├── LICENSE.txt ├── assimp-vc142-mt.dll ├── base ├── botfiles │ ├── bots │ │ ├── angelyss_c.c │ │ ├── angelyss_i.c │ │ ├── angelyss_t.c │ │ ├── angelyss_w.c │ │ ├── arachna_c.c │ │ ├── arachna_i.c │ │ ├── arachna_t.c │ │ ├── arachna_w.c │ │ ├── ayumi_c.c │ │ ├── ayumi_i.c │ │ ├── ayumi_t.c │ │ ├── ayumi_w.c │ │ ├── beret_c.c │ │ ├── beret_i.c │ │ ├── beret_t.c │ │ ├── beret_w.c │ │ ├── dark_c.c │ │ ├── dark_i.c │ │ ├── dark_t.c │ │ ├── dark_w.c │ │ ├── default_c.c │ │ ├── default_i.c │ │ ├── default_t.c │ │ ├── default_w.c │ │ ├── gargoyle_c.c │ │ ├── gargoyle_i.c │ │ ├── gargoyle_t.c │ │ ├── gargoyle_w.c │ │ ├── grism_c.c │ │ ├── grism_i.c │ │ ├── grism_t.c │ │ ├── grism_w.c │ │ ├── grunt_c.c │ │ ├── grunt_i.c │ │ ├── grunt_t.c │ │ ├── grunt_w.c │ │ ├── jenna_c.c │ │ ├── jenna_i.c │ │ ├── jenna_t.c │ │ ├── jenna_w.c │ │ ├── kyonshi_c.c │ │ ├── kyonshi_i.c │ │ ├── kyonshi_t.c │ │ ├── kyonshi_w.c │ │ ├── liz_c.c │ │ ├── liz_i.c │ │ ├── liz_t.c │ │ ├── liz_w.c │ │ ├── major_c.c │ │ ├── major_i.c │ │ ├── major_t.c │ │ ├── major_w.c │ │ ├── merman_c.c │ │ ├── merman_i.c │ │ ├── merman_t.c │ │ ├── merman_w.c │ │ ├── neko_c.c │ │ ├── neko_i.c │ │ ├── neko_t.c │ │ ├── neko_w.c │ │ ├── penguin_c.c │ │ ├── penguin_i.c │ │ ├── penguin_t.c │ │ ├── penguin_w.c │ │ ├── rai_c.c │ │ ├── rai_i.c │ │ ├── rai_t.c │ │ ├── rai_w.c │ │ ├── sarge_c.c │ │ ├── sarge_i.c │ │ ├── sarge_t.c │ │ ├── sarge_w.c │ │ ├── sergei_c.c │ │ ├── sergei_i.c │ │ ├── sergei_t.c │ │ ├── sergei_w.c │ │ ├── skelebot_c.c │ │ ├── skelebot_i.c │ │ ├── skelebot_t.c │ │ ├── skelebot_w.c │ │ ├── sly_c.c │ │ ├── sly_i.c │ │ ├── sly_t.c │ │ ├── sly_w.c │ │ ├── tanisha_c.c │ │ ├── tanisha_i.c │ │ ├── tanisha_t.c │ │ ├── tanisha_w.c │ │ ├── tony_c.c │ │ ├── tony_i.c │ │ ├── tony_t.c │ │ ├── tony_w.c │ │ ├── widowe_c.c │ │ ├── widowe_i.c │ │ ├── widowe_t.c │ │ └── widowe_w.c │ ├── chars.h │ ├── fuzi.c │ ├── fuzw.c │ ├── inv.h │ ├── items.c │ ├── match.c │ ├── match.h │ ├── rchat.c │ ├── rnd.c │ ├── syn.c │ ├── syn.h │ ├── teamplay.h │ └── weapons.c ├── def │ ├── bots.def │ ├── env_probe.def │ ├── info.def │ ├── items.def │ ├── map_delta2a.def │ ├── misc.def │ ├── monster_boss_vagary.def │ ├── monster_demon_hellknight.def │ ├── monster_demon_imp.def │ ├── monster_flying_cacodemon.def │ ├── monster_flying_lostsoul.def │ ├── monster_flying_lostsoul2.def │ ├── monster_zombie_base.def │ ├── monster_zombie_bernie.def │ ├── monster_zombie_commando.def │ ├── monster_zombie_commando_cgun.def │ ├── monster_zombie_hellgrowth.def │ ├── monster_zombie_morgue.def │ ├── monster_zombie_sawyer.def │ ├── monster_zsec_machinegun.def │ ├── monster_zsec_pistol.def │ ├── monster_zsec_shield.def │ ├── monster_zsec_shotgun.def │ ├── player.def │ ├── ss_sawyer.def │ ├── test_export.def │ ├── weapon_bfg.def │ ├── weapon_chaingun.def │ ├── weapon_chainsaw.def │ ├── weapon_fists.def │ ├── weapon_flashlight.def │ ├── weapon_grabber.def │ ├── weapon_handgrenade.def │ ├── weapon_machinegun.def │ ├── weapon_pda.def │ ├── weapon_pistol.def │ ├── weapon_plasmagun.def │ ├── weapon_rocketlauncher.def │ ├── weapon_shotgun.def │ ├── weapon_shotgun_double.def │ └── zombie_follower.def ├── default.cfg ├── extract_resources.cfg ├── fonts │ └── Arial │ │ ├── 48.dat │ │ └── 48.tga ├── maps │ ├── game │ │ └── mp │ │ │ └── d3dm2.aas48 │ └── testmaps │ │ ├── test_box.cm │ │ ├── test_box.map │ │ ├── test_box.proc │ │ ├── test_boxstack.aas48 │ │ ├── test_boxstack.cm │ │ ├── test_boxstack.map │ │ ├── test_boxstack.proc │ │ ├── test_lotsaimps.aas48 │ │ ├── test_lotsaimps.aas96 │ │ ├── test_lotsaimps.cm │ │ ├── test_lotsaimps.map │ │ └── test_lotsaimps.proc ├── models │ └── md5 │ │ ├── test │ │ ├── soldier1 │ │ │ ├── anims │ │ │ │ └── Run │ │ │ │ │ └── Running.fbx │ │ │ └── soldier1.fbx │ │ ├── test_box.fbx │ │ └── test_box.md5mesh │ │ └── weapons │ │ └── doublebarrel_view │ │ └── new │ │ ├── dbviewmesh.md5mesh │ │ ├── fire1.md5anim │ │ ├── fire2.md5anim │ │ ├── idle.md5anim │ │ ├── lower.md5anim │ │ ├── noammo.md5anim │ │ ├── raise.md5anim │ │ └── reload.md5anim ├── renderprogs │ ├── BRDF.inc.hlsl │ ├── _manifest.lua │ ├── bloodorb1_capture.ps.hlsl │ ├── bloodorb1_capture.vs.hlsl │ ├── bloodorb2_capture.ps.hlsl │ ├── bloodorb2_capture.vs.hlsl │ ├── bloodorb3_capture.ps.hlsl │ ├── bloodorb3_capture.vs.hlsl │ ├── bloodorb_draw.ps.hlsl │ ├── bloodorb_draw.vs.hlsl │ ├── builtin │ │ ├── SSAO │ │ │ ├── AmbientOcclusion_AO.ps.hlsl │ │ │ ├── AmbientOcclusion_AO.vs.hlsl │ │ │ ├── AmbientOcclusion_blur.ps.hlsl │ │ │ ├── AmbientOcclusion_blur.vs.hlsl │ │ │ ├── AmbientOcclusion_minify.ps.hlsl │ │ │ └── AmbientOcclusion_minify.vs.hlsl │ │ ├── SSGI │ │ │ ├── DeepGBufferRadiosity_blur.ps.hlsl │ │ │ ├── DeepGBufferRadiosity_blur.vs.hlsl │ │ │ ├── DeepGBufferRadiosity_radiosity.ps.hlsl │ │ │ └── DeepGBufferRadiosity_radiosity.vs.hlsl │ │ ├── VR │ │ │ ├── stereoDeGhost.ps.hlsl │ │ │ ├── stereoDeGhost.vs.hlsl │ │ │ ├── stereoInterlace.ps.hlsl │ │ │ ├── stereoInterlace.vs.hlsl │ │ │ ├── stereoWarp.ps.hlsl │ │ │ └── stereoWarp.vs.hlsl │ │ ├── color.ps.hlsl │ │ ├── color.vs.hlsl │ │ ├── debug │ │ │ ├── debug_shadowmap.ps.hlsl │ │ │ ├── debug_shadowmap.vs.hlsl │ │ │ ├── octahedron.ps.hlsl │ │ │ ├── octahedron.vs.hlsl │ │ │ ├── shadowDebug.ps.hlsl │ │ │ ├── shadowDebug.vs.hlsl │ │ │ ├── shadowDebug_skinned.ps.hlsl │ │ │ └── shadowDebug_skinned.vs.hlsl │ │ ├── depth.ps.hlsl │ │ ├── depth.vs.hlsl │ │ ├── depth_skinned.ps.hlsl │ │ ├── depth_skinned.vs.hlsl │ │ ├── fog │ │ │ ├── blendLight.ps.hlsl │ │ │ ├── blendLight.vs.hlsl │ │ │ ├── fog.ps.hlsl │ │ │ ├── fog.vs.hlsl │ │ │ ├── fog_skinned.ps.hlsl │ │ │ └── fog_skinned.vs.hlsl │ │ ├── gbuffer.ps.hlsl │ │ ├── gbuffer.vs.hlsl │ │ ├── gui.ps.hlsl │ │ ├── gui.vs.hlsl │ │ ├── legacy │ │ │ ├── bumpyenvironment.ps.hlsl │ │ │ ├── bumpyenvironment.vs.hlsl │ │ │ ├── bumpyenvironment_skinned.ps.hlsl │ │ │ ├── bumpyenvironment_skinned.vs.hlsl │ │ │ ├── environment.ps.hlsl │ │ │ ├── environment.vs.hlsl │ │ │ ├── environment_skinned.ps.hlsl │ │ │ ├── environment_skinned.vs.hlsl │ │ │ ├── skybox.ps.hlsl │ │ │ ├── skybox.vs.hlsl │ │ │ ├── wobblesky.ps.hlsl │ │ │ └── wobblesky.vs.hlsl │ │ ├── lighting │ │ │ ├── ambient_lighting.ps.hlsl │ │ │ ├── ambient_lighting.vs.hlsl │ │ │ ├── ambient_lighting_IBL.ps.hlsl │ │ │ ├── ambient_lighting_IBL.vs.hlsl │ │ │ ├── interaction.ps.hlsl │ │ │ ├── interaction.vs.hlsl │ │ │ ├── interactionAmbient.ps.hlsl │ │ │ ├── interactionAmbient.vs.hlsl │ │ │ ├── interactionAmbient_skinned.ps.hlsl │ │ │ ├── interactionAmbient_skinned.vs.hlsl │ │ │ ├── interactionSM.ps.hlsl │ │ │ ├── interactionSM.vs.hlsl │ │ │ ├── shadow.ps.hlsl │ │ │ ├── shadow.vs.hlsl │ │ │ ├── shadow_skinned.ps.hlsl │ │ │ └── shadow_skinned.vs.hlsl │ │ ├── post │ │ │ ├── SMAA.inc.hlsl │ │ │ ├── SMAA_blending_weight_calc.ps.hlsl │ │ │ ├── SMAA_blending_weight_calc.vs.hlsl │ │ │ ├── SMAA_edge_detection.ps.hlsl │ │ │ ├── SMAA_edge_detection.vs.hlsl │ │ │ ├── SMAA_final.ps.hlsl │ │ │ ├── SMAA_final.vs.hlsl │ │ │ ├── fxaa.ps.hlsl │ │ │ ├── fxaa.vs.hlsl │ │ │ ├── hdr_glare_chromatic.ps.hlsl │ │ │ ├── hdr_glare_chromatic.vs.hlsl │ │ │ ├── motionBlur.ps.hlsl │ │ │ ├── motionBlur.vs.hlsl │ │ │ ├── postprocess.ps.hlsl │ │ │ ├── postprocess.vs.hlsl │ │ │ ├── screen.ps.hlsl │ │ │ ├── screen.vs.hlsl │ │ │ ├── tonemap.ps.hlsl │ │ │ └── tonemap.vs.hlsl │ │ ├── texture.ps.hlsl │ │ ├── texture.vs.hlsl │ │ ├── texture_color.ps.hlsl │ │ ├── texture_color.vs.hlsl │ │ ├── texture_color_skinned.ps.hlsl │ │ ├── texture_color_skinned.vs.hlsl │ │ ├── texture_color_texgen.ps.hlsl │ │ ├── texture_color_texgen.vs.hlsl │ │ ├── vertex_color.ps.hlsl │ │ ├── vertex_color.vs.hlsl │ │ └── video │ │ │ ├── bink.ps.hlsl │ │ │ ├── bink.vs.hlsl │ │ │ ├── bink_gui.ps.hlsl │ │ │ └── bink_gui.vs.hlsl │ ├── colorProcess.ps.hlsl │ ├── colorProcess.vs.hlsl │ ├── enviroSuit.ps.hlsl │ ├── enviroSuit.vs.hlsl │ ├── global.inc.hlsl │ ├── heatHazeWithMask.ps.hlsl │ ├── heatHazeWithMask.vs.hlsl │ ├── heatHazeWithMaskAndVertex.ps.hlsl │ ├── heatHazeWithMaskAndVertex.vs.hlsl │ ├── heathaze.ps.hlsl │ ├── heathaze.vs.hlsl │ └── skinning.inc.hlsl ├── script │ ├── ai_base.script │ ├── ai_character_sentry.script │ ├── ai_follower.script │ ├── ai_monster_base.script │ ├── ai_monster_boss_vagary.script │ ├── ai_monster_demon_hellknight.script │ ├── ai_monster_demon_imp.script │ ├── ai_monster_demon_trite.script │ ├── ai_monster_flying_cacodemon.script │ ├── ai_monster_flying_lostsoul.script │ ├── ai_monster_hunter_berserk.script │ ├── ai_monster_turret.script │ ├── ai_monster_zombie.script │ ├── ai_monster_zombie_bernie.script │ ├── ai_monster_zombie_commando_cgun.script │ ├── ai_monster_zombie_commando_tentacle.script │ ├── ai_monster_zombie_morgue.script │ ├── ai_monster_zombie_security_pistol.script │ ├── ai_player.script │ ├── d3xp_events.script │ ├── doom_events.script │ ├── doom_main.script │ └── weapon_base.script ├── snapmaps │ ├── templates │ │ └── test001.map │ └── testmap.snapmap ├── sound │ └── feedback │ │ ├── 03kills.wav │ │ ├── 05kills.wav │ │ ├── 1.wav │ │ ├── 10.wav │ │ ├── 10kills.wav │ │ ├── 15kills.wav │ │ ├── 1fragleft.wav │ │ ├── 1minuteremains.wav │ │ ├── 2.wav │ │ ├── 20kills.wav │ │ ├── 25kills.wav │ │ ├── 2fragsleft.wav │ │ ├── 3.wav │ │ ├── 30kills.wav │ │ ├── 3fragsleft.wav │ │ ├── 4.wav │ │ ├── 5.wav │ │ ├── 5minutesremain.wav │ │ ├── 6.wav │ │ ├── 7.wav │ │ ├── 8.wav │ │ ├── 9.wav │ │ ├── airshot.wav │ │ ├── amazing.wav │ │ ├── awesome.wav │ │ ├── begin.wav │ │ ├── blueteamtakeslead.wav │ │ ├── botlike.wav │ │ ├── electrobitch.wav │ │ ├── headshot.wav │ │ ├── impressive.wav │ │ ├── lastsecond.wav │ │ ├── leadgained.wav │ │ ├── leadlost.wav │ │ ├── leadtied.wav │ │ ├── narrowly.wav │ │ ├── prepareforbattle.wav │ │ ├── redteamtakeslead.wav │ │ ├── terminated.wav │ │ ├── timeoutcalled.wav │ │ ├── voteaccept.wav │ │ ├── votecall.wav │ │ ├── votefail.wav │ │ └── yoda.wav └── textures │ ├── default_lit.tga │ ├── default_lit_normal.tga │ └── default_lit_spec.tga ├── doomclassic └── doom │ ├── Main.h │ ├── Precompiled.cpp │ ├── Precompiled.h │ ├── am_map.cpp │ ├── am_map.h │ ├── constructs.h │ ├── d_englsh.h │ ├── d_event.h │ ├── d_french.h │ ├── d_items.cpp │ ├── d_items.h │ ├── d_main.cpp │ ├── d_main.h │ ├── d_net.cpp │ ├── d_net.h │ ├── d_player.h │ ├── d_textur.h │ ├── d_think.h │ ├── d_ticcmd.h │ ├── defs.h │ ├── doomdata.h │ ├── doomdef.cpp │ ├── doomdef.h │ ├── doominterface.cpp │ ├── doominterface.h │ ├── doomlib.cpp │ ├── doomlib.h │ ├── doomstat.cpp │ ├── doomstat.h │ ├── doomtype.h │ ├── dstrings.cpp │ ├── dstrings.h │ ├── f_finale.cpp │ ├── f_finale.h │ ├── f_wipe.cpp │ ├── f_wipe.h │ ├── g_game.cpp │ ├── g_game.h │ ├── globaldata.cpp │ ├── globaldata.h │ ├── hu_lib.cpp │ ├── hu_lib.h │ ├── hu_stuff.cpp │ ├── hu_stuff.h │ ├── i_input.cpp │ ├── i_main.cpp │ ├── i_net.cpp │ ├── i_net.h │ ├── i_net_win32.cpp │ ├── i_sound.h │ ├── i_sound_openal.cpp │ ├── i_sound_stub.cpp │ ├── i_sound_win32.cpp │ ├── i_system.cpp │ ├── i_system.h │ ├── i_video.h │ ├── i_video_ps3.cpp │ ├── info.cpp │ ├── info.h │ ├── m_argv.cpp │ ├── m_argv.h │ ├── m_bbox.cpp │ ├── m_bbox.h │ ├── m_cheat.cpp │ ├── m_cheat.h │ ├── m_fixed.cpp │ ├── m_fixed.h │ ├── m_menu.cpp │ ├── m_menu.h │ ├── m_misc.cpp │ ├── m_misc.h │ ├── m_random.cpp │ ├── m_random.h │ ├── m_swap.cpp │ ├── m_swap.h │ ├── mus2midi.cpp │ ├── p_ceilng.cpp │ ├── p_doors.cpp │ ├── p_enemy.cpp │ ├── p_floor.cpp │ ├── p_inter.cpp │ ├── p_inter.h │ ├── p_lights.cpp │ ├── p_local.h │ ├── p_map.cpp │ ├── p_maputl.cpp │ ├── p_mobj.cpp │ ├── p_mobj.h │ ├── p_plats.cpp │ ├── p_pspr.cpp │ ├── p_pspr.h │ ├── p_saveg.cpp │ ├── p_saveg.h │ ├── p_setup.cpp │ ├── p_setup.h │ ├── p_sight.cpp │ ├── p_spec.cpp │ ├── p_spec.h │ ├── p_switch.cpp │ ├── p_telept.cpp │ ├── p_tick.cpp │ ├── p_tick.h │ ├── p_user.cpp │ ├── r_bsp.cpp │ ├── r_bsp.h │ ├── r_data.cpp │ ├── r_data.h │ ├── r_defs.h │ ├── r_draw.cpp │ ├── r_draw.h │ ├── r_local.h │ ├── r_main.cpp │ ├── r_main.h │ ├── r_plane.cpp │ ├── r_plane.h │ ├── r_segs.cpp │ ├── r_segs.h │ ├── r_sky.cpp │ ├── r_sky.h │ ├── r_state.h │ ├── r_things.cpp │ ├── r_things.h │ ├── s_sound.cpp │ ├── s_sound.h │ ├── sounds.cpp │ ├── sounds.h │ ├── st_lib.cpp │ ├── st_lib.h │ ├── st_stuff.cpp │ ├── st_stuff.h │ ├── structs.h │ ├── tables.cpp │ ├── tables.h │ ├── typedefs.h │ ├── v_video.cpp │ ├── v_video.h │ ├── vars.h │ ├── w_wad.cpp │ ├── w_wad.h │ ├── wi_stuff.cpp │ ├── wi_stuff.h │ ├── z_zone.cpp │ └── z_zone.h ├── neo ├── CMakeLists.txt ├── aas │ ├── AASFile.cpp │ ├── AASFile.h │ ├── AASFileManager.cpp │ ├── AASFileManager.h │ ├── AASFile_local.h │ ├── AASFile_optimize.cpp │ └── AASFile_sample.cpp ├── amplitude │ └── amplitude.cpp ├── astyle-code.bat ├── astyle-code.sh ├── astyle-options.ini ├── astyle.exe ├── astyle.x86 ├── astyle.x86_64 ├── cm │ ├── CollisionModel.h │ ├── CollisionModel_contacts.cpp │ ├── CollisionModel_contents.cpp │ ├── CollisionModel_debug.cpp │ ├── CollisionModel_files.cpp │ ├── CollisionModel_load.cpp │ ├── CollisionModel_local.h │ ├── CollisionModel_rotate.cpp │ ├── CollisionModel_trace.cpp │ └── CollisionModel_translate.cpp ├── cmake-eclipse-linux-debug.sh ├── cmake-eclipse-linux-profile.sh ├── cmake-linux-debug-nosimd.sh ├── cmake-linux-debug.sh ├── cmake-linux-nvidia-jetson-vulkan-release.sh ├── cmake-linux-release-nosimd.sh ├── cmake-linux-release.sh ├── cmake-linux-vulkan-debug.sh ├── cmake-linux-vulkan-release.sh ├── cmake-macos-vulkan-debug.sh ├── cmake-macos-vulkan-release.sh ├── cmake-vs2017-64bit-windows10-openal.bat ├── cmake-vs2017-64bit-windows10-vulkan.bat ├── cmake-vs2017-64bit-windows10.bat ├── cmake-vs2017-64bit.bat ├── cmake-vs2019-64bit-windows10.bat ├── cmake-vs2019-64bit.bat ├── cmake │ ├── FindDirectX.cmake │ ├── FindFFMPEG.cmake │ ├── FindX11_XCB.cmake │ └── Findrapidjson.cmake ├── d3xp │ ├── AF.cpp │ ├── AF.h │ ├── AFEntity.cpp │ ├── AFEntity.h │ ├── Achievements.cpp │ ├── Achievements.h │ ├── Actor.cpp │ ├── Actor.h │ ├── AimAssist.cpp │ ├── AimAssist.h │ ├── BrittleFracture.cpp │ ├── BrittleFracture.h │ ├── Camera.cpp │ ├── Camera.h │ ├── EndLevel.cpp │ ├── EndLevel.h │ ├── Entity.cpp │ ├── Entity.h │ ├── EnvironmentProbe.cpp │ ├── EnvironmentProbe.h │ ├── Fx.cpp │ ├── Fx.h │ ├── Game.def │ ├── Game.h │ ├── GameEdit.cpp │ ├── GameEdit.h │ ├── Game_Precompiled.cpp │ ├── Game_local.cpp │ ├── Game_local.h │ ├── Game_network.cpp │ ├── Grabber.cpp │ ├── Grabber.h │ ├── IK.cpp │ ├── IK.h │ ├── Item.cpp │ ├── Item.h │ ├── Leaderboards.cpp │ ├── Leaderboards.h │ ├── Light.cpp │ ├── Light.h │ ├── Misc.cpp │ ├── Misc.h │ ├── Moveable.cpp │ ├── Moveable.h │ ├── Mover.cpp │ ├── Mover.h │ ├── MultiplayerGame.cpp │ ├── MultiplayerGame.h │ ├── Player.cpp │ ├── Player.h │ ├── PlayerIcon.cpp │ ├── PlayerIcon.h │ ├── PlayerView.cpp │ ├── PlayerView.h │ ├── PredictedValue.h │ ├── PredictedValue_impl.h │ ├── Projectile.cpp │ ├── Projectile.h │ ├── Pvs.cpp │ ├── Pvs.h │ ├── SecurityCamera.cpp │ ├── SecurityCamera.h │ ├── SmokeParticles.cpp │ ├── SmokeParticles.h │ ├── Sound.cpp │ ├── Sound.h │ ├── Target.cpp │ ├── Target.h │ ├── Trigger.cpp │ ├── Trigger.h │ ├── Weapon.cpp │ ├── Weapon.h │ ├── WorldSpawn.cpp │ ├── WorldSpawn.h │ ├── ai │ │ ├── AAS.cpp │ │ ├── AAS.h │ │ ├── AASCallback_AvoidLocation.cpp │ │ ├── AASCallback_AvoidLocation.h │ │ ├── AASCallback_FindAreaOutOfRange.cpp │ │ ├── AASCallback_FindAreaOutOfRange.h │ │ ├── AASCallback_FindCoverArea.cpp │ │ ├── AASCallback_FindCoverArea.h │ │ ├── AAS_debug.cpp │ │ ├── AAS_local.h │ │ ├── AAS_pathing.cpp │ │ ├── AAS_routing.cpp │ │ ├── AI.cpp │ │ ├── AI.h │ │ ├── AI_events.cpp │ │ ├── AI_follower.cpp │ │ ├── AI_move.cpp │ │ ├── AI_pathing.cpp │ │ ├── AI_states.cpp │ │ ├── AI_states_combat.cpp │ │ ├── AI_states_util.cpp │ │ ├── ObstacleAvoidance.cpp │ │ └── ObstacleAvoidance.h │ ├── anim │ │ ├── Anim.cpp │ │ ├── Anim.h │ │ ├── Anim_Blend.cpp │ │ ├── Anim_Import.cpp │ │ ├── Anim_Testmodel.cpp │ │ └── Anim_Testmodel.h │ ├── bots │ │ ├── Bot.cpp │ │ ├── Bot.h │ │ ├── BotAI.cpp │ │ ├── BotAI_Battle_Attacked.cpp │ │ ├── BotAI_Battle_Chase.cpp │ │ ├── BotAI_Battle_Fight.cpp │ │ ├── BotAI_Battle_NBG.cpp │ │ ├── BotAI_Battle_Retreat.cpp │ │ ├── BotAI_SeekLTG.cpp │ │ ├── BotAI_Seek_NBG.cpp │ │ ├── BotAI_respawn.cpp │ │ ├── Bot_Input.cpp │ │ ├── Bot_char.cpp │ │ ├── Bot_char.h │ │ ├── Bot_chat.cpp │ │ ├── Bot_chat.h │ │ ├── Bot_goal.cpp │ │ ├── Bot_goal.h │ │ ├── Bot_weapons.cpp │ │ ├── Bot_weapons.h │ │ ├── Bot_weights.cpp │ │ └── Bot_weights.h │ ├── gamesys │ │ ├── Callbacks.cpp │ │ ├── Class.cpp │ │ ├── Class.h │ │ ├── Event.cpp │ │ ├── Event.h │ │ ├── GameTypeInfo.cpp │ │ ├── GameTypeInfo.h │ │ ├── SaveGame.cpp │ │ ├── SaveGame.h │ │ ├── State.cpp │ │ ├── State.h │ │ ├── SysCmds.cpp │ │ ├── SysCmds.h │ │ ├── SysCvar.cpp │ │ └── SysCvar.h │ ├── menus │ │ ├── MenuHandler.cpp │ │ ├── MenuHandler.h │ │ ├── MenuHandler_HUD.cpp │ │ ├── MenuHandler_PDA.cpp │ │ ├── MenuHandler_Scoreboard.cpp │ │ ├── MenuHandler_Shell.cpp │ │ ├── MenuScreen.cpp │ │ ├── MenuScreen.h │ │ ├── MenuScreen_HUD.cpp │ │ ├── MenuScreen_PDA_Inventory.cpp │ │ ├── MenuScreen_PDA_UserData.cpp │ │ ├── MenuScreen_PDA_UserEmails.cpp │ │ ├── MenuScreen_PDA_VideoDisks.cpp │ │ ├── MenuScreen_Scoreboard.cpp │ │ ├── MenuScreen_Shell_Bindings.cpp │ │ ├── MenuScreen_Shell_Browser.cpp │ │ ├── MenuScreen_Shell_ControllerLayout.cpp │ │ ├── MenuScreen_Shell_Controls.cpp │ │ ├── MenuScreen_Shell_Credits.cpp │ │ ├── MenuScreen_Shell_Dev.cpp │ │ ├── MenuScreen_Shell_Difficulty.cpp │ │ ├── MenuScreen_Shell_GameLobby.cpp │ │ ├── MenuScreen_Shell_GameOptions.cpp │ │ ├── MenuScreen_Shell_Gamepad.cpp │ │ ├── MenuScreen_Shell_Leaderboards.cpp │ │ ├── MenuScreen_Shell_Load.cpp │ │ ├── MenuScreen_Shell_MatchSettings.cpp │ │ ├── MenuScreen_Shell_ModeSelect.cpp │ │ ├── MenuScreen_Shell_NewGame.cpp │ │ ├── MenuScreen_Shell_PartyLobby.cpp │ │ ├── MenuScreen_Shell_Pause.cpp │ │ ├── MenuScreen_Shell_Playstation.cpp │ │ ├── MenuScreen_Shell_PressStart.cpp │ │ ├── MenuScreen_Shell_Resolution.cpp │ │ ├── MenuScreen_Shell_Root.cpp │ │ ├── MenuScreen_Shell_Save.cpp │ │ ├── MenuScreen_Shell_Settings.cpp │ │ ├── MenuScreen_Shell_Singleplayer.cpp │ │ ├── MenuScreen_Shell_Stereoscopics.cpp │ │ ├── MenuScreen_Shell_SystemOptions.cpp │ │ ├── MenuWidget.cpp │ │ ├── MenuWidget.h │ │ ├── MenuWidget_Button.cpp │ │ ├── MenuWidget_Carousel.cpp │ │ ├── MenuWidget_CommandBar.cpp │ │ ├── MenuWidget_DynamicList.cpp │ │ ├── MenuWidget_Help.cpp │ │ ├── MenuWidget_InfoBox.cpp │ │ ├── MenuWidget_ItemAssignment.cpp │ │ ├── MenuWidget_List.cpp │ │ ├── MenuWidget_LobbyList.cpp │ │ ├── MenuWidget_MenuBar.cpp │ │ ├── MenuWidget_NavBar.cpp │ │ ├── MenuWidget_NavButton.cpp │ │ ├── MenuWidget_PDA_AudioFiles.cpp │ │ ├── MenuWidget_PDA_EmailInbox.cpp │ │ ├── MenuWidget_PDA_Objective.cpp │ │ ├── MenuWidget_PDA_UserData.cpp │ │ ├── MenuWidget_PDA_VideoInfo.cpp │ │ ├── MenuWidget_Scrollbar.cpp │ │ └── MenuWidget_Shell_SaveInfo.cpp │ ├── monsters │ │ ├── Monster_boss_vagary.cpp │ │ ├── Monster_boss_vagary.h │ │ ├── Monster_demon_hellknight.cpp │ │ ├── Monster_demon_hellknight.h │ │ ├── Monster_demon_imp.cpp │ │ ├── Monster_demon_imp.h │ │ ├── Monster_flying_cacodemon.cpp │ │ ├── Monster_flying_cacodemon.h │ │ ├── Monster_flying_lostsoul.cpp │ │ ├── Monster_flying_lostsoul.h │ │ ├── Monster_zombie.cpp │ │ ├── Monster_zombie.h │ │ ├── Monster_zombie_bernie.cpp │ │ ├── Monster_zombie_bernie.h │ │ ├── Monster_zombie_commando_cgun.cpp │ │ ├── Monster_zombie_commando_tentacle.cpp │ │ ├── Monster_zombie_commando_tentacle.h │ │ ├── Monster_zombie_morgue.cpp │ │ ├── Monster_zombie_morgue.h │ │ ├── Monster_zombie_sawyer.cpp │ │ ├── Monster_zombie_sawyer.h │ │ ├── Monster_zombie_security_pistol.cpp │ │ ├── Monster_zombie_security_pistol.h │ │ └── monster_zombie_commando_cgun.h │ ├── physics │ │ ├── Clip.cpp │ │ ├── Clip.h │ │ ├── Force.cpp │ │ ├── Force.h │ │ ├── Force_Constant.cpp │ │ ├── Force_Constant.h │ │ ├── Force_Drag.cpp │ │ ├── Force_Drag.h │ │ ├── Force_Field.cpp │ │ ├── Force_Field.h │ │ ├── Force_Grab.cpp │ │ ├── Force_Grab.h │ │ ├── Force_Spring.cpp │ │ ├── Force_Spring.h │ │ ├── Physics.cpp │ │ ├── Physics.h │ │ ├── Physics_AF.cpp │ │ ├── Physics_AF.h │ │ ├── Physics_Actor.cpp │ │ ├── Physics_Actor.h │ │ ├── Physics_Base.cpp │ │ ├── Physics_Base.h │ │ ├── Physics_Monster.cpp │ │ ├── Physics_Monster.h │ │ ├── Physics_Parametric.cpp │ │ ├── Physics_Parametric.h │ │ ├── Physics_Player.cpp │ │ ├── Physics_Player.h │ │ ├── Physics_RigidBody.cpp │ │ ├── Physics_RigidBody.h │ │ ├── Physics_Static.cpp │ │ ├── Physics_Static.h │ │ ├── Physics_StaticMulti.cpp │ │ ├── Physics_StaticMulti.h │ │ ├── Push.cpp │ │ └── Push.h │ ├── precompiled.cpp │ ├── precompiled.h │ ├── script │ │ ├── Script_Compiler.cpp │ │ ├── Script_Compiler.h │ │ ├── Script_Interpreter.cpp │ │ ├── Script_Interpreter.h │ │ ├── Script_Program.cpp │ │ ├── Script_Program.h │ │ ├── Script_Thread.cpp │ │ └── Script_Thread.h │ └── weapons │ │ ├── Weapon_bfg.cpp │ │ ├── Weapon_bfg.h │ │ ├── Weapon_chaingun.cpp │ │ ├── Weapon_chaingun.h │ │ ├── Weapon_chainsaw.cpp │ │ ├── Weapon_chainsaw.h │ │ ├── Weapon_double_shotgun.cpp │ │ ├── Weapon_double_shotgun.h │ │ ├── Weapon_fist.cpp │ │ ├── Weapon_fist.h │ │ ├── Weapon_flashlight.cpp │ │ ├── Weapon_flashlight.h │ │ ├── Weapon_grabber.cpp │ │ ├── Weapon_grabber.h │ │ ├── Weapon_handgrenade.cpp │ │ ├── Weapon_handgrenade.h │ │ ├── Weapon_machinegun.cpp │ │ ├── Weapon_machinegun.h │ │ ├── Weapon_pda.cpp │ │ ├── Weapon_pda.h │ │ ├── Weapon_pistol.cpp │ │ ├── Weapon_pistol.h │ │ ├── Weapon_plasmagun.cpp │ │ ├── Weapon_plasmagun.h │ │ ├── Weapon_rocketlauncher.cpp │ │ ├── Weapon_rocketlauncher.h │ │ ├── Weapon_shotgun.cpp │ │ └── Weapon_shotgun.h ├── framework │ ├── BuildVersion.h │ ├── CVarSystem.cpp │ ├── CVarSystem.h │ ├── CmdSystem.cpp │ ├── CmdSystem.h │ ├── Common.cpp │ ├── Common.h │ ├── Common_demos.cpp │ ├── Common_dialog.cpp │ ├── Common_dialog.h │ ├── Common_load.cpp │ ├── Common_local.h │ ├── Common_localize.cpp │ ├── Common_mapconvert.cpp │ ├── Common_menu.cpp │ ├── Common_network.cpp │ ├── Common_printf.cpp │ ├── Compressor.cpp │ ├── Compressor.h │ ├── Console.cpp │ ├── Console.h │ ├── ConsoleHistory.cpp │ ├── ConsoleHistory.h │ ├── DebugGraph.cpp │ ├── DebugGraph.h │ ├── DeclAF.cpp │ ├── DeclAF.h │ ├── DeclEntityDef.cpp │ ├── DeclEntityDef.h │ ├── DeclFX.cpp │ ├── DeclFX.h │ ├── DeclManager.cpp │ ├── DeclManager.h │ ├── DeclPDA.cpp │ ├── DeclPDA.h │ ├── DeclParticle.cpp │ ├── DeclParticle.h │ ├── DeclSkin.cpp │ ├── DeclSkin.h │ ├── DeclTable.cpp │ ├── DeclTable.h │ ├── DemoChecksum.h │ ├── DemoFile.cpp │ ├── DemoFile.h │ ├── EditField.cpp │ ├── EditField.h │ ├── EventLoop.cpp │ ├── EventLoop.h │ ├── File.cpp │ ├── File.h │ ├── FileSystem.cpp │ ├── FileSystem.h │ ├── File_Manifest.cpp │ ├── File_Manifest.h │ ├── File_Resource.cpp │ ├── File_Resource.h │ ├── File_SaveGame.cpp │ ├── File_SaveGame.h │ ├── KeyInput.cpp │ ├── KeyInput.h │ ├── Licensee.h │ ├── PlayerProfile.cpp │ ├── PlayerProfile.h │ ├── Serializer.h │ ├── TokenParser.cpp │ ├── TokenParser.h │ ├── Unzip.h │ ├── UsercmdGen.cpp │ ├── UsercmdGen.h │ ├── Zip.cpp │ ├── Zip.h │ ├── common_frame.cpp │ └── precompiled.cpp ├── idlib │ ├── Base64.cpp │ ├── Base64.h │ ├── BitMsg.cpp │ ├── BitMsg.h │ ├── CMakeLists.txt │ ├── Callback.h │ ├── CmdArgs.cpp │ ├── CmdArgs.h │ ├── CommandLink.cpp │ ├── DataQueue.h │ ├── Dict.cpp │ ├── Dict.h │ ├── Heap.cpp │ ├── Heap.h │ ├── LangDict.cpp │ ├── LangDict.h │ ├── Lexer.cpp │ ├── Lexer.h │ ├── Lib.cpp │ ├── Lib.h │ ├── MapFile.cpp │ ├── MapFile.h │ ├── ParallelJobList.cpp │ ├── ParallelJobList.h │ ├── ParallelJobList_JobHeaders.h │ ├── Parser.cpp │ ├── Parser.h │ ├── RectAllocator.cpp │ ├── SoftwareCache.cpp │ ├── SoftwareCache.h │ ├── Str.cpp │ ├── Str.h │ ├── StrStatic.h │ ├── Swap.h │ ├── Thread.cpp │ ├── Thread.h │ ├── Timer.cpp │ ├── Timer.h │ ├── Token.cpp │ ├── Token.h │ ├── bv │ │ ├── Bounds.cpp │ │ ├── Bounds.h │ │ ├── Box.cpp │ │ ├── Box.h │ │ ├── Sphere.cpp │ │ └── Sphere.h │ ├── containers │ │ ├── Array.h │ │ ├── BTree.h │ │ ├── BinSearch.h │ │ ├── HashIndex.cpp │ │ ├── HashIndex.h │ │ ├── HashTable.h │ │ ├── Hierarchy.h │ │ ├── LinkList.h │ │ ├── List.h │ │ ├── PlaneSet.h │ │ ├── Queue.h │ │ ├── Sort.h │ │ ├── Stack.h │ │ ├── StaticList.h │ │ ├── StrList.h │ │ ├── StrPool.h │ │ └── VectorSet.h │ ├── geometry │ │ ├── DrawVert.cpp │ │ ├── DrawVert.h │ │ ├── DrawVert_intrinsics.h │ │ ├── JointTransform.cpp │ │ ├── JointTransform.h │ │ ├── RenderMatrix.cpp │ │ ├── RenderMatrix.h │ │ ├── Surface.cpp │ │ ├── Surface.h │ │ ├── Surface_Patch.cpp │ │ ├── Surface_Patch.h │ │ ├── Surface_Polytope.cpp │ │ ├── Surface_Polytope.h │ │ ├── Surface_SweptSpline.cpp │ │ ├── Surface_SweptSpline.h │ │ ├── TraceModel.cpp │ │ ├── TraceModel.h │ │ ├── Winding.cpp │ │ ├── Winding.h │ │ ├── Winding2D.cpp │ │ └── Winding2D.h │ ├── hashing │ │ ├── CRC32.cpp │ │ ├── CRC32.h │ │ ├── MD4.cpp │ │ ├── MD4.h │ │ ├── MD5.cpp │ │ └── MD5.h │ ├── math │ │ ├── Angles.cpp │ │ ├── Angles.h │ │ ├── Complex.cpp │ │ ├── Complex.h │ │ ├── Curve.h │ │ ├── Extrapolate.h │ │ ├── Interpolate.h │ │ ├── Lcp.cpp │ │ ├── Lcp.h │ │ ├── MatX.cpp │ │ ├── MatX.h │ │ ├── Math.cpp │ │ ├── Math.h │ │ ├── Matrix.cpp │ │ ├── Matrix.h │ │ ├── Ode.cpp │ │ ├── Ode.h │ │ ├── Plane.cpp │ │ ├── Plane.h │ │ ├── Pluecker.cpp │ │ ├── Pluecker.h │ │ ├── Polynomial.cpp │ │ ├── Polynomial.h │ │ ├── Quat.cpp │ │ ├── Quat.h │ │ ├── Random.h │ │ ├── Rotation.cpp │ │ ├── Rotation.h │ │ ├── Simd.cpp │ │ ├── Simd.h │ │ ├── Simd_Generic.cpp │ │ ├── Simd_Generic.h │ │ ├── Simd_SSE.cpp │ │ ├── Simd_SSE.h │ │ ├── VecX.cpp │ │ ├── VecX.h │ │ ├── Vector.cpp │ │ ├── Vector.h │ │ └── VectorI.h │ ├── precompiled.cpp │ ├── precompiled.h │ └── sys │ │ ├── posix │ │ └── posix_thread.cpp │ │ ├── sys_alloc_tags.h │ │ ├── sys_assert.cpp │ │ ├── sys_assert.h │ │ ├── sys_builddefines.h │ │ ├── sys_defines.h │ │ ├── sys_filesystem.h │ │ ├── sys_includes.h │ │ ├── sys_intrinsics.h │ │ ├── sys_threading.h │ │ ├── sys_types.h │ │ └── win32 │ │ └── win_thread.cpp ├── imgui │ ├── BFGimgui.h │ ├── BFGimguiImpl.cpp │ └── ImGui_Hooks.h ├── libs │ ├── assimp │ │ ├── include │ │ │ └── assimp │ │ │ │ ├── .editorconfig │ │ │ │ ├── BaseImporter.h │ │ │ │ ├── Bitmap.h │ │ │ │ ├── BlobIOSystem.h │ │ │ │ ├── ByteSwapper.h │ │ │ │ ├── Compiler │ │ │ │ ├── poppack1.h │ │ │ │ ├── pstdint.h │ │ │ │ └── pushpack1.h │ │ │ │ ├── CreateAnimMesh.h │ │ │ │ ├── DefaultIOStream.h │ │ │ │ ├── DefaultIOSystem.h │ │ │ │ ├── DefaultLogger.hpp │ │ │ │ ├── Defines.h │ │ │ │ ├── Exceptional.h │ │ │ │ ├── Exporter.hpp │ │ │ │ ├── GenericProperty.h │ │ │ │ ├── Hash.h │ │ │ │ ├── IOStream.hpp │ │ │ │ ├── IOStreamBuffer.h │ │ │ │ ├── IOSystem.hpp │ │ │ │ ├── Importer.hpp │ │ │ │ ├── LineSplitter.h │ │ │ │ ├── LogAux.h │ │ │ │ ├── LogStream.hpp │ │ │ │ ├── Logger.hpp │ │ │ │ ├── Macros.h │ │ │ │ ├── MathFunctions.h │ │ │ │ ├── MemoryIOWrapper.h │ │ │ │ ├── NullLogger.hpp │ │ │ │ ├── ParsingUtils.h │ │ │ │ ├── Profiler.h │ │ │ │ ├── ProgressHandler.hpp │ │ │ │ ├── RemoveComments.h │ │ │ │ ├── SGSpatialSort.h │ │ │ │ ├── SceneCombiner.h │ │ │ │ ├── SkeletonMeshBuilder.h │ │ │ │ ├── SmoothingGroups.h │ │ │ │ ├── SmoothingGroups.inl │ │ │ │ ├── SpatialSort.h │ │ │ │ ├── StandardShapes.h │ │ │ │ ├── StreamReader.h │ │ │ │ ├── StreamWriter.h │ │ │ │ ├── StringComparison.h │ │ │ │ ├── StringUtils.h │ │ │ │ ├── Subdivision.h │ │ │ │ ├── TinyFormatter.h │ │ │ │ ├── Vertex.h │ │ │ │ ├── XMLTools.h │ │ │ │ ├── ZipArchiveIOSystem.h │ │ │ │ ├── aabb.h │ │ │ │ ├── ai_assert.h │ │ │ │ ├── anim.h │ │ │ │ ├── camera.h │ │ │ │ ├── cexport.h │ │ │ │ ├── cfileio.h │ │ │ │ ├── cimport.h │ │ │ │ ├── color4.h │ │ │ │ ├── color4.inl │ │ │ │ ├── config.h │ │ │ │ ├── config.h.in │ │ │ │ ├── defs.h │ │ │ │ ├── fast_atof.h │ │ │ │ ├── importerdesc.h │ │ │ │ ├── irrXMLWrapper.h │ │ │ │ ├── light.h │ │ │ │ ├── material.h │ │ │ │ ├── material.inl │ │ │ │ ├── matrix3x3.h │ │ │ │ ├── matrix3x3.inl │ │ │ │ ├── matrix4x4.h │ │ │ │ ├── matrix4x4.inl │ │ │ │ ├── mesh.h │ │ │ │ ├── metadata.h │ │ │ │ ├── pbrmaterial.h │ │ │ │ ├── port │ │ │ │ └── AndroidJNI │ │ │ │ │ └── AndroidJNIIOSystem.h │ │ │ │ ├── postprocess.h │ │ │ │ ├── qnan.h │ │ │ │ ├── quaternion.h │ │ │ │ ├── quaternion.inl │ │ │ │ ├── scene.h │ │ │ │ ├── texture.h │ │ │ │ ├── types.h │ │ │ │ ├── vector2.h │ │ │ │ ├── vector2.inl │ │ │ │ ├── vector3.h │ │ │ │ ├── vector3.inl │ │ │ │ └── version.h │ │ └── lib │ │ │ └── assimp-vc142-mt.lib │ ├── ffmpeg-win64 │ │ ├── LICENSE.txt │ │ ├── README.txt │ │ ├── doc │ │ │ ├── developer.html │ │ │ ├── examples │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── avio_dir_cmd.c │ │ │ │ ├── avio_reading.c │ │ │ │ ├── decoding_encoding.c │ │ │ │ ├── demuxing_decoding.c │ │ │ │ ├── extract_mvs.c │ │ │ │ ├── filter_audio.c │ │ │ │ ├── filtering_audio.c │ │ │ │ ├── filtering_video.c │ │ │ │ ├── http_multiclient.c │ │ │ │ ├── metadata.c │ │ │ │ ├── muxing.c │ │ │ │ ├── qsvdec.c │ │ │ │ ├── remuxing.c │ │ │ │ ├── resampling_audio.c │ │ │ │ ├── scaling_video.c │ │ │ │ ├── transcode_aac.c │ │ │ │ └── transcoding.c │ │ │ ├── faq.html │ │ │ ├── fate.html │ │ │ ├── ffmpeg-all.html │ │ │ ├── ffmpeg-bitstream-filters.html │ │ │ ├── ffmpeg-codecs.html │ │ │ ├── ffmpeg-devices.html │ │ │ ├── ffmpeg-filters.html │ │ │ ├── ffmpeg-formats.html │ │ │ ├── ffmpeg-protocols.html │ │ │ ├── ffmpeg-resampler.html │ │ │ ├── ffmpeg-scaler.html │ │ │ ├── ffmpeg-utils.html │ │ │ ├── ffmpeg.html │ │ │ ├── ffplay-all.html │ │ │ ├── ffplay.html │ │ │ ├── ffprobe-all.html │ │ │ ├── ffprobe.html │ │ │ ├── general.html │ │ │ ├── git-howto.html │ │ │ ├── libavcodec.html │ │ │ ├── libavdevice.html │ │ │ ├── libavfilter.html │ │ │ ├── libavformat.html │ │ │ ├── libavutil.html │ │ │ ├── libswresample.html │ │ │ ├── libswscale.html │ │ │ ├── nut.html │ │ │ └── platform.html │ │ ├── include │ │ │ ├── libavcodec │ │ │ │ ├── ac3_parser.h │ │ │ │ ├── adts_parser.h │ │ │ │ ├── avcodec.h │ │ │ │ ├── avdct.h │ │ │ │ ├── avfft.h │ │ │ │ ├── d3d11va.h │ │ │ │ ├── dirac.h │ │ │ │ ├── dv_profile.h │ │ │ │ ├── dxva2.h │ │ │ │ ├── jni.h │ │ │ │ ├── mediacodec.h │ │ │ │ ├── qsv.h │ │ │ │ ├── vaapi.h │ │ │ │ ├── vdpau.h │ │ │ │ ├── version.h │ │ │ │ ├── videotoolbox.h │ │ │ │ ├── vorbis_parser.h │ │ │ │ └── xvmc.h │ │ │ ├── libavdevice │ │ │ │ ├── avdevice.h │ │ │ │ └── version.h │ │ │ ├── libavfilter │ │ │ │ ├── avfilter.h │ │ │ │ ├── buffersink.h │ │ │ │ ├── buffersrc.h │ │ │ │ └── version.h │ │ │ ├── libavformat │ │ │ │ ├── avformat.h │ │ │ │ ├── avio.h │ │ │ │ └── version.h │ │ │ ├── libavutil │ │ │ │ ├── adler32.h │ │ │ │ ├── aes.h │ │ │ │ ├── aes_ctr.h │ │ │ │ ├── attributes.h │ │ │ │ ├── audio_fifo.h │ │ │ │ ├── avassert.h │ │ │ │ ├── avconfig.h │ │ │ │ ├── avstring.h │ │ │ │ ├── avutil.h │ │ │ │ ├── base64.h │ │ │ │ ├── blowfish.h │ │ │ │ ├── bprint.h │ │ │ │ ├── bswap.h │ │ │ │ ├── buffer.h │ │ │ │ ├── camellia.h │ │ │ │ ├── cast5.h │ │ │ │ ├── channel_layout.h │ │ │ │ ├── common.h │ │ │ │ ├── cpu.h │ │ │ │ ├── crc.h │ │ │ │ ├── des.h │ │ │ │ ├── dict.h │ │ │ │ ├── display.h │ │ │ │ ├── downmix_info.h │ │ │ │ ├── encryption_info.h │ │ │ │ ├── error.h │ │ │ │ ├── eval.h │ │ │ │ ├── ffversion.h │ │ │ │ ├── fifo.h │ │ │ │ ├── file.h │ │ │ │ ├── frame.h │ │ │ │ ├── hash.h │ │ │ │ ├── hdr_dynamic_metadata.h │ │ │ │ ├── hmac.h │ │ │ │ ├── hwcontext.h │ │ │ │ ├── hwcontext_cuda.h │ │ │ │ ├── hwcontext_d3d11va.h │ │ │ │ ├── hwcontext_drm.h │ │ │ │ ├── hwcontext_dxva2.h │ │ │ │ ├── hwcontext_mediacodec.h │ │ │ │ ├── hwcontext_qsv.h │ │ │ │ ├── hwcontext_vaapi.h │ │ │ │ ├── hwcontext_vdpau.h │ │ │ │ ├── hwcontext_videotoolbox.h │ │ │ │ ├── imgutils.h │ │ │ │ ├── intfloat.h │ │ │ │ ├── intreadwrite.h │ │ │ │ ├── lfg.h │ │ │ │ ├── log.h │ │ │ │ ├── lzo.h │ │ │ │ ├── macros.h │ │ │ │ ├── mastering_display_metadata.h │ │ │ │ ├── mathematics.h │ │ │ │ ├── md5.h │ │ │ │ ├── mem.h │ │ │ │ ├── motion_vector.h │ │ │ │ ├── murmur3.h │ │ │ │ ├── opt.h │ │ │ │ ├── parseutils.h │ │ │ │ ├── pixdesc.h │ │ │ │ ├── pixelutils.h │ │ │ │ ├── pixfmt.h │ │ │ │ ├── random_seed.h │ │ │ │ ├── rational.h │ │ │ │ ├── rc4.h │ │ │ │ ├── replaygain.h │ │ │ │ ├── ripemd.h │ │ │ │ ├── samplefmt.h │ │ │ │ ├── sha.h │ │ │ │ ├── sha512.h │ │ │ │ ├── spherical.h │ │ │ │ ├── stereo3d.h │ │ │ │ ├── tea.h │ │ │ │ ├── threadmessage.h │ │ │ │ ├── time.h │ │ │ │ ├── timecode.h │ │ │ │ ├── timestamp.h │ │ │ │ ├── tree.h │ │ │ │ ├── twofish.h │ │ │ │ ├── tx.h │ │ │ │ ├── version.h │ │ │ │ └── xtea.h │ │ │ ├── libpostproc │ │ │ │ ├── postprocess.h │ │ │ │ └── version.h │ │ │ ├── libswresample │ │ │ │ ├── swresample.h │ │ │ │ └── version.h │ │ │ └── libswscale │ │ │ │ ├── swscale.h │ │ │ │ └── version.h │ │ ├── lib │ │ │ ├── avcodec-58.def │ │ │ ├── avcodec.lib │ │ │ ├── avdevice-58.def │ │ │ ├── avdevice.lib │ │ │ ├── avfilter-7.def │ │ │ ├── avfilter.lib │ │ │ ├── avformat-58.def │ │ │ ├── avformat.lib │ │ │ ├── avutil-56.def │ │ │ ├── avutil.lib │ │ │ ├── libavcodec.dll.a │ │ │ ├── libavdevice.dll.a │ │ │ ├── libavfilter.dll.a │ │ │ ├── libavformat.dll.a │ │ │ ├── libavutil.dll.a │ │ │ ├── libpostproc.dll.a │ │ │ ├── libswresample.dll.a │ │ │ ├── libswscale.dll.a │ │ │ ├── postproc-55.def │ │ │ ├── postproc.lib │ │ │ ├── swresample-3.def │ │ │ ├── swresample.lib │ │ │ ├── swscale-5.def │ │ │ └── swscale.lib │ │ └── licenses │ │ │ ├── bzip2.txt │ │ │ ├── dcadec.txt │ │ │ ├── fontconfig.txt │ │ │ ├── freetype.txt │ │ │ ├── frei0r.txt │ │ │ ├── gme.txt │ │ │ ├── gnutls.txt │ │ │ ├── lame.txt │ │ │ ├── libass.txt │ │ │ ├── libbluray.txt │ │ │ ├── libbs2b.txt │ │ │ ├── libcaca.txt │ │ │ ├── libgsm.txt │ │ │ ├── libiconv.txt │ │ │ ├── libilbc.txt │ │ │ ├── libmodplug.txt │ │ │ ├── libtheora.txt │ │ │ ├── libvorbis.txt │ │ │ ├── libvpx.txt │ │ │ ├── libwebp.txt │ │ │ ├── opencore-amr.txt │ │ │ ├── openjpeg.txt │ │ │ ├── opus.txt │ │ │ ├── rtmpdump.txt │ │ │ ├── schroedinger.txt │ │ │ ├── soxr.txt │ │ │ ├── speex.txt │ │ │ ├── twolame.txt │ │ │ ├── vid.stab.txt │ │ │ ├── vo-aacenc.txt │ │ │ ├── vo-amrwbenc.txt │ │ │ ├── wavpack.txt │ │ │ ├── x264.txt │ │ │ ├── x265.txt │ │ │ ├── xavs.txt │ │ │ ├── xvid.txt │ │ │ ├── xz.txt │ │ │ └── zlib.txt │ ├── glew │ │ ├── LICENSE.txt │ │ ├── README.txt │ │ ├── TODO.txt │ │ ├── include │ │ │ └── GL │ │ │ │ ├── glew.h │ │ │ │ ├── glxew.h │ │ │ │ └── wglew.h │ │ └── src │ │ │ ├── glew.c │ │ │ ├── glewinfo.c │ │ │ └── visualinfo.c │ ├── imgui │ │ ├── LICENSE.txt │ │ ├── imconfig.h │ │ ├── imgui.cpp │ │ ├── imgui.h │ │ ├── imgui_demo.cpp │ │ ├── imgui_draw.cpp │ │ ├── imgui_internal.h │ │ ├── imgui_widgets.cpp │ │ ├── imstb_rectpack.h │ │ ├── imstb_textedit.h │ │ └── imstb_truetype.h │ ├── irrxml │ │ ├── changes.txt │ │ ├── doc │ │ │ ├── irrXML.chm │ │ │ └── readme.txt │ │ ├── example │ │ │ ├── Makefile │ │ │ ├── config.xml │ │ │ ├── irrXML.dev │ │ │ ├── irrXML.dsp │ │ │ ├── irrXML.dsw │ │ │ ├── irrxml.sln │ │ │ ├── irrxml.vcproj │ │ │ └── test.cpp │ │ ├── readme.txt │ │ └── src │ │ │ ├── CXMLReaderImpl.h │ │ │ ├── fast_atof.h │ │ │ ├── heapsort.h │ │ │ ├── irrArray.h │ │ │ ├── irrString.h │ │ │ ├── irrTypes.h │ │ │ ├── irrXML.cpp │ │ │ └── irrXML.h │ ├── jpeg-6 │ │ ├── jcapimin.cpp │ │ ├── jcapistd.cpp │ │ ├── jccoefct.cpp │ │ ├── jccolor.cpp │ │ ├── jcdctmgr.cpp │ │ ├── jchuff.cpp │ │ ├── jchuff.h │ │ ├── jcinit.cpp │ │ ├── jcmainct.cpp │ │ ├── jcmarker.cpp │ │ ├── jcmaster.cpp │ │ ├── jcomapi.cpp │ │ ├── jconfig.h │ │ ├── jcparam.cpp │ │ ├── jcphuff.cpp │ │ ├── jcprepct.cpp │ │ ├── jcsample.cpp │ │ ├── jctrans.cpp │ │ ├── jdapimin.cpp │ │ ├── jdapistd.cpp │ │ ├── jdatadst.cpp │ │ ├── jdatasrc.cpp │ │ ├── jdcoefct.cpp │ │ ├── jdcolor.cpp │ │ ├── jdct.h │ │ ├── jddctmgr.cpp │ │ ├── jdhuff.cpp │ │ ├── jdhuff.h │ │ ├── jdinput.cpp │ │ ├── jdmainct.cpp │ │ ├── jdmarker.cpp │ │ ├── jdmaster.cpp │ │ ├── jdmerge.cpp │ │ ├── jdphuff.cpp │ │ ├── jdpostct.cpp │ │ ├── jdsample.cpp │ │ ├── jdtrans.cpp │ │ ├── jerror.cpp │ │ ├── jerror.h │ │ ├── jfdctflt.cpp │ │ ├── jfdctfst.cpp │ │ ├── jfdctint.cpp │ │ ├── jidctflt.cpp │ │ ├── jidctfst.cpp │ │ ├── jidctint.cpp │ │ ├── jidctred.cpp │ │ ├── jinclude.h │ │ ├── jload.cpp │ │ ├── jmemansi.cpp │ │ ├── jmemdos.cpp │ │ ├── jmemmgr.cpp │ │ ├── jmemname.cpp │ │ ├── jmemnobs.cpp │ │ ├── jmemsys.h │ │ ├── jmorecfg.h │ │ ├── jpegint.h │ │ ├── jpeglib.h │ │ ├── jpegtran.cpp │ │ ├── jquant1.cpp │ │ ├── jquant2.cpp │ │ ├── jutils.cpp │ │ └── jversion.h │ ├── libbinkdec │ │ ├── COPYING │ │ ├── include │ │ │ ├── BinkAudio.h │ │ │ ├── BinkDecoder.h │ │ │ ├── BinkVideo.h │ │ │ ├── BitReader.h │ │ │ ├── FFmpeg_includes.h │ │ │ ├── FileStream.h │ │ │ ├── HuffmanVLC.h │ │ │ ├── LogError.h │ │ │ ├── Util.h │ │ │ ├── avfft.h │ │ │ ├── binkdata.h │ │ │ ├── dct.h │ │ │ ├── dct32.h │ │ │ ├── fft-internal.h │ │ │ ├── fft.h │ │ │ └── rdft.h │ │ ├── src │ │ │ ├── BinkAudio.cpp │ │ │ ├── BinkDecoder.cpp │ │ │ ├── BinkVideo.cpp │ │ │ ├── BitReader.cpp │ │ │ ├── FileStream.cpp │ │ │ ├── HuffmanVLC.cpp │ │ │ ├── LogError.cpp │ │ │ ├── Util.cpp │ │ │ ├── avfft.c │ │ │ ├── dct.c │ │ │ ├── dct32.c │ │ │ ├── fft.c │ │ │ ├── mdct.c │ │ │ └── rdft.c │ │ └── win32 │ │ │ ├── VS2010 │ │ │ ├── binkdec_dynamic.sln │ │ │ └── binkdec_dynamic.vcxproj │ │ │ └── binkdec.def │ ├── mikktspace │ │ ├── mikktspace.c │ │ └── mikktspace.h │ ├── mingw-hacks │ │ ├── sal.h │ │ ├── wine-dsound.h │ │ └── wine-xinput.h │ ├── openal-soft │ │ ├── COPYING │ │ ├── include │ │ │ └── AL │ │ │ │ ├── al.h │ │ │ │ ├── alc.h │ │ │ │ ├── alext.h │ │ │ │ ├── efx-creative.h │ │ │ │ ├── efx-presets.h │ │ │ │ └── efx.h │ │ ├── lib │ │ │ └── win64 │ │ │ │ ├── OpenAL32.def │ │ │ │ └── OpenAL32.lib │ │ └── readme.txt │ ├── png │ │ ├── ANNOUNCE │ │ ├── CHANGES │ │ ├── INSTALL │ │ ├── KNOWNBUG │ │ ├── LICENSE │ │ ├── README │ │ ├── TODO │ │ ├── Y2KINFO │ │ ├── example.c │ │ ├── libpng-1.2.49.txt │ │ ├── png.c │ │ ├── png.h │ │ ├── pngconf.h │ │ ├── pngerror.c │ │ ├── pnggccrd.c │ │ ├── pngget.c │ │ ├── pngmem.c │ │ ├── pngpread.c │ │ ├── pngread.c │ │ ├── pngrio.c │ │ ├── pngrtran.c │ │ ├── pngrutil.c │ │ ├── pngset.c │ │ ├── pngtrans.c │ │ ├── pngvcrd.c │ │ ├── pngwio.c │ │ ├── pngwrite.c │ │ ├── pngwtran.c │ │ └── pngwutil.c │ ├── rapidjson │ │ ├── CHANGELOG.md │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── rapidjson │ │ │ │ ├── allocators.h │ │ │ │ ├── document.h │ │ │ │ ├── encodedstream.h │ │ │ │ ├── encodings.h │ │ │ │ ├── error │ │ │ │ ├── en.h │ │ │ │ └── error.h │ │ │ │ ├── filereadstream.h │ │ │ │ ├── filewritestream.h │ │ │ │ ├── internal │ │ │ │ ├── biginteger.h │ │ │ │ ├── diyfp.h │ │ │ │ ├── dtoa.h │ │ │ │ ├── ieee754.h │ │ │ │ ├── itoa.h │ │ │ │ ├── meta.h │ │ │ │ ├── pow10.h │ │ │ │ ├── stack.h │ │ │ │ ├── strfunc.h │ │ │ │ └── strtod.h │ │ │ │ ├── memorybuffer.h │ │ │ │ ├── memorystream.h │ │ │ │ ├── msinttypes │ │ │ │ ├── inttypes.h │ │ │ │ └── stdint.h │ │ │ │ ├── prettywriter.h │ │ │ │ ├── rapidjson.h │ │ │ │ ├── reader.h │ │ │ │ ├── stringbuffer.h │ │ │ │ └── writer.h │ │ ├── license.txt │ │ └── readme.md │ ├── timidity │ │ ├── FAQ │ │ ├── README │ │ ├── common.cpp │ │ ├── common.h │ │ ├── config.h │ │ ├── controls.cpp │ │ ├── controls.h │ │ ├── filter.cpp │ │ ├── filter.h │ │ ├── instrum.cpp │ │ ├── instrum.h │ │ ├── mix.cpp │ │ ├── mix.h │ │ ├── output.cpp │ │ ├── output.h │ │ ├── playmidi.cpp │ │ ├── playmidi.h │ │ ├── readmidi.cpp │ │ ├── readmidi.h │ │ ├── resample.cpp │ │ ├── resample.h │ │ ├── sdl_a.cpp │ │ ├── sdl_c.cpp │ │ ├── structs.h │ │ ├── tables.cpp │ │ ├── tables.h │ │ ├── timidity.cpp │ │ └── timidity.h │ └── zlib │ │ ├── ChangeLog │ │ ├── FAQ │ │ ├── INDEX │ │ ├── Makefile │ │ ├── Makefile.in │ │ ├── README │ │ ├── adler32.c │ │ ├── algorithm.txt │ │ ├── compress.c │ │ ├── configure │ │ ├── crc32.c │ │ ├── crc32.h │ │ ├── deflate.c │ │ ├── deflate.h │ │ ├── gzclose.c │ │ ├── gzguts.h │ │ ├── gzlib.c │ │ ├── gzread.c │ │ ├── gzwrite.c │ │ ├── infback.c │ │ ├── inffast.c │ │ ├── inffast.h │ │ ├── inffixed.h │ │ ├── inflate.c │ │ ├── inflate.h │ │ ├── inftrees.c │ │ ├── inftrees.h │ │ ├── minizip │ │ ├── MiniZip64_info.txt │ │ ├── ioapi.c │ │ ├── ioapi.h │ │ ├── unzip.cpp │ │ ├── unzip.h │ │ ├── zip.cpp │ │ └── zip.h │ │ ├── trees.c │ │ ├── trees.h │ │ ├── uncompr.c │ │ ├── zconf.h │ │ ├── zconf.h.in │ │ ├── zconf.h.included │ │ ├── zlib.3 │ │ ├── zlib.h │ │ ├── zutil.c │ │ └── zutil.h ├── premake │ └── embed.lua ├── premake4.exe ├── premake4.lua ├── premake4_embed.bat ├── renderer │ ├── BinaryImage.cpp │ ├── BinaryImage.h │ ├── BinaryImageData.h │ ├── BoundsTrack.cpp │ ├── BoundsTrack.h │ ├── BufferObject.cpp │ ├── BufferObject.h │ ├── Cinematic.cpp │ ├── Cinematic.h │ ├── Color │ │ ├── ColorSpace.cpp │ │ └── ColorSpace.h │ ├── DXT │ │ ├── DXTCodec.h │ │ ├── DXTCodec_local.h │ │ ├── DXTDecoder.cpp │ │ ├── DXTEncoder.cpp │ │ └── DXTEncoder_SSE2.cpp │ ├── Font.cpp │ ├── Font.h │ ├── Framebuffer.cpp │ ├── Framebuffer.h │ ├── GLMatrix.cpp │ ├── GLMatrix.h │ ├── GLState.h │ ├── GuiModel.cpp │ ├── GuiModel.h │ ├── Image.h │ ├── ImageManager.cpp │ ├── Image_blueNoiseVC_1M.h │ ├── Image_blueNoiseVC_2.h │ ├── Image_brdfLut.h │ ├── Image_files.cpp │ ├── Image_intrinsic.cpp │ ├── Image_load.cpp │ ├── Image_process.cpp │ ├── Image_program.cpp │ ├── Interaction.cpp │ ├── Interaction.h │ ├── Material.cpp │ ├── Material.h │ ├── Model.cpp │ ├── Model.h │ ├── ModelDecal.cpp │ ├── ModelDecal.h │ ├── ModelManager.cpp │ ├── ModelManager.h │ ├── ModelOverlay.cpp │ ├── ModelOverlay.h │ ├── Model_ColladaHelper.h │ ├── Model_ColladaParser.cpp │ ├── Model_ColladaParser.h │ ├── Model_ase.cpp │ ├── Model_ase.h │ ├── Model_beam.cpp │ ├── Model_liquid.cpp │ ├── Model_local.h │ ├── Model_lwo.cpp │ ├── Model_lwo.h │ ├── Model_ma.cpp │ ├── Model_ma.h │ ├── Model_md3.cpp │ ├── Model_md3.h │ ├── Model_md5.cpp │ ├── Model_obj.cpp │ ├── Model_obj.h │ ├── Model_prt.cpp │ ├── Model_sprite.cpp │ ├── OpenGL │ │ ├── BufferObject_GL.cpp │ │ ├── Framebuffer_GL.cpp │ │ ├── Image_GL.cpp │ │ ├── RenderBackend_GL.cpp │ │ ├── RenderDebug_GL.cpp │ │ └── RenderProgs_GL.cpp │ ├── RenderBackend.cpp │ ├── RenderBackend.h │ ├── RenderCommon.h │ ├── RenderContext.h │ ├── RenderEntity.cpp │ ├── RenderLog.cpp │ ├── RenderLog.h │ ├── RenderProgs.cpp │ ├── RenderProgs.h │ ├── RenderProgs_GLSL.cpp │ ├── RenderProgs_embedded.h │ ├── RenderSystem.cpp │ ├── RenderSystem.h │ ├── RenderSystem_init.cpp │ ├── RenderWorld.cpp │ ├── RenderWorld.h │ ├── RenderWorld_defs.cpp │ ├── RenderWorld_demo.cpp │ ├── RenderWorld_envprobes.cpp │ ├── RenderWorld_load.cpp │ ├── RenderWorld_local.h │ ├── RenderWorld_portals.cpp │ ├── ResolutionScale.cpp │ ├── ResolutionScale.h │ ├── SMAA │ │ ├── AreaTex.h │ │ └── SearchTex.h │ ├── ScreenRect.cpp │ ├── ScreenRect.h │ ├── VertexCache.cpp │ ├── VertexCache.h │ ├── Vulkan │ │ ├── Allocator_VK.cpp │ │ ├── Allocator_VK.h │ │ ├── BufferObject_VK.cpp │ │ ├── Image_VK.cpp │ │ ├── RenderBackend_VK.cpp │ │ ├── RenderDebug_VK.cpp │ │ ├── RenderProgs_VK.cpp │ │ ├── Staging_VK.cpp │ │ ├── Staging_VK.h │ │ ├── qvk.h │ │ ├── vma.cpp │ │ └── vma.h │ ├── simplex.h │ ├── tr_frontend_addlights.cpp │ ├── tr_frontend_addmodels.cpp │ ├── tr_frontend_deform.cpp │ ├── tr_frontend_guisurf.cpp │ ├── tr_frontend_main.cpp │ ├── tr_frontend_subview.cpp │ ├── tr_trace.cpp │ └── tr_trisurf.cpp ├── sound │ ├── OpenAL │ │ ├── AL_SoundHardware.cpp │ │ ├── AL_SoundHardware.h │ │ ├── AL_SoundSample.cpp │ │ ├── AL_SoundSample.h │ │ ├── AL_SoundVoice.cpp │ │ └── AL_SoundVoice.h │ ├── SoundVoice.cpp │ ├── SoundVoice.h │ ├── WaveFile.cpp │ ├── WaveFile.h │ ├── XAudio2 │ │ ├── XA2_SoundHardware.cpp │ │ ├── XA2_SoundHardware.h │ │ ├── XA2_SoundSample.cpp │ │ ├── XA2_SoundSample.h │ │ ├── XA2_SoundVoice.cpp │ │ └── XA2_SoundVoice.h │ ├── snd_emitter.cpp │ ├── snd_local.h │ ├── snd_shader.cpp │ ├── snd_system.cpp │ ├── snd_world.cpp │ ├── sound.h │ └── stub │ │ ├── SoundSample.cpp │ │ └── SoundStub.h ├── swf │ ├── SWF.h │ ├── SWF_Bitstream.cpp │ ├── SWF_Bitstream.h │ ├── SWF_Dictionary.cpp │ ├── SWF_Enums.h │ ├── SWF_Events.cpp │ ├── SWF_File.cpp │ ├── SWF_File.h │ ├── SWF_Image.cpp │ ├── SWF_Load.cpp │ ├── SWF_Main.cpp │ ├── SWF_Names.cpp │ ├── SWF_ParmList.cpp │ ├── SWF_ParmList.h │ ├── SWF_PlaceObject.cpp │ ├── SWF_Render.cpp │ ├── SWF_ScriptFunction.cpp │ ├── SWF_ScriptFunction.h │ ├── SWF_ScriptObject.cpp │ ├── SWF_ScriptObject.h │ ├── SWF_ScriptVar.cpp │ ├── SWF_ScriptVar.h │ ├── SWF_ShapeParser.cpp │ ├── SWF_ShapeParser.h │ ├── SWF_Shapes.cpp │ ├── SWF_Sounds.cpp │ ├── SWF_SpriteInstance.cpp │ ├── SWF_SpriteInstance.h │ ├── SWF_Sprites.cpp │ ├── SWF_Sprites.h │ ├── SWF_Text.cpp │ ├── SWF_TextInstance.cpp │ ├── SWF_TextInstance.h │ ├── SWF_Types.h │ └── SWF_Zlib.cpp ├── sys │ ├── LightweightCompression.cpp │ ├── LightweightCompression.h │ ├── PacketProcessor.cpp │ ├── PacketProcessor.h │ ├── Snapshot.cpp │ ├── Snapshot.h │ ├── SnapshotProcessor.cpp │ ├── SnapshotProcessor.h │ ├── Snapshot_Jobs.cpp │ ├── Snapshot_Jobs.h │ ├── common │ │ ├── achievements.cpp │ │ ├── achievements.h │ │ ├── localuser.cpp │ │ ├── localuser.h │ │ ├── savegame.cpp │ │ ├── session_local.cpp │ │ ├── signin.cpp │ │ ├── signin.h │ │ └── socket_net.cpp │ ├── posix │ │ ├── platform_linux.cpp │ │ ├── platform_osx.cpp │ │ ├── posix_main.cpp │ │ ├── posix_public.h │ │ └── posix_signal.cpp │ ├── sdl │ │ ├── sdl2_scancode_mappings.h │ │ ├── sdl_cpu.cpp │ │ ├── sdl_events.cpp │ │ ├── sdl_glimp.cpp │ │ ├── sdl_local.h │ │ └── sdl_vkimp.cpp │ ├── sys_achievements.cpp │ ├── sys_achievements.h │ ├── sys_dedicated_server_search.cpp │ ├── sys_dedicated_server_search.h │ ├── sys_leaderboards.h │ ├── sys_lobby.cpp │ ├── sys_lobby.h │ ├── sys_lobby_backend.h │ ├── sys_lobby_backend_direct.cpp │ ├── sys_lobby_backend_direct.h │ ├── sys_lobby_migrate.cpp │ ├── sys_lobby_snapshot.cpp │ ├── sys_lobby_users.cpp │ ├── sys_local.cpp │ ├── sys_local.h │ ├── sys_localuser.cpp │ ├── sys_localuser.h │ ├── sys_profile.cpp │ ├── sys_profile.h │ ├── sys_public.h │ ├── sys_savegame.cpp │ ├── sys_savegame.h │ ├── sys_session.h │ ├── sys_session_callbacks.cpp │ ├── sys_session_local.cpp │ ├── sys_session_local.h │ ├── sys_session_savegames.cpp │ ├── sys_session_savegames.h │ ├── sys_signin.cpp │ ├── sys_signin.h │ ├── sys_stats.h │ ├── sys_stats_misc.h │ ├── sys_voicechat.cpp │ ├── sys_voicechat.h │ └── win32 │ │ ├── rc │ │ ├── doom.rc │ │ ├── doom_resource.h │ │ └── res │ │ │ └── doom.ico │ │ ├── win_cpu.cpp │ │ ├── win_glimp.cpp │ │ ├── win_input.cpp │ │ ├── win_input.h │ │ ├── win_local.h │ │ ├── win_main.cpp │ │ ├── win_nanoafx.h │ │ ├── win_shared.cpp │ │ ├── win_snd.cpp │ │ ├── win_syscon.cpp │ │ ├── win_taskkeyhook.cpp │ │ └── win_wndproc.cpp ├── tools │ ├── compilers │ │ ├── aas │ │ │ ├── AASBuild.cpp │ │ │ ├── AASBuild_file.cpp │ │ │ ├── AASBuild_gravity.cpp │ │ │ ├── AASBuild_ledge.cpp │ │ │ ├── AASBuild_local.h │ │ │ ├── AASBuild_merge.cpp │ │ │ ├── AASCluster.cpp │ │ │ ├── AASCluster.h │ │ │ ├── AASReach.cpp │ │ │ ├── AASReach.h │ │ │ ├── Brush.cpp │ │ │ ├── Brush.h │ │ │ ├── BrushBSP.cpp │ │ │ └── BrushBSP.h │ │ ├── compiler_public.h │ │ └── dmap │ │ │ ├── dmap.cpp │ │ │ ├── dmap.h │ │ │ ├── facebsp.cpp │ │ │ ├── gldraw.cpp │ │ │ ├── glfile.cpp │ │ │ ├── leakfile.cpp │ │ │ ├── map.cpp │ │ │ ├── optimize.cpp │ │ │ ├── output.cpp │ │ │ ├── portals.cpp │ │ │ ├── tritjunction.cpp │ │ │ ├── tritools.cpp │ │ │ ├── ubrush.cpp │ │ │ └── usurface.cpp │ ├── edit_public.h │ ├── imgui │ │ ├── ImGuiTools.cpp │ │ └── lighteditor │ │ │ ├── LightEditor.cpp │ │ │ └── LightEditor.h │ ├── mayaimport │ │ ├── ExportOptions.cpp │ │ ├── ExportOptions.h │ │ ├── maya_main.cpp │ │ └── maya_main.h │ └── snapmap │ │ ├── Snapmap.cpp │ │ └── Snapmap.h ├── typeinfo.vcxproj ├── typeinfo.vcxproj.filters ├── typeinfo │ ├── CMakeLists.txt │ ├── EngineStub.cpp │ ├── TypeInfoGen.cpp │ ├── TypeInfoGen.h │ ├── main.cpp │ └── precompiled.cpp └── ui │ ├── BindWindow.cpp │ ├── BindWindow.h │ ├── ChoiceWindow.cpp │ ├── ChoiceWindow.h │ ├── DeviceContext.cpp │ ├── DeviceContext.h │ ├── EditWindow.cpp │ ├── EditWindow.h │ ├── FieldWindow.cpp │ ├── FieldWindow.h │ ├── GameBearShootWindow.cpp │ ├── GameBearShootWindow.h │ ├── GameBustOutWindow.cpp │ ├── GameBustOutWindow.h │ ├── 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