├── XAnimation ├── Assets │ └── .gitkeep └── Classes │ ├── .gitkeep │ ├── XAimationExtends │ ├── LOTAnimationView+XALOTProAnimationView.h │ ├── PublicHeaders │ │ ├── XALOTBindControllerDataSource.h │ │ ├── XALOTProAnimationViewDataSource.h │ │ ├── XALOTProAnimationView.h │ │ ├── XALOTProAnimationViewDelegate.h │ │ ├── XALOTBindControllerDelegate.h │ │ ├── UIView+XALottie.h │ │ ├── CALayer+XALottie.h │ │ └── XABindLottieController.h │ ├── XALottieLocalLib.h │ ├── Test │ │ ├── XABindLottieHomeViewController.h │ │ ├── XABindLottieDebugWindowRootViewController.h │ │ ├── XABindLottieDebugWindow.h │ │ ├── XABindLottieDebugWindowRootViewController.m │ │ └── XABindLottieDebugWindow.m │ ├── XABindLOTAnimationViewLayer.h │ ├── XABindLOTAnimationView.h │ ├── XABindLottieMiddleWare.h │ ├── XALOTProAnimationView.m │ ├── XALottieLocalLib.m │ ├── XALOTProAnimationViewLayer.h │ ├── XALOTProAnimationViewLayer.m │ ├── XABindLOTAnimationView.m │ ├── CALayer+XALottie.m │ ├── UIView+XALottie.m │ └── XABindLOTAnimationViewLayer.m │ ├── RenderSystem │ ├── LOTRenderNode.h │ ├── AnimatorNodes │ │ ├── LOTPathAnimator.h │ │ ├── LOTPolygonAnimator.h │ │ ├── LOTPolystarAnimator.h │ │ ├── LOTCircleAnimator.h │ │ ├── LOTRoundedRectAnimator.h │ │ ├── LOTPathAnimator.m │ │ └── LOTCircleAnimator.m │ ├── InterpolatorNodes │ │ ├── LOTArrayInterpolator.h │ │ ├── LOTSizeInterpolator.h │ │ ├── LOTPointInterpolator.h │ │ ├── LOTColorInterpolator.h │ │ ├── LOTNumberInterpolator.h │ │ ├── LOTPathInterpolator.h │ │ ├── LOTValueInterpolator.h │ │ ├── LOTArrayInterpolator.m │ │ ├── LOTNumberInterpolator.m │ │ ├── LOTColorInterpolator.m │ │ ├── LOTSizeInterpolator.m │ │ ├── LOTPointInterpolator.m │ │ ├── LOTTransformInterpolator.h │ │ └── LOTPathInterpolator.m │ ├── RenderNodes │ │ ├── LOTFillRenderer.h │ │ ├── LOTStrokeRenderer.h │ │ ├── LOTRepeaterRenderer.h │ │ ├── LOTGradientFillRender.h │ │ ├── LOTRenderGroup.h │ │ └── LOTFillRenderer.m │ ├── ManipulatorNodes │ │ ├── LOTTrimPathNode.h │ │ └── LOTTrimPathNode.m │ ├── LOTRenderNode.m │ └── LOTAnimatorNode.h │ ├── Private │ ├── LOTCacheProvider.m │ ├── LOTAnimationView_Internal.h │ ├── LOTAnimationCache.m │ ├── LOTInterpolatorCallback.m │ ├── LOTValueCallback.m │ └── LOTBlockCallback.m │ ├── MacCompatibility │ ├── CALayer+Compat.h │ ├── CALayer+Compat.m │ ├── NSValue+Compat.h │ ├── NSValue+Compat.m │ ├── LOTPlatformCompat.h │ ├── UIColor.h │ └── UIColor.m │ ├── AnimatableLayers │ ├── LOTMaskContainer.h │ ├── LOTLayerContainer.h │ ├── LOTCompositionContainer.h │ └── LOTMaskContainer.m │ ├── Extensions │ ├── LOTHelpers.h │ ├── LOTRadialGradientLayer.h │ ├── LOTBezierPath.h │ ├── UIColor+Expanded.h │ └── LOTRadialGradientLayer.m │ ├── Models │ ├── LOTShapePath.h │ ├── LOTShapeGroup.h │ ├── LOTShapeTrimPath.h │ ├── LOTShapeCircle.h │ ├── LOTShapeRectangle.h │ ├── LOTModels.h │ ├── LOTShapeFill.h │ ├── LOTLayerGroup.h │ ├── LOTShapeTransform.h │ ├── LOTShapePath.m │ ├── LOTMask.h │ ├── LOTAssetGroup.h │ ├── LOTShapeCircle.m │ ├── LOTShapeGradientFill.h │ ├── LOTShapeRepeater.h │ ├── LOTShapeTrimPath.m │ ├── LOTShapeStar.h │ ├── LOTAsset.h │ ├── LOTShapeStroke.h │ ├── LOTShapeRectangle.m │ ├── LOTShapeFill.m │ ├── LOTAsset.m │ ├── LOTMask.m │ ├── LOTLayerGroup.m │ ├── LOTShapeGradientFill.m │ ├── LOTShapeStar.m │ ├── LOTShapeStroke.m │ ├── LOTAssetGroup.m │ ├── LOTShapeRepeater.m │ ├── LOTShapeTransform.m │ ├── LOTLayer.h │ └── LOTShapeGroup.m │ ├── AnimatableProperties │ ├── LOTBezierData.h │ ├── LOTKeyframe.h │ └── LOTBezierData.m │ └── PublicHeaders │ ├── LOTAnimatedControl.h │ ├── LOTCacheProvider.h │ ├── LOTAnimationCache.h │ ├── LOTAnimationView_Compat.h │ ├── Lottie.h │ ├── LOTAnimatedSwitch.h │ ├── LOTComposition.h │ ├── LOTInterpolatorCallback.h │ ├── LOTValueCallback.h │ ├── LOTAnimationTransitionController.h │ └── LOTKeypath.h ├── _Pods.xcodeproj ├── Example ├── Tests │ ├── en.lproj │ │ └── InfoPlist.strings │ ├── Tests-Prefix.pch │ ├── Tests-Info.plist │ └── Tests.m ├── XAnimation │ ├── en.lproj │ │ └── InfoPlist.strings │ ├── Images.xcassets │ │ ├── Contents.json │ │ ├── paizi.imageset │ │ │ ├── paizi.png │ │ │ └── Contents.json │ │ ├── chinalogo.imageset │ │ │ ├── icons8-china-96.png │ │ │ └── Contents.json │ │ └── AppIcon.appiconset │ │ │ └── Contents.json │ ├── XAViewController.h │ ├── XAAppDelegate.h │ ├── classes │ │ ├── BindLottieDemo │ │ │ ├── TestBind0.h │ │ │ ├── TestBind1.h │ │ │ ├── TestBind2.h │ │ │ ├── TestBind3.h │ │ │ ├── TestBind4.h │ │ │ ├── TestBind5.h │ │ │ ├── TestBindLottieRootViewController.h │ │ │ ├── TestBindLottieRootViewController.m │ │ │ └── TestBind2.m │ │ └── Resource │ │ │ ├── qinkai2.json │ │ │ └── qinkai_alpha.json │ ├── XAnimation-Prefix.pch │ ├── main.m │ ├── XAViewController.m │ ├── XAnimation-Info.plist │ ├── Base.lproj │ │ ├── Main.storyboard │ │ └── LaunchScreen.storyboard │ └── XAAppDelegate.m ├── Podfile └── XAnimation.xcworkspace │ └── xcshareddata │ └── IDEWorkspaceChecks.plist ├── .travis.yml ├── .gitignore ├── NOTICE THIRD PARTY └── XAnimation.podspec /XAnimation/Assets/.gitkeep: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /XAnimation/Classes/.gitkeep: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /_Pods.xcodeproj: -------------------------------------------------------------------------------- 1 | Example/Pods/Pods.xcodeproj -------------------------------------------------------------------------------- /Example/Tests/en.lproj/InfoPlist.strings: -------------------------------------------------------------------------------- 1 | /* Localized versions of Info.plist keys */ 2 | 3 | -------------------------------------------------------------------------------- /Example/XAnimation/en.lproj/InfoPlist.strings: -------------------------------------------------------------------------------- 1 | /* Localized versions of Info.plist keys */ 2 | 3 | -------------------------------------------------------------------------------- /Example/XAnimation/Images.xcassets/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "info" : { 3 | "author" : "xcode", 4 | "version" : 1 5 | } 6 | } 7 | -------------------------------------------------------------------------------- /Example/XAnimation/Images.xcassets/paizi.imageset/paizi.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jd-opensource/XAnimation/HEAD/Example/XAnimation/Images.xcassets/paizi.imageset/paizi.png -------------------------------------------------------------------------------- /Example/Tests/Tests-Prefix.pch: -------------------------------------------------------------------------------- 1 | // The contents of this file are implicitly included at the beginning of every test case source file. 2 | 3 | #ifdef __OBJC__ 4 | 5 | 6 | 7 | #endif 8 | -------------------------------------------------------------------------------- /Example/XAnimation/Images.xcassets/chinalogo.imageset/icons8-china-96.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jd-opensource/XAnimation/HEAD/Example/XAnimation/Images.xcassets/chinalogo.imageset/icons8-china-96.png -------------------------------------------------------------------------------- /Example/Podfile: -------------------------------------------------------------------------------- 1 | use_frameworks! 2 | 3 | platform :ios, '10.0' 4 | 5 | target 'XAnimation_Example' do 6 | pod 'XAnimation', :path => '../' 7 | 8 | target 'XAnimation_Tests' do 9 | inherit! :search_paths 10 | 11 | 12 | end 13 | end 14 | -------------------------------------------------------------------------------- /Example/XAnimation/XAViewController.h: -------------------------------------------------------------------------------- 1 | // 2 | // XAViewController.h 3 | // XAnimation 4 | // 5 | // Created by wangxiyuan on 09/14/2022. 6 | // Copyright (c) 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | @import UIKit; 10 | 11 | @interface XAViewController : UINavigationController 12 | 13 | @end 14 | -------------------------------------------------------------------------------- /Example/XAnimation.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | IDEDidComputeMac32BitWarning 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /Example/XAnimation/XAAppDelegate.h: -------------------------------------------------------------------------------- 1 | // 2 | // XAAppDelegate.h 3 | // XAnimation 4 | // 5 | // Created by wangxiyuan on 09/14/2022. 6 | // Copyright (c) 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | @import UIKit; 10 | 11 | @interface XAAppDelegate : UIResponder 12 | 13 | @property (strong, nonatomic) UIWindow *window; 14 | 15 | @end 16 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/LOTAnimationView+XALOTProAnimationView.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationView+XALOTProAnimationView.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/29. 6 | // 7 | 8 | #import 9 | 10 | NS_ASSUME_NONNULL_BEGIN 11 | 12 | @interface LOTAnimationView () 13 | 14 | @end 15 | 16 | NS_ASSUME_NONNULL_END 17 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/XALOTBindControllerDataSource.h: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTBindControllerDataSource.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/4/11. 6 | // 7 | 8 | #import 9 | 10 | NS_ASSUME_NONNULL_BEGIN 11 | 12 | @protocol XALOTBindControllerDataSource 13 | 14 | @end 15 | 16 | NS_ASSUME_NONNULL_END 17 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBind0.h: -------------------------------------------------------------------------------- 1 | // 2 | // TestBind0.h 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface TestBind0 : UIViewController 14 | 15 | @end 16 | 17 | NS_ASSUME_NONNULL_END 18 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBind1.h: -------------------------------------------------------------------------------- 1 | // 2 | // TestBind1.h 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface TestBind1 : UIViewController 14 | 15 | @end 16 | 17 | NS_ASSUME_NONNULL_END 18 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBind2.h: -------------------------------------------------------------------------------- 1 | // 2 | // TestBind2.h 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/3/25. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface TestBind2 : UIViewController 14 | 15 | @end 16 | 17 | NS_ASSUME_NONNULL_END 18 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBind3.h: -------------------------------------------------------------------------------- 1 | // 2 | // TestBind3.h 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/3/31. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface TestBind3 : UIViewController 14 | 15 | @end 16 | 17 | NS_ASSUME_NONNULL_END 18 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBind4.h: -------------------------------------------------------------------------------- 1 | // 2 | // TestBind4.h 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/4/11. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface TestBind4 : UIViewController 14 | 15 | @end 16 | 17 | NS_ASSUME_NONNULL_END 18 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBind5.h: -------------------------------------------------------------------------------- 1 | // 2 | // TestBind5.h 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/4/13. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface TestBind5 : UIViewController 14 | 15 | @end 16 | 17 | NS_ASSUME_NONNULL_END 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/XALOTProAnimationViewDataSource.h: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTProAnimationViewDataSource.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/31. 6 | // 7 | 8 | #import 9 | 10 | NS_ASSUME_NONNULL_BEGIN 11 | 12 | @protocol XALOTProAnimationViewDataSource 13 | 14 | @end 15 | 16 | NS_ASSUME_NONNULL_END 17 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XALottieLocalLib.h: -------------------------------------------------------------------------------- 1 | // 2 | // XALottieLocalLib.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // 7 | 8 | #import 9 | 10 | NS_ASSUME_NONNULL_BEGIN 11 | 12 | @interface XALottieLocalLib : NSObject 13 | 14 | + (NSString *)filePathForLocalLibWithName:(NSString *)lottieName; 15 | 16 | @end 17 | 18 | NS_ASSUME_NONNULL_END 19 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/LOTRenderNode.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTRenderNode.h 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // 7 | // 8 | 9 | #import "LOTAnimatorNode.h" 10 | 11 | @interface LOTRenderNode : LOTAnimatorNode 12 | 13 | @property (nonatomic, readonly, strong) CAShapeLayer * _Nonnull outputLayer; 14 | 15 | - (NSDictionary * _Nonnull)actionsForRenderLayer; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /Example/XAnimation/XAnimation-Prefix.pch: -------------------------------------------------------------------------------- 1 | // 2 | // Prefix header 3 | // 4 | // The contents of this file are implicitly included at the beginning of every source file. 5 | // 6 | 7 | #import 8 | 9 | #ifndef __IPHONE_5_0 10 | #warning "This project uses features only available in iOS SDK 5.0 and later." 11 | #endif 12 | 13 | #ifdef __OBJC__ 14 | @import UIKit; 15 | @import Foundation; 16 | #endif 17 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/Test/XABindLottieHomeViewController.h: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLottieHomeViewController.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // 7 | 8 | #ifdef XABindLottieDebug 9 | 10 | #import 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface XABindLottieHomeViewController : UIViewController 15 | 16 | @end 17 | 18 | NS_ASSUME_NONNULL_END 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Example/XAnimation/main.m: -------------------------------------------------------------------------------- 1 | // 2 | // main.m 3 | // XAnimation 4 | // 5 | // Created by wangxiyuan on 09/14/2022. 6 | // Copyright (c) 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | @import UIKit; 10 | #import "XAAppDelegate.h" 11 | 12 | int main(int argc, char * argv[]) 13 | { 14 | @autoreleasepool { 15 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([XAAppDelegate class])); 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Example/XAnimation/Images.xcassets/paizi.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "scale" : "1x" 6 | }, 7 | { 8 | "filename" : "paizi.png", 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "author" : "xcode", 19 | "version" : 1 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBindLottieRootViewController.h: -------------------------------------------------------------------------------- 1 | // 2 | // TestBindLottieRootViewController.h 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface TestBindLottieRootViewController : UIViewController 14 | 15 | @end 16 | 17 | NS_ASSUME_NONNULL_END 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/Test/XABindLottieDebugWindowRootViewController.h: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLottieDebugWindowRootViewController.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // 7 | 8 | #ifdef XABindLottieDebug 9 | 10 | #import 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface XABindLottieDebugWindowRootViewController : UINavigationController 15 | 16 | @end 17 | 18 | NS_ASSUME_NONNULL_END 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XABindLOTAnimationViewLayer.h: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLOTAnimationViewLayer.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import 9 | #import "XABindLOTAnimationView.h" 10 | #import "XALOTProAnimationViewLayer.h" 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface XABindLOTAnimationViewLayer : XALOTProAnimationViewLayer 15 | 16 | 17 | @end 18 | 19 | NS_ASSUME_NONNULL_END 20 | -------------------------------------------------------------------------------- /Example/XAnimation/Images.xcassets/chinalogo.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "scale" : "1x" 6 | }, 7 | { 8 | "filename" : "icons8-china-96.png", 9 | "idiom" : "universal", 10 | "scale" : "2x" 11 | }, 12 | { 13 | "idiom" : "universal", 14 | "scale" : "3x" 15 | } 16 | ], 17 | "info" : { 18 | "author" : "xcode", 19 | "version" : 1 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /XAnimation/Classes/Private/LOTCacheProvider.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTCacheProvider.m 3 | // Lottie 4 | // 5 | // Created by punmy on 2017/7/8. 6 | // 7 | // 8 | 9 | #import "LOTCacheProvider.h" 10 | 11 | @implementation LOTCacheProvider 12 | 13 | static id _imageCache; 14 | 15 | + (id)imageCache { 16 | return _imageCache; 17 | } 18 | 19 | + (void)setImageCache:(id)cache { 20 | _imageCache = cache; 21 | } 22 | 23 | @end 24 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XABindLOTAnimationView.h: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLOTAnimationView.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import "XALOTProAnimationView.h" 9 | 10 | NS_ASSUME_NONNULL_BEGIN 11 | 12 | @interface XABindLOTAnimationView : XALOTProAnimationView 13 | 14 | @property (nonatomic, weak) UIView *hostView; 15 | @property (nonatomic, weak) CALayer *hostLayer; 16 | 17 | 18 | @end 19 | 20 | NS_ASSUME_NONNULL_END 21 | -------------------------------------------------------------------------------- /XAnimation/Classes/MacCompatibility/CALayer+Compat.h: -------------------------------------------------------------------------------- 1 | // 2 | // Created by Oleksii Pavlovskyi on 2/2/17. 3 | // Copyright (c) 2017 Airbnb. All rights reserved. 4 | // 5 | 6 | #include 7 | 8 | #if !TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR 9 | #import 10 | #import 11 | 12 | @interface CALayer (Compat) 13 | 14 | @property (nonatomic, assign) BOOL allowsEdgeAntialiasing; 15 | 16 | @end 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/AnimatorNodes/LOTPathAnimator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPathAnimator.h 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // 7 | // 8 | 9 | #import "LOTAnimatorNode.h" 10 | #import "LOTShapePath.h" 11 | 12 | @interface LOTPathAnimator : LOTAnimatorNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapePath:(LOTShapePath *_Nonnull)shapePath; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTArrayInterpolator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTArrayInterpolator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTValueInterpolator.h" 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface LOTArrayInterpolator : LOTValueInterpolator 14 | 15 | - (NSArray *)numberArrayForFrame:(NSNumber *)frame; 16 | 17 | @end 18 | 19 | NS_ASSUME_NONNULL_END 20 | -------------------------------------------------------------------------------- /XAnimation/Classes/MacCompatibility/CALayer+Compat.m: -------------------------------------------------------------------------------- 1 | // 2 | // Created by Oleksii Pavlovskyi on 2/2/17. 3 | // Copyright (c) 2017 Airbnb. All rights reserved. 4 | // 5 | 6 | #include 7 | 8 | #if !TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR 9 | #import "CALayer+Compat.h" 10 | 11 | @implementation CALayer (Compat) 12 | 13 | - (BOOL)allowsEdgeAntialiasing { return NO; } 14 | - (void)setAllowsEdgeAntialiasing:(BOOL)allowsEdgeAntialiasing { } 15 | 16 | @end 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /XAnimation/Classes/AnimatableLayers/LOTMaskContainer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTMaskContainer.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/19/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTMask.h" 11 | 12 | @interface LOTMaskContainer : CALayer 13 | 14 | - (instancetype _Nonnull)initWithMasks:(NSArray * _Nonnull)masks; 15 | 16 | @property (nonatomic, strong, nullable) NSNumber *currentFrame; 17 | 18 | @end 19 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/RenderNodes/LOTFillRenderer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTFillRenderer.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTRenderNode.h" 10 | #import "LOTShapeFill.h" 11 | 12 | @interface LOTFillRenderer : LOTRenderNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapeFill:(LOTShapeFill *_Nonnull)fill; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/Resource/qinkai2.json: -------------------------------------------------------------------------------- 1 | {"v":"5.8.1","fr":30,"ip":0,"op":50,"w":192,"h":192,"nm":"logo192","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":2,"nm":"logo192.png","cl":"png","refId":"image_0","sr":1,"ks":{"o":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":-8,"s":[0],"e":[100]},{"t":49}],"ix":11},"r":{"a":0,"k":0,"ix":10},"p":{"a":0,"k":[96,96,0],"ix":2,"l":2},"a":{"a":0,"k":[96,96,0],"ix":1,"l":2},"s":{"a":0,"k":[100,100,100],"ix":6,"l":2}},"ao":0,"ip":-8,"op":51,"st":-8,"bm":0}],"markers":[]} -------------------------------------------------------------------------------- /Example/XAnimation/classes/Resource/qinkai_alpha.json: -------------------------------------------------------------------------------- 1 | {"v":"5.8.1","fr":30,"ip":0,"op":30,"w":10,"h":10,"nm":"合成 1","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":2,"nm":"logo512.png","cl":"png","refId":"image_0","sr":1,"ks":{"o":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":0,"s":[0],"e":[100]},{"t":29}],"ix":11},"r":{"a":0,"k":0,"ix":10},"p":{"a":0,"k":[5,5,0],"ix":2,"l":2},"a":{"a":0,"k":[256,256,0],"ix":1,"l":2},"s":{"a":0,"k":[100,100,100],"ix":6,"l":2}},"ao":0,"ip":0,"op":30,"st":0,"bm":0}],"markers":[]} -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/AnimatorNodes/LOTPolygonAnimator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPolygonAnimator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTAnimatorNode.h" 10 | #import "LOTShapeStar.h" 11 | 12 | @interface LOTPolygonAnimator : LOTAnimatorNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapePolygon:(LOTShapeStar *_Nonnull)shapeStar; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/AnimatorNodes/LOTPolystarAnimator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPolystarAnimator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTAnimatorNode.h" 10 | #import "LOTShapeStar.h" 11 | 12 | @interface LOTPolystarAnimator : LOTAnimatorNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapeStar:(LOTShapeStar *_Nonnull)shapeStar; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/RenderNodes/LOTStrokeRenderer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTStrokeRenderer.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/17/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTRenderNode.h" 10 | #import "LOTShapeStroke.h" 11 | 12 | @interface LOTStrokeRenderer : LOTRenderNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapeStroke:(LOTShapeStroke *_Nonnull)stroke; 16 | 17 | 18 | @end 19 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/ManipulatorNodes/LOTTrimPathNode.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTTrimPathNode.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/21/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTAnimatorNode.h" 10 | #import "LOTShapeTrimPath.h" 11 | 12 | @interface LOTTrimPathNode : LOTAnimatorNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | trimPath:(LOTShapeTrimPath *_Nonnull)trimPath; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/AnimatorNodes/LOTCircleAnimator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTCircleAnimator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/19/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTAnimatorNode.h" 10 | #import "LOTShapeCircle.h" 11 | 12 | @interface LOTCircleAnimator : LOTAnimatorNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapeCircle:(LOTShapeCircle *_Nonnull)shapeCircle; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/RenderNodes/LOTRepeaterRenderer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTRepeaterRenderer.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/28/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTRenderNode.h" 10 | #import "LOTShapeRepeater.h" 11 | 12 | @interface LOTRepeaterRenderer : LOTRenderNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapeRepeater:(LOTShapeRepeater *_Nonnull)repeater; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/RenderNodes/LOTGradientFillRender.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTGradientFillRender.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTRenderNode.h" 10 | #import "LOTShapeGradientFill.h" 11 | 12 | @interface LOTGradientFillRender : LOTRenderNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapeGradientFill:(LOTShapeGradientFill *_Nonnull)fill; 16 | 17 | @end 18 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/AnimatorNodes/LOTRoundedRectAnimator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTRoundedRectAnimator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/19/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTAnimatorNode.h" 10 | #import "LOTShapeRectangle.h" 11 | 12 | @interface LOTRoundedRectAnimator : LOTAnimatorNode 13 | 14 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 15 | shapeRectangle:(LOTShapeRectangle *_Nonnull)shapeRectangle; 16 | 17 | 18 | @end 19 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTSizeInterpolator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTSizeInterpolator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/13/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTValueInterpolator.h" 10 | #import "LOTValueDelegate.h" 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface LOTSizeInterpolator : LOTValueInterpolator 15 | 16 | - (CGSize)sizeValueForFrame:(NSNumber *)frame; 17 | 18 | @property (nonatomic, weak, nullable) id delegate; 19 | 20 | @end 21 | 22 | NS_ASSUME_NONNULL_END 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTPointInterpolator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPointInterpolator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/12/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTValueInterpolator.h" 10 | #import "LOTValueDelegate.h" 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface LOTPointInterpolator : LOTValueInterpolator 15 | 16 | - (CGPoint)pointValueForFrame:(NSNumber *)frame; 17 | 18 | @property (nonatomic, weak, nullable) id delegate; 19 | 20 | @end 21 | 22 | NS_ASSUME_NONNULL_END 23 | -------------------------------------------------------------------------------- /.travis.yml: -------------------------------------------------------------------------------- 1 | # references: 2 | # * https://www.objc.io/issues/6-build-tools/travis-ci/ 3 | # * https://github.com/supermarin/xcpretty#usage 4 | 5 | osx_image: xcode7.3 6 | language: objective-c 7 | # cache: cocoapods 8 | # podfile: Example/Podfile 9 | # before_install: 10 | # - gem install cocoapods # Since Travis is not always on latest version 11 | # - pod install --project-directory=Example 12 | script: 13 | - set -o pipefail && xcodebuild test -enableCodeCoverage YES -workspace Example/XAnimation.xcworkspace -scheme XAnimation-Example -sdk iphonesimulator9.3 ONLY_ACTIVE_ARCH=NO | xcpretty 14 | - pod lib lint 15 | -------------------------------------------------------------------------------- /XAnimation/Classes/Extensions/LOTHelpers.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTHelpers.h 3 | // Lottie 4 | // 5 | // Created by Brandon Withrow on 7/28/16. 6 | // Copyright © 2016 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #ifndef LOTHelpers_h 10 | #define LOTHelpers_h 11 | 12 | #import "UIColor+Expanded.h" 13 | #import "CGGeometry+LOTAdditions.h" 14 | #import "LOTBezierPath.h" 15 | 16 | #define ENABLE_DEBUG_LOGGING NO 17 | #define ENABLE_DEBUG_SHAPES NO 18 | 19 | #endif /* LOTHelpers_h */ 20 | 21 | // TODO Feature Phase 22 | /* 23 | - Trim Path individually 24 | - Image Cache Support 25 | - Skew transform 26 | */ 27 | -------------------------------------------------------------------------------- /XAnimation/Classes/Extensions/LOTRadialGradientLayer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationView 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | #import 9 | #import 10 | 11 | @interface LOTRadialGradientLayer : CALayer 12 | 13 | @property CGPoint startPoint; 14 | @property CGPoint endPoint; 15 | 16 | @property (nonatomic, copy) NSArray *colors; 17 | @property (nonatomic, copy) NSArray *locations; 18 | @property (nonatomic, assign) BOOL isRadial; 19 | 20 | @end 21 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/Test/XABindLottieDebugWindow.h: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLottieDebugWindow.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // 7 | 8 | #define XABindLottieDebug 1 9 | 10 | #ifdef XABindLottieDebug 11 | 12 | #import 13 | 14 | NS_ASSUME_NONNULL_BEGIN 15 | 16 | 17 | @interface XABindLottieDebugWindow : UIWindow 18 | 19 | @property (nonatomic, strong) UIWindow *appMainWindow; 20 | 21 | + (XABindLottieDebugWindow *)sharedInstance; 22 | 23 | + (double)screenWidth; 24 | + (double)screenHeight; 25 | 26 | @end 27 | 28 | NS_ASSUME_NONNULL_END 29 | 30 | #endif 31 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/XALOTProAnimationView.h: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTProAnimationView.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/29. 6 | // 7 | 8 | #import 9 | #import "XALOTProAnimationViewDataSource.h" 10 | #import "XALOTProAnimationViewDelegate.h" 11 | 12 | 13 | NS_ASSUME_NONNULL_BEGIN 14 | 15 | @interface XALOTProAnimationView : LOTAnimationView 16 | 17 | @property (nonatomic, weak) id dataSource; 18 | @property (nonatomic, weak) id delegate; 19 | 20 | @end 21 | 22 | NS_ASSUME_NONNULL_END 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTColorInterpolator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTColorInterpolator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/13/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTValueInterpolator.h" 10 | #import "LOTPlatformCompat.h" 11 | #import "LOTValueDelegate.h" 12 | 13 | NS_ASSUME_NONNULL_BEGIN 14 | 15 | @interface LOTColorInterpolator : LOTValueInterpolator 16 | 17 | - (CGColorRef)colorForFrame:(NSNumber *)frame; 18 | 19 | @property (nonatomic, weak, nullable) id delegate; 20 | 21 | @end 22 | 23 | NS_ASSUME_NONNULL_END 24 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTNumberInterpolator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTNumberInterpolator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/11/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTValueInterpolator.h" 11 | #import "LOTValueDelegate.h" 12 | 13 | NS_ASSUME_NONNULL_BEGIN 14 | @interface LOTNumberInterpolator : LOTValueInterpolator 15 | 16 | - (CGFloat)floatValueForFrame:(NSNumber *)frame; 17 | 18 | @property (nonatomic, weak, nullable) id delegate; 19 | 20 | @end 21 | 22 | NS_ASSUME_NONNULL_END 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapePath.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapePath.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | @interface LOTShapePath : NSObject 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 15 | 16 | @property (nonatomic, readonly) NSString *keyname; 17 | @property (nonatomic, readonly) BOOL closed; 18 | @property (nonatomic, readonly) NSNumber *index; 19 | @property (nonatomic, readonly) LOTKeyframeGroup *shapePath; 20 | 21 | @end 22 | -------------------------------------------------------------------------------- /XAnimation/Classes/Private/LOTAnimationView_Internal.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationView_Internal.h 3 | // Lottie 4 | // 5 | // Created by Brandon Withrow on 12/7/16. 6 | // Copyright © 2016 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | typedef enum : NSUInteger { 12 | LOTConstraintTypeAlignToBounds, 13 | LOTConstraintTypeAlignToLayer, 14 | LOTConstraintTypeNone 15 | } LOTConstraintType; 16 | 17 | @interface LOTAnimationView () 18 | 19 | - (CALayer * _Nullable)layerForKey:(NSString * _Nonnull)keyname; 20 | - (NSArray * _Nonnull)compositionLayers; 21 | 22 | @end 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/MacCompatibility/NSValue+Compat.h: -------------------------------------------------------------------------------- 1 | // 2 | // Created by Oleksii Pavlovskyi on 2/2/17. 3 | // Copyright (c) 2017 Airbnb. All rights reserved. 4 | // 5 | 6 | #include 7 | 8 | #if !TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR 9 | #import 10 | 11 | @interface NSValue (Compat) 12 | 13 | + (NSValue *)valueWithCGRect:(CGRect)rect; 14 | + (NSValue *)valueWithCGPoint:(CGPoint)point; 15 | 16 | @property (nonatomic, readonly) CGRect CGRectValue; 17 | @property(nonatomic, readonly) CGPoint CGPointValue; 18 | @property (nonatomic, readonly) CGSize CGSizeValue; 19 | 20 | @end 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeGroup.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShape.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | 12 | @interface LOTShapeGroup : NSObject 13 | 14 | - (instancetype _Nonnull)initWithJSON:(NSDictionary *_Nonnull)jsonDictionary; 15 | 16 | @property (nonatomic, readonly, nonnull) NSString *keyname; 17 | @property (nonatomic, readonly, nonnull) NSArray *items; 18 | 19 | + (id _Nullable)shapeItemWithJSON:(NSDictionary * _Nonnull)itemJSON; 20 | 21 | @end 22 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XABindLottieMiddleWare.h: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLottieMiddleWare.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import 9 | #import "LOTLayerContainer.h" 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface XABindLottieMiddleWare : NSObject 14 | 15 | //+ (void)didUpdateLayer:(LOTLayerContainer *)layer opacity:(float)opacity transform3D:(CATransform3D)transform3D; 16 | 17 | + (void)didUpdateLayer:(LOTLayerContainer *)layer frame:(NSNumber *)frame opacity:(CGFloat)opacity transform3DInfo:(NSDictionary *)transform3DInfo ; 18 | 19 | @end 20 | 21 | NS_ASSUME_NONNULL_END 22 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/RenderNodes/LOTRenderGroup.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTRenderGroup.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTRenderNode.h" 10 | 11 | @interface LOTRenderGroup : LOTRenderNode 12 | 13 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode * _Nullable)inputNode 14 | contents:(NSArray * _Nonnull)contents 15 | keyname:(NSString * _Nullable)keyname; 16 | 17 | @property (nonatomic, strong, readonly) CALayer * _Nonnull containerLayer; 18 | 19 | @end 20 | 21 | 22 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeTrimPath.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeTrimPath.h 3 | // LottieAnimator 4 | // 5 | // Created by brandon_withrow on 7/26/16. 6 | // Copyright © 2016 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | @interface LOTShapeTrimPath : NSObject 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 15 | 16 | @property (nonatomic, readonly) NSString *keyname; 17 | @property (nonatomic, readonly) LOTKeyframeGroup *start; 18 | @property (nonatomic, readonly) LOTKeyframeGroup *end; 19 | @property (nonatomic, readonly) LOTKeyframeGroup *offset; 20 | 21 | @end 22 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTPathInterpolator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPathInterpolator.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/13/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTValueInterpolator.h" 10 | #import "LOTPlatformCompat.h" 11 | #import "LOTBezierPath.h" 12 | #import "LOTValueDelegate.h" 13 | 14 | NS_ASSUME_NONNULL_BEGIN 15 | 16 | @interface LOTPathInterpolator : LOTValueInterpolator 17 | 18 | - (LOTBezierPath *)pathForFrame:(NSNumber *)frame cacheLengths:(BOOL)cacheLengths; 19 | 20 | @property (nonatomic, weak, nullable) id delegate; 21 | 22 | @end 23 | 24 | NS_ASSUME_NONNULL_END 25 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/XALOTProAnimationViewDelegate.h: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTProAnimationViewDelegate.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/31. 6 | // 7 | 8 | #import 9 | @class XALOTProAnimationView; 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @protocol XALOTProAnimationViewDelegate 14 | 15 | - (void)animView:(XALOTProAnimationView *)animView didUpdateProgress:(CGFloat)progress; 16 | 17 | - (void)animView:(XALOTProAnimationView *)animView layerEnterForName:(NSString *)layerName; 18 | - (void)animView:(XALOTProAnimationView *)animView layerOutForName:(NSString *)layerName; 19 | 20 | @end 21 | 22 | NS_ASSUME_NONNULL_END 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeCircle.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeCircle.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface LOTShapeCircle : NSObject 15 | 16 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 17 | 18 | @property (nonatomic, readonly) NSString *keyname; 19 | @property (nonatomic, readonly) LOTKeyframeGroup *position; 20 | @property (nonatomic, readonly) LOTKeyframeGroup *size; 21 | @property (nonatomic, readonly) BOOL reversed; 22 | 23 | @end 24 | 25 | NS_ASSUME_NONNULL_END 26 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeRectangle.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeRectangle.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | @interface LOTShapeRectangle : NSObject 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 15 | 16 | @property (nonatomic, readonly) NSString *keyname; 17 | @property (nonatomic, readonly) LOTKeyframeGroup *position; 18 | @property (nonatomic, readonly) LOTKeyframeGroup *size; 19 | @property (nonatomic, readonly) LOTKeyframeGroup *cornerRadius; 20 | @property (nonatomic, readonly) BOOL reversed; 21 | 22 | @end 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/XALOTBindControllerDelegate.h: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTBindControllerDelegate.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/4/11. 6 | // 7 | 8 | #import 9 | 10 | @class XABindLottieController; 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @protocol XALOTBindControllerDelegate 15 | 16 | - (void)bindController:(XABindLottieController *)bindController didUpdateProgress:(CGFloat)progress; 17 | - (void)bindController:(XABindLottieController *)bindController layerEnterForName:(NSString *)layerName; 18 | - (void)bindController:(XABindLottieController *)bindController layerOutForName:(NSString *)layerName; 19 | 20 | @end 21 | 22 | NS_ASSUME_NONNULL_END 23 | -------------------------------------------------------------------------------- /XAnimation/Classes/AnimatableProperties/LOTBezierData.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTBezierData.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/10/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface LOTBezierData : NSObject 15 | 16 | - (instancetype)initWithData:(NSDictionary *)bezierData; 17 | 18 | @property (nonatomic, readonly) NSInteger count; 19 | @property (nonatomic, readonly) BOOL closed; 20 | 21 | - (CGPoint)vertexAtIndex:(NSInteger)index; 22 | - (CGPoint)inTangentAtIndex:(NSInteger)index; 23 | - (CGPoint)outTangentAtIndex:(NSInteger)index; 24 | 25 | @end 26 | 27 | NS_ASSUME_NONNULL_END 28 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTModels.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTModels.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #ifndef LOTModels_h 10 | #define LOTModels_h 11 | 12 | #import "LOTKeyframe.h" 13 | #import "LOTComposition.h" 14 | #import "LOTLayer.h" 15 | #import "LOTMask.h" 16 | #import "LOTShapeCircle.h" 17 | #import "LOTShapeFill.h" 18 | #import "LOTShapeGroup.h" 19 | #import "LOTShapePath.h" 20 | #import "LOTShapeRectangle.h" 21 | #import "LOTShapeStroke.h" 22 | #import "LOTShapeTransform.h" 23 | #import "LOTShapeTrimPath.h" 24 | #import "LOTLayerGroup.h" 25 | #import "LOTAsset.h" 26 | #import "LOTShapeGradientFill.h" 27 | 28 | #endif /* LOTModels_h */ 29 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XALOTProAnimationView.m: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTProAnimationView.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/29. 6 | // 7 | 8 | #import "XALOTProAnimationView.h" 9 | #import "XALOTProAnimationViewLayer.h" 10 | 11 | @implementation XALOTProAnimationView 12 | 13 | - (instancetype)initWithFrame:(CGRect)frame{ 14 | self = [super initWithFrame:frame]; 15 | if (self) { 16 | XALOTProAnimationViewLayer *layer = (XALOTProAnimationViewLayer *)self.layer; 17 | if ([layer isKindOfClass:[XALOTProAnimationViewLayer class]]) { 18 | layer.lotView = self; 19 | } 20 | } 21 | return self; 22 | } 23 | 24 | + (Class)layerClass{ 25 | return [XALOTProAnimationViewLayer class]; 26 | } 27 | 28 | @end 29 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XALottieLocalLib.m: -------------------------------------------------------------------------------- 1 | // 2 | // XALottieLocalLib.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // 7 | 8 | #import "XALottieLocalLib.h" 9 | 10 | @implementation XALottieLocalLib 11 | 12 | + (NSString *)filePathForLocalLibWithName:(NSString *)lottieName{ 13 | NSURL *mockBundleURL = [[NSBundle mainBundle] URLForResource:@"XALottieResource" withExtension:@"bundle"]; //TODO 14 | if (mockBundleURL) { 15 | NSBundle *bundle = [NSBundle bundleWithURL:mockBundleURL]; //为nil会崩溃 16 | if (bundle) { 17 | NSString *filePath = [bundle pathForResource:lottieName ofType:@"json" inDirectory:@"lotlib"]; 18 | return filePath; 19 | } 20 | } 21 | return nil; 22 | } 23 | 24 | @end 25 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeFill.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeFill.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface LOTShapeFill : NSObject 15 | 16 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 17 | 18 | @property (nonatomic, readonly) NSString *keyname; 19 | @property (nonatomic, readonly) BOOL fillEnabled; 20 | @property (nonatomic, readonly) LOTKeyframeGroup *color; 21 | @property (nonatomic, readonly) LOTKeyframeGroup *opacity; 22 | @property (nonatomic, readonly) BOOL evenOddFillRule; 23 | 24 | @end 25 | 26 | NS_ASSUME_NONNULL_END 27 | -------------------------------------------------------------------------------- /Example/Tests/Tests-Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | ${EXECUTABLE_NAME} 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundlePackageType 14 | BNDL 15 | CFBundleShortVersionString 16 | 1.0 17 | CFBundleSignature 18 | ???? 19 | CFBundleVersion 20 | 1 21 | 22 | 23 | -------------------------------------------------------------------------------- /Example/Tests/Tests.m: -------------------------------------------------------------------------------- 1 | // 2 | // XAnimationTests.m 3 | // XAnimationTests 4 | // 5 | // Created by wangxiyuan on 09/14/2022. 6 | // Copyright (c) 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | @import XCTest; 10 | 11 | @interface Tests : XCTestCase 12 | 13 | @end 14 | 15 | @implementation Tests 16 | 17 | - (void)setUp 18 | { 19 | [super setUp]; 20 | // Put setup code here. This method is called before the invocation of each test method in the class. 21 | } 22 | 23 | - (void)tearDown 24 | { 25 | // Put teardown code here. This method is called after the invocation of each test method in the class. 26 | [super tearDown]; 27 | } 28 | 29 | - (void)testExample 30 | { 31 | XCTFail(@"No implementation for \"%s\"", __PRETTY_FUNCTION__); 32 | } 33 | 34 | @end 35 | 36 | -------------------------------------------------------------------------------- /Example/XAnimation/XAViewController.m: -------------------------------------------------------------------------------- 1 | // 2 | // XAViewController.m 3 | // XAnimation 4 | // 5 | // Created by wangxiyuan on 09/14/2022. 6 | // Copyright (c) 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import "XAViewController.h" 10 | #import "TestBindLottieRootViewController.h" 11 | 12 | @interface XAViewController () 13 | 14 | @end 15 | 16 | @implementation XAViewController 17 | 18 | - (void)viewDidLoad 19 | { 20 | [super viewDidLoad]; 21 | TestBindLottieRootViewController *navRoot = [[TestBindLottieRootViewController alloc] init]; 22 | [self pushViewController:navRoot animated:NO]; 23 | } 24 | 25 | - (void)didReceiveMemoryWarning 26 | { 27 | [super didReceiveMemoryWarning]; 28 | // Dispose of any resources that can be recreated. 29 | } 30 | 31 | @end 32 | -------------------------------------------------------------------------------- /XAnimation/Classes/MacCompatibility/NSValue+Compat.m: -------------------------------------------------------------------------------- 1 | // 2 | // Created by Oleksii Pavlovskyi on 2/2/17. 3 | // Copyright (c) 2017 Airbnb. All rights reserved. 4 | // 5 | 6 | #include 7 | 8 | #if !TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR 9 | #import "NSValue+Compat.h" 10 | 11 | @implementation NSValue (Compat) 12 | 13 | + (NSValue *)valueWithCGRect:(CGRect)rect { 14 | return [self valueWithRect:rect]; 15 | } 16 | 17 | + (NSValue *)valueWithCGPoint:(CGPoint)point { 18 | return [self valueWithPoint:point]; 19 | } 20 | 21 | - (CGRect)CGRectValue { 22 | return self.rectValue; 23 | } 24 | 25 | - (CGPoint)CGPointValue { 26 | return self.pointValue; 27 | } 28 | 29 | - (CGSize)CGSizeValue { 30 | return self.sizeValue; 31 | } 32 | 33 | @end 34 | 35 | #endif 36 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTLayerGroup.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTLayerGroup.h 3 | // Pods 4 | // 5 | // Created by Brandon Withrow on 2/16/17. 6 | // 7 | // 8 | 9 | #import 10 | #import 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @class LOTLayer; 15 | @class LOTAssetGroup; 16 | 17 | @interface LOTLayerGroup : NSObject 18 | 19 | - (instancetype)initWithLayerJSON:(NSArray *)layersJSON 20 | withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup 21 | withFramerate:(NSNumber *)framerate; 22 | 23 | @property (nonatomic, readonly) NSArray *layers; 24 | 25 | - (LOTLayer *)layerModelForID:(NSNumber *)layerID; 26 | - (LOTLayer *)layerForReferenceID:(NSString *)referenceID; 27 | 28 | @end 29 | 30 | NS_ASSUME_NONNULL_END 31 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XALOTProAnimationViewLayer.h: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTProAnimationViewLayer.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/4/1. 6 | // 7 | 8 | #import 9 | @class XALOTProAnimationView; 10 | 11 | typedef enum : NSUInteger { 12 | XALottieLayerStateUnStart = 0, 13 | XALottieLayerStateStart = 1, 14 | XALottieLayerStatePlaying = 2, 15 | XALottieLayerStateDone = 3, 16 | } XALottieLayerState; 17 | 18 | NS_ASSUME_NONNULL_BEGIN 19 | 20 | @interface XALOTProAnimationViewLayer : CALayer 21 | 22 | @property (nonatomic, weak) XALOTProAnimationView *lotView; 23 | 24 | - (XALottieLayerState)getStateForLayerID:(NSNumber *)layerID; 25 | - (void)setStateForLayerID:(NSNumber *)layerID state:(XALottieLayerState)state; 26 | - (void)cleanAllStates; 27 | 28 | @end 29 | 30 | NS_ASSUME_NONNULL_END 31 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTAnimatedControl.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimatedControl.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 8/25/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @class LOTAnimationView; 12 | @class LOTComposition; 13 | 14 | @interface LOTAnimatedControl : UIControl 15 | 16 | // This class is a base class that is intended to be subclassed 17 | 18 | /** 19 | * Map a specific animation layer to a control state. 20 | * When the state is set all layers will be hidden except the specified layer. 21 | **/ 22 | 23 | - (void)setLayerName:(NSString * _Nonnull)layerName forState:(UIControlState)state; 24 | 25 | @property (nonatomic, strong, readonly, nonnull) LOTAnimationView *animationView; 26 | @property (nonatomic, strong, nullable) LOTComposition *animationComp; 27 | 28 | @end 29 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeTransform.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeTransform.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | #import 12 | #import "LOTKeyframe.h" 13 | 14 | @interface LOTShapeTransform : NSObject 15 | 16 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 17 | 18 | @property (nonatomic, readonly) NSString *keyname; 19 | @property (nonatomic, readonly) LOTKeyframeGroup *position; 20 | @property (nonatomic, readonly) LOTKeyframeGroup *anchor; 21 | @property (nonatomic, readonly) LOTKeyframeGroup *scale; 22 | @property (nonatomic, readonly) LOTKeyframeGroup *rotation; 23 | @property (nonatomic, readonly) LOTKeyframeGroup *opacity; 24 | 25 | @end 26 | -------------------------------------------------------------------------------- /XAnimation/Classes/MacCompatibility/LOTPlatformCompat.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPlatformCompat.h 3 | // Lottie 4 | // 5 | // Created by Oleksii Pavlovskyi on 2/2/17. 6 | // Copyright (c) 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #ifndef LOTPlatformCompat_h 10 | #define LOTPlatformCompat_h 11 | 12 | #include 13 | 14 | #if TARGET_OS_IPHONE || TARGET_OS_SIMULATOR 15 | 16 | #import 17 | 18 | #else 19 | 20 | #import 21 | #import "UIColor.h" 22 | #import "CALayer+Compat.h" 23 | #import "NSValue+Compat.h" 24 | #import "UIBezierPath.h" 25 | 26 | NS_INLINE NSString *NSStringFromCGRect(CGRect rect) { 27 | return NSStringFromRect(rect); 28 | } 29 | 30 | NS_INLINE NSString *NSStringFromCGPoint(CGPoint point) { 31 | return NSStringFromPoint(point); 32 | } 33 | 34 | typedef NSEdgeInsets UIEdgeInsets; 35 | 36 | #endif 37 | #endif 38 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/UIView+XALottie.h: -------------------------------------------------------------------------------- 1 | // 2 | // UIView+XALottie.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import 9 | @class XABindLottieController; 10 | NS_ASSUME_NONNULL_BEGIN 11 | 12 | @interface UIView (XALottie) 13 | 14 | //init json , just root view need to bind. 15 | - (XABindLottieController *)bindLottieWithContentsOfURL:(nonnull NSURL *)url; 16 | - (XABindLottieController *)bindLottieWithAnimationNamed:(NSString *)animationNamed; 17 | - (XABindLottieController *)bindLottieWithFilePath:(NSString *)filePath; 18 | 19 | //every node view under root can bind a name of animated lottie-json-layer. 20 | - (void)bindLottieLayerName:(NSString *)lotLayerName; 21 | - (NSString *)bindLottieLayerName; 22 | 23 | - (XABindLottieController *)currentBindController; 24 | 25 | @end 26 | 27 | NS_ASSUME_NONNULL_END 28 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTValueInterpolator.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTValueInterpolator.h 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 7/10/17. 6 | // 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | #import "LOTValueDelegate.h" 12 | 13 | NS_ASSUME_NONNULL_BEGIN 14 | 15 | @interface LOTValueInterpolator : NSObject 16 | 17 | - (instancetype)initWithKeyframes:(NSArray *)keyframes; 18 | 19 | @property (nonatomic, weak, nullable) LOTKeyframe *leadingKeyframe; 20 | @property (nonatomic, weak, nullable) LOTKeyframe *trailingKeyframe; 21 | @property (nonatomic, readonly) BOOL hasDelegateOverride; 22 | 23 | - (void)setValueDelegate:(id _Nonnull)delegate; 24 | 25 | - (BOOL)hasUpdateForFrame:(NSNumber *)frame; 26 | - (CGFloat)progressForFrame:(NSNumber *)frame; 27 | 28 | @end 29 | 30 | NS_ASSUME_NONNULL_END 31 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/CALayer+XALottie.h: -------------------------------------------------------------------------------- 1 | // 2 | // CALayer+XALottie.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import 9 | @class XABindLottieController; 10 | NS_ASSUME_NONNULL_BEGIN 11 | 12 | @interface CALayer (XALottie) 13 | 14 | //init json, just root layer need to bind. 15 | - (XABindLottieController *)bindLottieWithContentsOfURL:(nonnull NSURL *)url; 16 | - (XABindLottieController *)bindLottieWithAnimationNamed:(NSString *)animationNamed; 17 | - (XABindLottieController *)bindLottieWithFilePath:(NSString *)filePath; 18 | 19 | //every node layer under root can bind a name of animated lottie-json-layer. 20 | - (void)bindLottieLayerName:(NSString *)lotLayerName; 21 | - (NSString *)bindLottieLayerName; 22 | 23 | - (XABindLottieController *)currentBindController; 24 | 25 | @end 26 | 27 | NS_ASSUME_NONNULL_END 28 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTCacheProvider.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTCacheProvider.h 3 | // Lottie 4 | // 5 | // Created by punmy on 2017/7/8. 6 | // 7 | // 8 | 9 | #import 10 | 11 | #if TARGET_OS_IPHONE || TARGET_OS_SIMULATOR 12 | 13 | #import 14 | @compatibility_alias LOTImage UIImage; 15 | 16 | @protocol LOTImageCache; 17 | 18 | #pragma mark - LOTCacheProvider 19 | 20 | @interface LOTCacheProvider : NSObject 21 | 22 | + (id)imageCache; 23 | + (void)setImageCache:(id)cache; 24 | 25 | @end 26 | 27 | #pragma mark - LOTImageCache 28 | 29 | /** 30 | This protocol represent the interface of a image cache which lottie can use. 31 | */ 32 | @protocol LOTImageCache 33 | 34 | @required 35 | - (LOTImage *)imageForKey:(NSString *)key; 36 | - (void)setImage:(LOTImage *)image forKey:(NSString *)key; 37 | 38 | @end 39 | 40 | #endif 41 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # macOS 2 | .DS_Store 3 | 4 | # Xcode 5 | build/ 6 | *.pbxuser 7 | !default.pbxuser 8 | *.mode1v3 9 | !default.mode1v3 10 | *.mode2v3 11 | !default.mode2v3 12 | *.perspectivev3 13 | !default.perspectivev3 14 | xcuserdata/ 15 | *.xccheckout 16 | *.moved-aside 17 | DerivedData 18 | *.hmap 19 | *.ipa 20 | 21 | # Bundler 22 | .bundle 23 | 24 | # Add this line if you want to avoid checking in source code from Carthage dependencies. 25 | # Carthage/Checkouts 26 | 27 | Carthage/Build 28 | 29 | # We recommend against adding the Pods directory to your .gitignore. However 30 | # you should judge for yourself, the pros and cons are mentioned at: 31 | # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control 32 | # 33 | # Note: if you ignore the Pods directory, make sure to uncomment 34 | # `pod install` in .travis.yml 35 | # 36 | # Pods/ 37 | 38 | Example/Pods 39 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapePath.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapePath.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapePath.h" 10 | 11 | @implementation LOTShapePath 12 | 13 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 14 | self = [super init]; 15 | if (self) { 16 | [self _mapFromJSON:jsonDictionary]; 17 | } 18 | return self; 19 | } 20 | 21 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 22 | 23 | if (jsonDictionary[@"nm"] ) { 24 | _keyname = [jsonDictionary[@"nm"] copy]; 25 | } 26 | 27 | _index = jsonDictionary[@"ind"]; 28 | _closed = [jsonDictionary[@"closed"] boolValue]; 29 | NSDictionary *shape = jsonDictionary[@"ks"]; 30 | if (shape) { 31 | _shapePath = [[LOTKeyframeGroup alloc] initWithData:shape]; 32 | } 33 | } 34 | 35 | @end 36 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XALOTProAnimationViewLayer.m: -------------------------------------------------------------------------------- 1 | // 2 | // XALOTProAnimationViewLayer.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/4/1. 6 | // 7 | 8 | #import "XALOTProAnimationViewLayer.h" 9 | 10 | @interface XALOTProAnimationViewLayer () 11 | 12 | @property (nonatomic, strong) NSMutableDictionary *stateMap; 13 | 14 | @end 15 | 16 | @implementation XALOTProAnimationViewLayer 17 | 18 | - (instancetype)init{ 19 | self = [super init]; 20 | if (self) { 21 | _stateMap = [NSMutableDictionary new]; 22 | } 23 | return self; 24 | } 25 | 26 | 27 | - (XALottieLayerState)getStateForLayerID:(NSNumber *)layerID{ 28 | XALottieLayerState state = [[_stateMap objectForKey:layerID] integerValue]; 29 | return state; 30 | } 31 | 32 | - (void)setStateForLayerID:(NSNumber *)layerID state:(XALottieLayerState)state{ 33 | [_stateMap setObject:@(state) forKey:layerID]; 34 | } 35 | 36 | 37 | @end 38 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTMask.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTMask.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | typedef enum : NSUInteger { 13 | LOTMaskModeAdd, 14 | LOTMaskModeSubtract, 15 | LOTMaskModeIntersect, 16 | LOTMaskModeUnknown 17 | } LOTMaskMode; 18 | 19 | @interface LOTMask : NSObject 20 | 21 | - (instancetype _Nonnull)initWithJSON:(NSDictionary * _Nonnull)jsonDictionary; 22 | 23 | @property (nonatomic, readonly) BOOL closed; 24 | @property (nonatomic, readonly) BOOL inverted; 25 | @property (nonatomic, readonly) LOTMaskMode maskMode; 26 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *maskPath; 27 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *opacity; 28 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *expansion; 29 | @end 30 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTAssetGroup.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAssetGroup.h 3 | // Pods 4 | // 5 | // Created by Brandon Withrow on 2/17/17. 6 | // 7 | // 8 | 9 | #import 10 | #import 11 | 12 | @class LOTAsset; 13 | @class LOTLayerGroup; 14 | @interface LOTAssetGroup : NSObject 15 | @property (nonatomic, readwrite) NSString * _Nullable rootDirectory; 16 | @property (nonatomic, readonly, nullable) NSBundle *assetBundle; 17 | 18 | - (instancetype _Nonnull)initWithJSON:(NSArray * _Nonnull)jsonArray 19 | withAssetBundle:(NSBundle *_Nullable)bundle 20 | withFramerate:(NSNumber * _Nonnull)framerate; 21 | 22 | - (void)buildAssetNamed:(NSString * _Nonnull)refID withFramerate:(NSNumber * _Nonnull)framerate; 23 | 24 | - (void)finalizeInitializationWithFramerate:(NSNumber * _Nonnull)framerate; 25 | 26 | - (LOTAsset * _Nullable)assetModelForID:(NSString * _Nonnull)assetID; 27 | 28 | @end 29 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTAnimationCache.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationCache.h 3 | // Lottie 4 | // 5 | // Created by Brandon Withrow on 1/9/17. 6 | // Copyright © 2017 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @class LOTComposition; 14 | 15 | @interface LOTAnimationCache : NSObject 16 | 17 | /// Global Cache 18 | + (instancetype)sharedCache; 19 | 20 | /// Adds animation to the cache 21 | - (void)addAnimation:(LOTComposition *)animation forKey:(NSString *)key; 22 | 23 | /// Returns animation from cache. 24 | - (LOTComposition * _Nullable)animationForKey:(NSString *)key; 25 | 26 | /// Removes a specific animation from the cache 27 | - (void)removeAnimationForKey:(NSString *)key; 28 | 29 | /// Clears Everything from the Cache 30 | - (void)clearCache; 31 | 32 | /// Disables Caching Animation Model Objects 33 | - (void)disableCaching; 34 | 35 | @end 36 | 37 | NS_ASSUME_NONNULL_END 38 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTAnimationView_Compat.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationView_Compat.h 3 | // Lottie 4 | // 5 | // Created by Oleksii Pavlovskyi on 2/2/17. 6 | // Copyright (c) 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #if TARGET_OS_IPHONE || TARGET_OS_SIMULATOR 10 | 11 | #import 12 | @compatibility_alias LOTView UIView; 13 | 14 | #else 15 | 16 | #import 17 | @compatibility_alias LOTView NSView; 18 | 19 | typedef NS_ENUM(NSInteger, LOTViewContentMode) { 20 | LOTViewContentModeScaleToFill, 21 | LOTViewContentModeScaleAspectFit, 22 | LOTViewContentModeScaleAspectFill, 23 | LOTViewContentModeRedraw, 24 | LOTViewContentModeCenter, 25 | LOTViewContentModeTop, 26 | LOTViewContentModeBottom, 27 | LOTViewContentModeLeft, 28 | LOTViewContentModeRight, 29 | LOTViewContentModeTopLeft, 30 | LOTViewContentModeTopRight, 31 | LOTViewContentModeBottomLeft, 32 | LOTViewContentModeBottomRight, 33 | }; 34 | 35 | #endif 36 | 37 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XABindLOTAnimationView.m: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLOTAnimationView.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import "XABindLOTAnimationView.h" 9 | #import 10 | #import "XABindLOTAnimationViewLayer.h" 11 | 12 | @implementation XABindLOTAnimationView 13 | 14 | - (void)setHostView:(UIView *)hostView{ 15 | _hostView = hostView; 16 | self.hostLayer = hostView.layer; 17 | } 18 | 19 | - (UIWindow *)window{ 20 | if (_hostView) { 21 | return [super window]; 22 | } 23 | if (_hostLayer) { 24 | CALayer *windowLayer = _hostLayer; 25 | while (windowLayer) { 26 | if ([windowLayer.delegate isKindOfClass:[UIWindow class]] ) { 27 | return windowLayer.delegate; 28 | } 29 | windowLayer = windowLayer.superlayer; 30 | } 31 | } 32 | return nil; 33 | } 34 | 35 | + (Class)layerClass{ 36 | return [XABindLOTAnimationViewLayer class]; 37 | } 38 | 39 | @end 40 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeCircle.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeCircle.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeCircle.h" 10 | 11 | @implementation LOTShapeCircle 12 | 13 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 14 | self = [super init]; 15 | if (self) { 16 | [self _mapFromJSON:jsonDictionary]; 17 | } 18 | return self; 19 | } 20 | 21 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 22 | 23 | if (jsonDictionary[@"nm"] ) { 24 | _keyname = [jsonDictionary[@"nm"] copy]; 25 | } 26 | 27 | NSDictionary *position = jsonDictionary[@"p"]; 28 | if (position) { 29 | _position = [[LOTKeyframeGroup alloc] initWithData:position]; 30 | } 31 | 32 | NSDictionary *size= jsonDictionary[@"s"]; 33 | if (size) { 34 | _size = [[LOTKeyframeGroup alloc] initWithData:size]; 35 | } 36 | NSNumber *reversed = jsonDictionary[@"d"]; 37 | _reversed = (reversed.integerValue == 3); 38 | } 39 | 40 | @end 41 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeGradientFill.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeGradientFill.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/26/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | typedef enum : NSUInteger { 15 | LOTGradientTypeLinear, 16 | LOTGradientTypeRadial 17 | } LOTGradientType; 18 | 19 | @interface LOTShapeGradientFill : NSObject 20 | 21 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 22 | 23 | @property (nonatomic, readonly) NSString *keyname; 24 | @property (nonatomic, readonly) NSNumber *numberOfColors; 25 | @property (nonatomic, readonly) LOTKeyframeGroup *startPoint; 26 | @property (nonatomic, readonly) LOTKeyframeGroup *endPoint; 27 | @property (nonatomic, readonly) LOTKeyframeGroup *gradient; 28 | @property (nonatomic, readonly) LOTKeyframeGroup *opacity; 29 | @property (nonatomic, readonly) BOOL evenOddFillRule; 30 | @property (nonatomic, readonly) LOTGradientType type; 31 | 32 | @end 33 | 34 | NS_ASSUME_NONNULL_END 35 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTArrayInterpolator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTArrayInterpolator.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTArrayInterpolator.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTArrayInterpolator 13 | 14 | - (NSArray *)numberArrayForFrame:(NSNumber *)frame { 15 | CGFloat progress = [self progressForFrame:frame]; 16 | if (progress == 0) { 17 | return self.leadingKeyframe.arrayValue; 18 | } 19 | if (progress == 1) { 20 | return self.trailingKeyframe.arrayValue; 21 | } 22 | NSMutableArray *returnArray = [NSMutableArray array]; 23 | for (int i = 0; i < self.leadingKeyframe.arrayValue.count; i ++) { 24 | CGFloat from = [(NSNumber *)self.leadingKeyframe.arrayValue[i] floatValue]; 25 | CGFloat to = [(NSNumber *)self.trailingKeyframe.arrayValue[i] floatValue]; 26 | CGFloat value = LOT_RemapValue(progress, 0, 1, from, to); 27 | [returnArray addObject:@(value)]; 28 | } 29 | return returnArray; 30 | } 31 | 32 | @end 33 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeRepeater.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeRepeater.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/28/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @interface LOTShapeRepeater : NSObject 15 | 16 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 17 | 18 | @property (nonatomic, readonly) NSString *keyname; 19 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *copies; 20 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *offset; 21 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *anchorPoint; 22 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *scale; 23 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *position; 24 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *rotation; 25 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *startOpacity; 26 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *endOpacity; 27 | 28 | @end 29 | 30 | NS_ASSUME_NONNULL_END 31 | -------------------------------------------------------------------------------- /NOTICE THIRD PARTY: -------------------------------------------------------------------------------- 1 | THIRD-PARTY SOFTWARE NOTICES AND INFORMATION 2 | 3 | This extension uses Open Source components. You can find the source code of their 4 | open source projects along with the license information below. We acknowledge and 5 | are grateful to these developers for their contribution to open source. 6 | 7 | 8 | 1 lottie-ios https://github.com/airbnb/lottie-ios 9 | 10 | 11 | lottie-ios NOTICES BEGIN HERE 12 | =============================== 13 | 14 | Copyright (C) 2018 Airbnb, Inc. 15 | 16 | Licensed under the Apache License, Version 2.0 (the "License"); 17 | you may not use this file except in compliance with the License. 18 | You may obtain a copy of the License at 19 | 20 | http://www.apache.org/licenses/LICENSE-2.0 21 | 22 | Unless required by applicable law or agreed to in writing, software 23 | distributed under the License is distributed on an "AS IS" BASIS, 24 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 25 | See the License for the specific language governing permissions and 26 | limitations under the License. 27 | 28 | 29 | ==================================== 30 | 31 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeTrimPath.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeTrimPath.m 3 | // LottieAnimator 4 | // 5 | // Created by brandon_withrow on 7/26/16. 6 | // Copyright © 2016 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeTrimPath.h" 10 | 11 | @implementation LOTShapeTrimPath 12 | 13 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 14 | self = [super init]; 15 | if (self) { 16 | [self _mapFromJSON:jsonDictionary]; 17 | } 18 | return self; 19 | } 20 | 21 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 22 | 23 | if (jsonDictionary[@"nm"] ) { 24 | _keyname = [jsonDictionary[@"nm"] copy]; 25 | } 26 | 27 | NSDictionary *start = jsonDictionary[@"s"]; 28 | if (start) { 29 | _start = [[LOTKeyframeGroup alloc] initWithData:start]; 30 | } 31 | 32 | NSDictionary *end = jsonDictionary[@"e"]; 33 | if (end) { 34 | _end = [[LOTKeyframeGroup alloc] initWithData:end]; 35 | } 36 | 37 | NSDictionary *offset = jsonDictionary[@"o"]; 38 | if (offset) { 39 | _offset = [[LOTKeyframeGroup alloc] initWithData:offset]; 40 | } 41 | } 42 | 43 | @end 44 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeStar.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeStar.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | typedef enum : NSUInteger { 13 | LOTPolystarShapeNone, 14 | LOTPolystarShapeStar, 15 | LOTPolystarShapePolygon 16 | } LOTPolystarShape; 17 | 18 | @interface LOTShapeStar : NSObject 19 | 20 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 21 | 22 | @property (nonatomic, readonly) NSString *keyname; 23 | @property (nonatomic, readonly) LOTKeyframeGroup *outerRadius; 24 | @property (nonatomic, readonly) LOTKeyframeGroup *outerRoundness; 25 | 26 | @property (nonatomic, readonly) LOTKeyframeGroup *innerRadius; 27 | @property (nonatomic, readonly) LOTKeyframeGroup *innerRoundness; 28 | 29 | @property (nonatomic, readonly) LOTKeyframeGroup *position; 30 | @property (nonatomic, readonly) LOTKeyframeGroup *numberOfPoints; 31 | @property (nonatomic, readonly) LOTKeyframeGroup *rotation; 32 | 33 | @property (nonatomic, readonly) LOTPolystarShape type; 34 | 35 | @end 36 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/Lottie.h: -------------------------------------------------------------------------------- 1 | // 2 | // Lottie.h 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 1/27/17. 6 | // 7 | // Dream Big. 8 | 9 | #if __has_feature(modules) 10 | @import Foundation; 11 | #else 12 | #import 13 | #endif 14 | 15 | #ifndef Lottie_h 16 | #define Lottie_h 17 | 18 | //! Project version number for Lottie. 19 | FOUNDATION_EXPORT double LottieVersionNumber; 20 | 21 | //! Project version string for Lottie. 22 | FOUNDATION_EXPORT const unsigned char LottieVersionString[]; 23 | 24 | #include 25 | 26 | #if TARGET_OS_IPHONE || TARGET_OS_SIMULATOR 27 | #import "LOTAnimationTransitionController.h" 28 | #import "LOTAnimatedSwitch.h" 29 | #import "LOTAnimatedControl.h" 30 | #endif 31 | 32 | #if TARGET_OS_IPHONE || TARGET_OS_SIMULATOR 33 | #import "LOTCacheProvider.h" 34 | #endif 35 | 36 | #import 37 | #import "LOTAnimationCache.h" 38 | #import "LOTComposition.h" 39 | #import "LOTBlockCallback.h" 40 | #import "LOTInterpolatorCallback.h" 41 | #import "LOTValueCallback.h" 42 | #import "LOTValueDelegate.h" 43 | 44 | #endif /* Lottie_h */ 45 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/AnimatorNodes/LOTPathAnimator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPathAnimator.m 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // 7 | // 8 | 9 | #import "LOTPathAnimator.h" 10 | #import "LOTPathInterpolator.h" 11 | 12 | @implementation LOTPathAnimator { 13 | LOTShapePath *_pathConent; 14 | LOTPathInterpolator *_interpolator; 15 | } 16 | 17 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 18 | shapePath:(LOTShapePath *_Nonnull)shapePath { 19 | self = [super initWithInputNode:inputNode keyName:shapePath.keyname]; 20 | if (self) { 21 | _pathConent = shapePath; 22 | _interpolator = [[LOTPathInterpolator alloc] initWithKeyframes:_pathConent.shapePath.keyframes]; 23 | } 24 | return self; 25 | } 26 | 27 | - (NSDictionary *)valueInterpolators { 28 | return @{@"Path" : _interpolator}; 29 | } 30 | 31 | - (BOOL)needsUpdateForFrame:(NSNumber *)frame { 32 | return [_interpolator hasUpdateForFrame:frame]; 33 | } 34 | 35 | - (void)performLocalUpdate { 36 | self.localPath = [_interpolator pathForFrame:self.currentFrame cacheLengths:self.pathShouldCacheLengths]; 37 | } 38 | 39 | @end 40 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTAsset.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAsset.h 3 | // Pods 4 | // 5 | // Created by Brandon Withrow on 2/16/17. 6 | // 7 | // 8 | 9 | #import 10 | #import 11 | 12 | NS_ASSUME_NONNULL_BEGIN 13 | 14 | @class LOTLayerGroup; 15 | @class LOTLayer; 16 | @class LOTAssetGroup; 17 | 18 | @interface LOTAsset : NSObject 19 | 20 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary 21 | withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup 22 | withAssetBundle:(NSBundle *_Nonnull)bundle 23 | withFramerate:(NSNumber *)framerate; 24 | 25 | @property (nonatomic, readonly, nullable) NSString *referenceID; 26 | @property (nonatomic, readonly, nullable) NSNumber *assetWidth; 27 | @property (nonatomic, readonly, nullable) NSNumber *assetHeight; 28 | 29 | @property (nonatomic, readonly, nullable) NSString *imageName; 30 | @property (nonatomic, readonly, nullable) NSString *imageDirectory; 31 | 32 | @property (nonatomic, readonly, nullable) LOTLayerGroup *layerGroup; 33 | 34 | @property (nonatomic, readwrite) NSString *rootDirectory; 35 | @property (nonatomic, readonly) NSBundle *assetBundle; 36 | @end 37 | 38 | NS_ASSUME_NONNULL_END 39 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeStroke.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeStroke.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTKeyframe.h" 11 | 12 | typedef enum : NSUInteger { 13 | LOTLineCapTypeButt, 14 | LOTLineCapTypeRound, 15 | LOTLineCapTypeUnknown 16 | } LOTLineCapType; 17 | 18 | typedef enum : NSUInteger { 19 | LOTLineJoinTypeMiter, 20 | LOTLineJoinTypeRound, 21 | LOTLineJoinTypeBevel 22 | } LOTLineJoinType; 23 | 24 | @interface LOTShapeStroke : NSObject 25 | 26 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary; 27 | 28 | @property (nonatomic, readonly) NSString *keyname; 29 | @property (nonatomic, readonly) BOOL fillEnabled; 30 | @property (nonatomic, readonly) LOTKeyframeGroup *color; 31 | @property (nonatomic, readonly) LOTKeyframeGroup *opacity; 32 | @property (nonatomic, readonly) LOTKeyframeGroup *width; 33 | @property (nonatomic, readonly) LOTKeyframeGroup *dashOffset; 34 | @property (nonatomic, readonly) LOTLineCapType capType; 35 | @property (nonatomic, readonly) LOTLineJoinType joinType; 36 | 37 | @property (nonatomic, readonly) NSArray *lineDashPattern; 38 | 39 | @end 40 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeRectangle.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeRectangle.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeRectangle.h" 10 | 11 | @implementation LOTShapeRectangle 12 | 13 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 14 | self = [super init]; 15 | if (self) { 16 | [self _mapFromJSON:jsonDictionary]; 17 | } 18 | return self; 19 | } 20 | 21 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 22 | 23 | if (jsonDictionary[@"nm"] ) { 24 | _keyname = [jsonDictionary[@"nm"] copy]; 25 | } 26 | 27 | NSDictionary *position = jsonDictionary[@"p"]; 28 | if (position) { 29 | _position = [[LOTKeyframeGroup alloc] initWithData:position]; 30 | } 31 | 32 | NSDictionary *cornerRadius = jsonDictionary[@"r"]; 33 | if (cornerRadius) { 34 | _cornerRadius = [[LOTKeyframeGroup alloc] initWithData:cornerRadius]; 35 | } 36 | 37 | NSDictionary *size = jsonDictionary[@"s"]; 38 | if (size) { 39 | _size = [[LOTKeyframeGroup alloc] initWithData:size]; 40 | } 41 | NSNumber *reversed = jsonDictionary[@"d"]; 42 | _reversed = (reversed.integerValue == 3); 43 | } 44 | 45 | @end 46 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/LOTRenderNode.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTRenderNode.m 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // 7 | // 8 | 9 | #import "LOTRenderNode.h" 10 | 11 | @implementation LOTRenderNode 12 | 13 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 14 | keyName:(NSString * _Nullable)keyname { 15 | self = [super initWithInputNode:inputNode keyName:keyname]; 16 | if (self) { 17 | _outputLayer = [CAShapeLayer new]; 18 | _outputLayer.actions = [self actionsForRenderLayer]; 19 | } 20 | return self; 21 | } 22 | 23 | /// Layer Properties that need to disable implicit animations 24 | - (NSDictionary * _Nonnull)actionsForRenderLayer { 25 | return @{@"path": [NSNull null]}; 26 | } 27 | 28 | /// Local interpolators have changed. Update layer specific properties. 29 | - (void)performLocalUpdate { 30 | 31 | } 32 | 33 | /// The path for rendering has changed. Do any rendering required. 34 | - (void)rebuildOutputs { 35 | 36 | } 37 | 38 | - (LOTBezierPath *)localPath { 39 | return self.inputNode.localPath; 40 | } 41 | 42 | /// Forwards its input node's output path forwards downstream 43 | - (LOTBezierPath *)outputPath { 44 | return self.inputNode.outputPath; 45 | } 46 | 47 | @end 48 | -------------------------------------------------------------------------------- /XAnimation/Classes/AnimatableLayers/LOTLayerContainer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTLayerContainer.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/18/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTPlatformCompat.h" 10 | #import "LOTLayer.h" 11 | #import "LOTLayerGroup.h" 12 | #import "LOTKeypath.h" 13 | #import "LOTValueDelegate.h" 14 | 15 | @class LOTValueCallback; 16 | 17 | @interface LOTLayerContainer : CALayer 18 | 19 | - (instancetype _Nonnull)initWithModel:(LOTLayer * _Nullable)layer 20 | inLayerGroup:(LOTLayerGroup * _Nullable)layerGroup; 21 | 22 | @property (nonatomic, readonly, strong, nullable) NSString *layerName; 23 | @property (nonatomic, nullable) NSNumber *currentFrame; 24 | @property (nonatomic, readonly, nonnull) NSNumber *timeStretchFactor; 25 | @property (nonatomic, assign) CGRect viewportBounds; 26 | @property (nonatomic, readonly, nonnull) CALayer *wrapperLayer; 27 | @property (nonatomic, readonly, nonnull) NSDictionary *valueInterpolators; 28 | 29 | - (void)displayWithFrame:(NSNumber * _Nonnull)frame; 30 | - (void)displayWithFrame:(NSNumber * _Nonnull)frame forceUpdate:(BOOL)forceUpdate; 31 | 32 | - (void)searchNodesForKeypath:(LOTKeypath * _Nonnull)keypath; 33 | 34 | - (void)setValueDelegate:(id _Nonnull)delegate 35 | forKeypath:(LOTKeypath * _Nonnull)keypath; 36 | 37 | @end 38 | -------------------------------------------------------------------------------- /XAnimation/Classes/MacCompatibility/UIColor.h: -------------------------------------------------------------------------------- 1 | // 2 | // UIColor.h 3 | // Lottie 4 | // 5 | // Created by Oleksii Pavlovskyi on 2/2/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #include 10 | 11 | #if !TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR 12 | #import 13 | #import 14 | 15 | @interface UIColor : NSObject 16 | 17 | + (UIColor *)colorWithWhite:(CGFloat)white alpha:(CGFloat)alpha; 18 | + (UIColor *)colorWithHue:(CGFloat)hue saturation:(CGFloat)saturation brightness:(CGFloat)brightness alpha:(CGFloat)alpha; 19 | + (UIColor *)colorWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 20 | + (UIColor *)colorWithCGColor:(CGColorRef)cgColor; 21 | 22 | + (UIColor *)blackColor; 23 | + (UIColor *)darkGrayColor; 24 | + (UIColor *)lightGrayColor; 25 | + (UIColor *)whiteColor; 26 | + (UIColor *)grayColor; 27 | + (UIColor *)redColor; 28 | + (UIColor *)greenColor; 29 | + (UIColor *)blueColor; 30 | + (UIColor *)cyanColor; 31 | + (UIColor *)yellowColor; 32 | + (UIColor *)magentaColor; 33 | + (UIColor *)orangeColor; 34 | + (UIColor *)purpleColor; 35 | + (UIColor *)brownColor; 36 | + (UIColor *)clearColor; 37 | 38 | - (UIColor *)colorWithAlphaComponent:(CGFloat)alpha; 39 | 40 | @property (nonatomic, readonly) CGColorRef CGColor; 41 | 42 | @end 43 | 44 | #endif 45 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeFill.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeFill.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeFill.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTShapeFill 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 15 | self = [super init]; 16 | if (self) { 17 | [self _mapFromJSON:jsonDictionary]; 18 | } 19 | return self; 20 | } 21 | 22 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 23 | 24 | if (jsonDictionary[@"nm"] ) { 25 | _keyname = [jsonDictionary[@"nm"] copy]; 26 | } 27 | 28 | NSDictionary *color = jsonDictionary[@"c"]; 29 | if (color) { 30 | _color = [[LOTKeyframeGroup alloc] initWithData:color]; 31 | } 32 | 33 | NSDictionary *opacity = jsonDictionary[@"o"]; 34 | if (opacity) { 35 | _opacity = [[LOTKeyframeGroup alloc] initWithData:opacity]; 36 | [_opacity remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 37 | return LOT_RemapValue(inValue, 0, 100, 0, 1); 38 | }]; 39 | } 40 | 41 | NSNumber *evenOdd = jsonDictionary[@"r"]; 42 | if (evenOdd.integerValue == 2) { 43 | _evenOddFillRule = YES; 44 | } else { 45 | _evenOddFillRule = NO; 46 | } 47 | 48 | NSNumber *fillEnabled = jsonDictionary[@"fillEnabled"]; 49 | _fillEnabled = fillEnabled.boolValue; 50 | } 51 | 52 | @end 53 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/PublicHeaders/XABindLottieController.h: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLottieController.h 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/30. 6 | // 7 | 8 | #import 9 | #import "XALOTBindControllerDataSource.h" 10 | #import "XALOTBindControllerDelegate.h" 11 | 12 | @class XABindLOTAnimationView; 13 | 14 | typedef void (^XABindLottieCompletionBlock)(BOOL animationFinished); 15 | typedef void (^XABindLottieLoadCompletionBlock)(BOOL loadFinished); 16 | 17 | NS_ASSUME_NONNULL_BEGIN 18 | 19 | @interface XABindLottieController : NSObject 20 | 21 | 22 | @property (nonatomic, weak, readonly) id host; 23 | @property (nonatomic, weak) id dataSource; 24 | @property (nonatomic, weak) id delegate; 25 | @property (nonatomic, assign) BOOL loopAnimation; 26 | 27 | + (XABindLottieController *)bindLottieWithContentsOfURL:(nonnull NSURL *)url toHost:(id)host; 28 | + (XABindLottieController *)bindLottieWithAnimationNamed:(NSString *)animationNamed toHost:(id)host; 29 | + (XABindLottieController *)bindLottieWithFilePath:(NSString *)filePath toHost:(id)host; 30 | 31 | - (void)play; 32 | - (void)playFromProgress:(CGFloat)fromStartProgress 33 | toProgress:(CGFloat)toEndProgress 34 | withCompletion:(nullable XABindLottieCompletionBlock)completion; 35 | - (void)pause; 36 | - (void)stop; 37 | 38 | - (CGFloat)currentProgress; 39 | 40 | @end 41 | 42 | NS_ASSUME_NONNULL_END 43 | -------------------------------------------------------------------------------- /XAnimation/Classes/Extensions/LOTBezierPath.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTBezierPath.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/20/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTPlatformCompat.h" 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface LOTBezierPath : NSObject 14 | 15 | + (instancetype)pathWithCGPath:(CGPathRef)path; 16 | 17 | + (instancetype)newPath; 18 | 19 | - (void)LOT_moveToPoint:(CGPoint)point; 20 | 21 | - (void)LOT_addLineToPoint:(CGPoint)point; 22 | 23 | - (void)LOT_addCurveToPoint:(CGPoint)point 24 | controlPoint1:(CGPoint)cp1 25 | controlPoint2:(CGPoint)cp2; 26 | 27 | - (void)LOT_closePath; 28 | 29 | - (void)LOT_removeAllPoints; 30 | 31 | - (void)LOT_appendPath:(LOTBezierPath *)bezierPath; 32 | 33 | - (void)trimPathFromT:(CGFloat)fromT toT:(CGFloat)toT offset:(CGFloat)offset; 34 | 35 | - (void)LOT_applyTransform:(CGAffineTransform)transform; 36 | 37 | @property (nonatomic, assign) BOOL cacheLengths; 38 | 39 | @property (nonatomic, readonly) CGFloat length; 40 | 41 | @property (nonatomic, readonly) CGPathRef CGPath; 42 | @property (nonatomic, readonly) CGPoint currentPoint; 43 | @property (nonatomic) CGFloat lineWidth; 44 | @property (nonatomic) CGLineCap lineCapStyle; 45 | @property (nonatomic) CGLineJoin lineJoinStyle; 46 | @property (nonatomic) CGFloat miterLimit; 47 | @property (nonatomic) CGFloat flatness; 48 | @property (nonatomic) BOOL usesEvenOddFillRule; 49 | @property (readonly, getter=isEmpty) BOOL empty; 50 | @property (nonatomic, readonly) CGRect bounds; 51 | 52 | @end 53 | 54 | NS_ASSUME_NONNULL_END 55 | -------------------------------------------------------------------------------- /XAnimation/Classes/AnimatableProperties/LOTKeyframe.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTKeyframe.h 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 7/10/17. 6 | // 7 | // 8 | 9 | #import 10 | #import 11 | #import "LOTPlatformCompat.h" 12 | #import "LOTBezierData.h" 13 | 14 | NS_ASSUME_NONNULL_BEGIN 15 | 16 | @interface LOTKeyframe : NSObject 17 | 18 | - (instancetype)initWithKeyframe:(NSDictionary *)keyframe; 19 | - (instancetype)initWithValue:(id)value; 20 | - (void)remapValueWithBlock:(CGFloat (^)(CGFloat inValue))remapBlock; 21 | - (LOTKeyframe *)copyWithData:(id)data; 22 | 23 | @property (nonatomic, readonly) NSNumber *keyframeTime; 24 | @property (nonatomic, readonly) BOOL isHold; 25 | @property (nonatomic, readonly) CGPoint inTangent; 26 | @property (nonatomic, readonly) CGPoint outTangent; 27 | @property (nonatomic, readonly) CGPoint spatialInTangent; 28 | @property (nonatomic, readonly) CGPoint spatialOutTangent; 29 | 30 | @property (nonatomic, readonly) CGFloat floatValue; 31 | @property (nonatomic, readonly) CGPoint pointValue; 32 | @property (nonatomic, readonly) CGSize sizeValue; 33 | @property (nonatomic, readonly) UIColor *colorValue; 34 | @property (nonatomic, readonly, nullable) LOTBezierData *pathData; 35 | @property (nonatomic, readonly) NSArray *arrayValue; 36 | 37 | @end 38 | 39 | @interface LOTKeyframeGroup : NSObject 40 | 41 | - (instancetype)initWithData:(id)data; 42 | 43 | - (void)remapKeyframesWithBlock:(CGFloat (^)(CGFloat inValue))remapBlock; 44 | 45 | @property (nonatomic, readonly) NSArray *keyframes; 46 | 47 | @end 48 | 49 | NS_ASSUME_NONNULL_END 50 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTAsset.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAsset.m 3 | // Pods 4 | // 5 | // Created by Brandon Withrow on 2/16/17. 6 | // 7 | // 8 | 9 | #import "LOTAsset.h" 10 | #import "LOTLayer.h" 11 | #import "LOTLayerGroup.h" 12 | #import "LOTAssetGroup.h" 13 | 14 | @implementation LOTAsset 15 | 16 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary 17 | withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup 18 | withAssetBundle:(NSBundle *_Nonnull)bundle 19 | withFramerate:(NSNumber *)framerate { 20 | self = [super init]; 21 | if (self) { 22 | _assetBundle = bundle; 23 | [self _mapFromJSON:jsonDictionary 24 | withAssetGroup:assetGroup 25 | withFramerate:framerate]; 26 | } 27 | return self; 28 | } 29 | 30 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary 31 | withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup 32 | withFramerate:(NSNumber *)framerate { 33 | _referenceID = [jsonDictionary[@"id"] copy]; 34 | 35 | if (jsonDictionary[@"w"]) { 36 | _assetWidth = [jsonDictionary[@"w"] copy]; 37 | } 38 | 39 | if (jsonDictionary[@"h"]) { 40 | _assetHeight = [jsonDictionary[@"h"] copy]; 41 | } 42 | 43 | if (jsonDictionary[@"u"]) { 44 | _imageDirectory = [jsonDictionary[@"u"] copy]; 45 | } 46 | 47 | if (jsonDictionary[@"p"]) { 48 | _imageName = [jsonDictionary[@"p"] copy]; 49 | } 50 | 51 | NSArray *layersJSON = jsonDictionary[@"layers"]; 52 | if (layersJSON) { 53 | _layerGroup = [[LOTLayerGroup alloc] initWithLayerJSON:layersJSON 54 | withAssetGroup:assetGroup 55 | withFramerate:framerate]; 56 | } 57 | } 58 | 59 | @end 60 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTMask.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTMask.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTMask.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTMask 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 15 | self = [super init]; 16 | if (self) { 17 | [self _mapFromJSON:jsonDictionary]; 18 | } 19 | return self; 20 | } 21 | 22 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 23 | NSNumber *closed = jsonDictionary[@"cl"]; 24 | _closed = closed.boolValue; 25 | 26 | NSNumber *inverted = jsonDictionary[@"inv"]; 27 | _inverted = inverted.boolValue; 28 | 29 | NSString *mode = jsonDictionary[@"mode"]; 30 | if ([mode isEqualToString:@"a"]) { 31 | _maskMode = LOTMaskModeAdd; 32 | } else if ([mode isEqualToString:@"s"]) { 33 | _maskMode = LOTMaskModeSubtract; 34 | } else if ([mode isEqualToString:@"i"]) { 35 | _maskMode = LOTMaskModeIntersect; 36 | } else { 37 | _maskMode = LOTMaskModeUnknown; 38 | } 39 | 40 | NSDictionary *maskshape = jsonDictionary[@"pt"]; 41 | if (maskshape) { 42 | _maskPath = [[LOTKeyframeGroup alloc] initWithData:maskshape]; 43 | } 44 | 45 | NSDictionary *opacity = jsonDictionary[@"o"]; 46 | if (opacity) { 47 | _opacity = [[LOTKeyframeGroup alloc] initWithData:opacity]; 48 | [_opacity remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 49 | return LOT_RemapValue(inValue, 0, 100, 0, 1); 50 | }]; 51 | } 52 | 53 | NSDictionary *expansion = jsonDictionary[@"x"]; 54 | if (expansion) { 55 | _expansion = [[LOTKeyframeGroup alloc] initWithData:expansion]; 56 | } 57 | } 58 | 59 | @end 60 | -------------------------------------------------------------------------------- /XAnimation/Classes/AnimatableLayers/LOTCompositionContainer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTCompositionContainer.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/18/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTLayerContainer.h" 10 | #import "LOTAssetGroup.h" 11 | 12 | @interface LOTCompositionContainer : LOTLayerContainer 13 | 14 | - (instancetype _Nonnull)initWithModel:(LOTLayer * _Nullable)layer 15 | inLayerGroup:(LOTLayerGroup * _Nullable)layerGroup 16 | withLayerGroup:(LOTLayerGroup * _Nullable)childLayerGroup 17 | withAssestGroup:(LOTAssetGroup * _Nullable)assetGroup; 18 | 19 | - (nullable NSArray *)keysForKeyPath:(nonnull LOTKeypath *)keypath; 20 | 21 | - (CGPoint)convertPoint:(CGPoint)point 22 | toKeypathLayer:(nonnull LOTKeypath *)keypath 23 | withParentLayer:(CALayer *_Nonnull)parent; 24 | 25 | - (CGRect)convertRect:(CGRect)rect 26 | toKeypathLayer:(nonnull LOTKeypath *)keypath 27 | withParentLayer:(CALayer *_Nonnull)parent; 28 | 29 | - (CGPoint)convertPoint:(CGPoint)point 30 | fromKeypathLayer:(nonnull LOTKeypath *)keypath 31 | withParentLayer:(CALayer *_Nonnull)parent; 32 | 33 | - (CGRect)convertRect:(CGRect)rect 34 | fromKeypathLayer:(nonnull LOTKeypath *)keypath 35 | withParentLayer:(CALayer *_Nonnull)parent; 36 | 37 | - (void)addSublayer:(nonnull CALayer *)subLayer 38 | toKeypathLayer:(nonnull LOTKeypath *)keypath; 39 | 40 | - (void)maskSublayer:(nonnull CALayer *)subLayer 41 | toKeypathLayer:(nonnull LOTKeypath *)keypath; 42 | 43 | @property (nonatomic, readonly, nonnull) NSArray *childLayers; 44 | @property (nonatomic, readonly, nonnull) NSDictionary *childMap; 45 | 46 | @end 47 | -------------------------------------------------------------------------------- /Example/XAnimation/XAnimation-Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleDisplayName 8 | ${PRODUCT_NAME} 9 | CFBundleExecutable 10 | ${EXECUTABLE_NAME} 11 | CFBundleIdentifier 12 | $(PRODUCT_BUNDLE_IDENTIFIER) 13 | CFBundleInfoDictionaryVersion 14 | 6.0 15 | CFBundleName 16 | ${PRODUCT_NAME} 17 | CFBundlePackageType 18 | APPL 19 | CFBundleShortVersionString 20 | 1.0 21 | CFBundleSignature 22 | ???? 23 | CFBundleVersion 24 | 1.0 25 | LSRequiresIPhoneOS 26 | 27 | UILaunchStoryboardName 28 | LaunchScreen 29 | UIMainStoryboardFile 30 | Main 31 | UIRequiredDeviceCapabilities 32 | 33 | armv7 34 | 35 | UISupportedInterfaceOrientations 36 | 37 | UIInterfaceOrientationPortrait 38 | UIInterfaceOrientationLandscapeLeft 39 | UIInterfaceOrientationLandscapeRight 40 | 41 | UISupportedInterfaceOrientations~ipad 42 | 43 | UIInterfaceOrientationPortrait 44 | UIInterfaceOrientationPortraitUpsideDown 45 | UIInterfaceOrientationLandscapeLeft 46 | UIInterfaceOrientationLandscapeRight 47 | 48 | 49 | 50 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/Test/XABindLottieDebugWindowRootViewController.m: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLottieDebugWindowRootViewController.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // 7 | 8 | #ifdef XABindLottieDebug 9 | 10 | #import "XABindLottieDebugWindowRootViewController.h" 11 | #import "XABindLottieHomeViewController.h" 12 | 13 | @interface XABindLottieDebugWindowRootViewController () 14 | 15 | @end 16 | 17 | @implementation XABindLottieDebugWindowRootViewController 18 | 19 | - (instancetype)init{ 20 | self = [super init]; 21 | if (self) { 22 | self.viewControllers = @[[XABindLottieHomeViewController new]]; 23 | self.view.clipsToBounds = NO; 24 | 25 | } 26 | return self; 27 | } 28 | 29 | /* 30 | #pragma mark - Navigation 31 | 32 | // In a storyboard-based application, you will often want to do a little preparation before navigation 33 | - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { 34 | // Get the new view controller using [segue destinationViewController]. 35 | // Pass the selected object to the new view controller. 36 | } 37 | */ 38 | 39 | - (void)viewDidLoad { 40 | [super viewDidLoad]; 41 | // Do any additional setup after loading the view. 42 | self.interactivePopGestureRecognizer.delegate = self; 43 | self.navigationBarHidden = YES; 44 | } 45 | 46 | 47 | - (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer { 48 | BOOL enable = YES; // 默认为支持右滑反回 49 | SEL sel = @selector(gestureRecognizerShouldBegin:); 50 | if ([self.topViewController respondsToSelector:sel]) { 51 | enable = [self.topViewController performSelector:sel withObject:gestureRecognizer]; 52 | } 53 | return enable; 54 | 55 | } 56 | 57 | @end 58 | 59 | #endif 60 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTNumberInterpolator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTNumberInterpolator.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/11/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTNumberInterpolator.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTNumberInterpolator 13 | 14 | - (CGFloat)floatValueForFrame:(NSNumber *)frame { 15 | CGFloat progress = [self progressForFrame:frame]; 16 | CGFloat returnValue; 17 | if (progress == 0) { 18 | returnValue = self.leadingKeyframe.floatValue; 19 | } else if (progress == 1) { 20 | returnValue = self.trailingKeyframe.floatValue; 21 | } else { 22 | returnValue = LOT_RemapValue(progress, 0, 1, self.leadingKeyframe.floatValue, self.trailingKeyframe.floatValue); 23 | } 24 | if (self.hasDelegateOverride) { 25 | return [self.delegate floatValueForFrame:frame.floatValue 26 | startKeyframe:self.leadingKeyframe.keyframeTime.floatValue 27 | endKeyframe:self.trailingKeyframe.keyframeTime.floatValue 28 | interpolatedProgress:progress 29 | startValue:self.leadingKeyframe.floatValue 30 | endValue:self.trailingKeyframe.floatValue 31 | currentValue:returnValue]; 32 | } 33 | 34 | return returnValue; 35 | } 36 | 37 | - (BOOL)hasDelegateOverride { 38 | return self.delegate != nil; 39 | } 40 | 41 | - (void)setValueDelegate:(id _Nonnull)delegate { 42 | NSAssert(([delegate conformsToProtocol:@protocol(LOTNumberValueDelegate)]), @"Number Interpolator set with incorrect callback type. Expected LOTNumberValueDelegate"); 43 | self.delegate = (id)delegate; 44 | } 45 | 46 | @end 47 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTColorInterpolator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTColorInterpolator.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/13/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTColorInterpolator.h" 10 | #import "LOTPlatformCompat.h" 11 | #import "UIColor+Expanded.h" 12 | 13 | @implementation LOTColorInterpolator 14 | 15 | - (CGColorRef)colorForFrame:(NSNumber *)frame { 16 | CGFloat progress = [self progressForFrame:frame]; 17 | UIColor *returnColor; 18 | 19 | if (progress == 0) { 20 | returnColor = self.leadingKeyframe.colorValue; 21 | } else if (progress == 1) { 22 | returnColor = self.trailingKeyframe.colorValue; 23 | } else { 24 | returnColor = [UIColor LOT_colorByLerpingFromColor:self.leadingKeyframe.colorValue toColor:self.trailingKeyframe.colorValue amount:progress]; 25 | } 26 | if (self.hasDelegateOverride) { 27 | return [self.delegate colorForFrame:frame.floatValue 28 | startKeyframe:self.leadingKeyframe.keyframeTime.floatValue 29 | endKeyframe:self.trailingKeyframe.keyframeTime.floatValue 30 | interpolatedProgress:progress 31 | startColor:self.leadingKeyframe.colorValue.CGColor 32 | endColor:self.trailingKeyframe.colorValue.CGColor 33 | currentColor:returnColor.CGColor]; 34 | } 35 | 36 | return returnColor.CGColor; 37 | } 38 | 39 | - (void)setValueDelegate:(id)delegate { 40 | NSAssert(([delegate conformsToProtocol:@protocol(LOTColorValueDelegate)]), @"Color Interpolator set with incorrect callback type. Expected LOTColorValueDelegate"); 41 | self.delegate = (id)delegate; 42 | } 43 | 44 | - (BOOL)hasDelegateOverride { 45 | return self.delegate != nil; 46 | } 47 | 48 | @end 49 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/Test/XABindLottieDebugWindow.m: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLottieDebugWindow.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // 7 | 8 | #ifdef XABindLottieDebug 9 | 10 | #import "XABindLottieDebugWindow.h" 11 | #import "XABindLottieDebugWindowRootViewController.h" 12 | 13 | @implementation XABindLottieDebugWindow 14 | 15 | + (XABindLottieDebugWindow *)sharedInstance{ 16 | static XABindLottieDebugWindow *_sharedInstance = nil; 17 | if (!_sharedInstance) { 18 | _sharedInstance = [XABindLottieDebugWindow new]; 19 | _sharedInstance.backgroundColor = [UIColor clearColor]; 20 | _sharedInstance.windowLevel = UIWindowLevelAlert; 21 | } 22 | return _sharedInstance; 23 | } 24 | 25 | + (void)showDebugWindow{ 26 | [[XABindLottieDebugWindow sharedInstance] setHidden:NO]; 27 | UIWindow *keyWindow = [[UIApplication sharedApplication] keyWindow]; 28 | [[XABindLottieDebugWindow sharedInstance] makeKeyAndVisible]; 29 | [keyWindow makeKeyAndVisible]; 30 | } 31 | 32 | + (void)hiddenDebugWindow{ 33 | [[XABindLottieDebugWindow sharedInstance] setHidden:YES]; 34 | } 35 | 36 | //+ (void)load{ 37 | // dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{ 38 | // [XABindLottieDebugWindow sharedInstance].appMainWindow = [UIApplication sharedApplication].keyWindow; 39 | //// [self showDebugWindow]; 40 | // }); 41 | //} 42 | 43 | - (instancetype)init{ 44 | self = [super init]; 45 | if (self) { 46 | self.rootViewController = [[XABindLottieDebugWindowRootViewController alloc] init]; 47 | } 48 | return self; 49 | } 50 | 51 | + (double)screenWidth{ 52 | return [UIScreen mainScreen].bounds.size.width; 53 | } 54 | 55 | + (double)screenHeight{ 56 | return [UIScreen mainScreen].bounds.size.height; 57 | } 58 | 59 | @end 60 | 61 | 62 | #endif 63 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTLayerGroup.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTLayerGroup.m 3 | // Pods 4 | // 5 | // Created by Brandon Withrow on 2/16/17. 6 | // 7 | // 8 | 9 | #import "LOTLayerGroup.h" 10 | #import "LOTLayer.h" 11 | #import "LOTAssetGroup.h" 12 | 13 | @implementation LOTLayerGroup { 14 | NSDictionary *_modelMap; 15 | NSDictionary *_referenceIDMap; 16 | } 17 | 18 | - (instancetype)initWithLayerJSON:(NSArray *)layersJSON 19 | withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup 20 | withFramerate:(NSNumber *)framerate { 21 | self = [super init]; 22 | if (self) { 23 | [self _mapFromJSON:layersJSON withAssetGroup:assetGroup withFramerate:framerate]; 24 | } 25 | return self; 26 | } 27 | 28 | - (void)_mapFromJSON:(NSArray *)layersJSON 29 | withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup 30 | withFramerate:(NSNumber *)framerate { 31 | 32 | NSMutableArray *layers = [NSMutableArray array]; 33 | NSMutableDictionary *modelMap = [NSMutableDictionary dictionary]; 34 | NSMutableDictionary *referenceMap = [NSMutableDictionary dictionary]; 35 | 36 | for (NSDictionary *layerJSON in layersJSON) { 37 | LOTLayer *layer = [[LOTLayer alloc] initWithJSON:layerJSON 38 | withAssetGroup:assetGroup 39 | withFramerate:framerate]; 40 | [layers addObject:layer]; 41 | if(layer.layerID) { 42 | modelMap[layer.layerID] = layer; 43 | } 44 | if (layer.referenceID) { 45 | referenceMap[layer.referenceID] = layer; 46 | } 47 | } 48 | 49 | _referenceIDMap = referenceMap; 50 | _modelMap = modelMap; 51 | _layers = layers; 52 | } 53 | 54 | - (LOTLayer *)layerModelForID:(NSNumber *)layerID { 55 | return _modelMap[layerID]; 56 | } 57 | 58 | - (LOTLayer *)layerForReferenceID:(NSString *)referenceID { 59 | return _referenceIDMap[referenceID]; 60 | } 61 | 62 | @end 63 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTSizeInterpolator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTSizeInterpolator.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/13/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTPlatformCompat.h" 10 | #import "LOTSizeInterpolator.h" 11 | #import "CGGeometry+LOTAdditions.h" 12 | 13 | @implementation LOTSizeInterpolator 14 | 15 | - (CGSize)sizeValueForFrame:(NSNumber *)frame { 16 | CGFloat progress = [self progressForFrame:frame]; 17 | CGSize returnSize; 18 | if (progress == 0) { 19 | returnSize = self.leadingKeyframe.sizeValue; 20 | }else if (progress == 1) { 21 | returnSize = self.trailingKeyframe.sizeValue; 22 | } else { 23 | returnSize = CGSizeMake(LOT_RemapValue(progress, 0, 1, self.leadingKeyframe.sizeValue.width, self.trailingKeyframe.sizeValue.width), 24 | LOT_RemapValue(progress, 0, 1, self.leadingKeyframe.sizeValue.height, self.trailingKeyframe.sizeValue.height)); 25 | } 26 | if (self.hasDelegateOverride) { 27 | return [self.delegate sizeForFrame:frame.floatValue 28 | startKeyframe:self.leadingKeyframe.keyframeTime.floatValue 29 | endKeyframe:self.trailingKeyframe.keyframeTime.floatValue 30 | interpolatedProgress:progress startSize:self.leadingKeyframe.sizeValue 31 | endSize:self.trailingKeyframe.sizeValue 32 | currentSize:returnSize]; 33 | } 34 | return returnSize; 35 | } 36 | 37 | - (BOOL)hasDelegateOverride { 38 | return self.delegate != nil; 39 | } 40 | 41 | - (void)setValueDelegate:(id)delegate { 42 | NSAssert(([delegate conformsToProtocol:@protocol(LOTSizeValueDelegate)]), @"Size Interpolator set with incorrect callback type. Expected LOTSizeValueDelegate"); 43 | self.delegate = (id)delegate; 44 | } 45 | 46 | @end 47 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeGradientFill.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeGradientFill.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/26/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeGradientFill.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTShapeGradientFill 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 15 | self = [super init]; 16 | if (self) { 17 | [self _mapFromJSON:jsonDictionary]; 18 | } 19 | return self; 20 | } 21 | 22 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 23 | if (jsonDictionary[@"nm"] ) { 24 | _keyname = [jsonDictionary[@"nm"] copy]; 25 | } 26 | 27 | NSNumber *type = jsonDictionary[@"t"]; 28 | 29 | if (type.integerValue != 1) { 30 | _type = LOTGradientTypeRadial; 31 | } else { 32 | _type = LOTGradientTypeLinear; 33 | } 34 | 35 | NSDictionary *start = jsonDictionary[@"s"]; 36 | if (start) { 37 | _startPoint = [[LOTKeyframeGroup alloc] initWithData:start]; 38 | } 39 | 40 | NSDictionary *end = jsonDictionary[@"e"]; 41 | if (end) { 42 | _endPoint = [[LOTKeyframeGroup alloc] initWithData:end]; 43 | } 44 | 45 | NSDictionary *gradient = jsonDictionary[@"g"]; 46 | if (gradient) { 47 | NSDictionary *unwrappedGradient = gradient[@"k"]; 48 | _numberOfColors = gradient[@"p"]; 49 | _gradient = [[LOTKeyframeGroup alloc] initWithData:unwrappedGradient]; 50 | } 51 | 52 | NSDictionary *opacity = jsonDictionary[@"o"]; 53 | if (opacity) { 54 | _opacity = [[LOTKeyframeGroup alloc] initWithData:opacity]; 55 | [_opacity remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 56 | return LOT_RemapValue(inValue, 0, 100, 0, 1); 57 | }]; 58 | } 59 | 60 | NSNumber *evenOdd = jsonDictionary[@"r"]; 61 | if (evenOdd.integerValue == 2) { 62 | _evenOddFillRule = YES; 63 | } else { 64 | _evenOddFillRule = NO; 65 | } 66 | } 67 | @end 68 | -------------------------------------------------------------------------------- /Example/XAnimation/Base.lproj/Main.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeStar.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeStar.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeStar.h" 10 | 11 | @implementation LOTShapeStar 12 | 13 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 14 | self = [super init]; 15 | if (self) { 16 | [self _mapFromJSON:jsonDictionary]; 17 | } 18 | return self; 19 | } 20 | 21 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 22 | 23 | if (jsonDictionary[@"nm"] ) { 24 | _keyname = [jsonDictionary[@"nm"] copy]; 25 | } 26 | 27 | NSDictionary *outerRadius = jsonDictionary[@"or"]; 28 | if (outerRadius) { 29 | _outerRadius = [[LOTKeyframeGroup alloc] initWithData:outerRadius]; 30 | } 31 | 32 | NSDictionary *outerRoundness = jsonDictionary[@"os"]; 33 | if (outerRoundness) { 34 | _outerRoundness = [[LOTKeyframeGroup alloc] initWithData:outerRoundness]; 35 | } 36 | 37 | NSDictionary *innerRadius = jsonDictionary[@"ir"]; 38 | if (innerRadius) { 39 | _innerRadius = [[LOTKeyframeGroup alloc] initWithData:innerRadius]; 40 | } 41 | 42 | NSDictionary *innerRoundness = jsonDictionary[@"is"]; 43 | if (innerRoundness) { 44 | _innerRoundness = [[LOTKeyframeGroup alloc] initWithData:innerRoundness]; 45 | } 46 | 47 | NSDictionary *position = jsonDictionary[@"p"]; 48 | if (position) { 49 | _position = [[LOTKeyframeGroup alloc] initWithData:position]; 50 | } 51 | 52 | NSDictionary *numberOfPoints = jsonDictionary[@"pt"]; 53 | if (numberOfPoints) { 54 | _numberOfPoints = [[LOTKeyframeGroup alloc] initWithData:numberOfPoints]; 55 | } 56 | 57 | NSDictionary *rotation = jsonDictionary[@"r"]; 58 | if (rotation) { 59 | _rotation = [[LOTKeyframeGroup alloc] initWithData:rotation]; 60 | } 61 | 62 | NSNumber *type = jsonDictionary[@"sy"]; 63 | _type = type.integerValue; 64 | } 65 | 66 | @end 67 | -------------------------------------------------------------------------------- /Example/XAnimation/Base.lproj/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTAnimatedSwitch.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimatedSwitch.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 8/25/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTAnimatedControl.h" 10 | 11 | NS_ASSUME_NONNULL_BEGIN 12 | 13 | @interface LOTAnimatedSwitch : LOTAnimatedControl 14 | 15 | /// Convenience method to initialize a control from the Main Bundle by name 16 | + (instancetype _Nonnull)switchNamed:(NSString * _Nonnull)toggleName; 17 | 18 | /// Convenience method to initialize a control from the specified bundle by name 19 | + (instancetype _Nonnull)switchNamed:(NSString * _Nonnull)toggleName inBundle:(NSBundle * _Nonnull)bundle; 20 | 21 | 22 | /// The ON/OFF state of the control. Setting will toggle without animation 23 | @property (nonatomic, getter=isOn) BOOL on; 24 | 25 | /// Enable interactive sliding gesture for toggle 26 | @property (nonatomic) BOOL interactiveGesture; 27 | 28 | /// Set the state of the control with animation 29 | - (void)setOn:(BOOL)on animated:(BOOL)animated; // does not send action 30 | 31 | /// Styling 32 | 33 | /** 34 | * Sets the animation play range for the ON state animation. 35 | * fromProgress is the start of the animation 36 | * toProgress is the end of the animation and also the ON static state 37 | * Defaults 0-1 38 | **/ 39 | - (void)setProgressRangeForOnState:(CGFloat)fromProgress 40 | toProgress:(CGFloat)toProgress NS_SWIFT_NAME(setProgressRangeForOnState(fromProgress:toProgress:)); 41 | 42 | /** 43 | * Sets the animation play range for the OFF state animation. 44 | * fromProgress is the start of the animation 45 | * toProgress is the end of the animation and also the OFF static state 46 | * Defaults 1-0 47 | **/ 48 | - (void)setProgressRangeForOffState:(CGFloat)fromProgress 49 | toProgress:(CGFloat)toProgress NS_SWIFT_NAME(setProgressRangeForOffState(fromProgress:toProgress:)); 50 | 51 | @end 52 | 53 | NS_ASSUME_NONNULL_END 54 | -------------------------------------------------------------------------------- /XAnimation/Classes/Private/LOTAnimationCache.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationCache.m 3 | // Lottie 4 | // 5 | // Created by Brandon Withrow on 1/9/17. 6 | // Copyright © 2017 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTAnimationCache.h" 10 | 11 | const NSInteger kLOTCacheSize = 50; 12 | 13 | @implementation LOTAnimationCache { 14 | NSMutableDictionary *animationsCache_; 15 | NSMutableArray *lruOrderArray_; 16 | } 17 | 18 | + (instancetype)sharedCache { 19 | static LOTAnimationCache *sharedCache = nil; 20 | static dispatch_once_t onceToken; 21 | dispatch_once(&onceToken, ^{ 22 | sharedCache = [[self alloc] init]; 23 | }); 24 | return sharedCache; 25 | } 26 | 27 | - (instancetype)init { 28 | self = [super init]; 29 | if (self) { 30 | animationsCache_ = [[NSMutableDictionary alloc] init]; 31 | lruOrderArray_ = [[NSMutableArray alloc] init]; 32 | } 33 | return self; 34 | } 35 | 36 | - (void)addAnimation:(LOTComposition *)animation forKey:(NSString *)key { 37 | if (lruOrderArray_.count >= kLOTCacheSize) { 38 | NSString *oldKey = lruOrderArray_[0]; 39 | [animationsCache_ removeObjectForKey:oldKey]; 40 | [lruOrderArray_ removeObject:oldKey]; 41 | } 42 | [lruOrderArray_ removeObject:key]; 43 | [lruOrderArray_ addObject:key]; 44 | [animationsCache_ setObject:animation forKey:key]; 45 | } 46 | 47 | - (LOTComposition *)animationForKey:(NSString *)key { 48 | if (!key) { 49 | return nil; 50 | } 51 | LOTComposition *animation = [animationsCache_ objectForKey:key]; 52 | [lruOrderArray_ removeObject:key]; 53 | [lruOrderArray_ addObject:key]; 54 | return animation; 55 | } 56 | 57 | - (void)clearCache { 58 | [animationsCache_ removeAllObjects]; 59 | [lruOrderArray_ removeAllObjects]; 60 | } 61 | 62 | - (void)removeAnimationForKey:(NSString *)key { 63 | [lruOrderArray_ removeObject:key]; 64 | [animationsCache_ removeObjectForKey:key]; 65 | } 66 | 67 | - (void)disableCaching { 68 | [self clearCache]; 69 | animationsCache_ = nil; 70 | lruOrderArray_ = nil; 71 | } 72 | 73 | @end 74 | -------------------------------------------------------------------------------- /Example/XAnimation/Images.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "iphone", 5 | "size" : "20x20", 6 | "scale" : "2x" 7 | }, 8 | { 9 | "idiom" : "iphone", 10 | "size" : "20x20", 11 | "scale" : "3x" 12 | }, 13 | { 14 | "idiom" : "iphone", 15 | "size" : "29x29", 16 | "scale" : "2x" 17 | }, 18 | { 19 | "idiom" : "iphone", 20 | "size" : "29x29", 21 | "scale" : "3x" 22 | }, 23 | { 24 | "idiom" : "iphone", 25 | "size" : "40x40", 26 | "scale" : "2x" 27 | }, 28 | { 29 | "idiom" : "iphone", 30 | "size" : "40x40", 31 | "scale" : "3x" 32 | }, 33 | { 34 | "idiom" : "iphone", 35 | "size" : "60x60", 36 | "scale" : "2x" 37 | }, 38 | { 39 | "idiom" : "iphone", 40 | "size" : "60x60", 41 | "scale" : "3x" 42 | }, 43 | { 44 | "idiom" : "ipad", 45 | "size" : "20x20", 46 | "scale" : "1x" 47 | }, 48 | { 49 | "idiom" : "ipad", 50 | "size" : "20x20", 51 | "scale" : "2x" 52 | }, 53 | { 54 | "idiom" : "ipad", 55 | "size" : "29x29", 56 | "scale" : "1x" 57 | }, 58 | { 59 | "idiom" : "ipad", 60 | "size" : "29x29", 61 | "scale" : "2x" 62 | }, 63 | { 64 | "idiom" : "ipad", 65 | "size" : "40x40", 66 | "scale" : "1x" 67 | }, 68 | { 69 | "idiom" : "ipad", 70 | "size" : "40x40", 71 | "scale" : "2x" 72 | }, 73 | { 74 | "idiom" : "ipad", 75 | "size" : "76x76", 76 | "scale" : "1x" 77 | }, 78 | { 79 | "idiom" : "ipad", 80 | "size" : "76x76", 81 | "scale" : "2x" 82 | }, 83 | { 84 | "idiom" : "ipad", 85 | "size" : "83.5x83.5", 86 | "scale" : "2x" 87 | }, 88 | { 89 | "idiom" : "ios-marketing", 90 | "size" : "1024x1024", 91 | "scale" : "1x" 92 | } 93 | ], 94 | "info" : { 95 | "version" : 1, 96 | "author" : "xcode" 97 | } 98 | } 99 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/CALayer+XALottie.m: -------------------------------------------------------------------------------- 1 | // 2 | // CALayer+XALottie.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import "CALayer+XALottie.h" 9 | #import 10 | #import "XABindLottieController.h" 11 | static const char *kXALotLayerNM = "XALotLayerNM"; 12 | static const char *kBindLotController = "XY80861"; 13 | 14 | @implementation CALayer (XALottie) 15 | 16 | - (XABindLottieController *)bindLottieWithContentsOfURL:(nonnull NSURL *)url{ 17 | XABindLottieController *controller = [XABindLottieController bindLottieWithContentsOfURL:url toHost:self]; 18 | if (controller){ 19 | objc_setAssociatedObject(self, kBindLotController, controller, OBJC_ASSOCIATION_RETAIN); 20 | } 21 | return controller; 22 | } 23 | 24 | - (XABindLottieController *)bindLottieWithAnimationNamed:(NSString *)animationNamed{ 25 | XABindLottieController *controller = [XABindLottieController bindLottieWithAnimationNamed:animationNamed toHost:self]; 26 | if (controller){ 27 | objc_setAssociatedObject(self, kBindLotController, controller, OBJC_ASSOCIATION_RETAIN); 28 | } 29 | return controller; 30 | } 31 | 32 | - (XABindLottieController *)bindLottieWithFilePath:(NSString *)filePath{ 33 | XABindLottieController *controller = [XABindLottieController bindLottieWithFilePath:filePath toHost:self]; 34 | if (controller){ 35 | objc_setAssociatedObject(self, kBindLotController, controller, OBJC_ASSOCIATION_RETAIN); 36 | } 37 | return controller; 38 | } 39 | 40 | - (void)bindLottieLayerName:(NSString *)lotLayerName{ 41 | if (lotLayerName && [lotLayerName isKindOfClass:[NSString class]] ) { 42 | objc_setAssociatedObject(self, kXALotLayerNM, lotLayerName, OBJC_ASSOCIATION_RETAIN); 43 | } 44 | } 45 | 46 | - (NSString *)bindLottieLayerName{ 47 | NSString *name = objc_getAssociatedObject(self, kXALotLayerNM); 48 | return name; 49 | } 50 | 51 | - (XABindLottieController *)currentBindController{ 52 | XABindLottieController *controller = objc_getAssociatedObject(self, kBindLotController); 53 | return controller; 54 | } 55 | 56 | @end 57 | -------------------------------------------------------------------------------- /Example/XAnimation/XAAppDelegate.m: -------------------------------------------------------------------------------- 1 | // 2 | // XAAppDelegate.m 3 | // XAnimation 4 | // 5 | // Created by wangxiyuan on 09/14/2022. 6 | // Copyright (c) 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import "XAAppDelegate.h" 10 | 11 | @implementation XAAppDelegate 12 | 13 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions 14 | { 15 | // Override point for customization after application launch. 16 | return YES; 17 | } 18 | 19 | - (void)applicationWillResignActive:(UIApplication *)application 20 | { 21 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 22 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. 23 | } 24 | 25 | - (void)applicationDidEnterBackground:(UIApplication *)application 26 | { 27 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 28 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 29 | } 30 | 31 | - (void)applicationWillEnterForeground:(UIApplication *)application 32 | { 33 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. 34 | } 35 | 36 | - (void)applicationDidBecomeActive:(UIApplication *)application 37 | { 38 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 39 | } 40 | 41 | - (void)applicationWillTerminate:(UIApplication *)application 42 | { 43 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 44 | } 45 | 46 | @end 47 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeStroke.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeStroke.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeStroke.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTShapeStroke 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 15 | self = [super init]; 16 | if (self) { 17 | [self _mapFromJSON:jsonDictionary]; 18 | } 19 | return self; 20 | } 21 | 22 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 23 | 24 | if (jsonDictionary[@"nm"] ) { 25 | _keyname = [jsonDictionary[@"nm"] copy]; 26 | } 27 | 28 | NSDictionary *color = jsonDictionary[@"c"]; 29 | if (color) { 30 | _color = [[LOTKeyframeGroup alloc] initWithData:color]; 31 | } 32 | 33 | NSDictionary *width = jsonDictionary[@"w"]; 34 | if (width) { 35 | _width = [[LOTKeyframeGroup alloc] initWithData:width]; 36 | } 37 | 38 | NSDictionary *opacity = jsonDictionary[@"o"]; 39 | if (opacity) { 40 | _opacity = [[LOTKeyframeGroup alloc] initWithData:opacity]; 41 | [_opacity remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 42 | return LOT_RemapValue(inValue, 0, 100, 0, 1); 43 | }]; 44 | } 45 | 46 | _capType = [jsonDictionary[@"lc"] integerValue] - 1; 47 | _joinType = [jsonDictionary[@"lj"] integerValue] - 1; 48 | 49 | NSNumber *fillEnabled = jsonDictionary[@"fillEnabled"]; 50 | _fillEnabled = fillEnabled.boolValue; 51 | 52 | NSDictionary *dashOffset = nil; 53 | NSArray *dashes = jsonDictionary[@"d"]; 54 | if (dashes) { 55 | NSMutableArray *dashPattern = [NSMutableArray array]; 56 | for (NSDictionary *dash in dashes) { 57 | if ([dash[@"n"] isEqualToString:@"o"]) { 58 | dashOffset = dash[@"v"]; 59 | continue; 60 | } 61 | // TODO DASH PATTERNS 62 | NSDictionary *value = dash[@"v"]; 63 | LOTKeyframeGroup *keyframeGroup = [[LOTKeyframeGroup alloc] initWithData:value]; 64 | [dashPattern addObject:keyframeGroup]; 65 | } 66 | _lineDashPattern = dashPattern; 67 | } 68 | if (dashOffset) { 69 | _dashOffset = [[LOTKeyframeGroup alloc] initWithData:dashOffset]; 70 | } 71 | } 72 | 73 | @end 74 | -------------------------------------------------------------------------------- /XAnimation.podspec: -------------------------------------------------------------------------------- 1 | # 2 | # Be sure to run `pod lib lint XAnimation.podspec' to ensure this is a 3 | # valid spec before submitting. 4 | # 5 | # Any lines starting with a # are optional, but their use is encouraged 6 | # To learn more about a Podspec see https://guides.cocoapods.org/syntax/podspec.html 7 | # 8 | 9 | Pod::Spec.new do |s| 10 | s.name = 'XAnimation' 11 | s.version = '0.1.1' 12 | s.summary = 'XAnimation based on opensorce airbnb Lottie to apply AE Animation to yourself layer.' 13 | 14 | # This description is used to generate tags and improve search results. 15 | # * Think: What does it do? Why did you write it? What is the focus? 16 | # * Try to keep it short, snappy and to the point. 17 | # * Write the description between the DESC delimiters below. 18 | # * Finally, don't worry about the indent, CocoaPods strips it! 19 | 20 | s.description = <<-DESC 21 | Use XAnimation you can run lottie file effect on yourself view or layer. that means whatever view or layer exsits can attach lottie animation effect without modify your own logic. it's cool? 22 | DESC 23 | 24 | s.homepage = 'https://github.com/JDFED/XAnimation' 25 | # s.screenshots = 'www.example.com/screenshots_1', 'www.example.com/screenshots_2' 26 | s.license = { :type => 'Apache License 2.0', :file => 'LICENSE' } 27 | s.author = { 'wangxiyuan' => 'wangxiyuan613@163.com' } 28 | s.source = { :git => 'https://github.com/JDFED/XAnimation.git', :tag => s.version.to_s } 29 | # s.social_media_url = 'https://twitter.com/' 30 | 31 | s.ios.deployment_target = '10.0' 32 | 33 | s.source_files = 'XAnimation/Classes/**/*' 34 | s.resources = 'XAnimation/Classes/**/*' 35 | # s.resource_bundles = { 36 | # 'XAnimation' => ['XAnimation/Assets/*.png'] 37 | # } 38 | 39 | s.static_framework = true 40 | # # arc和mrc选项 41 | s.requires_arc = true 42 | # # 链接设置 重要 43 | # s.xcconfig = {'OTHER_LDFLAGS' => '-ObjC'} 44 | 45 | s.public_header_files = "XAnimation/Classes/PublicHeaders/*.h","XAnimation/Classes/XAimationExtends/PublicHeaders/*.h" 46 | #如果需要暴露头文件,请保留umbrella.h,头文件不给值默认所有头文件为public 47 | 48 | # s.frameworks = 'UIKit', 'MapKit' 49 | # s.dependency 'AFNetworking', '~> 2.3' 50 | end 51 | 52 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTPointInterpolator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPointInterpolator.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/12/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTPointInterpolator.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTPointInterpolator 13 | 14 | - (CGPoint)pointValueForFrame:(NSNumber *)frame { 15 | CGFloat progress = [self progressForFrame:frame]; 16 | CGPoint returnPoint; 17 | if (progress == 0) { 18 | returnPoint = self.leadingKeyframe.pointValue; 19 | } else if (progress == 1) { 20 | returnPoint = self.trailingKeyframe.pointValue; 21 | } else if (!CGPointEqualToPoint(self.leadingKeyframe.spatialOutTangent, CGPointZero) || 22 | !CGPointEqualToPoint(self.trailingKeyframe.spatialInTangent, CGPointZero)) { 23 | // Spatial Bezier path 24 | CGPoint outTan = LOT_PointAddedToPoint(self.leadingKeyframe.pointValue, self.leadingKeyframe.spatialOutTangent); 25 | CGPoint inTan = LOT_PointAddedToPoint(self.trailingKeyframe.pointValue, self.trailingKeyframe.spatialInTangent); 26 | returnPoint = LOT_PointInCubicCurve(self.leadingKeyframe.pointValue, outTan, inTan, self.trailingKeyframe.pointValue, progress); 27 | } else { 28 | returnPoint = LOT_PointInLine(self.leadingKeyframe.pointValue, self.trailingKeyframe.pointValue, progress); 29 | } 30 | if (self.hasDelegateOverride) { 31 | return [self.delegate pointForFrame:frame.floatValue 32 | startKeyframe:self.leadingKeyframe.keyframeTime.floatValue 33 | endKeyframe:self.trailingKeyframe.keyframeTime.floatValue 34 | interpolatedProgress:progress 35 | startPoint:self.leadingKeyframe.pointValue 36 | endPoint:self.trailingKeyframe.pointValue 37 | currentPoint:returnPoint]; 38 | } 39 | return returnPoint; 40 | } 41 | 42 | - (BOOL)hasDelegateOverride { 43 | return self.delegate != nil; 44 | } 45 | 46 | - (void)setValueDelegate:(id)delegate { 47 | NSAssert(([delegate conformsToProtocol:@protocol(LOTPointValueDelegate)]), @"Point Interpolator set with incorrect callback type. Expected LOTPointValueDelegate"); 48 | self.delegate = (id)delegate; 49 | } 50 | 51 | @end 52 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/UIView+XALottie.m: -------------------------------------------------------------------------------- 1 | // 2 | // UIView+XALottie.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import "UIView+XALottie.h" 9 | #import "XABindLottieController.h" 10 | #import 11 | #import "CALayer+XALottie.h" 12 | 13 | static const char *kXALotLayerNM = "XALotLayerNM"; 14 | static const char *kBindLotController = "XY80861"; 15 | 16 | @implementation UIView (XALottie) 17 | 18 | - (XABindLottieController *)bindLottieWithContentsOfURL:(nonnull NSURL *)url{ 19 | XABindLottieController *controller = [XABindLottieController bindLottieWithContentsOfURL:url toHost:self]; 20 | if (controller){ 21 | objc_setAssociatedObject(self, kBindLotController, controller, OBJC_ASSOCIATION_RETAIN); 22 | if (self.layer) { 23 | objc_setAssociatedObject(self.layer, kBindLotController, controller, OBJC_ASSOCIATION_RETAIN); 24 | } 25 | } 26 | return controller; 27 | } 28 | 29 | - (XABindLottieController *)bindLottieWithAnimationNamed:(NSString *)animationNamed{ 30 | XABindLottieController *controller = [XABindLottieController bindLottieWithAnimationNamed:animationNamed toHost:self]; 31 | if (controller){ 32 | objc_setAssociatedObject(self, kBindLotController, controller, OBJC_ASSOCIATION_RETAIN); 33 | } 34 | return controller; 35 | } 36 | 37 | - (XABindLottieController *)bindLottieWithFilePath:(NSString *)filePath{ 38 | XABindLottieController *controller = [XABindLottieController bindLottieWithFilePath:filePath toHost:self]; 39 | if (controller){ 40 | objc_setAssociatedObject(self, kBindLotController, controller, OBJC_ASSOCIATION_RETAIN); 41 | } 42 | return controller; 43 | } 44 | 45 | 46 | - (void)bindLottieLayerName:(NSString *)lotLayerName{ 47 | if (lotLayerName && [lotLayerName isKindOfClass:[NSString class]] ) { 48 | objc_setAssociatedObject(self, kXALotLayerNM, lotLayerName, OBJC_ASSOCIATION_RETAIN); 49 | [self.layer bindLottieLayerName:lotLayerName]; 50 | } 51 | } 52 | 53 | - (NSString *)bindLottieLayerName{ 54 | NSString *name = objc_getAssociatedObject(self, kXALotLayerNM); 55 | return name; 56 | } 57 | 58 | - (XABindLottieController *)currentBindController{ 59 | XABindLottieController *controller = objc_getAssociatedObject(self, kBindLotController); 60 | return controller; 61 | } 62 | @end 63 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTAssetGroup.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAssetGroup.m 3 | // Pods 4 | // 5 | // Created by Brandon Withrow on 2/17/17. 6 | // 7 | // 8 | 9 | #import "LOTAssetGroup.h" 10 | #import "LOTAsset.h" 11 | 12 | @implementation LOTAssetGroup { 13 | NSMutableDictionary *_assetMap; 14 | NSDictionary *_assetJSONMap; 15 | } 16 | 17 | - (instancetype _Nonnull)initWithJSON:(NSArray * _Nonnull)jsonArray 18 | withAssetBundle:(NSBundle * _Nullable)bundle 19 | withFramerate:(NSNumber * _Nonnull)framerate { 20 | self = [super init]; 21 | if (self) { 22 | _assetBundle = bundle; 23 | _assetMap = [NSMutableDictionary dictionary]; 24 | NSMutableDictionary *assetJSONMap = [NSMutableDictionary dictionary]; 25 | for (NSDictionary *assetDictionary in jsonArray) { 26 | NSString *referenceID = assetDictionary[@"id"]; 27 | if (referenceID) { 28 | assetJSONMap[referenceID] = assetDictionary; 29 | } 30 | } 31 | _assetJSONMap = assetJSONMap; 32 | } 33 | return self; 34 | } 35 | 36 | - (void)buildAssetNamed:(NSString *)refID 37 | withFramerate:(NSNumber * _Nonnull)framerate { 38 | 39 | if ([self assetModelForID:refID]) { 40 | return; 41 | } 42 | 43 | NSDictionary *assetDictionary = _assetJSONMap[refID]; 44 | if (assetDictionary) { 45 | LOTAsset *asset = [[LOTAsset alloc] initWithJSON:assetDictionary 46 | withAssetGroup:self 47 | withAssetBundle:_assetBundle 48 | withFramerate:framerate]; 49 | _assetMap[refID] = asset; 50 | } 51 | } 52 | 53 | - (void)finalizeInitializationWithFramerate:(NSNumber * _Nonnull)framerate { 54 | for (NSString *refID in _assetJSONMap.allKeys) { 55 | [self buildAssetNamed:refID withFramerate:framerate]; 56 | } 57 | _assetJSONMap = nil; 58 | } 59 | 60 | - (LOTAsset *)assetModelForID:(NSString *)assetID { 61 | return _assetMap[assetID]; 62 | } 63 | 64 | - (void)setRootDirectory:(NSString *)rootDirectory { 65 | _rootDirectory = rootDirectory; 66 | [_assetMap enumerateKeysAndObjectsUsingBlock:^(NSString * _Nonnull key, LOTAsset * _Nonnull obj, BOOL * _Nonnull stop) { 67 | obj.rootDirectory = rootDirectory; 68 | }]; 69 | } 70 | @end 71 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/RenderNodes/LOTFillRenderer.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTFillRenderer.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTFillRenderer.h" 10 | #import "LOTColorInterpolator.h" 11 | #import "LOTNumberInterpolator.h" 12 | #import "LOTHelpers.h" 13 | 14 | @implementation LOTFillRenderer { 15 | LOTColorInterpolator *colorInterpolator_; 16 | LOTNumberInterpolator *opacityInterpolator_; 17 | BOOL _evenOddFillRule; 18 | CALayer *centerPoint_DEBUG; 19 | } 20 | 21 | - (instancetype)initWithInputNode:(LOTAnimatorNode *)inputNode 22 | shapeFill:(LOTShapeFill *)fill { 23 | self = [super initWithInputNode:inputNode keyName:fill.keyname]; 24 | if (self) { 25 | colorInterpolator_ = [[LOTColorInterpolator alloc] initWithKeyframes:fill.color.keyframes]; 26 | opacityInterpolator_ = [[LOTNumberInterpolator alloc] initWithKeyframes:fill.opacity.keyframes]; 27 | centerPoint_DEBUG = [CALayer layer]; 28 | centerPoint_DEBUG.bounds = CGRectMake(0, 0, 20, 20); 29 | if (ENABLE_DEBUG_SHAPES) { 30 | [self.outputLayer addSublayer:centerPoint_DEBUG]; 31 | } 32 | _evenOddFillRule = fill.evenOddFillRule; 33 | 34 | self.outputLayer.fillRule = _evenOddFillRule ? @"even-odd" : @"non-zero"; 35 | } 36 | return self; 37 | } 38 | 39 | - (NSDictionary *)valueInterpolators { 40 | return @{@"Color" : colorInterpolator_, 41 | @"Opacity" : opacityInterpolator_}; 42 | } 43 | 44 | - (BOOL)needsUpdateForFrame:(NSNumber *)frame { 45 | return [colorInterpolator_ hasUpdateForFrame:frame] || [opacityInterpolator_ hasUpdateForFrame:frame]; 46 | } 47 | 48 | - (void)performLocalUpdate { 49 | centerPoint_DEBUG.backgroundColor = [colorInterpolator_ colorForFrame:self.currentFrame]; 50 | centerPoint_DEBUG.borderColor = [UIColor lightGrayColor].CGColor; 51 | centerPoint_DEBUG.borderWidth = 2.f; 52 | self.outputLayer.fillColor = [colorInterpolator_ colorForFrame:self.currentFrame]; 53 | self.outputLayer.opacity = [opacityInterpolator_ floatValueForFrame:self.currentFrame]; 54 | } 55 | 56 | - (void)rebuildOutputs { 57 | self.outputLayer.path = self.inputNode.outputPath.CGPath; 58 | } 59 | 60 | - (NSDictionary *)actionsForRenderLayer { 61 | return @{@"backgroundColor": [NSNull null], 62 | @"fillColor": [NSNull null], 63 | @"opacity" : [NSNull null]}; 64 | } 65 | 66 | @end 67 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTComposition.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTScene.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | 12 | @class LOTLayerGroup; 13 | @class LOTLayer; 14 | @class LOTAssetGroup; 15 | 16 | @interface LOTComposition : NSObject 17 | 18 | /// Load animation by name from the default bundle, Images are also loaded from the bundle 19 | + (nullable instancetype)animationNamed:(nonnull NSString *)animationName NS_SWIFT_NAME(init(name:)); 20 | 21 | /// Loads animation by name from specified bundle, Images are also loaded from the bundle 22 | + (nullable instancetype)animationNamed:(nonnull NSString *)animationName 23 | inBundle:(nonnull NSBundle *)bundle NS_SWIFT_NAME(init(name:bundle:)); 24 | 25 | /// Loads an animation from a specific file path. WARNING Do not use a web URL for file path. 26 | + (nullable instancetype)animationWithFilePath:(nonnull NSString *)filePath NS_SWIFT_NAME(init(filePath:)); 27 | 28 | /// Creates an animation from the deserialized JSON Dictionary 29 | + (nonnull instancetype)animationFromJSON:(nonnull NSDictionary *)animationJSON NS_SWIFT_NAME(init(json:)); 30 | 31 | /// Creates an animation from the deserialized JSON Dictionary, images are loaded from the specified bundle 32 | + (nonnull instancetype)animationFromJSON:(nullable NSDictionary *)animationJSON 33 | inBundle:(nullable NSBundle *)bundle NS_SWIFT_NAME(init(json:bundle:)); 34 | 35 | - (instancetype _Nonnull)initWithJSON:(NSDictionary * _Nullable)jsonDictionary 36 | withAssetBundle:(NSBundle * _Nullable)bundle; 37 | 38 | @property (nonatomic, readonly) CGRect compBounds; 39 | @property (nonatomic, strong, readonly, nullable) NSNumber *startFrame; 40 | @property (nonatomic, strong, readonly, nullable) NSNumber *endFrame; 41 | @property (nonatomic, strong, readonly, nullable) NSNumber *framerate; 42 | @property (nonatomic, readonly) NSTimeInterval timeDuration; 43 | @property (nonatomic, strong, readonly, nullable) LOTLayerGroup *layerGroup; 44 | @property (nonatomic, strong, readonly, nullable) LOTAssetGroup *assetGroup; 45 | @property (nonatomic, strong, readwrite, nullable) NSString *rootDirectory; 46 | @property (nonatomic, strong, readonly, nullable) NSBundle *assetBundle; 47 | @property (nonatomic, copy, nullable) NSString *cacheKey; 48 | 49 | @end 50 | -------------------------------------------------------------------------------- /XAnimation/Classes/Extensions/UIColor+Expanded.h: -------------------------------------------------------------------------------- 1 | #import "LOTPlatformCompat.h" 2 | 3 | // From http://github.com/ars/uicolor-utilities 4 | #define CLAMP(val,min,max) MIN(MAX(val,min),max) 5 | 6 | @interface UIColor (UIColor_Expanded) 7 | @property (nonatomic, readonly) CGColorSpaceModel colorSpaceModel; 8 | @property (nonatomic, readonly) BOOL canProvideRGBComponents; 9 | @property (nonatomic, readonly) CGFloat red; // Only valid if canProvideRGBComponents is YES 10 | @property (nonatomic, readonly) CGFloat green; // Only valid if canProvideRGBComponents is YES 11 | @property (nonatomic, readonly) CGFloat blue; // Only valid if canProvideRGBComponents is YES 12 | @property (nonatomic, readonly) CGFloat white; // Only valid if colorSpaceModel == kCGColorSpaceModelMonochrome 13 | @property (nonatomic, readonly) CGFloat alpha; 14 | @property (nonatomic, readonly) UInt32 rgbHex; 15 | 16 | - (NSString *)LOT_colorSpaceString; 17 | 18 | - (NSArray *)LOT_arrayFromRGBAComponents; 19 | 20 | - (BOOL)LOT_red:(CGFloat *)r green:(CGFloat *)g blue:(CGFloat *)b alpha:(CGFloat *)a; 21 | 22 | - (UIColor *)LOT_colorByLuminanceMapping; 23 | 24 | - (UIColor *)LOT_colorByMultiplyingByRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 25 | - (UIColor *) LOT_colorByAddingRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 26 | - (UIColor *) LOT_colorByLighteningToRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 27 | - (UIColor *) LOT_colorByDarkeningToRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 28 | 29 | - (UIColor *)LOT_colorByMultiplyingBy:(CGFloat)f; 30 | - (UIColor *) LOT_colorByAdding:(CGFloat)f; 31 | - (UIColor *) LOT_colorByLighteningTo:(CGFloat)f; 32 | - (UIColor *) LOT_colorByDarkeningTo:(CGFloat)f; 33 | 34 | - (UIColor *)LOT_colorByMultiplyingByColor:(UIColor *)color; 35 | - (UIColor *) LOT_colorByAddingColor:(UIColor *)color; 36 | - (UIColor *) LOT_colorByLighteningToColor:(UIColor *)color; 37 | - (UIColor *) LOT_colorByDarkeningToColor:(UIColor *)color; 38 | 39 | - (NSString *)LOT_stringFromColor; 40 | - (NSString *)LOT_hexStringValue; 41 | 42 | + (UIColor *)LOT_randomColor; 43 | + (UIColor *)LOT_colorWithString:(NSString *)stringToConvert; 44 | + (UIColor *)LOT_colorWithRGBHex:(UInt32)hex; 45 | + (UIColor *)LOT_colorWithHexString:(NSString *)stringToConvert; 46 | 47 | + (UIColor *)LOT_colorWithName:(NSString *)cssColorName; 48 | 49 | + (UIColor *)LOT_colorByLerpingFromColor:(UIColor *)fromColor toColor:(UIColor *)toColor amount:(CGFloat)amount; 50 | 51 | @end 52 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeRepeater.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeRepeater.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/28/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeRepeater.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTShapeRepeater 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 15 | self = [super init]; 16 | if (self) { 17 | [self _mapFromJSON:jsonDictionary]; 18 | } 19 | return self; 20 | } 21 | 22 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 23 | 24 | if (jsonDictionary[@"nm"] ) { 25 | _keyname = [jsonDictionary[@"nm"] copy]; 26 | } 27 | 28 | NSDictionary *copies = jsonDictionary[@"c"]; 29 | if (copies) { 30 | _copies = [[LOTKeyframeGroup alloc] initWithData:copies]; 31 | } 32 | 33 | NSDictionary *offset = jsonDictionary[@"o"]; 34 | if (offset) { 35 | _offset = [[LOTKeyframeGroup alloc] initWithData:offset]; 36 | } 37 | 38 | NSDictionary *transform = jsonDictionary[@"tr"]; 39 | 40 | NSDictionary *rotation = transform[@"r"]; 41 | if (rotation) { 42 | _rotation = [[LOTKeyframeGroup alloc] initWithData:rotation]; 43 | [_rotation remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 44 | return LOT_DegreesToRadians(inValue); 45 | }]; 46 | } 47 | 48 | NSDictionary *startOpacity = transform[@"so"]; 49 | if (startOpacity) { 50 | _startOpacity = [[LOTKeyframeGroup alloc] initWithData:startOpacity]; 51 | [_startOpacity remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 52 | return LOT_RemapValue(inValue, 0, 100, 0, 1); 53 | }]; 54 | } 55 | 56 | NSDictionary *endOpacity = transform[@"eo"]; 57 | if (endOpacity) { 58 | _endOpacity = [[LOTKeyframeGroup alloc] initWithData:endOpacity]; 59 | [_endOpacity remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 60 | return LOT_RemapValue(inValue, 0, 100, 0, 1); 61 | }]; 62 | } 63 | 64 | NSDictionary *anchorPoint = transform[@"a"]; 65 | if (anchorPoint) { 66 | _anchorPoint = [[LOTKeyframeGroup alloc] initWithData:anchorPoint]; 67 | } 68 | 69 | NSDictionary *position = transform[@"p"]; 70 | if (position) { 71 | _position = [[LOTKeyframeGroup alloc] initWithData:position]; 72 | } 73 | 74 | NSDictionary *scale = transform[@"s"]; 75 | if (scale) { 76 | _scale = [[LOTKeyframeGroup alloc] initWithData:scale]; 77 | [_scale remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 78 | return LOT_RemapValue(inValue, -100, 100, -1, 1); 79 | }]; 80 | } 81 | } 82 | 83 | @end 84 | -------------------------------------------------------------------------------- /XAnimation/Classes/Private/LOTInterpolatorCallback.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTInterpolatorCallback.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 1/5/18. 6 | // Copyright © 2018 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTInterpolatorCallback.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTFloatInterpolatorCallback 13 | 14 | + (instancetype _Nonnull)withFromFloat:(CGFloat)fromFloat toFloat:(CGFloat)toFloat { 15 | LOTFloatInterpolatorCallback *interpolator = [[self alloc] init]; 16 | interpolator.fromFloat = fromFloat; 17 | interpolator.toFloat = toFloat; 18 | return interpolator; 19 | } 20 | - (CGFloat)floatValueForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startValue:(CGFloat)startValue endValue:(CGFloat)endValue currentValue:(CGFloat)interpolatedValue { 21 | return LOT_RemapValue(self.currentProgress, 0, 1, self.fromFloat, self.toFloat); 22 | } 23 | 24 | @end 25 | 26 | @implementation LOTPointInterpolatorCallback 27 | 28 | + (instancetype _Nonnull)withFromPoint:(CGPoint)fromPoint toPoint:(CGPoint)toPoint { 29 | LOTPointInterpolatorCallback *interpolator = [[self alloc] init]; 30 | interpolator.fromPoint = fromPoint; 31 | interpolator.toPoint = toPoint; 32 | return interpolator; 33 | } 34 | - (CGPoint)pointForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startPoint:(CGPoint)startPoint endPoint:(CGPoint)endPoint currentPoint:(CGPoint)interpolatedPoint { 35 | return LOT_PointInLine(self.fromPoint, self.toPoint, self.currentProgress); 36 | } 37 | 38 | @end 39 | 40 | @implementation LOTSizeInterpolatorCallback 41 | 42 | + (instancetype)withFromSize:(CGSize)fromSize toSize:(CGSize)toSize { 43 | LOTSizeInterpolatorCallback *interpolator = [[self alloc] init]; 44 | interpolator.fromSize = fromSize; 45 | interpolator.toSize = toSize; 46 | return interpolator; 47 | } 48 | 49 | - (CGSize)sizeForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startSize:(CGSize)startSize endSize:(CGSize)endSize currentSize:(CGSize)interpolatedSize { 50 | CGPoint from = CGPointMake(self.fromSize.width, self.fromSize.height); 51 | CGPoint to = CGPointMake(self.toSize.width, self.toSize.height); 52 | CGPoint returnPoint = LOT_PointInLine(from, to, self.currentProgress); 53 | return CGSizeMake(returnPoint.x, returnPoint.y); 54 | } 55 | 56 | @end 57 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeTransform.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShapeTransform.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/15/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeTransform.h" 10 | #import "LOTHelpers.h" 11 | 12 | @implementation LOTShapeTransform 13 | 14 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 15 | self = [super init]; 16 | if (self) { 17 | [self _mapFromJSON:jsonDictionary]; 18 | } 19 | return self; 20 | } 21 | 22 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 23 | 24 | if (jsonDictionary[@"nm"] ) { 25 | _keyname = [jsonDictionary[@"nm"] copy]; 26 | } 27 | 28 | NSDictionary *position = jsonDictionary[@"p"]; 29 | if (position) { 30 | _position = [[LOTKeyframeGroup alloc] initWithData:position]; 31 | } 32 | 33 | NSDictionary *anchor = jsonDictionary[@"a"]; 34 | if (anchor) { 35 | _anchor = [[LOTKeyframeGroup alloc] initWithData:anchor]; 36 | } 37 | 38 | NSDictionary *scale = jsonDictionary[@"s"]; 39 | if (scale) { 40 | _scale = [[LOTKeyframeGroup alloc] initWithData:scale]; 41 | [_scale remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 42 | return LOT_RemapValue(inValue, -100, 100, -1, 1); 43 | }]; 44 | } 45 | 46 | NSDictionary *rotation = jsonDictionary[@"r"]; 47 | if (rotation) { 48 | _rotation = [[LOTKeyframeGroup alloc] initWithData:rotation]; 49 | [_rotation remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 50 | return LOT_DegreesToRadians(inValue); 51 | }]; 52 | } 53 | 54 | NSDictionary *opacity = jsonDictionary[@"o"]; 55 | if (opacity) { 56 | _opacity = [[LOTKeyframeGroup alloc] initWithData:opacity]; 57 | [_opacity remapKeyframesWithBlock:^CGFloat(CGFloat inValue) { 58 | return LOT_RemapValue(inValue, 0, 100, 0, 1); 59 | }]; 60 | } 61 | 62 | NSString *name = jsonDictionary[@"nm"]; 63 | 64 | NSDictionary *skew = jsonDictionary[@"sk"]; 65 | BOOL hasSkew = (skew && [skew[@"k"] isEqual:@0] == NO); 66 | NSDictionary *skewAxis = jsonDictionary[@"sa"]; 67 | BOOL hasSkewAxis = (skewAxis && [skewAxis[@"k"] isEqual:@0] == NO); 68 | 69 | if (hasSkew || hasSkewAxis) { 70 | NSLog(@"%s: Warning: skew is not supported: %@", __PRETTY_FUNCTION__, name); 71 | } 72 | } 73 | 74 | - (NSString *)description { 75 | return [NSString stringWithFormat:@"LOTShapeTransform \"Position: %@ Anchor: %@ Scale: %@ Rotation: %@ Opacity: %@\"", _position.description, _anchor.description, _scale.description, _rotation.description, _opacity.description]; 76 | } 77 | 78 | @end 79 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/LOTAnimatorNode.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimatorNode.h 3 | // Pods 4 | // 5 | // Created by brandon_withrow on 6/27/17. 6 | // 7 | // 8 | 9 | #import 10 | #import "LOTPlatformCompat.h" 11 | #import "LOTBezierPath.h" 12 | #import "LOTKeypath.h" 13 | #import "LOTValueDelegate.h" 14 | 15 | extern NSInteger indentation_level; 16 | @interface LOTAnimatorNode : NSObject 17 | 18 | /// Initializes the node with and optional input node and keyname. 19 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 20 | keyName:(NSString *_Nullable)keyname; 21 | 22 | /// A dictionary of the value interpolators this node controls 23 | @property (nonatomic, readonly, strong) NSDictionary * _Nullable valueInterpolators; 24 | 25 | /// The keyname of the node. Used for dynamically setting keyframe data. 26 | @property (nonatomic, readonly, strong) NSString * _Nullable keyname; 27 | 28 | /// The current time in frames 29 | @property (nonatomic, readonly, strong) NSNumber * _Nullable currentFrame; 30 | /// The upstream animator node 31 | @property (nonatomic, readonly, strong) LOTAnimatorNode * _Nullable inputNode; 32 | 33 | /// This nodes path in local object space 34 | @property (nonatomic, strong) LOTBezierPath * _Nonnull localPath; 35 | /// The sum of all paths in the tree including this node 36 | @property (nonatomic, strong) LOTBezierPath * _Nonnull outputPath; 37 | 38 | /// Returns true if this node needs to update its contents for the given frame. To be overwritten by subclasses. 39 | - (BOOL)needsUpdateForFrame:(NSNumber *_Nonnull)frame; 40 | 41 | /// Sets the current frame and performs any updates. Returns true if any updates were performed, locally or upstream. 42 | - (BOOL)updateWithFrame:(NSNumber *_Nonnull)frame; 43 | - (BOOL)updateWithFrame:(NSNumber *_Nonnull)frame 44 | withModifierBlock:(void (^_Nullable)(LOTAnimatorNode * _Nonnull inputNode))modifier 45 | forceLocalUpdate:(BOOL)forceUpdate; 46 | 47 | - (void)forceSetCurrentFrame:(NSNumber *_Nonnull)frame; 48 | 49 | @property (nonatomic, assign) BOOL pathShouldCacheLengths; 50 | /// Update the local content for the frame. 51 | - (void)performLocalUpdate; 52 | 53 | /// Rebuild all outputs for the node. This is called after upstream updates have been performed. 54 | - (void)rebuildOutputs; 55 | 56 | - (void)logString:(NSString *_Nonnull)string; 57 | 58 | - (void)searchNodesForKeypath:(LOTKeypath * _Nonnull)keypath; 59 | 60 | - (void)setValueDelegate:(id _Nonnull)delegate 61 | forKeypath:(LOTKeypath * _Nonnull)keypath; 62 | 63 | @end 64 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTLayer.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTLayer.h 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "LOTPlatformCompat.h" 11 | #import "LOTKeyframe.h" 12 | 13 | @class LOTShapeGroup; 14 | @class LOTMask; 15 | @class LOTAsset; 16 | @class LOTAssetGroup; 17 | 18 | typedef enum : NSInteger { 19 | LOTLayerTypePrecomp, 20 | LOTLayerTypeSolid, 21 | LOTLayerTypeImage, 22 | LOTLayerTypeNull, 23 | LOTLayerTypeShape, 24 | LOTLayerTypeUnknown 25 | } LOTLayerType; 26 | 27 | typedef enum : NSInteger { 28 | LOTMatteTypeNone, 29 | LOTMatteTypeAdd, 30 | LOTMatteTypeInvert, 31 | LOTMatteTypeUnknown 32 | } LOTMatteType; 33 | 34 | NS_ASSUME_NONNULL_BEGIN 35 | 36 | @interface LOTLayer : NSObject 37 | 38 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary 39 | withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup 40 | withFramerate:(NSNumber *)framerate; 41 | 42 | @property (nonatomic, readonly) NSString *layerName; 43 | @property (nonatomic, readonly, nullable) NSString *referenceID; 44 | @property (nonatomic, readonly) NSNumber *layerID; 45 | @property (nonatomic, readonly) LOTLayerType layerType; 46 | @property (nonatomic, readonly, nullable) NSNumber *parentID; 47 | @property (nonatomic, readonly) NSNumber *startFrame; 48 | @property (nonatomic, readonly) NSNumber *inFrame; 49 | @property (nonatomic, readonly) NSNumber *outFrame; 50 | @property (nonatomic, readonly) NSNumber *timeStretch; 51 | @property (nonatomic, readonly) CGRect layerBounds; 52 | 53 | @property (nonatomic, readonly, nullable) NSArray *shapes; 54 | @property (nonatomic, readonly, nullable) NSArray *masks; 55 | 56 | @property (nonatomic, readonly, nullable) NSNumber *layerWidth; 57 | @property (nonatomic, readonly, nullable) NSNumber *layerHeight; 58 | @property (nonatomic, readonly, nullable) UIColor *solidColor; 59 | @property (nonatomic, readonly, nullable) LOTAsset *imageAsset; 60 | 61 | @property (nonatomic, readonly) LOTKeyframeGroup *opacity; 62 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *timeRemapping; 63 | @property (nonatomic, readonly) LOTKeyframeGroup *rotation; 64 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *position; 65 | 66 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *positionX; 67 | @property (nonatomic, readonly, nullable) LOTKeyframeGroup *positionY; 68 | 69 | @property (nonatomic, readonly) LOTKeyframeGroup *anchor; 70 | @property (nonatomic, readonly) LOTKeyframeGroup *scale; 71 | 72 | @property (nonatomic, readonly) LOTMatteType matteType; 73 | 74 | @end 75 | 76 | NS_ASSUME_NONNULL_END 77 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTTransformInterpolator.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (C) 2018 Airbnb, Inc. 3 | * 4 | * Licensed under the Apache License, Version 2.0 (the "License"); 5 | * you may not use this file except in compliance with the License. 6 | * You may obtain a copy of the License at 7 | * 8 | * http://www.apache.org/licenses/LICENSE-2.0 9 | * 10 | * Unless required by applicable law or agreed to in writing, software 11 | * distributed under the License is distributed on an "AS IS" BASIS, 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 | * See the License for the specific language governing permissions and 14 | * limitations under the License. 15 | * 16 | * Modifications copyright (C) 2022 JD.com, Inc. 17 | */ 18 | 19 | // 20 | // LOTTransformInterpolator.h 21 | // Lottie 22 | // 23 | // Created by brandon_withrow on 7/18/17. 24 | // Copyright © 2017 Airbnb. All rights reserved. 25 | // 26 | 27 | #import 28 | #import "LOTNumberInterpolator.h" 29 | #import "LOTPointInterpolator.h" 30 | #import "LOTSizeInterpolator.h" 31 | #import "LOTKeyframe.h" 32 | #import "LOTLayer.h" 33 | 34 | NS_ASSUME_NONNULL_BEGIN 35 | 36 | @interface LOTTransformInterpolator : NSObject 37 | 38 | + (instancetype)transformForLayer:(LOTLayer *)layer; 39 | 40 | - (instancetype)initWithPosition:(NSArray *)position 41 | rotation:(NSArray *)rotation 42 | anchor:(NSArray *)anchor 43 | scale:(NSArray *)scale; 44 | 45 | - (instancetype)initWithPositionX:(NSArray *)positionX 46 | positionY:(NSArray *)positionY 47 | rotation:(NSArray *)rotation 48 | anchor:(NSArray *)anchor 49 | scale:(NSArray *)scale; 50 | 51 | @property (nonatomic, strong) LOTTransformInterpolator * inputNode; 52 | 53 | @property (nonatomic, readonly) LOTPointInterpolator *positionInterpolator; 54 | @property (nonatomic, readonly) LOTPointInterpolator *anchorInterpolator; 55 | @property (nonatomic, readonly) LOTSizeInterpolator *scaleInterpolator; 56 | @property (nonatomic, readonly) LOTNumberInterpolator *rotationInterpolator; 57 | @property (nonatomic, readonly) LOTNumberInterpolator *positionXInterpolator; 58 | @property (nonatomic, readonly) LOTNumberInterpolator *positionYInterpolator; 59 | @property (nonatomic, strong, nullable) NSString *parentKeyName; 60 | 61 | - (CATransform3D)transformForFrame:(NSNumber *)frame; 62 | - (BOOL)hasUpdateForFrame:(NSNumber *)frame; 63 | 64 | //@wxy modify 65 | - (NSDictionary *)transformDicForFrame:(NSNumber *)frame; 66 | 67 | @end 68 | 69 | NS_ASSUME_NONNULL_END 70 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBindLottieRootViewController.m: -------------------------------------------------------------------------------- 1 | // 2 | // TestBindLottieRootViewController.m 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/3/24. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import "TestBindLottieRootViewController.h" 10 | #import 11 | #import 12 | #import 13 | 14 | @interface TestBindLottieRootViewController () 15 | 16 | @property (strong, nonatomic) UIView *testBindView; 17 | @property (strong, nonatomic) NSArray *titles; 18 | @property (strong, nonatomic) NSArray *classNames; 19 | 20 | @end 21 | 22 | @implementation TestBindLottieRootViewController 23 | 24 | - (void)viewDidLoad 25 | { 26 | [super viewDidLoad]; 27 | self.navigationController.navigationBar.translucent = NO; 28 | self.title = @"绑定 Lottie 测试"; 29 | self.titles = @[ 30 | @"绑定(旋转 平移 缩放)", 31 | @"绑定(呼吸效果)", 32 | @"2个图层联动", 33 | @"播放控制", 34 | @"动态更换内容", 35 | @"锚点适配", 36 | ]; 37 | self.classNames = @[ 38 | @"TestBind0", 39 | @"TestBind1", 40 | @"TestBind2", 41 | @"TestBind3", 42 | @"TestBind4", 43 | @"TestBind5", 44 | ]; 45 | [self runTest]; 46 | } 47 | 48 | - (void)viewDidAppear:(BOOL)animated{ 49 | [super viewDidAppear:animated]; 50 | } 51 | 52 | - (void)runTest{ 53 | self.view.backgroundColor = [UIColor purpleColor]; 54 | 55 | UITableView *table = [[UITableView alloc] initWithFrame:self.view.bounds style:UITableViewStylePlain]; 56 | [table registerClass:[UITableViewCell class] forCellReuseIdentifier:@"cell"]; 57 | table.dataSource = self; 58 | table.delegate = self; 59 | table.separatorStyle = UITableViewCellSeparatorStyleSingleLine; 60 | [self.view addSubview:table]; 61 | 62 | } 63 | 64 | - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{ 65 | return self.titles.count; 66 | } 67 | 68 | - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ 69 | UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"cell" forIndexPath:indexPath]; 70 | cell.textLabel.font = [UIFont systemFontOfSize:20]; 71 | cell.textLabel.text = [NSString stringWithFormat:@"演示%ld: %@", indexPath.row + 1, self.titles[indexPath.row]]; 72 | return cell; 73 | } 74 | 75 | 76 | - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath{ 77 | return 60; 78 | } 79 | 80 | - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{ 81 | NSString *className = self.classNames[indexPath.row]; 82 | Class cls = NSClassFromString(className); 83 | if (cls) { 84 | UIViewController *vc = [cls new]; 85 | vc.title = self.titles[indexPath.row]; 86 | [self.navigationController pushViewController:vc animated:YES]; 87 | } 88 | } 89 | 90 | @end 91 | -------------------------------------------------------------------------------- /XAnimation/Classes/Private/LOTValueCallback.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTValueCallback.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 12/15/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTValueCallback.h" 10 | 11 | @implementation LOTColorValueCallback 12 | 13 | + (instancetype _Nonnull)withCGColor:(CGColorRef _Nonnull)color { 14 | LOTColorValueCallback *colorCallback = [[self alloc] init]; 15 | colorCallback.colorValue = color; 16 | return colorCallback; 17 | } 18 | 19 | - (CGColorRef)colorForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startColor:(CGColorRef)startColor endColor:(CGColorRef)endColor currentColor:(CGColorRef)interpolatedColor { 20 | return self.colorValue; 21 | } 22 | 23 | @end 24 | 25 | @implementation LOTNumberValueCallback 26 | 27 | + (instancetype _Nonnull)withFloatValue:(CGFloat)numberValue { 28 | LOTNumberValueCallback *numberCallback = [[self alloc] init]; 29 | numberCallback.numberValue = numberValue; 30 | return numberCallback; 31 | } 32 | 33 | - (CGFloat)floatValueForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startValue:(CGFloat)startValue endValue:(CGFloat)endValue currentValue:(CGFloat)interpolatedValue { 34 | return self.numberValue; 35 | } 36 | 37 | @end 38 | 39 | @implementation LOTPointValueCallback 40 | 41 | + (instancetype _Nonnull)withPointValue:(CGPoint)pointValue { 42 | LOTPointValueCallback *callback = [[self alloc] init]; 43 | callback.pointValue = pointValue; 44 | return callback; 45 | } 46 | 47 | - (CGPoint)pointForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startPoint:(CGPoint)startPoint endPoint:(CGPoint)endPoint currentPoint:(CGPoint)interpolatedPoint { 48 | return self.pointValue; 49 | } 50 | 51 | @end 52 | 53 | @implementation LOTSizeValueCallback 54 | 55 | + (instancetype _Nonnull)withPointValue:(CGSize)sizeValue { 56 | LOTSizeValueCallback *callback = [[self alloc] init]; 57 | callback.sizeValue = sizeValue; 58 | return callback; 59 | } 60 | 61 | - (CGSize)sizeForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startSize:(CGSize)startSize endSize:(CGSize)endSize currentSize:(CGSize)interpolatedSize { 62 | return self.sizeValue; 63 | } 64 | 65 | @end 66 | 67 | @implementation LOTPathValueCallback 68 | 69 | + (instancetype _Nonnull)withCGPath:(CGPathRef _Nonnull)path { 70 | LOTPathValueCallback *callback = [[self alloc] init]; 71 | callback.pathValue = path; 72 | return callback; 73 | } 74 | 75 | - (CGPathRef)pathForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress { 76 | return self.pathValue; 77 | } 78 | 79 | @end 80 | -------------------------------------------------------------------------------- /XAnimation/Classes/Extensions/LOTRadialGradientLayer.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationView 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTRadialGradientLayer.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTRadialGradientLayer 13 | 14 | @dynamic isRadial; 15 | @dynamic startPoint; 16 | @dynamic endPoint; 17 | @dynamic colors; 18 | @dynamic locations; 19 | 20 | + (BOOL)needsDisplayForKey:(NSString *)key { 21 | if ([key isEqualToString:@"startPoint"] || 22 | [key isEqualToString:@"endPoint"] || 23 | [key isEqualToString:@"colors"] || 24 | [key isEqualToString:@"locations"] || 25 | [key isEqualToString:@"isRadial"]) { 26 | return YES; 27 | } 28 | return [super needsDisplayForKey:key]; 29 | } 30 | 31 | - (id)actionForKey:(NSString *)key { 32 | id action = self.actions[key]; 33 | if (action) { 34 | if (action == [NSNull null]) { 35 | return nil; 36 | } 37 | return action; 38 | } 39 | 40 | if ([key isEqualToString:@"startPoint"] || 41 | [key isEqualToString:@"endPoint"] || 42 | [key isEqualToString:@"colors"] || 43 | [key isEqualToString:@"locations"] || 44 | [key isEqualToString:@"isRadial"]) { 45 | CABasicAnimation *theAnimation = [CABasicAnimation animationWithKeyPath:key]; 46 | theAnimation.fromValue = [self.presentationLayer valueForKey:key]; 47 | return theAnimation; 48 | } 49 | return [super actionForKey:key]; 50 | } 51 | 52 | - (void)drawInContext:(CGContextRef)ctx { 53 | if (self.colors.count == 0) { 54 | return; 55 | } 56 | 57 | NSInteger numberOfLocations = self.locations.count; 58 | CGColorRef colorRef = (__bridge CGColorRef)[self.colors objectAtIndex:0]; 59 | NSInteger numberOfComponents = CGColorGetNumberOfComponents(colorRef); 60 | CGColorSpaceRef colorSpace = CGColorGetColorSpace(colorRef); 61 | 62 | CGPoint origin = self.startPoint; 63 | CGFloat radius = LOT_PointDistanceFromPoint(self.startPoint, self.endPoint); 64 | 65 | CGFloat gradientLocations[numberOfLocations]; 66 | CGFloat gradientComponents[numberOfLocations * numberOfComponents]; 67 | 68 | for (NSInteger locationIndex = 0; locationIndex < numberOfLocations; locationIndex++) { 69 | 70 | gradientLocations[locationIndex] = [self.locations[locationIndex] floatValue]; 71 | const CGFloat *colorComponents = CGColorGetComponents((__bridge CGColorRef)self.colors[locationIndex]); 72 | 73 | for (NSInteger componentIndex = 0; componentIndex < numberOfComponents; componentIndex++) { 74 | gradientComponents[numberOfComponents * locationIndex + componentIndex] = colorComponents[componentIndex]; 75 | } 76 | } 77 | 78 | CGGradientRef gradient = CGGradientCreateWithColorComponents(colorSpace, gradientComponents, gradientLocations, numberOfLocations); 79 | 80 | if (self.isRadial) { 81 | CGContextDrawRadialGradient(ctx, gradient, origin, 0, origin, radius, kCGGradientDrawsAfterEndLocation); 82 | } else { 83 | CGContextDrawLinearGradient(ctx, gradient, self.startPoint, self.endPoint, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation); 84 | } 85 | 86 | CGGradientRelease(gradient); 87 | } 88 | 89 | @end 90 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTInterpolatorCallback.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTInterpolatorCallback.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 12/15/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | #import "LOTValueDelegate.h" 12 | 13 | /*! 14 | @brief LOTPointInterpolatorCallback is a container for a CGPointRef. This container is a LOTPointValueDelegate that will return the point interpolated at currentProgress between fromPoint and toPoint. Externally changing currentProgress will change the point of the animation. 15 | @discussion LOTPointInterpolatorCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeypoint to set a point value of an animation property. 16 | */ 17 | 18 | @interface LOTPointInterpolatorCallback : NSObject 19 | 20 | + (instancetype _Nonnull)withFromPoint:(CGPoint)fromPoint toPoint:(CGPoint)toPoint NS_SWIFT_NAME(init(from:to:)); 21 | 22 | @property (nonatomic) CGPoint fromPoint; 23 | @property (nonatomic) CGPoint toPoint; 24 | 25 | /*! 26 | @brief As currentProgress changes from 0 to 1 the point sent to the animation view is interpolated between fromPoint and toPoint. 27 | */ 28 | 29 | @property (nonatomic, assign) CGFloat currentProgress; 30 | 31 | @end 32 | 33 | /*! 34 | @brief LOTSizeInterpolatorCallback is a container for a CGSizeRef. This container is a LOTSizeValueDelegate that will return the size interpolated at currentProgress between fromSize and toSize. Externally changing currentProgress will change the size of the animation. 35 | @discussion LOTSizeInterpolatorCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeysize to set a size value of an animation property. 36 | */ 37 | 38 | @interface LOTSizeInterpolatorCallback : NSObject 39 | 40 | + (instancetype _Nonnull)withFromSize:(CGSize)fromSize toSize:(CGSize)toSize NS_SWIFT_NAME(init(from:to:)); 41 | 42 | @property (nonatomic) CGSize fromSize; 43 | @property (nonatomic) CGSize toSize; 44 | 45 | /*! 46 | @brief As currentProgress changes from 0 to 1 the size sent to the animation view is interpolated between fromSize and toSize. 47 | */ 48 | 49 | @property (nonatomic, assign) CGFloat currentProgress; 50 | 51 | @end 52 | 53 | /*! 54 | @brief LOTFloatInterpolatorCallback is a container for a CGFloatRef. This container is a LOTFloatValueDelegate that will return the float interpolated at currentProgress between fromFloat and toFloat. Externally changing currentProgress will change the float of the animation. 55 | @discussion LOTFloatInterpolatorCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeyfloat to set a float value of an animation property. 56 | */ 57 | 58 | @interface LOTFloatInterpolatorCallback : NSObject 59 | 60 | + (instancetype _Nonnull)withFromFloat:(CGFloat)fromFloat toFloat:(CGFloat)toFloat NS_SWIFT_NAME(init(from:to:)); 61 | 62 | @property (nonatomic) CGFloat fromFloat; 63 | @property (nonatomic) CGFloat toFloat; 64 | 65 | /*! 66 | @brief As currentProgress changes from 0 to 1 the float sent to the animation view is interpolated between fromFloat and toFloat. 67 | */ 68 | 69 | @property (nonatomic, assign) CGFloat currentProgress; 70 | 71 | @end 72 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/AnimatorNodes/LOTCircleAnimator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTCircleAnimator.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/19/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTCircleAnimator.h" 10 | #import "LOTPointInterpolator.h" 11 | 12 | const CGFloat kLOTEllipseControlPointPercentage = 0.55228; 13 | 14 | @implementation LOTCircleAnimator { 15 | LOTPointInterpolator *_centerInterpolator; 16 | LOTPointInterpolator *_sizeInterpolator; 17 | BOOL _reversed; 18 | } 19 | 20 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 21 | shapeCircle:(LOTShapeCircle *_Nonnull)shapeCircle { 22 | self = [super initWithInputNode:inputNode keyName:shapeCircle.keyname]; 23 | if (self) { 24 | _centerInterpolator = [[LOTPointInterpolator alloc] initWithKeyframes:shapeCircle.position.keyframes]; 25 | _sizeInterpolator = [[LOTPointInterpolator alloc] initWithKeyframes:shapeCircle.size.keyframes]; 26 | _reversed = shapeCircle.reversed; 27 | } 28 | return self; 29 | } 30 | 31 | - (NSDictionary *)valueInterpolators { 32 | return @{@"Size" : _sizeInterpolator, 33 | @"Position" : _centerInterpolator}; 34 | } 35 | 36 | - (BOOL)needsUpdateForFrame:(NSNumber *)frame { 37 | return [_centerInterpolator hasUpdateForFrame:frame] || [_sizeInterpolator hasUpdateForFrame:frame]; 38 | } 39 | 40 | - (void)performLocalUpdate { 41 | // Unfortunately we HAVE to manually build out the ellipse. 42 | // Every Apple method constructs from the 3 o-clock position 43 | // After effects constructs from the Noon position. 44 | // After effects does clockwise, but also has a flag for reversed. 45 | CGPoint center = [_centerInterpolator pointValueForFrame:self.currentFrame]; 46 | CGPoint size = [_sizeInterpolator pointValueForFrame:self.currentFrame]; 47 | 48 | CGFloat halfWidth = size.x / 2; 49 | CGFloat halfHeight = size.y / 2; 50 | 51 | if (_reversed) { 52 | halfWidth = halfWidth * -1; 53 | } 54 | 55 | CGPoint circleQ1 = CGPointMake(center.x, center.y - halfHeight); 56 | CGPoint circleQ2 = CGPointMake(center.x + halfWidth, center.y); 57 | CGPoint circleQ3 = CGPointMake(center.x, center.y + halfHeight); 58 | CGPoint circleQ4 = CGPointMake(center.x - halfWidth, center.y); 59 | 60 | CGFloat cpW = halfWidth * kLOTEllipseControlPointPercentage; 61 | CGFloat cpH = halfHeight * kLOTEllipseControlPointPercentage; 62 | 63 | LOTBezierPath *path = [[LOTBezierPath alloc] init]; 64 | path.cacheLengths = self.pathShouldCacheLengths; 65 | [path LOT_moveToPoint:circleQ1]; 66 | [path LOT_addCurveToPoint:circleQ2 controlPoint1:CGPointMake(circleQ1.x + cpW, circleQ1.y) controlPoint2:CGPointMake(circleQ2.x, circleQ2.y - cpH)]; 67 | 68 | [path LOT_addCurveToPoint:circleQ3 controlPoint1:CGPointMake(circleQ2.x, circleQ2.y + cpH) controlPoint2:CGPointMake(circleQ3.x + cpW, circleQ3.y)]; 69 | 70 | [path LOT_addCurveToPoint:circleQ4 controlPoint1:CGPointMake(circleQ3.x - cpW, circleQ3.y) controlPoint2:CGPointMake(circleQ4.x, circleQ4.y + cpH)]; 71 | 72 | [path LOT_addCurveToPoint:circleQ1 controlPoint1:CGPointMake(circleQ4.x, circleQ4.y - cpH) controlPoint2:CGPointMake(circleQ1.x - cpW, circleQ1.y)]; 73 | 74 | self.localPath = path; 75 | } 76 | 77 | @end 78 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTValueCallback.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTValueCallback.h 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 12/15/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | #import "LOTValueDelegate.h" 12 | 13 | /*! 14 | @brief LOTColorValueCallback is a container for a CGColorRef. This container is a LOTColorValueDelegate that always returns the colorValue property to its animation delegate. 15 | @discussion LOTColorValueCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeypath to set a color value of an animation property. 16 | */ 17 | 18 | @interface LOTColorValueCallback : NSObject 19 | 20 | + (instancetype _Nonnull)withCGColor:(CGColorRef _Nonnull)color NS_SWIFT_NAME(init(color:)); 21 | 22 | @property (nonatomic, nonnull) CGColorRef colorValue; 23 | 24 | @end 25 | 26 | /*! 27 | @brief LOTNumberValueCallback is a container for a CGFloat value. This container is a LOTNumberValueDelegate that always returns the numberValue property to its animation delegate. 28 | @discussion LOTNumberValueCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeypath to set a number value of an animation property. 29 | */ 30 | 31 | @interface LOTNumberValueCallback : NSObject 32 | 33 | + (instancetype _Nonnull)withFloatValue:(CGFloat)numberValue NS_SWIFT_NAME(init(number:)); 34 | 35 | @property (nonatomic, assign) CGFloat numberValue; 36 | 37 | @end 38 | 39 | /*! 40 | @brief LOTPointValueCallback is a container for a CGPoint value. This container is a LOTPointValueDelegate that always returns the pointValue property to its animation delegate. 41 | @discussion LOTPointValueCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeypath to set a point value of an animation property. 42 | */ 43 | 44 | @interface LOTPointValueCallback : NSObject 45 | 46 | + (instancetype _Nonnull)withPointValue:(CGPoint)pointValue; 47 | 48 | @property (nonatomic, assign) CGPoint pointValue; 49 | 50 | @end 51 | 52 | /*! 53 | @brief LOTSizeValueCallback is a container for a CGSize value. This container is a LOTSizeValueDelegate that always returns the sizeValue property to its animation delegate. 54 | @discussion LOTSizeValueCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeypath to set a size value of an animation property. 55 | */ 56 | 57 | @interface LOTSizeValueCallback : NSObject 58 | 59 | + (instancetype _Nonnull)withPointValue:(CGSize)sizeValue NS_SWIFT_NAME(init(size:)); 60 | 61 | @property (nonatomic, assign) CGSize sizeValue; 62 | 63 | @end 64 | 65 | /*! 66 | @brief LOTPathValueCallback is a container for a CGPathRef value. This container is a LOTPathValueDelegate that always returns the pathValue property to its animation delegate. 67 | @discussion LOTPathValueCallback is used in conjunction with LOTAnimationView setValueDelegate:forKeypath to set a path value of an animation property. 68 | */ 69 | 70 | @interface LOTPathValueCallback : NSObject 71 | 72 | + (instancetype _Nonnull)withCGPath:(CGPathRef _Nonnull)path NS_SWIFT_NAME(init(path:)); 73 | 74 | @property (nonatomic, nonnull) CGPathRef pathValue; 75 | 76 | @end 77 | -------------------------------------------------------------------------------- /XAnimation/Classes/AnimatableProperties/LOTBezierData.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTBezierData.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/10/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTBezierData.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTBezierData { 13 | CGPoint *_vertices; 14 | CGPoint *_inTangents; 15 | CGPoint *_outTangents; 16 | } 17 | 18 | - (instancetype)initWithData:(NSDictionary *)bezierData 19 | { 20 | self = [super init]; 21 | if (self) { 22 | [self initializeData:bezierData]; 23 | } 24 | return self; 25 | } 26 | 27 | - (void)dealloc { 28 | free(_vertices); 29 | free(_inTangents); 30 | free(_outTangents); 31 | } 32 | 33 | - (CGPoint)vertexAtIndex:(NSInteger)index { 34 | NSAssert((index < _count && 35 | index >= 0), 36 | @"Lottie: Index out of bounds"); 37 | return _vertices[index]; 38 | } 39 | 40 | - (CGPoint)inTangentAtIndex:(NSInteger)index { 41 | NSAssert((index < _count && 42 | index >= 0), 43 | @"Lottie: Index out of bounds"); 44 | return _inTangents[index]; 45 | } 46 | 47 | - (CGPoint)outTangentAtIndex:(NSInteger)index { 48 | NSAssert((index < _count && 49 | index >= 0), 50 | @"Lottie: Index out of bounds"); 51 | return _outTangents[index]; 52 | } 53 | 54 | - (void)initializeData:(NSDictionary *)bezierData { 55 | 56 | NSArray *pointsArray = bezierData[@"v"]; 57 | NSArray *inTangents = bezierData[@"i"]; 58 | NSArray *outTangents = bezierData[@"o"]; 59 | 60 | if (pointsArray.count == 0) { 61 | NSLog(@"%s: Warning: shape has no vertices", __PRETTY_FUNCTION__); 62 | return ; 63 | } 64 | 65 | NSAssert((pointsArray.count == inTangents.count && 66 | pointsArray.count == outTangents.count), 67 | @"Lottie: Incorrect number of points and tangents"); 68 | _count = pointsArray.count; 69 | _vertices = (CGPoint *)malloc(sizeof(CGPoint) * pointsArray.count); 70 | _inTangents = (CGPoint *)malloc(sizeof(CGPoint) * pointsArray.count); 71 | _outTangents = (CGPoint *)malloc(sizeof(CGPoint) * pointsArray.count); 72 | if (bezierData[@"c"]) { 73 | _closed = [bezierData[@"c"] boolValue]; 74 | } 75 | for (int i = 0; i < pointsArray.count; i ++) { 76 | CGPoint vertex = [self _vertexAtIndex:i inArray:pointsArray]; 77 | CGPoint outTan = LOT_PointAddedToPoint(vertex, [self _vertexAtIndex:i inArray:outTangents]); 78 | CGPoint inTan = LOT_PointAddedToPoint(vertex, [self _vertexAtIndex:i inArray:inTangents]); 79 | // BW BUG Straight Lines - Test Later 80 | // Bake fix for lines here 81 | _vertices[i] = vertex; 82 | _inTangents[i] = inTan; 83 | _outTangents[i] = outTan; 84 | } 85 | } 86 | 87 | - (CGPoint)_vertexAtIndex:(NSInteger)idx inArray:(NSArray *)points { 88 | NSAssert((idx < points.count), 89 | @"Lottie: Vertex Point out of bounds"); 90 | 91 | NSArray *pointArray = points[idx]; 92 | 93 | NSAssert((pointArray.count >= 2 && 94 | [pointArray.firstObject isKindOfClass:[NSNumber class]]), 95 | @"Lottie: Point Data Malformed"); 96 | 97 | return CGPointMake([(NSNumber *)pointArray[0] floatValue], [(NSNumber *)pointArray[1] floatValue]); 98 | } 99 | 100 | @end 101 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/InterpolatorNodes/LOTPathInterpolator.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTPathInterpolator.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/13/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTPathInterpolator.h" 10 | #import "CGGeometry+LOTAdditions.h" 11 | 12 | @implementation LOTPathInterpolator 13 | 14 | - (LOTBezierPath *)pathForFrame:(NSNumber *)frame cacheLengths:(BOOL)cacheLengths { 15 | CGFloat progress = [self progressForFrame:frame]; 16 | if (self.hasDelegateOverride) { 17 | CGPathRef callBackPath = [self.delegate pathForFrame:frame.floatValue 18 | startKeyframe:self.leadingKeyframe.keyframeTime.floatValue 19 | endKeyframe:self.trailingKeyframe.keyframeTime.floatValue 20 | interpolatedProgress:progress]; 21 | return [LOTBezierPath pathWithCGPath:callBackPath]; 22 | } 23 | 24 | LOTBezierPath *returnPath = [[LOTBezierPath alloc] init]; 25 | returnPath.cacheLengths = cacheLengths; 26 | LOTBezierData *leadingData = self.leadingKeyframe.pathData; 27 | LOTBezierData *trailingData = self.trailingKeyframe.pathData; 28 | NSInteger vertexCount = leadingData ? leadingData.count : trailingData.count; 29 | BOOL closePath = leadingData ? leadingData.closed : trailingData.closed; 30 | CGPoint cp1 = CGPointMake(0, 0); 31 | CGPoint cp2, p1, cp3 = CGPointZero; 32 | CGPoint startPoint = CGPointMake(0, 0); 33 | CGPoint startInTangent = CGPointMake(0, 0); 34 | for (int i = 0; i < vertexCount; i++) { 35 | if (progress == 0) { 36 | cp2 = [leadingData inTangentAtIndex:i]; 37 | p1 = [leadingData vertexAtIndex:i]; 38 | cp3 = [leadingData outTangentAtIndex:i]; 39 | } else if (progress == 1) { 40 | cp2 = [trailingData inTangentAtIndex:i]; 41 | p1 = [trailingData vertexAtIndex:i]; 42 | cp3 = [trailingData outTangentAtIndex:i]; 43 | } else { 44 | cp2 = LOT_PointInLine([leadingData inTangentAtIndex:i], 45 | [trailingData inTangentAtIndex:i], 46 | progress); 47 | p1 = LOT_PointInLine([leadingData vertexAtIndex:i], 48 | [trailingData vertexAtIndex:i], 49 | progress); 50 | cp3 = LOT_PointInLine([leadingData outTangentAtIndex:i], 51 | [trailingData outTangentAtIndex:i], 52 | progress); 53 | } 54 | if (i == 0) { 55 | startPoint = p1; 56 | startInTangent = cp2; 57 | [returnPath LOT_moveToPoint:p1]; 58 | } else { 59 | [returnPath LOT_addCurveToPoint:p1 controlPoint1:cp1 controlPoint2:cp2]; 60 | } 61 | cp1 = cp3; 62 | } 63 | 64 | if (closePath) { 65 | [returnPath LOT_addCurveToPoint:startPoint controlPoint1:cp3 controlPoint2:startInTangent]; 66 | [returnPath LOT_closePath]; 67 | } 68 | 69 | return returnPath; 70 | } 71 | 72 | - (void)setValueDelegate:(id)delegate { 73 | NSAssert(([delegate conformsToProtocol:@protocol(LOTPathValueDelegate)]), @"Path Interpolator set with incorrect callback type. Expected LOTPathValueDelegate"); 74 | self.delegate = (id)delegate; 75 | } 76 | 77 | - (BOOL)hasDelegateOverride { 78 | return self.delegate != nil; 79 | } 80 | 81 | @end 82 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTAnimationTransitionController.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTAnimationTransitionController.h 3 | // Lottie 4 | // 5 | // Created by Brandon Withrow on 1/18/17. 6 | // Copyright © 2017 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | 12 | /** LOTAnimationTransitionController 13 | * 14 | * This class creates a custom UIViewController transition animation 15 | * using a Lottie animation to transition between two view controllers 16 | * The transition can use custom defined layers in After Effects for to/from 17 | * 18 | * When referencing After Effects layers the animator masks or transforms the to/from viewController 19 | * with the referenced layer. 20 | * 21 | */ 22 | 23 | @interface LOTAnimationTransitionController : NSObject 24 | 25 | /** 26 | The initializer to create a new transition animation. 27 | 28 | @param animation The name of the Lottie Animation to load for the transition 29 | 30 | @param fromLayer The name of the custom layer to mask the fromVC screenshot with. 31 | If no layer is specified then the screenshot is added behind the Lottie Animation 32 | 33 | @param toLayer The name of the custom layer to mask the toVC screenshot with. 34 | If no layer is specified then the screenshot is added behind the Lottie Animation 35 | and a fade transition is performed along with the Lottie animation. 36 | 37 | @param applyAnimationTransform A boolean that determines if the custom layer should 38 | have the transform animation from the After Effects layer applied to it. If NO the 39 | layer will be masked by the After Effects Layer 40 | 41 | */ 42 | - (nonnull instancetype)initWithAnimationNamed:(nonnull NSString *)animation 43 | fromLayerNamed:(nullable NSString *)fromLayer 44 | toLayerNamed:(nullable NSString *)toLayer 45 | applyAnimationTransform:(BOOL)applyAnimationTransform; 46 | 47 | /** 48 | The initializer to create a new transition animation. 49 | 50 | @param animation The name of the Lottie Animation to load for the transition 51 | 52 | @param fromLayer The name of the custom layer to mask the fromVC screenshot with. 53 | If no layer is specified then the screenshot is added behind the Lottie Animation 54 | 55 | @param toLayer The name of the custom layer to mask the toVC screenshot with. 56 | If no layer is specified then the screenshot is added behind the Lottie Animation 57 | and a fade transition is performed along with the Lottie animation. 58 | 59 | @param applyAnimationTransform A boolean that determines if the custom layer should 60 | have the transform animation from the After Effects layer applied to it. If NO the 61 | layer will be masked by the After Effects Layer 62 | 63 | @param bundle custom bundle to load animation and images, if no bundle is specified will load 64 | from mainBundle 65 | */ 66 | - (instancetype _Nonnull)initWithAnimationNamed:(NSString *_Nonnull)animation 67 | fromLayerNamed:(NSString *_Nullable)fromLayer 68 | toLayerNamed:(NSString *_Nullable)toLayer 69 | applyAnimationTransform:(BOOL)applyAnimationTransform 70 | inBundle:(NSBundle *_Nonnull)bundle; 71 | 72 | @end 73 | 74 | -------------------------------------------------------------------------------- /XAnimation/Classes/RenderSystem/ManipulatorNodes/LOTTrimPathNode.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTTrimPathNode.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/21/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTTrimPathNode.h" 10 | #import "LOTNumberInterpolator.h" 11 | #import "LOTPathAnimator.h" 12 | #import "LOTCircleAnimator.h" 13 | #import "LOTRoundedRectAnimator.h" 14 | #import "LOTRenderGroup.h" 15 | 16 | @implementation LOTTrimPathNode { 17 | LOTNumberInterpolator *_startInterpolator; 18 | LOTNumberInterpolator *_endInterpolator; 19 | LOTNumberInterpolator *_offsetInterpolator; 20 | 21 | CGFloat _startT; 22 | CGFloat _endT; 23 | CGFloat _offsetT; 24 | } 25 | 26 | - (instancetype _Nonnull)initWithInputNode:(LOTAnimatorNode *_Nullable)inputNode 27 | trimPath:(LOTShapeTrimPath *_Nonnull)trimPath { 28 | self = [super initWithInputNode:inputNode keyName:trimPath.keyname]; 29 | if (self) { 30 | inputNode.pathShouldCacheLengths = YES; 31 | _startInterpolator = [[LOTNumberInterpolator alloc] initWithKeyframes:trimPath.start.keyframes]; 32 | _endInterpolator = [[LOTNumberInterpolator alloc] initWithKeyframes:trimPath.end.keyframes]; 33 | _offsetInterpolator = [[LOTNumberInterpolator alloc] initWithKeyframes:trimPath.offset.keyframes]; 34 | } 35 | return self; 36 | } 37 | 38 | - (NSDictionary *)valueInterpolators { 39 | return @{@"Start" : _startInterpolator, 40 | @"End" : _endInterpolator, 41 | @"Offset" : _offsetInterpolator}; 42 | } 43 | 44 | - (BOOL)needsUpdateForFrame:(NSNumber *)frame { 45 | return ([_startInterpolator hasUpdateForFrame:frame] || 46 | [_endInterpolator hasUpdateForFrame:frame] || 47 | [_offsetInterpolator hasUpdateForFrame:frame]); 48 | } 49 | 50 | - (BOOL)updateWithFrame:(NSNumber *)frame 51 | withModifierBlock:(void (^ _Nullable)(LOTAnimatorNode * _Nonnull))modifier 52 | forceLocalUpdate:(BOOL)forceUpdate { 53 | BOOL localUpdate = [self needsUpdateForFrame:frame]; 54 | [self forceSetCurrentFrame:frame]; 55 | if (localUpdate) { 56 | [self performLocalUpdate]; 57 | } 58 | if (self.inputNode == nil) { 59 | return localUpdate; 60 | } 61 | 62 | BOOL inputUpdated = [self.inputNode updateWithFrame:frame withModifierBlock:^(LOTAnimatorNode * _Nonnull inputNode) { 63 | if ([inputNode isKindOfClass:[LOTPathAnimator class]] || 64 | [inputNode isKindOfClass:[LOTCircleAnimator class]] || 65 | [inputNode isKindOfClass:[LOTRoundedRectAnimator class]]) { 66 | [inputNode.localPath trimPathFromT:self->_startT toT:self->_endT offset:self->_offsetT]; 67 | } 68 | if (modifier) { 69 | modifier(inputNode); 70 | } 71 | 72 | } forceLocalUpdate:(localUpdate || forceUpdate)]; 73 | 74 | return inputUpdated; 75 | } 76 | 77 | - (void)performLocalUpdate { 78 | _startT = [_startInterpolator floatValueForFrame:self.currentFrame] / 100; 79 | _endT = [_endInterpolator floatValueForFrame:self.currentFrame] / 100; 80 | _offsetT = [_offsetInterpolator floatValueForFrame:self.currentFrame] / 360; 81 | } 82 | 83 | - (void)rebuildOutputs { 84 | // Skip this step. 85 | } 86 | 87 | - (LOTBezierPath *)localPath { 88 | return self.inputNode.localPath; 89 | } 90 | 91 | /// Forwards its input node's output path forwards downstream 92 | - (LOTBezierPath *)outputPath { 93 | return self.inputNode.outputPath; 94 | } 95 | 96 | @end 97 | -------------------------------------------------------------------------------- /XAnimation/Classes/Private/LOTBlockCallback.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTBlockCallback.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 12/15/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTBlockCallback.h" 10 | 11 | @implementation LOTColorBlockCallback 12 | 13 | + (instancetype)withBlock:(LOTColorValueCallbackBlock)block { 14 | LOTColorBlockCallback *colorCallback = [[self alloc] init]; 15 | colorCallback.callback = block; 16 | return colorCallback; 17 | } 18 | 19 | - (CGColorRef)colorForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startColor:(CGColorRef)startColor endColor:(CGColorRef)endColor currentColor:(CGColorRef)interpolatedColor { 20 | return self.callback(currentFrame, startKeyframe, endKeyframe, interpolatedProgress, startColor, endColor, interpolatedColor); 21 | } 22 | 23 | @end 24 | 25 | @implementation LOTNumberBlockCallback 26 | 27 | + (instancetype)withBlock:(LOTNumberValueCallbackBlock)block { 28 | LOTNumberBlockCallback *numberCallback = [[self alloc] init]; 29 | numberCallback.callback = block; 30 | return numberCallback; 31 | } 32 | 33 | - (CGFloat)floatValueForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startValue:(CGFloat)startValue endValue:(CGFloat)endValue currentValue:(CGFloat)interpolatedValue { 34 | return self.callback(currentFrame, startKeyframe, endKeyframe, interpolatedProgress, startValue, endValue, interpolatedValue); 35 | } 36 | 37 | @end 38 | 39 | @implementation LOTPointBlockCallback 40 | 41 | + (instancetype)withBlock:(LOTPointValueCallbackBlock)block { 42 | LOTPointBlockCallback *callback = [[self alloc] init]; 43 | callback.callback = block; 44 | return callback; 45 | } 46 | 47 | - (CGPoint)pointForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startPoint:(CGPoint)startPoint endPoint:(CGPoint)endPoint currentPoint:(CGPoint)interpolatedPoint { 48 | return self.callback(currentFrame, startKeyframe, endKeyframe, interpolatedProgress, startPoint, endPoint, interpolatedPoint); 49 | } 50 | 51 | @end 52 | 53 | @implementation LOTSizeBlockCallback 54 | 55 | + (instancetype)withBlock:(LOTSizeValueCallbackBlock)block { 56 | LOTSizeBlockCallback *callback = [[self alloc] init]; 57 | callback.callback = block; 58 | return callback; 59 | } 60 | 61 | - (CGSize)sizeForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress startSize:(CGSize)startSize endSize:(CGSize)endSize currentSize:(CGSize)interpolatedSize { 62 | return self.callback(currentFrame, startKeyframe, endKeyframe, interpolatedProgress, startSize, endSize, interpolatedSize); 63 | } 64 | 65 | @end 66 | 67 | @implementation LOTPathBlockCallback 68 | 69 | + (instancetype)withBlock:(LOTPathValueCallbackBlock)block { 70 | LOTPathBlockCallback *callback = [[self alloc] init]; 71 | callback.callback = block; 72 | return callback; 73 | } 74 | 75 | - (CGPathRef)pathForFrame:(CGFloat)currentFrame startKeyframe:(CGFloat)startKeyframe endKeyframe:(CGFloat)endKeyframe interpolatedProgress:(CGFloat)interpolatedProgress { 76 | return self.callback(currentFrame, startKeyframe, endKeyframe, interpolatedProgress); 77 | } 78 | 79 | @end 80 | 81 | -------------------------------------------------------------------------------- /XAnimation/Classes/AnimatableLayers/LOTMaskContainer.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTMaskContainer.m 3 | // Lottie 4 | // 5 | // Created by brandon_withrow on 7/19/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import "LOTMaskContainer.h" 10 | #import "LOTPathInterpolator.h" 11 | #import "LOTNumberInterpolator.h" 12 | 13 | @interface LOTMaskNodeLayer : CAShapeLayer 14 | 15 | @property (nonatomic, readonly) LOTMask *maskNode; 16 | 17 | - (instancetype)initWithMask:(LOTMask *)maskNode; 18 | - (BOOL)hasUpdateForFrame:(NSNumber *)frame; 19 | 20 | @end 21 | 22 | @implementation LOTMaskNodeLayer { 23 | LOTPathInterpolator *_pathInterpolator; 24 | LOTNumberInterpolator *_opacityInterpolator; 25 | LOTNumberInterpolator *_expansionInterpolator; 26 | } 27 | 28 | - (instancetype)initWithMask:(LOTMask *)maskNode { 29 | self = [super init]; 30 | if (self) { 31 | _pathInterpolator = [[LOTPathInterpolator alloc] initWithKeyframes:maskNode.maskPath.keyframes]; 32 | _opacityInterpolator = [[LOTNumberInterpolator alloc] initWithKeyframes:maskNode.opacity.keyframes]; 33 | _expansionInterpolator = [[LOTNumberInterpolator alloc] initWithKeyframes:maskNode.expansion.keyframes]; 34 | _maskNode = maskNode; 35 | self.fillColor = [UIColor blueColor].CGColor; 36 | } 37 | return self; 38 | } 39 | 40 | - (void)updateForFrame:(NSNumber *)frame withViewBounds:(CGRect)viewBounds { 41 | if ([self hasUpdateForFrame:frame]) { 42 | LOTBezierPath *path = [_pathInterpolator pathForFrame:frame cacheLengths:NO]; 43 | 44 | if (self.maskNode.maskMode == LOTMaskModeSubtract) { 45 | CGMutablePathRef pathRef = CGPathCreateMutable(); 46 | CGPathAddRect(pathRef, NULL, viewBounds); 47 | CGPathAddPath(pathRef, NULL, path.CGPath); 48 | self.path = pathRef; 49 | self.fillRule = @"even-odd"; 50 | CGPathRelease(pathRef); 51 | } else { 52 | self.path = path.CGPath; 53 | } 54 | 55 | self.opacity = [_opacityInterpolator floatValueForFrame:frame]; 56 | } 57 | } 58 | 59 | - (BOOL)hasUpdateForFrame:(NSNumber *)frame { 60 | return ([_pathInterpolator hasUpdateForFrame:frame] || 61 | [_opacityInterpolator hasUpdateForFrame:frame]); 62 | } 63 | 64 | @end 65 | 66 | @implementation LOTMaskContainer { 67 | NSArray *_masks; 68 | } 69 | 70 | - (instancetype)initWithMasks:(NSArray *)masks { 71 | self = [super init]; 72 | if (self) { 73 | NSMutableArray *maskNodes = [NSMutableArray array]; 74 | CALayer *containerLayer = [CALayer layer]; 75 | 76 | for (LOTMask *mask in masks) { 77 | LOTMaskNodeLayer *node = [[LOTMaskNodeLayer alloc] initWithMask:mask]; 78 | [maskNodes addObject:node]; 79 | if (mask.maskMode == LOTMaskModeAdd || 80 | mask == masks.firstObject) { 81 | [containerLayer addSublayer:node]; 82 | } else { 83 | containerLayer.mask = node; 84 | CALayer *newContainer = [CALayer layer]; 85 | [newContainer addSublayer:containerLayer]; 86 | containerLayer = newContainer; 87 | } 88 | } 89 | [self addSublayer:containerLayer]; 90 | _masks = maskNodes; 91 | 92 | } 93 | return self; 94 | } 95 | 96 | - (void)setCurrentFrame:(NSNumber *)currentFrame { 97 | if (_currentFrame == currentFrame) { 98 | return; 99 | } 100 | _currentFrame = currentFrame; 101 | 102 | for (LOTMaskNodeLayer *nodeLayer in _masks) { 103 | [nodeLayer updateForFrame:currentFrame withViewBounds:self.bounds]; 104 | } 105 | } 106 | 107 | @end 108 | -------------------------------------------------------------------------------- /Example/XAnimation/classes/BindLottieDemo/TestBind2.m: -------------------------------------------------------------------------------- 1 | // 2 | // TestBind2.m 3 | // XAnimation_Example 4 | // 5 | // Created by xiyuan wang on 2022/3/25. 6 | // Copyright © 2022 wangxiyuan. All rights reserved. 7 | // 8 | 9 | #import "TestBind2.h" 10 | #import 11 | #import 12 | #import 13 | 14 | @interface TestBind2 () 15 | 16 | @property (nonatomic, strong) LOTAnimationView *origin; 17 | @property (nonatomic, strong) UIImageView *paiziV; 18 | 19 | @property (nonatomic, strong) NSMutableArray *bindViews; 20 | 21 | @property (nonatomic, strong) UIView *sepLine; 22 | 23 | @end 24 | 25 | @implementation TestBind2 26 | 27 | - (void)viewDidLoad { 28 | [super viewDidLoad]; 29 | // Do any additional setup after loading the view. 30 | self.view.backgroundColor = [UIColor whiteColor]; 31 | self.bindViews = [NSMutableArray new]; 32 | 33 | UILabel *lb= [[UILabel alloc] initWithFrame:CGRectMake(20, 120, 0, 0)]; 34 | lb.text = @"原始 lottie:"; 35 | lb.textColor = [UIColor blackColor]; 36 | [lb sizeToFit]; 37 | [self.view addSubview:lb]; 38 | 39 | 40 | LOTAnimationView *view = [LOTAnimationView animationNamed:@"fengche_paizi"]; 41 | // LOTAnimationView *view = [[LOTAnimationView alloc] initWithContentsOfURL:[NSURL URLWithString:@"https://storage.360buyimg.com/xview-beta/2022-3-23/749aa980-3ab9-4ddc-86aa-0049c52f9bc1.json"]]; 42 | view.frame = CGRectMake(lb.frame.origin.x + lb.frame.size.width + 10, 100, 153, 127); 43 | view.center = CGPointMake(view.center.x, lb.center.y); 44 | // view.loopAnimationCount = 0; 45 | [self.view addSubview:view]; 46 | self.origin = view; 47 | 48 | UIView *sepLine = [[UIView alloc] initWithFrame:CGRectMake(0, _origin.frame.origin.y +_origin.frame.size.height + 10, self.view.frame.size.width, 1)]; 49 | sepLine.backgroundColor = [UIColor grayColor]; 50 | [self.view addSubview:sepLine]; 51 | self.sepLine = sepLine; 52 | 53 | [self setupBindViews]; 54 | 55 | } 56 | 57 | - (void)setupBindViews{ 58 | 59 | UILabel *title= [[UILabel alloc] initWithFrame:CGRectMake(20, self.sepLine.frame.origin.y + self.sepLine.frame.size.height + 30, 0, 0)]; 60 | title.text = @"示例: 分别绑定到俩个视图"; 61 | title.textColor = [UIColor blueColor]; 62 | [title sizeToFit]; 63 | [self.view addSubview:title]; 64 | 65 | UILabel *lb= [[UILabel alloc] initWithFrame:CGRectMake(_paiziV.frame.origin.x, title.frame.origin.y + title.frame.size.height + 60, 0, 0)]; 66 | lb.text = @"棋子动画"; 67 | lb.font = [UIFont systemFontOfSize:30]; 68 | lb.textColor = [UIColor redColor]; 69 | [lb sizeToFit]; 70 | lb.center = CGPointMake(self.view.frame.size.width / 4, lb.center.y); 71 | [lb bindLottieLayerName:@"牌子"]; 72 | [self.view addSubview:lb]; 73 | [self.bindViews addObject:lb]; 74 | 75 | UILabel *lb1= [[UILabel alloc] initWithFrame:CGRectZero]; 76 | lb1.text = @"风车动画"; 77 | lb1.font = [UIFont systemFontOfSize:30]; 78 | lb1.textColor = [UIColor orangeColor]; 79 | [lb1 sizeToFit]; 80 | lb1.center = CGPointMake(self.view.frame.size.width / 4 * 3, lb.center.y); 81 | [lb1 bindLottieLayerName:@"风车"]; 82 | [self.view addSubview:lb1]; 83 | [self.bindViews addObject:lb1]; 84 | } 85 | 86 | // [bindView bindLottieWithContentsOfURL:[NSURL URLWithString:@"https://storage.360buyimg.com/xview-beta/2022-3-23/749aa980-3ab9-4ddc-86aa-0049c52f9bc1.json"]]; 87 | 88 | - (void)viewDidAppear:(BOOL)animated{ 89 | // @"预合成 1" : @"img_0.png" 90 | [super viewDidAppear:animated]; 91 | [self.view bindLottieWithAnimationNamed:@"fengche_paizi"]; 92 | [[self.view currentBindController] play]; 93 | [self.origin play]; 94 | } 95 | 96 | @end 97 | -------------------------------------------------------------------------------- /XAnimation/Classes/XAimationExtends/XABindLOTAnimationViewLayer.m: -------------------------------------------------------------------------------- 1 | // 2 | // XABindLOTAnimationViewLayer.m 3 | // 4 | // 5 | // Created by xiyuan wang on 2022/3/20. 6 | // 7 | 8 | #import "XABindLOTAnimationViewLayer.h" 9 | #import "XABindLOTAnimationView.h" 10 | #import "LOTCompositionContainer.h" 11 | 12 | @interface XABindLOTAnimationViewLayer () 13 | @property (nonatomic, weak) UIWindow *layerWindow; 14 | 15 | @end 16 | 17 | 18 | @implementation XABindLOTAnimationViewLayer 19 | 20 | - (id)actionForKey:(NSString *)event { 21 | XABindLOTAnimationView *animV = self.delegate; 22 | if ([animV isKindOfClass:[XABindLOTAnimationView class]] ) { 23 | if ([event isEqualToString:kCAOnOrderIn]) { 24 | if (self.superlayer == nil) { 25 | [self _callCompletionIfNecessary:NO]; 26 | } else { 27 | UIWindow *window = nil; 28 | CALayer *windowLayer = self.superlayer; 29 | while (windowLayer) { 30 | if ([windowLayer.delegate isKindOfClass:[UIWindow class]] ) { 31 | window = windowLayer.delegate; 32 | break; 33 | } 34 | windowLayer = windowLayer.superlayer; 35 | } 36 | if ( 37 | (window && !_layerWindow) || 38 | (!window && _layerWindow) 39 | ) { 40 | [self _handleWindowChanges:window != nil]; 41 | if (window){ 42 | LOTCompositionContainer *compContainer = [animV valueForKeyPath:@"compContainer"]; 43 | if ([compContainer isKindOfClass:[LOTCompositionContainer class]] ) { 44 | compContainer.rasterizationScale = window.screen.scale; 45 | } 46 | } 47 | } 48 | self.layerWindow = window; 49 | } 50 | } else if ([event isEqualToString:kCAOnOrderOut]) { 51 | if (self.superlayer == nil) { 52 | [self _callCompletionIfNecessary:NO]; 53 | } 54 | } 55 | } 56 | 57 | return [super actionForKey:event]; 58 | } 59 | 60 | - (void)_handleWindowChanges:(BOOL)param{ 61 | XABindLOTAnimationView *animV = self.delegate; 62 | if (![animV isKindOfClass:[XABindLOTAnimationView class]] ) return; 63 | if ([animV respondsToSelector:@selector(_handleWindowChanges:)] ) { 64 | Class class = NSClassFromString(@"LOTAnimationView"); 65 | SEL sel = NSSelectorFromString(@"_handleWindowChanges:"); 66 | NSMethodSignature *signature = [class instanceMethodSignatureForSelector:sel]; 67 | 68 | NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:signature]; 69 | [invocation setArgument:¶m atIndex:2]; 70 | invocation.selector = sel; 71 | invocation.target = animV; 72 | [invocation invoke]; 73 | } 74 | } 75 | 76 | - (void)_callCompletionIfNecessary:(BOOL)param{ 77 | XABindLOTAnimationView *animV = self.delegate; 78 | if (![animV isKindOfClass:[XABindLOTAnimationView class]] ) return; 79 | if ([animV respondsToSelector:@selector(_callCompletionIfNecessary:)] ) { 80 | Class class = NSClassFromString(@"LOTAnimationView"); 81 | SEL sel = NSSelectorFromString(@"_callCompletionIfNecessary:"); 82 | NSMethodSignature *signature = [class instanceMethodSignatureForSelector:sel]; 83 | 84 | NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:signature]; 85 | [invocation setArgument:¶m atIndex:2]; 86 | invocation.selector = sel; 87 | invocation.target = animV; 88 | [invocation invoke]; 89 | } 90 | 91 | } 92 | 93 | @end 94 | -------------------------------------------------------------------------------- /XAnimation/Classes/PublicHeaders/LOTKeypath.h: -------------------------------------------------------------------------------- 1 | // 2 | // LOTKeypath.h 3 | // Lottie_iOS 4 | // 5 | // Created by brandon_withrow on 12/13/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | extern NSString * _Nonnull const kLOTKeypathEnd; 12 | 13 | /*! 14 | @brief LOTKeypath is an object that describes a keypath search for nodes in the animation JSON. LOTKeypath matches views inside of LOTAnimationView to their After Effects counterparts. 15 | 16 | @discussion 17 | LOTKeypath is used with LOTAnimationView to set animation properties dynamically at runtime, to add or mask subviews, converting geometry, and numerous other functions. 18 | 19 | LOTKeypath can describe a specific object, or can use wildcards for fuzzy matching of objects. Acceptable wildcards are either "*" (star) or "**" (double star). Single star will search a single depth for the next object, double star will search any depth. 20 | 21 | Read More at http://airbnb.io/lottie/ios/dynamic.html 22 | 23 | EG: 24 | @"Layer.Shape Group.Stroke 1.Color" 25 | Represents a specific color node on a specific stroke. 26 | 27 | @"**.Stroke 1.Color" 28 | Represents the color node for every "Stroke 1" in the animation scene. 29 | 30 | */ 31 | 32 | @interface LOTKeypath : NSObject 33 | 34 | /*! 35 | @brief Creates a LOTKeypath from a dot separated string, can use wildcards @"*" and fuzzy depth wild cards @"**". 36 | 37 | @discussion LOTKeypath is an object that describes a keypath search for nodes in the animation JSON. 38 | 39 | LOTKeypath is used with LOTAnimationView to set animation properties dynamically at runtime, to add or mask subviews, converting geometry, and numerous other functions. 40 | 41 | LOTKeypath can describe a specific object, or can use wildcards for fuzzy matching of objects. Acceptable wildcards are either "*" (star) or "**" (double star). Single star will search a single depth for the next object, double star will search any depth. 42 | 43 | @param keypath A dot separated string describing a keypath from the JSON animation. EG @"Layer.Shape Group.Stroke 1.Color" 44 | 45 | @return A new LOTKeypath 46 | */ 47 | 48 | + (nonnull LOTKeypath *)keypathWithString:(nonnull NSString *)keypath; 49 | 50 | /*! 51 | @brief Creates a LOTKeypath from a list of keypath string objects, can use wildcards @"*" and fuzzy depth wild cards @"**". 52 | 53 | @discussion LOTKeypath is an object that describes a keypath search for nodes in the animation JSON. 54 | 55 | LOTKeypath is used with LOTAnimationView to set animation properties dynamically at runtime, to add or mask subviews, converting geometry, and numerous other functions. 56 | 57 | LOTKeypath can describe a specific object, or can use wildcards for fuzzy matching of objects. Acceptable wildcards are either "*" (star) or "**" (double star). Single star will search a single depth for the next object, double star will search any depth. 58 | 59 | @param firstKey A nil terminated list of strings describing a keypath. EG @"Layer", @"Shape Group", @"Stroke 1", @"Color", nil 60 | 61 | @return A new LOTKeypath 62 | */ 63 | 64 | + (nonnull LOTKeypath *)keypathWithKeys:(nonnull NSString *)firstKey, ... 65 | NS_REQUIRES_NIL_TERMINATION; 66 | 67 | @property (nonatomic, readonly, nonnull) NSString *absoluteKeypath; 68 | @property (nonatomic, readonly, nonnull) NSString *currentKey; 69 | @property (nonatomic, readonly, nonnull) NSString *currentKeyPath; 70 | 71 | @property (nonatomic, readonly, nonnull) NSDictionary *searchResults; 72 | 73 | @property (nonatomic, readonly) BOOL hasFuzzyWildcard; 74 | @property (nonatomic, readonly) BOOL hasWildcard; 75 | @property (nonatomic, readonly) BOOL endOfKeypath; 76 | 77 | - (BOOL)pushKey:(nonnull NSString *)key; 78 | - (void)popKey; 79 | - (void)popToRootKey; 80 | 81 | - (void)addSearchResultForCurrentPath:(id _Nonnull)result; 82 | 83 | @end 84 | -------------------------------------------------------------------------------- /XAnimation/Classes/Models/LOTShapeGroup.m: -------------------------------------------------------------------------------- 1 | // 2 | // LOTShape.m 3 | // LottieAnimator 4 | // 5 | // Created by Brandon Withrow on 12/14/15. 6 | // Copyright © 2015 Brandon Withrow. All rights reserved. 7 | // 8 | 9 | #import "LOTShapeGroup.h" 10 | #import "LOTShapeFill.h" 11 | #import "LOTShapePath.h" 12 | #import "LOTShapeCircle.h" 13 | #import "LOTShapeStroke.h" 14 | #import "LOTShapeTransform.h" 15 | #import "LOTShapeRectangle.h" 16 | #import "LOTShapeTrimPath.h" 17 | #import "LOTShapeGradientFill.h" 18 | #import "LOTShapeStar.h" 19 | #import "LOTShapeRepeater.h" 20 | 21 | @implementation LOTShapeGroup 22 | 23 | - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary { 24 | self = [super init]; 25 | if (self) { 26 | [self _mapFromJSON:jsonDictionary]; 27 | } 28 | return self; 29 | } 30 | 31 | - (void)_mapFromJSON:(NSDictionary *)jsonDictionary { 32 | 33 | if (jsonDictionary[@"nm"] ) { 34 | _keyname = [jsonDictionary[@"nm"] copy]; 35 | } 36 | 37 | NSArray *itemsJSON = jsonDictionary[@"it"]; 38 | NSMutableArray *items = [NSMutableArray array]; 39 | for (NSDictionary *itemJSON in itemsJSON) { 40 | id newItem = [LOTShapeGroup shapeItemWithJSON:itemJSON]; 41 | if (newItem) { 42 | [items addObject:newItem]; 43 | } 44 | } 45 | _items = items; 46 | } 47 | 48 | + (id)shapeItemWithJSON:(NSDictionary *)itemJSON { 49 | NSString *type = itemJSON[@"ty"]; 50 | if ([type isEqualToString:@"gr"]) { 51 | LOTShapeGroup *group = [[LOTShapeGroup alloc] initWithJSON:itemJSON]; 52 | return group; 53 | } else if ([type isEqualToString:@"st"]) { 54 | LOTShapeStroke *stroke = [[LOTShapeStroke alloc] initWithJSON:itemJSON]; 55 | return stroke; 56 | } else if ([type isEqualToString:@"fl"]) { 57 | LOTShapeFill *fill = [[LOTShapeFill alloc] initWithJSON:itemJSON]; 58 | return fill; 59 | } else if ([type isEqualToString:@"tr"]) { 60 | LOTShapeTransform *transform = [[LOTShapeTransform alloc] initWithJSON:itemJSON]; 61 | return transform; 62 | } else if ([type isEqualToString:@"sh"]) { 63 | LOTShapePath *path = [[LOTShapePath alloc] initWithJSON:itemJSON]; 64 | return path; 65 | } else if ([type isEqualToString:@"el"]) { 66 | LOTShapeCircle *circle = [[LOTShapeCircle alloc] initWithJSON:itemJSON]; 67 | return circle; 68 | } else if ([type isEqualToString:@"rc"]) { 69 | LOTShapeRectangle *rectangle = [[LOTShapeRectangle alloc] initWithJSON:itemJSON]; 70 | return rectangle; 71 | } else if ([type isEqualToString:@"tm"]) { 72 | LOTShapeTrimPath *trim = [[LOTShapeTrimPath alloc] initWithJSON:itemJSON]; 73 | return trim; 74 | } else if ([type isEqualToString:@"gs"]) { 75 | NSLog(@"%s: Warning: gradient strokes are not supported", __PRETTY_FUNCTION__); 76 | } else if ([type isEqualToString:@"gf"]) { 77 | LOTShapeGradientFill *gradientFill = [[LOTShapeGradientFill alloc] initWithJSON:itemJSON]; 78 | return gradientFill; 79 | } else if ([type isEqualToString:@"sr"]) { 80 | LOTShapeStar *star = [[LOTShapeStar alloc] initWithJSON:itemJSON]; 81 | return star; 82 | } else if ([type isEqualToString:@"mm"]) { 83 | NSString *name = itemJSON[@"nm"]; 84 | NSLog(@"%s: Warning: merge shape is not supported. name: %@", __PRETTY_FUNCTION__, name); 85 | } else if ([type isEqualToString:@"rp"]) { 86 | LOTShapeRepeater *repeater = [[LOTShapeRepeater alloc] initWithJSON:itemJSON]; 87 | return repeater; 88 | } else { 89 | NSString *name = itemJSON[@"nm"]; 90 | NSLog(@"%s: Unsupported shape: %@ name: %@", __PRETTY_FUNCTION__, type, name); 91 | } 92 | 93 | return nil; 94 | } 95 | 96 | - (NSString *)description { 97 | NSMutableString *text = [[super description] mutableCopy]; 98 | [text appendFormat:@" items: %@", self.items]; 99 | return text; 100 | } 101 | 102 | @end 103 | -------------------------------------------------------------------------------- /XAnimation/Classes/MacCompatibility/UIColor.m: -------------------------------------------------------------------------------- 1 | // 2 | // UIColor.m 3 | // Lottie 4 | // 5 | // Created by Oleksii Pavlovskyi on 2/2/17. 6 | // Copyright © 2017 Airbnb. All rights reserved. 7 | // 8 | 9 | #include 10 | 11 | #if !TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR 12 | #import "UIColor.h" 13 | #import 14 | 15 | #define StaticColor(staticColor) \ 16 | static UIColor *color = nil; \ 17 | static dispatch_once_t onceToken; \ 18 | dispatch_once(&onceToken, ^{ \ 19 | color = NSColor.staticColor.UIColor; \ 20 | }); \ 21 | return color; \ 22 | 23 | @interface UIColor () 24 | 25 | @property (nonatomic, strong) NSColor *color; 26 | 27 | - (instancetype)initWithNSColor:(NSColor *)color; 28 | 29 | @end 30 | 31 | @interface NSColor (UIColor) 32 | 33 | @property (nonatomic, readonly) UIColor *UIColor; 34 | 35 | @end 36 | 37 | @implementation UIColor 38 | 39 | - (instancetype)initWithNSColor:(NSColor *)color { 40 | self = [super init]; 41 | if (self) { 42 | self.color = color; 43 | } 44 | return self; 45 | } 46 | 47 | + (UIColor *)colorWithNSColor:(NSColor *)color { 48 | return [[self alloc] initWithNSColor:color]; 49 | } 50 | 51 | + (UIColor *)colorWithWhite:(CGFloat)white alpha:(CGFloat)alpha { 52 | return [[NSColor colorWithWhite:white alpha:alpha] UIColor]; 53 | } 54 | 55 | + (UIColor *)colorWithHue:(CGFloat)hue 56 | saturation:(CGFloat)saturation 57 | brightness:(CGFloat)brightness 58 | alpha:(CGFloat)alpha { 59 | return [[NSColor colorWithHue:hue 60 | saturation:saturation 61 | brightness:brightness 62 | alpha:alpha] UIColor]; 63 | } 64 | 65 | + (UIColor *)colorWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha { 66 | return [[NSColor colorWithRed:red 67 | green:green 68 | blue:blue 69 | alpha:alpha] UIColor]; 70 | } 71 | 72 | + (UIColor *)colorWithCGColor:(CGColorRef)cgColor { 73 | return [[NSColor colorWithCGColor:cgColor] UIColor]; 74 | } 75 | 76 | + (UIColor *)blackColor { 77 | StaticColor(blackColor) 78 | } 79 | 80 | + (UIColor *)darkGrayColor { 81 | StaticColor(darkGrayColor) 82 | } 83 | 84 | + (UIColor *)lightGrayColor { 85 | StaticColor(lightGrayColor) 86 | } 87 | 88 | + (UIColor *)whiteColor { 89 | StaticColor(whiteColor) 90 | } 91 | 92 | + (UIColor *)grayColor { 93 | StaticColor(grayColor) 94 | } 95 | 96 | + (UIColor *)redColor { 97 | StaticColor(redColor) 98 | } 99 | 100 | + (UIColor *)greenColor { 101 | StaticColor(greenColor) 102 | } 103 | 104 | + (UIColor *)blueColor { 105 | StaticColor(blueColor) 106 | } 107 | 108 | + (UIColor *)cyanColor { 109 | StaticColor(cyanColor) 110 | } 111 | 112 | + (UIColor *)yellowColor { 113 | StaticColor(yellowColor) 114 | } 115 | 116 | + (UIColor *)magentaColor { 117 | StaticColor(magentaColor) 118 | } 119 | 120 | + (UIColor *)orangeColor { 121 | StaticColor(orangeColor) 122 | } 123 | 124 | + (UIColor *)purpleColor { 125 | StaticColor(purpleColor) 126 | } 127 | 128 | + (UIColor *)brownColor { 129 | StaticColor(brownColor) 130 | } 131 | 132 | + (UIColor *)clearColor { 133 | StaticColor(clearColor) 134 | } 135 | 136 | - (CGColorRef)CGColor { 137 | return self.color.CGColor; 138 | } 139 | 140 | - (UIColor *)colorWithAlphaComponent:(CGFloat)alpha { 141 | return [self.color colorWithAlphaComponent:alpha].UIColor; 142 | } 143 | 144 | - (id)copyWithZone:(NSZone *)zone { 145 | return [[self.color copyWithZone:zone] UIColor]; 146 | } 147 | 148 | @end 149 | 150 | @implementation NSColor (UIColor) 151 | 152 | - (UIColor *)UIColor { 153 | return [UIColor colorWithNSColor:self]; 154 | } 155 | 156 | @end 157 | 158 | #endif 159 | --------------------------------------------------------------------------------