 | if (adjustViewport)
166 | adjustViewport();
167 |
168 | GLES20.glClearColor(1.0f, 0.0f, 0.0f, 0.0f);
169 | GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
170 |
171 | // Draw texture
172 | GLES20.glUseProgram(shaderProgram);
173 | int textureParamHandle = GLES20.glGetUniformLocation(shaderProgram, "texture");
174 | int textureCoordinateHandle = GLES20.glGetAttribLocation(shaderProgram, "vTexCoordinate");
175 | int positionHandle = GLES20.glGetAttribLocation(shaderProgram, "vPosition");
176 | int textureTranformHandle = GLES20.glGetUniformLocation(shaderProgram, "textureTransform");
177 |
178 | GLES20.glEnableVertexAttribArray(positionHandle);
179 | GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 4 * 3, vertexBuffer);
180 |
181 | GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textures[0]);
182 | GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
183 | GLES20.glUniform1i(textureParamHandle, 0);
184 |
185 | GLES20.glEnableVertexAttribArray(textureCoordinateHandle);
186 | GLES20.glVertexAttribPointer(textureCoordinateHandle, 4, GLES20.GL_FLOAT, false, 0, textureBuffer);
187 |
188 | GLES20.glUniformMatrix4fv(textureTranformHandle, 1, false, videoTextureTransform, 0);
189 |
190 | GLES20.glDrawElements(GLES20.GL_TRIANGLES, DRAW_ORDER.length, GLES20.GL_UNSIGNED_SHORT, drawListBuffer);
191 | GLES20.glDisableVertexAttribArray(positionHandle);
192 | GLES20.glDisableVertexAttribArray(textureCoordinateHandle);
193 |
194 | return true;
195 | }
196 |
197 | private void adjustViewport()
198 | {
199 | float surfaceAspect = height / (float)width;
200 | float videoAspect = videoHeight / (float)videoWidth;
201 |
202 | if (surfaceAspect > videoAspect)
203 | {
204 | float heightRatio = height / (float)videoHeight;
205 | int newWidth = (int)(width * heightRatio);
206 | int xOffset = (newWidth - width) / 2;
207 | GLES20.glViewport(-xOffset, 0, newWidth, height);
208 | }
209 | else
210 | {
211 | float widthRatio = width / (float)videoWidth;
212 | int newHeight = (int)(height * widthRatio);
213 | int yOffset = (newHeight - height) / 2;
214 | GLES20.glViewport(0, -yOffset, width, newHeight);
215 | }
216 |
217 | adjustViewport = false;
218 | }
219 |
220 | @Override
221 | protected void initGLComponents()
222 | {
223 | synchronized (this) {
224 | setupVertexBuffer();
225 | setupTexture();
226 | loadShaders();
227 | }
228 |
229 | initCompleteRunnable.accept(videoTexture);
230 | }
231 |
232 | @Override
233 | protected void deinitGLComponents()
234 | {
235 | GLES20.glDeleteTextures(1, textures, 0);
236 | GLES20.glDeleteProgram(shaderProgram);
237 | videoTexture.release();
238 | videoTexture.setOnFrameAvailableListener(null);
239 | }
240 |
241 | public void setVideoSize(int width, int height)
242 | {
243 | this.videoWidth = width;
244 | this.videoHeight = height;
245 | adjustViewport = true;
246 | }
247 |
248 | @Override
249 | public void onFrameAvailable(SurfaceTexture surfaceTexture)
250 | {
251 | synchronized (this)
252 | {
253 | frameAvailable = true;
254 | }
255 | }
256 |
257 | private void checkGlError(String op)
258 | {
259 | int error;
260 | while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
261 | Log.e("SurfaceTest", op + ": glError " + GLUtils.getEGLErrorString(error));
262 | }
263 | }
264 | }
265 |
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/app/src/main/res/drawable-hdpi/ic_launcher.png:
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https://raw.githubusercontent.com/izacus/AndroidOpenGLVideoDemo/a8e900df68beca29c06d2365b5d7b1d8eb1bed3c/app/src/main/res/drawable-hdpi/ic_launcher.png
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/app/src/main/res/drawable-ldpi/ic_launcher.png:
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https://raw.githubusercontent.com/izacus/AndroidOpenGLVideoDemo/a8e900df68beca29c06d2365b5d7b1d8eb1bed3c/app/src/main/res/drawable-ldpi/ic_launcher.png
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/app/src/main/res/drawable-mdpi/ic_launcher.png:
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https://raw.githubusercontent.com/izacus/AndroidOpenGLVideoDemo/a8e900df68beca29c06d2365b5d7b1d8eb1bed3c/app/src/main/res/drawable-mdpi/ic_launcher.png
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/app/src/main/res/drawable-nodpi/kitten.jpg:
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https://raw.githubusercontent.com/izacus/AndroidOpenGLVideoDemo/a8e900df68beca29c06d2365b5d7b1d8eb1bed3c/app/src/main/res/drawable-nodpi/kitten.jpg
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/app/src/main/res/drawable-xhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/izacus/AndroidOpenGLVideoDemo/a8e900df68beca29c06d2365b5d7b1d8eb1bed3c/app/src/main/res/drawable-xhdpi/ic_launcher.png
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/app/src/main/res/layout/main.xml:
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1 |
2 |
7 |
8 |
12 |
13 |
14 |
15 |
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/app/src/main/res/values/strings.xml:
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1 |
2 |
3 | OpenGL Video Demo
4 |
5 |
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/build.gradle:
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1 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
2 |
3 | buildscript {
4 | repositories {
5 | google()
6 | jcenter()
7 |
8 | }
9 | dependencies {
10 | classpath 'com.android.tools.build:gradle:3.5.3'
11 |
12 | // NOTE: Do not place your application dependencies here; they belong
13 | // in the individual module build.gradle files
14 | }
15 | }
16 |
17 | allprojects {
18 | repositories {
19 | google()
20 | jcenter()
21 |
22 | }
23 | }
24 |
25 | task clean(type: Delete) {
26 | delete rootProject.buildDir
27 | }
28 |
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/gradle.properties:
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1 | # Project-wide Gradle settings.
2 | # IDE (e.g. Android Studio) users:
3 | # Gradle settings configured through the IDE *will override*
4 | # any settings specified in this file.
5 | # For more details on how to configure your build environment visit
6 | # http://www.gradle.org/docs/current/userguide/build_environment.html
7 | # Specifies the JVM arguments used for the daemon process.
8 | # The setting is particularly useful for tweaking memory settings.
9 | org.gradle.jvmargs=-Xmx1536m
10 | # When configured, Gradle will run in incubating parallel mode.
11 | # This option should only be used with decoupled projects. More details, visit
12 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
13 | # org.gradle.parallel=true
14 | # AndroidX package structure to make it clearer which packages are bundled with the
15 | # Android operating system, and which are packaged with your app's APK
16 | # https://developer.android.com/topic/libraries/support-library/androidx-rn
17 | android.useAndroidX=true
18 | # Automatically convert third-party libraries to use AndroidX
19 | android.enableJetifier=true
20 |
21 |
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/izacus/AndroidOpenGLVideoDemo/a8e900df68beca29c06d2365b5d7b1d8eb1bed3c/gradle/wrapper/gradle-wrapper.jar
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #Wed Jan 01 11:22:00 CET 2020
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-5.4.1-all.zip
7 |
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/gradlew:
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1 | #!/usr/bin/env sh
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Attempt to set APP_HOME
10 | # Resolve links: $0 may be a link
11 | PRG="$0"
12 | # Need this for relative symlinks.
13 | while [ -h "$PRG" ] ; do
14 | ls=`ls -ld "$PRG"`
15 | link=`expr "$ls" : '.*-> \(.*\)$'`
16 | if expr "$link" : '/.*' > /dev/null; then
17 | PRG="$link"
18 | else
19 | PRG=`dirname "$PRG"`"/$link"
20 | fi
21 | done
22 | SAVED="`pwd`"
23 | cd "`dirname \"$PRG\"`/" >/dev/null
24 | APP_HOME="`pwd -P`"
25 | cd "$SAVED" >/dev/null
26 |
27 | APP_NAME="Gradle"
28 | APP_BASE_NAME=`basename "$0"`
29 |
30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
31 | DEFAULT_JVM_OPTS=""
32 |
33 | # Use the maximum available, or set MAX_FD != -1 to use that value.
34 | MAX_FD="maximum"
35 |
36 | warn () {
37 | echo "$*"
38 | }
39 |
40 | die () {
41 | echo
42 | echo "$*"
43 | echo
44 | exit 1
45 | }
46 |
47 | # OS specific support (must be 'true' or 'false').
48 | cygwin=false
49 | msys=false
50 | darwin=false
51 | nonstop=false
52 | case "`uname`" in
53 | CYGWIN* )
54 | cygwin=true
55 | ;;
56 | Darwin* )
57 | darwin=true
58 | ;;
59 | MINGW* )
60 | msys=true
61 | ;;
62 | NONSTOP* )
63 | nonstop=true
64 | ;;
65 | esac
66 |
67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
68 |
69 | # Determine the Java command to use to start the JVM.
70 | if [ -n "$JAVA_HOME" ] ; then
71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
72 | # IBM's JDK on AIX uses strange locations for the executables
73 | JAVACMD="$JAVA_HOME/jre/sh/java"
74 | else
75 | JAVACMD="$JAVA_HOME/bin/java"
76 | fi
77 | if [ ! -x "$JAVACMD" ] ; then
78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
79 |
80 | Please set the JAVA_HOME variable in your environment to match the
81 | location of your Java installation."
82 | fi
83 | else
84 | JAVACMD="java"
85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
86 |
87 | Please set the JAVA_HOME variable in your environment to match the
88 | location of your Java installation."
89 | fi
90 |
91 | # Increase the maximum file descriptors if we can.
92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
93 | MAX_FD_LIMIT=`ulimit -H -n`
94 | if [ $? -eq 0 ] ; then
95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
96 | MAX_FD="$MAX_FD_LIMIT"
97 | fi
98 | ulimit -n $MAX_FD
99 | if [ $? -ne 0 ] ; then
100 | warn "Could not set maximum file descriptor limit: $MAX_FD"
101 | fi
102 | else
103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
104 | fi
105 | fi
106 |
107 | # For Darwin, add options to specify how the application appears in the dock
108 | if $darwin; then
109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
110 | fi
111 |
112 | # For Cygwin, switch paths to Windows format before running java
113 | if $cygwin ; then
114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
116 | JAVACMD=`cygpath --unix "$JAVACMD"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Escape application args
158 | save () {
159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
160 | echo " "
161 | }
162 | APP_ARGS=$(save "$@")
163 |
164 | # Collect all arguments for the java command, following the shell quoting and substitution rules
165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
166 |
167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
169 | cd "$(dirname "$0")"
170 | fi
171 |
172 | exec "$JAVACMD" "$@"
173 |
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/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | set DIRNAME=%~dp0
12 | if "%DIRNAME%" == "" set DIRNAME=.
13 | set APP_BASE_NAME=%~n0
14 | set APP_HOME=%DIRNAME%
15 |
16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
17 | set DEFAULT_JVM_OPTS=
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windows variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 |
53 | :win9xME_args
54 | @rem Slurp the command line arguments.
55 | set CMD_LINE_ARGS=
56 | set _SKIP=2
57 |
58 | :win9xME_args_slurp
59 | if "x%~1" == "x" goto execute
60 |
61 | set CMD_LINE_ARGS=%*
62 |
63 | :execute
64 | @rem Setup the command line
65 |
66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
67 |
68 | @rem Execute Gradle
69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
70 |
71 | :end
72 | @rem End local scope for the variables with windows NT shell
73 | if "%ERRORLEVEL%"=="0" goto mainEnd
74 |
75 | :fail
76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
77 | rem the _cmd.exe /c_ return code!
78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
79 | exit /b 1
80 |
81 | :mainEnd
82 | if "%OS%"=="Windows_NT" endlocal
83 |
84 | :omega
85 |
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/settings.gradle:
--------------------------------------------------------------------------------
1 | include ':app'
2 | rootProject.name='AndroidOpenGLVideoDemo'
3 |
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