├── 01_C++_for_game_engines_2.pdf ├── BjarneEssenceGN13.pptx ├── C++ Primer Plus 6th Edition.pdf ├── CPP_v1.1.pdf ├── Design Principles and Design Patterns.pdf ├── Design_Patterns_in_Modern_C++._R.pdf ├── Effective Modern C++.pdf ├── Francois_Fleuret_-_C++_Lecture_Notes.pdf ├── Modern C++ C++1114.pdf ├── Modern C++ Design--Generic Programming and Design Patterns Applied.pdf ├── ModernCPP_Thales_Oct2014.pdf ├── README.txt ├── inside.the.c++.object.model.pdf ├── lecture_slides_for_the_c++_programming_language-2016-01-18.pdf ├── modern-cpp-tutorial-en-us.pdf ├── modern-cpp-tutorial-zh-cn.pdf └── 设计模式精解-GoF 23种设计模式.pdf /01_C++_for_game_engines_2.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jason4wy/cxx/2c370145a758d6a6a72736cea79779bb401dd65a/01_C++_for_game_engines_2.pdf -------------------------------------------------------------------------------- /BjarneEssenceGN13.pptx: 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