├── .gitignore ├── CMakeLists.txt ├── LICENSE ├── README.md ├── RiftRay.cfg ├── RiftRay.icns ├── cmake_modules └── InvokePython.cmake ├── doc ├── Build.md ├── Doxyfile ├── RiftRay-inHTML │ ├── ancient_temple01.png │ ├── ancient_temple02.png │ ├── coordSystem.jpg │ ├── enhancements.html │ ├── future_work.html │ ├── hmdparameters.html │ ├── hmdrendering.html │ ├── impl.html │ ├── impl_coordinates.html │ ├── impl_modelview.html │ ├── impl_projection.html │ ├── impl_riftrayvars.html │ ├── impl_shadertoy.html │ ├── implementation.html │ ├── index.html │ ├── live_demo.html │ ├── motivation.html │ ├── performance.html │ ├── porting_shadertoys.html │ ├── prettify.css │ ├── prettify.js │ ├── related_work.html │ ├── shadertoy_blank.png │ ├── shadertoy_livedemo.html │ ├── showdown.js │ ├── sidebyside_blank.png │ ├── slides.html │ ├── style.css │ ├── survey.html │ ├── texture_channels.html │ ├── thanks_utilities.html │ ├── title.html │ ├── whatwontwork.html │ └── whatworks.html └── ShaderPorting.md ├── hardcoded_shaders ├── basic.frag ├── basic.vert ├── basicplane.frag ├── basicplane.vert ├── basictex.frag ├── basictex.vert ├── fontrender.frag ├── fontrender.vert ├── hydrabase.frag ├── hydrabase.vert ├── presentfbo.frag ├── presentfbo.vert ├── presentmesh.frag ├── presentmesh.vert ├── raymarch.frag ├── raymarch.vert ├── rwwtt.vert ├── rwwtt_footer.glsl ├── rwwtt_header.glsl ├── shaderpane.frag ├── shaderpane.vert ├── ucolor.frag └── ucolor.vert ├── shaders ├── abstract_corridor.glsl ├── ancient_temple.glsl ├── angels.glsl ├── another_kaliset_mod.glsl ├── apollonian.glsl ├── bacterium.glsl ├── beneath_the_sea.glsl ├── between_worlds.glsl ├── bridge.glsl ├── canyon.glsl ├── catacombs.glsl ├── cave_pillars.glsl ├── cavestructure.glsl ├── city_maker.glsl ├── crazy_mandelbulb.glsl ├── deal.glsl ├── efficient_mandelbulb.glsl ├── emerging.glsl ├── entangled_vines.glsl ├── first_mapping_test.glsl ├── fractal_cartoon.glsl ├── fractals_mandelbulb.glsl ├── frozen_wasteland.glsl ├── generators.glsl ├── hg_sdf.glsl ├── la_calanque.glsl ├── lighting_room.glsl ├── mandelbulb.glsl ├── mandelbulb_.glsl ├── mandelbulb_explained.glsl ├── megawave_2.glsl ├── more │ ├── alias_vortex.glsl │ ├── attic.glsl │ ├── brighton.glsl │ ├── chains_and_gears.glsl │ ├── confection.glsl │ ├── cook-torrance.glsl │ ├── crazy_springs.glsl │ ├── crystal_gap.glsl │ ├── cubes_and_spheres.glsl │ ├── depth.glsl │ ├── desert_morning.glsl │ ├── diy_spaceman_cave.glsl │ ├── dubstep.glsl │ ├── elevated.glsl │ ├── fractal_sphere.glsl │ ├── galaxy_3d.glsl │ ├── glass_polyhedron.glsl │ ├── glassfield.glsl │ ├── hypercomplex.glsl │ ├── ice_cave.glsl │ ├── infinite_city.glsl │ ├── infinite_roads.glsl │ ├── inversion.glsl │ ├── kaleidoscopic.glsl │ ├── kaleidoscopy.glsl │ ├── kali-traps.glsl │ ├── kali3d.glsl │ ├── kali_traps_c.glsl │ ├── loxodrome.glsl │ ├── lumspheres.glsl │ ├── mandelklein.glsl │ ├── marching_cubes.glsl │ ├── menger_journey.glsl │ ├── mirror_room.glsl │ ├── neg_color.glsl │ ├── other_world.glsl │ ├── piano.glsl │ ├── plasma_globe.glsl │ ├── postcard.glsl │ ├── quaternion.glsl │ ├── rainbow.glsl │ ├── random_spheres.glsl │ ├── raymarching_primitives.glsl │ ├── rendezvous.glsl │ ├── ribbon.glsl │ ├── rrrola.glsl │ ├── rutherford_atom.glsl │ ├── shakespeare.glsl │ ├── sierpinski_twister.glsl │ ├── space_rings.glsl │ ├── starnest.glsl │ ├── structure.glsl │ ├── terrain_tubes.glsl │ ├── the_other_road.glsl │ ├── topologica.glsl │ ├── torus_journey.glsl │ ├── truchet_lp.glsl │ ├── venice.glsl │ └── wire_eggs.glsl ├── morning_city.glsl ├── mystery_pyramid.glsl ├── on_off_spikes.glsl ├── relentless.glsl ├── remnant_x.glsl ├── retro_futuristic_thing.glsl ├── seascape.glsl ├── space_jewels.glsl ├── steel_lattice.glsl ├── structures.glsl ├── subterranean_cavern.glsl ├── sun_surface.glsl ├── the_barsoom_gate.glsl ├── the_cave.glsl ├── the_popular_shader.glsl ├── the_road_to_hell.glsl ├── traced_minkowski_tube.glsl ├── transparent_3d_noise.glsl ├── underwater_life.glsl ├── vault.glsl ├── volcanic.glsl ├── voxel_edges.glsl ├── weird_canyon.glsl ├── woods.glsl └── xyptonjtroz.glsl ├── src ├── Scene │ ├── AntPane.cpp │ ├── AntPane.h │ ├── AntQuad.cpp │ ├── AntQuad.h │ ├── CamPane.cpp │ ├── CamPane.h │ ├── DashboardScene.cpp │ ├── DashboardScene.h │ ├── FloorScene.cpp │ ├── FloorScene.h │ ├── HudQuad.cpp │ ├── HudQuad.h │ ├── IScene.h │ ├── MousingQuad.cpp │ ├── MousingQuad.h │ ├── Pane.cpp │ ├── Pane.h │ ├── PaneScene.cpp │ ├── PaneScene.h │ ├── PngPane.cpp │ ├── PngPane.h │ ├── RaymarchShaderScene.cpp │ ├── RaymarchShaderScene.h │ ├── Scene.cpp │ ├── Scene.h │ ├── ShaderGalleryScene.cpp │ ├── ShaderGalleryScene.h │ ├── ShaderToyPane.cpp │ ├── ShaderToyPane.h │ ├── VirtualTrackball.cpp │ └── VirtualTrackball.h ├── Util │ ├── AppDirectories.h │ ├── DirectoryFunctions.cpp │ ├── DirectoryFunctions.h │ ├── FPSTimer.cpp │ ├── FPSTimer.h │ ├── GL │ │ ├── BMFont.cpp │ │ ├── BMFont.h │ │ ├── FBO.cpp │ │ ├── FBO.h │ │ ├── GLUtils.cpp │ │ ├── GLUtils.h │ │ ├── MatrixFunctions.cpp │ │ ├── MatrixFunctions.h │ │ ├── ShaderFunctions.cpp │ │ ├── ShaderFunctions.h │ │ ├── ShaderToy.cpp │ │ ├── ShaderToy.h │ │ ├── ShaderToyFunctions.cpp │ │ ├── ShaderToyFunctions.h │ │ ├── ShaderToyGlobalState.h │ │ ├── ShaderWithVariables.cpp │ │ ├── ShaderWithVariables.h │ │ ├── TextureFunctions.cpp │ │ └── TextureFunctions.h │ ├── Logger.cpp │ ├── Logger.h │ ├── StringFunctions.cpp │ ├── StringFunctions.h │ ├── Timer.cpp │ ├── Timer.h │ ├── third_party │ │ ├── jpgd.cpp │ │ ├── jpgd.h │ │ ├── lodepng.cpp │ │ └── lodepng.h │ └── win │ │ └── dirent.h ├── main_glfw_ovrsdk13.cpp └── version.h ├── textures ├── XboxControllerLayout.png ├── arial.fnt ├── arial_0.png ├── tex00.jpg ├── tex01.jpg ├── tex02.jpg ├── tex03.jpg ├── tex04.jpg ├── tex05.jpg ├── tex06.jpg ├── tex07.jpg ├── tex08.jpg ├── tex09.jpg ├── tex10.png ├── tex12.png ├── tex16.png ├── tex17.jpg ├── tex18.jpg ├── tex19.png └── tex20.jpg └── tools ├── assembleRelease.py ├── copyDLLs.py └── 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