├── BubbleShooter.png ├── BubbleShooter ├── Assembly-Boo-vs.booproj ├── Assembly-Boo.booproj ├── Assembly-CSharp-vs.csproj ├── Assembly-CSharp.csproj ├── Assembly-CSharp.pidb ├── Assets │ ├── Resources.meta │ ├── Resources │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── BubbleMaterial.mat │ │ │ ├── BubbleMaterial.mat.meta │ │ │ ├── Gun.mat │ │ │ ├── Gun.mat.meta │ │ │ ├── WallMaterial.mat │ │ │ └── WallMaterial.mat.meta │ │ ├── Prefabs.meta │ │ └── Prefabs │ │ │ ├── BubblePrefab.prefab │ │ │ ├── BubblePrefab.prefab.meta │ │ │ ├── BubbleShooterPrefab.prefab │ │ │ └── BubbleShooterPrefab.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── Bust a Move.unity │ │ ├── Bust a Move.unity.meta │ │ ├── Test.meta │ │ └── Test │ │ │ ├── UnitTests.unity │ │ │ └── UnitTests.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Controller.meta │ │ ├── Controller │ │ ├── BubbleController.cs │ │ ├── BubbleController.cs.meta │ │ ├── BubbleMatrixController.cs │ │ ├── BubbleMatrixController.cs.meta │ │ ├── BubbleShooterController.cs │ │ ├── BubbleShooterController.cs.meta │ │ ├── GameController.cs │ │ ├── GameController.cs.meta │ │ ├── SplashScreenController.cs │ │ └── SplashScreenController.cs.meta │ │ ├── Events.meta │ │ ├── Events │ │ ├── GameEvents.cs │ │ └── GameEvents.cs.meta │ │ ├── Extensions.meta │ │ ├── Extensions │ │ ├── ArrayListExtension.cs │ │ └── ArrayListExtension.cs.meta │ │ ├── Helpers.meta │ │ ├── Helpers │ │ ├── BubbleMatrixControllerHelper.cs │ │ ├── BubbleMatrixControllerHelper.cs.meta │ │ ├── JQMath.cs │ │ ├── JQMath.cs.meta │ │ ├── JQUtils.cs │ │ └── JQUtils.cs.meta │ │ ├── Model.meta │ │ ├── Model │ │ ├── Bubble.cs │ │ ├── Bubble.cs.meta │ │ ├── BubbleMatrix.cs │ │ ├── BubbleMatrix.cs.meta │ │ ├── BubbleMatrixGeometry.cs │ │ ├── BubbleMatrixGeometry.cs.meta │ │ ├── Game.cs │ │ └── Game.cs.meta │ │ ├── Test.meta │ │ ├── Test │ │ ├── Unit.meta │ │ └── Unit │ │ │ ├── BubbleMatrixControllerHelperTest.cs │ │ │ └── BubbleMatrixControllerHelperTest.cs.meta │ │ ├── View.meta │ │ └── View │ │ ├── GUI.meta │ │ └── GUI │ │ ├── GameFinishedGUI.cs │ │ ├── GameFinishedGUI.cs.meta │ │ ├── HUD.cs │ │ ├── HUD.cs.meta │ │ ├── MenuGUI.cs │ │ ├── MenuGUI.cs.meta │ │ ├── SplashScreenGUI.cs │ │ └── SplashScreenGUI.cs.meta ├── BubbleShooter-csharp.sln ├── BubbleShooter.sln ├── BubbleShooter.userprefs ├── Library │ ├── AnnotationManager │ ├── AssetImportState │ ├── AssetVersioning.db │ ├── BuildPlayer.prefs │ ├── BuildSettings.asset │ ├── EditorUserBuildSettings.asset │ ├── EditorUserSettings.asset │ ├── FailedAssetImports.txt │ ├── InspectorExpandedItems.asset │ ├── MonoManager.asset │ ├── ProjectSettings.asset │ └── expandedItems ├── ProjectSettings │ ├── AudioManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NavMeshLayers.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── 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