├── .gitignore ├── BL2Eternal ├── BL2Eternal.zip ├── __init__.py └── mechanics │ ├── __init__.py │ ├── dashing.py │ └── glorykills.py ├── BSABT ├── BSABT.zip ├── __init__.py ├── betterspawns.py ├── bl2tools.py └── travel.py ├── BadassBounties ├── BadassBounties.zip ├── __init__.py ├── challengemanager.py ├── challenges │ ├── __init__.py │ ├── challenge.py │ └── kills │ │ ├── __init__.py │ │ ├── badass.py │ │ ├── boss.py │ │ ├── element.py │ │ ├── kills.py │ │ ├── raid.py │ │ └── taggroups.py ├── events │ ├── __init__.py │ ├── event.py │ └── killedenemyevent.py ├── mixins │ ├── __init__.py │ ├── feedback.py │ └── reward.py ├── options.py ├── rewards.py └── savegamemanager.py ├── BeGoneOutOfBoundsLoot ├── BeGoneOutOfBoundsLoot.zip └── __init__.py ├── BigParticleParty ├── BigParticleParty.zip └── __init__.py ├── Chronos └── __init__.py ├── ConfettiDT └── __init__.py ├── ConfigurableViewmodel ├── ConfigurableViewmodel.zip └── __init__.py ├── Constructor ├── Constructor.zip ├── Examples │ ├── Confetti │ │ ├── example1.blcm │ │ ├── example1.construct │ │ └── example1.loaded │ ├── XX │ │ ├── Created by SteveKiller568 #0568 │ │ ├── XX.blcm │ │ ├── XX.construct │ │ ├── XX.itempool │ │ └── XX.material │ └── test.spawn ├── README.md ├── __init__.py ├── assignor.py ├── bl2pysave.py ├── bl2tools.py ├── constructor.py ├── custompawns.py ├── hookmanager.py ├── hotfix_manager.py ├── logging.py ├── matinstconsts.py ├── set_iterpreter.py ├── settings.ini └── spawner.py ├── CustomMapsBL2 ├── BetterSanctuary.json └── JankyGreenScreen.json ├── DropChanceMultiplier ├── DropChanceMultiplier.zip └── __init__.py ├── Emotes ├── Emotes.zip └── __init__.py ├── FirstPersonDriver ├── FirstPersonDriver.zip ├── __init__.py └── bl2tools.py ├── HitSounds └── __init__.py ├── InventoryEditor ├── InventoryEditor.zip ├── __init__.py ├── backpack │ ├── __init__.py │ ├── classes.py │ └── parts.py └── ui │ ├── __init__.py │ ├── components.py │ ├── editor.py │ └── inventory.py ├── LICENSE ├── LootMarker ├── LootMarker.zip ├── __init__.py └── rarities.json ├── LootNotificator ├── LootNotificator.zip ├── __init__.py └── rarities.json ├── MapLoader ├── MapLoader.zip ├── Maps │ ├── Bloodshot_Parkour.json │ └── OpportunitysOpportunities.json ├── README.md ├── __init__.py ├── bl2tools.py └── placeablehelper │ ├── __init__.py │ ├── ai_pawn.py │ ├── interactive_objects.py │ └── static_mesh.py ├── MissionQuickswitcher ├── MissionQuickswitcher.zip └── __init__.py ├── ModSelector └── __init__.py ├── NPCRevives ├── NPCRevives.zip └── __init__.py ├── NoCrosshair ├── NoCrosshair.zip ├── __init__.py └── crosshair.py ├── Photomode ├── Photomode.zip └── __init__.py ├── PickupMessages ├── PickupMessages.zip └── __init__.py ├── PizzaForFastball ├── README.md └── __init__.py ├── Pokelands ├── Pokelands.blcm ├── Pokelands.zip ├── __init__.py └── readme.MD ├── README.md ├── RogueLands ├── RogueLands.zip ├── __init__.py ├── challenges │ ├── __init__.py │ ├── challenge.py │ ├── kills │ │ ├── __init__.py │ │ ├── base.py │ │ ├── dexi.py │ │ ├── dragons.py │ │ ├── gee.py │ │ ├── haderax.py │ │ ├── hyperius.py │ │ ├── pyro_pete.py │ │ ├── terra.py │ │ ├── vermi.py │ │ └── vorac.py │ ├── mission │ │ ├── __init__.py │ │ ├── base.py │ │ └── main_story.py │ └── unlocks │ │ ├── __init__.py │ │ ├── additionaldropsunlockable.py │ │ ├── baseunlockable.py │ │ ├── increasedxpunlockable.py │ │ ├── respawnlegendaryunlockable.py │ │ └── vendorunlockable.py ├── playerfeedback.py ├── savemanager.py ├── scaling │ ├── __init__.py │ ├── basescaler.py │ ├── enemyscaler.py │ ├── environmentscaler.py │ ├── lootscaler.py │ └── rewardscaler.py ├── stats │ ├── __init__.py │ ├── currencies │ │ ├── __init__.py │ │ ├── base.py │ │ ├── eridium.py │ │ ├── money.py │ │ ├── seraph_crystals.py │ │ └── torgue_token.py │ ├── kills │ │ ├── __init__.py │ │ ├── badass.py │ │ ├── base.py │ │ ├── boss.py │ │ └── enemy.py │ └── stat.py └── ui_util.py ├── ScaledTVHM ├── ScaledTVHM.zip └── __init__.py ├── SimpleZoom ├── README.md ├── SimpleZoom.zip └── __init__.py ├── SkinFix ├── SkinFix.zip └── __init__.py ├── Sliding ├── README.md ├── Sliding.zip └── __init__.py ├── UberPostProcessing ├── UberPostProcessing.zip ├── __init__.py ├── effects │ ├── __init__.py │ ├── bloom.py │ ├── dof.py │ ├── grain.py │ ├── motionblur.py │ ├── scene.py │ ├── tonemapper.py │ └── vignette.py └── presets │ ├── Bleak.json │ ├── Color.json │ ├── Cursed.json │ ├── Custom.json │ ├── Fantasy.json │ ├── Natural.json │ ├── Saturated.json │ ├── Screenshots.json │ ├── ShadowLands.json │ ├── WashedOut.json │ └── __init__.py ├── WeaponRandomizer ├── WeaponRandomizer.zip └── __init__.py ├── blimgui ├── README.md ├── __init__.py ├── blimgui.zip └── dist │ ├── Cython-0.29.35.dist-info │ ├── COPYING.txt │ ├── INSTALLER │ ├── LICENSE.txt │ ├── METADATA │ ├── RECORD │ ├── WHEEL │ ├── entry_points.txt │ └── top_level.txt │ ├── Cython │ ├── Build │ │ ├── BuildExecutable.py │ │ ├── Cythonize.py │ │ ├── Dependencies.py │ │ ├── Distutils.py │ │ ├── Inline.py │ │ ├── IpythonMagic.py │ │ ├── Tests │ │ │ ├── TestCyCache.py │ │ │ ├── TestInline.py │ │ │ ├── TestIpythonMagic.py │ │ │ ├── TestStripLiterals.py │ │ │ └── __init__.py │ │ └── __init__.py │ ├── CodeWriter.py │ ├── Compiler │ │ ├── AnalysedTreeTransforms.py │ │ ├── Annotate.py │ │ ├── AutoDocTransforms.py │ │ ├── Buffer.py │ │ ├── Builtin.py │ │ ├── CmdLine.py │ │ ├── Code.pxd │ │ ├── Code.py │ │ ├── CodeGeneration.py │ │ ├── CythonScope.py │ │ ├── DebugFlags.py │ │ ├── Errors.py │ │ ├── ExprNodes.py │ │ ├── FlowControl.pxd │ │ ├── FlowControl.py │ │ ├── FusedNode.py │ │ ├── Future.py │ │ ├── Interpreter.py │ │ ├── Lexicon.py │ │ ├── Main.py │ │ ├── MemoryView.py │ │ ├── ModuleNode.py │ │ ├── Naming.py │ │ ├── Nodes.py │ │ ├── Optimize.py │ │ ├── Options.py │ │ ├── ParseTreeTransforms.pxd │ │ ├── ParseTreeTransforms.py │ │ ├── Parsing.pxd │ │ ├── Parsing.py │ │ ├── Pipeline.py │ │ ├── PyrexTypes.py │ │ ├── Pythran.py │ │ ├── Scanning.pxd │ │ ├── Scanning.py │ │ ├── StringEncoding.py │ │ ├── Symtab.py │ │ ├── Tests │ │ │ ├── TestBuffer.py │ │ │ ├── TestCmdLine.py │ │ │ ├── TestFlowControl.py │ │ │ ├── TestGrammar.py │ │ │ ├── TestMemView.py │ │ │ ├── TestParseTreeTransforms.py │ │ │ ├── TestSignatureMatching.py │ │ │ ├── TestStringEncoding.py │ │ │ ├── TestTreeFragment.py │ │ │ ├── TestTreePath.py │ │ │ ├── TestTypes.py │ │ │ ├── TestUtilityLoad.py │ │ │ ├── TestVisitor.py │ │ │ └── __init__.py │ │ ├── TreeFragment.py │ │ ├── TreePath.py │ │ ├── TypeInference.py │ │ ├── TypeSlots.py │ │ ├── UtilNodes.py │ │ ├── UtilityCode.py │ │ ├── Version.py │ │ ├── Visitor.pxd │ │ ├── Visitor.py │ │ └── __init__.py │ ├── Coverage.py │ ├── Debugger │ │ ├── Cygdb.py │ │ ├── DebugWriter.py │ │ ├── Tests │ │ │ ├── TestLibCython.py │ │ │ ├── __init__.py │ │ │ ├── cfuncs.c │ │ │ ├── codefile │ │ │ ├── test_libcython_in_gdb.py │ │ │ └── test_libpython_in_gdb.py │ │ ├── __init__.py │ │ ├── libcython.py │ │ └── libpython.py │ ├── Debugging.py │ ├── Distutils │ │ ├── __init__.py │ │ ├── build_ext.py │ │ ├── extension.py │ │ └── old_build_ext.py │ ├── Includes │ │ ├── Deprecated │ │ │ ├── python.pxd │ │ │ ├── python_bool.pxd │ │ │ ├── python_buffer.pxd │ │ │ ├── python_bytes.pxd │ │ │ ├── python_cobject.pxd │ │ │ ├── python_complex.pxd │ │ │ ├── python_dict.pxd │ │ │ ├── python_exc.pxd │ │ │ ├── python_float.pxd │ │ │ ├── python_function.pxd │ │ │ ├── python_getargs.pxd │ │ │ ├── python_instance.pxd │ │ │ ├── python_int.pxd │ │ │ ├── python_iterator.pxd │ │ │ ├── python_list.pxd │ │ │ ├── python_long.pxd │ │ │ ├── python_mapping.pxd │ │ │ ├── python_mem.pxd │ │ │ ├── python_method.pxd │ │ │ ├── python_module.pxd │ │ │ ├── python_number.pxd │ │ │ ├── python_object.pxd │ │ │ ├── python_oldbuffer.pxd │ │ │ ├── python_pycapsule.pxd │ │ │ ├── python_ref.pxd │ │ │ ├── python_sequence.pxd │ │ │ ├── python_set.pxd │ │ │ ├── python_string.pxd │ │ │ ├── python_tuple.pxd │ │ │ ├── python_type.pxd │ │ │ ├── python_unicode.pxd │ │ │ ├── python_version.pxd │ │ │ ├── python_weakref.pxd │ │ │ ├── stdio.pxd │ │ │ ├── stdlib.pxd │ │ │ └── stl.pxd │ │ ├── cpython │ │ │ ├── __init__.pxd │ │ │ ├── array.pxd │ │ │ ├── bool.pxd │ │ │ ├── buffer.pxd │ │ │ ├── bytearray.pxd │ │ │ ├── bytes.pxd │ │ │ ├── cellobject.pxd │ │ │ ├── ceval.pxd │ │ │ ├── cobject.pxd │ │ │ ├── codecs.pxd │ │ │ ├── complex.pxd │ │ │ ├── conversion.pxd │ │ │ ├── datetime.pxd │ │ │ ├── dict.pxd │ │ │ ├── exc.pxd │ │ │ ├── float.pxd │ │ │ ├── function.pxd │ │ │ ├── genobject.pxd │ │ │ ├── getargs.pxd │ │ │ ├── instance.pxd │ │ │ ├── int.pxd │ │ │ ├── iterator.pxd │ │ │ ├── iterobject.pxd │ │ │ ├── list.pxd │ │ │ ├── long.pxd │ │ │ ├── longintrepr.pxd │ │ │ ├── mapping.pxd │ │ │ ├── mem.pxd │ │ │ ├── memoryview.pxd │ │ │ ├── method.pxd │ │ │ ├── module.pxd │ │ │ ├── number.pxd │ │ │ ├── object.pxd │ │ │ ├── oldbuffer.pxd │ │ │ ├── pycapsule.pxd │ │ │ ├── pylifecycle.pxd │ │ │ ├── pystate.pxd │ │ │ ├── pythread.pxd │ │ │ ├── ref.pxd │ │ │ ├── sequence.pxd │ │ │ ├── set.pxd │ │ │ ├── slice.pxd │ │ │ ├── string.pxd │ │ │ ├── tuple.pxd │ │ │ ├── type.pxd │ │ │ ├── unicode.pxd │ │ │ ├── version.pxd │ │ │ └── weakref.pxd │ │ ├── libc │ │ │ ├── __init__.pxd │ │ │ ├── errno.pxd │ │ │ ├── float.pxd │ │ │ ├── limits.pxd │ │ │ ├── locale.pxd │ │ │ ├── math.pxd │ │ │ ├── setjmp.pxd │ │ │ ├── signal.pxd │ │ │ ├── stddef.pxd │ │ │ ├── stdint.pxd │ │ │ ├── stdio.pxd │ │ │ ├── stdlib.pxd │ │ │ ├── string.pxd │ │ │ └── time.pxd │ │ ├── libcpp │ │ │ ├── __init__.pxd │ │ │ ├── algorithm.pxd │ │ │ ├── cast.pxd │ │ │ ├── complex.pxd │ │ │ ├── deque.pxd │ │ │ ├── forward_list.pxd │ │ │ ├── functional.pxd │ │ │ ├── iterator.pxd │ │ │ ├── limits.pxd │ │ │ ├── list.pxd │ │ │ ├── map.pxd │ │ │ ├── memory.pxd │ │ │ ├── pair.pxd │ │ │ ├── queue.pxd │ │ │ ├── set.pxd │ │ │ ├── stack.pxd │ │ │ ├── string.pxd │ │ │ ├── typeindex.pxd │ │ │ ├── typeinfo.pxd │ │ │ ├── unordered_map.pxd │ │ │ ├── unordered_set.pxd │ │ │ ├── utility.pxd │ │ │ └── vector.pxd │ │ ├── numpy │ │ │ ├── __init__.pxd │ │ │ └── math.pxd │ │ ├── openmp.pxd │ │ └── posix │ │ │ ├── __init__.pxd │ │ │ ├── dlfcn.pxd │ │ │ ├── fcntl.pxd │ │ │ ├── ioctl.pxd │ │ │ ├── mman.pxd │ │ │ ├── resource.pxd │ │ │ ├── select.pxd │ │ │ ├── signal.pxd │ │ │ ├── stat.pxd │ │ │ ├── stdio.pxd │ │ │ ├── stdlib.pxd │ │ │ ├── strings.pxd │ │ │ ├── time.pxd │ │ │ ├── types.pxd │ │ │ ├── unistd.pxd │ │ │ └── wait.pxd │ ├── Plex │ │ ├── Actions.pxd │ │ ├── Actions.py │ │ ├── DFA.py │ │ ├── Errors.py │ │ ├── Lexicons.py │ │ ├── Machines.py │ │ ├── Regexps.py │ │ ├── Scanners.pxd │ │ ├── Scanners.py │ │ ├── Timing.py │ │ ├── Traditional.py │ │ ├── Transitions.py │ │ └── __init__.py │ ├── Runtime │ │ ├── __init__.py │ │ └── refnanny.pyx │ ├── Shadow.py │ ├── StringIOTree.py │ ├── Tempita │ │ ├── __init__.py │ │ ├── _looper.py │ │ ├── _tempita.py │ │ └── compat3.py │ ├── TestUtils.py │ ├── Tests │ │ ├── TestCodeWriter.py │ │ ├── TestCythonUtils.py │ │ ├── TestJediTyper.py │ │ ├── TestStringIOTree.py │ │ ├── __init__.py │ │ └── xmlrunner.py │ ├── Utility │ │ ├── AsyncGen.c │ │ ├── Buffer.c │ │ ├── Builtins.c │ │ ├── CConvert.pyx │ │ ├── CMath.c │ │ ├── Capsule.c │ │ ├── CommonStructures.c │ │ ├── Complex.c │ │ ├── Coroutine.c │ │ ├── CpdefEnums.pyx │ │ ├── CppConvert.pyx │ │ ├── CppSupport.cpp │ │ ├── CythonFunction.c │ │ ├── Embed.c │ │ ├── Exceptions.c │ │ ├── ExtensionTypes.c │ │ ├── FunctionArguments.c │ │ ├── ImportExport.c │ │ ├── MemoryView.pyx │ │ ├── MemoryView_C.c │ │ ├── ModuleSetupCode.c │ │ ├── ObjectHandling.c │ │ ├── Optimize.c │ │ ├── Overflow.c │ │ ├── Printing.c │ │ ├── Profile.c │ │ ├── StringTools.c │ │ ├── TestCyUtilityLoader.pyx │ │ ├── TestCythonScope.pyx │ │ ├── TestUtilityLoader.c │ │ ├── TypeConversion.c │ │ ├── __init__.py │ │ └── arrayarray.h │ ├── Utils.py │ └── __init__.py │ ├── OpenGL │ ├── AGL │ │ └── __init__.py │ ├── EGL │ │ ├── ANDROID │ │ │ ├── __init__.py │ │ │ ├── blob_cache.py │ │ │ ├── framebuffer_target.py │ │ │ ├── image_native_buffer.py │ │ │ ├── native_fence_sync.py │ │ │ └── recordable.py │ │ ├── ANGLE │ │ │ ├── __init__.py │ │ │ ├── d3d_share_handle_client_buffer.py │ │ │ ├── device_d3d.py │ │ │ ├── query_surface_pointer.py │ │ │ ├── surface_d3d_texture_2d_share_handle.py │ │ │ └── window_fixed_size.py │ │ ├── ARM │ │ │ ├── __init__.py │ │ │ └── pixmap_multisample_discard.py │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── buffer_age.py │ │ │ ├── client_extensions.py │ │ │ ├── create_context_robustness.py │ │ │ ├── device_base.py │ │ │ ├── device_drm.py │ │ │ ├── device_enumeration.py │ │ │ ├── device_openwf.py │ │ │ ├── device_query.py │ │ │ ├── image_dma_buf_import.py │ │ │ ├── multiview_window.py │ │ │ ├── output_base.py │ │ │ ├── output_drm.py │ │ │ ├── output_openwf.py │ │ │ ├── platform_base.py │ │ │ ├── platform_device.py │ │ │ ├── platform_wayland.py │ │ │ ├── platform_x11.py │ │ │ ├── protected_surface.py │ │ │ ├── stream_consumer_egloutput.py │ │ │ ├── swap_buffers_with_damage.py │ │ │ └── yuv_surface.py │ │ ├── HI │ │ │ ├── __init__.py │ │ │ ├── clientpixmap.py │ │ │ └── colorformats.py │ │ ├── IMG │ │ │ ├── __init__.py │ │ │ └── context_priority.py │ │ ├── KHR │ │ │ ├── __init__.py │ │ │ ├── cl_event.py │ │ │ ├── cl_event2.py │ │ │ ├── client_get_all_proc_addresses.py │ │ │ ├── config_attribs.py │ │ │ ├── create_context.py │ │ │ ├── create_context_no_error.py │ │ │ ├── debug.py │ │ │ ├── fence_sync.py │ │ │ ├── get_all_proc_addresses.py │ │ │ ├── gl_colorspace.py │ │ │ ├── gl_renderbuffer_image.py │ │ │ ├── gl_texture_2D_image.py │ │ │ ├── gl_texture_3D_image.py │ │ │ ├── gl_texture_cubemap_image.py │ │ │ ├── image.py │ │ │ ├── image_base.py │ │ │ ├── image_pixmap.py │ │ │ ├── lock_surface.py │ │ │ ├── lock_surface2.py │ │ │ ├── lock_surface3.py │ │ │ ├── partial_update.py │ │ │ ├── platform_android.py │ │ │ ├── platform_gbm.py │ │ │ ├── platform_wayland.py │ │ │ ├── platform_x11.py │ │ │ ├── reusable_sync.py │ │ │ ├── stream.py │ │ │ ├── stream_consumer_gltexture.py │ │ │ ├── stream_cross_process_fd.py │ │ │ ├── stream_fifo.py │ │ │ ├── stream_producer_aldatalocator.py │ │ │ ├── stream_producer_eglsurface.py │ │ │ ├── surfaceless_context.py │ │ │ ├── swap_buffers_with_damage.py │ │ │ ├── vg_parent_image.py │ │ │ └── wait_sync.py │ │ ├── MESA │ │ │ ├── __init__.py │ │ │ ├── drm_image.py │ │ │ ├── image_dma_buf_export.py │ │ │ └── platform_gbm.py │ │ ├── NOK │ │ │ ├── __init__.py │ │ │ ├── swap_region.py │ │ │ ├── swap_region2.py │ │ │ └── texture_from_pixmap.py │ │ ├── NV │ │ │ ├── EGL_3dvision_surface.py │ │ │ ├── __init__.py │ │ │ ├── coverage_sample.py │ │ │ ├── coverage_sample_resolve.py │ │ │ ├── cuda_event.py │ │ │ ├── depth_nonlinear.py │ │ │ ├── device_cuda.py │ │ │ ├── native_query.py │ │ │ ├── post_convert_rounding.py │ │ │ ├── post_sub_buffer.py │ │ │ ├── stream_consumer_gltexture_yuv.py │ │ │ ├── stream_metadata.py │ │ │ ├── stream_sync.py │ │ │ ├── sync.py │ │ │ └── system_time.py │ │ ├── TIZEN │ │ │ ├── __init__.py │ │ │ ├── image_native_buffer.py │ │ │ └── image_native_surface.py │ │ ├── VERSION │ │ │ ├── EGL_1_0.py │ │ │ ├── EGL_1_1.py │ │ │ ├── EGL_1_2.py │ │ │ ├── EGL_1_3.py │ │ │ ├── EGL_1_4.py │ │ │ ├── EGL_1_5.py │ │ │ └── __init__.py │ │ ├── __init__.py │ │ ├── debug.py │ │ └── gbmdevice.py │ ├── GL │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── blend_minmax_factor.py │ │ │ ├── conservative_depth.py │ │ │ ├── debug_output.py │ │ │ ├── depth_clamp_separate.py │ │ │ ├── draw_buffers_blend.py │ │ │ ├── framebuffer_multisample_advanced.py │ │ │ ├── framebuffer_sample_positions.py │ │ │ ├── gcn_shader.py │ │ │ ├── gpu_shader_half_float.py │ │ │ ├── gpu_shader_int16.py │ │ │ ├── gpu_shader_int64.py │ │ │ ├── interleaved_elements.py │ │ │ ├── multi_draw_indirect.py │ │ │ ├── name_gen_delete.py │ │ │ ├── occlusion_query_event.py │ │ │ ├── performance_monitor.py │ │ │ ├── pinned_memory.py │ │ │ ├── query_buffer_object.py │ │ │ ├── sample_positions.py │ │ │ ├── seamless_cubemap_per_texture.py │ │ │ ├── shader_atomic_counter_ops.py │ │ │ ├── shader_ballot.py │ │ │ ├── shader_explicit_vertex_parameter.py │ │ │ ├── shader_gpu_shader_half_float_fetch.py │ │ │ ├── shader_image_load_store_lod.py │ │ │ ├── shader_stencil_export.py │ │ │ ├── shader_trinary_minmax.py │ │ │ ├── sparse_texture.py │ │ │ ├── stencil_operation_extended.py │ │ │ ├── texture_gather_bias_lod.py │ │ │ ├── texture_texture4.py │ │ │ ├── transform_feedback3_lines_triangles.py │ │ │ ├── transform_feedback4.py │ │ │ ├── vertex_shader_layer.py │ │ │ ├── vertex_shader_tessellator.py │ │ │ └── vertex_shader_viewport_index.py │ │ ├── ANGLE │ │ │ └── __init__.py │ │ ├── APPLE │ │ │ ├── __init__.py │ │ │ ├── aux_depth_stencil.py │ │ │ ├── client_storage.py │ │ │ ├── element_array.py │ │ │ ├── fence.py │ │ │ ├── float_pixels.py │ │ │ ├── flush_buffer_range.py │ │ │ ├── object_purgeable.py │ │ │ ├── rgb_422.py │ │ │ ├── row_bytes.py │ │ │ ├── specular_vector.py │ │ │ ├── texture_range.py │ │ │ ├── transform_hint.py │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_array_range.py │ │ │ ├── vertex_program_evaluators.py │ │ │ └── ycbcr_422.py │ │ ├── ARB │ │ │ ├── ES2_compatibility.py │ │ │ ├── ES3_1_compatibility.py │ │ │ ├── ES3_2_compatibility.py │ │ │ ├── ES3_compatibility.py │ │ │ ├── __init__.py │ │ │ ├── arrays_of_arrays.py │ │ │ ├── base_instance.py │ │ │ ├── bindless_texture.py │ │ │ ├── blend_func_extended.py │ │ │ ├── buffer_storage.py │ │ │ ├── cl_event.py │ │ │ ├── clear_buffer_object.py │ │ │ ├── clear_texture.py │ │ │ ├── clip_control.py │ │ │ ├── color_buffer_float.py │ │ │ ├── compatibility.py │ │ │ ├── compressed_texture_pixel_storage.py │ │ │ ├── compute_shader.py │ │ │ ├── compute_variable_group_size.py │ │ │ ├── conditional_render_inverted.py │ │ │ ├── conservative_depth.py │ │ │ ├── copy_buffer.py │ │ │ ├── copy_image.py │ │ │ ├── cull_distance.py │ │ │ ├── debug_output.py │ │ │ ├── depth_buffer_float.py │ │ │ ├── depth_clamp.py │ │ │ ├── depth_texture.py │ │ │ ├── derivative_control.py │ │ │ ├── direct_state_access.py │ │ │ ├── draw_buffers.py │ │ │ ├── draw_buffers_blend.py │ │ │ ├── draw_elements_base_vertex.py │ │ │ ├── draw_indirect.py │ │ │ ├── draw_instanced.py │ │ │ ├── enhanced_layouts.py │ │ │ ├── explicit_attrib_location.py │ │ │ ├── explicit_uniform_location.py │ │ │ ├── fragment_coord_conventions.py │ │ │ ├── fragment_layer_viewport.py │ │ │ ├── fragment_program.py │ │ │ ├── fragment_program_shadow.py │ │ │ ├── fragment_shader.py │ │ │ ├── fragment_shader_interlock.py │ │ │ ├── framebuffer_no_attachments.py │ │ │ ├── framebuffer_object.py │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── geometry_shader4.py │ │ │ ├── get_program_binary.py │ │ │ ├── get_texture_sub_image.py │ │ │ ├── gl_spirv.py │ │ │ ├── gpu_shader5.py │ │ │ ├── gpu_shader_fp64.py │ │ │ ├── gpu_shader_int64.py │ │ │ ├── half_float_pixel.py │ │ │ ├── half_float_vertex.py │ │ │ ├── imaging.py │ │ │ ├── indirect_parameters.py │ │ │ ├── instanced_arrays.py │ │ │ ├── internalformat_query.py │ │ │ ├── internalformat_query2.py │ │ │ ├── invalidate_subdata.py │ │ │ ├── map_buffer_alignment.py │ │ │ ├── map_buffer_range.py │ │ │ ├── matrix_palette.py │ │ │ ├── multi_bind.py │ │ │ ├── multi_draw_indirect.py │ │ │ ├── multisample.py │ │ │ ├── multitexture.py │ │ │ ├── occlusion_query.py │ │ │ ├── occlusion_query2.py │ │ │ ├── parallel_shader_compile.py │ │ │ ├── pipeline_statistics_query.py │ │ │ ├── pixel_buffer_object.py │ │ │ ├── point_parameters.py │ │ │ ├── point_sprite.py │ │ │ ├── polygon_offset_clamp.py │ │ │ ├── post_depth_coverage.py │ │ │ ├── program_interface_query.py │ │ │ ├── provoking_vertex.py │ │ │ ├── query_buffer_object.py │ │ │ ├── robust_buffer_access_behavior.py │ │ │ ├── robustness.py │ │ │ ├── robustness_isolation.py │ │ │ ├── sample_locations.py │ │ │ ├── sample_shading.py │ │ │ ├── sampler_objects.py │ │ │ ├── seamless_cube_map.py │ │ │ ├── seamless_cubemap_per_texture.py │ │ │ ├── separate_shader_objects.py │ │ │ ├── shader_atomic_counter_ops.py │ │ │ ├── shader_atomic_counters.py │ │ │ ├── shader_ballot.py │ │ │ ├── shader_bit_encoding.py │ │ │ ├── shader_clock.py │ │ │ ├── shader_draw_parameters.py │ │ │ ├── shader_group_vote.py │ │ │ ├── shader_image_load_store.py │ │ │ ├── shader_image_size.py │ │ │ ├── shader_objects.py │ │ │ ├── shader_precision.py │ │ │ ├── shader_stencil_export.py │ │ │ ├── shader_storage_buffer_object.py │ │ │ ├── shader_subroutine.py │ │ │ ├── shader_texture_image_samples.py │ │ │ ├── shader_texture_lod.py │ │ │ ├── shader_viewport_layer_array.py │ │ │ ├── shading_language_100.py │ │ │ ├── shading_language_420pack.py │ │ │ ├── shading_language_include.py │ │ │ ├── shading_language_packing.py │ │ │ ├── shadow.py │ │ │ ├── shadow_ambient.py │ │ │ ├── sparse_buffer.py │ │ │ ├── sparse_texture.py │ │ │ ├── sparse_texture2.py │ │ │ ├── sparse_texture_clamp.py │ │ │ ├── spirv_extensions.py │ │ │ ├── stencil_texturing.py │ │ │ ├── sync.py │ │ │ ├── tessellation_shader.py │ │ │ ├── texture_barrier.py │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_buffer_object.py │ │ │ ├── texture_buffer_object_rgb32.py │ │ │ ├── texture_buffer_range.py │ │ │ ├── texture_compression.py │ │ │ ├── texture_compression_bptc.py │ │ │ ├── texture_compression_rgtc.py │ │ │ ├── texture_cube_map.py │ │ │ ├── texture_cube_map_array.py │ │ │ ├── texture_env_add.py │ │ │ ├── texture_env_combine.py │ │ │ ├── texture_env_crossbar.py │ │ │ ├── texture_env_dot3.py │ │ │ ├── texture_filter_anisotropic.py │ │ │ ├── texture_filter_minmax.py │ │ │ ├── texture_float.py │ │ │ ├── texture_gather.py │ │ │ ├── texture_mirror_clamp_to_edge.py │ │ │ ├── texture_mirrored_repeat.py │ │ │ ├── texture_multisample.py │ │ │ ├── texture_non_power_of_two.py │ │ │ ├── texture_query_levels.py │ │ │ ├── texture_query_lod.py │ │ │ ├── texture_rectangle.py │ │ │ ├── texture_rg.py │ │ │ ├── texture_rgb10_a2ui.py │ │ │ ├── texture_stencil8.py │ │ │ ├── texture_storage.py │ │ │ ├── texture_storage_multisample.py │ │ │ ├── texture_swizzle.py │ │ │ ├── texture_view.py │ │ │ ├── timer_query.py │ │ │ ├── transform_feedback2.py │ │ │ ├── transform_feedback3.py │ │ │ ├── transform_feedback_instanced.py │ │ │ ├── transform_feedback_overflow_query.py │ │ │ ├── transpose_matrix.py │ │ │ ├── uniform_buffer_object.py │ │ │ ├── vboimplementation.py │ │ │ ├── vertex_array_bgra.py │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_attrib_64bit.py │ │ │ ├── vertex_attrib_binding.py │ │ │ ├── vertex_blend.py │ │ │ ├── vertex_buffer_object.py │ │ │ ├── vertex_program.py │ │ │ ├── vertex_shader.py │ │ │ ├── vertex_type_10f_11f_11f_rev.py │ │ │ ├── vertex_type_2_10_10_10_rev.py │ │ │ ├── viewport_array.py │ │ │ └── window_pos.py │ │ ├── ARM │ │ │ └── __init__.py │ │ ├── ATI │ │ │ ├── __init__.py │ │ │ ├── draw_buffers.py │ │ │ ├── element_array.py │ │ │ ├── envmap_bumpmap.py │ │ │ ├── fragment_shader.py │ │ │ ├── map_object_buffer.py │ │ │ ├── meminfo.py │ │ │ ├── pixel_format_float.py │ │ │ ├── pn_triangles.py │ │ │ ├── separate_stencil.py │ │ │ ├── text_fragment_shader.py │ │ │ ├── texture_env_combine3.py │ │ │ ├── texture_float.py │ │ │ ├── texture_mirror_once.py │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_attrib_array_object.py │ │ │ └── vertex_streams.py │ │ ├── DFX │ │ │ ├── __init__.py │ │ │ ├── multisample.py │ │ │ ├── tbuffer.py │ │ │ └── texture_compression_FXT1.py │ │ ├── DMP │ │ │ └── __init__.py │ │ ├── EXT │ │ │ ├── EGL_image_storage.py │ │ │ ├── EGL_sync.py │ │ │ ├── GL_422_pixels.py │ │ │ ├── __init__.py │ │ │ ├── abgr.py │ │ │ ├── bgra.py │ │ │ ├── bindable_uniform.py │ │ │ ├── blend_color.py │ │ │ ├── blend_equation_separate.py │ │ │ ├── blend_func_separate.py │ │ │ ├── blend_logic_op.py │ │ │ ├── blend_minmax.py │ │ │ ├── blend_subtract.py │ │ │ ├── clip_volume_hint.py │ │ │ ├── cmyka.py │ │ │ ├── color_subtable.py │ │ │ ├── compiled_vertex_array.py │ │ │ ├── convolution.py │ │ │ ├── coordinate_frame.py │ │ │ ├── copy_texture.py │ │ │ ├── cull_vertex.py │ │ │ ├── debug_label.py │ │ │ ├── debug_marker.py │ │ │ ├── depth_bounds_test.py │ │ │ ├── direct_state_access.py │ │ │ ├── draw_buffers2.py │ │ │ ├── draw_instanced.py │ │ │ ├── draw_range_elements.py │ │ │ ├── external_buffer.py │ │ │ ├── fog_coord.py │ │ │ ├── framebuffer_blit.py │ │ │ ├── framebuffer_multisample.py │ │ │ ├── framebuffer_multisample_blit_scaled.py │ │ │ ├── framebuffer_object.py │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── geometry_shader4.py │ │ │ ├── gpu_program_parameters.py │ │ │ ├── gpu_shader4.py │ │ │ ├── histogram.py │ │ │ ├── index_array_formats.py │ │ │ ├── index_func.py │ │ │ ├── index_material.py │ │ │ ├── index_texture.py │ │ │ ├── light_texture.py │ │ │ ├── memory_object.py │ │ │ ├── memory_object_fd.py │ │ │ ├── memory_object_win32.py │ │ │ ├── misc_attribute.py │ │ │ ├── multi_draw_arrays.py │ │ │ ├── multisample.py │ │ │ ├── multiview_tessellation_geometry_shader.py │ │ │ ├── multiview_texture_multisample.py │ │ │ ├── multiview_timer_query.py │ │ │ ├── packed_depth_stencil.py │ │ │ ├── packed_float.py │ │ │ ├── packed_pixels.py │ │ │ ├── paletted_texture.py │ │ │ ├── pixel_buffer_object.py │ │ │ ├── pixel_transform.py │ │ │ ├── pixel_transform_color_table.py │ │ │ ├── point_parameters.py │ │ │ ├── polygon_offset.py │ │ │ ├── polygon_offset_clamp.py │ │ │ ├── post_depth_coverage.py │ │ │ ├── provoking_vertex.py │ │ │ ├── raster_multisample.py │ │ │ ├── rescale_normal.py │ │ │ ├── secondary_color.py │ │ │ ├── semaphore.py │ │ │ ├── semaphore_fd.py │ │ │ ├── semaphore_win32.py │ │ │ ├── separate_shader_objects.py │ │ │ ├── separate_specular_color.py │ │ │ ├── shader_framebuffer_fetch.py │ │ │ ├── shader_framebuffer_fetch_non_coherent.py │ │ │ ├── shader_image_load_formatted.py │ │ │ ├── shader_image_load_store.py │ │ │ ├── shader_integer_mix.py │ │ │ ├── shadow_funcs.py │ │ │ ├── shared_texture_palette.py │ │ │ ├── sparse_texture2.py │ │ │ ├── stencil_clear_tag.py │ │ │ ├── stencil_two_side.py │ │ │ ├── stencil_wrap.py │ │ │ ├── subtexture.py │ │ │ ├── texture.py │ │ │ ├── texture3D.py │ │ │ ├── texture_array.py │ │ │ ├── texture_buffer_object.py │ │ │ ├── texture_compression_latc.py │ │ │ ├── texture_compression_rgtc.py │ │ │ ├── texture_compression_s3tc.py │ │ │ ├── texture_cube_map.py │ │ │ ├── texture_env_add.py │ │ │ ├── texture_env_combine.py │ │ │ ├── texture_env_dot3.py │ │ │ ├── texture_filter_anisotropic.py │ │ │ ├── texture_filter_minmax.py │ │ │ ├── texture_integer.py │ │ │ ├── texture_lod_bias.py │ │ │ ├── texture_mirror_clamp.py │ │ │ ├── texture_object.py │ │ │ ├── texture_perturb_normal.py │ │ │ ├── texture_sRGB.py │ │ │ ├── texture_sRGB_R8.py │ │ │ ├── texture_sRGB_decode.py │ │ │ ├── texture_shadow_lod.py │ │ │ ├── texture_shared_exponent.py │ │ │ ├── texture_snorm.py │ │ │ ├── texture_swizzle.py │ │ │ ├── timer_query.py │ │ │ ├── transform_feedback.py │ │ │ ├── vertex_array.py │ │ │ ├── vertex_array_bgra.py │ │ │ ├── vertex_attrib_64bit.py │ │ │ ├── vertex_shader.py │ │ │ ├── vertex_weighting.py │ │ │ ├── win32_keyed_mutex.py │ │ │ ├── window_rectangles.py │ │ │ └── x11_sync_object.py │ │ ├── FJ │ │ │ └── __init__.py │ │ ├── GREMEDY │ │ │ ├── __init__.py │ │ │ ├── frame_terminator.py │ │ │ └── string_marker.py │ │ ├── HP │ │ │ ├── __init__.py │ │ │ ├── convolution_border_modes.py │ │ │ ├── image_transform.py │ │ │ ├── occlusion_test.py │ │ │ └── texture_lighting.py │ │ ├── IBM │ │ │ ├── __init__.py │ │ │ ├── cull_vertex.py │ │ │ ├── multimode_draw_arrays.py │ │ │ ├── rasterpos_clip.py │ │ │ ├── static_data.py │ │ │ ├── texture_mirrored_repeat.py │ │ │ └── vertex_array_lists.py │ │ ├── IMG │ │ │ └── __init__.py │ │ ├── INGR │ │ │ ├── __init__.py │ │ │ ├── blend_func_separate.py │ │ │ ├── color_clamp.py │ │ │ └── interlace_read.py │ │ ├── INTEL │ │ │ ├── __init__.py │ │ │ ├── blackhole_render.py │ │ │ ├── conservative_rasterization.py │ │ │ ├── fragment_shader_ordering.py │ │ │ ├── framebuffer_CMAA.py │ │ │ ├── map_texture.py │ │ │ ├── parallel_arrays.py │ │ │ └── performance_query.py │ │ ├── KHR │ │ │ ├── __init__.py │ │ │ ├── blend_equation_advanced.py │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ ├── context_flush_control.py │ │ │ ├── debug.py │ │ │ ├── no_error.py │ │ │ ├── parallel_shader_compile.py │ │ │ ├── robust_buffer_access_behavior.py │ │ │ ├── robustness.py │ │ │ ├── shader_subgroup.py │ │ │ ├── texture_compression_astc_hdr.py │ │ │ ├── texture_compression_astc_ldr.py │ │ │ └── texture_compression_astc_sliced_3d.py │ │ ├── MESA │ │ │ ├── __init__.py │ │ │ ├── framebuffer_flip_y.py │ │ │ ├── pack_invert.py │ │ │ ├── program_binary_formats.py │ │ │ ├── resize_buffers.py │ │ │ ├── shader_integer_functions.py │ │ │ ├── tile_raster_order.py │ │ │ ├── window_pos.py │ │ │ └── ycbcr_texture.py │ │ ├── MESAX │ │ │ ├── __init__.py │ │ │ └── texture_stack.py │ │ ├── NV │ │ │ ├── __init__.py │ │ │ ├── alpha_to_coverage_dither_control.py │ │ │ ├── bindless_multi_draw_indirect.py │ │ │ ├── bindless_multi_draw_indirect_count.py │ │ │ ├── bindless_texture.py │ │ │ ├── blend_equation_advanced.py │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ ├── blend_minmax_factor.py │ │ │ ├── blend_square.py │ │ │ ├── clip_space_w_scaling.py │ │ │ ├── command_list.py │ │ │ ├── compute_program5.py │ │ │ ├── compute_shader_derivatives.py │ │ │ ├── conditional_render.py │ │ │ ├── conservative_raster.py │ │ │ ├── conservative_raster_dilate.py │ │ │ ├── conservative_raster_pre_snap.py │ │ │ ├── conservative_raster_pre_snap_triangles.py │ │ │ ├── conservative_raster_underestimation.py │ │ │ ├── copy_depth_to_color.py │ │ │ ├── copy_image.py │ │ │ ├── deep_texture3D.py │ │ │ ├── depth_buffer_float.py │ │ │ ├── depth_clamp.py │ │ │ ├── draw_texture.py │ │ │ ├── draw_vulkan_image.py │ │ │ ├── evaluators.py │ │ │ ├── explicit_multisample.py │ │ │ ├── fence.py │ │ │ ├── fill_rectangle.py │ │ │ ├── float_buffer.py │ │ │ ├── fog_distance.py │ │ │ ├── fragment_coverage_to_color.py │ │ │ ├── fragment_program.py │ │ │ ├── fragment_program2.py │ │ │ ├── fragment_program4.py │ │ │ ├── fragment_program_option.py │ │ │ ├── fragment_shader_barycentric.py │ │ │ ├── fragment_shader_interlock.py │ │ │ ├── framebuffer_mixed_samples.py │ │ │ ├── framebuffer_multisample_coverage.py │ │ │ ├── geometry_program4.py │ │ │ ├── geometry_shader4.py │ │ │ ├── geometry_shader_passthrough.py │ │ │ ├── gpu_multicast.py │ │ │ ├── gpu_program4.py │ │ │ ├── gpu_program5.py │ │ │ ├── gpu_program5_mem_extended.py │ │ │ ├── gpu_shader5.py │ │ │ ├── half_float.py │ │ │ ├── internalformat_sample_query.py │ │ │ ├── light_max_exponent.py │ │ │ ├── memory_attachment.py │ │ │ ├── mesh_shader.py │ │ │ ├── multisample_coverage.py │ │ │ ├── multisample_filter_hint.py │ │ │ ├── occlusion_query.py │ │ │ ├── packed_depth_stencil.py │ │ │ ├── parameter_buffer_object.py │ │ │ ├── parameter_buffer_object2.py │ │ │ ├── path_rendering.py │ │ │ ├── path_rendering_shared_edge.py │ │ │ ├── pixel_data_range.py │ │ │ ├── point_sprite.py │ │ │ ├── present_video.py │ │ │ ├── primitive_restart.py │ │ │ ├── query_resource.py │ │ │ ├── query_resource_tag.py │ │ │ ├── register_combiners.py │ │ │ ├── register_combiners2.py │ │ │ ├── representative_fragment_test.py │ │ │ ├── robustness_video_memory_purge.py │ │ │ ├── sample_locations.py │ │ │ ├── sample_mask_override_coverage.py │ │ │ ├── scissor_exclusive.py │ │ │ ├── shader_atomic_counters.py │ │ │ ├── shader_atomic_float.py │ │ │ ├── shader_atomic_float64.py │ │ │ ├── shader_atomic_fp16_vector.py │ │ │ ├── shader_atomic_int64.py │ │ │ ├── shader_buffer_load.py │ │ │ ├── shader_buffer_store.py │ │ │ ├── shader_storage_buffer_object.py │ │ │ ├── shader_subgroup_partitioned.py │ │ │ ├── shader_texture_footprint.py │ │ │ ├── shader_thread_group.py │ │ │ ├── shader_thread_shuffle.py │ │ │ ├── shading_rate_image.py │ │ │ ├── stereo_view_rendering.py │ │ │ ├── tessellation_program5.py │ │ │ ├── texgen_emboss.py │ │ │ ├── texgen_reflection.py │ │ │ ├── texture_barrier.py │ │ │ ├── texture_compression_vtc.py │ │ │ ├── texture_env_combine4.py │ │ │ ├── texture_expand_normal.py │ │ │ ├── texture_multisample.py │ │ │ ├── texture_rectangle.py │ │ │ ├── texture_rectangle_compressed.py │ │ │ ├── texture_shader.py │ │ │ ├── texture_shader2.py │ │ │ ├── texture_shader3.py │ │ │ ├── transform_feedback.py │ │ │ ├── transform_feedback2.py │ │ │ ├── uniform_buffer_unified_memory.py │ │ │ ├── vdpau_interop.py │ │ │ ├── vdpau_interop2.py │ │ │ ├── vertex_array_range.py │ │ │ ├── vertex_array_range2.py │ │ │ ├── vertex_attrib_integer_64bit.py │ │ │ ├── vertex_buffer_unified_memory.py │ │ │ ├── vertex_program.py │ │ │ ├── vertex_program1_1.py │ │ │ ├── vertex_program2.py │ │ │ ├── vertex_program2_option.py │ │ │ ├── vertex_program3.py │ │ │ ├── vertex_program4.py │ │ │ ├── video_capture.py │ │ │ ├── viewport_array2.py │ │ │ └── viewport_swizzle.py │ │ ├── NVX │ │ │ ├── __init__.py │ │ │ ├── blend_equation_advanced_multi_draw_buffers.py │ │ │ ├── conditional_render.py │ │ │ ├── gpu_memory_info.py │ │ │ ├── gpu_multicast2.py │ │ │ ├── linked_gpu_multicast.py │ │ │ └── progress_fence.py │ │ ├── OES │ │ │ ├── __init__.py │ │ │ ├── byte_coordinates.py │ │ │ ├── compressed_paletted_texture.py │ │ │ ├── fixed_point.py │ │ │ ├── query_matrix.py │ │ │ ├── read_format.py │ │ │ └── single_precision.py │ │ ├── OML │ │ │ ├── __init__.py │ │ │ ├── interlace.py │ │ │ ├── resample.py │ │ │ └── subsample.py │ │ ├── OVR │ │ │ ├── __init__.py │ │ │ ├── multiview.py │ │ │ └── multiview2.py │ │ ├── PGI │ │ │ ├── __init__.py │ │ │ ├── misc_hints.py │ │ │ └── vertex_hints.py │ │ ├── QCOM │ │ │ └── __init__.py │ │ ├── REND │ │ │ ├── __init__.py │ │ │ └── screen_coordinates.py │ │ ├── S3 │ │ │ ├── __init__.py │ │ │ └── s3tc.py │ │ ├── SGI │ │ │ ├── __init__.py │ │ │ ├── color_matrix.py │ │ │ ├── color_table.py │ │ │ └── texture_color_table.py │ │ ├── SGIS │ │ │ ├── __init__.py │ │ │ ├── detail_texture.py │ │ │ ├── fog_function.py │ │ │ ├── generate_mipmap.py │ │ │ ├── multisample.py │ │ │ ├── pixel_texture.py │ │ │ ├── point_line_texgen.py │ │ │ ├── point_parameters.py │ │ │ ├── sharpen_texture.py │ │ │ ├── texture4D.py │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_color_mask.py │ │ │ ├── texture_edge_clamp.py │ │ │ ├── texture_filter4.py │ │ │ ├── texture_lod.py │ │ │ └── texture_select.py │ │ ├── SGIX │ │ │ ├── __init__.py │ │ │ ├── async_.py │ │ │ ├── async_histogram.py │ │ │ ├── async_pixel.py │ │ │ ├── blend_alpha_minmax.py │ │ │ ├── calligraphic_fragment.py │ │ │ ├── clipmap.py │ │ │ ├── convolution_accuracy.py │ │ │ ├── depth_pass_instrument.py │ │ │ ├── depth_texture.py │ │ │ ├── flush_raster.py │ │ │ ├── fog_offset.py │ │ │ ├── fragment_lighting.py │ │ │ ├── framezoom.py │ │ │ ├── igloo_interface.py │ │ │ ├── instruments.py │ │ │ ├── interlace.py │ │ │ ├── ir_instrument1.py │ │ │ ├── list_priority.py │ │ │ ├── pixel_texture.py │ │ │ ├── pixel_tiles.py │ │ │ ├── polynomial_ffd.py │ │ │ ├── reference_plane.py │ │ │ ├── resample.py │ │ │ ├── scalebias_hint.py │ │ │ ├── shadow.py │ │ │ ├── shadow_ambient.py │ │ │ ├── sprite.py │ │ │ ├── subsample.py │ │ │ ├── tag_sample_buffer.py │ │ │ ├── texture_add_env.py │ │ │ ├── texture_coordinate_clamp.py │ │ │ ├── texture_lod_bias.py │ │ │ ├── texture_multi_buffer.py │ │ │ ├── texture_scale_bias.py │ │ │ ├── vertex_preclip.py │ │ │ ├── ycrcb.py │ │ │ ├── ycrcb_subsample.py │ │ │ └── ycrcba.py │ │ ├── SUN │ │ │ ├── __init__.py │ │ │ ├── convolution_border_modes.py │ │ │ ├── global_alpha.py │ │ │ ├── mesh_array.py │ │ │ ├── slice_accum.py │ │ │ ├── triangle_list.py │ │ │ └── vertex.py │ │ ├── SUNX │ │ │ ├── __init__.py │ │ │ └── constant_data.py │ │ ├── VERSION │ │ │ ├── GL_1_0.py │ │ │ ├── GL_1_1.py │ │ │ ├── GL_1_2.py │ │ │ ├── GL_1_2_images.py │ │ │ ├── GL_1_3.py │ │ │ ├── GL_1_4.py │ │ │ ├── GL_1_5.py │ │ │ ├── GL_2_0.py │ │ │ ├── GL_2_1.py │ │ │ ├── GL_3_0.py │ │ │ ├── GL_3_1.py │ │ │ ├── GL_3_2.py │ │ │ ├── GL_3_3.py │ │ │ ├── GL_4_0.py │ │ │ ├── GL_4_1.py │ │ │ ├── GL_4_2.py │ │ │ ├── GL_4_3.py │ │ │ ├── GL_4_4.py │ │ │ ├── GL_4_5.py │ │ │ ├── GL_4_6.py │ │ │ └── __init__.py │ │ ├── VIV │ │ │ └── __init__.py │ │ ├── WIN │ │ │ ├── __init__.py │ │ │ ├── phong_shading.py │ │ │ └── specular_fog.py │ │ ├── __init__.py │ │ ├── exceptional.py │ │ ├── feedback.py │ │ ├── framebufferobjects.py │ │ ├── glget.py │ │ ├── images.py │ │ ├── pointers.py │ │ ├── selection.py │ │ ├── shaders.py │ │ └── vboimplementation.py │ ├── GLE │ │ ├── __init__.py │ │ └── exceptional.py │ ├── GLES1 │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── compressed_3DC_texture.py │ │ │ └── compressed_ATC_texture.py │ │ ├── APPLE │ │ │ ├── __init__.py │ │ │ ├── copy_texture_levels.py │ │ │ ├── framebuffer_multisample.py │ │ │ ├── sync.py │ │ │ ├── texture_2D_limited_npot.py │ │ │ ├── texture_format_BGRA8888.py │ │ │ └── texture_max_level.py │ │ ├── ARM │ │ │ ├── __init__.py │ │ │ └── rgba8.py │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── blend_minmax.py │ │ │ ├── debug_marker.py │ │ │ ├── discard_framebuffer.py │ │ │ ├── map_buffer_range.py │ │ │ ├── multi_draw_arrays.py │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── read_format_bgra.py │ │ │ ├── robustness.py │ │ │ ├── sRGB.py │ │ │ ├── texture_compression_dxt1.py │ │ │ ├── texture_filter_anisotropic.py │ │ │ ├── texture_format_BGRA8888.py │ │ │ ├── texture_lod_bias.py │ │ │ └── texture_storage.py │ │ ├── IMG │ │ │ ├── __init__.py │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── read_format.py │ │ │ ├── texture_compression_pvrtc.py │ │ │ ├── texture_env_enhanced_fixed_function.py │ │ │ └── user_clip_plane.py │ │ ├── KHR │ │ │ ├── __init__.py │ │ │ └── debug.py │ │ ├── NV │ │ │ ├── __init__.py │ │ │ └── fence.py │ │ ├── OES │ │ │ ├── EGL_image.py │ │ │ ├── EGL_image_external.py │ │ │ ├── __init__.py │ │ │ ├── blend_equation_separate.py │ │ │ ├── blend_func_separate.py │ │ │ ├── blend_subtract.py │ │ │ ├── byte_coordinates.py │ │ │ ├── compressed_ETC1_RGB8_sub_texture.py │ │ │ ├── compressed_ETC1_RGB8_texture.py │ │ │ ├── compressed_paletted_texture.py │ │ │ ├── depth24.py │ │ │ ├── depth32.py │ │ │ ├── draw_texture.py │ │ │ ├── element_index_uint.py │ │ │ ├── extended_matrix_palette.py │ │ │ ├── fbo_render_mipmap.py │ │ │ ├── fixed_point.py │ │ │ ├── framebuffer_object.py │ │ │ ├── mapbuffer.py │ │ │ ├── matrix_get.py │ │ │ ├── matrix_palette.py │ │ │ ├── packed_depth_stencil.py │ │ │ ├── point_size_array.py │ │ │ ├── point_sprite.py │ │ │ ├── query_matrix.py │ │ │ ├── read_format.py │ │ │ ├── required_internalformat.py │ │ │ ├── rgb8_rgba8.py │ │ │ ├── single_precision.py │ │ │ ├── stencil1.py │ │ │ ├── stencil4.py │ │ │ ├── stencil8.py │ │ │ ├── stencil_wrap.py │ │ │ ├── surfaceless_context.py │ │ │ ├── texture_cube_map.py │ │ │ ├── texture_env_crossbar.py │ │ │ ├── texture_mirrored_repeat.py │ │ │ ├── texture_npot.py │ │ │ └── vertex_array_object.py │ │ ├── QCOM │ │ │ ├── __init__.py │ │ │ ├── driver_control.py │ │ │ ├── extended_get.py │ │ │ ├── extended_get2.py │ │ │ ├── perfmon_global_mode.py │ │ │ ├── tiled_rendering.py │ │ │ └── writeonly_rendering.py │ │ ├── VERSION │ │ │ ├── GLES1_1_0.py │ │ │ └── __init__.py │ │ └── __init__.py │ ├── GLES2 │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── compressed_3DC_texture.py │ │ │ ├── compressed_ATC_texture.py │ │ │ ├── framebuffer_multisample_advanced.py │ │ │ ├── performance_monitor.py │ │ │ └── program_binary_Z400.py │ │ ├── ANDROID │ │ │ ├── __init__.py │ │ │ └── extension_pack_es31a.py │ │ ├── ANGLE │ │ │ ├── __init__.py │ │ │ ├── depth_texture.py │ │ │ ├── framebuffer_blit.py │ │ │ ├── framebuffer_multisample.py │ │ │ ├── instanced_arrays.py │ │ │ ├── pack_reverse_row_order.py │ │ │ ├── program_binary.py │ │ │ ├── texture_compression_dxt3.py │ │ │ ├── texture_compression_dxt5.py │ │ │ ├── texture_usage.py │ │ │ └── translated_shader_source.py │ │ ├── APPLE │ │ │ ├── __init__.py │ │ │ ├── clip_distance.py │ │ │ ├── color_buffer_packed_float.py │ │ │ ├── copy_texture_levels.py │ │ │ ├── framebuffer_multisample.py │ │ │ ├── rgb_422.py │ │ │ ├── sync.py │ │ │ ├── texture_format_BGRA8888.py │ │ │ ├── texture_max_level.py │ │ │ └── texture_packed_float.py │ │ ├── ARM │ │ │ ├── __init__.py │ │ │ ├── mali_program_binary.py │ │ │ ├── mali_shader_binary.py │ │ │ ├── rgba8.py │ │ │ ├── shader_framebuffer_fetch.py │ │ │ └── shader_framebuffer_fetch_depth_stencil.py │ │ ├── DMP │ │ │ ├── __init__.py │ │ │ ├── program_binary.py │ │ │ └── shader_binary.py │ │ ├── ES │ │ │ ├── VERSION_3_2.py │ │ │ └── __init__.py │ │ ├── EXT │ │ │ ├── EGL_image_array.py │ │ │ ├── EGL_image_storage.py │ │ │ ├── YUV_target.py │ │ │ ├── __init__.py │ │ │ ├── base_instance.py │ │ │ ├── blend_func_extended.py │ │ │ ├── blend_minmax.py │ │ │ ├── buffer_storage.py │ │ │ ├── clear_texture.py │ │ │ ├── clip_control.py │ │ │ ├── clip_cull_distance.py │ │ │ ├── color_buffer_float.py │ │ │ ├── color_buffer_half_float.py │ │ │ ├── conservative_depth.py │ │ │ ├── copy_image.py │ │ │ ├── debug_label.py │ │ │ ├── debug_marker.py │ │ │ ├── depth_clamp.py │ │ │ ├── discard_framebuffer.py │ │ │ ├── disjoint_timer_query.py │ │ │ ├── draw_buffers.py │ │ │ ├── draw_buffers_indexed.py │ │ │ ├── draw_elements_base_vertex.py │ │ │ ├── draw_instanced.py │ │ │ ├── draw_transform_feedback.py │ │ │ ├── external_buffer.py │ │ │ ├── float_blend.py │ │ │ ├── geometry_point_size.py │ │ │ ├── geometry_shader.py │ │ │ ├── gpu_shader5.py │ │ │ ├── instanced_arrays.py │ │ │ ├── map_buffer_range.py │ │ │ ├── memory_object.py │ │ │ ├── memory_object_fd.py │ │ │ ├── memory_object_win32.py │ │ │ ├── multi_draw_arrays.py │ │ │ ├── multi_draw_indirect.py │ │ │ ├── multisampled_compatibility.py │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── multiview_draw_buffers.py │ │ │ ├── multiview_tessellation_geometry_shader.py │ │ │ ├── multiview_texture_multisample.py │ │ │ ├── multiview_timer_query.py │ │ │ ├── occlusion_query_boolean.py │ │ │ ├── polygon_offset_clamp.py │ │ │ ├── post_depth_coverage.py │ │ │ ├── primitive_bounding_box.py │ │ │ ├── protected_textures.py │ │ │ ├── pvrtc_sRGB.py │ │ │ ├── raster_multisample.py │ │ │ ├── read_format_bgra.py │ │ │ ├── render_snorm.py │ │ │ ├── robustness.py │ │ │ ├── sRGB.py │ │ │ ├── sRGB_write_control.py │ │ │ ├── semaphore.py │ │ │ ├── semaphore_fd.py │ │ │ ├── semaphore_win32.py │ │ │ ├── separate_shader_objects.py │ │ │ ├── shader_framebuffer_fetch.py │ │ │ ├── shader_framebuffer_fetch_non_coherent.py │ │ │ ├── shader_group_vote.py │ │ │ ├── shader_implicit_conversions.py │ │ │ ├── shader_integer_mix.py │ │ │ ├── shader_io_blocks.py │ │ │ ├── shader_non_constant_global_initializers.py │ │ │ ├── shader_pixel_local_storage.py │ │ │ ├── shader_pixel_local_storage2.py │ │ │ ├── shader_texture_lod.py │ │ │ ├── shadow_samplers.py │ │ │ ├── sparse_texture.py │ │ │ ├── sparse_texture2.py │ │ │ ├── tessellation_point_size.py │ │ │ ├── tessellation_shader.py │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_buffer.py │ │ │ ├── texture_compression_astc_decode_mode.py │ │ │ ├── texture_compression_bptc.py │ │ │ ├── texture_compression_dxt1.py │ │ │ ├── texture_compression_rgtc.py │ │ │ ├── texture_compression_s3tc.py │ │ │ ├── texture_compression_s3tc_srgb.py │ │ │ ├── texture_cube_map_array.py │ │ │ ├── texture_filter_anisotropic.py │ │ │ ├── texture_filter_minmax.py │ │ │ ├── texture_format_BGRA8888.py │ │ │ ├── texture_format_sRGB_override.py │ │ │ ├── texture_mirror_clamp_to_edge.py │ │ │ ├── texture_norm16.py │ │ │ ├── texture_query_lod.py │ │ │ ├── texture_rg.py │ │ │ ├── texture_sRGB_R8.py │ │ │ ├── texture_sRGB_RG8.py │ │ │ ├── texture_sRGB_decode.py │ │ │ ├── texture_shadow_lod.py │ │ │ ├── texture_storage.py │ │ │ ├── texture_type_2_10_10_10_REV.py │ │ │ ├── texture_view.py │ │ │ ├── unpack_subimage.py │ │ │ ├── win32_keyed_mutex.py │ │ │ └── window_rectangles.py │ │ ├── FJ │ │ │ ├── __init__.py │ │ │ └── shader_binary_GCCSO.py │ │ ├── IMG │ │ │ ├── __init__.py │ │ │ ├── bindless_texture.py │ │ │ ├── framebuffer_downsample.py │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── program_binary.py │ │ │ ├── read_format.py │ │ │ ├── shader_binary.py │ │ │ ├── texture_compression_pvrtc.py │ │ │ ├── texture_compression_pvrtc2.py │ │ │ └── texture_filter_cubic.py │ │ ├── INTEL │ │ │ ├── __init__.py │ │ │ ├── blackhole_render.py │ │ │ ├── conservative_rasterization.py │ │ │ ├── framebuffer_CMAA.py │ │ │ └── performance_query.py │ │ ├── KHR │ │ │ ├── __init__.py │ │ │ ├── blend_equation_advanced.py │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ ├── context_flush_control.py │ │ │ ├── debug.py │ │ │ ├── no_error.py │ │ │ ├── parallel_shader_compile.py │ │ │ ├── robust_buffer_access_behavior.py │ │ │ ├── robustness.py │ │ │ ├── shader_subgroup.py │ │ │ ├── texture_compression_astc_hdr.py │ │ │ ├── texture_compression_astc_ldr.py │ │ │ └── texture_compression_astc_sliced_3d.py │ │ ├── MESA │ │ │ ├── __init__.py │ │ │ ├── framebuffer_flip_y.py │ │ │ ├── program_binary_formats.py │ │ │ └── shader_integer_functions.py │ │ ├── NV │ │ │ ├── __init__.py │ │ │ ├── bindless_texture.py │ │ │ ├── blend_equation_advanced.py │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ ├── blend_minmax_factor.py │ │ │ ├── clip_space_w_scaling.py │ │ │ ├── compute_shader_derivatives.py │ │ │ ├── conditional_render.py │ │ │ ├── conservative_raster.py │ │ │ ├── conservative_raster_pre_snap.py │ │ │ ├── conservative_raster_pre_snap_triangles.py │ │ │ ├── copy_buffer.py │ │ │ ├── coverage_sample.py │ │ │ ├── depth_nonlinear.py │ │ │ ├── draw_buffers.py │ │ │ ├── draw_instanced.py │ │ │ ├── draw_vulkan_image.py │ │ │ ├── explicit_attrib_location.py │ │ │ ├── fbo_color_attachments.py │ │ │ ├── fence.py │ │ │ ├── fill_rectangle.py │ │ │ ├── fragment_coverage_to_color.py │ │ │ ├── fragment_shader_barycentric.py │ │ │ ├── fragment_shader_interlock.py │ │ │ ├── framebuffer_blit.py │ │ │ ├── framebuffer_mixed_samples.py │ │ │ ├── framebuffer_multisample.py │ │ │ ├── generate_mipmap_sRGB.py │ │ │ ├── geometry_shader_passthrough.py │ │ │ ├── gpu_shader5.py │ │ │ ├── image_formats.py │ │ │ ├── instanced_arrays.py │ │ │ ├── internalformat_sample_query.py │ │ │ ├── memory_attachment.py │ │ │ ├── mesh_shader.py │ │ │ ├── non_square_matrices.py │ │ │ ├── path_rendering.py │ │ │ ├── path_rendering_shared_edge.py │ │ │ ├── pixel_buffer_object.py │ │ │ ├── polygon_mode.py │ │ │ ├── read_buffer.py │ │ │ ├── read_buffer_front.py │ │ │ ├── read_depth.py │ │ │ ├── read_depth_stencil.py │ │ │ ├── read_stencil.py │ │ │ ├── representative_fragment_test.py │ │ │ ├── sRGB_formats.py │ │ │ ├── sample_locations.py │ │ │ ├── sample_mask_override_coverage.py │ │ │ ├── scissor_exclusive.py │ │ │ ├── shader_atomic_fp16_vector.py │ │ │ ├── shader_noperspective_interpolation.py │ │ │ ├── shader_subgroup_partitioned.py │ │ │ ├── shader_texture_footprint.py │ │ │ ├── shading_rate_image.py │ │ │ ├── shadow_samplers_array.py │ │ │ ├── shadow_samplers_cube.py │ │ │ ├── stereo_view_rendering.py │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_compression_s3tc_update.py │ │ │ ├── texture_npot_2D_mipmap.py │ │ │ ├── viewport_array.py │ │ │ ├── viewport_array2.py │ │ │ └── viewport_swizzle.py │ │ ├── NVX │ │ │ ├── __init__.py │ │ │ └── blend_equation_advanced_multi_draw_buffers.py │ │ ├── OES │ │ │ ├── EGL_image.py │ │ │ ├── EGL_image_external.py │ │ │ ├── EGL_image_external_essl3.py │ │ │ ├── __init__.py │ │ │ ├── compressed_ETC1_RGB8_sub_texture.py │ │ │ ├── compressed_ETC1_RGB8_texture.py │ │ │ ├── compressed_paletted_texture.py │ │ │ ├── copy_image.py │ │ │ ├── depth24.py │ │ │ ├── depth32.py │ │ │ ├── depth_texture.py │ │ │ ├── draw_buffers_indexed.py │ │ │ ├── draw_elements_base_vertex.py │ │ │ ├── element_index_uint.py │ │ │ ├── fbo_render_mipmap.py │ │ │ ├── fragment_precision_high.py │ │ │ ├── geometry_point_size.py │ │ │ ├── geometry_shader.py │ │ │ ├── get_program_binary.py │ │ │ ├── gpu_shader5.py │ │ │ ├── mapbuffer.py │ │ │ ├── packed_depth_stencil.py │ │ │ ├── primitive_bounding_box.py │ │ │ ├── required_internalformat.py │ │ │ ├── rgb8_rgba8.py │ │ │ ├── sample_shading.py │ │ │ ├── sample_variables.py │ │ │ ├── shader_image_atomic.py │ │ │ ├── shader_io_blocks.py │ │ │ ├── shader_multisample_interpolation.py │ │ │ ├── standard_derivatives.py │ │ │ ├── stencil1.py │ │ │ ├── stencil4.py │ │ │ ├── surfaceless_context.py │ │ │ ├── tessellation_point_size.py │ │ │ ├── tessellation_shader.py │ │ │ ├── texture_3D.py │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_buffer.py │ │ │ ├── texture_compression_astc.py │ │ │ ├── texture_cube_map_array.py │ │ │ ├── texture_float.py │ │ │ ├── texture_float_linear.py │ │ │ ├── texture_half_float.py │ │ │ ├── texture_half_float_linear.py │ │ │ ├── texture_npot.py │ │ │ ├── texture_stencil8.py │ │ │ ├── texture_storage_multisample_2d_array.py │ │ │ ├── texture_view.py │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_half_float.py │ │ │ ├── vertex_type_10_10_10_2.py │ │ │ └── viewport_array.py │ │ ├── OVR │ │ │ ├── __init__.py │ │ │ ├── multiview.py │ │ │ ├── multiview2.py │ │ │ └── multiview_multisampled_render_to_texture.py │ │ ├── QCOM │ │ │ ├── YUV_texture_gather.py │ │ │ ├── __init__.py │ │ │ ├── alpha_test.py │ │ │ ├── binning_control.py │ │ │ ├── driver_control.py │ │ │ ├── extended_get.py │ │ │ ├── extended_get2.py │ │ │ ├── framebuffer_foveated.py │ │ │ ├── perfmon_global_mode.py │ │ │ ├── shader_framebuffer_fetch_noncoherent.py │ │ │ ├── shader_framebuffer_fetch_rate.py │ │ │ ├── texture_foveated.py │ │ │ ├── texture_foveated_subsampled_layout.py │ │ │ ├── tiled_rendering.py │ │ │ └── writeonly_rendering.py │ │ ├── VERSION │ │ │ ├── GLES2_2_0.py │ │ │ └── __init__.py │ │ ├── VIV │ │ │ ├── __init__.py │ │ │ └── shader_binary.py │ │ ├── __init__.py │ │ ├── shaders.py │ │ └── vboimplementation.py │ ├── GLES3 │ │ ├── VERSION │ │ │ ├── GLES3_3_0.py │ │ │ ├── GLES3_3_1.py │ │ │ └── __init__.py │ │ ├── __init__.py │ │ └── vboimplementation.py │ ├── GLU │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── nurbs_tessellator.py │ │ │ └── object_space_tess.py │ │ ├── __init__.py │ │ ├── glunurbs.py │ │ ├── glustruct.py │ │ ├── projection.py │ │ ├── quadrics.py │ │ └── tess.py │ ├── GLUT │ │ ├── __init__.py │ │ ├── fonts.py │ │ ├── freeglut.py │ │ ├── osx.py │ │ └── special.py │ ├── GLX │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ └── gpu_association.py │ │ ├── ARB │ │ │ ├── __init__.py │ │ │ ├── context_flush_control.py │ │ │ ├── create_context.py │ │ │ ├── create_context_no_error.py │ │ │ ├── create_context_profile.py │ │ │ ├── create_context_robustness.py │ │ │ ├── fbconfig_float.py │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── get_proc_address.py │ │ │ ├── multisample.py │ │ │ ├── robustness_application_isolation.py │ │ │ ├── robustness_share_group_isolation.py │ │ │ └── vertex_buffer_object.py │ │ ├── DFX │ │ │ ├── __init__.py │ │ │ └── multisample.py │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── buffer_age.py │ │ │ ├── context_priority.py │ │ │ ├── create_context_es2_profile.py │ │ │ ├── create_context_es_profile.py │ │ │ ├── fbconfig_packed_float.py │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── import_context.py │ │ │ ├── libglvnd.py │ │ │ ├── no_config_context.py │ │ │ ├── stereo_tree.py │ │ │ ├── swap_control.py │ │ │ ├── swap_control_tear.py │ │ │ ├── texture_from_pixmap.py │ │ │ ├── visual_info.py │ │ │ └── visual_rating.py │ │ ├── INTEL │ │ │ ├── __init__.py │ │ │ └── swap_event.py │ │ ├── MESA │ │ │ ├── __init__.py │ │ │ ├── agp_offset.py │ │ │ ├── copy_sub_buffer.py │ │ │ ├── pixmap_colormap.py │ │ │ ├── query_renderer.py │ │ │ ├── release_buffers.py │ │ │ ├── set_3dfx_mode.py │ │ │ └── swap_control.py │ │ ├── NV │ │ │ ├── __init__.py │ │ │ ├── copy_buffer.py │ │ │ ├── copy_image.py │ │ │ ├── delay_before_swap.py │ │ │ ├── float_buffer.py │ │ │ ├── multigpu_context.py │ │ │ ├── multisample_coverage.py │ │ │ ├── present_video.py │ │ │ ├── robustness_video_memory_purge.py │ │ │ ├── swap_group.py │ │ │ ├── video_capture.py │ │ │ ├── video_out.py │ │ │ └── video_output.py │ │ ├── OML │ │ │ ├── __init__.py │ │ │ ├── swap_method.py │ │ │ └── sync_control.py │ │ ├── SGI │ │ │ ├── __init__.py │ │ │ ├── cushion.py │ │ │ ├── make_current_read.py │ │ │ ├── swap_control.py │ │ │ └── video_sync.py │ │ ├── SGIS │ │ │ ├── __init__.py │ │ │ ├── blended_overlay.py │ │ │ ├── multisample.py │ │ │ └── shared_multisample.py │ │ ├── SGIX │ │ │ ├── __init__.py │ │ │ ├── dmbuffer.py │ │ │ ├── fbconfig.py │ │ │ ├── hyperpipe.py │ │ │ ├── pbuffer.py │ │ │ ├── swap_barrier.py │ │ │ ├── swap_group.py │ │ │ ├── video_resize.py │ │ │ ├── video_source.py │ │ │ └── visual_select_group.py │ │ ├── SUN │ │ │ ├── __init__.py │ │ │ └── get_transparent_index.py │ │ ├── VERSION │ │ │ ├── GLX_1_0.py │ │ │ ├── GLX_1_1.py │ │ │ ├── GLX_1_2.py │ │ │ ├── GLX_1_3.py │ │ │ ├── GLX_1_4.py │ │ │ └── __init__.py │ │ └── __init__.py │ ├── Tk │ │ └── __init__.py │ ├── WGL │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ └── gpu_association.py │ │ ├── ARB │ │ │ ├── __init__.py │ │ │ ├── buffer_region.py │ │ │ ├── context_flush_control.py │ │ │ ├── create_context.py │ │ │ ├── create_context_no_error.py │ │ │ ├── create_context_profile.py │ │ │ ├── create_context_robustness.py │ │ │ ├── extensions_string.py │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── make_current_read.py │ │ │ ├── multisample.py │ │ │ ├── pbuffer.py │ │ │ ├── pixel_format.py │ │ │ ├── pixel_format_float.py │ │ │ ├── render_texture.py │ │ │ ├── robustness_application_isolation.py │ │ │ └── robustness_share_group_isolation.py │ │ ├── ATI │ │ │ ├── __init__.py │ │ │ ├── pixel_format_float.py │ │ │ └── render_texture_rectangle.py │ │ ├── DFX │ │ │ ├── __init__.py │ │ │ └── multisample.py │ │ ├── DL │ │ │ ├── __init__.py │ │ │ └── stereo_control.py │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── colorspace.py │ │ │ ├── create_context_es2_profile.py │ │ │ ├── create_context_es_profile.py │ │ │ ├── depth_float.py │ │ │ ├── display_color_table.py │ │ │ ├── extensions_string.py │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── make_current_read.py │ │ │ ├── multisample.py │ │ │ ├── pbuffer.py │ │ │ ├── pixel_format.py │ │ │ ├── pixel_format_packed_float.py │ │ │ ├── swap_control.py │ │ │ └── swap_control_tear.py │ │ ├── I3D │ │ │ ├── __init__.py │ │ │ ├── digital_video_control.py │ │ │ ├── gamma.py │ │ │ ├── genlock.py │ │ │ ├── image_buffer.py │ │ │ ├── swap_frame_lock.py │ │ │ └── swap_frame_usage.py │ │ ├── NV │ │ │ ├── DX_interop.py │ │ │ ├── DX_interop2.py │ │ │ ├── __init__.py │ │ │ ├── copy_image.py │ │ │ ├── delay_before_swap.py │ │ │ ├── float_buffer.py │ │ │ ├── gpu_affinity.py │ │ │ ├── multigpu_context.py │ │ │ ├── multisample_coverage.py │ │ │ ├── present_video.py │ │ │ ├── render_depth_texture.py │ │ │ ├── render_texture_rectangle.py │ │ │ ├── swap_group.py │ │ │ ├── vertex_array_range.py │ │ │ ├── video_capture.py │ │ │ └── video_output.py │ │ ├── OML │ │ │ ├── __init__.py │ │ │ └── sync_control.py │ │ ├── VERSION │ │ │ ├── WGL_1_0.py │ │ │ └── __init__.py │ │ └── __init__.py │ ├── __init__.py │ ├── _bytes.py │ ├── _configflags.py │ ├── _null.py │ ├── _opaque.py │ ├── acceleratesupport.py │ ├── arrays │ │ ├── __init__.py │ │ ├── _arrayconstants.py │ │ ├── _buffers.py │ │ ├── _strings.py │ │ ├── arraydatatype.py │ │ ├── arrayhelpers.py │ │ ├── buffers.py │ │ ├── ctypesarrays.py │ │ ├── ctypesparameters.py │ │ ├── ctypespointers.py │ │ ├── formathandler.py │ │ ├── lists.py │ │ ├── nones.py │ │ ├── numbers.py │ │ ├── numpybuffers.py │ │ ├── numpymodule.py │ │ ├── strings.py │ │ └── vbo.py │ ├── constant.py │ ├── constants.py │ ├── contextdata.py │ ├── converters.py │ ├── error.py │ ├── extensions.py │ ├── images.py │ ├── latebind.py │ ├── lazywrapper.py │ ├── logs.py │ ├── osmesa │ │ └── __init__.py │ ├── platform │ │ ├── __init__.py │ │ ├── baseplatform.py │ │ ├── ctypesloader.py │ │ ├── darwin.py │ │ ├── egl.py │ │ ├── entrypoint31.py │ │ ├── glx.py │ │ ├── osmesa.py │ │ └── win32.py │ ├── plugins.py │ ├── raw │ │ ├── EGL │ │ │ ├── ANDROID │ │ │ │ ├── __init__.py │ │ │ │ ├── blob_cache.py │ │ │ │ ├── framebuffer_target.py │ │ │ │ ├── image_native_buffer.py │ │ │ │ ├── native_fence_sync.py │ │ │ │ └── recordable.py │ │ │ ├── ANGLE │ │ │ │ ├── __init__.py │ │ │ │ ├── d3d_share_handle_client_buffer.py │ │ │ │ ├── device_d3d.py │ │ │ │ ├── query_surface_pointer.py │ │ │ │ ├── surface_d3d_texture_2d_share_handle.py │ │ │ │ └── window_fixed_size.py │ │ │ ├── ARM │ │ │ │ ├── __init__.py │ │ │ │ └── pixmap_multisample_discard.py │ │ │ ├── EXT │ │ │ │ ├── __init__.py │ │ │ │ ├── buffer_age.py │ │ │ │ ├── client_extensions.py │ │ │ │ ├── create_context_robustness.py │ │ │ │ ├── device_base.py │ │ │ │ ├── device_drm.py │ │ │ │ ├── device_enumeration.py │ │ │ │ ├── device_openwf.py │ │ │ │ ├── device_query.py │ │ │ │ ├── image_dma_buf_import.py │ │ │ │ ├── multiview_window.py │ │ │ │ ├── output_base.py │ │ │ │ ├── output_drm.py │ │ │ │ ├── output_openwf.py │ │ │ │ ├── platform_base.py │ │ │ │ ├── platform_device.py │ │ │ │ ├── platform_wayland.py │ │ │ │ ├── platform_x11.py │ │ │ │ ├── protected_surface.py │ │ │ │ ├── stream_consumer_egloutput.py │ │ │ │ ├── swap_buffers_with_damage.py │ │ │ │ └── yuv_surface.py │ │ │ ├── HI │ │ │ │ ├── __init__.py │ │ │ │ ├── clientpixmap.py │ │ │ │ └── colorformats.py │ │ │ ├── IMG │ │ │ │ ├── __init__.py │ │ │ │ └── context_priority.py │ │ │ ├── KHR │ │ │ │ ├── __init__.py │ │ │ │ ├── cl_event.py │ │ │ │ ├── cl_event2.py │ │ │ │ ├── client_get_all_proc_addresses.py │ │ │ │ ├── config_attribs.py │ │ │ │ ├── create_context.py │ │ │ │ ├── create_context_no_error.py │ │ │ │ ├── debug.py │ │ │ │ ├── fence_sync.py │ │ │ │ ├── get_all_proc_addresses.py │ │ │ │ ├── gl_colorspace.py │ │ │ │ ├── gl_renderbuffer_image.py │ │ │ │ ├── gl_texture_2D_image.py │ │ │ │ ├── gl_texture_3D_image.py │ │ │ │ ├── gl_texture_cubemap_image.py │ │ │ │ ├── image.py │ │ │ │ ├── image_base.py │ │ │ │ ├── image_pixmap.py │ │ │ │ ├── lock_surface.py │ │ │ │ ├── lock_surface2.py │ │ │ │ ├── lock_surface3.py │ │ │ │ ├── partial_update.py │ │ │ │ ├── platform_android.py │ │ │ │ ├── platform_gbm.py │ │ │ │ ├── platform_wayland.py │ │ │ │ ├── platform_x11.py │ │ │ │ ├── reusable_sync.py │ │ │ │ ├── stream.py │ │ │ │ ├── stream_consumer_gltexture.py │ │ │ │ ├── stream_cross_process_fd.py │ │ │ │ ├── stream_fifo.py │ │ │ │ ├── stream_producer_aldatalocator.py │ │ │ │ ├── stream_producer_eglsurface.py │ │ │ │ ├── surfaceless_context.py │ │ │ │ ├── swap_buffers_with_damage.py │ │ │ │ ├── vg_parent_image.py │ │ │ │ └── wait_sync.py │ │ │ ├── MESA │ │ │ │ ├── __init__.py │ │ │ │ ├── drm_image.py │ │ │ │ ├── image_dma_buf_export.py │ │ │ │ └── platform_gbm.py │ │ │ ├── NOK │ │ │ │ ├── __init__.py │ │ │ │ ├── swap_region.py │ │ │ │ ├── swap_region2.py │ │ │ │ └── texture_from_pixmap.py │ │ │ ├── NV │ │ │ │ ├── EGL_3dvision_surface.py │ │ │ │ ├── __init__.py │ │ │ │ ├── coverage_sample.py │ │ │ │ ├── coverage_sample_resolve.py │ │ │ │ ├── cuda_event.py │ │ │ │ ├── depth_nonlinear.py │ │ │ │ ├── device_cuda.py │ │ │ │ ├── native_query.py │ │ │ │ ├── post_convert_rounding.py │ │ │ │ ├── post_sub_buffer.py │ │ │ │ ├── stream_consumer_gltexture_yuv.py │ │ │ │ ├── stream_metadata.py │ │ │ │ ├── stream_sync.py │ │ │ │ ├── sync.py │ │ │ │ └── system_time.py │ │ │ ├── TIZEN │ │ │ │ ├── __init__.py │ │ │ │ ├── image_native_buffer.py │ │ │ │ └── image_native_surface.py │ │ │ ├── VERSION │ │ │ │ ├── EGL_1_0.py │ │ │ │ ├── EGL_1_1.py │ │ │ │ ├── EGL_1_2.py │ │ │ │ ├── EGL_1_3.py │ │ │ │ ├── EGL_1_4.py │ │ │ │ ├── EGL_1_5.py │ │ │ │ └── __init__.py │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── _glgets.py │ │ │ └── _types.py │ │ ├── GL │ │ │ ├── AMD │ │ │ │ ├── __init__.py │ │ │ │ ├── blend_minmax_factor.py │ │ │ │ ├── conservative_depth.py │ │ │ │ ├── debug_output.py │ │ │ │ ├── depth_clamp_separate.py │ │ │ │ ├── draw_buffers_blend.py │ │ │ │ ├── framebuffer_multisample_advanced.py │ │ │ │ ├── framebuffer_sample_positions.py │ │ │ │ ├── gcn_shader.py │ │ │ │ ├── gpu_shader_half_float.py │ │ │ │ ├── gpu_shader_int16.py │ │ │ │ ├── gpu_shader_int64.py │ │ │ │ ├── interleaved_elements.py │ │ │ │ ├── multi_draw_indirect.py │ │ │ │ ├── name_gen_delete.py │ │ │ │ ├── occlusion_query_event.py │ │ │ │ ├── performance_monitor.py │ │ │ │ ├── pinned_memory.py │ │ │ │ ├── query_buffer_object.py │ │ │ │ ├── sample_positions.py │ │ │ │ ├── seamless_cubemap_per_texture.py │ │ │ │ ├── shader_atomic_counter_ops.py │ │ │ │ ├── shader_ballot.py │ │ │ │ ├── shader_explicit_vertex_parameter.py │ │ │ │ ├── shader_gpu_shader_half_float_fetch.py │ │ │ │ ├── shader_image_load_store_lod.py │ │ │ │ ├── shader_stencil_export.py │ │ │ │ ├── shader_trinary_minmax.py │ │ │ │ ├── sparse_texture.py │ │ │ │ ├── stencil_operation_extended.py │ │ │ │ ├── texture_gather_bias_lod.py │ │ │ │ ├── texture_texture4.py │ │ │ │ ├── transform_feedback3_lines_triangles.py │ │ │ │ ├── transform_feedback4.py │ │ │ │ ├── vertex_shader_layer.py │ │ │ │ ├── vertex_shader_tessellator.py │ │ │ │ └── vertex_shader_viewport_index.py │ │ │ ├── ANGLE │ │ │ │ └── __init__.py │ │ │ ├── APPLE │ │ │ │ ├── __init__.py │ │ │ │ ├── aux_depth_stencil.py │ │ │ │ ├── client_storage.py │ │ │ │ ├── element_array.py │ │ │ │ ├── fence.py │ │ │ │ ├── float_pixels.py │ │ │ │ ├── flush_buffer_range.py │ │ │ │ ├── object_purgeable.py │ │ │ │ ├── rgb_422.py │ │ │ │ ├── row_bytes.py │ │ │ │ ├── specular_vector.py │ │ │ │ ├── texture_range.py │ │ │ │ ├── transform_hint.py │ │ │ │ ├── vertex_array_object.py │ │ │ │ ├── vertex_array_range.py │ │ │ │ ├── vertex_program_evaluators.py │ │ │ │ └── ycbcr_422.py │ │ │ ├── ARB │ │ │ │ ├── ES2_compatibility.py │ │ │ │ ├── ES3_1_compatibility.py │ │ │ │ ├── ES3_2_compatibility.py │ │ │ │ ├── ES3_compatibility.py │ │ │ │ ├── __init__.py │ │ │ │ ├── arrays_of_arrays.py │ │ │ │ ├── base_instance.py │ │ │ │ ├── bindless_texture.py │ │ │ │ ├── blend_func_extended.py │ │ │ │ ├── buffer_storage.py │ │ │ │ ├── cl_event.py │ │ │ │ ├── clear_buffer_object.py │ │ │ │ ├── clear_texture.py │ │ │ │ ├── clip_control.py │ │ │ │ ├── color_buffer_float.py │ │ │ │ ├── compatibility.py │ │ │ │ ├── compressed_texture_pixel_storage.py │ │ │ │ ├── compute_shader.py │ │ │ │ ├── compute_variable_group_size.py │ │ │ │ ├── conditional_render_inverted.py │ │ │ │ ├── conservative_depth.py │ │ │ │ ├── copy_buffer.py │ │ │ │ ├── copy_image.py │ │ │ │ ├── cull_distance.py │ │ │ │ ├── debug_output.py │ │ │ │ ├── depth_buffer_float.py │ │ │ │ ├── depth_clamp.py │ │ │ │ ├── depth_texture.py │ │ │ │ ├── derivative_control.py │ │ │ │ ├── direct_state_access.py │ │ │ │ ├── draw_buffers.py │ │ │ │ ├── draw_buffers_blend.py │ │ │ │ ├── draw_elements_base_vertex.py │ │ │ │ ├── draw_indirect.py │ │ │ │ ├── draw_instanced.py │ │ │ │ ├── enhanced_layouts.py │ │ │ │ ├── explicit_attrib_location.py │ │ │ │ ├── explicit_uniform_location.py │ │ │ │ ├── fragment_coord_conventions.py │ │ │ │ ├── fragment_layer_viewport.py │ │ │ │ ├── fragment_program.py │ │ │ │ ├── fragment_program_shadow.py │ │ │ │ ├── fragment_shader.py │ │ │ │ ├── fragment_shader_interlock.py │ │ │ │ ├── framebuffer_no_attachments.py │ │ │ │ ├── framebuffer_object.py │ │ │ │ ├── framebuffer_sRGB.py │ │ │ │ ├── geometry_shader4.py │ │ │ │ ├── get_program_binary.py │ │ │ │ ├── get_texture_sub_image.py │ │ │ │ ├── gl_spirv.py │ │ │ │ ├── gpu_shader5.py │ │ │ │ ├── gpu_shader_fp64.py │ │ │ │ ├── gpu_shader_int64.py │ │ │ │ ├── half_float_pixel.py │ │ │ │ ├── half_float_vertex.py │ │ │ │ ├── imaging.py │ │ │ │ ├── indirect_parameters.py │ │ │ │ ├── instanced_arrays.py │ │ │ │ ├── internalformat_query.py │ │ │ │ ├── internalformat_query2.py │ │ │ │ ├── invalidate_subdata.py │ │ │ │ ├── map_buffer_alignment.py │ │ │ │ ├── map_buffer_range.py │ │ │ │ ├── matrix_palette.py │ │ │ │ ├── multi_bind.py │ │ │ │ ├── multi_draw_indirect.py │ │ │ │ ├── multisample.py │ │ │ │ ├── multitexture.py │ │ │ │ ├── occlusion_query.py │ │ │ │ ├── occlusion_query2.py │ │ │ │ ├── parallel_shader_compile.py │ │ │ │ ├── pipeline_statistics_query.py │ │ │ │ ├── pixel_buffer_object.py │ │ │ │ ├── point_parameters.py │ │ │ │ ├── point_sprite.py │ │ │ │ ├── polygon_offset_clamp.py │ │ │ │ ├── post_depth_coverage.py │ │ │ │ ├── program_interface_query.py │ │ │ │ ├── provoking_vertex.py │ │ │ │ ├── query_buffer_object.py │ │ │ │ ├── robust_buffer_access_behavior.py │ │ │ │ ├── robustness.py │ │ │ │ ├── robustness_isolation.py │ │ │ │ ├── sample_locations.py │ │ │ │ ├── sample_shading.py │ │ │ │ ├── sampler_objects.py │ │ │ │ ├── seamless_cube_map.py │ │ │ │ ├── seamless_cubemap_per_texture.py │ │ │ │ ├── separate_shader_objects.py │ │ │ │ ├── shader_atomic_counter_ops.py │ │ │ │ ├── shader_atomic_counters.py │ │ │ │ ├── shader_ballot.py │ │ │ │ ├── shader_bit_encoding.py │ │ │ │ ├── shader_clock.py │ │ │ │ ├── shader_draw_parameters.py │ │ │ │ ├── shader_group_vote.py │ │ │ │ ├── shader_image_load_store.py │ │ │ │ ├── shader_image_size.py │ │ │ │ ├── shader_objects.py │ │ │ │ ├── shader_precision.py │ │ │ │ ├── shader_stencil_export.py │ │ │ │ ├── shader_storage_buffer_object.py │ │ │ │ ├── shader_subroutine.py │ │ │ │ ├── shader_texture_image_samples.py │ │ │ │ ├── shader_texture_lod.py │ │ │ │ ├── shader_viewport_layer_array.py │ │ │ │ ├── shading_language_100.py │ │ │ │ ├── shading_language_420pack.py │ │ │ │ ├── shading_language_include.py │ │ │ │ ├── shading_language_packing.py │ │ │ │ ├── shadow.py │ │ │ │ ├── shadow_ambient.py │ │ │ │ ├── sparse_buffer.py │ │ │ │ ├── sparse_texture.py │ │ │ │ ├── sparse_texture2.py │ │ │ │ ├── sparse_texture_clamp.py │ │ │ │ ├── spirv_extensions.py │ │ │ │ ├── stencil_texturing.py │ │ │ │ ├── sync.py │ │ │ │ ├── tessellation_shader.py │ │ │ │ ├── texture_barrier.py │ │ │ │ ├── texture_border_clamp.py │ │ │ │ ├── texture_buffer_object.py │ │ │ │ ├── texture_buffer_object_rgb32.py │ │ │ │ ├── texture_buffer_range.py │ │ │ │ ├── texture_compression.py │ │ │ │ ├── texture_compression_bptc.py │ │ │ │ ├── texture_compression_rgtc.py │ │ │ │ ├── texture_cube_map.py │ │ │ │ ├── texture_cube_map_array.py │ │ │ │ ├── texture_env_add.py │ │ │ │ ├── texture_env_combine.py │ │ │ │ ├── texture_env_crossbar.py │ │ │ │ ├── texture_env_dot3.py │ │ │ │ ├── texture_filter_anisotropic.py │ │ │ │ ├── texture_filter_minmax.py │ │ │ │ ├── texture_float.py │ │ │ │ ├── texture_gather.py │ │ │ │ ├── texture_mirror_clamp_to_edge.py │ │ │ │ ├── texture_mirrored_repeat.py │ │ │ │ ├── texture_multisample.py │ │ │ │ ├── texture_non_power_of_two.py │ │ │ │ ├── texture_query_levels.py │ │ │ │ ├── texture_query_lod.py │ │ │ │ ├── texture_rectangle.py │ │ │ │ ├── texture_rg.py │ │ │ │ ├── texture_rgb10_a2ui.py │ │ │ │ ├── texture_stencil8.py │ │ │ │ ├── texture_storage.py │ │ │ │ ├── texture_storage_multisample.py │ │ │ │ ├── texture_swizzle.py │ │ │ │ ├── texture_view.py │ │ │ │ ├── timer_query.py │ │ │ │ ├── transform_feedback2.py │ │ │ │ ├── transform_feedback3.py │ │ │ │ ├── transform_feedback_instanced.py │ │ │ │ ├── transform_feedback_overflow_query.py │ │ │ │ ├── transpose_matrix.py │ │ │ │ ├── uniform_buffer_object.py │ │ │ │ ├── vertex_array_bgra.py │ │ │ │ ├── vertex_array_object.py │ │ │ │ ├── vertex_attrib_64bit.py │ │ │ │ ├── vertex_attrib_binding.py │ │ │ │ ├── vertex_blend.py │ │ │ │ ├── vertex_buffer_object.py │ │ │ │ ├── vertex_program.py │ │ │ │ ├── vertex_shader.py │ │ │ │ ├── vertex_type_10f_11f_11f_rev.py │ │ │ │ ├── vertex_type_2_10_10_10_rev.py │ │ │ │ ├── viewport_array.py │ │ │ │ └── window_pos.py │ │ │ ├── ARM │ │ │ │ └── __init__.py │ │ │ ├── ATI │ │ │ │ ├── __init__.py │ │ │ │ ├── draw_buffers.py │ │ │ │ ├── element_array.py │ │ │ │ ├── envmap_bumpmap.py │ │ │ │ ├── fragment_shader.py │ │ │ │ ├── map_object_buffer.py │ │ │ │ ├── meminfo.py │ │ │ │ ├── pixel_format_float.py │ │ │ │ ├── pn_triangles.py │ │ │ │ ├── separate_stencil.py │ │ │ │ ├── text_fragment_shader.py │ │ │ │ ├── texture_env_combine3.py │ │ │ │ ├── texture_float.py │ │ │ │ ├── texture_mirror_once.py │ │ │ │ ├── vertex_array_object.py │ │ │ │ ├── vertex_attrib_array_object.py │ │ │ │ └── vertex_streams.py │ │ │ ├── DFX │ │ │ │ ├── __init__.py │ │ │ │ ├── multisample.py │ │ │ │ ├── tbuffer.py │ │ │ │ └── texture_compression_FXT1.py │ │ │ ├── DMP │ │ │ │ └── __init__.py │ │ │ ├── EXT │ │ │ │ ├── EGL_image_storage.py │ │ │ │ ├── EGL_sync.py │ │ │ │ ├── GL_422_pixels.py │ │ │ │ ├── __init__.py │ │ │ │ ├── abgr.py │ │ │ │ ├── bgra.py │ │ │ │ ├── bindable_uniform.py │ │ │ │ ├── blend_color.py │ │ │ │ ├── blend_equation_separate.py │ │ │ │ ├── blend_func_separate.py │ │ │ │ ├── blend_logic_op.py │ │ │ │ ├── blend_minmax.py │ │ │ │ ├── blend_subtract.py │ │ │ │ ├── clip_volume_hint.py │ │ │ │ ├── cmyka.py │ │ │ │ ├── color_subtable.py │ │ │ │ ├── compiled_vertex_array.py │ │ │ │ ├── convolution.py │ │ │ │ ├── coordinate_frame.py │ │ │ │ ├── copy_texture.py │ │ │ │ ├── cull_vertex.py │ │ │ │ ├── debug_label.py │ │ │ │ ├── debug_marker.py │ │ │ │ ├── depth_bounds_test.py │ │ │ │ ├── direct_state_access.py │ │ │ │ ├── draw_buffers2.py │ │ │ │ ├── draw_instanced.py │ │ │ │ ├── draw_range_elements.py │ │ │ │ ├── external_buffer.py │ │ │ │ ├── fog_coord.py │ │ │ │ ├── framebuffer_blit.py │ │ │ │ ├── framebuffer_multisample.py │ │ │ │ ├── framebuffer_multisample_blit_scaled.py │ │ │ │ ├── framebuffer_object.py │ │ │ │ ├── framebuffer_sRGB.py │ │ │ │ ├── geometry_shader4.py │ │ │ │ ├── gpu_program_parameters.py │ │ │ │ ├── gpu_shader4.py │ │ │ │ ├── histogram.py │ │ │ │ ├── index_array_formats.py │ │ │ │ ├── index_func.py │ │ │ │ ├── index_material.py │ │ │ │ ├── index_texture.py │ │ │ │ ├── light_texture.py │ │ │ │ ├── memory_object.py │ │ │ │ ├── memory_object_fd.py │ │ │ │ ├── memory_object_win32.py │ │ │ │ ├── misc_attribute.py │ │ │ │ ├── multi_draw_arrays.py │ │ │ │ ├── multisample.py │ │ │ │ ├── multiview_tessellation_geometry_shader.py │ │ │ │ ├── multiview_texture_multisample.py │ │ │ │ ├── multiview_timer_query.py │ │ │ │ ├── packed_depth_stencil.py │ │ │ │ ├── packed_float.py │ │ │ │ ├── packed_pixels.py │ │ │ │ ├── paletted_texture.py │ │ │ │ ├── pixel_buffer_object.py │ │ │ │ ├── pixel_transform.py │ │ │ │ ├── pixel_transform_color_table.py │ │ │ │ ├── point_parameters.py │ │ │ │ ├── polygon_offset.py │ │ │ │ ├── polygon_offset_clamp.py │ │ │ │ ├── post_depth_coverage.py │ │ │ │ ├── provoking_vertex.py │ │ │ │ ├── raster_multisample.py │ │ │ │ ├── rescale_normal.py │ │ │ │ ├── secondary_color.py │ │ │ │ ├── semaphore.py │ │ │ │ ├── semaphore_fd.py │ │ │ │ ├── semaphore_win32.py │ │ │ │ ├── separate_shader_objects.py │ │ │ │ ├── separate_specular_color.py │ │ │ │ ├── shader_framebuffer_fetch.py │ │ │ │ ├── shader_framebuffer_fetch_non_coherent.py │ │ │ │ ├── shader_image_load_formatted.py │ │ │ │ ├── shader_image_load_store.py │ │ │ │ ├── shader_integer_mix.py │ │ │ │ ├── shadow_funcs.py │ │ │ │ ├── shared_texture_palette.py │ │ │ │ ├── sparse_texture2.py │ │ │ │ ├── stencil_clear_tag.py │ │ │ │ ├── stencil_two_side.py │ │ │ │ ├── stencil_wrap.py │ │ │ │ ├── subtexture.py │ │ │ │ ├── texture.py │ │ │ │ ├── texture3D.py │ │ │ │ ├── texture_array.py │ │ │ │ ├── texture_buffer_object.py │ │ │ │ ├── texture_compression_latc.py │ │ │ │ ├── texture_compression_rgtc.py │ │ │ │ ├── texture_compression_s3tc.py │ │ │ │ ├── texture_cube_map.py │ │ │ │ ├── texture_env_add.py │ │ │ │ ├── texture_env_combine.py │ │ │ │ ├── texture_env_dot3.py │ │ │ │ ├── texture_filter_anisotropic.py │ │ │ │ ├── texture_filter_minmax.py │ │ │ │ ├── texture_integer.py │ │ │ │ ├── texture_lod_bias.py │ │ │ │ ├── texture_mirror_clamp.py │ │ │ │ ├── texture_object.py │ │ │ │ ├── texture_perturb_normal.py │ │ │ │ ├── texture_sRGB.py │ │ │ │ ├── texture_sRGB_R8.py │ │ │ │ ├── texture_sRGB_decode.py │ │ │ │ ├── texture_shadow_lod.py │ │ │ │ ├── texture_shared_exponent.py │ │ │ │ ├── texture_snorm.py │ │ │ │ ├── texture_swizzle.py │ │ │ │ ├── timer_query.py │ │ │ │ ├── transform_feedback.py │ │ │ │ ├── vertex_array.py │ │ │ │ ├── vertex_array_bgra.py │ │ │ │ ├── vertex_attrib_64bit.py │ │ │ │ ├── vertex_shader.py │ │ │ │ ├── vertex_weighting.py │ │ │ │ ├── win32_keyed_mutex.py │ │ │ │ ├── window_rectangles.py │ │ │ │ └── x11_sync_object.py │ │ │ ├── FJ │ │ │ │ └── __init__.py │ │ │ ├── GREMEDY │ │ │ │ ├── __init__.py │ │ │ │ ├── frame_terminator.py │ │ │ │ └── string_marker.py │ │ │ ├── HP │ │ │ │ ├── __init__.py │ │ │ │ ├── convolution_border_modes.py │ │ │ │ ├── image_transform.py │ │ │ │ ├── occlusion_test.py │ │ │ │ └── texture_lighting.py │ │ │ ├── IBM │ │ │ │ ├── __init__.py │ │ │ │ ├── cull_vertex.py │ │ │ │ ├── multimode_draw_arrays.py │ │ │ │ ├── rasterpos_clip.py │ │ │ │ ├── static_data.py │ │ │ │ ├── texture_mirrored_repeat.py │ │ │ │ └── vertex_array_lists.py │ │ │ ├── IMG │ │ │ │ └── __init__.py │ │ │ ├── INGR │ │ │ │ ├── __init__.py │ │ │ │ ├── blend_func_separate.py │ │ │ │ ├── color_clamp.py │ │ │ │ └── interlace_read.py │ │ │ ├── INTEL │ │ │ │ ├── __init__.py │ │ │ │ ├── blackhole_render.py │ │ │ │ ├── conservative_rasterization.py │ │ │ │ ├── fragment_shader_ordering.py │ │ │ │ ├── framebuffer_CMAA.py │ │ │ │ ├── map_texture.py │ │ │ │ ├── parallel_arrays.py │ │ │ │ └── performance_query.py │ │ │ ├── KHR │ │ │ │ ├── __init__.py │ │ │ │ ├── blend_equation_advanced.py │ │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ │ ├── context_flush_control.py │ │ │ │ ├── debug.py │ │ │ │ ├── no_error.py │ │ │ │ ├── parallel_shader_compile.py │ │ │ │ ├── robust_buffer_access_behavior.py │ │ │ │ ├── robustness.py │ │ │ │ ├── shader_subgroup.py │ │ │ │ ├── texture_compression_astc_hdr.py │ │ │ │ ├── texture_compression_astc_ldr.py │ │ │ │ └── texture_compression_astc_sliced_3d.py │ │ │ ├── MESA │ │ │ │ ├── __init__.py │ │ │ │ ├── framebuffer_flip_y.py │ │ │ │ ├── pack_invert.py │ │ │ │ ├── program_binary_formats.py │ │ │ │ ├── resize_buffers.py │ │ │ │ ├── shader_integer_functions.py │ │ │ │ ├── tile_raster_order.py │ │ │ │ ├── window_pos.py │ │ │ │ └── ycbcr_texture.py │ │ │ ├── MESAX │ │ │ │ ├── __init__.py │ │ │ │ └── texture_stack.py │ │ │ ├── NV │ │ │ │ ├── __init__.py │ │ │ │ ├── alpha_to_coverage_dither_control.py │ │ │ │ ├── bindless_multi_draw_indirect.py │ │ │ │ ├── bindless_multi_draw_indirect_count.py │ │ │ │ ├── bindless_texture.py │ │ │ │ ├── blend_equation_advanced.py │ │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ │ ├── blend_minmax_factor.py │ │ │ │ ├── blend_square.py │ │ │ │ ├── clip_space_w_scaling.py │ │ │ │ ├── command_list.py │ │ │ │ ├── compute_program5.py │ │ │ │ ├── compute_shader_derivatives.py │ │ │ │ ├── conditional_render.py │ │ │ │ ├── conservative_raster.py │ │ │ │ ├── conservative_raster_dilate.py │ │ │ │ ├── conservative_raster_pre_snap.py │ │ │ │ ├── conservative_raster_pre_snap_triangles.py │ │ │ │ ├── conservative_raster_underestimation.py │ │ │ │ ├── copy_depth_to_color.py │ │ │ │ ├── copy_image.py │ │ │ │ ├── deep_texture3D.py │ │ │ │ ├── depth_buffer_float.py │ │ │ │ ├── depth_clamp.py │ │ │ │ ├── draw_texture.py │ │ │ │ ├── draw_vulkan_image.py │ │ │ │ ├── evaluators.py │ │ │ │ ├── explicit_multisample.py │ │ │ │ ├── fence.py │ │ │ │ ├── fill_rectangle.py │ │ │ │ ├── float_buffer.py │ │ │ │ ├── fog_distance.py │ │ │ │ ├── fragment_coverage_to_color.py │ │ │ │ ├── fragment_program.py │ │ │ │ ├── fragment_program2.py │ │ │ │ ├── fragment_program4.py │ │ │ │ ├── fragment_program_option.py │ │ │ │ ├── fragment_shader_barycentric.py │ │ │ │ ├── fragment_shader_interlock.py │ │ │ │ ├── framebuffer_mixed_samples.py │ │ │ │ ├── framebuffer_multisample_coverage.py │ │ │ │ ├── geometry_program4.py │ │ │ │ ├── geometry_shader4.py │ │ │ │ ├── geometry_shader_passthrough.py │ │ │ │ ├── gpu_multicast.py │ │ │ │ ├── gpu_program4.py │ │ │ │ ├── gpu_program5.py │ │ │ │ ├── gpu_program5_mem_extended.py │ │ │ │ ├── gpu_shader5.py │ │ │ │ ├── half_float.py │ │ │ │ ├── internalformat_sample_query.py │ │ │ │ ├── light_max_exponent.py │ │ │ │ ├── memory_attachment.py │ │ │ │ ├── mesh_shader.py │ │ │ │ ├── multisample_coverage.py │ │ │ │ ├── multisample_filter_hint.py │ │ │ │ ├── occlusion_query.py │ │ │ │ ├── packed_depth_stencil.py │ │ │ │ ├── parameter_buffer_object.py │ │ │ │ ├── parameter_buffer_object2.py │ │ │ │ ├── path_rendering.py │ │ │ │ ├── path_rendering_shared_edge.py │ │ │ │ ├── pixel_data_range.py │ │ │ │ ├── point_sprite.py │ │ │ │ ├── present_video.py │ │ │ │ ├── primitive_restart.py │ │ │ │ ├── query_resource.py │ │ │ │ ├── query_resource_tag.py │ │ │ │ ├── register_combiners.py │ │ │ │ ├── register_combiners2.py │ │ │ │ ├── representative_fragment_test.py │ │ │ │ ├── robustness_video_memory_purge.py │ │ │ │ ├── sample_locations.py │ │ │ │ ├── sample_mask_override_coverage.py │ │ │ │ ├── scissor_exclusive.py │ │ │ │ ├── shader_atomic_counters.py │ │ │ │ ├── shader_atomic_float.py │ │ │ │ ├── shader_atomic_float64.py │ │ │ │ ├── shader_atomic_fp16_vector.py │ │ │ │ ├── shader_atomic_int64.py │ │ │ │ ├── shader_buffer_load.py │ │ │ │ ├── shader_buffer_store.py │ │ │ │ ├── shader_storage_buffer_object.py │ │ │ │ ├── shader_subgroup_partitioned.py │ │ │ │ ├── shader_texture_footprint.py │ │ │ │ ├── shader_thread_group.py │ │ │ │ ├── shader_thread_shuffle.py │ │ │ │ ├── shading_rate_image.py │ │ │ │ ├── stereo_view_rendering.py │ │ │ │ ├── tessellation_program5.py │ │ │ │ ├── texgen_emboss.py │ │ │ │ ├── texgen_reflection.py │ │ │ │ ├── texture_barrier.py │ │ │ │ ├── texture_compression_vtc.py │ │ │ │ ├── texture_env_combine4.py │ │ │ │ ├── texture_expand_normal.py │ │ │ │ ├── texture_multisample.py │ │ │ │ ├── texture_rectangle.py │ │ │ │ ├── texture_rectangle_compressed.py │ │ │ │ ├── texture_shader.py │ │ │ │ ├── texture_shader2.py │ │ │ │ ├── texture_shader3.py │ │ │ │ ├── transform_feedback.py │ │ │ │ ├── transform_feedback2.py │ │ │ │ ├── uniform_buffer_unified_memory.py │ │ │ │ ├── vdpau_interop.py │ │ │ │ ├── vdpau_interop2.py │ │ │ │ ├── vertex_array_range.py │ │ │ │ ├── vertex_array_range2.py │ │ │ │ ├── vertex_attrib_integer_64bit.py │ │ │ │ ├── vertex_buffer_unified_memory.py │ │ │ │ ├── vertex_program.py │ │ │ │ ├── vertex_program1_1.py │ │ │ │ ├── vertex_program2.py │ │ │ │ ├── vertex_program2_option.py │ │ │ │ ├── vertex_program3.py │ │ │ │ ├── vertex_program4.py │ │ │ │ ├── video_capture.py │ │ │ │ ├── viewport_array2.py │ │ │ │ └── viewport_swizzle.py │ │ │ ├── NVX │ │ │ │ ├── __init__.py │ │ │ │ ├── blend_equation_advanced_multi_draw_buffers.py │ │ │ │ ├── conditional_render.py │ │ │ │ ├── gpu_memory_info.py │ │ │ │ ├── gpu_multicast2.py │ │ │ │ ├── linked_gpu_multicast.py │ │ │ │ └── progress_fence.py │ │ │ ├── OES │ │ │ │ ├── __init__.py │ │ │ │ ├── byte_coordinates.py │ │ │ │ ├── compressed_paletted_texture.py │ │ │ │ ├── fixed_point.py │ │ │ │ ├── query_matrix.py │ │ │ │ ├── read_format.py │ │ │ │ └── single_precision.py │ │ │ ├── OML │ │ │ │ ├── __init__.py │ │ │ │ ├── interlace.py │ │ │ │ ├── resample.py │ │ │ │ └── subsample.py │ │ │ ├── OVR │ │ │ │ ├── __init__.py │ │ │ │ ├── multiview.py │ │ │ │ └── multiview2.py │ │ │ ├── PGI │ │ │ │ ├── __init__.py │ │ │ │ ├── misc_hints.py │ │ │ │ └── vertex_hints.py │ │ │ ├── QCOM │ │ │ │ └── __init__.py │ │ │ ├── REND │ │ │ │ ├── __init__.py │ │ │ │ └── screen_coordinates.py │ │ │ ├── S3 │ │ │ │ ├── __init__.py │ │ │ │ └── s3tc.py │ │ │ ├── SGI │ │ │ │ ├── __init__.py │ │ │ │ ├── color_matrix.py │ │ │ │ ├── color_table.py │ │ │ │ └── texture_color_table.py │ │ │ ├── SGIS │ │ │ │ ├── __init__.py │ │ │ │ ├── detail_texture.py │ │ │ │ ├── fog_function.py │ │ │ │ ├── generate_mipmap.py │ │ │ │ ├── multisample.py │ │ │ │ ├── pixel_texture.py │ │ │ │ ├── point_line_texgen.py │ │ │ │ ├── point_parameters.py │ │ │ │ ├── sharpen_texture.py │ │ │ │ ├── texture4D.py │ │ │ │ ├── texture_border_clamp.py │ │ │ │ ├── texture_color_mask.py │ │ │ │ ├── texture_edge_clamp.py │ │ │ │ ├── texture_filter4.py │ │ │ │ ├── texture_lod.py │ │ │ │ └── texture_select.py │ │ │ ├── SGIX │ │ │ │ ├── __init__.py │ │ │ │ ├── async_.py │ │ │ │ ├── async_histogram.py │ │ │ │ ├── async_pixel.py │ │ │ │ ├── blend_alpha_minmax.py │ │ │ │ ├── calligraphic_fragment.py │ │ │ │ ├── clipmap.py │ │ │ │ ├── convolution_accuracy.py │ │ │ │ ├── depth_pass_instrument.py │ │ │ │ ├── depth_texture.py │ │ │ │ ├── flush_raster.py │ │ │ │ ├── fog_offset.py │ │ │ │ ├── fragment_lighting.py │ │ │ │ ├── framezoom.py │ │ │ │ ├── igloo_interface.py │ │ │ │ ├── instruments.py │ │ │ │ ├── interlace.py │ │ │ │ ├── ir_instrument1.py │ │ │ │ ├── list_priority.py │ │ │ │ ├── pixel_texture.py │ │ │ │ ├── pixel_tiles.py │ │ │ │ ├── polynomial_ffd.py │ │ │ │ ├── reference_plane.py │ │ │ │ ├── resample.py │ │ │ │ ├── scalebias_hint.py │ │ │ │ ├── shadow.py │ │ │ │ ├── shadow_ambient.py │ │ │ │ ├── sprite.py │ │ │ │ ├── subsample.py │ │ │ │ ├── tag_sample_buffer.py │ │ │ │ ├── texture_add_env.py │ │ │ │ ├── texture_coordinate_clamp.py │ │ │ │ ├── texture_lod_bias.py │ │ │ │ ├── texture_multi_buffer.py │ │ │ │ ├── texture_scale_bias.py │ │ │ │ ├── vertex_preclip.py │ │ │ │ ├── ycrcb.py │ │ │ │ ├── ycrcb_subsample.py │ │ │ │ └── ycrcba.py │ │ │ ├── SUN │ │ │ │ ├── __init__.py │ │ │ │ ├── convolution_border_modes.py │ │ │ │ ├── global_alpha.py │ │ │ │ ├── mesh_array.py │ │ │ │ ├── slice_accum.py │ │ │ │ ├── triangle_list.py │ │ │ │ └── vertex.py │ │ │ ├── SUNX │ │ │ │ ├── __init__.py │ │ │ │ └── constant_data.py │ │ │ ├── VERSION │ │ │ │ ├── GL_1_0.py │ │ │ │ ├── GL_1_1.py │ │ │ │ ├── GL_1_2.py │ │ │ │ ├── GL_1_3.py │ │ │ │ ├── GL_1_4.py │ │ │ │ ├── GL_1_5.py │ │ │ │ ├── GL_2_0.py │ │ │ │ ├── GL_2_1.py │ │ │ │ ├── GL_3_0.py │ │ │ │ ├── GL_3_1.py │ │ │ │ ├── GL_3_2.py │ │ │ │ ├── GL_3_3.py │ │ │ │ ├── GL_4_0.py │ │ │ │ ├── GL_4_1.py │ │ │ │ ├── GL_4_2.py │ │ │ │ ├── GL_4_3.py │ │ │ │ ├── GL_4_4.py │ │ │ │ ├── GL_4_5.py │ │ │ │ ├── GL_4_6.py │ │ │ │ └── __init__.py │ │ │ ├── VIV │ │ │ │ └── __init__.py │ │ │ ├── WIN │ │ │ │ ├── __init__.py │ │ │ │ ├── phong_shading.py │ │ │ │ └── specular_fog.py │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── _glgets.py │ │ │ ├── _lookupint.py │ │ │ └── _types.py │ │ ├── GLE │ │ │ ├── __init__.py │ │ │ ├── annotations.py │ │ │ └── constants.py │ │ ├── GLES1 │ │ │ ├── AMD │ │ │ │ ├── __init__.py │ │ │ │ ├── compressed_3DC_texture.py │ │ │ │ └── compressed_ATC_texture.py │ │ │ ├── APPLE │ │ │ │ ├── __init__.py │ │ │ │ ├── copy_texture_levels.py │ │ │ │ ├── framebuffer_multisample.py │ │ │ │ ├── sync.py │ │ │ │ ├── texture_2D_limited_npot.py │ │ │ │ ├── texture_format_BGRA8888.py │ │ │ │ └── texture_max_level.py │ │ │ ├── ARM │ │ │ │ ├── __init__.py │ │ │ │ └── rgba8.py │ │ │ ├── EXT │ │ │ │ ├── __init__.py │ │ │ │ ├── blend_minmax.py │ │ │ │ ├── debug_marker.py │ │ │ │ ├── discard_framebuffer.py │ │ │ │ ├── map_buffer_range.py │ │ │ │ ├── multi_draw_arrays.py │ │ │ │ ├── multisampled_render_to_texture.py │ │ │ │ ├── read_format_bgra.py │ │ │ │ ├── robustness.py │ │ │ │ ├── sRGB.py │ │ │ │ ├── texture_compression_dxt1.py │ │ │ │ ├── texture_filter_anisotropic.py │ │ │ │ ├── texture_format_BGRA8888.py │ │ │ │ ├── texture_lod_bias.py │ │ │ │ └── texture_storage.py │ │ │ ├── IMG │ │ │ │ ├── __init__.py │ │ │ │ ├── multisampled_render_to_texture.py │ │ │ │ ├── read_format.py │ │ │ │ ├── texture_compression_pvrtc.py │ │ │ │ ├── texture_env_enhanced_fixed_function.py │ │ │ │ └── user_clip_plane.py │ │ │ ├── KHR │ │ │ │ ├── __init__.py │ │ │ │ └── debug.py │ │ │ ├── NV │ │ │ │ ├── __init__.py │ │ │ │ └── fence.py │ │ │ ├── OES │ │ │ │ ├── EGL_image.py │ │ │ │ ├── EGL_image_external.py │ │ │ │ ├── __init__.py │ │ │ │ ├── blend_equation_separate.py │ │ │ │ ├── blend_func_separate.py │ │ │ │ ├── blend_subtract.py │ │ │ │ ├── byte_coordinates.py │ │ │ │ ├── compressed_ETC1_RGB8_sub_texture.py │ │ │ │ ├── compressed_ETC1_RGB8_texture.py │ │ │ │ ├── compressed_paletted_texture.py │ │ │ │ ├── depth24.py │ │ │ │ ├── depth32.py │ │ │ │ ├── draw_texture.py │ │ │ │ ├── element_index_uint.py │ │ │ │ ├── extended_matrix_palette.py │ │ │ │ ├── fbo_render_mipmap.py │ │ │ │ ├── fixed_point.py │ │ │ │ ├── framebuffer_object.py │ │ │ │ ├── mapbuffer.py │ │ │ │ ├── matrix_get.py │ │ │ │ ├── matrix_palette.py │ │ │ │ ├── packed_depth_stencil.py │ │ │ │ ├── point_size_array.py │ │ │ │ ├── point_sprite.py │ │ │ │ ├── query_matrix.py │ │ │ │ ├── read_format.py │ │ │ │ ├── required_internalformat.py │ │ │ │ ├── rgb8_rgba8.py │ │ │ │ ├── single_precision.py │ │ │ │ ├── stencil1.py │ │ │ │ ├── stencil4.py │ │ │ │ ├── stencil8.py │ │ │ │ ├── stencil_wrap.py │ │ │ │ ├── surfaceless_context.py │ │ │ │ ├── texture_cube_map.py │ │ │ │ ├── texture_env_crossbar.py │ │ │ │ ├── texture_mirrored_repeat.py │ │ │ │ ├── texture_npot.py │ │ │ │ └── vertex_array_object.py │ │ │ ├── QCOM │ │ │ │ ├── __init__.py │ │ │ │ ├── driver_control.py │ │ │ │ ├── extended_get.py │ │ │ │ ├── extended_get2.py │ │ │ │ ├── perfmon_global_mode.py │ │ │ │ ├── tiled_rendering.py │ │ │ │ └── writeonly_rendering.py │ │ │ ├── VERSION │ │ │ │ ├── GLES1_1_0.py │ │ │ │ └── __init__.py │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── _glgets.py │ │ │ └── _types.py │ │ ├── GLES2 │ │ │ ├── AMD │ │ │ │ ├── __init__.py │ │ │ │ ├── compressed_3DC_texture.py │ │ │ │ ├── compressed_ATC_texture.py │ │ │ │ ├── framebuffer_multisample_advanced.py │ │ │ │ ├── performance_monitor.py │ │ │ │ └── program_binary_Z400.py │ │ │ ├── ANDROID │ │ │ │ ├── __init__.py │ │ │ │ └── extension_pack_es31a.py │ │ │ ├── ANGLE │ │ │ │ ├── __init__.py │ │ │ │ ├── depth_texture.py │ │ │ │ ├── framebuffer_blit.py │ │ │ │ ├── framebuffer_multisample.py │ │ │ │ ├── instanced_arrays.py │ │ │ │ ├── pack_reverse_row_order.py │ │ │ │ ├── program_binary.py │ │ │ │ ├── texture_compression_dxt3.py │ │ │ │ ├── texture_compression_dxt5.py │ │ │ │ ├── texture_usage.py │ │ │ │ └── translated_shader_source.py │ │ │ ├── APPLE │ │ │ │ ├── __init__.py │ │ │ │ ├── clip_distance.py │ │ │ │ ├── color_buffer_packed_float.py │ │ │ │ ├── copy_texture_levels.py │ │ │ │ ├── framebuffer_multisample.py │ │ │ │ ├── rgb_422.py │ │ │ │ ├── sync.py │ │ │ │ ├── texture_format_BGRA8888.py │ │ │ │ ├── texture_max_level.py │ │ │ │ └── texture_packed_float.py │ │ │ ├── ARM │ │ │ │ ├── __init__.py │ │ │ │ ├── mali_program_binary.py │ │ │ │ ├── mali_shader_binary.py │ │ │ │ ├── rgba8.py │ │ │ │ ├── shader_framebuffer_fetch.py │ │ │ │ └── shader_framebuffer_fetch_depth_stencil.py │ │ │ ├── DMP │ │ │ │ ├── __init__.py │ │ │ │ ├── program_binary.py │ │ │ │ └── shader_binary.py │ │ │ ├── ES │ │ │ │ ├── VERSION_3_2.py │ │ │ │ └── __init__.py │ │ │ ├── EXT │ │ │ │ ├── EGL_image_array.py │ │ │ │ ├── EGL_image_storage.py │ │ │ │ ├── YUV_target.py │ │ │ │ ├── __init__.py │ │ │ │ ├── base_instance.py │ │ │ │ ├── blend_func_extended.py │ │ │ │ ├── blend_minmax.py │ │ │ │ ├── buffer_storage.py │ │ │ │ ├── clear_texture.py │ │ │ │ ├── clip_control.py │ │ │ │ ├── clip_cull_distance.py │ │ │ │ ├── color_buffer_float.py │ │ │ │ ├── color_buffer_half_float.py │ │ │ │ ├── conservative_depth.py │ │ │ │ ├── copy_image.py │ │ │ │ ├── debug_label.py │ │ │ │ ├── debug_marker.py │ │ │ │ ├── depth_clamp.py │ │ │ │ ├── discard_framebuffer.py │ │ │ │ ├── disjoint_timer_query.py │ │ │ │ ├── draw_buffers.py │ │ │ │ ├── draw_buffers_indexed.py │ │ │ │ ├── draw_elements_base_vertex.py │ │ │ │ ├── draw_instanced.py │ │ │ │ ├── draw_transform_feedback.py │ │ │ │ ├── external_buffer.py │ │ │ │ ├── float_blend.py │ │ │ │ ├── geometry_point_size.py │ │ │ │ ├── geometry_shader.py │ │ │ │ ├── gpu_shader5.py │ │ │ │ ├── instanced_arrays.py │ │ │ │ ├── map_buffer_range.py │ │ │ │ ├── memory_object.py │ │ │ │ ├── memory_object_fd.py │ │ │ │ ├── memory_object_win32.py │ │ │ │ ├── multi_draw_arrays.py │ │ │ │ ├── multi_draw_indirect.py │ │ │ │ ├── multisampled_compatibility.py │ │ │ │ ├── multisampled_render_to_texture.py │ │ │ │ ├── multiview_draw_buffers.py │ │ │ │ ├── multiview_tessellation_geometry_shader.py │ │ │ │ ├── multiview_texture_multisample.py │ │ │ │ ├── multiview_timer_query.py │ │ │ │ ├── occlusion_query_boolean.py │ │ │ │ ├── polygon_offset_clamp.py │ │ │ │ ├── post_depth_coverage.py │ │ │ │ ├── primitive_bounding_box.py │ │ │ │ ├── protected_textures.py │ │ │ │ ├── pvrtc_sRGB.py │ │ │ │ ├── raster_multisample.py │ │ │ │ ├── read_format_bgra.py │ │ │ │ ├── render_snorm.py │ │ │ │ ├── robustness.py │ │ │ │ ├── sRGB.py │ │ │ │ ├── sRGB_write_control.py │ │ │ │ ├── semaphore.py │ │ │ │ ├── semaphore_fd.py │ │ │ │ ├── semaphore_win32.py │ │ │ │ ├── separate_shader_objects.py │ │ │ │ ├── shader_framebuffer_fetch.py │ │ │ │ ├── shader_framebuffer_fetch_non_coherent.py │ │ │ │ ├── shader_group_vote.py │ │ │ │ ├── shader_implicit_conversions.py │ │ │ │ ├── shader_integer_mix.py │ │ │ │ ├── shader_io_blocks.py │ │ │ │ ├── shader_non_constant_global_initializers.py │ │ │ │ ├── shader_pixel_local_storage.py │ │ │ │ ├── shader_pixel_local_storage2.py │ │ │ │ ├── shader_texture_lod.py │ │ │ │ ├── shadow_samplers.py │ │ │ │ ├── sparse_texture.py │ │ │ │ ├── sparse_texture2.py │ │ │ │ ├── tessellation_point_size.py │ │ │ │ ├── tessellation_shader.py │ │ │ │ ├── texture_border_clamp.py │ │ │ │ ├── texture_buffer.py │ │ │ │ ├── texture_compression_astc_decode_mode.py │ │ │ │ ├── texture_compression_bptc.py │ │ │ │ ├── texture_compression_dxt1.py │ │ │ │ ├── texture_compression_rgtc.py │ │ │ │ ├── texture_compression_s3tc.py │ │ │ │ ├── texture_compression_s3tc_srgb.py │ │ │ │ ├── texture_cube_map_array.py │ │ │ │ ├── texture_filter_anisotropic.py │ │ │ │ ├── texture_filter_minmax.py │ │ │ │ ├── texture_format_BGRA8888.py │ │ │ │ ├── texture_format_sRGB_override.py │ │ │ │ ├── texture_mirror_clamp_to_edge.py │ │ │ │ ├── texture_norm16.py │ │ │ │ ├── texture_query_lod.py │ │ │ │ ├── texture_rg.py │ │ │ │ ├── texture_sRGB_R8.py │ │ │ │ ├── texture_sRGB_RG8.py │ │ │ │ ├── texture_sRGB_decode.py │ │ │ │ ├── texture_shadow_lod.py │ │ │ │ ├── texture_storage.py │ │ │ │ ├── texture_type_2_10_10_10_REV.py │ │ │ │ ├── texture_view.py │ │ │ │ ├── unpack_subimage.py │ │ │ │ ├── win32_keyed_mutex.py │ │ │ │ └── window_rectangles.py │ │ │ ├── FJ │ │ │ │ ├── __init__.py │ │ │ │ └── shader_binary_GCCSO.py │ │ │ ├── IMG │ │ │ │ ├── __init__.py │ │ │ │ ├── bindless_texture.py │ │ │ │ ├── framebuffer_downsample.py │ │ │ │ ├── multisampled_render_to_texture.py │ │ │ │ ├── program_binary.py │ │ │ │ ├── read_format.py │ │ │ │ ├── shader_binary.py │ │ │ │ ├── texture_compression_pvrtc.py │ │ │ │ ├── texture_compression_pvrtc2.py │ │ │ │ └── texture_filter_cubic.py │ │ │ ├── INTEL │ │ │ │ ├── __init__.py │ │ │ │ ├── blackhole_render.py │ │ │ │ ├── conservative_rasterization.py │ │ │ │ ├── framebuffer_CMAA.py │ │ │ │ └── performance_query.py │ │ │ ├── KHR │ │ │ │ ├── __init__.py │ │ │ │ ├── blend_equation_advanced.py │ │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ │ ├── context_flush_control.py │ │ │ │ ├── debug.py │ │ │ │ ├── no_error.py │ │ │ │ ├── parallel_shader_compile.py │ │ │ │ ├── robust_buffer_access_behavior.py │ │ │ │ ├── robustness.py │ │ │ │ ├── shader_subgroup.py │ │ │ │ ├── texture_compression_astc_hdr.py │ │ │ │ ├── texture_compression_astc_ldr.py │ │ │ │ └── texture_compression_astc_sliced_3d.py │ │ │ ├── MESA │ │ │ │ ├── __init__.py │ │ │ │ ├── framebuffer_flip_y.py │ │ │ │ ├── program_binary_formats.py │ │ │ │ └── shader_integer_functions.py │ │ │ ├── NV │ │ │ │ ├── __init__.py │ │ │ │ ├── bindless_texture.py │ │ │ │ ├── blend_equation_advanced.py │ │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ │ ├── blend_minmax_factor.py │ │ │ │ ├── clip_space_w_scaling.py │ │ │ │ ├── compute_shader_derivatives.py │ │ │ │ ├── conditional_render.py │ │ │ │ ├── conservative_raster.py │ │ │ │ ├── conservative_raster_pre_snap.py │ │ │ │ ├── conservative_raster_pre_snap_triangles.py │ │ │ │ ├── copy_buffer.py │ │ │ │ ├── coverage_sample.py │ │ │ │ ├── depth_nonlinear.py │ │ │ │ ├── draw_buffers.py │ │ │ │ ├── draw_instanced.py │ │ │ │ ├── draw_vulkan_image.py │ │ │ │ ├── explicit_attrib_location.py │ │ │ │ ├── fbo_color_attachments.py │ │ │ │ ├── fence.py │ │ │ │ ├── fill_rectangle.py │ │ │ │ ├── fragment_coverage_to_color.py │ │ │ │ ├── fragment_shader_barycentric.py │ │ │ │ ├── fragment_shader_interlock.py │ │ │ │ ├── framebuffer_blit.py │ │ │ │ ├── framebuffer_mixed_samples.py │ │ │ │ ├── framebuffer_multisample.py │ │ │ │ ├── generate_mipmap_sRGB.py │ │ │ │ ├── geometry_shader_passthrough.py │ │ │ │ ├── gpu_shader5.py │ │ │ │ ├── image_formats.py │ │ │ │ ├── instanced_arrays.py │ │ │ │ ├── internalformat_sample_query.py │ │ │ │ ├── memory_attachment.py │ │ │ │ ├── mesh_shader.py │ │ │ │ ├── non_square_matrices.py │ │ │ │ ├── path_rendering.py │ │ │ │ ├── path_rendering_shared_edge.py │ │ │ │ ├── pixel_buffer_object.py │ │ │ │ ├── polygon_mode.py │ │ │ │ ├── read_buffer.py │ │ │ │ ├── read_buffer_front.py │ │ │ │ ├── read_depth.py │ │ │ │ ├── read_depth_stencil.py │ │ │ │ ├── read_stencil.py │ │ │ │ ├── representative_fragment_test.py │ │ │ │ ├── sRGB_formats.py │ │ │ │ ├── sample_locations.py │ │ │ │ ├── sample_mask_override_coverage.py │ │ │ │ ├── scissor_exclusive.py │ │ │ │ ├── shader_atomic_fp16_vector.py │ │ │ │ ├── shader_noperspective_interpolation.py │ │ │ │ ├── shader_subgroup_partitioned.py │ │ │ │ ├── shader_texture_footprint.py │ │ │ │ ├── shading_rate_image.py │ │ │ │ ├── shadow_samplers_array.py │ │ │ │ ├── shadow_samplers_cube.py │ │ │ │ ├── stereo_view_rendering.py │ │ │ │ ├── texture_border_clamp.py │ │ │ │ ├── texture_compression_s3tc_update.py │ │ │ │ ├── texture_npot_2D_mipmap.py │ │ │ │ ├── viewport_array.py │ │ │ │ ├── viewport_array2.py │ │ │ │ └── viewport_swizzle.py │ │ │ ├── NVX │ │ │ │ ├── __init__.py │ │ │ │ └── blend_equation_advanced_multi_draw_buffers.py │ │ │ ├── OES │ │ │ │ ├── EGL_image.py │ │ │ │ ├── EGL_image_external.py │ │ │ │ ├── EGL_image_external_essl3.py │ │ │ │ ├── __init__.py │ │ │ │ ├── compressed_ETC1_RGB8_sub_texture.py │ │ │ │ ├── compressed_ETC1_RGB8_texture.py │ │ │ │ ├── compressed_paletted_texture.py │ │ │ │ ├── copy_image.py │ │ │ │ ├── depth24.py │ │ │ │ ├── depth32.py │ │ │ │ ├── depth_texture.py │ │ │ │ ├── draw_buffers_indexed.py │ │ │ │ ├── draw_elements_base_vertex.py │ │ │ │ ├── element_index_uint.py │ │ │ │ ├── fbo_render_mipmap.py │ │ │ │ ├── fragment_precision_high.py │ │ │ │ ├── geometry_point_size.py │ │ │ │ ├── geometry_shader.py │ │ │ │ ├── get_program_binary.py │ │ │ │ ├── gpu_shader5.py │ │ │ │ ├── mapbuffer.py │ │ │ │ ├── packed_depth_stencil.py │ │ │ │ ├── primitive_bounding_box.py │ │ │ │ ├── required_internalformat.py │ │ │ │ ├── rgb8_rgba8.py │ │ │ │ ├── sample_shading.py │ │ │ │ ├── sample_variables.py │ │ │ │ ├── shader_image_atomic.py │ │ │ │ ├── shader_io_blocks.py │ │ │ │ ├── shader_multisample_interpolation.py │ │ │ │ ├── standard_derivatives.py │ │ │ │ ├── stencil1.py │ │ │ │ ├── stencil4.py │ │ │ │ ├── surfaceless_context.py │ │ │ │ ├── tessellation_point_size.py │ │ │ │ ├── tessellation_shader.py │ │ │ │ ├── texture_3D.py │ │ │ │ ├── texture_border_clamp.py │ │ │ │ ├── texture_buffer.py │ │ │ │ ├── texture_compression_astc.py │ │ │ │ ├── texture_cube_map_array.py │ │ │ │ ├── texture_float.py │ │ │ │ ├── texture_float_linear.py │ │ │ │ ├── texture_half_float.py │ │ │ │ ├── texture_half_float_linear.py │ │ │ │ ├── texture_npot.py │ │ │ │ ├── texture_stencil8.py │ │ │ │ ├── texture_storage_multisample_2d_array.py │ │ │ │ ├── texture_view.py │ │ │ │ ├── vertex_array_object.py │ │ │ │ ├── vertex_half_float.py │ │ │ │ ├── vertex_type_10_10_10_2.py │ │ │ │ └── viewport_array.py │ │ │ ├── OVR │ │ │ │ ├── __init__.py │ │ │ │ ├── multiview.py │ │ │ │ ├── multiview2.py │ │ │ │ └── multiview_multisampled_render_to_texture.py │ │ │ ├── QCOM │ │ │ │ ├── YUV_texture_gather.py │ │ │ │ ├── __init__.py │ │ │ │ ├── alpha_test.py │ │ │ │ ├── binning_control.py │ │ │ │ ├── driver_control.py │ │ │ │ ├── extended_get.py │ │ │ │ ├── extended_get2.py │ │ │ │ ├── framebuffer_foveated.py │ │ │ │ ├── perfmon_global_mode.py │ │ │ │ ├── shader_framebuffer_fetch_noncoherent.py │ │ │ │ ├── shader_framebuffer_fetch_rate.py │ │ │ │ ├── texture_foveated.py │ │ │ │ ├── texture_foveated_subsampled_layout.py │ │ │ │ ├── tiled_rendering.py │ │ │ │ └── writeonly_rendering.py │ │ │ ├── VERSION │ │ │ │ ├── GLES2_2_0.py │ │ │ │ └── __init__.py │ │ │ ├── VIV │ │ │ │ ├── __init__.py │ │ │ │ └── shader_binary.py │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── _glgets.py │ │ │ └── _types.py │ │ ├── GLES3 │ │ │ ├── VERSION │ │ │ │ ├── GLES3_3_0.py │ │ │ │ ├── GLES3_3_1.py │ │ │ │ └── __init__.py │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── _glgets.py │ │ │ └── _types.py │ │ ├── GLU │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── annotations.py │ │ │ └── constants.py │ │ ├── GLUT │ │ │ ├── __init__.py │ │ │ ├── annotations.py │ │ │ └── constants.py │ │ ├── GLX │ │ │ ├── AMD │ │ │ │ ├── __init__.py │ │ │ │ └── gpu_association.py │ │ │ ├── ARB │ │ │ │ ├── __init__.py │ │ │ │ ├── context_flush_control.py │ │ │ │ ├── create_context.py │ │ │ │ ├── create_context_no_error.py │ │ │ │ ├── create_context_profile.py │ │ │ │ ├── create_context_robustness.py │ │ │ │ ├── fbconfig_float.py │ │ │ │ ├── framebuffer_sRGB.py │ │ │ │ ├── get_proc_address.py │ │ │ │ ├── multisample.py │ │ │ │ ├── robustness_application_isolation.py │ │ │ │ ├── robustness_share_group_isolation.py │ │ │ │ └── vertex_buffer_object.py │ │ │ ├── DFX │ │ │ │ ├── __init__.py │ │ │ │ └── multisample.py │ │ │ ├── EXT │ │ │ │ ├── __init__.py │ │ │ │ ├── buffer_age.py │ │ │ │ ├── context_priority.py │ │ │ │ ├── create_context_es2_profile.py │ │ │ │ ├── create_context_es_profile.py │ │ │ │ ├── fbconfig_packed_float.py │ │ │ │ ├── framebuffer_sRGB.py │ │ │ │ ├── import_context.py │ │ │ │ ├── libglvnd.py │ │ │ │ ├── no_config_context.py │ │ │ │ ├── stereo_tree.py │ │ │ │ ├── swap_control.py │ │ │ │ ├── swap_control_tear.py │ │ │ │ ├── texture_from_pixmap.py │ │ │ │ ├── visual_info.py │ │ │ │ └── visual_rating.py │ │ │ ├── INTEL │ │ │ │ ├── __init__.py │ │ │ │ └── swap_event.py │ │ │ ├── MESA │ │ │ │ ├── __init__.py │ │ │ │ ├── agp_offset.py │ │ │ │ ├── copy_sub_buffer.py │ │ │ │ ├── pixmap_colormap.py │ │ │ │ ├── query_renderer.py │ │ │ │ ├── release_buffers.py │ │ │ │ ├── set_3dfx_mode.py │ │ │ │ └── swap_control.py │ │ │ ├── NV │ │ │ │ ├── __init__.py │ │ │ │ ├── copy_buffer.py │ │ │ │ ├── copy_image.py │ │ │ │ ├── delay_before_swap.py │ │ │ │ ├── float_buffer.py │ │ │ │ ├── multigpu_context.py │ │ │ │ ├── multisample_coverage.py │ │ │ │ ├── present_video.py │ │ │ │ ├── robustness_video_memory_purge.py │ │ │ │ ├── swap_group.py │ │ │ │ ├── video_capture.py │ │ │ │ ├── video_out.py │ │ │ │ └── video_output.py │ │ │ ├── OML │ │ │ │ ├── __init__.py │ │ │ │ ├── swap_method.py │ │ │ │ └── sync_control.py │ │ │ ├── SGI │ │ │ │ ├── __init__.py │ │ │ │ ├── cushion.py │ │ │ │ ├── make_current_read.py │ │ │ │ ├── swap_control.py │ │ │ │ └── video_sync.py │ │ │ ├── SGIS │ │ │ │ ├── __init__.py │ │ │ │ ├── blended_overlay.py │ │ │ │ ├── multisample.py │ │ │ │ └── shared_multisample.py │ │ │ ├── SGIX │ │ │ │ ├── __init__.py │ │ │ │ ├── dmbuffer.py │ │ │ │ ├── fbconfig.py │ │ │ │ ├── hyperpipe.py │ │ │ │ ├── pbuffer.py │ │ │ │ ├── swap_barrier.py │ │ │ │ ├── swap_group.py │ │ │ │ ├── video_resize.py │ │ │ │ ├── video_source.py │ │ │ │ └── visual_select_group.py │ │ │ ├── SUN │ │ │ │ ├── __init__.py │ │ │ │ └── get_transparent_index.py │ │ │ ├── VERSION │ │ │ │ ├── GLX_1_0.py │ │ │ │ ├── GLX_1_1.py │ │ │ │ ├── GLX_1_2.py │ │ │ │ ├── GLX_1_3.py │ │ │ │ ├── GLX_1_4.py │ │ │ │ └── __init__.py │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── _glgets.py │ │ │ └── _types.py │ │ ├── WGL │ │ │ ├── AMD │ │ │ │ ├── __init__.py │ │ │ │ └── gpu_association.py │ │ │ ├── ARB │ │ │ │ ├── __init__.py │ │ │ │ ├── buffer_region.py │ │ │ │ ├── context_flush_control.py │ │ │ │ ├── create_context.py │ │ │ │ ├── create_context_no_error.py │ │ │ │ ├── create_context_profile.py │ │ │ │ ├── create_context_robustness.py │ │ │ │ ├── extensions_string.py │ │ │ │ ├── framebuffer_sRGB.py │ │ │ │ ├── make_current_read.py │ │ │ │ ├── multisample.py │ │ │ │ ├── pbuffer.py │ │ │ │ ├── pixel_format.py │ │ │ │ ├── pixel_format_float.py │ │ │ │ ├── render_texture.py │ │ │ │ ├── robustness_application_isolation.py │ │ │ │ └── robustness_share_group_isolation.py │ │ │ ├── ATI │ │ │ │ ├── __init__.py │ │ │ │ ├── pixel_format_float.py │ │ │ │ └── render_texture_rectangle.py │ │ │ ├── DFX │ │ │ │ ├── __init__.py │ │ │ │ └── multisample.py │ │ │ ├── DL │ │ │ │ ├── __init__.py │ │ │ │ └── stereo_control.py │ │ │ ├── EXT │ │ │ │ ├── __init__.py │ │ │ │ ├── colorspace.py │ │ │ │ ├── create_context_es2_profile.py │ │ │ │ ├── create_context_es_profile.py │ │ │ │ ├── depth_float.py │ │ │ │ ├── display_color_table.py │ │ │ │ ├── extensions_string.py │ │ │ │ ├── framebuffer_sRGB.py │ │ │ │ ├── make_current_read.py │ │ │ │ ├── multisample.py │ │ │ │ ├── pbuffer.py │ │ │ │ ├── pixel_format.py │ │ │ │ ├── pixel_format_packed_float.py │ │ │ │ ├── swap_control.py │ │ │ │ └── swap_control_tear.py │ │ │ ├── I3D │ │ │ │ ├── __init__.py │ │ │ │ ├── digital_video_control.py │ │ │ │ ├── gamma.py │ │ │ │ ├── genlock.py │ │ │ │ ├── image_buffer.py │ │ │ │ ├── swap_frame_lock.py │ │ │ │ └── swap_frame_usage.py │ │ │ ├── NV │ │ │ │ ├── DX_interop.py │ │ │ │ ├── DX_interop2.py │ │ │ │ ├── __init__.py │ │ │ │ ├── copy_image.py │ │ │ │ ├── delay_before_swap.py │ │ │ │ ├── float_buffer.py │ │ │ │ ├── gpu_affinity.py │ │ │ │ ├── multigpu_context.py │ │ │ │ ├── multisample_coverage.py │ │ │ │ ├── present_video.py │ │ │ │ ├── render_depth_texture.py │ │ │ │ ├── render_texture_rectangle.py │ │ │ │ ├── swap_group.py │ │ │ │ ├── vertex_array_range.py │ │ │ │ ├── video_capture.py │ │ │ │ └── video_output.py │ │ │ ├── OML │ │ │ │ ├── __init__.py │ │ │ │ └── sync_control.py │ │ │ ├── VERSION │ │ │ │ ├── WGL_1_0.py │ │ │ │ └── __init__.py │ │ │ ├── __init__.py │ │ │ ├── _errors.py │ │ │ ├── _glgets.py │ │ │ └── _types.py │ │ ├── __init__.py │ │ └── osmesa │ │ │ ├── __init__.py │ │ │ ├── _types.py │ │ │ └── mesa.py │ ├── version.py │ └── wrapper.py │ ├── PyOpenGL-3.1.7.dist-info │ ├── INSTALLER │ ├── METADATA │ ├── RECORD │ ├── WHEEL │ └── top_level.txt │ ├── PySDL2-0.9.15.dist-info │ ├── AUTHORS.txt │ ├── COPYING.txt │ ├── INSTALLER │ ├── METADATA │ ├── RECORD │ ├── WHEEL │ └── top_level.txt │ ├── _ctypes.pyd │ ├── _queue.pyd │ ├── bin │ ├── cygdb.exe │ ├── cython.exe │ └── cythonize.exe │ ├── cocos │ ├── __init__.py │ ├── actions │ │ ├── __init__.py │ │ ├── base_actions.py │ │ ├── basegrid_actions.py │ │ ├── camera_actions.py │ │ ├── grid3d_actions.py │ │ ├── instant_actions.py │ │ ├── interval_actions.py │ │ ├── move_actions.py │ │ ├── quadmoveby_actions.py │ │ └── tiledgrid_actions.py │ ├── audio │ │ ├── AUTHORS │ │ ├── LICENSE.pygame-ctypes │ │ ├── SDL │ │ │ ├── __init__.py │ │ │ ├── array.py │ │ │ ├── audio.py │ │ │ ├── constants.py │ │ │ ├── darwin.py │ │ │ ├── dll.py │ │ │ ├── endian.py │ │ │ ├── error.py │ │ │ ├── mixer.py │ │ │ ├── rwops.py │ │ │ ├── sound.py │ │ │ ├── timer.py │ │ │ └── version.py │ │ ├── __init__.py │ │ ├── actions.py │ │ ├── effect.py │ │ ├── exceptions.py │ │ ├── music.py │ │ └── pygame │ │ │ ├── __init__.py │ │ │ ├── base.py │ │ │ ├── mixer.py │ │ │ ├── music.py │ │ │ └── version.py │ ├── batch.py │ ├── camera.py │ ├── cocosnode.py │ ├── collision_model.py │ ├── compat.py │ ├── custom_clocks.py │ ├── director.py │ ├── draw.py │ ├── euclid.py │ ├── fps.py │ ├── framegrabber.py │ ├── gl_framebuffer_object.py │ ├── grid.py │ ├── layer │ │ ├── __init__.py │ │ ├── base_layers.py │ │ ├── python_interpreter.py │ │ ├── scrolling.py │ │ └── util_layers.py │ ├── mapcolliders.py │ ├── menu.py │ ├── particle.py │ ├── particle_systems.py │ ├── path.py │ ├── rect.py │ ├── resources │ │ ├── draw_texture.png │ │ ├── fire.png │ │ ├── gil-bota1.png │ │ ├── gil-bota2.png │ │ ├── gil-brazo1.png │ │ ├── gil-brazo2.png │ │ ├── gil-cara.png │ │ ├── gil-cuerpo.png │ │ ├── gil-mano1.png │ │ ├── gil-mano2.png │ │ ├── gil-peluca.png │ │ ├── gil-pierna1.png │ │ └── gil-pierna2.png │ ├── scene.py │ ├── scenes │ │ ├── __init__.py │ │ ├── pause.py │ │ ├── sequences.py │ │ └── transitions.py │ ├── shader.py │ ├── skeleton.py │ ├── sprite.py │ ├── text.py │ ├── tiles.py │ ├── utils.py │ └── wired.py │ ├── cocos2d-0.6.9.dist-info │ ├── AUTHORS.txt │ ├── INSTALLER │ ├── LICENSE │ ├── LICENSE.euclid │ ├── LICENSE.grossini │ ├── LICENSE.python_interpreter │ ├── METADATA │ ├── RECORD │ ├── WHEEL │ └── top_level.txt │ ├── cython.py │ ├── glfw-2.5.9.dist-info │ ├── INSTALLER │ ├── LICENSE.txt │ ├── METADATA │ ├── RECORD │ ├── WHEEL │ └── top_level.txt │ ├── glfw │ ├── GLFW.py │ ├── __init__.py │ ├── glfw3.dll │ ├── library.py │ └── msvcr100.dll │ ├── imgui-2.0.0.dist-info │ ├── INSTALLER │ ├── LICENSE │ ├── METADATA │ ├── RECORD │ ├── REQUESTED │ ├── WHEEL │ └── top_level.txt │ ├── imgui │ ├── __init__.py │ ├── __init__.pyi │ ├── _compat.py │ ├── ansifeed.pxd │ ├── cimgui.pxd │ ├── common.pyx │ ├── core.cp37-win32.pyd │ ├── core.cpp │ ├── core.h │ ├── core.pxd │ ├── core.pyx │ ├── core │ │ ├── FontConfig.pyi │ │ ├── GlyphRanges.pyi │ │ ├── GuiStyle.pyi │ │ ├── ImGuiError.pyi │ │ ├── Vec2.pyi │ │ ├── Vec4.pyi │ │ ├── _BeginEnd.pyi │ │ ├── _BeginEndChild.pyi │ │ ├── _BeginEndCombo.pyi │ │ ├── _BeginEndDragDropSource.pyi │ │ ├── _BeginEndDragDropTarget.pyi │ │ ├── _BeginEndGroup.pyi │ │ ├── _BeginEndListBox.pyi │ │ ├── _BeginEndMainMenuBar.pyi │ │ ├── _BeginEndMenu.pyi │ │ ├── _BeginEndMenuBar.pyi │ │ ├── _BeginEndPopup.pyi │ │ ├── _BeginEndPopupModal.pyi │ │ ├── _BeginEndTabBar.pyi │ │ ├── _BeginEndTabItem.pyi │ │ ├── _BeginEndTable.pyi │ │ ├── _BeginEndTooltip.pyi │ │ ├── _Colors.pyi │ │ ├── _DrawCmd.pyi │ │ ├── _DrawData.pyi │ │ ├── _DrawList.pyi │ │ ├── _Font.pyi │ │ ├── _FontAtlas.pyi │ │ ├── _IO.pyi │ │ ├── _ImGuiContext.pyi │ │ ├── _ImGuiInputTextCallbackData.pyi │ │ ├── _ImGuiSizeCallbackData.pyi │ │ ├── _ImGuiTableColumnSortSpecs.pyi │ │ ├── _ImGuiTableColumnSortSpecs_array.pyi │ │ ├── _ImGuiTableSortSpecs.pyi │ │ ├── _ImGuiViewport.pyi │ │ ├── _InputTextSharedBuffer.pyi │ │ ├── _StaticGlyphRanges.pyi │ │ ├── __init__.pyi │ │ └── _callback_user_info.pyi │ ├── enums.pxd │ ├── enums_internal.pxd │ ├── extra.py │ ├── integrations │ │ ├── __init__.py │ │ ├── base.py │ │ ├── cocos2d.py │ │ ├── glfw.py │ │ ├── glumpy.py │ │ ├── opengl.py │ │ ├── pygame.py │ │ ├── pyglet.py │ │ └── sdl2.py │ ├── internal.cp37-win32.pyd │ ├── internal.cpp │ ├── internal.h │ ├── internal.pxd │ ├── internal.pyi │ └── internal.pyx │ ├── include │ └── site │ │ └── python3.7 │ │ └── pygame │ │ ├── _blit_info.h │ │ ├── _camera.h │ │ ├── _pygame.h │ │ ├── _surface.h │ │ ├── camera.h │ │ ├── font.h │ │ ├── freetype.h │ │ ├── include │ │ ├── _pygame.h │ │ ├── bitmask.h │ │ ├── pgcompat.h │ │ ├── pgimport.h │ │ ├── pgplatform.h │ │ ├── pygame.h │ │ ├── pygame_bufferproxy.h │ │ ├── pygame_font.h │ │ ├── pygame_freetype.h │ │ ├── pygame_mask.h │ │ ├── pygame_mixer.h │ │ └── sse2neon.h │ │ ├── mask.h │ │ ├── mixer.h │ │ ├── palette.h │ │ ├── pgarrinter.h │ │ ├── pgbufferproxy.h │ │ ├── pgcompat.h │ │ ├── pgopengl.h │ │ ├── pgplatform.h │ │ ├── pygame.h │ │ ├── scrap.h │ │ ├── simd_blitters.h │ │ └── surface.h │ ├── out │ └── imgui │ │ ├── __init__.pyi │ │ ├── _compat.pyi │ │ ├── extra.pyi │ │ └── integrations │ │ ├── __init__.pyi │ │ ├── base.pyi │ │ ├── cocos2d.pyi │ │ ├── glfw.pyi │ │ ├── glumpy.pyi │ │ ├── opengl.pyi │ │ ├── pygame.pyi │ │ ├── pyglet.pyi │ │ └── sdl2.pyi │ ├── pygame-2.4.0.dist-info │ ├── INSTALLER │ ├── METADATA │ ├── RECORD │ ├── WHEEL │ ├── entry_points.txt │ └── top_level.txt │ ├── pygame │ ├── SDL2.dll │ ├── SDL2_image.dll │ ├── SDL2_mixer.dll │ ├── SDL2_ttf.dll │ ├── __init__.py │ ├── __init__.pyi │ ├── __pyinstaller │ │ ├── __init__.py │ │ └── hook-pygame.py │ ├── _camera.cp37-win32.pyd │ ├── _camera_opencv.py │ ├── _camera_vidcapture.py │ ├── _common.pyi │ ├── _freetype.cp37-win32.pyd │ ├── _sdl2 │ │ ├── __init__.py │ │ ├── __init__.pyi │ │ ├── audio.cp37-win32.pyd │ │ ├── audio.pyi │ │ ├── controller.cp37-win32.pyd │ │ ├── controller.pyi │ │ ├── mixer.cp37-win32.pyd │ │ ├── sdl2.cp37-win32.pyd │ │ ├── sdl2.pyi │ │ ├── touch.cp37-win32.pyd │ │ ├── touch.pyi │ │ ├── video.cp37-win32.pyd │ │ └── video.pyi │ ├── _sprite.cp37-win32.pyd │ ├── base.cp37-win32.pyd │ ├── base.pyi │ ├── bufferproxy.cp37-win32.pyd │ ├── bufferproxy.pyi │ ├── camera.py │ ├── camera.pyi │ ├── color.cp37-win32.pyd │ ├── color.pyi │ ├── colordict.py │ ├── constants.cp37-win32.pyd │ ├── constants.pyi │ ├── cursors.py │ ├── cursors.pyi │ ├── display.cp37-win32.pyd │ ├── display.pyi │ ├── docs │ │ ├── __main__.py │ │ └── generated │ │ │ ├── LGPL.txt │ │ │ ├── _images │ │ │ ├── AdvancedInputOutput1.gif │ │ │ ├── AdvancedInputOutput11.gif │ │ │ ├── AdvancedInputOutput2.gif │ │ │ ├── AdvancedInputOutput21.gif │ │ │ ├── AdvancedInputOutput3.gif │ │ │ ├── AdvancedInputOutput31.gif │ │ │ ├── AdvancedInputOutput4.gif │ │ │ ├── AdvancedInputOutput41.gif │ │ │ ├── AdvancedInputOutput5.gif │ │ │ ├── AdvancedInputOutput51.gif │ │ │ ├── AdvancedOutputAlpha1.gif │ │ │ ├── AdvancedOutputAlpha11.gif │ │ │ ├── AdvancedOutputAlpha2.gif │ │ │ ├── AdvancedOutputAlpha21.gif │ │ │ ├── AdvancedOutputAlpha3.gif │ │ │ ├── AdvancedOutputAlpha31.gif │ │ │ ├── AdvancedOutputProcess1.gif │ │ │ ├── AdvancedOutputProcess11.gif │ │ │ ├── AdvancedOutputProcess2.gif │ │ │ ├── AdvancedOutputProcess21.gif │ │ │ ├── AdvancedOutputProcess3.gif │ │ │ ├── AdvancedOutputProcess31.gif │ │ │ ├── AdvancedOutputProcess4.gif │ │ │ ├── AdvancedOutputProcess41.gif │ │ │ ├── AdvancedOutputProcess5.gif │ │ │ ├── AdvancedOutputProcess51.gif │ │ │ ├── AdvancedOutputProcess6.gif │ │ │ ├── AdvancedOutputProcess61.gif │ │ │ ├── Bagic-INPUT-resultscreen.png │ │ │ ├── Bagic-INPUT-resultscreen1.png │ │ │ ├── Bagic-INPUT-sourcecode.png │ │ │ ├── Bagic-INPUT-sourcecode1.png │ │ │ ├── Bagic-PROCESS-resultscreen.png │ │ │ ├── Bagic-PROCESS-resultscreen1.png │ │ │ ├── Bagic-PROCESS-sourcecode.png │ │ │ ├── Bagic-PROCESS-sourcecode1.png │ │ │ ├── Bagic-ouput-result-screen.png │ │ │ ├── Bagic-ouput-result-screen1.png │ │ │ ├── Basic-ouput-sourcecode.png │ │ │ ├── Basic-ouput-sourcecode1.png │ │ │ ├── angle_to.png │ │ │ ├── camera_average.jpg │ │ │ ├── camera_background.jpg │ │ │ ├── camera_green.jpg │ │ │ ├── camera_hsv.jpg │ │ │ ├── camera_mask.jpg │ │ │ ├── camera_rgb.jpg │ │ │ ├── camera_thresh.jpg │ │ │ ├── camera_thresholded.jpg │ │ │ ├── camera_yuv.jpg │ │ │ ├── chimpshot.gif │ │ │ ├── chimpshot1.gif │ │ │ ├── draw_module_example.png │ │ │ ├── intro_ball.gif │ │ │ ├── intro_blade.jpg │ │ │ ├── intro_freedom.jpg │ │ │ ├── introduction-Battleship.png │ │ │ ├── introduction-Battleship1.png │ │ │ ├── introduction-PuyoPuyo.png │ │ │ ├── introduction-PuyoPuyo1.png │ │ │ ├── introduction-TPS.png │ │ │ ├── introduction-TPS1.png │ │ │ ├── joystick_calls.png │ │ │ ├── pygame_lofi.png │ │ │ ├── pygame_logo.png │ │ │ ├── pygame_powered.png │ │ │ ├── pygame_powered_lowres.png │ │ │ ├── pygame_tiny.png │ │ │ ├── surfarray_allblack.png │ │ │ ├── surfarray_flipped.png │ │ │ ├── surfarray_redimg.png │ │ │ ├── surfarray_rgbarray.png │ │ │ ├── surfarray_scaledown.png │ │ │ ├── surfarray_scaleup.png │ │ │ ├── surfarray_soften.png │ │ │ ├── surfarray_striped.png │ │ │ ├── surfarray_xfade.png │ │ │ ├── tom_basic.png │ │ │ ├── tom_event-flowchart.png │ │ │ ├── tom_formulae.png │ │ │ └── tom_radians.png │ │ │ ├── _sources │ │ │ ├── c_api.rst.txt │ │ │ ├── filepaths.rst.txt │ │ │ ├── index.rst.txt │ │ │ ├── logos.rst.txt │ │ │ └── ref │ │ │ │ ├── bufferproxy.rst.txt │ │ │ │ ├── camera.rst.txt │ │ │ │ ├── cdrom.rst.txt │ │ │ │ ├── color.rst.txt │ │ │ │ ├── color_list.rst.txt │ │ │ │ ├── cursors.rst.txt │ │ │ │ ├── display.rst.txt │ │ │ │ ├── draw.rst.txt │ │ │ │ ├── event.rst.txt │ │ │ │ ├── examples.rst.txt │ │ │ │ ├── fastevent.rst.txt │ │ │ │ ├── font.rst.txt │ │ │ │ ├── freetype.rst.txt │ │ │ │ ├── gfxdraw.rst.txt │ │ │ │ ├── image.rst.txt │ │ │ │ ├── joystick.rst.txt │ │ │ │ ├── key.rst.txt │ │ │ │ ├── locals.rst.txt │ │ │ │ ├── mask.rst.txt │ │ │ │ ├── math.rst.txt │ │ │ │ ├── midi.rst.txt │ │ │ │ ├── mixer.rst.txt │ │ │ │ ├── mouse.rst.txt │ │ │ │ ├── music.rst.txt │ │ │ │ ├── overlay.rst.txt │ │ │ │ ├── pixelarray.rst.txt │ │ │ │ ├── pixelcopy.rst.txt │ │ │ │ ├── pygame.rst.txt │ │ │ │ ├── rect.rst.txt │ │ │ │ ├── scrap.rst.txt │ │ │ │ ├── sdl2_controller.rst.txt │ │ │ │ ├── sdl2_video.rst.txt │ │ │ │ ├── sndarray.rst.txt │ │ │ │ ├── sprite.rst.txt │ │ │ │ ├── surface.rst.txt │ │ │ │ ├── surfarray.rst.txt │ │ │ │ ├── tests.rst.txt │ │ │ │ ├── time.rst.txt │ │ │ │ ├── touch.rst.txt │ │ │ │ └── transform.rst.txt │ │ │ ├── _static │ │ │ ├── _sphinx_javascript_frameworks_compat.js │ │ │ ├── basic.css │ │ │ ├── doctools.js │ │ │ ├── documentation_options.js │ │ │ ├── file.png │ │ │ ├── jquery-3.6.0.js │ │ │ ├── jquery.js │ │ │ ├── language_data.js │ │ │ ├── legacy_logos.zip │ │ │ ├── minus.png │ │ │ ├── plus.png │ │ │ ├── pygame.css │ │ │ ├── pygame.ico │ │ │ ├── pygame_lofi.png │ │ │ ├── pygame_lofi.svg │ │ │ ├── pygame_logo.png │ │ │ ├── pygame_logo.svg │ │ │ ├── pygame_powered.png │ │ │ ├── pygame_powered.svg │ │ │ ├── pygame_powered_lowres.png │ │ │ ├── pygame_tiny.png │ │ │ ├── pygments.css │ │ │ ├── reset.css │ │ │ ├── searchtools.js │ │ │ ├── sphinx_highlight.js │ │ │ ├── tooltip.css │ │ │ ├── underscore-1.13.1.js │ │ │ └── underscore.js │ │ │ ├── c_api.html │ │ │ ├── c_api │ │ │ ├── base.html │ │ │ ├── bufferproxy.html │ │ │ ├── color.html │ │ │ ├── display.html │ │ │ ├── event.html │ │ │ ├── freetype.html │ │ │ ├── mixer.html │ │ │ ├── rect.html │ │ │ ├── rwobject.html │ │ │ ├── slots.html │ │ │ ├── surface.html │ │ │ ├── surflock.html │ │ │ └── version.html │ │ │ ├── filepaths.html │ │ │ ├── genindex.html │ │ │ ├── index.html │ │ │ ├── logos.html │ │ │ ├── py-modindex.html │ │ │ ├── ref │ │ │ ├── bufferproxy.html │ │ │ ├── camera.html │ │ │ ├── cdrom.html │ │ │ ├── color.html │ │ │ ├── color_list.html │ │ │ ├── cursors.html │ │ │ ├── display.html │ │ │ ├── draw.html │ │ │ ├── event.html │ │ │ ├── examples.html │ │ │ ├── fastevent.html │ │ │ ├── font.html │ │ │ ├── freetype.html │ │ │ ├── gfxdraw.html │ │ │ ├── image.html │ │ │ ├── joystick.html │ │ │ ├── key.html │ │ │ ├── locals.html │ │ │ ├── mask.html │ │ │ ├── math.html │ │ │ ├── midi.html │ │ │ ├── mixer.html │ │ │ ├── mouse.html │ │ │ ├── music.html │ │ │ ├── overlay.html │ │ │ ├── pixelarray.html │ │ │ ├── pixelcopy.html │ │ │ ├── pygame.html │ │ │ ├── rect.html │ │ │ ├── scrap.html │ │ │ ├── sdl2_controller.html │ │ │ ├── sdl2_video.html │ │ │ ├── sndarray.html │ │ │ ├── sprite.html │ │ │ ├── surface.html │ │ │ ├── surfarray.html │ │ │ ├── tests.html │ │ │ ├── time.html │ │ │ ├── touch.html │ │ │ └── transform.html │ │ │ ├── search.html │ │ │ ├── searchindex.js │ │ │ └── tut │ │ │ ├── CameraIntro.html │ │ │ ├── ChimpLineByLine.html │ │ │ ├── DisplayModes.html │ │ │ ├── ImportInit.html │ │ │ ├── MakeGames.html │ │ │ ├── MoveIt.html │ │ │ ├── PygameIntro.html │ │ │ ├── SpriteIntro.html │ │ │ ├── SurfarrayIntro.html │ │ │ ├── chimp.py.html │ │ │ ├── newbieguide.html │ │ │ ├── tom_games2.html │ │ │ ├── tom_games3.html │ │ │ ├── tom_games4.html │ │ │ ├── tom_games5.html │ │ │ └── tom_games6.html │ ├── draw.cp37-win32.pyd │ ├── draw.pyi │ ├── draw_py.py │ ├── event.cp37-win32.pyd │ ├── event.pyi │ ├── examples │ │ ├── README.rst │ │ ├── __init__.py │ │ ├── aacircle.py │ │ ├── aliens.py │ │ ├── arraydemo.py │ │ ├── audiocapture.py │ │ ├── blend_fill.py │ │ ├── blit_blends.py │ │ ├── camera.py │ │ ├── chimp.py │ │ ├── cursors.py │ │ ├── data │ │ │ ├── BGR.png │ │ │ ├── alien1.gif │ │ │ ├── alien1.jpg │ │ │ ├── alien1.png │ │ │ ├── alien2.gif │ │ │ ├── alien2.png │ │ │ ├── alien3.gif │ │ │ ├── alien3.png │ │ │ ├── arraydemo.bmp │ │ │ ├── asprite.bmp │ │ │ ├── background.gif │ │ │ ├── black.ppm │ │ │ ├── blue.gif │ │ │ ├── blue.mpg │ │ │ ├── bomb.gif │ │ │ ├── boom.wav │ │ │ ├── brick.png │ │ │ ├── car_door.wav │ │ │ ├── chimp.png │ │ │ ├── city.png │ │ │ ├── crimson.pnm │ │ │ ├── cursor.png │ │ │ ├── danger.gif │ │ │ ├── explosion1.gif │ │ │ ├── fist.png │ │ │ ├── green.pcx │ │ │ ├── grey.pgm │ │ │ ├── house_lo.mp3 │ │ │ ├── house_lo.ogg │ │ │ ├── house_lo.wav │ │ │ ├── laplacian.png │ │ │ ├── liquid.bmp │ │ │ ├── midikeys.png │ │ │ ├── player1.gif │ │ │ ├── punch.wav │ │ │ ├── purple.xpm │ │ │ ├── red.jpg │ │ │ ├── sans.ttf │ │ │ ├── scarlet.webp │ │ │ ├── secosmic_lo.wav │ │ │ ├── shot.gif │ │ │ ├── static.png │ │ │ ├── teal.svg │ │ │ ├── turquoise.tif │ │ │ ├── whiff.wav │ │ │ └── yellow.tga │ │ ├── dropevent.py │ │ ├── eventlist.py │ │ ├── font_viewer.py │ │ ├── fonty.py │ │ ├── freetype_misc.py │ │ ├── glcube.py │ │ ├── go_over_there.py │ │ ├── grid.py │ │ ├── headless_no_windows_needed.py │ │ ├── joystick.py │ │ ├── liquid.py │ │ ├── mask.py │ │ ├── midi.py │ │ ├── moveit.py │ │ ├── music_drop_fade.py │ │ ├── pixelarray.py │ │ ├── playmus.py │ │ ├── prevent_display_stretching.py │ │ ├── resizing_new.py │ │ ├── scaletest.py │ │ ├── scrap_clipboard.py │ │ ├── scroll.py │ │ ├── setmodescale.py │ │ ├── sound.py │ │ ├── sound_array_demos.py │ │ ├── sprite_texture.py │ │ ├── stars.py │ │ ├── testsprite.py │ │ ├── textinput.py │ │ ├── vgrade.py │ │ └── video.py │ ├── fastevent.py │ ├── fastevent.pyi │ ├── font.cp37-win32.pyd │ ├── font.pyi │ ├── freesansbold.ttf │ ├── freetype.dll │ ├── freetype.py │ ├── freetype.pyi │ ├── ftfont.py │ ├── gfxdraw.cp37-win32.pyd │ ├── gfxdraw.pyi │ ├── image.cp37-win32.pyd │ ├── image.pyi │ ├── imageext.cp37-win32.pyd │ ├── joystick.cp37-win32.pyd │ ├── joystick.pyi │ ├── key.cp37-win32.pyd │ ├── key.pyi │ ├── libjpeg-9.dll │ ├── libmodplug-1.dll │ ├── libogg-0.dll │ ├── libopus-0.dll │ ├── libopusfile-0.dll │ ├── libpng16-16.dll │ ├── libtiff-5.dll │ ├── libwebp-7.dll │ ├── locals.py │ ├── locals.pyi │ ├── macosx.py │ ├── mask.cp37-win32.pyd │ ├── mask.pyi │ ├── math.cp37-win32.pyd │ ├── math.pyi │ ├── midi.py │ ├── midi.pyi │ ├── mixer.cp37-win32.pyd │ ├── mixer.pyi │ ├── mixer_music.cp37-win32.pyd │ ├── mixer_music.pyi │ ├── mouse.cp37-win32.pyd │ ├── mouse.pyi │ ├── newbuffer.cp37-win32.pyd │ ├── pixelarray.cp37-win32.pyd │ ├── pixelarray.pyi │ ├── pixelcopy.cp37-win32.pyd │ ├── pixelcopy.pyi │ ├── pkgdata.py │ ├── portmidi.dll │ ├── py.typed │ ├── pygame.ico │ ├── pygame_icon.bmp │ ├── pygame_icon.icns │ ├── pygame_icon_mac.bmp │ ├── pypm.cp37-win32.pyd │ ├── rect.cp37-win32.pyd │ ├── rect.pyi │ ├── rwobject.cp37-win32.pyd │ ├── rwobject.pyi │ ├── scrap.cp37-win32.pyd │ ├── scrap.pyi │ ├── sndarray.py │ ├── sndarray.pyi │ ├── sprite.py │ ├── sprite.pyi │ ├── surface.cp37-win32.pyd │ ├── surface.pyi │ ├── surfarray.py │ ├── surfarray.pyi │ ├── surflock.cp37-win32.pyd │ ├── surflock.pyi │ ├── sysfont.py │ ├── tests │ │ ├── __init__.py │ │ ├── __main__.py │ │ ├── base_test.py │ │ ├── blit_test.py │ │ ├── bufferproxy_test.py │ │ ├── camera_test.py │ │ ├── color_test.py │ │ ├── constants_test.py │ │ ├── controller_test.py │ │ ├── cursors_test.py │ │ ├── display_test.py │ │ ├── docs_test.py │ │ ├── draw_test.py │ │ ├── event_test.py │ │ ├── fixtures │ │ │ ├── fonts │ │ │ │ ├── A_PyGameMono-8.png │ │ │ │ ├── PlayfairDisplaySemibold.ttf │ │ │ │ ├── PyGameMono-18-100dpi.bdf │ │ │ │ ├── PyGameMono-18-75dpi.bdf │ │ │ │ ├── PyGameMono-8.bdf │ │ │ │ ├── PyGameMono.otf │ │ │ │ ├── test_fixed.otf │ │ │ │ ├── test_sans.ttf │ │ │ │ └── u13079_PyGameMono-8.png │ │ │ └── xbm_cursors │ │ │ │ ├── white_sizing.xbm │ │ │ │ └── white_sizing_mask.xbm │ │ ├── font_test.py │ │ ├── freetype_tags.py │ │ ├── freetype_test.py │ │ ├── ftfont_tags.py │ │ ├── ftfont_test.py │ │ ├── gfxdraw_test.py │ │ ├── image__save_gl_surface_test.py │ │ ├── image_tags.py │ │ ├── image_test.py │ │ ├── imageext_tags.py │ │ ├── imageext_test.py │ │ ├── joystick_test.py │ │ ├── key_test.py │ │ ├── locals_test.py │ │ ├── mask_test.py │ │ ├── math_test.py │ │ ├── midi_test.py │ │ ├── mixer_music_tags.py │ │ ├── mixer_music_test.py │ │ ├── mixer_tags.py │ │ ├── mixer_test.py │ │ ├── mouse_test.py │ │ ├── pixelarray_test.py │ │ ├── pixelcopy_test.py │ │ ├── rect_test.py │ │ ├── run_tests__tests │ │ │ ├── __init__.py │ │ │ ├── all_ok │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ ├── fake_3_test.py │ │ │ │ ├── fake_4_test.py │ │ │ │ ├── fake_5_test.py │ │ │ │ ├── fake_6_test.py │ │ │ │ ├── no_assertions__ret_code_of_1__test.py │ │ │ │ └── zero_tests_test.py │ │ │ ├── everything │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ ├── incomplete_todo_test.py │ │ │ │ ├── magic_tag_test.py │ │ │ │ └── sleep_test.py │ │ │ ├── exclude │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ ├── invisible_tag_test.py │ │ │ │ └── magic_tag_test.py │ │ │ ├── failures1 │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ ├── fake_3_test.py │ │ │ │ └── fake_4_test.py │ │ │ ├── incomplete │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ └── fake_3_test.py │ │ │ ├── incomplete_todo │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ └── fake_3_test.py │ │ │ ├── infinite_loop │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_1_test.py │ │ │ │ └── fake_2_test.py │ │ │ ├── print_stderr │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ ├── fake_3_test.py │ │ │ │ └── fake_4_test.py │ │ │ ├── print_stdout │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ ├── fake_3_test.py │ │ │ │ └── fake_4_test.py │ │ │ ├── run_tests__test.py │ │ │ └── timeout │ │ │ │ ├── __init__.py │ │ │ │ ├── fake_2_test.py │ │ │ │ └── sleep_test.py │ │ ├── rwobject_test.py │ │ ├── scrap_tags.py │ │ ├── scrap_test.py │ │ ├── sndarray_tags.py │ │ ├── sndarray_test.py │ │ ├── sprite_test.py │ │ ├── surface_test.py │ │ ├── surfarray_tags.py │ │ ├── surfarray_test.py │ │ ├── surflock_test.py │ │ ├── sysfont_test.py │ │ ├── test_utils │ │ │ ├── __init__.py │ │ │ ├── arrinter.py │ │ │ ├── async_sub.py │ │ │ ├── buftools.py │ │ │ ├── endian.py │ │ │ ├── png.py │ │ │ ├── run_tests.py │ │ │ ├── test_machinery.py │ │ │ └── test_runner.py │ │ ├── threads_test.py │ │ ├── time_test.py │ │ ├── touch_test.py │ │ ├── transform_test.py │ │ ├── version_test.py │ │ └── video_test.py │ ├── threads │ │ └── __init__.py │ ├── time.cp37-win32.pyd │ ├── time.pyi │ ├── transform.cp37-win32.pyd │ ├── transform.pyi │ ├── version.py │ ├── version.pyi │ └── zlib1.dll │ ├── pyglet-1.5.27.dist-info │ ├── INSTALLER │ ├── LICENSE │ ├── METADATA │ ├── NOTICE │ ├── RECORD │ ├── WHEEL │ ├── top_level.txt │ └── zip-safe │ ├── pyglet │ ├── __init__.py │ ├── app │ │ ├── __init__.py │ │ ├── base.py │ │ ├── cocoa.py │ │ ├── win32.py │ │ └── xlib.py │ ├── canvas │ │ ├── __init__.py │ │ ├── base.py │ │ ├── cocoa.py │ │ ├── headless.py │ │ ├── win32.py │ │ ├── xlib.py │ │ └── xlib_vidmoderestore.py │ ├── clock.py │ ├── com.py │ ├── event.py │ ├── extlibs │ │ ├── __init__.py │ │ └── png.py │ ├── font │ │ ├── __init__.py │ │ ├── base.py │ │ ├── directwrite.py │ │ ├── fontconfig.py │ │ ├── freetype.py │ │ ├── freetype_lib.py │ │ ├── quartz.py │ │ ├── ttf.py │ │ ├── win32.py │ │ └── win32query.py │ ├── gl │ │ ├── __init__.py │ │ ├── agl.py │ │ ├── base.py │ │ ├── cocoa.py │ │ ├── gl.py │ │ ├── gl_info.py │ │ ├── glext_arb.py │ │ ├── glext_nv.py │ │ ├── glu.py │ │ ├── glu_info.py │ │ ├── glx.py │ │ ├── glx_info.py │ │ ├── glxext_arb.py │ │ ├── glxext_mesa.py │ │ ├── glxext_nv.py │ │ ├── headless.py │ │ ├── lib.py │ │ ├── lib_agl.py │ │ ├── lib_glx.py │ │ ├── lib_wgl.py │ │ ├── wgl.py │ │ ├── wgl_info.py │ │ ├── wglext_arb.py │ │ ├── wglext_nv.py │ │ ├── win32.py │ │ └── xlib.py │ ├── graphics │ │ ├── __init__.py │ │ ├── allocation.py │ │ ├── vertexattribute.py │ │ ├── vertexbuffer.py │ │ └── vertexdomain.py │ ├── gui │ │ ├── __init__.py │ │ ├── frame.py │ │ ├── ninepatch.py │ │ └── widgets.py │ ├── image │ │ ├── __init__.py │ │ ├── animation.py │ │ ├── atlas.py │ │ └── codecs │ │ │ ├── __init__.py │ │ │ ├── bmp.py │ │ │ ├── dds.py │ │ │ ├── gdiplus.py │ │ │ ├── gdkpixbuf2.py │ │ │ ├── gif.py │ │ │ ├── pil.py │ │ │ ├── png.py │ │ │ ├── quartz.py │ │ │ ├── s3tc.py │ │ │ └── wic.py │ ├── info.py │ ├── input │ │ ├── __init__.py │ │ ├── base.py │ │ ├── darwin_hid.py │ │ ├── directinput.py │ │ ├── evdev.py │ │ ├── evdev_constants.py │ │ ├── wintab.py │ │ ├── x11_xinput.py │ │ └── x11_xinput_tablet.py │ ├── lib.py │ ├── libs │ │ ├── __init__.py │ │ ├── darwin │ │ │ ├── __init__.py │ │ │ ├── cocoapy │ │ │ │ ├── __init__.py │ │ │ │ ├── cocoalibs.py │ │ │ │ ├── cocoatypes.py │ │ │ │ └── runtime.py │ │ │ └── quartzkey.py │ │ ├── egl │ │ │ ├── __init__.py │ │ │ ├── egl.py │ │ │ ├── eglext.py │ │ │ └── lib.py │ │ ├── win32 │ │ │ ├── __init__.py │ │ │ ├── constants.py │ │ │ ├── dinput.py │ │ │ ├── libwintab.py │ │ │ ├── types.py │ │ │ └── winkey.py │ │ └── x11 │ │ │ ├── __init__.py │ │ │ ├── cursorfont.py │ │ │ ├── xf86vmode.py │ │ │ ├── xinerama.py │ │ │ ├── xinput.py │ │ │ ├── xlib.py │ │ │ └── xsync.py │ ├── math.py │ ├── media │ │ ├── __init__.py │ │ ├── buffered_logger.py │ │ ├── codecs │ │ │ ├── __init__.py │ │ │ ├── base.py │ │ │ ├── ffmpeg.py │ │ │ ├── ffmpeg_lib │ │ │ │ ├── __init__.py │ │ │ │ ├── compat.py │ │ │ │ ├── libavcodec.py │ │ │ │ ├── libavformat.py │ │ │ │ ├── libavutil.py │ │ │ │ ├── libswresample.py │ │ │ │ └── libswscale.py │ │ │ ├── gstreamer.py │ │ │ ├── pyogg.py │ │ │ ├── wave.py │ │ │ └── wmf.py │ │ ├── devices │ │ │ ├── __init__.py │ │ │ ├── base.py │ │ │ └── win32.py │ │ ├── drivers │ │ │ ├── __init__.py │ │ │ ├── base.py │ │ │ ├── directsound │ │ │ │ ├── __init__.py │ │ │ │ ├── adaptation.py │ │ │ │ ├── exceptions.py │ │ │ │ ├── interface.py │ │ │ │ └── lib_dsound.py │ │ │ ├── listener.py │ │ │ ├── openal │ │ │ │ ├── __init__.py │ │ │ │ ├── adaptation.py │ │ │ │ ├── interface.py │ │ │ │ ├── lib_alc.py │ │ │ │ └── lib_openal.py │ │ │ ├── pulse │ │ │ │ ├── __init__.py │ │ │ │ ├── adaptation.py │ │ │ │ ├── interface.py │ │ │ │ └── lib_pulseaudio.py │ │ │ ├── silent │ │ │ │ ├── __init__.py │ │ │ │ └── adaptation.py │ │ │ └── xaudio2 │ │ │ │ ├── __init__.py │ │ │ │ ├── adaptation.py │ │ │ │ ├── interface.py │ │ │ │ └── lib_xaudio2.py │ │ ├── events.py │ │ ├── exceptions.py │ │ ├── instrumentation.py │ │ ├── mediathreads.py │ │ ├── player.py │ │ └── synthesis.py │ ├── model │ │ ├── __init__.py │ │ └── codecs │ │ │ ├── __init__.py │ │ │ ├── gltf.py │ │ │ └── obj.py │ ├── resource.py │ ├── shapes.py │ ├── sprite.py │ ├── text │ │ ├── __init__.py │ │ ├── caret.py │ │ ├── document.py │ │ ├── formats │ │ │ ├── __init__.py │ │ │ ├── attributed.py │ │ │ ├── html.py │ │ │ ├── plaintext.py │ │ │ └── structured.py │ │ ├── layout.py │ │ └── runlist.py │ ├── util.py │ └── window │ │ ├── __init__.py │ │ ├── cocoa │ │ ├── __init__.py │ │ ├── pyglet_delegate.py │ │ ├── pyglet_textview.py │ │ ├── pyglet_view.py │ │ ├── pyglet_window.py │ │ └── systemcursor.py │ │ ├── event.py │ │ ├── headless │ │ └── __init__.py │ │ ├── key.py │ │ ├── mouse.py │ │ ├── win32 │ │ └── __init__.py │ │ └── xlib │ │ └── __init__.py │ ├── pyximport │ ├── __init__.py │ ├── pyxbuild.py │ └── pyximport.py │ ├── sdl2 │ ├── __init__.py │ ├── _internal.py │ ├── _sdl_init.py │ ├── audio.py │ ├── blendmode.py │ ├── clipboard.py │ ├── cpuinfo.py │ ├── dll.py │ ├── endian.py │ ├── error.py │ ├── events.py │ ├── examples │ │ ├── __init__.py │ │ ├── colorpalettes.py │ │ ├── draw.py │ │ ├── gfxdrawing.py │ │ ├── gui.py │ │ ├── helloworld.py │ │ ├── opengl.py │ │ ├── particles.py │ │ ├── pixelaccess.py │ │ ├── pong.py │ │ ├── resources │ │ │ ├── button.bmp │ │ │ ├── circle.png │ │ │ ├── font.bmp │ │ │ ├── hello.bmp │ │ │ ├── square.png │ │ │ ├── star.png │ │ │ ├── testimage.svg │ │ │ ├── textentry.bmp │ │ │ └── tuffy.ttf │ │ ├── sdl2hello.py │ │ ├── transfomations.py │ │ └── ttf.py │ ├── ext │ │ ├── __init__.py │ │ ├── algorithms.py │ │ ├── array.py │ │ ├── bitmapfont.py │ │ ├── color.py │ │ ├── colorpalettes.py │ │ ├── common.py │ │ ├── compat.py │ │ ├── displays.py │ │ ├── draw.py │ │ ├── ebs.py │ │ ├── err.py │ │ ├── events.py │ │ ├── image.py │ │ ├── mouse.py │ │ ├── msgbox.py │ │ ├── particles.py │ │ ├── pixelaccess.py │ │ ├── renderer.py │ │ ├── resources.py │ │ ├── sprite.py │ │ ├── spritesystem.py │ │ ├── surface.py │ │ ├── ttf.py │ │ ├── uisystem.py │ │ └── window.py │ ├── filesystem.py │ ├── gamecontroller.py │ ├── gesture.py │ ├── guid.py │ ├── haptic.py │ ├── hidapi.py │ ├── hints.py │ ├── joystick.py │ ├── keyboard.py │ ├── keycode.py │ ├── loadso.py │ ├── locale.py │ ├── log.py │ ├── messagebox.py │ ├── metal.py │ ├── misc.py │ ├── mouse.py │ ├── pixels.py │ ├── platform.py │ ├── power.py │ ├── rect.py │ ├── render.py │ ├── rwops.py │ ├── scancode.py │ ├── sdlgfx.py │ ├── sdlimage.py │ ├── sdlmixer.py │ ├── sdlttf.py │ ├── sensor.py │ ├── shape.py │ ├── stdinc.py │ ├── surface.py │ ├── syswm.py │ ├── test │ │ ├── __init__.py │ │ ├── audio_test.py │ │ ├── blendmode_test.py │ │ ├── clipboard_test.py │ │ ├── conftest.py │ │ ├── cpuinfo_test.py │ │ ├── endian_test.py │ │ ├── error_test.py │ │ ├── events_test.py │ │ ├── filesystem_test.py │ │ ├── gamecontroller_test.py │ │ ├── guid_test.py │ │ ├── hidapi_test.py │ │ ├── hints_test.py │ │ ├── joystick_test.py │ │ ├── keyboard_test.py │ │ ├── locale_test.py │ │ ├── log_test.py │ │ ├── metal_test.py │ │ ├── mouse_test.py │ │ ├── pixels_test.py │ │ ├── platform_test.py │ │ ├── power_test.py │ │ ├── rect_test.py │ │ ├── render_test.py │ │ ├── resources │ │ │ ├── animationtest.gif │ │ │ ├── font.bmp │ │ │ ├── resources.tar.gz │ │ │ ├── resources.zip │ │ │ ├── rwopstest.txt │ │ │ ├── soundtest.mp3 │ │ │ ├── surfacetest.bmp │ │ │ ├── surfacetest.cur │ │ │ ├── surfacetest.gif │ │ │ ├── surfacetest.ico │ │ │ ├── surfacetest.jpg │ │ │ ├── surfacetest.lbm │ │ │ ├── surfacetest.pbm │ │ │ ├── surfacetest.pcx │ │ │ ├── surfacetest.pgm │ │ │ ├── surfacetest.png │ │ │ ├── surfacetest.pnm │ │ │ ├── surfacetest.ppm │ │ │ ├── surfacetest.qoi │ │ │ ├── surfacetest.svg │ │ │ ├── surfacetest.tga │ │ │ ├── surfacetest.tif │ │ │ ├── surfacetest.webp │ │ │ ├── surfacetest.xcf │ │ │ ├── surfacetest.xpm │ │ │ └── tuffy.ttf │ │ ├── rwops_test.py │ │ ├── sdl2ext_algorithms_test.py │ │ ├── sdl2ext_array_test.py │ │ ├── sdl2ext_color_test.py │ │ ├── sdl2ext_displays_test.py │ │ ├── sdl2ext_draw_test.py │ │ ├── sdl2ext_ebs_test.py │ │ ├── sdl2ext_events_test.py │ │ ├── sdl2ext_font_test.py │ │ ├── sdl2ext_image_test.py │ │ ├── sdl2ext_mouse_test.py │ │ ├── sdl2ext_msgbox_test.py │ │ ├── sdl2ext_particles_test.py │ │ ├── sdl2ext_pixelaccess_test.py │ │ ├── sdl2ext_renderer_test.py │ │ ├── sdl2ext_resources_test.py │ │ ├── sdl2ext_sprite_test.py │ │ ├── sdl2ext_spritesystem_test.py │ │ ├── sdl2ext_surface_test.py │ │ ├── sdl2ext_test.py │ │ ├── sdl2ext_uisystem_test.py │ │ ├── sdl2ext_window_test.py │ │ ├── sdl_test.py │ │ ├── sdlgfx_test.py │ │ ├── sdlimage_test.py │ │ ├── sdlmixer_test.py │ │ ├── sdlttf_test.py │ │ ├── sensor_test.py │ │ ├── shape_test.py │ │ ├── surface_test.py │ │ ├── syswm_test.py │ │ ├── timer_test.py │ │ ├── touch_test.py │ │ ├── version_test.py │ │ ├── video_test.py │ │ └── vulkan_test.py │ ├── timer.py │ ├── touch.py │ ├── version.py │ ├── video.py │ └── vulkan.py │ ├── six-1.16.0.dist-info │ ├── INSTALLER │ ├── LICENSE │ ├── METADATA │ ├── RECORD │ ├── WHEEL │ └── top_level.txt │ ├── six.py │ └── unicodedata.pyd ├── bossbar ├── __init__.py └── bossbar.zip ├── canvaslib ├── __init__.py ├── canvas.py ├── canvaslib.zip ├── examples.py └── fonts.py ├── coroutines ├── __init__.py ├── coroutines.zip ├── gametime.py └── loop.py ├── dialograndomizer ├── __init__.py └── dialograndomizer.zip ├── fpsslider ├── __init__.py └── fpsslider.zip ├── hitmarkers ├── __init__.py ├── hitmarkers.zip ├── markers.py └── options.py ├── mateditor ├── __init__.py ├── export.py ├── mateditor.zip ├── materials.py └── ui │ ├── __init__.py │ ├── editor.py │ ├── materials.py │ ├── menubar.py │ └── popups.py ├── modinfo.json ├── pyproject.toml ├── speedometer ├── README.md ├── __init__.py └── speedometer.zip ├── tweens ├── README.md ├── __init__.py ├── easing.py ├── tween.py └── tweens.zip └── uemath ├── README.md ├── __init__.py ├── constants.py ├── structs ├── __init__.py ├── 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/ScaledTVHM/ScaledTVHM.zip: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/ScaledTVHM/ScaledTVHM.zip -------------------------------------------------------------------------------- /ScaledTVHM/__init__.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/ScaledTVHM/__init__.py -------------------------------------------------------------------------------- /SimpleZoom/README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/SimpleZoom/README.md -------------------------------------------------------------------------------- /SimpleZoom/SimpleZoom.zip: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/SimpleZoom/SimpleZoom.zip 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/UberPostProcessing/effects/bloom.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/UberPostProcessing/effects/bloom.py -------------------------------------------------------------------------------- /UberPostProcessing/effects/dof.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/UberPostProcessing/effects/dof.py -------------------------------------------------------------------------------- /UberPostProcessing/effects/grain.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/UberPostProcessing/effects/grain.py -------------------------------------------------------------------------------- /UberPostProcessing/effects/scene.py: -------------------------------------------------------------------------------- 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https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/blimgui.zip -------------------------------------------------------------------------------- /blimgui/dist/Cython-0.29.35.dist-info/INSTALLER: -------------------------------------------------------------------------------- 1 | pip 2 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Build/Inline.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/Cython/Build/Inline.py -------------------------------------------------------------------------------- /blimgui/dist/Cython/Build/Tests/__init__.py: -------------------------------------------------------------------------------- 1 | # empty file 2 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Build/__init__.py: 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-------------------------------------------------------------------------------- /blimgui/dist/Cython/Compiler/__init__.py: -------------------------------------------------------------------------------- 1 | # empty file 2 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Coverage.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/Cython/Coverage.py -------------------------------------------------------------------------------- /blimgui/dist/Cython/Debugger/Cygdb.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/Cython/Debugger/Cygdb.py -------------------------------------------------------------------------------- /blimgui/dist/Cython/Debugger/Tests/__init__.py: 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/blimgui/dist/Cython/Includes/Deprecated/python_exc.pxd: -------------------------------------------------------------------------------- 1 | # Present for backwards compatibility 2 | from cpython.exc cimport * 3 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/Deprecated/python_int.pxd: -------------------------------------------------------------------------------- 1 | # Present for backwards compatibility 2 | from cpython.int cimport * 3 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/Deprecated/python_mem.pxd: -------------------------------------------------------------------------------- 1 | # Present for backwards compatibility 2 | from cpython.mem cimport * 3 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/Deprecated/python_ref.pxd: -------------------------------------------------------------------------------- 1 | # Present for backwards compatibility 2 | from cpython.ref cimport * 3 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/Deprecated/python_set.pxd: -------------------------------------------------------------------------------- 1 | # Present for backwards compatibility 2 | from cpython.set cimport * 3 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/Deprecated/stdio.pxd: -------------------------------------------------------------------------------- 1 | # Present for backwards compatibility 2 | from libc.stdio cimport * 3 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/Deprecated/stdlib.pxd: -------------------------------------------------------------------------------- 1 | # Present for backwards compatibility 2 | from libc.stdlib cimport * 3 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/libc/__init__.pxd: -------------------------------------------------------------------------------- 1 | # empty file 2 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/libcpp/pair.pxd: -------------------------------------------------------------------------------- 1 | from .utility cimport pair 2 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Includes/posix/__init__.pxd: -------------------------------------------------------------------------------- 1 | # empty file 2 | -------------------------------------------------------------------------------- /blimgui/dist/Cython/Plex/Actions.pxd: -------------------------------------------------------------------------------- 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/blimgui/dist/Cython/Plex/Scanners.pxd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/Cython/Plex/Scanners.pxd -------------------------------------------------------------------------------- /blimgui/dist/Cython/Plex/Scanners.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/Cython/Plex/Scanners.py -------------------------------------------------------------------------------- /blimgui/dist/Cython/Plex/Timing.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/Cython/Plex/Timing.py -------------------------------------------------------------------------------- /blimgui/dist/Cython/Plex/__init__.py: 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-------------------------------------------------------------------------------- /blimgui/dist/OpenGL/AGL/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/ANDROID/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/ANGLE/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/ARM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/EXT/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/HI/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/IMG/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/KHR/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/KHR/debug.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/EGL/KHR/debug.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/KHR/image.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/EGL/KHR/image.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/KHR/stream.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/EGL/KHR/stream.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/MESA/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/NOK/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/NV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/NV/sync.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/EGL/NV/sync.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/TIZEN/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/VERSION/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/__init__.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/EGL/__init__.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/debug.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/EGL/debug.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/EGL/gbmdevice.py: 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/APPLE/fence.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/ARB/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/ARB/imaging.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/ARB/imaging.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/ARB/shadow.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/ARB/shadow.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/ARB/sync.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/ARB/sync.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/ARM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/ATI/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/ATI/meminfo.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/ATI/meminfo.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/DFX/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/DFX/tbuffer.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/DFX/tbuffer.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/DMP/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/EXT/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/EXT/abgr.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/EXT/abgr.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/EXT/bgra.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/EXT/bgra.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/EXT/cmyka.py: 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-------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/HP/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/IBM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/IMG/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/INGR/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/INTEL/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/KHR/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/KHR/debug.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/KHR/debug.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/MESA/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/MESAX/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/NV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/NV/fence.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/NV/fence.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/NVX/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/OES/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/OML/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/OVR/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/PGI/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/QCOM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/REND/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/S3/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/S3/s3tc.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/S3/s3tc.py 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/blimgui/dist/OpenGL/GL/SGIX/ycrcba.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/SGIX/ycrcba.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/SUN/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/SUN/vertex.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/juso40/bl2sdk_Mods/HEAD/blimgui/dist/OpenGL/GL/SUN/vertex.py -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/GL/SUNX/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" 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-------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/GLX/SUN/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/GLX/VERSION/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/GLX/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/GLX/_types.py: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/DL/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/EXT/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/I3D/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/NV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/OML/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/VERSION/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /blimgui/dist/OpenGL/raw/WGL/_errors.py: -------------------------------------------------------------------------------- 1 | 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