├── .cproject ├── .editorconfig ├── .gitignore ├── .project ├── .pydevproject ├── .settings ├── language.settings.xml ├── org.eclipse.cdt.codan.core.prefs └── org.eclipse.cdt.core.prefs ├── .vscode └── c_cpp_properties.json ├── CHANGELOG ├── CONFIG ├── INSTALL ├── LICENSE ├── Makefile ├── README.md ├── apple ├── .gitignore ├── Makefile └── Quake II.app │ └── Contents │ ├── Info.plist │ ├── MacOS │ ├── .turd │ └── baseq2 │ │ └── .turd │ └── Resources │ └── quake2.icns ├── aprq2_changelog.txt ├── aprq2_readme.txt ├── data └── install-data.py ├── github-screenshot.jpg ├── linux ├── Makefile └── quake2 │ ├── Quake II.desktop │ ├── README │ ├── bin │ └── .turd │ ├── lib │ └── .turd │ └── share │ └── quake2.png ├── quake2.sln ├── quake2.vcproj └── src ├── client ├── AVI_funcs.h ├── adivtab.h ├── anorms.h ├── asm_i386.h ├── avi_export.c ├── avi_export.h ├── block16.h ├── block8.h ├── cdaudio.h ├── cl_cin.c ├── cl_demo.c ├── cl_draw.c ├── cl_ents.c ├── cl_fx.c ├── cl_http.c ├── cl_input.c ├── cl_inv.c ├── cl_loc.c ├── cl_main.c ├── cl_newfx.c ├── cl_parse.c ├── cl_pred.c ├── cl_scrn.c ├── cl_tent.c ├── cl_view.c ├── client.h ├── console.c ├── console.h ├── input.h ├── keys.c ├── keys.h ├── mp3.h ├── openal_funcs.h ├── ref.h ├── screen.h ├── snd_dma.c ├── snd_loc.h ├── snd_mem.c ├── snd_mix.c ├── snd_openal.c ├── sound.h ├── vid.h └── x86.c ├── game ├── g_ai.c ├── g_chase.c ├── g_cmds.c ├── g_combat.c ├── g_func.c ├── g_items.c ├── g_local.h ├── g_main.c ├── g_misc.c ├── g_monster.c ├── g_phys.c ├── g_save.c ├── g_spawn.c ├── g_svcmds.c ├── g_target.c ├── g_trigger.c ├── g_turret.c ├── g_utils.c ├── g_weapon.c ├── game.def ├── game.dsp ├── game.h ├── m_actor.c ├── m_actor.h ├── m_berserk.c ├── m_berserk.h ├── m_boss2.c ├── m_boss2.h ├── m_boss3.c ├── m_boss31.c ├── m_boss31.h ├── m_boss32.c ├── m_boss32.h ├── m_brain.c ├── m_brain.h ├── m_chick.c ├── m_chick.h ├── m_flash.c ├── m_flipper.c ├── m_flipper.h ├── m_float.c ├── m_float.h ├── m_flyer.c ├── m_flyer.h ├── m_gladiator.c ├── m_gladiator.h ├── m_gunner.c ├── m_gunner.h ├── m_hover.c ├── m_hover.h ├── m_infantry.c ├── m_infantry.h ├── m_insane.c ├── m_insane.h ├── m_medic.c ├── m_medic.h ├── m_move.c ├── m_mutant.c ├── m_mutant.h ├── m_parasite.c ├── m_parasite.h ├── m_player.h ├── m_rider.h ├── m_soldier.c ├── m_soldier.h ├── m_supertank.c ├── m_supertank.h ├── m_tank.c ├── m_tank.h ├── p_client.c ├── p_hud.c ├── p_trail.c ├── p_view.c ├── p_weapon.c ├── q_shared.c └── q_shared.h ├── include ├── al.h ├── alc.h └── minizip │ ├── ioapi.c │ ├── ioapi.h │ ├── unzip.c │ └── unzip.h ├── linux ├── cd_linux.c ├── glob.c ├── glob.h ├── glw_linux.h ├── q2icon.xbm ├── q_shlinux.c ├── qgl_linux.c ├── rw_linux.c ├── rw_linux.h ├── rw_sdl.c ├── snd_sdl.c ├── sys_linux.c └── vid_so.c ├── qcommon ├── cmd.c ├── cmodel.c ├── common.c ├── crc.c ├── crc.h ├── cvar.c ├── files.c ├── md4.c ├── net.c ├── net_chan.c ├── pmove.c ├── q_msg.c ├── qcommon.h └── qfiles.h ├── ref_gl ├── anormtab.h ├── def_pal.h ├── gl_decal.c ├── gl_decal.h ├── gl_draw.c ├── gl_image.c ├── gl_light.c ├── gl_local.h ├── gl_mesh.c ├── gl_model.c ├── gl_model.h ├── gl_rmain.c ├── gl_rmisc.c ├── gl_rsurf.c ├── gl_warp.c ├── qgl.h └── warpsin.h ├── server ├── server.h ├── sv_ccmds.c ├── sv_ents.c ├── sv_game.c ├── sv_init.c ├── sv_main.c ├── sv_null.c ├── sv_send.c ├── sv_user.c └── sv_world.c ├── ui ├── qmenu.c ├── ui_addressbook.c ├── ui_atoms.c ├── ui_controls.c ├── ui_credits.c ├── ui_demos.c ├── ui_dmoptions.c ├── ui_download.c ├── ui_game.c ├── ui_joinserver.c ├── ui_keys.c ├── ui_loadsavegame.c ├── ui_local.h ├── ui_main.c ├── ui_mp3.c ├── ui_multiplayer.c ├── ui_newoptions.c ├── ui_playerconfig.c ├── ui_quit.c ├── ui_startserver.c └── ui_video.c └── win32 ├── cd_win.c ├── conproc.c ├── conproc.h ├── glw_imp.c ├── glw_win.h ├── in_win.c ├── lib ├── curl │ ├── Makefile.am │ ├── Makefile.in │ ├── curl.h │ ├── curlver.h │ ├── easy.h │ ├── mprintf.h │ ├── multi.h │ ├── stdcheaders.h │ └── types.h ├── curllib.lib 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