├── LICENSE
├── README.html
├── README.md
├── index.html
├── receive.html
├── send.html
└── style.css
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2017 Jack McKernan
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.html:
--------------------------------------------------------------------------------
1 | README.md
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 |
3 | # Peer-to-Peer Cue System #
4 |
5 | Cue system for simple two-way communication and visual signaling using a WebRTC peer-to-peer connection.
6 | This was initially designed for signaling on-stage actors during a theater performance.
7 |
8 | Demo: https://jmcker.github.io/Peer-to-Peer-Cue-System
9 |
10 | [PeerJS examples](https://peerjs.com/examples.html)
11 |
12 | ### Setup ###
13 |
14 | 1. Open receive.html on the receiving device.
15 | 2. Open send.html on the sending device.
16 | 3. Copy the ID from the receiving device to the sending device's ID field.
17 | 4. Press *Connect*.
18 | 4. Both should indicate a successful connection in the *Status* box.
19 |
20 | ### Features ###
21 |
22 | The receiver has access to large indicators for standby, go, fade, and stop signals.
23 |
24 | The sender has access to buttons that send the standby, go, fade, and stop signals, triggering the receiver's indicators.
25 |
26 | Both have access to a two-way messenger for additional communication.
27 |
28 |