├── .gitattributes ├── .gitignore ├── .vscode ├── .ropeproject │ ├── config.py │ └── objectdb └── settings.json ├── LICENSE.txt ├── README.md ├── SCVUr_Demo.blend ├── SCVUr_Demo.blend1 ├── __init__.py ├── __pycache__ ├── __init__.cpython-37.pyc ├── scv_draw_util.cpython-37.pyc ├── scv_op.cpython-37.pyc ├── scv_panel.cpython-37.pyc └── scv_types.cpython-37.pyc ├── scv_draw_util.py ├── scv_op.py ├── scv_panel.py └── scv_types.py /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | __pycache__/__init__.cpython-37.pyc 2 | __pycache__/scv_draw_util.cpython-37.pyc 3 | __pycache__/scv_op.cpython-37.pyc 4 | __pycache__/scv_panel.cpython-37.pyc 5 | __pycache__/scv_types.cpython-37.pyc 6 | __pycache__/scv_draw_util.cpython-37.pyc -------------------------------------------------------------------------------- /.vscode/.ropeproject/config.py: -------------------------------------------------------------------------------- 1 | # The default ``config.py`` 2 | # flake8: noqa 3 | 4 | 5 | def set_prefs(prefs): 6 | """This function is called before opening the project""" 7 | 8 | # Specify which files and folders to ignore in the project. 9 | # Changes to ignored resources are not added to the history and 10 | # VCSs. Also they are not returned in `Project.get_files()`. 11 | # Note that ``?`` and ``*`` match all characters but slashes. 12 | # '*.pyc': matches 'test.pyc' and 'pkg/test.pyc' 13 | # 'mod*.pyc': matches 'test/mod1.pyc' but not 'mod/1.pyc' 14 | # '.svn': matches 'pkg/.svn' and all of its children 15 | # 'build/*.o': matches 'build/lib.o' but not 'build/sub/lib.o' 16 | # 'build//*.o': matches 'build/lib.o' and 'build/sub/lib.o' 17 | prefs['ignored_resources'] = ['*.pyc', '*~', '.ropeproject', 18 | '.hg', '.svn', '_svn', '.git', '.tox'] 19 | 20 | # Specifies which files should be considered python files. It is 21 | # useful when you have scripts inside your project. Only files 22 | # ending with ``.py`` are considered to be python files by 23 | # default. 24 | # prefs['python_files'] = ['*.py'] 25 | 26 | # Custom source folders: By default rope searches the project 27 | # for finding source folders (folders that should be searched 28 | # for finding modules). You can add paths to that list. Note 29 | # that rope guesses project source folders correctly most of the 30 | # time; use this if you have any problems. 31 | # The folders should be relative to project root and use '/' for 32 | # separating folders regardless of the platform rope is running on. 33 | # 'src/my_source_folder' for instance. 34 | # prefs.add('source_folders', 'src') 35 | 36 | # You can extend python path for looking up modules 37 | # prefs.add('python_path', '~/python/') 38 | 39 | # Should rope save object information or not. 40 | prefs['save_objectdb'] = True 41 | prefs['compress_objectdb'] = False 42 | 43 | # If `True`, rope analyzes each module when it is being saved. 44 | prefs['automatic_soa'] = True 45 | # The depth of calls to follow in static object analysis 46 | prefs['soa_followed_calls'] = 0 47 | 48 | # If `False` when running modules or unit tests "dynamic object 49 | # analysis" is turned off. This makes them much faster. 50 | prefs['perform_doa'] = True 51 | 52 | # Rope can check the validity of its object DB when running. 53 | prefs['validate_objectdb'] = True 54 | 55 | # How many undos to hold? 56 | prefs['max_history_items'] = 32 57 | 58 | # Shows whether to save history across sessions. 59 | prefs['save_history'] = True 60 | prefs['compress_history'] = False 61 | 62 | # Set the number spaces used for indenting. According to 63 | # :PEP:`8`, it is best to use 4 spaces. Since most of rope's 64 | # unit-tests use 4 spaces it is more reliable, too. 65 | prefs['indent_size'] = 4 66 | 67 | # Builtin and c-extension modules that are allowed to be imported 68 | # and inspected by rope. 69 | prefs['extension_modules'] = [] 70 | 71 | # Add all standard c-extensions to extension_modules list. 72 | prefs['import_dynload_stdmods'] = True 73 | 74 | # If `True` modules with syntax errors are considered to be empty. 75 | # The default value is `False`; When `False` syntax errors raise 76 | # `rope.base.exceptions.ModuleSyntaxError` exception. 77 | prefs['ignore_syntax_errors'] = False 78 | 79 | # If `True`, rope ignores unresolvable imports. Otherwise, they 80 | # appear in the importing namespace. 81 | prefs['ignore_bad_imports'] = False 82 | 83 | # If `True`, rope will insert new module imports as 84 | # `from import ` by default. 85 | prefs['prefer_module_from_imports'] = False 86 | 87 | # If `True`, rope will transform a comma list of imports into 88 | # multiple separate import statements when organizing 89 | # imports. 90 | prefs['split_imports'] = False 91 | 92 | # If `True`, rope will remove all top-level import statements and 93 | # reinsert them at the top of the module when making changes. 94 | prefs['pull_imports_to_top'] = True 95 | 96 | # If `True`, rope will sort imports alphabetically by module name instead 97 | # of alphabetically by import statement, with from imports after normal 98 | # imports. 99 | prefs['sort_imports_alphabetically'] = False 100 | 101 | # Location of implementation of 102 | # rope.base.oi.type_hinting.interfaces.ITypeHintingFactory In general 103 | # case, you don't have to change this value, unless you're an rope expert. 104 | # Change this value to inject you own implementations of interfaces 105 | # listed in module rope.base.oi.type_hinting.providers.interfaces 106 | # For example, you can add you own providers for Django Models, or disable 107 | # the search type-hinting in a class hierarchy, etc. 108 | prefs['type_hinting_factory'] = ( 109 | 'rope.base.oi.type_hinting.factory.default_type_hinting_factory') 110 | 111 | 112 | def project_opened(project): 113 | """This function is called after opening the project""" 114 | # Do whatever you like here! 115 | -------------------------------------------------------------------------------- /.vscode/.ropeproject/objectdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/.vscode/.ropeproject/objectdb -------------------------------------------------------------------------------- /.vscode/settings.json: -------------------------------------------------------------------------------- 1 | { 2 | "python.linting.enabled": false 3 | } -------------------------------------------------------------------------------- /LICENSE.txt: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Blender Shortcut VUr 2 | 3 | With this Blender addon you can display mouse and keyboard input 4 | 5 | ### Installation Instructions 6 | 7 | - Download the **shortcut_VUr-master.zip** file from Jayanam's Github https://github.com/jayanam/shortcut_VUr (Press green button top right corner). 8 | - In Blender 2.8 go to **Edit** > **Add-ons** and on the right side of that window click on **Install** button. 9 | - In pop-up window navigate to where you downloaded the **shortcut_VUr-master.zip** file, select it and click **Install Add-on from File...** button on top right corner. 10 | - Back in the **Add-ons** preferences window search for **Object: Shortcut VUr** check the checkbox next to it and click **Save Preferences** button if you want to be able to see it on any new Blender projects you open. 11 | - Back in your **3D Viewport** (Shift + F5), On the right side of the 3D Viewport you will see a vertical tab called **Shortcut VUr**, click on it and then press **Start Shortcut VUr** button to start seeing the mouse clicks and the keys you press on your keyboard on the lower left side of your screen. 12 | 13 | 14 | 15 | 16 | -------------------------------------------------------------------------------- /SCVUr_Demo.blend: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/SCVUr_Demo.blend -------------------------------------------------------------------------------- /SCVUr_Demo.blend1: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/SCVUr_Demo.blend1 -------------------------------------------------------------------------------- /__init__.py: -------------------------------------------------------------------------------- 1 | bl_info = { 2 | "name": "Shortcut VUr", 3 | "description": "Shortcut display addon", 4 | "author": "Jayanam", 5 | "version": (0, 9, 2, 0), 6 | "blender": (2, 80, 0), 7 | "location": "View3D", 8 | "category": "Object"} 9 | 10 | # Blender imports 11 | import bpy 12 | 13 | from bpy.props import * 14 | 15 | from . scv_op import SCV_OT_draw_operator 16 | from . scv_panel import SCV_PT_panel 17 | 18 | addon_keymaps = [] 19 | 20 | wm = bpy.types.WindowManager 21 | wm.SCV_started = bpy.props.BoolProperty(default=False) 22 | wm.do_redraw = bpy.props.BoolProperty(default=False) 23 | 24 | def do_redraw(self, context): 25 | context.window_manager.do_redraw = True 26 | 27 | bpy.types.Scene.show_buttons = bpy.props.BoolProperty( 28 | name="Show Buttons", 29 | description="Show or hide the mouse buttons", 30 | default=True) 31 | 32 | h_dock = [ ("0", "Left", "Dock to the left side"), 33 | ("1", "Right", "Dock to the right side"), 34 | ("2", "Center", "Dock to the center"), 35 | ("3", "Cursor", "Attach to mouse cursor") 36 | ] 37 | 38 | bpy.types.Scene.h_dock = bpy.props.EnumProperty( 39 | items = h_dock, name="Dock", 40 | description="Dock to left, center, right or to the cursor", 41 | default="1", 42 | update=do_redraw) 43 | 44 | bpy.types.Scene.cursor_offset_x = IntProperty( 45 | name="Offset X", 46 | description="Offset X to cursor", 47 | default = 0, 48 | update=do_redraw) 49 | 50 | bpy.types.Scene.cursor_offset_y = IntProperty( 51 | name="Offset Y", 52 | description="Offset Y to cursor", 53 | default = 0, 54 | update=do_redraw) 55 | 56 | bpy.types.Scene.font_color = bpy.props.FloatVectorProperty( 57 | name="Text Color", 58 | subtype='COLOR', 59 | default=(1.0, 1.0, 1.0), 60 | min=0.0, max=1.0, 61 | description="Color for the text" 62 | ) 63 | 64 | bpy.types.Scene.color_buttons = bpy.props.FloatVectorProperty( 65 | name="Color Buttons", 66 | subtype='COLOR', 67 | default=(0.1, 0.1, 0.1), 68 | min=0.0, max=1.0, 69 | description="Color for mouse buttons" 70 | ) 71 | 72 | bpy.types.Scene.color_buttons_active = bpy.props.FloatVectorProperty( 73 | name="Color Buttons active", 74 | subtype='COLOR', 75 | default=(1.0, 1.0, 1.0), 76 | min=0.0, max=1.0, 77 | description="Color for mouse active buttons" 78 | ) 79 | 80 | classes = ( SCV_OT_draw_operator, SCV_PT_panel ) 81 | 82 | register, unregister = bpy.utils.register_classes_factory(classes) 83 | 84 | if __name__ == "__main__": 85 | register() -------------------------------------------------------------------------------- /__pycache__/__init__.cpython-37.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/__pycache__/__init__.cpython-37.pyc -------------------------------------------------------------------------------- /__pycache__/scv_draw_util.cpython-37.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/__pycache__/scv_draw_util.cpython-37.pyc -------------------------------------------------------------------------------- /__pycache__/scv_op.cpython-37.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/__pycache__/scv_op.cpython-37.pyc -------------------------------------------------------------------------------- /__pycache__/scv_panel.cpython-37.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/__pycache__/scv_panel.cpython-37.pyc -------------------------------------------------------------------------------- /__pycache__/scv_types.cpython-37.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jayanam/shortcut_VUr/1790259c1fe29a63ee351901a7f6f1e06da68d81/__pycache__/scv_types.cpython-37.pyc -------------------------------------------------------------------------------- /scv_draw_util.py: -------------------------------------------------------------------------------- 1 | import gpu 2 | 3 | from gpu_extras.batch import batch_for_shader 4 | 5 | class SCV_Draw_Util: 6 | 7 | def __init__(self, context): 8 | self.x_off = 14 9 | self.y_off = 50 10 | self.width_all = 70 11 | 12 | self.indices = ((0, 1, 2), (0, 2, 3)) 13 | 14 | def set_color_buttons(self, context): 15 | cb = context.scene.color_buttons 16 | cba = context.scene.color_buttons_active 17 | 18 | self.color = (cb.r, cb.g, cb.b, 1.0) 19 | self.color_active = (cba.r, cba.g, cba.b, 1.0) 20 | 21 | def create_batches(self, context, mouse_input): 22 | 23 | ox = context.scene.cursor_offset_x 24 | oy = context.scene.cursor_offset_y 25 | 26 | self.y_off = 50 + oy 27 | 28 | if context.scene.h_dock == "0": 29 | self.x_off = 14 + ox 30 | elif context.scene.h_dock == "1": 31 | self.x_off = context.region.width - 100 - ox 32 | 33 | # Follow cursor 34 | elif context.scene.h_dock == "3": 35 | self.x_off = mouse_input.mouse_x - 35 + ox 36 | self.y_off = mouse_input.mouse_y - 100 - oy 37 | else: 38 | self.x_off = ((context.region.width - self.width_all) / 2.0) - 1 39 | 40 | # bottom left, top left, top right, bottom right 41 | self.vertices_left = ((self.x_off, 20 + self.y_off), (self.x_off, 50 + self.y_off), (self.x_off + 20, 50 + self.y_off), (self.x_off + 20, 20 + self.y_off)) 42 | self.vertices_right = ((self.x_off + 50, 20 + self.y_off), (self.x_off + 50, 50 + self.y_off), (self.x_off + 70, 50 + self.y_off), (self.x_off + 70, 20 + self.y_off)) 43 | self.vertices_middle = ((self.x_off + 30, 30 + self.y_off), (self.x_off + 30, 50 + self.y_off), (self.x_off + 40, 50 + self.y_off), (self.x_off + 40, 30 + self.y_off)) 44 | self.shader = gpu.shader.from_builtin('UNIFORM_COLOR') 45 | 46 | self.batch_left_button = batch_for_shader(self.shader, 'TRIS', {"pos" : self.vertices_left}, indices = self.indices) 47 | self.batch_right_button = batch_for_shader(self.shader, 'TRIS', {"pos" : self.vertices_right}, indices = self.indices) 48 | self.batch_middle_button = batch_for_shader(self.shader, 'TRIS', {"pos" : self.vertices_middle}, indices = self.indices) 49 | 50 | def __get_color(self, key_state): 51 | if key_state is True: 52 | return self.color_active 53 | else: 54 | return self.color 55 | 56 | def __set_color(self, key_state): 57 | self.shader.uniform_float("color", self.__get_color(key_state)) 58 | 59 | def draw_buttons(self, left, middle, right): 60 | 61 | self.shader.bind() 62 | 63 | self.__set_color(left) 64 | self.batch_left_button.draw(self.shader) 65 | 66 | self.__set_color(middle) 67 | self.batch_middle_button.draw(self.shader) 68 | 69 | self.__set_color(right) 70 | self.batch_right_button.draw(self.shader) -------------------------------------------------------------------------------- /scv_op.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | from bpy.types import Operator 4 | 5 | # Blender utils and fonts module 6 | import blf 7 | 8 | from . scv_types import * 9 | from . scv_draw_util import * 10 | 11 | def create_font(id, size, color): 12 | blf.color(id, color.r, color.g, color.b, 1.0 ) 13 | blf.size(id, size, 72) 14 | 15 | def draw_text(text, x, y, font_id): 16 | blf.position(font_id, x, y , 0) 17 | blf.draw(font_id, text) 18 | 19 | ignored_keys = {'LEFT_SHIFT', 'RIGHT_SHIFT', 'LEFT_ALT', 20 | 'RIGHT_ALT', 'LEFT_CTRL', 'RIGHT_CTRL', 'TIMER', 21 | 'MOUSEMOVE', 'EVT_TWEAK_L', 'INBETWEEN_MOUSEMOVE', 'TIMER_REPORT', 'TIMER1', 22 | 'TIMERREGION', 'WINDOW_DEACTIVATE', 'NONE'} 23 | 24 | clear_events = {'WINDOW_DEACTIVATE', 'TIMER1', 'TIMER_REPORT'} 25 | 26 | allowed_mouse_types = {'LEFTMOUSE','MIDDLEMOUSE','RIGHTMOUSE'} 27 | 28 | 29 | class SCV_OT_draw_operator(Operator): 30 | bl_idname = "object.scv_ot_draw_operator" 31 | bl_label = "Shortcut VUr" 32 | bl_description = "Shortcut display operator" 33 | bl_options = {'REGISTER'} 34 | 35 | duration : bpy.props.IntProperty() 36 | 37 | def __init(self): 38 | self.draw_handle = None 39 | self.draw_event = None 40 | 41 | def check_create_batches(self, context): 42 | if context.window_manager.do_redraw: 43 | self.draw_util.create_batches(context, self.mouse_input) 44 | context.window_manager.do_redraw = False 45 | 46 | def invoke(self, context, event): 47 | args = (self, context) 48 | 49 | self.draw_util = SCV_Draw_Util(context) 50 | self.key_input = SCV_Key_Input() 51 | self.mouse_input = SCV_Mouse_Input() 52 | self.width_region = context.region.width 53 | 54 | self.draw_util.create_batches(context, self.mouse_input) 55 | 56 | if(context.window_manager.SCV_started is False): 57 | context.window_manager.SCV_started = True 58 | 59 | # Register draw callback 60 | self.register_handlers(args, context) 61 | 62 | context.window_manager.modal_handler_add(self) 63 | return {"RUNNING_MODAL"} 64 | else: 65 | context.window_manager.SCV_started = False 66 | return {'CANCELLED'} 67 | 68 | def register_handlers(self, args, context): 69 | self.draw_handle = bpy.types.SpaceView3D.draw_handler_add(self.draw_callback_px, args, "WINDOW", "POST_PIXEL") 70 | self.draw_event = context.window_manager.event_timer_add(0.1, window=context.window) 71 | 72 | def unregister_handlers(self, context): 73 | 74 | context.window_manager.event_timer_remove(self.draw_event) 75 | 76 | bpy.types.SpaceView3D.draw_handler_remove(self.draw_handle, "WINDOW") 77 | 78 | self.draw_handle = None 79 | self.draw_event = None 80 | 81 | 82 | def modal(self, context, event): 83 | if context.area: 84 | context.area.tag_redraw() 85 | 86 | self.handle_mouse_move(context, event) 87 | 88 | self.detect_keyboard(event) 89 | 90 | self.detect_mouse(event) 91 | 92 | self.check_create_batches(context) 93 | 94 | if not context.window_manager.SCV_started: 95 | 96 | self.unregister_handlers(context) 97 | 98 | return {'CANCELLED'} 99 | 100 | return {"PASS_THROUGH"} 101 | 102 | def handle_mouse_move(self, context, event): 103 | if event.type == "MOUSEMOVE" and context.scene.h_dock == "3": 104 | self.mouse_input.set_mouse_pos(event.mouse_region_x, event.mouse_region_y) 105 | self.draw_util.create_batches(context, self.mouse_input) 106 | 107 | def detect_keyboard(self, event): 108 | if event.value == "PRESS" and event.type not in ignored_keys: 109 | self.key_input.input(event) 110 | self.mouse_input.clear() 111 | 112 | def detect_mouse(self, event): 113 | 114 | if(event.type in allowed_mouse_types): 115 | self.mouse_input.input(event) 116 | 117 | def cancel(self, context): 118 | if context.window_manager.SCV_started: 119 | self.unregister_handlers(context) 120 | return {'CANCELLED'} 121 | 122 | def finish(self): 123 | self.unregister_handlers(context) 124 | return {"FINISHED"} 125 | 126 | 127 | # Draw handler to paint onto the screen 128 | def draw_callback_px(self, op, context): 129 | 130 | if context.region.width != self.width_region: 131 | self.width_region = context.region.width 132 | self.draw_util.create_batches(context, self.mouse_input) 133 | 134 | refresh_after_sec = 3.0 135 | font_color = context.scene.font_color 136 | font_size = 28 137 | 138 | if context.scene.show_buttons: 139 | 140 | # set color for buttons 141 | self.draw_util.set_color_buttons(context) 142 | 143 | # Draw the mouse buttons 144 | self.draw_util.draw_buttons( 145 | self.mouse_input.is_left, 146 | self.mouse_input.is_middle, 147 | self.mouse_input.is_right) 148 | 149 | # draw the text for events 150 | current_time = time.time() 151 | 152 | time_diff_keys = current_time - self.key_input.timestamp 153 | 154 | if(time_diff_keys < refresh_after_sec): 155 | 156 | self.draw_text(font_size, font_color, context) 157 | 158 | else: 159 | self.key_input.clear() 160 | self.mouse_input.clear() 161 | 162 | def draw_text(self, font_size, font_color, context): 163 | font_id = 0 164 | create_font(font_id, font_size, font_color) 165 | 166 | text = str(self.key_input) 167 | 168 | ox = context.scene.cursor_offset_x 169 | oy = context.scene.cursor_offset_y 170 | 171 | # default left dock 172 | xpos_text = 12 + ox 173 | ypos_text = 30 + oy 174 | 175 | if context.scene.h_dock == "1": 176 | 177 | # right dock 178 | text_extent = blf.dimensions(font_id, text) 179 | xpos_text = context.region.width - text_extent[0] - 28 - ox 180 | 181 | elif context.scene.h_dock == "2": 182 | 183 | # center dock 184 | ypos_text = 30 185 | text_extent = blf.dimensions(font_id, text) 186 | xpos_text = (context.region.width - text_extent[0]) / 2.0 187 | 188 | elif context.scene.h_dock == "3": 189 | 190 | offset_buttons = 120 191 | if context.scene.show_buttons == False: 192 | offset_buttons = 70 193 | 194 | oy = context.scene.cursor_offset_y + offset_buttons 195 | 196 | text_extent = blf.dimensions(font_id, text) 197 | xpos_text = self.mouse_input.mouse_x - (text_extent[0] / 2.0) + ox 198 | ypos_text = self.mouse_input.mouse_y - oy 199 | 200 | draw_text(text, xpos_text, ypos_text, font_id) 201 | 202 | -------------------------------------------------------------------------------- /scv_panel.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | from bpy.types import Panel 3 | 4 | class SCV_PT_panel(Panel): 5 | bl_space_type = "VIEW_3D" 6 | bl_region_type = "UI" 7 | bl_label = "Shortcut VUr" 8 | bl_category = "Shortcut VUr" 9 | 10 | def draw(self, context): 11 | 12 | layout = self.layout 13 | scene = context.scene 14 | 15 | row = layout.row() 16 | 17 | if(context.window_manager.SCV_started): 18 | row.operator('object.scv_ot_draw_operator', text="Stop Shortcut VUr", icon="CANCEL") 19 | else: 20 | row.operator('object.scv_ot_draw_operator', text="Start Shortcut VUr", icon="PLAY") 21 | 22 | row = layout.row() 23 | layout.prop(context.scene, "h_dock") 24 | 25 | # Offset only for left, right or dock to cursor, not when it is centered 26 | if (scene.h_dock != "2"): 27 | row = layout.row() 28 | layout.prop(context.scene, "cursor_offset_x") 29 | 30 | row = layout.row() 31 | layout.prop(context.scene, "cursor_offset_y") 32 | 33 | row = layout.row() 34 | layout.prop(context.scene, "font_color") 35 | 36 | row = layout.row() 37 | layout.prop(context.scene, "color_buttons") 38 | 39 | row = layout.row() 40 | layout.prop(context.scene, "color_buttons_active") 41 | 42 | row = layout.row() 43 | layout.prop(context.scene, "show_buttons") -------------------------------------------------------------------------------- /scv_types.py: -------------------------------------------------------------------------------- 1 | import time 2 | 3 | class SCV_Key_Input: 4 | 5 | def __init__(self): 6 | self._friendly_names = { 'LEFTMOUSE': 'Left', 'RIGHTMOUSE': 'Right', 'MIDDLEMOUSE': 'Middle', 7 | 'WHEELUPMOUSE': "Mouse wheel up", "WHEELDOWNMOUSE": "Mouse wheel down", 8 | 'ESC': 'Escape', 'RET': 'Enter', 'ONE' : '1', 'TWO': '2', 'THREE' : '3', 'FOUR': '4', 9 | 'FIVE': '5', 'SIX':'6', 'SEVEN':'7', 'EIGHT' : '8', 'NINE': '9', 'ZERO' : '0', 10 | 'COMMA' : 'Comma', 'PERIOD' : 'Period','OSKEY':'Command'} 11 | self.clear() 12 | 13 | def clear(self): 14 | self.is_ctrl = False 15 | self.is_alt = False 16 | self.is_shift = False 17 | self.key = '' 18 | self.detect_times = 0 19 | self.timestamp = time.time() 20 | 21 | def get_event_type(self, event): 22 | if event.type in self._friendly_names: 23 | return self._friendly_names[event.type] 24 | return event.type 25 | 26 | def input(self, event): 27 | 28 | if self.is_same(event): 29 | self.detect_times += 1 30 | else: 31 | self.detect_times = 1 32 | 33 | self.is_ctrl = event.ctrl 34 | self.is_alt = event.alt 35 | self.is_shift = event.shift 36 | self.key = self.get_event_type(event) 37 | self.timestamp = time.time() 38 | 39 | def is_same(self, event): 40 | return (self.is_ctrl == event.ctrl and 41 | self.is_alt == event.alt and 42 | self.is_shift == event.shift and 43 | self.key == self.get_event_type(event)) 44 | 45 | def __str__(self): 46 | result = [] 47 | 48 | if(self.is_shift): 49 | result.append("Shift") 50 | 51 | if(self.is_ctrl): 52 | result.append("Ctrl") 53 | 54 | if(self.is_alt): 55 | result.append("Alt") 56 | 57 | if(self.key != ''): 58 | result.append(self.key) 59 | 60 | if(len(result) > 0): 61 | if self.detect_times > 1: 62 | result.append("x " + str(self.detect_times)) 63 | 64 | return " ".join(result) 65 | 66 | return '' 67 | 68 | class SCV_Mouse_Input: 69 | 70 | def __init__(self): 71 | self.clear() 72 | self.set_mouse_pos(0,0) 73 | 74 | def clear(self): 75 | self.is_left = False 76 | self.is_middle = False 77 | self.is_right = False 78 | 79 | def set_mouse_pos(self, x, y): 80 | self.mouse_x = x 81 | self.mouse_y = y 82 | 83 | def input(self, event): 84 | 85 | self.clear() 86 | if(event.type == 'LEFTMOUSE'): 87 | self.is_left = event.value == 'PRESS' 88 | if(event.type == 'MIDDLEMOUSE'): 89 | self.is_middle = event.value == 'PRESS' 90 | if(event.type == 'RIGHTMOUSE'): 91 | self.is_right = event.value == 'PRESS' 92 | 93 | def __str__(self): 94 | result = "" 95 | result = result + "left: " + str(self.is_left) + ", " 96 | result = result + "middle: " + str(self.is_middle) + ", " 97 | result = result + "right: " + str(self.is_right) 98 | return result --------------------------------------------------------------------------------