├── Build └── Windows │ └── Application.ico ├── Config ├── DefaultEditor.ini ├── DefaultEditorUserSettings.ini ├── DefaultEngine.ini ├── DefaultGame.ini └── DefaultInput.ini ├── Content └── ThirdPerson │ ├── Animations │ ├── ThirdPersonIdle.uasset │ ├── ThirdPersonJump_End.uasset │ ├── ThirdPersonJump_Loop.uasset │ ├── ThirdPersonJump_Start.uasset │ ├── ThirdPersonRun.uasset │ └── ThirdPersonWalk.uasset │ ├── Blueprints │ ├── DynamicPlayerController.uasset │ ├── DynamicPlayerControllerBP.uasset │ ├── EnterExitVirtualCamera.uasset │ ├── GameMode.uasset │ ├── ThirdPersonCharacter.uasset │ └── VirtualCamera.uasset │ ├── Character │ ├── ThirdPersonAnimBlueprint.uasset │ ├── ThirdPersonIdleRun.uasset │ ├── ThirdPersonSkeletalMesh.uasset │ └── ThirdPersonSkeleton.uasset │ ├── Maps │ └── ThirdPersonExampleMap.umap │ ├── Meshes │ ├── Bump_StaticMesh.uasset │ ├── CubeMaterial.uasset │ ├── CubeMesh.uasset │ ├── LeftArm_StaticMesh.uasset │ ├── Linear_Stair_StaticMesh.uasset │ ├── 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