├── .gitignore ├── aliens.png ├── src ├── texture.h ├── renderer.h ├── texture.c ├── main.c ├── renderer.c └── deps │ └── glad2.h ├── README.md └── CMakeLists.txt /.gitignore: -------------------------------------------------------------------------------- 1 | build 2 | .cache -------------------------------------------------------------------------------- /aliens.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jasonliang-dev/tiny-batch-renderer/HEAD/aliens.png -------------------------------------------------------------------------------- /src/texture.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "deps/glad2.h" 4 | #include "deps/stb_image.h" 5 | 6 | typedef struct { 7 | GLuint id; 8 | int width; 9 | int height; 10 | } Texture; 11 | 12 | Texture create_texture(const char *filename); 13 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # A Tiny OpenGL 2D Batch Renderer 2 | 3 | The full source code mentioned my article: [A Tiny OpenGL 2D Batch Renderer](https://jasonliang.js.org/batch-renderer.html). 4 | 5 | Download [CMake](https://cmake.org/). In this repository, run: 6 | 7 | ``` 8 | mkdir build && cd build 9 | cmake .. 10 | cmake --build . 11 | ``` 12 | -------------------------------------------------------------------------------- /CMakeLists.txt: -------------------------------------------------------------------------------- 1 | cmake_minimum_required(VERSION 3.11) 2 | project(app) 3 | 4 | include(FetchContent) 5 | set(FETCHCONTENT_QUIET NO) 6 | 7 | set(CMAKE_EXPORT_COMPILE_COMMANDS ON) 8 | set(CMAKE_BUILD_TYPE "Debug") 9 | set(CMAKE_C_STANDARD 99) 10 | set(CMAKE_C_STANDARD_REQUIRED ON) 11 | 12 | set(OpenGL_GL_PREFERENCE GLVND) 13 | find_package(OpenGL REQUIRED) 14 | 15 | set(GLFW_BUILD_DOCS OFF) 16 | set(GLFW_BUILD_TESTS OFF) 17 | set(GLFW_BUILD_EXAMPLES OFF) 18 | 19 | FetchContent_Declare( 20 | glfw 21 | URL https://github.com/glfw/glfw/archive/refs/tags/3.3.6.tar.gz 22 | ) 23 | FetchContent_MakeAvailable(glfw) 24 | 25 | add_executable(${PROJECT_NAME} src/main.c src/renderer.c src/texture.c) 26 | target_link_libraries(${PROJECT_NAME} glfw OpenGL::GL) 27 | -------------------------------------------------------------------------------- /src/renderer.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "deps/glad2.h" 4 | 5 | typedef struct { 6 | float cols[4][4]; 7 | } Matrix; 8 | 9 | typedef struct { 10 | float position[2]; 11 | float texcoord[2]; 12 | } Vertex; 13 | 14 | typedef struct { 15 | GLuint shader; 16 | 17 | // vertex buffer data 18 | GLuint vao; 19 | GLuint vbo; 20 | int vertex_count; 21 | int vertex_capacity; 22 | Vertex *vertices; 23 | 24 | // uniform values 25 | GLuint texture; 26 | Matrix mvp; 27 | } BatchRenderer; 28 | 29 | BatchRenderer create_renderer(int vertex_capacity); 30 | void r_flush(BatchRenderer *renderer); 31 | void r_texture(BatchRenderer *renderer, GLuint id); 32 | void r_mvp(BatchRenderer *renderer, Matrix mat); 33 | void r_push_vertex(BatchRenderer *renderer, float x, float y, float u, float v); 34 | -------------------------------------------------------------------------------- /src/texture.c: -------------------------------------------------------------------------------- 1 | #include "texture.h" 2 | 3 | Texture create_texture(const char *filename) { 4 | int width = 0; 5 | int height = 0; 6 | 7 | int channels = 0; 8 | void *data = stbi_load(filename, &width, &height, &channels, 0); 9 | if (!data) { 10 | return (Texture){0}; 11 | } 12 | 13 | GLuint id; 14 | glGenTextures(1, &id); 15 | glBindTexture(GL_TEXTURE_2D, id); 16 | 17 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 18 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 19 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 20 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 21 | 22 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, width, height, 0, GL_RGBA, 23 | GL_UNSIGNED_BYTE, data); 24 | 25 | glBindTexture(GL_TEXTURE_2D, 0); 26 | stbi_image_free(data); 27 | 28 | return (Texture){ 29 | .id = id, 30 | .width = width, 31 | .height = height, 32 | }; 33 | } 34 | -------------------------------------------------------------------------------- /src/main.c: -------------------------------------------------------------------------------- 1 | #include "renderer.h" 2 | #include "texture.h" 3 | 4 | #define GLFW_INCLUDE_NONE 5 | #include 6 | 7 | #define GLAD_GL_IMPLEMENTATION 8 | #include "deps/glad2.h" 9 | 10 | #define STB_IMAGE_IMPLEMENTATION 11 | #include "deps/stb_image.h" 12 | 13 | Matrix mat_ortho(float left, float right, float bottom, float top, float znear, 14 | float zfar) { 15 | Matrix m = {0}; 16 | 17 | float rl = 1.0f / (right - left); 18 | float tb = 1.0f / (top - bottom); 19 | float fn = -1.0f / (zfar - znear); 20 | 21 | m.cols[0][0] = 2.0f * rl; 22 | m.cols[1][1] = 2.0f * tb; 23 | m.cols[2][2] = 2.0f * fn; 24 | m.cols[3][0] = -(right + left) * rl; 25 | m.cols[3][1] = -(top + bottom) * tb; 26 | m.cols[3][2] = (zfar + znear) * fn; 27 | m.cols[3][3] = 1.0f; 28 | 29 | return m; 30 | } 31 | 32 | typedef struct { 33 | // position 34 | float px, py; 35 | // texcoords 36 | float tx, ty, tw, th; 37 | } Alien; 38 | 39 | void draw_alien(BatchRenderer *renderer, Texture tex, Alien a) { 40 | r_texture(renderer, tex.id); 41 | 42 | float x1 = a.px; 43 | float y1 = a.py; 44 | float x2 = a.px + 48; 45 | float y2 = a.py + 48; 46 | 47 | float u1 = a.tx / tex.width; 48 | float v1 = a.ty / tex.height; 49 | float u2 = (a.tx + a.tw) / tex.width; 50 | float v2 = (a.ty + a.th) / tex.height; 51 | 52 | r_push_vertex(renderer, x1, y1, u1, v1); 53 | r_push_vertex(renderer, x2, y2, u2, v2); 54 | r_push_vertex(renderer, x1, y2, u1, v2); 55 | 56 | r_push_vertex(renderer, x1, y1, u1, v1); 57 | r_push_vertex(renderer, x2, y1, u2, v1); 58 | r_push_vertex(renderer, x2, y2, u2, v2); 59 | } 60 | 61 | int main(void) { 62 | if (!glfwInit()) { 63 | fprintf(stderr, "failed to init glfw\n"); 64 | return -1; 65 | } 66 | 67 | GLFWwindow *window = 68 | glfwCreateWindow(640, 480, "This is a Title", NULL, NULL); 69 | if (!window) { 70 | fprintf(stderr, "failed to create window\n"); 71 | return -1; 72 | } 73 | 74 | glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); 75 | glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); 76 | glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); 77 | glfwWindowHint(GLFW_RESIZABLE, 1); 78 | 79 | glfwMakeContextCurrent(window); 80 | if(!gladLoadGL((GLADloadfunc)glfwGetProcAddress)) { 81 | fprintf(stderr, "failed to load gl procs\n"); 82 | return -1; 83 | } 84 | glfwSwapInterval(1); 85 | 86 | BatchRenderer renderer = create_renderer(6000); 87 | Texture tex_aliens = create_texture("aliens.png"); 88 | 89 | struct { 90 | float x, y, w, h; 91 | } alien_uvs[] = { 92 | {2, 2, 24, 24}, {58, 2, 24, 24}, {114, 2, 24, 24}, 93 | {170, 2, 24, 24}, {2, 30, 24, 24}, 94 | }; 95 | 96 | while (!glfwWindowShouldClose(window)) { 97 | int width, height; 98 | glfwGetWindowSize(window, &width, &height); 99 | glViewport(0, 0, width, height); 100 | 101 | glEnable(GL_BLEND); 102 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 103 | 104 | glClearColor(0.5f, 0.5f, 0.5f, 1.0f); 105 | glClear(GL_COLOR_BUFFER_BIT); 106 | 107 | r_mvp(&renderer, 108 | mat_ortho(0, (float)width, (float)height, 0, -1.0f, 1.0f)); 109 | 110 | float y = 0; 111 | // 15 rows of aliens 112 | for (int i = 0; i < 15; i++) { 113 | float x = 0; 114 | // draw 4 * 5 aliens per row. 5 types of aliens. 115 | for (int j = 0; j < 4; j++) { 116 | for (int k = 0; k < 5; k++) { 117 | Alien ch = { 118 | .px = x, 119 | .py = y, 120 | .tx = alien_uvs[k].x, 121 | .ty = alien_uvs[k].y, 122 | .tw = alien_uvs[k].w, 123 | .th = alien_uvs[k].h, 124 | }; 125 | draw_alien(&renderer, tex_aliens, ch); 126 | x += 48; 127 | } 128 | } 129 | y += 48; 130 | } 131 | 132 | r_flush(&renderer); 133 | 134 | glfwSwapBuffers(window); 135 | glfwPollEvents(); 136 | } 137 | } 138 | -------------------------------------------------------------------------------- /src/renderer.c: -------------------------------------------------------------------------------- 1 | #include "renderer.h" 2 | #include 3 | #include 4 | #include 5 | 6 | static GLuint compile_glsl(GLuint type, const char *source) { 7 | GLuint shader = glCreateShader(type); 8 | glShaderSource(shader, 1, &source, 0); 9 | 10 | int ok; 11 | glCompileShader(shader); 12 | glGetShaderiv(shader, GL_COMPILE_STATUS, &ok); 13 | if (!ok) { 14 | fprintf(stderr, "failed to compile shader\n"); 15 | } 16 | 17 | return shader; 18 | } 19 | 20 | static GLuint load_shader(const char *vertex, const char *fragment) { 21 | GLuint program = glCreateProgram(); 22 | 23 | GLuint vert_id = compile_glsl(GL_VERTEX_SHADER, vertex); 24 | GLuint frag_id = compile_glsl(GL_FRAGMENT_SHADER, fragment); 25 | if (vert_id == 0 || frag_id == 0) { 26 | return 0; 27 | } 28 | 29 | glAttachShader(program, vert_id); 30 | glAttachShader(program, frag_id); 31 | 32 | int ok; 33 | glLinkProgram(program); 34 | glGetProgramiv(program, GL_LINK_STATUS, &ok); 35 | if (!ok) { 36 | fprintf(stderr, "failed to link shader\n"); 37 | } 38 | 39 | glValidateProgram(program); 40 | glGetProgramiv(program, GL_VALIDATE_STATUS, &ok); 41 | if (!ok) { 42 | fprintf(stderr, "failed to validate shader\n"); 43 | } 44 | 45 | glDeleteShader(vert_id); 46 | glDeleteShader(frag_id); 47 | 48 | return program; 49 | } 50 | 51 | BatchRenderer create_renderer(int vertex_capacity) { 52 | GLuint vao; 53 | glGenVertexArrays(1, &vao); 54 | glBindVertexArray(vao); 55 | 56 | GLuint vbo; 57 | glGenBuffers(1, &vbo); 58 | glBindBuffer(GL_ARRAY_BUFFER, vbo); 59 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vertex) * vertex_capacity, NULL, 60 | GL_DYNAMIC_DRAW); 61 | 62 | glEnableVertexAttribArray(0); 63 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), 64 | (void *)offsetof(Vertex, position)); 65 | 66 | glEnableVertexAttribArray(1); 67 | glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), 68 | (void *)offsetof(Vertex, texcoord)); 69 | 70 | const char *vertex = 71 | "#version 330 core\n" 72 | "layout(location=0) in vec2 a_position;\n" 73 | "layout(location=1) in vec2 a_texindex;\n" 74 | "out vec2 v_texindex;\n" 75 | "uniform mat4 u_mvp;\n" 76 | "void main() {\n" 77 | " gl_Position = u_mvp * vec4(a_position, 0.0, 1.0);\n" 78 | " v_texindex = a_texindex;\n" 79 | "}\n"; 80 | 81 | const char *fragment = "#version 330 core\n" 82 | "in vec2 v_texindex;\n" 83 | "out vec4 f_color;\n" 84 | "uniform sampler2D u_texture;\n" 85 | "void main() {\n" 86 | " f_color = texture(u_texture, v_texindex);\n" 87 | "}\n"; 88 | 89 | GLuint program = load_shader(vertex, fragment); 90 | 91 | return (BatchRenderer){ 92 | .shader = program, 93 | .vao = vao, 94 | .vbo = vbo, 95 | .vertex_count = 0, 96 | .vertex_capacity = vertex_capacity, 97 | .vertices = malloc(sizeof(Vertex) * vertex_capacity), 98 | .texture = 0, 99 | .mvp = {0}, 100 | }; 101 | } 102 | 103 | void r_flush(BatchRenderer *renderer) { 104 | if (renderer->vertex_count == 0) { 105 | return; 106 | } 107 | 108 | glUseProgram(renderer->shader); 109 | 110 | glActiveTexture(GL_TEXTURE0); 111 | glBindTexture(GL_TEXTURE_2D, renderer->texture); 112 | 113 | glUniform1i(glGetUniformLocation(renderer->shader, "u_texture"), 0); 114 | glUniformMatrix4fv(glGetUniformLocation(renderer->shader, "u_mvp"), 1, 115 | GL_FALSE, renderer->mvp.cols[0]); 116 | 117 | glBindBuffer(GL_ARRAY_BUFFER, renderer->vbo); 118 | glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vertex) * renderer->vertex_count, 119 | renderer->vertices); 120 | 121 | glBindVertexArray(renderer->vao); 122 | glDrawArrays(GL_TRIANGLES, 0, renderer->vertex_count); 123 | 124 | renderer->vertex_count = 0; 125 | } 126 | 127 | void r_texture(BatchRenderer *renderer, GLuint id) { 128 | if (renderer->texture != id) { 129 | r_flush(renderer); 130 | renderer->texture = id; 131 | } 132 | } 133 | 134 | void r_mvp(BatchRenderer *renderer, Matrix mat) { 135 | if (memcmp(&renderer->mvp.cols, &mat.cols, sizeof(Matrix)) != 0) { 136 | r_flush(renderer); 137 | renderer->mvp = mat; 138 | } 139 | } 140 | 141 | void r_push_vertex(BatchRenderer *renderer, float x, float y, float u, 142 | float v) { 143 | if (renderer->vertex_count == renderer->vertex_capacity) { 144 | r_flush(renderer); 145 | } 146 | 147 | renderer->vertices[renderer->vertex_count++] = (Vertex){ 148 | .position = {x, y}, 149 | .texcoord = {u, v}, 150 | }; 151 | } 152 | -------------------------------------------------------------------------------- /src/deps/glad2.h: -------------------------------------------------------------------------------- 1 | /** 2 | * Loader generated by glad 2.0.0-beta on Mon Jan 3 03:27:48 2022 3 | * 4 | * Generator: C/C++ 5 | * Specification: gl 6 | * Extensions: 0 7 | * 8 | * APIs: 9 | * - gl:core=3.3 10 | * 11 | * Options: 12 | * - ALIAS = False 13 | * - DEBUG = False 14 | * - HEADER_ONLY = True 15 | * - LOADER = False 16 | * - MX = False 17 | * - MX_GLOBAL = False 18 | * - ON_DEMAND = False 19 | * 20 | * Commandline: 21 | * --api='gl:core=3.3' --extensions='' c --header-only 22 | * 23 | * Online: 24 | * http://glad.sh/#api=gl%3Acore%3D3.3&extensions=&generator=c&options=HEADER_ONLY 25 | * 26 | */ 27 | 28 | #ifndef GLAD_GL_H_ 29 | #define GLAD_GL_H_ 30 | 31 | #ifdef __clang__ 32 | #pragma clang diagnostic push 33 | #pragma clang diagnostic ignored "-Wreserved-id-macro" 34 | #endif 35 | #ifdef __gl_h_ 36 | #error OpenGL (gl.h) header already included (API: gl), remove previous include! 37 | #endif 38 | #define __gl_h_ 1 39 | #ifdef __gl3_h_ 40 | #error OpenGL (gl3.h) header already included (API: gl), remove previous include! 41 | #endif 42 | #define __gl3_h_ 1 43 | #ifdef __glext_h_ 44 | #error OpenGL (glext.h) header already included (API: gl), remove previous include! 45 | #endif 46 | #define __glext_h_ 1 47 | #ifdef __gl3ext_h_ 48 | #error OpenGL (gl3ext.h) header already included (API: gl), remove previous include! 49 | #endif 50 | #define __gl3ext_h_ 1 51 | #ifdef __clang__ 52 | #pragma clang diagnostic pop 53 | #endif 54 | 55 | #define GLAD_GL 56 | #define GLAD_OPTION_GL_HEADER_ONLY 57 | 58 | #ifdef __cplusplus 59 | extern "C" { 60 | #endif 61 | 62 | #ifndef GLAD_PLATFORM_H_ 63 | #define GLAD_PLATFORM_H_ 64 | 65 | #ifndef GLAD_PLATFORM_WIN32 66 | #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) 67 | #define GLAD_PLATFORM_WIN32 1 68 | #else 69 | #define GLAD_PLATFORM_WIN32 0 70 | #endif 71 | #endif 72 | 73 | #ifndef GLAD_PLATFORM_APPLE 74 | #ifdef __APPLE__ 75 | #define GLAD_PLATFORM_APPLE 1 76 | #else 77 | #define GLAD_PLATFORM_APPLE 0 78 | #endif 79 | #endif 80 | 81 | #ifndef GLAD_PLATFORM_EMSCRIPTEN 82 | #ifdef __EMSCRIPTEN__ 83 | #define GLAD_PLATFORM_EMSCRIPTEN 1 84 | #else 85 | #define GLAD_PLATFORM_EMSCRIPTEN 0 86 | #endif 87 | #endif 88 | 89 | #ifndef GLAD_PLATFORM_UWP 90 | #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) 91 | #ifdef __has_include 92 | #if __has_include() 93 | #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 94 | #endif 95 | #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 96 | #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 97 | #endif 98 | #endif 99 | 100 | #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY 101 | #include 102 | #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 103 | #define GLAD_PLATFORM_UWP 1 104 | #endif 105 | #endif 106 | 107 | #ifndef GLAD_PLATFORM_UWP 108 | #define GLAD_PLATFORM_UWP 0 109 | #endif 110 | #endif 111 | 112 | #ifdef __GNUC__ 113 | #define GLAD_GNUC_EXTENSION __extension__ 114 | #else 115 | #define GLAD_GNUC_EXTENSION 116 | #endif 117 | 118 | #ifndef GLAD_API_CALL 119 | #if defined(GLAD_API_CALL_EXPORT) 120 | #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) 121 | #if defined(GLAD_API_CALL_EXPORT_BUILD) 122 | #if defined(__GNUC__) 123 | #define GLAD_API_CALL __attribute__ ((dllexport)) extern 124 | #else 125 | #define GLAD_API_CALL __declspec(dllexport) extern 126 | #endif 127 | #else 128 | #if defined(__GNUC__) 129 | #define GLAD_API_CALL __attribute__ ((dllimport)) extern 130 | #else 131 | #define GLAD_API_CALL __declspec(dllimport) extern 132 | #endif 133 | #endif 134 | #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) 135 | #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern 136 | #else 137 | #define GLAD_API_CALL extern 138 | #endif 139 | #else 140 | #define GLAD_API_CALL extern 141 | #endif 142 | #endif 143 | 144 | #ifdef APIENTRY 145 | #define GLAD_API_PTR APIENTRY 146 | #elif GLAD_PLATFORM_WIN32 147 | #define GLAD_API_PTR __stdcall 148 | #else 149 | #define GLAD_API_PTR 150 | #endif 151 | 152 | #ifndef GLAPI 153 | #define GLAPI GLAD_API_CALL 154 | #endif 155 | 156 | #ifndef GLAPIENTRY 157 | #define GLAPIENTRY GLAD_API_PTR 158 | #endif 159 | 160 | #define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) 161 | #define GLAD_VERSION_MAJOR(version) (version / 10000) 162 | #define GLAD_VERSION_MINOR(version) (version % 10000) 163 | 164 | #define GLAD_GENERATOR_VERSION "2.0.0-beta" 165 | 166 | typedef void (*GLADapiproc)(void); 167 | 168 | typedef GLADapiproc (*GLADloadfunc)(const char *name); 169 | typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); 170 | 171 | typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); 172 | typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); 173 | 174 | #endif /* GLAD_PLATFORM_H_ */ 175 | 176 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 177 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 178 | #define GL_ACTIVE_TEXTURE 0x84E0 179 | #define GL_ACTIVE_UNIFORMS 0x8B86 180 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 181 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 182 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 183 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 184 | #define GL_ALPHA 0x1906 185 | #define GL_ALREADY_SIGNALED 0x911A 186 | #define GL_ALWAYS 0x0207 187 | #define GL_AND 0x1501 188 | #define GL_AND_INVERTED 0x1504 189 | #define GL_AND_REVERSE 0x1502 190 | #define GL_ANY_SAMPLES_PASSED 0x8C2F 191 | #define GL_ARRAY_BUFFER 0x8892 192 | #define GL_ARRAY_BUFFER_BINDING 0x8894 193 | #define GL_ATTACHED_SHADERS 0x8B85 194 | #define GL_BACK 0x0405 195 | #define GL_BACK_LEFT 0x0402 196 | #define GL_BACK_RIGHT 0x0403 197 | #define GL_BGR 0x80E0 198 | #define GL_BGRA 0x80E1 199 | #define GL_BGRA_INTEGER 0x8D9B 200 | #define GL_BGR_INTEGER 0x8D9A 201 | #define GL_BLEND 0x0BE2 202 | #define GL_BLEND_COLOR 0x8005 203 | #define GL_BLEND_DST 0x0BE0 204 | #define GL_BLEND_DST_ALPHA 0x80CA 205 | #define GL_BLEND_DST_RGB 0x80C8 206 | #define GL_BLEND_EQUATION 0x8009 207 | #define GL_BLEND_EQUATION_ALPHA 0x883D 208 | #define GL_BLEND_EQUATION_RGB 0x8009 209 | #define GL_BLEND_SRC 0x0BE1 210 | #define GL_BLEND_SRC_ALPHA 0x80CB 211 | #define GL_BLEND_SRC_RGB 0x80C9 212 | #define GL_BLUE 0x1905 213 | #define GL_BLUE_INTEGER 0x8D96 214 | #define GL_BOOL 0x8B56 215 | #define GL_BOOL_VEC2 0x8B57 216 | #define GL_BOOL_VEC3 0x8B58 217 | #define GL_BOOL_VEC4 0x8B59 218 | #define GL_BUFFER_ACCESS 0x88BB 219 | #define GL_BUFFER_ACCESS_FLAGS 0x911F 220 | #define GL_BUFFER_MAPPED 0x88BC 221 | #define GL_BUFFER_MAP_LENGTH 0x9120 222 | #define GL_BUFFER_MAP_OFFSET 0x9121 223 | #define GL_BUFFER_MAP_POINTER 0x88BD 224 | #define GL_BUFFER_SIZE 0x8764 225 | #define GL_BUFFER_USAGE 0x8765 226 | #define GL_BYTE 0x1400 227 | #define GL_CCW 0x0901 228 | #define GL_CLAMP_READ_COLOR 0x891C 229 | #define GL_CLAMP_TO_BORDER 0x812D 230 | #define GL_CLAMP_TO_EDGE 0x812F 231 | #define GL_CLEAR 0x1500 232 | #define GL_CLIP_DISTANCE0 0x3000 233 | #define GL_CLIP_DISTANCE1 0x3001 234 | #define GL_CLIP_DISTANCE2 0x3002 235 | #define GL_CLIP_DISTANCE3 0x3003 236 | #define GL_CLIP_DISTANCE4 0x3004 237 | #define GL_CLIP_DISTANCE5 0x3005 238 | #define GL_CLIP_DISTANCE6 0x3006 239 | #define GL_CLIP_DISTANCE7 0x3007 240 | #define GL_COLOR 0x1800 241 | #define GL_COLOR_ATTACHMENT0 0x8CE0 242 | #define GL_COLOR_ATTACHMENT1 0x8CE1 243 | #define GL_COLOR_ATTACHMENT10 0x8CEA 244 | #define GL_COLOR_ATTACHMENT11 0x8CEB 245 | #define GL_COLOR_ATTACHMENT12 0x8CEC 246 | #define GL_COLOR_ATTACHMENT13 0x8CED 247 | #define GL_COLOR_ATTACHMENT14 0x8CEE 248 | #define GL_COLOR_ATTACHMENT15 0x8CEF 249 | #define GL_COLOR_ATTACHMENT16 0x8CF0 250 | #define GL_COLOR_ATTACHMENT17 0x8CF1 251 | #define GL_COLOR_ATTACHMENT18 0x8CF2 252 | #define GL_COLOR_ATTACHMENT19 0x8CF3 253 | #define GL_COLOR_ATTACHMENT2 0x8CE2 254 | #define GL_COLOR_ATTACHMENT20 0x8CF4 255 | #define GL_COLOR_ATTACHMENT21 0x8CF5 256 | #define GL_COLOR_ATTACHMENT22 0x8CF6 257 | #define GL_COLOR_ATTACHMENT23 0x8CF7 258 | #define GL_COLOR_ATTACHMENT24 0x8CF8 259 | #define GL_COLOR_ATTACHMENT25 0x8CF9 260 | #define GL_COLOR_ATTACHMENT26 0x8CFA 261 | #define GL_COLOR_ATTACHMENT27 0x8CFB 262 | #define GL_COLOR_ATTACHMENT28 0x8CFC 263 | #define GL_COLOR_ATTACHMENT29 0x8CFD 264 | #define GL_COLOR_ATTACHMENT3 0x8CE3 265 | #define GL_COLOR_ATTACHMENT30 0x8CFE 266 | #define GL_COLOR_ATTACHMENT31 0x8CFF 267 | #define GL_COLOR_ATTACHMENT4 0x8CE4 268 | #define GL_COLOR_ATTACHMENT5 0x8CE5 269 | #define GL_COLOR_ATTACHMENT6 0x8CE6 270 | #define GL_COLOR_ATTACHMENT7 0x8CE7 271 | #define GL_COLOR_ATTACHMENT8 0x8CE8 272 | #define GL_COLOR_ATTACHMENT9 0x8CE9 273 | #define GL_COLOR_BUFFER_BIT 0x00004000 274 | #define GL_COLOR_CLEAR_VALUE 0x0C22 275 | #define GL_COLOR_LOGIC_OP 0x0BF2 276 | #define GL_COLOR_WRITEMASK 0x0C23 277 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E 278 | #define GL_COMPILE_STATUS 0x8B81 279 | #define GL_COMPRESSED_RED 0x8225 280 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB 281 | #define GL_COMPRESSED_RG 0x8226 282 | #define GL_COMPRESSED_RGB 0x84ED 283 | #define GL_COMPRESSED_RGBA 0x84EE 284 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD 285 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 286 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 287 | #define GL_COMPRESSED_SRGB 0x8C48 288 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 289 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 290 | #define GL_CONDITION_SATISFIED 0x911C 291 | #define GL_CONSTANT_ALPHA 0x8003 292 | #define GL_CONSTANT_COLOR 0x8001 293 | #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 294 | #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 295 | #define GL_CONTEXT_FLAGS 0x821E 296 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 297 | #define GL_CONTEXT_PROFILE_MASK 0x9126 298 | #define GL_COPY 0x1503 299 | #define GL_COPY_INVERTED 0x150C 300 | #define GL_COPY_READ_BUFFER 0x8F36 301 | #define GL_COPY_WRITE_BUFFER 0x8F37 302 | #define GL_CULL_FACE 0x0B44 303 | #define GL_CULL_FACE_MODE 0x0B45 304 | #define GL_CURRENT_PROGRAM 0x8B8D 305 | #define GL_CURRENT_QUERY 0x8865 306 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 307 | #define GL_CW 0x0900 308 | #define GL_DECR 0x1E03 309 | #define GL_DECR_WRAP 0x8508 310 | #define GL_DELETE_STATUS 0x8B80 311 | #define GL_DEPTH 0x1801 312 | #define GL_DEPTH24_STENCIL8 0x88F0 313 | #define GL_DEPTH32F_STENCIL8 0x8CAD 314 | #define GL_DEPTH_ATTACHMENT 0x8D00 315 | #define GL_DEPTH_BUFFER_BIT 0x00000100 316 | #define GL_DEPTH_CLAMP 0x864F 317 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 318 | #define GL_DEPTH_COMPONENT 0x1902 319 | #define GL_DEPTH_COMPONENT16 0x81A5 320 | #define GL_DEPTH_COMPONENT24 0x81A6 321 | #define GL_DEPTH_COMPONENT32 0x81A7 322 | #define GL_DEPTH_COMPONENT32F 0x8CAC 323 | #define GL_DEPTH_FUNC 0x0B74 324 | #define GL_DEPTH_RANGE 0x0B70 325 | #define GL_DEPTH_STENCIL 0x84F9 326 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 327 | #define GL_DEPTH_TEST 0x0B71 328 | #define GL_DEPTH_WRITEMASK 0x0B72 329 | #define GL_DITHER 0x0BD0 330 | #define GL_DONT_CARE 0x1100 331 | #define GL_DOUBLE 0x140A 332 | #define GL_DOUBLEBUFFER 0x0C32 333 | #define GL_DRAW_BUFFER 0x0C01 334 | #define GL_DRAW_BUFFER0 0x8825 335 | #define GL_DRAW_BUFFER1 0x8826 336 | #define GL_DRAW_BUFFER10 0x882F 337 | #define GL_DRAW_BUFFER11 0x8830 338 | #define GL_DRAW_BUFFER12 0x8831 339 | #define GL_DRAW_BUFFER13 0x8832 340 | #define GL_DRAW_BUFFER14 0x8833 341 | #define GL_DRAW_BUFFER15 0x8834 342 | #define GL_DRAW_BUFFER2 0x8827 343 | #define GL_DRAW_BUFFER3 0x8828 344 | #define GL_DRAW_BUFFER4 0x8829 345 | #define GL_DRAW_BUFFER5 0x882A 346 | #define GL_DRAW_BUFFER6 0x882B 347 | #define GL_DRAW_BUFFER7 0x882C 348 | #define GL_DRAW_BUFFER8 0x882D 349 | #define GL_DRAW_BUFFER9 0x882E 350 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 351 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 352 | #define GL_DST_ALPHA 0x0304 353 | #define GL_DST_COLOR 0x0306 354 | #define GL_DYNAMIC_COPY 0x88EA 355 | #define GL_DYNAMIC_DRAW 0x88E8 356 | #define GL_DYNAMIC_READ 0x88E9 357 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 358 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 359 | #define GL_EQUAL 0x0202 360 | #define GL_EQUIV 0x1509 361 | #define GL_EXTENSIONS 0x1F03 362 | #define GL_FALSE 0 363 | #define GL_FASTEST 0x1101 364 | #define GL_FILL 0x1B02 365 | #define GL_FIRST_VERTEX_CONVENTION 0x8E4D 366 | #define GL_FIXED_ONLY 0x891D 367 | #define GL_FLOAT 0x1406 368 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 369 | #define GL_FLOAT_MAT2 0x8B5A 370 | #define GL_FLOAT_MAT2x3 0x8B65 371 | #define GL_FLOAT_MAT2x4 0x8B66 372 | #define GL_FLOAT_MAT3 0x8B5B 373 | #define GL_FLOAT_MAT3x2 0x8B67 374 | #define GL_FLOAT_MAT3x4 0x8B68 375 | #define GL_FLOAT_MAT4 0x8B5C 376 | #define GL_FLOAT_MAT4x2 0x8B69 377 | #define GL_FLOAT_MAT4x3 0x8B6A 378 | #define GL_FLOAT_VEC2 0x8B50 379 | #define GL_FLOAT_VEC3 0x8B51 380 | #define GL_FLOAT_VEC4 0x8B52 381 | #define GL_FRAGMENT_SHADER 0x8B30 382 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 383 | #define GL_FRAMEBUFFER 0x8D40 384 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 385 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 386 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 387 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 388 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 389 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 390 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 391 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 392 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 393 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 394 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 395 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 396 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 397 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 398 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 399 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 400 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 401 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 402 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 403 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 404 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 405 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 406 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 407 | #define GL_FRAMEBUFFER_SRGB 0x8DB9 408 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 409 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 410 | #define GL_FRONT 0x0404 411 | #define GL_FRONT_AND_BACK 0x0408 412 | #define GL_FRONT_FACE 0x0B46 413 | #define GL_FRONT_LEFT 0x0400 414 | #define GL_FRONT_RIGHT 0x0401 415 | #define GL_FUNC_ADD 0x8006 416 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B 417 | #define GL_FUNC_SUBTRACT 0x800A 418 | #define GL_GEOMETRY_INPUT_TYPE 0x8917 419 | #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 420 | #define GL_GEOMETRY_SHADER 0x8DD9 421 | #define GL_GEOMETRY_VERTICES_OUT 0x8916 422 | #define GL_GEQUAL 0x0206 423 | #define GL_GREATER 0x0204 424 | #define GL_GREEN 0x1904 425 | #define GL_GREEN_INTEGER 0x8D95 426 | #define GL_HALF_FLOAT 0x140B 427 | #define GL_INCR 0x1E02 428 | #define GL_INCR_WRAP 0x8507 429 | #define GL_INFO_LOG_LENGTH 0x8B84 430 | #define GL_INT 0x1404 431 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C 432 | #define GL_INT_2_10_10_10_REV 0x8D9F 433 | #define GL_INT_SAMPLER_1D 0x8DC9 434 | #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE 435 | #define GL_INT_SAMPLER_2D 0x8DCA 436 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 437 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 438 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 439 | #define GL_INT_SAMPLER_2D_RECT 0x8DCD 440 | #define GL_INT_SAMPLER_3D 0x8DCB 441 | #define GL_INT_SAMPLER_BUFFER 0x8DD0 442 | #define GL_INT_SAMPLER_CUBE 0x8DCC 443 | #define GL_INT_VEC2 0x8B53 444 | #define GL_INT_VEC3 0x8B54 445 | #define GL_INT_VEC4 0x8B55 446 | #define GL_INVALID_ENUM 0x0500 447 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 448 | #define GL_INVALID_INDEX 0xFFFFFFFF 449 | #define GL_INVALID_OPERATION 0x0502 450 | #define GL_INVALID_VALUE 0x0501 451 | #define GL_INVERT 0x150A 452 | #define GL_KEEP 0x1E00 453 | #define GL_LAST_VERTEX_CONVENTION 0x8E4E 454 | #define GL_LEFT 0x0406 455 | #define GL_LEQUAL 0x0203 456 | #define GL_LESS 0x0201 457 | #define GL_LINE 0x1B01 458 | #define GL_LINEAR 0x2601 459 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 460 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 461 | #define GL_LINES 0x0001 462 | #define GL_LINES_ADJACENCY 0x000A 463 | #define GL_LINE_LOOP 0x0002 464 | #define GL_LINE_SMOOTH 0x0B20 465 | #define GL_LINE_SMOOTH_HINT 0x0C52 466 | #define GL_LINE_STRIP 0x0003 467 | #define GL_LINE_STRIP_ADJACENCY 0x000B 468 | #define GL_LINE_WIDTH 0x0B21 469 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 470 | #define GL_LINE_WIDTH_RANGE 0x0B22 471 | #define GL_LINK_STATUS 0x8B82 472 | #define GL_LOGIC_OP_MODE 0x0BF0 473 | #define GL_LOWER_LEFT 0x8CA1 474 | #define GL_MAJOR_VERSION 0x821B 475 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 476 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 477 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 478 | #define GL_MAP_READ_BIT 0x0001 479 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 480 | #define GL_MAP_WRITE_BIT 0x0002 481 | #define GL_MAX 0x8008 482 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 483 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 484 | #define GL_MAX_CLIP_DISTANCES 0x0D32 485 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 486 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 487 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 488 | #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 489 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 490 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 491 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 492 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 493 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 494 | #define GL_MAX_DRAW_BUFFERS 0x8824 495 | #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC 496 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 497 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 498 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 499 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 500 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 501 | #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 502 | #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 503 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 504 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 505 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 506 | #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 507 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 508 | #define GL_MAX_INTEGER_SAMPLES 0x9110 509 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 510 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 511 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 512 | #define GL_MAX_SAMPLES 0x8D57 513 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 514 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 515 | #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 516 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 517 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 518 | #define GL_MAX_TEXTURE_SIZE 0x0D33 519 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 520 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 521 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 522 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 523 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 524 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B 525 | #define GL_MAX_VARYING_FLOATS 0x8B4B 526 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 527 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 528 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 529 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 530 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 531 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A 532 | #define GL_MIN 0x8007 533 | #define GL_MINOR_VERSION 0x821C 534 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 535 | #define GL_MIRRORED_REPEAT 0x8370 536 | #define GL_MULTISAMPLE 0x809D 537 | #define GL_NAND 0x150E 538 | #define GL_NEAREST 0x2600 539 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 540 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 541 | #define GL_NEVER 0x0200 542 | #define GL_NICEST 0x1102 543 | #define GL_NONE 0 544 | #define GL_NOOP 0x1505 545 | #define GL_NOR 0x1508 546 | #define GL_NOTEQUAL 0x0205 547 | #define GL_NO_ERROR 0 548 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 549 | #define GL_NUM_EXTENSIONS 0x821D 550 | #define GL_OBJECT_TYPE 0x9112 551 | #define GL_ONE 1 552 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 553 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 554 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 555 | #define GL_ONE_MINUS_DST_COLOR 0x0307 556 | #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB 557 | #define GL_ONE_MINUS_SRC1_COLOR 0x88FA 558 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 559 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 560 | #define GL_OR 0x1507 561 | #define GL_OR_INVERTED 0x150D 562 | #define GL_OR_REVERSE 0x150B 563 | #define GL_OUT_OF_MEMORY 0x0505 564 | #define GL_PACK_ALIGNMENT 0x0D05 565 | #define GL_PACK_IMAGE_HEIGHT 0x806C 566 | #define GL_PACK_LSB_FIRST 0x0D01 567 | #define GL_PACK_ROW_LENGTH 0x0D02 568 | #define GL_PACK_SKIP_IMAGES 0x806B 569 | #define GL_PACK_SKIP_PIXELS 0x0D04 570 | #define GL_PACK_SKIP_ROWS 0x0D03 571 | #define GL_PACK_SWAP_BYTES 0x0D00 572 | #define GL_PIXEL_PACK_BUFFER 0x88EB 573 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 574 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC 575 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 576 | #define GL_POINT 0x1B00 577 | #define GL_POINTS 0x0000 578 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 579 | #define GL_POINT_SIZE 0x0B11 580 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 581 | #define GL_POINT_SIZE_RANGE 0x0B12 582 | #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 583 | #define GL_POLYGON_MODE 0x0B40 584 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 585 | #define GL_POLYGON_OFFSET_FILL 0x8037 586 | #define GL_POLYGON_OFFSET_LINE 0x2A02 587 | #define GL_POLYGON_OFFSET_POINT 0x2A01 588 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 589 | #define GL_POLYGON_SMOOTH 0x0B41 590 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 591 | #define GL_PRIMITIVES_GENERATED 0x8C87 592 | #define GL_PRIMITIVE_RESTART 0x8F9D 593 | #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E 594 | #define GL_PROGRAM_POINT_SIZE 0x8642 595 | #define GL_PROVOKING_VERTEX 0x8E4F 596 | #define GL_PROXY_TEXTURE_1D 0x8063 597 | #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 598 | #define GL_PROXY_TEXTURE_2D 0x8064 599 | #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 600 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 601 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 602 | #define GL_PROXY_TEXTURE_3D 0x8070 603 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 604 | #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 605 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 606 | #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 607 | #define GL_QUERY_BY_REGION_WAIT 0x8E15 608 | #define GL_QUERY_COUNTER_BITS 0x8864 609 | #define GL_QUERY_NO_WAIT 0x8E14 610 | #define GL_QUERY_RESULT 0x8866 611 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 612 | #define GL_QUERY_WAIT 0x8E13 613 | #define GL_R11F_G11F_B10F 0x8C3A 614 | #define GL_R16 0x822A 615 | #define GL_R16F 0x822D 616 | #define GL_R16I 0x8233 617 | #define GL_R16UI 0x8234 618 | #define GL_R16_SNORM 0x8F98 619 | #define GL_R32F 0x822E 620 | #define GL_R32I 0x8235 621 | #define GL_R32UI 0x8236 622 | #define GL_R3_G3_B2 0x2A10 623 | #define GL_R8 0x8229 624 | #define GL_R8I 0x8231 625 | #define GL_R8UI 0x8232 626 | #define GL_R8_SNORM 0x8F94 627 | #define GL_RASTERIZER_DISCARD 0x8C89 628 | #define GL_READ_BUFFER 0x0C02 629 | #define GL_READ_FRAMEBUFFER 0x8CA8 630 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 631 | #define GL_READ_ONLY 0x88B8 632 | #define GL_READ_WRITE 0x88BA 633 | #define GL_RED 0x1903 634 | #define GL_RED_INTEGER 0x8D94 635 | #define GL_RENDERBUFFER 0x8D41 636 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 637 | #define GL_RENDERBUFFER_BINDING 0x8CA7 638 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 639 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 640 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 641 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 642 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 643 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 644 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB 645 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 646 | #define GL_RENDERBUFFER_WIDTH 0x8D42 647 | #define GL_RENDERER 0x1F01 648 | #define GL_REPEAT 0x2901 649 | #define GL_REPLACE 0x1E01 650 | #define GL_RG 0x8227 651 | #define GL_RG16 0x822C 652 | #define GL_RG16F 0x822F 653 | #define GL_RG16I 0x8239 654 | #define GL_RG16UI 0x823A 655 | #define GL_RG16_SNORM 0x8F99 656 | #define GL_RG32F 0x8230 657 | #define GL_RG32I 0x823B 658 | #define GL_RG32UI 0x823C 659 | #define GL_RG8 0x822B 660 | #define GL_RG8I 0x8237 661 | #define GL_RG8UI 0x8238 662 | #define GL_RG8_SNORM 0x8F95 663 | #define GL_RGB 0x1907 664 | #define GL_RGB10 0x8052 665 | #define GL_RGB10_A2 0x8059 666 | #define GL_RGB10_A2UI 0x906F 667 | #define GL_RGB12 0x8053 668 | #define GL_RGB16 0x8054 669 | #define GL_RGB16F 0x881B 670 | #define GL_RGB16I 0x8D89 671 | #define GL_RGB16UI 0x8D77 672 | #define GL_RGB16_SNORM 0x8F9A 673 | #define GL_RGB32F 0x8815 674 | #define GL_RGB32I 0x8D83 675 | #define GL_RGB32UI 0x8D71 676 | #define GL_RGB4 0x804F 677 | #define GL_RGB5 0x8050 678 | #define GL_RGB5_A1 0x8057 679 | #define GL_RGB8 0x8051 680 | #define GL_RGB8I 0x8D8F 681 | #define GL_RGB8UI 0x8D7D 682 | #define GL_RGB8_SNORM 0x8F96 683 | #define GL_RGB9_E5 0x8C3D 684 | #define GL_RGBA 0x1908 685 | #define GL_RGBA12 0x805A 686 | #define GL_RGBA16 0x805B 687 | #define GL_RGBA16F 0x881A 688 | #define GL_RGBA16I 0x8D88 689 | #define GL_RGBA16UI 0x8D76 690 | #define GL_RGBA16_SNORM 0x8F9B 691 | #define GL_RGBA2 0x8055 692 | #define GL_RGBA32F 0x8814 693 | #define GL_RGBA32I 0x8D82 694 | #define GL_RGBA32UI 0x8D70 695 | #define GL_RGBA4 0x8056 696 | #define GL_RGBA8 0x8058 697 | #define GL_RGBA8I 0x8D8E 698 | #define GL_RGBA8UI 0x8D7C 699 | #define GL_RGBA8_SNORM 0x8F97 700 | #define GL_RGBA_INTEGER 0x8D99 701 | #define GL_RGB_INTEGER 0x8D98 702 | #define GL_RG_INTEGER 0x8228 703 | #define GL_RIGHT 0x0407 704 | #define GL_SAMPLER_1D 0x8B5D 705 | #define GL_SAMPLER_1D_ARRAY 0x8DC0 706 | #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 707 | #define GL_SAMPLER_1D_SHADOW 0x8B61 708 | #define GL_SAMPLER_2D 0x8B5E 709 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 710 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 711 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 712 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 713 | #define GL_SAMPLER_2D_RECT 0x8B63 714 | #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 715 | #define GL_SAMPLER_2D_SHADOW 0x8B62 716 | #define GL_SAMPLER_3D 0x8B5F 717 | #define GL_SAMPLER_BINDING 0x8919 718 | #define GL_SAMPLER_BUFFER 0x8DC2 719 | #define GL_SAMPLER_CUBE 0x8B60 720 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 721 | #define GL_SAMPLES 0x80A9 722 | #define GL_SAMPLES_PASSED 0x8914 723 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 724 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 725 | #define GL_SAMPLE_BUFFERS 0x80A8 726 | #define GL_SAMPLE_COVERAGE 0x80A0 727 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 728 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 729 | #define GL_SAMPLE_MASK 0x8E51 730 | #define GL_SAMPLE_MASK_VALUE 0x8E52 731 | #define GL_SAMPLE_POSITION 0x8E50 732 | #define GL_SCISSOR_BOX 0x0C10 733 | #define GL_SCISSOR_TEST 0x0C11 734 | #define GL_SEPARATE_ATTRIBS 0x8C8D 735 | #define GL_SET 0x150F 736 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 737 | #define GL_SHADER_TYPE 0x8B4F 738 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 739 | #define GL_SHORT 0x1402 740 | #define GL_SIGNALED 0x9119 741 | #define GL_SIGNED_NORMALIZED 0x8F9C 742 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 743 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 744 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 745 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 746 | #define GL_SRC1_ALPHA 0x8589 747 | #define GL_SRC1_COLOR 0x88F9 748 | #define GL_SRC_ALPHA 0x0302 749 | #define GL_SRC_ALPHA_SATURATE 0x0308 750 | #define GL_SRC_COLOR 0x0300 751 | #define GL_SRGB 0x8C40 752 | #define GL_SRGB8 0x8C41 753 | #define GL_SRGB8_ALPHA8 0x8C43 754 | #define GL_SRGB_ALPHA 0x8C42 755 | #define GL_STATIC_COPY 0x88E6 756 | #define GL_STATIC_DRAW 0x88E4 757 | #define GL_STATIC_READ 0x88E5 758 | #define GL_STENCIL 0x1802 759 | #define GL_STENCIL_ATTACHMENT 0x8D20 760 | #define GL_STENCIL_BACK_FAIL 0x8801 761 | #define GL_STENCIL_BACK_FUNC 0x8800 762 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 763 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 764 | #define GL_STENCIL_BACK_REF 0x8CA3 765 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 766 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 767 | #define GL_STENCIL_BUFFER_BIT 0x00000400 768 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 769 | #define GL_STENCIL_FAIL 0x0B94 770 | #define GL_STENCIL_FUNC 0x0B92 771 | #define GL_STENCIL_INDEX 0x1901 772 | #define GL_STENCIL_INDEX1 0x8D46 773 | #define GL_STENCIL_INDEX16 0x8D49 774 | #define GL_STENCIL_INDEX4 0x8D47 775 | #define GL_STENCIL_INDEX8 0x8D48 776 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 777 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 778 | #define GL_STENCIL_REF 0x0B97 779 | #define GL_STENCIL_TEST 0x0B90 780 | #define GL_STENCIL_VALUE_MASK 0x0B93 781 | #define GL_STENCIL_WRITEMASK 0x0B98 782 | #define GL_STEREO 0x0C33 783 | #define GL_STREAM_COPY 0x88E2 784 | #define GL_STREAM_DRAW 0x88E0 785 | #define GL_STREAM_READ 0x88E1 786 | #define GL_SUBPIXEL_BITS 0x0D50 787 | #define GL_SYNC_CONDITION 0x9113 788 | #define GL_SYNC_FENCE 0x9116 789 | #define GL_SYNC_FLAGS 0x9115 790 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 791 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 792 | #define GL_SYNC_STATUS 0x9114 793 | #define GL_TEXTURE 0x1702 794 | #define GL_TEXTURE0 0x84C0 795 | #define GL_TEXTURE1 0x84C1 796 | #define GL_TEXTURE10 0x84CA 797 | #define GL_TEXTURE11 0x84CB 798 | #define GL_TEXTURE12 0x84CC 799 | #define GL_TEXTURE13 0x84CD 800 | #define GL_TEXTURE14 0x84CE 801 | #define GL_TEXTURE15 0x84CF 802 | #define GL_TEXTURE16 0x84D0 803 | #define GL_TEXTURE17 0x84D1 804 | #define GL_TEXTURE18 0x84D2 805 | #define GL_TEXTURE19 0x84D3 806 | #define GL_TEXTURE2 0x84C2 807 | #define GL_TEXTURE20 0x84D4 808 | #define GL_TEXTURE21 0x84D5 809 | #define GL_TEXTURE22 0x84D6 810 | #define GL_TEXTURE23 0x84D7 811 | #define GL_TEXTURE24 0x84D8 812 | #define GL_TEXTURE25 0x84D9 813 | #define GL_TEXTURE26 0x84DA 814 | #define GL_TEXTURE27 0x84DB 815 | #define GL_TEXTURE28 0x84DC 816 | #define GL_TEXTURE29 0x84DD 817 | #define GL_TEXTURE3 0x84C3 818 | #define GL_TEXTURE30 0x84DE 819 | #define GL_TEXTURE31 0x84DF 820 | #define GL_TEXTURE4 0x84C4 821 | #define GL_TEXTURE5 0x84C5 822 | #define GL_TEXTURE6 0x84C6 823 | #define GL_TEXTURE7 0x84C7 824 | #define GL_TEXTURE8 0x84C8 825 | #define GL_TEXTURE9 0x84C9 826 | #define GL_TEXTURE_1D 0x0DE0 827 | #define GL_TEXTURE_1D_ARRAY 0x8C18 828 | #define GL_TEXTURE_2D 0x0DE1 829 | #define GL_TEXTURE_2D_ARRAY 0x8C1A 830 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 831 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 832 | #define GL_TEXTURE_3D 0x806F 833 | #define GL_TEXTURE_ALPHA_SIZE 0x805F 834 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 835 | #define GL_TEXTURE_BASE_LEVEL 0x813C 836 | #define GL_TEXTURE_BINDING_1D 0x8068 837 | #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 838 | #define GL_TEXTURE_BINDING_2D 0x8069 839 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 840 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 841 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 842 | #define GL_TEXTURE_BINDING_3D 0x806A 843 | #define GL_TEXTURE_BINDING_BUFFER 0x8C2C 844 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 845 | #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 846 | #define GL_TEXTURE_BLUE_SIZE 0x805E 847 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 848 | #define GL_TEXTURE_BORDER_COLOR 0x1004 849 | #define GL_TEXTURE_BUFFER 0x8C2A 850 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 851 | #define GL_TEXTURE_COMPARE_FUNC 0x884D 852 | #define GL_TEXTURE_COMPARE_MODE 0x884C 853 | #define GL_TEXTURE_COMPRESSED 0x86A1 854 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 855 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 856 | #define GL_TEXTURE_CUBE_MAP 0x8513 857 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 858 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 859 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 860 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 861 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 862 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 863 | #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 864 | #define GL_TEXTURE_DEPTH 0x8071 865 | #define GL_TEXTURE_DEPTH_SIZE 0x884A 866 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 867 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 868 | #define GL_TEXTURE_GREEN_SIZE 0x805D 869 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 870 | #define GL_TEXTURE_HEIGHT 0x1001 871 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 872 | #define GL_TEXTURE_LOD_BIAS 0x8501 873 | #define GL_TEXTURE_MAG_FILTER 0x2800 874 | #define GL_TEXTURE_MAX_LEVEL 0x813D 875 | #define GL_TEXTURE_MAX_LOD 0x813B 876 | #define GL_TEXTURE_MIN_FILTER 0x2801 877 | #define GL_TEXTURE_MIN_LOD 0x813A 878 | #define GL_TEXTURE_RECTANGLE 0x84F5 879 | #define GL_TEXTURE_RED_SIZE 0x805C 880 | #define GL_TEXTURE_RED_TYPE 0x8C10 881 | #define GL_TEXTURE_SAMPLES 0x9106 882 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F 883 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 884 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 885 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 886 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 887 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 888 | #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 889 | #define GL_TEXTURE_WIDTH 0x1000 890 | #define GL_TEXTURE_WRAP_R 0x8072 891 | #define GL_TEXTURE_WRAP_S 0x2802 892 | #define GL_TEXTURE_WRAP_T 0x2803 893 | #define GL_TIMEOUT_EXPIRED 0x911B 894 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF 895 | #define GL_TIMESTAMP 0x8E28 896 | #define GL_TIME_ELAPSED 0x88BF 897 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 898 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 899 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 900 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 901 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 902 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 903 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 904 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 905 | #define GL_TRIANGLES 0x0004 906 | #define GL_TRIANGLES_ADJACENCY 0x000C 907 | #define GL_TRIANGLE_FAN 0x0006 908 | #define GL_TRIANGLE_STRIP 0x0005 909 | #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 910 | #define GL_TRUE 1 911 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 912 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 913 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 914 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F 915 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 916 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A 917 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 918 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 919 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 920 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 921 | #define GL_UNIFORM_BUFFER 0x8A11 922 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 923 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 924 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A 925 | #define GL_UNIFORM_BUFFER_START 0x8A29 926 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 927 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 928 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 929 | #define GL_UNIFORM_OFFSET 0x8A3B 930 | #define GL_UNIFORM_SIZE 0x8A38 931 | #define GL_UNIFORM_TYPE 0x8A37 932 | #define GL_UNPACK_ALIGNMENT 0x0CF5 933 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E 934 | #define GL_UNPACK_LSB_FIRST 0x0CF1 935 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 936 | #define GL_UNPACK_SKIP_IMAGES 0x806D 937 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 938 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 939 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 940 | #define GL_UNSIGNALED 0x9118 941 | #define GL_UNSIGNED_BYTE 0x1401 942 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 943 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 944 | #define GL_UNSIGNED_INT 0x1405 945 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 946 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 947 | #define GL_UNSIGNED_INT_24_8 0x84FA 948 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 949 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 950 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 951 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 952 | #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 953 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 954 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 955 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 956 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 957 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 958 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 959 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 960 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 961 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 962 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 963 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 964 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 965 | #define GL_UNSIGNED_NORMALIZED 0x8C17 966 | #define GL_UNSIGNED_SHORT 0x1403 967 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 968 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 969 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 970 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 971 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 972 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 973 | #define GL_UPPER_LEFT 0x8CA2 974 | #define GL_VALIDATE_STATUS 0x8B83 975 | #define GL_VENDOR 0x1F00 976 | #define GL_VERSION 0x1F02 977 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 978 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 979 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 980 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 981 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 982 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 983 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 984 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 985 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 986 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 987 | #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 988 | #define GL_VERTEX_SHADER 0x8B31 989 | #define GL_VIEWPORT 0x0BA2 990 | #define GL_WAIT_FAILED 0x911D 991 | #define GL_WRITE_ONLY 0x88B9 992 | #define GL_XOR 0x1506 993 | #define GL_ZERO 0 994 | 995 | 996 | #ifndef __khrplatform_h_ 997 | #define __khrplatform_h_ 998 | 999 | /* 1000 | ** Copyright (c) 2008-2018 The Khronos Group Inc. 1001 | ** 1002 | ** Permission is hereby granted, free of charge, to any person obtaining a 1003 | ** copy of this software and/or associated documentation files (the 1004 | ** "Materials"), to deal in the Materials without restriction, including 1005 | ** without limitation the rights to use, copy, modify, merge, publish, 1006 | ** distribute, sublicense, and/or sell copies of the Materials, and to 1007 | ** permit persons to whom the Materials are furnished to do so, subject to 1008 | ** the following conditions: 1009 | ** 1010 | ** The above copyright notice and this permission notice shall be included 1011 | ** in all copies or substantial portions of the Materials. 1012 | ** 1013 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 1014 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 1015 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 1016 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 1017 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 1018 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 1019 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 1020 | */ 1021 | 1022 | /* Khronos platform-specific types and definitions. 1023 | * 1024 | * The master copy of khrplatform.h is maintained in the Khronos EGL 1025 | * Registry repository at https://github.com/KhronosGroup/EGL-Registry 1026 | * The last semantic modification to khrplatform.h was at commit ID: 1027 | * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 1028 | * 1029 | * Adopters may modify this file to suit their platform. Adopters are 1030 | * encouraged to submit platform specific modifications to the Khronos 1031 | * group so that they can be included in future versions of this file. 1032 | * Please submit changes by filing pull requests or issues on 1033 | * the EGL Registry repository linked above. 1034 | * 1035 | * 1036 | * See the Implementer's Guidelines for information about where this file 1037 | * should be located on your system and for more details of its use: 1038 | * http://www.khronos.org/registry/implementers_guide.pdf 1039 | * 1040 | * This file should be included as 1041 | * #include 1042 | * by Khronos client API header files that use its types and defines. 1043 | * 1044 | * The types in khrplatform.h should only be used to define API-specific types. 1045 | * 1046 | * Types defined in khrplatform.h: 1047 | * khronos_int8_t signed 8 bit 1048 | * khronos_uint8_t unsigned 8 bit 1049 | * khronos_int16_t signed 16 bit 1050 | * khronos_uint16_t unsigned 16 bit 1051 | * khronos_int32_t signed 32 bit 1052 | * khronos_uint32_t unsigned 32 bit 1053 | * khronos_int64_t signed 64 bit 1054 | * khronos_uint64_t unsigned 64 bit 1055 | * khronos_intptr_t signed same number of bits as a pointer 1056 | * khronos_uintptr_t unsigned same number of bits as a pointer 1057 | * khronos_ssize_t signed size 1058 | * khronos_usize_t unsigned size 1059 | * khronos_float_t signed 32 bit floating point 1060 | * khronos_time_ns_t unsigned 64 bit time in nanoseconds 1061 | * khronos_utime_nanoseconds_t unsigned time interval or absolute time in 1062 | * nanoseconds 1063 | * khronos_stime_nanoseconds_t signed time interval in nanoseconds 1064 | * khronos_boolean_enum_t enumerated boolean type. This should 1065 | * only be used as a base type when a client API's boolean type is 1066 | * an enum. Client APIs which use an integer or other type for 1067 | * booleans cannot use this as the base type for their boolean. 1068 | * 1069 | * Tokens defined in khrplatform.h: 1070 | * 1071 | * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. 1072 | * 1073 | * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. 1074 | * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. 1075 | * 1076 | * Calling convention macros defined in this file: 1077 | * KHRONOS_APICALL 1078 | * KHRONOS_GLAD_API_PTR 1079 | * KHRONOS_APIATTRIBUTES 1080 | * 1081 | * These may be used in function prototypes as: 1082 | * 1083 | * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( 1084 | * int arg1, 1085 | * int arg2) KHRONOS_APIATTRIBUTES; 1086 | */ 1087 | 1088 | #if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) 1089 | # define KHRONOS_STATIC 1 1090 | #endif 1091 | 1092 | /*------------------------------------------------------------------------- 1093 | * Definition of KHRONOS_APICALL 1094 | *------------------------------------------------------------------------- 1095 | * This precedes the return type of the function in the function prototype. 1096 | */ 1097 | #if defined(KHRONOS_STATIC) 1098 | /* If the preprocessor constant KHRONOS_STATIC is defined, make the 1099 | * header compatible with static linking. */ 1100 | # define KHRONOS_APICALL 1101 | #elif defined(_WIN32) 1102 | # define KHRONOS_APICALL __declspec(dllimport) 1103 | #elif defined (__SYMBIAN32__) 1104 | # define KHRONOS_APICALL IMPORT_C 1105 | #elif defined(__ANDROID__) 1106 | # define KHRONOS_APICALL __attribute__((visibility("default"))) 1107 | #else 1108 | # define KHRONOS_APICALL 1109 | #endif 1110 | 1111 | /*------------------------------------------------------------------------- 1112 | * Definition of KHRONOS_GLAD_API_PTR 1113 | *------------------------------------------------------------------------- 1114 | * This follows the return type of the function and precedes the function 1115 | * name in the function prototype. 1116 | */ 1117 | #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) 1118 | /* Win32 but not WinCE */ 1119 | # define KHRONOS_GLAD_API_PTR __stdcall 1120 | #else 1121 | # define KHRONOS_GLAD_API_PTR 1122 | #endif 1123 | 1124 | /*------------------------------------------------------------------------- 1125 | * Definition of KHRONOS_APIATTRIBUTES 1126 | *------------------------------------------------------------------------- 1127 | * This follows the closing parenthesis of the function prototype arguments. 1128 | */ 1129 | #if defined (__ARMCC_2__) 1130 | #define KHRONOS_APIATTRIBUTES __softfp 1131 | #else 1132 | #define KHRONOS_APIATTRIBUTES 1133 | #endif 1134 | 1135 | /*------------------------------------------------------------------------- 1136 | * basic type definitions 1137 | *-----------------------------------------------------------------------*/ 1138 | #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) 1139 | 1140 | 1141 | /* 1142 | * Using 1143 | */ 1144 | #include 1145 | typedef int32_t khronos_int32_t; 1146 | typedef uint32_t khronos_uint32_t; 1147 | typedef int64_t khronos_int64_t; 1148 | typedef uint64_t khronos_uint64_t; 1149 | #define KHRONOS_SUPPORT_INT64 1 1150 | #define KHRONOS_SUPPORT_FLOAT 1 1151 | /* 1152 | * To support platform where unsigned long cannot be used interchangeably with 1153 | * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t. 1154 | * Ideally, we could just use (u)intptr_t everywhere, but this could result in 1155 | * ABI breakage if khronos_uintptr_t is changed from unsigned long to 1156 | * unsigned long long or similar (this results in different C++ name mangling). 1157 | * To avoid changes for existing platforms, we restrict usage of intptr_t to 1158 | * platforms where the size of a pointer is larger than the size of long. 1159 | */ 1160 | #if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__) 1161 | #if __SIZEOF_POINTER__ > __SIZEOF_LONG__ 1162 | #define KHRONOS_USE_INTPTR_T 1163 | #endif 1164 | #endif 1165 | 1166 | #elif defined(__VMS ) || defined(__sgi) 1167 | 1168 | /* 1169 | * Using 1170 | */ 1171 | #include 1172 | typedef int32_t khronos_int32_t; 1173 | typedef uint32_t khronos_uint32_t; 1174 | typedef int64_t khronos_int64_t; 1175 | typedef uint64_t khronos_uint64_t; 1176 | #define KHRONOS_SUPPORT_INT64 1 1177 | #define KHRONOS_SUPPORT_FLOAT 1 1178 | 1179 | #elif defined(_WIN32) && !defined(__SCITECH_SNAP__) 1180 | 1181 | /* 1182 | * Win32 1183 | */ 1184 | typedef __int32 khronos_int32_t; 1185 | typedef unsigned __int32 khronos_uint32_t; 1186 | typedef __int64 khronos_int64_t; 1187 | typedef unsigned __int64 khronos_uint64_t; 1188 | #define KHRONOS_SUPPORT_INT64 1 1189 | #define KHRONOS_SUPPORT_FLOAT 1 1190 | 1191 | #elif defined(__sun__) || defined(__digital__) 1192 | 1193 | /* 1194 | * Sun or Digital 1195 | */ 1196 | typedef int khronos_int32_t; 1197 | typedef unsigned int khronos_uint32_t; 1198 | #if defined(__arch64__) || defined(_LP64) 1199 | typedef long int khronos_int64_t; 1200 | typedef unsigned long int khronos_uint64_t; 1201 | #else 1202 | typedef long long int khronos_int64_t; 1203 | typedef unsigned long long int khronos_uint64_t; 1204 | #endif /* __arch64__ */ 1205 | #define KHRONOS_SUPPORT_INT64 1 1206 | #define KHRONOS_SUPPORT_FLOAT 1 1207 | 1208 | #elif 0 1209 | 1210 | /* 1211 | * Hypothetical platform with no float or int64 support 1212 | */ 1213 | typedef int khronos_int32_t; 1214 | typedef unsigned int khronos_uint32_t; 1215 | #define KHRONOS_SUPPORT_INT64 0 1216 | #define KHRONOS_SUPPORT_FLOAT 0 1217 | 1218 | #else 1219 | 1220 | /* 1221 | * Generic fallback 1222 | */ 1223 | #include 1224 | typedef int32_t khronos_int32_t; 1225 | typedef uint32_t khronos_uint32_t; 1226 | typedef int64_t khronos_int64_t; 1227 | typedef uint64_t khronos_uint64_t; 1228 | #define KHRONOS_SUPPORT_INT64 1 1229 | #define KHRONOS_SUPPORT_FLOAT 1 1230 | 1231 | #endif 1232 | 1233 | 1234 | /* 1235 | * Types that are (so far) the same on all platforms 1236 | */ 1237 | typedef signed char khronos_int8_t; 1238 | typedef unsigned char khronos_uint8_t; 1239 | typedef signed short int khronos_int16_t; 1240 | typedef unsigned short int khronos_uint16_t; 1241 | 1242 | /* 1243 | * Types that differ between LLP64 and LP64 architectures - in LLP64, 1244 | * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears 1245 | * to be the only LLP64 architecture in current use. 1246 | */ 1247 | #ifdef KHRONOS_USE_INTPTR_T 1248 | typedef intptr_t khronos_intptr_t; 1249 | typedef uintptr_t khronos_uintptr_t; 1250 | #elif defined(_WIN64) 1251 | typedef signed long long int khronos_intptr_t; 1252 | typedef unsigned long long int khronos_uintptr_t; 1253 | #else 1254 | typedef signed long int khronos_intptr_t; 1255 | typedef unsigned long int khronos_uintptr_t; 1256 | #endif 1257 | 1258 | #if defined(_WIN64) 1259 | typedef signed long long int khronos_ssize_t; 1260 | typedef unsigned long long int khronos_usize_t; 1261 | #else 1262 | typedef signed long int khronos_ssize_t; 1263 | typedef unsigned long int khronos_usize_t; 1264 | #endif 1265 | 1266 | #if KHRONOS_SUPPORT_FLOAT 1267 | /* 1268 | * Float type 1269 | */ 1270 | typedef float khronos_float_t; 1271 | #endif 1272 | 1273 | #if KHRONOS_SUPPORT_INT64 1274 | /* Time types 1275 | * 1276 | * These types can be used to represent a time interval in nanoseconds or 1277 | * an absolute Unadjusted System Time. Unadjusted System Time is the number 1278 | * of nanoseconds since some arbitrary system event (e.g. since the last 1279 | * time the system booted). The Unadjusted System Time is an unsigned 1280 | * 64 bit value that wraps back to 0 every 584 years. Time intervals 1281 | * may be either signed or unsigned. 1282 | */ 1283 | typedef khronos_uint64_t khronos_utime_nanoseconds_t; 1284 | typedef khronos_int64_t khronos_stime_nanoseconds_t; 1285 | #endif 1286 | 1287 | /* 1288 | * Dummy value used to pad enum types to 32 bits. 1289 | */ 1290 | #ifndef KHRONOS_MAX_ENUM 1291 | #define KHRONOS_MAX_ENUM 0x7FFFFFFF 1292 | #endif 1293 | 1294 | /* 1295 | * Enumerated boolean type 1296 | * 1297 | * Values other than zero should be considered to be true. Therefore 1298 | * comparisons should not be made against KHRONOS_TRUE. 1299 | */ 1300 | typedef enum { 1301 | KHRONOS_FALSE = 0, 1302 | KHRONOS_TRUE = 1, 1303 | KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM 1304 | } khronos_boolean_enum_t; 1305 | 1306 | #endif /* __khrplatform_h_ */ 1307 | typedef unsigned int GLenum; 1308 | typedef unsigned char GLboolean; 1309 | typedef unsigned int GLbitfield; 1310 | typedef void GLvoid; 1311 | typedef khronos_int8_t GLbyte; 1312 | typedef khronos_uint8_t GLubyte; 1313 | typedef khronos_int16_t GLshort; 1314 | typedef khronos_uint16_t GLushort; 1315 | typedef int GLint; 1316 | typedef unsigned int GLuint; 1317 | typedef khronos_int32_t GLclampx; 1318 | typedef int GLsizei; 1319 | typedef khronos_float_t GLfloat; 1320 | typedef khronos_float_t GLclampf; 1321 | typedef double GLdouble; 1322 | typedef double GLclampd; 1323 | typedef void *GLeglClientBufferEXT; 1324 | typedef void *GLeglImageOES; 1325 | typedef char GLchar; 1326 | typedef char GLcharARB; 1327 | #ifdef __APPLE__ 1328 | typedef void *GLhandleARB; 1329 | #else 1330 | typedef unsigned int GLhandleARB; 1331 | #endif 1332 | typedef khronos_uint16_t GLhalf; 1333 | typedef khronos_uint16_t GLhalfARB; 1334 | typedef khronos_int32_t GLfixed; 1335 | #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 1336 | typedef khronos_intptr_t GLintptr; 1337 | #else 1338 | typedef khronos_intptr_t GLintptr; 1339 | #endif 1340 | #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 1341 | typedef khronos_intptr_t GLintptrARB; 1342 | #else 1343 | typedef khronos_intptr_t GLintptrARB; 1344 | #endif 1345 | #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 1346 | typedef khronos_ssize_t GLsizeiptr; 1347 | #else 1348 | typedef khronos_ssize_t GLsizeiptr; 1349 | #endif 1350 | #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 1351 | typedef khronos_ssize_t GLsizeiptrARB; 1352 | #else 1353 | typedef khronos_ssize_t GLsizeiptrARB; 1354 | #endif 1355 | typedef khronos_int64_t GLint64; 1356 | typedef khronos_int64_t GLint64EXT; 1357 | typedef khronos_uint64_t GLuint64; 1358 | typedef khronos_uint64_t GLuint64EXT; 1359 | typedef struct __GLsync *GLsync; 1360 | struct _cl_context; 1361 | struct _cl_event; 1362 | typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 1363 | typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 1364 | typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 1365 | typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); 1366 | typedef unsigned short GLhalfNV; 1367 | typedef GLintptr GLvdpauSurfaceNV; 1368 | typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void); 1369 | 1370 | 1371 | #define GL_VERSION_1_0 1 1372 | GLAD_API_CALL int GLAD_GL_VERSION_1_0; 1373 | #define GL_VERSION_1_1 1 1374 | GLAD_API_CALL int GLAD_GL_VERSION_1_1; 1375 | #define GL_VERSION_1_2 1 1376 | GLAD_API_CALL int GLAD_GL_VERSION_1_2; 1377 | #define GL_VERSION_1_3 1 1378 | GLAD_API_CALL int GLAD_GL_VERSION_1_3; 1379 | #define GL_VERSION_1_4 1 1380 | GLAD_API_CALL int GLAD_GL_VERSION_1_4; 1381 | #define GL_VERSION_1_5 1 1382 | GLAD_API_CALL int GLAD_GL_VERSION_1_5; 1383 | #define GL_VERSION_2_0 1 1384 | GLAD_API_CALL int GLAD_GL_VERSION_2_0; 1385 | #define GL_VERSION_2_1 1 1386 | GLAD_API_CALL int GLAD_GL_VERSION_2_1; 1387 | #define GL_VERSION_3_0 1 1388 | GLAD_API_CALL int GLAD_GL_VERSION_3_0; 1389 | #define GL_VERSION_3_1 1 1390 | GLAD_API_CALL int GLAD_GL_VERSION_3_1; 1391 | #define GL_VERSION_3_2 1 1392 | GLAD_API_CALL int GLAD_GL_VERSION_3_2; 1393 | #define GL_VERSION_3_3 1 1394 | GLAD_API_CALL int GLAD_GL_VERSION_3_3; 1395 | 1396 | 1397 | typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); 1398 | typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); 1399 | typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); 1400 | typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); 1401 | typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); 1402 | typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); 1403 | typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); 1404 | typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); 1405 | typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1406 | typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); 1407 | typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); 1408 | typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); 1409 | typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); 1410 | typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); 1411 | typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); 1412 | typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array); 1413 | typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 1414 | typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); 1415 | typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); 1416 | typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); 1417 | typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 1418 | typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1419 | typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); 1420 | typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); 1421 | typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); 1422 | typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); 1423 | typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); 1424 | typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1425 | typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); 1426 | typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); 1427 | typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); 1428 | typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 1429 | typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); 1430 | typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); 1431 | typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); 1432 | typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 1433 | typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1434 | typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); 1435 | typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); 1436 | typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); 1437 | typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); 1438 | typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); 1439 | typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); 1440 | typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); 1441 | typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1442 | typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 1443 | typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 1444 | typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 1445 | typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1446 | typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1447 | typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); 1448 | typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); 1449 | typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); 1450 | typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); 1451 | typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); 1452 | typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); 1453 | typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); 1454 | typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); 1455 | typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); 1456 | typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); 1457 | typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync); 1458 | typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); 1459 | typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); 1460 | typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); 1461 | typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); 1462 | typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); 1463 | typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); 1464 | typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); 1465 | typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); 1466 | typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index); 1467 | typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); 1468 | typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1469 | typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); 1470 | typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); 1471 | typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); 1472 | typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); 1473 | typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); 1474 | typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); 1475 | typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); 1476 | typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); 1477 | typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); 1478 | typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); 1479 | typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index); 1480 | typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void); 1481 | typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target); 1482 | typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void); 1483 | typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); 1484 | typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); 1485 | typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); 1486 | typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); 1487 | typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 1488 | typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); 1489 | typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1490 | typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1491 | typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1492 | typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1493 | typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); 1494 | typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); 1495 | typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); 1496 | typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); 1497 | typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); 1498 | typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); 1499 | typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); 1500 | typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); 1501 | typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); 1502 | typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); 1503 | typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); 1504 | typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); 1505 | typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); 1506 | typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); 1507 | typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); 1508 | typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); 1509 | typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); 1510 | typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); 1511 | typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); 1512 | typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); 1513 | typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 1514 | typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); 1515 | typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); 1516 | typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); 1517 | typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); 1518 | typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); 1519 | typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); 1520 | typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); 1521 | typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); 1522 | typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); 1523 | typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); 1524 | typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); 1525 | typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); 1526 | typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); 1527 | typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); 1528 | typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); 1529 | typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); 1530 | typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); 1531 | typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); 1532 | typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); 1533 | typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); 1534 | typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); 1535 | typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 1536 | typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); 1537 | typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); 1538 | typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); 1539 | typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); 1540 | typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); 1541 | typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); 1542 | typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); 1543 | typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); 1544 | typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); 1545 | typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values); 1546 | typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); 1547 | typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); 1548 | typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); 1549 | typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); 1550 | typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); 1551 | typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); 1552 | typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 1553 | typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); 1554 | typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); 1555 | typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); 1556 | typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); 1557 | typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); 1558 | typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); 1559 | typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); 1560 | typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); 1561 | typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); 1562 | typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); 1563 | typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); 1564 | typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); 1565 | typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); 1566 | typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); 1567 | typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); 1568 | typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); 1569 | typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); 1570 | typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); 1571 | typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); 1572 | typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id); 1573 | typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); 1574 | typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler); 1575 | typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); 1576 | typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync); 1577 | typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); 1578 | typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array); 1579 | typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); 1580 | typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); 1581 | typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); 1582 | typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); 1583 | typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1584 | typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); 1585 | typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); 1586 | typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); 1587 | typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); 1588 | typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); 1589 | typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); 1590 | typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); 1591 | typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); 1592 | typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); 1593 | typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); 1594 | typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); 1595 | typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); 1596 | typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); 1597 | typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); 1598 | typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); 1599 | typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); 1600 | typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); 1601 | typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 1602 | typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1603 | typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); 1604 | typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); 1605 | typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); 1606 | typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); 1607 | typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); 1608 | typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); 1609 | typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); 1610 | typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); 1611 | typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 1612 | typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); 1613 | typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); 1614 | typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); 1615 | typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); 1616 | typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); 1617 | typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); 1618 | typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 1619 | typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); 1620 | typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); 1621 | typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); 1622 | typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1623 | typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); 1624 | typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1625 | typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); 1626 | typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); 1627 | typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); 1628 | typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); 1629 | typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); 1630 | typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); 1631 | typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); 1632 | typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); 1633 | typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); 1634 | typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); 1635 | typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); 1636 | typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); 1637 | typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); 1638 | typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); 1639 | typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); 1640 | typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); 1641 | typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); 1642 | typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); 1643 | typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); 1644 | typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); 1645 | typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); 1646 | typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); 1647 | typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1648 | typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); 1649 | typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); 1650 | typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); 1651 | typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); 1652 | typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); 1653 | typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1654 | typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); 1655 | typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1656 | typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); 1657 | typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1658 | typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); 1659 | typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1660 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1661 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1662 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1663 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1664 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1665 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1666 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1667 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1668 | typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1669 | typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); 1670 | typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); 1671 | typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); 1672 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); 1673 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); 1674 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); 1675 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); 1676 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); 1677 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); 1678 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); 1679 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); 1680 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); 1681 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); 1682 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); 1683 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); 1684 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); 1685 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); 1686 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); 1687 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); 1688 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); 1689 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); 1690 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); 1691 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); 1692 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); 1693 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 1694 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); 1695 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); 1696 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); 1697 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); 1698 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1699 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); 1700 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1701 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); 1702 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); 1703 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 1704 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); 1705 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); 1706 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); 1707 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); 1708 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); 1709 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); 1710 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); 1711 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); 1712 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); 1713 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); 1714 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); 1715 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); 1716 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); 1717 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); 1718 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); 1719 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); 1720 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); 1721 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); 1722 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); 1723 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); 1724 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); 1725 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); 1726 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1727 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); 1728 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); 1729 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); 1730 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 1731 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); 1732 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 1733 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); 1734 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 1735 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); 1736 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 1737 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); 1738 | typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); 1739 | typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 1740 | typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); 1741 | 1742 | GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; 1743 | #define glActiveTexture glad_glActiveTexture 1744 | GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; 1745 | #define glAttachShader glad_glAttachShader 1746 | GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; 1747 | #define glBeginConditionalRender glad_glBeginConditionalRender 1748 | GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery; 1749 | #define glBeginQuery glad_glBeginQuery 1750 | GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; 1751 | #define glBeginTransformFeedback glad_glBeginTransformFeedback 1752 | GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; 1753 | #define glBindAttribLocation glad_glBindAttribLocation 1754 | GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; 1755 | #define glBindBuffer glad_glBindBuffer 1756 | GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; 1757 | #define glBindBufferBase glad_glBindBufferBase 1758 | GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; 1759 | #define glBindBufferRange glad_glBindBufferRange 1760 | GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; 1761 | #define glBindFragDataLocation glad_glBindFragDataLocation 1762 | GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; 1763 | #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed 1764 | GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; 1765 | #define glBindFramebuffer glad_glBindFramebuffer 1766 | GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; 1767 | #define glBindRenderbuffer glad_glBindRenderbuffer 1768 | GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler; 1769 | #define glBindSampler glad_glBindSampler 1770 | GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; 1771 | #define glBindTexture glad_glBindTexture 1772 | GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; 1773 | #define glBindVertexArray glad_glBindVertexArray 1774 | GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; 1775 | #define glBlendColor glad_glBlendColor 1776 | GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; 1777 | #define glBlendEquation glad_glBlendEquation 1778 | GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; 1779 | #define glBlendEquationSeparate glad_glBlendEquationSeparate 1780 | GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; 1781 | #define glBlendFunc glad_glBlendFunc 1782 | GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; 1783 | #define glBlendFuncSeparate glad_glBlendFuncSeparate 1784 | GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; 1785 | #define glBlitFramebuffer glad_glBlitFramebuffer 1786 | GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; 1787 | #define glBufferData glad_glBufferData 1788 | GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; 1789 | #define glBufferSubData glad_glBufferSubData 1790 | GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; 1791 | #define glCheckFramebufferStatus glad_glCheckFramebufferStatus 1792 | GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor; 1793 | #define glClampColor glad_glClampColor 1794 | GLAD_API_CALL PFNGLCLEARPROC glad_glClear; 1795 | #define glClear glad_glClear 1796 | GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; 1797 | #define glClearBufferfi glad_glClearBufferfi 1798 | GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; 1799 | #define glClearBufferfv glad_glClearBufferfv 1800 | GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; 1801 | #define glClearBufferiv glad_glClearBufferiv 1802 | GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; 1803 | #define glClearBufferuiv glad_glClearBufferuiv 1804 | GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; 1805 | #define glClearColor glad_glClearColor 1806 | GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; 1807 | #define glClearDepth glad_glClearDepth 1808 | GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; 1809 | #define glClearStencil glad_glClearStencil 1810 | GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; 1811 | #define glClientWaitSync glad_glClientWaitSync 1812 | GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; 1813 | #define glColorMask glad_glColorMask 1814 | GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski; 1815 | #define glColorMaski glad_glColorMaski 1816 | GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; 1817 | #define glCompileShader glad_glCompileShader 1818 | GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; 1819 | #define glCompressedTexImage1D glad_glCompressedTexImage1D 1820 | GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; 1821 | #define glCompressedTexImage2D glad_glCompressedTexImage2D 1822 | GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; 1823 | #define glCompressedTexImage3D glad_glCompressedTexImage3D 1824 | GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; 1825 | #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D 1826 | GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; 1827 | #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D 1828 | GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; 1829 | #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D 1830 | GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; 1831 | #define glCopyBufferSubData glad_glCopyBufferSubData 1832 | GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; 1833 | #define glCopyTexImage1D glad_glCopyTexImage1D 1834 | GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; 1835 | #define glCopyTexImage2D glad_glCopyTexImage2D 1836 | GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; 1837 | #define glCopyTexSubImage1D glad_glCopyTexSubImage1D 1838 | GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; 1839 | #define glCopyTexSubImage2D glad_glCopyTexSubImage2D 1840 | GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; 1841 | #define glCopyTexSubImage3D glad_glCopyTexSubImage3D 1842 | GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; 1843 | #define glCreateProgram glad_glCreateProgram 1844 | GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; 1845 | #define glCreateShader glad_glCreateShader 1846 | GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; 1847 | #define glCullFace glad_glCullFace 1848 | GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; 1849 | #define glDeleteBuffers glad_glDeleteBuffers 1850 | GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; 1851 | #define glDeleteFramebuffers glad_glDeleteFramebuffers 1852 | GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; 1853 | #define glDeleteProgram glad_glDeleteProgram 1854 | GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries; 1855 | #define glDeleteQueries glad_glDeleteQueries 1856 | GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; 1857 | #define glDeleteRenderbuffers glad_glDeleteRenderbuffers 1858 | GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; 1859 | #define glDeleteSamplers glad_glDeleteSamplers 1860 | GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; 1861 | #define glDeleteShader glad_glDeleteShader 1862 | GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync; 1863 | #define glDeleteSync glad_glDeleteSync 1864 | GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; 1865 | #define glDeleteTextures glad_glDeleteTextures 1866 | GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; 1867 | #define glDeleteVertexArrays glad_glDeleteVertexArrays 1868 | GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; 1869 | #define glDepthFunc glad_glDepthFunc 1870 | GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; 1871 | #define glDepthMask glad_glDepthMask 1872 | GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; 1873 | #define glDepthRange glad_glDepthRange 1874 | GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; 1875 | #define glDetachShader glad_glDetachShader 1876 | GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; 1877 | #define glDisable glad_glDisable 1878 | GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; 1879 | #define glDisableVertexAttribArray glad_glDisableVertexAttribArray 1880 | GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei; 1881 | #define glDisablei glad_glDisablei 1882 | GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; 1883 | #define glDrawArrays glad_glDrawArrays 1884 | GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; 1885 | #define glDrawArraysInstanced glad_glDrawArraysInstanced 1886 | GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; 1887 | #define glDrawBuffer glad_glDrawBuffer 1888 | GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; 1889 | #define glDrawBuffers glad_glDrawBuffers 1890 | GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; 1891 | #define glDrawElements glad_glDrawElements 1892 | GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; 1893 | #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex 1894 | GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; 1895 | #define glDrawElementsInstanced glad_glDrawElementsInstanced 1896 | GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; 1897 | #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex 1898 | GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; 1899 | #define glDrawRangeElements glad_glDrawRangeElements 1900 | GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; 1901 | #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex 1902 | GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; 1903 | #define glEnable glad_glEnable 1904 | GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; 1905 | #define glEnableVertexAttribArray glad_glEnableVertexAttribArray 1906 | GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei; 1907 | #define glEnablei glad_glEnablei 1908 | GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; 1909 | #define glEndConditionalRender glad_glEndConditionalRender 1910 | GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery; 1911 | #define glEndQuery glad_glEndQuery 1912 | GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; 1913 | #define glEndTransformFeedback glad_glEndTransformFeedback 1914 | GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync; 1915 | #define glFenceSync glad_glFenceSync 1916 | GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; 1917 | #define glFinish glad_glFinish 1918 | GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; 1919 | #define glFlush glad_glFlush 1920 | GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; 1921 | #define glFlushMappedBufferRange glad_glFlushMappedBufferRange 1922 | GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; 1923 | #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer 1924 | GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; 1925 | #define glFramebufferTexture glad_glFramebufferTexture 1926 | GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; 1927 | #define glFramebufferTexture1D glad_glFramebufferTexture1D 1928 | GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; 1929 | #define glFramebufferTexture2D glad_glFramebufferTexture2D 1930 | GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; 1931 | #define glFramebufferTexture3D glad_glFramebufferTexture3D 1932 | GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; 1933 | #define glFramebufferTextureLayer glad_glFramebufferTextureLayer 1934 | GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; 1935 | #define glFrontFace glad_glFrontFace 1936 | GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; 1937 | #define glGenBuffers glad_glGenBuffers 1938 | GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; 1939 | #define glGenFramebuffers glad_glGenFramebuffers 1940 | GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries; 1941 | #define glGenQueries glad_glGenQueries 1942 | GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; 1943 | #define glGenRenderbuffers glad_glGenRenderbuffers 1944 | GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers; 1945 | #define glGenSamplers glad_glGenSamplers 1946 | GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; 1947 | #define glGenTextures glad_glGenTextures 1948 | GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; 1949 | #define glGenVertexArrays glad_glGenVertexArrays 1950 | GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; 1951 | #define glGenerateMipmap glad_glGenerateMipmap 1952 | GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; 1953 | #define glGetActiveAttrib glad_glGetActiveAttrib 1954 | GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; 1955 | #define glGetActiveUniform glad_glGetActiveUniform 1956 | GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; 1957 | #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName 1958 | GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; 1959 | #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv 1960 | GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; 1961 | #define glGetActiveUniformName glad_glGetActiveUniformName 1962 | GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; 1963 | #define glGetActiveUniformsiv glad_glGetActiveUniformsiv 1964 | GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; 1965 | #define glGetAttachedShaders glad_glGetAttachedShaders 1966 | GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; 1967 | #define glGetAttribLocation glad_glGetAttribLocation 1968 | GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; 1969 | #define glGetBooleani_v glad_glGetBooleani_v 1970 | GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; 1971 | #define glGetBooleanv glad_glGetBooleanv 1972 | GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; 1973 | #define glGetBufferParameteri64v glad_glGetBufferParameteri64v 1974 | GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; 1975 | #define glGetBufferParameteriv glad_glGetBufferParameteriv 1976 | GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; 1977 | #define glGetBufferPointerv glad_glGetBufferPointerv 1978 | GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; 1979 | #define glGetBufferSubData glad_glGetBufferSubData 1980 | GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; 1981 | #define glGetCompressedTexImage glad_glGetCompressedTexImage 1982 | GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; 1983 | #define glGetDoublev glad_glGetDoublev 1984 | GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; 1985 | #define glGetError glad_glGetError 1986 | GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; 1987 | #define glGetFloatv glad_glGetFloatv 1988 | GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; 1989 | #define glGetFragDataIndex glad_glGetFragDataIndex 1990 | GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; 1991 | #define glGetFragDataLocation glad_glGetFragDataLocation 1992 | GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; 1993 | #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv 1994 | GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; 1995 | #define glGetInteger64i_v glad_glGetInteger64i_v 1996 | GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v; 1997 | #define glGetInteger64v glad_glGetInteger64v 1998 | GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; 1999 | #define glGetIntegeri_v glad_glGetIntegeri_v 2000 | GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; 2001 | #define glGetIntegerv glad_glGetIntegerv 2002 | GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; 2003 | #define glGetMultisamplefv glad_glGetMultisamplefv 2004 | GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; 2005 | #define glGetProgramInfoLog glad_glGetProgramInfoLog 2006 | GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; 2007 | #define glGetProgramiv glad_glGetProgramiv 2008 | GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; 2009 | #define glGetQueryObjecti64v glad_glGetQueryObjecti64v 2010 | GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; 2011 | #define glGetQueryObjectiv glad_glGetQueryObjectiv 2012 | GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; 2013 | #define glGetQueryObjectui64v glad_glGetQueryObjectui64v 2014 | GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; 2015 | #define glGetQueryObjectuiv glad_glGetQueryObjectuiv 2016 | GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv; 2017 | #define glGetQueryiv glad_glGetQueryiv 2018 | GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; 2019 | #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv 2020 | GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; 2021 | #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv 2022 | GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; 2023 | #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv 2024 | GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; 2025 | #define glGetSamplerParameterfv glad_glGetSamplerParameterfv 2026 | GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; 2027 | #define glGetSamplerParameteriv glad_glGetSamplerParameteriv 2028 | GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; 2029 | #define glGetShaderInfoLog glad_glGetShaderInfoLog 2030 | GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; 2031 | #define glGetShaderSource glad_glGetShaderSource 2032 | GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; 2033 | #define glGetShaderiv glad_glGetShaderiv 2034 | GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; 2035 | #define glGetString glad_glGetString 2036 | GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi; 2037 | #define glGetStringi glad_glGetStringi 2038 | GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv; 2039 | #define glGetSynciv glad_glGetSynciv 2040 | GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; 2041 | #define glGetTexImage glad_glGetTexImage 2042 | GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; 2043 | #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv 2044 | GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; 2045 | #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv 2046 | GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; 2047 | #define glGetTexParameterIiv glad_glGetTexParameterIiv 2048 | GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; 2049 | #define glGetTexParameterIuiv glad_glGetTexParameterIuiv 2050 | GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; 2051 | #define glGetTexParameterfv glad_glGetTexParameterfv 2052 | GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; 2053 | #define glGetTexParameteriv glad_glGetTexParameteriv 2054 | GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; 2055 | #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying 2056 | GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; 2057 | #define glGetUniformBlockIndex glad_glGetUniformBlockIndex 2058 | GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; 2059 | #define glGetUniformIndices glad_glGetUniformIndices 2060 | GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; 2061 | #define glGetUniformLocation glad_glGetUniformLocation 2062 | GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; 2063 | #define glGetUniformfv glad_glGetUniformfv 2064 | GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; 2065 | #define glGetUniformiv glad_glGetUniformiv 2066 | GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; 2067 | #define glGetUniformuiv glad_glGetUniformuiv 2068 | GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; 2069 | #define glGetVertexAttribIiv glad_glGetVertexAttribIiv 2070 | GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; 2071 | #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv 2072 | GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; 2073 | #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv 2074 | GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; 2075 | #define glGetVertexAttribdv glad_glGetVertexAttribdv 2076 | GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; 2077 | #define glGetVertexAttribfv glad_glGetVertexAttribfv 2078 | GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; 2079 | #define glGetVertexAttribiv glad_glGetVertexAttribiv 2080 | GLAD_API_CALL PFNGLHINTPROC glad_glHint; 2081 | #define glHint glad_glHint 2082 | GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; 2083 | #define glIsBuffer glad_glIsBuffer 2084 | GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; 2085 | #define glIsEnabled glad_glIsEnabled 2086 | GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi; 2087 | #define glIsEnabledi glad_glIsEnabledi 2088 | GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; 2089 | #define glIsFramebuffer glad_glIsFramebuffer 2090 | GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; 2091 | #define glIsProgram glad_glIsProgram 2092 | GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery; 2093 | #define glIsQuery glad_glIsQuery 2094 | GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; 2095 | #define glIsRenderbuffer glad_glIsRenderbuffer 2096 | GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler; 2097 | #define glIsSampler glad_glIsSampler 2098 | GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; 2099 | #define glIsShader glad_glIsShader 2100 | GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync; 2101 | #define glIsSync glad_glIsSync 2102 | GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; 2103 | #define glIsTexture glad_glIsTexture 2104 | GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; 2105 | #define glIsVertexArray glad_glIsVertexArray 2106 | GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; 2107 | #define glLineWidth glad_glLineWidth 2108 | GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; 2109 | #define glLinkProgram glad_glLinkProgram 2110 | GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; 2111 | #define glLogicOp glad_glLogicOp 2112 | GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; 2113 | #define glMapBuffer glad_glMapBuffer 2114 | GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; 2115 | #define glMapBufferRange glad_glMapBufferRange 2116 | GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; 2117 | #define glMultiDrawArrays glad_glMultiDrawArrays 2118 | GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; 2119 | #define glMultiDrawElements glad_glMultiDrawElements 2120 | GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; 2121 | #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex 2122 | GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; 2123 | #define glPixelStoref glad_glPixelStoref 2124 | GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; 2125 | #define glPixelStorei glad_glPixelStorei 2126 | GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; 2127 | #define glPointParameterf glad_glPointParameterf 2128 | GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; 2129 | #define glPointParameterfv glad_glPointParameterfv 2130 | GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; 2131 | #define glPointParameteri glad_glPointParameteri 2132 | GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; 2133 | #define glPointParameteriv glad_glPointParameteriv 2134 | GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; 2135 | #define glPointSize glad_glPointSize 2136 | GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; 2137 | #define glPolygonMode glad_glPolygonMode 2138 | GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; 2139 | #define glPolygonOffset glad_glPolygonOffset 2140 | GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; 2141 | #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex 2142 | GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; 2143 | #define glProvokingVertex glad_glProvokingVertex 2144 | GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter; 2145 | #define glQueryCounter glad_glQueryCounter 2146 | GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; 2147 | #define glReadBuffer glad_glReadBuffer 2148 | GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; 2149 | #define glReadPixels glad_glReadPixels 2150 | GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; 2151 | #define glRenderbufferStorage glad_glRenderbufferStorage 2152 | GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; 2153 | #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample 2154 | GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; 2155 | #define glSampleCoverage glad_glSampleCoverage 2156 | GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski; 2157 | #define glSampleMaski glad_glSampleMaski 2158 | GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; 2159 | #define glSamplerParameterIiv glad_glSamplerParameterIiv 2160 | GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; 2161 | #define glSamplerParameterIuiv glad_glSamplerParameterIuiv 2162 | GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; 2163 | #define glSamplerParameterf glad_glSamplerParameterf 2164 | GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; 2165 | #define glSamplerParameterfv glad_glSamplerParameterfv 2166 | GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; 2167 | #define glSamplerParameteri glad_glSamplerParameteri 2168 | GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; 2169 | #define glSamplerParameteriv glad_glSamplerParameteriv 2170 | GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; 2171 | #define glScissor glad_glScissor 2172 | GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; 2173 | #define glShaderSource glad_glShaderSource 2174 | GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; 2175 | #define glStencilFunc glad_glStencilFunc 2176 | GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; 2177 | #define glStencilFuncSeparate glad_glStencilFuncSeparate 2178 | GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; 2179 | #define glStencilMask glad_glStencilMask 2180 | GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; 2181 | #define glStencilMaskSeparate glad_glStencilMaskSeparate 2182 | GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; 2183 | #define glStencilOp glad_glStencilOp 2184 | GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; 2185 | #define glStencilOpSeparate glad_glStencilOpSeparate 2186 | GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer; 2187 | #define glTexBuffer glad_glTexBuffer 2188 | GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; 2189 | #define glTexImage1D glad_glTexImage1D 2190 | GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; 2191 | #define glTexImage2D glad_glTexImage2D 2192 | GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; 2193 | #define glTexImage2DMultisample glad_glTexImage2DMultisample 2194 | GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D; 2195 | #define glTexImage3D glad_glTexImage3D 2196 | GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; 2197 | #define glTexImage3DMultisample glad_glTexImage3DMultisample 2198 | GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; 2199 | #define glTexParameterIiv glad_glTexParameterIiv 2200 | GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; 2201 | #define glTexParameterIuiv glad_glTexParameterIuiv 2202 | GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; 2203 | #define glTexParameterf glad_glTexParameterf 2204 | GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; 2205 | #define glTexParameterfv glad_glTexParameterfv 2206 | GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; 2207 | #define glTexParameteri glad_glTexParameteri 2208 | GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; 2209 | #define glTexParameteriv glad_glTexParameteriv 2210 | GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; 2211 | #define glTexSubImage1D glad_glTexSubImage1D 2212 | GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; 2213 | #define glTexSubImage2D glad_glTexSubImage2D 2214 | GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; 2215 | #define glTexSubImage3D glad_glTexSubImage3D 2216 | GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; 2217 | #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings 2218 | GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; 2219 | #define glUniform1f glad_glUniform1f 2220 | GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; 2221 | #define glUniform1fv glad_glUniform1fv 2222 | GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; 2223 | #define glUniform1i glad_glUniform1i 2224 | GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; 2225 | #define glUniform1iv glad_glUniform1iv 2226 | GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui; 2227 | #define glUniform1ui glad_glUniform1ui 2228 | GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; 2229 | #define glUniform1uiv glad_glUniform1uiv 2230 | GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; 2231 | #define glUniform2f glad_glUniform2f 2232 | GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; 2233 | #define glUniform2fv glad_glUniform2fv 2234 | GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; 2235 | #define glUniform2i glad_glUniform2i 2236 | GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; 2237 | #define glUniform2iv glad_glUniform2iv 2238 | GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui; 2239 | #define glUniform2ui glad_glUniform2ui 2240 | GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; 2241 | #define glUniform2uiv glad_glUniform2uiv 2242 | GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; 2243 | #define glUniform3f glad_glUniform3f 2244 | GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; 2245 | #define glUniform3fv glad_glUniform3fv 2246 | GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; 2247 | #define glUniform3i glad_glUniform3i 2248 | GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; 2249 | #define glUniform3iv glad_glUniform3iv 2250 | GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui; 2251 | #define glUniform3ui glad_glUniform3ui 2252 | GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; 2253 | #define glUniform3uiv glad_glUniform3uiv 2254 | GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; 2255 | #define glUniform4f glad_glUniform4f 2256 | GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; 2257 | #define glUniform4fv glad_glUniform4fv 2258 | GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; 2259 | #define glUniform4i glad_glUniform4i 2260 | GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; 2261 | #define glUniform4iv glad_glUniform4iv 2262 | GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui; 2263 | #define glUniform4ui glad_glUniform4ui 2264 | GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; 2265 | #define glUniform4uiv glad_glUniform4uiv 2266 | GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; 2267 | #define glUniformBlockBinding glad_glUniformBlockBinding 2268 | GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; 2269 | #define glUniformMatrix2fv glad_glUniformMatrix2fv 2270 | GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; 2271 | #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv 2272 | GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; 2273 | #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv 2274 | GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; 2275 | #define glUniformMatrix3fv glad_glUniformMatrix3fv 2276 | GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; 2277 | #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv 2278 | GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; 2279 | #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv 2280 | GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; 2281 | #define glUniformMatrix4fv glad_glUniformMatrix4fv 2282 | GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; 2283 | #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv 2284 | GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; 2285 | #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv 2286 | GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; 2287 | #define glUnmapBuffer glad_glUnmapBuffer 2288 | GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; 2289 | #define glUseProgram glad_glUseProgram 2290 | GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; 2291 | #define glValidateProgram glad_glValidateProgram 2292 | GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; 2293 | #define glVertexAttrib1d glad_glVertexAttrib1d 2294 | GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; 2295 | #define glVertexAttrib1dv glad_glVertexAttrib1dv 2296 | GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; 2297 | #define glVertexAttrib1f glad_glVertexAttrib1f 2298 | GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; 2299 | #define glVertexAttrib1fv glad_glVertexAttrib1fv 2300 | GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; 2301 | #define glVertexAttrib1s glad_glVertexAttrib1s 2302 | GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; 2303 | #define glVertexAttrib1sv glad_glVertexAttrib1sv 2304 | GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; 2305 | #define glVertexAttrib2d glad_glVertexAttrib2d 2306 | GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; 2307 | #define glVertexAttrib2dv glad_glVertexAttrib2dv 2308 | GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; 2309 | #define glVertexAttrib2f glad_glVertexAttrib2f 2310 | GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; 2311 | #define glVertexAttrib2fv glad_glVertexAttrib2fv 2312 | GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; 2313 | #define glVertexAttrib2s glad_glVertexAttrib2s 2314 | GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; 2315 | #define glVertexAttrib2sv glad_glVertexAttrib2sv 2316 | GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; 2317 | #define glVertexAttrib3d glad_glVertexAttrib3d 2318 | GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; 2319 | #define glVertexAttrib3dv glad_glVertexAttrib3dv 2320 | GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; 2321 | #define glVertexAttrib3f glad_glVertexAttrib3f 2322 | GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; 2323 | #define glVertexAttrib3fv glad_glVertexAttrib3fv 2324 | GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; 2325 | #define glVertexAttrib3s glad_glVertexAttrib3s 2326 | GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; 2327 | #define glVertexAttrib3sv glad_glVertexAttrib3sv 2328 | GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; 2329 | #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv 2330 | GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; 2331 | #define glVertexAttrib4Niv glad_glVertexAttrib4Niv 2332 | GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; 2333 | #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv 2334 | GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; 2335 | #define glVertexAttrib4Nub glad_glVertexAttrib4Nub 2336 | GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; 2337 | #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv 2338 | GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; 2339 | #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv 2340 | GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; 2341 | #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv 2342 | GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; 2343 | #define glVertexAttrib4bv glad_glVertexAttrib4bv 2344 | GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; 2345 | #define glVertexAttrib4d glad_glVertexAttrib4d 2346 | GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; 2347 | #define glVertexAttrib4dv glad_glVertexAttrib4dv 2348 | GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; 2349 | #define glVertexAttrib4f glad_glVertexAttrib4f 2350 | GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; 2351 | #define glVertexAttrib4fv glad_glVertexAttrib4fv 2352 | GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; 2353 | #define glVertexAttrib4iv glad_glVertexAttrib4iv 2354 | GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; 2355 | #define glVertexAttrib4s glad_glVertexAttrib4s 2356 | GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; 2357 | #define glVertexAttrib4sv glad_glVertexAttrib4sv 2358 | GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; 2359 | #define glVertexAttrib4ubv glad_glVertexAttrib4ubv 2360 | GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; 2361 | #define glVertexAttrib4uiv glad_glVertexAttrib4uiv 2362 | GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; 2363 | #define glVertexAttrib4usv glad_glVertexAttrib4usv 2364 | GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; 2365 | #define glVertexAttribDivisor glad_glVertexAttribDivisor 2366 | GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; 2367 | #define glVertexAttribI1i glad_glVertexAttribI1i 2368 | GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; 2369 | #define glVertexAttribI1iv glad_glVertexAttribI1iv 2370 | GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; 2371 | #define glVertexAttribI1ui glad_glVertexAttribI1ui 2372 | GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; 2373 | #define glVertexAttribI1uiv glad_glVertexAttribI1uiv 2374 | GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; 2375 | #define glVertexAttribI2i glad_glVertexAttribI2i 2376 | GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; 2377 | #define glVertexAttribI2iv glad_glVertexAttribI2iv 2378 | GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; 2379 | #define glVertexAttribI2ui glad_glVertexAttribI2ui 2380 | GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; 2381 | #define glVertexAttribI2uiv glad_glVertexAttribI2uiv 2382 | GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; 2383 | #define glVertexAttribI3i glad_glVertexAttribI3i 2384 | GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; 2385 | #define glVertexAttribI3iv glad_glVertexAttribI3iv 2386 | GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; 2387 | #define glVertexAttribI3ui glad_glVertexAttribI3ui 2388 | GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; 2389 | #define glVertexAttribI3uiv glad_glVertexAttribI3uiv 2390 | GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; 2391 | #define glVertexAttribI4bv glad_glVertexAttribI4bv 2392 | GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; 2393 | #define glVertexAttribI4i glad_glVertexAttribI4i 2394 | GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; 2395 | #define glVertexAttribI4iv glad_glVertexAttribI4iv 2396 | GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; 2397 | #define glVertexAttribI4sv glad_glVertexAttribI4sv 2398 | GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; 2399 | #define glVertexAttribI4ubv glad_glVertexAttribI4ubv 2400 | GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; 2401 | #define glVertexAttribI4ui glad_glVertexAttribI4ui 2402 | GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; 2403 | #define glVertexAttribI4uiv glad_glVertexAttribI4uiv 2404 | GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; 2405 | #define glVertexAttribI4usv glad_glVertexAttribI4usv 2406 | GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; 2407 | #define glVertexAttribIPointer glad_glVertexAttribIPointer 2408 | GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; 2409 | #define glVertexAttribP1ui glad_glVertexAttribP1ui 2410 | GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; 2411 | #define glVertexAttribP1uiv glad_glVertexAttribP1uiv 2412 | GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; 2413 | #define glVertexAttribP2ui glad_glVertexAttribP2ui 2414 | GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; 2415 | #define glVertexAttribP2uiv glad_glVertexAttribP2uiv 2416 | GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; 2417 | #define glVertexAttribP3ui glad_glVertexAttribP3ui 2418 | GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; 2419 | #define glVertexAttribP3uiv glad_glVertexAttribP3uiv 2420 | GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; 2421 | #define glVertexAttribP4ui glad_glVertexAttribP4ui 2422 | GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; 2423 | #define glVertexAttribP4uiv glad_glVertexAttribP4uiv 2424 | GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; 2425 | #define glVertexAttribPointer glad_glVertexAttribPointer 2426 | GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; 2427 | #define glViewport glad_glViewport 2428 | GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync; 2429 | #define glWaitSync glad_glWaitSync 2430 | 2431 | 2432 | 2433 | 2434 | 2435 | GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); 2436 | GLAD_API_CALL int gladLoadGL( GLADloadfunc load); 2437 | 2438 | 2439 | 2440 | #ifdef __cplusplus 2441 | } 2442 | #endif 2443 | #endif 2444 | 2445 | /* Source */ 2446 | #ifdef GLAD_GL_IMPLEMENTATION 2447 | #include 2448 | #include 2449 | #include 2450 | 2451 | #ifndef GLAD_IMPL_UTIL_C_ 2452 | #define GLAD_IMPL_UTIL_C_ 2453 | 2454 | #ifdef _MSC_VER 2455 | #define GLAD_IMPL_UTIL_SSCANF sscanf_s 2456 | #else 2457 | #define GLAD_IMPL_UTIL_SSCANF sscanf 2458 | #endif 2459 | 2460 | #endif /* GLAD_IMPL_UTIL_C_ */ 2461 | 2462 | #ifdef __cplusplus 2463 | extern "C" { 2464 | #endif 2465 | 2466 | 2467 | 2468 | int GLAD_GL_VERSION_1_0 = 0; 2469 | int GLAD_GL_VERSION_1_1 = 0; 2470 | int GLAD_GL_VERSION_1_2 = 0; 2471 | int GLAD_GL_VERSION_1_3 = 0; 2472 | int GLAD_GL_VERSION_1_4 = 0; 2473 | int GLAD_GL_VERSION_1_5 = 0; 2474 | int GLAD_GL_VERSION_2_0 = 0; 2475 | int GLAD_GL_VERSION_2_1 = 0; 2476 | int GLAD_GL_VERSION_3_0 = 0; 2477 | int GLAD_GL_VERSION_3_1 = 0; 2478 | int GLAD_GL_VERSION_3_2 = 0; 2479 | int GLAD_GL_VERSION_3_3 = 0; 2480 | 2481 | 2482 | 2483 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 2484 | PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 2485 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; 2486 | PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; 2487 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; 2488 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; 2489 | PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 2490 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; 2491 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; 2492 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; 2493 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; 2494 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 2495 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 2496 | PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; 2497 | PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 2498 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; 2499 | PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 2500 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 2501 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 2502 | PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; 2503 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; 2504 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; 2505 | PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 2506 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 2507 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 2508 | PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; 2509 | PFNGLCLEARPROC glad_glClear = NULL; 2510 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; 2511 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; 2512 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; 2513 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; 2514 | PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 2515 | PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; 2516 | PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 2517 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; 2518 | PFNGLCOLORMASKPROC glad_glColorMask = NULL; 2519 | PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; 2520 | PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 2521 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; 2522 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 2523 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; 2524 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; 2525 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 2526 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; 2527 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; 2528 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; 2529 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 2530 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; 2531 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 2532 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; 2533 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 2534 | PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 2535 | PFNGLCULLFACEPROC glad_glCullFace = NULL; 2536 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 2537 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 2538 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 2539 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; 2540 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; 2541 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; 2542 | PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; 2543 | PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; 2544 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; 2545 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; 2546 | PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; 2547 | PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; 2548 | PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; 2549 | PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 2550 | PFNGLDISABLEPROC glad_glDisable = NULL; 2551 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 2552 | PFNGLDISABLEIPROC glad_glDisablei = NULL; 2553 | PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; 2554 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; 2555 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; 2556 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; 2557 | PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; 2558 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; 2559 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; 2560 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; 2561 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; 2562 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; 2563 | PFNGLENABLEPROC glad_glEnable = NULL; 2564 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 2565 | PFNGLENABLEIPROC glad_glEnablei = NULL; 2566 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; 2567 | PFNGLENDQUERYPROC glad_glEndQuery = NULL; 2568 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; 2569 | PFNGLFENCESYNCPROC glad_glFenceSync = NULL; 2570 | PFNGLFINISHPROC glad_glFinish = NULL; 2571 | PFNGLFLUSHPROC glad_glFlush = NULL; 2572 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; 2573 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 2574 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; 2575 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; 2576 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; 2577 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; 2578 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; 2579 | PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 2580 | PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 2581 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 2582 | PFNGLGENQUERIESPROC glad_glGenQueries = NULL; 2583 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 2584 | PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; 2585 | PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; 2586 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; 2587 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 2588 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 2589 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; 2590 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; 2591 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; 2592 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; 2593 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; 2594 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; 2595 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; 2596 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; 2597 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; 2598 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; 2599 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 2600 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; 2601 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; 2602 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; 2603 | PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; 2604 | PFNGLGETERRORPROC glad_glGetError = NULL; 2605 | PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; 2606 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; 2607 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; 2608 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 2609 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; 2610 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; 2611 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; 2612 | PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 2613 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; 2614 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 2615 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 2616 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; 2617 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; 2618 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; 2619 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; 2620 | PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; 2621 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; 2622 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; 2623 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; 2624 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; 2625 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; 2626 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; 2627 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; 2628 | PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; 2629 | PFNGLGETSTRINGPROC glad_glGetString = NULL; 2630 | PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; 2631 | PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; 2632 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; 2633 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; 2634 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; 2635 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; 2636 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; 2637 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 2638 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 2639 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; 2640 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; 2641 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; 2642 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 2643 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 2644 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 2645 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; 2646 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; 2647 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; 2648 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; 2649 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; 2650 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 2651 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 2652 | PFNGLHINTPROC glad_glHint = NULL; 2653 | PFNGLISBUFFERPROC glad_glIsBuffer = NULL; 2654 | PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 2655 | PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; 2656 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 2657 | PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 2658 | PFNGLISQUERYPROC glad_glIsQuery = NULL; 2659 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; 2660 | PFNGLISSAMPLERPROC glad_glIsSampler = NULL; 2661 | PFNGLISSHADERPROC glad_glIsShader = NULL; 2662 | PFNGLISSYNCPROC glad_glIsSync = NULL; 2663 | PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 2664 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; 2665 | PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 2666 | PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 2667 | PFNGLLOGICOPPROC glad_glLogicOp = NULL; 2668 | PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; 2669 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; 2670 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; 2671 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; 2672 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; 2673 | PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; 2674 | PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 2675 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; 2676 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; 2677 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; 2678 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; 2679 | PFNGLPOINTSIZEPROC glad_glPointSize = NULL; 2680 | PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; 2681 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 2682 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; 2683 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; 2684 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; 2685 | PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; 2686 | PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 2687 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 2688 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; 2689 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 2690 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; 2691 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; 2692 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; 2693 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; 2694 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; 2695 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; 2696 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; 2697 | PFNGLSCISSORPROC glad_glScissor = NULL; 2698 | PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 2699 | PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 2700 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 2701 | PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 2702 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; 2703 | PFNGLSTENCILOPPROC glad_glStencilOp = NULL; 2704 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 2705 | PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; 2706 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; 2707 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 2708 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; 2709 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; 2710 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; 2711 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; 2712 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; 2713 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; 2714 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; 2715 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; 2716 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; 2717 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; 2718 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 2719 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; 2720 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; 2721 | PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 2722 | PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; 2723 | PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; 2724 | PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; 2725 | PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; 2726 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; 2727 | PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; 2728 | PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; 2729 | PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; 2730 | PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; 2731 | PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; 2732 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; 2733 | PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; 2734 | PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; 2735 | PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; 2736 | PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; 2737 | PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; 2738 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; 2739 | PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; 2740 | PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; 2741 | PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; 2742 | PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; 2743 | PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; 2744 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; 2745 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; 2746 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; 2747 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; 2748 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; 2749 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; 2750 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; 2751 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; 2752 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; 2753 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; 2754 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; 2755 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; 2756 | PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 2757 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 2758 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; 2759 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; 2760 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 2761 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; 2762 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; 2763 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; 2764 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; 2765 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; 2766 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; 2767 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; 2768 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; 2769 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; 2770 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; 2771 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; 2772 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; 2773 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; 2774 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; 2775 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; 2776 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; 2777 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; 2778 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; 2779 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; 2780 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; 2781 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; 2782 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; 2783 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; 2784 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; 2785 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; 2786 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; 2787 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; 2788 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; 2789 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; 2790 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; 2791 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; 2792 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; 2793 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; 2794 | PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; 2795 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; 2796 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; 2797 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; 2798 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; 2799 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; 2800 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; 2801 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; 2802 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; 2803 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; 2804 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; 2805 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; 2806 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; 2807 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; 2808 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; 2809 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; 2810 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; 2811 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; 2812 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; 2813 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; 2814 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; 2815 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; 2816 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; 2817 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; 2818 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; 2819 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; 2820 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; 2821 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; 2822 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; 2823 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; 2824 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; 2825 | PFNGLVIEWPORTPROC glad_glViewport = NULL; 2826 | PFNGLWAITSYNCPROC glad_glWaitSync = NULL; 2827 | 2828 | 2829 | static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { 2830 | if(!GLAD_GL_VERSION_1_0) return; 2831 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); 2832 | glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); 2833 | glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); 2834 | glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth"); 2835 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); 2836 | glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); 2837 | glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); 2838 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); 2839 | glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); 2840 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange"); 2841 | glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); 2842 | glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer"); 2843 | glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); 2844 | glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); 2845 | glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); 2846 | glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); 2847 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); 2848 | glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev"); 2849 | glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); 2850 | glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); 2851 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); 2852 | glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); 2853 | glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage"); 2854 | glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv"); 2855 | glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv"); 2856 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); 2857 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); 2858 | glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); 2859 | glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); 2860 | glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); 2861 | glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); 2862 | glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref"); 2863 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); 2864 | glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); 2865 | glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode"); 2866 | glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer"); 2867 | glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); 2868 | glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); 2869 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); 2870 | glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); 2871 | glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); 2872 | glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D"); 2873 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); 2874 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); 2875 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); 2876 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); 2877 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); 2878 | glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); 2879 | } 2880 | static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { 2881 | if(!GLAD_GL_VERSION_1_1) return; 2882 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); 2883 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); 2884 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); 2885 | glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); 2886 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); 2887 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); 2888 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); 2889 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); 2890 | glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); 2891 | glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); 2892 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); 2893 | glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); 2894 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); 2895 | } 2896 | static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) { 2897 | if(!GLAD_GL_VERSION_1_2) return; 2898 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D"); 2899 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load(userptr, "glDrawRangeElements"); 2900 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC) load(userptr, "glTexImage3D"); 2901 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load(userptr, "glTexSubImage3D"); 2902 | } 2903 | static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) { 2904 | if(!GLAD_GL_VERSION_1_3) return; 2905 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); 2906 | glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load(userptr, "glCompressedTexImage1D"); 2907 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D"); 2908 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load(userptr, "glCompressedTexImage3D"); 2909 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load(userptr, "glCompressedTexSubImage1D"); 2910 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D"); 2911 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load(userptr, "glCompressedTexSubImage3D"); 2912 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load(userptr, "glGetCompressedTexImage"); 2913 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage"); 2914 | } 2915 | static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) { 2916 | if(!GLAD_GL_VERSION_1_4) return; 2917 | glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor"); 2918 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); 2919 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); 2920 | glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load(userptr, "glMultiDrawArrays"); 2921 | glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load(userptr, "glMultiDrawElements"); 2922 | glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf"); 2923 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv"); 2924 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load(userptr, "glPointParameteri"); 2925 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load(userptr, "glPointParameteriv"); 2926 | } 2927 | static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) { 2928 | if(!GLAD_GL_VERSION_1_5) return; 2929 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC) load(userptr, "glBeginQuery"); 2930 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); 2931 | glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); 2932 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); 2933 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); 2934 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC) load(userptr, "glDeleteQueries"); 2935 | glad_glEndQuery = (PFNGLENDQUERYPROC) load(userptr, "glEndQuery"); 2936 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); 2937 | glad_glGenQueries = (PFNGLGENQUERIESPROC) load(userptr, "glGenQueries"); 2938 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); 2939 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv"); 2940 | glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData"); 2941 | glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load(userptr, "glGetQueryObjectiv"); 2942 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load(userptr, "glGetQueryObjectuiv"); 2943 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC) load(userptr, "glGetQueryiv"); 2944 | glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); 2945 | glad_glIsQuery = (PFNGLISQUERYPROC) load(userptr, "glIsQuery"); 2946 | glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer"); 2947 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer"); 2948 | } 2949 | static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) { 2950 | if(!GLAD_GL_VERSION_2_0) return; 2951 | glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader"); 2952 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation"); 2953 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate"); 2954 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader"); 2955 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram"); 2956 | glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader"); 2957 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram"); 2958 | glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader"); 2959 | glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); 2960 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); 2961 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load(userptr, "glDrawBuffers"); 2962 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); 2963 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib"); 2964 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform"); 2965 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders"); 2966 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation"); 2967 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load(userptr, "glGetProgramInfoLog"); 2968 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load(userptr, "glGetProgramiv"); 2969 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load(userptr, "glGetShaderInfoLog"); 2970 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource"); 2971 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC) load(userptr, "glGetShaderiv"); 2972 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation"); 2973 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv"); 2974 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv"); 2975 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); 2976 | glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); 2977 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); 2978 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); 2979 | glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram"); 2980 | glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader"); 2981 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram"); 2982 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource"); 2983 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate"); 2984 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate"); 2985 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate"); 2986 | glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f"); 2987 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv"); 2988 | glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i"); 2989 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv"); 2990 | glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f"); 2991 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv"); 2992 | glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i"); 2993 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv"); 2994 | glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f"); 2995 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv"); 2996 | glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i"); 2997 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv"); 2998 | glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f"); 2999 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv"); 3000 | glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i"); 3001 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv"); 3002 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv"); 3003 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv"); 3004 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv"); 3005 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram"); 3006 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram"); 3007 | glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); 3008 | glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); 3009 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); 3010 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); 3011 | glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); 3012 | glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); 3013 | glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); 3014 | glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); 3015 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); 3016 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); 3017 | glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); 3018 | glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); 3019 | glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); 3020 | glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); 3021 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); 3022 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); 3023 | glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); 3024 | glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); 3025 | glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); 3026 | glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); 3027 | glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); 3028 | glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); 3029 | glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); 3030 | glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); 3031 | glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); 3032 | glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); 3033 | glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); 3034 | glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); 3035 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); 3036 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); 3037 | glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); 3038 | glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); 3039 | glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); 3040 | glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); 3041 | glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); 3042 | glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); 3043 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); 3044 | } 3045 | static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) { 3046 | if(!GLAD_GL_VERSION_2_1) return; 3047 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load(userptr, "glUniformMatrix2x3fv"); 3048 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load(userptr, "glUniformMatrix2x4fv"); 3049 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load(userptr, "glUniformMatrix3x2fv"); 3050 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load(userptr, "glUniformMatrix3x4fv"); 3051 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load(userptr, "glUniformMatrix4x2fv"); 3052 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load(userptr, "glUniformMatrix4x3fv"); 3053 | } 3054 | static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) { 3055 | if(!GLAD_GL_VERSION_3_0) return; 3056 | glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load(userptr, "glBeginConditionalRender"); 3057 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load(userptr, "glBeginTransformFeedback"); 3058 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase"); 3059 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange"); 3060 | glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load(userptr, "glBindFragDataLocation"); 3061 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer"); 3062 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer"); 3063 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load(userptr, "glBindVertexArray"); 3064 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); 3065 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); 3066 | glad_glClampColor = (PFNGLCLAMPCOLORPROC) load(userptr, "glClampColor"); 3067 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load(userptr, "glClearBufferfi"); 3068 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load(userptr, "glClearBufferfv"); 3069 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load(userptr, "glClearBufferiv"); 3070 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load(userptr, "glClearBufferuiv"); 3071 | glad_glColorMaski = (PFNGLCOLORMASKIPROC) load(userptr, "glColorMaski"); 3072 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); 3073 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); 3074 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load(userptr, "glDeleteVertexArrays"); 3075 | glad_glDisablei = (PFNGLDISABLEIPROC) load(userptr, "glDisablei"); 3076 | glad_glEnablei = (PFNGLENABLEIPROC) load(userptr, "glEnablei"); 3077 | glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load(userptr, "glEndConditionalRender"); 3078 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load(userptr, "glEndTransformFeedback"); 3079 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load(userptr, "glFlushMappedBufferRange"); 3080 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); 3081 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); 3082 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); 3083 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); 3084 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); 3085 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); 3086 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); 3087 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load(userptr, "glGenVertexArrays"); 3088 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); 3089 | glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load(userptr, "glGetBooleani_v"); 3090 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load(userptr, "glGetFragDataLocation"); 3091 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); 3092 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v"); 3093 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); 3094 | glad_glGetStringi = (PFNGLGETSTRINGIPROC) load(userptr, "glGetStringi"); 3095 | glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load(userptr, "glGetTexParameterIiv"); 3096 | glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load(userptr, "glGetTexParameterIuiv"); 3097 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load(userptr, "glGetTransformFeedbackVarying"); 3098 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load(userptr, "glGetUniformuiv"); 3099 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load(userptr, "glGetVertexAttribIiv"); 3100 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load(userptr, "glGetVertexAttribIuiv"); 3101 | glad_glIsEnabledi = (PFNGLISENABLEDIPROC) load(userptr, "glIsEnabledi"); 3102 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); 3103 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); 3104 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load(userptr, "glIsVertexArray"); 3105 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load(userptr, "glMapBufferRange"); 3106 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); 3107 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); 3108 | glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load(userptr, "glTexParameterIiv"); 3109 | glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load(userptr, "glTexParameterIuiv"); 3110 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load(userptr, "glTransformFeedbackVaryings"); 3111 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC) load(userptr, "glUniform1ui"); 3112 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load(userptr, "glUniform1uiv"); 3113 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC) load(userptr, "glUniform2ui"); 3114 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load(userptr, "glUniform2uiv"); 3115 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC) load(userptr, "glUniform3ui"); 3116 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load(userptr, "glUniform3uiv"); 3117 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC) load(userptr, "glUniform4ui"); 3118 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load(userptr, "glUniform4uiv"); 3119 | glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load(userptr, "glVertexAttribI1i"); 3120 | glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load(userptr, "glVertexAttribI1iv"); 3121 | glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load(userptr, "glVertexAttribI1ui"); 3122 | glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load(userptr, "glVertexAttribI1uiv"); 3123 | glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load(userptr, "glVertexAttribI2i"); 3124 | glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load(userptr, "glVertexAttribI2iv"); 3125 | glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load(userptr, "glVertexAttribI2ui"); 3126 | glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load(userptr, "glVertexAttribI2uiv"); 3127 | glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load(userptr, "glVertexAttribI3i"); 3128 | glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load(userptr, "glVertexAttribI3iv"); 3129 | glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load(userptr, "glVertexAttribI3ui"); 3130 | glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load(userptr, "glVertexAttribI3uiv"); 3131 | glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load(userptr, "glVertexAttribI4bv"); 3132 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load(userptr, "glVertexAttribI4i"); 3133 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load(userptr, "glVertexAttribI4iv"); 3134 | glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load(userptr, "glVertexAttribI4sv"); 3135 | glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load(userptr, "glVertexAttribI4ubv"); 3136 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load(userptr, "glVertexAttribI4ui"); 3137 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load(userptr, "glVertexAttribI4uiv"); 3138 | glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load(userptr, "glVertexAttribI4usv"); 3139 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load(userptr, "glVertexAttribIPointer"); 3140 | } 3141 | static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) { 3142 | if(!GLAD_GL_VERSION_3_1) return; 3143 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase"); 3144 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange"); 3145 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData"); 3146 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load(userptr, "glDrawArraysInstanced"); 3147 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load(userptr, "glDrawElementsInstanced"); 3148 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load(userptr, "glGetActiveUniformBlockName"); 3149 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load(userptr, "glGetActiveUniformBlockiv"); 3150 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load(userptr, "glGetActiveUniformName"); 3151 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load(userptr, "glGetActiveUniformsiv"); 3152 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v"); 3153 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load(userptr, "glGetUniformBlockIndex"); 3154 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load(userptr, "glGetUniformIndices"); 3155 | glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load(userptr, "glPrimitiveRestartIndex"); 3156 | glad_glTexBuffer = (PFNGLTEXBUFFERPROC) load(userptr, "glTexBuffer"); 3157 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load(userptr, "glUniformBlockBinding"); 3158 | } 3159 | static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) { 3160 | if(!GLAD_GL_VERSION_3_2) return; 3161 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load(userptr, "glClientWaitSync"); 3162 | glad_glDeleteSync = (PFNGLDELETESYNCPROC) load(userptr, "glDeleteSync"); 3163 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glDrawElementsBaseVertex"); 3164 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load(userptr, "glDrawElementsInstancedBaseVertex"); 3165 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load(userptr, "glDrawRangeElementsBaseVertex"); 3166 | glad_glFenceSync = (PFNGLFENCESYNCPROC) load(userptr, "glFenceSync"); 3167 | glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); 3168 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load(userptr, "glGetBufferParameteri64v"); 3169 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load(userptr, "glGetInteger64i_v"); 3170 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC) load(userptr, "glGetInteger64v"); 3171 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load(userptr, "glGetMultisamplefv"); 3172 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC) load(userptr, "glGetSynciv"); 3173 | glad_glIsSync = (PFNGLISSYNCPROC) load(userptr, "glIsSync"); 3174 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glMultiDrawElementsBaseVertex"); 3175 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load(userptr, "glProvokingVertex"); 3176 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC) load(userptr, "glSampleMaski"); 3177 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load(userptr, "glTexImage2DMultisample"); 3178 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load(userptr, "glTexImage3DMultisample"); 3179 | glad_glWaitSync = (PFNGLWAITSYNCPROC) load(userptr, "glWaitSync"); 3180 | } 3181 | static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) { 3182 | if(!GLAD_GL_VERSION_3_3) return; 3183 | glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load(userptr, "glBindFragDataLocationIndexed"); 3184 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC) load(userptr, "glBindSampler"); 3185 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load(userptr, "glDeleteSamplers"); 3186 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC) load(userptr, "glGenSamplers"); 3187 | glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load(userptr, "glGetFragDataIndex"); 3188 | glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load(userptr, "glGetQueryObjecti64v"); 3189 | glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load(userptr, "glGetQueryObjectui64v"); 3190 | glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load(userptr, "glGetSamplerParameterIiv"); 3191 | glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load(userptr, "glGetSamplerParameterIuiv"); 3192 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load(userptr, "glGetSamplerParameterfv"); 3193 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load(userptr, "glGetSamplerParameteriv"); 3194 | glad_glIsSampler = (PFNGLISSAMPLERPROC) load(userptr, "glIsSampler"); 3195 | glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC) load(userptr, "glQueryCounter"); 3196 | glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load(userptr, "glSamplerParameterIiv"); 3197 | glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load(userptr, "glSamplerParameterIuiv"); 3198 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load(userptr, "glSamplerParameterf"); 3199 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load(userptr, "glSamplerParameterfv"); 3200 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load(userptr, "glSamplerParameteri"); 3201 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load(userptr, "glSamplerParameteriv"); 3202 | glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load(userptr, "glVertexAttribDivisor"); 3203 | glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load(userptr, "glVertexAttribP1ui"); 3204 | glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load(userptr, "glVertexAttribP1uiv"); 3205 | glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load(userptr, "glVertexAttribP2ui"); 3206 | glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load(userptr, "glVertexAttribP2uiv"); 3207 | glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load(userptr, "glVertexAttribP3ui"); 3208 | glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load(userptr, "glVertexAttribP3uiv"); 3209 | glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load(userptr, "glVertexAttribP4ui"); 3210 | glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load(userptr, "glVertexAttribP4uiv"); 3211 | } 3212 | 3213 | 3214 | 3215 | #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) 3216 | #define GLAD_GL_IS_SOME_NEW_VERSION 1 3217 | #else 3218 | #define GLAD_GL_IS_SOME_NEW_VERSION 0 3219 | #endif 3220 | 3221 | static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { 3222 | #if GLAD_GL_IS_SOME_NEW_VERSION 3223 | if(GLAD_VERSION_MAJOR(version) < 3) { 3224 | #else 3225 | (void) version; 3226 | (void) out_num_exts_i; 3227 | (void) out_exts_i; 3228 | #endif 3229 | if (glad_glGetString == NULL) { 3230 | return 0; 3231 | } 3232 | *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS); 3233 | #if GLAD_GL_IS_SOME_NEW_VERSION 3234 | } else { 3235 | unsigned int index = 0; 3236 | unsigned int num_exts_i = 0; 3237 | char **exts_i = NULL; 3238 | if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) { 3239 | return 0; 3240 | } 3241 | glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); 3242 | if (num_exts_i > 0) { 3243 | exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); 3244 | } 3245 | if (exts_i == NULL) { 3246 | return 0; 3247 | } 3248 | for(index = 0; index < num_exts_i; index++) { 3249 | const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index); 3250 | size_t len = strlen(gl_str_tmp) + 1; 3251 | 3252 | char *local_str = (char*) malloc(len * sizeof(char)); 3253 | if(local_str != NULL) { 3254 | memcpy(local_str, gl_str_tmp, len * sizeof(char)); 3255 | } 3256 | 3257 | exts_i[index] = local_str; 3258 | } 3259 | 3260 | *out_num_exts_i = num_exts_i; 3261 | *out_exts_i = exts_i; 3262 | } 3263 | #endif 3264 | return 1; 3265 | } 3266 | static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { 3267 | if (exts_i != NULL) { 3268 | unsigned int index; 3269 | for(index = 0; index < num_exts_i; index++) { 3270 | free((void *) (exts_i[index])); 3271 | } 3272 | free((void *)exts_i); 3273 | exts_i = NULL; 3274 | } 3275 | } 3276 | static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { 3277 | if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { 3278 | const char *extensions; 3279 | const char *loc; 3280 | const char *terminator; 3281 | extensions = exts; 3282 | if(extensions == NULL || ext == NULL) { 3283 | return 0; 3284 | } 3285 | while(1) { 3286 | loc = strstr(extensions, ext); 3287 | if(loc == NULL) { 3288 | return 0; 3289 | } 3290 | terminator = loc + strlen(ext); 3291 | if((loc == extensions || *(loc - 1) == ' ') && 3292 | (*terminator == ' ' || *terminator == '\0')) { 3293 | return 1; 3294 | } 3295 | extensions = terminator; 3296 | } 3297 | } else { 3298 | unsigned int index; 3299 | for(index = 0; index < num_exts_i; index++) { 3300 | const char *e = exts_i[index]; 3301 | if(strcmp(e, ext) == 0) { 3302 | return 1; 3303 | } 3304 | } 3305 | } 3306 | return 0; 3307 | } 3308 | 3309 | static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) { 3310 | return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); 3311 | } 3312 | 3313 | static int glad_gl_find_extensions_gl( int version) { 3314 | const char *exts = NULL; 3315 | unsigned int num_exts_i = 0; 3316 | char **exts_i = NULL; 3317 | if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; 3318 | 3319 | (void) glad_gl_has_extension; 3320 | 3321 | glad_gl_free_extensions(exts_i, num_exts_i); 3322 | 3323 | return 1; 3324 | } 3325 | 3326 | static int glad_gl_find_core_gl(void) { 3327 | int i; 3328 | const char* version; 3329 | const char* prefixes[] = { 3330 | "OpenGL ES-CM ", 3331 | "OpenGL ES-CL ", 3332 | "OpenGL ES ", 3333 | "OpenGL SC ", 3334 | NULL 3335 | }; 3336 | int major = 0; 3337 | int minor = 0; 3338 | version = (const char*) glad_glGetString(GL_VERSION); 3339 | if (!version) return 0; 3340 | for (i = 0; prefixes[i]; i++) { 3341 | const size_t length = strlen(prefixes[i]); 3342 | if (strncmp(version, prefixes[i], length) == 0) { 3343 | version += length; 3344 | break; 3345 | } 3346 | } 3347 | 3348 | GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); 3349 | 3350 | GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; 3351 | GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; 3352 | GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; 3353 | GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; 3354 | GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; 3355 | GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; 3356 | GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 3357 | GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; 3358 | GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 3359 | GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 3360 | GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 3361 | GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; 3362 | 3363 | return GLAD_MAKE_VERSION(major, minor); 3364 | } 3365 | 3366 | int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { 3367 | int version; 3368 | 3369 | glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); 3370 | if(glad_glGetString == NULL) return 0; 3371 | if(glad_glGetString(GL_VERSION) == NULL) return 0; 3372 | version = glad_gl_find_core_gl(); 3373 | 3374 | glad_gl_load_GL_VERSION_1_0(load, userptr); 3375 | glad_gl_load_GL_VERSION_1_1(load, userptr); 3376 | glad_gl_load_GL_VERSION_1_2(load, userptr); 3377 | glad_gl_load_GL_VERSION_1_3(load, userptr); 3378 | glad_gl_load_GL_VERSION_1_4(load, userptr); 3379 | glad_gl_load_GL_VERSION_1_5(load, userptr); 3380 | glad_gl_load_GL_VERSION_2_0(load, userptr); 3381 | glad_gl_load_GL_VERSION_2_1(load, userptr); 3382 | glad_gl_load_GL_VERSION_3_0(load, userptr); 3383 | glad_gl_load_GL_VERSION_3_1(load, userptr); 3384 | glad_gl_load_GL_VERSION_3_2(load, userptr); 3385 | glad_gl_load_GL_VERSION_3_3(load, userptr); 3386 | 3387 | if (!glad_gl_find_extensions_gl(version)) return 0; 3388 | 3389 | 3390 | 3391 | return version; 3392 | } 3393 | 3394 | 3395 | int gladLoadGL( GLADloadfunc load) { 3396 | return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); 3397 | } 3398 | 3399 | 3400 | 3401 | 3402 | 3403 | 3404 | #ifdef __cplusplus 3405 | } 3406 | #endif 3407 | 3408 | #endif /* GLAD_GL_IMPLEMENTATION */ 3409 | 3410 | --------------------------------------------------------------------------------