├── images
└── timeline-pulse.gif
├── src
├── TimelinePulse
│ ├── TimelinePulse
│ │ ├── Resources
│ │ │ ├── add.png
│ │ │ ├── face1.jpg
│ │ │ ├── face2.jpg
│ │ │ ├── face3.jpg
│ │ │ ├── face4.jpg
│ │ │ └── face5.jpg
│ │ ├── Styles
│ │ │ ├── Fonts.xaml.cs
│ │ │ ├── Colors.xaml.cs
│ │ │ ├── Colors.xaml
│ │ │ └── Fonts.xaml
│ │ ├── Views
│ │ │ ├── Templates
│ │ │ │ ├── TaskHeaderTemplate.xaml.cs
│ │ │ │ ├── TaskItemTemplate.xaml.cs
│ │ │ │ ├── TaskHeaderTemplate.xaml
│ │ │ │ └── TaskItemTemplate.xaml
│ │ │ ├── TimelinePulseView.xaml.cs
│ │ │ ├── CustomNavigationPage.xaml
│ │ │ ├── CustomNavigationPage.xaml.cs
│ │ │ └── TimelinePulseView.xaml
│ │ ├── App.xaml
│ │ ├── Models
│ │ │ └── Task.cs
│ │ ├── App.xaml.cs
│ │ ├── ViewModels
│ │ │ └── TimelinePulseViewModel.cs
│ │ ├── TimelinePulse.csproj
│ │ ├── Services
│ │ │ └── TaskService.cs
│ │ └── Controls
│ │ │ ├── CircularImage.cs
│ │ │ └── PulseButton.cs
│ ├── TimelinePulse.iOS
│ │ ├── Resources
│ │ │ ├── menu.png
│ │ │ ├── Default.png
│ │ │ ├── Default@2x.png
│ │ │ ├── background.png
│ │ │ ├── Poppins-Bold.ttf
│ │ │ ├── Poppins-Light.ttf
│ │ │ ├── Default-568h@2x.png
│ │ │ ├── Default-Portrait.png
│ │ │ ├── Poppins-Medium.ttf
│ │ │ ├── Poppins-Regular.ttf
│ │ │ ├── Poppins-SemiBold.ttf
│ │ │ ├── Default-Portrait@2x.png
│ │ │ └── LaunchScreen.storyboard
│ │ ├── Assets.xcassets
│ │ │ └── AppIcon.appiconset
│ │ │ │ ├── Icon20.png
│ │ │ │ ├── Icon29.png
│ │ │ │ ├── Icon40.png
│ │ │ │ ├── Icon58.png
│ │ │ │ ├── Icon60.png
│ │ │ │ ├── Icon76.png
│ │ │ │ ├── Icon80.png
│ │ │ │ ├── Icon87.png
│ │ │ │ ├── Icon1024.png
│ │ │ │ ├── Icon120.png
│ │ │ │ ├── Icon152.png
│ │ │ │ ├── Icon167.png
│ │ │ │ ├── Icon180.png
│ │ │ │ └── Contents.json
│ │ ├── Entitlements.plist
│ │ ├── Main.cs
│ │ ├── AppDelegate.cs
│ │ ├── Info.plist
│ │ ├── Properties
│ │ │ └── AssemblyInfo.cs
│ │ └── TimelinePulse.iOS.csproj
│ └── TimelinePulse.Android
│ │ ├── Assets
│ │ ├── Poppins-Bold.ttf
│ │ ├── Poppins-Light.ttf
│ │ ├── Poppins-Medium.ttf
│ │ ├── Poppins-Regular.ttf
│ │ ├── Poppins-SemiBold.ttf
│ │ └── AboutAssets.txt
│ │ ├── Resources
│ │ ├── drawable
│ │ │ ├── menu.png
│ │ │ └── background.png
│ │ ├── mipmap-hdpi
│ │ │ ├── icon.png
│ │ │ └── launcher_foreground.png
│ │ ├── mipmap-mdpi
│ │ │ ├── icon.png
│ │ │ └── launcher_foreground.png
│ │ ├── mipmap-xhdpi
│ │ │ ├── icon.png
│ │ │ └── launcher_foreground.png
│ │ ├── mipmap-xxhdpi
│ │ │ ├── icon.png
│ │ │ └── launcher_foreground.png
│ │ ├── mipmap-xxxhdpi
│ │ │ ├── icon.png
│ │ │ └── launcher_foreground.png
│ │ ├── mipmap-anydpi-v26
│ │ │ ├── icon.xml
│ │ │ └── icon_round.xml
│ │ ├── values
│ │ │ ├── colors.xml
│ │ │ └── styles.xml
│ │ ├── layout
│ │ │ ├── Toolbar.axml
│ │ │ └── Tabbar.axml
│ │ └── AboutResources.txt
│ │ ├── Properties
│ │ ├── AndroidManifest.xml
│ │ └── AssemblyInfo.cs
│ │ ├── MainActivity.cs
│ │ └── TimelinePulse.Android.csproj
└── TimelinePulse.sln
├── README.md
├── .gitattributes
└── .gitignore
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1 | namespace TimelinePulse.Styles
2 | {
3 | public partial class Fonts
4 | {
5 | public Fonts ()
6 | {
7 | InitializeComponent ();
8 | }
9 | }
10 | }
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/src/TimelinePulse/TimelinePulse/Styles/Colors.xaml.cs:
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1 | namespace TimelinePulse.Styles
2 | {
3 | public partial class Colors
4 | {
5 | public Colors()
6 | {
7 | InitializeComponent();
8 | }
9 | }
10 | }
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/src/TimelinePulse/TimelinePulse.iOS/Entitlements.plist:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/src/TimelinePulse/TimelinePulse/Views/Templates/TaskHeaderTemplate.xaml.cs:
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1 | using Xamarin.Forms;
2 |
3 | namespace TimelinePulse.Views.Templates
4 | {
5 | public partial class TaskHeaderTemplate : ContentView
6 | {
7 | public TaskHeaderTemplate ()
8 | {
9 | InitializeComponent ();
10 | }
11 | }
12 | }
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1 |
2 |
3 |
4 |
5 |
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/src/TimelinePulse/TimelinePulse.Android/Resources/values/colors.xml:
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1 |
2 |
3 | #FFFFFF
4 | #3F51B5
5 | #303F9F
6 | #FF4081
7 |
8 |
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/src/TimelinePulse/TimelinePulse.Android/Resources/mipmap-anydpi-v26/icon_round.xml:
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1 |
2 |
3 |
4 |
5 |
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/src/TimelinePulse/TimelinePulse/Views/TimelinePulseView.xaml.cs:
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1 | using TimelinePulse.ViewModels;
2 | using Xamarin.Forms;
3 |
4 | namespace TimelinePulse.Views
5 | {
6 | public partial class TimelinePulseView : ContentPage
7 | {
8 | public TimelinePulseView ()
9 | {
10 | InitializeComponent ();
11 |
12 | BindingContext = new TimelinePulseViewModel();
13 | }
14 | }
15 | }
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/README.md:
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1 | # Timeline Pulse
2 |
3 | Xamarin.Forms good looking UI sample. This sample is based on [Timeline Profile Screen](https://dribbble.com/shots/1980532-Timeline-Profile) designed by [Anton Aheichanka](https://dribbble.com/madebyanton).
4 |
5 |
6 |
7 | ## Copyright and license
8 |
9 | Code released under the [MIT license](https://opensource.org/licenses/MIT).
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/src/TimelinePulse/TimelinePulse/Views/CustomNavigationPage.xaml:
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1 |
2 |
8 |
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/src/TimelinePulse/TimelinePulse.Android/Properties/AndroidManifest.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
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/.gitattributes:
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1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
4 | # Custom for Visual Studio
5 | *.cs diff=csharp
6 |
7 | # Standard to msysgit
8 | *.doc diff=astextplain
9 | *.DOC diff=astextplain
10 | *.docx diff=astextplain
11 | *.DOCX diff=astextplain
12 | *.dot diff=astextplain
13 | *.DOT diff=astextplain
14 | *.pdf diff=astextplain
15 | *.PDF diff=astextplain
16 | *.rtf diff=astextplain
17 | *.RTF diff=astextplain
18 |
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/src/TimelinePulse/TimelinePulse.Android/Resources/layout/Toolbar.axml:
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1 |
9 |
10 |
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/src/TimelinePulse/TimelinePulse/Views/CustomNavigationPage.xaml.cs:
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1 | using Xamarin.Forms;
2 |
3 | namespace TimelinePulse.Views
4 | {
5 | public partial class CustomNavigationPage : NavigationPage
6 | {
7 | public CustomNavigationPage() : base()
8 | {
9 | InitializeComponent();
10 | }
11 |
12 | public CustomNavigationPage(Page root) : base(root)
13 | {
14 | InitializeComponent();
15 | }
16 | }
17 | }
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/src/TimelinePulse/TimelinePulse.iOS/Main.cs:
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1 | using UIKit;
2 |
3 | namespace TimelinePulse.iOS
4 | {
5 | public class Application
6 | {
7 | // This is the main entry point of the application.
8 | static void Main(string[] args)
9 | {
10 | // if you want to use a different Application Delegate class from "AppDelegate"
11 | // you can specify it here.
12 | UIApplication.Main(args, null, "AppDelegate");
13 | }
14 | }
15 | }
16 |
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/src/TimelinePulse/TimelinePulse/Styles/Colors.xaml:
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1 |
2 |
6 |
7 |
8 | #000000
9 | #FFFFFF
10 | #BA77FF
11 | #FC3767
12 |
13 |
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/src/TimelinePulse/TimelinePulse/Views/Templates/TaskItemTemplate.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | using Xamarin.Forms;
8 | using Xamarin.Forms.Xaml;
9 |
10 | namespace TimelinePulse.Views.Templates
11 | {
12 | [XamlCompilation(XamlCompilationOptions.Compile)]
13 | public partial class TaskItemTemplate : ContentView
14 | {
15 | public TaskItemTemplate ()
16 | {
17 | InitializeComponent ();
18 | }
19 | }
20 | }
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/src/TimelinePulse/TimelinePulse.Android/Resources/layout/Tabbar.axml:
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1 |
2 |
12 |
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/src/TimelinePulse/TimelinePulse/App.xaml:
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1 |
2 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
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/src/TimelinePulse/TimelinePulse/Models/Task.cs:
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1 | using System.Collections.Generic;
2 | using System.Drawing;
3 |
4 | namespace TimelinePulse.Models
5 | {
6 | public class Task
7 | {
8 | public string Name { get; set; }
9 | public string Category { get; set; }
10 | public string Status { get; set; }
11 | public string Time { get; set; }
12 | public Color Color { get; set; }
13 | public List People { get; set; }
14 | public bool Completed { get; set; }
15 | }
16 |
17 | public class Person
18 | {
19 | public string Name { get; set; }
20 | public string Photo { get; set; }
21 | }
22 | }
23 |
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/src/TimelinePulse/TimelinePulse.Android/Assets/AboutAssets.txt:
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1 | Any raw assets you want to be deployed with your application can be placed in
2 | this directory (and child directories) and given a Build Action of "AndroidAsset".
3 |
4 | These files will be deployed with you package and will be accessible using Android's
5 | AssetManager, like this:
6 |
7 | public class ReadAsset : Activity
8 | {
9 | protected override void OnCreate (Bundle bundle)
10 | {
11 | base.OnCreate (bundle);
12 |
13 | InputStream input = Assets.Open ("my_asset.txt");
14 | }
15 | }
16 |
17 | Additionally, some Android functions will automatically load asset files:
18 |
19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
20 |
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using TimelinePulse.Views;
2 | using Xamarin.Forms;
3 | using Xamarin.Forms.Xaml;
4 |
5 | [assembly: XamlCompilation(XamlCompilationOptions.Compile)]
6 | namespace TimelinePulse
7 | {
8 | public partial class App : Application
9 | {
10 | public App()
11 | {
12 | InitializeComponent();
13 |
14 | MainPage = new CustomNavigationPage(new TimelinePulseView());
15 | }
16 |
17 | protected override void OnStart()
18 | {
19 | // Handle when your app starts
20 | }
21 |
22 | protected override void OnSleep()
23 | {
24 | // Handle when your app sleeps
25 | }
26 |
27 | protected override void OnResume()
28 | {
29 | // Handle when your app resumes
30 | }
31 | }
32 | }
33 |
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse.Android/MainActivity.cs:
--------------------------------------------------------------------------------
1 | using Android.App;
2 | using Android.Content.PM;
3 | using Android.OS;
4 | using Xamarin.Forms;
5 |
6 | namespace TimelinePulse.Droid
7 | {
8 | [Activity(
9 | Label = "TimelinePulse",
10 | Icon = "@mipmap/icon",
11 | Theme = "@style/MainTheme",
12 | MainLauncher = true,
13 | ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
14 | public class MainActivity : Xamarin.Forms.Platform.Android.FormsAppCompatActivity
15 | {
16 | protected override void OnCreate(Bundle savedInstanceState)
17 | {
18 | TabLayoutResource = Resource.Layout.Tabbar;
19 | ToolbarResource = Resource.Layout.Toolbar;
20 |
21 | base.OnCreate(savedInstanceState);
22 | Forms.Init(this, savedInstanceState);
23 | LoadApplication(new App());
24 | }
25 | }
26 | }
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse/ViewModels/TimelinePulseViewModel.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.ObjectModel;
2 | using TimelinePulse.Services;
3 | using Xamarin.Forms;
4 |
5 | namespace TimelinePulse.ViewModels
6 | {
7 | public class TimelinePulseViewModel : BindableObject
8 | {
9 | private ObservableCollection _tasks;
10 |
11 | public TimelinePulseViewModel()
12 | {
13 | Tasks = new ObservableCollection();
14 |
15 | LoadData();
16 | }
17 |
18 | public ObservableCollection Tasks
19 | {
20 | get { return _tasks; }
21 | set
22 | {
23 | _tasks = value;
24 | OnPropertyChanged();
25 | }
26 | }
27 |
28 | private void LoadData()
29 | {
30 | var tasks = TaskService.Instance.GetTasks();
31 |
32 | Tasks.Clear();
33 | foreach (var task in tasks)
34 | {
35 | Tasks.Add(task);
36 | }
37 | }
38 | }
39 | }
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse.iOS/AppDelegate.cs:
--------------------------------------------------------------------------------
1 | using Foundation;
2 | using UIKit;
3 | using Xamarin.Forms;
4 |
5 | namespace TimelinePulse.iOS
6 | {
7 | // The UIApplicationDelegate for the application. This class is responsible for launching the
8 | // User Interface of the application, as well as listening (and optionally responding) to
9 | // application events from iOS.
10 | [Register("AppDelegate")]
11 | public partial class AppDelegate : Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
12 | {
13 | //
14 | // This method is invoked when the application has loaded and is ready to run. In this
15 | // method you should instantiate the window, load the UI into it and then make the window
16 | // visible.
17 | //
18 | // You have 17 seconds to return from this method, or iOS will terminate your application.
19 | //
20 | public override bool FinishedLaunching(UIApplication app, NSDictionary options)
21 | {
22 | Forms.Init();
23 | LoadApplication(new App());
24 |
25 | return base.FinishedLaunching(app, options);
26 | }
27 | }
28 | }
29 |
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/src/TimelinePulse/TimelinePulse/Views/Templates/TaskHeaderTemplate.xaml:
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1 |
2 |
5 |
6 |
7 |
8 |
13 |
14 |
15 |
16 |
17 |
20 |
21 |
22 |
23 |
24 |
26 |
29 |
30 |
31 |
32 |
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/src/TimelinePulse/TimelinePulse.Android/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 | using Android.App;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("TimelinePulse.Android")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("TimelinePulse.Android")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: ComVisible(false)]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
32 | // Add some common permissions, these can be removed if not needed
33 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)]
34 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]
35 |
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse.iOS/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | UIDeviceFamily
6 |
7 | 1
8 | 2
9 |
10 | UISupportedInterfaceOrientations
11 |
12 | UIInterfaceOrientationPortrait
13 | UIInterfaceOrientationLandscapeLeft
14 | UIInterfaceOrientationLandscapeRight
15 |
16 | UISupportedInterfaceOrientations~ipad
17 |
18 | UIInterfaceOrientationPortrait
19 | UIInterfaceOrientationPortraitUpsideDown
20 | UIInterfaceOrientationLandscapeLeft
21 | UIInterfaceOrientationLandscapeRight
22 |
23 | MinimumOSVersion
24 | 8.0
25 | CFBundleDisplayName
26 | TimelinePulse
27 | CFBundleIdentifier
28 | com.companyname.TimelinePulse
29 | CFBundleVersion
30 | 1.0
31 | UILaunchStoryboardName
32 | LaunchScreen
33 | CFBundleName
34 | TimelinePulse
35 | XSAppIconAssets
36 | Assets.xcassets/AppIcon.appiconset
37 |
38 |
39 |
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/src/TimelinePulse/TimelinePulse.Android/Resources/values/styles.xml:
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1 |
2 |
3 |
4 |
6 |
7 |
26 |
27 |
30 |
31 |
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/src/TimelinePulse/TimelinePulse.iOS/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("TimelinePulse.iOS")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("TimelinePulse.iOS")]
13 | [assembly: AssemblyCopyright("Copyright © 2014")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/src/TimelinePulse/TimelinePulse/Styles/Fonts.xaml:
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1 |
2 |
5 |
6 |
7 | 10
8 | 12
9 | 13
10 | 14
11 | 16
12 | 18
13 | 20
14 | 24
15 | 26
16 | 28
17 | 36
18 | 48
19 | 60
20 |
21 |
22 |
26 |
27 |
31 |
32 |
36 |
37 |
41 |
42 |
46 |
47 |
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/src/TimelinePulse/TimelinePulse.Android/Resources/AboutResources.txt:
--------------------------------------------------------------------------------
1 | Images, layout descriptions, binary blobs and string dictionaries can be included
2 | in your application as resource files. Various Android APIs are designed to
3 | operate on the resource IDs instead of dealing with images, strings or binary blobs
4 | directly.
5 |
6 | For example, a sample Android app that contains a user interface layout (main.xml),
7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
8 | would keep its resources in the "Resources" directory of the application:
9 |
10 | Resources/
11 | drawable-hdpi/
12 | icon.png
13 |
14 | drawable-ldpi/
15 | icon.png
16 |
17 | drawable-mdpi/
18 | icon.png
19 |
20 | layout/
21 | main.xml
22 |
23 | values/
24 | strings.xml
25 |
26 | In order to get the build system to recognize Android resources, set the build action to
27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but
28 | instead operate on resource IDs. When you compile an Android application that uses resources,
29 | the build system will package the resources for distribution and generate a class called
30 | "Resource" that contains the tokens for each one of the resources included. For example,
31 | for the above Resources layout, this is what the Resource class would expose:
32 |
33 | public class Resource {
34 | public class drawable {
35 | public const int icon = 0x123;
36 | }
37 |
38 | public class layout {
39 | public const int main = 0x456;
40 | }
41 |
42 | public class strings {
43 | public const int first_string = 0xabc;
44 | public const int second_string = 0xbcd;
45 | }
46 | }
47 |
48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
50 | string in the dictionary file values/strings.xml.
51 |
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/src/TimelinePulse/TimelinePulse/TimelinePulse.csproj:
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1 |
2 |
3 |
4 | netstandard2.0
5 |
6 |
7 |
8 | pdbonly
9 | true
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 | MSBuild:UpdateDesignTimeXaml
39 |
40 |
41 | MSBuild:UpdateDesignTimeXaml
42 |
43 |
44 | MSBuild:UpdateDesignTimeXaml
45 |
46 |
47 | MSBuild:UpdateDesignTimeXaml
48 |
49 |
50 | MSBuild:UpdateDesignTimeXaml
51 |
52 |
53 | MSBuild:UpdateDesignTimeXaml
54 |
55 |
56 |
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/src/TimelinePulse/TimelinePulse/Services/TaskService.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using Xamarin.Forms;
3 |
4 | namespace TimelinePulse.Services
5 | {
6 | public class TaskService
7 | {
8 | private static TaskService _instance;
9 |
10 | public static TaskService Instance
11 | {
12 | get
13 | {
14 | if (_instance == null)
15 | _instance = new TaskService();
16 |
17 | return _instance;
18 | }
19 | }
20 |
21 | public List GetTasks()
22 | {
23 | // NOTE: In this sample the focus is on the UI. This is a Fake service.
24 | return new List
25 | {
26 | new Models.Task { Name = "Customer meeting", Category = "Hangouts", Status = "Warning", Time = "6pm", Color = Color.FromHex("#EEB611"), People = new List { new Models.Person { Photo = "TimelinePulse.Resources.face2.jpg" }, new Models.Person { Photo = "TimelinePulse.Resources.face5.jpg" } }, Completed = false },
27 | new Models.Task { Name = "Catch up with Brian", Category = "Mobile Project", Status = "Warning", Time = "5pm", Color = Color.FromHex("#EEB611"), Completed = false },
28 | new Models.Task { Name = "Approve final design review", Category = "Mobile Project", Status = "Problem", Time = "4pm", Color = Color.FromHex("#5677CB"), Completed = false }, new Models.Task { Name = "Make new icons", Category = "Web App", Status = "Ready", Time = "3pm", Color = Color.FromHex("#51C6BF"), Completed = false },
29 | new Models.Task { Name = "Design explorations", Category = "Company Website", Status = "Delayed", Time = "2pm", Color = Color.FromHex("#EE376C"), Completed = false },
30 | new Models.Task { Name = "Lunch with Mary", Category = "Grill House", Status = "Ready", Time = "12pm", Color = Color.FromHex("#51C6BF"), Completed = false },
31 | new Models.Task { Name = "Team meeting", Category = "Hangouts", Status = "Ready", Time = "10am", Color = Color.FromHex("#51C6BF"), People = new List { new Models.Person { Photo = "TimelinePulse.Resources.face2.jpg" }, new Models.Person { Photo = "TimelinePulse.Resources.face3.jpg" }, new Models.Person { Photo = "TimelinePulse.Resources.face4.jpg" }, new Models.Person { Photo = "TimelinePulse.Resources.face5.jpg" } }, Completed = false }
32 | };
33 | }
34 | }
35 | }
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/src/TimelinePulse/TimelinePulse.iOS/Resources/LaunchScreen.storyboard:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
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/src/TimelinePulse/TimelinePulse/Controls/CircularImage.cs:
--------------------------------------------------------------------------------
1 | using SkiaSharp;
2 | using SkiaSharp.Views.Forms;
3 | using System.IO;
4 | using System.Reflection;
5 | using System.Runtime.CompilerServices;
6 | using Xamarin.Forms;
7 |
8 | namespace TimelinePulse.Controls
9 | {
10 | public class CircularImage : SKCanvasView
11 | {
12 | SKPath CircularPath = SKPath.ParseSvgPathData("M -1,0 A 1,1 0 1 1 1,0 M -1,0 A 1,1 0 1 0 1,0");
13 |
14 | SKBitmap _resourceBitmap;
15 |
16 | public static readonly BindableProperty EmbeddedImageNameProperty =
17 | BindableProperty.Create(nameof(EmbeddedImageName), typeof(string), typeof(CircularImage), "", propertyChanged: OnPropertyChanged);
18 |
19 | public string EmbeddedImageName
20 | {
21 | get { return (string)GetValue(EmbeddedImageNameProperty); }
22 | set { SetValue(EmbeddedImageNameProperty, value); }
23 | }
24 |
25 | protected override void OnPropertyChanged([CallerMemberName] string propertyName = null)
26 | {
27 | base.OnPropertyChanged(propertyName);
28 |
29 | if (propertyName == nameof(EmbeddedImageName))
30 | {
31 | string resourceID = EmbeddedImageName;
32 | Assembly assembly = GetType().GetTypeInfo().Assembly;
33 | using (Stream stream = assembly.GetManifestResourceStream(resourceID))
34 | {
35 | if (stream != null)
36 | _resourceBitmap = SKBitmap.Decode(stream);
37 | }
38 |
39 | _resourceBitmap = _resourceBitmap?.Resize(new SKImageInfo(90, 90), SKFilterQuality.Medium);
40 | }
41 | }
42 |
43 | protected override void OnPaintSurface(SKPaintSurfaceEventArgs args)
44 | {
45 | base.OnPaintSurface(args);
46 |
47 | SKImageInfo info = args.Info;
48 | SKSurface surface = args.Surface;
49 | SKCanvas canvas = surface.Canvas;
50 |
51 | canvas.Clear();
52 |
53 | CircularPath.GetBounds(out SKRect bounds);
54 | canvas.Translate(info.Width / 2, info.Height / 2);
55 | canvas.Scale(0.98f * info.Height / bounds.Height);
56 | canvas.Translate(-bounds.MidX, -bounds.MidY);
57 | canvas.ClipPath(CircularPath);
58 | canvas.ResetMatrix();
59 |
60 | if (_resourceBitmap != null)
61 | {
62 | canvas.DrawBitmap(_resourceBitmap, info.Rect);
63 | }
64 | }
65 |
66 | private static void OnPropertyChanged(BindableObject bindable, object oldVal, object newVal)
67 | {
68 | var pulse = bindable as PulseButton;
69 |
70 | pulse?.InvalidateSurface();
71 | }
72 | }
73 | }
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images": [
3 | {
4 | "scale": "2x",
5 | "size": "20x20",
6 | "idiom": "iphone",
7 | "filename": "Icon40.png"
8 | },
9 | {
10 | "scale": "3x",
11 | "size": "20x20",
12 | "idiom": "iphone",
13 | "filename": "Icon60.png"
14 | },
15 | {
16 | "scale": "2x",
17 | "size": "29x29",
18 | "idiom": "iphone",
19 | "filename": "Icon58.png"
20 | },
21 | {
22 | "scale": "3x",
23 | "size": "29x29",
24 | "idiom": "iphone",
25 | "filename": "Icon87.png"
26 | },
27 | {
28 | "scale": "2x",
29 | "size": "40x40",
30 | "idiom": "iphone",
31 | "filename": "Icon80.png"
32 | },
33 | {
34 | "scale": "3x",
35 | "size": "40x40",
36 | "idiom": "iphone",
37 | "filename": "Icon120.png"
38 | },
39 | {
40 | "scale": "2x",
41 | "size": "60x60",
42 | "idiom": "iphone",
43 | "filename": "Icon120.png"
44 | },
45 | {
46 | "scale": "3x",
47 | "size": "60x60",
48 | "idiom": "iphone",
49 | "filename": "Icon180.png"
50 | },
51 | {
52 | "scale": "1x",
53 | "size": "20x20",
54 | "idiom": "ipad",
55 | "filename": "Icon20.png"
56 | },
57 | {
58 | "scale": "2x",
59 | "size": "20x20",
60 | "idiom": "ipad",
61 | "filename": "Icon40.png"
62 | },
63 | {
64 | "scale": "1x",
65 | "size": "29x29",
66 | "idiom": "ipad",
67 | "filename": "Icon29.png"
68 | },
69 | {
70 | "scale": "2x",
71 | "size": "29x29",
72 | "idiom": "ipad",
73 | "filename": "Icon58.png"
74 | },
75 | {
76 | "scale": "1x",
77 | "size": "40x40",
78 | "idiom": "ipad",
79 | "filename": "Icon40.png"
80 | },
81 | {
82 | "scale": "2x",
83 | "size": "40x40",
84 | "idiom": "ipad",
85 | "filename": "Icon80.png"
86 | },
87 | {
88 | "scale": "1x",
89 | "size": "76x76",
90 | "idiom": "ipad",
91 | "filename": "Icon76.png"
92 | },
93 | {
94 | "scale": "2x",
95 | "size": "76x76",
96 | "idiom": "ipad",
97 | "filename": "Icon152.png"
98 | },
99 | {
100 | "scale": "2x",
101 | "size": "83.5x83.5",
102 | "idiom": "ipad",
103 | "filename": "Icon167.png"
104 | },
105 | {
106 | "scale": "1x",
107 | "size": "1024x1024",
108 | "idiom": "ios-marketing",
109 | "filename": "Icon1024.png"
110 | }
111 | ],
112 | "properties": {},
113 | "info": {
114 | "version": 1,
115 | "author": "xcode"
116 | }
117 | }
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse/Controls/PulseButton.cs:
--------------------------------------------------------------------------------
1 | using SkiaSharp;
2 | using SkiaSharp.Views.Forms;
3 | using System;
4 | using System.Diagnostics;
5 | using System.IO;
6 | using System.Reflection;
7 | using System.Runtime.CompilerServices;
8 | using Xamarin.Forms;
9 |
10 | namespace TimelinePulse.Controls
11 | {
12 | public class PulseButton : SKCanvasView
13 | {
14 | SKBitmap _resourceBitmap;
15 | Stopwatch _stopwatch;
16 | float _time;
17 |
18 | public PulseButton()
19 | {
20 | _stopwatch = new Stopwatch();
21 |
22 | Start();
23 | }
24 |
25 | public static readonly BindableProperty PulseColorProperty =
26 | BindableProperty.Create(nameof(PulseColor), typeof(Color), typeof(PulseButton), Color.Red, propertyChanged: OnPropertyChanged);
27 |
28 | public static readonly BindableProperty EmbeddedImageNameProperty =
29 | BindableProperty.Create(nameof(EmbeddedImageName), typeof(string), typeof(PulseButton), "", propertyChanged: OnPropertyChanged);
30 |
31 | public static readonly BindableProperty PulseSpeedProperty =
32 | BindableProperty.Create(nameof(PulseSpeed), typeof(int), typeof(PulseButton), 10, propertyChanged: OnPropertyChanged);
33 |
34 | public Color PulseColor
35 | {
36 | get { return (Color)GetValue(PulseColorProperty); }
37 | set { SetValue(PulseColorProperty, value); }
38 | }
39 |
40 | public string EmbeddedImageName
41 | {
42 | get { return (string)GetValue(EmbeddedImageNameProperty); }
43 | set { SetValue(EmbeddedImageNameProperty, value); }
44 | }
45 |
46 | public int PulseSpeed
47 | {
48 | get { return (int)GetValue(PulseSpeedProperty); }
49 | set { SetValue(PulseSpeedProperty, value); }
50 | }
51 |
52 | protected override void OnPropertyChanged([CallerMemberName] string propertyName = null)
53 | {
54 | base.OnPropertyChanged(propertyName);
55 |
56 | if (propertyName == nameof(EmbeddedImageName))
57 | {
58 | string resourceID = EmbeddedImageName;
59 | Assembly assembly = GetType().GetTypeInfo().Assembly;
60 | using (Stream stream = assembly.GetManifestResourceStream(resourceID))
61 | {
62 | if (stream != null)
63 | _resourceBitmap = SKBitmap.Decode(stream);
64 | }
65 |
66 | _resourceBitmap = _resourceBitmap?.Resize(new SKImageInfo(90, 90), SKFilterQuality.Medium);
67 | }
68 | }
69 |
70 | protected override void OnPaintSurface(SKPaintSurfaceEventArgs args)
71 | {
72 | base.OnPaintSurface(args);
73 |
74 | SKImageInfo info = args.Info;
75 | SKSurface surface = args.Surface;
76 | SKCanvas canvas = surface.Canvas;
77 | SKPaint paint = new SKPaint
78 | {
79 | Style = SKPaintStyle.Stroke
80 | };
81 |
82 | byte R = (byte)(PulseColor.R * 255);
83 | byte G = (byte)(PulseColor.G * 255);
84 | byte B = (byte)(PulseColor.B * 255);
85 |
86 | canvas.Clear();
87 |
88 | SKPoint center = new SKPoint(info.Width / 2, info.Height / 2);
89 | float radius = info.Width / 2 * _time;
90 |
91 | paint.Color = new SKColor(R, G, B, (byte)(255 * (1 - _time)));
92 | paint.Style = SKPaintStyle.Fill;
93 | canvas.DrawCircle(center.X, center.Y, radius, paint);
94 |
95 | paint.Color = new SKColor(R, G, B);
96 | canvas.DrawCircle(center.X, center.Y, 85, paint);
97 |
98 | if (_resourceBitmap != null)
99 | canvas.DrawBitmap(_resourceBitmap, center.X - _resourceBitmap.Width / 2, center.Y - _resourceBitmap.Height / 2);
100 | }
101 |
102 | private static void OnPropertyChanged(BindableObject bindable, object oldVal, object newVal)
103 | {
104 | var pulse = bindable as PulseButton;
105 |
106 | pulse?.InvalidateSurface();
107 | }
108 |
109 | private void Start()
110 | {
111 | _stopwatch.Start();
112 | Device.StartTimer(TimeSpan.FromMilliseconds(50), () =>
113 | {
114 | var speed = PulseSpeed * 250;
115 | _time = (float)(_stopwatch.Elapsed.TotalMilliseconds % speed / speed);
116 |
117 | InvalidateSurface();
118 |
119 | return true;
120 | });
121 | }
122 | }
123 | }
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 | [Ll]og/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opendb
80 | *.opensdf
81 | *.sdf
82 | *.cachefile
83 | *.VC.db
84 | *.VC.VC.opendb
85 |
86 | # Visual Studio profiler
87 | *.psess
88 | *.vsp
89 | *.vspx
90 | *.sap
91 |
92 | # TFS 2012 Local Workspace
93 | $tf/
94 |
95 | # Guidance Automation Toolkit
96 | *.gpState
97 |
98 | # ReSharper is a .NET coding add-in
99 | _ReSharper*/
100 | *.[Rr]e[Ss]harper
101 | *.DotSettings.user
102 |
103 | # JustCode is a .NET coding add-in
104 | .JustCode
105 |
106 | # TeamCity is a build add-in
107 | _TeamCity*
108 |
109 | # DotCover is a Code Coverage Tool
110 | *.dotCover
111 |
112 | # NCrunch
113 | _NCrunch_*
114 | .*crunch*.local.xml
115 | nCrunchTemp_*
116 |
117 | # MightyMoose
118 | *.mm.*
119 | AutoTest.Net/
120 |
121 | # Web workbench (sass)
122 | .sass-cache/
123 |
124 | # Installshield output folder
125 | [Ee]xpress/
126 |
127 | # DocProject is a documentation generator add-in
128 | DocProject/buildhelp/
129 | DocProject/Help/*.HxT
130 | DocProject/Help/*.HxC
131 | DocProject/Help/*.hhc
132 | DocProject/Help/*.hhk
133 | DocProject/Help/*.hhp
134 | DocProject/Help/Html2
135 | DocProject/Help/html
136 |
137 | # Click-Once directory
138 | publish/
139 |
140 | # Publish Web Output
141 | *.[Pp]ublish.xml
142 | *.azurePubxml
143 | # TODO: Comment the next line if you want to checkin your web deploy settings
144 | # but database connection strings (with potential passwords) will be unencrypted
145 | *.pubxml
146 | *.publishproj
147 |
148 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
149 | # checkin your Azure Web App publish settings, but sensitive information contained
150 | # in these scripts will be unencrypted
151 | PublishScripts/
152 |
153 | # NuGet Packages
154 | *.nupkg
155 | # The packages folder can be ignored because of Package Restore
156 | **/packages/*
157 | # except build/, which is used as an MSBuild target.
158 | !**/packages/build/
159 | # Uncomment if necessary however generally it will be regenerated when needed
160 | #!**/packages/repositories.config
161 | # NuGet v3's project.json files produces more ignoreable files
162 | *.nuget.props
163 | *.nuget.targets
164 |
165 | # Microsoft Azure Build Output
166 | csx/
167 | *.build.csdef
168 |
169 | # Microsoft Azure Emulator
170 | ecf/
171 | rcf/
172 |
173 | # Windows Store app package directories and files
174 | AppPackages/
175 | BundleArtifacts/
176 | Package.StoreAssociation.xml
177 | _pkginfo.txt
178 |
179 | # Visual Studio cache files
180 | # files ending in .cache can be ignored
181 | *.[Cc]ache
182 | # but keep track of directories ending in .cache
183 | !*.[Cc]ache/
184 |
185 | # Others
186 | ClientBin/
187 | ~$*
188 | *~
189 | *.dbmdl
190 | *.dbproj.schemaview
191 | *.pfx
192 | *.publishsettings
193 | node_modules/
194 | orleans.codegen.cs
195 |
196 | # Since there are multiple workflows, uncomment next line to ignore bower_components
197 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
198 | #bower_components/
199 |
200 | # RIA/Silverlight projects
201 | Generated_Code/
202 |
203 | # Backup & report files from converting an old project file
204 | # to a newer Visual Studio version. Backup files are not needed,
205 | # because we have git ;-)
206 | _UpgradeReport_Files/
207 | Backup*/
208 | UpgradeLog*.XML
209 | UpgradeLog*.htm
210 |
211 | # SQL Server files
212 | *.mdf
213 | *.ldf
214 |
215 | # Business Intelligence projects
216 | *.rdl.data
217 | *.bim.layout
218 | *.bim_*.settings
219 |
220 | # Microsoft Fakes
221 | FakesAssemblies/
222 |
223 | # GhostDoc plugin setting file
224 | *.GhostDoc.xml
225 |
226 | # Node.js Tools for Visual Studio
227 | .ntvs_analysis.dat
228 |
229 | # Visual Studio 6 build log
230 | *.plg
231 |
232 | # Visual Studio 6 workspace options file
233 | *.opt
234 |
235 | # Visual Studio LightSwitch build output
236 | **/*.HTMLClient/GeneratedArtifacts
237 | **/*.DesktopClient/GeneratedArtifacts
238 | **/*.DesktopClient/ModelManifest.xml
239 | **/*.Server/GeneratedArtifacts
240 | **/*.Server/ModelManifest.xml
241 | _Pvt_Extensions
242 |
243 | # Paket dependency manager
244 | .paket/paket.exe
245 | paket-files/
246 |
247 | # FAKE - F# Make
248 | .fake/
249 |
250 | # JetBrains Rider
251 | .idea/
252 | *.sln.iml
253 |
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse.Android/TimelinePulse.Android.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | {41437C37-50FB-4D03-9C4B-083B936A6E28}
7 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
8 | {c9e5eea5-ca05-42a1-839b-61506e0a37df}
9 | Library
10 | TimelinePulse.Droid
11 | TimelinePulse.Android
12 | True
13 | Resources\Resource.designer.cs
14 | Resource
15 | Properties\AndroidManifest.xml
16 | Resources
17 | Assets
18 | false
19 | v8.1
20 | Xamarin.Android.Net.AndroidClientHandler
21 |
22 |
23 |
24 |
25 | true
26 | portable
27 | false
28 | bin\Debug
29 | DEBUG;
30 | prompt
31 | 4
32 | None
33 |
34 |
35 | true
36 | pdbonly
37 | true
38 | bin\Release
39 | prompt
40 | 4
41 | true
42 | false
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 | 1.68.0
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 | {920708A0-51B3-46D3-B034-BFE5358F5150}
104 | TimelinePulse
105 |
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse/Views/Templates/TaskItemTemplate.xaml:
--------------------------------------------------------------------------------
1 |
2 |
6 |
7 |
8 |
9 |
14 |
15 |
32 |
33 |
38 |
39 |
43 |
44 |
48 |
49 |
53 |
54 |
55 |
56 |
57 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
78 |
81 |
88 |
96 |
97 |
102 |
107 |
112 |
118 |
119 |
120 |
122 |
125 |
126 |
127 |
128 |
129 |
130 |
131 |
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse/Views/TimelinePulseView.xaml:
--------------------------------------------------------------------------------
1 |
2 |
9 |
10 |
11 |
12 |
19 |
20 |
25 |
26 |
34 |
35 |
42 |
43 |
49 |
50 |
51 |
52 |
53 |
54 |
57 |
60 |
62 |
70 |
71 |
72 |
73 |
74 |
76 |
77 |
78 |
79 |
80 |
81 |
86 |
89 |
92 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
109 |
114 |
119 |
120 |
121 |
130 |
131 |
132 |
133 |
134 |
135 |
136 |
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139 |
140 |
141 |
143 |
144 |
145 |
146 |
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152 |
153 |
154 |
155 |
--------------------------------------------------------------------------------
/src/TimelinePulse/TimelinePulse.iOS/TimelinePulse.iOS.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | iPhoneSimulator
6 | 8.0.30703
7 | 2.0
8 | {DA923643-B591-46A6-8015-89C260B2031B}
9 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
10 | {6143fdea-f3c2-4a09-aafa-6e230626515e}
11 | Exe
12 | TimelinePulse.iOS
13 | Resources
14 | TimelinePulse.iOS
15 | NSUrlSessionHandler
16 |
17 |
18 |
19 |
20 | true
21 | full
22 | false
23 | bin\iPhoneSimulator\Debug
24 | DEBUG
25 | prompt
26 | 4
27 | false
28 | x86_64
29 | None
30 | true
31 |
32 |
33 | none
34 | true
35 | bin\iPhoneSimulator\Release
36 | prompt
37 | 4
38 | None
39 | x86_64
40 | false
41 |
42 |
43 | true
44 | full
45 | false
46 | bin\iPhone\Debug
47 | DEBUG
48 | prompt
49 | 4
50 | false
51 | ARM64
52 | iPhone Developer
53 | true
54 | Entitlements.plist
55 |
56 |
57 | none
58 | true
59 | bin\iPhone\Release
60 | prompt
61 | 4
62 | ARM64
63 | false
64 | iPhone Developer
65 | Entitlements.plist
66 |
67 |
68 | none
69 | True
70 | bin\iPhone\Ad-Hoc
71 | prompt
72 | 4
73 | False
74 | ARM64
75 | True
76 | Automatic:AdHoc
77 | iPhone Distribution
78 | Entitlements.plist
79 |
80 |
81 | none
82 | True
83 | bin\iPhone\AppStore
84 | prompt
85 | 4
86 | False
87 | ARM64
88 | Automatic:AppStore
89 | iPhone Distribution
90 | Entitlements.plist
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 | false
108 |
109 |
110 | false
111 |
112 |
113 | false
114 |
115 |
116 | false
117 |
118 |
119 | false
120 |
121 |
122 | false
123 |
124 |
125 | false
126 |
127 |
128 | false
129 |
130 |
131 | false
132 |
133 |
134 | false
135 |
136 |
137 | false
138 |
139 |
140 | false
141 |
142 |
143 | false
144 |
145 |
146 | false
147 |
148 |
149 |
150 |
151 |
152 |
153 |
154 |
155 |
156 |
157 | 1.68.0
158 |
159 |
160 |
161 |
162 |
163 |
164 | {920708A0-51B3-46D3-B034-BFE5358F5150}
165 | TimelinePulse
166 |
167 |
168 |
169 |
170 |
171 |
172 |
173 |
174 |
--------------------------------------------------------------------------------
/src/TimelinePulse.sln:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 15
4 | VisualStudioVersion = 15.0.28307.539
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TimelinePulse.Android", "TimelinePulse\TimelinePulse.Android\TimelinePulse.Android.csproj", "{41437C37-50FB-4D03-9C4B-083B936A6E28}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TimelinePulse.iOS", "TimelinePulse\TimelinePulse.iOS\TimelinePulse.iOS.csproj", "{DA923643-B591-46A6-8015-89C260B2031B}"
9 | EndProject
10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TimelinePulse", "TimelinePulse\TimelinePulse\TimelinePulse.csproj", "{E9C21F18-1005-4E5F-AEB0-8DB40673323F}"
11 | EndProject
12 | Global
13 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
14 | Ad-Hoc|Any CPU = Ad-Hoc|Any CPU
15 | Ad-Hoc|ARM = Ad-Hoc|ARM
16 | Ad-Hoc|iPhone = Ad-Hoc|iPhone
17 | Ad-Hoc|iPhoneSimulator = Ad-Hoc|iPhoneSimulator
18 | Ad-Hoc|x64 = Ad-Hoc|x64
19 | Ad-Hoc|x86 = Ad-Hoc|x86
20 | AppStore|Any CPU = AppStore|Any CPU
21 | AppStore|ARM = AppStore|ARM
22 | AppStore|iPhone = AppStore|iPhone
23 | AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
24 | AppStore|x64 = AppStore|x64
25 | AppStore|x86 = AppStore|x86
26 | Debug|Any CPU = Debug|Any CPU
27 | Debug|ARM = Debug|ARM
28 | Debug|iPhone = Debug|iPhone
29 | Debug|iPhoneSimulator = Debug|iPhoneSimulator
30 | Debug|x64 = Debug|x64
31 | Debug|x86 = Debug|x86
32 | Release|Any CPU = Release|Any CPU
33 | Release|ARM = Release|ARM
34 | Release|iPhone = Release|iPhone
35 | Release|iPhoneSimulator = Release|iPhoneSimulator
36 | Release|x64 = Release|x64
37 | Release|x86 = Release|x86
38 | EndGlobalSection
39 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
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41 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
42 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|Any CPU.Deploy.0 = Release|Any CPU
43 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
44 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
45 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|ARM.Deploy.0 = Release|Any CPU
46 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
47 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
48 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|iPhone.Deploy.0 = Release|Any CPU
49 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
50 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
51 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|iPhoneSimulator.Deploy.0 = Release|Any CPU
52 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
53 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|x64.Build.0 = Release|Any CPU
54 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|x64.Deploy.0 = Release|Any CPU
55 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
56 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|x86.Build.0 = Release|Any CPU
57 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Ad-Hoc|x86.Deploy.0 = Release|Any CPU
58 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
59 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|Any CPU.Build.0 = Release|Any CPU
60 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|Any CPU.Deploy.0 = Release|Any CPU
61 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|ARM.ActiveCfg = Release|Any CPU
62 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|ARM.Build.0 = Release|Any CPU
63 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|ARM.Deploy.0 = Release|Any CPU
64 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|iPhone.ActiveCfg = Release|Any CPU
65 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|iPhone.Build.0 = Release|Any CPU
66 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|iPhone.Deploy.0 = Release|Any CPU
67 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
68 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
69 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|iPhoneSimulator.Deploy.0 = Release|Any CPU
70 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|x64.ActiveCfg = Release|Any CPU
71 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|x64.Build.0 = Release|Any CPU
72 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|x64.Deploy.0 = Release|Any CPU
73 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|x86.ActiveCfg = Release|Any CPU
74 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|x86.Build.0 = Release|Any CPU
75 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.AppStore|x86.Deploy.0 = Release|Any CPU
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77 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|Any CPU.Build.0 = Debug|Any CPU
78 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
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81 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|ARM.Deploy.0 = Debug|Any CPU
82 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|iPhone.ActiveCfg = Debug|Any CPU
83 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|iPhone.Build.0 = Debug|Any CPU
84 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|iPhone.Deploy.0 = Debug|Any CPU
85 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
86 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
87 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|iPhoneSimulator.Deploy.0 = Debug|Any CPU
88 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|x64.ActiveCfg = Debug|Any CPU
89 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|x64.Build.0 = Debug|Any CPU
90 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|x64.Deploy.0 = Debug|Any CPU
91 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|x86.ActiveCfg = Debug|Any CPU
92 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|x86.Build.0 = Debug|Any CPU
93 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Debug|x86.Deploy.0 = Debug|Any CPU
94 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|Any CPU.ActiveCfg = Release|Any CPU
95 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|Any CPU.Build.0 = Release|Any CPU
96 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|Any CPU.Deploy.0 = Release|Any CPU
97 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|ARM.ActiveCfg = Release|Any CPU
98 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|ARM.Build.0 = Release|Any CPU
99 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|ARM.Deploy.0 = Release|Any CPU
100 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|iPhone.ActiveCfg = Release|Any CPU
101 | {41437C37-50FB-4D03-9C4B-083B936A6E28}.Release|iPhone.Build.0 = Release|Any CPU
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