├── .gitignore
├── ControlLogixNET.sln
├── ControlLogixNET
├── ChangeLog.txt
├── CommonDataServiceReply.cs
├── ControlLogixNET.csproj
├── ConversionHelper.cs
├── Exceptions.cs
├── GetStructAttribsRequest.cs
├── Known Issues.txt
├── LicenseCheck.cs
├── LogixErrors.cs
├── LogixProcessor.cs
├── LogixRead.cs
├── LogixServices.cs
├── LogixTag.cs
├── LogixTagGroup.cs
├── LogixTagInfo.cs
├── LogixTypes.cs
├── MultiServiceRequest.cs
├── NamespaceDoc.cs
├── ProcessorFaultState.cs
├── ProcessorKeySwitch.cs
├── ProcessorResetType.cs
├── ProcessorState.cs
├── Properties
│ └── AssemblyInfo.cs
├── ReadDataServiceReply.cs
├── ReadDataServiceRequest.cs
├── ReadTemplateRequest.cs
├── Resources
│ ├── ErrorStrings.Designer.cs
│ └── ErrorStrings.resx
├── SequenceNumberGenerator.cs
├── TemplateInfo.cs
├── TypeConverter.cs
├── UtilityBelt.cs
├── WriteDataServiceReply.cs
└── WriteDataServiceRequest.cs
├── Examples
├── ArrayTags
│ ├── ArrayTags.csproj
│ ├── Program.cs
│ └── Properties
│ │ └── AssemblyInfo.cs
├── Processor
│ ├── Processor.csproj
│ ├── Program.cs
│ └── Properties
│ │ └── AssemblyInfo.cs
├── SimpleOperations
│ ├── Program.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ └── SimpleOperations.csproj
├── StructureTags
│ ├── Program.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ └── StructureTags.csproj
├── TagGroups
│ ├── Program.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ └── TagGroups.csproj
└── UserDefinedType
│ ├── Program.cs
│ ├── Properties
│ └── AssemblyInfo.cs
│ └── UserDefinedType.csproj
├── ICommon
├── ICommon.csproj
├── IDevice.cs
├── ITag.cs
├── Properties
│ └── AssemblyInfo.cs
└── TagQuality.cs
├── LICENSE
└── README.md
/.gitignore:
--------------------------------------------------------------------------------
1 | # Build Folders (you can keep bin if you'd like, to store dlls and pdbs)
2 | [Bb]in/
3 | [Oo]bj/
4 |
5 | # mstest test results
6 | TestResults
7 |
8 | ## Ignore Visual Studio temporary files, build results, and
9 | ## files generated by popular Visual Studio add-ons.
10 |
11 | # User-specific files
12 | *.suo
13 | *.user
14 | *.sln.docstates
15 |
16 | # Build results
17 | [Dd]ebug/
18 | [Rr]elease/
19 | x64/
20 | *_i.c
21 | *_p.c
22 | *.ilk
23 | *.meta
24 | *.obj
25 | *.pch
26 | *.pdb
27 | *.pgc
28 | *.pgd
29 | *.rsp
30 | *.sbr
31 | *.tlb
32 | *.tli
33 | *.tlh
34 | *.tmp
35 | *.log
36 | *.vspscc
37 | *.vssscc
38 | .builds
39 |
40 | # Visual C++ cache files
41 | ipch/
42 | *.aps
43 | *.ncb
44 | *.opensdf
45 | *.sdf
46 |
47 | # Visual Studio profiler
48 | *.psess
49 | *.vsp
50 | *.vspx
51 |
52 | # Guidance Automation Toolkit
53 | *.gpState
54 |
55 | # ReSharper is a .NET coding add-in
56 | _ReSharper*
57 |
58 | # NCrunch
59 | *.ncrunch*
60 | .*crunch*.local.xml
61 |
62 | # Installshield output folder
63 | [Ee]xpress
64 |
65 | # DocProject is a documentation generator add-in
66 | DocProject/buildhelp/
67 | DocProject/Help/*.HxT
68 | DocProject/Help/*.HxC
69 | DocProject/Help/*.hhc
70 | DocProject/Help/*.hhk
71 | DocProject/Help/*.hhp
72 | DocProject/Help/Html2
73 | DocProject/Help/html
74 |
75 | # Click-Once directory
76 | publish
77 |
78 | # Publish Web Output
79 | *.Publish.xml
80 |
81 | # NuGet Packages Directory
82 | packages
83 |
84 | # Windows Azure Build Output
85 | csx
86 | *.build.csdef
87 |
88 | # Windows Store app package directory
89 | AppPackages/
90 |
91 | # Others
92 | [Bb]in
93 | [Oo]bj
94 | sql
95 | TestResults
96 | [Tt]est[Rr]esult*
97 | *.Cache
98 | ClientBin
99 | [Ss]tyle[Cc]op.*
100 | ~$*
101 | *.dbmdl
102 | Generated_Code #added for RIA/Silverlight projects
103 |
104 | # Backup & report files from converting an old project file to a newer
105 | # Visual Studio version. Backup files are not needed, because we have git ;-)
106 | _UpgradeReport_Files/
107 | Backup*/
108 | UpgradeLog*.XML
109 |
--------------------------------------------------------------------------------
/ControlLogixNET.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 11.00
3 | # Visual Studio 2010
4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ControlLogixNET", "ControlLogixNET\ControlLogixNET.csproj", "{9A6CFFE2-0C70-45A7-92FC-88DA9000E591}"
5 | EndProject
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ICommon", "ICommon\ICommon.csproj", "{1E726BE8-F9B8-4A9B-B052-E0D9154F3896}"
7 | EndProject
8 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Examples", "Examples", "{3BBB1E40-64FC-46BD-92AA-2D7704C5095E}"
9 | EndProject
10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Processor", "Examples\Processor\Processor.csproj", "{54A5D090-5322-4087-8E92-4A5C5E8E194E}"
11 | EndProject
12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleOperations", "Examples\SimpleOperations\SimpleOperations.csproj", "{E653D839-E72D-4B45-B6B3-754A8EF98AEE}"
13 | EndProject
14 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TagGroups", "Examples\TagGroups\TagGroups.csproj", "{B8B61369-057F-4893-8C52-366BC8C09EBC}"
15 | EndProject
16 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ArrayTags", "Examples\ArrayTags\ArrayTags.csproj", "{FA46ECC1-6E51-47FA-B025-A38BF75515B8}"
17 | EndProject
18 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UserDefinedType", "Examples\UserDefinedType\UserDefinedType.csproj", "{C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}"
19 | EndProject
20 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StructureTags", "Examples\StructureTags\StructureTags.csproj", "{F9FF55D3-526E-46E7-B703-45E980FABA33}"
21 | EndProject
22 | Global
23 | GlobalSection(TeamFoundationVersionControl) = preSolution
24 | SccNumberOfProjects = 9
25 | SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
26 | SccTeamFoundationServer = https://tfs.codeplex.com/tfs/tfs12
27 | SccLocalPath0 = .
28 | SccProjectUniqueName1 = ControlLogixNET\\ControlLogixNET.csproj
29 | SccProjectName1 = ControlLogixNET
30 | SccLocalPath1 = ControlLogixNET
31 | SccProjectUniqueName2 = Examples\\ArrayTags\\ArrayTags.csproj
32 | SccProjectTopLevelParentUniqueName2 = ControlLogixNET.sln
33 | SccProjectName2 = Examples/ArrayTags
34 | SccLocalPath2 = Examples\\ArrayTags
35 | SccProjectUniqueName3 = Examples\\Processor\\Processor.csproj
36 | SccProjectTopLevelParentUniqueName3 = ControlLogixNET.sln
37 | SccProjectName3 = Examples/Processor
38 | SccLocalPath3 = Examples\\Processor
39 | SccProjectUniqueName4 = Examples\\SimpleOperations\\SimpleOperations.csproj
40 | SccProjectTopLevelParentUniqueName4 = ControlLogixNET.sln
41 | SccProjectName4 = Examples/SimpleOperations
42 | SccLocalPath4 = Examples\\SimpleOperations
43 | SccProjectUniqueName5 = Examples\\StructureTags\\StructureTags.csproj
44 | SccProjectTopLevelParentUniqueName5 = ControlLogixNET.sln
45 | SccProjectName5 = Examples/StructureTags
46 | SccLocalPath5 = Examples\\StructureTags
47 | SccProjectUniqueName6 = Examples\\TagGroups\\TagGroups.csproj
48 | SccProjectTopLevelParentUniqueName6 = ControlLogixNET.sln
49 | SccProjectName6 = Examples/TagGroups
50 | SccLocalPath6 = Examples\\TagGroups
51 | SccProjectUniqueName7 = Examples\\UserDefinedType\\UserDefinedType.csproj
52 | SccProjectTopLevelParentUniqueName7 = ControlLogixNET.sln
53 | SccProjectName7 = Examples/UserDefinedType
54 | SccLocalPath7 = Examples\\UserDefinedType
55 | SccProjectUniqueName8 = ICommon\\ICommon.csproj
56 | SccProjectName8 = ICommon
57 | SccLocalPath8 = ICommon
58 | EndGlobalSection
59 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
60 | Debug|Any CPU = Debug|Any CPU
61 | Debug|Mixed Platforms = Debug|Mixed Platforms
62 | Debug|x86 = Debug|x86
63 | Release|Any CPU = Release|Any CPU
64 | Release|Mixed Platforms = Release|Mixed Platforms
65 | Release|x86 = Release|x86
66 | EndGlobalSection
67 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
68 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
69 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Debug|Any CPU.Build.0 = Debug|Any CPU
70 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
71 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
72 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Debug|x86.ActiveCfg = Debug|Any CPU
73 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Release|Any CPU.ActiveCfg = Release|Any CPU
74 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Release|Any CPU.Build.0 = Release|Any CPU
75 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
76 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Release|Mixed Platforms.Build.0 = Release|Any CPU
77 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}.Release|x86.ActiveCfg = Release|Any CPU
78 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
79 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Debug|Any CPU.Build.0 = Debug|Any CPU
80 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
81 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
82 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Debug|x86.ActiveCfg = Debug|Any CPU
83 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Release|Any CPU.ActiveCfg = Release|Any CPU
84 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Release|Any CPU.Build.0 = Release|Any CPU
85 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
86 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Release|Mixed Platforms.Build.0 = Release|Any CPU
87 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}.Release|x86.ActiveCfg = Release|Any CPU
88 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Debug|Any CPU.ActiveCfg = Debug|x86
89 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
90 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Debug|Mixed Platforms.Build.0 = Debug|x86
91 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Debug|x86.ActiveCfg = Debug|x86
92 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Debug|x86.Build.0 = Debug|x86
93 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Release|Any CPU.ActiveCfg = Release|x86
94 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Release|Mixed Platforms.ActiveCfg = Release|x86
95 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Release|Mixed Platforms.Build.0 = Release|x86
96 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Release|x86.ActiveCfg = Release|x86
97 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}.Release|x86.Build.0 = Release|x86
98 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Debug|Any CPU.ActiveCfg = Debug|x86
99 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
100 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Debug|Mixed Platforms.Build.0 = Debug|x86
101 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Debug|x86.ActiveCfg = Debug|x86
102 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Debug|x86.Build.0 = Debug|x86
103 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Release|Any CPU.ActiveCfg = Release|x86
104 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Release|Mixed Platforms.ActiveCfg = Release|x86
105 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Release|Mixed Platforms.Build.0 = Release|x86
106 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Release|x86.ActiveCfg = Release|x86
107 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}.Release|x86.Build.0 = Release|x86
108 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Debug|Any CPU.ActiveCfg = Debug|x86
109 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
110 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Debug|Mixed Platforms.Build.0 = Debug|x86
111 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Debug|x86.ActiveCfg = Debug|x86
112 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Debug|x86.Build.0 = Debug|x86
113 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Release|Any CPU.ActiveCfg = Release|x86
114 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Release|Mixed Platforms.ActiveCfg = Release|x86
115 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Release|Mixed Platforms.Build.0 = Release|x86
116 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Release|x86.ActiveCfg = Release|x86
117 | {B8B61369-057F-4893-8C52-366BC8C09EBC}.Release|x86.Build.0 = Release|x86
118 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Debug|Any CPU.ActiveCfg = Debug|x86
119 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
120 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Debug|Mixed Platforms.Build.0 = Debug|x86
121 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Debug|x86.ActiveCfg = Debug|x86
122 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Debug|x86.Build.0 = Debug|x86
123 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Release|Any CPU.ActiveCfg = Release|x86
124 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Release|Mixed Platforms.ActiveCfg = Release|x86
125 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Release|Mixed Platforms.Build.0 = Release|x86
126 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Release|x86.ActiveCfg = Release|x86
127 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}.Release|x86.Build.0 = Release|x86
128 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Debug|Any CPU.ActiveCfg = Debug|x86
129 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
130 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Debug|Mixed Platforms.Build.0 = Debug|x86
131 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Debug|x86.ActiveCfg = Debug|x86
132 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Debug|x86.Build.0 = Debug|x86
133 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Release|Any CPU.ActiveCfg = Release|x86
134 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Release|Mixed Platforms.ActiveCfg = Release|x86
135 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Release|Mixed Platforms.Build.0 = Release|x86
136 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Release|x86.ActiveCfg = Release|x86
137 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}.Release|x86.Build.0 = Release|x86
138 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Debug|Any CPU.ActiveCfg = Debug|x86
139 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
140 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Debug|Mixed Platforms.Build.0 = Debug|x86
141 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Debug|x86.ActiveCfg = Debug|x86
142 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Debug|x86.Build.0 = Debug|x86
143 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Release|Any CPU.ActiveCfg = Release|x86
144 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Release|Mixed Platforms.ActiveCfg = Release|x86
145 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Release|Mixed Platforms.Build.0 = Release|x86
146 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Release|x86.ActiveCfg = Release|x86
147 | {F9FF55D3-526E-46E7-B703-45E980FABA33}.Release|x86.Build.0 = Release|x86
148 | EndGlobalSection
149 | GlobalSection(SolutionProperties) = preSolution
150 | HideSolutionNode = FALSE
151 | EndGlobalSection
152 | GlobalSection(NestedProjects) = preSolution
153 | {54A5D090-5322-4087-8E92-4A5C5E8E194E} = {3BBB1E40-64FC-46BD-92AA-2D7704C5095E}
154 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE} = {3BBB1E40-64FC-46BD-92AA-2D7704C5095E}
155 | {B8B61369-057F-4893-8C52-366BC8C09EBC} = {3BBB1E40-64FC-46BD-92AA-2D7704C5095E}
156 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8} = {3BBB1E40-64FC-46BD-92AA-2D7704C5095E}
157 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD} = {3BBB1E40-64FC-46BD-92AA-2D7704C5095E}
158 | {F9FF55D3-526E-46E7-B703-45E980FABA33} = {3BBB1E40-64FC-46BD-92AA-2D7704C5095E}
159 | EndGlobalSection
160 | GlobalSection(MonoDevelopProperties) = preSolution
161 | StartupItem = EIPNET\EIPNET.csproj
162 | EndGlobalSection
163 | EndGlobal
164 |
--------------------------------------------------------------------------------
/ControlLogixNET/ChangeLog.txt:
--------------------------------------------------------------------------------
1 | 1.1
2 | Modified LogixTagGroup so that it sends out tag update notifications as soon as the packet is processed instead of waiting for all packets to be processed.
3 | Added a short version of the IOI string to more quickly update tags.
4 | Added methods on LogixTagGroup to add multiple tags.
5 | Added methods on LogixTagGroup to add tags by LogixTagInfo
6 | Added a LogixTagInfo property on the LogixTag
7 |
8 | 1.0
9 | Initial Release
--------------------------------------------------------------------------------
/ControlLogixNET/CommonDataServiceReply.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal class CommonDataServiceReply
9 | {
10 | public byte Service { get; set; }
11 | public byte Reserved { get; set; }
12 | public ushort Status { get; set; }
13 | }
14 | }
15 |
--------------------------------------------------------------------------------
/ControlLogixNET/ControlLogixNET.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 8.0.30703
7 | 2.0
8 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}
9 | Library
10 | Properties
11 | ControlLogixNET
12 | ControlLogixNET
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | true
22 | full
23 | false
24 | bin\Debug\
25 | DEBUG;TRACE
26 | prompt
27 | 4
28 | bin\Debug\ControlLogixNETDocumentation.XML
29 |
30 |
31 | pdbonly
32 | true
33 | bin\Release\
34 | TRACE
35 | prompt
36 | 4
37 |
38 |
39 |
40 | False
41 | ..\EIPNET\bin\Debug\EIPNET.dll
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 | True
84 | True
85 | ErrorStrings.resx
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}
97 | ICommon
98 |
99 |
100 |
101 |
102 | ResXFileCodeGenerator
103 | ErrorStrings.Designer.cs
104 |
105 |
106 |
107 |
108 | Always
109 |
110 |
111 |
112 |
113 |
114 |
115 |
122 |
--------------------------------------------------------------------------------
/ControlLogixNET/ConversionHelper.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET.LogixType;
6 |
7 | namespace ControlLogixNET
8 | {
9 | ///
10 | /// Set of utility functions to help convert objects or strings to
11 | /// the correct LogixDataType.
12 | ///
13 | internal class ConversionHelper
14 | {
15 | public object ConvertTo(LogixTypes LogixDataType, object InputValue)
16 | {
17 | switch (LogixDataType)
18 | {
19 | default:
20 | break;
21 | }
22 | return null;
23 | }
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/ControlLogixNET/Exceptions.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | ///
9 | /// Raised when an invalid response was detected from the processor
10 | ///
11 | public class InvalidProcessorResponseException : Exception
12 | {
13 | ///
14 | /// Creates a new InvalidProcessorResponseException
15 | ///
16 | /// Description of the exception
17 | internal InvalidProcessorResponseException(string Description)
18 | : base(Description)
19 | {
20 |
21 | }
22 | }
23 |
24 | ///
25 | /// Raised when the dimensions have not been set before accessing a
26 | /// multi-dimensional tag.
27 | ///
28 | public class DimensionsNotSetException : Exception
29 | {
30 | ///
31 | /// Creates a new DimensionsNotSetException
32 | ///
33 | /// Description of the exception
34 | internal DimensionsNotSetException(string Description)
35 | : base(Description)
36 | {
37 |
38 | }
39 | }
40 |
41 | ///
42 | /// Raised when trying to add a group to a that
43 | /// already exists.
44 | ///
45 | public class GroupAlreadyExistsException : Exception
46 | {
47 | internal GroupAlreadyExistsException(string Description)
48 | : base(Description)
49 | {
50 |
51 | }
52 | }
53 |
54 | ///
55 | /// Raised when trying to retrieve a group that doesn't exist on the processor
56 | ///
57 | public class GroupNotFoundException : Exception
58 | {
59 | internal GroupNotFoundException(string Description)
60 | : base(Description)
61 | {
62 |
63 | }
64 | }
65 |
66 | ///
67 | /// Raised when trying to address a field in a UDT that does not exist.
68 | ///
69 | public class UDTMemberNotFoundException : Exception
70 | {
71 | internal UDTMemberNotFoundException(string Description)
72 | : base(Description)
73 | {
74 |
75 | }
76 | }
77 |
78 | ///
79 | /// Raised when the specified type cannot be converted to the correct type.
80 | ///
81 | public class TypeConversionException : Exception
82 | {
83 | internal TypeConversionException(string Description)
84 | : base(Description)
85 | {
86 |
87 | }
88 | }
89 |
90 | ///
91 | /// Raised when an array length is not of the required size
92 | ///
93 | public class ArrayLengthException : Exception
94 | {
95 | internal ArrayLengthException(string Description)
96 | : base(Description) { }
97 | }
98 | }
99 |
--------------------------------------------------------------------------------
/ControlLogixNET/GetStructAttribsRequest.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal class GetStructAttribsRequest
9 | {
10 | //Bytes 6 and 7 are the instance number
11 | byte[] request = new byte[]
12 | { 0x03, 0x03, 0x20, 0x6C, 0x25, 0x00, 0x00, 0x00, 0x04, 0x00, 0x04, 0x00, 0x03, 0x00,
13 | 0x02, 0x00, 0x01, 0x00 };
14 |
15 | public byte RequestSize { get { return (byte)request.Length; } }
16 |
17 | public GetStructAttribsRequest(ushort StructureId)
18 | {
19 | request[7] = (byte)(StructureId & 0x00FF);
20 | request[6] = (byte)((StructureId & 0xFF00) >> 8);
21 | }
22 |
23 | public byte[] Pack()
24 | {
25 | return request;
26 | }
27 | }
28 |
29 | internal class GetStructAttribsReply
30 | {
31 | public uint TemplateSize { get; internal set; }
32 | public ushort MemorySize { get; internal set; }
33 | public ushort MemberCount { get; internal set; }
34 | public ushort Handle { get; internal set; }
35 |
36 | public GetStructAttribsReply(byte[] data)
37 | {
38 | TemplateSize = BitConverter.ToUInt32(data, 6);
39 | MemorySize = BitConverter.ToUInt16(data, 14);
40 | MemberCount = BitConverter.ToUInt16(data, 20);
41 | Handle = BitConverter.ToUInt16(data, 26);
42 | }
43 | }
44 | }
45 |
--------------------------------------------------------------------------------
/ControlLogixNET/Known Issues.txt:
--------------------------------------------------------------------------------
1 | This file contains a list of known issues. These issues will be fixed in an order of priority.
2 |
3 | 1. The "SenderContext" is not being persisted through the requests. (Fixed 9-16-2011 RAB)
4 | 2. LogixProcessor.WriteTag does not support more data than will fit in one packet. Solution may be to create a new WriteOnly group to write the tag.
--------------------------------------------------------------------------------
/ControlLogixNET/LicenseCheck.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal static class LicenseCheck
9 | {
10 |
11 | static LicenseCheck()
12 | {
13 |
14 | }
15 | }
16 | }
17 |
--------------------------------------------------------------------------------
/ControlLogixNET/LogixErrors.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | ///
9 | /// Various Logix Errors
10 | ///
11 | public enum LogixErrors
12 | {
13 | ///
14 | /// Session could not be established with the communications link
15 | ///
16 | SessionNotEstablished = -1,
17 | ///
18 | /// Session could not be registered with the communications link
19 | ///
20 | SessionNotRegistered = -2,
21 | ///
22 | /// CIP is not supported on the target device
23 | ///
24 | CIPNotSupported = -3,
25 | ///
26 | /// Processor could not be connected
27 | ///
28 | ProcessorNotConnected = -4,
29 | ///
30 | /// Incorrect Argument Tag Type
31 | ///
32 | IncorrectArgTagType = -5,
33 | ///
34 | /// Tag was not found on the processor
35 | ///
36 | TagNotFound = -6,
37 | ///
38 | /// The data returned by the processor does not match the tag type
39 | ///
40 | TypeMismatch = -7,
41 | ///
42 | /// The group that you are trying to add to the processor already exists
43 | ///
44 | GroupExists = -8,
45 | ///
46 | /// The specified group was not found
47 | ///
48 | GroupNotFound = -9,
49 | ///
50 | /// The processor received an invalid response size
51 | ///
52 | InvalidResponseSize = -10,
53 | ///
54 | /// The specified value could not be converted to the required type
55 | ///
56 | TypeConversionError = -11,
57 | ///
58 | /// The specified User Defined Type member was not found in the structure
59 | ///
60 | UDTMemberNotFound = -12,
61 | ///
62 | /// The IOI path could not be deciphered or the matching item was not found.
63 | ///
64 | MalformedIOI = -13,
65 | ///
66 | /// The item referenced could not be found on the processor
67 | ///
68 | ItemNotFound = -14,
69 | ///
70 | /// An error occurred trying to process one of the attributes
71 | ///
72 | AttributeError = -15,
73 | ///
74 | /// Not enough data was sent to the processor to execute the command
75 | ///
76 | NotEnoughData = -16,
77 | ///
78 | /// An insufficient number of attributes were supplied compared to the attribute count.
79 | ///
80 | InsufficientAttributes = -17,
81 | ///
82 | /// The IOI word length did not match the amount of IOI which was processed
83 | ///
84 | InvalidIOILength = -18,
85 | ///
86 | /// An attempt was made to access data beyond the end of the object
87 | ///
88 | AccessBeyondObject = -19,
89 | ///
90 | /// The abbreviated type does not match the data type of the object
91 | ///
92 | AbbreviatedTypeError = -20,
93 | ///
94 | /// The beginning offset was beyond the end of the template
95 | ///
96 | BeginOffsetError = -21,
97 | ///
98 | /// A socket exception has occurred
99 | ///
100 | SocketError = -22,
101 | ///
102 | /// An unknown error has occurred
103 | ///
104 | Unknown = -100
105 | }
106 | }
107 |
--------------------------------------------------------------------------------
/ControlLogixNET/LogixRead.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using EIPNET.CIP;
6 |
7 | namespace ControlLogixNET
8 | {
9 | internal class LogixRead
10 | {
11 | public CIPType DataType { get; set; }
12 | public int VarCount { get; set; }
13 | public int TotalSize { get; set; }
14 | public int ElementSize { get; set; }
15 | public uint Mask { get; set; }
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/ControlLogixNET/LogixServices.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using EIPNET.CIP;
6 | using EIPNET;
7 | using EIPNET.EIP;
8 |
9 | namespace ControlLogixNET
10 | {
11 | internal class LogixServices
12 | {
13 | public static ReadDataServiceRequest BuildLogixReadDataRequest(LogixTag tag, ushort number, out int requestSize)
14 | {
15 | if (tag.TagInfo != null && tag.TagInfo.IsStructure == false && tag.TagInfo.Dimensions == 0)
16 | {
17 | //Short version
18 | ushort size = 0;
19 | switch ((CIPType)tag.TagInfo.DataType)
20 | {
21 | case CIPType.BITS:
22 | case CIPType.BOOL:
23 | size = 1; break;
24 | case CIPType.DINT:
25 | size = 4; break;
26 | case CIPType.INT:
27 | size = 2; break;
28 | case CIPType.LINT:
29 | size = 8; break;
30 | case CIPType.REAL:
31 | size = 4; break;
32 | case CIPType.SINT:
33 | size = 1; break;
34 | default:
35 | return BuildLogixReadDataRequest(tag.Address, number, out requestSize);
36 | }
37 |
38 | return BuildShortReadDataRequest(tag.TagInfo.MemoryAddress, number, size, out requestSize);
39 | }
40 | else
41 | {
42 | //Long version
43 | return BuildLogixReadDataRequest(tag.Address, number, out requestSize);
44 | }
45 | }
46 |
47 | public static ReadDataServiceRequest BuildLogixReadDataRequest(string tagAddress, ushort number, out int requestSize)
48 | {
49 | byte[] newIOI = IOI.BuildIOI(tagAddress);
50 |
51 | int pathLen = newIOI.Length;// IOI.BuildIOI(null, tagAddress);
52 | ReadDataServiceRequest request = new ReadDataServiceRequest();
53 | request.Service = (byte)ControlNetService.CIP_ReadData;
54 | request.PathSize = (byte)(pathLen / 2);
55 | byte[] path = new byte[pathLen];
56 | Buffer.BlockCopy(newIOI, 0, path, 0, newIOI.Length);
57 | //IOI.BuildIOI(path, tagAddress);
58 | request.Path = path;
59 | request.Elements = number;
60 |
61 | requestSize = request.Size;
62 |
63 | return request;
64 | }
65 |
66 | public static ReadDataServiceRequest BuildShortReadDataRequest(uint tagInstance, ushort number, ushort size, out int requestSize)
67 | {
68 | byte[] newIOI = IOI.BuildIOI(tagInstance);
69 |
70 | int pathLen = newIOI.Length;
71 | ReadDataServiceRequest request = new ReadDataServiceRequest();
72 | request.Service = 0x4E;// (byte)ControlNetService.CIP_ReadData;
73 | request.PathSize = 0x03;
74 | byte[] path = new byte[] { 0x20, 0xB2, 0x25, 0x00, 0x21, 0x00 };
75 | request.Path = path;
76 | request.Elements = number;
77 |
78 | byte[] addData = new byte[10 + newIOI.Length];
79 | addData[0] = 0x02; addData[1] = 0x00; addData[2] = 0x01; addData[3] = 0x01; addData[4] = 0x01;
80 | addData[5] = (byte)(size & 0xFF); addData[6] = (byte)((size & 0xFF00) >> 8);
81 | addData[7] = 0x03; addData[8] = 0x20; addData[9] = 0x6B;
82 | Buffer.BlockCopy(newIOI, 0, addData, 10, newIOI.Length);
83 | request.AddtlData = addData;
84 |
85 | requestSize = request.Size;
86 |
87 | return request;
88 | }
89 |
90 | public static ReadDataServiceRequest BuildFragmentedReadDataRequest(string tagAddress, ushort number, uint offset, out int requestSize)
91 | {
92 | byte[] newIOI = IOI.BuildIOI(tagAddress);
93 |
94 | int pathLen = newIOI.Length;// IOI.BuildIOI(null, tagAddress);
95 | ReadDataServiceRequest request = new ReadDataServiceRequest();
96 | request.Service = (byte)ControlNetService.CIP_ReadDataFragmented;
97 | request.PathSize = (byte)(pathLen / 2);
98 | request.IsFragmented = true;
99 | request.DataOffset = offset;
100 | byte[] path = new byte[pathLen];
101 | Buffer.BlockCopy(newIOI, 0, path, 0, newIOI.Length);
102 | //IOI.BuildIOI(path, tagAddress);
103 | request.Path = path;
104 | request.Elements = number;
105 |
106 | requestSize = request.Size;
107 |
108 | return request;
109 | }
110 |
111 | public static ReadDataServiceReply ReadLogixDataFragmented(SessionInfo si, string tagAddress, ushort elementCount, uint byteOffset)
112 | {
113 | int requestSize = 0;
114 | ReadDataServiceRequest request = BuildFragmentedReadDataRequest(tagAddress, elementCount, byteOffset, out requestSize);
115 |
116 | EncapsRRData rrData = new EncapsRRData();
117 | rrData.CPF = new CommonPacket();
118 | rrData.CPF.AddressItem = CommonPacketItem.GetConnectedAddressItem(si.ConnectionParameters.O2T_CID);
119 | rrData.CPF.DataItem = CommonPacketItem.GetConnectedDataItem(request.Pack(), SequenceNumberGenerator.SequenceNumber);
120 | rrData.Timeout = 2000;
121 |
122 | EncapsReply reply = si.SendUnitData(rrData.CPF.AddressItem, rrData.CPF.DataItem);
123 |
124 | if (reply == null)
125 | return null;
126 |
127 | if (reply.Status != 0 && reply.Status != 0x06)
128 | {
129 | //si.LastSessionError = (int)reply.Status;
130 | return null;
131 | }
132 |
133 | return new ReadDataServiceReply(reply);
134 | }
135 |
136 | public static ReadDataServiceReply ReadLogixData(SessionInfo si, string tagAddress, ushort elementCount)
137 | {
138 | int requestSize = 0;
139 | ReadDataServiceRequest request = BuildLogixReadDataRequest(tagAddress, elementCount, out requestSize);
140 |
141 | EncapsRRData rrData = new EncapsRRData();
142 | rrData.CPF = new CommonPacket();
143 | rrData.CPF.AddressItem = CommonPacketItem.GetConnectedAddressItem(si.ConnectionParameters.O2T_CID);
144 | rrData.CPF.DataItem = CommonPacketItem.GetConnectedDataItem(request.Pack(), SequenceNumberGenerator.SequenceNumber);
145 | rrData.Timeout = 2000;
146 |
147 | EncapsReply reply = si.SendUnitData(rrData.CPF.AddressItem, rrData.CPF.DataItem);
148 |
149 | if (reply == null)
150 | return null;
151 |
152 | if (reply.Status != 0 && reply.Status != 0x06)
153 | {
154 | //si.LastSessionError = (int)reply.Status;
155 | return null;
156 | }
157 |
158 | return new ReadDataServiceReply(reply);
159 | }
160 |
161 | #if MONO
162 | public static WriteDataServiceRequest BuildLogixWriteDataRequest(string tagAddress, ushort dataType, ushort elementCount, byte[] data)
163 | {
164 | return BuildLogixWriteDataRequest(tagAddress, dataType, elementCount, data, 0x0000);
165 | }
166 | #endif
167 | #if MONO
168 | public static WriteDataServiceRequest BuildLogixWriteDataRequest(string tagAddress, ushort dataType, ushort elementCount, byte[] data, ushort structHandle)
169 | #else
170 | public static WriteDataServiceRequest BuildLogixWriteDataRequest(string tagAddress, ushort dataType, ushort elementCount, byte[] data, ushort structHandle = 0x0000)
171 | #endif
172 | {
173 | byte[] newIOI = IOI.BuildIOI(tagAddress);
174 |
175 | int pathLen = newIOI.Length;
176 | WriteDataServiceRequest request = new WriteDataServiceRequest();
177 | request.Service = (byte)ControlNetService.CIP_WriteData;
178 | request.PathSize = (byte)(pathLen / 2);
179 | byte[] path = new byte[pathLen];
180 | Buffer.BlockCopy(newIOI, 0, path, 0, newIOI.Length);
181 | request.Path = path;
182 | request.Elements = elementCount;
183 | request.DataType = dataType;
184 | request.StructHandle = structHandle;
185 | request.Data = data;
186 |
187 | return request;
188 | }
189 |
190 | #if MONO
191 | public static WriteDataServiceRequest BuildFragmentedWriteRequest(string tagAddress, ushort dataType, ushort elementCount, uint offset, byte[] data)
192 | {
193 | return BuildFragmentedWriteRequest(tagAddress, dataType, elementCount, offset, data, 0x0000);
194 | }
195 | #endif
196 | #if MONO
197 | public static WriteDataServiceRequest BuildFragmentedWriteRequest(string tagAddress, ushort dataType, ushort elementCount, uint offset, byte[] data, ushort structHandle)
198 | #else
199 | public static WriteDataServiceRequest BuildFragmentedWriteRequest(string tagAddress, ushort dataType, ushort elementCount, uint offset, byte[] data, ushort structHandle = 0x0000)
200 | #endif
201 | {
202 | byte[] newIOI = IOI.BuildIOI(tagAddress);
203 |
204 | int pathLen = newIOI.Length;
205 | WriteDataServiceRequest request = new WriteDataServiceRequest();
206 | request.Service = (byte)ControlNetService.CIP_WriteDataFragmented;
207 | request.PathSize = (byte)(pathLen / 2);
208 | byte[] path = new byte[pathLen];
209 | Buffer.BlockCopy(newIOI, 0, path, 0, newIOI.Length);
210 | request.Path = path;
211 | request.Elements = elementCount;
212 | request.DataType = dataType;
213 | request.StructHandle = structHandle;
214 | request.IsFragmented = true;
215 | request.Offset = offset;
216 | request.Data = data;
217 |
218 | return request;
219 | }
220 |
221 | #if MONO
222 | public static WriteDataServiceReply WriteLogixData(SessionInfo si, string tagAddress, ushort dataType, ushort elementCount, byte[] data)
223 | {
224 | return WriteLogixData(si, tagAddress, dataType, elementCount, data, 0x0000);
225 | }
226 | #endif
227 | #if MONO
228 | public static WriteDataServiceReply WriteLogixData(SessionInfo si, string tagAddress, ushort dataType, ushort elementCount, byte[] data, ushort structHandle)
229 | #else
230 | public static WriteDataServiceReply WriteLogixData(SessionInfo si, string tagAddress, ushort dataType, ushort elementCount, byte[] data, ushort structHandle = 0x0000)
231 | #endif
232 | {
233 | WriteDataServiceRequest request = BuildLogixWriteDataRequest(tagAddress, dataType, elementCount, data, structHandle);
234 |
235 | EncapsRRData rrData = new EncapsRRData();
236 | rrData.CPF = new CommonPacket();
237 | rrData.CPF.AddressItem = CommonPacketItem.GetConnectedAddressItem(si.ConnectionParameters.O2T_CID);
238 | rrData.CPF.DataItem = CommonPacketItem.GetConnectedDataItem(request.Pack(), SequenceNumberGenerator.SequenceNumber);
239 | rrData.Timeout = 2000;
240 |
241 | EncapsReply reply = si.SendUnitData(rrData.CPF.AddressItem, rrData.CPF.DataItem);
242 |
243 | if (reply == null)
244 | return null;
245 |
246 | if (reply.Status != 0)
247 | {
248 | return null;
249 | }
250 |
251 | return new WriteDataServiceReply(reply);
252 | }
253 |
254 | }
255 | }
256 |
--------------------------------------------------------------------------------
/ControlLogixNET/LogixTagInfo.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | ///
9 | /// Holds information about a LogixTag in the processor
10 | ///
11 | public class LogixTagInfo
12 | {
13 | ///
14 | /// Gets the memory address of the tag in the LogixProcessor
15 | ///
16 | internal uint MemoryAddress { get; set; }
17 | ///
18 | /// Gets the type information
19 | ///
20 | public ushort FullTypeInfo { get; internal set; }
21 | ///
22 | /// Gets the CIP data type for the tag, or the structure handle
23 | ///
24 | public ushort DataType { get; internal set; }
25 | ///
26 | /// Gets the number of dimensions for array tags
27 | ///
28 | public ushort Dimensions { get; internal set; }
29 | ///
30 | /// Gets true if the tag is a structure, false if it is atomic
31 | ///
32 | public bool IsStructure { get; internal set; }
33 | ///
34 | /// Gets the name of the tag on the
35 | ///
36 | public string TagName { get; internal set; }
37 | ///
38 | /// Gets the first dimension size for array tags.
39 | ///
40 | public uint Dimension1Size { get; internal set; }
41 | ///
42 | /// Gets the second dimension size for array tags. In order for
43 | /// this to be valid, must be greater
44 | /// than zero.
45 | ///
46 | public uint Dimension2Size { get; internal set; }
47 | ///
48 | /// Gets the third dimension size for array tags. In order for
49 | /// this to be valid, must be greater
50 | /// than zero.
51 | ///
52 | public uint Dimension3Size { get; internal set; }
53 |
54 | internal LogixTagInfo() { }
55 |
56 | public override string ToString()
57 | {
58 | StringBuilder sb = new StringBuilder();
59 | sb.Append(TagName);
60 |
61 | if (Dimensions > 0)
62 | {
63 | sb.Append("[");
64 | sb.Append(Dimension1Size);
65 | if (Dimensions > 1)
66 | {
67 | sb.Append(",");
68 | sb.Append(Dimension2Size);
69 | }
70 |
71 | if (Dimensions > 2)
72 | {
73 | sb.Append(",");
74 | sb.Append(Dimension3Size);
75 | }
76 | sb.Append("]");
77 | }
78 |
79 | sb.Append((IsStructure ? " (Structure)" : "(Not a Structure)"));
80 | sb.Append(" Memory Address: " + MemoryAddress.ToString("X8"));
81 |
82 | return sb.ToString();
83 | }
84 | }
85 | }
86 |
--------------------------------------------------------------------------------
/ControlLogixNET/MultiServiceRequest.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using EIPNET.EIP;
6 | using EIPNET.CIP;
7 |
8 | namespace ControlLogixNET
9 | {
10 | internal class MultiServiceRequest
11 | {
12 | private int _replySize = 0;
13 |
14 | byte[] _header = new byte[] { 0x0A, 0x02, 0x20, 0x02, 0x24, 0x01 };
15 | public List Services { get; set; }
16 | public int ReplySize
17 | {
18 | get { return _replySize; }
19 | set { _replySize = value; }
20 | }
21 |
22 | public MultiServiceRequest()
23 | {
24 | Services = new List();
25 | }
26 |
27 | public int Size {
28 | get
29 | {
30 | int retVal = _header.Length + (2 * Services.Count);
31 |
32 | for (int i = 0; i < Services.Count; i++)
33 | retVal += Services[i].Length;
34 |
35 | return retVal + 2;
36 | }
37 | }
38 |
39 | public int AddService(byte[] Service)
40 | {
41 | Services.Add(Service);
42 | return Services.Count - 1;
43 | }
44 |
45 | public byte[] Pack()
46 | {
47 | byte[] retVal = new byte[Size];
48 |
49 | Buffer.BlockCopy(_header, 0, retVal, 0, _header.Length);
50 | int arrayOffset = _header.Length;
51 |
52 | //Now add 2 bytes for the count
53 | Buffer.BlockCopy(BitConverter.GetBytes((ushort)Services.Count), 0, retVal, arrayOffset, 2);
54 | arrayOffset += 2;
55 |
56 | byte[] offsetArray = new byte[2 * Services.Count];
57 | int pos = 2 + offsetArray.Length;
58 | for (int i = 0; i < Services.Count; i++)
59 | {
60 | Buffer.BlockCopy(BitConverter.GetBytes((ushort)pos), 0, offsetArray, 2 * i, 2);
61 | pos += Services[i].Length;
62 | }
63 |
64 | List serviceData = new List();
65 | for (int i = 0; i < Services.Count; i++)
66 | serviceData.AddRange(Services[i]);
67 |
68 | byte[] serviceBytes = serviceData.ToArray();
69 | Buffer.BlockCopy(offsetArray, 0, retVal, arrayOffset, offsetArray.Length);
70 | arrayOffset += offsetArray.Length;
71 | Buffer.BlockCopy(serviceBytes, 0, retVal, arrayOffset, serviceBytes.Length);
72 |
73 | return retVal;
74 | }
75 | }
76 |
77 | internal class MultiServiceReply
78 | {
79 | public byte ReplyService { get; internal set; }
80 | public byte Reserved { get; internal set; }
81 | public byte GenSTS { get; internal set; }
82 | public byte Reserved2 { get; internal set; }
83 | public ushort Count { get; internal set; }
84 | public List ServiceReplies { get; internal set; }
85 | public bool IsPartial { get; internal set; }
86 | public ushort PartialOffset { get; internal set; }
87 |
88 | public MultiServiceReply()
89 | {
90 | ServiceReplies = new List();
91 | }
92 |
93 | public MultiServiceReply(EncapsReply reply)
94 | {
95 | EncapsRRData rrData = new EncapsRRData();
96 | CommonPacket cpf = new CommonPacket();
97 |
98 | int temp = 0;
99 | rrData.Expand(reply.EncapsData, 0, out temp);
100 | cpf = rrData.CPF;
101 |
102 | MR_Response response = new MR_Response();
103 | response.Expand(cpf.DataItem.Data, 2, out temp);
104 |
105 | if (response.GeneralStatus == 0x1E)
106 | IsPartial = true;
107 |
108 | ReplyService = response.ReplyService;
109 | GenSTS = response.GeneralStatus;
110 |
111 | ServiceReplies = new List();
112 |
113 | if (response.ResponseData != null)
114 | Expand(response.ResponseData);
115 | }
116 |
117 | public void Expand(byte[] Data)
118 | {
119 | int offset = 0;
120 | Count = BitConverter.ToUInt16(Data, 0);
121 | offset += 2;
122 |
123 | try
124 | {
125 | for (int i = 0; i < Count; i++)
126 | {
127 | ushort pos = BitConverter.ToUInt16(Data, offset);
128 | offset += 2;
129 | ushort nextPos = BitConverter.ToUInt16(Data, offset);
130 | if (i == (Count - 1))
131 | nextPos = (ushort)(Data.Length);
132 | ServiceReply svcReply = GetServiceReply(pos, Data, (ushort)(nextPos - pos));
133 | ServiceReplies.Add(svcReply);
134 | }
135 | }
136 | catch { }
137 |
138 | }
139 |
140 | private ServiceReply GetServiceReply(ushort offset, byte[] data, ushort len)
141 | {
142 | return new ServiceReply(data, offset, len);
143 | }
144 |
145 | }
146 |
147 | internal class ServiceReply
148 | {
149 | public byte Service { get; internal set; }
150 | public byte Status { get; internal set; }
151 | public byte AdditionalStatusSize { get; internal set; }
152 | public byte[] AdditionalStatus { get; internal set; }
153 | public byte[] FullStatus { get; internal set; }
154 | public bool IsPartial { get; internal set; }
155 | public byte[] ServiceData { get; internal set; }
156 |
157 | public ServiceReply(byte[] sourceArray, int start, int len)
158 | {
159 | //First byte is the Service
160 | Service = sourceArray[start];
161 | Status = sourceArray[start + 2];
162 | if (sourceArray[start + 2] == 0x06)
163 | IsPartial = true;
164 |
165 | AdditionalStatusSize = sourceArray[start + 3];
166 | int offset = start + 4;
167 |
168 | if (AdditionalStatusSize > 0)
169 | {
170 | byte[] temp = new byte[AdditionalStatusSize * 2];
171 | Buffer.BlockCopy(sourceArray, offset, temp, 0, temp.Length);
172 | AdditionalStatus = temp;
173 | }
174 |
175 | FullStatus = new byte[2 + (AdditionalStatusSize * 2)];
176 | Buffer.BlockCopy(BitConverter.GetBytes((ushort)Status), 0, FullStatus, 0, 2);
177 | if (AdditionalStatusSize > 0)
178 | Buffer.BlockCopy(AdditionalStatus, 0, FullStatus, 2, AdditionalStatus.Length);
179 |
180 | if (len > 4)
181 | {
182 | byte[] temp = new byte[len - 4];
183 | Buffer.BlockCopy(sourceArray, start + 4, temp, 0, temp.Length);
184 | ServiceData = temp;
185 | }
186 | }
187 |
188 | }
189 | }
190 |
--------------------------------------------------------------------------------
/ControlLogixNET/NamespaceDoc.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Runtime.CompilerServices;
6 |
7 | namespace ControlLogixNET
8 | {
9 | ///
10 | /// This namespace contains most of the classes and utilities to interface with a ControlLogix
11 | /// processor.
12 | ///
13 | [CompilerGenerated]
14 | class NamespaceDoc
15 | {
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/ControlLogixNET/ProcessorFaultState.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | ///
9 | /// Processor Fault State
10 | ///
11 | public enum ProcessorFaultState
12 | {
13 | ///
14 | /// No Fault
15 | ///
16 | None = 0,
17 | ///
18 | /// Minor Recoverable Fault
19 | ///
20 | MinorRecoverable = 1,
21 | ///
22 | /// Minor Unrecoverable Fault
23 | ///
24 | MinorUnrecoverable = 2,
25 | ///
26 | /// Major Recoverable Fault
27 | ///
28 | MajorRecoverable = 3,
29 | ///
30 | /// Major Unrecoverable Fault
31 | ///
32 | MajorUnrecoverable = 4
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
/ControlLogixNET/ProcessorKeySwitch.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | ///
9 | /// Position of the Processor Key Switch
10 | ///
11 | public enum ProcessorKeySwitch
12 | {
13 | ///
14 | /// Unknown Position
15 | ///
16 | Unknown = 0,
17 | ///
18 | /// Run Mode
19 | ///
20 | RunMode = 1,
21 | ///
22 | /// Program Mode
23 | ///
24 | ProgramMode = 2,
25 | ///
26 | /// Remote Mode
27 | ///
28 | RemoteMode = 3
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/ControlLogixNET/ProcessorResetType.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | ///
9 | /// Used to determine the type of reset to perform
10 | ///
11 | internal enum ProcessorResetType
12 | {
13 | ///
14 | /// Emulate as closely as possible to a power cycle
15 | ///
16 | PowerCycle = 0,
17 | ///
18 | /// Return to the out-of-the-box configuration, then power cycle
19 | ///
20 | FactoryReset = 1
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/ControlLogixNET/ProcessorState.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | ///
9 | /// State of the ControlLogix Processor
10 | ///
11 | public enum ProcessorState
12 | {
13 | ///
14 | /// Solid Red (Power-Up)
15 | ///
16 | SolidRed = 0,
17 | ///
18 | /// Firmware Update Mode
19 | ///
20 | FirmwareUpdate = 1,
21 | ///
22 | /// Communication Fault
23 | ///
24 | CommunicationFault = 2,
25 | ///
26 | /// Awaiting Connection
27 | ///
28 | AwaitingConnection = 3,
29 | ///
30 | /// Bad Configuration
31 | ///
32 | ConfigurationBad = 4,
33 | ///
34 | /// Major Fault
35 | ///
36 | MajorFault = 5,
37 | ///
38 | /// Connected
39 | ///
40 | Connected = 6,
41 | ///
42 | /// Program Mode
43 | ///
44 | ProgramMode = 7
45 | }
46 | }
47 |
--------------------------------------------------------------------------------
/ControlLogixNET/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("ControlLogixNET")]
9 | [assembly: AssemblyDescription("Library for interfacing to Allen-Bradley ControlLogix Processors")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("Ingenious LLC")]
12 | [assembly: AssemblyProduct("ControlLogixNET")]
13 | [assembly: AssemblyCopyright("Copyright © Ingenious LLC 2012")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("d9df3c0d-e310-4292-bada-09529709156a")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.1.*")]
36 | [assembly: AssemblyFileVersion("1.1.*")]
37 |
--------------------------------------------------------------------------------
/ControlLogixNET/ReadDataServiceReply.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using EIPNET.EIP;
6 | using EIPNET.CIP;
7 |
8 | namespace ControlLogixNET
9 | {
10 | internal class ReadDataServiceReply
11 | {
12 | public byte Service { get; internal set; }
13 | public byte Reserved { get; internal set; }
14 | public ushort Status { get; internal set; }
15 | public byte[] ByteStatus { get; internal set; }
16 | public ushort DataType { get; internal set; }
17 | public byte[] Data { get; internal set; }
18 |
19 | public ReadDataServiceReply(EncapsReply reply)
20 | {
21 | //First we have to get the data item...
22 | EncapsRRData rrData = new EncapsRRData();
23 |
24 | CommonPacket cpf = new CommonPacket();
25 | int temp = 0;
26 | rrData.Expand(reply.EncapsData, 0, out temp);
27 | cpf = rrData.CPF;
28 |
29 | //The data item contains the information in an MR_Response
30 | MR_Response response = new MR_Response();
31 | response.Expand(cpf.DataItem.Data, 2, out temp);
32 |
33 | Service = response.ReplyService;
34 | Status = response.GeneralStatus;
35 |
36 | byte[] bbTemp = new byte[4];
37 | Buffer.BlockCopy(BitConverter.GetBytes(Status), 0, bbTemp, 0, 2);
38 |
39 | if (Status == 0xFF)
40 | {
41 | if (response.AdditionalStatus_Size > 0)
42 | Buffer.BlockCopy(response.AdditionalStatus, 0, bbTemp, 2, 2);
43 | }
44 |
45 | ByteStatus = bbTemp;
46 |
47 | //Now check the response code...
48 | if (response.GeneralStatus != 0 && response.GeneralStatus != 0x06)
49 | return;
50 |
51 | if (response.ResponseData != null)
52 | {
53 | //Now we suck out the data type...
54 | DataType = BitConverter.ToUInt16(response.ResponseData, 0);
55 | byte[] tempB = new byte[response.ResponseData.Length - 2];
56 | Buffer.BlockCopy(response.ResponseData, 2, tempB, 0, tempB.Length);
57 | Data = tempB;
58 | }
59 | else
60 | {
61 | DataType = 0x0000;
62 | }
63 |
64 |
65 | }
66 |
67 | }
68 | }
69 |
--------------------------------------------------------------------------------
/ControlLogixNET/ReadDataServiceRequest.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal class ReadDataServiceRequest
9 | {
10 | public byte Service { get; set; }
11 | public byte PathSize { get; set; }
12 | public byte[] Path { get; set; }
13 | public ushort Elements { get; set; }
14 | public uint DataOffset { get; set; }
15 | public bool IsFragmented { get; set; }
16 | public byte[] AddtlData { get; set; }
17 |
18 | public int Size { get { return 2 + (PathSize * 2) + 2 + (IsFragmented ? 4 : 0) + (AddtlData == null ? 0 : AddtlData.Length); } }
19 |
20 | public byte[] Pack()
21 | {
22 | byte[] retVal = new byte[Size];
23 | if (AddtlData != null)
24 | retVal = new byte[Size - 2];
25 | retVal[0] = Service;
26 | retVal[1] = (byte)(PathSize);
27 | Buffer.BlockCopy(Path, 0, retVal, 2, Path.Length);
28 | int offset = 2 + (2 * PathSize);
29 |
30 | if (AddtlData != null)
31 | {
32 | Buffer.BlockCopy(AddtlData, 0, retVal, offset, AddtlData.Length);
33 | offset += AddtlData.Length;
34 | }
35 | else
36 | {
37 | if (IsFragmented)
38 | {
39 | Buffer.BlockCopy(BitConverter.GetBytes(Elements), 0, retVal, offset, 2);
40 | offset += 2;
41 | Buffer.BlockCopy(BitConverter.GetBytes(DataOffset), 0, retVal, offset, 4);
42 | offset += 4;
43 | //Buffer.BlockCopy(BitConverter.GetBytes(Elements), 0, retVal, retVal.Length - 6, 2);
44 | //Buffer.BlockCopy(BitConverter.GetBytes(DataOffset), 0, retVal, retVal.Length - 4, 4);
45 | }
46 | else
47 | {
48 | Buffer.BlockCopy(BitConverter.GetBytes(Elements), 0, retVal, offset, 2);
49 | offset += 2;
50 | //Buffer.BlockCopy(BitConverter.GetBytes(Elements), 0, retVal, retVal.Length - 2, 2);
51 | }
52 | }
53 |
54 | return retVal;
55 | }
56 | }
57 | }
58 |
--------------------------------------------------------------------------------
/ControlLogixNET/ReadTemplateRequest.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal class ReadTemplateRequest
9 | {
10 |
11 | }
12 | }
13 |
--------------------------------------------------------------------------------
/ControlLogixNET/Resources/ErrorStrings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.235
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace ControlLogixNET.Resources {
12 | using System;
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class ErrorStrings {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal ErrorStrings() {
33 | }
34 |
35 | ///
36 | /// Returns the cached ResourceManager instance used by this class.
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ControlLogixNET.Resources.ErrorStrings", typeof(ErrorStrings).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// Overrides the current thread's CurrentUICulture property for all
51 | /// resource lookups using this strongly typed resource class.
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 |
63 | ///
64 | /// Looks up a localized string similar to The abbreviated type does not match the data type of the data object..
65 | ///
66 | internal static string AbbreviatedTypeError {
67 | get {
68 | return ResourceManager.GetString("AbbreviatedTypeError", resourceCulture);
69 | }
70 | }
71 |
72 | ///
73 | /// Looks up a localized string similar to Attempted to access beyond the end of the object..
74 | ///
75 | internal static string AccessBeyondObject {
76 | get {
77 | return ResourceManager.GetString("AccessBeyondObject", resourceCulture);
78 | }
79 | }
80 |
81 | ///
82 | /// Looks up a localized string similar to The specified array length does not match the destination array length..
83 | ///
84 | internal static string ArrayLengthException {
85 | get {
86 | return ResourceManager.GetString("ArrayLengthException", resourceCulture);
87 | }
88 | }
89 |
90 | ///
91 | /// Looks up a localized string similar to An error occurred trying to process one of the attributes..
92 | ///
93 | internal static string AttributeError {
94 | get {
95 | return ResourceManager.GetString("AttributeError", resourceCulture);
96 | }
97 | }
98 |
99 | ///
100 | /// Looks up a localized string similar to The beginning offset was beyond the end of the template..
101 | ///
102 | internal static string BeginOffsetError {
103 | get {
104 | return ResourceManager.GetString("BeginOffsetError", resourceCulture);
105 | }
106 | }
107 |
108 | ///
109 | /// Looks up a localized string similar to Device does not support CIP.
110 | ///
111 | internal static string CIPNotSupported {
112 | get {
113 | return ResourceManager.GetString("CIPNotSupported", resourceCulture);
114 | }
115 | }
116 |
117 | ///
118 | /// Looks up a localized string similar to The dimensions have not been set for this tag. You must set the dimensions before using the multi-dimensional index by using the SetMultipleDimensions function on the tag..
119 | ///
120 | internal static string DimensionsNotSet {
121 | get {
122 | return ResourceManager.GetString("DimensionsNotSet", resourceCulture);
123 | }
124 | }
125 |
126 | ///
127 | /// Looks up a localized string similar to Specified group already exists on the processor..
128 | ///
129 | internal static string GroupExists {
130 | get {
131 | return ResourceManager.GetString("GroupExists", resourceCulture);
132 | }
133 | }
134 |
135 | ///
136 | /// Looks up a localized string similar to The specified group was not found on the processor..
137 | ///
138 | internal static string GroupNotFound {
139 | get {
140 | return ResourceManager.GetString("GroupNotFound", resourceCulture);
141 | }
142 | }
143 |
144 | ///
145 | /// Looks up a localized string similar to Argument must be a "LogixTag"..
146 | ///
147 | internal static string IncorrectArgTagType {
148 | get {
149 | return ResourceManager.GetString("IncorrectArgTagType", resourceCulture);
150 | }
151 | }
152 |
153 | ///
154 | /// Looks up a localized string similar to An insufficient number of attributes were provided compared to the attribute count..
155 | ///
156 | internal static string InsufficientAttributes {
157 | get {
158 | return ResourceManager.GetString("InsufficientAttributes", resourceCulture);
159 | }
160 | }
161 |
162 | ///
163 | /// Looks up a localized string similar to The IOI word length did not match the amount of IOI which was processed..
164 | ///
165 | internal static string InvalidIOILength {
166 | get {
167 | return ResourceManager.GetString("InvalidIOILength", resourceCulture);
168 | }
169 | }
170 |
171 | ///
172 | /// Looks up a localized string similar to The processor did not return enough data to complete the data structure..
173 | ///
174 | internal static string InvalidResponseSize {
175 | get {
176 | return ResourceManager.GetString("InvalidResponseSize", resourceCulture);
177 | }
178 | }
179 |
180 | ///
181 | /// Looks up a localized string similar to The item referenced could not be found on the processor..
182 | ///
183 | internal static string ItemNotFound {
184 | get {
185 | return ResourceManager.GetString("ItemNotFound", resourceCulture);
186 | }
187 | }
188 |
189 | ///
190 | /// Looks up a localized string similar to The IOI path could not be deciphered by the processor or the matching tag does not exist..
191 | ///
192 | internal static string MalformedIOI {
193 | get {
194 | return ResourceManager.GetString("MalformedIOI", resourceCulture);
195 | }
196 | }
197 |
198 | ///
199 | /// Looks up a localized string similar to Not enough data was sent to the processor to execute the command..
200 | ///
201 | internal static string NotEnoughData {
202 | get {
203 | return ResourceManager.GetString("NotEnoughData", resourceCulture);
204 | }
205 | }
206 |
207 | ///
208 | /// Looks up a localized string similar to Could not establish connection with the processor..
209 | ///
210 | internal static string ProcessorNotConnected {
211 | get {
212 | return ResourceManager.GetString("ProcessorNotConnected", resourceCulture);
213 | }
214 | }
215 |
216 | ///
217 | /// Looks up a localized string similar to Session could not be established..
218 | ///
219 | internal static string SessionNotEstablished {
220 | get {
221 | return ResourceManager.GetString("SessionNotEstablished", resourceCulture);
222 | }
223 | }
224 |
225 | ///
226 | /// Looks up a localized string similar to Session could not be registered with the processor..
227 | ///
228 | internal static string SessionNotRegistered {
229 | get {
230 | return ResourceManager.GetString("SessionNotRegistered", resourceCulture);
231 | }
232 | }
233 |
234 | ///
235 | /// Looks up a localized string similar to Session connected and registered..
236 | ///
237 | internal static string SessionRegistered {
238 | get {
239 | return ResourceManager.GetString("SessionRegistered", resourceCulture);
240 | }
241 | }
242 |
243 | ///
244 | /// Looks up a localized string similar to A socket error has occurred. Check the error code for the socket exception number..
245 | ///
246 | internal static string SocketError {
247 | get {
248 | return ResourceManager.GetString("SocketError", resourceCulture);
249 | }
250 | }
251 |
252 | ///
253 | /// Looks up a localized string similar to Tag could not be found on the processor..
254 | ///
255 | internal static string TagNotFound {
256 | get {
257 | return ResourceManager.GetString("TagNotFound", resourceCulture);
258 | }
259 | }
260 |
261 | ///
262 | /// Looks up a localized string similar to The passed in object could not be converted to the required type..
263 | ///
264 | internal static string TypeConversionError {
265 | get {
266 | return ResourceManager.GetString("TypeConversionError", resourceCulture);
267 | }
268 | }
269 |
270 | ///
271 | /// Looks up a localized string similar to The type returned by the processor does not match the tag type. The processor returned a .
272 | ///
273 | internal static string TypeMismatch {
274 | get {
275 | return ResourceManager.GetString("TypeMismatch", resourceCulture);
276 | }
277 | }
278 |
279 | ///
280 | /// Looks up a localized string similar to The specified field of the UDT does not exist in this structure..
281 | ///
282 | internal static string UDTMemberNotFound {
283 | get {
284 | return ResourceManager.GetString("UDTMemberNotFound", resourceCulture);
285 | }
286 | }
287 |
288 | ///
289 | /// Looks up a localized string similar to An unknown error has occurred..
290 | ///
291 | internal static string Unknown {
292 | get {
293 | return ResourceManager.GetString("Unknown", resourceCulture);
294 | }
295 | }
296 | }
297 | }
298 |
--------------------------------------------------------------------------------
/ControlLogixNET/Resources/ErrorStrings.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
121 | The abbreviated type does not match the data type of the data object.
122 |
123 |
124 | Attempted to access beyond the end of the object.
125 |
126 |
127 | The specified array length does not match the destination array length.
128 |
129 |
130 | An error occurred trying to process one of the attributes.
131 |
132 |
133 | The beginning offset was beyond the end of the template.
134 |
135 |
136 | Device does not support CIP
137 |
138 |
139 | The dimensions have not been set for this tag. You must set the dimensions before using the multi-dimensional index by using the SetMultipleDimensions function on the tag.
140 |
141 |
142 | Specified group already exists on the processor.
143 |
144 |
145 | The specified group was not found on the processor.
146 |
147 |
148 | Argument must be a "LogixTag".
149 |
150 |
151 | An insufficient number of attributes were provided compared to the attribute count.
152 |
153 |
154 | The IOI word length did not match the amount of IOI which was processed.
155 |
156 |
157 | The processor did not return enough data to complete the data structure.
158 |
159 |
160 | The item referenced could not be found on the processor.
161 |
162 |
163 | The IOI path could not be deciphered by the processor or the matching tag does not exist.
164 |
165 |
166 | Not enough data was sent to the processor to execute the command.
167 |
168 |
169 | Could not establish connection with the processor.
170 |
171 |
172 | Session could not be established.
173 |
174 |
175 | Session could not be registered with the processor.
176 |
177 |
178 | Session connected and registered.
179 |
180 |
181 | A socket error has occurred. Check the error code for the socket exception number.
182 |
183 |
184 | Tag could not be found on the processor.
185 |
186 |
187 | The passed in object could not be converted to the required type.
188 |
189 |
190 | The type returned by the processor does not match the tag type. The processor returned a
191 |
192 |
193 | The specified field of the UDT does not exist in this structure.
194 |
195 |
196 | An unknown error has occurred.
197 |
198 |
--------------------------------------------------------------------------------
/ControlLogixNET/SequenceNumberGenerator.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal static class SequenceNumberGenerator
9 | {
10 |
11 | private static object _lockObject;
12 | private static ushort _sequenceNum;
13 |
14 |
15 | public static ushort SequenceNumber
16 | {
17 | get
18 | {
19 | lock (_lockObject)
20 | {
21 | if (_sequenceNum == ushort.MaxValue)
22 | _sequenceNum = ushort.MinValue;
23 | _sequenceNum++;
24 | return _sequenceNum;
25 | }
26 | }
27 | }
28 |
29 | static SequenceNumberGenerator()
30 | {
31 | _lockObject = new object();
32 | }
33 |
34 | }
35 | }
36 |
--------------------------------------------------------------------------------
/ControlLogixNET/TemplateInfo.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET.LogixType;
6 | using EIPNET.CIP;
7 |
8 | namespace ControlLogixNET
9 | {
10 | internal class MemberInfo
11 | {
12 | public ushort MemberType;
13 | public ushort Info;
14 | public int MemberOffset;
15 | public string MemberName;
16 | public int MemberSize;
17 | public LogixTypes LogixType;
18 | }
19 |
20 | internal class TemplateInfo
21 | {
22 | public ushort NumberOfMembers { get; private set; }
23 | public ushort TagSize { get; private set; }
24 | public ushort TemplateHandle { get; private set; }
25 | public string TemplateName { get; private set; }
26 | public List MemberInfo { get; private set; }
27 |
28 | public TemplateInfo(byte[] templateData, GetStructAttribsReply attribs)
29 | {
30 | MemberInfo = new List();
31 |
32 | //Ok, this is a little confusing, there's supposed to be a header, but
33 | //it seems that the data returned is not in the format specified in the
34 | //1756-RM005 publication. There is no header data (meaning we can't
35 | //know how many elements are in the template), so we kinda have to
36 | //pick through and cheat... Luckily this data is found in the
37 | //GetStructAttribs reply
38 |
39 | //The format of the data returned is:
40 | //[2:Info][2:Type][4:Offset]
41 | //When we reach a byte that is greater than 0x00
42 | int offset = 0;
43 | int lastMember = -1;
44 | int lastOffset = 0;
45 |
46 | for (int i = 0; i < attribs.MemberCount; i++)
47 | {
48 | MemberInfo mi = new MemberInfo();
49 | mi.Info = BitConverter.ToUInt16(templateData, offset);
50 | offset += 2;
51 | mi.MemberType = BitConverter.ToUInt16(templateData, offset);
52 | offset += 2;
53 | mi.MemberOffset = BitConverter.ToInt32(templateData, offset);
54 | if (lastMember >= 0)
55 | {
56 | //Compute size for the last member...
57 | int size = mi.MemberOffset - lastOffset;
58 | MemberInfo[lastMember].MemberSize = size;
59 | }
60 | lastOffset = mi.MemberOffset;
61 | lastMember++;
62 | offset += 4;
63 | switch ((CIPType)(mi.MemberType & 0x00FF))
64 | {
65 | case CIPType.BOOL:
66 | mi.LogixType = LogixTypes.Bool;
67 | break;
68 | case CIPType.DINT:
69 | mi.LogixType = LogixTypes.DInt;
70 | break;
71 | case CIPType.INT:
72 | mi.LogixType = LogixTypes.Int;
73 | break;
74 | case CIPType.LINT:
75 | mi.LogixType = LogixTypes.LInt;
76 | break;
77 | case CIPType.REAL:
78 | mi.LogixType = LogixTypes.Real;
79 | break;
80 | case CIPType.SINT:
81 | mi.LogixType = LogixTypes.SInt;
82 | break;
83 | case CIPType.STRUCT:
84 | mi.LogixType = LogixTypes.User_Defined;
85 | break;
86 | default:
87 | mi.LogixType = LogixTypes.Unknown;
88 | break;
89 | }
90 | MemberInfo.Add(mi);
91 |
92 | }
93 |
94 | //Compute the size for the last member
95 | int lastSize = TagSize - lastOffset;
96 | MemberInfo[MemberInfo.Count - 1].MemberSize = lastSize;
97 |
98 | NumberOfMembers = (ushort)MemberInfo.Count;
99 | TemplateHandle = attribs.Handle;
100 | TagSize = attribs.MemorySize;
101 |
102 | //And now we have to go through the rest of the data and pick out
103 | //null terminated strings...
104 | int start = offset;
105 | string currentStr = "";
106 | int idx = -1;
107 | for (int i = start; i < templateData.Length; i++)
108 | {
109 | if (templateData[i] == 0x00)
110 | {
111 | if (string.IsNullOrEmpty(currentStr))
112 | continue;
113 |
114 | if (idx == -1)
115 | {
116 | //This is the structure name...
117 | TemplateName = currentStr;
118 | if (TemplateName.Contains(';'))
119 | TemplateName = TemplateName.Substring(0, TemplateName.IndexOf(';'));
120 | }
121 | else
122 | {
123 | MemberInfo[idx].MemberName = currentStr;
124 | }
125 |
126 | currentStr = string.Empty;
127 | idx++;
128 | }
129 | else
130 | {
131 | currentStr += (char)templateData[i];
132 | }
133 | }
134 |
135 | }
136 |
137 | public override string ToString()
138 | {
139 | StringBuilder sb = new StringBuilder();
140 | sb.AppendLine(TemplateName);
141 |
142 | for (int i = 0; i < MemberInfo.Count; i++)
143 | {
144 | sb.AppendLine("\t" + MemberInfo[i].MemberName);
145 | }
146 |
147 | return sb.ToString();
148 | }
149 | }
150 | }
151 |
--------------------------------------------------------------------------------
/ControlLogixNET/TypeConverter.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal static class TypeConverter
9 | {
10 | public static int[] GetInt32Array(byte[] sourceArray, int offset, int length)
11 | {
12 | int skipSize = 4;
13 | List retVals = new List();
14 |
15 | if (sourceArray.Length < offset + length)
16 | throw new IndexOutOfRangeException("Offset and length must refer to a position in the array");
17 |
18 | for (int i = offset; i < offset + length; i += skipSize)
19 | {
20 | retVals.Add(BitConverter.ToInt32(sourceArray, i));
21 | }
22 |
23 | return retVals.ToArray();
24 | }
25 |
26 | public static long[] GetInt64Array(byte[] sourceArray, int offset, int length)
27 | {
28 | int skipSize = 8;
29 | List retVals = new List();
30 |
31 | if (sourceArray.Length < offset + length)
32 | throw new IndexOutOfRangeException("Offset and length must refer to a position in the array");
33 |
34 | for (int i = offset; i < offset + length; i += skipSize)
35 | {
36 | retVals.Add(BitConverter.ToInt64(sourceArray, i));
37 | }
38 |
39 | return retVals.ToArray();
40 | }
41 |
42 | public static short[] GetShortArray(byte[] sourceArray, int offset, int length)
43 | {
44 | int skipSize = 2;
45 | List retVals = new List();
46 |
47 | if (sourceArray.Length < offset + length)
48 | throw new IndexOutOfRangeException("Offset and length must refer to a position in the array");
49 |
50 | for (int i = offset; i < offset + length; i += skipSize)
51 | {
52 | retVals.Add(BitConverter.ToInt16(sourceArray, i));
53 | }
54 |
55 | return retVals.ToArray();
56 | }
57 |
58 | public static float[] GetFloatArray(byte[] sourceArray, int offset, int length)
59 | {
60 | int skipSize = 4;
61 | List retVals = new List();
62 |
63 | if (sourceArray.Length < offset + length)
64 | throw new IndexOutOfRangeException("Offset and length must refer to a position in the array");
65 |
66 | for (int i = offset; i < offset + length; i += skipSize)
67 | {
68 | retVals.Add(BitConverter.ToSingle(sourceArray, i));
69 | }
70 |
71 | return retVals.ToArray();
72 | }
73 |
74 | public static byte[] GetByteArray(byte[] sourceArray, int offset, int length)
75 | {
76 | byte[] temp = new byte[length];
77 | Buffer.BlockCopy(sourceArray, (int)offset, temp, 0, length);
78 | return temp;
79 | }
80 |
81 | public static bool[] GetBoolArray(int[] sourceArray)
82 | {
83 | List retVal = new List();
84 | for (int i = 0; i < sourceArray.Length; i++)
85 | {
86 | for (int b = 0; b < 32; b++)
87 | {
88 | int mask = 1 << b;
89 | if ((sourceArray[i] & mask) == mask)
90 | retVal.Add(true);
91 | else
92 | retVal.Add(false);
93 | }
94 | }
95 | return retVal.ToArray();
96 | }
97 |
98 | public static int[] GetBoolArray(bool[] sourceArray)
99 | {
100 | List retVal = new List();
101 | int current = 0;
102 | int bit = 0;
103 |
104 | for (int i = 0; i < sourceArray.Length; i++)
105 | {
106 | if (sourceArray[i])
107 | {
108 | current &= 0x01 << bit;
109 | }
110 |
111 | bit++;
112 |
113 | if (bit > 31)
114 | {
115 | retVal.Add(current);
116 | current = 0;
117 | bit = 0;
118 | }
119 | }
120 |
121 | return retVal.ToArray();
122 | }
123 |
124 | #if MONO
125 | public static byte[] GetBytes(int[] intArray)
126 | {
127 | return GetBytes(intArray, 0);
128 | }
129 | #endif
130 | #if MONO
131 | public static byte[] GetBytes(int[] intArray, int sizeInBytes)
132 | #else
133 | public static byte[] GetBytes(int[] intArray, int sizeInBytes = 0)
134 | #endif
135 | {
136 | if (sizeInBytes == 0)
137 | sizeInBytes = intArray.Length * 4;
138 |
139 | List retVal = new List();
140 | for (int i = 0; i < sizeInBytes; i++)
141 | {
142 | if (i * 4 < intArray.Length)
143 | {
144 | retVal.AddRange(BitConverter.GetBytes(intArray[i / 4]));
145 | i += 3;
146 | }
147 | else
148 | retVal.Add(0);
149 | }
150 |
151 | return retVal.ToArray();
152 | }
153 |
154 | #if MONO
155 | public static byte[] GetBytes(short[] shortArray)
156 | {
157 | return GetBytes(shortArray, 0);
158 | }
159 | #endif
160 | #if MONO
161 | public static byte[] GetBytes(short[] shortArray, int sizeInBytes)
162 | #else
163 | public static byte[] GetBytes(short[] shortArray, int sizeInBytes = 0)
164 | #endif
165 | {
166 | if (sizeInBytes == 0)
167 | sizeInBytes = shortArray.Length * 2;
168 |
169 | List retVal = new List();
170 | for (int i = 0; i < sizeInBytes; i++)
171 | {
172 | if (i * 2 < shortArray.Length)
173 | {
174 | retVal.AddRange(BitConverter.GetBytes(shortArray[i / 2]));
175 | i += 1;
176 | }
177 | else
178 | retVal.Add(0);
179 | }
180 |
181 | return retVal.ToArray();
182 | }
183 |
184 | #if MONO
185 | public static byte[] GetBytes(long[] longArray)
186 | {
187 | return GetBytes(longArray, 0);
188 | }
189 | #endif
190 | #if MONO
191 | public static byte[] GetBytes(long[] longArray, int sizeInBytes)
192 | #else
193 | public static byte[] GetBytes(long[] longArray, int sizeInBytes = 0)
194 | #endif
195 | {
196 | if (sizeInBytes == 0)
197 | sizeInBytes = longArray.Length * 8;
198 |
199 | List retVal = new List();
200 | for (int i = 0; i < sizeInBytes; i++)
201 | {
202 | if (i * 8 < longArray.Length)
203 | {
204 | retVal.AddRange(BitConverter.GetBytes(longArray[i / 4]));
205 | i += 7;
206 | }
207 | else
208 | retVal.Add(0);
209 | }
210 |
211 | return retVal.ToArray();
212 | }
213 |
214 | #if MONO
215 | public static byte[] GetBytes(float[] floatArray)
216 | {
217 | return GetBytes(floatArray, 0);
218 | }
219 | #endif
220 | #if MONO
221 | public static byte[] GetBytes(float[] floatArray, int sizeInBytes)
222 | #else
223 | public static byte[] GetBytes(float[] floatArray, int sizeInBytes = 0)
224 | #endif
225 | {
226 | if (sizeInBytes == 0)
227 | sizeInBytes = floatArray.Length * 4;
228 |
229 | List retVal = new List();
230 | for (int i = 0; i < sizeInBytes; i++)
231 | {
232 | if (i * 4 < floatArray.Length)
233 | {
234 | retVal.AddRange(BitConverter.GetBytes(floatArray[i / 4]));
235 | i += 3;
236 | }
237 | else
238 | retVal.Add(0);
239 | }
240 |
241 | return retVal.ToArray();
242 | }
243 | }
244 | }
245 |
--------------------------------------------------------------------------------
/ControlLogixNET/UtilityBelt.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal static class UtilityBelt
9 | {
10 | ///
11 | /// Compares 2 arrays. The arrays must be the same size...
12 | ///
13 | /// First array
14 | /// Second array
15 | /// True if they are equal, false if they are not
16 | public static bool CompareArrays(byte[] array1, byte[] array2)
17 | {
18 | if (array1.Length != array2.Length)
19 | return false;
20 |
21 | for (int i = 0; i < array1.Length; i++)
22 | {
23 | if (array1[i] != array2[i])
24 | return false;
25 | }
26 |
27 | return true;
28 | }
29 |
30 | #if MONO
31 | public static bool CompareArrays(byte[] sourceArray, byte[] compareArray, uint offset)
32 | {
33 | return CompareArrays(sourceArray, compareArray, offset, 0);
34 | }
35 | #endif
36 |
37 | #if MONO
38 | public static bool CompareArrays(byte[] sourceArray, byte[] compareArray, uint offset, uint len)
39 | #else
40 | ///
41 | /// Compares a source array at the specified offset to the compare array
42 | ///
43 | /// Source array
44 | /// Compare array
45 | /// Position to start compare in the source array
46 | /// True if they are equal, false if not
47 | public static bool CompareArrays(byte[] sourceArray, byte[] compareArray, uint offset, uint len = 0)
48 | #endif
49 | {
50 | int compPos = 0;
51 | if (len == 0)
52 | len = (uint)compareArray.Length;
53 | for (uint i = offset; i < len; i++)
54 | {
55 | if (sourceArray[i] != compareArray[compPos])
56 | return false;
57 | compPos++;
58 | }
59 | return true;
60 | }
61 |
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/ControlLogixNET/WriteDataServiceReply.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using EIPNET.EIP;
6 | using EIPNET.CIP;
7 |
8 | namespace ControlLogixNET
9 | {
10 | internal class WriteDataServiceReply
11 | {
12 | public byte Service { get; internal set; }
13 | public byte Reserved { get; internal set; }
14 | public ushort Status { get; internal set; }
15 |
16 | public WriteDataServiceReply(EncapsReply reply)
17 | {
18 | EncapsRRData rrData = new EncapsRRData();
19 |
20 | CommonPacket cpf = new CommonPacket();
21 | int temp = 0;
22 | rrData.Expand(reply.EncapsData, 0, out temp);
23 | cpf = rrData.CPF;
24 |
25 | MR_Response response = new MR_Response();
26 | response.Expand(cpf.DataItem.Data, 2, out temp);
27 |
28 | if (response.GeneralStatus != 0)
29 | return;
30 |
31 | Service = response.ReplyService;
32 | Status = response.GeneralStatus;
33 | }
34 | }
35 | }
36 |
--------------------------------------------------------------------------------
/ControlLogixNET/WriteDataServiceRequest.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ControlLogixNET
7 | {
8 | internal class WriteDataServiceRequest
9 | {
10 | public byte Service { get; set; }
11 | public byte PathSize { get; set; }
12 | public byte[] Path { get; set; }
13 | public ushort DataType { get; set; }
14 | public ushort StructHandle { get; set; }
15 | public ushort Elements { get; set; }
16 | public byte[] Data { get; set; }
17 | public bool IsFragmented { get; set; }
18 | public uint Offset { get; set; }
19 |
20 | public int Size { get { return 6 + (2 * PathSize) + (Data == null ? 0 : Data.Length) + (IsFragmented ? 4 : 0) + (StructHandle == 0 ? 0 : 2); } }
21 |
22 | public byte[] Pack()
23 | {
24 | byte[] retVal = new byte[Size];
25 | retVal[0] = Service;
26 | retVal[1] = PathSize;
27 | Buffer.BlockCopy(Path, 0, retVal, 2, Path.Length);
28 | int offset = 2 + (2 * PathSize);
29 | Buffer.BlockCopy(BitConverter.GetBytes(DataType), 0, retVal, offset, 2);
30 | offset += 2;
31 | if (StructHandle != 0)
32 | {
33 | Buffer.BlockCopy(BitConverter.GetBytes(StructHandle), 0, retVal, offset, 2);
34 | offset += 2;
35 | }
36 | Buffer.BlockCopy(BitConverter.GetBytes(Elements), 0, retVal, offset, 2);
37 | offset += 2;
38 | if (IsFragmented)
39 | {
40 | Buffer.BlockCopy(BitConverter.GetBytes(Offset), 0, retVal, offset, 4);
41 | offset += 4;
42 | }
43 | if (Data != null)
44 | Buffer.BlockCopy(Data, 0, retVal, offset, Data.Length);
45 |
46 | return retVal;
47 | }
48 | }
49 | }
50 |
--------------------------------------------------------------------------------
/Examples/ArrayTags/ArrayTags.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {FA46ECC1-6E51-47FA-B025-A38BF75515B8}
9 | Exe
10 | Properties
11 | ArrayTags
12 | ArrayTags
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | x86
22 | true
23 | full
24 | false
25 | bin\Debug\
26 | DEBUG;TRACE
27 | prompt
28 | 4
29 |
30 |
31 | x86
32 | pdbonly
33 | true
34 | bin\Release\
35 | TRACE
36 | prompt
37 | 4
38 |
39 |
40 |
41 | False
42 | ..\..\ControlLogixNET\bin\Debug\ControlLogixNET_Locked\ControlLogixNET.dll
43 |
44 |
45 | False
46 | ..\..\ControlLogixNET\bin\Debug\EIPNET_Locked\EIPNET.dll
47 |
48 |
49 | False
50 | ..\..\ControlLogixNET\bin\Debug\ICommon_Locked\ICommon.dll
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
79 |
--------------------------------------------------------------------------------
/Examples/ArrayTags/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET;
6 | using ControlLogixNET.LogixType;
7 | using System.Threading;
8 |
9 | namespace ArrayTags
10 | {
11 | class Program
12 | {
13 | /*
14 | * HOW TO USE THIS SAMPLE
15 | *
16 | * 1. First change the hostNameOrIp to the IP address or host name of your PLC
17 | * 2. Then change the path to be the path to your PLC, see comments below
18 | * 3. Create a 1 dimensional DINT array on the processor called dintArray1[10]
19 | * 4. Create a 2 dimensional DINT array on the processor called dintArray2[10,10]
20 | * 5. Create a 3 dimensional DINT array on the processor called dintArray3[10,10,10]
21 | * 6. Run
22 | *
23 | */
24 |
25 | static void Main(string[] args)
26 | {
27 | //First we create the processor object. Typically the path is the slot
28 | //number of the processor module in the backplane, but if your communications
29 | //card is not in the same chassis as your processor, this is the path through
30 | //the chassis to get to your processor. You will have to add a 1 for every
31 | //chassis you go through, for example:
32 | //Chassis 1: ENBT card in Slot 1 (slot is irrelavent), ControlNet Card in Slot 2
33 | //Chassis 2: L61 in Slot 4
34 | //Path would be: { 2, 1, 4 }
35 | //Basically it's the target slot, 1 for backplane, target slot, 1 for backplane...
36 | //until you get to the processor.
37 | string hostNameOrIp = "192.168.1.10";
38 | byte[] path = new byte[] { 1 };
39 | LogixProcessor processor = new LogixProcessor(hostNameOrIp, path);
40 |
41 | //The processor has to be connected before you add any tags or tag groups.
42 | if (!processor.Connect())
43 | {
44 | Console.WriteLine("Could not connect to the processor");
45 | Console.ReadKey(false);
46 | return;
47 | }
48 |
49 | //First create a group. Groups are much more efficient at reading and writing
50 | //large numbers of tags.
51 | LogixTagGroup myGroup = processor.CreateTagGroup("MyGroup");
52 |
53 | //Now let's create our first array. The number of elements is the TOTAL number
54 | //of elements to read, in all dimensions.
55 | LogixDINT dintArray1 = new LogixDINT("dintArray1", processor, 10);
56 |
57 | //We don't need to set the number of dimensions on the tag here because it
58 | //assumes that it's a single dimension tag. All tags are set up to be arrays
59 | //by default, the .Value or similar member always returns the 0th element
60 | //of the array. With a tag that is not an array, that is where the value is.
61 |
62 | //Let's create the 2 dimensional array
63 | LogixDINT dintArray2 = new LogixDINT("dintArray2", processor, 100);
64 |
65 | //The number of elements are the subscripts multiplied by each other. In this
66 | //case, 10*10 = 100. If you put a lower value here you will only read that
67 | //much of the array. ControlLogix packs it's arrays in row major format, so
68 | //just keep that in mind if reading partial arrays.
69 |
70 | //If you want to set it up to read with a multidimensional accessor, we need
71 | //to tell the tag what the size of the dimensions are.
72 | dintArray2.SetMultipleDimensions(10, 10);
73 |
74 | //We can now access the tag by the tagName[row,column] format. If you didn't
75 | //set the size, you would get an exception when trying to access the tag
76 | //using that format.
77 |
78 | //Let's create the last tag
79 | LogixDINT dintArray3 = new LogixDINT("dintArray3", processor, 1000);
80 |
81 | //Set the dimensions
82 | dintArray3.SetMultipleDimensions(10, 10, 10);
83 |
84 | //Now let's add our tags to the tag group...
85 | myGroup.AddTag(dintArray1);
86 | myGroup.AddTag(dintArray2);
87 | myGroup.AddTag(dintArray3);
88 |
89 | Console.WriteLine("6D Systems LLC\n\n");
90 | Console.WriteLine("Tags created...");
91 |
92 | //Now let's pick out some random members and display them...
93 | Console.WriteLine("dintArray1[4] = " + dintArray1[4].ToString());
94 | Console.WriteLine("dintArray2[5,2] = " + dintArray2[5, 2].ToString());
95 | Console.WriteLine("dintArray3[4,7,3] = " + dintArray3[4, 7, 3].ToString());
96 | Console.WriteLine("\nPress any key to write a new value to each of the above tags");
97 | Console.ReadKey(false);
98 |
99 | //Now let's write some data to those tags...
100 | Random rnd = new Random();
101 | dintArray1[4] = rnd.Next(int.MinValue, int.MaxValue);
102 | dintArray2[5, 2] = rnd.Next(int.MinValue, int.MaxValue);
103 | dintArray3[4, 7, 3] = rnd.Next(int.MinValue, int.MaxValue);
104 |
105 | //Let's update the tag group
106 | processor.UpdateGroups();
107 |
108 | //Now print them back out for the user...
109 | Console.WriteLine("\nNew tag values...");
110 | Console.WriteLine("dintArray1[4] = " + dintArray1[4].ToString());
111 | Console.WriteLine("dintArray2[5,2] = " + dintArray2[5, 2].ToString());
112 | Console.WriteLine("dintArray3[4,7,3] = " + dintArray3[4, 7, 3].ToString());
113 | Console.WriteLine("\nPress any key to quit");
114 | Console.ReadKey(false);
115 |
116 | //Remember to disconnect from the processor
117 | processor.Disconnect();
118 |
119 | }
120 | }
121 | }
122 |
--------------------------------------------------------------------------------
/Examples/ArrayTags/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("ArrayTags")]
9 | [assembly: AssemblyDescription("Demonstration of using Array tags in a ControlLogix Processor")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("6D Systems LLC")]
12 | [assembly: AssemblyProduct("ArrayTags")]
13 | [assembly: AssemblyCopyright("Copyright © 6D Systems LLC 2011")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("578332e3-a9d2-403f-ae85-afda0b1de0cf")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Examples/Processor/Processor.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {54A5D090-5322-4087-8E92-4A5C5E8E194E}
9 | Exe
10 | Properties
11 | Processor
12 | Processor
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | x86
22 | true
23 | full
24 | false
25 | bin\Debug\
26 | DEBUG;TRACE
27 | prompt
28 | 4
29 |
30 |
31 | x86
32 | pdbonly
33 | true
34 | bin\Release\
35 | TRACE
36 | prompt
37 | 4
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}
62 | ControlLogixNET
63 |
64 |
65 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}
66 | ICommon
67 |
68 |
69 |
70 |
77 |
--------------------------------------------------------------------------------
/Examples/Processor/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET;
6 |
7 | namespace Processor
8 | {
9 | class Program
10 | {
11 | /*
12 | * HOW TO USE THIS SAMPLE
13 | *
14 | * 1. First change the hostNameOrIp to the IP address or host name of your PLC
15 | * 2. Then change the path to be the path to your PLC, see comments below
16 | * 3. Run
17 | *
18 | */
19 |
20 | static void Main(string[] args)
21 | {
22 | //First we create the processor object. Typically the path is the slot
23 | //number of the processor module in the backplane, but if your communications
24 | //card is not in the same chassis as your processor, this is the path through
25 | //the chassis to get to your processor. You will have to add a 1 for every
26 | //chassis you go through, for example:
27 | //Chassis 1: ENBT card in Slot 1 (slot is irrelavent), ControlNet Card in Slot 2
28 | //Chassis 2: L61 in Slot 4
29 | //Path would be: { 2, 1, 4 }
30 | //Basically it's the target slot, 1 for backplane, target slot, 1 for backplane...
31 | //until you get to the processor.
32 | string hostNameOrIp = "192.168.1.10";
33 | byte[] path = new byte[] { 0 };
34 | LogixProcessor processor = new LogixProcessor(hostNameOrIp, path);
35 |
36 | //Connect to the PLC, you can create the events before or after the connect function
37 | if (!processor.Connect())
38 | {
39 | Console.WriteLine("Could not connect to the processor");
40 | Console.ReadKey(false);
41 | return;
42 | }
43 |
44 | //Create the events, the processor state is updated every second, and if there is
45 | //a change in either the fault state, key switch position, or processor state (RUN, PROGRAM, TEST),
46 | //then one of these events will be fired.
47 | processor.FaultStateChanged += new LogixFaultStateChangedEvent(processor_FaultStateChanged);
48 | processor.KeySwitchChanged += new LogixKeyPositionChangedEvent(processor_KeySwitchChanged);
49 | processor.ProcessorStateChanged += new LogixProcessorStateChangedEvent(processor_ProcessorStateChanged);
50 |
51 | Console.WriteLine("6D Systems LLC");
52 | Console.WriteLine("Processor State Example: Change the key switch, fault state, or processor\nmode to see a message displayed");
53 | Console.WriteLine("\nProcessor Information:\n" + processor);
54 | Console.WriteLine("\n\n");
55 |
56 | //The processor can, through source code, be put in Program mode or Run mode. This is useful
57 | //if you are developing a critical process where you want to be able to shut all the outputs
58 | //off on the PLC at one time. Mode changes only work if the processor key is in Remote
59 |
60 | //The .UserData field can be used to store any data you desire, and it will be persisted
61 | //with the processor object. This is useful, for example, for storing information about
62 | //a processor when it's in a dictionary...
63 |
64 | processor.UserData = "MainPLC_1";
65 |
66 | bool quitFlag = false;
67 |
68 | while (!quitFlag)
69 | {
70 | Console.WriteLine("\n\n=============================MENU=============================");
71 | Console.WriteLine("Press the 'P' key to put the processor in Program mode");
72 | Console.WriteLine("Press the 'R' key to put the processor in Run mode");
73 | Console.WriteLine("Press the 'U' key to display the processor UserData");
74 | Console.WriteLine("Press the 'T' key to display all the tags on the processor");
75 | Console.WriteLine("Press the 'Q' key to quit");
76 | Console.WriteLine("==============================================================");
77 |
78 | char key = Console.ReadKey(true).KeyChar;
79 |
80 | switch (key)
81 | {
82 | case 'p':
83 | case 'P':
84 | Console.WriteLine("Setting processor to Program mode...");
85 | processor.SetProgramMode();
86 | break;
87 | case 'r':
88 | case 'R':
89 | Console.WriteLine("Setting processor to Run mode...");
90 | processor.SetRunMode();
91 | break;
92 | case 'u':
93 | case 'U':
94 | Console.WriteLine("UserData: " + (string)processor.UserData);
95 | break;
96 | case 't':
97 | case 'T':
98 | List tagInfo = processor.EnumerateTags();
99 | if (tagInfo == null)
100 | {
101 | Console.WriteLine("No tags found");
102 | break;
103 | }
104 | Console.WriteLine("There are " + tagInfo.Count + " tags...");
105 | foreach (LogixTagInfo info in tagInfo)
106 | {
107 | string name = info.TagName;
108 | if (info.Dimensions > 0)
109 | name += "[" + info.Dimension1Size.ToString();
110 | if (info.Dimensions > 1)
111 | name += ", " + info.Dimension2Size.ToString();
112 | if (info.Dimensions > 2)
113 | name += ", " + info.Dimension3Size.ToString();
114 | if (info.Dimensions > 0)
115 | name += "]";
116 | Console.WriteLine("\t" + name);
117 | }
118 | break;
119 | case 'q':
120 | case 'Q':
121 | quitFlag = true;
122 | break;
123 | default:
124 | break;
125 | }
126 | }
127 |
128 | //Always remember to disconnect the PLC. If you forget, the PLC won't allow you to reconnect
129 | //until the session times out. This is typically about 45-60 seconds.
130 | processor.Disconnect();
131 | }
132 |
133 | static void processor_ProcessorStateChanged(LogixProcessor sender, LogixProcessorStateChangedEventArgs e)
134 | {
135 | //This function will be called whenever the processor changes state. The processor state is information
136 | //like what mode it's in, if it has a communications fault, if it's in firmware update mode, etc.
137 | Console.WriteLine("Processor State Changed from " + e.OldState.ToString() + " to " + e.NewState.ToString());
138 | }
139 |
140 | static void processor_KeySwitchChanged(LogixProcessor sender, LogixKeyChangedEventArgs e)
141 | {
142 | //This function will be called when the key switch changes position. The key switch is on the front of
143 | //the processor and can either be in Run, Program or Remote mode. There is an additional member of the
144 | //ProcessorKeySwitch enumeration called "Unknown" which is used when the value hasn't been read yet or
145 | //can't be obtained.
146 | Console.WriteLine("Processor Key Position Changed from " + e.OldPosition.ToString() + " to " + e.NewPosition.ToString());
147 | }
148 |
149 | static void processor_FaultStateChanged(LogixProcessor sender, LogixFaultStateChangedEventArgs e)
150 | {
151 | //This function is called when the processor fault state changes. The fault states are None, Minor
152 | //Recoverable, Minor Unrecoverable, Major Recoverable, and Major Unrecoverable.
153 | Console.WriteLine("Processor Fault Mode Changed from " + e.OldState.ToString() + " to " + e.NewState.ToString());
154 | }
155 | }
156 | }
157 |
--------------------------------------------------------------------------------
/Examples/Processor/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("Processor")]
9 | [assembly: AssemblyDescription("Example use of the LogixProcessor class")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("6D Systems LLC")]
12 | [assembly: AssemblyProduct("Processor")]
13 | [assembly: AssemblyCopyright("Copyright © 6D Systems LLC 2011")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("547482d2-bd8e-4258-96b9-82b8848fd48d")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Examples/SimpleOperations/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET;
6 | using ControlLogixNET.LogixType;
7 |
8 | namespace SimpleOperations
9 | {
10 | class Program
11 | {
12 | /*
13 | * HOW TO USE THIS SAMPLE
14 | *
15 | * 1. First change the hostNameOrIp to the IP address or host name of your PLC
16 | * 2. Then change the path to be the path to your PLC, see comments below
17 | * 3. Run
18 | *
19 | */
20 |
21 | static void Main(string[] args)
22 | {
23 | //First we create the processor object. Typically the path is the slot
24 | //number of the processor module in the backplane, but if your communications
25 | //card is not in the same chassis as your processor, this is the path through
26 | //the chassis to get to your processor. You will have to add a 1 for every
27 | //chassis you go through, for example:
28 | //Chassis 1: ENBT card in Slot 1 (slot is irrelavent), ControlNet Card in Slot 2
29 | //Chassis 2: L61 in Slot 4
30 | //Path would be: { 2, 1, 4 }
31 | //Basically it's the target slot, 1 for backplane, target slot, 1 for backplane...
32 | //until you get to the processor.
33 | string hostNameOrIp = "192.168.1.10";
34 | byte[] path = new byte[] { 0 };
35 | LogixProcessor processor = new LogixProcessor(hostNameOrIp, path);
36 |
37 | //The processor has to be connected before you add any tags or tag groups.
38 | if (!processor.Connect())
39 | {
40 | Console.WriteLine("Could not connect to the processor");
41 | Console.ReadKey(false);
42 | return;
43 | }
44 |
45 | string menu = "6D Systems LLC\n"
46 | + "-----------------------------------------\n"
47 | + "(1) - Get Information About A Tag\n"
48 | + "(2) - Read a tag\n"
49 | + "(3) - Write a tag\n"
50 | + "(Q) - Quit\n"
51 | + "-----------------------------------------\n"
52 | + "Enter your choice:";
53 |
54 | bool quitFlag = false;
55 |
56 | while (!quitFlag)
57 | {
58 | Console.Clear();
59 | Console.Write(menu);
60 |
61 | string key = Console.ReadLine();
62 |
63 | switch (key)
64 | {
65 | case "1":
66 | TagInformation(processor);
67 | break;
68 | case "2":
69 | ReadTag(processor);
70 | break;
71 | case "3":
72 | WriteTag(processor);
73 | break;
74 | case "q":
75 | case "Q":
76 | quitFlag = true;
77 | continue;
78 | default:
79 | Console.WriteLine("Invalid entry");
80 | break;
81 | }
82 |
83 | Console.WriteLine("Hit any key to go back to the menu");
84 | Console.ReadKey(false);
85 | }
86 |
87 | //Remember to disconnect from the processor. If you forget, the processor won't allow you
88 | //to reconnect until the session times out, which is typically 60 seconds.
89 |
90 | processor.Disconnect();
91 | }
92 |
93 | static void TagInformation(LogixProcessor processor)
94 | {
95 | //Getting detailed tag information is actually an expensive process. Currently
96 | //there is no way to get detailed information about a tag except to request all
97 | //the tag information in the PLC. The GetTagInformation will read all the tags
98 | //in the PLC, then return the one you are looking for.
99 | string address = GetTagAddress();
100 |
101 | if (string.IsNullOrEmpty(address))
102 | return;
103 |
104 | LogixTagInfo tagInfo = processor.GetTagInformation(address);
105 |
106 | if (tagInfo == null)
107 | {
108 | Console.WriteLine("The tag '" + address + "' could not be found on the processor");
109 | Console.ReadKey(false);
110 | return;
111 | }
112 |
113 | Console.WriteLine(tagInfo.ToString());
114 | }
115 |
116 | static void ReadTag(LogixProcessor processor)
117 | {
118 | //Reading a tag is very easy. First, create a tag...
119 | string address = GetTagAddress();
120 |
121 | if (string.IsNullOrEmpty(address))
122 | return;
123 |
124 | //Now we have to create the tag on the processor. The easiest way to
125 | //do this without knowing the underlying type is to use the
126 | //LogixTagFactory class.
127 | LogixTag userTag = LogixTagFactory.CreateTag(address, processor);
128 |
129 | if (userTag == null)
130 | {
131 | Console.WriteLine("Could not create the tag " + address + " on the processor");
132 | return;
133 | }
134 |
135 | //The tag is automatically read when it is created. The LogixProcessor does this
136 | //to verify the tag exists and to get type information about the tag. From this
137 | //point on you can read/write the tag all you want, either by using tag groups
138 | //or by directly writing it with the LogixProcessor.WriteTag() function.
139 |
140 | //We'll demonstrate a read anyway...
141 | if (!processor.ReadTag(userTag))
142 | Console.WriteLine("Could not read the tag: " + userTag.LastError);
143 |
144 | //Print the value out with our handy helper function
145 | PrintTagValue(userTag);
146 |
147 | //And go back to the main menu
148 | }
149 |
150 | static void WriteTag(LogixProcessor processor)
151 | {
152 | //Writing a tag is also very easy. First, create a tag...
153 | string address = GetTagAddress();
154 |
155 | if (string.IsNullOrEmpty(address))
156 | return;
157 |
158 | //Now we have to create the tag on the processor. The easiest way to
159 | //do this without knowing the underlying type is to use the
160 | //LogixTagFactory class.
161 | LogixTag userTag = LogixTagFactory.CreateTag(address, processor);
162 |
163 | if (userTag == null)
164 | {
165 | Console.WriteLine("Could not create the tag " + address + " on the processor");
166 | return;
167 | }
168 |
169 | switch (userTag.LogixType)
170 | {
171 | case LogixTypes.Bool:
172 | WriteBool(userTag, processor);
173 | break;
174 | case LogixTypes.DInt:
175 | case LogixTypes.LInt:
176 | case LogixTypes.Real:
177 | case LogixTypes.SInt:
178 | WriteOther(userTag, processor);
179 | break;
180 | case LogixTypes.Control:
181 | case LogixTypes.Counter:
182 | case LogixTypes.Timer:
183 | case LogixTypes.User_Defined:
184 | WriteStructure(userTag, processor);
185 | break;
186 | default:
187 | Console.WriteLine("The LogixType of " + userTag.LogixType.ToString() + " is not supported in this sample");
188 | return;
189 | }
190 |
191 | PrintTagValue(userTag);
192 |
193 | //And go back to the menu
194 | }
195 |
196 | static void PrintTagValue(LogixTag tag)
197 | {
198 | //Now we'll determine the value of the tag...
199 | switch (tag.LogixType)
200 | {
201 | case LogixTypes.Bool:
202 | Console.WriteLine("BOOL value is: " + ((LogixBOOL)tag).Value.ToString());
203 | break;
204 | case LogixTypes.Control:
205 | //The control tag is a lot more complicated, there is no way currently to know
206 | //which member was updated, so all you can do is say it was updated, we'll print
207 | //out one of the members though.
208 | Console.WriteLine("Control.POS is: " + ((LogixCONTROL)tag).POS.ToString());
209 | break;
210 | case LogixTypes.Counter:
211 | //Same as the counter above, we'll just print out the ACC value
212 | Console.WriteLine("Counter.ACC value is: " + ((LogixCOUNTER)tag).ACC.ToString());
213 | break;
214 | case LogixTypes.DInt:
215 | //Print out the value. DINT's are equivalent to int in .NET
216 | Console.WriteLine("DINT value is: " + ((LogixDINT)tag).Value.ToString());
217 | break;
218 | case LogixTypes.Int:
219 | //An INT in a logix processor is more like a short in .NET
220 | Console.WriteLine("INT value is: " + ((LogixINT)tag).Value.ToString());
221 | break;
222 | case LogixTypes.LInt:
223 | //LINT's are equivalent to long in .NET
224 | Console.WriteLine("LINT value is: " + ((LogixLINT)tag).Value.ToString());
225 | break;
226 | case LogixTypes.Real:
227 | //REALs are single precision floats
228 | Console.WriteLine("REAL value is: " + ((LogixREAL)tag).Value.ToString());
229 | break;
230 | case LogixTypes.SInt:
231 | //SINTs are signed bytes
232 | Console.WriteLine("SINT value is: " + ((LogixSINT)tag).Value.ToString());
233 | break;
234 | case LogixTypes.String:
235 | //Strings are just like .NET strings, so notice how we can skip the .StringValue
236 | //member, since the .ToString() will automatically be called, which returns the
237 | //same value as .StringValue
238 | Console.WriteLine("STRING value is: " + ((LogixSTRING)tag));
239 | break;
240 | case LogixTypes.Timer:
241 | //Timers again are like the CONTROL and COUNTER types
242 | Console.WriteLine("Timer.ACC value is: " + ((LogixTIMER)tag).ACC.ToString());
243 | break;
244 | case LogixTypes.User_Defined:
245 | //The only way to get the value out of a UDT, PDT, or MDT is to define the
246 | //structure or know the member name you wish to read. We'll just print that
247 | //we know its a UDT, MDT, or PDT that changed.
248 | Console.WriteLine("User defined type");
249 | break;
250 | default:
251 | break;
252 | }
253 | }
254 |
255 | static string GetTagAddress()
256 | {
257 | Console.Write("\nEnter a Tag Address: ");
258 |
259 | string address = Console.ReadLine();
260 |
261 | if (string.IsNullOrEmpty(address))
262 | {
263 | Console.WriteLine("Address can't be a null or empty string");
264 | return string.Empty;
265 | }
266 |
267 | return address;
268 | }
269 |
270 | static void WriteStructure(LogixTag tag, LogixProcessor processor)
271 | {
272 | Console.Write("The tag is a structure called " + ((LogixUDT)tag).TypeName + ", please enter a member name: ");
273 | string memberName = Console.ReadLine();
274 |
275 | //First we have to find out if the member exists, if it doesn't we can't write to it...
276 | List memberNames = ((LogixUDT)tag).MemberNames;
277 |
278 | bool hasMember = false;
279 | for (int i = 0; i < memberNames.Count; i++)
280 | {
281 | if (string.Compare(memberNames[i], memberName) == 0)
282 | {
283 | hasMember = true;
284 | break;
285 | }
286 | }
287 |
288 | if (!hasMember)
289 | {
290 | Console.WriteLine("The specified member could not be found in the structure");
291 | return;
292 | }
293 |
294 | Console.Write("Enter a value: ");
295 | string sValue = Console.ReadLine();
296 |
297 | //Now we have to convert it to the right type...
298 | try
299 | {
300 | switch (tag.LogixType)
301 | {
302 | case LogixTypes.Bool:
303 | if (sValue == "1")
304 | ((LogixUDT)tag)[memberName] = true;
305 | else
306 | ((LogixUDT)tag)[memberName] = false;
307 | break;
308 | case LogixTypes.DInt:
309 | ((LogixUDT)tag)[memberName] = Convert.ToInt32(sValue);
310 | break;
311 | case LogixTypes.Int:
312 | ((LogixUDT)tag)[memberName] = Convert.ToInt16(sValue);
313 | break;
314 | case LogixTypes.LInt:
315 | ((LogixUDT)tag)[memberName] = Convert.ToInt64(sValue);
316 | break;
317 | case LogixTypes.Real:
318 | ((LogixUDT)tag)[memberName] = Convert.ToSingle(sValue);
319 | break;
320 | case LogixTypes.SInt:
321 | ((LogixUDT)tag)[memberName] = Convert.ToSByte(sValue);
322 | break;
323 | case LogixTypes.User_Defined:
324 | default:
325 | Console.WriteLine("This demo does not support writing to nested structure tags");
326 | return;
327 | }
328 |
329 | //At this point the tag has not been committed to the processor. The
330 | //tag must be written, then read back for the value to change. The
331 | //easiest way to do this with a single tag is to use the processor
332 | //LogixProcessor.WriteRead() which performs the write, then the
333 | //subsequent read on the tag.
334 | processor.WriteRead(tag);
335 | }
336 | catch (Exception e)
337 | {
338 | Console.WriteLine("Could not convert " + sValue + " to the correct type for " + tag.Address);
339 | }
340 | }
341 |
342 | static void WriteBool(LogixTag tag, LogixProcessor processor)
343 | {
344 | Console.WriteLine("Enter 1 for True, 0 for False: ");
345 | char key = Console.ReadKey().KeyChar;
346 |
347 | if (key == '1')
348 | ((LogixBOOL)tag).Value = true;
349 | else
350 | ((LogixBOOL)tag).Value = false;
351 |
352 | //At this point the tag has not been committed to the processor. The
353 | //tag must be written, then read back for the value to change. The
354 | //easiest way to do this with a single tag is to use the processor
355 | //LogixProcessor.WriteRead() which performs the write, then the
356 | //subsequent read on the tag.
357 | processor.WriteRead(tag);
358 | }
359 |
360 | static void WriteOther(LogixTag tag, LogixProcessor processor)
361 | {
362 | Console.Write("Enter a value: ");
363 | string sValue = Console.ReadLine();
364 |
365 | //Now we have to convert it to the right type...
366 | try
367 | {
368 | switch (tag.LogixType)
369 | {
370 | case LogixTypes.DInt:
371 | ((LogixDINT)tag).Value = Convert.ToInt32(sValue);
372 | break;
373 | case LogixTypes.Int:
374 | ((LogixINT)tag).Value = Convert.ToInt16(sValue);
375 | break;
376 | case LogixTypes.LInt:
377 | ((LogixLINT)tag).Value = Convert.ToInt64(sValue);
378 | break;
379 | case LogixTypes.Real:
380 | ((LogixREAL)tag).Value = Convert.ToSingle(sValue);
381 | break;
382 | case LogixTypes.SInt:
383 | ((LogixSINT)tag).Value = Convert.ToSByte(sValue);
384 | break;
385 | default:
386 | return;
387 | }
388 |
389 | //At this point the tag has not been committed to the processor. The
390 | //tag must be written, then read back for the value to change. The
391 | //easiest way to do this with a single tag is to use the processor
392 | //LogixProcessor.WriteRead() which performs the write, then the
393 | //subsequent read on the tag.
394 | processor.WriteRead(tag);
395 | }
396 | catch (Exception e)
397 | {
398 | Console.WriteLine("Could not convert " + sValue + " to the correct type for " + tag.Address);
399 | }
400 |
401 | }
402 |
403 | }
404 | }
405 |
--------------------------------------------------------------------------------
/Examples/SimpleOperations/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("SimpleOperations")]
9 | [assembly: AssemblyDescription("Demonstration of simple operations on a tag")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("6D Systems LLC")]
12 | [assembly: AssemblyProduct("SimpleOperations")]
13 | [assembly: AssemblyCopyright("Copyright © 6D Systems LLC 2011")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("ce3d3091-5157-4a83-bc91-8bd17c106c6f")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Examples/SimpleOperations/SimpleOperations.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {E653D839-E72D-4B45-B6B3-754A8EF98AEE}
9 | Exe
10 | Properties
11 | SimpleOperations
12 | SimpleOperations
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | x86
22 | true
23 | full
24 | false
25 | bin\Debug\
26 | DEBUG;TRACE
27 | prompt
28 | 4
29 |
30 |
31 | x86
32 | pdbonly
33 | true
34 | bin\Release\
35 | TRACE
36 | prompt
37 | 4
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 | {9A6CFFE2-0C70-45A7-92FC-88DA9000E591}
62 | ControlLogixNET
63 |
64 |
65 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}
66 | ICommon
67 |
68 |
69 |
70 |
77 |
--------------------------------------------------------------------------------
/Examples/StructureTags/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET;
6 | using ControlLogixNET.LogixType;
7 |
8 | namespace StructureTags
9 | {
10 | class Program
11 | {
12 | /*
13 | * HOW TO USE THIS SAMPLE
14 | *
15 | * 1. First change the hostNameOrIp to the IP address or host name of your PLC
16 | * 2. Then change the path to be the path to your PLC, see comments below
17 | * 3. Create a user defined type tag in your processor called myUDT1
18 | * 4. Create an ALARM tag in your processor called myAlarm1
19 | * 5. Run
20 | *
21 | */
22 |
23 | static void Main(string[] args)
24 | {
25 | //First we create the processor object. Typically the path is the slot
26 | //number of the processor module in the backplane, but if your communications
27 | //card is not in the same chassis as your processor, this is the path through
28 | //the chassis to get to your processor. You will have to add a 1 for every
29 | //chassis you go through, for example:
30 | //Chassis 1: ENBT card in Slot 1 (slot is irrelavent), ControlNet Card in Slot 2
31 | //Chassis 2: L61 in Slot 4
32 | //Path would be: { 2, 1, 4 }
33 | //Basically it's the target slot, 1 for backplane, target slot, 1 for backplane...
34 | //until you get to the processor.
35 | string hostNameOrIp = "192.168.1.10";
36 | byte[] path = new byte[] { 1 };
37 | LogixProcessor processor = new LogixProcessor(hostNameOrIp, path);
38 |
39 | //The processor has to be connected before you add any tags or tag groups.
40 | if (!processor.Connect())
41 | {
42 | Console.WriteLine("Could not connect to the processor");
43 | Console.ReadKey(false);
44 | return;
45 | }
46 |
47 | Console.WriteLine("6D Systems LLC\n\n");
48 |
49 | //First create a group. Groups are much more efficient at reading and writing
50 | //large numbers of tags or complex tags like UDTs.
51 | LogixTagGroup myGroup = processor.CreateTagGroup("MyGroup");
52 |
53 | //Ok, let's create the first tag which is some random user defined type
54 | LogixTag genericTag = LogixTagFactory.CreateTag("myUDT1", processor);
55 | LogixUDT udtTag = genericTag as LogixUDT;
56 |
57 | if (udtTag == null)
58 | {
59 | Console.WriteLine("The tag 'myUDT1' on the processor is not a structure tag");
60 | Console.WriteLine("Press any key to quit");
61 | Console.ReadKey(false);
62 | processor.Disconnect();
63 | return;
64 | }
65 |
66 | //Let's print out some information about the UDT
67 | PrintStructure(udtTag);
68 |
69 | //The value of any member can also be set with the tagName[memberName] = value syntax
70 |
71 | //Now let's get information about the alarm tag that was created...
72 | LogixTag genericAlarm = LogixTagFactory.CreateTag("myAlarm1", processor);
73 | LogixUDT alarmTag = genericAlarm as LogixUDT;
74 |
75 | if (alarmTag == null)
76 | {
77 | Console.WriteLine("The tag 'myAlarm1' is not a structure tag");
78 | Console.WriteLine("Press any key to quit");
79 | Console.ReadKey(false);
80 | processor.Disconnect();
81 | return;
82 | }
83 |
84 | //Print out information about it...
85 | PrintStructure(alarmTag);
86 |
87 | //Now, let's set up the tags in the group, set the group to auto update, and watch
88 | //for tag update events...
89 | myGroup.AddTag(udtTag);
90 | myGroup.AddTag(alarmTag);
91 |
92 | udtTag.TagValueUpdated += new ICommon.TagValueUpdateEventHandler(TagValueUpdated);
93 | alarmTag.TagValueUpdated += new ICommon.TagValueUpdateEventHandler(TagValueUpdated);
94 |
95 | processor.EnableAutoUpdate(500);
96 |
97 | Console.WriteLine("Press Enter to quit");
98 |
99 | Console.ReadLine();
100 |
101 | processor.Disconnect();
102 | }
103 |
104 | static void TagValueUpdated(ICommon.ITag sender, ICommon.TagValueUpdateEventArgs e)
105 | {
106 | LogixUDT logixUDT = sender as LogixUDT;
107 |
108 | if (logixUDT != null)
109 | PrintStructure(logixUDT);
110 | }
111 |
112 | private static void PrintStructure(LogixUDT structureTag)
113 | {
114 | List memberNames = structureTag.MemberNames;
115 | Console.WriteLine("myUDT1 is a " + structureTag.TypeName + " with members:");
116 | foreach (string mName in memberNames)
117 | {
118 | LogixTypes memberType = structureTag.GetTypeForMember(mName);
119 | Console.WriteLine("\t" + mName + " : " + memberType.ToString() + " - Value: " + structureTag[mName].ToString());
120 | }
121 | }
122 | }
123 | }
124 |
--------------------------------------------------------------------------------
/Examples/StructureTags/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("StructureTags")]
9 | [assembly: AssemblyDescription("Demonstration of how to use structure tags")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("6D Systems LLC")]
12 | [assembly: AssemblyProduct("StructureTags")]
13 | [assembly: AssemblyCopyright("Copyright © 6D Systems LLC 2011")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("315b32c0-075a-46c9-a9f6-cd9e6218d5d6")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Examples/StructureTags/StructureTags.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {F9FF55D3-526E-46E7-B703-45E980FABA33}
9 | Exe
10 | Properties
11 | StructureTags
12 | StructureTags
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | x86
22 | true
23 | full
24 | false
25 | bin\Debug\
26 | DEBUG;TRACE
27 | prompt
28 | 4
29 |
30 |
31 | x86
32 | pdbonly
33 | true
34 | bin\Release\
35 | TRACE
36 | prompt
37 | 4
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 | False
56 | ..\..\ControlLogixNET\bin\Debug\ControlLogixNET_Locked\ControlLogixNET.dll
57 |
58 |
59 | False
60 | ..\..\ControlLogixNET\bin\Debug\EIPNET_Locked\EIPNET.dll
61 |
62 |
63 | False
64 | ..\..\ControlLogixNET\bin\Debug\ICommon_Locked\ICommon.dll
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
79 |
--------------------------------------------------------------------------------
/Examples/TagGroups/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET;
6 | using ControlLogixNET.LogixType;
7 |
8 | namespace TagGroups
9 | {
10 | class Program
11 | {
12 | static void Main(string[] args)
13 | {
14 | //First we create the processor object. Typically the path is the slot
15 | //number of the processor module in the backplane, but if your communications
16 | //card is not in the same chassis as your processor, this is the path through
17 | //the chassis to get to your processor. You will have to add a 1 for every
18 | //chassis you go through, for example:
19 | //Chassis 1: ENBT card in Slot 1 (slot is irrelavent), ControlNet Card in Slot 2
20 | //Chassis 2: L61 in Slot 4
21 | //Path would be: { 2, 1, 4 }
22 | //Basically it's the target slot, 1 for backplane, target slot, 1 for backplane...
23 | //until you get to the processor.
24 | string hostNameOrIp = "192.168.1.10";
25 | byte[] path = new byte[] { 1 };
26 | LogixProcessor processor = new LogixProcessor(hostNameOrIp, path);
27 |
28 | //Connect to the PLC, you can create the events before or after the connect function
29 | if (!processor.Connect())
30 | {
31 | Console.WriteLine("Could not connect to the processor");
32 | Console.ReadKey(false);
33 | return;
34 | }
35 |
36 | //Tag groups allow you to group tags in a useful manner. For example in an HMI you
37 | //could create tag groups for each page. Disabling a tag group that is not in use
38 | //frees up resources on the processor and the network.
39 |
40 | //You also have to be careful about the two different kinds of Enabled properties.
41 | //There is an enabled property for the tag group, and there is an Enabled property
42 | //for the tag itself. Disabling the tag group stops it from being updated, so no
43 | //tags belonging to that group will be updated (unless they also belong to another
44 | //active tag group). Disabling the tag by setting the LogixTag.Enabled property
45 | //to false means that the tag won't accept new data or pending values, and that
46 | //any tag group that it belongs to won't update it.
47 |
48 | //First, we need to create a LogixTagGroup on the processor. The easiest way to do
49 | //this is to use the LogixProcessor.CreateTagGroup() method. This allows the
50 | //processor to create the tag group, verify it doesn't conflict with another tag
51 | //group, and manage the group.
52 |
53 | LogixTagGroup tg = processor.CreateTagGroup("MyGroup");
54 |
55 | //Now that we've created a tag group, we can add some tags to it. Adding and removing
56 | //tags from a tag group is an expensive process. The tag group will automatically
57 | //re-optimize all the tags it's responsible for when you add or remove a tag. It's
58 | //recommended that you don't add or remove tags very often, if you don't need a tag
59 | //to be updated anymore just set the LogixTag.Enabled property to false.
60 |
61 | //Here we are going to ask the user (probably you) for some tags. The easiest way to
62 | //create tags without knowing the underlying data type in the processor is to use
63 | //the LogixTagFactory.
64 |
65 | bool quitFlag = false;
66 | LogixDINT dTag = new LogixDINT("tst_Dint", processor);
67 | dTag.TagValueUpdated += new ICommon.TagValueUpdateEventHandler(TagValueUpdated);
68 | tg.AddTag(dTag);
69 |
70 | while (!quitFlag)
71 | {
72 | Console.Write("Please enter a tag name to monitor, enter 'done' when finished: ");
73 |
74 | string tagName = Console.ReadLine();
75 |
76 | if (tagName.ToLower() == "done")
77 | {
78 | quitFlag = true;
79 | continue;
80 | }
81 |
82 | LogixTag userTag = LogixTagFactory.CreateTag(tagName, processor);
83 |
84 | if (userTag == null)
85 | {
86 | //When the tag factory returns null, the tag was not found or some other
87 | //catastrophic error occurred trying to reference it on the processor.
88 | Console.WriteLine("The tag " + tagName + " could not be created");
89 | continue;
90 | }
91 |
92 | //If we got here, we were able to successfully create the tag. Let's print
93 | //some information about it...
94 | Console.WriteLine("Created " + tagName + " as a(n) " + userTag.LogixType.ToString());
95 |
96 | //Let's reference the update functions...
97 | userTag.TagValueUpdated += new ICommon.TagValueUpdateEventHandler(TagValueUpdated);
98 |
99 | //Now let's add it to the tag group...
100 | tg.AddTag(userTag);
101 | }
102 |
103 | //The processor has a feature that allows them to automatically update the tag group. This
104 | //helps to free up your logic and not worry about having to update tag groups that are
105 | //enabled or disabled. The argument for this function is the time between updates in
106 | //milliseconds. The actual time from the start of one update to the start of another is
107 | //dependant on how many tags there are and how much data needs to be transferred.
108 | processor.EnableAutoUpdate(500);
109 |
110 | Console.WriteLine("Press Enter to quit");
111 | Console.ReadLine();
112 |
113 | processor.Disconnect();
114 |
115 | }
116 |
117 | static void TagValueUpdated(ICommon.ITag sender, ICommon.TagValueUpdateEventArgs e)
118 | {
119 | //Here we'll just display the name of the tag and that it was updated. If you
120 | //want to extract the value you'll have to cast it to the correct type. You
121 | //can do this by using a switch as shown below.
122 | Console.WriteLine("Tag " + e.Tag.Address + " Updated");
123 |
124 | switch (((LogixTag)sender).LogixType)
125 | {
126 | case LogixTypes.Bool:
127 | Console.WriteLine("New value is: " + ((LogixBOOL)sender).Value.ToString());
128 | break;
129 | case LogixTypes.Control:
130 | //The control tag is a lot more complicated, there is no way currently to know
131 | //which member was updated, so all you can do is say it was updated, we'll print
132 | //out one of the members though.
133 | Console.WriteLine("New value is: " + ((LogixCONTROL)sender).POS.ToString());
134 | break;
135 | case LogixTypes.Counter:
136 | //Same as the counter above, we'll just print out the ACC value
137 | Console.WriteLine("New ACC value is: " + ((LogixCOUNTER)sender).ACC.ToString());
138 | break;
139 | case LogixTypes.DInt:
140 | //Print out the value. DINT's are equivalent to int in .NET
141 | Console.WriteLine("New DINT value is: " + ((LogixDINT)sender).Value.ToString());
142 | break;
143 | case LogixTypes.Int:
144 | //An INT in a logix processor is more like a short in .NET
145 | Console.WriteLine("New INT value is: " + ((LogixINT)sender).Value.ToString());
146 | break;
147 | case LogixTypes.LInt:
148 | //LINT's are equivalent to long in .NET
149 | Console.WriteLine("New LINT value is: " + ((LogixLINT)sender).Value.ToString());
150 | break;
151 | case LogixTypes.Real:
152 | //REALs are single precision floats
153 | Console.WriteLine("New REAL value is: " + ((LogixREAL)sender).Value.ToString());
154 | break;
155 | case LogixTypes.SInt:
156 | //SINTs are signed bytes
157 | Console.WriteLine("New SINT value is: " + ((LogixSINT)sender).Value.ToString());
158 | break;
159 | case LogixTypes.String:
160 | //Strings are just like .NET strings, so notice how we can skip the .StringValue
161 | //member, since the .ToString() will automatically be called, which returns the
162 | //same value as .StringValue
163 | Console.WriteLine("New STRING value is: " + ((LogixSTRING)sender));
164 | break;
165 | case LogixTypes.Timer:
166 | //Timers again are like the CONTROL and COUNTER types
167 | Console.WriteLine("New Timer.ACC value is: " + ((LogixTIMER)sender).ACC.ToString());
168 | break;
169 | case LogixTypes.User_Defined:
170 | //The only way to get the value out of a UDT, PDT, or MDT is to define the
171 | //structure or know the member name you wish to read. We'll just print that
172 | //we know its a UDT, MDT, or PDT that changed.
173 | Console.WriteLine("The user defined type has changed");
174 | break;
175 | default:
176 | break;
177 | }
178 | }
179 |
180 | }
181 | }
182 |
--------------------------------------------------------------------------------
/Examples/TagGroups/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("TagGroups")]
9 | [assembly: AssemblyDescription("Demonstration on how to use tag groups")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("6D Systems LLC")]
12 | [assembly: AssemblyProduct("TagGroups")]
13 | [assembly: AssemblyCopyright("Copyright © 6D Systems LLC 2011")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("7fe39fcb-ef66-4c18-8ea4-4a52f169994a")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Examples/TagGroups/TagGroups.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {B8B61369-057F-4893-8C52-366BC8C09EBC}
9 | Exe
10 | Properties
11 | TagGroups
12 | TagGroups
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | x86
22 | true
23 | full
24 | false
25 | bin\Debug\
26 | DEBUG;TRACE
27 | prompt
28 | 4
29 |
30 |
31 | x86
32 | pdbonly
33 | true
34 | bin\Release\
35 | TRACE
36 | prompt
37 | 4
38 |
39 |
40 |
41 | False
42 | ..\..\ControlLogixNET\bin\Debug\ControlLogixNET_Locked\ControlLogixNET.dll
43 |
44 |
45 | False
46 | ..\..\ControlLogixNET\bin\Debug\EIPNET_Locked\EIPNET.dll
47 |
48 |
49 | False
50 | ..\..\ControlLogixNET\bin\Debug\ICommon_Locked\ICommon.dll
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
79 |
--------------------------------------------------------------------------------
/Examples/UserDefinedType/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using ControlLogixNET;
6 | using ControlLogixNET.LogixType;
7 |
8 | namespace UserDefinedType
9 | {
10 | class Program
11 | {
12 | /*
13 | * HOW TO USE THIS SAMPLE
14 | *
15 | * 1. First change the hostNameOrIp to the IP address or host name of your PLC
16 | * 2. Then change the path to be the path to your PLC, see comments below
17 | * 3. Create a new User Defined Type on the processor called CustomUDT
18 | * 4. Add the following members to the type:
19 | * 1. Enabled : BOOL
20 | * 2. UpperLimit : DINT
21 | * 3. LowerLimit : DINT
22 | * 4. RunningValue : REAL
23 | * 5. Over : BOOL
24 | * 6. Under : BOOL
25 | * 5. Create a new tag of type CustomUDT called myCustomUDT
26 | * 6. Run
27 | *
28 | */
29 | static void Main(string[] args)
30 | {
31 | //First we create the processor object. Typically the path is the slot
32 | //number of the processor module in the backplane, but if your communications
33 | //card is not in the same chassis as your processor, this is the path through
34 | //the chassis to get to your processor. You will have to add a 1 for every
35 | //chassis you go through, for example:
36 | //Chassis 1: ENBT card in Slot 1 (slot is irrelavent), ControlNet Card in Slot 2
37 | //Chassis 2: L61 in Slot 4
38 | //Path would be: { 2, 1, 4 }
39 | //Basically it's the target slot, 1 for backplane, target slot, 1 for backplane...
40 | //until you get to the processor.
41 | string hostNameOrIp = "192.168.1.10";
42 | byte[] path = new byte[] { 1 };
43 | LogixProcessor processor = new LogixProcessor(hostNameOrIp, path);
44 |
45 | //The processor has to be connected before you add any tags or tag groups.
46 | if (!processor.Connect())
47 | {
48 | Console.WriteLine("Could not connect to the processor");
49 | Console.ReadKey(false);
50 | return;
51 | }
52 |
53 | Console.WriteLine("6D Systems LLC\n\n");
54 |
55 | //First create a group. Groups are much more efficient at reading and writing
56 | //large numbers of tags or complex tags like UDTs.
57 | LogixTagGroup myGroup = processor.CreateTagGroup("MyGroup");
58 |
59 | CustomUDT myCustomUDT = new CustomUDT("myCustomUDT", processor);
60 | myCustomUDT.TagValueUpdated += new ICommon.TagValueUpdateEventHandler(TagValueUpdated);
61 |
62 | //Add the tag to the group...
63 | myGroup.AddTag(myCustomUDT);
64 |
65 | //Set the group to auto update
66 | processor.EnableAutoUpdate(500);
67 |
68 | //Print out some structure information:
69 | PrintStructure(myCustomUDT);
70 |
71 | //Now wait for updates...
72 | Console.WriteLine("Change some data in the custom type, then hit Enter to quit");
73 |
74 | Console.ReadLine();
75 |
76 | processor.Disconnect();
77 | }
78 |
79 | static void TagValueUpdated(ICommon.ITag sender, ICommon.TagValueUpdateEventArgs e)
80 | {
81 | LogixUDT udtTag = sender as LogixUDT;
82 |
83 | if (udtTag != null)
84 | PrintStructure(udtTag);
85 | }
86 |
87 | private static void PrintStructure(LogixUDT structureTag)
88 | {
89 | List memberNames = structureTag.MemberNames;
90 | Console.WriteLine("myUDT1 is a " + structureTag.TypeName + " with members:");
91 | foreach (string mName in memberNames)
92 | {
93 | LogixTypes memberType = structureTag.GetTypeForMember(mName);
94 | Console.WriteLine("\t" + mName + " : " + memberType.ToString() + " - Value: " + structureTag[mName].ToString());
95 | }
96 | }
97 | }
98 |
99 | ///
100 | /// Custom User Defined Type
101 | ///
102 | ///
103 | /// This shows how to create a custom user defined type on the processor.
104 | ///
105 | public class CustomUDT : LogixUDT
106 | {
107 | private LogixUDT _myUDTBase;
108 |
109 | public bool Enabled
110 | {
111 | get { return (bool)this["Enabled"]; }
112 | set { this["Enabled"] = value; }
113 | }
114 |
115 | public int UpperLimit
116 | {
117 | get { return (int)this["UpperLimit"]; }
118 | set { this["UpperLimit"] = value; }
119 | }
120 |
121 | public int LowerLimit
122 | {
123 | get { return (int)this["LowerLimit"]; }
124 | set { this["LowerLimit"] = value; }
125 | }
126 |
127 | public float RunningValue
128 | {
129 | get { return (float)this["RunningValue"]; }
130 | set { this["RunningValue"] = value; }
131 | }
132 |
133 | public bool Over
134 | {
135 | get { return (bool)this["Over"]; }
136 | set { this["Over"] = value; }
137 | }
138 |
139 | public bool Under
140 | {
141 | get { return (bool)this["Under"]; }
142 | set { this["Under"] = value; }
143 | }
144 |
145 | public CustomUDT(string TagAddress, LogixProcessor Processor)
146 | : base(TagAddress, Processor)
147 | {
148 |
149 | }
150 | }
151 | }
152 |
--------------------------------------------------------------------------------
/Examples/UserDefinedType/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("UserDefinedType")]
9 | [assembly: AssemblyDescription("How to create interactive User Defined Types")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("6D Systems LLC")]
12 | [assembly: AssemblyProduct("UserDefinedType")]
13 | [assembly: AssemblyCopyright("Copyright © 6D Systems LLC 2011")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("f04d1a82-0963-466d-a749-bd6059368097")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Examples/UserDefinedType/UserDefinedType.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {C11608A6-1EC1-4859-9D42-B4A21FD9D5DD}
9 | Exe
10 | Properties
11 | UserDefinedType
12 | UserDefinedType
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | x86
22 | true
23 | full
24 | false
25 | bin\Debug\
26 | DEBUG;TRACE
27 | prompt
28 | 4
29 |
30 |
31 | x86
32 | pdbonly
33 | true
34 | bin\Release\
35 | TRACE
36 | prompt
37 | 4
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 | False
56 | ..\..\ControlLogixNET\bin\Debug\ControlLogixNET_Locked\ControlLogixNET.dll
57 |
58 |
59 | False
60 | ..\..\ControlLogixNET\bin\Debug\EIPNET_Locked\EIPNET.dll
61 |
62 |
63 | False
64 | ..\..\ControlLogixNET\bin\Debug\ICommon_Locked\ICommon.dll
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
79 |
--------------------------------------------------------------------------------
/ICommon/ICommon.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 8.0.30703
7 | 2.0
8 | {1E726BE8-F9B8-4A9B-B052-E0D9154F3896}
9 | Library
10 | Properties
11 | ICommon
12 | ICommon
13 | v4.0
14 | 512
15 | SAK
16 | SAK
17 | SAK
18 | SAK
19 |
20 |
21 | true
22 | full
23 | false
24 | bin\Debug\
25 | DEBUG;TRACE
26 | prompt
27 | 4
28 |
29 |
30 | pdbonly
31 | true
32 | bin\Release\
33 | TRACE
34 | prompt
35 | 4
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
67 |
--------------------------------------------------------------------------------
/ICommon/IDevice.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ICommon
7 | {
8 | ///
9 | /// Represents a device which has tag data
10 | ///
11 | public interface IDevice : IDisposable
12 | {
13 | ///
14 | /// Gets the last error code
15 | ///
16 | int ErrorCode { get; }
17 | ///
18 | /// Gets the last error string
19 | ///
20 | string ErrorString { get; }
21 | ///
22 | /// Gets or Sets an object for use by the user
23 | ///
24 | object UserData { get; set; }
25 | ///
26 | /// Gets the version information
27 | ///
28 | Version Version { get; }
29 |
30 | ///
31 | /// Connects to the device
32 | ///
33 | /// True if connected
34 | bool Connect();
35 | ///
36 | /// Disconnects from the device
37 | ///
38 | /// True if disconnected
39 | bool Disconnect();
40 |
41 | ///
42 | /// Reads a particular tag from the PLC
43 | ///
44 | /// Tag to read
45 | /// True if the tag was read successfully
46 | bool ReadTag(ITag tag);
47 | ///
48 | /// Writes a particular tag to the PLC
49 | ///
50 | /// Tag to write
51 | /// True if the tag was written successfully
52 | bool WriteTag(ITag tag);
53 |
54 | }
55 | }
56 |
--------------------------------------------------------------------------------
/ICommon/ITag.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ICommon
7 | {
8 | ///
9 | /// Interface for Tag objects
10 | ///
11 | public interface ITag
12 | {
13 | ///
14 | /// Gets or Sets a value determining if the tag is active on the controller
15 | ///
16 | bool Enabled { get; set; }
17 | ///
18 | /// Gets or the device to which this tag belongs
19 | ///
20 | IDevice Device { get; }
21 | ///
22 | /// Gets the DataType code for the tag
23 | ///
24 | ushort DataType { get; }
25 | ///
26 | /// Gets or Sets an object available to the user for any use
27 | ///
28 | object UserData { get; set; }
29 | ///
30 | /// Gets or Sets the address of the tag
31 | ///
32 | string Address { get; }
33 | ///
34 | /// Gets the last error associated with the tag
35 | ///
36 | string LastError { get; }
37 | ///
38 | /// Gets the last error number associated with the tag
39 | ///
40 | int LastErrorNumber { get; }
41 | ///
42 | /// Gets the quality of the tag
43 | ///
44 | TagQuality Quality { get; }
45 | ///
46 | /// Gets the timestamp of the last successful operation on the tag
47 | ///
48 | DateTime TimeStamp { get; }
49 |
50 | ///
51 | /// Raised when the value of the tag is updated
52 | ///
53 | event TagValueUpdateEventHandler TagValueUpdated;
54 | ///
55 | /// Raised when the quality of the tag has changed
56 | ///
57 | event TagQualityChangedEventHandler TagQualityChanged;
58 | }
59 |
60 | //Support Classes
61 |
62 | ///
63 | /// Event delegate for the TagValueUpdateEvent
64 | ///
65 | /// ITag raising the update
66 | /// Event arguments
67 | public delegate void TagValueUpdateEventHandler(ITag sender, TagValueUpdateEventArgs e);
68 | ///
69 | /// Event arguments for
70 | ///
71 | public class TagValueUpdateEventArgs : EventArgs
72 | {
73 | ///
74 | /// Gets the Tag associated with the Update event
75 | ///
76 | public ITag Tag { get; internal set; }
77 |
78 | ///
79 | /// Creates a new TagValueUpdateEventArgs class
80 | ///
81 | /// Tag associated with the update
82 | public TagValueUpdateEventArgs(ITag tag)
83 | {
84 | Tag = tag;
85 | }
86 | }
87 |
88 | ///
89 | /// Event delegate for the TagQualityChanged
90 | ///
91 | /// ITag raising the event
92 | /// Event arguments
93 | public delegate void TagQualityChangedEventHandler(ITag sender, TagQualityChangedEventArgs e);
94 | ///
95 | /// Event arguments for
96 | ///
97 | public class TagQualityChangedEventArgs : EventArgs
98 | {
99 | ///
100 | /// Gets the Tag associated with the Update event
101 | ///
102 | public ITag Tag { get; internal set; }
103 |
104 | ///
105 | /// Creates a new TagValueUpdateEventArgs class
106 | ///
107 | /// Tag associated with the update
108 | public TagQualityChangedEventArgs(ITag tag)
109 | {
110 | Tag = tag;
111 | }
112 | }
113 | }
114 |
--------------------------------------------------------------------------------
/ICommon/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("ICommon")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("6D Systems")]
12 | [assembly: AssemblyProduct("ICommon")]
13 | [assembly: AssemblyCopyright("Copyright © 6D Systems 2011")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("595dbc10-887e-4097-b6d0-f0362684751c")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/ICommon/TagQuality.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ICommon
7 | {
8 | ///
9 | /// Tag Quality
10 | ///
11 | public enum TagQuality : byte
12 | {
13 | ///
14 | /// Tag quality is bad
15 | ///
16 | Bad = 0xFF,
17 | ///
18 | /// Tag quality is unknown
19 | ///
20 | Unknown = 0,
21 | ///
22 | /// Tag quality is good
23 | ///
24 | Good = 1
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 2, June 1991
3 |
4 | Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
5 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
6 | Everyone is permitted to copy and distribute verbatim copies
7 | of this license document, but changing it is not allowed.
8 |
9 | Preamble
10 |
11 | The licenses for most software are designed to take away your
12 | freedom to share and change it. By contrast, the GNU General Public
13 | License is intended to guarantee your freedom to share and change free
14 | software--to make sure the software is free for all its users. This
15 | General Public License applies to most of the Free Software
16 | Foundation's software and to any other program whose authors commit to
17 | using it. (Some other Free Software Foundation software is covered by
18 | the GNU Lesser General Public License instead.) You can apply it to
19 | your programs, too.
20 |
21 | When we speak of free software, we are referring to freedom, not
22 | price. Our General Public Licenses are designed to make sure that you
23 | have the freedom to distribute copies of free software (and charge for
24 | this service if you wish), that you receive source code or can get it
25 | if you want it, that you can change the software or use pieces of it
26 | in new free programs; and that you know you can do these things.
27 |
28 | To protect your rights, we need to make restrictions that forbid
29 | anyone to deny you these rights or to ask you to surrender the rights.
30 | These restrictions translate to certain responsibilities for you if you
31 | distribute copies of the software, or if you modify it.
32 |
33 | For example, if you distribute copies of such a program, whether
34 | gratis or for a fee, you must give the recipients all the rights that
35 | you have. You must make sure that they, too, receive or can get the
36 | source code. And you must show them these terms so they know their
37 | rights.
38 |
39 | We protect your rights with two steps: (1) copyright the software, and
40 | (2) offer you this license which gives you legal permission to copy,
41 | distribute and/or modify the software.
42 |
43 | Also, for each author's protection and ours, we want to make certain
44 | that everyone understands that there is no warranty for this free
45 | software. If the software is modified by someone else and passed on, we
46 | want its recipients to know that what they have is not the original, so
47 | that any problems introduced by others will not reflect on the original
48 | authors' reputations.
49 |
50 | Finally, any free program is threatened constantly by software
51 | patents. We wish to avoid the danger that redistributors of a free
52 | program will individually obtain patent licenses, in effect making the
53 | program proprietary. To prevent this, we have made it clear that any
54 | patent must be licensed for everyone's free use or not licensed at all.
55 |
56 | The precise terms and conditions for copying, distribution and
57 | modification follow.
58 |
59 | GNU GENERAL PUBLIC LICENSE
60 | TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
61 |
62 | 0. This License applies to any program or other work which contains
63 | a notice placed by the copyright holder saying it may be distributed
64 | under the terms of this General Public License. The "Program", below,
65 | refers to any such program or work, and a "work based on the Program"
66 | means either the Program or any derivative work under copyright law:
67 | that is to say, a work containing the Program or a portion of it,
68 | either verbatim or with modifications and/or translated into another
69 | language. (Hereinafter, translation is included without limitation in
70 | the term "modification".) Each licensee is addressed as "you".
71 |
72 | Activities other than copying, distribution and modification are not
73 | covered by this License; they are outside its scope. The act of
74 | running the Program is not restricted, and the output from the Program
75 | is covered only if its contents constitute a work based on the
76 | Program (independent of having been made by running the Program).
77 | Whether that is true depends on what the Program does.
78 |
79 | 1. You may copy and distribute verbatim copies of the Program's
80 | source code as you receive it, in any medium, provided that you
81 | conspicuously and appropriately publish on each copy an appropriate
82 | copyright notice and disclaimer of warranty; keep intact all the
83 | notices that refer to this License and to the absence of any warranty;
84 | and give any other recipients of the Program a copy of this License
85 | along with the Program.
86 |
87 | You may charge a fee for the physical act of transferring a copy, and
88 | you may at your option offer warranty protection in exchange for a fee.
89 |
90 | 2. You may modify your copy or copies of the Program or any portion
91 | of it, thus forming a work based on the Program, and copy and
92 | distribute such modifications or work under the terms of Section 1
93 | above, provided that you also meet all of these conditions:
94 |
95 | a) You must cause the modified files to carry prominent notices
96 | stating that you changed the files and the date of any change.
97 |
98 | b) You must cause any work that you distribute or publish, that in
99 | whole or in part contains or is derived from the Program or any
100 | part thereof, to be licensed as a whole at no charge to all third
101 | parties under the terms of this License.
102 |
103 | c) If the modified program normally reads commands interactively
104 | when run, you must cause it, when started running for such
105 | interactive use in the most ordinary way, to print or display an
106 | announcement including an appropriate copyright notice and a
107 | notice that there is no warranty (or else, saying that you provide
108 | a warranty) and that users may redistribute the program under
109 | these conditions, and telling the user how to view a copy of this
110 | License. (Exception: if the Program itself is interactive but
111 | does not normally print such an announcement, your work based on
112 | the Program is not required to print an announcement.)
113 |
114 | These requirements apply to the modified work as a whole. If
115 | identifiable sections of that work are not derived from the Program,
116 | and can be reasonably considered independent and separate works in
117 | themselves, then this License, and its terms, do not apply to those
118 | sections when you distribute them as separate works. But when you
119 | distribute the same sections as part of a whole which is a work based
120 | on the Program, the distribution of the whole must be on the terms of
121 | this License, whose permissions for other licensees extend to the
122 | entire whole, and thus to each and every part regardless of who wrote it.
123 |
124 | Thus, it is not the intent of this section to claim rights or contest
125 | your rights to work written entirely by you; rather, the intent is to
126 | exercise the right to control the distribution of derivative or
127 | collective works based on the Program.
128 |
129 | In addition, mere aggregation of another work not based on the Program
130 | with the Program (or with a work based on the Program) on a volume of
131 | a storage or distribution medium does not bring the other work under
132 | the scope of this License.
133 |
134 | 3. You may copy and distribute the Program (or a work based on it,
135 | under Section 2) in object code or executable form under the terms of
136 | Sections 1 and 2 above provided that you also do one of the following:
137 |
138 | a) Accompany it with the complete corresponding machine-readable
139 | source code, which must be distributed under the terms of Sections
140 | 1 and 2 above on a medium customarily used for software interchange; or,
141 |
142 | b) Accompany it with a written offer, valid for at least three
143 | years, to give any third party, for a charge no more than your
144 | cost of physically performing source distribution, a complete
145 | machine-readable copy of the corresponding source code, to be
146 | distributed under the terms of Sections 1 and 2 above on a medium
147 | customarily used for software interchange; or,
148 |
149 | c) Accompany it with the information you received as to the offer
150 | to distribute corresponding source code. (This alternative is
151 | allowed only for noncommercial distribution and only if you
152 | received the program in object code or executable form with such
153 | an offer, in accord with Subsection b above.)
154 |
155 | The source code for a work means the preferred form of the work for
156 | making modifications to it. For an executable work, complete source
157 | code means all the source code for all modules it contains, plus any
158 | associated interface definition files, plus the scripts used to
159 | control compilation and installation of the executable. However, as a
160 | special exception, the source code distributed need not include
161 | anything that is normally distributed (in either source or binary
162 | form) with the major components (compiler, kernel, and so on) of the
163 | operating system on which the executable runs, unless that component
164 | itself accompanies the executable.
165 |
166 | If distribution of executable or object code is made by offering
167 | access to copy from a designated place, then offering equivalent
168 | access to copy the source code from the same place counts as
169 | distribution of the source code, even though third parties are not
170 | compelled to copy the source along with the object code.
171 |
172 | 4. You may not copy, modify, sublicense, or distribute the Program
173 | except as expressly provided under this License. Any attempt
174 | otherwise to copy, modify, sublicense or distribute the Program is
175 | void, and will automatically terminate your rights under this License.
176 | However, parties who have received copies, or rights, from you under
177 | this License will not have their licenses terminated so long as such
178 | parties remain in full compliance.
179 |
180 | 5. You are not required to accept this License, since you have not
181 | signed it. However, nothing else grants you permission to modify or
182 | distribute the Program or its derivative works. These actions are
183 | prohibited by law if you do not accept this License. Therefore, by
184 | modifying or distributing the Program (or any work based on the
185 | Program), you indicate your acceptance of this License to do so, and
186 | all its terms and conditions for copying, distributing or modifying
187 | the Program or works based on it.
188 |
189 | 6. Each time you redistribute the Program (or any work based on the
190 | Program), the recipient automatically receives a license from the
191 | original licensor to copy, distribute or modify the Program subject to
192 | these terms and conditions. You may not impose any further
193 | restrictions on the recipients' exercise of the rights granted herein.
194 | You are not responsible for enforcing compliance by third parties to
195 | this License.
196 |
197 | 7. If, as a consequence of a court judgment or allegation of patent
198 | infringement or for any other reason (not limited to patent issues),
199 | conditions are imposed on you (whether by court order, agreement or
200 | otherwise) that contradict the conditions of this License, they do not
201 | excuse you from the conditions of this License. If you cannot
202 | distribute so as to satisfy simultaneously your obligations under this
203 | License and any other pertinent obligations, then as a consequence you
204 | may not distribute the Program at all. For example, if a patent
205 | license would not permit royalty-free redistribution of the Program by
206 | all those who receive copies directly or indirectly through you, then
207 | the only way you could satisfy both it and this License would be to
208 | refrain entirely from distribution of the Program.
209 |
210 | If any portion of this section is held invalid or unenforceable under
211 | any particular circumstance, the balance of the section is intended to
212 | apply and the section as a whole is intended to apply in other
213 | circumstances.
214 |
215 | It is not the purpose of this section to induce you to infringe any
216 | patents or other property right claims or to contest validity of any
217 | such claims; this section has the sole purpose of protecting the
218 | integrity of the free software distribution system, which is
219 | implemented by public license practices. Many people have made
220 | generous contributions to the wide range of software distributed
221 | through that system in reliance on consistent application of that
222 | system; it is up to the author/donor to decide if he or she is willing
223 | to distribute software through any other system and a licensee cannot
224 | impose that choice.
225 |
226 | This section is intended to make thoroughly clear what is believed to
227 | be a consequence of the rest of this License.
228 |
229 | 8. If the distribution and/or use of the Program is restricted in
230 | certain countries either by patents or by copyrighted interfaces, the
231 | original copyright holder who places the Program under this License
232 | may add an explicit geographical distribution limitation excluding
233 | those countries, so that distribution is permitted only in or among
234 | countries not thus excluded. In such case, this License incorporates
235 | the limitation as if written in the body of this License.
236 |
237 | 9. The Free Software Foundation may publish revised and/or new versions
238 | of the General Public License from time to time. Such new versions will
239 | be similar in spirit to the present version, but may differ in detail to
240 | address new problems or concerns.
241 |
242 | Each version is given a distinguishing version number. If the Program
243 | specifies a version number of this License which applies to it and "any
244 | later version", you have the option of following the terms and conditions
245 | either of that version or of any later version published by the Free
246 | Software Foundation. If the Program does not specify a version number of
247 | this License, you may choose any version ever published by the Free Software
248 | Foundation.
249 |
250 | 10. If you wish to incorporate parts of the Program into other free
251 | programs whose distribution conditions are different, write to the author
252 | to ask for permission. For software which is copyrighted by the Free
253 | Software Foundation, write to the Free Software Foundation; we sometimes
254 | make exceptions for this. Our decision will be guided by the two goals
255 | of preserving the free status of all derivatives of our free software and
256 | of promoting the sharing and reuse of software generally.
257 |
258 | NO WARRANTY
259 |
260 | 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
261 | FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
262 | OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
263 | PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
264 | OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
265 | MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
266 | TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
267 | PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
268 | REPAIR OR CORRECTION.
269 |
270 | 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
271 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
272 | REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
273 | INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
274 | OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
275 | TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
276 | YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
277 | PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
278 | POSSIBILITY OF SUCH DAMAGES.
279 |
280 | END OF TERMS AND CONDITIONS
281 |
282 | How to Apply These Terms to Your New Programs
283 |
284 | If you develop a new program, and you want it to be of the greatest
285 | possible use to the public, the best way to achieve this is to make it
286 | free software which everyone can redistribute and change under these terms.
287 |
288 | To do so, attach the following notices to the program. It is safest
289 | to attach them to the start of each source file to most effectively
290 | convey the exclusion of warranty; and each file should have at least
291 | the "copyright" line and a pointer to where the full notice is found.
292 |
293 | {description}
294 | Copyright (C) {year} {fullname}
295 |
296 | This program is free software; you can redistribute it and/or modify
297 | it under the terms of the GNU General Public License as published by
298 | the Free Software Foundation; either version 2 of the License, or
299 | (at your option) any later version.
300 |
301 | This program is distributed in the hope that it will be useful,
302 | but WITHOUT ANY WARRANTY; without even the implied warranty of
303 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
304 | GNU General Public License for more details.
305 |
306 | You should have received a copy of the GNU General Public License along
307 | with this program; if not, write to the Free Software Foundation, Inc.,
308 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
309 |
310 | Also add information on how to contact you by electronic and paper mail.
311 |
312 | If the program is interactive, make it output a short notice like this
313 | when it starts in an interactive mode:
314 |
315 | Gnomovision version 69, Copyright (C) year name of author
316 | Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
317 | This is free software, and you are welcome to redistribute it
318 | under certain conditions; type `show c' for details.
319 |
320 | The hypothetical commands `show w' and `show c' should show the appropriate
321 | parts of the General Public License. Of course, the commands you use may
322 | be called something other than `show w' and `show c'; they could even be
323 | mouse-clicks or menu items--whatever suits your program.
324 |
325 | You should also get your employer (if you work as a programmer) or your
326 | school, if any, to sign a "copyright disclaimer" for the program, if
327 | necessary. Here is a sample; alter the names:
328 |
329 | Yoyodyne, Inc., hereby disclaims all copyright interest in the program
330 | `Gnomovision' (which makes passes at compilers) written by James Hacker.
331 |
332 | {signature of Ty Coon}, 1 April 1989
333 | Ty Coon, President of Vice
334 |
335 | This General Public License does not permit incorporating your program into
336 | proprietary programs. If your program is a subroutine library, you may
337 | consider it more useful to permit linking proprietary applications with the
338 | library. If this is what you want to do, use the GNU Lesser General
339 | Public License instead of this License.
340 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | ControlLogixNET
2 | ===============
3 |
4 | Fork of https://controllogixnet.codeplex.com/
5 |
--------------------------------------------------------------------------------