├── README.md ├── Imitate ├── App.config ├── Properties │ ├── Settings.settings │ ├── AssemblyInfo.cs │ ├── Settings.Designer.cs │ ├── Resources.Designer.cs │ └── Resources.resx ├── Program.cs ├── Form1.cs ├── Imitate.csproj ├── Form1.resx └── Form1.Designer.cs ├── ImitateLib ├── Properties │ └── AssemblyInfo.cs ├── KeyBoard.cs ├── ImitateLib.csproj └── Mouse.cs ├── LICENSE ├── Imitate.sln └── .gitignore /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/js94766524/Win_Imitate/HEAD/README.md -------------------------------------------------------------------------------- /Imitate/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Imitate/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Imitate/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Threading.Tasks; 5 | using System.Windows.Forms; 6 | 7 | namespace Imitate 8 | { 9 | static class Program 10 | { 11 | /// 12 | /// 应用程序的主入口点。 13 | /// 14 | [STAThread] 15 | static void Main() 16 | { 17 | Application.EnableVisualStyles(); 18 | Application.SetCompatibleTextRenderingDefault(false); 19 | Application.Run(new Form1()); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Imitate/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的常规信息通过以下 6 | // 特性集控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("Imitate")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("Imitate")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // 将 ComVisible 设置为 false 使此程序集中的类型 18 | // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, 19 | // 则将该类型上的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("f6fac63d-69ba-4a12-b098-270681567890")] 24 | 25 | // 程序集的版本信息由下面四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /ImitateLib/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的常规信息通过以下 6 | // 特性集控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("ImitateLib")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("ImitateLib")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // 将 ComVisible 设置为 false 使此程序集中的类型 18 | // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, 19 | // 则将该类型上的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("32e17541-0d31-4016-9622-1d4305cd7275")] 24 | 25 | // 程序集的版本信息由下面四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2017 Jack Stone 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Imitate/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Imitate.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /ImitateLib/KeyBoard.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows.Forms; 7 | 8 | namespace ImitateLib 9 | { 10 | public static class Keyboard 11 | { 12 | [System.Runtime.InteropServices.DllImport("user32.dll", EntryPoint = "keybd_event", SetLastError = true)] 13 | public static extern void keybd_event(Keys bVk, byte bScan, uint dwFlags, uint dwExtraInfo); 14 | 15 | public static void Press(params Keys[] inputs) 16 | { 17 | foreach (Keys key in inputs) 18 | { 19 | keybd_event(key, 0, 0, 0); 20 | } 21 | } 22 | 23 | public static void Ctrl(params Keys[] keys) 24 | { 25 | keybd_event(Keys.ControlKey, 0, 0, 0); 26 | Press(keys); 27 | keybd_event(Keys.ControlKey, 0, 2, 0); 28 | } 29 | 30 | public static void Alt(params Keys[] keys) 31 | { 32 | keybd_event(Keys.Alt, 0, 0, 0); 33 | Press(keys); 34 | keybd_event(Keys.Alt, 0, 2, 0); 35 | } 36 | 37 | public static void Shift(params Keys[] keys) 38 | { 39 | keybd_event(Keys.ShiftKey, 0, 0, 0); 40 | Press(keys); 41 | keybd_event(Keys.ShiftKey, 0, 2, 0); 42 | } 43 | 44 | public static void InputByClipboard(string data) 45 | { 46 | Clipboard.SetDataObject(data,false); 47 | Ctrl(Keys.V); 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /Imitate.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | VisualStudioVersion = 15.0.26430.16 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Imitate", "Imitate\Imitate.csproj", "{78164F8F-D748-4096-ABDB-5A4A6CD9AD32}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ImitateLib", "ImitateLib\ImitateLib.csproj", "{EC8F2050-3BEA-4E74-950D-7183992E48BA}" 9 | EndProject 10 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{BC372065-0DC2-4597-AC46-827F7F594C87}" 11 | ProjectSection(SolutionItems) = preProject 12 | README.md = README.md 13 | EndProjectSection 14 | EndProject 15 | Global 16 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 17 | Debug|Any CPU = Debug|Any CPU 18 | Release|Any CPU = Release|Any CPU 19 | EndGlobalSection 20 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 21 | {78164F8F-D748-4096-ABDB-5A4A6CD9AD32}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 22 | {78164F8F-D748-4096-ABDB-5A4A6CD9AD32}.Debug|Any CPU.Build.0 = Debug|Any CPU 23 | {78164F8F-D748-4096-ABDB-5A4A6CD9AD32}.Release|Any CPU.ActiveCfg = Release|Any CPU 24 | {78164F8F-D748-4096-ABDB-5A4A6CD9AD32}.Release|Any CPU.Build.0 = Release|Any CPU 25 | {EC8F2050-3BEA-4E74-950D-7183992E48BA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 26 | {EC8F2050-3BEA-4E74-950D-7183992E48BA}.Debug|Any CPU.Build.0 = Debug|Any CPU 27 | {EC8F2050-3BEA-4E74-950D-7183992E48BA}.Release|Any CPU.ActiveCfg = Release|Any CPU 28 | {EC8F2050-3BEA-4E74-950D-7183992E48BA}.Release|Any CPU.Build.0 = Release|Any CPU 29 | EndGlobalSection 30 | GlobalSection(SolutionProperties) = preSolution 31 | HideSolutionNode = FALSE 32 | EndGlobalSection 33 | EndGlobal 34 | -------------------------------------------------------------------------------- /Imitate/Form1.cs: -------------------------------------------------------------------------------- 1 | using ImitateLib; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.ComponentModel; 5 | using System.Data; 6 | using System.Drawing; 7 | using System.Linq; 8 | using System.Text; 9 | using System.Threading; 10 | using System.Threading.Tasks; 11 | using System.Windows.Forms; 12 | 13 | namespace Imitate 14 | { 15 | public partial class Form1 : Form 16 | { 17 | public Form1() 18 | { 19 | InitializeComponent(); 20 | } 21 | 22 | 23 | private void button1_Click(object sender, EventArgs e) 24 | { 25 | webBrowser1.Navigate("http://huodong.37.com/zt/publish/pc/275/cqfg2017021620170216/index.html?refer=baidu_tg&ad_param=35483cqhuaijiu&bid=&wd=JUU0JUI4JTgwJUU1JTg4JTgwOTk5JUU3JUJBJUE3JUU0JUJDJUEwJUU1JUE1JTg3&landingpage=http%3A%2F%2Fbdtg.37.com%2Fs%2F1%2F296%2F28108.html%3Fuid%3D2738335&ext=1%7C296%7C28108%7C2738335%7C0&uid=2738335"); 26 | 27 | } 28 | 29 | private void button2_Click(object sender, EventArgs e) 30 | { 31 | var p = PointToScreen(webBrowser1.Location); 32 | webBrowser1.Focus(); 33 | Mouse.MoveTo(p.X + 400, p.Y + 310); 34 | Mouse.LeftClick(); 35 | Keyboard.InputByClipboard("what are you 弄啥咧"); 36 | Mouse.WheelRoll(10); 37 | } 38 | 39 | private void Form1_Load(object sender, EventArgs e) 40 | { 41 | toolStripProgressBar1.Maximum = 1000; 42 | webBrowser1.StatusTextChanged += (s, arg) => { toolStripStatusLabel1.Text = webBrowser1.StatusText; }; 43 | webBrowser1.ProgressChanged += (s, arg) => 44 | { 45 | var c = 1.0 * arg.CurrentProgress / arg.MaximumProgress; 46 | if (c < 0) c = 0; 47 | if (c > 1) c = 1; 48 | if (arg.MaximumProgress == 0) c = 0; 49 | toolStripProgressBar1.Value = (int)(c * 1000); 50 | }; 51 | 52 | System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer(); 53 | timer.Interval = 20; 54 | timer.Tick += (s, args) => 55 | { 56 | var l = webBrowser1.Location; 57 | var p = PointToClient(MousePosition); 58 | toolStripStatusLabel2.Text = (p.X - l.X) + " , " + (p.Y - l.Y); 59 | }; 60 | timer.Start(); 61 | } 62 | 63 | private void button1_Click_1(object sender, EventArgs e) 64 | { 65 | webBrowser1.Navigate(textBox1.Text.Trim()); 66 | } 67 | } 68 | } 69 | -------------------------------------------------------------------------------- /ImitateLib/ImitateLib.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {EC8F2050-3BEA-4E74-950D-7183992E48BA} 8 | Library 9 | Properties 10 | ImitateLib 11 | ImitateLib 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 56 | -------------------------------------------------------------------------------- /Imitate/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本: 4.0.30319.42000 5 | // 6 | // 对此文件的更改可能会导致不正确的行为,并且如果 7 | // 重新生成代码,这些更改将丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Imitate.Properties 12 | { 13 | 14 | 15 | /// 16 | /// 一个强类型的资源类,用于查找本地化的字符串等。 17 | /// 18 | // 此类是由 StronglyTypedResourceBuilder 19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen 21 | // (以 /str 作为命令选项),或重新生成 VS 项目。 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources 26 | { 27 | 28 | private static global::System.Resources.ResourceManager resourceMan; 29 | 30 | private static global::System.Globalization.CultureInfo resourceCulture; 31 | 32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 33 | internal Resources() 34 | { 35 | } 36 | 37 | /// 38 | /// 返回此类使用的、缓存的 ResourceManager 实例。 39 | /// 40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 41 | internal static global::System.Resources.ResourceManager ResourceManager 42 | { 43 | get 44 | { 45 | if ((resourceMan == null)) 46 | { 47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Imitate.Properties.Resources", typeof(Resources).Assembly); 48 | resourceMan = temp; 49 | } 50 | return resourceMan; 51 | } 52 | } 53 | 54 | /// 55 | /// 为所有资源查找重写当前线程的 CurrentUICulture 属性, 56 | /// 方法是使用此强类型资源类。 57 | /// 58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 59 | internal static global::System.Globalization.CultureInfo Culture 60 | { 61 | get 62 | { 63 | return resourceCulture; 64 | } 65 | set 66 | { 67 | resourceCulture = value; 68 | } 69 | } 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /ImitateLib/Mouse.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace ImitateLib 9 | { 10 | public static class Mouse 11 | { 12 | #region Base 13 | 14 | const int MOVE = 0x0001; //移动鼠标 15 | const int LEFTDOWN = 0x0002; //模拟鼠标左键按下 16 | const int LEFTUP = 0x0004; //模拟鼠标左键抬起 17 | const int RIGHTDOWN = 0x0008; //模拟鼠标右键按下 18 | const int RIGHTUP = 0x0010; //模拟鼠标右键抬起 19 | const int MIDDLEDOWN = 0x0020; //模拟鼠标中键按下 20 | const int MIDDLEUP = 0x0040; //模拟鼠标中键抬起 21 | const int WHEEL = 0x0800; //模拟鼠标滚轮滚动 22 | const int ABSOLUTE = 0x8000; //标示是否采用绝对坐标 23 | 24 | readonly static int WIDTH; //屏幕宽度 25 | readonly static int HEIGHT; //屏幕高度 26 | 27 | [System.Runtime.InteropServices.DllImport("user32")] 28 | private static extern int mouse_event( int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo ); 29 | 30 | static Mouse() 31 | { 32 | try 33 | { 34 | System.Windows.Forms.Screen screen = System.Windows.Forms.Screen.PrimaryScreen; 35 | Rectangle b = screen.Bounds; 36 | WIDTH = b.Width; 37 | HEIGHT = b.Height; 38 | 39 | } 40 | catch 41 | { 42 | WIDTH = 65536; 43 | HEIGHT = 65536; 44 | } 45 | } 46 | 47 | #endregion 48 | 49 | #region Methods 50 | 51 | /// 52 | /// 左键单击 53 | /// 54 | public static void LeftClick( int dx = 0, int dy = 0 ) 55 | { 56 | mouse_event(LEFTDOWN | LEFTUP, dx * 65536 / WIDTH, dy * 65536 / HEIGHT, 0, 0); 57 | } 58 | 59 | /// 60 | /// 右键单击 61 | /// 62 | public static void RightClick( int dx = 0, int dy = 0 ) 63 | { 64 | mouse_event(RIGHTDOWN | RIGHTUP, dx * 65536 / WIDTH, dy * 65536 / HEIGHT, 0, 0); 65 | } 66 | 67 | /// 68 | /// 中键单击 69 | /// 70 | public static void MiddleClick( int dx = 0, int dy = 0 ) 71 | { 72 | mouse_event(MIDDLEDOWN | MIDDLEUP, dx * 65536 / WIDTH, dy * 65536 / HEIGHT, 0, 0); 73 | } 74 | 75 | /// 76 | /// 移动鼠标到指定位置 77 | /// 78 | public static void MoveTo( int dx, int dy ) 79 | { 80 | mouse_event(ABSOLUTE | MOVE, dx * 65536 / WIDTH, dy * 65536 / HEIGHT, 0, 0); 81 | } 82 | 83 | /// 84 | /// 拖拽到指定位置 85 | /// 86 | public static void DragTo( int dx, int dy ) 87 | { 88 | mouse_event(LEFTDOWN, 0, 0, 0, 0); 89 | MoveTo(dx, dy); 90 | mouse_event(LEFTUP, 0, 0, 0, 0); 91 | } 92 | 93 | /// 94 | /// 按照一个向量移动 95 | /// 96 | public static void MoveTowards( int dx, int dy ) 97 | { 98 | mouse_event(MOVE, dx * 65536 / WIDTH, dy * 65536 / HEIGHT, 0, 0); 99 | } 100 | 101 | /// 102 | /// 按照一个向量拖拽 103 | /// 104 | public static void DragTowards( int dx, int dy ) 105 | { 106 | mouse_event(LEFTDOWN, 0, 0, 0, 0); 107 | MoveTowards(dx, dy); 108 | mouse_event(LEFTUP, 0, 0, 0, 0); 109 | } 110 | 111 | /// 112 | /// 滚动鼠标滚轮 113 | /// 114 | /// 正数为向下滚动,负数为向上滚动,数值为滚动距离 115 | public static void WheelRoll( int towards ) 116 | { 117 | mouse_event(WHEEL, 0, 0, -towards, 0); 118 | } 119 | 120 | #endregion 121 | } 122 | } 123 | -------------------------------------------------------------------------------- /Imitate/Imitate.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {78164F8F-D748-4096-ABDB-5A4A6CD9AD32} 8 | WinExe 9 | Properties 10 | Imitate 11 | Imitate 12 | v4.5 13 | 512 14 | 15 | 16 | AnyCPU 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | AnyCPU 27 | pdbonly 28 | true 29 | bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | Form 49 | 50 | 51 | Form1.cs 52 | 53 | 54 | 55 | 56 | Form1.cs 57 | 58 | 59 | ResXFileCodeGenerator 60 | Resources.Designer.cs 61 | Designer 62 | 63 | 64 | True 65 | Resources.resx 66 | 67 | 68 | SettingsSingleFileGenerator 69 | Settings.Designer.cs 70 | 71 | 72 | True 73 | Settings.settings 74 | True 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | {ec8f2050-3bea-4e74-950d-7183992e48ba} 83 | ImitateLib 84 | 85 | 86 | 87 | 94 | -------------------------------------------------------------------------------- /Imitate/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.suo 8 | *.user 9 | *.userosscache 10 | *.sln.docstates 11 | 12 | # User-specific files (MonoDevelop/Xamarin Studio) 13 | *.userprefs 14 | 15 | # Build results 16 | [Dd]ebug/ 17 | [Dd]ebugPublic/ 18 | [Rr]elease/ 19 | [Rr]eleases/ 20 | x64/ 21 | x86/ 22 | bld/ 23 | [Bb]in/ 24 | [Oo]bj/ 25 | [Ll]og/ 26 | 27 | # Visual Studio 2015 cache/options directory 28 | .vs/ 29 | # Uncomment if you have tasks that create the project's static files in wwwroot 30 | #wwwroot/ 31 | 32 | # MSTest test Results 33 | [Tt]est[Rr]esult*/ 34 | [Bb]uild[Ll]og.* 35 | 36 | # NUNIT 37 | *.VisualState.xml 38 | TestResult.xml 39 | 40 | # Build Results of an ATL Project 41 | [Dd]ebugPS/ 42 | [Rr]eleasePS/ 43 | dlldata.c 44 | 45 | # .NET Core 46 | project.lock.json 47 | project.fragment.lock.json 48 | artifacts/ 49 | **/Properties/launchSettings.json 50 | 51 | *_i.c 52 | *_p.c 53 | *_i.h 54 | *.ilk 55 | *.meta 56 | *.obj 57 | *.pch 58 | *.pdb 59 | *.pgc 60 | *.pgd 61 | *.rsp 62 | *.sbr 63 | *.tlb 64 | *.tli 65 | *.tlh 66 | *.tmp 67 | *.tmp_proj 68 | *.log 69 | *.vspscc 70 | *.vssscc 71 | .builds 72 | *.pidb 73 | *.svclog 74 | *.scc 75 | 76 | # Chutzpah Test files 77 | _Chutzpah* 78 | 79 | # Visual C++ cache files 80 | ipch/ 81 | *.aps 82 | *.ncb 83 | *.opendb 84 | *.opensdf 85 | *.sdf 86 | *.cachefile 87 | *.VC.db 88 | *.VC.VC.opendb 89 | 90 | # Visual Studio profiler 91 | *.psess 92 | *.vsp 93 | *.vspx 94 | *.sap 95 | 96 | # TFS 2012 Local Workspace 97 | $tf/ 98 | 99 | # Guidance Automation Toolkit 100 | *.gpState 101 | 102 | # ReSharper is a .NET coding add-in 103 | _ReSharper*/ 104 | *.[Rr]e[Ss]harper 105 | *.DotSettings.user 106 | 107 | # JustCode is a .NET coding add-in 108 | .JustCode 109 | 110 | # TeamCity is a build add-in 111 | _TeamCity* 112 | 113 | # DotCover is a Code Coverage Tool 114 | *.dotCover 115 | 116 | # Visual Studio code coverage results 117 | *.coverage 118 | *.coveragexml 119 | 120 | # NCrunch 121 | _NCrunch_* 122 | .*crunch*.local.xml 123 | nCrunchTemp_* 124 | 125 | # MightyMoose 126 | *.mm.* 127 | AutoTest.Net/ 128 | 129 | # Web workbench (sass) 130 | .sass-cache/ 131 | 132 | # Installshield output folder 133 | [Ee]xpress/ 134 | 135 | # DocProject is a documentation generator add-in 136 | DocProject/buildhelp/ 137 | DocProject/Help/*.HxT 138 | DocProject/Help/*.HxC 139 | DocProject/Help/*.hhc 140 | DocProject/Help/*.hhk 141 | DocProject/Help/*.hhp 142 | DocProject/Help/Html2 143 | DocProject/Help/html 144 | 145 | # Click-Once directory 146 | publish/ 147 | 148 | # Publish Web Output 149 | *.[Pp]ublish.xml 150 | *.azurePubxml 151 | # TODO: Comment the next line if you want to checkin your web deploy settings 152 | # but database connection strings (with potential passwords) will be unencrypted 153 | *.pubxml 154 | *.publishproj 155 | 156 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 157 | # checkin your Azure Web App publish settings, but sensitive information contained 158 | # in these scripts will be unencrypted 159 | PublishScripts/ 160 | 161 | # NuGet Packages 162 | *.nupkg 163 | # The packages folder can be ignored because of Package Restore 164 | **/packages/* 165 | # except build/, which is used as an MSBuild target. 166 | !**/packages/build/ 167 | # Uncomment if necessary however generally it will be regenerated when needed 168 | #!**/packages/repositories.config 169 | # NuGet v3's project.json files produces more ignorable files 170 | *.nuget.props 171 | *.nuget.targets 172 | 173 | # Microsoft Azure Build Output 174 | csx/ 175 | *.build.csdef 176 | 177 | # Microsoft Azure Emulator 178 | ecf/ 179 | rcf/ 180 | 181 | # Windows Store app package directories and files 182 | AppPackages/ 183 | BundleArtifacts/ 184 | Package.StoreAssociation.xml 185 | _pkginfo.txt 186 | 187 | # Visual Studio cache files 188 | # files ending in .cache can be ignored 189 | *.[Cc]ache 190 | # but keep track of directories ending in .cache 191 | !*.[Cc]ache/ 192 | 193 | # Others 194 | ClientBin/ 195 | ~$* 196 | *~ 197 | *.dbmdl 198 | *.dbproj.schemaview 199 | *.jfm 200 | *.pfx 201 | *.publishsettings 202 | orleans.codegen.cs 203 | 204 | # Since there are multiple workflows, uncomment next line to ignore bower_components 205 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 206 | #bower_components/ 207 | 208 | # RIA/Silverlight projects 209 | Generated_Code/ 210 | 211 | # Backup & report files from converting an old project file 212 | # to a newer Visual Studio version. Backup files are not needed, 213 | # because we have git ;-) 214 | _UpgradeReport_Files/ 215 | Backup*/ 216 | UpgradeLog*.XML 217 | UpgradeLog*.htm 218 | 219 | # SQL Server files 220 | *.mdf 221 | *.ldf 222 | *.ndf 223 | 224 | # Business Intelligence projects 225 | *.rdl.data 226 | *.bim.layout 227 | *.bim_*.settings 228 | 229 | # Microsoft Fakes 230 | FakesAssemblies/ 231 | 232 | # GhostDoc plugin setting file 233 | *.GhostDoc.xml 234 | 235 | # Node.js Tools for Visual Studio 236 | .ntvs_analysis.dat 237 | node_modules/ 238 | 239 | # Typescript v1 declaration files 240 | typings/ 241 | 242 | # Visual Studio 6 build log 243 | *.plg 244 | 245 | # Visual Studio 6 workspace options file 246 | *.opt 247 | 248 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 249 | *.vbw 250 | 251 | # Visual Studio LightSwitch build output 252 | **/*.HTMLClient/GeneratedArtifacts 253 | **/*.DesktopClient/GeneratedArtifacts 254 | **/*.DesktopClient/ModelManifest.xml 255 | **/*.Server/GeneratedArtifacts 256 | **/*.Server/ModelManifest.xml 257 | _Pvt_Extensions 258 | 259 | # Paket dependency manager 260 | .paket/paket.exe 261 | paket-files/ 262 | 263 | # FAKE - F# Make 264 | .fake/ 265 | 266 | # JetBrains Rider 267 | .idea/ 268 | *.sln.iml 269 | 270 | # CodeRush 271 | .cr/ 272 | 273 | # Python Tools for Visual Studio (PTVS) 274 | __pycache__/ 275 | *.pyc 276 | 277 | # Cake - Uncomment if you are using it 278 | # tools/** 279 | # !tools/packages.config 280 | 281 | # Telerik's JustMock configuration file 282 | *.jmconfig 283 | 284 | # BizTalk build output 285 | *.btp.cs 286 | *.btm.cs 287 | *.odx.cs 288 | *.xsd.cs 289 | -------------------------------------------------------------------------------- /Imitate/Form1.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | 124 | 137, 17 125 | 126 | -------------------------------------------------------------------------------- /Imitate/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace Imitate 2 | { 3 | partial class Form1 4 | { 5 | /// 6 | /// 必需的设计器变量。 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// 清理所有正在使用的资源。 12 | /// 13 | /// 如果应释放托管资源,为 true;否则为 false。 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows 窗体设计器生成的代码 24 | 25 | /// 26 | /// 设计器支持所需的方法 - 不要 27 | /// 使用代码编辑器修改此方法的内容。 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.menuStrip1 = new System.Windows.Forms.MenuStrip(); 32 | this.navigateToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 33 | this.fillToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 34 | this.statusStrip1 = new System.Windows.Forms.StatusStrip(); 35 | this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel(); 36 | this.toolStripStatusLabel2 = new System.Windows.Forms.ToolStripStatusLabel(); 37 | this.toolStripProgressBar1 = new System.Windows.Forms.ToolStripProgressBar(); 38 | this.panel1 = new System.Windows.Forms.Panel(); 39 | this.button1 = new System.Windows.Forms.Button(); 40 | this.textBox1 = new System.Windows.Forms.TextBox(); 41 | this.webBrowser1 = new System.Windows.Forms.WebBrowser(); 42 | this.menuStrip1.SuspendLayout(); 43 | this.statusStrip1.SuspendLayout(); 44 | this.panel1.SuspendLayout(); 45 | this.SuspendLayout(); 46 | // 47 | // menuStrip1 48 | // 49 | this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { 50 | this.navigateToolStripMenuItem, 51 | this.fillToolStripMenuItem}); 52 | this.menuStrip1.Location = new System.Drawing.Point(0, 0); 53 | this.menuStrip1.Name = "menuStrip1"; 54 | this.menuStrip1.Size = new System.Drawing.Size(994, 25); 55 | this.menuStrip1.TabIndex = 4; 56 | this.menuStrip1.Text = "menuStrip1"; 57 | // 58 | // navigateToolStripMenuItem 59 | // 60 | this.navigateToolStripMenuItem.Name = "navigateToolStripMenuItem"; 61 | this.navigateToolStripMenuItem.Size = new System.Drawing.Size(72, 21); 62 | this.navigateToolStripMenuItem.Text = "Navigate"; 63 | this.navigateToolStripMenuItem.Click += new System.EventHandler(this.button1_Click); 64 | // 65 | // fillToolStripMenuItem 66 | // 67 | this.fillToolStripMenuItem.Name = "fillToolStripMenuItem"; 68 | this.fillToolStripMenuItem.Size = new System.Drawing.Size(35, 21); 69 | this.fillToolStripMenuItem.Text = "Fill"; 70 | this.fillToolStripMenuItem.Click += new System.EventHandler(this.button2_Click); 71 | // 72 | // statusStrip1 73 | // 74 | this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { 75 | this.toolStripStatusLabel1, 76 | this.toolStripStatusLabel2, 77 | this.toolStripProgressBar1}); 78 | this.statusStrip1.Location = new System.Drawing.Point(0, 576); 79 | this.statusStrip1.Name = "statusStrip1"; 80 | this.statusStrip1.Size = new System.Drawing.Size(994, 22); 81 | this.statusStrip1.TabIndex = 5; 82 | this.statusStrip1.Text = "statusStrip1"; 83 | // 84 | // toolStripStatusLabel1 85 | // 86 | this.toolStripStatusLabel1.Name = "toolStripStatusLabel1"; 87 | this.toolStripStatusLabel1.Size = new System.Drawing.Size(726, 17); 88 | this.toolStripStatusLabel1.Spring = true; 89 | this.toolStripStatusLabel1.Text = "toolStripStatusLabel1"; 90 | this.toolStripStatusLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; 91 | // 92 | // toolStripStatusLabel2 93 | // 94 | this.toolStripStatusLabel2.Name = "toolStripStatusLabel2"; 95 | this.toolStripStatusLabel2.Size = new System.Drawing.Size(131, 17); 96 | this.toolStripStatusLabel2.Text = "toolStripStatusLabel2"; 97 | // 98 | // toolStripProgressBar1 99 | // 100 | this.toolStripProgressBar1.Name = "toolStripProgressBar1"; 101 | this.toolStripProgressBar1.Size = new System.Drawing.Size(120, 16); 102 | // 103 | // panel1 104 | // 105 | this.panel1.Controls.Add(this.button1); 106 | this.panel1.Controls.Add(this.textBox1); 107 | this.panel1.Dock = System.Windows.Forms.DockStyle.Top; 108 | this.panel1.Location = new System.Drawing.Point(0, 25); 109 | this.panel1.Name = "panel1"; 110 | this.panel1.Size = new System.Drawing.Size(994, 23); 111 | this.panel1.TabIndex = 7; 112 | // 113 | // button1 114 | // 115 | this.button1.Dock = System.Windows.Forms.DockStyle.Left; 116 | this.button1.Location = new System.Drawing.Point(421, 0); 117 | this.button1.Name = "button1"; 118 | this.button1.Size = new System.Drawing.Size(60, 23); 119 | this.button1.TabIndex = 1; 120 | this.button1.Text = "GO"; 121 | this.button1.UseVisualStyleBackColor = true; 122 | this.button1.Click += new System.EventHandler(this.button1_Click_1); 123 | // 124 | // textBox1 125 | // 126 | this.textBox1.Dock = System.Windows.Forms.DockStyle.Left; 127 | this.textBox1.Location = new System.Drawing.Point(0, 0); 128 | this.textBox1.Name = "textBox1"; 129 | this.textBox1.Size = new System.Drawing.Size(421, 21); 130 | this.textBox1.TabIndex = 0; 131 | // 132 | // webBrowser1 133 | // 134 | this.webBrowser1.Dock = System.Windows.Forms.DockStyle.Fill; 135 | this.webBrowser1.Location = new System.Drawing.Point(0, 48); 136 | this.webBrowser1.MinimumSize = new System.Drawing.Size(20, 20); 137 | this.webBrowser1.Name = "webBrowser1"; 138 | this.webBrowser1.Size = new System.Drawing.Size(994, 528); 139 | this.webBrowser1.TabIndex = 8; 140 | // 141 | // Form1 142 | // 143 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); 144 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 145 | this.ClientSize = new System.Drawing.Size(994, 598); 146 | this.Controls.Add(this.webBrowser1); 147 | this.Controls.Add(this.panel1); 148 | this.Controls.Add(this.statusStrip1); 149 | this.Controls.Add(this.menuStrip1); 150 | this.MainMenuStrip = this.menuStrip1; 151 | this.Name = "Form1"; 152 | this.Text = "Form1"; 153 | this.Load += new System.EventHandler(this.Form1_Load); 154 | this.menuStrip1.ResumeLayout(false); 155 | this.menuStrip1.PerformLayout(); 156 | this.statusStrip1.ResumeLayout(false); 157 | this.statusStrip1.PerformLayout(); 158 | this.panel1.ResumeLayout(false); 159 | this.panel1.PerformLayout(); 160 | this.ResumeLayout(false); 161 | this.PerformLayout(); 162 | 163 | } 164 | 165 | #endregion 166 | 167 | private System.Windows.Forms.MenuStrip menuStrip1; 168 | private System.Windows.Forms.ToolStripMenuItem navigateToolStripMenuItem; 169 | private System.Windows.Forms.ToolStripMenuItem fillToolStripMenuItem; 170 | private System.Windows.Forms.StatusStrip statusStrip1; 171 | private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1; 172 | private System.Windows.Forms.ToolStripProgressBar toolStripProgressBar1; 173 | private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel2; 174 | private System.Windows.Forms.Panel panel1; 175 | private System.Windows.Forms.Button button1; 176 | private System.Windows.Forms.TextBox textBox1; 177 | private System.Windows.Forms.WebBrowser webBrowser1; 178 | } 179 | } 180 | 181 | --------------------------------------------------------------------------------