├── .gitattributes
├── .gitignore
├── App.cpp
├── App.h
├── App.idl
├── App.xaml
├── Assets
├── LockScreenLogo.scale-200.png
├── SplashScreen.scale-200.png
├── Square150x150Logo.scale-200.png
├── Square44x44Logo.scale-200.png
├── Square44x44Logo.targetsize-24_altform-unplated.png
├── StoreLogo.png
└── Wide310x150Logo.scale-200.png
├── Controls
├── SimpleUserControl.cpp
├── SimpleUserControl.h
├── SimpleUserControl.idl
└── SimpleUserControl.xaml
├── Framework
├── BindableBase.cpp
├── BindableBase.h
├── BindableBase.idl
├── DelegateCommand.cpp
├── DelegateCommand.h
├── DelegateCommand.idl
├── ScaleConverter.cpp
├── ScaleConverter.h
└── ScaleConverter.idl
├── MvvmCppWinRT.sln
├── MvvmCppWinRT.vcxproj
├── MvvmCppWinRT.vcxproj.filters
├── Package.appxmanifest
├── Pages
├── MainPage.cpp
├── MainPage.h
├── MainPage.idl
└── MainPage.xaml
├── PropertySheet.props
├── ViewModels
├── MainViewModel.cpp
├── MainViewModel.h
└── MainViewModel.idl
├── packages.config
├── pch.cpp
├── pch.h
└── readme.txt
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 | [Ll]og/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | project.fragment.lock.json
46 | artifacts/
47 |
48 | *_i.c
49 | *_p.c
50 | *_i.h
51 | *.ilk
52 | *.meta
53 | *.obj
54 | *.pch
55 | *.pdb
56 | *.pgc
57 | *.pgd
58 | *.rsp
59 | *.sbr
60 | *.tlb
61 | *.tli
62 | *.tlh
63 | *.tmp
64 | *.tmp_proj
65 | *.log
66 | *.vspscc
67 | *.vssscc
68 | .builds
69 | *.pidb
70 | *.svclog
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74 | _Chutzpah*
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77 | ipch/
78 | *.aps
79 | *.ncb
80 | *.opendb
81 | *.opensdf
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83 | *.cachefile
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85 | *.VC.VC.opendb
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87 | # Visual Studio profiler
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90 | *.vspx
91 | *.sap
92 |
93 | # TFS 2012 Local Workspace
94 | $tf/
95 |
96 | # Guidance Automation Toolkit
97 | *.gpState
98 |
99 | # ReSharper is a .NET coding add-in
100 | _ReSharper*/
101 | *.[Rr]e[Ss]harper
102 | *.DotSettings.user
103 |
104 | # JustCode is a .NET coding add-in
105 | .JustCode
106 |
107 | # TeamCity is a build add-in
108 | _TeamCity*
109 |
110 | # DotCover is a Code Coverage Tool
111 | *.dotCover
112 |
113 | # NCrunch
114 | _NCrunch_*
115 | .*crunch*.local.xml
116 | nCrunchTemp_*
117 |
118 | # MightyMoose
119 | *.mm.*
120 | AutoTest.Net/
121 |
122 | # Web workbench (sass)
123 | .sass-cache/
124 |
125 | # Installshield output folder
126 | [Ee]xpress/
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128 | # DocProject is a documentation generator add-in
129 | DocProject/buildhelp/
130 | DocProject/Help/*.HxT
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132 | DocProject/Help/*.hhc
133 | DocProject/Help/*.hhk
134 | DocProject/Help/*.hhp
135 | DocProject/Help/Html2
136 | DocProject/Help/html
137 |
138 | # Click-Once directory
139 | publish/
140 |
141 | # Publish Web Output
142 | *.[Pp]ublish.xml
143 | *.azurePubxml
144 | # TODO: Comment the next line if you want to checkin your web deploy settings
145 | # but database connection strings (with potential passwords) will be unencrypted
146 | #*.pubxml
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148 |
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151 | # in these scripts will be unencrypted
152 | PublishScripts/
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156 | # The packages folder can be ignored because of Package Restore
157 | **/packages/*
158 | # except build/, which is used as an MSBuild target.
159 | !**/packages/build/
160 | # Uncomment if necessary however generally it will be regenerated when needed
161 | #!**/packages/repositories.config
162 | # NuGet v3's project.json files produces more ignoreable files
163 | *.nuget.props
164 | *.nuget.targets
165 |
166 | # Microsoft Azure Build Output
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168 | *.build.csdef
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171 | ecf/
172 | rcf/
173 |
174 | # Windows Store app package directories and files
175 | AppPackages/
176 | BundleArtifacts/
177 | Package.StoreAssociation.xml
178 | _pkginfo.txt
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180 | # Visual Studio cache files
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182 | *.[Cc]ache
183 | # but keep track of directories ending in .cache
184 | !*.[Cc]ache/
185 |
186 | # Others
187 | ClientBin/
188 | ~$*
189 | *~
190 | *.dbmdl
191 | *.dbproj.schemaview
192 | *.jfm
193 | *.pfx
194 | *.publishsettings
195 | node_modules/
196 | orleans.codegen.cs
197 |
198 | # Since there are multiple workflows, uncomment next line to ignore bower_components
199 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
200 | #bower_components/
201 |
202 | # RIA/Silverlight projects
203 | Generated_Code/
204 |
205 | # Backup & report files from converting an old project file
206 | # to a newer Visual Studio version. Backup files are not needed,
207 | # because we have git ;-)
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209 | Backup*/
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211 | UpgradeLog*.htm
212 |
213 | # SQL Server files
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216 |
217 | # Business Intelligence projects
218 | *.rdl.data
219 | *.bim.layout
220 | *.bim_*.settings
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222 | # Microsoft Fakes
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225 | # GhostDoc plugin setting file
226 | *.GhostDoc.xml
227 |
228 | # Node.js Tools for Visual Studio
229 | .ntvs_analysis.dat
230 |
231 | # Visual Studio 6 build log
232 | *.plg
233 |
234 | # Visual Studio 6 workspace options file
235 | *.opt
236 |
237 | # Visual Studio LightSwitch build output
238 | **/*.HTMLClient/GeneratedArtifacts
239 | **/*.DesktopClient/GeneratedArtifacts
240 | **/*.DesktopClient/ModelManifest.xml
241 | **/*.Server/GeneratedArtifacts
242 | **/*.Server/ModelManifest.xml
243 | _Pvt_Extensions
244 |
245 | # Paket dependency manager
246 | .paket/paket.exe
247 | paket-files/
248 |
249 | # FAKE - F# Make
250 | .fake/
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252 | # JetBrains Rider
253 | .idea/
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255 |
256 | # CodeRush
257 | .cr/
258 |
259 | # Python Tools for Visual Studio (PTVS)
260 | __pycache__/
261 | *.pyc
262 |
263 | /Generated Files/
--------------------------------------------------------------------------------
/App.cpp:
--------------------------------------------------------------------------------
1 | //
2 | // App.xaml.cpp
3 | // Implementation of the App class.
4 | //
5 |
6 | #include "pch.h"
7 |
8 | #include "App.h"
9 | #include "Pages/MainPage.h"
10 |
11 | using namespace winrt;
12 | using namespace Windows::ApplicationModel;
13 | using namespace Windows::ApplicationModel::Activation;
14 | using namespace Windows::Foundation;
15 | using namespace Windows::UI::Xaml;
16 | using namespace Windows::UI::Xaml::Controls;
17 | using namespace Windows::UI::Xaml::Navigation;
18 | using namespace MvvmCppWinRT;
19 | using namespace MvvmCppWinRT::implementation;
20 |
21 | ///
22 | /// Initializes the singleton application object. This is the first line of authored code
23 | /// executed, and as such is the logical equivalent of main() or WinMain().
24 | ///
25 | App::App()
26 | {
27 | InitializeComponent();
28 | Suspending({ this, &App::OnSuspending });
29 |
30 | #if defined _DEBUG && !defined DISABLE_XAML_GENERATED_BREAK_ON_UNHANDLED_EXCEPTION
31 | UnhandledException([this](IInspectable const&, UnhandledExceptionEventArgs const& e)
32 | {
33 | if (IsDebuggerPresent())
34 | {
35 | auto errorMessage = e.Message();
36 | __debugbreak();
37 | }
38 | });
39 | #endif
40 | }
41 |
42 | ///
43 | /// Invoked when the application is launched normally by the end user. Other entry points
44 | /// will be used such as when the application is launched to open a specific file.
45 | ///
46 | /// Details about the launch request and process.
47 | void App::OnLaunched(LaunchActivatedEventArgs const& e)
48 | {
49 | Frame rootFrame{ nullptr };
50 | auto content = Window::Current().Content();
51 | if (content)
52 | {
53 | rootFrame = content.try_as();
54 | }
55 |
56 | // Do not repeat app initialization when the Window already has content,
57 | // just ensure that the window is active
58 | if (rootFrame == nullptr)
59 | {
60 | // Create a Frame to act as the navigation context and associate it with
61 | // a SuspensionManager key
62 | rootFrame = Frame();
63 |
64 | rootFrame.NavigationFailed({ this, &App::OnNavigationFailed });
65 |
66 | if (e.PreviousExecutionState() == ApplicationExecutionState::Terminated)
67 | {
68 | // Restore the saved session state only when appropriate, scheduling the
69 | // final launch steps after the restore is complete
70 | }
71 |
72 | if (e.PrelaunchActivated() == false)
73 | {
74 | if (rootFrame.Content() == nullptr)
75 | {
76 | // When the navigation stack isn't restored navigate to the first page,
77 | // configuring the new page by passing required information as a navigation
78 | // parameter
79 | rootFrame.Navigate(xaml_typename(), box_value(e.Arguments()));
80 | }
81 | // Place the frame in the current Window
82 | Window::Current().Content(rootFrame);
83 | // Ensure the current window is active
84 | Window::Current().Activate();
85 | }
86 | }
87 | else
88 | {
89 | if (e.PrelaunchActivated() == false)
90 | {
91 | if (rootFrame.Content() == nullptr)
92 | {
93 | // When the navigation stack isn't restored navigate to the first page,
94 | // configuring the new page by passing required information as a navigation
95 | // parameter
96 | rootFrame.Navigate(xaml_typename(), box_value(e.Arguments()));
97 | }
98 | // Ensure the current window is active
99 | Window::Current().Activate();
100 | }
101 | }
102 | }
103 |
104 | ///
105 | /// Invoked when application execution is being suspended. Application state is saved
106 | /// without knowing whether the application will be terminated or resumed with the contents
107 | /// of memory still intact.
108 | ///
109 | /// The source of the suspend request.
110 | /// Details about the suspend request.
111 | void App::OnSuspending([[maybe_unused]] IInspectable const& sender, [[maybe_unused]] SuspendingEventArgs const& e)
112 | {
113 | // Save application state and stop any background activity
114 | }
115 |
116 | ///
117 | /// Invoked when Navigation to a certain page fails
118 | ///
119 | /// The Frame which failed navigation
120 | /// Details about the navigation failure
121 | void App::OnNavigationFailed(IInspectable const&, NavigationFailedEventArgs const& e)
122 | {
123 | throw hresult_error(E_FAIL, hstring(L"Failed to load Page ") + e.SourcePageType().Name);
124 | }
--------------------------------------------------------------------------------
/App.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include "App.xaml.g.h"
3 |
4 | namespace winrt::MvvmCppWinRT::implementation
5 | {
6 | struct App : AppT
7 | {
8 | App();
9 |
10 | void OnLaunched(winrt::Windows::ApplicationModel::Activation::LaunchActivatedEventArgs const&);
11 | void OnSuspending(winrt::Windows::Foundation::IInspectable const&, winrt::Windows::ApplicationModel::SuspendingEventArgs const&);
12 | void OnNavigationFailed(winrt::Windows::Foundation::IInspectable const&, winrt::Windows::UI::Xaml::Navigation::NavigationFailedEventArgs const&);
13 | };
14 | }
15 |
--------------------------------------------------------------------------------
/App.idl:
--------------------------------------------------------------------------------
1 | namespace MvvmCppWinRT
2 | {
3 | }
4 |
--------------------------------------------------------------------------------
/App.xaml:
--------------------------------------------------------------------------------
1 |
6 |
7 |
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/Assets/LockScreenLogo.scale-200.png:
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https://raw.githubusercontent.com/johanlindfors/MvvmCppWinRT/6097adf4ec5e8a4a5a33f85b0da19a01f7283e3b/Assets/LockScreenLogo.scale-200.png
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/Assets/SplashScreen.scale-200.png:
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https://raw.githubusercontent.com/johanlindfors/MvvmCppWinRT/6097adf4ec5e8a4a5a33f85b0da19a01f7283e3b/Assets/SplashScreen.scale-200.png
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/Assets/Square150x150Logo.scale-200.png:
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https://raw.githubusercontent.com/johanlindfors/MvvmCppWinRT/6097adf4ec5e8a4a5a33f85b0da19a01f7283e3b/Assets/Square150x150Logo.scale-200.png
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/Assets/Square44x44Logo.scale-200.png:
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https://raw.githubusercontent.com/johanlindfors/MvvmCppWinRT/6097adf4ec5e8a4a5a33f85b0da19a01f7283e3b/Assets/Square44x44Logo.scale-200.png
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/Assets/Square44x44Logo.targetsize-24_altform-unplated.png:
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https://raw.githubusercontent.com/johanlindfors/MvvmCppWinRT/6097adf4ec5e8a4a5a33f85b0da19a01f7283e3b/Assets/Square44x44Logo.targetsize-24_altform-unplated.png
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/Assets/StoreLogo.png:
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https://raw.githubusercontent.com/johanlindfors/MvvmCppWinRT/6097adf4ec5e8a4a5a33f85b0da19a01f7283e3b/Assets/StoreLogo.png
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/Assets/Wide310x150Logo.scale-200.png:
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https://raw.githubusercontent.com/johanlindfors/MvvmCppWinRT/6097adf4ec5e8a4a5a33f85b0da19a01f7283e3b/Assets/Wide310x150Logo.scale-200.png
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/Controls/SimpleUserControl.cpp:
--------------------------------------------------------------------------------
1 | #include "pch.h"
2 | #include "SimpleUserControl.h"
3 | #if __has_include("SimpleUserControl.g.cpp")
4 | #include "SimpleUserControl.g.cpp"
5 | #endif
6 |
7 | using namespace winrt;
8 | using namespace Windows::UI::Xaml;
9 |
10 | namespace winrt::MvvmCppWinRT::implementation
11 | {
12 | SimpleUserControl::SimpleUserControl()
13 | {
14 | InitializeComponent();
15 | }
16 |
17 | int32_t SimpleUserControl::MyProperty()
18 | {
19 | throw hresult_not_implemented();
20 | }
21 |
22 | void SimpleUserControl::MyProperty(int32_t /* value */)
23 | {
24 | throw hresult_not_implemented();
25 | }
26 |
27 | void SimpleUserControl::ClickHandler(IInspectable const&, RoutedEventArgs const&)
28 | {
29 | Button().Content(box_value(L"Clicked"));
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
/Controls/SimpleUserControl.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include "winrt/Windows.UI.Xaml.h"
4 | #include "winrt/Windows.UI.Xaml.Markup.h"
5 | #include "winrt/Windows.UI.Xaml.Interop.h"
6 | #include "winrt/Windows.UI.Xaml.Controls.Primitives.h"
7 | #include "SimpleUserControl.g.h"
8 |
9 | namespace winrt::MvvmCppWinRT::implementation
10 | {
11 | struct SimpleUserControl : SimpleUserControlT
12 | {
13 | SimpleUserControl();
14 |
15 | int32_t MyProperty();
16 | void MyProperty(int32_t value);
17 |
18 | void ClickHandler(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::RoutedEventArgs const& args);
19 | };
20 | }
21 |
22 | namespace winrt::MvvmCppWinRT::factory_implementation
23 | {
24 | struct SimpleUserControl : SimpleUserControlT
25 | {
26 | };
27 | }
28 |
--------------------------------------------------------------------------------
/Controls/SimpleUserControl.idl:
--------------------------------------------------------------------------------
1 | namespace MvvmCppWinRT
2 | {
3 | [default_interface]
4 | runtimeclass SimpleUserControl : Windows.UI.Xaml.Controls.UserControl
5 | {
6 | SimpleUserControl();
7 | Int32 MyProperty;
8 | }
9 | }
10 |
--------------------------------------------------------------------------------
/Controls/SimpleUserControl.xaml:
--------------------------------------------------------------------------------
1 |
9 |
10 |
11 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/Framework/BindableBase.cpp:
--------------------------------------------------------------------------------
1 | #include "pch.h"
2 | #include "BindableBase.h"
3 | #include "BindableBase.g.cpp"
4 |
5 | using namespace winrt;
6 | using namespace Windows::UI::Xaml::Data;
7 |
8 | namespace winrt::MvvmCppWinRT::implementation
9 | {
10 | void BindableBase::RaisePropertyChanged(hstring const& propertyName)
11 | {
12 | propertyChanged(*this, PropertyChangedEventArgs(propertyName));
13 | }
14 |
15 | event_token BindableBase::PropertyChanged(PropertyChangedEventHandler const& handler)
16 | {
17 | return propertyChanged.add(handler);
18 | }
19 |
20 | void BindableBase::PropertyChanged(winrt::event_token const& token) noexcept
21 | {
22 | propertyChanged.remove(token);
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
/Framework/BindableBase.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include "BindableBase.g.h"
3 |
4 | namespace winrt::MvvmCppWinRT::implementation
5 | {
6 | struct BindableBase : BindableBaseT
7 | {
8 | void RaisePropertyChanged(winrt::hstring const& propertyName);
9 | winrt::event_token PropertyChanged(winrt::Windows::UI::Xaml::Data::PropertyChangedEventHandler const& handler);
10 | void PropertyChanged(winrt::event_token const& token) noexcept;
11 |
12 | private:
13 | event propertyChanged;
14 | };
15 | }
16 |
17 | namespace winrt::MvvmCppWinRT::factory_implementation
18 | {
19 | struct BindableBase : BindableBaseT
20 | {
21 | };
22 | }
23 |
--------------------------------------------------------------------------------
/Framework/BindableBase.idl:
--------------------------------------------------------------------------------
1 | namespace MvvmCppWinRT
2 | {
3 | [default_interface]
4 | unsealed runtimeclass BindableBase : Windows.UI.Xaml.DependencyObject, Windows.UI.Xaml.Data.INotifyPropertyChanged
5 | {
6 | BindableBase();
7 | protected void RaisePropertyChanged(String propertyName);
8 | }
9 | }
10 |
--------------------------------------------------------------------------------
/Framework/DelegateCommand.cpp:
--------------------------------------------------------------------------------
1 | #include "pch.h"
2 | #include "DelegateCommand.h"
3 |
4 | using namespace std;
5 | using namespace winrt;
6 | using namespace Windows::Foundation;
7 |
8 | namespace winrt::MvvmCppWinRT::implementation
9 | {
10 | DelegateCommand::DelegateCommand(function const& execute)
11 | : DelegateCommand(execute, nullptr)
12 | {}
13 |
14 | DelegateCommand::DelegateCommand(function const& execute, function const& canExecute)
15 | {
16 | if (execute == nullptr) {
17 | throw hresult_invalid_argument(L"execute");
18 | }
19 | executeDelegate = execute;
20 | canExecuteDelegate = canExecute;
21 | }
22 |
23 | void DelegateCommand::RaiseCanExecuteChanged()
24 | {
25 | canExecuteChanged(*this, IInspectable());
26 | }
27 |
28 | event_token DelegateCommand::CanExecuteChanged(EventHandler const& handler)
29 | {
30 | return canExecuteChanged.add(handler);
31 | }
32 |
33 | void DelegateCommand::CanExecuteChanged(event_token const& token)
34 | {
35 | canExecuteChanged.remove(token);
36 | }
37 |
38 | bool DelegateCommand::CanExecute(IInspectable const& parameter)
39 | {
40 | if (canExecuteDelegate == nullptr) {
41 | return true;
42 | }
43 |
44 | bool canExecute = canExecuteDelegate(parameter);
45 |
46 | if (lastCanExecute != canExecute) {
47 | lastCanExecute = canExecute;
48 | RaiseCanExecuteChanged();
49 | }
50 |
51 | return lastCanExecute;
52 | }
53 |
54 | void DelegateCommand::Execute(IInspectable const& parameter)
55 | {
56 | if (executeDelegate != nullptr) {
57 | executeDelegate(parameter);
58 | }
59 | }
60 |
61 | }
--------------------------------------------------------------------------------
/Framework/DelegateCommand.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include "DelegateCommand.g.h"
4 | #include
5 |
6 | namespace winrt::MvvmCppWinRT::implementation
7 | {
8 | struct DelegateCommand : DelegateCommandT
9 | {
10 | DelegateCommand(std::function const& execute);
11 |
12 | DelegateCommand(std::function const& execute, std::function const& canExecute);
13 |
14 | void RaiseCanExecuteChanged();
15 |
16 | winrt::event_token CanExecuteChanged(winrt::Windows::Foundation::EventHandler const& handler);
17 |
18 | void CanExecuteChanged(winrt::event_token const& token);
19 |
20 | bool CanExecute(winrt::Windows::Foundation::IInspectable const& parameter);
21 |
22 | void Execute(winrt::Windows::Foundation::IInspectable const& parameter);
23 |
24 | private:
25 | event> canExecuteChanged;
26 |
27 | std::function executeDelegate;
28 | std::function canExecuteDelegate;
29 | bool lastCanExecute = true;
30 | };
31 | }
32 |
--------------------------------------------------------------------------------
/Framework/DelegateCommand.idl:
--------------------------------------------------------------------------------
1 | namespace MvvmCppWinRT
2 | {
3 | runtimeclass DelegateCommand : Windows.UI.Xaml.DependencyObject, Windows.UI.Xaml.Input.ICommand
4 | {
5 | void RaiseCanExecuteChanged();
6 | }
7 | }
8 |
--------------------------------------------------------------------------------
/Framework/ScaleConverter.cpp:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include "pch.h"
3 | #include "ScaleConverter.h"
4 | #include "ScaleConverter.g.cpp"
5 |
6 | using namespace std;
7 | using namespace winrt;
8 | using namespace Windows::Foundation;
9 | using namespace Windows::UI::Xaml::Interop;
10 |
11 | namespace winrt::MvvmCppWinRT::implementation
12 | {
13 | IInspectable ScaleConverter::Convert(
14 | IInspectable const& value,
15 | TypeName const& targetType,
16 | IInspectable const& parameter,
17 | hstring const& /*language*/)
18 | {
19 | if (targetType.Name != L"Double")
20 | {
21 | throw hresult_invalid_argument();
22 | }
23 |
24 | double numValue = unbox_value(value);
25 |
26 | hstring paramString = unbox_value(parameter);
27 |
28 | double numParam = stod(wstring(paramString.data()));
29 | if (numParam == 0) {
30 | numParam = 1;
31 | }
32 |
33 | return box_value(numValue * numParam);
34 | }
35 |
36 | IInspectable ScaleConverter::ConvertBack(
37 | IInspectable const& /*value*/,
38 | TypeName const& /*targetType*/,
39 | IInspectable const& /*parameter*/,
40 | hstring const& /*language*/)
41 | {
42 | throw hresult_not_implemented();
43 | }
44 | }
45 |
--------------------------------------------------------------------------------
/Framework/ScaleConverter.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include "ScaleConverter.g.h"
3 |
4 | namespace winrt::MvvmCppWinRT::implementation
5 | {
6 | struct ScaleConverter : ScaleConverterT
7 | {
8 | ScaleConverter() = default;
9 |
10 | winrt::Windows::Foundation::IInspectable Convert(
11 | winrt::Windows::Foundation::IInspectable const& value,
12 | winrt::Windows::UI::Xaml::Interop::TypeName const& targetType,
13 | winrt::Windows::Foundation::IInspectable const& parameter,
14 | winrt::hstring const& language);
15 |
16 | winrt::Windows::Foundation::IInspectable ConvertBack(
17 | winrt::Windows::Foundation::IInspectable const& value,
18 | winrt::Windows::UI::Xaml::Interop::TypeName const& targetType,
19 | winrt::Windows::Foundation::IInspectable const& parameter,
20 | winrt::hstring const& language);
21 | };
22 | }
23 |
24 | namespace winrt::MvvmCppWinRT::factory_implementation
25 | {
26 | struct ScaleConverter : ScaleConverterT
27 | {
28 | };
29 | }
30 |
--------------------------------------------------------------------------------
/Framework/ScaleConverter.idl:
--------------------------------------------------------------------------------
1 | namespace MvvmCppWinRT
2 | {
3 | [default_interface]
4 | runtimeclass ScaleConverter : Windows.UI.Xaml.DependencyObject, Windows.UI.Xaml.Data.IValueConverter
5 | {
6 | ScaleConverter();
7 | }
8 | }
9 |
--------------------------------------------------------------------------------
/MvvmCppWinRT.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 15
4 | VisualStudioVersion = 15.0.27703.2000
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MvvmCppWinRT", "MvvmCppWinRT.vcxproj", "{8D0307BA-5EC2-4545-B7ED-664707EC4C41}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|ARM = Debug|ARM
11 | Debug|x64 = Debug|x64
12 | Debug|x86 = Debug|x86
13 | Release|ARM = Release|ARM
14 | Release|x64 = Release|x64
15 | Release|x86 = Release|x86
16 | EndGlobalSection
17 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
18 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|ARM.ActiveCfg = Debug|ARM
19 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|ARM.Build.0 = Debug|ARM
20 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|ARM.Deploy.0 = Debug|ARM
21 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|x64.ActiveCfg = Debug|x64
22 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|x64.Build.0 = Debug|x64
23 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|x64.Deploy.0 = Debug|x64
24 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|x86.ActiveCfg = Debug|Win32
25 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|x86.Build.0 = Debug|Win32
26 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Debug|x86.Deploy.0 = Debug|Win32
27 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|ARM.ActiveCfg = Release|ARM
28 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|ARM.Build.0 = Release|ARM
29 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|ARM.Deploy.0 = Release|ARM
30 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|x64.ActiveCfg = Release|x64
31 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|x64.Build.0 = Release|x64
32 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|x64.Deploy.0 = Release|x64
33 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|x86.ActiveCfg = Release|Win32
34 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|x86.Build.0 = Release|Win32
35 | {8D0307BA-5EC2-4545-B7ED-664707EC4C41}.Release|x86.Deploy.0 = Release|Win32
36 | EndGlobalSection
37 | GlobalSection(SolutionProperties) = preSolution
38 | HideSolutionNode = FALSE
39 | EndGlobalSection
40 | GlobalSection(ExtensibilityGlobals) = postSolution
41 | SolutionGuid = {D5D3C20F-8AFE-4928-AA00-899A28E1C30A}
42 | EndGlobalSection
43 | EndGlobal
44 |
--------------------------------------------------------------------------------
/MvvmCppWinRT.vcxproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | true
6 | true
7 | {8d0307ba-5ec2-4545-b7ed-664707ec4c41}
8 | MvvmCppWinRT
9 | MvvmCppWinRT
10 | en-US
11 | 15.0
12 | true
13 | Windows Store
14 | 10.0
15 | 10.0
16 | 10.0.22621.0
17 |
18 |
19 |
20 |
21 | Debug
22 | ARM
23 |
24 |
25 | Debug
26 | Win32
27 |
28 |
29 | Debug
30 | x64
31 |
32 |
33 | Release
34 | ARM
35 |
36 |
37 | Release
38 | Win32
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42 | x64
43 |
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60 |
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63 |
64 |
65 |
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70 |
71 |
72 | MvvmCppWinRT_TemporaryKey.pfx
73 | 1132EA939A7107B303D4D40ED6CE28778FC96409
74 |
75 |
76 |
77 | Use
78 | pch.h
79 | $(IntDir)pch.pch
80 | Level4
81 | /DWINRT_NO_MAKE_DETECTION %(AdditionalOptions)
82 | 4453;28204
83 | $(GeneratedFilesDir)Pages;$(GeneratedFilesDir)Framework;$(GeneratedFilesDir)ViewModels;$(GeneratedFilesDir)Controls;%(AdditionalIncludeDirectories)
84 | $(GeneratedFilesDir)Pages;$(GeneratedFilesDir)Framework;$(GeneratedFilesDir)ViewModels;$(GeneratedFilesDir)Controls;%(AdditionalIncludeDirectories)
85 | $(GeneratedFilesDir)Pages;$(GeneratedFilesDir)Framework;$(GeneratedFilesDir)ViewModels;$(GeneratedFilesDir)Controls;%(AdditionalIncludeDirectories)
86 | $(GeneratedFilesDir)Pages;$(GeneratedFilesDir)Framework;$(GeneratedFilesDir)ViewModels;$(GeneratedFilesDir)Controls;%(AdditionalIncludeDirectories)
87 | $(GeneratedFilesDir)Pages;$(GeneratedFilesDir)Framework;$(GeneratedFilesDir)ViewModels;$(GeneratedFilesDir)Controls;%(AdditionalIncludeDirectories)
88 | $(GeneratedFilesDir)Pages;$(GeneratedFilesDir)Framework;$(GeneratedFilesDir)ViewModels;$(GeneratedFilesDir)Controls;%(AdditionalIncludeDirectories)
89 |
90 |
91 |
92 |
93 | Framework\BindableBase.idl
94 | Code
95 |
96 |
97 | Framework\DelegateCommand.idl
98 | Code
99 |
100 |
101 | Framework\ScaleConverter.idl
102 | Code
103 |
104 |
105 |
106 | App.xaml
107 |
108 |
109 | Pages\MainPage.xaml
110 |
111 |
112 | Controls\SimpleUserControl.xaml
113 | Code
114 |
115 |
116 | ViewModels\MainViewModel.idl
117 | Code
118 |
119 |
120 |
121 |
122 | Designer
123 |
124 |
125 | Designer
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127 |
128 | Designer
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130 |
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133 | Designer
134 |
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137 |
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139 |
140 |
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142 |
143 |
144 |
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146 |
147 |
148 |
149 | Framework\DelegateCommand.idl
150 | Code
151 |
152 |
153 | Framework\BindableBase.idl
154 | Code
155 |
156 |
157 | Framework\ScaleConverter.idl
158 | Code
159 |
160 |
161 |
162 | Create
163 |
164 |
165 | App.xaml
166 |
167 |
168 | Pages\MainPage.xaml
169 |
170 |
171 | Controls\SimpleUserControl.xaml
172 | Code
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175 | ViewModels\MainViewModel.idl
176 | Code
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202 |
203 |
204 |
205 |
206 | false
207 |
208 |
209 |
210 |
211 |
212 |
213 |
214 |
215 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
216 |
217 |
218 |
219 |
220 |
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66 |
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/Package.appxmanifest:
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1 |
2 |
3 |
7 |
8 |
9 | MvvmCppWinRT
10 | johan
11 | Assets\StoreLogo.png
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
23 |
24 |
25 |
26 |
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29 |
30 |
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32 |
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/Pages/MainPage.cpp:
--------------------------------------------------------------------------------
1 | #include "pch.h"
2 | #include "MainPage.h"
3 | #include "MainPage.g.cpp"
4 | #include "ViewModels/MainViewModel.h"
5 |
6 | using namespace winrt;
7 | using namespace Windows::UI::Xaml;
8 |
9 | namespace winrt::MvvmCppWinRT::implementation
10 | {
11 | MainPage::MainPage()
12 | {
13 | viewModel = make();
14 | viewModel.Title(L"Click me");
15 |
16 | InitializeComponent();
17 |
18 | DataContext(ViewModel());
19 | }
20 |
21 | MvvmCppWinRT::MainViewModel MainPage::ViewModel()
22 | {
23 | return viewModel;
24 | }
25 | }
26 |
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/Pages/MainPage.h:
--------------------------------------------------------------------------------
1 | //
2 | // Declaration of the MainPage class.
3 | //
4 |
5 | #pragma once
6 |
7 | #include "MainPage.g.h"
8 |
9 | namespace winrt::MvvmCppWinRT::implementation
10 | {
11 | struct MainPage : MainPageT
12 | {
13 | MainPage();
14 |
15 | MvvmCppWinRT::MainViewModel ViewModel();
16 |
17 | private:
18 | MvvmCppWinRT::MainViewModel viewModel{ nullptr };
19 | };
20 | }
21 |
22 | namespace winrt::MvvmCppWinRT::factory_implementation
23 | {
24 | struct MainPage : MainPageT
25 | {
26 | };
27 | }
28 |
--------------------------------------------------------------------------------
/Pages/MainPage.idl:
--------------------------------------------------------------------------------
1 | // MainPage
2 | import "ViewModels/MainViewModel.idl";
3 |
4 | namespace MvvmCppWinRT
5 | {
6 | [default_interface]
7 | runtimeclass MainPage : Windows.UI.Xaml.Controls.Page
8 | {
9 | MainPage();
10 | MainViewModel ViewModel{ get; };
11 | }
12 | }
13 |
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/Pages/MainPage.xaml:
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1 |
9 |
10 |
11 |
12 |
13 |
14 |
18 |
19 |
20 |
21 |
22 |
--------------------------------------------------------------------------------
/PropertySheet.props:
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1 |
2 |
3 |
4 |
5 |
8 | high
9 |
10 |
11 |
12 |
13 |
14 | $(CppWinRTVerbosity)
15 |
16 |
17 |
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/ViewModels/MainViewModel.cpp:
--------------------------------------------------------------------------------
1 | #include "pch.h"
2 | #include "MainViewModel.h"
3 | #include "MainViewModel.g.cpp"
4 |
5 | using namespace winrt;
6 | using namespace MvvmCppWinRT::implementation;
7 | using namespace Windows::Foundation;
8 |
9 | MainViewModel::MainViewModel() {
10 | clickCommand = make(
11 | // Method without parameters
12 | std::bind(&MainViewModel::AnotherClick, this)
13 |
14 | //// Method without parameters
15 | //std::bind(&MainViewModel::AnotherClick, this),
16 | //std::bind(&MainViewModel::CanClick, this)
17 |
18 | //// Method with parameters
19 | //std::bind(&MainViewModel::Click, this, std::placeholders::_1)
20 |
21 | //// Simple lambdas
22 | //[](auto &&) {},
23 | //[](auto &&) -> bool { return false; }
24 |
25 | //// Slightly more advanced lambdas
26 | //[&](auto &&) { Title(L"Clicked"); },
27 | //[&](auto &&) -> bool { return Title() != L"Clicked"; }
28 |
29 | //// Lambdas
30 | //[=](IInspectable const& parameter) {
31 | // hstring value = parameter.as>().Value();
32 | // Title(L"Clicked");
33 | //}
34 | //,[=](IInspectable const& /*parameter*/) {
35 | // return title != hstring(L"Clicked");
36 | //}
37 | );
38 |
39 | textSize = 150;
40 | }
41 |
42 | hstring MainViewModel::Title() {
43 | return title;
44 | }
45 |
46 | void MainViewModel::Title(hstring const& value)
47 | {
48 | if (title != value) {
49 | title = value;
50 | RaisePropertyChanged(L"Title");
51 | clickCommand.RaiseCanExecuteChanged();
52 | }
53 | }
54 |
55 | double MainViewModel::TextSize() {
56 | return textSize;
57 | }
58 |
59 | void MainViewModel::Click(IInspectable const& parameter) {
60 | hstring value = unbox_value(parameter);
61 | AnotherClick();
62 | }
63 |
64 | void MainViewModel::AnotherClick() {
65 | Title(L"Clicked");
66 |
67 | textSize = 100;
68 | RaisePropertyChanged(L"TextSize");
69 | }
70 |
71 | bool MainViewModel::CanClick() {
72 | return Title() != L"Clicked";
73 | }
--------------------------------------------------------------------------------
/ViewModels/MainViewModel.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include "MainViewModel.g.h"
4 | #include "Framework/BindableBase.h"
5 | #include "Framework/DelegateCommand.h"
6 |
7 | namespace winrt::MvvmCppWinRT::implementation
8 | {
9 | struct MainViewModel : MainViewModelT
10 | {
11 | MainViewModel();
12 |
13 | winrt::hstring Title();
14 | void Title(winrt::hstring const& value);
15 | double TextSize();
16 | winrt::Windows::UI::Xaml::Input::ICommand OnClickCommand() { return clickCommand; }
17 |
18 | private:
19 | void Click(winrt::Windows::Foundation::IInspectable const& parameter);
20 | void AnotherClick();
21 | bool CanClick();
22 |
23 | winrt::hstring title;
24 | double textSize;
25 | MvvmCppWinRT::DelegateCommand clickCommand{ nullptr };
26 | };
27 | }
28 |
29 | namespace winrt::MvvmCppWinRT::factory_implementation
30 | {
31 | struct MainViewModel : MainViewModelT
32 | {
33 | };
34 | }
35 |
--------------------------------------------------------------------------------
/ViewModels/MainViewModel.idl:
--------------------------------------------------------------------------------
1 | // MainViewModel
2 | import "Framework/BindableBase.idl";
3 | import "Framework/DelegateCommand.idl";
4 |
5 | namespace MvvmCppWinRT
6 | {
7 | [default_interface]
8 | unsealed runtimeclass MainViewModel : MvvmCppWinRT.BindableBase
9 | {
10 | MainViewModel();
11 | String Title{ get; set; };
12 | Double TextSize{ get; };
13 | Windows.UI.Xaml.Input.ICommand OnClickCommand{ get; };
14 | }
15 | }
16 |
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/packages.config:
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1 |
2 |
3 |
4 |
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/pch.cpp:
--------------------------------------------------------------------------------
1 | #include "pch.h"
2 |
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/pch.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 | #include
11 | #include
12 | #include
13 | #include
14 | #include
15 |
16 | #include "Framework/DelegateCommand.h"
17 | #include "Framework/BindableBase.h"
18 | #include "ViewModels/MainViewModel.h"
19 | #include "Framework/ScaleConverter.h"
20 |
--------------------------------------------------------------------------------
/readme.txt:
--------------------------------------------------------------------------------
1 | ========================================================================
2 | C++/WinRT MvvmCppWinRT Project Overview
3 | ========================================================================
4 |
5 | This project demonstrates how to get started writing XAML apps directly
6 | with standard C++, using the C++/WinRT SDK component and XAML compiler
7 | support to generate implementation headers from interface (IDL) files.
8 | These headers can then be used to implement the local Windows Runtime
9 | classes referenced in the app's XAML pages.
10 |
11 | Steps:
12 | 1. Create an interface (IDL) file to define any local Windows Runtime
13 | classes referenced in the app's XAML pages.
14 | 2. Build the project once to generate implementation templates under
15 | the "Generated Files" folder, as well as skeleton class definitions
16 | under "Generated Files\sources".
17 | 3. Use the skeleton class definitions for reference to implement your
18 | Windows Runtime classes.
19 |
20 | ========================================================================
21 | Learn more about C++/WinRT here:
22 | http://aka.ms/cppwinrt/
23 | ========================================================================
24 |
--------------------------------------------------------------------------------