├── README.md └── src ├── CHANGES ├── Dockerfile ├── Doxyfile ├── Jenkinsfile ├── Makefile ├── Makefile.orig ├── Makefile.split ├── README.md ├── actors ├── amp │ ├── amp_body.rgba16.png │ ├── amp_electricity.rgba16.png │ ├── amp_eyes.rgba16.png │ ├── amp_mouth.rgba16.png │ ├── anims │ │ ├── anim_0800401C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bird │ ├── anims │ │ ├── anim_050008D0.inc.c │ │ ├── anim_050009D0.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── blargg │ ├── anims │ │ ├── anim_05006070.inc.c │ │ ├── anim_05006154.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── blue_coin_switch │ ├── blue_coin_switch_side.rgba16.png │ ├── blue_coin_switch_top.rgba16.png │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── blue_fish │ ├── anims │ │ ├── anim_0301C298.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── blue_fish.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bobomb │ ├── anims │ │ ├── anim_080237FC.inc.c │ │ ├── anim_08023954.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bob-omb_buddy_left_side.rgba16.png │ ├── bob-omb_buddy_right_side.rgba16.png │ ├── bob-omb_eyes.rgba16.png │ ├── bob-omb_eyes_blink.rgba16.png │ ├── bob-omb_left_side.rgba16.png │ ├── bob-omb_right_side.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bomb │ ├── bomb_left_side.rgba16.png │ ├── bomb_right_side.rgba16.png │ ├── bomb_spike.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── boo │ ├── boo_eyes.rgba16.png │ ├── boo_mouth.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── boo_castle │ ├── bbh_boo_eyes.rgba16.png │ ├── bbh_boo_mouth.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── book │ ├── book_cover.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bookend │ ├── anims │ │ ├── anim_050023F4.inc.c │ │ ├── anim_05002510.inc.c │ │ ├── anim_05002528.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bookend_cover.rgba16.png │ ├── bookend_mouth.rgba16.png │ ├── bookend_pages.rgba16.png │ ├── bookend_spine.rgba16.png │ ├── bookend_tooth.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bookstack │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── bowling_ball │ └── geo.inc.c ├── bowser │ ├── anims │ │ ├── anim_060445EC.inc.c │ │ ├── anim_060453C8.inc.c │ │ ├── anim_06045D28.inc.c │ │ ├── anim_0604671C.inc.c │ │ ├── anim_0604675C.inc.c │ │ ├── anim_06048200.inc.c │ │ ├── anim_06049880.inc.c │ │ ├── anim_0604A8E4.inc.c │ │ ├── anim_0604B178.inc.c │ │ ├── anim_0604B8CC.inc.c │ │ ├── anim_0604D184.inc.c │ │ ├── anim_0604E5A0.inc.c │ │ ├── anim_0604F030.inc.c │ │ ├── anim_0604FF4C.inc.c │ │ ├── anim_06050530.inc.c │ │ ├── anim_060514E8.inc.c │ │ ├── anim_06051C68.inc.c │ │ ├── anim_06052680.inc.c │ │ ├── anim_06052D94.inc.c │ │ ├── anim_060534F4.inc.c │ │ ├── anim_06053B8C.inc.c │ │ ├── anim_06054290.inc.c │ │ ├── anim_06054950.inc.c │ │ ├── anim_06055210.inc.c │ │ ├── anim_06055984.inc.c │ │ ├── anim_06056774.inc.c │ │ ├── anim_06057678.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bowser_armband.rgba16.png │ ├── bowser_armband_spike.rgba16.png │ ├── bowser_blue_eye_unused.rgba16.png │ ├── bowser_body.rgba16.png │ ├── bowser_chest.rgba16.png │ ├── bowser_claw_edge.rgba16.png │ ├── bowser_claw_horn_angle.rgba16.png │ ├── bowser_claw_horn_tooth.rgba16.png │ ├── bowser_eye_center_0.rgba16.png │ ├── bowser_eye_center_1.rgba16.png │ ├── bowser_eye_closed_0.rgba16.png │ ├── bowser_eye_closed_1.rgba16.png │ ├── bowser_eye_far_left_0.rgba16.png │ ├── bowser_eye_far_left_1.rgba16.png │ ├── bowser_eye_half_closed_0.rgba16.png │ ├── bowser_eye_half_closed_1.rgba16.png │ ├── bowser_eye_left_0.rgba16.png │ ├── bowser_eye_left_1.rgba16.png │ ├── bowser_eye_right_0.rgba16.png │ ├── bowser_eye_right_1.rgba16.png │ ├── bowser_eyebrow.rgba16.png │ ├── bowser_hair.rgba16.png │ ├── bowser_mouth_unused.rgba16.png │ ├── bowser_muzzle.rgba16.png │ ├── bowser_nostrils.rgba16.png │ ├── bowser_shell.rgba16.png │ ├── bowser_shell_edge.rgba16.png │ ├── bowser_tongue.rgba16.png │ ├── bowser_upper_face.rgba16.png │ ├── flames_pos.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bowser_flame │ ├── bowser_flame_0.rgba16.png │ ├── bowser_flame_1.rgba16.png │ ├── bowser_flame_10.rgba16.png │ ├── bowser_flame_11.rgba16.png │ ├── bowser_flame_12.rgba16.png │ ├── bowser_flame_13.rgba16.png │ ├── bowser_flame_2.rgba16.png │ ├── bowser_flame_3.rgba16.png │ ├── bowser_flame_4.rgba16.png │ ├── bowser_flame_5.rgba16.png │ ├── bowser_flame_6.rgba16.png │ ├── bowser_flame_7.rgba16.png │ ├── bowser_flame_8.rgba16.png │ ├── bowser_flame_9.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bowser_key │ ├── anims │ │ ├── anim_course_exit.inc.c │ │ ├── anim_unlock_door.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── breakable_box │ ├── collision.inc.c │ ├── cork_box_surface.rgba16.bak │ ├── cork_box_surface.rgba16.png │ ├── crazy_box_surface.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bub │ ├── anims │ │ ├── anim_0601233C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bub_eye_border.rgba16.png │ ├── bub_eyes.rgba16.png │ ├── bub_fins.rgba16.png │ ├── bub_scales.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bubba │ ├── bubba_eye_border.rgba16.png │ ├── bubba_eyes_unused.rgba16.png │ ├── bubba_fins.rgba16.png │ ├── bubba_scales.rgba16.png │ ├── bubba_sunglasses.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bubble │ ├── bubble.rgba16.png │ ├── geo.inc.c │ ├── model.inc.c │ └── mr_i_bubble.rgba16.png ├── bullet_bill │ ├── bullet_bill_eye.rgba16.png │ ├── bullet_bill_mouth.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── bully │ ├── anims │ │ ├── anim_050042A4.inc.c │ │ ├── anim_050043D8.inc.c │ │ ├── anim_05004598.inc.c │ │ ├── anim_050046F4.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bully_eye.rgba16.png │ ├── bully_horn.rgba16.png │ ├── bully_left_side.rgba16.png │ ├── bully_right_side.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── burn_smoke │ ├── burn_smoke.ia16.png │ ├── geo.inc.c │ └── model.inc.c ├── butterfly │ ├── anims │ │ ├── anim_030055B0.inc.c │ │ ├── anim_03005698.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── butterfly_wing.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── cannon_barrel │ ├── cannon_barrel.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── cannon_base │ ├── cannon_base.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── cannon_lid │ ├── cannon_lid.rgba16.png │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── capswitch │ ├── cap_switch_base.rgba16.png │ ├── cap_switch_head.ia16.png │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── chain_ball │ ├── chain_ball.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── chain_chomp │ ├── anims │ │ ├── anim_06025160.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── chain_chomp_bright_shine.rgba16.png │ ├── chain_chomp_dull_shine.rgba16.png │ ├── chain_chomp_eye.rgba16.png │ ├── chain_chomp_tongue.rgba16.png │ ├── chain_chomp_tooth.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── chair │ ├── anims │ │ ├── anim_0500576C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── chair_bottom.rgba16.png │ ├── chair_front.rgba16.png │ ├── chair_leg.rgba16.png │ ├── chair_surface_unused.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── checkerboard_platform │ ├── checkerboard_platform.rgba16.png │ ├── checkerboard_platform_side.rgba16.png │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── chillychief │ ├── anims │ │ ├── anim_060032EC.inc.c │ │ ├── anim_06003420.inc.c │ │ ├── anim_060035E0.inc.c │ │ ├── anim_0600373C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── chill_bully_eye.rgba16.png │ ├── chill_bully_left_side.rgba16.png │ ├── chill_bully_right_side.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── chuckya │ ├── anims │ │ ├── anim_0800AF68.inc.c │ │ ├── anim_0800B1A8.inc.c │ │ ├── anim_0800B4A8.inc.c │ │ ├── anim_0800B9F8.inc.c │ │ ├── anim_0800BBEC.inc.c │ │ ├── anim_0800C058.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── chuckya_body_arm_left_side.rgba16.png │ ├── chuckya_body_arm_right_side.rgba16.png │ ├── chuckya_eyes.rgba16.png │ ├── chuckya_hand_antenna.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── clam_shell │ ├── anims │ │ ├── anim_05001654.inc.c │ │ ├── anim_0500172C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── clam_shell.rgba16.png │ ├── clam_shell_mouth.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── coin │ ├── coin_front.ia16.png │ ├── coin_side.ia16.png │ ├── coin_tilt_left.ia16.png │ ├── coin_tilt_right.ia16.png │ ├── geo.inc.c │ └── model.inc.c ├── common0.c ├── common0.h ├── common0_geo.c ├── common1.c ├── common1.h ├── common1_geo.c ├── crewmate │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── cyan_fish │ ├── anims │ │ ├── anim_0600E24C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── cyan_fish.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── dirt │ ├── dirt_particle.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── door │ ├── anims │ │ ├── anim_03015208.inc.c │ │ ├── anim_03015440.inc.c │ │ ├── anim_03015458.inc.c │ │ ├── anim_03015690.inc.c │ │ ├── anim_030156A8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bbh_door.rgba16.png │ ├── bbh_door_overlay.rgba16.png │ ├── door_lock.rgba16.png │ ├── geo.inc.c │ ├── grayscale_polished_wooden_door.rgba16.png │ ├── grayscale_polished_wooden_door_overlay.rgba16.png │ ├── hmc_mural_door.rgba16.png │ ├── hmc_mural_door_overlay.rgba16.png │ ├── metal_door.rgba16.png │ ├── metal_door_overlay.rgba16.png │ ├── model.inc.c │ ├── one_star_door_sign.rgba16.png │ ├── polished_wooden_door.rgba16.png │ ├── polished_wooden_door_overlay.rgba16.png │ ├── rough_wooden_door.rgba16.png │ ├── rough_wooden_door_overlay.rgba16.png │ ├── three_star_door_sign.rgba16.png │ └── zero_star_door_sign.rgba16.png ├── dorrie │ ├── anims │ │ ├── anim_0600E18C.inc.c │ │ ├── anim_0600E9BC.inc.c │ │ ├── anim_0600F620.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── collision.inc.c │ ├── dorrie_eye.rgba16.png │ ├── dorrie_skin.rgba16.png │ ├── dorrie_tongue.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── evilheart │ ├── geo.inc.c │ ├── geo_header.h │ ├── model.inc.c │ ├── texscroll.inc.c │ └── texscroll.inc.h ├── exclamation_box │ ├── exclamation_box_front.rgba16.png │ ├── exclamation_box_side.rgba16.png │ ├── geo.inc.c │ ├── metal_cap_box_front.rgba16.png │ ├── metal_cap_box_side.rgba16.png │ ├── model.inc.c │ ├── vanish_cap_box_front.rgba16.png │ ├── vanish_cap_box_side.rgba16.png │ ├── wing_cap_box_front.rgba16.png │ └── wing_cap_box_side.rgba16.png ├── exclamation_box_outline │ ├── collision.inc.c │ ├── exclamation_box_outline.rgba16.png │ ├── exclamation_point.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── explosion │ ├── explosion_0.rgba16.png │ ├── explosion_1.rgba16.png │ ├── explosion_2.rgba16.png │ ├── explosion_3.rgba16.png │ ├── explosion_4.rgba16.png │ ├── explosion_5.rgba16.png │ ├── explosion_6.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── eyerok │ ├── anims │ │ ├── anim_0500D270.inc.c │ │ ├── anim_0500DF50.inc.c │ │ ├── anim_0500E1D8.inc.c │ │ ├── anim_0500E99C.inc.c │ │ ├── anim_0500F3D8.inc.c │ │ ├── anim_0500F3F0.inc.c │ │ ├── anim_0500FCCC.inc.c │ │ ├── anim_050116CC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── eyerok_bricks.rgba16.png │ ├── eyerok_eye_closed.rgba16.png │ ├── eyerok_eye_mostly_closed.rgba16.png │ ├── eyerok_eye_mostly_open.rgba16.png │ ├── eyerok_eye_open.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── flame │ ├── flame_0.ia16.png │ ├── flame_1.ia16.png │ ├── flame_2.ia16.png │ ├── flame_3.ia16.png │ ├── flame_4.ia16.png │ ├── flame_5.ia16.png │ ├── flame_6.ia16.png │ ├── flame_7.ia16.png │ ├── geo.inc.c │ └── model.inc.c ├── flyguy │ ├── anims │ │ ├── anim_08011A4C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── flyguy_cloth_wrinkle.rgba16.png │ ├── flyguy_face.rgba16.png │ ├── flyguy_propeller.ia16.png │ ├── geo.inc.c │ └── model.inc.c ├── fwoosh │ ├── fwoosh_face.ia16.png │ ├── geo.inc.c │ └── model.inc.c ├── goomba │ ├── anims │ │ ├── anim_0801DA34.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── goomba_body.rgba16.png │ ├── goomba_face.rgba16.png │ ├── goomba_face_blink.rgba16.png │ └── model.inc.c ├── goombablue │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── goombared │ ├── anim_header.h │ ├── anims │ │ ├── anim_sm64_anim.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── group0.c ├── group0.h ├── group0_geo.c ├── group1.c ├── group1.h ├── group10.c ├── group10.h ├── group10_geo.c ├── group11.c ├── group11.h ├── group11_geo.c ├── group12.c ├── group12.h ├── group12_geo.c ├── group13.c ├── group13.h ├── group13_geo.c ├── group14.c ├── group14.h ├── group14_geo.c ├── group15.c ├── group15.h ├── group15_geo.c ├── group16.c ├── group16.h ├── group16_geo.c ├── group17.c ├── group17.h ├── group17_geo.c ├── group1_geo.c ├── group2.c ├── group2.h ├── group2_geo.c ├── group3.c ├── group3.h ├── group3_geo.c ├── group4.c ├── group4.h ├── group4_geo.c ├── group5.c ├── group5.h ├── group5_geo.c ├── group6.c ├── group6.h ├── group6_geo.c ├── group7.c ├── group7.h ├── group7_geo.c ├── group8.c ├── group8.h ├── group8_geo.c ├── group9.c ├── group9.h ├── group9_geo.c ├── haunted_cage │ ├── bbh_cage_bars.rgba16.png │ ├── bbh_cage_double_ornament.rgba16.png │ ├── bbh_cage_floor.rgba16.png │ ├── bbh_cage_garbage.rgba16.png │ ├── bbh_cage_ornament.rgba16.png │ ├── bbh_cage_wooden_base.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── heart │ ├── geo.inc.c │ ├── model.inc.c │ └── spinning_heart.rgba16.png ├── heart_clockhand │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── heave_ho │ ├── anims │ │ ├── anim_05014F28.inc.c │ │ ├── anim_05015118.inc.c │ │ ├── anim_05015334.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── heave-ho_arm_ornament.rgba16.png │ ├── heave-ho_face.rgba16.png │ ├── heave-ho_logo.rgba16.png │ ├── heave-ho_platform.rgba16.png │ ├── heave-ho_roller.rgba16.png │ ├── heave-ho_turnkey.rgba16.png │ └── model.inc.c ├── hoot │ ├── anims │ │ ├── anim_050053EC.inc.c │ │ ├── anim_05005750.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── hoot_eyes.rgba16.png │ ├── hoot_wing.rgba16.png │ ├── hoot_wing_tip.rgba16.png │ └── model.inc.c ├── impact_ring │ ├── geo.inc.c │ ├── impact_ring_left_side.ia16.png │ ├── impact_ring_right_side.ia16.png │ └── model.inc.c ├── impact_smoke │ ├── geo.inc.c │ ├── impact_smoke_0.ia16.png │ ├── impact_smoke_1.ia16.png │ ├── impact_smoke_2.ia16.png │ ├── impact_smoke_3.ia16.png │ └── model.inc.c ├── key │ ├── geo.inc.c │ ├── geo.inc.c.bak │ ├── key_coin10_txt.rgba16.png │ ├── key_coin11_txt.rgba16.png │ ├── key_coin12_txt.rgba16.png │ ├── key_coin13_txt.rgba16.png │ ├── key_coin14_txt.rgba16.png │ ├── key_coin15_txt.rgba16.png │ ├── key_coin16_txt.rgba16.png │ ├── key_coin1_txt.rgba16.png │ ├── key_coin2_txt.rgba16.png │ ├── key_coin3_txt.rgba16.png │ ├── key_coin4_txt.rgba16.png │ ├── key_coin5_txt.rgba16.png │ ├── key_coin6_txt.rgba16.png │ ├── key_coin7_txt.rgba16.png │ ├── key_coin8_txt.rgba16.png │ ├── key_coin9_txt.rgba16.png │ ├── model.inc.c │ ├── model.inc.c.bak │ ├── star_eye.rgba16.png │ └── star_surface.rgba16.png ├── king_bobomb │ ├── anims │ │ ├── anim_0500BDFC.inc.c │ │ ├── anim_0500C2AC.inc.c │ │ ├── anim_0500C520.inc.c │ │ ├── anim_0500C774.inc.c │ │ ├── anim_0500CFCC.inc.c │ │ ├── anim_0500D5B0.inc.c │ │ ├── anim_0500D978.inc.c │ │ ├── anim_0500DDD8.inc.c │ │ ├── anim_0500E10C.inc.c │ │ ├── anim_0500F078.inc.c │ │ ├── anim_0500F6C8.inc.c │ │ ├── anim_0500FE18.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bob-omb_buddy_body_unused.rgba16.png │ ├── bob-omb_buddy_left_side_unused.rgba16.png │ ├── bob-omb_buddy_right_side_unused.rgba16.png │ ├── geo.inc.c │ ├── king_bob-omb_arm.rgba16.png │ ├── king_bob-omb_body_unused.rgba16.png │ ├── king_bob-omb_crown_rim.rgba16.png │ ├── king_bob-omb_eyes.rgba16.png │ ├── king_bob-omb_hand.rgba16.png │ ├── king_bob-omb_left_side.rgba16.png │ ├── king_bob-omb_right_side.rgba16.png │ └── model.inc.c ├── klepto │ ├── anims │ │ ├── anim_05005E44.inc.c │ │ ├── anim_05007574.inc.c │ │ ├── anim_050079B0.inc.c │ │ ├── anim_05007E34.inc.c │ │ ├── anim_050086C0.inc.c │ │ ├── anim_05008A18.inc.c │ │ ├── anim_05008CE4.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── klepto_beak.rgba16.png │ ├── klepto_chest_tuft.rgba16.png │ ├── klepto_eye.rgba16.png │ ├── klepto_wing.rgba16.png │ ├── klepto_wing_flap.rgba16.png │ └── model.inc.c ├── koopa │ ├── anims │ │ ├── anim_0600CC24.inc.c │ │ ├── anim_0600CFB8.inc.c │ │ ├── anim_0600D518.inc.c │ │ ├── anim_0600D804.inc.c │ │ ├── anim_0600DD90.inc.c │ │ ├── anim_0600E32C.inc.c │ │ ├── anim_0600E928.inc.c │ │ ├── anim_0600F3EC.inc.c │ │ ├── anim_0600FB1C.inc.c │ │ ├── anim_06010258.inc.c │ │ ├── anim_06010634.inc.c │ │ ├── anim_06010E48.inc.c │ │ ├── anim_060110D8.inc.c │ │ ├── anim_0601134C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── koopa_eye_border.rgba16.png │ ├── koopa_eyes_closed.rgba16.png │ ├── koopa_eyes_open.rgba16.png │ ├── koopa_nostrils.rgba16.png │ ├── koopa_shell_back.rgba16.png │ ├── koopa_shell_front.rgba16.png │ ├── koopa_shell_front_top.rgba16.png │ ├── koopa_shoe.rgba16.png │ └── model.inc.c ├── koopa_cannon │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── koopa_flag │ ├── anims │ │ ├── anim_06001010.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── koopa_flag_banner.rgba16.png │ └── model.inc.c ├── koopa_shell │ ├── geo.inc.c │ ├── koopa_shell_back.rgba16.png │ ├── koopa_shell_front.rgba16.png │ └── model.inc.c ├── koopakid │ ├── anim_header.h │ ├── anims │ │ ├── anim_ArmatureObjAction.inc.c │ │ ├── anim_Idle.inc.c │ │ ├── anim_Sitting.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── lakitu_cameraman │ ├── anims │ │ ├── anim_060058E0.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── lakitu_camera_lens.rgba16.png │ ├── lakitu_cameraman_cloud_face_unused.rgba16.png │ ├── lakitu_cameraman_eyes_closed.rgba16.png │ ├── lakitu_cameraman_eyes_open.rgba16.png │ ├── lakitu_cameraman_frown.rgba16.png │ ├── lakitu_cameraman_shell.rgba16.png │ └── model.inc.c ├── lakitu_enemy │ ├── anims │ │ ├── anim_05013EDC.inc.c │ │ ├── anim_050140E8.inc.c │ │ ├── anim_050142E0.inc.c │ │ ├── anim_050144BC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── lakitu_enemy_cloud_face_unused.rgba16.png │ ├── lakitu_enemy_eyes_closed.rgba16.png │ ├── lakitu_enemy_eyes_open.rgba16.png │ ├── lakitu_enemy_frown.rgba16.png │ ├── lakitu_enemy_shell.rgba16.png │ └── model.inc.c ├── leaves │ ├── geo.inc.c │ ├── grayscale_leaf.rgba16.png │ ├── leaf.rgba16.png │ └── model.inc.c ├── luigi │ ├── geo.inc.c │ ├── geo_header.h │ ├── l_hige_txt.rgba16.png │ ├── l_mark_txt.rgba16.png │ ├── l_momi_txt.rgba16.png │ ├── luigi_eyes_center.rgba16.png │ ├── luigi_eyes_closed.rgba16.png │ ├── luigi_eyes_closed_unused_0.rgba16.png │ ├── luigi_eyes_closed_unused_1.rgba16.png │ ├── luigi_eyes_dead.rgba16.png │ ├── luigi_eyes_down_unused.rgba16.png │ ├── luigi_eyes_half_closed.rgba16.png │ ├── luigi_eyes_left_unused.rgba16.png │ ├── luigi_eyes_right_unused.rgba16.png │ ├── luigi_eyes_up_unused.rgba16.png │ ├── luigi_logo.rgba16.png │ ├── luigi_metal.ia16.png │ ├── luigi_metal.rgba16.png │ ├── luigi_metal_wing_tip_unused.ia16.png │ ├── luigi_metal_wing_tip_unused.rgba16.png │ ├── luigi_metal_wing_unused.ia16.png │ ├── luigi_metal_wing_unused.rgba16.png │ ├── luigi_mustache.rgba16.png │ ├── luigi_overalls_button.rgba16.png │ ├── luigi_sideburn.rgba16.png │ ├── luigi_wing.rgba16.png │ ├── luigi_wing_tip.rgba16.png │ └── model.inc.c ├── mad_piano │ ├── anims │ │ ├── anim_05009A04.inc.c │ │ ├── anim_05009AFC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── mad_piano_body.rgba16.png │ ├── mad_piano_keys.rgba16.png │ ├── mad_piano_keys_corner.rgba16.png │ ├── mad_piano_keys_edge.rgba16.png │ ├── mad_piano_mouth.rgba16.png │ ├── mad_piano_tooth.rgba16.png │ └── model.inc.c ├── manta │ ├── anims │ │ ├── anim_05008CFC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── manta_eye.rgba16.png │ ├── manta_fin_corner.rgba16.png │ ├── manta_fin_edge.rgba16.png │ ├── manta_gills.rgba16.png │ └── model.inc.c ├── mario │ ├── geo.inc.c │ ├── mario_eyes_center.rgba16.png │ ├── mario_eyes_closed.rgba16.png │ ├── mario_eyes_closed_unused_0.rgba16.png │ ├── mario_eyes_closed_unused_1.rgba16.png │ ├── mario_eyes_dead.rgba16.png │ ├── mario_eyes_down_unused.rgba16.png │ ├── mario_eyes_half_closed.rgba16.png │ ├── mario_eyes_left_unused.rgba16.png │ ├── mario_eyes_right_unused.rgba16.png │ ├── mario_eyes_up_unused.rgba16.png │ ├── mario_logo.rgba16.png │ ├── mario_metal.ia16.png │ ├── mario_metal.rgba16.png │ ├── mario_metal_wing_tip_unused.ia16.png │ ├── mario_metal_wing_tip_unused.rgba16.png │ ├── mario_metal_wing_unused.ia16.png │ ├── mario_metal_wing_unused.rgba16.png │ ├── mario_mustache.rgba16.png │ ├── mario_overalls_button.rgba16.png │ ├── mario_sideburn.rgba16.png │ ├── mario_wing.rgba16.png │ ├── mario_wing_tip.rgba16.png │ └── model.inc.c ├── mario_cap │ ├── geo.inc.c │ ├── mario_cap_logo.rgba16.png │ ├── mario_cap_metal.rgba16.png │ ├── mario_cap_metal_wing_tip_unused.rgba16.png │ ├── mario_cap_metal_wing_unused.rgba16.png │ ├── mario_cap_wing.rgba16.png │ ├── mario_cap_wing_tip.rgba16.png │ └── model.inc.c ├── metal_box │ ├── collision.inc.c │ ├── geo.inc.c │ ├── metal_box_side.rgba16.png │ └── model.inc.c ├── mips │ ├── anims │ │ ├── anim_06013248.inc.c │ │ ├── anim_0601369C.inc.c │ │ ├── anim_060139F8.inc.c │ │ ├── anim_06014B94.inc.c │ │ ├── anim_0601561C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── mips_eyes.rgba16.png │ └── model.inc.c ├── mist │ ├── geo.inc.c │ ├── mist.ia16.png │ └── model.inc.c ├── moneybag │ ├── anims │ │ ├── anim_06005AD8.inc.c │ │ ├── anim_06005BEC.inc.c │ │ ├── anim_06005C98.inc.c │ │ ├── anim_06005D3C.inc.c │ │ ├── anim_06005E44.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── moneybag_eyes.rgba16.png │ └── moneybag_mouth.rgba16.png ├── monty_mole │ ├── anims │ │ ├── anim_05004FEC.inc.c │ │ ├── anim_0500527C.inc.c │ │ ├── anim_050054B0.inc.c │ │ ├── anim_050062B0.inc.c │ │ ├── anim_050065C0.inc.c │ │ ├── anim_050065D8.inc.c │ │ ├── anim_05006880.inc.c │ │ ├── anim_05006B10.inc.c │ │ ├── anim_05006DB8.inc.c │ │ ├── anim_05007230.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── monty_mole_cheek.rgba16.png │ ├── monty_mole_claw.rgba16.png │ ├── monty_mole_eye.rgba16.png │ ├── monty_mole_nose.rgba16.png │ └── monty_mole_tooth.rgba16.png ├── monty_mole_hole │ ├── model.inc.c │ └── monty_mole_hole.ia16.png ├── mr_i_eyeball │ ├── geo.inc.c │ ├── model.inc.c │ ├── mr_i_eyeball_left_side.rgba16.png │ └── mr_i_eyeball_right_side.rgba16.png ├── mr_i_iris │ ├── geo.inc.c │ ├── model.inc.c │ ├── mr_i_iris_closed.rgba16.png │ ├── mr_i_iris_mostly_closed.rgba16.png │ ├── mr_i_iris_mostly_open.rgba16.png │ └── mr_i_iris_open.rgba16.png ├── mushroom_1up │ ├── 1-up_mushroom.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── n64 │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── number │ └── geo.inc.c ├── peach │ ├── anims │ │ ├── anim_0500C638.inc.c │ │ ├── anim_0500E6B4.inc.c │ │ ├── anim_0500ED94.inc.c │ │ ├── anim_0500F474.inc.c │ │ ├── anim_0500FE84.inc.c │ │ ├── anim_05011050.inc.c │ │ ├── anim_05012F40.inc.c │ │ ├── anim_05015468.inc.c │ │ ├── anim_05016798.inc.c │ │ ├── anim_05018664.inc.c │ │ ├── anim_0501B328.inc.c │ │ ├── anim_0501C404.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── peach_chest_jewel.rgba16.png │ ├── peach_crown_jewel.rgba16.png │ ├── peach_dress.rgba16.png │ ├── peach_eye_closed.rgba16.png │ ├── peach_eye_mostly_closed.rgba16.png │ ├── peach_eye_mostly_open.rgba16.png │ ├── peach_eye_open.rgba16.png │ ├── peach_lips.rgba16.png │ ├── peach_lips_scrunched.rgba16.png │ └── peach_nostril.rgba16.png ├── pebble │ ├── model.inc.c │ └── pebble.rgba16.png ├── penguin │ ├── anims │ │ ├── anim_050079E4.inc.c │ │ ├── anim_05007DCC.inc.c │ │ ├── anim_050087C0.inc.c │ │ ├── anim_05008B5C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── penguin_beak.rgba16.png │ ├── penguin_eye_angry.rgba16.png │ ├── penguin_eye_angry_unused.rgba16.png │ ├── penguin_eye_closed.rgba16.png │ ├── penguin_eye_half_closed.rgba16.png │ └── penguin_eye_open.rgba16.png ├── piranha_plant │ ├── anims │ │ ├── anim_06017C38.inc.c │ │ ├── anim_06017D88.inc.c │ │ ├── anim_060187B0.inc.c │ │ ├── anim_06018BA8.inc.c │ │ ├── anim_06019854.inc.c │ │ ├── anim_0601A014.inc.c │ │ ├── anim_0601AAE4.inc.c │ │ ├── anim_0601AF34.inc.c │ │ ├── anim_0601B634.inc.c │ │ ├── anim_0601C304.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── piranha_plant_bottom_lip.rgba16.png │ ├── piranha_plant_leaf.rgba16.png │ ├── piranha_plant_skin.rgba16.png │ ├── piranha_plant_stem.rgba16.png │ ├── piranha_plant_tongue.rgba16.png │ └── piranha_plant_tooth.rgba16.png ├── pokey │ ├── geo.inc.c │ ├── model.inc.c │ ├── pokey_body.rgba16.png │ ├── pokey_face.rgba16.png │ └── pokey_face_blink.rgba16.png ├── poundable_pole │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── poundable_pole_side.rgba16.png │ └── poundable_pole_top.rgba16.png ├── power_meter │ ├── model.inc.c │ ├── power_meter_five_segments.rgba16.png │ ├── power_meter_four_segments.rgba16.png │ ├── power_meter_full.rgba16.png │ ├── power_meter_left_side.rgba16.png │ ├── power_meter_one_segment.rgba16.png │ ├── power_meter_right_side.rgba16.png │ ├── power_meter_seven_segments.rgba16.png │ ├── power_meter_six_segments.rgba16.png │ ├── power_meter_three_segments.rgba16.png │ └── power_meter_two_segments.rgba16.png ├── prince_bobomb │ ├── anim_header.h │ ├── anims │ │ ├── anim_Walk.inc.c │ │ ├── anim_princeChargeUp.inc.c │ │ ├── anim_princeChill.inc.c │ │ ├── anim_princeFaint.inc.c │ │ ├── anim_princeGetUp.inc.c │ │ ├── anim_princeGrabbed.inc.c │ │ ├── anim_princeIdle.inc.c │ │ ├── anim_princeJump.inc.c │ │ ├── anim_princeLand.inc.c │ │ ├── anim_princeRecover.inc.c │ │ ├── anim_princeRun.inc.c │ │ ├── anim_princeStunned.inc.c │ │ ├── anim_princeStunnedShort.inc.c │ │ ├── anim_princeTopple.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── prince_bobomb2 │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── purple_switch │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── purple_switch_base.rgba16.png │ └── purple_switch_exclamation_point.rgba16.png ├── sand │ ├── model.inc.c │ └── sand_particle.rgba16.png ├── scuttlebug │ ├── anims │ │ ├── anim_0601504C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── scuttlebug_eye.rgba16.png │ ├── scuttlebug_iris.rgba16.png │ ├── scuttlebug_left_side.rgba16.png │ ├── scuttlebug_leg.rgba16.png │ └── scuttlebug_right_side.rgba16.png ├── seaweed │ ├── anims │ │ ├── anim_0600A4BC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── seaweed_base.rgba16.png │ ├── seaweed_lower_center.rgba16.png │ ├── seaweed_tip.rgba16.png │ └── seaweed_upper_center.rgba16.png ├── skeeter │ ├── anims │ │ ├── anim_06005D44.inc.c │ │ ├── anim_06006B70.inc.c │ │ ├── anim_060071E0.inc.c │ │ ├── anim_06007DC8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── skeeter_eye.rgba16.png │ └── skeeter_iris.rgba16.png ├── small_key │ ├── geo.inc.c │ └── model.inc.c ├── smoke │ ├── model.inc.c │ └── smoke.ia16.png ├── snowman │ ├── anims │ │ ├── anim_0500CED8.inc.c │ │ ├── anim_0500D100.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── mr_blizzard_eye.rgba16.png │ ├── mr_blizzard_left_side.rgba16.png │ ├── mr_blizzard_mitten.rgba16.png │ ├── mr_blizzard_mouth.rgba16.png │ └── mr_blizzard_right_side.rgba16.png ├── snufit │ ├── geo.inc.c │ ├── model.inc.c │ ├── snufit_body.rgba16.png │ ├── snufit_eye.rgba16.png │ ├── snufit_mask_strap.rgba16.png │ └── snufit_mouth.rgba16.png ├── sparkle │ ├── geo.inc.c │ ├── model.inc.c │ ├── sparkle_0.rgba16.png │ ├── sparkle_1.rgba16.png │ ├── sparkle_2.rgba16.png │ ├── sparkle_3.rgba16.png │ ├── sparkle_4.rgba16.png │ └── sparkle_5.rgba16.png ├── sparkle_animation │ ├── geo.inc.c │ ├── model.inc.c │ ├── sparkle_animation_0.ia16.png │ ├── sparkle_animation_1.ia16.png │ ├── sparkle_animation_2.ia16.png │ ├── sparkle_animation_3.ia16.png │ └── sparkle_animation_4.ia16.png ├── spindrift │ ├── anims │ │ ├── anim_050006AC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── spindrift_face.rgba16.png │ ├── spindrift_head.rgba16.png │ ├── spindrift_leaf.rgba16.png │ └── spindrift_petal.rgba16.png ├── spinning_cog │ ├── collision.inc.c │ ├── collision_header.h │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── spiny │ ├── anims │ │ ├── anim_05016E94.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── spiny_egg │ ├── anims │ │ ├── anim_050157CC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── springboard │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── springboard_base_unused.rgba16.png │ └── springboard_top_unused.rgba16.png ├── star │ ├── geo.inc.c │ ├── geo.inc.c.bak │ ├── model.inc.c │ ├── model.inc.c.bak │ ├── star0001.rgba16.png │ ├── star0002.rgba16.png │ ├── star0003.rgba16.png │ ├── star0004.rgba16.png │ ├── star0005.rgba16.png │ ├── star0006.rgba16.png │ ├── star0007.rgba16.png │ ├── star0008.rgba16.png │ ├── star_eye.rgba16.png │ └── star_surface.rgba16.png ├── stomp_smoke │ ├── geo.inc.c │ ├── model.inc.c │ ├── stomp_smoke_0.ia16.png │ ├── stomp_smoke_1.ia16.png │ ├── stomp_smoke_2.ia16.png │ ├── stomp_smoke_3.ia16.png │ ├── stomp_smoke_4.ia16.png │ └── stomp_smoke_5.ia16.png ├── sushi │ ├── anims │ │ ├── anim_0500AE3C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── sushi_eye.rgba16.png │ ├── sushi_snout.rgba16.png │ └── sushi_tooth.rgba16.png ├── swoop │ ├── anims │ │ ├── anim_06006E88.inc.c │ │ ├── anim_060070B8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── swoop_body.rgba16.png │ ├── swoop_eye.rgba16.png │ ├── swoop_nose.rgba16.png │ └── swoop_wing.rgba16.png ├── test_platform │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── thwomp │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── thwomp_face.rgba16.png │ └── thwomp_surface.rgba16.png ├── title │ ├── geo.inc.c │ ├── geo_header.h │ ├── model.inc.c │ ├── texscroll.inc.c │ └── texscroll.inc.h ├── toad │ ├── anims │ │ ├── anim_06008F7C.inc.c │ │ ├── anim_06009310.inc.c │ │ ├── anim_060099F0.inc.c │ │ ├── anim_0600A0D0.inc.c │ │ ├── anim_0600B66C.inc.c │ │ ├── anim_0600CE78.inc.c │ │ ├── anim_0600E414.inc.c │ │ ├── anim_0600FB40.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── toad_face.rgba16.png │ └── toad_head.rgba16.png ├── tornado │ ├── geo.inc.c │ ├── model.inc.c │ └── tornado.ia16.png ├── transparent_star │ ├── geo.inc.c │ ├── geo.inc.c.bak │ ├── model.inc.c │ └── model.inc.c.bak ├── treasure_chest │ ├── geo.inc.c │ ├── model.inc.c │ ├── treasure_chest_front.rgba16.png │ ├── treasure_chest_lock.rgba16.png │ ├── treasure_chest_lock_top.rgba16.png │ └── treasure_chest_side.rgba16.png ├── tree │ ├── geo.inc.c │ ├── grayscale_tree_left_side.rgba16.png │ ├── grayscale_tree_right_side.rgba16.png │ ├── model.inc.c │ ├── palm_tree.rgba16.png │ ├── pine_tree.rgba16.png │ ├── snowy_pine_tree.rgba16.png │ ├── tree_left_side.rgba16.png │ └── tree_right_side.rgba16.png ├── tumbling_platform │ ├── collision.inc.c │ ├── collision_header.h │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── ukiki │ ├── anims │ │ ├── anim_0500D658.inc.c │ │ ├── anim_0500DC80.inc.c │ │ ├── anim_0500DDEC.inc.c │ │ ├── anim_0500EACC.inc.c │ │ ├── anim_0500EEA8.inc.c │ │ ├── anim_0500F530.inc.c │ │ ├── anim_0500FC84.inc.c │ │ ├── anim_0501006C.inc.c │ │ ├── anim_050103F4.inc.c │ │ ├── anim_05012ABC.inc.c │ │ ├── anim_05014BE4.inc.c │ │ ├── anim_050153C4.inc.c │ │ ├── anim_0501576C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── ukiki_butt.rgba16.png │ ├── ukiki_face.rgba16.png │ ├── ukiki_face_blink.rgba16.png │ └── ukiki_fur.rgba16.png ├── unagi │ ├── anims │ │ ├── anim_0500FBF4.inc.c │ │ ├── anim_05010488.inc.c │ │ ├── anim_05010B54.inc.c │ │ ├── anim_05011488.inc.c │ │ ├── anim_05011890.inc.c │ │ ├── anim_05011D40.inc.c │ │ ├── anim_0501280C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── unagi_body.rgba16.png │ ├── unagi_eye.rgba16.png │ ├── unagi_head_base.rgba16.png │ ├── unagi_mouth.rgba16.png │ ├── unagi_tail.rgba16.png │ └── unagi_tooth.rgba16.png ├── walk_smoke │ ├── geo.inc.c │ ├── model.inc.c │ ├── walk_smoke_0.ia16.png │ ├── walk_smoke_1.ia16.png │ ├── walk_smoke_2.ia16.png │ ├── walk_smoke_3.ia16.png │ ├── walk_smoke_4.ia16.png │ ├── walk_smoke_5.ia16.png │ └── walk_smoke_6.ia16.png ├── warp_collision │ └── collision.inc.c ├── warp_pipe │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── warp_pipe_side.rgba16.png │ └── warp_pipe_top.rgba16.png ├── water_bubble │ ├── geo.inc.c │ ├── model.inc.c │ └── water_bubble.rgba16.png ├── water_mine │ ├── geo.inc.c │ ├── model.inc.c │ ├── water_mine_left_side_unused.rgba16.png │ ├── water_mine_right_side_unused.rgba16.png │ └── water_mine_spike_unused.rgba16.png ├── water_ring │ ├── anims │ │ ├── anim_06013F64.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ └── water_ring.rgba16.png ├── water_splash │ ├── geo.inc.c │ ├── model.inc.c │ ├── water_splash_0.rgba16.png │ ├── water_splash_1.rgba16.png │ ├── water_splash_2.rgba16.png │ ├── water_splash_3.rgba16.png │ ├── water_splash_4.rgba16.png │ ├── water_splash_5.rgba16.png │ ├── water_splash_6.rgba16.png │ └── water_splash_7.rgba16.png ├── water_wave │ ├── geo.inc.c │ ├── model.inc.c │ ├── water_wave_0.ia16.png │ ├── water_wave_1.ia16.png │ ├── water_wave_2.ia16.png │ └── water_wave_3.ia16.png ├── waterbed │ ├── geo.inc.c │ ├── geo_header.h │ ├── model.inc.c │ ├── texscroll.inc.c │ └── texscroll.inc.h ├── weakscaffold │ ├── collision.inc.c │ ├── collision_header.h │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── whirlpool │ ├── model.inc.c │ └── whirlpool.ia16.png ├── white_particle │ ├── geo.inc.c │ ├── model.inc.c │ └── snow_particle.rgba16.png ├── white_particle_small │ ├── model.inc.c │ └── small_snow_particle.rgba16.png ├── whomp │ ├── anims │ │ ├── anim_060202DC.inc.c │ │ ├── anim_060209EC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── whomp_back.rgba16.png │ ├── whomp_face.rgba16.png │ ├── whomp_hand.rgba16.png │ └── whomp_surface.rgba16.png ├── wiggler │ ├── wiggler_eye.rgba16.png │ ├── wiggler_flower.rgba16.png │ ├── wiggler_frown.rgba16.png │ ├── wiggler_nose_left_side.rgba16.png │ ├── wiggler_nose_right_side.rgba16.png │ ├── wiggler_segment_left_side.rgba16.png │ └── wiggler_segment_right_side.rgba16.png ├── wiggler_body │ ├── anims │ │ ├── anim_0500C760.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── wiggler_head │ ├── anims │ │ ├── anim_0500EC74.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── wooden_signpost │ ├── collision.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── wooden_signpost_back.rgba16.png │ └── wooden_signpost_front.rgba16.png ├── woodenplatform │ ├── collision.inc.c │ ├── collision_header.h │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── worried_mario │ ├── geo.inc.c │ ├── mario_eyes_center.rgba16.png │ ├── mario_eyes_closed.rgba16.png │ ├── mario_eyes_closed_unused_0.rgba16.png │ ├── mario_eyes_closed_unused_1.rgba16.png │ ├── mario_eyes_dead.rgba16.png │ ├── mario_eyes_down_unused.rgba16.png │ ├── mario_eyes_half_closed.rgba16.png │ ├── mario_eyes_left_unused.rgba16.png │ ├── mario_eyes_right_unused.rgba16.png │ ├── mario_eyes_up_unused.rgba16.png │ ├── mario_logo.rgba16.png │ ├── mario_metal.ia16.png │ ├── mario_metal.rgba16.png │ ├── mario_metal_wing_tip_unused.ia16.png │ ├── mario_metal_wing_tip_unused.rgba16.png │ ├── mario_metal_wing_unused.ia16.png │ ├── mario_metal_wing_unused.rgba16.png │ ├── mario_mustache.rgba16.png │ ├── mario_overalls_button.rgba16.png │ ├── mario_sideburn.rgba16.png │ ├── mario_wing.rgba16.png │ ├── mario_wing_tip.rgba16.png │ └── model.inc.c ├── yellow_sphere │ ├── geo.inc.c │ ├── model.inc.c │ └── yellow_sphere.rgba16.png ├── yellow_sphere_small │ ├── geo.inc.c │ ├── model.inc.c │ └── small_yellow_sphere.rgba16.png ├── yoshi │ ├── anims │ │ ├── anim_050233A4.inc.c │ │ ├── anim_05023E4C.inc.c │ │ ├── anim_050240E8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ ├── model.inc.c │ ├── yoshi_eye.rgba16.png │ ├── yoshi_eye_blink.rgba16.png │ └── yoshi_nostril.rgba16.png └── yoshi_egg │ ├── geo.inc.c │ ├── model.inc.c │ ├── yoshi_egg_0_unused.rgba16.png │ ├── yoshi_egg_1_unused.rgba16.png │ ├── yoshi_egg_2_unused.rgba16.png │ ├── yoshi_egg_3_unused.rgba16.png │ ├── yoshi_egg_4_unused.rgba16.png │ ├── yoshi_egg_5_unused.rgba16.png │ ├── yoshi_egg_6_unused.rgba16.png │ └── yoshi_egg_7_unused.rgba16.png ├── asm ├── boot.s ├── decompress.s ├── entry.s └── rom_header.s ├── assets.json ├── assets ├── anims │ ├── anim_00.inc.c │ ├── anim_01_02.inc.c │ ├── anim_03.inc.c │ ├── anim_04.inc.c │ ├── anim_05.inc.c │ ├── anim_06.inc.c │ ├── anim_07_08.inc.c │ ├── anim_09.inc.c │ ├── anim_0A.inc.c │ ├── anim_0B_0C.inc.c │ ├── anim_0D.inc.c │ ├── anim_0E.inc.c │ ├── anim_0F_10.inc.c │ ├── anim_11.inc.c │ ├── anim_12.inc.c │ ├── anim_13.inc.c │ ├── anim_14.inc.c │ ├── anim_15.inc.c │ ├── anim_16.inc.c │ ├── anim_17.inc.c │ ├── anim_18.inc.c │ ├── anim_19.inc.c │ ├── anim_1A.inc.c │ ├── anim_1B.inc.c │ ├── anim_1C.inc.c │ ├── anim_1D.inc.c │ ├── anim_1E.inc.c │ ├── anim_1F.inc.c │ ├── anim_20.inc.c │ ├── anim_21.inc.c │ ├── anim_22.inc.c │ ├── anim_23.inc.c │ ├── anim_24.inc.c │ ├── anim_25.inc.c │ ├── anim_26.inc.c │ ├── anim_27.inc.c │ ├── anim_28.inc.c │ ├── anim_29.inc.c │ ├── anim_2A.inc.c │ ├── anim_2B.inc.c │ ├── anim_2C_2D.inc.c │ ├── anim_2E.inc.c │ ├── anim_2F.inc.c │ ├── anim_30.inc.c │ ├── anim_31.inc.c │ ├── anim_32.inc.c │ ├── anim_33.inc.c │ ├── anim_34.inc.c │ ├── anim_35.inc.c │ ├── anim_36.inc.c │ ├── anim_37.inc.c │ ├── anim_38.inc.c │ ├── anim_39.inc.c │ ├── anim_3A.inc.c │ ├── anim_3B.inc.c │ ├── anim_3C_3D.inc.c │ ├── anim_3E.inc.c │ ├── anim_3F.inc.c │ ├── anim_40.inc.c │ ├── anim_41.inc.c │ ├── anim_42.inc.c │ ├── anim_43.inc.c │ ├── anim_44.inc.c │ ├── anim_45_46.inc.c │ ├── anim_47.inc.c │ ├── anim_48.inc.c │ ├── anim_49.inc.c │ ├── anim_4A.inc.c │ ├── anim_4B.inc.c │ ├── anim_4C.inc.c │ ├── anim_4D_4E.inc.c │ ├── anim_4F.inc.c │ ├── anim_50.inc.c │ ├── anim_51.inc.c │ ├── anim_52.inc.c │ ├── anim_53.inc.c │ ├── anim_54.inc.c │ ├── anim_55.inc.c │ ├── anim_56_57.inc.c │ ├── anim_58.inc.c │ ├── anim_59.inc.c │ ├── anim_5A.inc.c │ ├── anim_5B.inc.c │ ├── anim_5C.inc.c │ ├── anim_5D.inc.c │ ├── anim_5E.inc.c │ ├── anim_5F.inc.c │ ├── anim_60.inc.c │ ├── anim_61.inc.c │ ├── anim_62.inc.c │ ├── anim_63.inc.c │ ├── anim_64.inc.c │ ├── anim_65.inc.c │ ├── anim_66.inc.c │ ├── anim_67.inc.c │ ├── anim_68.inc.c │ ├── anim_69.inc.c │ ├── anim_6A.inc.c │ ├── anim_6B.inc.c │ ├── anim_6C.inc.c │ ├── anim_6D.inc.c │ ├── anim_6E.inc.c │ ├── anim_6F_70.inc.c │ ├── anim_71.inc.c │ ├── anim_72_73.inc.c │ ├── anim_74.inc.c │ ├── anim_75.inc.c │ ├── anim_76.inc.c │ ├── anim_77.inc.c │ ├── anim_78.inc.c │ ├── anim_79.inc.c │ ├── anim_7A.inc.c │ ├── anim_7B.inc.c │ ├── anim_7C.inc.c │ ├── anim_7D.inc.c │ ├── anim_7E.inc.c │ ├── anim_7F.inc.c │ ├── anim_80.inc.c │ ├── anim_81.inc.c │ ├── anim_82.inc.c │ ├── anim_83.inc.c │ ├── anim_84.inc.c │ ├── anim_85.inc.c │ ├── anim_86.inc.c │ ├── anim_87.inc.c │ ├── anim_88_89.inc.c │ ├── anim_8A.inc.c │ ├── anim_8B.inc.c │ ├── anim_8C.inc.c │ ├── anim_8D.inc.c │ ├── anim_8E_8F.inc.c │ ├── anim_90.inc.c │ ├── anim_91.inc.c │ ├── anim_92.inc.c │ ├── anim_93.inc.c │ ├── anim_94.inc.c │ ├── anim_95.inc.c │ ├── anim_96.inc.c │ ├── anim_97.inc.c │ ├── anim_98.inc.c │ ├── anim_99.inc.c │ ├── anim_9A.inc.c │ ├── anim_9B.inc.c │ ├── anim_9C.inc.c │ ├── anim_9D.inc.c │ ├── anim_9E.inc.c │ ├── anim_9F.inc.c │ ├── anim_A0.inc.c │ ├── anim_A1.inc.c │ ├── anim_A2.inc.c │ ├── anim_A3.inc.c │ ├── anim_A4.inc.c │ ├── anim_A5.inc.c │ ├── anim_A6.inc.c │ ├── anim_A7.inc.c │ ├── anim_A8.inc.c │ ├── anim_A9.inc.c │ ├── anim_AA.inc.c │ ├── anim_AB.inc.c │ ├── anim_AC.inc.c │ ├── anim_AD.inc.c │ ├── anim_AE.inc.c │ ├── anim_AF.inc.c │ ├── anim_B0.inc.c │ ├── anim_B1.inc.c │ ├── anim_B2.inc.c │ ├── anim_B3.inc.c │ ├── anim_B4.inc.c │ ├── anim_B5_B6.inc.c │ ├── anim_B7.inc.c │ ├── anim_B8.inc.c │ ├── anim_B9.inc.c │ ├── anim_BA.inc.c │ ├── anim_BB.inc.c │ ├── anim_BC_BD.inc.c │ ├── anim_BE.inc.c │ ├── anim_BF.inc.c │ ├── anim_C0.inc.c │ ├── anim_C1.inc.c │ ├── anim_C2.inc.c │ ├── anim_C3.inc.c │ ├── anim_C4.inc.c │ ├── anim_C5.inc.c │ ├── anim_C6.inc.c │ ├── anim_C7.inc.c │ ├── anim_C8.inc.c │ ├── anim_C9.inc.c │ ├── anim_CA.inc.c │ ├── anim_CB_CC.inc.c │ ├── anim_CD.inc.c │ ├── anim_CE.inc.c │ ├── anim_CF.inc.c │ └── anim_D0.inc.c ├── demo_data.json └── demos │ ├── bbh.bin │ ├── bitdw.bin │ ├── ccm.bin │ ├── hmc.bin │ ├── jrb.bin │ ├── pss.bin │ ├── unused.bin │ └── wf.bin ├── bin ├── cave.c ├── debug_level_select.c ├── effect.c ├── eu │ ├── translation_de.c │ ├── translation_en.c │ └── translation_fr.c ├── fire.c ├── generic.c ├── grass.c ├── inside.c ├── machine.c ├── mountain.c ├── outside.c ├── segment2.c ├── sky.c ├── snow.c ├── spooky.c ├── title_screen_bg.c └── water.c ├── charmap.txt ├── charmap_menu.txt ├── data └── behavior_data.c ├── diff.py ├── diff_settings.py ├── doxygen └── logo.png ├── enhancements ├── README.md ├── RecordDemo.js ├── crash.patch ├── crash_font.bin ├── debug_box.patch ├── fps.patch ├── haveyourcake2.patch ├── ique_support.patch ├── mem_error_screen.patch ├── record_demo.patch ├── super_extended_bounds.patch └── water-surface-type.patch ├── extract_assets.py ├── first-diff.py ├── format.sh ├── include ├── PR │ ├── R4300.h │ ├── abi.h │ ├── gbi.h │ ├── gs2dex.h │ ├── gu.h │ ├── libaudio.h │ ├── libultra.h │ ├── mbi.h │ ├── os_ai.h │ ├── os_cache.h │ ├── os_cont.h │ ├── os_eeprom.h │ ├── os_exception.h │ ├── os_internal.h │ ├── os_libc.h │ ├── os_message.h │ ├── os_misc.h │ ├── os_pi.h │ ├── os_rdp.h │ ├── os_thread.h │ ├── os_time.h │ ├── os_tlb.h │ ├── os_vi.h │ ├── rcp.h │ ├── sptask.h │ ├── ucode.h │ └── ultratypes.h ├── behavior_data.h ├── command_macros_base.h ├── config.h ├── course_table.h ├── dialog_ids.h ├── eu_translation.h ├── geo_commands.h ├── gfx_dimensions.h ├── helper_macros.h ├── level_commands.h ├── level_misc_macros.h ├── level_table.h ├── libc │ ├── math.h │ ├── stdarg.h │ ├── stddef.h │ ├── stdio.h │ ├── stdlib.h │ └── string.h ├── macro_preset_names.h ├── macro_presets.h ├── macros.h ├── macros.inc ├── make_const_nonconst.h ├── mario_animation_ids.h ├── mario_geo_switch_case_ids.h ├── model_ids.h ├── moving_texture_macros.h ├── object_constants.h ├── object_fields.h ├── platform_info.h ├── prevent_bss_reordering.h ├── segment_symbols.h ├── segment_symbols.h.rej ├── segments.h ├── segments.h.rej ├── seq_ids.h ├── seq_macros.inc ├── sm64.h ├── sounds.h ├── special_preset_names.h ├── special_presets.h ├── surface_terrains.h ├── text_menu_strings.h.in ├── text_strings.h.in ├── textures.h ├── trig_tables.inc.c ├── types.h └── ultra64.h ├── levels ├── bbh │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── 5.rgba16.png │ ├── 6.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ └── model.inc.c │ │ │ ├── 27 │ │ │ └── model.inc.c │ │ │ ├── 28 │ │ │ └── model.inc.c │ │ │ ├── 29 │ │ │ └── model.inc.c │ │ │ ├── 30 │ │ │ └── model.inc.c │ │ │ ├── 31 │ │ │ └── model.inc.c │ │ │ ├── 32 │ │ │ └── model.inc.c │ │ │ ├── 33 │ │ │ └── model.inc.c │ │ │ ├── 34 │ │ │ └── model.inc.c │ │ │ ├── 35 │ │ │ └── model.inc.c │ │ │ ├── 36 │ │ │ └── model.inc.c │ │ │ ├── 37 │ │ │ └── model.inc.c │ │ │ ├── 38 │ │ │ └── model.inc.c │ │ │ ├── 39 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── room.inc.c │ ├── coffin │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── merry_go_round │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── mesh_elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── moving_bookshelf │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── staircase_step │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── tilting_trap_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tumbling_platform_far │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tumbling_platform_near │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── bitdw │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── large_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── narrow_path_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── octogonal_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── platform_with_hill │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── platforms_and_tilting │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── platforms_and_tilting_2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartz_crystal │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartzy_path_1 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartzy_path_2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartzy_path_fences │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── staircase_slope_and_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── starting_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── track_for_pyramid_platforms │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── wooden_bridge_and_fences │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ └── wooden_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ ├── collapsing_stairs_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_3 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_4 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_5 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── ferris_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── ferris_wheel_axle │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── texture.inc.c ├── bitfs │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ ├── elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── moving_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── platform_on_track │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_cage_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_cage_pole │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_platforms │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── stretching_platform │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── texture.inc.c │ ├── tilting_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tumbling_platform_far │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tumbling_platform_near │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── bits │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 27 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 28 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 29 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 30 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 31 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 32 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── bob │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── trajectory.inc.c │ ├── chain_chomp_gate │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── grate_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texscroll.inc.c │ ├── texscroll.inc.h │ └── texture.inc.c ├── bowser_1 │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── bowser_2 │ ├── 0.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── texture.inc.c │ └── tilting_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── bowser_3 │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── bomb_stand │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ ├── falling_platform_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_10 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_3 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_4 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_5 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_6 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_7 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_8 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_9 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── castle_courtyard │ ├── 17.rgba16.png │ ├── 18.rgba16.png │ ├── 19.rgba16.png │ ├── 20.rgba16.png │ ├── 21.rgba16.png │ ├── 22.rgba16.png │ ├── 23_us.rgba16.png │ ├── 24_us.rgba16.png │ ├── 25.rgba16.png │ ├── 26.rgba16.png │ ├── 27.rgba16.png │ ├── 28.rgba16.png │ ├── 29.rgba16.png │ ├── 30.rgba16.png │ ├── 31.rgba16.png │ ├── 32.rgba16.png │ ├── 33.rgba16.png │ ├── 34.rgba16.png │ ├── 35.rgba16.png │ ├── 36.rgba16.png │ ├── 37.rgba16.png │ ├── 38.rgba16.png │ ├── 39.rgba16.png │ ├── 40.rgba16.png │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── spire │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── script.c │ └── texture.inc.c ├── castle_grounds │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── 5.ia8.png │ ├── __auto_11.rgba16.png │ ├── __auto_12.rgba16.png │ ├── __auto_13.rgba16.png │ ├── __auto_14.rgba16.png │ ├── __auto_15.rgba16.png │ ├── __auto_17.rgba16.png │ ├── __auto_18.ia16.png │ ├── __auto_2.rgba16.png │ ├── __auto_4.rgba16.png │ ├── __auto_5.rgba16.png │ ├── __auto_6.rgba16.png │ ├── __auto_7.rgba16.png │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── anim.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── script.c │ ├── texscroll.inc.c │ ├── texscroll.inc.h │ └── texture.inc.c ├── castle_inside │ ├── 1.rgba16.png │ ├── 10.rgba16.png │ ├── 11.rgba16.png │ ├── 12.rgba16.png │ ├── 13.rgba16.png │ ├── 14.rgba16.png │ ├── 15.rgba16.png │ ├── 16.ia16.png │ ├── 17.rgba16.png │ ├── 18.rgba16.png │ ├── 19.rgba16.png │ ├── 2.ia16.png │ ├── 20.rgba16.png │ ├── 21.rgba16.png │ ├── 22.rgba16.png │ ├── 23_us.rgba16.png │ ├── 24_us.rgba16.png │ ├── 25.rgba16.png │ ├── 26.rgba16.png │ ├── 27.rgba16.png │ ├── 28.rgba16.png │ ├── 29.rgba16.png │ ├── 3.rgba16.png │ ├── 30.rgba16.png │ ├── 31.rgba16.png │ ├── 32.rgba16.png │ ├── 33.rgba16.png │ ├── 34.rgba16.png │ ├── 35.rgba16.png │ ├── 36.rgba16.png │ ├── 37.rgba16.png │ ├── 38.rgba16.png │ ├── 39.rgba16.png │ ├── 4.rgba16.png │ ├── 40.rgba16.png │ ├── 5.rgba16.png │ ├── 6.rgba16.png │ ├── 7.rgba16.png │ ├── 8.rgba16.png │ ├── 9.rgba16.png │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── room.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── pendulum │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ └── room.inc.c │ │ └── 3 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ ├── room.inc.c │ │ │ └── trajectory.inc.c │ ├── castle_light.ia16.png │ ├── clock_hour_hand │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── clock_minute_hand │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── painting.inc.c │ ├── script.c │ ├── star_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── trap_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── water_level_pillar │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── ccm │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 10.rgba16.png │ ├── 11.rgba16.png │ ├── 12.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── 5.rgba16.png │ ├── 6.rgba16.png │ ├── 7.rgba16.png │ ├── 8.ia16.png │ ├── 9.ia16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 7 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ ├── 3.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 8 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ ├── 3.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── trajectory.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── ropeway_lift │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── script.c │ ├── snowman_base │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── snowman_head │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ └── geo.inc.c │ └── texture.inc.c ├── cotmc │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── movtext.inc.c │ ├── script.c │ └── texture.inc.c ├── course_defines.h ├── ddd │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── pole │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── sub_door │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── 3.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── submarine │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ └── texture.inc.c ├── ending │ ├── cake.png │ ├── cake.png.bak │ ├── geo.c │ ├── geo.c.rej │ ├── header.h │ ├── leveldata.c │ ├── leveldata.c.orig │ ├── leveldata.c.rej │ └── script.c ├── entry.c ├── entry.h ├── hmc │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── 5.rgba16.png │ ├── 6.rgba16.png │ ├── 7.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ └── model.inc.c │ │ │ ├── 27 │ │ │ └── model.inc.c │ │ │ ├── 28 │ │ │ └── model.inc.c │ │ │ ├── 29 │ │ │ └── model.inc.c │ │ │ ├── 30 │ │ │ └── model.inc.c │ │ │ ├── 31 │ │ │ └── model.inc.c │ │ │ ├── 32 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── grill_door │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ ├── painting.inc.c │ │ │ ├── room.inc.c │ │ │ └── trajectory.inc.c │ ├── arrow_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── arrow_platform_button │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── elevator_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── rolling_rock │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_rock_fragment_1 │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_rock_fragment_2 │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ └── texture.inc.c ├── intro │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2_copyright.rgba16.png │ ├── 3_tm.rgba16.png │ ├── geo.c │ ├── header.h │ ├── leveldata.c │ └── script.c ├── jrb │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── falling_pillar │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_pillar_base │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── floating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── rock │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── sliding_box │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── unused_lid │ │ └── collision.inc.c │ └── wooden_ship │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── level_defines.h ├── level_headers.h.in ├── level_rules.mk ├── lll │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 10.rgba16.png │ ├── 11.rgba16.png │ ├── 12.rgba16.png │ ├── 13.rgba16.png │ ├── 14.rgba16.png │ ├── 15.rgba16.png │ ├── 16.rgba16.png │ ├── 17.rgba16.png │ ├── 18.rgba16.png │ ├── 19.rgba16.png │ ├── 2.rgba16.png │ ├── 20.rgba16.png │ ├── 21.rgba16.png │ ├── 22.rgba16.png │ ├── 23.rgba16.png │ ├── 24.rgba16.png │ ├── 25.rgba16.png │ ├── 26.rgba16.png │ ├── 27.ia16.png │ ├── 28.rgba16.png │ ├── 29.rgba16.png │ ├── 3.rgba16.png │ ├── 30.rgba16.png │ ├── 31.rgba16.png │ ├── 32.rgba16.png │ ├── 4.rgba16.png │ ├── 5.rgba16.png │ ├── 6.rgba16.png │ ├── 7.rgba16.png │ ├── 8.rgba16.png │ ├── 9.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ ├── collision.inc.c │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── light.inc.c │ │ │ └── macro.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ ├── collapsing_wooden_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── drawbridge_part │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── long_wooden_bridge │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── moving_octagonal_mesh_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── puzzle_piece │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_log │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_block_fire_bars │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_hexagonal_ring │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── sinking_rectangular_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_rock_block │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── tilting_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── volcano_falling_trap │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── wooden_float_large │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── wooden_float_small │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── menu │ ├── geo.c │ ├── header.h │ ├── leveldata.c │ ├── main_menu_seg7.00018.rgba16.png │ ├── main_menu_seg7.00818.rgba16.png │ ├── main_menu_seg7.01018.rgba16.png │ ├── main_menu_seg7.02018.rgba16.png │ ├── main_menu_seg7.03468.rgba16.png │ ├── main_menu_seg7.03C68.rgba16.png │ ├── main_menu_seg7.04468.rgba16.png │ ├── main_menu_seg7.04C68.rgba16.png │ ├── main_menu_seg7.05468.rgba16.png │ ├── main_menu_seg7.06328.rgba16.png │ ├── main_menu_seg7.06B28.rgba16.png │ ├── main_menu_seg7.073D0.rgba16.png │ ├── main_menu_seg7.075D0.rgba16.png │ ├── main_menu_seg7.077D0.rgba16.png │ ├── main_menu_seg7.079D0.rgba16.png │ ├── main_menu_seg7.07BD0.rgba16.png │ ├── main_menu_seg7.07DD0.rgba16.png │ ├── main_menu_seg7.07FD0.rgba16.png │ ├── main_menu_seg7.081D0.rgba16.png │ ├── main_menu_seg7.083D0.rgba16.png │ ├── main_menu_seg7.085D0.rgba16.png │ ├── main_menu_seg7.087D0.rgba16.png │ ├── main_menu_seg7.089D0.rgba16.png │ ├── main_menu_seg7.08BD0.rgba16.png │ ├── main_menu_seg7.08DD0.rgba16.png │ ├── main_menu_seg7.08FD0.rgba16.png │ ├── main_menu_seg7.091D0.rgba16.png │ ├── main_menu_seg7.093D0.rgba16.png │ ├── main_menu_seg7.095D0.rgba16.png │ ├── main_menu_seg7.097D0.rgba16.png │ ├── main_menu_seg7.099D0.rgba16.png │ ├── main_menu_seg7.09BD0.rgba16.png │ ├── main_menu_seg7.09DD0.rgba16.png │ ├── main_menu_seg7.09FD0.rgba16.png │ ├── main_menu_seg7.0A1D0.rgba16.png │ ├── main_menu_seg7.0A3D0.rgba16.png │ ├── main_menu_seg7.0A5D0.rgba16.png │ ├── main_menu_seg7.0A7D0.rgba16.png │ ├── main_menu_seg7.0A9D0.rgba16.png │ ├── main_menu_seg7.0D1A8.rgba16.png │ ├── main_menu_seg7.0E1A8.rgba16.png │ ├── main_menu_seg7_us.0AC40.ia8.png │ ├── main_menu_seg7_us.0AC80.ia8.png │ ├── main_menu_seg7_us.0ACC0.ia8.png │ ├── main_menu_seg7_us.0AD00.ia8.png │ ├── main_menu_seg7_us.0AD40.ia8.png │ ├── main_menu_seg7_us.0AD80.ia8.png │ ├── main_menu_seg7_us.0ADC0.ia8.png │ ├── main_menu_seg7_us.0AE00.ia8.png │ ├── main_menu_seg7_us.0AE40.ia8.png │ ├── main_menu_seg7_us.0AE80.ia8.png │ ├── main_menu_seg7_us.0AEC0.ia8.png │ ├── main_menu_seg7_us.0AF00.ia8.png │ ├── main_menu_seg7_us.0AF40.ia8.png │ ├── main_menu_seg7_us.0AF80.ia8.png │ ├── main_menu_seg7_us.0AFC0.ia8.png │ ├── main_menu_seg7_us.0B000.ia8.png │ ├── main_menu_seg7_us.0B040.ia8.png │ ├── main_menu_seg7_us.0B080.ia8.png │ ├── main_menu_seg7_us.0B0C0.ia8.png │ ├── main_menu_seg7_us.0B100.ia8.png │ ├── main_menu_seg7_us.0B140.ia8.png │ ├── main_menu_seg7_us.0B180.ia8.png │ ├── main_menu_seg7_us.0B1C0.ia8.png │ ├── main_menu_seg7_us.0B200.ia8.png │ ├── main_menu_seg7_us.0B240.ia8.png │ ├── main_menu_seg7_us.0B280.ia8.png │ ├── main_menu_seg7_us.0B2C0.ia8.png │ ├── main_menu_seg7_us.0B300.ia8.png │ ├── main_menu_seg7_us.0B340.ia8.png │ ├── main_menu_seg7_us.0B380.ia8.png │ ├── main_menu_seg7_us.0B3C0.ia8.png │ ├── main_menu_seg7_us.0B400.ia8.png │ ├── main_menu_seg7_us.0B440.ia8.png │ ├── main_menu_seg7_us.0B480.ia8.png │ ├── main_menu_seg7_us.0B4C0.ia8.png │ ├── main_menu_seg7_us.0B500.ia8.png │ ├── main_menu_seg7_us.0B540.ia8.png │ ├── main_menu_seg7_us.0B580.ia8.png │ ├── main_menu_seg7_us.0B5C0.ia8.png │ ├── main_menu_seg7_us.0B600.ia8.png │ ├── main_menu_seg7_us.0B640.ia8.png │ ├── main_menu_seg7_us.0B680.ia8.png │ ├── main_menu_seg7_us.0B6C0.ia8.png │ ├── main_menu_seg7_us.0B700.ia8.png │ ├── main_menu_seg7_us.0B740.ia8.png │ ├── main_menu_seg7_us.0B780.ia8.png │ ├── main_menu_seg7_us.0B7C0.ia8.png │ ├── main_menu_seg7_us.0B800.ia8.png │ ├── script.c │ ├── texscroll.inc.c │ └── texscroll.inc.h ├── pss │ ├── 0.rgba16.png │ ├── 1.ia16.png │ ├── 2.rgba16.png │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── script.c │ └── texture.inc.c ├── rr │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 12 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── trajectory.inc.c │ ├── cruiser_wing │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── donut_block │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── elevator_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── flying_carpet │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── l_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── octagonal_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pyramid_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── quarter_flying_carpet.rgba16.png │ ├── rotating_bridge_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── swinging_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── tricky_triangles_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tricky_triangles_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tricky_triangles_3 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tricky_triangles_4 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tricky_triangles_5 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── sa │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── script.c │ └── texture.inc.c ├── scripts.c ├── scripts.h ├── sl │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── snow_mound │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── unused_cracked_ice │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── unused_ice_shard │ │ ├── geo.inc.c │ │ └── model.inc.c ├── ssl │ ├── 0.rgba16.png │ ├── 1.ia16.png │ ├── 10.rgba16.png │ ├── 11.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── 5.rgba16.png │ ├── 6.rgba16.png │ ├── 7.rgba16.png │ ├── 8.rgba16.png │ ├── 9.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── geo.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 3 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── eyerok_col │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── grindel │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── moving_pyramid_wall │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pyramid_elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pyramid_top │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── spindel │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ └── tox_box │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── thi │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ ├── collision.inc.c │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 3 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── totwc │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.ia16.png │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── cloud │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── script.c │ ├── texscroll.inc.c │ ├── texscroll.inc.h │ └── texture.inc.c ├── ttc │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── clock_hand │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── elevator_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── large_gear │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── large_treadmill │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── pendulum │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pit_block │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pit_block_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── push_block │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_cube │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_hexagon │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_prism │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_triangle │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── small_gear │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── small_treadmill │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── spinner │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── texture.inc.c ├── ttm │ ├── 0.ia16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── 5.rgba16.png │ ├── 6.rgba16.png │ ├── 7.rgba16.png │ ├── 8.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 4 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 5 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 6 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 7 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 17 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 18 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 19 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ ├── painting.inc.c │ │ │ └── trajectory.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ │ ├── 3 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ │ └── 4 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── blue_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── moon_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_log │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── slide_exit_podium │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── star_cage │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── star_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ └── yellow_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c ├── vcutm │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── seesaw │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── texture.inc.c ├── wdw │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── arrow_lift │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── double_arrows │ │ └── model.inc.c │ ├── express_elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── hidden_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── rectangular_floating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── square_floating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ └── water_level_diamond │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── wf │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── 5.ia8.png │ ├── area_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_3 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_4 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── area_5 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── spline.inc.c │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 6 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 11 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ ├── 3.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── beta_extending_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── breakable_wall_left │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── breakable_wall_right │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── extending_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── kickable_board │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── large_bomp │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── rotating_platform │ │ └── collision.inc.c │ ├── rotating_wooden_platform │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── script.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── small_bomp │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── texscroll.inc.c │ ├── texscroll.inc.h │ ├── texture.inc.c │ ├── tower_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tumbling_bridge_far │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tumbling_bridge_near │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c └── wmotr │ ├── 0.rgba16.png │ ├── 1.rgba16.png │ ├── 2.rgba16.png │ ├── 3.rgba16.png │ ├── 4.rgba16.png │ ├── area_1 │ ├── collision.inc.c │ ├── geo.inc.c │ ├── macro.inc.c │ └── spline.inc.c │ ├── areas │ └── 1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── geo.inc.c │ ├── header.h │ ├── header.inc.h │ ├── level.yaml │ ├── leveldata.c │ ├── leveldata.inc.c │ ├── model.inc.c │ ├── script.c │ ├── texscroll.inc.c │ ├── texscroll.inc.h │ └── texture.inc.c ├── lib ├── PR │ ├── f3dex │ │ ├── F3DEX.bin │ │ ├── F3DEX_NoN.bin │ │ ├── F3DEX_NoN_data.bin │ │ ├── F3DEX_data.bin │ │ ├── F3DLX.bin │ │ ├── F3DLX_NoN.bin │ │ ├── F3DLX_NoN_data.bin │ │ ├── F3DLX_Rej.bin │ │ ├── F3DLX_Rej_data.bin │ │ ├── F3DLX_data.bin │ │ ├── L3DEX.bin │ │ └── L3DEX_data.bin │ ├── f3dex2 │ │ ├── F3DEX2.bin │ │ ├── F3DEX2_NoN.bin │ │ ├── F3DEX2_NoN_data.bin │ │ ├── F3DEX2_data.bin │ │ ├── F3DLX2_Rej.bin │ │ ├── F3DLX2_Rej_data.bin │ │ ├── F3DZEX_NoN.bin │ │ ├── F3DZEX_NoN_data.bin │ │ ├── L3DEX2.bin │ │ └── L3DEX2_data.bin │ └── s2dex │ │ ├── S2DEX.bin │ │ └── S2DEX_data.bin ├── asm │ ├── __osDisableInt.s │ ├── __osExceptionPreamble.s │ ├── __osGetCause.s │ ├── __osGetSR.s │ ├── __osProbeTLB.s │ ├── __osRestoreInt.s │ ├── __osSetCompare.s │ ├── __osSetFpcCsr.s │ ├── __osSetSR.s │ ├── __os_eu_802ef550.s │ ├── bcopy.s │ ├── bzero.s │ ├── llmuldiv_gcc.s │ ├── osGetCount.s │ ├── osInvalDCache.s │ ├── osInvalICache.s │ ├── osMapTLB.s │ ├── osMapTLBRdb.s │ ├── osSetIntMask.s │ ├── osUnmapTLBAll.s │ ├── osWritebackDCache.s │ ├── osWritebackDCacheAll.s │ ├── parameters.s │ └── sqrtf.s ├── rsp.s └── src │ ├── D_802F4380.c │ ├── EU_D_802f4330.c │ ├── NaN.c │ ├── _Ldtob.c │ ├── _Litob.c │ ├── _Printf.c │ ├── __osAiDeviceBusy.c │ ├── __osAtomicDec.c │ ├── __osDequeueThread.c │ ├── __osDevMgrMain.c │ ├── __osEPiRawReadIo.c │ ├── __osEPiRawWriteIo.c │ ├── __osGetCurrFaultedThread.c │ ├── __osPiCreateAccessQueue.c │ ├── __osResetGlobalIntMask.c │ ├── __osSetGlobalIntMask.c │ ├── __osSiCreateAccessQueue.c │ ├── __osSiDeviceBusy.c │ ├── __osSiRawReadIo.c │ ├── __osSiRawStartDma.c │ ├── __osSiRawWriteIo.c │ ├── __osSpDeviceBusy.c │ ├── __osSpGetStatus.c │ ├── __osSpRawStartDma.c │ ├── __osSpSetPc.c │ ├── __osSpSetStatus.c │ ├── __osSyncPutChars.c │ ├── __osViGetCurrentContext.c │ ├── __osViInit.c │ ├── __osViSwapContext.c │ ├── alBnkfNew.c │ ├── bstring.h │ ├── contramread.c │ ├── contramwrite.c │ ├── controller.h │ ├── crc.c │ ├── epidma.c │ ├── func_802F4A20.c │ ├── func_802F71F0.c │ ├── guLookAtRef.c │ ├── guMtxF2L.c │ ├── guNormalize.c │ ├── guOrthoF.c │ ├── guPerspectiveF.c │ ├── guRotateF.c │ ├── guScaleF.c │ ├── guTranslateF.c │ ├── hardware.h │ ├── kdebugserver.c │ ├── kdebugserver_stack.c │ ├── ldiv.c │ ├── leointerrupt.c │ ├── libaudio_internal.h │ ├── libultra_internal.h │ ├── math │ ├── cosf.c │ ├── llconv.c │ ├── llmuldiv.c │ └── sinf.c │ ├── motor.c │ ├── new_func.h │ ├── os.h │ ├── osAi.h │ ├── osAiGetLength.c │ ├── osAiSetFrequency.c │ ├── osAiSetNextBuffer.c │ ├── osCartRomInit.c │ ├── osContInit.c │ ├── osContInternal.h │ ├── osContStartReadData.c │ ├── osCreateMesgQueue.c │ ├── osCreatePiManager.c │ ├── osCreateThread.c │ ├── osCreateViManager.c │ ├── osDestroyThread.c │ ├── osDriveRomInit.c │ ├── osEPiRawStartDma.c │ ├── osEepromLongRead.c │ ├── osEepromLongWrite.c │ ├── osEepromProbe.c │ ├── osEepromRead.c │ ├── osEepromWrite.c │ ├── osGetThreadPri.c │ ├── osGetTime.c │ ├── osInitialize.c │ ├── osJamMesg.c │ ├── osLeoDiskInit.c │ ├── osPfsIsPlug.c │ ├── osPiGetCmdQueue.c │ ├── osPiRawReadIo.c │ ├── osPiRawStartDma.c │ ├── osPiStartDma.c │ ├── osRecvMesg.c │ ├── osSendMesg.c │ ├── osSetEventMesg.c │ ├── osSetThreadPri.c │ ├── osSetTime.c │ ├── osSetTimer.c │ ├── osSpTaskLoadGo.c │ ├── osSpTaskYield.c │ ├── osSpTaskYielded.c │ ├── osStartThread.c │ ├── osTimer.c │ ├── osViBlack.c │ ├── osViData.c │ ├── osViSetEvent.c │ ├── osViSetMode.c │ ├── osViSetSpecialFeatures.c │ ├── osViSwapBuffer.c │ ├── osViTable.c │ ├── osVirtualToPhysical.c │ ├── osint.h │ ├── pfsgetstatus.c │ ├── piint.h │ ├── printf.h │ ├── sprintf.c │ ├── string.c │ └── unk_shindou_file_3.c ├── makeme.sh ├── nuts_texture.rgba16.png ├── rename_sym.sh ├── rsp ├── audio.s ├── fast3d.s ├── gbi.inc ├── rsp_defs.inc └── rspboot.s ├── sm64.eu.sha1 ├── sm64.jp.sha1 ├── sm64.ld ├── sm64.ld.rej ├── sm64.sh.sha1 ├── sm64.us.sha1 ├── sound ├── README.md ├── samples │ ├── bowser_organ │ │ ├── 00_organ_1.aiff │ │ ├── 01_organ_1_lq.aiff │ │ └── 02_boys_choir.aiff │ ├── course_start │ │ └── 00_la.aiff │ ├── instruments │ │ ├── 00.aiff │ │ ├── 01_banjo_1.aiff │ │ ├── 01_banjo_1.aiff.bak │ │ ├── 02.aiff │ │ ├── 03_human_whistle.aiff │ │ ├── 03_human_whistle.aiff.bak │ │ ├── 04_bright_piano.aiff │ │ ├── 05_acoustic_bass.aiff │ │ ├── 06_kick_drum_1.aiff │ │ ├── 06_kick_drum_1.aiff.bak │ │ ├── 07_rimshot.aiff │ │ ├── 08.aiff │ │ ├── 08.aiff.bak │ │ ├── 09.aiff │ │ ├── 0A_tambourine.aiff │ │ ├── 0B.aiff │ │ ├── 0C_conga_stick.aiff │ │ ├── 0D_clave.aiff │ │ ├── 0E_hihat_closed.aiff │ │ ├── 0F_hihat_open.aiff │ │ ├── 10_cymbal_bell.aiff │ │ ├── 11_splash_cymbal.aiff │ │ ├── 12_snare_drum_1.aiff │ │ ├── 12_snare_drum_1.aiff.bak │ │ ├── 13_snare_drum_2.aiff │ │ ├── 14_strings_5.aiff │ │ ├── 15_strings_4.aiff │ │ ├── 16_french_horns.aiff │ │ ├── 17_trumpet.aiff │ │ ├── 18_timpani.aiff │ │ ├── 19_brass.aiff │ │ ├── 19_brass.aiff.bak │ │ ├── 1A_slap_bass.aiff │ │ ├── 1B_organ_2.aiff │ │ ├── 1C.aiff │ │ ├── 1D.aiff │ │ ├── 1E_closed_triangle.aiff │ │ ├── 1F_open_triangle.aiff │ │ ├── 20_cabasa.aiff │ │ ├── 21_sine_bass.aiff │ │ ├── 22_boys_choir.aiff │ │ ├── 23_strings_1.aiff │ │ ├── 24_strings_2.aiff │ │ ├── 25_strings_3.aiff │ │ ├── 26_crystal_rhodes.aiff │ │ ├── 26_crystal_rhodes.aiff.bak │ │ ├── 27_harpsichord.aiff │ │ ├── 27_harpsichord.aiff.bak │ │ ├── 28_sitar_1.aiff │ │ ├── 29_orchestra_hit.aiff │ │ ├── 2A.aiff │ │ ├── 2B.aiff │ │ ├── 2C.aiff │ │ ├── 2D_trombone.aiff │ │ ├── 2E_accordion.aiff │ │ ├── 2E_accordion.aiff.bak │ │ ├── 2F_sleigh_bells.aiff │ │ ├── 30_rarefaction-lahna.aiff │ │ ├── 31_rarefaction-convolution.aiff │ │ ├── 31_rarefaction-convolution.aiff.bak │ │ ├── 32_metal_rimshot.aiff │ │ ├── 33_kick_drum_2.aiff │ │ ├── 34_alto_flute.aiff │ │ ├── 35_gospel_organ.aiff │ │ ├── 36_sawtooth_synth.aiff │ │ ├── 37_square_synth.aiff │ │ ├── 38_electric_kick_drum.aiff │ │ ├── 39_sitar_2.aiff │ │ ├── 3A_music_box.aiff │ │ ├── 3B_banjo_2.aiff │ │ ├── 3C_acoustic_guitar.aiff │ │ ├── 3D.aiff │ │ ├── 3E_monk_choir.aiff │ │ ├── 3F.aiff │ │ ├── 40_bell.aiff │ │ ├── 41_pan_flute.aiff │ │ ├── 41_pan_flute.bak │ │ ├── 42_vibraphone.aiff │ │ ├── 43_harmonica.aiff │ │ ├── 44_grand_piano.aiff │ │ ├── 45_french_horns_lq.aiff │ │ ├── 46_pizzicato_strings_1.aiff │ │ ├── 47_pizzicato_strings_2.aiff │ │ ├── 48_steel_drum.aiff │ │ └── 48_steel_drum.aiff.bak │ ├── piranha_music_box │ │ └── 00_music_box.aiff │ ├── sfx_1 │ │ ├── 00_twirl.aiff │ │ ├── 01_brushing.aiff │ │ ├── 02_hand_touch.aiff │ │ ├── 03_yoshi.aiff │ │ ├── 04_plop.aiff │ │ └── 05_heavy_landing.aiff │ ├── sfx_4 │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ └── 09.aiff │ ├── sfx_5 │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ ├── 09.aiff │ │ ├── 0A.aiff │ │ ├── 0B.aiff │ │ ├── 0C.aiff │ │ ├── 0D.aiff │ │ ├── 0E.aiff │ │ ├── 0F.aiff │ │ ├── 10.aiff │ │ ├── 11.aiff │ │ ├── 12.aiff │ │ ├── 13.aiff │ │ ├── 14.aiff │ │ ├── 15.aiff │ │ ├── 16.aiff │ │ ├── 17.aiff │ │ ├── 18.aiff │ │ ├── 19.aiff │ │ ├── 1A.aiff │ │ ├── 1B.aiff │ │ ├── 1C.aiff │ │ ├── 1D.aiff │ │ ├── 1E.aiff │ │ ├── 1F.aiff │ │ ├── 20.aiff │ │ ├── 21.aiff │ │ ├── 22.aiff │ │ ├── 23.aiff │ │ └── 24.aiff │ ├── sfx_6 │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ ├── 09.aiff │ │ ├── 0A.aiff │ │ ├── 0B.aiff │ │ ├── 0C.aiff │ │ └── 0D.aiff │ ├── sfx_7 │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ ├── 09.aiff │ │ ├── 0A.aiff │ │ ├── 0B.aiff │ │ ├── 0C.aiff │ │ └── 0D_chain_chomp_bark.aiff │ ├── sfx_9 │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04_camera_buzz.aiff │ │ ├── 05_camera_shutter.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ └── coin.mp3 │ ├── sfx_luigi │ │ ├── 00_luigi_check_it_out.aiff │ │ ├── 01_luigi_jump_hoo.aiff │ │ ├── 02_luigi_jump_wah.aiff │ │ ├── 03_luigi_yah.aiff │ │ ├── 04_luigi_haha.aiff │ │ ├── 05_luigi_yahoo.aiff │ │ ├── 06_luigi_woah.aiff │ │ ├── 07_luigi_eeuh.aiff │ │ ├── 08_luigi_doh.aiff │ │ ├── 09_luigi_mama_mia.aiff │ │ ├── 0A_luigi_falling.aiff │ │ ├── 0B_luigi_okey_dokey.aiff │ │ ├── 0C_luigi_panting.aiff │ │ ├── 0D_luigi_death.aiff │ │ ├── 0E_luigi_fire.aiff │ │ ├── 0F_luigi_get_up_quick.aiff │ │ ├── 10_luigi_punch_wah.aiff │ │ └── 11_luigi_punch_hoo.aiff │ ├── sfx_mario │ │ ├── 00_mario_jump_hoo.aiff │ │ ├── 01_mario_jump_wah.aiff │ │ ├── 02_mario_yah.aiff │ │ ├── 03_mario_haha.aiff │ │ ├── 04_mario_yahoo.aiff │ │ ├── 05_mario_uh.aiff │ │ ├── 06_mario_hrmm.aiff │ │ ├── 07_mario_wah2.aiff │ │ ├── 08_mario_whoa.aiff │ │ ├── 09_mario_eeuh.aiff │ │ ├── 0A_mario_attacked.aiff │ │ ├── 0B_mario_ooof.aiff │ │ ├── 0C_mario_here_we_go.aiff │ │ ├── 0D_mario_yawning.aiff │ │ ├── 0E_mario_snoring1.aiff │ │ ├── 0F_mario_snoring2.aiff │ │ ├── 10_mario_doh.aiff │ │ ├── 11_mario_game_over.aiff │ │ ├── 12_mario_hello.aiff │ │ ├── 13_mario_press_start_to_play.aiff │ │ ├── 14_mario_twirl_bounce.aiff │ │ ├── 15_mario_snoring3.aiff │ │ ├── 16_mario_so_longa_bowser.aiff │ │ ├── 17_mario_ima_tired.aiff │ │ ├── 18_mario_waha.aiff │ │ ├── 19_mario_yippee.aiff │ │ └── 1A_mario_lets_a_go.aiff │ ├── sfx_mario_peach │ │ ├── 00_luigi_check_it_out.aiff │ │ ├── 00_mario_waaaooow.aiff │ │ ├── 01_luigi_jump_hoo.aiff │ │ ├── 01_mario_hoohoo.aiff │ │ ├── 02_luigi_jump_wah.aiff │ │ ├── 02_mario_panting.aiff │ │ ├── 03_luigi_yah.aiff │ │ ├── 03_mario_dying.aiff │ │ ├── 04_luigi_haha.aiff │ │ ├── 04_mario_on_fire.aiff │ │ ├── 05_luigi_yahoo.aiff │ │ ├── 05_mario_uh2.aiff │ │ ├── 06_luigi_woah.aiff │ │ ├── 06_mario_coughing.aiff │ │ ├── 07_luigi_eeuh.aiff │ │ ├── 07_mario_its_a_me_mario.aiff │ │ ├── 08_luigi_doh.aiff │ │ ├── 08_mario_punch_yah.aiff │ │ ├── 09_luigi_mama_mia.aiff │ │ ├── 09_mario_punch_hoo.aiff │ │ ├── 0A_luigi_falling.aiff │ │ ├── 0A_mario_mama_mia.aiff │ │ ├── 0B_luigi_okey_dokey.aiff │ │ ├── 0B_mario_okey_dokey.aiff │ │ ├── 0C_luigi_panting.aiff │ │ ├── 0C_mario_drowning.aiff │ │ ├── 0D_luigi_death.aiff │ │ ├── 0D_mario_thank_you_playing_my_game.aiff │ │ ├── 0D_mario_thank_you_playing_my_game.aiff.bak │ │ ├── 0E_luigi_fire.aiff │ │ ├── 0E_peach_dear_mario.aiff │ │ ├── 0F_luigi_get_up_quick.aiff │ │ ├── 0F_peach_mario.aiff │ │ ├── 10_luigi_punch_wah.aiff │ │ ├── 10_peach_power_of_the_stars.aiff │ │ ├── 11_luigi_punch_hoo.aiff │ │ ├── 11_peach_thanks_to_you.aiff │ │ ├── 12_peach_thank_you_mario.aiff │ │ ├── 13_peach_something_special.aiff │ │ ├── 14_peach_bake_a_cake.aiff │ │ ├── 15_peach_for_mario.aiff │ │ └── 16_peach_mario2.aiff │ ├── sfx_terrain │ │ ├── 00_step_default.aiff │ │ ├── 01_step_grass.aiff │ │ ├── 02_step_stone.aiff │ │ ├── 03_step_spooky.aiff │ │ ├── 04_step_snow.aiff │ │ ├── 05_step_ice.aiff │ │ ├── 06_step_metal.aiff │ │ └── 07_step_sand.aiff │ ├── sfx_water │ │ ├── 00_plunge.aiff │ │ ├── 01_splash.aiff │ │ └── 02_swim.aiff │ └── streamed_audio │ │ ├── 23_custom_flyingfortress.aiff │ │ ├── 25_custom_errorsong.aiff │ │ ├── 2D_custom_meadow_boss.aiff │ │ ├── 2F_custom_star_select.aiff │ │ ├── 30_custom_hell_ambiance.aiff │ │ └── 30_custom_the_room.aiff ├── sequences.json ├── sequences │ ├── 00_sound_player.s │ └── us │ │ ├── 01_cutscene_collect_star.m64 │ │ ├── 02_menu_title_screen.m64 │ │ ├── 03_level_grass.m64 │ │ ├── 03_level_grass.m64.bak │ │ ├── 04_level_inside_castle.m64 │ │ ├── 04_level_inside_castle.m64 (2).bak │ │ ├── 04_level_inside_castle.m64.bak │ │ ├── 05_level_water.m64 │ │ ├── 06_level_hot.m64 │ │ ├── 07_level_boss_koopa.m64 │ │ ├── 08_level_snow.m64 │ │ ├── 09_level_slide.bak │ │ ├── 09_level_slide.m64 │ │ ├── 0A_level_spooky.m64 │ │ ├── 0B_event_piranha_plant.m64 │ │ ├── 0C_level_underground.m64 │ │ ├── 0D_menu_star_select.m64 │ │ ├── 0E_event_powerup.m64 │ │ ├── 0F_event_metal_cap.m64 │ │ ├── 10_event_koopa_message.m64 │ │ ├── 11_level_koopa_road.m64 │ │ ├── 12_event_high_score.m64 │ │ ├── 13_event_merry_go_round.m64 │ │ ├── 14_event_race.m64 │ │ ├── 15_cutscene_star_spawn.m64 │ │ ├── 16_event_boss.m64 │ │ ├── 16_event_boss.m64.bak │ │ ├── 17_cutscene_collect_key.m64 │ │ ├── 18_event_endless_stairs.m64 │ │ ├── 19_level_boss_koopa_final.m64 │ │ ├── 1A_cutscene_credits.m64 │ │ ├── 1B_event_solve_puzzle.m64 │ │ ├── 1C_event_toad_message.m64 │ │ ├── 1D_event_peach_message.m64 │ │ ├── 1E_cutscene_intro.m64 │ │ ├── 1F_cutscene_victory.m64 │ │ ├── 20_cutscene_ending.m64 │ │ ├── 21_menu_file_select.m64 │ │ ├── 22_cutscene_lakitu.m64 │ │ ├── 23_flying_fortress.m64 │ │ ├── 24_dreaming_of_something.m64 │ │ ├── 25_depressed_castle.m64 │ │ ├── 26_this_place.m64 │ │ ├── 27_pink_rain.m64 │ │ ├── 28_title.m64 │ │ ├── 29_meadow.m64 │ │ ├── 2A_dear_you_shitpost.m64 │ │ ├── 2B_bob_boss.m64 │ │ ├── 2C_indefinite_lake.m64 │ │ ├── 2D_custom_star_select.m64 │ │ ├── 2E_his_domain_alt.m64 │ │ ├── 2F_legacy_fortress.m64 │ │ ├── 30_custom_hell_ambiance.m64 │ │ └── 31_error_handler.m64 ├── sound_banks │ ├── 00.json │ ├── 01_terrain.json │ ├── 02_water.json │ ├── 03.json │ ├── 04.json │ ├── 05.json │ ├── 06.json │ ├── 07.json │ ├── 08_mario.json │ ├── 09.json │ ├── 0A_mario_peach.json │ ├── 0B.json │ ├── 0C.json │ ├── 0D.json │ ├── 0E.json │ ├── 0F.json │ ├── 10.json │ ├── 11.json │ ├── 12.json │ ├── 13.json │ ├── 14_piranha_music_box.json │ ├── 15.json │ ├── 16_course_start.json │ ├── 17.json │ ├── 18.json │ ├── 19.json │ ├── 1A.json │ ├── 1B.json │ ├── 1C_endless_stairs.json │ ├── 1D_bowser_organ.json │ ├── 1E.json │ ├── 1F.json │ ├── 20.json │ ├── 21.json │ ├── 22.json │ ├── 23.json │ ├── 24.json │ ├── 25.json │ └── streamed_audio.json └── sound_data.c ├── sources ├── Maps │ ├── Daffodil Meadow.blend │ ├── Daffodil Meadow.blend1 │ ├── Flesh Mountain.blend │ ├── Flesh Mountain.blend1 │ ├── Flying Fortress.blend │ ├── Flying Fortress.blend1 │ ├── Infected Castle.blend │ ├── Infected Castle.blend1 │ ├── Legacy Fortress.blend │ └── Legacy Fortress.blend1 └── Misc │ ├── Beta Mario Dark.blend │ ├── Beta Mario.blend │ ├── Beta Mario.blend1 │ ├── Bookstack.blend │ ├── Clockhand.blend │ ├── Clockhand.blend1 │ ├── DaffodilKoopa.blend │ ├── DaffodilKoopa.blend1 │ ├── Devils Machine.blend │ ├── Devils Machine.blend1 │ ├── FortDoor.blend │ ├── FortTree.blend │ ├── Heart.blend │ ├── Heart.blend1 │ ├── Koopa Krew Cannon Cover.blend │ ├── Koopa Krew Cannon Cover.blend1 │ ├── MeadowTree.blend │ ├── N64 Logo.blend │ ├── N64 Logo.blend1 │ ├── PrinceBoss.blend │ ├── PrinceBoss.blend1 │ ├── PrinceDefused.blend │ ├── PrinceDefused.blend1 │ ├── Red Goomba.blend │ ├── Tumbling Platform.blend │ ├── Tumbling Platform.blend1 │ ├── Underground Goomba.blend │ ├── Underground Goomba.blend1 │ ├── Waterpool.blend │ ├── Waterpool.blend1 │ ├── Weak Scaffold.blend │ ├── Weak Scaffold.blend1 │ ├── Wood Platform.blend │ ├── Wood Platform.blend1 │ └── textures │ └── _3.png ├── src ├── audio │ ├── audio_session_presets_sh.c │ ├── copt │ │ └── seq_channel_layer_process_script_copt.inc.c │ ├── data.c │ ├── data.h │ ├── effects.c │ ├── effects.h │ ├── external.c │ ├── external.h │ ├── globals_start.c │ ├── heap.c │ ├── heap.h │ ├── internal.h │ ├── load.c │ ├── load.h │ ├── playback.c │ ├── playback.h │ ├── port_eu.c │ ├── seqplayer.c │ ├── seqplayer.h │ ├── shindou_debug_prints.c │ ├── synthesis.c │ ├── synthesis.h │ └── unk_shindou_audio_file.c ├── buffers │ ├── buffers.c │ ├── buffers.h │ ├── framebuffers.c │ ├── framebuffers.h │ ├── gfx_output_buffer.c │ ├── gfx_output_buffer.h │ ├── zbuffer.c │ └── zbuffer.h ├── engine │ ├── behavior_script.c │ ├── behavior_script.h │ ├── extended_bounds.h │ ├── geo_layout.c │ ├── geo_layout.h │ ├── graph_node.c │ ├── graph_node.h │ ├── graph_node_manager.c │ ├── level_script.c │ ├── level_script.h │ ├── math_util.c │ ├── math_util.h │ ├── surface_collision.c │ ├── surface_collision.c.orig │ ├── surface_collision.c.rej │ ├── surface_collision.h │ ├── surface_collision.h.orig │ ├── surface_collision.h.rej │ ├── surface_load.c │ ├── surface_load.c.orig │ ├── surface_load.c.rej │ ├── surface_load.h │ ├── surface_load.h.orig │ └── surface_load.h.rej ├── game │ ├── area.c │ ├── area.h │ ├── behavior_actions.c │ ├── behavior_actions.h │ ├── behaviors │ │ ├── activated_bf_plat.inc.c │ │ ├── amp.inc.c │ │ ├── animated_floor_switch.inc.c │ │ ├── arrow_lift.inc.c │ │ ├── bbh_haunted_bookshelf.inc.c │ │ ├── bbh_merry_go_round.inc.c │ │ ├── bbh_tilting_trap.inc.c │ │ ├── beta_boo_key.inc.c │ │ ├── beta_bowser_anchor.inc.c │ │ ├── beta_chest.inc.c │ │ ├── beta_fish_splash_spawner.inc.c │ │ ├── beta_holdable_object.inc.c │ │ ├── beta_trampoline.inc.c │ │ ├── bird.inc.c │ │ ├── blue_coin.inc.c │ │ ├── blue_fish.inc.c │ │ ├── bobomb.inc.c │ │ ├── bomp.inc.c │ │ ├── boo.inc.c │ │ ├── boo_cage.inc.c │ │ ├── boulder.inc.c │ │ ├── bouncing_fireball.inc.c │ │ ├── bowling_ball.inc.c │ │ ├── bowser.inc.c │ │ ├── bowser_bomb.inc.c │ │ ├── bowser_key.inc.c │ │ ├── bowser_key_cutscene.inc.c │ │ ├── bowser_puzzle_piece.inc.c │ │ ├── break_particles.inc.c │ │ ├── breakable_box.inc.c │ │ ├── breakable_box_small.inc.c │ │ ├── breakable_wall.inc.c │ │ ├── bub.inc.c │ │ ├── bubba.inc.c │ │ ├── bubble.inc.c │ │ ├── bullet_bill.inc.c │ │ ├── bully.inc.c │ │ ├── butterfly.inc.c │ │ ├── camera_lakitu.inc.c │ │ ├── cannon.inc.c │ │ ├── cannon_door.inc.c │ │ ├── cap.inc.c │ │ ├── capswitch.inc.c │ │ ├── castle_cannon_grate.inc.c │ │ ├── castle_flag.inc.c │ │ ├── castle_floor_trap.inc.c │ │ ├── celebration_star.inc.c │ │ ├── chain_chomp.inc.c │ │ ├── checkerboard_platform.inc.c │ │ ├── chuckya.inc.c │ │ ├── clam.inc.c │ │ ├── clock_arm.inc.c │ │ ├── cloud.inc.c │ │ ├── coffin.inc.c │ │ ├── coin.inc.c │ │ ├── collide_particles.inc.c │ │ ├── controllable_platform.inc.c │ │ ├── corkbox.inc.c │ │ ├── cruiser.inc.c │ │ ├── ddd_pole.inc.c │ │ ├── ddd_sub.inc.c │ │ ├── ddd_warp.inc.c │ │ ├── decorative_pendulum.inc.c │ │ ├── donut_platform.inc.c │ │ ├── door.inc.c │ │ ├── dorrie.inc.c │ │ ├── drawbridge.inc.c │ │ ├── elevator.inc.c │ │ ├── end_birds_1.inc.c │ │ ├── end_birds_2.inc.c │ │ ├── enemy_lakitu.inc.c │ │ ├── exclamation_box.inc.c │ │ ├── explosion.inc.c │ │ ├── express_elevator.inc.c │ │ ├── eyerok.inc.c │ │ ├── falling_pillar.inc.c │ │ ├── falling_rising_platform.inc.c │ │ ├── ferris_wheel.inc.c │ │ ├── fire_piranha_plant.inc.c │ │ ├── fire_spitter.inc.c │ │ ├── fish.inc.c │ │ ├── fishing_boo.inc.c │ │ ├── flame.inc.c │ │ ├── flame_mario.inc.c │ │ ├── flamethrower.inc.c │ │ ├── floating_box.inc.c │ │ ├── floating_platform.inc.c │ │ ├── fly_guy.inc.c │ │ ├── flying_bookend_switch.inc.c │ │ ├── goomba.inc.c │ │ ├── grand_star.inc.c │ │ ├── grill_door.inc.c │ │ ├── ground_particles.inc.c │ │ ├── haunted_chair.inc.c │ │ ├── heave_ho.inc.c │ │ ├── hidden_star.inc.c │ │ ├── hoot.inc.c │ │ ├── horizontal_grindel.inc.c │ │ ├── intro_lakitu.inc.c │ │ ├── intro_peach.inc.c │ │ ├── intro_scene.inc.c │ │ ├── jrb_ship.inc.c │ │ ├── jumping_box.inc.c │ │ ├── kickable_board.inc.c │ │ ├── king_bobomb.inc.c │ │ ├── klepto.inc.c │ │ ├── koopa.inc.c │ │ ├── koopa_shell.inc.c │ │ ├── koopa_shell_underwater.inc.c │ │ ├── lll_floating_wood_piece.inc.c │ │ ├── lll_hexagonal_ring.inc.c │ │ ├── lll_octagonal_rotating_mesh.inc.c │ │ ├── lll_rotating_hex_flame.inc.c │ │ ├── lll_sinking_rectangle.inc.c │ │ ├── lll_sinking_rock_block.inc.c │ │ ├── lll_volcano_flames.inc.c │ │ ├── mad_piano.inc.c │ │ ├── manta_ray.inc.c │ │ ├── metal_box.inc.c │ │ ├── mips.inc.c │ │ ├── moat_drainer.inc.c │ │ ├── moat_grill.inc.c │ │ ├── moneybag.inc.c │ │ ├── monty_mole.inc.c │ │ ├── moving_coin.inc.c │ │ ├── mr_blizzard.inc.c │ │ ├── mr_i.inc.c │ │ ├── mushroom_1up.inc.c │ │ ├── music_touch.inc.c │ │ ├── orange_number.inc.c │ │ ├── piranha_bubbles.inc.c │ │ ├── piranha_plant.inc.c │ │ ├── platform_on_track.inc.c │ │ ├── pokey.inc.c │ │ ├── pole.inc.c │ │ ├── pole_base.inc.c │ │ ├── purple_switch.inc.c │ │ ├── pyramid_elevator.inc.c │ │ ├── pyramid_top.inc.c │ │ ├── pyramid_wall.inc.c │ │ ├── racing_penguin.inc.c │ │ ├── recovery_heart.inc.c │ │ ├── red_coin.inc.c │ │ ├── reds_star_marker.inc.c │ │ ├── rolling_log.inc.c │ │ ├── rotating_cog.inc.c │ │ ├── rotating_octagonal_plat.inc.c │ │ ├── rotating_platform.inc.c │ │ ├── scuttlebug.inc.c │ │ ├── seaweed.inc.c │ │ ├── seesaw_platform.inc.c │ │ ├── shock_wave.inc.c │ │ ├── skeeter.inc.c │ │ ├── sl_snowman_wind.inc.c │ │ ├── sl_walking_penguin.inc.c │ │ ├── sliding_platform.inc.c │ │ ├── sliding_platform_2.inc.c │ │ ├── snow_mound.inc.c │ │ ├── snowman.inc.c │ │ ├── snufit.inc.c │ │ ├── sound_ambient.inc.c │ │ ├── sound_birds.inc.c │ │ ├── sound_sand.inc.c │ │ ├── sound_spawner.inc.c │ │ ├── sound_volcano.inc.c │ │ ├── sound_waterfall.inc.c │ │ ├── sparkle_spawn.inc.c │ │ ├── sparkle_spawn_star.inc.c │ │ ├── spawn_star.inc.c │ │ ├── spawn_star_exit.inc.c │ │ ├── spindel.inc.c │ │ ├── spindrift.inc.c │ │ ├── spiny.inc.c │ │ ├── square_platform_cycle.inc.c │ │ ├── star_door.inc.c │ │ ├── static_checkered_platform.inc.c │ │ ├── strong_wind_particle.inc.c │ │ ├── sushi.inc.c │ │ ├── swing_platform.inc.c │ │ ├── switch_hidden_objects.inc.c │ │ ├── swoop.inc.c │ │ ├── thi_top.inc.c │ │ ├── thwomp.inc.c │ │ ├── tilting_inverted_pyramid.inc.c │ │ ├── tower_door.inc.c │ │ ├── tower_platform.inc.c │ │ ├── tox_box.inc.c │ │ ├── treasure_chest.inc.c │ │ ├── tree_particles.inc.c │ │ ├── triplet_butterfly.inc.c │ │ ├── ttc_2d_rotator.inc.c │ │ ├── ttc_cog.inc.c │ │ ├── ttc_elevator.inc.c │ │ ├── ttc_moving_bar.inc.c │ │ ├── ttc_pendulum.inc.c │ │ ├── ttc_pit_block.inc.c │ │ ├── ttc_rotating_solid.inc.c │ │ ├── ttc_spinner.inc.c │ │ ├── ttc_treadmill.inc.c │ │ ├── tumbling_bridge.inc.c │ │ ├── tuxie.inc.c │ │ ├── tweester.inc.c │ │ ├── ukiki.inc.c │ │ ├── ukiki_cage.inc.c │ │ ├── unagi.inc.c │ │ ├── unused_particle_spawn.inc.c │ │ ├── unused_poundable_platform.inc.c │ │ ├── warp.inc.c │ │ ├── water_bomb.inc.c │ │ ├── water_bomb_cannon.inc.c │ │ ├── water_mist.inc.c │ │ ├── water_mist_particle.inc.c │ │ ├── water_objs.inc.c │ │ ├── water_pillar.inc.c │ │ ├── water_ring.inc.c │ │ ├── water_splashes_and_waves.inc.c │ │ ├── water_wave.inc.c │ │ ├── waterbed.inc.c │ │ ├── wdw_water_level.inc.c │ │ ├── weak_scaffold.inc.c │ │ ├── whirlpool.inc.c │ │ ├── white_puff.inc.c │ │ ├── white_puff_explode.inc.c │ │ ├── whomp.inc.c │ │ ├── wiggler.inc.c │ │ ├── wind.inc.c │ │ └── yoshi.inc.c │ ├── camera.c │ ├── camera.h │ ├── crash_screen.c │ ├── debug.c │ ├── debug.h │ ├── debug_course.c │ ├── debug_course.h │ ├── decompress.h │ ├── envfx_bubbles.c │ ├── envfx_bubbles.h │ ├── envfx_snow.c │ ├── envfx_snow.h │ ├── game_init.c │ ├── game_init.h │ ├── geo_misc.c │ ├── geo_misc.h │ ├── hud.c │ ├── hud.c.orig │ ├── hud.h │ ├── ingame_menu.c │ ├── ingame_menu.h │ ├── interaction.c │ ├── interaction.h │ ├── level_geo.c │ ├── level_geo.h │ ├── level_update.c │ ├── level_update.h │ ├── macro_special_objects.c │ ├── macro_special_objects.h │ ├── main.c │ ├── main.c.rej │ ├── main.h │ ├── mario.c │ ├── mario.h │ ├── mario_actions_airborne.c │ ├── mario_actions_airborne.h │ ├── mario_actions_automatic.c │ ├── mario_actions_automatic.h │ ├── mario_actions_cutscene.c │ ├── mario_actions_cutscene.h │ ├── mario_actions_moving.c │ ├── mario_actions_moving.h │ ├── mario_actions_object.c │ ├── mario_actions_object.h │ ├── mario_actions_stationary.c │ ├── mario_actions_stationary.h │ ├── mario_actions_submerged.c │ ├── mario_actions_submerged.h │ ├── mario_misc.c │ ├── mario_misc.h │ ├── mario_step.c │ ├── mario_step.h │ ├── memory.c │ ├── memory.c.rej │ ├── memory.h │ ├── moving_texture.c │ ├── moving_texture.h │ ├── obj_behaviors.c │ ├── obj_behaviors.h │ ├── obj_behaviors_2.c │ ├── obj_behaviors_2.h │ ├── object_collision.c │ ├── object_collision.h │ ├── object_helpers.c │ ├── object_helpers.c.orig │ ├── object_helpers.h │ ├── object_list_processor.c │ ├── object_list_processor.h │ ├── paintings.c │ ├── paintings.h │ ├── platform_displacement.c │ ├── platform_displacement.h │ ├── print.c │ ├── print.h │ ├── profiler.c │ ├── profiler.h │ ├── rendering_graph_node.c │ ├── rendering_graph_node.h │ ├── rumble_init.c │ ├── rumble_init.h │ ├── save_file.c │ ├── save_file.h │ ├── screen_transition.c │ ├── screen_transition.h │ ├── segment2.h │ ├── segment7.h │ ├── shadow.c │ ├── shadow.h │ ├── skybox.c │ ├── skybox.h │ ├── sound_init.c │ ├── sound_init.h │ ├── spawn_object.c │ ├── spawn_object.h │ ├── spawn_sound.c │ ├── spawn_sound.h │ ├── texscroll.c │ ├── texscroll.h │ └── texscroll │ │ ├── bob_texscroll.inc.c │ │ ├── bob_texscroll.inc.h │ │ ├── castle_courtyard_texscroll.inc.c │ │ ├── castle_courtyard_texscroll.inc.h │ │ ├── castle_grounds_texscroll.inc.c │ │ ├── castle_grounds_texscroll.inc.h │ │ ├── common1_texscroll.inc.c │ │ ├── common1_texscroll.inc.h │ │ ├── pss_texscroll.inc.c │ │ ├── pss_texscroll.inc.h │ │ ├── sa_texscroll.inc.c │ │ ├── sa_texscroll.inc.h │ │ ├── totwc_texscroll.inc.c │ │ ├── totwc_texscroll.inc.h │ │ ├── wf_texscroll.inc.c │ │ ├── wf_texscroll.inc.h │ │ ├── wmotr_texscroll.inc.c │ │ └── wmotr_texscroll.inc.h ├── goddard │ ├── bad_declarations.h │ ├── debug_utils.c │ ├── debug_utils.h │ ├── draw_objects.c │ ├── draw_objects.h │ ├── dynlist_proc.c │ ├── dynlist_proc.h │ ├── dynlists │ │ ├── anim_group_1.c │ │ ├── anim_group_2.c │ │ ├── anim_mario_eyebrows_1.c │ │ ├── anim_mario_lips_1.c │ │ ├── anim_mario_lips_2.c │ │ ├── anim_mario_mustache_left.c │ │ ├── anim_mario_mustache_right.c │ │ ├── animdata.h │ │ ├── dynlist_macros.h │ │ ├── dynlist_mario_face.c │ │ ├── dynlist_mario_master.c │ │ ├── dynlist_test_cube.c │ │ ├── dynlist_unused.c │ │ ├── dynlists.h │ │ ├── dynlists_mario_eyebrows_mustache.c │ │ └── dynlists_mario_eyes.c │ ├── gd_macros.h │ ├── gd_main.c │ ├── gd_main.h │ ├── gd_math.c │ ├── gd_math.h │ ├── gd_memory.c │ ├── gd_memory.h │ ├── gd_types.h │ ├── joints.c │ ├── joints.h │ ├── objects.c │ ├── objects.h │ ├── old_menu.c │ ├── old_menu.h │ ├── particles.c │ ├── particles.h │ ├── renderer.c │ ├── renderer.h │ ├── sfx.c │ ├── sfx.h │ ├── shape_helper.c │ ├── shape_helper.h │ ├── skin.c │ ├── skin.h │ ├── skin_movement.c │ └── skin_movement.h └── menu │ ├── debug_level_select.h │ ├── file_select.c │ ├── file_select.h │ ├── intro_geo.c │ ├── intro_geo.h │ ├── level_select_menu.c │ ├── level_select_menu.h │ ├── star_select.c │ ├── star_select.c.bak2 │ └── star_select.h ├── text ├── de │ ├── courses.h │ └── dialogs.h ├── define_courses.inc.c ├── define_text.inc.c ├── fr │ ├── courses.h │ └── dialogs.h ├── jp │ ├── courses.h │ └── dialogs.h └── us │ ├── courses.h │ └── dialogs.h ├── textures ├── cave │ ├── hmc_textures.00000.rgba16.png │ ├── hmc_textures.01000.rgba16.png │ ├── hmc_textures.01800.rgba16.png │ ├── hmc_textures.02800.rgba16.png │ ├── hmc_textures.03000.rgba16.png │ ├── hmc_textures.03800.rgba16.png │ ├── hmc_textures.04800.rgba16.png │ ├── hmc_textures.05800.rgba16.png │ ├── hmc_textures.06800.rgba16.png │ ├── hmc_textures.07000.rgba16.png │ ├── hmc_textures.07800.rgba16.png │ ├── hmc_textures.08800.rgba16.png │ ├── hmc_textures.09800.rgba16.png │ ├── hmc_textures.0A000.rgba16.png │ ├── hmc_textures.0A800.rgba16.png │ ├── hmc_textures.0B800.ia16.png │ └── hmc_textures.0C000.ia16.png ├── effect │ ├── bubble.06048.rgba16.png │ ├── flower.00008.rgba16.png │ ├── flower.00808.rgba16.png │ ├── flower.01008.rgba16.png │ ├── flower.01808.rgba16.png │ ├── lava_bubble.02020.rgba16.png │ ├── lava_bubble.02820.rgba16.png │ ├── lava_bubble.03020.rgba16.png │ ├── lava_bubble.03820.rgba16.png │ ├── lava_bubble.04020.rgba16.png │ ├── lava_bubble.04820.rgba16.png │ ├── lava_bubble.05020.rgba16.png │ ├── lava_bubble.05820.rgba16.png │ ├── tiny_bubble.0684C.rgba16.png │ └── tiny_bubble.06AD8.rgba16.png ├── fire │ ├── lll_textures.00000.rgba16.png │ ├── lll_textures.00800.rgba16.png │ ├── lll_textures.01000.rgba16.png │ ├── lll_textures.01800.rgba16.png │ ├── lll_textures.02000.rgba16.png │ ├── lll_textures.02800.rgba16.png │ ├── lll_textures.03000.rgba16.png │ ├── lll_textures.03800.rgba16.png │ ├── lll_textures.04000.rgba16.png │ ├── lll_textures.04800.rgba16.png │ ├── lll_textures.05000.rgba16.png │ ├── lll_textures.05800.rgba16.png │ ├── lll_textures.06000.rgba16.png │ ├── lll_textures.06800.rgba16.png │ ├── lll_textures.07000.rgba16.png │ ├── lll_textures.07800.rgba16.png │ ├── lll_textures.08000.rgba16.png │ ├── lll_textures.08800.rgba16.png │ ├── lll_textures.09000.rgba16.png │ ├── lll_textures.09800.rgba16.png │ ├── lll_textures.0A000.rgba16.png │ ├── lll_textures.0A800.rgba16.png │ ├── lll_textures.0B000.rgba16.png │ └── lll_textures.0B800.rgba16.png ├── generic │ ├── bob_textures.00000.rgba16.png │ ├── bob_textures.00800.rgba16.png │ ├── bob_textures.01000.rgba16.png │ ├── bob_textures.01800.rgba16.png │ ├── bob_textures.02000.rgba16.png │ ├── bob_textures.02800.rgba16.png │ ├── bob_textures.03000.rgba16.png │ ├── bob_textures.03800.rgba16.png │ ├── bob_textures.04000.rgba16.png │ ├── bob_textures.04800.rgba16.png │ ├── bob_textures.05000.rgba16.png │ ├── bob_textures.05800.rgba16.png │ ├── bob_textures.06000.rgba16.png │ ├── bob_textures.07000.rgba16.png │ ├── bob_textures.07800.rgba16.png │ ├── bob_textures.08000.rgba16.png │ ├── bob_textures.08800.rgba16.png │ ├── bob_textures.09000.rgba16.png │ ├── bob_textures.09800.rgba16.png │ ├── bob_textures.0A000.rgba16.png │ ├── bob_textures.0A800.rgba16.png │ └── bob_textures.0B000.ia16.png ├── grass │ ├── wf_textures.00000.rgba16.png │ ├── wf_textures.00800.rgba16.png │ ├── wf_textures.01000.rgba16.png │ ├── wf_textures.01800.rgba16.png │ ├── wf_textures.02000.rgba16.png │ ├── wf_textures.02800.rgba16.png │ ├── wf_textures.03000.rgba16.png │ ├── wf_textures.03800.rgba16.png │ ├── wf_textures.04000.rgba16.png │ ├── wf_textures.04800.rgba16.png │ ├── wf_textures.05000.rgba16.png │ ├── wf_textures.05800.rgba16.png │ ├── wf_textures.06000.rgba16.png │ ├── wf_textures.06800.rgba16.png │ ├── wf_textures.07000.rgba16.png │ ├── wf_textures.07800.rgba16.png │ ├── wf_textures.08000.rgba16.png │ ├── wf_textures.08800.rgba16.png │ ├── wf_textures.09000.rgba16.png │ ├── wf_textures.09800.rgba16.png │ ├── wf_textures.0A000.rgba16.png │ ├── wf_textures.0A800.rgba16.png │ ├── wf_textures.0B000.ia16.png │ └── wf_textures.0B800.ia16.png ├── inside │ ├── inside_castle_textures.00000.rgba16.png │ ├── inside_castle_textures.01000.rgba16.png │ ├── inside_castle_textures.02000.rgba16.png │ ├── inside_castle_textures.03000.rgba16.png │ ├── inside_castle_textures.03800.rgba16.png │ ├── inside_castle_textures.04000.rgba16.png │ ├── inside_castle_textures.04800.rgba16.png │ ├── inside_castle_textures.05000.rgba16.png │ ├── inside_castle_textures.05800.rgba16.png │ ├── inside_castle_textures.06000.rgba16.png │ ├── inside_castle_textures.07000.rgba16.png │ ├── inside_castle_textures.08000.rgba16.png │ ├── inside_castle_textures.08800.rgba16.png │ ├── inside_castle_textures.09000.rgba16.png │ ├── inside_castle_textures.0A000.rgba16.png │ ├── inside_castle_textures.0B000.rgba16.png │ └── inside_castle_textures.0B800.rgba16.png ├── intro_raw │ ├── hand_closed.rgba16.png │ ├── hand_open.rgba16.png │ ├── mario_face_shine.ia8.png │ ├── red_star_0.rgba16.png │ ├── red_star_1.rgba16.png │ ├── red_star_2.rgba16.png │ ├── red_star_3.rgba16.png │ ├── red_star_4.rgba16.png │ ├── red_star_5.rgba16.png │ ├── red_star_6.rgba16.png │ ├── red_star_7.rgba16.png │ ├── sparkle_0.rgba16.png │ ├── sparkle_1.rgba16.png │ ├── sparkle_2.rgba16.png │ ├── sparkle_3.rgba16.png │ ├── sparkle_4.rgba16.png │ ├── sparkle_5.rgba16.png │ ├── white_star_0.rgba16.png │ ├── white_star_1.rgba16.png │ ├── white_star_2.rgba16.png │ ├── white_star_3.rgba16.png │ ├── white_star_4.rgba16.png │ ├── white_star_5.rgba16.png │ ├── white_star_6.rgba16.png │ └── white_star_7.rgba16.png ├── ipl3_raw │ ├── ipl3_font_00.ia1.png │ ├── ipl3_font_01.ia1.png │ ├── ipl3_font_02.ia1.png │ ├── ipl3_font_03.ia1.png │ ├── ipl3_font_04.ia1.png │ ├── ipl3_font_05.ia1.png │ ├── ipl3_font_06.ia1.png │ ├── ipl3_font_07.ia1.png │ ├── ipl3_font_08.ia1.png │ ├── ipl3_font_09.ia1.png │ ├── ipl3_font_10.ia1.png │ ├── ipl3_font_11.ia1.png │ ├── ipl3_font_12.ia1.png │ ├── ipl3_font_13.ia1.png │ ├── ipl3_font_14.ia1.png │ ├── ipl3_font_15.ia1.png │ ├── ipl3_font_16.ia1.png │ ├── ipl3_font_17.ia1.png │ ├── ipl3_font_18.ia1.png │ ├── ipl3_font_19.ia1.png │ ├── ipl3_font_20.ia1.png │ ├── ipl3_font_21.ia1.png │ ├── ipl3_font_22.ia1.png │ ├── ipl3_font_23.ia1.png │ ├── ipl3_font_24.ia1.png │ ├── ipl3_font_25.ia1.png │ ├── ipl3_font_26.ia1.png │ ├── ipl3_font_27.ia1.png │ ├── ipl3_font_28.ia1.png │ ├── ipl3_font_29.ia1.png │ ├── ipl3_font_30.ia1.png │ ├── ipl3_font_31.ia1.png │ ├── ipl3_font_32.ia1.png │ ├── ipl3_font_33.ia1.png │ ├── ipl3_font_34.ia1.png │ ├── ipl3_font_35.ia1.png │ ├── ipl3_font_36.ia1.png │ ├── ipl3_font_37.ia1.png │ ├── ipl3_font_38.ia1.png │ ├── ipl3_font_39.ia1.png │ ├── ipl3_font_40.ia1.png │ ├── ipl3_font_41.ia1.png │ ├── ipl3_font_42.ia1.png │ ├── ipl3_font_43.ia1.png │ ├── ipl3_font_44.ia1.png │ ├── ipl3_font_45.ia1.png │ ├── ipl3_font_46.ia1.png │ ├── ipl3_font_47.ia1.png │ ├── ipl3_font_48.ia1.png │ └── ipl3_font_49.ia1.png ├── machine │ ├── ttc_textures.00000.rgba16.png │ ├── ttc_textures.00800.rgba16.png │ ├── ttc_textures.01000.rgba16.png │ ├── ttc_textures.01800.rgba16.png │ ├── ttc_textures.02000.rgba16.png │ ├── ttc_textures.02800.rgba16.png │ ├── ttc_textures.03000.rgba16.png │ ├── ttc_textures.03800.rgba16.png │ ├── ttc_textures.04000.rgba16.png │ ├── ttc_textures.05000.rgba16.png │ ├── ttc_textures.05800.rgba16.png │ ├── ttc_textures.06000.rgba16.png │ ├── ttc_textures.06800.rgba16.png │ ├── ttc_textures.07000.rgba16.png │ ├── ttc_textures.07800.rgba16.png │ ├── ttc_textures.08000.rgba16.png │ └── ttc_textures.08400.rgba16.png ├── mountain │ ├── ttm_textures.00000.rgba16.png │ ├── ttm_textures.00800.rgba16.png │ ├── ttm_textures.01800.rgba16.png │ ├── ttm_textures.02800.rgba16.png │ ├── ttm_textures.03000.rgba16.png │ ├── ttm_textures.03800.rgba16.png │ ├── ttm_textures.04000.rgba16.png │ ├── ttm_textures.04800.rgba16.png │ ├── ttm_textures.05000.rgba16.png │ ├── ttm_textures.05800.rgba16.png │ ├── ttm_textures.06800.rgba16.png │ ├── ttm_textures.07000.rgba16.png │ ├── ttm_textures.07800.rgba16.png │ ├── ttm_textures.08000.rgba16.png │ ├── ttm_textures.08800.rgba16.png │ ├── ttm_textures.09800.rgba16.png │ ├── ttm_textures.0A000.rgba16.png │ ├── ttm_textures.0A800.rgba16.png │ ├── ttm_textures.0B000.rgba16.png │ ├── ttm_textures.0B800.rgba16.png │ └── ttm_textures.0C000.rgba16.png ├── outside │ ├── castle_grounds_textures.00000.rgba16.png │ ├── castle_grounds_textures.00800.rgba16.png │ ├── castle_grounds_textures.01000.rgba16.png │ ├── castle_grounds_textures.02000.rgba16.png │ ├── castle_grounds_textures.03000.rgba16.png │ ├── castle_grounds_textures.03800.rgba16.png │ ├── castle_grounds_textures.04000.rgba16.png │ ├── castle_grounds_textures.04800.rgba16.png │ ├── castle_grounds_textures.05800.rgba16.png │ ├── castle_grounds_textures.06000.rgba16.png │ ├── castle_grounds_textures.06800.rgba16.png │ ├── castle_grounds_textures.07800.rgba16.png │ ├── castle_grounds_textures.08000.rgba16.png │ ├── castle_grounds_textures.08800.rgba16.png │ ├── castle_grounds_textures.09000.rgba16.png │ ├── castle_grounds_textures.09800.rgba16.png │ ├── castle_grounds_textures.0A000.rgba16.png │ ├── castle_grounds_textures.0A800.rgba16.png │ ├── castle_grounds_textures.0B000.rgba16.png │ ├── castle_grounds_textures.0B400.rgba16.png │ └── castle_grounds_textures.0BC00.ia16.png ├── segment2 │ ├── font_graphics.05900.ia4.png │ ├── font_graphics.05940.ia4.png │ ├── font_graphics.05980.ia4.png │ ├── font_graphics.059C0.ia4.png │ ├── font_graphics.05A00.ia4.png │ ├── font_graphics.05A40.ia4.png │ ├── font_graphics.05A80.ia4.png │ ├── font_graphics.05AC0.ia4.png │ ├── font_graphics.05B00.ia4.png │ ├── font_graphics.05B40.ia4.png │ ├── font_graphics.05B80.ia4.png │ ├── font_graphics.05BC0.ia4.png │ ├── font_graphics.05C00.ia4.png │ ├── font_graphics.05C40.ia4.png │ ├── font_graphics.05C80.ia4.png │ ├── font_graphics.05CC0.ia4.png │ ├── font_graphics.05D00.ia4.png │ ├── font_graphics.05D40.ia4.png │ ├── font_graphics.05D80.ia4.png │ ├── font_graphics.05DC0.ia4.png │ ├── font_graphics.05E00.ia4.png │ ├── font_graphics.05E40.ia4.png │ ├── font_graphics.05E80.ia4.png │ ├── font_graphics.05EC0.ia4.png │ ├── font_graphics.05F00.ia4.png │ ├── font_graphics.05F40.ia4.png │ ├── font_graphics.05F80.ia4.png │ ├── font_graphics.05FC0.ia4.png │ ├── font_graphics.06000.ia4.png │ ├── font_graphics.06040.ia4.png │ ├── font_graphics.06080.ia4.png │ ├── font_graphics.060C0.ia4.png │ ├── font_graphics.06100.ia4.png │ ├── font_graphics.06140.ia4.png │ ├── font_graphics.06180.ia4.png │ ├── font_graphics.061C0.ia4.png │ ├── font_graphics.06200.ia4.png │ ├── font_graphics.06240.ia4.png │ ├── font_graphics.06280.ia4.png │ ├── font_graphics.062C0.ia4.png │ ├── font_graphics.06300.ia4.png │ ├── font_graphics.06340.ia4.png │ ├── font_graphics.06380.ia4.png │ ├── font_graphics.063C0.ia4.png │ ├── font_graphics.06400.ia4.png │ ├── font_graphics.06410.ia1.png │ ├── font_graphics.06420.ia1.png │ ├── font_graphics.06440.ia4.png │ ├── font_graphics.06480.ia4.png │ ├── font_graphics.064C0.ia4.png │ ├── font_graphics.06500.ia4.png │ ├── font_graphics.06540.ia4.png │ ├── font_graphics.06580.ia4.png │ ├── font_graphics.065C0.ia4.png │ ├── font_graphics.06600.ia4.png │ ├── font_graphics.06640.ia4.png │ ├── font_graphics.06680.ia4.png │ ├── font_graphics.066C0.ia4.png │ ├── font_graphics.06700.ia4.png │ ├── font_graphics.06740.ia4.png │ ├── font_graphics.06780.ia4.png │ ├── font_graphics.067C0.ia4.png │ ├── font_graphics.06800.ia4.png │ ├── font_graphics.06840.ia4.png │ ├── font_graphics.06880.ia4.png │ ├── font_graphics.068C0.ia4.png │ ├── font_graphics.06900.ia4.png │ ├── font_graphics.06940.ia4.png │ ├── font_graphics.06980.ia4.png │ ├── font_graphics.069C0.ia4.png │ ├── font_graphics.06A00.ia4.png │ ├── font_graphics.06A40.ia4.png │ ├── font_graphics.06A80.ia4.png │ ├── font_graphics.06AC0.ia4.png │ ├── font_graphics.06B00.ia4.png │ ├── font_graphics.06B40.ia4.png │ ├── font_graphics.06B80.ia4.png │ ├── font_graphics.06BC0.ia4.png │ ├── font_graphics.06C00.ia4.png │ ├── font_graphics.06C40.ia4.png │ ├── font_graphics.06C80.ia4.png │ ├── font_graphics.06CC0.ia4.png │ ├── font_graphics.06D00.ia4.png │ ├── font_graphics.06D40.ia4.png │ ├── font_graphics.06D80.ia4.png │ ├── font_graphics.06DC0.ia4.png │ ├── font_graphics.06E00.ia4.png │ ├── font_graphics.06E40.ia4.png │ ├── font_graphics.06E80.ia4.png │ ├── font_graphics.06EC0.ia4.png │ ├── font_graphics.06F00.ia4.png │ ├── font_graphics.06F40.ia4.png │ ├── font_graphics.06F80.ia4.png │ ├── font_graphics.06FC0.ia4.png │ ├── red_coin.rgba16.png │ ├── segment2.00000.rgba16.png │ ├── segment2.00200.rgba16.png │ ├── segment2.00400.rgba16.png │ ├── segment2.00600.rgba16.png │ ├── segment2.00800.rgba16.png │ ├── segment2.00A00.rgba16.png │ ├── segment2.00C00.rgba16.png │ ├── segment2.00E00.rgba16.png │ ├── segment2.01000.rgba16.png │ ├── segment2.01200.rgba16.png │ ├── segment2.01400.rgba16.png │ ├── segment2.01600.rgba16.png │ ├── segment2.01800.rgba16.png │ ├── segment2.01A00.rgba16.png │ ├── segment2.01C00.rgba16.png │ ├── segment2.01E00.rgba16.png │ ├── segment2.02000.rgba16.png │ ├── segment2.02200.rgba16.png │ ├── segment2.02400.rgba16.png │ ├── segment2.02600.rgba16.png │ ├── segment2.02800.rgba16.png │ ├── segment2.02A00.rgba16.png │ ├── segment2.02C00.rgba16.png │ ├── segment2.02E00.rgba16.png │ ├── segment2.03000.rgba16.png │ ├── segment2.03200.rgba16.png │ ├── segment2.03400.rgba16.png │ ├── segment2.03600.rgba16.png │ ├── segment2.03800.rgba16.png │ ├── segment2.03A00.rgba16.png │ ├── segment2.03C00.rgba16.png │ ├── segment2.03E00.rgba16.png │ ├── segment2.04000.rgba16.png │ ├── segment2.04400.rgba16.png │ ├── segment2.04600.rgba16.png │ ├── segment2.04800.rgba16.png │ ├── segment2.04A00.rgba16.png │ ├── segment2.05000.rgba16.png │ ├── segment2.05200.rgba16.png │ ├── segment2.05600.rgba16.png │ ├── segment2.05800.rgba16.png │ ├── segment2.05A00.rgba16.png │ ├── segment2.05C00.rgba16.png │ ├── segment2.06000.rgba16.png │ ├── segment2.06200.rgba16.png │ ├── segment2.06280.rgba16.png │ ├── segment2.06300.rgba16.png │ ├── segment2.06380.rgba16.png │ ├── segment2.06400.rgba16.png │ ├── segment2.06480.rgba16.png │ ├── segment2.06500.rgba16.png │ ├── segment2.06580.rgba16.png │ ├── segment2.06600.rgba16.png │ ├── segment2.06680.rgba16.png │ ├── segment2.06700.rgba16.png │ ├── segment2.06780.rgba16.png │ ├── segment2.06800.rgba16.png │ ├── segment2.06880.rgba16.png │ ├── segment2.06900.rgba16.png │ ├── segment2.06980.rgba16.png │ ├── segment2.06A00.rgba16.png │ ├── segment2.06A80.rgba16.png │ ├── segment2.06B00.rgba16.png │ ├── segment2.06B80.rgba16.png │ ├── segment2.06C00.rgba16.png │ ├── segment2.06C80.rgba16.png │ ├── segment2.06D00.rgba16.png │ ├── segment2.06D80.rgba16.png │ ├── segment2.06E00.rgba16.png │ ├── segment2.06E80.rgba16.png │ ├── segment2.06F00.rgba16.png │ ├── segment2.06F80.rgba16.png │ ├── segment2.07000.rgba16.png │ ├── segment2.07080.rgba16.png │ ├── segment2.07340.ia1.png │ ├── segment2.07B50.rgba16.png │ ├── segment2.07D50.rgba16.png │ ├── segment2.07F50.rgba16.png │ ├── segment2.08150.rgba16.png │ ├── segment2.081D0.rgba16.png │ ├── segment2.0F458.ia8.png │ ├── segment2.0FC58.ia8.png │ ├── segment2.10458.ia8.png │ ├── segment2.11458.ia8.png │ ├── segment2.11C58.rgba16.png │ ├── segment2.12458.rgba16.png │ ├── segment2.12C58.rgba16.png │ ├── segment2.13458.ia16.png │ ├── segment2.13C58.rgba16.png │ ├── segment2.14838.ia8.png │ ├── segment2.keyblank.rgba16.png │ ├── segment2.luigihead.rgba16.png │ ├── shadow_quarter_circle.ia8.png │ └── shadow_quarter_square.ia8.png ├── sky │ ├── metal_hole.rgba16.png │ ├── rr_textures.00000.rgba16.png │ ├── rr_textures.00800.rgba16.png │ ├── rr_textures.01000.rgba16.png │ ├── rr_textures.01800.rgba16.png │ ├── rr_textures.02000.rgba16.png │ ├── rr_textures.03000.rgba16.png │ ├── rr_textures.03800.rgba16.png │ ├── rr_textures.04800.rgba16.png │ ├── rr_textures.05000.rgba16.png │ ├── rr_textures.05800.rgba16.png │ ├── rr_textures.06000.rgba16.png │ ├── rr_textures.07000.rgba16.png │ ├── rr_textures.07800.rgba16.png │ └── rr_textures.08000.rgba16.png ├── skyboxes │ ├── bbh.png │ ├── bidw.png │ ├── bitfs.png │ ├── bits.png │ ├── ccm.png │ ├── cloud_floor.png │ ├── cloud_floor.png.bak │ ├── clouds.png │ ├── lf.png │ ├── ssl.png │ ├── water.png │ └── wdw.png ├── snow │ ├── ccm_textures.00000.rgba16.png │ ├── ccm_textures.00800.rgba16.png │ ├── ccm_textures.01000.rgba16.png │ ├── ccm_textures.02000.rgba16.png │ ├── ccm_textures.02800.rgba16.png │ ├── ccm_textures.03000.rgba16.png │ ├── ccm_textures.03800.rgba16.png │ ├── ccm_textures.04000.rgba16.png │ ├── ccm_textures.04800.rgba16.png │ ├── ccm_textures.05000.rgba16.png │ ├── ccm_textures.05800.rgba16.png │ ├── ccm_textures.06000.rgba16.png │ ├── ccm_textures.06800.rgba16.png │ ├── ccm_textures.07000.rgba16.png │ ├── ccm_textures.08000.rgba16.png │ ├── ccm_textures.08800.rgba16.png │ ├── ccm_textures.09000.ia16.png │ └── ccm_textures.09800.ia16.png ├── spooky │ ├── bbh_textures.00000.rgba16.png │ ├── bbh_textures.00800.rgba16.png │ ├── bbh_textures.01800.rgba16.png │ ├── bbh_textures.02800.rgba16.png │ ├── bbh_textures.03800.rgba16.png │ ├── bbh_textures.04800.rgba16.png │ ├── bbh_textures.05000.rgba16.png │ ├── bbh_textures.06000.rgba16.png │ ├── bbh_textures.06800.rgba16.png │ ├── bbh_textures.07000.rgba16.png │ ├── bbh_textures.08000.rgba16.png │ ├── bbh_textures.08800.rgba16.png │ ├── bbh_textures.09000.rgba16.png │ ├── bbh_textures.0A000.rgba16.png │ ├── bbh_textures.0A800.ia16.png │ ├── bbh_textures.0B000.ia16.png │ └── bbh_textures.0B800.ia16.png ├── title_screen_bg │ ├── title_screen_bg.001C0.rgba16.png │ ├── title_screen_bg.00E40.rgba16.png │ ├── title_screen_bg.01AC0.rgba16.png │ ├── title_screen_bg.02740.rgba16.png │ ├── title_screen_bg.033C0.rgba16.png │ ├── title_screen_bg.04040.rgba16.png │ ├── title_screen_bg.04CC0.rgba16.png │ └── title_screen_bg.05940.rgba16.png └── water │ ├── jrb_textures.00000.rgba16.png │ ├── jrb_textures.00800.rgba16.png │ ├── jrb_textures.01800.rgba16.png │ ├── jrb_textures.02800.rgba16.png │ ├── jrb_textures.03800.rgba16.png │ ├── jrb_textures.04800.rgba16.png │ ├── jrb_textures.05800.rgba16.png │ ├── jrb_textures.06000.rgba16.png │ ├── jrb_textures.06800.rgba16.png │ ├── jrb_textures.07800.rgba16.png │ ├── jrb_textures.08800.rgba16.png │ ├── jrb_textures.09000.rgba16.png │ ├── jrb_textures.0A000.rgba16.png │ ├── jrb_textures.0A800.rgba16.png │ └── jrb_textures.0B800.rgba16.png ├── tools ├── .gitignore ├── Makefile ├── aifc_decode.c ├── aiff_extract_codebook.c ├── apply_patch.sh ├── armips.cpp ├── asm_processor │ ├── asm-processor.py │ ├── build.py │ └── prelude.inc ├── assemble_sound.py ├── audiofile │ ├── Makefile │ ├── audiofile.cpp │ ├── audiofile.h │ ├── audiofile.o │ ├── aupvlist.h │ └── libaudiofile.a ├── calc_bss.sh ├── clang-tidy.sh ├── create_patch.sh ├── demo_data_converter.py ├── determine-endian-bitwidth.c ├── disassemble_sound.py ├── extract_data_for_mio.c ├── gen_asset_list.cpp ├── hashtable.c ├── hashtable.h ├── ido5.3_compiler │ ├── LICENSE.md │ ├── lib │ │ ├── libmalloc.so │ │ ├── libmalloc_old.so │ │ └── rld │ └── usr │ │ ├── bin │ │ └── cc │ │ └── lib │ │ ├── acpp │ │ ├── as0 │ │ ├── as1 │ │ ├── cfe │ │ ├── copt │ │ ├── crt1.o │ │ ├── err.english.cc │ │ ├── libc.so.1 │ │ ├── libexc.so │ │ ├── libgen.so │ │ ├── libm.so │ │ ├── ugen │ │ ├── ujoin │ │ ├── uld │ │ ├── umerge │ │ ├── uopt │ │ └── usplit ├── ido5.3_recomp │ ├── .gitignore │ ├── Makefile │ ├── elf.h │ ├── header.h │ ├── helpers.h │ ├── libc_impl.c │ ├── libc_impl.h │ ├── libc_impl.o │ └── recomp.cpp ├── libmio0.c ├── libmio0.h ├── mario_anims_converter.py ├── n64cksum.c ├── n64cksum.h ├── n64graphics.c ├── n64graphics.h ├── n64graphics_ci_dir │ ├── LICENSE │ ├── README.md │ ├── exoquant │ │ ├── exoquant.c │ │ └── exoquant.h │ ├── n64graphics_ci.c │ ├── n64graphics_ci.h │ ├── utils.c │ └── utils.h ├── output_level_headers.py ├── patch_libmalloc.py ├── patch_libultra_math.c ├── rasm2armips.py ├── revert_patch.sh ├── sdk-tools │ ├── README.md │ ├── adpcm │ │ ├── .gitignore │ │ ├── Makefile │ │ ├── quant.c │ │ ├── sampleio.c │ │ ├── util.c │ │ ├── vadpcm.h │ │ ├── vadpcm_dec.c │ │ ├── vadpcm_enc.c │ │ ├── vdecode.c │ │ ├── vencode.c │ │ └── vpredictor.c │ └── tabledesign │ │ ├── .gitignore │ │ ├── Makefile │ │ ├── codebook.c │ │ ├── estimate.c │ │ ├── print.c │ │ ├── tabledesign.c │ │ └── tabledesign.h ├── seq_decoder.py ├── skyconv.c ├── skyconv.c.orig ├── skyconv.c.rej ├── sm64tools.LICENSE ├── stb │ ├── stb_image.h │ └── stb_image_write.h ├── textconv.c ├── utf8.c ├── utf8.h ├── util │ ├── audiofile_strip.patch │ ├── generate_armips_cpp.py │ └── generate_audiofile_cpp.py ├── utils.c └── utils.h ├── undefined_syms.txt └── util.mk /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/jeffinitup/warped-worlds/HEAD/README.md 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