├── .gitignore
├── LICENSE
├── README.md
├── Wargames-copyright.txt
├── Wargames.ttf
├── editundo.ttf
├── editundo.txt
├── escenario.lisp
├── fondo.png
├── gen-imagen.lisp
├── mapas.lisp
├── mc-wolf3d.asd
├── mc-wolf3d.lisp
├── package.lisp
├── personajes.lisp
├── pics
├── 00-paredventana.png
├── 01-paredplana.png
├── 02-paredescalera.png
├── 03-piso.png
├── 04-paredconcontroles.png
├── 05-paredplanaint.png
├── 06-paredelevador.png
├── 07-paredconmapa.png
├── 08-paredventana01.png
├── 09-portal.png
├── 10-portalA-000.png
├── 10-portalA-045.png
├── 10-portalA-090.png
├── 10-portalA-135.png
├── 10-portalA-180.png
├── 10-portalA.png
├── 11-escalera.png
├── 12-pared.png
├── 13-pared-ventana.png
├── 14-techo-escalera.png
├── 15-rayos-01.png
├── 16-traje.png
├── 17-lampara-01.png
├── 18-trajem.png
├── 19-robot.png
└── manos.png
├── sonidos.lisp
├── sonidos
├── 001-34736__drni__gas-stove-space-ship-short.ogg
├── 002-22331__black-boe__wind.ogg
└── 003-27568__suonho__memorymoon-space-blaster-plays.ogg
├── sprites.lisp
├── texturas.lisp
├── wolf3d01.png
├── wolf3d02.png
├── wolf3d03.png
├── wolf3d04.png
├── wolf3d05.png
├── wolf3d06.png
├── wolf3d07.png
├── wolf3d08.png
├── wolf3d09.png
└── wolf3d10.png
/.gitignore:
--------------------------------------------------------------------------------
1 | *~
2 | /mc-wolf3d
3 | bocetos/
4 | bocetos/*
5 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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535 |
536 | Nothing in this License shall be construed as excluding or limiting
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539 |
540 | 12. No Surrender of Others' Freedom.
541 |
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552 | 13. Use with the GNU Affero General Public License.
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569 |
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571 | Program specifies that a certain numbered version of the GNU General
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573 | option of following the terms and conditions either of that numbered
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578 |
579 | If the Program specifies that a proxy can decide which future
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587 | later version.
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589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
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612 | 17. Interpretation of Sections 15 and 16.
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621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
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628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
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632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
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637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
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641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
676 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # mc-wolf3d
2 | Little raycasting game engine.
3 |
4 | $ cd quicklisp/local-projects/
5 | $ git clone https://github.com/josrr/mc-wolf3d.git
6 | $ sbcl
7 | This is SBCL 1.4.6, an implementation of ANSI Common Lisp.
8 | More information about SBCL is available at .
9 |
10 | SBCL is free software, provided as is, with absolutely no warranty.
11 | It is mostly in the public domain; some portions are provided under
12 | BSD-style licenses. See the CREDITS and COPYING files in the
13 | distribution for more information.
14 | * (ql:quickload "mc-wolf3d")
15 | To load "mc-wolf3d":
16 | Load 1 ASDF system:
17 | mc-wolf3d
18 | ; Loading "mc-wolf3d"
19 | ..................................................
20 | [package escenario]...............................
21 | [package mc-wolf3d]........
22 | ("mc-wolf3d")
23 | * (mc-wolf3d:wolf3d-main escenario:*mapa*)
24 |
25 | 
26 |
27 | Press the n key to start the game
28 |
29 | ### Code by José Miguel R. R.
30 | ### Art by Alexis Ruiz Martínez
31 |
32 | ## License
33 | Copyright © 2018 [José Miguel R. R.](mailto:)
34 |
35 | GNU General Public License version 3.
36 |
37 |
38 |
--------------------------------------------------------------------------------
/Wargames-copyright.txt:
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1 | This package was debianized by Aurelien Jarno on
2 | Mon, 7 Apr 2003 00:33:50 +0200.
3 |
4 | All the fonts were downloaded from http://www.dustismo.com
5 |
6 | Upstream Author: Dustin Norlander
7 |
8 |
9 | Copyright (C) 2002-2003 Dustin Norlander
10 |
11 | You are free to distribute this software under the terms of the GNU General
12 | Public License. On Debian systems, the complete text of the GNU General Public
13 | License can be found in /usr/share/common-licenses/GPL-2 file.
14 |
--------------------------------------------------------------------------------
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/escenario.lisp:
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1 | (in-package #:escenario)
2 |
3 | (declaim (type single-float *ancho* *alto* *tex-ancho* *tex-alto*)
4 | (type fixnum *alto/2* *alto-fix* *ancho-fix* *tex-ancho-fix* *tex-alto-fix*))
5 | (defparameter *ancho* 1280.0)
6 | (defparameter *alto* 760.0)
7 | (defparameter *tex-ancho* 128.0)
8 | (defparameter *tex-alto* 128.0)
9 | (defparameter *tex-ancho-fix* (truncate *tex-ancho*))
10 | (defparameter *tex-alto-fix* (truncate *tex-alto*))
11 | (defparameter *alto-fix* (truncate *alto*))
12 | (defparameter *ancho-fix* (truncate *ancho*))
13 | (defparameter *alto/2* (truncate *alto* 2))
14 |
15 | (declaim (inline aproxima-angulo))
16 | (defun aproxima-angulo (angulo)
17 | (declare (optimize (speed 3) (safety 0) (debug 0))
18 | (type single-float angulo))
19 | (let ((fraccion (coerce (/ pi *tex-ancho*) 'single-float)))
20 | (declare (type single-float fraccion))
21 | (* (the fixnum (truncate angulo fraccion)) fraccion)))
22 |
23 | (defconstant +valmax+ 10000000.0)
24 | (declaim (inline divseg))
25 | (defun divseg (x y)
26 | (declare (optimize (speed 3) (safety 0) (debug 0))
27 | (type single-float x y))
28 | (if (zerop y)
29 | 10000.0
30 | (/ x y)))
31 |
32 | (defclass escenario ()
33 | ((ancho :initarg :ancho :accessor ancho :initform *ancho* :type single-float)
34 | (alto :initarg :ancho :accessor alto :initform *alto* :type single-float)
35 | (posición :initarg :posicion :accessor posición :initform (vec2 1.0 1.0))
36 | (dirección :initarg :dirección :accessor dirección :initform (vec2 -1 0))
37 | (plano-camara :initarg :plano-camara :accessor plano-camara :initform (vec2 0 0.66))
38 | (rayos-pares :accessor rayos-pares :initform t :type boolean)
39 | (vel-mov :accessor vel-mov :initform 0.2 :type single-float)
40 | (vel-rot :accessor vel-rot :initform (aproxima-angulo (coerce (* 1.0 (/ pi 32.0)) 'single-float)) :type single-float)
41 | (zbuffer :accessor zbuffer :initform (make-array (truncate *ancho*) :element-type 'single-float :initial-element 0.0))
42 | (imagen :accessor imagen :initarg :imagen :initform
43 | (make-image *ancho-fix* *alto-fix*))
44 | (manos :accessor manos :initform nil :initarg :manos :type (simple-array (unsigned-byte 32)))
45 | (mapa :initarg :mapa :accessor mapa :initform nil :type (simple-array fixnum (24 24)))
46 | (sprites-maestros :initform (make-hash-table) :initarg :sprites-maestros :accessor sprites-maestros :type hash-table)
47 | (sprites :initform nil :initarg :sprites :accessor sprites :type (simple-array sprite))
48 | (personajes :initform nil :initarg :personajes :accessor personajes :type (simple-array personaje))
49 | (texturas :initarg :texturas :accessor texturas :initform nil
50 | :type (simple-array (simple-array (unsigned-byte 32) (*tex-ancho-fix* *tex-alto-fix*)) *))
51 | (sonidos :initform nil :initarg :sonidos :accessor sonidos :type (simple-array t))))
52 |
53 | (defun crea-escenario (mapa sprites-maestros sprites
54 | ruta-sonidos &optional (ruta-texturas #P"./pics/"))
55 | (let* ((tabla-sprites (carga-sprites-maestros sprites-maestros))
56 | (arreglo-sprites (crea-sprites tabla-sprites sprites))
57 | (personajes (remove-if (complement
58 | (lambda (s)
59 | (member (sprite-nombre (sprite-maestro s))
60 | *personajes* :key #'car)))
61 | arreglo-sprites)))
62 | (make-instance 'escenario
63 | :texturas (carga-texturas ruta-texturas)
64 | :mapa mapa
65 | :sonidos (carga-sonidos ruta-sonidos)
66 | :sprites-maestros tabla-sprites
67 | :sprites arreglo-sprites
68 | :personajes (make-array (length personajes) :element-type 'personaje
69 | :initial-contents (map 'list
70 | (lambda (s)
71 | (let ((comp (assoc (sprite-nombre (sprite-maestro s))
72 | *personajes*)))
73 | (crea-personaje s (when comp (cdr comp)))))
74 | personajes))
75 | :manos (carga-archivo (merge-pathnames #P"pics/manos.png" mc-wolf3d:*ruta-del-sistema*)))))
76 |
77 | (defgeneric rota (escenario &optional dir))
78 |
79 | (defmethod rota (escenario &optional (dir 1))
80 | (declare (optimize (speed 3) (safety 1))
81 | (type fixnum dir))
82 | (with-slots (dirección plano-camara vel-rot) escenario
83 | (declare (type single-float vel-rot))
84 | (let ((mat-rot (mrotation +vz+ (* dir vel-rot))))
85 | (setf dirección (vxy (m* mat-rot (vxy__ dirección)))
86 | plano-camara (vxy (m* mat-rot (vxy__ plano-camara)))))))
87 |
88 | (defun mueve (escenario &optional (dir 1))
89 | (declare (optimize (speed 3) (safety 0))
90 | (type fixnum dir))
91 | (with-slots (mapa posición dirección vel-mov) escenario
92 | (declare (type single-float vel-mov)
93 | (type (simple-array fixnum (24 24)) mapa))
94 | (let* ((nueva-posicion (v+ posición (v* (* dir vel-mov) dirección)))
95 | (x-i (truncate (vx2 nueva-posicion)))
96 | (y-i (truncate (vy2 nueva-posicion))))
97 | (declare (type fixnum x-i y-i))
98 | (when (and (> x-i 0) (< x-i (array-dimension mapa 1))
99 | (> y-i 0) (< y-i (array-dimension mapa 0))
100 | (zerop (aref mapa x-i y-i)))
101 | (setf posición nueva-posicion)))))
102 |
103 | (proclaim '(ftype (function ((simple-array (unsigned-byte 32) *)
104 | keyword fixnum fixnum fixnum fixnum
105 | (simple-array (unsigned-byte 32) *) fixnum)
106 | null)
107 | dibuja-linea-vertical))
108 |
109 | (declaim (inline dibuja-linea-vertical borra-imagen dibuja-piso))
110 | (defun dibuja-linea-vertical (arreglo modo x y-ini y-fin largo-linea textura x-tex)
111 | (declare (optimize (speed 3) (safety 0) (debug 0))
112 | (type (simple-array (unsigned-byte 32) *) arreglo)
113 | (type (or null (simple-array (unsigned-byte 32) *)) textura)
114 | (type fixnum y-ini y-fin largo-linea x))
115 | (loop with dy single-float = (* 0.5 (- largo-linea (1- *alto*)))
116 | for y fixnum from y-ini below y-fin
117 | for valor of-type (unsigned-byte 32) = (aref textura
118 | (the fixnum (truncate (* *tex-alto* (+ y dy)) largo-linea))
119 | x-tex)
120 | do (setf (aref arreglo y x)
121 | (if (eq :vertical modo)
122 | (logior (ash (ash (logand (ash valor -8) #xFEFEFE) -1) 8) #xFF)
123 | valor))))
124 |
125 | (declaim (type (simple-array single-float *) *distancias*))
126 | (defparameter *distancias* (make-array *alto/2*
127 | :element-type 'single-float
128 | :initial-contents (loop for y from *alto/2* to (1- *alto*)
129 | collect (divseg *alto* (- (* 2.0 y) *alto*)))))
130 |
131 | (defun dibuja-piso (arreglo pos-x pos-y x y-fin dist-pared-perp lado pared-x rayo-dir-x rayo-dir-y mapa-x mapa-y textura-piso textura-techo &optional textura-piso-2)
132 | (declare (optimize (speed 3) (safety 0) (debug 0))
133 | (type fixnum x y-fin)
134 | (type single-float pared-x rayo-dir-x rayo-dir-y dist-pared-perp pos-x pos-y mapa-x mapa-y)
135 | (type (simple-array (unsigned-byte 32) *) arreglo textura-piso textura-techo)
136 | (type (or null (simple-array (unsigned-byte 32) *)) textura-piso-2))
137 | (multiple-value-bind (piso-pared-x piso-pared-y) (if (eq :horizontal lado)
138 | (values (if (plusp rayo-dir-x)
139 | mapa-x
140 | (1+ mapa-x))
141 | (+ mapa-y pared-x))
142 | (values (+ mapa-x pared-x)
143 | (if (plusp rayo-dir-y)
144 | mapa-y
145 | (1+ mapa-y))))
146 | (declare (type single-float piso-pared-x piso-pared-y))
147 | (loop for y fixnum from (1+ (if (minusp y-fin) *alto-fix* y-fin)) below *alto-fix*
148 | for peso single-float = (divseg (aref *distancias* (- y *alto/2*)) dist-pared-perp)
149 | for c-x single-float = (+ (* peso (- piso-pared-x pos-x)) pos-x)
150 | and c-y single-float = (+ (* peso (- piso-pared-y pos-y)) pos-y)
151 | for c-x-fix fixnum = (the fixnum (truncate c-x))
152 | and c-y-fix fixnum = (the fixnum (truncate c-y))
153 | for tex-x fixnum = (mod (the fixnum (truncate (* *tex-ancho* c-x))) *tex-ancho-fix*)
154 | and tex-y fixnum = (mod (the fixnum (truncate (* *tex-ancho* c-y))) *tex-alto-fix*)
155 | do (setf (aref arreglo y x)
156 | (aref (if textura-piso-2
157 | (if (zerop (mod (+ c-x-fix c-y-fix) 2)) textura-piso-2 textura-piso)
158 | textura-techo)
159 | tex-y tex-x)
160 | (aref arreglo (- *alto-fix* y) x)
161 | (aref textura-techo tex-y tex-x)))))
162 |
163 | (defun borra-imagen (arreglo)
164 | (declare (optimize (speed 3) (safety 1) (debug 1))
165 | (type (simple-array (unsigned-byte 32) (768 1280)) arreglo))
166 | (loop for y from 0 below (array-dimension arreglo 0)
167 | do (loop for x from 0 below (array-dimension arreglo 1)
168 | do (setf (aref arreglo y x)
169 | (if (< y *alto/2*) #xFFaaaaaa #xFFdd6666)))))
170 |
171 | #+sbcl
172 | (declaim (type (simple-array (or null function)) *tareas*)
173 | (type (simple-array sb-thread:mutex) *bloqueos*)
174 | (type (simple-array sb-thread:waitqueue) *conds*))
175 |
176 | (defparameter *num-hilos* 4)
177 | (defparameter *tareas* (make-array *num-hilos* :initial-element nil))
178 | (defparameter *conds* (make-array *num-hilos* :initial-contents (loop repeat *num-hilos* collect (bt:make-condition-variable))))
179 | (defparameter *bloqueos* (make-array *num-hilos* :initial-contents (loop repeat *num-hilos* collect (bt:make-lock))))
180 | (defparameter *hilos* nil)
181 | (defparameter *bloqueo-fin* (bt:make-lock "fin"))
182 | (defparameter *cond-fin* (bt:make-condition-variable))
183 |
184 | (defun inicia-hilos ()
185 | (unless *hilos*
186 | (setf *hilos*
187 | (loop for i from 0 below *num-hilos* collect
188 | (bt:make-thread (funcall (lambda (i)
189 | (lambda ()
190 | (loop with cv = (aref *conds* i)
191 | and bl = (aref *bloqueos* i)
192 | while t
193 | do (bt:thread-yield)
194 | (bt:with-lock-held (bl)
195 | (loop until (aref *tareas* i)
196 | do (bt:condition-wait cv bl)))
197 | (funcall (aref *tareas* i))
198 | (setf (aref *tareas* i) nil)
199 | (bt:with-lock-held (*bloqueo-fin*)
200 | (when (every #'null *tareas*)
201 | (bt:condition-notify *cond-fin*))))))
202 | i))))))
203 |
204 | (defun termina-hilos ()
205 | (map 'nil #'bt:destroy-thread *hilos*)
206 | (setf *hilos* nil))
207 |
208 | (declaim (inline genera-escenario dibuja-manos))
209 | (defun genera-escenario (x-ini x-fin pixels dirección posición plano-camara mapa texturas zbuffer)
210 | (declare (optimize (speed 3) (safety 0) (debug 0))
211 | (type single-float x-ini x-fin)
212 | (type (simple-array (unsigned-byte 32) *) pixels)
213 | (type (simple-array fixnum (24 24)) mapa)
214 | (type (simple-array (simple-array (unsigned-byte 32))) texturas)
215 | (type (simple-array single-float) zbuffer))
216 | (loop with paso-x fixnum = 0 and paso-y fixnum = 0
217 | and lado-dist = (vec2 0 0) and lado keyword = :horizontal
218 | for x single-float from x-ini below x-fin by 1.0
219 | and mapa-x fixnum = (the fixnum (truncate (vx2 posición)))
220 | and mapa-y fixnum = (the fixnum (truncate (vy2 posición)))
221 | for camara-x single-float = (1- (/ (* 2.0 x) *ancho*))
222 | for rayo-dir = (v+ dirección (v* camara-x plano-camara))
223 | for Δ-dist = (vec2 (abs (divseg 1.0 (vx2 rayo-dir)))
224 | (abs (divseg 1.0 (vy2 rayo-dir))))
225 | if (minusp (vx2 rayo-dir)) do
226 | (setf paso-x -1
227 | (vx2 lado-dist) (* (- (vx2 posición) mapa-x) (vx2 Δ-dist)))
228 | else do
229 | (setf paso-x 1
230 | (vx2 lado-dist) (* (- (the fixnum (1+ mapa-x)) (vx2 posición)) (vx2 Δ-dist)))
231 | end if (minusp (vy2 rayo-dir)) do
232 | (setf paso-y -1
233 | (vy2 lado-dist) (* (- (vy2 posición) mapa-y) (vy2 Δ-dist)))
234 | else do
235 | (setf paso-y 1
236 | (vy2 lado-dist) (* (- (the fixnum (1+ mapa-y)) (vy2 posición)) (vy2 Δ-dist)))
237 | end
238 | do (loop if (< (vx2 lado-dist) (vy2 lado-dist))
239 | do (incf (vx2 lado-dist) (vx2 Δ-dist))
240 | (incf mapa-x paso-x)
241 | (setf lado :horizontal)
242 | else do
243 | (incf (vy2 lado-dist) (vy2 Δ-dist))
244 | (incf mapa-y paso-y)
245 | (setf lado :vertical) end
246 | while (zerop (aref mapa mapa-x mapa-y)))
247 | (let* ((dist-pared-perp (if (eq :horizontal lado)
248 | (divseg (+ mapa-x (- (vx2 posición)) (/ (- 1 paso-x) 2.0))
249 | (vx2 rayo-dir))
250 | (divseg (+ mapa-y (- (vy2 posición)) (/ (- 1 paso-y) 2.0))
251 | (vy2 rayo-dir))))
252 | (pared-x (if (eq :horizontal lado)
253 | (+ (vy2 posición) (* dist-pared-perp (vy2 rayo-dir)))
254 | (+ (vx2 posición) (* dist-pared-perp (vx2 rayo-dir)))))
255 | (tex-x (truncate (decf pared-x (the fixnum (truncate pared-x)))
256 | (/ *tex-ancho*)))
257 | (largo-linea (truncate (divseg *alto* dist-pared-perp)))
258 | (y-fin (let ((tmp (/ (+ *alto* largo-linea) 2.0)))
259 | (declare (type single-float tmp))
260 | (if (> tmp *alto*)
261 | *alto* tmp)))
262 | (x-fix (truncate x))
263 | (mapa-x-f (coerce mapa-x 'single-float))
264 | (mapa-y-f (coerce mapa-y 'single-float)))
265 | (declare (type fixnum tex-x largo-linea x-fix)
266 | (type single-float dist-pared-perp pared-x y-fin mapa-x-f mapa-y-f))
267 | (when (and (eq :horizontal lado) (plusp (vx2 rayo-dir)))
268 | (setf tex-x (- *tex-ancho-fix* tex-x 1)))
269 | (when (and (eq :vertical lado) (minusp (vy2 rayo-dir)))
270 | (setf tex-x (- *tex-ancho-fix* tex-x 1)))
271 | (dibuja-linea-vertical pixels lado x-fix
272 | (let ((tmp (truncate (- *alto* largo-linea) 2.0)))
273 | (declare (type fixnum tmp))
274 | (if (minusp tmp) 0 tmp))
275 | (the fixnum (truncate y-fin))
276 | largo-linea
277 | (aref texturas (1- (aref mapa mapa-x mapa-y)))
278 | tex-x)
279 | (setf (aref zbuffer x-fix) dist-pared-perp)
280 | (dibuja-piso pixels
281 | (vx2 posición) (vy2 posición)
282 | x-fix (the fixnum (truncate y-fin))
283 | dist-pared-perp lado pared-x
284 | (vx2 rayo-dir) (vy2 rayo-dir)
285 | mapa-x-f mapa-y-f
286 | (aref texturas 3)
287 | (aref texturas 3)
288 | (aref texturas 3)))))
289 |
290 | (defun dibuja-manos (manos pixels x y ancho-manos alto-manos)
291 | (declare (optimize (speed 3) (safety 0) (debug 0))
292 | (type fixnum x y ancho-manos alto-manos)
293 | (type (simple-array (unsigned-byte 32) *) manos pixels))
294 | (loop for j fixnum from 0 below alto-manos do
295 | (loop for i fixnum from 0 below ancho-manos
296 | for color = (aref manos j i)
297 | if (/= color #xFF) do
298 | (setf (aref pixels (+ y j) (+ x i))
299 | color))))
300 |
301 | (defgeneric regenera (escenario))
302 |
303 | (defmethod regenera ((escenario escenario))
304 | (declare (optimize (speed 3) (safety 0) (debug 0)))
305 | (with-slots (imagen ancho alto dirección posición pane mapa
306 | manos plano-camara sprites texturas zbuffer)
307 | escenario
308 | (declare (type single-float ancho alto)
309 | (type (simple-array fixnum (24 24)) mapa)
310 | (type (simple-array single-float *) zbuffer)
311 | (type (simple-array (simple-array (unsigned-byte 32) *) *) texturas))
312 | (sprites-ordena posición sprites)
313 | (let ((pixels (clime:pattern-array imagen)))
314 | (declare (type (simple-array (unsigned-byte 32) *) pixels))
315 | (loop with paso single-float = (/ ancho (the fixnum *num-hilos*))
316 | for x single-float from 0.0 below ancho by paso
317 | and i fixnum from 0
318 | do (bt:with-lock-held ((aref *bloqueos* i))
319 | (setf (aref *tareas* i)
320 | (let ((x x))
321 | (lambda ()
322 | (genera-escenario x (+ x paso) pixels dirección
323 | posición plano-camara
324 | mapa texturas zbuffer)
325 | (sprites-dibuja pixels
326 | x paso
327 | ancho alto
328 | (vx2 posición) (vy2 posición)
329 | (vx2 plano-camara) (vy2 plano-camara)
330 | (vx2 dirección) (vy2 dirección)
331 | sprites zbuffer texturas))))
332 | (bt:condition-notify (aref *conds* i))))
333 | (bt:with-lock-held (*bloqueo-fin*)
334 | (loop until (every #'null *tareas*)
335 | do (bt:condition-wait *cond-fin* *bloqueo-fin*)))
336 | (let ((ancho-manos (array-dimension manos 1))
337 | (alto-manos (array-dimension manos 0)))
338 | (declare (type fixnum ancho-manos alto-manos))
339 | (dibuja-manos manos pixels
340 | (the fixnum (truncate (- ancho ancho-manos) 2))
341 | (- (the fixnum (truncate alto)) alto-manos)
342 | ancho-manos alto-manos)))))
343 |
344 | (defclass accion ()
345 | ((pars :initarg :pars :accessor accion-pars)
346 | (realizada :initform nil :accessor accion-realizada)))
347 | (defclass accion-sonido (accion)
348 | ())
349 | (defclass accion-dialogo (accion)
350 | ())
351 | (defclass evento ()
352 | ((accion :initarg :accion :accessor evento-accion :type accion)))
353 | (defclass evento-contacto (evento) ())
354 |
355 | (defgeneric accion-realiza (escenario accion sprite lienzo mezclador))
356 |
357 | (defgeneric evento-reliza (escenario evento sprite lienzo mezclador))
358 |
359 | (defmethod accion-realiza ((escenario escenario) (accion accion-sonido) (sprite sprite) lienzo mezclador)
360 | (declare (optimize (speed 3)) (ignore lienzo))
361 | (with-slots (sonidos) escenario
362 | (declare (type (simple-array mixalot-vorbis:vorbis-streamer) sonidos))
363 | (let ((snd (aref sonidos (accion-pars accion))))
364 | (declare (type mixalot-vorbis:vorbis-streamer snd))
365 | (if (mixalot:streamer-paused-p snd mezclador)
366 | (progn
367 | (mixalot:streamer-seek snd mezclador 0)
368 | (mixalot:streamer-unpause snd mezclador))
369 | (if (member snd (mixalot:mixer-stream-list mezclador))
370 | (when (> (the fixnum (mixalot:streamer-position snd mezclador))
371 | 22050)
372 | (mixalot:streamer-seek snd mezclador 0))
373 | (mixalot:mixer-add-streamer mezclador snd))))))
374 |
375 | (defparameter *tipo-dialogo* (make-text-style "Edit Undo BRK" "Regular" 24))
376 | (defun dibuja-dialogo (escenario lienzo texto)
377 | (with-slots (alto ancho) escenario
378 | (draw-rectangle* lienzo
379 | 256 (- (bounding-rectangle-height lienzo) 256)
380 | (- (bounding-rectangle-width lienzo) 320)
381 | (- (bounding-rectangle-height lienzo) 24)
382 | :filled nil
383 | :ink +turquoise+)
384 | (draw-rectangle* lienzo
385 | 258 (- (bounding-rectangle-height lienzo) 248)
386 | (- (bounding-rectangle-width lienzo) 324)
387 | (- (bounding-rectangle-height lienzo) 28)
388 | :filled t
389 | :ink +black+)
390 | (loop for linea in texto
391 | for y-ini from (- (bounding-rectangle-height lienzo) 230) by 26 do
392 | (draw-text* lienzo linea
393 | 264 y-ini
394 | :align-x :left
395 | :text-style *tipo-dialogo*
396 | :ink +turquoise+))))
397 |
398 | (defmethod accion-realiza ((escenario escenario) (accion accion-dialogo) (sprite sprite) lienzo mezclador)
399 | (declare (optimize (speed 3))
400 | (ignore mezclador sprite))
401 | (unless (accion-realizada accion)
402 | (setf (accion-realizada accion) t)
403 | (dibuja-dialogo escenario lienzo (accion-pars accion))))
404 |
405 | (defmethod evento-reliza ((escenario escenario) (evento evento-contacto)
406 | (sprite sprite) lienzo mezclador)
407 | (declare (optimize (speed 3)))
408 | (with-slots (posición) escenario
409 | (with-slots (x y) sprite
410 | (declare (type single-float x y))
411 | (let ((Δᵤ (abs (the single-float (- (vx2 posición) x))))
412 | (Δᵥ (abs (the single-float (- (vy2 posición) y)))))
413 | (declare (type single-float Δᵤ Δᵥ))
414 | (when (and (<= Δᵤ 0.75) (<= Δᵥ 0.35))
415 | (accion-realiza escenario (evento-accion evento) sprite lienzo mezclador))))))
416 |
417 | (defgeneric escenario-revisa-eventos (escenario lienzo mezclador))
418 |
419 | (defmethod escenario-revisa-eventos ((escenario escenario) lienzo mezclador)
420 | (declare (optimize (speed 3)))
421 | (with-slots (sprites) escenario
422 | (declare (type (simple-array sprite) sprites))
423 | (when sprites
424 | (loop for sprite across sprites do
425 | (loop for ev in (sprite-eventos (sprite-maestro sprite)) do
426 | (evento-reliza escenario ev sprite lienzo mezclador))))))
427 |
428 | (defgeneric personaje-realiza-comportamiento (personaje escenario))
429 |
430 | (defmethod personaje-realiza-comportamiento ((personaje personaje) (escenario escenario))
431 | (with-slots (comportamiento) personaje
432 | (when comportamiento
433 | (funcall comportamiento escenario personaje))))
434 |
435 | (defgeneric escenario-realiza-personajes (escenario))
436 |
437 | (defmethod escenario-realiza-personajes ((escenario escenario))
438 | (declare (optimize (speed 3)))
439 | (with-slots (personajes) escenario
440 | (declare (type (simple-array personaje) personajes))
441 | (when personajes
442 | (some #'identity
443 | (loop for personaje across personajes collect
444 | (personaje-realiza-comportamiento personaje escenario))))))
445 |
--------------------------------------------------------------------------------
/fondo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/josrr/mc-wolf3d/5d469031947f1b2d0414673847d44a6eb720f4b5/fondo.png
--------------------------------------------------------------------------------
/gen-imagen.lisp:
--------------------------------------------------------------------------------
1 | ;; -*- coding: utf-8-unix; -*-
2 | (in-package #:common-lisp-user)
3 | (ql:quickload "mc-wolf3d")
4 | ;;
5 | (uiop/image:register-image-restore-hook
6 | (lambda ()
7 | (mc-wolf3d:wolf3d-main)
8 | (gc :full t)
9 | (sb-impl::toplevel-repl nil))
10 | nil)
11 |
12 | (uiop/image:dump-image "mc-wolf3d" :executable t)
13 |
14 |
15 |
--------------------------------------------------------------------------------
/mapas.lisp:
--------------------------------------------------------------------------------
1 | (in-package #:escenario)
2 |
3 | (declaim (type (cons (simple-array fixnum (24 24))) *mapas*))
4 |
5 | (defparameter *mapas*
6 | (list
7 | (make-array '(24 24)
8 | :element-type 'fixnum
9 | :initial-contents
10 | '((2 2 2 1 2 1 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2)
11 | (7 0 0 0 0 0 0 0 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2)
12 | (2 2 2 2 2 2 2 0 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2)
13 | (2 2 2 2 2 2 2 0 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2)
14 | (2 2 2 2 2 2 2 0 2 2 2 2 1 2 2 2 1 2 2 2 1 2 2 2)
15 | (2 2 2 2 2 2 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1)
16 | (2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2)
17 | (2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2)
18 | (2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2)
19 | (2 2 2 2 2 2 1 2 2 2 2 2 2 2 0 0 2 2 2 2 2 2 2 1)
20 | (2 2 2 2 2 2 2 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 2)
21 | (2 2 2 2 2 2 2 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 2)
22 | (2 2 2 2 2 2 2 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 2)
23 | (2 2 2 2 2 2 1 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 1)
24 | (2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2)
25 | (2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 2 2 2 2 2 2 2 2)
26 | (2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2)
27 | (2 2 2 2 2 2 1 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 1)
28 | (2 2 2 2 2 2 2 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 2)
29 | (2 2 2 2 2 2 2 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 2)
30 | (2 2 2 2 2 2 2 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 2)
31 | (2 2 2 2 2 2 1 0 0 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1)
32 | (2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2)
33 | (2 2 2 2 2 2 2 2 1 2 2 2 1 2 2 2 1 2 2 2 1 2 2 2)))))
34 |
35 | (declaim (type (simple-vector 12) *colores-mapa*))
36 | (defparameter *colores-mapa*
37 | (make-array 12 :initial-contents (list +royal-blue+ +gray10+ +gray20+ +gray30+
38 | +gray40+ +gray50+ +gray60+ +gray70+
39 | +gray80+ +gray90+ +gray100+ +blue+)))
40 |
41 | (defun dibuja-mapa (escenario pane x y tamaño)
42 | (declare (optimize (speed 3) (safety 1))
43 | (type fixnum x y tamaño))
44 | (let ((y-fin (+ y tamaño)))
45 | (declare (type fixnum y-fin))
46 | (with-translation (pane x y-fin)
47 | (loop with mapa of-type (simple-array fixnum (24 24)) = (mapa escenario)
48 | and pos-x single-float = (vx2 (posición escenario))
49 | and pos-y single-float = (vy2 (posición escenario))
50 | and dir-x = (vx2 (dirección escenario))
51 | and dir-y = (vy2 (dirección escenario))
52 | with num-columnas fixnum = (array-dimension mapa 1)
53 | with Δx fixnum = (truncate (/ tamaño num-columnas))
54 | for j fixnum from 0 below (array-dimension mapa 0)
55 | do (loop for i fixnum from 0 below num-columnas
56 | do (draw-rectangle* pane
57 | (* j Δx) (- (* i Δx))
58 | (* (1+ j) Δx) (- (* (1+ i) Δx))
59 | :ink (aref *colores-mapa*
60 | (aref mapa j i))))
61 | finally (let ((centro (make-point (* pos-x Δx)
62 | (- (* pos-y Δx))))
63 | (personajes (personajes escenario)))
64 | (declare (type (simple-array personaje) personajes))
65 | (with-rotation (pane (atan dir-x dir-y) centro)
66 | (draw-arrow* pane
67 | (* pos-x Δx)
68 | (- (* (1- pos-y) Δx))
69 | (* pos-x Δx)
70 | (- (* (1+ pos-y) Δx))
71 | :line-thickness 1.75
72 | :head-length 8
73 | :head-width 10
74 | :ink +turquoise+))
75 | (when personajes
76 | (loop for p across personajes
77 | for s = (personaje-sprite p) do
78 | (draw-circle* pane
79 | (* (the single-float (sprite-x s)) Δx)
80 | (- (* (the single-float (sprite-y s)) Δx))
81 | (/ Δx 2) :ink +red+))))))))
82 |
--------------------------------------------------------------------------------
/mc-wolf3d.asd:
--------------------------------------------------------------------------------
1 | ;;;; mc-wolf3d.asd
2 |
3 | (asdf:defsystem #:mc-wolf3d
4 | :description "Pequeño motor raycasting"
5 | :author "José Miguel Ronquillo Rivera "
6 | :license "GPL Ver. 3"
7 | :version "0.0.1"
8 | :serial t
9 | :depends-on (:mcclim
10 | ;; :mcclim-raster-image
11 | :3d-vectors
12 | :3d-matrices
13 | :local-time
14 | :mixalot
15 | :mixalot-vorbis)
16 | :components ((:file "package")
17 | (:file "texturas")
18 | (:file "personajes")
19 | (:file "sprites")
20 | (:file "mapas")
21 | (:file "sonidos")
22 | (:file "escenario")
23 | (:file "mc-wolf3d")))
24 |
--------------------------------------------------------------------------------
/mc-wolf3d.lisp:
--------------------------------------------------------------------------------
1 | ;;;; mc-wolf3d.lisp
2 | (in-package #:mc-wolf3d)
3 |
4 | (defparameter *frame* nil)
5 | (defparameter *ruta-del-sistema* (asdf:component-pathname (asdf:find-system 'mc-wolf3d)))
6 |
7 | (defclass canvas-gadget (clime:never-repaint-background-mixin basic-gadget)
8 | ((bloqueo-cuadro :accessor bloqueo-cuadro :initform (clim-sys:make-lock "Bloqueo cuadro"))))
9 |
10 | (define-application-frame mc-wolf3d ()
11 | ((escenario :initarg :escenario :accessor escenario :initform (make-instance 'escenario) :type escenario)
12 | (mezclador :initarg :mezclador :accessor mezclador :initform nil)
13 | (tiempo :accessor tiempo :initform (local-time:now))
14 | (tiempo-anterior :accessor tiempo-anterior :initform 0)
15 | (periodo-cuadros :accessor periodo-cuadros :initform 0.0 :type single-float)
16 | (modo-mov :accessor modo-mov :initform nil)
17 | (modo-rot :accessor modo-rot :initform nil)
18 | (jugando :accessor jugando :initform nil)
19 | (portada :initform (make-pattern-from-bitmap-file (merge-pathnames #P"fondo.png" *ruta-del-sistema*))))
20 | (:pane (make-pane 'canvas-gadget
21 | :background +black+
22 | :min-width 1280
23 | :min-height 1024)))
24 |
25 | (defparameter *tipo-titulos* (make-text-style :serif :bold 18))
26 | (defparameter *tipo-subtitulos* (make-text-style "Wargames" "Regular" 24))
27 | (defparameter *tipo-normal* (make-text-style "Edit Undo BRK" "Regular" 48))
28 |
29 | (defun redibuja-cuadro (frame &optional gadget-arg)
30 | (with-slots (escenario tiempo tiempo-anterior periodo-cuadros portada) frame
31 | (declare (type single-float periodo-cuadros))
32 | (let ((gadget (or gadget-arg (car (frame-current-panes frame)))))
33 | (labels ((dibuja-portada ()
34 | (let* ((ancho-portada (pattern-width portada))
35 | (alto-portada (pattern-height portada))
36 | (desp (/ (- (bounding-rectangle-width (sheet-region gadget)) ancho-portada) 2.0)))
37 | (with-translation (gadget desp desp)
38 | (draw-pattern* gadget portada 0 0)
39 | (let ((cadena "mc-wolf3d"))
40 | (multiple-value-bind (t-ancho t-alto) (text-size gadget cadena :text-style *tipo-normal*)
41 | (draw-text* gadget cadena
42 | (- ancho-portada t-ancho 12)
43 | (- alto-portada t-alto 96)
44 | :text-style *tipo-normal*)))
45 | (let ((cadena "Por José M. Ronquillo Rivera"))
46 | (multiple-value-bind (t-ancho t-alto) (text-size gadget cadena :text-style *tipo-titulos*)
47 | (draw-text* gadget cadena
48 | (- ancho-portada t-ancho 12)
49 | (- alto-portada t-alto 32)
50 | :text-style *tipo-titulos*)))
51 | (let ((cadena "Arte por Alexis Ruíz Martínez"))
52 | (multiple-value-bind (t-ancho t-alto) (text-size gadget cadena :text-style *tipo-titulos*)
53 | (draw-text* gadget cadena
54 | (- ancho-portada t-ancho 12)
55 | (- alto-portada t-alto)
56 | :text-style *tipo-titulos*)))))
57 | (dibuja-dialogo escenario gadget '("" " Presiona la tecla 'n' para comenzar el juego;"
58 | "" " 'q' para salir del juego;"
59 | "" " 'arriba', 'abajo', 'izquierda' y 'derecha' para moverte.")))
60 | (dibuja-juego ()
61 | (declare (optimize (speed 3) (safety 1)))
62 | (regenera escenario)
63 | (setf tiempo-anterior tiempo
64 | tiempo (local-time:now)
65 | periodo-cuadros (coerce (the double-float
66 | (local-time:timestamp-difference tiempo
67 | tiempo-anterior))
68 | 'single-float))
69 | (let* ((ancho-gadget (bounding-rectangle-width (sheet-region gadget)))
70 | (alto-gadget (bounding-rectangle-height (sheet-region gadget)))
71 | (desp (/ (- ancho-gadget *ancho*) 2.0))
72 | (cadena (format nil "~5,2F fps" (/ periodo-cuadros))))
73 | (declare (type fixnum ancho-gadget alto-gadget))
74 | ;;(draw-pattern* gadget (imagen escenario) desp desp)
75 | (draw-design gadget (imagen escenario) :x desp :y desp)
76 | ;;(draw-design gadget (make-rectangle* desp desp (+ desp *ancho-fix* 100 ) (+ desp *alto-fix*)) :ink (imagen escenario))
77 | (draw-rectangle* gadget
78 | 0 1003
79 | (the fixnum (+ 40 (the fixnum (text-size gadget cadena :text-style *tipo-normal*)))) 900
80 | :ink +black+)
81 | (dibuja-mapa escenario gadget (- ancho-gadget 248) (- alto-gadget 256) 248)
82 | (draw-text* gadget cadena 10 990 :text-style *tipo-normal* :ink +turquoise+))))
83 | (if (jugando frame)
84 | (dibuja-juego)
85 | (dibuja-portada))))))
86 |
87 | (defmethod handle-repaint ((gadget canvas-gadget) region)
88 | (declare (ignore region))
89 | (clim-sys:with-lock-held ((bloqueo-cuadro gadget))
90 | (redibuja-cuadro *frame* gadget)))
91 |
92 | (defparameter *tipografia* nil)
93 | (defun carga-tipografia ()
94 | (mcclim-truetype::register-all-ttf-fonts (find-port) *ruta-del-sistema*)
95 | (setf *tipografia* t))
96 |
97 | (defun wolf3d-main (&optional (mapa (car *mapas*))
98 | (sprites (car *sprites*)))
99 | (escenario:inicia-hilos)
100 | (unless *tipografia* (carga-tipografia))
101 | (setf *frame* (make-application-frame 'mc-wolf3d)
102 | (escenario *frame*) (crea-escenario (or mapa (car *mapas*))
103 | *sprites-maestros*
104 | (or sprites (car *sprites*))
105 | (merge-pathnames #P"sonidos/" *ruta-del-sistema*)
106 | (merge-pathnames #P"pics/" *ruta-del-sistema*)))
107 | (bt:make-thread (lambda ()
108 | (run-frame-top-level *frame*)
109 | (setf *frame* nil)
110 | (escenario:termina-hilos))
111 | :name "mc-wolf3d-main"))
112 |
113 | (define-mc-wolf3d-command (com-restablece-todo :name "restablece") ()
114 | (with-slots (posición dirección plano-camara) (escenario *frame*)
115 | (setf posición (vec 1.0 1.0)
116 | dirección (vec -1.0 0.0)
117 | plano-camara (vec 0 0.66)))
118 | (redibuja-cuadro *frame*))
119 |
120 | (define-mc-wolf3d-command (com-terminar-juego :name "terminar-juego") ()
121 | (when (jugando *frame*)
122 | (let ((lienzo (car (frame-current-panes *frame*))))
123 | (clim-sys:with-lock-held ((bloqueo-cuadro lienzo))
124 | (clim-sys:destroy-process (jugando *frame*))
125 | (setf (jugando *frame*) nil)))
126 | (mixalot:mixer-remove-all-streamers (mezclador *frame*))
127 | (mixalot:destroy-mixer (mezclador *frame*))
128 | (setf (mezclador *frame*) nil)
129 | (redibuja-cuadro *frame*)))
130 |
131 | (define-mc-wolf3d-command (com-salir :name "salir") ()
132 | (let ((lienzo (car (frame-current-panes *frame*))))
133 | (clim-sys:with-lock-held ((bloqueo-cuadro lienzo))
134 | (when (jugando *frame*)
135 | (clim-sys:destroy-process (jugando *frame*))
136 | (setf (jugando *frame*) nil))
137 | (frame-exit *application-frame*))))
138 |
139 | (defun juega (frame)
140 | (clim-sys:make-process
141 | (lambda ()
142 | (declare (optimize (speed 3) (safety 1) (debug 1)))
143 | (with-slots (modo-rot modo-mov escenario mezclador) frame
144 | (loop while t
145 | with sonidos of-type (simple-array t) = (sonidos escenario)
146 | and lienzo = (car (frame-current-panes frame))
147 | if modo-mov do (mueve escenario (if (eq :adelante modo-mov) 1 -1))
148 | if modo-rot do (rota escenario (if (eq :derecha modo-rot) 1 -1))
149 | do (when sonidos
150 | (loop for snd across (subseq sonidos 1)
151 | if (and (not (mixalot:streamer-paused-p snd mezclador))
152 | (member snd (mixalot:mixer-stream-list mezclador))
153 | (< (the fixnum (- (the fixnum (mixalot:streamer-length snd mezclador))
154 | (the fixnum (mixalot:streamer-position snd mezclador))))
155 | 5512))
156 | do (mixalot:streamer-pause snd mezclador)
157 | (mixalot:streamer-seek snd mezclador 0))
158 | (when (< (- (the fixnum (mixalot:streamer-length (aref sonidos 0) mezclador))
159 | (the fixnum (mixalot:streamer-position (aref sonidos 0) mezclador)))
160 | 5512)
161 | (mixalot:streamer-seek (aref sonidos 0) mezclador 0)))
162 | (escenario-revisa-eventos escenario lienzo mezclador)
163 | if (or (escenario-realiza-personajes escenario) modo-rot modo-mov) do
164 | (clim-sys:with-lock-held ((bloqueo-cuadro lienzo))
165 | (redibuja-cuadro frame lienzo))
166 | end do (clim-sys:process-yield))))))
167 |
168 | (define-mc-wolf3d-command (com-nuevo :name "Nuevo juego")
169 | ()
170 | (when *frame*
171 | (with-slots (jugando mezclador escenario) *frame*
172 | (unless jugando
173 | (mixalot:main-thread-init)
174 | (setf mezclador (mixalot:create-mixer))
175 | (when (sonidos escenario)
176 | (mixalot:mixer-add-streamer mezclador (aref (sonidos escenario) 0)))
177 | (setf jugando (juega *frame*))))))
178 |
179 | (defmethod handle-event ((gadget canvas-gadget) (evento key-press-event))
180 | (when *frame*
181 | (with-slots (escenario) *frame*
182 | (case (keyboard-event-key-name evento)
183 | ((:Q :|q|) (execute-frame-command *frame* `(com-salir)))
184 | ((:X :|x|) (execute-frame-command *frame* `(com-terminar-juego)))
185 | ((:N :|n|) (execute-frame-command *frame* `(com-nuevo)))
186 | ((:R :|r|) (execute-frame-command *frame* `(com-restablece-todo)))
187 | (:up (setf (slot-value *frame* 'modo-mov) :adelante))
188 | (:down (setf (slot-value *frame* 'modo-mov) :atras))
189 | (:right (setf (slot-value *frame* 'modo-rot) :izquierda))
190 | (:left (setf (slot-value *frame* 'modo-rot) :derecha))))))
191 |
192 | (defmethod handle-event ((gadget canvas-gadget) (evento key-release-event))
193 | (when *frame*
194 | (case (keyboard-event-key-name evento)
195 | ((:up :down) (setf (slot-value *frame* 'modo-mov) nil))
196 | ((:right :left) (setf (slot-value *frame* 'modo-rot) nil)))))
197 |
198 |
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/package.lisp:
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1 | ;;;; package.lisp
2 |
3 | (defpackage #:escenario
4 | (:use #:clim
5 | #:clim-lisp
6 | #:mcclim-render
7 | #:3d-vectors
8 | #:3d-matrices)
9 | (:export #:escenario
10 | #:*ancho*
11 | #:*alto*
12 | #:*ancho-fix*
13 | #:*alto*
14 | #:*alto-fix*
15 | #:regenera
16 | #:dibuja-mapa
17 | #:dibuja-manos
18 | #:dibuja-dialogo
19 | #:mapa
20 | #:imagen
21 | #:rota
22 | #:mueve
23 | #:posición
24 | #:sonidos
25 | #:sprites
26 | #:sprite-x
27 | #:sprite-y
28 | #:escenario
29 | #:escenario-revisa-eventos
30 | #:escenario-realiza-personajes
31 | #:crea-escenario
32 | #:carga-texturas
33 | #:carga-sprites
34 | #:personaje-realiza-comportamiento
35 | #:*mapas*
36 | #:*sprites*
37 | #:*sprites-maestros*
38 | #:inicia-hilos
39 | #:termina-hilos))
40 |
41 | (defpackage #:mc-wolf3d
42 | (:nicknames :wol3d)
43 | (:use #:clim
44 | #:clim-lisp
45 | #:mcclim-render
46 | #:3d-vectors
47 | #:3d-matrices
48 | #:escenario)
49 | (:export #:wolf3d-main
50 | #:*ruta-del-sistema*))
51 |
52 |
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/personajes.lisp:
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1 | (in-package #:escenario)
2 |
3 | (declaim (type single-float *velocidad-personaje*))
4 | (defparameter *velocidad-personaje* 0.005)
5 |
6 | (defparameter *comportamiento*
7 | (lambda () (declare (optimize (speed 3) (safety 1)))
8 | (lambda (escenario personaje)
9 | (let* ((pos (posición escenario))
10 | (sprite (personaje-sprite personaje))
11 | (mapa (mapa escenario)))
12 | (declare (type (simple-array fixnum (24 24)) mapa))
13 | (labels ((gira-y-avanza (angulo paso)
14 | (declare (type single-float angulo paso))
15 | (values (+ (sprite-x sprite) (* paso (cos angulo)))
16 | (+ (sprite-y sprite) (* paso (sin angulo)))))
17 | (calcula-posicion (dir-x dir-y)
18 | (let* ((nueva-x (+ (sprite-x sprite) (* (+ *velocidad-personaje* (random 0.02) -0.01) dir-x)))
19 | (nueva-y (+ (sprite-y sprite) (* (+ *velocidad-personaje* (random 0.02) -0.01) dir-y)))
20 | (tipo (aref mapa
21 | (the fixnum (truncate nueva-x))
22 | (the fixnum (truncate nueva-y)))))
23 | (declare (type single-float nueva-x nueva-y))
24 | (when (zerop tipo)
25 | (setf (sprite-x sprite) nueva-x
26 | (sprite-y sprite) nueva-y)
27 | t))))
28 | (loop for vecdir = (vec2 (- (vx2 pos) (sprite-x sprite))
29 | (- (vy2 pos) (sprite-y sprite)))
30 | then (multiple-value-bind (n-x n-y)
31 | (gira-y-avanza (coerce (/ pi 4.0) 'single-float) 10.0)
32 | (declare (type single-float n-x n-y))
33 | (vec2 (- n-x (sprite-x sprite)) (- n-y (sprite-y sprite))))
34 | while (null (calcula-posicion (vx2 vecdir) (vy2 vecdir))))))
35 | t)))
36 |
37 | (defclass personaje ()
38 | ((sprite :initform nil :initarg :sprite :accessor personaje-sprite)
39 | (direccion :initform (vec2 0 -1) :accessor personaje-direccion)
40 | (comportamiento :initform *comportamiento*
41 | :initarg :comportamiento :accessor personaje-comportamiento)))
42 |
43 | (defun crea-personaje (sprite &optional (comportamiento *comportamiento*))
44 | (make-instance 'personaje
45 | :sprite sprite
46 | :comportamiento (when comportamiento
47 | (if (functionp comportamiento)
48 | (funcall comportamiento)
49 | comportamiento))))
50 |
51 | (defun personajes-redefine-comportamiento (escenario nuevo-comportamiento)
52 | (loop for p across (personajes escenario) do
53 | (setf (personaje-comportamiento p) (if (functionp nuevo-comportamiento)
54 | (funcall nuevo-comportamiento)
55 | nuevo-comportamiento))))
56 |
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/sonidos.lisp:
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1 | (in-package #:escenario)
2 |
3 | (defun carga-sonidos (ruta)
4 | (let ((archivos (directory (merge-pathnames "*.ogg" ruta))))
5 | (make-array (length archivos)
6 | :initial-contents (mapcar (lambda (a)
7 | (mixalot-vorbis:make-vorbis-streamer (namestring a)))
8 | archivos))))
9 |
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/sprites.lisp:
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1 | (in-package #:escenario)
2 |
3 | (defparameter *sprites-maestros* '((:portal-a
4 | #(10 11 12 13 14) #(#(60 0 70 127)
5 | #(20 0 107 127)
6 | #(0 0 127 127)
7 | #(20 0 107 127)
8 | #(60 0 70 127))
9 | ((:contacto . (:sonido . 2))))
10 | (:lampara-01
11 | #(22) #(#(0 0 127 127)))
12 | (:escalera
13 | #(16) #(#(32 0 95 127))
14 | ((:contacto . (:dialogo . ("Para terminar el nivel debes encerrar a los robots"
15 | "y apagar todos los interruptores.")))))
16 | (:persona-1
17 | #(21) #(#(0 0 127 127))
18 | ((:contacto . (:dialogo . ("Hola. Necesitamos ayuda controlando los robots."
19 | "La IA, que ya no está bajo nuestro control,"
20 | "está usando a los robots para mantener los"
21 | "controles manuales encendidos."
22 | ""
23 | "Hay que encerrar a los robots y apagar"
24 | "los controles.")))))
25 | (:robot
26 | #(24) #(#(0 0 127 127))
27 | ((:contacto . (:sonido . 2))))
28 | (:trajem
29 | #(23) #(#(0 0 127 127))
30 | ((:contacto . (:sonido . 2))))))
31 |
32 | (defparameter *sprites*
33 | '(((:persona-1 1.75 7.35)
34 | (:lampara-01 1.5 7.5)
35 | (:lampara-01 1.5 5.5)
36 | (:lampara-01 1.5 3.5)
37 | (:lampara-01 1.5 1.5)
38 | (:robot 7.5 21.5)
39 | (:robot 11.5 21.5)
40 | (:robot 19.5 21.5)
41 | (:robot 7.5 8.5)
42 | (:robot 11.5 8.5)
43 | (:robot 19.5 8.5)
44 | (:escalera 22.5 22.5))))
45 |
46 | (defparameter *personajes*
47 | (list (cons :robot *comportamiento*) (cons :trajem *comportamiento*)))
48 |
49 | (defclass sprite-maestro ()
50 | ((nombre :initform :obj-1 :type :keyword :initarg :nombre
51 | :accessor sprite-nombre)
52 | (texturas :initform #(0) :type (simple-array fixnum)
53 | :accessor sprite-texturas :initarg :texturas)
54 | (fronteras :initform #(#(0 0 127 127)) :type (simple-vector)
55 | :accessor sprite-fronteras :initarg :fronteras)
56 | (eventos :initform nil
57 | :accessor sprite-eventos :initarg :eventos)))
58 |
59 | (defun carga-sprites-maestros (definiciones-sprites)
60 | (let ((sprites-ht (make-hash-table)))
61 | (dolist (s definiciones-sprites)
62 | (let ((obj (make-instance 'sprite-maestro
63 | :nombre (car s)
64 | :texturas (cadr s)
65 | :fronteras (or (caddr s)
66 | `#(0 0 ,(1- *tex-ancho-fix*)
67 | ,(1- *tex-alto-fix*)))))
68 | (eventos (cadddr s)))
69 | (when eventos
70 | (setf (sprite-eventos obj)
71 | (mapcar (lambda (ev)
72 | (make-instance
73 | (intern (concatenate 'string "EVENTO-"
74 | (symbol-name (car ev)))
75 | 'escenario)
76 | :accion (make-instance
77 | (intern (concatenate 'string
78 | "ACCION-"
79 | (symbol-name (cadr ev)))
80 | 'escenario)
81 | :pars (cddr ev))))
82 | eventos)))
83 | (setf (gethash (car s) sprites-ht) obj)))
84 | sprites-ht))
85 |
86 | (defclass sprite ()
87 | ((x :initform 0.0 :type single-float :accessor sprite-x :initarg :x)
88 | (y :initform 0.0 :type single-float :accessor sprite-y :initarg :y)
89 | (sprite :initform nil :accessor sprite-maestro :initarg :sprite-maestro)))
90 |
91 | (defun crea-sprites (sprites-maestros definiciones-sprites)
92 | (make-array (length definiciones-sprites)
93 | :element-type 'sprite
94 | :initial-contents (mapcar (lambda (def)
95 | (make-instance 'sprite
96 | :x (cadr def) :y (caddr def)
97 | :sprite-maestro (gethash (car def) sprites-maestros)))
98 | definiciones-sprites) ))
99 |
100 | (declaim (inline sprites-ordena))
101 | (defun sprites-ordena (posición sprites)
102 | (declare (optimize (speed 3) (safety 1) (debug 1))
103 | (type (simple-array sprite) sprites))
104 | (sort sprites #'> :key (lambda (s)
105 | (declare (optimize (speed 3) (safety 1) (debug 1)))
106 | (let ((x (- (vx2 posición) (the single-float (sprite-x s))))
107 | (y (- (vy2 posición) (the single-float (sprite-y s)))))
108 | (declare (type single-float x y))
109 | (+ (* x x) (* y y))))))
110 |
111 | (defun sprites-dibuja (pixels x-inicial ancho-franja ancho alto pos-x pos-y
112 | plcam-x plcam-y dir-x dir-y sprites zbuffer texturas)
113 | (declare (optimize (speed 3) (safety 0) (debug 0))
114 | (type (simple-array (unsigned-byte 32) *) pixels)
115 | (type (simple-array sprite) sprites)
116 | (type (simple-array single-float) zbuffer)
117 | (type (simple-array (simple-array (unsigned-byte 32))) texturas)
118 | (type single-float x-inicial ancho-franja ancho alto
119 | pos-x pos-y plcam-x plcam-y dir-x dir-y))
120 | (let ((inv-det (/ (- (* plcam-x dir-y) (* dir-x plcam-y))))
121 | (alto/2 (/ alto 2.0)))
122 | (declare (type single-float inv-det alto/2))
123 | (labels ((dibuja (trans-x trans-y idx-textura sprite-texturas sprite-fronteras)
124 | (declare (type (simple-array fixnum) sprite-texturas)
125 | (type (simple-vector) sprite-fronteras))
126 | (let* ((sprite-screen-x (* (/ ancho 2.0) (1+ (divseg trans-x trans-y))))
127 | (sprite-ancho (abs (divseg alto trans-y)))
128 | (sprite-ancho/2 (/ sprite-ancho 2.0))
129 | (y-ini (- alto/2 sprite-ancho/2))
130 | (y-fin (+ alto/2 sprite-ancho/2))
131 | (prop-ancho (divseg *tex-ancho* sprite-ancho))
132 | (frontera (aref sprite-fronteras idx-textura)))
133 | (declare (type single-float sprite-screen-x sprite-ancho
134 | sprite-ancho/2 y-ini y-fin prop-ancho)
135 | (type (simple-vector 4) frontera))
136 | (loop for x single-float from x-inicial below (+ x-inicial ancho-franja)
137 | for x-fix fixnum = (truncate x)
138 | if (< trans-y (aref zbuffer x-fix))
139 | do (let ((tex-x (the fixnum (truncate (* (- (+ x sprite-ancho/2) sprite-screen-x)
140 | prop-ancho)))))
141 | (declare (type fixnum tex-x idx-textura))
142 | (when (and (>= tex-x (the fixnum (aref frontera 0)))
143 | (<= tex-x (the fixnum (aref frontera 2))))
144 | (loop for y single-float from (if (minusp y-ini) 0.0 y-ini) below (if (>= y-fin alto) (1- alto) y-fin)
145 | for tex-y fixnum = (truncate (divseg (* (- y y-ini) *tex-alto-fix*) sprite-ancho))
146 | for color = (aref (aref texturas (aref sprite-texturas idx-textura))
147 | tex-y tex-x)
148 | if (and (>= tex-y (the fixnum (aref frontera 1)))
149 | (<= tex-y (the fixnum (aref frontera 3)))
150 | (/= #xFF color))
151 | do (let ((y-fix (truncate y)))
152 | (declare (type fixnum y-fix))
153 | (setf (aref pixels y-fix x-fix)
154 | (case color
155 | (#xFFE8AB (let ((a (aref pixels y-fix x-fix)))
156 | (ash (- (+ a color) (logand (logxor a color)
157 | #x010101))
158 | -1)))
159 | (#xFFE8AC (logand (aref pixels y-fix x-fix) color))
160 | (t color)))))))))))
161 | (declare (inline dibuja))
162 | (loop for s across sprites
163 | for s-x single-float = (- (the single-float (sprite-x s)) pos-x)
164 | and s-y single-float = (- (the single-float (sprite-y s)) pos-y)
165 | for trans-x single-float = (* inv-det (- (* dir-y s-x) (* dir-x s-y)))
166 | and trans-y single-float = (* inv-det (- (* plcam-x s-y) (* plcam-y s-x)))
167 | and angulo = (atan s-y s-x)
168 | and sprite-fronteras of-type (simple-vector) = (sprite-fronteras (sprite-maestro s))
169 | if (plusp trans-y)
170 | do (dibuja trans-x trans-y
171 | (if (and sprite-fronteras (> (length sprite-fronteras) 1))
172 | (cond ((or (and (> angulo 1.963) (<= angulo 2.749))
173 | (and (< angulo -0.393) (>= angulo -1.178)))
174 | 3)
175 | ((or (and (> angulo 1.178) (<= angulo 1.963))
176 | (and (< angulo -1.178) (>= angulo -1.963)))
177 | 2)
178 | ((or (and (> angulo 0.393) (<= angulo 1.178))
179 | (and (< angulo -1.963) (>= angulo -2.749)))
180 | 1)
181 | (t 0))
182 | 0)
183 | (sprite-texturas (sprite-maestro s))
184 | sprite-fronteras)))))
185 |
186 | ;;(ash (+ (logand a #xfEfEfE) (logand color #xfEfEfE)) -1)
187 |
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/texturas.lisp:
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1 | (in-package #:escenario)
2 |
3 | (defun color-a-entero (color)
4 | (multiple-value-bind (r g b) (color-rgb color)
5 | (+ (ash (floor (* 255.0 b)) 16)
6 | (ash (floor (* 255.0 g)) 8)
7 | (truncate (* 255.0 r)))))
8 |
9 | (defun carga-archivo (archivo)
10 | (labels ((opticolor-a-entero (r g b)
11 | (+ (ash r 24) (ash g 16) (ash b 8) #xFF)))
12 | (let ((img (opticl:read-image-file archivo)))
13 | (when img
14 | (let* ((height (array-dimension img 0))
15 | (width (array-dimension img 1))
16 | (array (make-array (list height width)
17 | :element-type '(unsigned-byte 32))))
18 | (opticl:do-pixels (y x) img
19 | (setf (aref array y x)
20 | (opticolor-a-entero (aref img y x 0)
21 | (aref img y x 1)
22 | (aref img y x 2))))
23 | array)))))
24 |
25 | (defun carga-texturas (&optional (ruta #P"./pics/"))
26 | (let ((archivos (directory (merge-pathnames "*.png" (or ruta #P"./pics/")))))
27 | (make-array (length archivos)
28 | :element-type 'simple-array
29 | :initial-contents
30 | (mapcar #'carga-archivo archivos))))
31 |
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