├── README.md ├── baseq3 ├── botfiles │ ├── bots │ │ ├── daemia_c.c │ │ ├── daemia_i.c │ │ ├── daemia_t.c │ │ ├── daemia_w.c │ │ ├── default_c.c │ │ ├── grunt_c.c │ │ ├── grunt_i.c │ │ ├── grunt_t.c │ │ ├── grunt_w.c │ │ ├── major_c.c │ │ ├── major_i.c │ │ ├── major_t.c │ │ ├── major_w.c │ │ ├── sarge_c.c │ │ ├── sarge_i.c │ │ ├── sarge_t.c │ │ ├── sarge_w.c │ │ ├── stripe_c.c │ │ ├── stripe_i.c │ │ ├── stripe_t.c │ │ ├── stripe_w.c │ │ ├── visor_c.c │ │ ├── visor_i.c │ │ ├── visor_t.c │ │ └── visor_w.c │ ├── chars.h │ ├── fw_items.c │ ├── fw_weap.c │ ├── game.h │ ├── inv.h │ ├── items.c │ ├── match.c │ ├── match.h │ ├── rchat.c │ ├── rnd.c │ ├── syn.c │ ├── syn.h │ ├── teamplay.h │ └── weapons.c ├── models │ └── mapobjects │ │ ├── baph │ │ ├── baphomet_gold.md3 │ │ ├── baphomet_gold.tga │ │ └── lil_baphomet.md3 │ │ ├── bitch │ │ └── fembot.md3 │ │ ├── corpse │ │ ├── Corpse.tga │ │ ├── corpse.md3 │ │ ├── torso.md3 │ │ └── torso.tga │ │ ├── gargoyle.tga │ │ ├── gargoyle1.md3 │ │ ├── gratelamp │ │ ├── gratelamp.md3 │ │ ├── gratelamp.tga │ │ ├── gratelamp_b.tga │ │ ├── gratelamp_flare.tga │ │ ├── gratetorch.md3 │ │ ├── gratetorch2.tga │ │ ├── gratetorch2b.tga │ │ └── gratetorchbig.md3 │ │ ├── jesus │ │ └── jesus.md3 │ │ ├── jets │ │ ├── jet_1.tga │ │ ├── jet_as.tga │ │ └── jets01.md3 │ │ ├── kmlamp1.md3 │ │ ├── kmlamp1.tga │ │ ├── kmlamp_white.tga │ │ ├── lamplight_y.tga │ │ ├── lamps │ │ ├── bot_flare.tga │ │ ├── bot_flare2.tga │ │ ├── bot_lamp.tga │ │ ├── bot_lamp2.md3 │ │ ├── bot_lamp2.tga │ │ ├── bot_wing.tga │ │ └── flare03.tga │ │ ├── major_h_st.tga │ │ ├── major_st.tga │ │ ├── portal_2 │ │ ├── portal_2.md3 │ │ ├── portal_3.tga │ │ └── portal_3_edge.tga │ │ ├── skel │ │ ├── skel.tga │ │ ├── skel01.md3 │ │ ├── skel02mid.md3 │ │ ├── skel_ribs.md3 │ │ └── xray.md3 │ │ ├── skull │ │ ├── monkeyface.md3 │ │ ├── monkeyhead.tga │ │ ├── skull.md3 │ │ ├── skull.tga │ │ └── skull_tilt1.md3 │ │ ├── spotlamp │ │ ├── beam.tga │ │ ├── spotlamp.md3 │ │ ├── spotlamp.tga │ │ └── spotlamp_l.tga │ │ ├── statue_major.md3 │ │ ├── storch │ │ ├── storch.md3 │ │ ├── storch.tga │ │ ├── storch_tall.tga │ │ ├── storchx.md3 │ │ └── tall_torch.md3 │ │ ├── teleporter │ │ ├── energy.tga │ │ ├── pad.tga │ │ ├── teleporter.md3 │ │ ├── teleporter.tga │ │ ├── teleporter_edge.tga │ │ ├── transparency.tga │ │ └── widget.tga │ │ ├── timlamp │ │ ├── timlamp.md3 │ │ └── timlamp.tga │ │ ├── visor_posed.md3 │ │ ├── visor_st.tga │ │ ├── wall_lamp3.tga │ │ ├── wallhead │ │ ├── femhead.md3 │ │ ├── femhead.tga │ │ ├── femhead3.tga │ │ ├── femhead4.tga │ │ ├── lion.md3 │ │ ├── lion.tga │ │ ├── lion_m.tga │ │ ├── tongue.tga │ │ ├── wallhead02.md3 │ │ └── wallhead02.tga │ │ └── walllamp3.md3 ├── scripts │ ├── base.shader │ ├── base_button.shader │ ├── base_floor.shader │ ├── base_light.shader │ ├── base_object.shader │ ├── base_support.shader │ ├── base_trim.shader │ ├── base_wall.shader │ ├── common.shader │ ├── ctf.shader │ ├── eerie.shader │ ├── gfx.shader │ ├── gothic_block.shader │ ├── gothic_floor.shader │ ├── gothic_light.shader │ ├── gothic_trim.shader │ ├── gothic_wall.shader │ ├── hell.shader │ ├── liquid.shader │ ├── menu.shader │ ├── models.shader │ ├── museum.shader │ ├── organics.shader │ ├── quake.qe4 │ ├── sfx.shader │ ├── shaderlist.txt │ ├── shrine.shader │ ├── skin.shader │ └── sky.shader └── textures │ ├── base_floor │ ├── clangdarkspot.tga │ ├── concfloor_rain.tga │ ├── pool_floor2.tga │ ├── pool_side2.tga │ └── tilefloor6.TGA │ ├── base_wall │ └── atech1_f.TGA │ ├── common │ ├── Inivisible.tga │ ├── Invisible.tga │ ├── PREVIEW.PIX │ ├── areaportal.tga │ ├── bluegoal.tga │ ├── bubbleslimeelectricc.tga │ ├── caulk.tga │ ├── clip.tga │ ├── clusterportal.tga │ ├── cushion.tga │ ├── donotenter.tga │ ├── drkcld.tga │ ├── full_clip.tga │ ├── hint.tga │ ├── lavabubble.old │ ├── lavabubble.tga │ ├── lavabubbleb.tga │ ├── mirror1.tga │ ├── missileclip.tga │ ├── nodraw.tga │ ├── nodrawnonsolid.tga │ ├── nodrop.tga │ ├── noimpact.tga │ ├── nolightmap.tga │ ├── origin.tga │ ├── portal.tga │ ├── pspbrwse.jbf │ ├── qer_mirror.tga │ ├── qer_portal.tga │ ├── skip.tga │ ├── slick.tga │ ├── static.tga │ ├── teleporter.tga │ ├── trigger.tga │ ├── weapclip.tga │ └── white.tga │ ├── gothic_door │ └── door02_j3.tga │ ├── gothic_trim │ ├── baseboard09_l.tga │ ├── baseboard09_o.tga │ ├── demoniron01_e.tga │ └── q1metal7_11.tga │ ├── gothic_wall │ └── window_evil11astreetbrick10d.tga │ ├── liquids │ ├── pj_e3_reflection2b.tga │ ├── pool3d_3b.tga │ ├── pool3d_3c.tga │ ├── pool3d_3e.tga │ ├── pool3d_5b.tga │ ├── pool3d_5c.tga │ ├── pool3d_6b.tga │ ├── pool3d_6c.tga │ └── pool3d_6e.tga │ ├── sfx │ ├── flame1side.tga │ ├── fog_timdm1.tga │ ├── hellfog.tga │ ├── portal_sfx.tga │ ├── portal_sfx_ring.tga │ └── rain.tga │ └── skies │ ├── blacksky.tga │ ├── stars_red.tga │ └── toxicsky.tga ├── code ├── bspnav │ ├── bspnav.vcxproj │ ├── bspnav.vcxproj.filters │ ├── bspnav.vcxproj.user │ └── main.cpp ├── cgame │ ├── Conscript │ ├── cg_consolecmds.c │ ├── cg_draw.c │ ├── cg_drawtools.c │ ├── cg_effects.c │ ├── cg_ents.c │ ├── cg_event.c │ ├── cg_info.c │ ├── cg_local.h │ ├── cg_localents.c │ ├── cg_main.c │ ├── cg_marks.c │ ├── cg_newdraw.c │ ├── cg_particles.c │ ├── cg_players.c │ ├── cg_playerstate.c │ ├── cg_predict.c │ ├── cg_public.h │ ├── cg_scoreboard.c │ ├── cg_servercmds.c │ ├── cg_snapshot.c │ ├── cg_syscalls.asm │ ├── cg_syscalls.c │ ├── cg_view.c │ ├── cg_weapons.c │ ├── cgame.bat │ ├── cgame.def │ ├── cgame.plg │ ├── cgame.q3asm │ ├── cgame.sh │ ├── cgame.vcproj │ ├── cgame.vcxproj │ ├── cgame.vcxproj.filters │ ├── cgame.vcxproj.user │ ├── cgame_ta.bat │ ├── cgame_ta.q3asm │ ├── cgame_ta.sh │ └── tr_types.h ├── client │ ├── cl_cgame.c │ ├── cl_cin.c │ ├── cl_console.c │ ├── cl_input.c │ ├── cl_keys.c │ ├── cl_main.c │ ├── cl_net_chan.c │ ├── cl_parse.c │ ├── cl_scrn.c │ ├── cl_ui.c │ ├── client.h │ ├── keys.h │ ├── snd_adpcm.c │ ├── snd_dma.c │ ├── snd_local.h │ ├── snd_mem.c │ ├── snd_mix.c │ ├── snd_public.h │ └── snd_wavelet.c ├── external │ ├── detour │ │ ├── Include │ │ │ ├── DetourAlloc.h │ │ │ ├── DetourAssert.h │ │ │ ├── DetourCommon.h │ │ │ ├── DetourMath.h │ │ │ ├── DetourNavMesh.h │ │ │ ├── DetourNavMeshBuilder.h │ │ │ ├── DetourNavMeshQuery.h │ │ │ ├── DetourNode.h │ │ │ └── DetourStatus.h │ │ └── Source │ │ │ ├── DetourAlloc.cpp │ │ │ ├── DetourAssert.cpp │ │ │ ├── DetourCommon.cpp │ │ │ ├── DetourNavMesh.cpp │ │ │ ├── DetourNavMeshBuilder.cpp │ │ │ ├── DetourNavMeshQuery.cpp │ │ │ └── DetourNode.cpp │ ├── external.vcxproj │ ├── external.vcxproj.filters │ ├── external.vcxproj.user │ ├── glew │ │ ├── eglew.h │ │ ├── glew.c │ │ ├── glew.h │ │ ├── glxew.h │ │ └── wglew.h │ ├── jpeg6 │ │ ├── README │ │ ├── jchuff.h │ │ ├── jcomapi.cpp │ │ ├── jconfig.h │ │ ├── jdapimin.cpp │ │ ├── jdapistd.cpp │ │ ├── jdatasrc.cpp │ │ ├── jdcoefct.cpp │ │ ├── jdcolor.cpp │ │ ├── jdct.h │ │ ├── jddctmgr.cpp │ │ ├── jdhuff.cpp │ │ ├── jdhuff.h │ │ ├── jdinput.cpp │ │ ├── jdmainct.cpp │ │ ├── jdmarker.cpp │ │ ├── jdmaster.cpp │ │ ├── jdpostct.cpp │ │ ├── jdsample.cpp │ │ ├── jdtrans.cpp │ │ ├── jerror.cpp │ │ ├── jerror.h │ │ ├── jfdctflt.cpp │ │ ├── jidctflt.cpp │ │ ├── jinclude.h │ │ ├── jmemmgr.cpp │ │ ├── jmemnobs.cpp │ │ ├── jmemsys.h │ │ ├── jmorecfg.h │ │ ├── jpeg6.vcproj │ │ ├── jpegint.h │ │ ├── jpeglib.h │ │ ├── jpgload.cpp │ │ ├── jutils.cpp │ │ └── jversion.h │ └── recast │ │ ├── Include │ │ ├── Recast.h │ │ ├── RecastAlloc.h │ │ └── RecastAssert.h │ │ ├── Source │ │ ├── Recast.cpp │ │ ├── RecastAlloc.cpp │ │ ├── RecastArea.cpp │ │ ├── RecastAssert.cpp │ │ ├── RecastContour.cpp │ │ ├── RecastFilter.cpp │ │ ├── RecastLayers.cpp │ │ ├── RecastMesh.cpp │ │ ├── RecastMeshDetail.cpp │ │ ├── RecastRasterization.cpp │ │ └── RecastRegion.cpp │ │ └── filelist.txt ├── ft2 │ ├── ahangles.c │ ├── ahangles.h │ ├── ahglobal.c │ ├── ahglobal.h │ ├── ahglyph.c │ ├── ahglyph.h │ ├── ahhint.c │ ├── ahhint.h │ ├── ahloader.h │ ├── ahmodule.c │ ├── ahmodule.h │ ├── ahoptim.c │ ├── ahoptim.h │ ├── ahtypes.h │ ├── autohint.h │ ├── freetype.h │ ├── ftcalc.c │ ├── ftcalc.h │ ├── ftconfig.h │ ├── ftdebug.c │ ├── ftdebug.h │ ├── ftdriver.h │ ├── fterrors.h │ ├── ftextend.c │ ├── ftextend.h │ ├── ftglyph.c │ ├── ftglyph.h │ ├── ftgrays.c │ ├── ftgrays.h │ ├── ftimage.h │ ├── ftinit.c │ ├── ftlist.c │ ├── ftlist.h │ ├── ftmemory.h │ ├── ftmm.c │ ├── ftmm.h │ ├── ftmodule.h │ ├── ftnames.c │ ├── ftnames.h │ ├── ftobjs.c │ ├── ftobjs.h │ ├── ftoption.h │ ├── ftoutln.c │ ├── ftoutln.h │ ├── ftraster.c │ ├── ftraster.h │ ├── ftrend1.c │ ├── ftrend1.h │ ├── ftrender.h │ ├── ftsmooth.c │ ├── ftsmooth.h │ ├── ftstream.c │ ├── ftstream.h │ ├── ftsystem.c │ ├── ftsystem.h │ ├── fttypes.h │ ├── psnames.h │ ├── sfdriver.c │ ├── sfdriver.h │ ├── sfnt.h │ ├── sfobjs.c │ ├── sfobjs.h │ ├── t1tables.h │ ├── ttcmap.c │ ├── ttcmap.h │ ├── ttdriver.c │ ├── ttdriver.h │ ├── tterrors.h │ ├── ttgload.c │ ├── ttgload.h │ ├── ttinterp.c │ ├── ttinterp.h │ ├── ttload.c │ ├── ttload.h │ ├── ttnameid.h │ ├── ttobjs.c │ ├── ttobjs.h │ ├── ttpload.c │ ├── ttpload.h │ ├── ttpost.c │ ├── ttpost.h │ ├── ttsbit.c │ ├── ttsbit.h │ ├── tttables.h │ ├── tttags.h │ └── tttypes.h ├── game │ ├── BotAI │ │ ├── BotAI.c │ │ ├── BotAI.h │ │ ├── BotAI_battle.c │ │ ├── BotAI_deathmatch.c │ │ └── BotAI_ltg.c │ ├── Conscript │ ├── bg_lib.c │ ├── bg_lib.h │ ├── bg_local.h │ ├── bg_misc.c │ ├── bg_pmove.c │ ├── bg_public.h │ ├── bg_slidemove.c │ ├── bg_splines.c │ ├── bot_char.c │ ├── bot_goal.c │ ├── bot_input.c │ ├── bot_local.h │ ├── bot_main.c │ ├── bot_route.c │ ├── bot_weapons.c │ ├── bot_weights.c │ ├── chars.h │ ├── g_active.c │ ├── g_arenas.c │ ├── g_bot.c │ ├── g_client.c │ ├── g_cmds.c │ ├── g_combat.c │ ├── g_items.c │ ├── g_local.h │ ├── g_main.c │ ├── g_mem.c │ ├── g_misc.c │ ├── g_missile.c │ ├── g_mover.c │ ├── g_public.h │ ├── g_rankings.c │ ├── g_rankings.h │ ├── g_session.c │ ├── g_spawn.c │ ├── g_svcmds.c │ ├── g_syscalls.asm │ ├── g_syscalls.c │ ├── g_target.c │ ├── g_team.c │ ├── g_team.h │ ├── g_trigger.c │ ├── g_utils.c │ ├── g_weapon.c │ ├── game.bat │ ├── game.def │ ├── game.q3asm │ ├── game.sh │ ├── game.vcproj │ ├── game.vcxproj │ ├── game.vcxproj.filters │ ├── game.vcxproj.user │ ├── game_ta.bat │ ├── game_ta.q3asm │ ├── game_ta.sh │ ├── inv.h │ ├── match.h │ ├── q_libvar.cpp │ ├── q_math.c │ ├── q_shared.c │ ├── q_shared.h │ ├── q_shared.hpp │ ├── surfaceflags.h │ └── syn.h ├── jpeg-6 │ ├── README │ ├── jcapimin.c │ ├── jcapistd.c │ ├── jccoefct.c │ ├── jccolor.c │ ├── jcdctmgr.c │ ├── jchuff.c │ ├── jchuff.h │ ├── jcinit.c │ ├── jcmainct.c │ ├── jcmarker.c │ ├── jcmaster.c │ ├── jcomapi.c │ ├── jconfig.h │ ├── jcparam.c │ ├── jcphuff.c │ ├── jcprepct.c │ ├── jcsample.c │ ├── jctrans.c │ ├── jdapimin.c │ ├── jdapistd.c │ ├── jdatadst.c │ ├── jdatasrc.c │ ├── jdcoefct.c │ ├── jdcolor.c │ ├── jdct.h │ ├── jddctmgr.c │ ├── jdhuff.c │ ├── jdhuff.h │ ├── jdinput.c │ ├── jdmainct.c │ ├── jdmarker.c │ ├── jdmaster.c │ ├── jdmerge.c │ ├── jdphuff.c │ ├── jdpostct.c │ ├── jdsample.c │ ├── jdtrans.c │ ├── jerror.c │ ├── jerror.h │ ├── jfdctflt.c │ ├── jfdctfst.c │ ├── jfdctint.c │ ├── jidctflt.c │ ├── jidctfst.c │ ├── jidctint.c │ ├── jidctred.c │ ├── jinclude.h │ ├── jload.c │ ├── jmemansi.c │ ├── jmemdos.c │ ├── jmemmgr.c │ ├── jmemname.c │ ├── jmemnobs.c │ ├── jmemsys.h │ ├── jmorecfg.h │ ├── jpegint.h │ ├── jpeglib.h │ ├── jpegtran.c │ ├── jquant1.c │ ├── jquant2.c │ ├── jutils.c │ └── jversion.h ├── q3map │ ├── brush.cpp │ ├── brush_primit.cpp │ ├── bsp.cpp │ ├── bspfile.cpp │ ├── facebsp.cpp │ ├── fog.cpp │ ├── gldraw.cpp │ ├── glfile.cpp │ ├── leakfile.cpp │ ├── light.cpp │ ├── light.h │ ├── light_trace.cpp │ ├── lightmaps.cpp │ ├── lightv.cpp │ ├── map.cpp │ ├── mesh.cpp │ ├── mesh.h │ ├── misc_model.cpp │ ├── nodraw.c │ ├── patch.cpp │ ├── portals.cpp │ ├── precompiled.cpp │ ├── precompiled.h │ ├── prtfile.cpp │ ├── q3map.vcxproj │ ├── q3map.vcxproj.filters │ ├── qbsp.h │ ├── shaders.cpp │ ├── shaders.h │ ├── soundv.cpp │ ├── surface.cpp │ ├── terrain.cpp │ ├── tjunction.cpp │ ├── tree.cpp │ ├── vis.cpp │ ├── vis.h │ ├── visflow.cpp │ └── writebsp.cpp ├── q3radiant │ ├── BMP.H │ ├── BRUSH.H │ ├── BSInput.cpp │ ├── BSInput.h │ ├── BSPFILE.H │ ├── Bmp.cpp │ ├── Brush.cpp │ ├── BrushScript.cpp │ ├── CAMERA.H │ ├── CSG.CPP │ ├── CamWnd.cpp │ ├── CamWnd.h │ ├── CapDialog.cpp │ ├── CapDialog.h │ ├── CharBuffer.h │ ├── ChildFrm.cpp │ ├── ChildFrm.h │ ├── CommandsDlg.cpp │ ├── CommandsDlg.h │ ├── DRAG.CPP │ ├── DialogInfo.cpp │ ├── DialogInfo.h │ ├── DialogTextures.cpp │ ├── DialogTextures.h │ ├── DialogThick.cpp │ ├── DialogThick.h │ ├── DlgEvent.cpp │ ├── DlgEvent.h │ ├── ECLASS.CPP │ ├── ENTITY.CPP │ ├── ENTITY.H │ ├── ENTITYW.H │ ├── EPAIRS.H │ ├── EditWnd.cpp │ ├── EditWnd.h │ ├── EntityListDlg.cpp │ ├── EntityListDlg.h │ ├── EpairsWrapper.h │ ├── FNMATCH.CPP │ ├── FNMATCH.H │ ├── FindTextureDlg.cpp │ ├── FindTextureDlg.h │ ├── GLINGR.H │ ├── GLInterface.cpp │ ├── GLW_WIN.H │ ├── GroupBar.cpp │ ├── GroupBar.h │ ├── GroupDlg.cpp │ ├── GroupDlg.h │ ├── IBSPFrontend.h │ ├── ICON1.ICO │ ├── IEpairs.cpp │ ├── IEpairs.h │ ├── IMessaging.h │ ├── IPluginEntities.h │ ├── ISelectedFace.h │ ├── IShaders.cpp │ ├── IShaders.h │ ├── LBMLIB.CPP │ ├── LBMLIB.H │ ├── LstToolBar.cpp │ ├── LstToolBar.h │ ├── MAP.CPP │ ├── MAP.H │ ├── MATHLIB.CPP │ ├── MATHLIB.H │ ├── MRU.CPP │ ├── MRU.H │ ├── MainFrm.cpp │ ├── MainFrm.h │ ├── MapInfo.cpp │ ├── MapInfo.h │ ├── Messaging.cpp │ ├── Messaging.h │ ├── NameDlg.cpp │ ├── NameDlg.h │ ├── NewProjDlg.cpp │ ├── NewProjDlg.h │ ├── PARSE.CPP │ ├── PARSE.H │ ├── PMESH.CPP │ ├── PMESH.H │ ├── POINTS.CPP │ ├── PatchDensityDlg.cpp │ ├── PatchDensityDlg.h │ ├── PatchDialog.cpp │ ├── PatchDialog.h │ ├── PlugIn.cpp │ ├── PlugIn.h │ ├── PlugInManager.cpp │ ├── PlugInManager.h │ ├── PluginEntities.cpp │ ├── Precompiled.cpp │ ├── Precompiled.h │ ├── PrefsDlg.cpp │ ├── PrefsDlg.h │ ├── QE3.CPP │ ├── QE3.H │ ├── QEDEFS.H │ ├── QERTYPES.H │ ├── QFILES.H │ ├── QGL.H │ ├── QGL_WIN.C │ ├── QGL_WIN.CPP │ ├── RADBSP.CPP │ ├── RADEditView.cpp │ ├── RADEditView.h │ ├── RADEditWnd.cpp │ ├── RADEditWnd.h │ ├── RADKEYS.INI │ ├── Radiant.clw │ ├── Radiant.cpp │ ├── Radiant.h │ ├── Radiant.rc │ ├── Radiant.vcxproj │ ├── Radiant.vcxproj.filters │ ├── Radiant.vcxproj.user │ ├── RadiantDoc.cpp │ ├── RadiantDoc.h │ ├── RadiantView.cpp │ ├── RadiantView.h │ ├── RotateDlg.cpp │ ├── RotateDlg.h │ ├── SELECT.CPP │ ├── SELECT.H │ ├── ScaleDialog.cpp │ ├── ScaleDialog.h │ ├── ScriptDlg.cpp │ ├── ScriptDlg.h │ ├── SelectedFace.cpp │ ├── ShaderEdit.cpp │ ├── ShaderEdit.h │ ├── ShaderInfo.cpp │ ├── ShaderInfo.h │ ├── SurfaceDlg.cpp │ ├── SurfaceDlg.h │ ├── SurfacePlugin.cpp │ ├── TexEdit.cpp │ ├── TexEdit.h │ ├── TexWnd.cpp │ ├── TexWnd.h │ ├── TextureBar.cpp │ ├── TextureBar.h │ ├── TextureLayout.cpp │ ├── TextureLayout.h │ ├── TextureLoad.cpp │ ├── TextureLoad.h │ ├── Textures.h │ ├── ToolWnd.cpp │ ├── ToolWnd.h │ ├── Undo.cpp │ ├── Undo.h │ ├── VERTSEL.CPP │ ├── VIEW.H │ ├── WIN_CAM.CPP │ ├── WIN_DLG.CPP │ ├── WIN_QE3.CPP │ ├── WIN_QE3.RC2 │ ├── WIN_XY.CPP │ ├── WIN_Z.CPP │ ├── WaveOpen.cpp │ ├── WaveOpen.h │ ├── Win_ent.cpp │ ├── Win_main.cpp │ ├── Winding.cpp │ ├── Winding.h │ ├── XY.H │ ├── XYWnd.cpp │ ├── XYWnd.h │ ├── Z.CPP │ ├── Z.H │ ├── ZView.cpp │ ├── ZView.h │ ├── ZWnd.cpp │ ├── ZWnd.h │ ├── brush_primit.cpp │ ├── cameratargetdlg.cpp │ ├── cameratargetdlg.h │ ├── cbrushstub.cpp │ ├── dlgcamera.cpp │ ├── dlgcamera.h │ ├── igl.h │ ├── iscriplib.h │ ├── isurfaceplugin.h │ ├── qerplugin.h │ ├── res │ │ ├── BEVEL.BMP │ │ ├── BITMAP2.BMP │ │ ├── BMP00001.BMP │ │ ├── BMP00002.BMP │ │ ├── BMP0002.BMP │ │ ├── DEFTEX.WAL │ │ ├── ENDCAP.BMP │ │ ├── IBEVEL.BMP │ │ ├── IENDCAP.BMP │ │ ├── Q.BMP │ │ ├── RADIANT3.GIF │ │ ├── Radiant.ico │ │ ├── Radiant.rc2 │ │ ├── RadiantDoc.ico │ │ ├── TOOLBAR1.BMP │ │ ├── TOOLBAR2.BMP │ │ ├── Toolbar.bmp │ │ ├── VIEWDEFA.BMP │ │ ├── VIEWOPPO.BMP │ │ ├── bmp00003.bmp │ │ ├── icon2.ico │ │ ├── logo_sm3dfx.bmp │ │ ├── shaderbar.bmp │ │ ├── shaderdoc.ico │ │ └── shaderframe.ico │ ├── resource.h │ ├── splines │ │ ├── Splines.vcproj │ │ ├── math_angles.cpp │ │ ├── math_angles.h │ │ ├── math_matrix.cpp │ │ ├── math_matrix.h │ │ ├── math_quaternion.cpp │ │ ├── math_quaternion.h │ │ ├── math_vector.cpp │ │ ├── math_vector.h │ │ ├── q_parse.cpp │ │ ├── q_shared.cpp │ │ ├── q_shared.h │ │ ├── splines.cpp │ │ ├── splines.h │ │ ├── util_list.h │ │ ├── util_str.cpp │ │ └── util_str.h │ ├── terrain.cpp │ └── terrain.h ├── qcommon │ ├── cm_load.c │ ├── cm_local.h │ ├── cm_patch.c │ ├── cm_patch.h │ ├── cm_polylib.c │ ├── cm_polylib.h │ ├── cm_public.h │ ├── cm_test.c │ ├── cm_trace.c │ ├── cmd.c │ ├── cmd.c.save │ ├── common.c │ ├── cvar.c │ ├── files.c │ ├── huffman.c │ ├── md4.c │ ├── msg.c │ ├── nav_file.cpp │ ├── nav_local.h │ ├── nav_query.cpp │ ├── net_chan.c │ ├── qcommon.h │ ├── qcommon.hpp │ ├── qfiles.h │ ├── unzip.c │ ├── unzip.h │ ├── vm.c │ ├── vm_interpreted.c │ ├── vm_local.h │ ├── vm_ppc.c │ ├── vm_ppc_new.c │ └── vm_x86.c ├── quake3.sln ├── quake3.vcxproj ├── quake3.vcxproj.filters ├── renderer │ ├── qgl.h │ ├── qgl_linked.h │ ├── ref_trin.def │ ├── renderer.vcproj │ ├── renderer.vcxproj │ ├── renderer.vcxproj.filters │ ├── renderer.vcxproj.user │ ├── simplex.h │ ├── tr_animation.c │ ├── tr_backend.c │ ├── tr_bsp.c │ ├── tr_cmds.c │ ├── tr_curve.c │ ├── tr_decals.c │ ├── tr_flares.c │ ├── tr_font.c │ ├── tr_image.c │ ├── tr_init.c │ ├── tr_light.c │ ├── tr_local.h │ ├── tr_main.c │ ├── tr_marks.c │ ├── tr_mesh.c │ ├── tr_model.c │ ├── tr_noise.c │ ├── tr_public.h │ ├── tr_scene.c │ ├── tr_shade.c │ ├── tr_shade_calc.c │ ├── tr_shader.c │ ├── tr_shadows.c │ ├── tr_sky.c │ ├── tr_surface.c │ └── tr_world.c ├── server │ ├── server.h │ ├── sv_bot.c │ ├── sv_ccmds.c │ ├── sv_client.c │ ├── sv_game.c │ ├── sv_init.c │ ├── sv_main.c │ ├── sv_net_chan.c │ ├── sv_rankings.c │ ├── sv_snapshot.c │ └── sv_world.c ├── splines │ ├── Splines.vcproj │ ├── Splines.vcxproj │ ├── Splines.vcxproj.filters │ ├── Splines.vcxproj.user │ ├── lexer │ │ ├── l_crc.c │ │ ├── l_crc.h │ │ ├── l_log.c │ │ ├── l_log.h │ │ ├── l_memory.c │ │ ├── l_memory.h │ │ ├── l_precomp.c │ │ ├── l_precomp.h │ │ ├── l_script.c │ │ ├── l_script.h │ │ ├── l_struct.c │ │ └── l_struct.h │ ├── math_angles.cpp │ ├── math_angles.h │ ├── math_matrix.cpp │ ├── math_matrix.h │ ├── math_quaternion.cpp │ ├── math_quaternion.h │ ├── math_vector.cpp │ ├── math_vector.h │ ├── q_parse.cpp │ ├── q_shared.cpp │ ├── q_shared.h │ ├── q_shared.hpp │ ├── splines.cpp │ ├── splines.h │ ├── util_list.h │ ├── util_str.cpp │ └── util_str.h ├── tool_lib │ ├── aselib.cpp │ ├── aselib.h │ ├── bspfile.cpp │ ├── bspfile.h │ ├── cmdlib.cpp │ ├── cmdlib.h │ ├── func_hooks.cpp │ ├── imagelib.cpp │ ├── imagelib.h │ ├── l3dslib.c │ ├── l3dslib.h │ ├── mathlib.cpp │ ├── mathlib.h │ ├── md4.c │ ├── mutex.cpp │ ├── mutex.h │ ├── pakstuff.cpp │ ├── pakstuff.h │ ├── polylib.cpp │ ├── polylib.h │ ├── polyset.h │ ├── scriplib.cpp │ ├── scriplib.h │ ├── str.h │ ├── threads.cpp │ ├── threads.h │ ├── trilib.c │ ├── trilib.h │ ├── unzip.cpp │ └── unzip.h ├── ui │ ├── keycodes.h │ ├── menudef.h │ ├── ui.def │ ├── ui.q3asm │ ├── ui.vcproj │ ├── ui.vcxproj │ ├── ui.vcxproj.filters │ ├── ui.vcxproj.user │ ├── ui_addbots.c │ ├── ui_atoms.c │ ├── ui_cdkey.c │ ├── ui_cinematics.c │ ├── ui_confirm.c │ ├── ui_connect.c │ ├── ui_controls2.c │ ├── ui_credits.c │ ├── ui_demo2.c │ ├── ui_display.c │ ├── ui_gameinfo.c │ ├── ui_ingame.c │ ├── ui_loadconfig.c │ ├── ui_local.h │ ├── ui_login.c │ ├── ui_main.c │ ├── ui_menu.c │ ├── ui_mfield.c │ ├── ui_mods.c │ ├── ui_network.c │ ├── ui_options.c │ ├── ui_playermodel.c │ ├── ui_players.c │ ├── ui_playersettings.c │ ├── ui_preferences.c │ ├── ui_public.h │ ├── ui_qmenu.c │ ├── ui_rankings.c │ ├── ui_rankstatus.c │ ├── ui_removebots.c │ ├── ui_saveconfig.c │ ├── ui_serverinfo.c │ ├── ui_servers2.c │ ├── ui_setup.c │ ├── ui_shared.c │ ├── ui_shared.h │ ├── ui_signup.c │ ├── ui_sound.c │ ├── ui_sparena.c │ ├── ui_specifyleague.c │ ├── ui_specifyserver.c │ ├── ui_splevel.c │ ├── ui_sppostgame.c │ ├── ui_spreset.c │ ├── ui_spskill.c │ ├── ui_startserver.c │ ├── ui_syscalls.c │ ├── ui_team.c │ ├── ui_teamorders.c │ ├── ui_util.c │ └── ui_video.c └── win32 │ ├── background.bmp │ ├── clear.bmp │ ├── glw_win.h │ ├── icon2.ico │ ├── mod-sdk-setup │ ├── GameSource.VCT │ ├── QIIIA Game Source License.doc │ └── bin │ │ ├── lcc.exe │ │ ├── q3asm.exe │ │ ├── q3cpp.exe │ │ └── q3rcc.exe │ ├── qe3.ico │ ├── resource.h │ ├── win_glimp.c │ ├── win_input.c │ ├── win_local.h │ ├── win_main.c │ ├── win_net.c │ ├── win_shared.c │ ├── win_snd.c │ ├── win_syscon.c │ ├── win_wndproc.c │ ├── winquake.rc │ └── winquake.res ├── main ├── botfiles │ └── inv.h └── maps │ ├── do_not_delete.txt │ ├── nav_examples │ ├── map.obj │ └── navmesh.obj │ ├── q3dm1.bsp │ ├── q3dm1.map │ ├── q3dm1.nav │ ├── q3dm17.map │ ├── q3dm7.bsp │ ├── q3dm7.map │ ├── q3dm7.nav │ └── q3tourney2.nav └── tools ├── entities.def ├── q3map2 ├── 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