├── .gitignore ├── CMakeLists.txt ├── LICENSE ├── README.md ├── qtcreator └── voxelToyUI │ └── voxelToyUI.pro ├── resources ├── bunny.obj ├── scene_fall.vox ├── screenshot01.png ├── screenshot02.png ├── screenshot03.png ├── screenshot04.png ├── screenshot05.png ├── screenshot06.png ├── screenshot07.png ├── screenshot08.png ├── screenshot09.png ├── screenshot10.png ├── screenshot11.png ├── screenshot12.png ├── screenshot13.png └── screenshot14.png └── src ├── camera ├── camera.cpp ├── camera.h ├── cameraController.cpp ├── cameraController.h ├── cameraParameters.cpp ├── cameraParameters.h ├── flyCameraController.cpp ├── flyCameraController.h ├── orbitCameraController.cpp └── orbitCameraController.h ├── log ├── logger.cpp └── logger.h ├── main.cpp ├── mesh ├── mesh.cpp ├── mesh.h ├── meshLoader.cpp └── meshLoader.h ├── renderer ├── actions.cpp ├── actions.h ├── content.cpp ├── content.h ├── glResources.h ├── image.cpp ├── image.h ├── import.cpp ├── loaders │ ├── magicaVoxel.cpp │ ├── magicaVoxel.h │ ├── voxLoader.cpp │ ├── voxLoader.h │ ├── voxSlap.cpp │ └── voxSlap.h ├── material │ ├── material.cpp │ └── material.h ├── noise.cpp ├── noise.h ├── renderSettings.h ├── renderer.cpp ├── renderer.h └── services │ ├── service.cpp │ ├── service.h │ ├── serviceAddVoxel.cpp │ ├── serviceAddVoxel.h │ ├── servicePicking.cpp │ ├── servicePicking.h │ ├── serviceRemoveVoxel.cpp │ ├── serviceRemoveVoxel.h │ ├── serviceSelectActiveVoxel.cpp │ ├── serviceSelectActiveVoxel.h │ ├── serviceSetFocalDistance.cpp │ └── serviceSetFocalDistance.h ├── shaders ├── bsdf │ ├── bsdf.h │ ├── lambertian.h │ └── microfacet.h ├── editVoxels │ ├── addVoxel.vs │ ├── removeVoxel.vs │ ├── selectVoxel.vs │ ├── selectVoxelDevice.h │ └── selectVoxelHost.h ├── envLight │ └── envMapSample.h ├── focalDistance │ ├── focalDistance.vs │ ├── focalDistanceDevice.h │ └── focalDistanceHost.h ├── integrator │ ├── editMode.fs │ └── pathTracer.fs ├── materials │ ├── materials.h │ ├── matte.h │ ├── metal.h │ └── plastic.h ├── shader.cpp ├── shader.h └── shared │ ├── aabb.h │ ├── accumulation.fs │ ├── color.h │ ├── constants.h │ ├── coordinates.h │ ├── dda.h │ ├── generateRay.h │ ├── lights.h │ ├── random.h │ ├── sampling.h │ ├── screenSpace.vs │ ├── textureMap.fs │ ├── trivial.fs │ ├── voxelize.gs │ └── voxelize.vs ├── thirdParty ├── boost │ ├── threadpool.hpp │ └── threadpool │ │ ├── detail │ │ ├── future.hpp │ │ ├── locking_ptr.hpp │ │ ├── pool_core.hpp │ │ ├── scope_guard.hpp │ │ └── worker_thread.hpp │ │ ├── future.hpp │ │ ├── pool.hpp │ │ ├── pool_adaptors.hpp │ │ ├── scheduling_policies.hpp │ │ ├── shutdown_policies.hpp │ │ ├── size_policies.hpp │ │ └── task_adaptors.hpp └── tinyobjloader │ ├── tiny_obj_loader.cc │ └── tiny_obj_loader.h ├── timer ├── gpuTimer.cpp └── gpuTimer.h ├── tools ├── tool.h ├── toolAddRemoveVoxel.cpp ├── toolAddRemoveVoxel.h ├── toolFocalDistance.cpp └── toolFocalDistance.h ├── ui ├── camerapropertiesui.cpp ├── camerapropertiesui.h ├── camerapropertiesui.ui ├── colorpicker.cpp ├── colorpicker.h ├── glwidget.cpp ├── glwidget.h ├── icons │ ├── License.txt │ ├── add.png │ ├── floppy.png │ ├── pin-2.png │ └── refresh.png ├── logwindow.cpp ├── logwindow.h ├── logwindow.ui ├── mainwindow.cpp ├── mainwindow.h ├── mainwindow.ui ├── qdarkstyle │ ├── README.md │ ├── rc │ │ ├── Hmovetoolbar.png │ │ ├── Hsepartoolbar.png │ │ ├── Vmovetoolbar.png │ │ ├── Vsepartoolbar.png │ │ ├── branch_closed-on.png │ │ ├── branch_closed.png │ │ ├── branch_open-on.png │ │ ├── branch_open.png │ │ ├── checkbox.png │ │ ├── checkbox_indeterminate.png │ │ ├── close.png │ │ ├── down_arrow.png │ │ ├── down_arrow_disabled.png │ │ ├── left_arrow.png │ │ ├── left_arrow_disabled.png │ │ ├── right_arrow.png │ │ ├── right_arrow_disabled.png │ │ ├── sizegrip.png │ │ ├── stylesheet-branch-end.png │ │ ├── stylesheet-branch-more.png │ │ ├── stylesheet-vline.png │ │ ├── transparent.png │ │ ├── undock.png │ │ ├── up_arrow.png │ │ └── up_arrow_disabled.png │ ├── style.qrc │ └── style.qss 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