├── AndroidAppSettings.cfg ├── CHANGELOG ├── COMPILING ├── LICENSE ├── README ├── SConscript ├── SConstruct ├── font ├── Makefile ├── editor.c ├── font.h ├── fontdata.cpp ├── packer.c └── unpacker.c ├── icon.png ├── includes ├── BSON.h ├── IntroText.h ├── LuaCompat.h ├── SDLCompat.h ├── SDLMain.h ├── benchmark.h ├── cJSON.h ├── defines.h ├── font.h ├── graphics.h ├── hmap.h ├── hud.h ├── images.h ├── interface.h ├── legacy_console.h ├── luaconsole.h ├── luascriptinterface.h ├── md5.h ├── misc.h ├── powder.h ├── powdergraphics.h ├── save_legacy.h └── update.h ├── resources ├── document.icns ├── document.ico ├── icon-document-16.png ├── icon-document-32.png ├── icon.icns ├── icon.ico ├── icon │ └── new-unused │ │ ├── icon.icns │ │ ├── icon.svg │ │ ├── icon_256.ico │ │ ├── icon_48.ico │ │ ├── icon_64.ico │ │ ├── icon_96.ico │ │ └── icon_circle.svg ├── powder-res.rc ├── powder.appdata.xml ├── powder.desktop ├── powder.man ├── powdertoy-save.xml ├── resource.h └── winutf8.xml ├── src ├── BSON.cpp ├── EventLoopSDL.cpp ├── EventLoopSDL.h ├── EventLoopSDL1.2.cpp ├── LuaCompat.c ├── SDLMain.m ├── benchmark.cpp ├── bzip2 │ ├── bz2wrap.cpp │ └── bz2wrap.h ├── cJSON.cpp ├── common │ ├── Format.cpp │ ├── Format.h │ ├── Matrix.cpp │ ├── Matrix.h │ ├── Platform.cpp │ ├── Platform.h │ ├── Point.h │ ├── Probability.cpp │ ├── Probability.h │ ├── SDL_keysym.h │ ├── Singleton.h │ ├── Version.h │ ├── tpt-compat.h │ ├── tpt-math.h │ ├── tpt-minmax.h │ ├── tpt-rand.cpp │ ├── tpt-rand.h │ └── tpt-stdint.h ├── fontdata.cpp ├── game │ ├── Authors.cpp │ ├── Authors.h │ ├── Brush.cpp │ ├── Brush.h │ ├── Favorite.cpp │ ├── Favorite.h │ ├── Menus.cpp │ ├── Menus.h │ ├── PostData.h │ ├── Request.cpp │ ├── Request.h │ ├── RequestManager.cpp │ ├── RequestManager.h │ ├── Save.cpp │ ├── Save.h │ ├── SaveInfo.cpp │ ├── SaveInfo.h │ ├── Sign.cpp │ ├── Sign.h │ ├── Stamps.cpp │ ├── Stamps.h │ ├── ToolTip.cpp │ └── ToolTip.h ├── graphics.cpp ├── graphics │ ├── ARGBColour.h │ ├── Pixel.cpp │ ├── Pixel.h │ ├── Renderer.cpp │ ├── Renderer.h │ ├── VideoBuffer.cpp │ ├── VideoBuffer.h │ └── resampler │ │ ├── Resampler.cpp │ │ └── Resampler.h ├── gui │ ├── colorpicker │ │ ├── ColorPicker.cpp │ │ └── ColorPicker.h │ ├── console │ │ ├── Console.cpp │ │ └── Console.h │ ├── dialogs │ │ ├── ConfirmPrompt.cpp │ │ ├── ConfirmPrompt.h │ │ ├── ErrorPrompt.cpp │ │ ├── ErrorPrompt.h │ │ ├── InfoPrompt.cpp │ │ ├── InfoPrompt.h │ │ ├── TextPrompt.cpp │ │ └── TextPrompt.h │ ├── game │ │ ├── PowderToy.cpp │ │ └── PowderToy.h │ ├── gol │ │ ├── GolWindow.cpp │ │ └── GolWindow.h │ ├── gravity │ │ ├── GravityWindow.cpp │ │ └── GravityWindow.h │ ├── login │ │ ├── Login.cpp │ │ └── Login.h │ ├── options │ │ ├── OptionsUI.cpp │ │ └── OptionsUI.h │ ├── profile │ │ ├── ProfileViewer.cpp │ │ └── ProfileViewer.h │ ├── prop │ │ ├── PropWindow.cpp │ │ └── PropWindow.h │ ├── rendermodes │ │ ├── RenderModesUI.cpp │ │ └── RenderModesUI.h │ ├── sign │ │ ├── CreateSign.cpp │ │ └── CreateSign.h │ └── update │ │ ├── UpdateProgress.cpp │ │ └── UpdateProgress.h ├── hmap.cpp ├── hud.cpp ├── imagedata.cpp ├── interface.cpp ├── interface │ ├── Button.cpp │ ├── Button.h │ ├── Checkbox.cpp │ ├── Checkbox.h │ ├── Component.cpp │ ├── Component.h │ ├── DeleteReason.h │ ├── DirectionSelector.cpp │ ├── DirectionSelector.h │ ├── Dropdown.cpp │ ├── Dropdown.h │ ├── Engine.cpp │ ├── Engine.h │ ├── Icons.cpp │ ├── Icons.h │ ├── Label.cpp │ ├── Label.h │ ├── ProgressBar.cpp │ ├── ProgressBar.h │ ├── RichLabel.cpp │ ├── RichLabel.h │ ├── ScrollWindow.cpp │ ├── ScrollWindow.h │ ├── Slider.cpp │ ├── Slider.h │ ├── Style.h │ ├── Textbox.cpp │ ├── Textbox.h │ ├── Window.cpp │ └── Window.h ├── json │ ├── json-forwards.h │ ├── json.h │ └── jsoncpp.cpp ├── legacy_console.cpp ├── linuxicon.cpp ├── lua │ ├── LuaButton.cpp │ ├── LuaButton.h │ ├── LuaCheckbox.cpp │ ├── LuaCheckbox.h │ ├── LuaComponent.cpp │ ├── LuaComponent.h │ ├── LuaEvents.cpp │ ├── LuaEvents.h │ ├── LuaLabel.cpp │ ├── LuaLabel.h │ ├── LuaLuna.h │ ├── LuaProgressBar.cpp │ ├── LuaProgressBar.h │ ├── LuaSDLKeys.h │ ├── LuaSlider.cpp │ ├── LuaSlider.h │ ├── LuaSmartRef.cpp │ ├── LuaSmartRef.h │ ├── LuaTCPSocket.cpp │ ├── LuaTCPSocket.h │ ├── LuaTextbox.cpp │ ├── LuaTextbox.h │ ├── LuaTool.cpp │ ├── LuaTool.h │ ├── LuaWindow.cpp │ └── LuaWindow.h ├── luabit.cpp ├── luaconsole.cpp ├── luascriptinterface.cpp ├── luascripts │ ├── compat.lua │ ├── compat.lua.cpp │ ├── compat.lua.orig │ ├── file2c.py │ ├── multiplayer.lua │ ├── multiplayer.lua.cpp │ ├── multiplayer.lua.orig │ ├── scriptmanager.lua │ ├── scriptmanager.lua.cpp │ ├── scriptmanager.lua.orig │ ├── stickmancontrol.lua │ ├── stickmancontrol.lua.cpp │ ├── stickmancontrol.lua.orig │ ├── updatemultiplayer.sh │ ├── updatescriptmanager.sh │ └── updatestickmancontrol.sh ├── main.cpp ├── md5.cpp ├── misc.cpp ├── powder.cpp ├── save_legacy.cpp ├── simulation │ ├── Air.cpp │ ├── Air.h │ ├── CoordStack.h │ ├── Element.cpp │ ├── Element.h │ ├── ElementDataContainer.h │ ├── ElementFunctions.cpp │ ├── ElementNumbers.h │ ├── ElementsCommon.h │ ├── GOLString.cpp │ ├── GOLString.h │ ├── GolNumbers.h │ ├── Gravity.cpp │ ├── Gravity.h │ ├── Movement.cpp │ ├── Particle.cpp │ ├── Particle.h │ ├── SaveLoadData.h │ ├── Simulation.cpp │ ├── Simulation.h │ ├── SimulationData.h │ ├── Snapshot.cpp │ ├── Snapshot.h │ ├── SnapshotDelta.cpp │ ├── SnapshotDelta.h │ ├── SnapshotHistory.cpp │ ├── SnapshotHistory.h │ ├── StructProperty.h │ ├── Tool.cpp │ ├── Tool.h │ ├── ToolNumbers.h │ ├── Transitions.cpp │ ├── WallNumbers.h │ └── elements │ │ ├── ACEL.cpp │ │ ├── ACID.cpp │ │ ├── AMTR.cpp │ │ ├── ANAR.cpp │ │ ├── ANIM.cpp │ │ ├── ANIM.h │ │ ├── ARAY.cpp │ │ ├── BANG.cpp │ │ ├── BCLN.cpp │ │ ├── BCOL.cpp │ │ ├── BGLA.cpp │ │ ├── BHOL.cpp │ │ ├── BIZR.cpp │ │ ├── BIZRG.cpp │ │ ├── BIZRS.cpp │ │ ├── BMTL.cpp │ │ ├── BOMB.cpp │ │ ├── BOYL.cpp │ │ ├── BRAY.cpp │ │ ├── BRCK.cpp │ │ ├── BREL.cpp │ │ ├── BRMT.cpp │ │ ├── BTRY.cpp │ │ ├── BUTN.cpp │ │ ├── BVBR.cpp │ │ ├── C5.cpp │ │ ├── CAUS.cpp │ │ ├── CBNW.cpp │ │ ├── CLNE.cpp │ │ ├── CLST.cpp │ │ ├── CNCT.cpp │ │ ├── CO2.cpp │ │ ├── COAL.cpp │ │ ├── CONV.cpp │ │ ├── CRAY.cpp │ │ ├── CRMC.cpp │ │ ├── DCEL.cpp │ │ ├── DESL.cpp │ │ ├── DEST.cpp │ │ ├── DEUT.cpp │ │ ├── DLAY.cpp │ │ ├── DMG.cpp │ │ ├── DMND.cpp │ │ ├── DRAY.cpp │ │ ├── DRIC.cpp │ │ ├── DSTW.cpp │ │ ├── DTEC.cpp │ │ ├── DUST.cpp │ │ ├── DYST.cpp │ │ ├── ELEC.cpp │ │ ├── EMBR.cpp │ │ ├── EMP.cpp │ │ ├── EMP.h │ │ ├── EQUALVEL.cpp │ │ ├── ETRD.cpp │ │ ├── ETRD.h │ │ ├── EXOT.cpp │ │ ├── EXPL.cpp │ │ ├── FIGH.cpp │ │ ├── FIGH.h │ │ ├── FILT.cpp │ │ ├── FILT.h │ │ ├── FIRE.cpp │ │ ├── FIRW.cpp │ │ ├── FOG.cpp │ │ ├── FRAY.cpp │ │ ├── FRME.cpp │ │ ├── FRZW.cpp │ │ ├── FRZZ.cpp │ │ ├── FSEP.cpp │ │ ├── FUSE.cpp │ │ ├── FWRK.cpp │ │ ├── GAS.cpp │ │ ├── GBMB.cpp │ │ ├── GEL.cpp │ │ ├── GLAS.cpp │ │ ├── GLOW.cpp │ │ ├── GOLD.cpp │ │ ├── GOO.cpp │ │ ├── GPMP.cpp │ │ ├── GRAV.cpp │ │ ├── GRVT.cpp │ │ ├── GUNP.cpp │ │ ├── H2.cpp │ │ ├── HEAC.cpp │ │ ├── HFLM.cpp │ │ ├── HSWC.cpp │ │ ├── ICEI.cpp │ │ ├── IGNT.cpp │ │ ├── INDI.cpp │ │ ├── INSL.cpp │ │ ├── INST.cpp │ │ ├── INVIS.cpp │ │ ├── INWR.cpp │ │ ├── IRON.cpp │ │ ├── ISOZ.cpp │ │ ├── ISZS.cpp │ │ ├── LAVA.cpp │ │ ├── LCRY.cpp │ │ ├── LDTC.cpp │ │ ├── LIFE.cpp │ │ ├── LIFE.h │ │ ├── LIGH.cpp │ │ ├── LITH.cpp │ │ ├── LNTG.cpp │ │ ├── LO2.cpp │ │ ├── LOLZ.cpp │ │ ├── LOVE.cpp │ │ ├── LRBD.cpp │ │ ├── LSNS.cpp │ │ ├── MERC.cpp │ │ ├── METL.cpp │ │ ├── MORT.cpp │ │ ├── MOVS.cpp │ │ ├── MOVS.h │ │ ├── MWAX.cpp │ │ ├── NBHL.cpp │ │ ├── NBLE.cpp │ │ ├── NEUT.cpp │ │ ├── NICE.cpp │ │ ├── NITR.cpp │ │ ├── NONE.cpp │ │ ├── NSCN.cpp │ │ ├── NTCT.cpp │ │ ├── NWHL.cpp │ │ ├── O2.cpp │ │ ├── OIL.cpp │ │ ├── PBCN.cpp │ │ ├── PCLN.cpp │ │ ├── PHOT.cpp │ │ ├── PINV.cpp │ │ ├── PIPE.cpp │ │ ├── PLEX.cpp │ │ ├── PLNT.cpp │ │ ├── PLSM.cpp │ │ ├── PLUT.cpp │ │ ├── POLO.cpp │ │ ├── PPIP.cpp │ │ ├── PPIP.h │ │ ├── PPTI.cpp │ │ ├── PPTO.cpp │ │ ├── PQRT.cpp │ │ ├── PROT.cpp │ │ ├── PRTI.cpp │ │ ├── PRTI.h │ │ ├── PRTO.cpp │ │ ├── PSCN.cpp │ │ ├── PSNS.cpp │ │ ├── PSTE.cpp │ │ ├── PSTN.cpp │ │ ├── PSTS.cpp │ │ ├── PTCT.cpp │ │ ├── PTNM.cpp │ │ ├── PUMP.cpp │ │ ├── PVOD.cpp │ │ ├── PWHT.cpp │ │ ├── QRTZ.cpp │ │ ├── RAZR.cpp │ │ ├── RBDM.cpp │ │ ├── RFGL.cpp │ │ ├── RFRG.cpp │ │ ├── RIME.cpp │ │ ├── ROCK.cpp │ │ ├── RPEL.cpp │ │ ├── RSSS.cpp │ │ ├── RSST.cpp │ │ ├── SALT.cpp │ │ ├── SAND.cpp │ │ ├── SAWD.cpp │ │ ├── SHLD1.cpp │ │ ├── SHLD2.cpp │ │ ├── SHLD3.cpp │ │ ├── SHLD4.cpp │ │ ├── SING.cpp │ │ ├── SLCN.cpp │ │ ├── SLTW.cpp │ │ ├── SMKE.cpp │ │ ├── SNOW.cpp │ │ ├── SOAP.cpp │ │ ├── SPAWN.cpp │ │ ├── SPAWN2.cpp │ │ ├── SPNG.cpp │ │ ├── SPRK.cpp │ │ ├── STKM.cpp │ │ ├── STKM.h │ │ ├── STKM2.cpp │ │ ├── STNE.cpp │ │ ├── STOR.cpp │ │ ├── SWCH.cpp │ │ ├── TESC.cpp │ │ ├── THDR.cpp │ │ ├── THRM.cpp │ │ ├── TRON.cpp │ │ ├── TSNS.cpp │ │ ├── TTAN.cpp │ │ ├── TUNG.cpp │ │ ├── URAN.cpp │ │ ├── VIBR.cpp │ │ ├── VINE.cpp │ │ ├── VIRS.cpp │ │ ├── VOID.cpp │ │ ├── VRSG.cpp │ │ ├── VRSS.cpp │ │ ├── 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